Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000113] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.019534] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.019685] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.019747] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019789] [t=00:00:00.019800] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019813] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019824] Use "none" to disable the default log sections. [t=00:00:00.019841] ============== </Log Sections> ============== [t=00:00:00.019853] ============== <User Config> ============== [t=00:00:00.020037] AllowDeferredMapRendering = 1 [t=00:00:00.020048] AllowDeferredModelRendering = 1 [t=00:00:00.020054] AnimationMT = 0 [t=00:00:00.020061] BumpWaterBlurReflection = 1 [t=00:00:00.020066] BumpWaterTexSizeReflection = 128 [t=00:00:00.020072] CamFreeScrollSpeed = 50 [t=00:00:00.020077] CamMode = 1 [t=00:00:00.020083] CubeTexSizeReflection = 1 [t=00:00:00.020095] CubeTexSizeSpecular = 1 [t=00:00:00.020109] DualScreenMiniMapOnLeft = 1 [t=00:00:00.020116] EdgeMoveDynamic = 0 [t=00:00:00.020122] EdgeMoveWidth = 0.003 [t=00:00:00.020129] FPSFOV = 90 [t=00:00:00.020135] FPSScrollSpeed = 50 [t=00:00:00.020140] FontSize = 18 [t=00:00:00.020148] FullscreenEdgeMove = 0 [t=00:00:00.020153] GrassDetail = 0 [t=00:00:00.020158] GroundDecals = 2 [t=00:00:00.020163] GroundDetail = 90 [t=00:00:00.020168] HangTimeout = 30 [t=00:00:00.020178] HardwareCursor = 1 [t=00:00:00.020189] InitialNetworkTimeout = 0 [t=00:00:00.020198] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.020205] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.020213] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.020221] LinkOutgoingBandwidth = 262144 [t=00:00:00.020232] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.020243] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.020251] MSAALevel = 1 [t=00:00:00.020259] MaxParticles = 15000 [t=00:00:00.020273] MaxSounds = 32 [t=00:00:00.020285] MaximumTransmissionUnit = 0 [t=00:00:00.020293] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.020300] MiniMapMarker = 0 [t=00:00:00.020309] MouseDragScrollThreshold = 0 [t=00:00:00.020318] NetworkLossFactor = 2 [t=00:00:00.020326] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.020335] OverheadScrollSpeed = 50 [t=00:00:00.020345] ReconnectTimeout = 0 [t=00:00:00.020353] RotOverheadScrollSpeed = 50 [t=00:00:00.020361] RotateLogFiles = 1 [t=00:00:00.020375] ShadowMapSize = 1024 [t=00:00:00.020386] Shadows = 1 [t=00:00:00.020392] ShowClock = 0 [t=00:00:00.020397] SoftParticles = 2 [t=00:00:00.020402] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.020408] UnitIconDist = 151 [t=00:00:00.020413] UpdateBoundingVolumeMT = 0 [t=00:00:00.020418] UpdateWeaponVectorsMT = 0 [t=00:00:00.020427] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.020433] UseLuaMemPools = 0 [t=00:00:00.020438] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.020487] VFSCacheArchiveFiles = 0 [t=00:00:00.020497] VSync = 1 [t=00:00:00.020510] Water = 4 [t=00:00:00.020515] WindowBorderless = 1 [t=00:00:00.020520] WindowPosY = 0 [t=00:00:00.020526] WindowedEdgeMove = 0 [t=00:00:00.020531] XResolutionWindowed = 1920 [t=00:00:00.020537] YResolutionWindowed = 1080 [t=00:00:00.020549] ============== </User Config> ============== [t=00:00:00.020558] ============== <User System> ============== [t=00:00:00.020571] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.020579] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020589] Compiler Version: gcc-13.2.0 [t=00:00:00.020629] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.020681] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.020692] Binary Word Size: 64-bit (native) [t=00:00:00.020698] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020708] Physical CPU Cores: 6 [t=00:00:00.020714] Logical CPU Cores: 12 [t=00:00:00.020719] ============== </User System> ============== [t=00:00:00.020726] Run: thread affinity fff [t=00:00:00.020847] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020855] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020860] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020865] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020869] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.022419] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.022450] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.029013] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.038009] Display (Generic PnP Monitor)=1 modes=83 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.038032] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.038041] [ 6] 1680x1050x24bpp@144Hz [t=00:00:00.038048] [10] 1600x1024x24bpp@144Hz [t=00:00:00.038054] [14] 1440x1080x24bpp@144Hz [t=00:00:00.038084] [19] 1440x900x24bpp@144Hz [t=00:00:00.038092] [23] 1400x1050x24bpp@144Hz [t=00:00:00.038099] [27] 1366x768x24bpp@144Hz [t=00:00:00.038106] [31] 1360x768x24bpp@144Hz [t=00:00:00.038115] [35] 1280x1024x24bpp@144Hz [t=00:00:00.038139] [39] 1280x960x24bpp@144Hz [t=00:00:00.038146] [43] 1280x800x24bpp@144Hz [t=00:00:00.038155] [47] 1280x768x24bpp@144Hz [t=00:00:00.038162] [51] 1280x720x24bpp@144Hz [t=00:00:00.038170] [56] 1152x864x24bpp@144Hz [t=00:00:00.038179] [60] 1024x768x24bpp@144Hz [t=00:00:00.038194] [65] 800x600x24bpp@144Hz [t=00:00:00.038208] [71] 720x576x24bpp@144Hz [t=00:00:00.038215] [74] 720x480x24bpp@144Hz [t=00:00:00.038222] [78] 640x480x24bpp@144Hz [t=00:00:00.043336] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.043354] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.043360] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.043365] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.043369] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.043374] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.043395] [11] 1366x768x24bpp@144Hz [t=00:00:00.043400] [13] 1360x768x24bpp@144Hz [t=00:00:00.043405] [15] 1280x1024x24bpp@144Hz [t=00:00:00.043413] [17] 1280x960x24bpp@144Hz [t=00:00:00.043417] [19] 1280x800x24bpp@144Hz [t=00:00:00.043422] [21] 1280x768x24bpp@144Hz [t=00:00:00.043427] [23] 1280x720x24bpp@144Hz [t=00:00:00.043431] [25] 1280x600x24bpp@144Hz [t=00:00:00.043439] [27] 1152x864x24bpp@144Hz [t=00:00:00.043444] [29] 1024x768x24bpp@144Hz [t=00:00:00.043452] [31] 800x600x24bpp@144Hz [t=00:00:00.043462] [33] 640x480x24bpp@144Hz [t=00:00:00.043469] [35] 640x400x24bpp@144Hz [t=00:00:00.280738] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.281333] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.281352] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.311945] [GR::LogVersionInfo] [t=00:00:00.311995] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.312005] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.312012] GL vendor : NVIDIA Corporation [t=00:00:00.312020] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.312028] GLSL version: 4.60 NVIDIA [t=00:00:00.312034] GLEW version: 2.1.0 [t=00:00:00.312041] GPU memory : 6144MB (total) / 5039MB (available) [t=00:00:00.312051] SDL swap-int: 1 [t=00:00:00.312057] SDL driver : windows [t=00:00:00.312064] [t=00:00:00.312080] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.312090] GLSL shader support : 1 [t=00:00:00.312097] GL4 support : 1 [t=00:00:00.312109] FBO extension support : 1 [t=00:00:00.312126] NVX GPU mem-info support : 1 [t=00:00:00.312138] ATI GPU mem-info support : 0 [t=00:00:00.312152] Texture clamping to edge : 1 [t=00:00:00.312164] NPOT-texture support : 1 (1) [t=00:00:00.312173] S3TC/DXT1 texture support : 1/1 [t=00:00:00.312188] texture query-LOD support : 1 (1) [t=00:00:00.312199] MSAA frame-buffer support : 1 (1) [t=00:00:00.312205] Z-buffer depth : 32 (-) [t=00:00:00.312217] primitive-restart support : 1 (1) [t=00:00:00.312224] clip-space control support: 1 (1) [t=00:00:00.312235] seamless cube-map support : 1 (1) [t=00:00:00.312242] frag-depth layout support : 1 (1) [t=00:00:00.312249] persistent maps support : 1 (1) [t=00:00:00.312260] explicit attribs location : 1 (1) [t=00:00:00.312269] multi draw indirect : 1 (-) [t=00:00:00.312284] array textures : 1 (-) [t=00:00:00.312296] buffer copy support : 1 (-) [t=00:00:00.312304] indirect draw : 1 (-) [t=00:00:00.312311] base instance : 1 (-) [t=00:00:00.312317] [t=00:00:00.312323] max. FBO samples : 32 [t=00:00:00.312333] max. FS/program texture slots : 32/192 [t=00:00:00.312339] max. texture size : 32768 [t=00:00:00.312351] max. texture anisotropy level : 16.000000 [t=00:00:00.312365] max. vec4 varyings/attributes : 31/16 [t=00:00:00.312372] max. draw-buffers : 8 [t=00:00:00.312379] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.312388] max. uniform buffer-bindings : 84 [t=00:00:00.312395] max. uniform block-size : 64KB [t=00:00:00.312401] max. storage buffer-bindings : 96 [t=00:00:00.312408] max. storage block-size : 2047MB [t=00:00:00.312418] [t=00:00:00.312423] enable AMD-hacks : 0 [t=00:00:00.312430] compress MIP-maps: 0 [t=00:00:00.312493] Number of compressed texture formats: 23 [t=00:00:00.312535] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.312577] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.312824] [GR::UpdateGLConfigs] [t=00:00:00.312873] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.312886] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.312902] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.312932] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.312944] [GR::InitGLState] [t=00:00:00.313003] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.393998] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.396645] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.419287] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.426353] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.426393] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.426760] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.427553] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.427566] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.427633] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.427691] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.443822] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.444278] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.446142] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.446413] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.481403] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.481428] [VFS] [SpringVFS::ReserveArchives<this=000001e3bb073c60>] [t=00:00:00.481667] [VFS] [SpringVFS::AddArchive<this=000001e3bb073c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.483900] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e3bb073c60 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.483952] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.577810] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.578111] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.578226] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.578302] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.578558] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.578623] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.579007] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.579047] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.579393][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.579462][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.579557][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.579586][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.579594][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.579698][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.594707][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.594727][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.594752][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.594761][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.594788][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.686226][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.8ms) [t=00:00:00.724110][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.725971][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e3bb22d180(default) context=000001e3bb18f9f0 numChannels=2 frameSize=8 [t=00:00:00.725993][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.726001][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.726008][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.726015][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.726098][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.726131][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.726142][f=-000001] [Sound] Devices: [t=00:00:00.729626][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.729655][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.729662][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.729672][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.729679][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.730335][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.730357][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.793873][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 634017 MB [t=00:00:00.795735][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.796582][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8466 [t=00:00:00.797842][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8466 using name LogicDaemon [t=00:00:01.016779][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Scorched Crossing v2" (loaded=0 cached=0) [t=00:00:01.017715][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3bb073c60>(arName="Scorched Crossing v2", overwrite=false)] section=1 cached=0 [t=00:00:01.018299][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3bb073c60>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.019361][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.067339][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3bb073c60>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.069229][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3bb073c60>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.069441][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3bb073c60>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.071212][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001e3bb073c60>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.082780][f=-000001] [CAS::GASCB] Archive file="scorched_crossing_v2.sd7" cs="60243bacd9da121dc6b1b88cde925faa44c2c81aa7a2d77483632af96ce55653789e9d44add93f84041066a284a9e8fa8b539074e2f8b39c2e8613fceeb6a233" [t=00:00:01.082909][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.082989][f=-000001] Warning: [PreGame::GameDataReceived] Archive Scorched Crossing v2 (checksum a2d158f36c5c2135edc0e3bba824bf479dfa79d35a7c2054c60d817048fc1bba00464b416b261b67e526828090dace898d5616ad45d4c38a57de8c2fdd400889) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.132891][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.133044][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.133147][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.133211][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.133264][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:17:02.057678][f=0029589] [uapn] current: 40(31902, nil, nil, nil, nil) 0 [t=00:17:02.057685][f=0029589] [uapn] -> false [t=00:17:02.057690][f=0029589] [uapn] compare [t=00:17:02.057717][f=0029589] [uapn] issued : 40(1816, 238.023834, 408, 50000, nil) 4 (repair units) [t=00:17:02.057753][f=0029589] [uapn] current: 40(31902, nil, nil, nil, nil) 0 [t=00:17:02.057761][f=0029589] [uapn] -> false [t=00:17:02.129617][f=0029591] [uapn] Pay attention to unit 16214 again. [t=00:17:03.057538][f=0029619] [uapn] compare [t=00:17:03.057592][f=0029619] [uapn] issued : 40(1816, 238.023834, 408, 50000, nil) 0 (build assist) [t=00:17:03.057607][f=0029619] [uapn] current: 40(31902, nil, nil, nil, nil) 0 [t=00:17:03.057615][f=0029619] [uapn] -> false [t=00:17:03.057622][f=0029619] [uapn] compare [t=00:17:03.057658][f=0029619] [uapn] issued : 40(1816, 238.023834, 408, 50000, nil) 0 (build assist) [t=00:17:03.057686][f=0029619] [uapn] current: 40(31902, nil, nil, nil, nil) 0 [t=00:17:03.057696][f=0029619] [uapn] -> false [t=00:17:03.057702][f=0029619] [uapn] compare [t=00:17:03.057730][f=0029619] [uapn] issued : 40(1816, 238.023834, 408, 50000, nil) 4 (repair units) [t=00:17:03.057740][f=0029619] [uapn] current: 40(31902, nil, nil, nil, nil) 0 [t=00:17:03.057746][f=0029619] [uapn] -> false [t=00:17:03.145250][f=0029621] game_message: Morph complete: Swarmhost lvl 3 -> Swarmhost lvl 4 [t=00:17:03.180714][f=0029621] [uapn] Pay attention to unit 16214 again. [t=00:17:03.502446][f=0029632] [uapn] Ignore unit 27134 until it is given a command. [t=00:17:03.504526][f=0029632] LogicDaemon added point: Ignore until idle (stopped). [t=00:17:04.083498][f=0029649] [uapn] Pay attention to unit 27134 again. [t=00:17:07.386108][f=0029749] [uapn] Pay attention to unit 29189 again. [t=00:17:08.386163][f=0029779] [uapn] Pay attention to unit 11630 again. [t=00:17:10.004509][f=0029828] [uapn] compare [t=00:17:10.004562][f=0029828] [uapn] issued : 40(1448, 165.215607, 1176, 50000, nil) 0 (build assist) [t=00:17:10.004581][f=0029828] [uapn] current: 40(7381, nil, nil, nil, nil) 0 [t=00:17:10.004589][f=0029828] [uapn] -> false [t=00:17:10.004597][f=0029828] [uapn] compare [t=00:17:10.004609][f=0029828] [uapn] issued : 40(1448, 165.215607, 1176, 50000, nil) 0 (build assist) [t=00:17:10.004641][f=0029828] [uapn] current: 40(7381, nil, nil, nil, nil) 0 [t=00:17:10.004650][f=0029828] [uapn] -> false [t=00:17:10.004661][f=0029828] [uapn] compare [t=00:17:10.004674][f=0029828] [uapn] issued : 40(1448, 165.215607, 1176, 50000, nil) 4 (repair units) [t=00:17:10.004689][f=0029828] [uapn] current: 40(7381, nil, nil, nil, nil) 0 [t=00:17:10.004713][f=0029828] [uapn] -> false [t=00:17:10.093861][f=0029830] [uapn] Pay attention to unit 11630 again. [t=00:17:10.996054][f=0029858] [uapn] compare [t=00:17:10.996086][f=0029858] [uapn] issued : 40(1448, 165.215607, 1176, 50000, nil) 0 (build assist) [t=00:17:10.996119][f=0029858] [uapn] current: 40(7381, nil, nil, nil, nil) 0 [t=00:17:10.996129][f=0029858] [uapn] -> false [t=00:17:10.996135][f=0029858] [uapn] compare [t=00:17:10.996147][f=0029858] [uapn] issued : 40(1448, 165.215607, 1176, 50000, nil) 0 (build assist) [t=00:17:10.996157][f=0029858] [uapn] current: 40(7381, nil, nil, nil, nil) 0 [t=00:17:10.996164][f=0029858] [uapn] -> false [t=00:17:10.996204][f=0029858] [uapn] compare [t=00:17:10.996223][f=0029858] [uapn] issued : 40(1448, 165.215607, 1176, 50000, nil) 4 (repair units) [t=00:17:10.996242][f=0029858] [uapn] current: 40(7381, nil, nil, nil, nil) 0 [t=00:17:10.996275][f=0029858] [uapn] -> false [t=00:17:11.380497][f=0029868] [uapn] compare [t=00:17:11.380533][f=0029868] [uapn] issued : 40(1816, 238.023834, 408, 50000, nil) 0 (build assist) [t=00:17:11.380550][f=0029868] [uapn] current: 40(31902, nil, nil, nil, nil) 0 [t=00:17:11.380559][f=0029868] [uapn] -> false [t=00:17:11.380567][f=0029868] [uapn] compare [t=00:17:11.380593][f=0029868] [uapn] issued : 40(1816, 238.023834, 408, 50000, nil) 0 (build assist) [t=00:17:11.380604][f=0029868] [uapn] current: 40(31902, nil, nil, nil, nil) 0 [t=00:17:11.380611][f=0029868] [uapn] -> false [t=00:17:11.380617][f=0029868] [uapn] compare [t=00:17:11.380637][f=0029868] [uapn] issued : 40(1816, 238.023834, 408, 50000, nil) 4 (repair units) [t=00:17:11.380679][f=0029868] [uapn] current: 40(31902, nil, nil, nil, nil) 0 [t=00:17:11.380689][f=0029868] [uapn] -> false [t=00:17:11.412891][f=0029870] [uapn] compare [t=00:17:11.412926][f=0029870] [uapn] issued : 40(1144, 166.662598, 1528, 50000, nil) 0 (build assist) [t=00:17:11.412942][f=0029870] [uapn] current: 40(7381, nil, nil, nil, nil) 0 [t=00:17:11.412950][f=0029870] [uapn] -> false [t=00:17:11.412957][f=0029870] [uapn] compare [t=00:17:11.412968][f=0029870] [uapn] issued : 40(1144, 166.662598, 1528, 50000, nil) 0 (build assist) [t=00:17:11.412978][f=0029870] [uapn] current: 40(7381, nil, nil, nil, nil) 0 [t=00:17:11.412990][f=0029870] [uapn] -> false [t=00:17:11.412996][f=0029870] [uapn] compare [t=00:17:11.413008][f=0029870] [uapn] issued : 40(1144, 166.662598, 1528, 50000, nil) 4 (repair units) [t=00:17:11.413018][f=0029870] [uapn] current: 40(7381, nil, nil, nil, nil) 0 [t=00:17:11.413025][f=0029870] [uapn] -> false [t=00:17:12.897597][f=0029914] [uapn] Pay attention to unit 9035 again. [t=00:17:14.304311][f=0029947] game_message: Wasp is under attack [t=00:17:14.480262][f=0029952] [uapn] compare [t=00:17:14.480340][f=0029952] [uapn] issued : 40(680, 165.762329, 1608, 50000, nil) 0 (build assist) [t=00:17:14.480358][f=0029952] [uapn] current: 40(27134, nil, nil, nil, nil) 0 [t=00:17:14.480369][f=0029952] [uapn] -> false [t=00:17:14.480376][f=0029952] [uapn] compare [t=00:17:14.480391][f=0029952] [uapn] issued : 40(680, 165.762329, 1608, 50000, nil) 0 (build assist) [t=00:17:14.480422][f=0029952] [uapn] current: 40(27134, nil, nil, nil, nil) 0 [t=00:17:14.480451][f=0029952] [uapn] -> false [t=00:17:14.480461][f=0029952] [uapn] compare [t=00:17:14.480474][f=0029952] [uapn] issued : 40(680, 165.762329, 1608, 50000, nil) 4 (repair units) [t=00:17:14.480485][f=0029952] [uapn] current: 40(27134, nil, nil, nil, nil) 0 [t=00:17:14.480495][f=0029952] [uapn] -> false [t=00:17:16.430889][f=0030015] [uapn] compare [t=00:17:16.430925][f=0030015] [uapn] issued : 40(2008, 216.589355, 632, 50000, nil) 0 (build assist) [t=00:17:16.430940][f=0030015] [uapn] current: 40(31902, nil, nil, nil, nil) 0 [t=00:17:16.430967][f=0030015] [uapn] -> false [t=00:17:16.430975][f=0030015] [uapn] compare [t=00:17:16.431012][f=0030015] [uapn] issued : 40(2008, 216.589355, 632, 50000, nil) 0 (build assist) [t=00:17:16.431023][f=0030015] [uapn] current: 40(31902, nil, nil, nil, nil) 0 [t=00:17:16.431030][f=0030015] [uapn] -> false [t=00:17:16.431038][f=0030015] [uapn] compare [t=00:17:16.431050][f=0030015] [uapn] issued : 40(2008, 216.589355, 632, 50000, nil) 4 (repair units) [t=00:17:16.431067][f=0030015] [uapn] current: 40(31902, nil, nil, nil, nil) 0 [t=00:17:16.431079][f=0030015] [uapn] -> false [t=00:17:16.506096][f=0030018] [uapn] Pay attention to unit 9035 again. [t=00:17:18.157190][f=0030071] [uapn] compare [t=00:17:18.157229][f=0030071] [uapn] issued : 40(2008, 216.589355, 632, 50000, nil) 0 (build assist) [t=00:17:18.157277][f=0030071] [uapn] current: 40(31902, nil, nil, nil, nil) 0 [t=00:17:18.157286][f=0030071] [uapn] -> false [t=00:17:18.157293][f=0030071] [uapn] compare [t=00:17:18.157336][f=0030071] [uapn] issued : 40(2008, 216.589355, 632, 50000, nil) 0 (build assist) [t=00:17:18.157368][f=0030071] [uapn] current: 40(31902, nil, nil, nil, nil) 0 [t=00:17:18.157375][f=0030071] [uapn] -> false [t=00:17:18.157381][f=0030071] [uapn] compare [t=00:17:18.157398][f=0030071] [uapn] issued : 40(2008, 216.589355, 632, 50000, nil) 4 (repair units) [t=00:17:18.157445][f=0030071] [uapn] current: 40(31902, nil, nil, nil, nil) 0 [t=00:17:18.157453][f=0030071] [uapn] -> false [t=00:17:18.299621][f=0030074] [uapn] Pay attention to unit 9035 again. [t=00:17:19.905235][f=0030124] [uapn] Pay attention to unit 12602 again. [t=00:17:24.616378][f=0030266] [uapn] compare [t=00:17:24.616414][f=0030266] [uapn] issued : 40(680, 165.762329, 1608, 50000, nil) 0 (build assist) [t=00:17:24.616433][f=0030266] [uapn] current: 40(22568, nil, nil, nil, nil) 0 [t=00:17:24.616442][f=0030266] [uapn] -> false [t=00:17:24.616448][f=0030266] [uapn] compare [t=00:17:24.616478][f=0030266] [uapn] issued : 40(680, 165.762329, 1608, 50000, nil) 0 (build assist) [t=00:17:24.616489][f=0030266] [uapn] current: 40(22568, nil, nil, nil, nil) 0 [t=00:17:24.616500][f=0030266] [uapn] -> false [t=00:17:24.616536][f=0030266] [uapn] compare [t=00:17:24.616549][f=0030266] [uapn] issued : 40(680, 165.762329, 1608, 50000, nil) 4 (repair units) [t=00:17:24.616563][f=0030266] [uapn] current: 40(22568, nil, nil, nil, nil) 0 [t=00:17:24.616570][f=0030266] [uapn] -> false [t=00:17:25.836478][f=0030303] [uapn] Pay attention to unit 12602 again. [t=00:17:32.827766][f=0030512] [uapn] Pay attention to unit 16214 again. [t=00:17:35.112703][f=0030580] [uapn] compare [t=00:17:35.112741][f=0030580] [uapn] issued : 40(1816, 238.023834, 408, 50000, nil) 0 (build assist) [t=00:17:35.112759][f=0030580] [uapn] current: 40(11630, nil, nil, nil, nil) 0 [t=00:17:35.112768][f=0030580] [uapn] -> false [t=00:17:35.112775][f=0030580] [uapn] compare [t=00:17:35.112787][f=0030580] [uapn] issued : 40(1816, 238.023834, 408, 50000, nil) 0 (build assist) [t=00:17:35.112813][f=0030580] [uapn] current: 40(11630, nil, nil, nil, nil) 0 [t=00:17:35.112822][f=0030580] [uapn] -> false [t=00:17:35.112828][f=0030580] [uapn] compare [t=00:17:35.112840][f=0030580] [uapn] issued : 40(1816, 238.023834, 408, 50000, nil) 4 (repair units) [t=00:17:35.112872][f=0030580] [uapn] current: 40(11630, nil, nil, nil, nil) 0 [t=00:17:35.112886][f=0030580] [uapn] -> false [t=00:17:35.214078][f=0030582] [uapn] Pay attention to unit 16214 again. [t=00:17:35.418979][f=0030590] [uapn] compare [t=00:17:35.419038][f=0030590] [uapn] issued : 40(680, 165.762329, 1608, 50000, nil) 0 (build assist) [t=00:17:35.419058][f=0030590] [uapn] current: 40(27134, nil, nil, nil, nil) 0 [t=00:17:35.419097][f=0030590] [uapn] -> false [t=00:17:35.419104][f=0030590] [uapn] compare [t=00:17:35.419124][f=0030590] [uapn] issued : 40(680, 165.762329, 1608, 50000, nil) 0 (build assist) [t=00:17:35.419138][f=0030590] [uapn] current: 40(27134, nil, nil, nil, nil) 0 [t=00:17:35.419161][f=0030590] [uapn] -> false [t=00:17:35.419246][f=0030590] [uapn] compare [t=00:17:35.419263][f=0030590] [uapn] issued : 40(680, 165.762329, 1608, 50000, nil) 4 (repair units) [t=00:17:35.419274][f=0030590] [uapn] current: 40(27134, nil, nil, nil, nil) 0 [t=00:17:35.419283][f=0030590] [uapn] -> false [t=00:17:38.486492][f=0030678] [uapn] Pay attention to unit 12602 again. [t=00:17:38.509449][f=0030679] game_message: Lotus is under attack [t=00:17:43.489164][f=0030832] [uapn] compare [t=00:17:43.489214][f=0030832] [uapn] issued : 40(680, 165.762329, 1608, 50000, nil) 0 (build assist) [t=00:17:43.489235][f=0030832] [uapn] current: 40(24661, 680, 165.762329, 1608, 50000) 8 [t=00:17:43.489244][f=0030832] [uapn] -> repair [t=00:17:46.486104][f=0030920] [uapn] compare [t=00:17:46.486139][f=0030920] [uapn] issued : 40(1816, 238.023834, 408, 50000, nil) 0 (build assist) [t=00:17:46.486156][f=0030920] [uapn] current: 40(26929, nil, nil, nil, nil) 0 [t=00:17:46.486171][f=0030920] [uapn] -> false [t=00:17:46.486229][f=0030920] [uapn] compare [t=00:17:46.486248][f=0030920] [uapn] issued : 40(1816, 238.023834, 408, 50000, nil) 0 (build assist) [t=00:17:46.486267][f=0030920] [uapn] current: 40(26929, nil, nil, nil, nil) 0 [t=00:17:46.486277][f=0030920] [uapn] -> false [t=00:17:46.486286][f=0030920] [uapn] compare [t=00:17:46.486307][f=0030920] [uapn] issued : 40(1816, 238.023834, 408, 50000, nil) 4 (repair units) [t=00:17:46.486323][f=0030920] [uapn] current: 40(26929, nil, nil, nil, nil) 0 [t=00:17:46.486337][f=0030920] [uapn] -> false [t=00:17:46.537532][f=0030921] game_message: Stinger is under attack [t=00:17:46.568138][f=0030923] [uapn] compare [t=00:17:46.568174][f=0030923] [uapn] issued : 40(2008, 216.589355, 632, 50000, nil) 0 (build assist) [t=00:17:46.568224][f=0030923] [uapn] current: 90(42754, 2008, 216.589355, 632, 500) 8 [t=00:17:46.568234][f=0030923] [uapn] -> false [t=00:17:46.568242][f=0030923] [uapn] compare [t=00:17:46.568322][f=0030923] [uapn] issued : 40(2008, 216.589355, 632, 50000, nil) 0 (build assist) [t=00:17:46.568343][f=0030923] [uapn] current: 90(42754, 2008, 216.589355, 632, 500) 8 [t=00:17:46.568353][f=0030923] [uapn] -> false [t=00:17:46.568360][f=0030923] [uapn] compare [t=00:17:46.568376][f=0030923] [uapn] issued : 40(2008, 216.589355, 632, 50000, nil) 4 (repair units) [t=00:17:46.568389][f=0030923] [uapn] current: 90(42754, 2008, 216.589355, 632, 500) 8 [t=00:17:46.568396][f=0030923] [uapn] -> false [t=00:17:46.799761][f=0030929] [uapn] Pay attention to unit 16214 again. [t=00:17:47.159552][f=0030941] [uapn] compare [t=00:17:47.159581][f=0030941] [uapn] issued : 40(1816, 238.023834, 408, 50000, nil) 0 (build assist) [t=00:17:47.159595][f=0030941] [uapn] current: 40(26929, nil, nil, nil, nil) 0 [t=00:17:47.159603][f=0030941] [uapn] -> false [t=00:17:47.159632][f=0030941] [uapn] compare [t=00:17:47.159643][f=0030941] [uapn] issued : 40(1816, 238.023834, 408, 50000, nil) 0 (build assist) [t=00:17:47.159654][f=0030941] [uapn] current: 40(26929, nil, nil, nil, nil) 0 [t=00:17:47.159667][f=0030941] [uapn] -> false [t=00:17:47.159676][f=0030941] [uapn] compare [t=00:17:47.159689][f=0030941] [uapn] issued : 40(1816, 238.023834, 408, 50000, nil) 4 (repair units) [t=00:17:47.159737][f=0030941] [uapn] current: 40(26929, nil, nil, nil, nil) 0 [t=00:17:47.159745][f=0030941] [uapn] -> false [t=00:17:51.135516][f=0031062] [uapn] compare [t=00:17:51.135548][f=0031062] [uapn] issued : 40(680, 165.762329, 1608, 50000, nil) 0 (build assist) [t=00:17:51.135584][f=0031062] [uapn] current: 40(22568, nil, nil, nil, nil) 0 [t=00:17:51.135594][f=0031062] [uapn] -> false [t=00:17:51.135601][f=0031062] [uapn] compare [t=00:17:51.135612][f=0031062] [uapn] issued : 40(680, 165.762329, 1608, 50000, nil) 0 (build assist) [t=00:17:51.135622][f=0031062] [uapn] current: 40(22568, nil, nil, nil, nil) 0 [t=00:17:51.135629][f=0031062] [uapn] -> false [t=00:17:51.135635][f=0031062] [uapn] compare [t=00:17:51.135687][f=0031062] [uapn] issued : 40(680, 165.762329, 1608, 50000, nil) 4 (repair units) [t=00:17:51.135702][f=0031062] [uapn] current: 40(22568, nil, nil, nil, nil) 0 [t=00:17:51.135709][f=0031062] [uapn] -> false [t=00:17:52.536375][f=0031098] [uapn] Pay attention to unit 12602 again. [t=00:17:53.006860][f=0031114] [uapn] Pay attention to unit 9035 again. [t=00:17:53.710343][f=0031136] game_message: Razor is under attack [t=00:17:58.507851][f=0031283] [uapn] Pay attention to unit 23573 again. [t=00:18:00.306131][f=0031336] [uapn] compare [t=00:18:00.306215][f=0031336] [uapn] issued : 40(680, 165.762329, 1608, 50000, nil) 0 (build assist) [t=00:18:00.306235][f=0031336] [uapn] current: 40(7381, nil, nil, nil, nil) 0 [t=00:18:00.306243][f=0031336] [uapn] -> false [t=00:18:00.306250][f=0031336] [uapn] compare [t=00:18:00.306266][f=0031336] [uapn] issued : 40(680, 165.762329, 1608, 50000, nil) 0 (build assist) [t=00:18:00.306291][f=0031336] [uapn] current: 40(7381, nil, nil, nil, nil) 0 [t=00:18:00.306321][f=0031336] [uapn] -> false [t=00:18:00.306327][f=0031336] [uapn] compare [t=00:18:00.306343][f=0031336] [uapn] issued : 40(680, 165.762329, 1608, 50000, nil) 4 (repair units) [t=00:18:00.306354][f=0031336] [uapn] current: 40(7381, nil, nil, nil, nil) 0 [t=00:18:00.306364][f=0031336] [uapn] -> false [t=00:18:02.956014][f=0031414] [uapn] compare [t=00:18:02.956048][f=0031414] [uapn] issued : 40(2088, 394.827271, 920, 50000, nil) 0 (build assist) [t=00:18:02.956065][f=0031414] [uapn] current: 40(26929, nil, nil, nil, nil) 0 [t=00:18:02.956074][f=0031414] [uapn] -> false [t=00:18:02.956096][f=0031414] [uapn] compare [t=00:18:02.956108][f=0031414] [uapn] issued : 40(2088, 394.827271, 920, 50000, nil) 0 (build assist) [t=00:18:02.956141][f=0031414] [uapn] current: 40(26929, nil, nil, nil, nil) 0 [t=00:18:02.956148][f=0031414] [uapn] -> false [t=00:18:02.956155][f=0031414] [uapn] compare [t=00:18:02.956167][f=0031414] [uapn] issued : 40(2088, 394.827271, 920, 50000, nil) 4 (repair units) [t=00:18:02.956180][f=0031414] [uapn] current: 40(26929, nil, nil, nil, nil) 0 [t=00:18:02.956191][f=0031414] [uapn] -> false [t=00:18:09.105834][f=0031601] game_message: Harpy is under attack [t=00:18:10.801052][f=0031651] [uapn] Pay attention to unit 16214 again. [t=00:18:10.986560][f=0031656] [uapn] Pay attention to unit 23573 again. [t=00:18:14.539026][f=0031764] game_message: Harpy is under attack [t=00:18:15.485520][f=0031791] [uapn] compare [t=00:18:15.485564][f=0031791] [uapn] issued : 40(2088, 394.827271, 920, 50000, nil) 0 (build assist) [t=00:18:15.485599][f=0031791] [uapn] current: 40(14331, nil, nil, nil, nil) 0 [t=00:18:15.485607][f=0031791] [uapn] -> false [t=00:18:15.485614][f=0031791] [uapn] compare [t=00:18:15.485627][f=0031791] [uapn] issued : 40(2088, 394.827271, 920, 50000, nil) 0 (build assist) [t=00:18:15.485667][f=0031791] [uapn] current: 40(14331, nil, nil, nil, nil) 0 [t=00:18:15.485675][f=0031791] [uapn] -> false [t=00:18:15.485681][f=0031791] [uapn] compare [t=00:18:15.485701][f=0031791] [uapn] issued : 40(2088, 394.827271, 920, 50000, nil) 4 (repair units) [t=00:18:15.485715][f=0031791] [uapn] current: 40(14331, nil, nil, nil, nil) 0 [t=00:18:15.485722][f=0031791] [uapn] -> false [t=00:18:19.800027][f=0031916] [SpringApp::Kill][1] fromRun=1 [t=00:18:19.800049][f=0031916] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:18:19.813866][f=0031916] [async=0] threads=6 tasks=1224215 {sum,avg}{exec,wait}time={{34515.262, 0.028}, {46757.074, 0.038}}ms [t=00:18:19.813912][f=0031916] thread=1 tasks=244843 {sum,min,max,avg}{exec,wait}time={{7626.747, 0.000, 128.457, 0.031}, {6986.805, 0.000, 18446744027136.000, 0.029}}ms [t=00:18:19.813926][f=0031916] thread=2 tasks=244843 {sum,min,max,avg}{exec,wait}time={{6855.337, 0.000, 125.631, 0.028}, {9831.647, 0.000, 18446744027136.000, 0.040}}ms [t=00:18:19.813939][f=0031916] thread=3 tasks=244843 {sum,min,max,avg}{exec,wait}time={{7145.877, 0.000, 132.670, 0.029}, {9299.401, 0.000, 18446744027136.000, 0.038}}ms [t=00:18:19.813958][f=0031916] thread=4 tasks=244843 {sum,min,max,avg}{exec,wait}time={{6291.682, 0.000, 113.914, 0.026}, {10472.283, 0.000, 14.404, 0.043}}ms [t=00:18:19.813972][f=0031916] thread=5 tasks=244843 {sum,min,max,avg}{exec,wait}time={{6595.619, 0.000, 130.879, 0.027}, {10166.937, 0.000, 18.359, 0.042}}ms [t=00:18:19.813982][f=0031916] [async=1] threads=6 tasks=4037 {sum,avg}{exec,wait}time={{35289.578, 8.742}, {19214994.000, 4759.721}}ms [t=00:18:19.814002][f=0031916] thread=1 tasks=819 {sum,min,max,avg}{exec,wait}time={{7062.483, 0.000, 974.155, 8.623}, {3837149.500, 0.054, 7070.658, 4685.164}}ms [t=00:18:19.814047][f=0031916] thread=2 tasks=815 {sum,min,max,avg}{exec,wait}time={{7055.241, 0.000, 1287.605, 8.657}, {3844456.500, 0.136, 7070.137, 4717.125}}ms [t=00:18:19.814060][f=0031916] thread=3 tasks=803 {sum,min,max,avg}{exec,wait}time={{7049.661, 0.000, 827.158, 8.779}, {3848859.000, 0.120, 7070.685, 4793.100}}ms [t=00:18:19.814080][f=0031916] thread=4 tasks=797 {sum,min,max,avg}{exec,wait}time={{7057.771, 0.000, 827.570, 8.855}, {3844229.250, 0.319, 7070.239, 4823.374}}ms [t=00:18:19.814113][f=0031916] thread=5 tasks=803 {sum,min,max,avg}{exec,wait}time={{7064.422, 0.000, 864.891, 8.798}, {3840299.250, 0.400, 7070.600, 4782.440}}ms [t=00:18:19.814121][f=0031916] [ThreadPool::SetThreadCount][2] workers=0 [t=00:18:19.814128][f=0031916] [SpringApp::Kill][2] [t=00:18:19.814195][f=0031916] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:18:19.814205][f=0031916] [Game::KillLua][1] dtor=0 luaUI=000001e45d530460 [t=00:18:19.814247][f=0031916] Start widgetHandler:Shutdown [t=00:18:19.817211][f=0031916] Shutdown - SaveOrderList Complete [t=00:18:19.819262][f=0031916] Writing last game win data [t=00:18:19.827563][f=0031916] Shutdown - SaveConfigData Complete [t=00:18:19.827583][f=0031916] Shutdown Widget - Chili Highlight [t=00:18:19.827598][f=0031916] Shutdown Widget - Deferred rendering GL4 [t=00:18:19.827760][f=0031916] Shutdown Widget - Draw After Chili [t=00:18:19.827778][f=0031916] Shutdown Widget - API Unit Tracker GL4 [t=00:18:19.827822][f=0031916] Shutdown Widget - EPIC Menu [t=00:18:19.829483][f=0031916] Shutdown Widget - Chili Minimap [t=00:18:19.829664][f=0031916] Shutdown Widget - Depth of Field Shader [t=00:18:19.829683][f=0031916] Shutdown Widget - Chili Widget Selector [t=00:18:19.830942][f=0031916] Shutdown Widget - Deferred rendering [t=00:18:19.830960][f=0031916] SSAO: Deferred rendering disabled, disabling. [t=00:18:19.833951][f=0031916] Shutdown Widget - Deferred rendering [t=00:18:19.833978][f=0031916] SSAO: Deferred rendering disabled, disabling. [t=00:18:19.834924][f=0031916] Shutdown Widget - Local Team Colors [t=00:18:19.834941][f=0031916] Shutdown Widget - Display Keys 2 [t=00:18:19.834965][f=0031916] Shutdown Widget - Save Game Menu [t=00:18:19.834974][f=0031916] Shutdown Widget - Highlight Model Api GL4 [t=00:18:19.835014][f=0031916] Shutdown Widget - Unit Icons [t=00:18:19.835044][f=0031916] Shutdown Widget - HealthBars [t=00:18:19.836267][f=0031916] Shutdown Widget - Attrition Counter [t=00:18:19.836507][f=0031916] Shutdown Widget - Noises [t=00:18:19.836522][f=0031916] Shutdown Widget - Chili Chicken Panel [t=00:18:19.836552][f=0031916] Shutdown Widget - BuildETA [t=00:18:19.836564][f=0031916] Shutdown Widget - Selected Units GL4 2 [t=00:18:19.836596][f=0031916] Shutdown Widget - External VR Grid [t=00:18:19.836605][f=0031916] Shutdown Widget - Win Counter [t=00:18:19.836616][f=0031916] Shutdown Widget - EndGame APM stats [t=00:18:19.837924][f=0031916] Shutdown Widget - Modular Comm Info [t=00:18:19.837953][f=0031916] Shutdown Widget - Chili Economy Panel Default [t=00:18:19.838047][f=0031916] Shutdown Widget - Chili Nuke Warning [t=00:18:19.838063][f=0031916] Shutdown Widget - Startup Info and Selector [t=00:18:19.838093][f=0031916] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:18:19.838111][f=0031916] Shutdown Widget - Chili Spectator Panels [t=00:18:19.838122][f=0031916] Shutdown Widget - Context Menu [t=00:18:19.838131][f=0031916] Shutdown Widget - Point Tracker [t=00:18:19.838148][f=0031916] Shutdown Widget - MinimapEvents [t=00:18:19.838161][f=0031916] Shutdown Widget - Local Widgets Config [t=00:18:19.838176][f=0031916] Shutdown Widget - Missile Silo Range [t=00:18:19.838186][f=0031916] Shutdown Widget - Highlight Geos [t=00:18:19.838194][f=0031916] Shutdown Widget - Grab Input [t=00:18:19.840880][f=0031916] Input grabbing is disabled! [t=00:18:19.840928][f=0031916] Shutdown Widget - Defense Range Zero-K [t=00:18:19.840952][f=0031916] Shutdown Widget - Showeco and Grid Drawer [t=00:18:19.840973][f=0031916] Shutdown Widget - Darkening [t=00:18:19.840996][f=0031916] Shutdown Widget - Transport AI [t=00:18:19.841012][f=0031916] Shutdown Widget - Chili EndGame Window [t=00:18:19.841026][f=0031916] Shutdown Widget - Attack Warning [t=00:18:19.841080][f=0031916] Shutdown Widget - Stereo3D [t=00:18:19.841095][f=0031916] Shutdown Widget - Music Player v2 [t=00:18:19.841105][f=0031916] Shutdown Widget - State Reverse and Latency [t=00:18:19.841115][f=0031916] Shutdown Widget - Reclaim Field Highlight [t=00:18:19.841133][f=0031916] Shutdown Widget - Attack AoE [t=00:18:19.841143][f=0031916] Shutdown Widget - TeamPlatter [t=00:18:19.841675][f=0031916] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:18:19.841792][f=0031916] Shutdown Widget - Selection Send [t=00:18:19.841807][f=0031916] Shutdown Widget - Spotter [t=00:18:19.841834][f=0031916] Shutdown Widget - Highlight Unit GL4 v2 [t=00:18:19.841865][f=0031916] Shutdown Widget - Global Build Command [t=00:18:19.842421][f=0031916] Shutdown Widget - LupsManager [t=00:18:19.842477][f=0031916] Shutdown Widget - Receive Units Indicator [t=00:18:19.842487][f=0031916] Shutdown Widget - Newton Firezone [t=00:18:19.842498][f=0031916] Shutdown Widget - Chili Pro Console [t=00:18:19.843149][f=0031916] Shutdown Widget - Persistent Build Height [t=00:18:19.843182][f=0031916] Shutdown Widget - Lasso Terraform GUI [t=00:18:19.843215][f=0031916] Shutdown Widget - Lups [t=00:18:19.843286][f=0031916] Shutdown Widget - Chili Framework [t=00:18:19.843307][f=0031916] Shutdown Widget - Chili Core Selector [t=00:18:19.843389][f=0031916] Shutdown Widget - Custom Markers [t=00:18:19.843405][f=0031916] Shutdown Widget - Mex Placement Handler [t=00:18:19.843416][f=0031916] Shutdown Widget - Select Keys [t=00:18:19.843444][f=0031916] Shutdown Widget - Pause Screen [t=00:18:19.843562][f=0031916] Shutdown Widget - Contrast Adaptive Sharpen [t=00:18:19.843583][f=0031916] Shutdown Widget - Bloom Shader Deferred [t=00:18:19.843597][f=0031916] Shutdown Widget - Text To Speech Control [t=00:18:19.843613][f=0031916] Shutdown Widget - Layout Handler [t=00:18:19.843627][f=0031916] Shutdown Widget - Color Blindness Correction [t=00:18:19.843638][f=0031916] End widgetHandler:Shutdown [t=00:18:19.921328][f=0031916] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 58370487, 0.0} allocedSize{int+, int-, ext}={0, 0, 9260945441}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0164} [t=00:18:19.921543][f=0031916] [Game::KillLua][2] dtor=0 luaGaia=000001e435b942e0 [t=00:18:19.930496][f=0031916] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:18:19.930556][f=0031916] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:18:19.930594][f=0031916] [Game::KillLua][3] dtor=0 luaRules=000001e41c9537b0 [t=00:18:19.930657][f=0031916] Start gadgetHandler:Shutdown [t=00:18:19.930671][f=0031916] Shutdown - StartSetup [t=00:18:19.930679][f=0031916] Shutdown - UnitMorph [t=00:18:19.931696][f=0031916] Shutdown - Carrier Drones [t=00:18:19.931779][f=0031916] Shutdown - Missile Silo Controller [t=00:18:19.931792][f=0031916] Shutdown - Modular Comm Info [t=00:18:19.931800][f=0031916] Shutdown - Terrain Texture Handler [t=00:18:19.931817][f=0031916] Shutdown - UnitCloakShield [t=00:18:19.932065][f=0031916] Shutdown - Starlight Handler [t=00:18:19.932097][f=0031916] End gadgetHandler:Shutdown [t=00:18:19.973738][f=0031916] Start gadgetHandler:Shutdown [t=00:18:19.973761][f=0031916] Shutdown - Teleport Throw [t=00:18:19.973774][f=0031916] Shutdown - UnitMorph [t=00:18:19.973790][f=0031916] Shutdown - Commander Skin Renderer [t=00:18:19.975018][f=0031916] Shutdown - Missile fired callins [t=00:18:19.975052][f=0031916] Shutdown - Modular Comm Info [t=00:18:19.975062][f=0031916] Shutdown - Retreat Command [t=00:18:19.975075][f=0031916] Shutdown - Shockwaves [t=00:18:19.975083][f=0031916] Shutdown - Unit tint API [t=00:18:19.975093][f=0031916] Shutdown - Unit glow API [t=00:18:19.975102][f=0031916] Shutdown - UnitCloakShield [t=00:18:19.975113][f=0031916] Shutdown - Lups Cloak FX [t=00:18:19.975153][f=0031916] Shutdown - Lups [t=00:18:19.975227][f=0031916] Shutdown - Lups Shield [t=00:18:19.975330][f=0031916] End gadgetHandler:Shutdown [t=00:18:19.993451][f=0031916] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1941, 0.0} allocedSize{int+, int-, ext}={0, 0, 302448}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0021} [t=00:18:19.993993][f=0031916] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:18:19.994109][f=0031916] [Game::KillLua][4] dtor=0 [t=00:18:19.994119][f=0031916] [Game::KillLua][5] dtor=0 [t=00:18:20.024597][f=0031916] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-18_19-36-38-356_Scorched Crossing v2_105.1.1-2511-g747f18b BAR105.sdfz" (747328 bytes) [t=00:18:20.024736][f=0031916] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:18:20.041771][f=0031916] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:18:20.041808][f=0031916] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3212 [t=00:18:20.041932][f=0031916] [Sound] [Sound::UpdateThread][4] ctx=000001e3bb18f9f0 dev=000001e3bb22d180 [t=00:18:20.042131][f=0031916] [Sound] [Sound::UpdateThread][5] ctx=000001e3bb18f9f0 dev=000001e3bb22d180 [t=00:18:20.042144][f=0031916] [Sound] [Sound::Cleanup][alcDestroyContext(000001e3bb18f9f0)] [t=00:18:20.043635][f=0031916] [Sound] [Sound::Cleanup][alcCloseDevice(000001e3bb22d180)] [t=00:18:20.044299][f=0031916] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:18:20.073371][f=0031916] [Sound] [Sound::UpdateThread][6] [t=00:18:20.074118][f=0031916] [Game::~CGame][1] [t=00:18:20.074135][f=0031916] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:18:20.074143][f=0031916] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:18:20.074150][f=0031916] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:18:20.074156][f=0031916] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:18:20.074171][f=0031916] [Game::KillLua][4] dtor=1 [t=00:18:20.074178][f=0031916] [Game::KillLua][5] dtor=1 [t=00:18:20.074515][f=0031916] [Game::KillMisc][1] [t=00:18:20.074525][f=0031916] [Game::KillMisc][2] [t=00:18:20.074896][f=0031916] [Game::KillMisc][3] [t=00:18:20.075098][f=0031916] [Game::KillRendering][1] [t=00:18:20.075661][f=0031916] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:18:20.117138][f=0031916] [3DOParser::Kill] allocated 29 pieces [t=00:18:20.117292][f=0031916] [S3OParser::Kill] allocated 5527 pieces [t=00:18:20.117769][f=0031916] [AssParser::Kill] allocated 701 pieces [t=00:18:20.176631][f=0031916] [Game::KillInterface][1] [t=00:18:20.177944][f=0031916] [Game::KillInterface][2] [t=00:18:20.178474][f=0031916] [Game::KillSimulation][1] [t=00:18:20.178597][f=0031916] [Game::KillSimulation][2] [t=00:18:20.208414][f=0031916] [CCollisionHandler] dis-/continuous tests: 513/56063007 [t=00:18:20.208448][f=0031916] [Game::KillSimulation][3] [t=00:18:20.210430][f=0031916] [~CPathCache(28x28)] cacheHits=513 hitPercentage=41% numHashColls=0 maxCacheSize=32 [t=00:18:20.210556][f=0031916] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:18:20.210756][f=0031916] [~CPathCache(56x56)] cacheHits=958 hitPercentage=54% numHashColls=0 maxCacheSize=68 [t=00:18:20.213724][f=0031916] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:18:20.213964][f=0031916] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:18:20.226910][f=0031916] [LosHandler::Kill] raycast instance cache-{hits,misses}={2601,23635}; shared=0%; cached=10% [t=00:18:20.241567][f=0031916] [Game::KillSimulation][4] [t=00:18:20.309093][f=0031916] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:18:20.309128][f=0031916] [Game::~CGame][2] [t=00:18:20.309158][f=0031916] [Game::~CGame][3] [t=00:18:20.309242][f=0031916] [SpringApp::Kill][3] [t=00:18:20.309496][f=0031916] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3213940 bytes sent in 21874 packets (146.930 bytes/packet) 2412075 bytes recv'd in 23104 packets (104.401 bytes/packet) {0.084x, 0.057x} relative protocol overhead {up, down} 82817 incoming chunks dropped, 64090 outgoing chunks resent 23274 incoming chunks processed [t=00:18:20.309703][f=0031916] [SpringApp::Kill][4] font=000001e3837aa280 [t=00:18:20.315573][f=0031916] [SpringApp::Kill][5] [t=00:18:20.318600][f=0031916] [SpringApp::Kill][6] [t=00:18:20.318657] [SpringApp::Kill][7] [t=00:18:20.320136] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1680, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:18:20.320158] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:18:20.320171] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:18:20.320191] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:18:20.320204] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:18:20.320219] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:18:20.320235] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {476, 1048576, 1048576}, EBO = {714, 2097152, 2097152} [t=00:18:20.320248] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {60548, 1048576, 1048576}, EBO = {90822, 2097152, 2097152} [t=00:18:20.320263] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:18:20.320281] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:18:20.320300] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:18:20.320315] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:18:20.320330] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {640, 1048576, 1048576}, EBO = {960, 2097152, 2097152} [t=00:18:20.429216] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:18:20.429243] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:18:20.429250] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:18:20.429255] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8466 [t=00:18:20.429261] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:18:20.430344] [VFS] [SpringVFS::DeleteArchives<this=000001e3bb073c60>] [t=00:18:20.430364] [VFS] [SpringVFS::DeleteArchives<this=000001e3bb073c60>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:18:20.430391] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000001e3bb24c320) [t=00:18:20.430564] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2285ms [t=00:18:20.430600] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=96ms [t=00:18:20.430608] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=75ms [t=00:18:20.430624] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=42ms [t=00:18:20.430633] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=30ms [t=00:18:20.430639] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=27ms [t=00:18:20.430646] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=26ms [t=00:18:20.430654] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=24ms [t=00:18:20.430664] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=22ms [t=00:18:20.430673] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=21ms [t=00:18:20.430680] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=20ms [t=00:18:20.432253] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001e3bb20b570) [t=00:18:20.434344] [VFS] [SpringVFS::DeleteArchives<this=000001e3bb073c60>(section=1)] #archives[section]=1 #files[section]=89 [t=00:18:20.434370] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\scorched_crossing_v2.sd7 (000001e383abf030) [t=00:18:20.434532] [VFS] [SpringVFS::DeleteArchives<this=000001e3bb073c60>(section=2)] #archives[section]=3 #files[section]=327 [t=00:18:20.434546] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001e3bb20c120) [t=00:18:20.434581] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001e3bb20b360) [t=00:18:20.434638] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001e3bb20b830) [t=00:18:20.434741] [VFS] [SpringVFS::DeleteArchives<this=000001e3bb073c60>(section=3)] #archives[section]=0 #files[section]=0 [t=00:18:20.434755] [VFS] [SpringVFS::DeleteArchives<this=000001e3bb073c60>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:18:20.434813] [VFS] [SpringVFS::DeleteArchives<this=000001e3bb073c60>(section=5)] #archives[section]=0 #files[section]=0 [t=00:18:20.434832] [VFS] [SpringVFS::DeleteArchives<this=000001e3bb073c60>(section=6)] #archives[section]=0 #files[section]=0 [t=00:18:20.434840] [VFS] [SpringVFS::DeleteArchives<this=000001e3bb073c60>(section=7)] #archives[section]=0 #files[section]=0 [t=00:18:20.434847] [VFS] [SpringVFS::DeleteArchives<this=000001e3bb073c60>(section=8)] #archives[section]=0 #files[section]=0 [t=00:18:20.435057] [SpringApp::Kill][8] [t=00:18:20.435072] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:18:20.435079] [WatchDog::Uninstall][1] hangDetectorThread=00007ff756e104d0 (joinable=1) [t=00:18:20.435085] [WatchDog::Uninstall][2] [t=00:18:20.610485] [WatchDog::Uninstall][3] [t=00:18:20.610535] [SpringApp::Kill][9]
infolog_full.txt (truncated):