Open Chobbyla opened 3 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000154] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.016572] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016613] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016644] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016664] [t=00:00:00.016671] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016680] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016688] Use "none" to disable the default log sections. [t=00:00:00.016700] ============== </Log Sections> ============== [t=00:00:00.016709] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.016822] AllowDeferredMapRendering = 1 [t=00:00:00.016833] AllowDeferredModelRendering = 1 [t=00:00:00.016840] AnimationMT = 0 [t=00:00:00.016847] BumpWaterBlurReflection = 1 [t=00:00:00.016854] BumpWaterTexSizeReflection = 128 [t=00:00:00.016862] CamFreeScrollSpeed = 50 [t=00:00:00.016869] CamMode = 1 [t=00:00:00.016877] CubeTexSizeReflection = 1 [t=00:00:00.016895] CubeTexSizeSpecular = 1 [t=00:00:00.016903] DualScreenMiniMapOnLeft = 1 [t=00:00:00.016912] EdgeMoveDynamic = 0 [t=00:00:00.016918] EdgeMoveWidth = 0.003 [t=00:00:00.016925] FPSFOV = 90 [t=00:00:00.016935] FPSScrollSpeed = 50 [t=00:00:00.016942] FontSize = 18 [t=00:00:00.016949] FullscreenEdgeMove = 0 [t=00:00:00.016956] GrassDetail = 0 [t=00:00:00.016966] GroundDecals = 2 [t=00:00:00.016972] GroundDetail = 90 [t=00:00:00.016978] HangTimeout = 30 [t=00:00:00.016991] HardwareCursor = 1 [t=00:00:00.017002] InitialNetworkTimeout = 0 [t=00:00:00.017009] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017017] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017026] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017036] LinkOutgoingBandwidth = 262144 [t=00:00:00.017044] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017052] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017061] MSAALevel = 1 [t=00:00:00.017066] MaxParticles = 15000 [t=00:00:00.017074] MaxSounds = 32 [t=00:00:00.017082] MaximumTransmissionUnit = 0 [t=00:00:00.017087] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017095] MiniMapMarker = 0 [t=00:00:00.017099] MouseDragScrollThreshold = 0 [t=00:00:00.017104] NetworkLossFactor = 2 [t=00:00:00.017109] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017114] OverheadScrollSpeed = 50 [t=00:00:00.017121] ReconnectTimeout = 0 [t=00:00:00.017125] RotOverheadScrollSpeed = 50 [t=00:00:00.017130] RotateLogFiles = 1 [t=00:00:00.017139] ShadowMapSize = 1024 [t=00:00:00.017144] Shadows = 1 [t=00:00:00.017148] ShowClock = 0 [t=00:00:00.017153] SoftParticles = 2 [t=00:00:00.017160] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017165] UnitIconDist = 151 [t=00:00:00.017170] UpdateBoundingVolumeMT = 0 [t=00:00:00.017175] UpdateWeaponVectorsMT = 0 [t=00:00:00.017180] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017186] UseLuaMemPools = 0 [t=00:00:00.017191] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017226] VFSCacheArchiveFiles = 0 [t=00:00:00.017235] VSync = 1 [t=00:00:00.017239] Water = 4 [t=00:00:00.017243] WindowBorderless = 1 [t=00:00:00.017248] WindowPosY = 0 [t=00:00:00.017252] WindowedEdgeMove = 0 [t=00:00:00.017257] XResolutionWindowed = 1920 [t=00:00:00.017262] YResolutionWindowed = 1080 [t=00:00:00.017273] ============== </User Config> ============== [t=00:00:00.017283] ============== <User System> ============== [t=00:00:00.017298] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017309] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017320] Compiler Version: gcc-13.2.0 [t=00:00:00.017367] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017434] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017447] Binary Word Size: 64-bit (native) [t=00:00:00.017455] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017469] Physical CPU Cores: 6 [t=00:00:00.017476] Logical CPU Cores: 12 [t=00:00:00.017483] ============== </User System> ============== [t=00:00:00.017496] Run: thread affinity fff [t=00:00:00.017646] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017655] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017662] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017668] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017674] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019087] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019124] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027694] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.043783] Display (Generic PnP Monitor)=1 modes=83 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.043802] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.043810] [ 6] 1680x1050x24bpp@144Hz [t=00:00:00.043818] [10] 1600x1024x24bpp@144Hz [t=00:00:00.043824] [14] 1440x1080x24bpp@144Hz [t=00:00:00.043854] [19] 1440x900x24bpp@144Hz [t=00:00:00.043862] [23] 1400x1050x24bpp@144Hz [t=00:00:00.043868] [27] 1366x768x24bpp@144Hz [t=00:00:00.043877] [31] 1360x768x24bpp@144Hz [t=00:00:00.043886] [35] 1280x1024x24bpp@144Hz [t=00:00:00.043893] [39] 1280x960x24bpp@144Hz [t=00:00:00.043902] [43] 1280x800x24bpp@144Hz [t=00:00:00.043908] [47] 1280x768x24bpp@144Hz [t=00:00:00.043916] [51] 1280x720x24bpp@144Hz [t=00:00:00.043923] [56] 1152x864x24bpp@144Hz [t=00:00:00.043933] [60] 1024x768x24bpp@144Hz [t=00:00:00.043947] [65] 800x600x24bpp@144Hz [t=00:00:00.043956] [71] 720x576x24bpp@144Hz [t=00:00:00.043966] [74] 720x480x24bpp@144Hz [t=00:00:00.043996] [78] 640x480x24bpp@144Hz [t=00:00:00.054980] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.054996] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.055001] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.055006] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.055010] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.055014] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.055036] [11] 1366x768x24bpp@144Hz [t=00:00:00.055041] [13] 1360x768x24bpp@144Hz [t=00:00:00.055045] [15] 1280x1024x24bpp@144Hz [t=00:00:00.055050] [17] 1280x960x24bpp@144Hz [t=00:00:00.055054] [19] 1280x800x24bpp@144Hz [t=00:00:00.055058] [21] 1280x768x24bpp@144Hz [t=00:00:00.055063] [23] 1280x720x24bpp@144Hz [t=00:00:00.055069] [25] 1280x600x24bpp@144Hz [t=00:00:00.055077] [27] 1152x864x24bpp@144Hz [t=00:00:00.055081] [29] 1024x768x24bpp@144Hz [t=00:00:00.055090] [31] 800x600x24bpp@144Hz [t=00:00:00.055101] [33] 640x480x24bpp@144Hz [t=00:00:00.055107] [35] 640x400x24bpp@144Hz [t=00:00:00.288202] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.288666] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.288683] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.329187] [GR::LogVersionInfo] [t=00:00:00.329266] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.329275] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.329283] GL vendor : NVIDIA Corporation [t=00:00:00.329304] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.329331] GLSL version: 4.60 NVIDIA [t=00:00:00.329337] GLEW version: 2.1.0 [t=00:00:00.329343] GPU memory : 6144MB (total) / 4472MB (available) [t=00:00:00.329355] SDL swap-int: 1 [t=00:00:00.329361] SDL driver : windows [t=00:00:00.329366] [t=00:00:00.329382] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.329408] GLSL shader support : 1 [t=00:00:00.329414] GL4 support : 1 [t=00:00:00.329440] FBO extension support : 1 [t=00:00:00.329456] NVX GPU mem-info support : 1 [t=00:00:00.329469] ATI GPU mem-info support : 0 [t=00:00:00.329485] Texture clamping to edge : 1 [t=00:00:00.329509] NPOT-texture support : 1 (1) [t=00:00:00.329520] S3TC/DXT1 texture support : 1/1 [t=00:00:00.329540] texture query-LOD support : 1 (1) [t=00:00:00.329553] MSAA frame-buffer support : 1 (1) [t=00:00:00.329560] Z-buffer depth : 32 (-) [t=00:00:00.329577] primitive-restart support : 1 (1) [t=00:00:00.329589] clip-space control support: 1 (1) [t=00:00:00.329597] seamless cube-map support : 1 (1) [t=00:00:00.329608] frag-depth layout support : 1 (1) [t=00:00:00.329616] persistent maps support : 1 (1) [t=00:00:00.329627] explicit attribs location : 1 (1) [t=00:00:00.329634] multi draw indirect : 1 (-) [t=00:00:00.329654] array textures : 1 (-) [t=00:00:00.329666] buffer copy support : 1 (-) [t=00:00:00.329674] indirect draw : 1 (-) [t=00:00:00.329683] base instance : 1 (-) [t=00:00:00.329689] [t=00:00:00.329696] max. FBO samples : 32 [t=00:00:00.329707] max. FS/program texture slots : 32/192 [t=00:00:00.329714] max. texture size : 32768 [t=00:00:00.329728] max. texture anisotropy level : 16.000000 [t=00:00:00.329746] max. vec4 varyings/attributes : 31/16 [t=00:00:00.329757] max. draw-buffers : 8 [t=00:00:00.329765] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.329776] max. uniform buffer-bindings : 84 [t=00:00:00.329783] max. uniform block-size : 64KB [t=00:00:00.329794] max. storage buffer-bindings : 96 [t=00:00:00.329802] max. storage block-size : 2047MB [t=00:00:00.329811] [t=00:00:00.329817] enable AMD-hacks : 0 [t=00:00:00.329824] compress MIP-maps: 0 [t=00:00:00.329908] Number of compressed texture formats: 23 [t=00:00:00.329968] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.330018] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.330301] [GR::UpdateGLConfigs] [t=00:00:00.330365] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.330379] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.330395] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.330419] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.330431] [GR::InitGLState] [t=00:00:00.330483] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.444403] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.448296] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.458744] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.465409] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.465448] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.465898] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.467213] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.467229] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.467317] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.467403] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.487963] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.488418] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.490553] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.490849] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.523510] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [t=00:00:00.523536] [VFS] [SpringVFS::ReserveArchives<this=00000175eebb3c60>] [t=00:00:00.523874] [VFS] [SpringVFS::AddArchive<this=00000175eebb3c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.526591] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000175eebb3c60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.526612] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.663165] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.663486] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.663902] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.663978] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.664145] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.664200] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.666358] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.666421] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.666810][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.666897][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.667052][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.667089][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.667100][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.667132][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.683870][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.683901][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.683934][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.683947][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.683957][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.766721][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.9ms) [t=00:00:00.813301][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.815160][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000175eed136c0(default) context=00000175eebebb40 numChannels=2 frameSize=8 [t=00:00:00.815182][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.815191][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.815197][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.815204][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.815276][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.815310][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.815320][f=-000001] [Sound] Devices: [t=00:00:00.817891][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.817909][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.817917][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.817928][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.817936][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.818654][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.818681][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.873757][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 634017 MB [t=00:00:00.875458][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.876286][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8466 [t=00:00:00.877677][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8466 using name LogicDaemon [t=00:00:01.130868][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Scorched Crossing v2" (loaded=0 cached=0) [t=00:00:01.132047][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000175eebb3c60>(arName="Scorched Crossing v2", overwrite=false)] section=1 cached=0 [t=00:00:01.134686][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000175eebb3c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.135857][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.190111][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000175eebb3c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.191177][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000175eebb3c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.191375][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000175eebb3c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.192694][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000175eebb3c60>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.202813][f=-000001] [CAS::GASCB] Archive file="scorched_crossing_v2.sd7" cs="60243bacd9da121dc6b1b88cde925faa44c2c81aa7a2d77483632af96ce55653789e9d44add93f84041066a284a9e8fa8b539074e2f8b39c2e8613fceeb6a233" [t=00:00:01.202958][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.203083][f=-000001] Warning: [PreGame::GameDataReceived] Archive Scorched Crossing v2 (checksum a2d158f36c5c2135edc0e3bba824bf479dfa79d35a7c2054c60d817048fc1bba00464b416b261b67e526828090dace898d5616ad45d4c38a57de8c2fdd400889) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.245527][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.245673][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.245767][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.245830][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.245884][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:17:55.727723][f=0029805] [uapn] current: 40(13598, 984, 238.740234, 3256, 50000) 8 [t=00:17:55.727732][f=0029805] [uapn] -> repair [t=00:18:00.343503][f=0029944] [uapn] compare [t=00:18:00.343539][f=0029944] [uapn] issued : 40(984, 238.740234, 3256, 50000, nil) 0 (build assist) [t=00:18:00.343575][f=0029944] [uapn] current: 40(13598, 984, 238.740234, 3256, 50000) 8 [t=00:18:00.343584][f=0029944] [uapn] -> repair [t=00:18:04.714347][f=0030075] [uapn] compare [t=00:18:04.714407][f=0030075] [uapn] issued : 40(984, 238.740234, 3256, 50000, nil) 0 (build assist) [t=00:18:04.714426][f=0030075] [uapn] current: 40(13598, 984, 238.740234, 3256, 50000) 8 [t=00:18:04.714435][f=0030075] [uapn] -> repair [t=00:18:07.280216][f=0030152] [uapn] Pay attention to unit 18976 again. [t=00:18:08.770875][f=0030197] [uapn] compare [t=00:18:08.770935][f=0030197] [uapn] issued : 40(984, 238.740234, 3256, 50000, nil) 0 (build assist) [t=00:18:08.770955][f=0030197] [uapn] current: 40(13598, 984, 238.740234, 3256, 50000) 8 [t=00:18:08.771000][f=0030197] [uapn] -> repair [t=00:18:09.423242][f=0030216] [uapn] Ignore unit 8729 until it is given a command. [t=00:18:09.425360][f=0030216] LogicDaemon added point: Ignore until idle (stopped). [t=00:18:10.459260][f=0030247] [uapn] Pay attention to unit 8729 again. [t=00:18:12.057094][f=0030296] [uapn] compare [t=00:18:12.057149][f=0030296] [uapn] issued : 40(888, 241.171265, 4040, 50000, nil) 0 (build assist) [t=00:18:12.057192][f=0030296] [uapn] current: 40(14267, nil, nil, nil, nil) 0 [t=00:18:12.057203][f=0030296] [uapn] -> false [t=00:18:12.057210][f=0030296] [uapn] compare [t=00:18:12.057226][f=0030296] [uapn] issued : 40(888, 241.171265, 4040, 50000, nil) 0 (build assist) [t=00:18:12.057239][f=0030296] [uapn] current: 40(14267, nil, nil, nil, nil) 0 [t=00:18:12.057255][f=0030296] [uapn] -> false [t=00:18:12.057269][f=0030296] [uapn] compare [t=00:18:12.057285][f=0030296] [uapn] issued : 40(888, 241.171265, 4040, 50000, nil) 4 (repair units) [t=00:18:12.057297][f=0030296] [uapn] current: 40(14267, nil, nil, nil, nil) 0 [t=00:18:12.057307][f=0030296] [uapn] -> false [t=00:18:13.300563][f=0030333] [uapn] Pay attention to unit 19707 again. [t=00:18:13.432681][f=0030337] [uapn] compare [t=00:18:13.432718][f=0030337] [uapn] issued : 40(984, 238.740234, 3256, 50000, nil) 0 (build assist) [t=00:18:13.432780][f=0030337] [uapn] current: 40(21198, nil, nil, nil, nil) 0 [t=00:18:13.432790][f=0030337] [uapn] -> false [t=00:18:13.432797][f=0030337] [uapn] compare [t=00:18:13.432809][f=0030337] [uapn] issued : 40(984, 238.740234, 3256, 50000, nil) 0 (build assist) [t=00:18:13.432824][f=0030337] [uapn] current: 40(21198, nil, nil, nil, nil) 0 [t=00:18:13.432849][f=0030337] [uapn] -> false [t=00:18:13.432878][f=0030337] [uapn] compare [t=00:18:13.432914][f=0030337] [uapn] issued : 40(984, 238.740234, 3256, 50000, nil) 4 (repair units) [t=00:18:13.432924][f=0030337] [uapn] current: 40(21198, nil, nil, nil, nil) 0 [t=00:18:13.432931][f=0030337] [uapn] -> false [t=00:18:13.432937][f=0030337] [uapn] compare [t=00:18:13.432964][f=0030337] [uapn] issued : 90(984, 238.740234, 3256, 50000, nil) 64 (reclaim all) [t=00:18:13.432977][f=0030337] [uapn] current: 40(21198, nil, nil, nil, nil) 0 [t=00:18:13.432984][f=0030337] [uapn] -> false [t=00:18:14.478488][f=0030367] [uapn] Ignore unit 8729 until it is given a command. [t=00:18:14.478736][f=0030367] LogicDaemon added point: Ignore until idle (stopped). [t=00:18:15.479278][f=0030397] [uapn] Pay attention to unit 8729 again. [t=00:18:15.584578][f=0030401] [uapn] compare [t=00:18:15.584613][f=0030401] [uapn] issued : 40(1144, 241.407928, 3752, 50000, nil) 0 (build assist) [t=00:18:15.584626][f=0030401] [uapn] current: 40(14267, nil, nil, nil, nil) 0 [t=00:18:15.584635][f=0030401] [uapn] -> false [t=00:18:15.584642][f=0030401] [uapn] compare [t=00:18:15.584697][f=0030401] [uapn] issued : 40(1144, 241.407928, 3752, 50000, nil) 0 (build assist) [t=00:18:15.584710][f=0030401] [uapn] current: 40(14267, nil, nil, nil, nil) 0 [t=00:18:15.584721][f=0030401] [uapn] -> false [t=00:18:15.584727][f=0030401] [uapn] compare [t=00:18:15.584741][f=0030401] [uapn] issued : 40(1144, 241.407928, 3752, 50000, nil) 4 (repair units) [t=00:18:15.584754][f=0030401] [uapn] current: 40(14267, nil, nil, nil, nil) 0 [t=00:18:15.584761][f=0030401] [uapn] -> false [t=00:18:15.647377][f=0030402] [uapn] Pay attention to unit 19707 again. [t=00:18:15.743492][f=0030406] [uapn] Pay attention to unit 18976 again. [t=00:18:17.517182][f=0030458] [uapn] Ignore unit 8729 until it is given a command. [t=00:18:17.517449][f=0030458] LogicDaemon added point: Ignore until idle (stopped). [t=00:18:17.548183][f=0030460] [uapn] compare [t=00:18:17.548212][f=0030460] [uapn] issued : 40(1144, 241.407928, 3752, 50000, nil) 0 (build assist) [t=00:18:17.548246][f=0030460] [uapn] current: 40(8859, nil, nil, nil, nil) 0 [t=00:18:17.548256][f=0030460] [uapn] -> false [t=00:18:17.548263][f=0030460] [uapn] compare [t=00:18:17.548281][f=0030460] [uapn] issued : 40(1144, 241.407928, 3752, 50000, nil) 0 (build assist) [t=00:18:17.548292][f=0030460] [uapn] current: 40(8859, nil, nil, nil, nil) 0 [t=00:18:17.548322][f=0030460] [uapn] -> false [t=00:18:17.548331][f=0030460] [uapn] compare [t=00:18:17.548343][f=0030460] [uapn] issued : 40(1144, 241.407928, 3752, 50000, nil) 4 (repair units) [t=00:18:17.548417][f=0030460] [uapn] current: 40(8859, nil, nil, nil, nil) 0 [t=00:18:17.548428][f=0030460] [uapn] -> false [t=00:18:17.642398][f=0030462] [uapn] Pay attention to unit 19707 again. [t=00:18:18.485687][f=0030487] [uapn] Pay attention to unit 8729 again. [t=00:18:19.776938][f=0030527] [uapn] compare [t=00:18:19.776981][f=0030527] [uapn] issued : 40(888, 241.171265, 4040, 50000, nil) 0 (build assist) [t=00:18:19.777001][f=0030527] [uapn] current: 40(20737, 888, 241.171265, 4040, 50000) 8 [t=00:18:19.777060][f=0030527] [uapn] -> repair [t=00:18:20.788570][f=0030557] [uapn] compare [t=00:18:20.788604][f=0030557] [uapn] issued : 40(1144, 241.407928, 3752, 50000, nil) 0 (build assist) [t=00:18:20.788621][f=0030557] [uapn] current: 40(28913, nil, nil, nil, nil) 0 [t=00:18:20.788629][f=0030557] [uapn] -> false [t=00:18:20.788637][f=0030557] [uapn] compare [t=00:18:20.788648][f=0030557] [uapn] issued : 40(1144, 241.407928, 3752, 50000, nil) 0 (build assist) [t=00:18:20.788676][f=0030557] [uapn] current: 40(28913, nil, nil, nil, nil) 0 [t=00:18:20.788690][f=0030557] [uapn] -> false [t=00:18:20.788699][f=0030557] [uapn] compare [t=00:18:20.788719][f=0030557] [uapn] issued : 40(1144, 241.407928, 3752, 50000, nil) 4 (repair units) [t=00:18:20.788739][f=0030557] [uapn] current: 40(28913, nil, nil, nil, nil) 0 [t=00:18:20.788752][f=0030557] [uapn] -> false [t=00:18:20.788760][f=0030557] [uapn] compare [t=00:18:20.788791][f=0030557] [uapn] issued : 90(1144, 241.407928, 3752, 50000, nil) 64 (reclaim all) [t=00:18:20.788811][f=0030557] [uapn] current: 40(28913, nil, nil, nil, nil) 0 [t=00:18:20.788824][f=0030557] [uapn] -> false [t=00:18:27.945124][f=0030772] [uapn] compare [t=00:18:27.945171][f=0030772] [uapn] issued : 40(888, 241.171265, 4040, 50000, nil) 0 (build assist) [t=00:18:27.945197][f=0030772] [uapn] current: 40(28913, nil, nil, nil, nil) 0 [t=00:18:27.945209][f=0030772] [uapn] -> false [t=00:18:27.945220][f=0030772] [uapn] compare [t=00:18:27.945261][f=0030772] [uapn] issued : 40(888, 241.171265, 4040, 50000, nil) 0 (build assist) [t=00:18:27.945310][f=0030772] [uapn] current: 40(28913, nil, nil, nil, nil) 0 [t=00:18:27.945320][f=0030772] [uapn] -> false [t=00:18:27.945334][f=0030772] [uapn] compare [t=00:18:27.945352][f=0030772] [uapn] issued : 40(888, 241.171265, 4040, 50000, nil) 4 (repair units) [t=00:18:27.945370][f=0030772] [uapn] current: 40(28913, nil, nil, nil, nil) 0 [t=00:18:27.945382][f=0030772] [uapn] -> false [t=00:18:28.219894][f=0030780] game_message: Wasp is under attack [t=00:18:37.981111][f=0031073] game_message: Faraday is under attack [t=00:18:43.483483][f=0031238] game_message: Faraday is under attack [t=00:18:49.222350][f=0031410] game_message: Faraday is under attack [t=00:18:49.544225][f=0031420] [uapn] Pay attention to unit 8076 again. [t=00:18:52.918022][f=0031521] Chickens unleashing plot: Digger Ambush!! [t=00:18:53.697232][f=0031545] [uapn] compare [t=00:18:53.697359][f=0031545] [uapn] issued : 40(984, 238.740234, 3256, 50000, nil) 0 (build assist) [t=00:18:53.697416][f=0031545] [uapn] current: 40(8859, nil, nil, nil, nil) 0 [t=00:18:53.697427][f=0031545] [uapn] -> false [t=00:18:53.697434][f=0031545] [uapn] compare [t=00:18:53.697457][f=0031545] [uapn] issued : 40(984, 238.740234, 3256, 50000, nil) 0 (build assist) [t=00:18:53.697470][f=0031545] [uapn] current: 40(8859, nil, nil, nil, nil) 0 [t=00:18:53.697479][f=0031545] [uapn] -> false [t=00:18:53.697486][f=0031545] [uapn] compare [t=00:18:53.697511][f=0031545] [uapn] issued : 40(984, 238.740234, 3256, 50000, nil) 4 (repair units) [t=00:18:53.697525][f=0031545] [uapn] current: 40(8859, nil, nil, nil, nil) 0 [t=00:18:53.697532][f=0031545] [uapn] -> false [t=00:18:53.697541][f=0031545] [uapn] compare [t=00:18:53.697559][f=0031545] [uapn] issued : 90(984, 238.740234, 3256, 50000, nil) 0 (reclaim metal) [t=00:18:53.697571][f=0031545] [uapn] current: 40(8859, nil, nil, nil, nil) 0 [t=00:18:53.697580][f=0031545] [uapn] -> false [t=00:18:54.336071][f=0031564] game_message: Faraday is under attack [t=00:18:55.228981][f=0031591] [uapn] Pay attention to unit 27220 again. [t=00:18:55.561567][f=0031601] [uapn] compare [t=00:18:55.561605][f=0031601] [uapn] issued : 90(712, 241.171265, 2936, 50000, nil) 64 (reclaim all) [t=00:18:55.561653][f=0031601] [uapn] current: 40(13598, 712, 241.171265, 2936, 50000) 40 [t=00:18:55.561663][f=0031601] [uapn] -> false [t=00:18:55.561674][f=0031601] [uapn] compare [t=00:18:55.561726][f=0031601] [uapn] issued : 90(712, 241.171265, 2936, 50000, nil) 64 (reclaim all) [t=00:18:55.561762][f=0031601] [uapn] current: 40(13598, 712, 241.171265, 2936, 50000) 40 [t=00:18:55.561769][f=0031601] [uapn] -> false [t=00:18:55.561781][f=0031601] [uapn] compare [t=00:18:55.561798][f=0031601] [uapn] issued : 40(712, 241.171265, 2936, 50000, nil) 0 (build assist) [t=00:18:55.561831][f=0031601] [uapn] current: 40(13598, 712, 241.171265, 2936, 50000) 40 [t=00:18:55.561842][f=0031601] [uapn] -> repair [t=00:18:55.830427][f=0031609] [uapn] compare [t=00:18:55.830457][f=0031609] [uapn] issued : 90(712, 241.171265, 2936, 50000, nil) 64 (reclaim all) [t=00:18:55.830472][f=0031609] [uapn] current: 40(13598, 712, 241.171265, 2936, 50000) 40 [t=00:18:55.830480][f=0031609] [uapn] -> false [t=00:18:55.830487][f=0031609] [uapn] compare [t=00:18:55.830499][f=0031609] [uapn] issued : 90(712, 241.171265, 2936, 50000, nil) 64 (reclaim all) [t=00:18:55.830513][f=0031609] [uapn] current: 40(13598, 712, 241.171265, 2936, 50000) 40 [t=00:18:55.830530][f=0031609] [uapn] -> false [t=00:18:55.830544][f=0031609] [uapn] compare [t=00:18:55.830561][f=0031609] [uapn] issued : 40(712, 241.171265, 2936, 50000, nil) 0 (build assist) [t=00:18:55.830581][f=0031609] [uapn] current: 40(13598, 712, 241.171265, 2936, 50000) 40 [t=00:18:55.830595][f=0031609] [uapn] -> repair [t=00:18:56.097050][f=0031617] [uapn] compare [t=00:18:56.097081][f=0031617] [uapn] issued : 90(712, 241.171265, 2936, 50000, nil) 64 (reclaim all) [t=00:18:56.097114][f=0031617] [uapn] current: 40(13598, 712, 241.171265, 2936, 50000) 40 [t=00:18:56.097123][f=0031617] [uapn] -> false [t=00:18:56.097131][f=0031617] [uapn] compare [t=00:18:56.097176][f=0031617] [uapn] issued : 90(712, 241.171265, 2936, 50000, nil) 64 (reclaim all) [t=00:18:56.097195][f=0031617] [uapn] current: 40(13598, 712, 241.171265, 2936, 50000) 40 [t=00:18:56.097206][f=0031617] [uapn] -> false [t=00:18:56.097215][f=0031617] [uapn] compare [t=00:18:56.097284][f=0031617] [uapn] issued : 40(712, 241.171265, 2936, 50000, nil) 0 (build assist) [t=00:18:56.097299][f=0031617] [uapn] current: 40(13598, 712, 241.171265, 2936, 50000) 40 [t=00:18:56.097307][f=0031617] [uapn] -> repair [t=00:18:56.396615][f=0031626] [uapn] compare [t=00:18:56.396688][f=0031626] [uapn] issued : 40(712, 241.171265, 2936, 50000, nil) 0 (build assist) [t=00:18:56.396703][f=0031626] [uapn] current: 40(13598, 712, 241.171265, 2936, 50000) 40 [t=00:18:56.396712][f=0031626] [uapn] -> repair [t=00:18:59.338780][f=0031714] game_message: Faraday is under attack [t=00:19:00.425860][f=0031747] [uapn] compare [t=00:19:00.425895][f=0031747] [uapn] issued : 40(712, 241.171265, 2936, 50000, nil) 0 (build assist) [t=00:19:00.425913][f=0031747] [uapn] current: 40(13598, nil, nil, nil, nil) 0 [t=00:19:00.425921][f=0031747] [uapn] -> false [t=00:19:00.425928][f=0031747] [uapn] compare [t=00:19:00.425944][f=0031747] [uapn] issued : 90(712, 241.171265, 2936, 50000, nil) 64 (reclaim all) [t=00:19:00.426015][f=0031747] [uapn] current: 40(13598, nil, nil, nil, nil) 0 [t=00:19:00.426027][f=0031747] [uapn] -> false [t=00:19:00.426037][f=0031747] [uapn] compare [t=00:19:00.426058][f=0031747] [uapn] issued : 40(712, 241.171265, 2936, 50000, nil) 0 (build assist) [t=00:19:00.426076][f=0031747] [uapn] current: 40(13598, nil, nil, nil, nil) 0 [t=00:19:00.426086][f=0031747] [uapn] -> false [t=00:19:00.426112][f=0031747] [uapn] compare [t=00:19:00.426155][f=0031747] [uapn] issued : 40(712, 241.171265, 2936, 50000, nil) 4 (repair units) [t=00:19:00.426186][f=0031747] [uapn] current: 40(13598, nil, nil, nil, nil) 0 [t=00:19:00.426199][f=0031747] [uapn] -> false [t=00:19:04.378533][f=0031865] game_message: Faraday is under attack [t=00:19:09.453288][f=0032017] game_message: Razor is under attack [t=00:19:14.500480][f=0032167] game_message: Morph complete: Swarmhost lvl 4 -> Swarmhost lvl 5 [t=00:19:14.550715][f=0032168] game_message: Stardust is under attack [t=00:19:18.777572][f=0032297] [uapn] Pay attention to unit 27220 again. [t=00:19:19.482112][f=0032317] [uapn] Ignore unit 8729 until it is given a command. [t=00:19:19.484340][f=0032317] LogicDaemon added point: Ignore until idle (stopped). [t=00:19:19.515585][f=0032319] game_message: Stardust is under attack [t=00:19:20.484349][f=0032347] [uapn] Pay attention to unit 8729 again. [t=00:19:23.254761][f=0032431] [uapn] compare [t=00:19:23.254824][f=0032431] [uapn] issued : 40(712, 241.171265, 2936, 50000, nil) 0 (build assist) [t=00:19:23.254860][f=0032431] [uapn] current: 40(21303, nil, nil, nil, nil) 0 [t=00:19:23.254886][f=0032431] [uapn] -> false [t=00:19:23.254917][f=0032431] [uapn] compare [t=00:19:23.254930][f=0032431] [uapn] issued : 40(712, 241.171265, 2936, 50000, nil) 0 (build assist) [t=00:19:23.254941][f=0032431] [uapn] current: 40(21303, nil, nil, nil, nil) 0 [t=00:19:23.254958][f=0032431] [uapn] -> false [t=00:19:23.254964][f=0032431] [uapn] compare [t=00:19:23.254980][f=0032431] [uapn] issued : 40(712, 241.171265, 2936, 50000, nil) 4 (repair units) [t=00:19:23.254997][f=0032431] [uapn] current: 40(21303, nil, nil, nil, nil) 0 [t=00:19:23.255007][f=0032431] [uapn] -> false [t=00:19:23.255013][f=0032431] [uapn] compare [t=00:19:23.255030][f=0032431] [uapn] issued : 90(712, 241.171265, 2936, 50000, nil) 64 (reclaim all) [t=00:19:23.255043][f=0032431] [uapn] current: 40(21303, nil, nil, nil, nil) 0 [t=00:19:23.255049][f=0032431] [uapn] -> false [t=00:19:32.419241][f=0032706] game_message: Razor is under attack [t=00:19:37.079433][f=0032846] [uapn] Pay attention to unit 8076 again. [t=00:19:37.445586][f=0032857] [uapn] compare [t=00:19:37.445621][f=0032857] [uapn] issued : 40(984, 238.740234, 3256, 50000, nil) 0 (build assist) [t=00:19:37.445639][f=0032857] [uapn] current: 40(8570, 984, 238.740234, 3256, 50000) 40 [t=00:19:37.445649][f=0032857] [uapn] -> repair [t=00:19:37.474300][f=0032857] [uapn] Ignore unit 8729 until it is given a command. [t=00:19:37.476420][f=0032857] LogicDaemon added point: Ignore until idle (stopped). [t=00:19:38.485402][f=0032887] [uapn] Pay attention to unit 8729 again. [t=00:19:41.527557][f=0032978] [uapn] Ignore unit 8729 until it is given a command. [t=00:19:41.527765][f=0032978] LogicDaemon added point: Ignore until idle (stopped). [t=00:19:41.765949][f=0032986] [uapn] compare [t=00:19:41.765980][f=0032986] [uapn] issued : 40(984, 238.740234, 3256, 50000, nil) 0 (build assist) [t=00:19:41.765997][f=0032986] [uapn] current: 40(8570, 984, 238.740234, 3256, 500) 8 [t=00:19:41.766005][f=0032986] [uapn] -> false [t=00:19:41.766030][f=0032986] [uapn] compare [t=00:19:41.766050][f=0032986] [uapn] issued : 90(984, 238.740234, 3256, 50000, nil) 64 (reclaim all) [t=00:19:41.766085][f=0032986] [uapn] current: 40(8570, 984, 238.740234, 3256, 500) 8 [t=00:19:41.766093][f=0032986] [uapn] -> false [t=00:19:41.766099][f=0032986] [uapn] compare [t=00:19:41.766110][f=0032986] [uapn] issued : 40(984, 238.740234, 3256, 50000, nil) 0 (build assist) [t=00:19:41.766125][f=0032986] [uapn] current: 40(8570, 984, 238.740234, 3256, 500) 8 [t=00:19:41.766143][f=0032986] [uapn] -> false [t=00:19:41.766171][f=0032986] [uapn] compare [t=00:19:41.766183][f=0032986] [uapn] issued : 40(984, 238.740234, 3256, 50000, nil) 4 (repair units) [t=00:19:41.766194][f=0032986] [uapn] current: 40(8570, 984, 238.740234, 3256, 500) 8 [t=00:19:41.766202][f=0032986] [uapn] -> false [t=00:19:42.558159][f=0033009] [uapn] Pay attention to unit 8729 again. [t=00:19:43.436699][f=0033036] game_message: Harpy is under attack [t=00:19:48.552702][f=0033190] game_message: Harpy is under attack [t=00:19:54.321107][f=0033363] game_message: Wasp is under attack [t=00:19:59.579991][f=0033521] game_message: Wasp is under attack [t=00:20:01.205517][f=0033569] [SpringApp::Kill][1] fromRun=1 [t=00:20:01.205542][f=0033569] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:20:01.234388][f=0033569] [async=0] threads=6 tasks=1361245 {sum,avg}{exec,wait}time={{40319.910, 0.030}, {52987.348, 0.039}}ms [t=00:20:01.234427][f=0033569] thread=1 tasks=272249 {sum,min,max,avg}{exec,wait}time={{9129.964, 0.000, 103.222, 0.034}, {7542.179, 0.000, 18446744027136.000, 0.028}}ms [t=00:20:01.234442][f=0033569] thread=2 tasks=272249 {sum,min,max,avg}{exec,wait}time={{8034.500, 0.000, 97.215, 0.030}, {10943.974, 0.000, 18446744027136.000, 0.040}}ms [t=00:20:01.234455][f=0033569] thread=3 tasks=272249 {sum,min,max,avg}{exec,wait}time={{8206.218, 0.000, 115.112, 0.030}, {10728.579, 0.000, 18446744027136.000, 0.039}}ms [t=00:20:01.234470][f=0033569] thread=4 tasks=272249 {sum,min,max,avg}{exec,wait}time={{7313.788, 0.000, 119.098, 0.027}, {11987.687, 0.000, 18446744027136.000, 0.044}}ms [t=00:20:01.234482][f=0033569] thread=5 tasks=272249 {sum,min,max,avg}{exec,wait}time={{7635.440, 0.000, 90.130, 0.028}, {11784.931, 0.000, 29.440, 0.043}}ms [t=00:20:01.234493][f=0033569] [async=1] threads=6 tasks=4101 {sum,avg}{exec,wait}time={{35774.762, 8.723}, {19473308.000, 4748.429}}ms [t=00:20:01.234542][f=0033569] thread=1 tasks=825 {sum,min,max,avg}{exec,wait}time={{7152.596, 0.000, 962.418, 8.670}, {3889342.250, 0.639, 7168.570, 4714.354}}ms [t=00:20:01.234555][f=0033569] thread=2 tasks=818 {sum,min,max,avg}{exec,wait}time={{7163.859, 0.000, 961.331, 8.758}, {3896275.250, 0.039, 7168.369, 4763.173}}ms [t=00:20:01.234568][f=0033569] thread=3 tasks=817 {sum,min,max,avg}{exec,wait}time={{7145.709, 0.000, 813.858, 8.746}, {3899666.250, 0.168, 7168.432, 4773.153}}ms [t=00:20:01.234584][f=0033569] thread=4 tasks=818 {sum,min,max,avg}{exec,wait}time={{7148.099, 0.000, 814.227, 8.739}, {3897414.750, 0.373, 7167.895, 4764.566}}ms [t=00:20:01.234600][f=0033569] thread=5 tasks=823 {sum,min,max,avg}{exec,wait}time={{7164.501, 0.000, 962.258, 8.705}, {3890610.500, 0.702, 7168.580, 4727.352}}ms [t=00:20:01.234626][f=0033569] [ThreadPool::SetThreadCount][2] workers=0 [t=00:20:01.234656][f=0033569] [SpringApp::Kill][2] [t=00:20:01.234727][f=0033569] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:20:01.234736][f=0033569] [Game::KillLua][1] dtor=0 luaUI=00000176609b3840 [t=00:20:01.234824][f=0033569] Start widgetHandler:Shutdown [t=00:20:01.237842][f=0033569] Shutdown - SaveOrderList Complete [t=00:20:01.239822][f=0033569] Writing last game win data [t=00:20:01.248927][f=0033569] Shutdown - SaveConfigData Complete [t=00:20:01.248948][f=0033569] Shutdown Widget - Chili Highlight [t=00:20:01.248964][f=0033569] Shutdown Widget - Deferred rendering GL4 [t=00:20:01.249065][f=0033569] Shutdown Widget - Draw After Chili [t=00:20:01.249082][f=0033569] Shutdown Widget - API Unit Tracker GL4 [t=00:20:01.249111][f=0033569] Shutdown Widget - EPIC Menu [t=00:20:01.251299][f=0033569] Shutdown Widget - Chili Minimap [t=00:20:01.251420][f=0033569] Shutdown Widget - Depth of Field Shader [t=00:20:01.251437][f=0033569] Shutdown Widget - Chili Widget Selector [t=00:20:01.252904][f=0033569] Shutdown Widget - Deferred rendering [t=00:20:01.252921][f=0033569] SSAO: Deferred rendering disabled, disabling. [t=00:20:01.256235][f=0033569] Shutdown Widget - Deferred rendering [t=00:20:01.256285][f=0033569] SSAO: Deferred rendering disabled, disabling. [t=00:20:01.258100][f=0033569] Shutdown Widget - Local Team Colors [t=00:20:01.258124][f=0033569] Shutdown Widget - Display Keys 2 [t=00:20:01.258160][f=0033569] Shutdown Widget - Save Game Menu [t=00:20:01.258172][f=0033569] Shutdown Widget - Highlight Model Api GL4 [t=00:20:01.258195][f=0033569] Shutdown Widget - Unit Icons [t=00:20:01.258244][f=0033569] Shutdown Widget - HealthBars [t=00:20:01.259904][f=0033569] Shutdown Widget - Attrition Counter [t=00:20:01.260120][f=0033569] Shutdown Widget - Noises [t=00:20:01.260134][f=0033569] Shutdown Widget - Chili Chicken Panel [t=00:20:01.260167][f=0033569] Shutdown Widget - BuildETA [t=00:20:01.260179][f=0033569] Shutdown Widget - Selected Units GL4 2 [t=00:20:01.260190][f=0033569] Shutdown Widget - External VR Grid [t=00:20:01.260199][f=0033569] Shutdown Widget - Win Counter [t=00:20:01.260215][f=0033569] Shutdown Widget - EndGame APM stats [t=00:20:01.261792][f=0033569] Shutdown Widget - Modular Comm Info [t=00:20:01.261816][f=0033569] Shutdown Widget - Chili Economy Panel Default [t=00:20:01.261923][f=0033569] Shutdown Widget - Chili Nuke Warning [t=00:20:01.261941][f=0033569] Shutdown Widget - Startup Info and Selector [t=00:20:01.261964][f=0033569] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:20:01.262024][f=0033569] Shutdown Widget - Chili Spectator Panels [t=00:20:01.262034][f=0033569] Shutdown Widget - Context Menu [t=00:20:01.262043][f=0033569] Shutdown Widget - Point Tracker [t=00:20:01.262074][f=0033569] Shutdown Widget - MinimapEvents [t=00:20:01.262114][f=0033569] Shutdown Widget - Local Widgets Config [t=00:20:01.262134][f=0033569] Shutdown Widget - Missile Silo Range [t=00:20:01.262166][f=0033569] Shutdown Widget - Highlight Geos [t=00:20:01.262176][f=0033569] Shutdown Widget - Grab Input [t=00:20:01.264274][f=0033569] Input grabbing is disabled! [t=00:20:01.264288][f=0033569] Shutdown Widget - Defense Range Zero-K [t=00:20:01.264306][f=0033569] Shutdown Widget - Showeco and Grid Drawer [t=00:20:01.264321][f=0033569] Shutdown Widget - Darkening [t=00:20:01.264338][f=0033569] Shutdown Widget - Transport AI [t=00:20:01.264350][f=0033569] Shutdown Widget - Chili EndGame Window [t=00:20:01.264364][f=0033569] Shutdown Widget - Attack Warning [t=00:20:01.264377][f=0033569] Shutdown Widget - Stereo3D [t=00:20:01.264392][f=0033569] Shutdown Widget - Music Player v2 [t=00:20:01.264403][f=0033569] Shutdown Widget - State Reverse and Latency [t=00:20:01.264415][f=0033569] Shutdown Widget - Reclaim Field Highlight [t=00:20:01.264426][f=0033569] Shutdown Widget - Attack AoE [t=00:20:01.264441][f=0033569] Shutdown Widget - TeamPlatter [t=00:20:01.264935][f=0033569] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:20:01.265056][f=0033569] Shutdown Widget - Selection Send [t=00:20:01.265070][f=0033569] Shutdown Widget - Spotter [t=00:20:01.265080][f=0033569] Shutdown Widget - Highlight Unit GL4 v2 [t=00:20:01.265107][f=0033569] Shutdown Widget - Global Build Command [t=00:20:01.265486][f=0033569] Shutdown Widget - LupsManager [t=00:20:01.265507][f=0033569] Shutdown Widget - Receive Units Indicator [t=00:20:01.265520][f=0033569] Shutdown Widget - Newton Firezone [t=00:20:01.265529][f=0033569] Shutdown Widget - Chili Pro Console [t=00:20:01.265992][f=0033569] Shutdown Widget - Persistent Build Height [t=00:20:01.266008][f=0033569] Shutdown Widget - Lasso Terraform GUI [t=00:20:01.266018][f=0033569] Shutdown Widget - Lups [t=00:20:01.266065][f=0033569] Shutdown Widget - Chili Framework [t=00:20:01.266101][f=0033569] Shutdown Widget - Chili Core Selector [t=00:20:01.266159][f=0033569] Shutdown Widget - Custom Markers [t=00:20:01.266205][f=0033569] Shutdown Widget - Mex Placement Handler [t=00:20:01.266218][f=0033569] Shutdown Widget - Select Keys [t=00:20:01.266241][f=0033569] Shutdown Widget - Pause Screen [t=00:20:01.266389][f=0033569] Shutdown Widget - Contrast Adaptive Sharpen [t=00:20:01.266410][f=0033569] Shutdown Widget - Bloom Shader Deferred [t=00:20:01.266423][f=0033569] Shutdown Widget - Text To Speech Control [t=00:20:01.266441][f=0033569] Shutdown Widget - Layout Handler [t=00:20:01.266454][f=0033569] Shutdown Widget - Color Blindness Correction [t=00:20:01.266463][f=0033569] End widgetHandler:Shutdown [t=00:20:01.373514][f=0033569] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 72612401, 0.0} allocedSize{int+, int-, ext}={0, 0, 11362655987}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0145} [t=00:20:01.373759][f=0033569] [Game::KillLua][2] dtor=0 luaGaia=000001765ccfc020 [t=00:20:01.384124][f=0033569] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:20:01.384204][f=0033569] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:20:01.384240][f=0033569] [Game::KillLua][3] dtor=0 luaRules=00000176325c6350 [t=00:20:01.384278][f=0033569] Start gadgetHandler:Shutdown [t=00:20:01.384291][f=0033569] Shutdown - StartSetup [t=00:20:01.384300][f=0033569] Shutdown - UnitMorph [t=00:20:01.385032][f=0033569] Shutdown - Carrier Drones [t=00:20:01.385048][f=0033569] Shutdown - Missile Silo Controller [t=00:20:01.385058][f=0033569] Shutdown - Modular Comm Info [t=00:20:01.385073][f=0033569] Shutdown - Terrain Texture Handler [t=00:20:01.385086][f=0033569] Shutdown - UnitCloakShield [t=00:20:01.385286][f=0033569] Shutdown - Starlight Handler [t=00:20:01.385322][f=0033569] End gadgetHandler:Shutdown [t=00:20:01.434490][f=0033569] Start gadgetHandler:Shutdown [t=00:20:01.434519][f=0033569] Shutdown - Teleport Throw [t=00:20:01.434534][f=0033569] Shutdown - UnitMorph [t=00:20:01.434555][f=0033569] Shutdown - Commander Skin Renderer [t=00:20:01.435995][f=0033569] Shutdown - Missile fired callins [t=00:20:01.436035][f=0033569] Shutdown - Modular Comm Info [t=00:20:01.436050][f=0033569] Shutdown - Retreat Command [t=00:20:01.436066][f=0033569] Shutdown - Shockwaves [t=00:20:01.436102][f=0033569] Shutdown - Unit tint API [t=00:20:01.436114][f=0033569] Shutdown - Unit glow API [t=00:20:01.436128][f=0033569] Shutdown - UnitCloakShield [t=00:20:01.436144][f=0033569] Shutdown - Lups Cloak FX [t=00:20:01.436175][f=0033569] Shutdown - Lups [t=00:20:01.436262][f=0033569] Shutdown - Lups Shield [t=00:20:01.436402][f=0033569] End gadgetHandler:Shutdown [t=00:20:01.468103][f=0033569] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1491, 0.0} allocedSize{int+, int-, ext}={0, 0, 230226}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0040} [t=00:20:01.468663][f=0033569] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:20:01.468729][f=0033569] [Game::KillLua][4] dtor=0 [t=00:20:01.468739][f=0033569] [Game::KillLua][5] dtor=0 [t=00:20:01.500032][f=0033569] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-18_18-57-48-855_Scorched Crossing v2_105.1.1-2511-g747f18b BAR105.sdfz" (585638 bytes) [t=00:20:01.500136][f=0033569] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:20:01.530495][f=0033569] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:20:01.530548][f=0033569] [Sound] [Sound::UpdateThread][3] #sources=32 #items=825 [t=00:20:01.530677][f=0033569] [Sound] [Sound::UpdateThread][4] ctx=00000175eebebb40 dev=00000175eed136c0 [t=00:20:01.530933][f=0033569] [Sound] [Sound::UpdateThread][5] ctx=00000175eebebb40 dev=00000175eed136c0 [t=00:20:01.530946][f=0033569] [Sound] [Sound::Cleanup][alcDestroyContext(00000175eebebb40)] [t=00:20:01.532272][f=0033569] [Sound] [Sound::Cleanup][alcCloseDevice(00000175eed136c0)] [t=00:20:01.532912][f=0033569] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:20:01.564787][f=0033569] [Sound] [Sound::UpdateThread][6] [t=00:20:01.565633][f=0033569] [Game::~CGame][1] [t=00:20:01.565649][f=0033569] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:20:01.565656][f=0033569] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:20:01.565664][f=0033569] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:20:01.565670][f=0033569] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:20:01.565688][f=0033569] [Game::KillLua][4] dtor=1 [t=00:20:01.565696][f=0033569] [Game::KillLua][5] dtor=1 [t=00:20:01.566077][f=0033569] [Game::KillMisc][1] [t=00:20:01.566087][f=0033569] [Game::KillMisc][2] [t=00:20:01.566412][f=0033569] [Game::KillMisc][3] [t=00:20:01.566531][f=0033569] [Game::KillRendering][1] [t=00:20:01.566915][f=0033569] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:20:01.591252][f=0033569] [3DOParser::Kill] allocated 29 pieces [t=00:20:01.591347][f=0033569] [S3OParser::Kill] allocated 5527 pieces [t=00:20:01.591820][f=0033569] [AssParser::Kill] allocated 701 pieces [t=00:20:01.644589][f=0033569] [Game::KillInterface][1] [t=00:20:01.644900][f=0033569] [Game::KillInterface][2] [t=00:20:01.646935][f=0033569] [Game::KillSimulation][1] [t=00:20:01.647047][f=0033569] [Game::KillSimulation][2] [t=00:20:01.671882][f=0033569] [CCollisionHandler] dis-/continuous tests: 301/58009791 [t=00:20:01.671910][f=0033569] [Game::KillSimulation][3] [t=00:20:01.674935][f=0033569] [~CPathCache(28x28)] cacheHits=971 hitPercentage=60% numHashColls=0 maxCacheSize=39 [t=00:20:01.678031][f=0033569] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:20:01.678101][f=0033569] [~CPathCache(56x56)] cacheHits=783 hitPercentage=46% numHashColls=0 maxCacheSize=62 [t=00:20:01.678264][f=0033569] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:20:01.678618][f=0033569] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:20:01.691701][f=0033569] [LosHandler::Kill] raycast instance cache-{hits,misses}={3291,21977}; shared=0%; cached=13% [t=00:20:01.703952][f=0033569] [Game::KillSimulation][4] [t=00:20:01.771699][f=0033569] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:20:01.771733][f=0033569] [Game::~CGame][2] [t=00:20:01.771740][f=0033569] [Game::~CGame][3] [t=00:20:01.772038][f=0033569] [SpringApp::Kill][3] [t=00:20:01.772194][f=0033569] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2857782 bytes sent in 23916 packets (119.492 bytes/packet) 1785850 bytes recv'd in 25457 packets (70.152 bytes/packet) {0.091x, 0.086x} relative protocol overhead {up, down} 84570 incoming chunks dropped, 72283 outgoing chunks resent 24437 incoming chunks processed [t=00:20:01.772388][f=0033569] [SpringApp::Kill][4] font=00000175b7c0a280 [t=00:20:01.782835][f=0033569] [SpringApp::Kill][5] [t=00:20:01.785838][f=0033569] [SpringApp::Kill][6] [t=00:20:01.785860] [SpringApp::Kill][7] [t=00:20:01.786858] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1800, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:20:01.786874] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:20:01.786883] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:20:01.786902] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:20:01.786911] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:20:01.786919] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:20:01.786934] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {296, 1048576, 1048576}, EBO = {444, 2097152, 2097152} [t=00:20:01.786943] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {49208, 1048576, 1048576}, EBO = {73812, 2097152, 2097152} [t=00:20:01.786982] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:20:01.787000] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:20:01.787031] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:20:01.787043] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:20:01.787058] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {476, 1048576, 1048576}, EBO = {714, 2097152, 2097152} [t=00:20:01.889530] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:20:01.889568] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:20:01.889576] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:20:01.889583] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8466 [t=00:20:01.889589] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:20:01.890488] [VFS] [SpringVFS::DeleteArchives<this=00000175eebb3c60>] [t=00:20:01.890502] [VFS] [SpringVFS::DeleteArchives<this=00000175eebb3c60>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:20:01.890519] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (00000175eebfcf30) [t=00:20:01.890667] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2970ms [t=00:20:01.890693] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=86ms [t=00:20:01.890709] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=73ms [t=00:20:01.890717] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=38ms [t=00:20:01.890725] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=31ms [t=00:20:01.890732] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=25ms [t=00:20:01.890749] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=24ms [t=00:20:01.890763] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=24ms [t=00:20:01.890778] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=21ms [t=00:20:01.890791] file="unittextures/hunter1.dds" indx=7618 inflSize=4096kb readTime=21ms [t=00:20:01.890801] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=20ms [t=00:20:01.892009] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000175eed6d240) [t=00:20:01.892438] [VFS] [SpringVFS::DeleteArchives<this=00000175eebb3c60>(section=1)] #archives[section]=1 #files[section]=89 [t=00:20:01.892451] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\scorched_crossing_v2.sd7 (00000175b7f1efe0) [t=00:20:01.892590] [VFS] [SpringVFS::DeleteArchives<this=00000175eebb3c60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:20:01.892603] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000175eed6c480) [t=00:20:01.892669] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000175eed6ddf0) [t=00:20:01.892747] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000175eed6d030) [t=00:20:01.892857] [VFS] [SpringVFS::DeleteArchives<this=00000175eebb3c60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:20:01.892871] [VFS] [SpringVFS::DeleteArchives<this=00000175eebb3c60>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:20:01.892930] [VFS] [SpringVFS::DeleteArchives<this=00000175eebb3c60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:20:01.892941] [VFS] [SpringVFS::DeleteArchives<this=00000175eebb3c60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:20:01.892949] [VFS] [SpringVFS::DeleteArchives<this=00000175eebb3c60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:20:01.892957] [VFS] [SpringVFS::DeleteArchives<this=00000175eebb3c60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:20:01.893161] [SpringApp::Kill][8] [t=00:20:01.893177] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:20:01.893184] [WatchDog::Uninstall][1] hangDetectorThread=00007ff756e104d0 (joinable=1) [t=00:20:01.893190] [WatchDog::Uninstall][2] [t=00:20:02.642882] [WatchDog::Uninstall][3] [t=00:20:02.642899] [SpringApp::Kill][9]
infolog_full.txt (truncated):