ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122031

Open Chobbyla opened 18 hours ago

Chobbyla commented 18 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000114] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.014257] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.014297] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.014327]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.014347]   
[t=00:00:00.014354]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.014371]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.014382]   Use "none" to disable the default log sections.
Failed rotating the log file
[t=00:00:00.014395] ============== </Log Sections> ==============

[t=00:00:00.014407] ============== <User Config> ==============
[t=00:00:00.014537]   AllowDeferredMapRendering = 1
[t=00:00:00.014546]   AllowDeferredModelRendering = 1
[t=00:00:00.014552]   AnimationMT = 0
[t=00:00:00.014557]   BumpWaterBlurReflection = 1
[t=00:00:00.014564]   BumpWaterTexSizeReflection = 128
[t=00:00:00.014570]   CamFreeScrollSpeed = 50
[t=00:00:00.014575]   CamMode = 1
[t=00:00:00.014580]   CubeTexSizeReflection = 1
[t=00:00:00.014589]   CubeTexSizeSpecular = 1
[t=00:00:00.014599]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.014606]   EdgeMoveDynamic = 0
[t=00:00:00.014612]   EdgeMoveWidth = 0.003
[t=00:00:00.014618]   FPSFOV = 90
[t=00:00:00.014625]   FPSScrollSpeed = 50
[t=00:00:00.014632]   FontSize = 18
[t=00:00:00.014642]   FullscreenEdgeMove = 0
[t=00:00:00.014649]   GrassDetail = 0
[t=00:00:00.014655]   GroundDecals = 2
[t=00:00:00.014664]   GroundDetail = 90
[t=00:00:00.014670]   HangTimeout = 30
[t=00:00:00.014683]   HardwareCursor = 1
[t=00:00:00.014692]   InitialNetworkTimeout = 0
[t=00:00:00.014699]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.014707]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.014717]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.014724]   LinkOutgoingBandwidth = 262144
[t=00:00:00.014750]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.014761]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.014767]   MSAALevel = 1
[t=00:00:00.014773]   MaxParticles = 15000
[t=00:00:00.014784]   MaxSounds = 32
[t=00:00:00.014794]   MaximumTransmissionUnit = 0
[t=00:00:00.014801]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.014809]   MiniMapMarker = 0
[t=00:00:00.014818]   MouseDragScrollThreshold = 0
[t=00:00:00.014824]   NetworkLossFactor = 2
[t=00:00:00.014834]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.014841]   OverheadScrollSpeed = 50
[t=00:00:00.014851]   ReconnectTimeout = 0
[t=00:00:00.014858]   RotOverheadScrollSpeed = 50
[t=00:00:00.014865]   RotateLogFiles = 1
[t=00:00:00.014879]   ShadowMapSize = 1024
[t=00:00:00.014888]   Shadows = 1
[t=00:00:00.014894]   ShowClock = 0
[t=00:00:00.014901]   SoftParticles = 2
[t=00:00:00.014910]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.014917]   UnitIconDist = 151
[t=00:00:00.014926]   UpdateBoundingVolumeMT = 0
[t=00:00:00.014932]   UpdateWeaponVectorsMT = 0
[t=00:00:00.014940]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.014950]   UseLuaMemPools = 0
[t=00:00:00.014956]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.014995]   VFSCacheArchiveFiles = 0
[t=00:00:00.015005]   VSync = 1
[t=00:00:00.015012]   Water = 4
[t=00:00:00.015018]   WindowBorderless = 1
[t=00:00:00.015026]   WindowPosY = 0
[t=00:00:00.015034]   WindowedEdgeMove = 0
[t=00:00:00.015041]   XResolutionWindowed = 1920
[t=00:00:00.015051]   YResolutionWindowed = 1080
[t=00:00:00.015066] ============== </User Config> ==============

[t=00:00:00.015076] ============== <User System> ==============
[t=00:00:00.015090]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.015129]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.015144]        Compiler Version: gcc-13.2.0
[t=00:00:00.015185]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.015252]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.015265]        Binary Word Size: 64-bit (native)
[t=00:00:00.015272]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015286]      Physical CPU Cores: 6
[t=00:00:00.015296]       Logical CPU Cores: 12
[t=00:00:00.015303] ============== </User System> ==============

[t=00:00:00.015313] Run: thread affinity fff
[t=00:00:00.015465] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.015472]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.015477]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.015481]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.015485]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.016848] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.016869] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.022811] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.034820]     Display (Generic PnP Monitor)=1 modes=83 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.034838]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.034845]         [ 6] 1680x1050x24bpp@144Hz
[t=00:00:00.034851]         [10] 1600x1024x24bpp@144Hz
[t=00:00:00.034856]         [14] 1440x1080x24bpp@144Hz
[t=00:00:00.034877]         [19] 1440x900x24bpp@144Hz
[t=00:00:00.034882]         [23] 1400x1050x24bpp@144Hz
[t=00:00:00.034887]         [27] 1366x768x24bpp@144Hz
[t=00:00:00.034893]         [31] 1360x768x24bpp@144Hz
[t=00:00:00.034899]         [35] 1280x1024x24bpp@144Hz
[t=00:00:00.034907]         [39] 1280x960x24bpp@144Hz
[t=00:00:00.034912]         [43] 1280x800x24bpp@144Hz
[t=00:00:00.034917]         [47] 1280x768x24bpp@144Hz
[t=00:00:00.034922]         [51] 1280x720x24bpp@144Hz
[t=00:00:00.034926]         [56] 1152x864x24bpp@144Hz
[t=00:00:00.034933]         [60] 1024x768x24bpp@144Hz
[t=00:00:00.034941]         [65] 800x600x24bpp@144Hz
[t=00:00:00.034947]         [71] 720x576x24bpp@144Hz
[t=00:00:00.034954]         [74] 720x480x24bpp@144Hz
[t=00:00:00.034959]         [78] 640x480x24bpp@144Hz
[t=00:00:00.047696]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.047713]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.047719]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.047723]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.047728]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.047732]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.047750]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.047755]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.047760]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.047764]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.047768]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.047772]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.047777]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.047781]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.047790]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.047794]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.047802]         [31] 800x600x24bpp@144Hz
[t=00:00:00.047806]         [33] 640x480x24bpp@144Hz
[t=00:00:00.047811]         [35] 640x400x24bpp@144Hz
[t=00:00:00.334877] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.335478] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.335510] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.376109] [GR::LogVersionInfo]
[t=00:00:00.376149]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.376158]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.376166]     GL vendor   : NVIDIA Corporation
[t=00:00:00.376173]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.376180]     GLSL version: 4.60 NVIDIA
[t=00:00:00.376186]     GLEW version: 2.1.0
[t=00:00:00.376193]     GPU memory  : 6144MB (total) / 4981MB (available)
[t=00:00:00.376212]     SDL swap-int: 1
[t=00:00:00.376221]     SDL driver  : windows
[t=00:00:00.376226]     
[t=00:00:00.376242]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.376249]     GLSL shader support       : 1
[t=00:00:00.376256]     GL4 support               : 1
[t=00:00:00.376262]     FBO extension support     : 1
[t=00:00:00.376279]     NVX GPU mem-info support  : 1
[t=00:00:00.376293]     ATI GPU mem-info support  : 0
[t=00:00:00.376306]     Texture clamping to edge  : 1
[t=00:00:00.376316]     NPOT-texture support      : 1 (1)
[t=00:00:00.376330]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.376345]     texture query-LOD support : 1 (1)
[t=00:00:00.376356]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.376363]     Z-buffer depth            : 32 (-)
[t=00:00:00.376376]     primitive-restart support : 1 (1)
[t=00:00:00.376386]     clip-space control support: 1 (1)
[t=00:00:00.376394]     seamless cube-map support : 1 (1)
[t=00:00:00.376401]     frag-depth layout support : 1 (1)
[t=00:00:00.376408]     persistent maps support   : 1 (1)
[t=00:00:00.376418]     explicit attribs location : 1 (1)
[t=00:00:00.376424]     multi draw indirect       : 1 (-)
[t=00:00:00.376439]     array textures            : 1 (-)
[t=00:00:00.376449]     buffer copy support       : 1 (-)
[t=00:00:00.376456]     indirect draw             : 1 (-)
[t=00:00:00.376463]     base instance             : 1 (-)
[t=00:00:00.376472]     
[t=00:00:00.376478]     max. FBO samples              : 32
[t=00:00:00.376484]     max. FS/program texture slots : 32/192
[t=00:00:00.376491]     max. texture size             : 32768
[t=00:00:00.376503]     max. texture anisotropy level : 16.000000
[t=00:00:00.376516]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.376525]     max. draw-buffers             : 8
[t=00:00:00.376532]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.376542]     max. uniform buffer-bindings  : 84
[t=00:00:00.376549]     max. uniform block-size       : 64KB
[t=00:00:00.376558]     max. storage buffer-bindings  : 96
[t=00:00:00.376564]     max. storage block-size       : 2047MB
[t=00:00:00.376570]     
[t=00:00:00.376578]     enable AMD-hacks : 0
[t=00:00:00.376583]     compress MIP-maps: 0
[t=00:00:00.376655]     Number of compressed texture formats: 23
[t=00:00:00.376700]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.376739] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.377005] [GR::UpdateGLConfigs]
[t=00:00:00.377054] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.377066] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.377082] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.377105] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.377115] [GR::InitGLState]
[t=00:00:00.377164] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.483119] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.485455] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.491894] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.496303] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.496326] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.496664] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.497607] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.497619] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.497697] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.497757] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.512205] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.512653] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.514148] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.514353] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.548825] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms
[t=00:00:00.548846] [VFS] [SpringVFS::ReserveArchives<this=000001ee6b32b800>]
[t=00:00:00.549060] [VFS] [SpringVFS::AddArchive<this=000001ee6b32b800>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.550836] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ee6b32b800 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.550851] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.668784] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.669268] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.669352] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.669554] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.669909] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.669952] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.669997] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.670042] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.670601][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.670706][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.670830][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.670870][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.670883][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.670916][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.688131][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.688152][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.688175][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.688202][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Realtek(R) Audio)"
[t=00:00:00.688209][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.770638][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.0ms)
[t=00:00:00.807598][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.809957][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ee225d2fd0(default) context=000001ee225defa0  numChannels=2 frameSize=8
[t=00:00:00.809999][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.810031][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.810038][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.810045][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.810126][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.810207][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.810218][f=-000001] [Sound]   Devices:
[t=00:00:00.812847][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.812882][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.812889][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.812898][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.812905][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.813630][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.813673][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.885749][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 215ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 631039 MB
[t=00:00:00.887706][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.888591][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.889899][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name LogicDaemon
[t=00:00:01.129084][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Crubick Plains v1.2" (loaded=0 cached=0)
[t=00:00:01.129871][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee6b32b800>(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0
[t=00:00:01.136102][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee6b32b800>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.136790][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.182398][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee6b32b800>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.183495][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee6b32b800>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.183689][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee6b32b800>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.185317][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ee6b32b800>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.196035][f=-000001] [CAS::GASCB] Archive file="crubick_plains_v1.2.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:01.196209][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.196322][f=-000001] Warning: [PreGame::GameDataReceived] Archive Crubick Plains v1.2 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.245745][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.245940][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.246033][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.246098][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.246157][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:18.314098][f=-000001] RoI Counter: Silly duelizt, RoI is for team games!
[t=00:00:18.314339][f=-000001] Loaded widget:  RoI Tracker         <gui_roi_tracker.lua>
[t=00:00:18.314527][f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[t=00:00:18.314688][f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[t=00:00:18.314916][f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[t=00:00:18.315077][f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[t=00:00:18.324418][f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[t=00:00:18.354289][f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[t=00:00:18.361994][f=-000001] selectedUnitsShader GL4,  recompiled in , 1, ms at, 0, success, true
[t=00:00:18.362506][f=-000001] Loaded widget:  Selected Units GL4 2  <gui_selectedunits_gl4.lua>
[t=00:00:18.365029][f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[t=00:00:18.365461][f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[t=00:00:18.373874][f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[t=00:00:18.376542][f=-000001] Loaded widget:  Outline Shader GL4  <gfx_outline_shader_gl4.lua>
[t=00:00:18.377793][f=-000001] Loaded widget:  External VR Grid    <map_external_grid.lua>
[t=00:00:18.378044][f=-000001] Loaded widget:  Auto Patrol Nanos v2  <unit_auto_patrol_nanos_v2.lua>
[t=00:00:18.378276][f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[t=00:00:18.378480][f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[t=00:00:18.378679][f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[t=00:00:18.378875][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:00:18.379062][f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[t=00:00:18.379350][f=-000001] Loaded widget:  EndGame APM stats   <api_apm_stats.lua>
[t=00:00:18.380751][f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[t=00:00:18.383626][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:18.384153][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:18.384347][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:18.384563][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:18.384739][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:18.384898][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:18.385092][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:18.385271][f=-000001] Initialize
[t=00:00:18.385406][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:18.385576][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:18.385755][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:18.385908][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:18.386694][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:18.386983][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:18.387251][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:18.388324][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:18.422257][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:18.423234][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:18.423674][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:18.423864][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:18.424070][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:18.424321][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:18.424653][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:18.424675][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:18.425113][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:18.425132][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:18.425286][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:18.425676][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:18.425866][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:18.426048][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:18.426213][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:18.426428][f=-000001] EndGame Graph disabled
[t=00:00:18.442923][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:18.443393][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:18.443617][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:18.444934][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:18.445196][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:18.445504][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:18.445728][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:18.464526][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:18.464995][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:18.469644][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:18.469923][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:18.470115][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:18.470535][f=-000001] Input grabbing is enabled!
[t=00:00:18.470661][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:18.470867][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:18.471580][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:18.472169][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:18.472446][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:18.472715][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:18.473029][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:18.473250][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:18.473512][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:18.473809][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:18.474007][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:18.474362][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:18.474614][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:18.474817][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:18.475094][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:18.475348][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:18.482524][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:18.483112][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:18.483452][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:18.483848][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:18.484102][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:18.484314][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:18.484522][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:18.484885][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:18.485086][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:18.485300][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:18.485713][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:18.486263][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:18.486455][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:18.486642][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:18.487580][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:18.506306][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:18.506744][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:18.521228][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:18.521638][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:18.521979][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:18.522191][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:18.522982][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:18.536226][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:18.536691][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:18.536928][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:18.540062][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:18.540303][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:18.541230][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:18.541560][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:18.542248][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:18.542461][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:18.542827][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:18.543056][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:18.691285][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:18.691824][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:18.695994][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:18.696670][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:18.697003][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:18.717843][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:18.718385][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:18.719573][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:18.719862][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:18.720340][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:18.720589][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:18.720909][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:18.720922][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:18.720962][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:18.721047][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:18.721385][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:18.722421][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:18.723667][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:18.724091][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:18.724436][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:18.724764][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:18.725059][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:18.725391][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:18.725695][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:18.725923][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:18.726191][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:18.727412][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:18.727635][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:18.728585][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:18.728861][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:18.729198][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:18.729510][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:18.729835][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:18.730252][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:18.730849][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:18.731234][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:18.731663][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:18.731949][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:18.732271][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:18.732508][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:18.732794][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:18.738623][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:18.744523][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:18.744965][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:18.745486][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:18.747206][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:18.747417][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:18.747782][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:00:18.749009][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:18.749411][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:18.752245][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:18.752859][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:18.755242][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:18.756067][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:18.756338][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:18.756588][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:18.762491][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:18.764804][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:18.767534][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:18.767882][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:18.768109][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:18.770534][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:18.778814][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:18.779555][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:18.779892][f=-000001] SetSunLighting
[t=00:00:18.780342][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:18.781470][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:18.784198][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:18.784492][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:18.784722][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:18.784975][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:18.784992][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:18.785223][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:18.786406][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:18.795744][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:18.800563][f=-000001] Writing last game win data
[t=00:00:18.809138][f=-000001] LuaUI v0.3
[t=00:00:19.010986][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:00:19.206372][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:00:19.206871][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:19.225132][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:19.225153][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:19.225161][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 18ms
[t=00:00:19.238381][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11048, 0.0} allocedSize{int+, int-, ext}={0, 0, 1913339}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0226}
[t=00:00:19.288447][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:19.288478][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:19.318146][f=-000001]  [async=0] threads=6 tasks=240 {sum,avg}{exec,wait}time={{1748.081, 7.284}, {43.375, 0.181}}ms
[t=00:00:19.318170][f=-000001]      thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{360.011, 0.000, 147.575, 7.500}, {0.203, 0.000, 0.056, 0.004}}ms
[t=00:00:19.318234][f=-000001]      thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{363.710, 1.101, 153.259, 7.577}, {4.929, 0.000, 1.143, 0.103}}ms
[t=00:00:19.318246][f=-000001]      thread=3 tasks=48 {sum,min,max,avg}{exec,wait}time={{325.162, 0.024, 128.326, 6.774}, {14.812, 0.000, 2.079, 0.309}}ms
[t=00:00:19.318260][f=-000001]      thread=4 tasks=48 {sum,min,max,avg}{exec,wait}time={{351.366, 0.000, 152.416, 7.320}, {15.262, 0.000, 1.915, 0.318}}ms
[t=00:00:19.318275][f=-000001]      thread=5 tasks=48 {sum,min,max,avg}{exec,wait}time={{347.832, 0.000, 142.551, 7.247}, {8.169, 0.000, 1.871, 0.170}}ms
[t=00:00:19.318314][f=-000001]  [async=1] threads=6 tasks=3295 {sum,avg}{exec,wait}time={{38479.578, 11.678}, {21562910.000, 6544.130}}ms
[t=00:00:19.318354][f=-000001]      thread=1 tasks=659 {sum,min,max,avg}{exec,wait}time={{7690.544, 0.000, 1465.661, 11.670}, {4311223.000, 0.011, 7715.675, 6542.068}}ms
[t=00:00:19.318372][f=-000001]      thread=2 tasks=659 {sum,min,max,avg}{exec,wait}time={{7691.206, 0.000, 1464.977, 11.671}, {4317493.500, 0.229, 7715.184, 6551.583}}ms
[t=00:00:19.318394][f=-000001]      thread=3 tasks=659 {sum,min,max,avg}{exec,wait}time={{7696.044, 0.000, 1466.146, 11.678}, {4312297.500, 0.432, 7715.680, 6543.699}}ms
[t=00:00:19.318431][f=-000001]      thread=4 tasks=659 {sum,min,max,avg}{exec,wait}time={{7711.456, 0.001, 1465.015, 11.702}, {4314381.500, 0.544, 7715.033, 6546.861}}ms
[t=00:00:19.318471][f=-000001]      thread=5 tasks=659 {sum,min,max,avg}{exec,wait}time={{7690.326, 0.000, 1466.010, 11.670}, {4307516.500, 0.674, 7715.288, 6536.444}}ms
[t=00:00:19.318482][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:19.318496][f=-000001] [SpringApp::Kill][2]
[t=00:00:19.318575][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:19.318610][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001eeeaf6f120
[t=00:00:19.318658][f=-000001] Start widgetHandler:Shutdown
[t=00:00:19.321734][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:19.323406][f=-000001] Writing last game win data
[t=00:00:19.332338][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:19.332367][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:19.332395][f=-000001] Shutdown Widget - Deferred rendering GL4
[t=00:00:19.332489][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:19.332510][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:19.332528][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:19.334011][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:19.336119][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:19.336184][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:19.336392][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:19.336411][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:19.339895][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:19.339925][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:19.341542][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:19.341569][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:19.341608][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:19.341644][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:19.341674][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:19.341693][f=-000001] Shutdown Widget - Noises
[t=00:00:19.341707][f=-000001] Shutdown Widget - Attrition Counter
[t=00:00:19.342019][f=-000001] Shutdown Widget - HealthBars
[t=00:00:19.344675][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:19.344693][f=-000001] Shutdown Widget - BuildETA
[t=00:00:19.344705][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:00:19.344761][f=-000001] Shutdown Widget - External VR Grid
[t=00:00:19.344788][f=-000001] Shutdown Widget - Win Counter
[t=00:00:19.344843][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:19.346465][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:19.346490][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:19.346500][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:19.346514][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:00:19.346529][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:19.346551][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:19.346565][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:19.346588][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:19.346615][f=-000001] Shutdown Widget - Transport AI
[t=00:00:19.346631][f=-000001] Shutdown Widget - Darkening
[t=00:00:19.346650][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:19.346663][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:19.346674][f=-000001] Shutdown Widget - Grab Input
[t=00:00:19.346693][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:19.346705][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:19.346717][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:19.346732][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:19.346743][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:19.346751][f=-000001] Shutdown Widget - Context Menu
[t=00:00:19.346762][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:19.346772][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:19.346793][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:19.347052][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:19.347069][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:19.347153][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:19.347173][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:19.347183][f=-000001] Shutdown Widget - Spotter
[t=00:00:19.347195][f=-000001] Shutdown Widget - Selection Send
[t=00:00:19.347219][f=-000001] Shutdown Widget - TeamPlatter
[t=00:00:19.347644][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:19.347749][f=-000001] Shutdown Widget - Global Build Command
[t=00:00:19.347769][f=-000001] Shutdown Widget - LupsManager
[t=00:00:19.347781][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:19.347797][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:19.347810][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:19.348073][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:19.348096][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:19.348109][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:19.348121][f=-000001] Shutdown Widget - Lups
[t=00:00:19.348189][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:19.348202][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:19.348214][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:19.348273][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:19.348293][f=-000001] Shutdown Widget - Select Keys
[t=00:00:19.348320][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:19.348344][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:19.348529][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:19.348545][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:19.348556][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:19.348567][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:19.348581][f=-000001] End widgetHandler:Shutdown
[t=00:00:19.398077][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3799962, 0.0} allocedSize{int+, int-, ext}={0, 0, 1035010559}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0324}
[t=00:00:19.398308][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:00:19.398340][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001ee48fe3d50
[t=00:00:19.398402][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:19.398416][f=-000001] Shutdown - StartSetup
[t=00:00:19.398431][f=-000001] Shutdown - UnitMorph
[t=00:00:19.398444][f=-000001] Shutdown - Carrier Drones
[t=00:00:19.398453][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:19.398465][f=-000001] Shutdown - Modular Comm Info
[t=00:00:19.398480][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:19.398490][f=-000001] Shutdown - UnitCloakShield
[t=00:00:19.398499][f=-000001] Shutdown - Starlight Handler
[t=00:00:19.398506][f=-000001] End gadgetHandler:Shutdown
[t=00:00:19.416603][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:19.416624][f=-000001] Shutdown - Teleport Throw
[t=00:00:19.416635][f=-000001] Shutdown - UnitMorph
[t=00:00:19.416648][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:19.416685][f=-000001] Shutdown - Missile fired callins
[t=00:00:19.416729][f=-000001] Shutdown - Modular Comm Info
[t=00:00:19.416738][f=-000001] Shutdown - Retreat Command
[t=00:00:19.416751][f=-000001] Shutdown - Shockwaves
[t=00:00:19.416762][f=-000001] Shutdown - Unit tint API
[t=00:00:19.416775][f=-000001] Shutdown - Unit glow API
[t=00:00:19.416803][f=-000001] Shutdown - UnitCloakShield
[t=00:00:19.416814][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:19.416823][f=-000001] Shutdown - Lups
[t=00:00:19.416872][f=-000001] Shutdown - Lups Shield
[t=00:00:19.416885][f=-000001] End gadgetHandler:Shutdown
[t=00:00:19.430273][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323}
[t=00:00:19.430472][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:19.430625][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:19.430640][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:19.444507][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-20_16-09-49-756_Crubick Plains v1_105.1.1-2511-g747f18b BAR105.sdfz" (9837 bytes)
[t=00:00:19.444625][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:19.459644][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:19.459663][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:19.459701][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ee225defa0 dev=000001ee225d2fd0
[t=00:00:19.459864][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ee225defa0 dev=000001ee225d2fd0
[t=00:00:19.459875][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ee225defa0)]
[t=00:00:19.460753][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ee225d2fd0)]
[t=00:00:19.460813][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:19.492737][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:19.493387][f=-000001] [Game::~CGame][1]
[t=00:00:19.493422][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:19.493431][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:19.493437][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:19.493443][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:19.493451][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:19.493461][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:19.493642][f=-000001] [Game::KillMisc][1]
[t=00:00:19.493652][f=-000001] [Game::KillMisc][2]
[t=00:00:19.493874][f=-000001] [Game::KillMisc][3]
[t=00:00:19.493968][f=-000001] [Game::KillRendering][1]
[t=00:00:19.494181][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:19.517670][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:00:19.517809][f=-000001] [S3OParser::Kill] allocated 5564 pieces
[t=00:00:19.518168][f=-000001] [AssParser::Kill] allocated 707 pieces
[t=00:00:19.582078][f=-000001] [Game::KillInterface][1]
[t=00:00:19.582141][f=-000001] [Game::KillInterface][2]
[t=00:00:19.582812][f=-000001] [Game::KillSimulation][1]
[t=00:00:19.582947][f=-000001] [Game::KillSimulation][2]
[t=00:00:19.591551][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:19.591572][f=-000001] [Game::KillSimulation][3]
[t=00:00:19.593708][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:19.593864][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:19.593982][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:19.594361][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:19.594484][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:19.600033][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:19.610269][f=-000001] [Game::KillSimulation][4]
[t=00:00:19.645204][f=-000001] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:00:19.645259][f=-000001] [Game::~CGame][2]
[t=00:00:19.645270][f=-000001] [Game::~CGame][3]
[t=00:00:19.645355][f=-000001] [SpringApp::Kill][3]
[t=00:00:19.645578][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    36953 bytes sent   in 238 packets (155.265 bytes/packet)
    12681 bytes recv'd in 106 packets (119.632 bytes/packet)
    {0.004x, 0.050x} relative protocol overhead {up, down}
    38 incoming chunks dropped, 189 outgoing chunks resent
    18 incoming chunks processed

[t=00:00:19.645708][f=-000001] [SpringApp::Kill][4] font=000001ee6b07bb40
[t=00:00:19.669789][f=-000001] [SpringApp::Kill][5]
[t=00:00:19.675489][f=-000001] [SpringApp::Kill][6]
[t=00:00:19.675509] [SpringApp::Kill][7]
[t=00:00:19.676209] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.676224] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.676270] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:19.676282] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.676294] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:19.676314] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.676327] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.676336] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:19.676353] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:19.676381] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.676413] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:19.676427] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:19.676454] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:19.773690] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:19.773706] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:19.773712] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:19.773717] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:00:19.773722] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:19.775420] [VFS] [SpringVFS::DeleteArchives<this=000001ee6b32b800>]
[t=00:00:19.775433] [VFS] [SpringVFS::DeleteArchives<this=000001ee6b32b800>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:00:19.775442] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000001ee22c0e0f0)
[t=00:00:19.775562] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2658ms
[t=00:00:19.775592]     file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=86ms
[t=00:00:19.775605]     file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=76ms
[t=00:00:19.775614]     file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=41ms
[t=00:00:19.775655]     file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=27ms
[t=00:00:19.775667]     file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=27ms
[t=00:00:19.775681]     file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=24ms
[t=00:00:19.775693]     file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=23ms
[t=00:00:19.775720]     file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=20ms
[t=00:00:19.775731]     file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=20ms
[t=00:00:19.775740]     file="unittextures/largetransport1.dds" indx=7627 inflSize=5461kb readTime=19ms
[t=00:00:19.776775] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001ee2262df70)
[t=00:00:19.777180] [VFS] [SpringVFS::DeleteArchives<this=000001ee6b32b800>(section=1)] #archives[section]=1 #files[section]=83
[t=00:00:19.777193] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\crubick_plains_v1.2.sd7 (000001ee2272b2a0)
[t=00:00:19.777318] [VFS] [SpringVFS::DeleteArchives<this=000001ee6b32b800>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:19.777340] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ee2262dd60)
[t=00:00:19.777418] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ee2262daa0)
[t=00:00:19.777517] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ee2262cfa0)
[t=00:00:19.777627] [VFS] [SpringVFS::DeleteArchives<this=000001ee6b32b800>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:19.777639] [VFS] [SpringVFS::DeleteArchives<this=000001ee6b32b800>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:00:19.777689] [VFS] [SpringVFS::DeleteArchives<this=000001ee6b32b800>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:19.777727] [VFS] [SpringVFS::DeleteArchives<this=000001ee6b32b800>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:19.777749] [VFS] [SpringVFS::DeleteArchives<this=000001ee6b32b800>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:19.777761] [VFS] [SpringVFS::DeleteArchives<this=000001ee6b32b800>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:19.777955] [SpringApp::Kill][8]
[t=00:00:19.777966] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:19.777972] [WatchDog::Uninstall][1] hangDetectorThread=00007ff756e104d0 (joinable=1)
[t=00:00:19.778000] [WatchDog::Uninstall][2]
[t=00:00:20.031050] [WatchDog::Uninstall][3]
[t=00:00:20.031063] [SpringApp::Kill][9]