ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #122047

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.001152] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.001175] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.024589] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.025241] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.025267]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.025276]   
[t=00:00:00.025287]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.025291]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.025296]   Use "none" to disable the default log sections.
[t=00:00:00.025301] ============== </Log Sections> ==============

[t=00:00:00.025309] ============== <User Config> ==============
[t=00:00:00.025484]   AllowDeferredMapRendering = 1
[t=00:00:00.025497]   AllowDeferredModelRendering = 1
[t=00:00:00.025503]   AnimationMT = 0
[t=00:00:00.025517]   BumpWaterAnisotropy = 2
[t=00:00:00.025523]   BumpWaterBlurReflection = 1
[t=00:00:00.025528]   BumpWaterDepthBits = 32
[t=00:00:00.025532]   BumpWaterReflection = 2
[t=00:00:00.025556]   BumpWaterTexSizeReflection = 256
[t=00:00:00.025563]   CamFreeScrollSpeed = 50
[t=00:00:00.025569]   CamMode = 1
[t=00:00:00.025590]   CamTimeExponent = 4.0
[t=00:00:00.025596]   CamTimeFactor = 1.0
[t=00:00:00.025604]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.025632]   EdgeMoveDynamic = 0
[t=00:00:00.025657]   EdgeMoveWidth = 0.003
[t=00:00:00.025669]   FPSFOV = 90
[t=00:00:00.025677]   FPSScrollSpeed = 50
[t=00:00:00.025682]   FontSize = 18
[t=00:00:00.025688]   Fullscreen = 0
[t=00:00:00.025721]   GrassDetail = 0
[t=00:00:00.025729]   GroundDecals = 5
[t=00:00:00.025734]   GroundDetail = 120
[t=00:00:00.025739]   HangTimeout = 30
[t=00:00:00.025744]   HardwareCursor = 1
[t=00:00:00.025755]   InitialNetworkTimeout = 0
[t=00:00:00.025760]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.025765]   LODScale = 1.000
[t=00:00:00.025783]   LODScaleReflection = 1.000
[t=00:00:00.025790]   LODScaleRefraction = 1.000
[t=00:00:00.025797]   LODScaleShadow = 1.000
[t=00:00:00.025805]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.025813]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.025821]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.025826]   LinkOutgoingBandwidth = 131072
[t=00:00:00.025834]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.025842]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.025849]   MSAALevel = 8
[t=00:00:00.025861]   MaxParticles = 25000
[t=00:00:00.025867]   MaxSounds = 32
[t=00:00:00.025874]   MaximumTransmissionUnit = 0
[t=00:00:00.025882]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.025891]   MiniMapCanFlip = 1
[t=00:00:00.025898]   MiniMapMarker = 0
[t=00:00:00.025907]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.025915]   MouseDragScrollThreshold = 0
[t=00:00:00.025923]   NetworkLossFactor = 1
[t=00:00:00.025932]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.025988]   OverheadScrollSpeed = 50
[t=00:00:00.026001]   ReconnectTimeout = 0
[t=00:00:00.026010]   RotOverheadScrollSpeed = 50
[t=00:00:00.026018]   RotateLogFiles = 1
[t=00:00:00.026023]   ShadowMapSize = 8192
[t=00:00:00.026031]   Shadows = 1
[t=00:00:00.026038]   ShowClock = 0
[t=00:00:00.026043]   ShowPlayerInfo = 0
[t=00:00:00.026051]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.026059]   TeamHighlight = 0
[t=00:00:00.026067]   UnitIconDist = 151
[t=00:00:00.026074]   UpdateBoundingVolumeMT = 0
[t=00:00:00.026092]   UpdateWeaponVectorsMT = 0
[t=00:00:00.026100]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.026105]   UseLuaMemPools = 0
[t=00:00:00.026113]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.026120]   VFSCacheArchiveFiles = 0
[t=00:00:00.026125]   VSync = 0
[t=00:00:00.026130]   Water = 4
[t=00:00:00.026136]   WindowBorderless = 1
[t=00:00:00.026141]   WindowPosY = 0
[t=00:00:00.026149]   XResolutionWindowed = 2560
[t=00:00:00.026154]   YResolutionWindowed = 1080
[t=00:00:00.026179] ============== </User Config> ==============

[t=00:00:00.026188] ============== <User System> ==============
[t=00:00:00.026193]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.026202]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.026209]        Compiler Version: gcc-13.2.0
[t=00:00:00.026254]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.026313]         Hardware Config: 12th Gen Intel(R) Core(TM) i3-12100F; 8032MB RAM, 18082MB pagefile
[t=00:00:00.026326]        Binary Word Size: 64-bit (native)
[t=00:00:00.026330]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.026335]      Physical CPU Cores: 4
[t=00:00:00.026339]       Logical CPU Cores: 8
[t=00:00:00.026343] ============== </User System> ==============

[t=00:00:00.026349] Run: thread affinity ff
[t=00:00:00.026427] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.026433]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.026437]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.026443]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.026446]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.027414] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.027430] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.033163] [GL::CheckAvailableVideoModes] desktop={2560x1080x24bpp@200Hz} current={2560x1080x24bpp@200Hz}
[t=00:00:00.044352]     Display (Generic PnP Monitor)=1 modes=114 bounds={x=0, y=0, w=2560, h=1080}
[t=00:00:00.044366]         [ 1] 2560x1080x24bpp@200Hz
[t=00:00:00.044391]         [ 6] 1920x1080x24bpp@200Hz
[t=00:00:00.044395]         [12] 1680x1050x24bpp@200Hz
[t=00:00:00.044399]         [18] 1600x1024x24bpp@200Hz
[t=00:00:00.044403]         [24] 1600x900x24bpp@200Hz
[t=00:00:00.044406]         [29] 1440x900x24bpp@200Hz
[t=00:00:00.044410]         [34] 1366x768x24bpp@200Hz
[t=00:00:00.044413]         [39] 1360x768x24bpp@200Hz
[t=00:00:00.044417]         [44] 1280x1024x24bpp@200Hz
[t=00:00:00.044420]         [50] 1280x960x24bpp@200Hz
[t=00:00:00.044424]         [55] 1280x800x24bpp@200Hz
[t=00:00:00.044429]         [60] 1280x768x24bpp@200Hz
[t=00:00:00.044435]         [65] 1280x720x24bpp@200Hz
[t=00:00:00.044439]         [71] 1176x664x24bpp@60Hz
[t=00:00:00.044443]         [73] 1152x864x24bpp@200Hz
[t=00:00:00.044446]         [78] 1024x768x24bpp@200Hz
[t=00:00:00.044450]         [85] 800x600x24bpp@200Hz
[t=00:00:00.044454]         [93] 720x576x24bpp@200Hz
[t=00:00:00.044457]         [101] 720x480x24bpp@200Hz
[t=00:00:00.044461]         [107] 640x480x24bpp@200Hz
[t=00:00:00.224318] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.225108] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1080>
[t=00:00:00.225132] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1080>
[t=00:00:00.266345] [GR::LogVersionInfo]
[t=00:00:00.266370]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.266376]     GL version  : 4.6.0 NVIDIA 472.88
[t=00:00:00.266381]     GL vendor   : NVIDIA Corporation
[t=00:00:00.266386]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.266462]     GLSL version: 4.60 NVIDIA
[t=00:00:00.266469]     GLEW version: 2.1.0
[t=00:00:00.266473]     GPU memory  : 12288MB (total) / 11120MB (available)
[t=00:00:00.266494]     SDL swap-int: 1
[t=00:00:00.266499]     SDL driver  : windows
[t=00:00:00.266503]     
[t=00:00:00.266508]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.266512]     GLSL shader support       : 1
[t=00:00:00.266517]     GL4 support               : 1
[t=00:00:00.266525]     FBO extension support     : 1
[t=00:00:00.266543]     NVX GPU mem-info support  : 1
[t=00:00:00.266556]     ATI GPU mem-info support  : 0
[t=00:00:00.266568]     Texture clamping to edge  : 1
[t=00:00:00.266578]     NPOT-texture support      : 1 (1)
[t=00:00:00.266588]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.266597]     texture query-LOD support : 1 (1)
[t=00:00:00.266605]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.266612]     Z-buffer depth            : 32 (-)
[t=00:00:00.266623]     primitive-restart support : 1 (1)
[t=00:00:00.266630]     clip-space control support: 1 (1)
[t=00:00:00.266642]     seamless cube-map support : 1 (1)
[t=00:00:00.266649]     frag-depth layout support : 1 (1)
[t=00:00:00.266654]     persistent maps support   : 1 (1)
[t=00:00:00.266661]     explicit attribs location : 1 (1)
[t=00:00:00.266666]     multi draw indirect       : 1 (-)
[t=00:00:00.266672]     array textures            : 1 (-)
[t=00:00:00.266678]     buffer copy support       : 1 (-)
[t=00:00:00.266682]     indirect draw             : 1 (-)
[t=00:00:00.266687]     base instance             : 1 (-)
[t=00:00:00.266690]     
[t=00:00:00.266698]     max. FBO samples              : 32
[t=00:00:00.266703]     max. FS/program texture slots : 32/192
[t=00:00:00.266707]     max. texture size             : 32768
[t=00:00:00.266715]     max. texture anisotropy level : 16.000000
[t=00:00:00.266723]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.266727]     max. draw-buffers             : 8
[t=00:00:00.266735]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.266742]     max. uniform buffer-bindings  : 84
[t=00:00:00.266751]     max. uniform block-size       : 64KB
[t=00:00:00.266758]     max. storage buffer-bindings  : 96
[t=00:00:00.266762]     max. storage block-size       : 2047MB
[t=00:00:00.266766]     
[t=00:00:00.266771]     enable AMD-hacks : 0
[t=00:00:00.266776]     compress MIP-maps: 0
[t=00:00:00.267341]     Number of compressed texture formats: 51
[t=00:00:00.267561]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.267666] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.270634] [GR::UpdateGLConfigs]
[t=00:00:00.270747] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.270759] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.270776] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1080.000000, ssx=2560.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.271041] [GR::UpdateGLGeometry][2] winSize=<2560,1080>
[t=00:00:00.271053] [GR::InitGLState]
[t=00:00:00.271580] [GR::LogDisplayMode] display-mode set to 2560x1080x24bpp@200Hz (windowed::borderless)
[t=00:00:00.399302] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.877637] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1475ms
[t=00:00:01.884228] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:02.093846] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:02.093875] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:02.096787] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:02.098318] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:02.098334] [DataDirLocater::Check] Isolation Mode!
[t=00:00:02.098395] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:02.098461] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:02.122156] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:02.123082] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:02.124570] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:02.124652] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:02.129784] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:02.129933] [VFS] [SpringVFS::ReserveArchives<this=000001b8de797d40>]
[t=00:00:02.130174] [VFS] [SpringVFS::AddArchive<this=000001b8de797d40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.140978] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001b8de797d40 (SpringVFS) global=0000000000000000 (null)
[t=00:00:02.140994] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:02.206281] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:02.206646] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:02.208962] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:02.209048] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:02.209105] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:02.210461] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:02.214140][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:02.214281][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:02.214446][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:02.214470][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:02.214481][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:02.214816][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:02.226084][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:02.226117][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset (2- EarPods)"
[t=00:00:02.226128][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Sceptre P30 (2- NVIDIA High Definition Audio)"
[t=00:00:02.226143][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:02.226154][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:02.237980][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:02.245433][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001b8dea0d170(default) context=000001b89f53a390  numChannels=2 frameSize=8
[t=00:00:02.245566][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:02.245686][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:02.245699][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:02.245722][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:02.245759][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:02.245799][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:02.245817][f=-000001] [Sound]   Devices:
[t=00:00:02.251706][f=-000001] [Sound]     [OpenAL Soft on Headset (2- EarPods)]
[t=00:00:02.251726][f=-000001] [Sound]     [OpenAL Soft on Sceptre P30 (2- NVIDIA High Definition Audio)]
[t=00:00:02.251735][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:02.251760][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:02.251773][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:02.253528][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:02.253545][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:02.322654][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 27198 MB
[t=00:00:02.332878][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0"
[t=00:00:02.333469][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001b8de797d40>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0
[t=00:00:02.354759][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001b8de797d40>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.354882][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001b8de797d40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.363541][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000001b8de797d40>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:02.420624][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:02.476120][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:02.476638][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:02.484458][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:02.484564][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:02.484576][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:02.484609][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:02.484753][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:02.484767][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:02.484777][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:02.484795][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:02.484816][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:02.484837][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:02.484858][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:02.484879][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:02.486929][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:02.487068][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:02.487287][f=-000001] Spring.GetWindowGeometry, 2560, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:02.487400][f=-000001] Spring.GetViewGeometry, 2560, 1080, 0, 0
[t=00:00:02.487408][f=-000001] gl.GetViewSizes, 2560, 1080
[t=00:00:02.487422][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:02.488345][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:02.488493][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:02.488971][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:02.489922][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:02.497505][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.498161][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:02.501079][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:02.501365][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:02.502435][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:02.503095][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:02.504493][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:02.563156][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:02.563681][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:02.563692][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:02.563698][f=-000001] [liblobby] port, 8200
[t=00:00:02.563702][f=-000001] [liblobby] protocol, zks
[t=00:00:02.563708][f=-000001] [liblobby] address, zero-k.info
[t=00:00:02.569766][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:02.572218][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:02.573706][f=-000001] [ChiliFX] Enabled: true
[t=00:00:02.575185][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:02.575907][f=-000001] [Chotify] Enabled: true
[t=00:00:02.578463][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:02.585368][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:02.585599][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:02.586139][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:02.587307][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:02.587845][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:02.590473][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:02.593914][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:02.595855][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:02.597045][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:02.598649][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:02.600300][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:02.601494][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:02.606456][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:02.610675][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:02.612538][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:02.619206][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:02.621021][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:02.625239][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:02.629185][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:02.633695][f=-000001] [Chobby] Using wrapper port: , 52390
[t=00:00:02.634875][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:02.635825][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:02.636245][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:02.636691][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:02.637073][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:02.637423][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:02.637788][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:02.641592][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:02.643540][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:02.644702][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:02.645163][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:02.646869][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:02.648874][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:02.657889][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:02.660129][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:02.662101][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:02.665579][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:02.673169][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:02.675649][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:02.681447][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:02.683624][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:02.685638][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:02.687288][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:02.690782][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:02.694681][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:02.696752][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:02.698787][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:02.701254][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:02.702421][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:02.705031][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:02.707745][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[t=00:00:02.710598][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:02.711430][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:02.715130][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:02.716753][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:02.718181][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:02.720927][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
------- TRUNCATED -------
[t=00:44:35.943924][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:44:35.946416][f=-000001] Writing last game win data
[t=00:44:35.949262][f=-000001] LuaUI v0.3
[t=00:44:36.055602][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:44:36.519860][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:44:36.525325][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:44:36.525390][f=-000001] Opening URL, https://zero-k.info/Maps/DetailName?name=Supreme Strait v1.3&asmallcake=5af6706a-10ca-4e48-98b4-a50205894bbc
[t=00:44:36.531928][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:44:36.533037][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
Zero-K.exe Information: 0 : Chobbyla << SteamOpenOverlayWebsite {"Url":"https://zero-k.info/Maps/DetailName?name=Supreme Strait v1.3&asmallcake=5af6706a-10ca-4e48-98b4-a50205894bbc"}
Zero-K.exe Information: 0 : Chobbyla << OpenUrl {"Url":"https://zero-k.info/Maps/DetailName?name=Supreme Strait v1.3&asmallcake=5af6706a-10ca-4e48-98b4-a50205894bbc"}
[t=00:44:36.693719][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:44:36.708791][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:44:36.710745][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[t=00:44:36.710790][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[t=00:44:36.711597][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 128
[t=00:44:36.711624][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 9216 (x96, z96)
[t=00:44:36.717609][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[t=00:44:36.744184][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 53.80%
[t=00:44:36.744220][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is a void: false
[t=00:44:36.744232][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is harmful: false
[t=00:44:36.744241][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -139.84
[t=00:44:36.744249][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Maximum Elevation: 654.22
[t=00:44:36.744277][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 51.432293% of the map. (used by 33 unit-defs)
[t=00:44:36.744291][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:44:36.744303][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:44:36.744319][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 41.840279% of the map. (used by 2 unit-defs)
[t=00:44:36.744332][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 42.328560% of the map. (used by 1 unit-defs)
[t=00:44:36.751510][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 85.45% of the map. (used by 352 unit-defs)
[t=00:44:36.753762][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 2 Map-Area(s) occupying 41.22% of the map. (used by 6 unit-defs)
[t=00:44:36.756383][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 43.15% of the map. (used by 32 unit-defs)
[t=00:44:36.763440][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 88.13% of the map. (used by 5 unit-defs)
[t=00:44:36.769229][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:44:36.772234][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 3 Map-Area(s) occupying 53.59% of the map. (used by 10 unit-defs)
[t=00:44:36.776822][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 3 Map-Area(s) occupying 52.96% of the map. (used by 4 unit-defs)
[t=00:44:36.787312][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 82.91% of the map. (used by 13 unit-defs)
[t=00:44:36.791022][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 42.57% of the map. (used by 3 unit-defs)
[t=00:44:36.794716][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 2 Map-Area(s) occupying 42.13% of the map. (used by 8 unit-defs)
[t=00:44:36.797269][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 38.87% of the map. (used by 21 unit-defs)
[t=00:44:36.865787][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Supreme_Strait_v1.3.json)
[t=00:44:36.885569][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:44:36.888244][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:44:36.897503][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:44:36.906429][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:44:36.916535][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:44:36.924182][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:44:36.927326][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:44:37.005674][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (0) Initialized!
[t=00:44:37.006026][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:44:37.006042][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:44:37.006057][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:44:37.006185][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:44:37.009132][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:44:37.034508][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Supreme_Strait_v1.3.json)
[t=00:44:37.034716][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:44:37.036120][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:44:37.036357][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:44:37.036755][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:44:37.037528][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:44:37.037688][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:44:37.040561][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:44:37.070887][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (1) Initialized!
[t=00:44:37.071308][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:44:37.071334][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:44:37.071356][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:44:37.071449][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.15
[t=00:44:37.074588][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:44:37.102693][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Supreme_Strait_v1.3.json)
[t=00:44:37.102897][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:44:37.104451][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:44:37.104654][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:44:37.105053][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:44:37.105783][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:44:37.105936][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:44:37.108107][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:44:37.129167][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.15 (2) Initialized!
[t=00:44:37.129504][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:44:37.129516][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 609ms
[t=00:44:37.145827][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 numAllocs{int+, int-, ext, int_p}={0, 0, 10728, 0.0} allocedSize{int+, int-, ext}={0, 0, 1898739}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0083}
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":true}

[t=00:44:37.729146][f=-000001] SetLobbyButtonEnabled, false
[t=00:44:37.737195][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:44:37.793615][f=-000001] TotalHideLobbyInterface, true
[t=00:44:38.276350][f=-000001] GameID: 3a483e67f295256422e23311956417c8
[t=00:44:38.277667][f=-000001] Connection attempt from juliancbarbosa
[t=00:44:38.277692][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:44:38.278080][f=-000001]  -> Connection established (given id 0)
[t=00:44:38.278124][f=-000001] Connection attempt from linkkk
[t=00:44:38.278427][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:44:38.278679][f=-000001]  -> Connection established (given id 1)
[t=00:44:38.278722][f=-000001] [Game::ClientReadNet][LOGMSG] sender="juliancbarbosa" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9"
[t=00:44:38.278758][f=-000001] [Game::ClientReadNet][LOGMSG] sender="juliancbarbosa" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:44:38.278787][f=-000001] [Game::ClientReadNet][LOGMSG] sender="linkkk" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e01913f73dec01a571ecfe5e59402aa7a8da2ac531a507014dfef650b1d63fb5d727c12fd63dd61b6a5c60177bb71628fa2900242c300c66a08ab274853b68f9"
[t=00:44:38.278810][f=-000001] [Game::ClientReadNet][LOGMSG] sender="linkkk" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:44:38.278835][f=-000001] [Game::ClientReadNet][LOGMSG] sender="juliancbarbosa" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edba328cfd3a604a0f92ee04ea6f56c386603ae27e30ea72e32c3ef7645a0ab02934034387d974e27f3168997e2a2c3a4d9141805c894178a88222b454b43db3]"
[t=00:44:38.278867][f=-000001] [Game::ClientReadNet][LOGMSG] sender="juliancbarbosa" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2195f25007d954d34b6819d9a3562b75f8c0c0aac54e4bc08e00ed3da50e9a4dca3ba475b4d7b9e77ccb6862df1337c75e84dcab50a6dafb6fe564d58ccb0acb]"
[t=00:44:38.278897][f=-000001] [Game::ClientReadNet][LOGMSG] sender="linkkk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edba328cfd3a604a0f92ee04ea6f56c386603ae27e30ea72e32c3ef7645a0ab02934034387d974e27f3168997e2a2c3a4d9141805c894178a88222b454b43db3]"
[t=00:44:38.279194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="linkkk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2195f25007d954d34b6819d9a3562b75f8c0c0aac54e4bc08e00ed3da50e9a4dca3ba475b4d7b9e77ccb6862df1337c75e84dcab50a6dafb6fe564d58ccb0acb]"
[t=00:44:38.279218][f=-000001] [Game::ClientReadNet][LOGMSG] sender="juliancbarbosa" string="[Game::Load][lua{Rules,Gaia}={000001b8deb2a250,000001b8deafac70}][locale="C"]"
[t=00:44:38.279998][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:44:38.487618][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:44:38.488148][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2
[t=00:44:38.488199][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3
[t=00:44:38.663167][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=2560, ssy=1080, wsx=2560, wsy=1080, wpx=0, wpy=0
[t=00:44:38.663192][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=2560, ssy=1080, wsx=2560, wsy=1080, wpx=-32000, wpy=-32000
[t=00:44:38.663200][f=-000001] 
[t=00:44:38.663205][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][1] fullScreen=0
[t=00:44:38.663215][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:44:38.663226][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][2]

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1732135040,"state":"In running battle lobby"}
Zero-K.exe Information: 0 : Chobbyla >> SteamOverlayChanged {"IsActive":false}

[t=00:44:42.104254][f=-000001] [Game::ClientReadNet][LOGMSG] sender="linkkk" string="[Game::Load][lua{Rules,Gaia}={0000027176d9b090,00000270b74fd980}][locale="C"]"
[t=00:44:47.274018][f=-000001] <linkkk> Allies: I choose: Guardian!
[t=00:44:51.362169][f=-000001] 
[t=00:44:51.362199][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:44:51.362219][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:44:51.362247][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:44:51.362256][f=-000001] 
[t=00:44:51.362261][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:44:51.362267][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:44:51.362274][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:44:57.477991][f=-000001] [liblobby] Warning: Duplicate user(OOHYOUTOUCHMYTVALALA) added to channel (zk)
[t=00:44:58.525894][f=-000001] [liblobby] Warning: Duplicate user(OOHYOUTOUCHMYTVALALA) added to channel (zk)
[t=00:45:17.774675][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:45:17.774990][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:45:17.793181][f=-000001]  [async=0] threads=4 tasks=15819 {sum,avg}{exec,wait}time={{9916.862, 0.627}, {2527.728, 0.160}}ms
[t=00:45:17.793199][f=-000001]      thread=1 tasks=5273 {sum,min,max,avg}{exec,wait}time={{3370.850, 0.000, 1454.174, 0.639}, {794.471, 0.000, 19.898, 0.151}}ms
[t=00:45:17.793224][f=-000001]      thread=2 tasks=5273 {sum,min,max,avg}{exec,wait}time={{3258.568, 0.000, 1454.193, 0.618}, {747.500, 0.000, 30.321, 0.142}}ms
[t=00:45:17.793235][f=-000001]      thread=3 tasks=5273 {sum,min,max,avg}{exec,wait}time={{3287.445, 0.000, 1454.180, 0.623}, {985.758, 0.000, 58.165, 0.187}}ms
[t=00:45:17.793246][f=-000001]  [async=1] threads=4 tasks=1907 {sum,avg}{exec,wait}time={{44618.512, 23.397}, {7805613.500, 4093.138}}ms
[t=00:45:17.793263][f=-000001]      thread=1 tasks=635 {sum,min,max,avg}{exec,wait}time={{16777.186, 0.000, 5546.028, 26.421}, {2519364.250, 1.208, 11621.883, 3967.503}}ms
[t=00:45:17.793280][f=-000001]      thread=2 tasks=636 {sum,min,max,avg}{exec,wait}time={{16864.842, 0.000, 5534.876, 26.517}, {2716725.000, 0.031, 11623.856, 4271.580}}ms
[t=00:45:17.793292][f=-000001]      thread=3 tasks=636 {sum,min,max,avg}{exec,wait}time={{10976.482, 0.000, 5494.587, 17.259}, {2569524.250, 0.086, 5744.121, 4040.133}}ms
[t=00:45:17.793301][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:45:17.793311][f=-000001] [SpringApp::Kill][2]
[t=00:45:17.801364][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:45:17.801381][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001b9b9cd1ca0
[t=00:45:17.801438][f=-000001] Start widgetHandler:Shutdown
[t=00:45:17.803694][f=-000001] Shutdown - SaveOrderList Complete
[t=00:45:17.809212][f=-000001] Writing last game win data
[t=00:45:17.812547][f=-000001] Shutdown - SaveConfigData Complete
[t=00:45:17.812567][f=-000001] Shutdown Widget - Chili Highlight
[t=00:45:17.812612][f=-000001] Shutdown Widget - Deferred rendering GL4
[t=00:45:17.812767][f=-000001] Shutdown Widget - Draw After Chili
[t=00:45:17.812782][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:45:17.812795][f=-000001] Shutdown Widget - EPIC Menu
[t=00:45:17.813969][f=-000001] Shutdown Widget - Chili Minimap
[t=00:45:17.814086][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:45:17.814852][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:45:17.814878][f=-000001] Shutdown Widget - Deferred rendering
[t=00:45:17.814888][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:45:17.833510][f=-000001] Shutdown Widget - Deferred rendering
[t=00:45:17.833530][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:45:17.834515][f=-000001] Shutdown Widget - Local Team Colors
[t=00:45:17.834534][f=-000001] Shutdown Widget - Display Keys 2
[t=00:45:17.834559][f=-000001] Shutdown Widget - Save Game Menu
[t=00:45:17.834586][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:45:17.834634][f=-000001] Shutdown Widget - Unit Icons
[t=00:45:17.834645][f=-000001] Shutdown Widget - HealthBars
[t=00:45:17.836980][f=-000001] Shutdown Widget - Noises
[t=00:45:17.836996][f=-000001] Shutdown Widget - BuildETA
[t=00:45:17.837007][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:45:17.837020][f=-000001] Shutdown Widget - Win Counter
[t=00:45:17.837050][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:45:17.837996][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:45:17.838020][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:45:17.838030][f=-000001] Shutdown Widget - Attack Warning
[t=00:45:17.838039][f=-000001] Shutdown Widget - CameraShake
[t=00:45:17.838047][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:45:17.838121][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:45:17.838137][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:45:17.838146][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:45:17.838165][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:45:17.838174][f=-000001] Shutdown Widget - Context Menu
[t=00:45:17.838180][f=-000001] Shutdown Widget - Darkening
[t=00:45:17.838191][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:45:17.838201][f=-000001] Shutdown Widget - Grab Input
[t=00:45:17.838213][f=-000001] Shutdown Widget - Highlight Geos
[t=00:45:17.838225][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:45:17.838234][f=-000001] Shutdown Widget - MinimapEvents
[t=00:45:17.838246][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:45:17.838254][f=-000001] Shutdown Widget - Music Player v2
[t=00:45:17.838263][f=-000001] Shutdown Widget - Point Tracker
[t=00:45:17.838270][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:45:17.838281][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:45:17.838380][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:45:17.838389][f=-000001] Shutdown Widget - Stereo3D
[t=00:45:17.838447][f=-000001] Shutdown Widget - Transport AI
[t=00:45:17.838457][f=-000001] Shutdown Widget - Attack AoE
[t=00:45:17.838465][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:45:17.838494][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:45:17.839026][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:45:17.839053][f=-000001] Shutdown Widget - Selection Send
[t=00:45:17.839070][f=-000001] Shutdown Widget - LupsManager
[t=00:45:17.839094][f=-000001] Shutdown Widget - Newton Firezone
[t=00:45:17.839121][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:45:17.839133][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:45:17.844143][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:45:17.844160][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:45:17.844168][f=-000001] Shutdown Widget - Chili Framework
[t=00:45:17.844176][f=-000001] Shutdown Widget - Lups
[t=00:45:17.844540][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:45:17.844661][f=-000001] Shutdown Widget - Custom Markers
[t=00:45:17.844698][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:45:17.844760][f=-000001] Shutdown Widget - Start Boxes
[t=00:45:17.844827][f=-000001] Shutdown Widget - Select Keys
[t=00:45:17.844852][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:45:17.844896][f=-000001] Shutdown Widget - Pause Screen
[t=00:45:17.845053][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:45:17.845273][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:45:17.845461][f=-000001] Shutdown Widget - Layout Handler
[t=00:45:17.845488][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:45:17.845499][f=-000001] End widgetHandler:Shutdown
[t=00:45:17.875435][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3504279, 0.0} allocedSize{int+, int-, ext}={0, 0, 1359757596}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1050}
[t=00:45:17.876951][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001b8deafac70
[t=00:45:17.880690][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:45:17.880796][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:45:17.880863][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001b8deb2a250
[t=00:45:17.880906][f=-000001] Start gadgetHandler:Shutdown
[t=00:45:17.880919][f=-000001] Shutdown - StartSetup
[t=00:45:17.880929][f=-000001] Shutdown - UnitMorph
[t=00:45:17.880938][f=-000001] Shutdown - Carrier Drones
[t=00:45:17.880950][f=-000001] Shutdown - Missile Silo Controller
[t=00:45:17.880961][f=-000001] Shutdown - Modular Comm Info
[t=00:45:17.880973][f=-000001] Shutdown - Terrain Texture Handler
[t=00:45:17.880982][f=-000001] Shutdown - UnitCloakShield
[t=00:45:17.881004][f=-000001] Shutdown - Starlight Handler
[t=00:45:17.881015][f=-000001] End gadgetHandler:Shutdown
[t=00:45:17.891564][f=-000001] Start gadgetHandler:Shutdown
[t=00:45:17.891586][f=-000001] Shutdown - Teleport Throw
[t=00:45:17.891597][f=-000001] Shutdown - UnitMorph
[t=00:45:17.891612][f=-000001] Shutdown - Commander Skin Renderer
[t=00:45:17.891754][f=-000001] Shutdown - Missile fired callins
[t=00:45:17.891768][f=-000001] Shutdown - Modular Comm Info
[t=00:45:17.891791][f=-000001] Shutdown - Retreat Command
[t=00:45:17.891806][f=-000001] Shutdown - Shockwaves
[t=00:45:17.891817][f=-000001] Shutdown - Unit tint API
[t=00:45:17.891841][f=-000001] Shutdown - Unit glow API
[t=00:45:17.891863][f=-000001] Shutdown - UnitCloakShield
[t=00:45:17.891886][f=-000001] Shutdown - Lups Cloak FX
[t=00:45:17.891896][f=-000001] Shutdown - Lups
[t=00:45:17.892586][f=-000001] Shutdown - Lups Shield
[t=00:45:17.892607][f=-000001] End gadgetHandler:Shutdown
[t=00:45:17.912665][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323}
[t=00:45:17.913416][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:45:17.913516][f=-000001] [Game::KillLua][4] dtor=0
[t=00:45:17.913536][f=-000001] [Game::KillLua][5] dtor=0
[t=00:45:17.922434][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-20_20-36-45-633_Supreme Strait v1_105.1.1-2511-g747f18b BAR105.sdfz" (12293 bytes)
[t=00:45:17.925488][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:45:17.942241][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:45:17.942517][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=00:45:17.944979][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ba37830360 dev=000001b8df166020
[t=00:45:17.945798][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ba37830360 dev=000001b8df166020
[t=00:45:17.945808][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ba37830360)]
[t=00:45:18.045112][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001b8df166020)]
[t=00:45:18.045327][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:45:18.075952][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:45:18.077007][f=-000001] [Game::~CGame][1]
[t=00:45:18.077239][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:45:18.077249][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:45:18.077255][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:45:18.077264][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:45:18.077269][f=-000001] [Game::KillLua][4] dtor=1
[t=00:45:18.077287][f=-000001] [Game::KillLua][5] dtor=1
[t=00:45:18.077374][f=-000001] [Game::KillMisc][1]
[t=00:45:18.077380][f=-000001] [Game::KillMisc][2]
[t=00:45:18.077388][f=-000001] [EOH::DestroySkirmishAI(id=2)]
[t=00:45:18.094232][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:45:18.097311][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:45:18.125179][f=-000001] [Game::KillMisc][3]
[t=00:45:18.128143][f=-000001] [Game::KillRendering][1]
[t=00:45:18.148149][f=-000001] [~CRectangleOverlapHandler] 11% overlap reduction
[t=00:45:18.225808][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:45:18.226085][f=-000001] [S3OParser::Kill] allocated 5555 pieces
[t=00:45:18.227114][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:45:19.588276][f=-000001] [Game::KillInterface][1]
[t=00:45:19.589081][f=-000001] [Game::KillInterface][2]
[t=00:45:19.597383][f=-000001] [Game::KillSimulation][1]
[t=00:45:19.597709][f=-000001] [Game::KillSimulation][2]

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: 1, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected