Open Chobbyla opened 3 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000057] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.112360] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.112387] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.112399] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.112407] [t=00:00:00.112410] Enable or disable log sections using the LogSections configuration key [t=00:00:00.112413] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.112418] Use "none" to disable the default log sections. [t=00:00:00.112421] ============== </Log Sections> ============== [t=00:00:00.112425] ============== <User Config> ============== [t=00:00:00.112492] AdvMapShading = 0 [t=00:00:00.112497] AdvUnitShading = 0 [t=00:00:00.112500] AnimationMT = 0 [t=00:00:00.112502] BumpWaterAnisotropy = 2 [t=00:00:00.112505] BumpWaterBlurReflection = 1 [t=00:00:00.112509] BumpWaterDepthBits = 32 [t=00:00:00.112511] BumpWaterReflection = 2 [t=00:00:00.112516] BumpWaterTexSizeReflection = 256 [t=00:00:00.112521] CamFreeScrollSpeed = 50 [t=00:00:00.112524] CamMode = 1 [t=00:00:00.112527] CubeTexSizeReflection = 64 [t=00:00:00.112531] CubeTexSizeSpecular = 64 [t=00:00:00.112534] DualScreenMiniMapOnLeft = 1 [t=00:00:00.112537] EdgeMoveDynamic = 0 [t=00:00:00.112540] EdgeMoveWidth = 0.003 [t=00:00:00.112543] FPSFOV = 90 [t=00:00:00.112545] FPSScrollSpeed = 50 [t=00:00:00.112548] FontSize = 18 [t=00:00:00.112551] GrassDetail = 0 [t=00:00:00.112555] GroundDecals = 0 [t=00:00:00.112559] GroundDetail = 50 [t=00:00:00.112562] HangTimeout = 30 [t=00:00:00.112564] HardwareCursor = 1 [t=00:00:00.112567] InitialNetworkTimeout = 0 [t=00:00:00.112570] LinkIncomingMaxPacketRate = 512 [t=00:00:00.112575] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.112578] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.112580] LinkOutgoingBandwidth = 131072 [t=00:00:00.112584] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.112590] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.112593] LuaShaders = 0 [t=00:00:00.112596] MSAALevel = 1 [t=00:00:00.112598] MaxDynamicMapLights = 0 [t=00:00:00.112601] MaxDynamicModelLights = 0 [t=00:00:00.112604] MaxParticles = 4000 [t=00:00:00.112607] MaxSounds = 32 [t=00:00:00.112611] MaximumTransmissionUnit = 0 [t=00:00:00.112614] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.112616] MiniMapMarker = 0 [t=00:00:00.112619] MouseDragScrollThreshold = 0 [t=00:00:00.112625] NetworkLossFactor = 1 [t=00:00:00.112628] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.112631] OverheadScrollSpeed = 50 [t=00:00:00.112633] ReconnectTimeout = 0 [t=00:00:00.112638] RotOverheadScrollSpeed = 50 [t=00:00:00.112640] RotateLogFiles = 1 [t=00:00:00.112643] ShadowMapSize = 1024 [t=00:00:00.112656] ShowClock = 0 [t=00:00:00.112659] SoftParticles = 2 [t=00:00:00.112662] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.112664] UnitIconDist = 151 [t=00:00:00.112681] UpdateBoundingVolumeMT = 0 [t=00:00:00.112685] UpdateWeaponVectorsMT = 0 [t=00:00:00.112688] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.112690] UseLuaMemPools = 0 [t=00:00:00.112693] VFSCacheArchiveFiles = 0 [t=00:00:00.112698] VSync = 0 [t=00:00:00.112701] Water = 4 [t=00:00:00.112703] WindowBorderless = 1 [t=00:00:00.112706] WindowPosY = 0 [t=00:00:00.112709] XResolutionWindowed = 1920 [t=00:00:00.112714] YResolutionWindowed = 1080 [t=00:00:00.112717] snd_volmaster = 43 [t=00:00:00.112725] ============== </User Config> ============== [t=00:00:00.112730] ============== <User System> ============== [t=00:00:00.112733] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.112737] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.112744] Compiler Version: gcc-13.2.0 [t=00:00:00.112768] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.112797] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34664MB pagefile [t=00:00:00.112804] Binary Word Size: 64-bit (native) [t=00:00:00.112807] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.112810] Physical CPU Cores: 8 [t=00:00:00.112813] Logical CPU Cores: 16 [t=00:00:00.112816] ============== </User System> ============== [t=00:00:00.112822] Run: thread affinity ffffffff [t=00:00:00.112903] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.112908] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.112910] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.112915] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.112918] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.113392] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.113400] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.116350] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.118022] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.118028] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.118039] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.118042] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.118045] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.118048] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.118050] [12] 1440x900x24bpp@60Hz [t=00:00:00.118053] [13] 1366x768x24bpp@60Hz [t=00:00:00.118055] [14] 1360x768x24bpp@60Hz [t=00:00:00.118058] [15] 1280x1024x24bpp@75Hz [t=00:00:00.118061] [17] 1280x960x24bpp@75Hz [t=00:00:00.118063] [19] 1280x800x24bpp@60Hz [t=00:00:00.118066] [20] 1280x768x24bpp@60Hz [t=00:00:00.118070] [21] 1280x720x24bpp@60Hz [t=00:00:00.118073] [24] 1176x664x24bpp@60Hz [t=00:00:00.118076] [27] 1152x864x24bpp@60Hz [t=00:00:00.118078] [28] 1024x768x24bpp@75Hz [t=00:00:00.118083] [31] 800x600x24bpp@75Hz [t=00:00:00.118085] [34] 720x576x24bpp@50Hz [t=00:00:00.118088] [35] 720x480x24bpp@60Hz [t=00:00:00.118090] [37] 640x480x24bpp@75Hz [t=00:00:00.214699] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.214908] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.214916] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.243302] [GR::LogVersionInfo] [t=00:00:00.243313] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.243317] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.243320] GL vendor : NVIDIA Corporation [t=00:00:00.243323] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.243335] GLSL version: 4.60 NVIDIA [t=00:00:00.243338] GLEW version: 2.1.0 [t=00:00:00.243340] GPU memory : 12282MB (total) / 10349MB (available) [t=00:00:00.243345] SDL swap-int: 1 [t=00:00:00.243348] SDL driver : windows [t=00:00:00.243350] [t=00:00:00.243352] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.243355] GLSL shader support : 1 [t=00:00:00.243357] GL4 support : 1 [t=00:00:00.243360] FBO extension support : 1 [t=00:00:00.243425] NVX GPU mem-info support : 1 [t=00:00:00.243434] ATI GPU mem-info support : 0 [t=00:00:00.243441] Texture clamping to edge : 1 [t=00:00:00.243446] NPOT-texture support : 1 (1) [t=00:00:00.243450] S3TC/DXT1 texture support : 1/1 [t=00:00:00.243456] texture query-LOD support : 1 (1) [t=00:00:00.243459] MSAA frame-buffer support : 1 (1) [t=00:00:00.243462] Z-buffer depth : 32 (-) [t=00:00:00.243468] primitive-restart support : 1 (1) [t=00:00:00.243472] clip-space control support: 1 (1) [t=00:00:00.243478] seamless cube-map support : 1 (1) [t=00:00:00.243481] frag-depth layout support : 1 (1) [t=00:00:00.243484] persistent maps support : 1 (1) [t=00:00:00.243487] explicit attribs location : 1 (1) [t=00:00:00.243492] multi draw indirect : 1 (-) [t=00:00:00.243495] array textures : 1 (-) [t=00:00:00.243499] buffer copy support : 1 (-) [t=00:00:00.243503] indirect draw : 1 (-) [t=00:00:00.243505] base instance : 1 (-) [t=00:00:00.243508] [t=00:00:00.243512] max. FBO samples : 32 [t=00:00:00.243517] max. FS/program texture slots : 32/192 [t=00:00:00.243520] max. texture size : 32768 [t=00:00:00.243524] max. texture anisotropy level : 16.000000 [t=00:00:00.243529] max. vec4 varyings/attributes : 31/16 [t=00:00:00.243531] max. draw-buffers : 8 [t=00:00:00.243534] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.243537] max. uniform buffer-bindings : 84 [t=00:00:00.243542] max. uniform block-size : 64KB [t=00:00:00.243546] max. storage buffer-bindings : 96 [t=00:00:00.243549] max. storage block-size : 2047MB [t=00:00:00.243551] [t=00:00:00.243555] enable AMD-hacks : 0 [t=00:00:00.243559] compress MIP-maps: 0 [t=00:00:00.243581] Number of compressed texture formats: 23 [t=00:00:00.243596] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.243612] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.243739] [GR::UpdateGLConfigs] [t=00:00:00.243761] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.243768] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.243775] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.243780] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.243783] [GR::InitGLState] [t=00:00:00.244017] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.328524] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.333378] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:00.333499] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.342313] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.342330] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.342661] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.346778] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.346788] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.346847] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.346884] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.358569] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.358796] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.359044] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.359114] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.364328] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [t=00:00:00.364337] [VFS] [SpringVFS::ReserveArchives<this=00000254689eec90>] [t=00:00:00.364383] [VFS] [SpringVFS::AddArchive<this=00000254689eec90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.374433] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000254689eec90 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.374443] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.423680] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.423922] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.424006] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.424079] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.424163] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.424171] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.424189] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.424265] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.424604] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.424624] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.424870][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.424911][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.424963][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.424979][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.424983][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.425001][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.427694][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.427704][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.427714][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.427719][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.427723][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.438991][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.440154][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002547f0bfc70(default) context=000002547ef477c0 numChannels=2 frameSize=8 [t=00:00:00.440174][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.440179][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.440183][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.440187][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.440238][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.440254][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.440260][f=-000001] [Sound] Devices: [t=00:00:00.441278][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.441288][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.441297][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.441303][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.441309][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.441802][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.441813][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.531906][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 91377 MB [t=00:00:00.533009][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.537222][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.537235][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.683285][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Aetherian Void 1.7" (loaded=0 cached=0) [t=00:00:00.683438][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254689eec90>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.687057][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254689eec90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.690587][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.690641][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.690943][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.690999][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.691034][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.691048][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150 Fontconfig error: Cannot load default config file [t=00:00:00.691642][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.691721][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:00.691733][f=-000001] [UDPListener] successfully bound socket on port 62129 [t=00:00:00.692327][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:00.692399][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 155ms [t=00:00:00.718062][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002547f5d6080] using map "Aetherian Void 1.7" (loaded=1 cached=0) [t=00:00:00.718216][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254689eec90>(arName="Aetherian Void 1.7", overwrite=false)] section=1 cached=0 [t=00:00:00.718279][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254689eec90>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.718352][f=-000001] [PreGame::AddModArchivesToVFS][server=000002547f5d6080] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:00.718519][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254689eec90>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.752849][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254689eec90>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.752960][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000254689eec90>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.760779][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.760843][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.761059][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.761096][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.761135][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.761443][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1BZXRoZXJpYW4gVm9pZCAxLjc7Cm15cGxheWVybmFtZT11bHRpbWF0ZW9uZTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:00.761468][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-18_21-00-22-909_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:00.761474][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 68ms [t=00:00:00.761625][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.938993][f=-000001] forceSingleThreaded, false [t=00:00:00.942092][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:00.942168][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.942419][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.942463][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.942576][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.946610][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.946620][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.946669][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.946698][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.946725][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.946802][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.947265][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.947408][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.947533][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.947720][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.947830][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.947924][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.947933][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.948087][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:00.953183][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:00.954785][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:00.955213][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:00.955306][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:00.955540][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.955555][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.955641][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.955652][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.044144][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.155279][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (168 MB)" [t=00:00:01.217370][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/onyxsplat.dds. Creating fallback texture [t=00:00:01.423500][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 467ms [t=00:00:01.423543][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.424638][f=-000001] [CAS::GASCB] Archive file="aetherian_void_1.7.sd7" cs="1308a82c9947fbab7f7bc755b6e4a1cfbf1390ebad4045f6286c04872ac45611eec33e9cb3b9857fafe4362ea33d68436804f89a7230413cd269d0a56c7fdbea" [t=00:00:01.424694][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.424920][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.424962][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.425000][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.459027][f=-000001] Loading UnitDefs_posts [t=00:00:01.487951][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:01.487966][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:01.487971][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:01.487976][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:01.498613][f=-000001] Loading FeatureDefs_posts [t=00:00:01.504514][f=-000001] Loading WeaponDefs_posts [t=00:00:01.512791][f=-000001] Loading ArmorDefs_posts [t=00:00:01.520063][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 94ms [t=00:00:01.544013][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 120ms [t=00:00:01.544048][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:01.630516][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:01.632785][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:01.634775][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:01.634889][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:01.634896][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:01.634905][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:01.636271][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:01.637000][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:01.637091][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:01.675447][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:01.683013][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:01.697576][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:01.697625][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:01.697672][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:01.697774][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:08.694478][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:08.694581][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:08.698582][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:08.698755][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:08.700229][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:08.700401][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:08.700519][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:08.700627][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:08.701173][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:08.701285][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:08.719105][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:08.719568][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:08.719707][f=-000001] SetSunLighting [t=00:00:08.719997][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:08.725172][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:08.725355][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:08.725478][f=-000001] Lua garbage collection rate: 30/s [t=00:00:08.725487][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:08.727395][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:08.727579][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:08.727706][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:08.728483][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:08.728617][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:08.729258][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:08.732127][f=-000001] Writing last game win data [t=00:00:08.741323][f=-000001] LuaUI v0.3 [t=00:00:08.840112][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:08.840156][f=-000001] [s11n] Loading s11n file... [t=00:00:08.843483][f=-000001] [s11n] Parsing model... [t=00:00:08.855704][f=-000001] [s11n] Populating game world... [t=00:00:08.873860][f=-000001] [s11n] s11n loading complete. [t=00:00:09.161274][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:09.161371][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:09.162614][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:09.162634][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:09.193224][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.15 [t=00:00:09.203694][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:09.203886][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:00:09.203915][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 12.500000 (This map's water is harmful to land units as well as hovercraft) [t=00:00:09.204117][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 128 [t=00:00:09.204129][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:09.205857][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:00:09.211709][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 76.01% [t=00:00:09.211721][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water is a void: true [t=00:00:09.211727][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water is harmful: true [t=00:00:09.211732][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: -350.00 [t=00:00:09.211737][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 695.90 [t=00:00:09.211753][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 69.484375% of the map. (used by 33 unit-defs) [t=00:00:09.211761][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 69.484375% of the map. (used by 36 unit-defs) [t=00:00:09.211768][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 69.484375% of the map. (used by 40 unit-defs) [t=00:00:09.211781][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:09.211790][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:09.212378][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 352 unit-defs) [t=00:00:09.212404][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:09.212949][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 32 unit-defs) [t=00:00:09.213506][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 5 unit-defs) [t=00:00:09.214836][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs) [t=00:00:09.216151][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 10 unit-defs) [t=00:00:09.217520][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 69.44% of the map. (used by 4 unit-defs) [t=00:00:09.217896][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 5 Map-Area(s) occupying 18.62% of the map. (used by 13 unit-defs) [t=00:00:09.218456][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 4 Map-Area(s) occupying 27.86% of the map. (used by 3 unit-defs) [t=00:00:09.218485][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:09.218867][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 5 Map-Area(s) occupying 18.62% of the map. (used by 21 unit-defs) [t=00:00:09.240923][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Aetherian_Void_1.7.json) [t=00:00:09.250464][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:09.257577][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:09.264093][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:09.269045][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:09.275451][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:09.281691][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:09.287302][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:09.311433][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.15 (0) Initialized! [t=00:00:09.311714][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:09.311722][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 150ms [t=00:00:09.316873][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10392, 0.0} allocedSize{int+, int-, ext}={0, 0, 1851784}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0126} [t=00:00:09.591507][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:09.662458][f=-000001] Reclaim highlight: old engine version. [t=00:00:09.666904][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:09.835809][f=-000001] GameID: e6aa3b67dc4efc9b89918701d18947c5 [t=00:00:09.836083][f=-000001] Connection attempt from ultimateone [t=00:00:09.836111][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:09.836249][f=-000001] -> Connection established (given id 0) [t=00:00:09.836268][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums] server=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150 client=d1fdcb732cc1c883540a9c62c0524122662b2122509eb2d66d02af0e0edd1bf8961be8997546a19c4ed2d20cb74e4e306e017e43d51c312aab314f765f897150" [t=00:00:09.836285][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:09.836297][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="could not load model "features/lathan/tiberium01.s3o" (reason: [S3OParser] could not find model-file objects3d/features/lathan/tiberium01.s3o)" [t=00:00:09.836307][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=2eb2d275b3056bd0405e9eac9238a21efecb31e6e61564fe9c254b59d399fef9f9f6ceb029ba6d6e391ef1ecd88c122affefee0e83e4e528b75913969ef9c1e9]" [t=00:00:09.836317][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=74edd3de5ce962360d14a83dffc346f4f260846124739975c47029ae767456708ff07e8cbbb56c9a006f1055300a5cc54c2b4fd4202afcd84a7ab7afc382187d]" [t=00:00:09.836346][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={0000025444ee7f80,0000000000000000}][locale="C"]" [t=00:00:09.836412][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1 [t=00:00:09.836425][f=-000001] Player ultimateone finished loading and is now ingame [t=00:00:09.864556][f=-000001] Epicmenu: Switching to Default camera mode [t=00:03:32.479345][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:03:32.479364][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:32.508992][f=-000001] [async=0] threads=8 tasks=358372 {sum,avg}{exec,wait}time={{3481.992, 0.010}, {28091.445, 0.078}}ms [t=00:03:32.509970][f=-000001] thread=1 tasks=51196 {sum,min,max,avg}{exec,wait}time={{762.159, 0.000, 202.261, 0.015}, {411.216, 0.000, 18446744027136.000, 0.008}}ms [t=00:03:32.509982][f=-000001] thread=2 tasks=51196 {sum,min,max,avg}{exec,wait}time={{493.592, 0.000, 198.436, 0.010}, {3328.250, 0.000, 18446744027136.000, 0.065}}ms [t=00:03:32.509989][f=-000001] thread=3 tasks=51196 {sum,min,max,avg}{exec,wait}time={{438.887, 0.000, 198.486, 0.009}, {4245.092, 0.000, 30.404, 0.083}}ms [t=00:03:32.509999][f=-000001] thread=4 tasks=51196 {sum,min,max,avg}{exec,wait}time={{417.663, 0.000, 198.495, 0.008}, {4464.388, 0.000, 30.253, 0.087}}ms [t=00:03:32.510007][f=-000001] thread=5 tasks=51196 {sum,min,max,avg}{exec,wait}time={{447.470, 0.000, 198.522, 0.009}, {4975.715, 0.000, 30.369, 0.097}}ms [t=00:03:32.510013][f=-000001] thread=6 tasks=51196 {sum,min,max,avg}{exec,wait}time={{475.322, 0.000, 198.519, 0.009}, {5213.567, 0.000, 29.363, 0.102}}ms [t=00:03:32.510022][f=-000001] thread=7 tasks=51196 {sum,min,max,avg}{exec,wait}time={{446.899, 0.000, 197.559, 0.009}, {5453.217, 0.000, 30.287, 0.107}}ms [t=00:03:32.510029][f=-000001] [async=1] threads=8 tasks=1785 {sum,avg}{exec,wait}time={{28246.674, 15.824}, {5865239.000, 3285.848}}ms [t=00:03:32.510037][f=-000001] thread=1 tasks=255 {sum,min,max,avg}{exec,wait}time={{4018.287, 0.000, 1050.655, 15.758}, {834794.312, 0.647, 4048.191, 3273.703}}ms [t=00:03:32.510044][f=-000001] thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{4043.245, 0.000, 1068.074, 15.856}, {844952.875, 0.188, 4055.316, 3313.541}}ms [t=00:03:32.510054][f=-000001] thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{4029.459, 0.000, 1067.956, 15.802}, {833540.500, 0.053, 4035.670, 3268.786}}ms [t=00:03:32.510067][f=-000001] thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{4036.078, 0.000, 1068.169, 15.828}, {834581.438, 0.109, 4048.145, 3272.868}}ms [t=00:03:32.510075][f=-000001] thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{4046.377, 0.000, 1068.010, 15.868}, {846701.250, 0.158, 4058.455, 3320.397}}ms [t=00:03:32.510083][f=-000001] thread=6 tasks=255 {sum,min,max,avg}{exec,wait}time={{4036.024, 0.000, 1067.877, 15.828}, {841585.188, 0.213, 4048.151, 3300.334}}ms [t=00:03:32.510092][f=-000001] thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{4037.204, 0.000, 1068.069, 15.832}, {829083.750, 0.281, 4049.294, 3251.309}}ms [t=00:03:32.510096][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:32.510101][f=-000001] [SpringApp::Kill][2] [t=00:03:32.510135][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:32.510143][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000254e82df300 [t=00:03:32.510172][f=-000001] Start widgetHandler:Shutdown [t=00:03:32.511741][f=-000001] Shutdown - SaveOrderList Complete [t=00:03:32.518197][f=-000001] Writing last game win data [t=00:03:32.528072][f=-000001] Shutdown - SaveConfigData Complete [t=00:03:32.528087][f=-000001] Shutdown Widget - Chili Highlight [t=00:03:32.528110][f=-000001] Shutdown Widget - Draw After Chili [t=00:03:32.528123][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:03:32.528134][f=-000001] Shutdown Widget - EPIC Menu [t=00:03:32.528879][f=-000001] Shutdown Widget - Chili Minimap [t=00:03:32.528958][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:03:32.529511][f=-000001] Shutdown Widget - Local Team Colors [t=00:03:32.529519][f=-000001] Shutdown Widget - Display Keys 2 [t=00:03:32.529546][f=-000001] Shutdown Widget - Save Game Menu [t=00:03:32.529557][f=-000001] Shutdown Widget - Unit Icons [t=00:03:32.529570][f=-000001] Shutdown Widget - HealthBars [t=00:03:32.530117][f=-000001] Shutdown Widget - Noises [t=00:03:32.530126][f=-000001] Shutdown Widget - BuildETA [t=00:03:32.530134][f=-000001] Shutdown Widget - Win Counter [t=00:03:32.530140][f=-000001] Shutdown Widget - EndGame APM stats [t=00:03:32.530928][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:03:32.530939][f=-000001] Shutdown Widget - Modular Comm Info [t=00:03:32.530945][f=-000001] Shutdown Widget - Transport AI [t=00:03:32.530959][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:03:32.531038][f=-000001] Shutdown Widget - CameraShake [t=00:03:32.531048][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:03:32.531084][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:03:32.531096][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:03:32.531105][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:32.531118][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:03:32.531126][f=-000001] Shutdown Widget - Context Menu [t=00:03:32.531134][f=-000001] Shutdown Widget - Darkening [t=00:03:32.531147][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:03:32.531160][f=-000001] Shutdown Widget - Grab Input [t=00:03:32.531623][f=-000001] Shutdown Widget - Highlight Geos [t=00:03:32.531641][f=-000001] Shutdown Widget - Local Widgets Config [t=00:03:32.531654][f=-000001] Shutdown Widget - MinimapEvents [t=00:03:32.531662][f=-000001] Shutdown Widget - Missile Silo Range [t=00:03:32.531671][f=-000001] Shutdown Widget - Music Player v2 [t=00:03:32.531687][f=-000001] Shutdown Widget - Point Tracker [t=00:03:32.531694][f=-000001] Shutdown Widget - Attack Warning [t=00:03:32.531701][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:03:32.531709][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:03:32.531715][f=-000001] Shutdown Widget - Stereo3D [t=00:03:32.531756][f=-000001] Shutdown Widget - Attack AoE [t=00:03:32.531766][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:03:32.531799][f=-000001] Shutdown Widget - Selection Send [t=00:03:32.531810][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:03:32.531817][f=-000001] Shutdown Widget - Newton Firezone [t=00:03:32.531824][f=-000001] Shutdown Widget - Chili Pro Console [t=00:03:32.532650][f=-000001] Shutdown Widget - Persistent Build Height [t=00:03:32.532659][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:03:32.532665][f=-000001] Shutdown Widget - Chili Framework [t=00:03:32.532671][f=-000001] Shutdown Widget - Chili Core Selector [t=00:03:32.532721][f=-000001] Shutdown Widget - Custom Markers [t=00:03:32.532735][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:03:32.532754][f=-000001] Shutdown Widget - Start Boxes [t=00:03:32.532768][f=-000001] Shutdown Widget - Select Keys [t=00:03:32.532782][f=-000001] Shutdown Widget - Pause Screen [t=00:03:32.532942][f=-000001] Shutdown Widget - Layout Handler [t=00:03:32.532953][f=-000001] Shutdown Widget - Text To Speech Control [t=00:03:32.532959][f=-000001] End widgetHandler:Shutdown [t=00:03:32.591321][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 20491905, 0.0} allocedSize{int+, int-, ext}={0, 0, 5922916014}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0592} [t=00:03:32.592243][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:32.592256][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000025444ee7f80 [t=00:03:32.592287][f=-000001] Start gadgetHandler:Shutdown [t=00:03:32.592299][f=-000001] Shutdown - StartSetup [t=00:03:32.592317][f=-000001] Shutdown - UnitMorph [t=00:03:32.592329][f=-000001] Shutdown - Carrier Drones [t=00:03:32.592340][f=-000001] Shutdown - Missile Silo Controller [t=00:03:32.592350][f=-000001] Shutdown - Modular Comm Info [t=00:03:32.592359][f=-000001] Shutdown - Terrain Texture Handler [t=00:03:32.592366][f=-000001] Shutdown - UnitCloakShield [t=00:03:32.592376][f=-000001] Shutdown - Starlight Handler [t=00:03:32.592382][f=-000001] End gadgetHandler:Shutdown [t=00:03:32.605270][f=-000001] Start gadgetHandler:Shutdown [t=00:03:32.605288][f=-000001] Shutdown - Teleport Throw [t=00:03:32.605299][f=-000001] Shutdown - UnitMorph [t=00:03:32.605311][f=-000001] Shutdown - Missile fired callins [t=00:03:32.605320][f=-000001] Shutdown - Modular Comm Info [t=00:03:32.605327][f=-000001] Shutdown - Retreat Command [t=00:03:32.605336][f=-000001] Shutdown - Shockwaves [t=00:03:32.605347][f=-000001] Shutdown - UnitCloakShield [t=00:03:32.605373][f=-000001] Shutdown - Lups Cloak FX [t=00:03:32.605387][f=-000001] Shutdown - Lups [t=00:03:32.605424][f=-000001] Shutdown - Lups Shield [t=00:03:32.605435][f=-000001] End gadgetHandler:Shutdown [t=00:03:32.624191][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 25, 0.0} allocedSize{int+, int-, ext}={0, 0, 1272}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0400} [t=00:03:32.624259][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:32.624330][f=-000001] [Game::KillLua][4] dtor=0 [t=00:03:32.624338][f=-000001] [Game::KillLua][5] dtor=0 [t=00:03:32.628216][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-18_21-00-22-909_Aetherian Void 1_105.1.1-2511-g747f18b BAR105.sdfz" (12562 bytes) [t=00:03:32.628289][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:32.639930][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:32.639950][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:03:32.639968][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002547ef477c0 dev=000002547f0bfc70 [t=00:03:32.640094][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002547ef477c0 dev=000002547f0bfc70 [t=00:03:32.640113][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002547ef477c0)] [t=00:03:32.640846][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002547f0bfc70)] [t=00:03:32.640888][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:32.662867][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:03:32.663287][f=-000001] [Game::~CGame][1] [t=00:03:32.663300][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:32.663307][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:32.663325][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:32.663330][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:32.663334][f=-000001] [Game::KillLua][4] dtor=1 [t=00:03:32.663339][f=-000001] [Game::KillLua][5] dtor=1 [t=00:03:32.663379][f=-000001] [Game::KillMisc][1] [t=00:03:32.663384][f=-000001] [Game::KillMisc][2] [t=00:03:32.663392][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:03:32.671620][f=-000001] [Game::KillMisc][3] [t=00:03:32.671704][f=-000001] [Game::KillRendering][1] [t=00:03:32.673999][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:32.686814][f=-000001] [3DOParser::Kill] allocated 30 pieces [t=00:03:32.686909][f=-000001] [S3OParser::Kill] allocated 5527 pieces [t=00:03:32.687699][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:03:32.723278][f=-000001] [Game::KillInterface][1] [t=00:03:32.723725][f=-000001] [Game::KillInterface][2] [t=00:03:32.724541][f=-000001] [Game::KillSimulation][1] [t=00:03:32.724665][f=-000001] [Game::KillSimulation][2] [t=00:03:32.739336][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/1823004 [t=00:03:32.739350][f=-000001] [Game::KillSimulation][3] [t=00:03:32.740653][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:03:32.740803][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:32.740884][f=-000001] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=16 [t=00:03:32.740926][f=-000001] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:32.741604][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:32.753116][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:03:32.758691][f=-000001] [Game::KillSimulation][4] [t=00:03:32.804625][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:03:32.804645][f=-000001] [Game::~CGame][2] [t=00:03:32.804671][f=-000001] [Game::~CGame][3] [t=00:03:32.804695][f=-000001] [SpringApp::Kill][3] [t=00:03:32.804709][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 7731 bytes sent 8401 bytes recv'd [t=00:03:32.812104][f=-000001] Kill: client disconnecting... [t=00:03:32.812121][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff [t=00:03:34.814305][f=-000001] CloseConnection: client connection closed [t=00:03:34.814335][f=-000001] [SpringApp::Kill][4] font=00000254686cbd40 [t=00:03:34.815061][f=-000001] [SpringApp::Kill][5] [t=00:03:34.819203][f=-000001] [SpringApp::Kill][6] [t=00:03:34.819214] [SpringApp::Kill][7] [t=00:03:34.819257] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.819264] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:03:34.819277] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:34.819282] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:34.819287] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:34.819294] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.819298] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:34.819303] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:34.819308] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:34.819314] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.819319] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:34.819323] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:03:34.819330] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:03:34.842195] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:34.842213] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:34.842217] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:34.842220] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:34.842507] [VFS] [SpringVFS::DeleteArchives<this=00000254689eec90>] [t=00:03:34.842530] [VFS] [SpringVFS::DeleteArchives<this=00000254689eec90>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:03:34.842537] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000002546784e690) [t=00:03:34.844565] [VFS] [SpringVFS::DeleteArchives<this=00000254689eec90>(section=1)] #archives[section]=1 #files[section]=62 [t=00:03:34.844580] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\aetherian_void_1.7.sd7 (000002547efa46c0) [t=00:03:34.844827] [VFS] [SpringVFS::DeleteArchives<this=00000254689eec90>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:34.844834] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002546784e270) [t=00:03:34.844880] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002546784e480) [t=00:03:34.844921] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002546784eb60) [t=00:03:34.844965] [VFS] [SpringVFS::DeleteArchives<this=00000254689eec90>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:34.844982] [VFS] [SpringVFS::DeleteArchives<this=00000254689eec90>(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:34.844988] [VFS] [SpringVFS::DeleteArchives<this=00000254689eec90>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:34.845000] [VFS] [SpringVFS::DeleteArchives<this=00000254689eec90>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:34.845006] [VFS] [SpringVFS::DeleteArchives<this=00000254689eec90>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:34.845010] [VFS] [SpringVFS::DeleteArchives<this=00000254689eec90>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:34.845182] [SpringApp::Kill][8] [t=00:03:34.845187] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:34.845191] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6375404d0 (joinable=1) [t=00:03:34.845197] [WatchDog::Uninstall][2] [t=00:03:35.217295] [WatchDog::Uninstall][3] [t=00:03:35.217309] [SpringApp::Kill][9]
infolog_full.txt (truncated):