Open Chobbyla opened 8 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000061] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.036380] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.036411] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.036424] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.036432] [t=00:00:00.036435] Enable or disable log sections using the LogSections configuration key [t=00:00:00.036439] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.036444] Use "none" to disable the default log sections. [t=00:00:00.036447] ============== </Log Sections> ============== [t=00:00:00.036450] ============== <User Config> ============== [t=00:00:00.036518] AdvMapShading = 0 [t=00:00:00.036523] AdvUnitShading = 0 [t=00:00:00.036526] AllowDeferredMapRendering = 1 [t=00:00:00.036529] AllowDeferredModelRendering = 1 [t=00:00:00.036532] AnimationMT = 0 [t=00:00:00.036535] BumpWaterAnisotropy = 2 [t=00:00:00.036540] BumpWaterBlurReflection = 1 [t=00:00:00.036542] BumpWaterDepthBits = 32 [t=00:00:00.036545] BumpWaterReflection = 2 [t=00:00:00.036548] BumpWaterTexSizeReflection = 256 [t=00:00:00.036553] CamFreeScrollSpeed = 50 [t=00:00:00.036556] CamMode = 1 [t=00:00:00.036559] CubeTexSizeReflection = 64 [t=00:00:00.036562] CubeTexSizeSpecular = 64 [t=00:00:00.036564] DualScreenMiniMapOnLeft = 1 [t=00:00:00.036567] EdgeMoveDynamic = 0 [t=00:00:00.036570] EdgeMoveWidth = 0.003 [t=00:00:00.036574] FPSFOV = 90 [t=00:00:00.036578] FPSScrollSpeed = 50 [t=00:00:00.036582] FontSize = 18 [t=00:00:00.036584] GrassDetail = 0 [t=00:00:00.036587] GroundDecals = 0 [t=00:00:00.036590] GroundDetail = 50 [t=00:00:00.036593] HangTimeout = 30 [t=00:00:00.036596] HardwareCursor = 1 [t=00:00:00.036598] InitialNetworkTimeout = 0 [t=00:00:00.036601] LinkIncomingMaxPacketRate = 512 [t=00:00:00.036604] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.036609] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.036614] LinkOutgoingBandwidth = 131072 [t=00:00:00.036618] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.036623] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.036626] LuaShaders = 0 [t=00:00:00.036628] MSAALevel = 8 [t=00:00:00.036631] MaxDynamicMapLights = 0 [t=00:00:00.036634] MaxDynamicModelLights = 0 [t=00:00:00.036637] MaxParticles = 4000 [t=00:00:00.036639] MaxSounds = 32 [t=00:00:00.036642] MaximumTransmissionUnit = 0 [t=00:00:00.036645] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.036649] MiniMapMarker = 0 [t=00:00:00.036654] MouseDragScrollThreshold = 0 [t=00:00:00.036656] NetworkLossFactor = 1 [t=00:00:00.036659] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.036662] OverheadScrollSpeed = 50 [t=00:00:00.036666] ReconnectTimeout = 0 [t=00:00:00.036669] RotOverheadScrollSpeed = 50 [t=00:00:00.036671] RotateLogFiles = 1 [t=00:00:00.036674] ShadowMapSize = 1024 [t=00:00:00.036676] ShowClock = 0 [t=00:00:00.036679] SoftParticles = 2 [t=00:00:00.036696] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.036700] UnitIconDist = 151 [t=00:00:00.036703] UpdateBoundingVolumeMT = 0 [t=00:00:00.036706] UpdateWeaponVectorsMT = 0 [t=00:00:00.036708] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.036711] UseLuaMemPools = 0 [t=00:00:00.036714] VFSCacheArchiveFiles = 0 [t=00:00:00.036717] VSync = 0 [t=00:00:00.036720] Water = 4 [t=00:00:00.036723] WindowBorderless = 1 [t=00:00:00.036725] WindowPosY = 0 [t=00:00:00.036728] XResolutionWindowed = 1920 [t=00:00:00.036733] YResolutionWindowed = 1080 [t=00:00:00.036743] snd_volmaster = 43 [t=00:00:00.036750] ============== </User Config> ============== [t=00:00:00.036754] ============== <User System> ============== [t=00:00:00.036757] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.036762] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.036767] Compiler Version: gcc-13.2.0 [t=00:00:00.036792] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.036823] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34664MB pagefile [t=00:00:00.036828] Binary Word Size: 64-bit (native) [t=00:00:00.036831] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.036835] Physical CPU Cores: 8 [t=00:00:00.036837] Logical CPU Cores: 16 [t=00:00:00.036841] ============== </User System> ============== [t=00:00:00.036845] Run: thread affinity ffffffff [t=00:00:00.036959] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.036965] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.036968] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.036970] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.036973] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.037458] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.037467] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.040549] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.042234] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.042241] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.042244] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.042248] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.042250] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.042254] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.042256] [12] 1440x900x24bpp@60Hz [t=00:00:00.042259] [13] 1366x768x24bpp@60Hz [t=00:00:00.042261] [14] 1360x768x24bpp@60Hz [t=00:00:00.042264] [15] 1280x1024x24bpp@75Hz [t=00:00:00.042267] [17] 1280x960x24bpp@75Hz [t=00:00:00.042272] [19] 1280x800x24bpp@60Hz [t=00:00:00.042274] [20] 1280x768x24bpp@60Hz [t=00:00:00.042277] [21] 1280x720x24bpp@60Hz [t=00:00:00.042279] [24] 1176x664x24bpp@60Hz [t=00:00:00.042282] [27] 1152x864x24bpp@60Hz [t=00:00:00.042284] [28] 1024x768x24bpp@75Hz [t=00:00:00.042287] [31] 800x600x24bpp@75Hz [t=00:00:00.042290] [34] 720x576x24bpp@50Hz [t=00:00:00.042292] [35] 720x480x24bpp@60Hz [t=00:00:00.042296] [37] 640x480x24bpp@75Hz [t=00:00:00.170916] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.171137] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.171145] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.180132] [GR::LogVersionInfo] [t=00:00:00.180141] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.180144] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.180154] GL vendor : NVIDIA Corporation [t=00:00:00.180157] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.180160] GLSL version: 4.60 NVIDIA [t=00:00:00.180163] GLEW version: 2.1.0 [t=00:00:00.180165] GPU memory : 12282MB (total) / 9845MB (available) [t=00:00:00.180169] SDL swap-int: 1 [t=00:00:00.180171] SDL driver : windows [t=00:00:00.180174] [t=00:00:00.180176] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.180179] GLSL shader support : 1 [t=00:00:00.180185] GL4 support : 1 [t=00:00:00.180188] FBO extension support : 1 [t=00:00:00.180195] NVX GPU mem-info support : 1 [t=00:00:00.180200] ATI GPU mem-info support : 0 [t=00:00:00.180206] Texture clamping to edge : 1 [t=00:00:00.180211] NPOT-texture support : 1 (1) [t=00:00:00.180215] S3TC/DXT1 texture support : 1/1 [t=00:00:00.180219] texture query-LOD support : 1 (1) [t=00:00:00.180222] MSAA frame-buffer support : 1 (1) [t=00:00:00.180224] Z-buffer depth : 32 (-) [t=00:00:00.180233] primitive-restart support : 1 (1) [t=00:00:00.180236] clip-space control support: 1 (1) [t=00:00:00.180239] seamless cube-map support : 1 (1) [t=00:00:00.180242] frag-depth layout support : 1 (1) [t=00:00:00.180245] persistent maps support : 1 (1) [t=00:00:00.180249] explicit attribs location : 1 (1) [t=00:00:00.180253] multi draw indirect : 1 (-) [t=00:00:00.180256] array textures : 1 (-) [t=00:00:00.180259] buffer copy support : 1 (-) [t=00:00:00.180263] indirect draw : 1 (-) [t=00:00:00.180266] base instance : 1 (-) [t=00:00:00.180269] [t=00:00:00.180271] max. FBO samples : 32 [t=00:00:00.180274] max. FS/program texture slots : 32/192 [t=00:00:00.180277] max. texture size : 32768 [t=00:00:00.180283] max. texture anisotropy level : 16.000000 [t=00:00:00.180286] max. vec4 varyings/attributes : 31/16 [t=00:00:00.180288] max. draw-buffers : 8 [t=00:00:00.180291] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.180298] max. uniform buffer-bindings : 84 [t=00:00:00.180300] max. uniform block-size : 64KB [t=00:00:00.180303] max. storage buffer-bindings : 96 [t=00:00:00.180306] max. storage block-size : 2047MB [t=00:00:00.180310] [t=00:00:00.180312] enable AMD-hacks : 0 [t=00:00:00.180314] compress MIP-maps: 0 [t=00:00:00.180338] Number of compressed texture formats: 23 [t=00:00:00.180352] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.180367] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.180487] [GR::UpdateGLConfigs] [t=00:00:00.180513] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.180518] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.180525] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.180531] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.180534] [GR::InitGLState] [t=00:00:00.180696] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.267844] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.269379] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.269494] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.272434] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.272458] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.272736] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.273794] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.273802] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.273839] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.273873] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.283397] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.283613] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.283862] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.283926] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.288762] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [t=00:00:00.288770] [VFS] [SpringVFS::ReserveArchives<this=00000197f2484850>] [t=00:00:00.288824] [VFS] [SpringVFS::AddArchive<this=00000197f2484850>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.290165] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000197f2484850 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.290176] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.343891] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.344109] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.344190] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.344293] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.344344] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.344415] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.344482] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.344502] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.345020] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.345049] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.345288][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.345334][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.345422][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.345431][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.345436][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.345454][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.348308][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.348325][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.348329][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.348334][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.348338][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.360164][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.361374][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000197f2627270(default) context=00000197b3c5eab0 numChannels=2 frameSize=8 [t=00:00:00.361387][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.361393][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.361396][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.361400][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.361448][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.361467][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.361474][f=-000001] [Sound] Devices: [t=00:00:00.362496][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.362502][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.362506][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.362512][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.362516][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.362944][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.362957][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.445768][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 91167 MB [t=00:00:00.446876][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.448007][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.448016][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.474330][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "All That Glitters v1.2" (loaded=0 cached=0) [t=00:00:00.474476][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197f2484850>(arName="All That Glitters v1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.474620][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197f2484850>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.474943][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f" [t=00:00:00.474986][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.475192][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.475232][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.475265][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.475279][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5 Fontconfig error: Cannot load default config file [t=00:00:00.475893][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.475975][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:00.475992][f=-000001] [UDPListener] successfully bound socket on port 65238 [t=00:00:00.476579][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:00.476644][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 28ms [t=00:00:00.503736][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000197f2a84750] using map "All That Glitters v1.2" (loaded=1 cached=0) [t=00:00:00.503906][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197f2484850>(arName="All That Glitters v1.2", overwrite=false)] section=1 cached=0 [t=00:00:00.503945][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197f2484850>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.504019][f=-000001] [PreGame::AddModArchivesToVFS][server=00000197f2a84750] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:00.504191][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197f2484850>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.531710][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197f2484850>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.531806][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000197f2484850>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.532964][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f" [t=00:00:00.533015][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.533219][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.533273][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.533308][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.533607][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUNoaWNrZW46IEJlZ2lubmVyICgxKTsKdmVyc2lvbj08bm90LXZlcnNpb25lZD47CnNob3J0bmFtZT1DaGlja2VuOiBCZWdpbm5lcjsKfQpbdGVhbTFdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KaXNob3N0PTE7Cmhvc3RpcD0xMjcuMC4wLjE7Cm51bXVzZXJzPTI7CnN0YXJ0cG9zdHlwZT0yOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuOS4xOwptYXBuYW1lPUFsbCBUaGF0IEdsaXR0ZXJzIHYxLjI7Cm15cGxheWVybmFtZT11bHRpbWF0ZW9uZTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:00.533627][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-21_01-11-00-243_All That Glitters v1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:00.533634][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 55ms [t=00:00:00.533786][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.535510][f=-000001] forceSingleThreaded, false [t=00:00:02.122293][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [t=00:00:02.124983][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f" [t=00:00:02.125051][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.125275][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.125316][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.125351][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.129361][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.129372][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.129448][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.129480][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.129507][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.129532][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.129969][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.130105][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.130220][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.130425][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.130531][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.130620][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.130629][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.130798][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.136270][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.137920][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.138357][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.138455][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:02.138687][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.138696][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.138806][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.139021][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.226454][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.268685][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (101 MB)" [t=00:00:02.833656][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:03.054471][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 915ms [t=00:00:03.054757][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.056516][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f" [t=00:00:03.056568][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.056787][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.056827][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.056864][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.090893][f=-000001] Loading UnitDefs_posts [t=00:00:03.119352][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:03.119368][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:03.119373][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:03.119378][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:03.129512][f=-000001] Loading FeatureDefs_posts [t=00:00:03.135912][f=-000001] Loading WeaponDefs_posts [t=00:00:03.143370][f=-000001] Loading ArmorDefs_posts [t=00:00:03.149585][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 92ms [t=00:00:03.172036][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 117ms [t=00:00:03.172055][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.249282][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.251915][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:03.253846][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:03.253965][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:03.253974][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.253982][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.255105][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.255591][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.255681][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:03.295073][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.302459][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.317260][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:03.317309][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) ------- TRUNCATED ------- [t=01:26:51.999380][f=0093805] 0, 0.64697915 [t=01:26:51.999385][f=0093805] 0, 0.17449552 [t=01:26:51.999390][f=0093805] 0, 0.85347688 [t=01:27:32.791516][f=0093805] ultimateone unpaused the game [t=01:27:42.180705][f=0093947] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:28:09.917551][f=0094363] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:08.782238][f=0095246] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:11.387599][f=0095285] game_message: Conjurer is under attack [t=01:29:20.855984][f=0095427] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:20.981797][f=0095429] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:21.186370][f=0095432] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:22.245834][f=0095448] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:29:22.715383][f=0095455] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:22.921672][f=0095458] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:23.120655][f=0095461] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:23.450380][f=0095466] game_message: Knight is under attack [t=01:29:23.778897][f=0095471] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:23.916802][f=0095473] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:24.324353][f=0095479] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:25.385131][f=0095495] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:25.717288][f=0095500] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:26.310770][f=0095509] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:27.313339][f=0095524] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:37.778046][f=0095681] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:38.041984][f=0095685] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:38.123025][f=0095686] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:39.119456][f=0095701] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:29:39.246553][f=0095703] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:39.842262][f=0095712] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:39.981591][f=0095714] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:40.310606][f=0095719] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:40.719941][f=0095725] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:41.186060][f=0095732] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:43.043463][f=0095760] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:43.308035][f=0095764] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:29:43.385263][f=0095765] game_message: Knight is under attack [t=01:29:56.653244][f=0095964] game_message: Knight is under attack [t=01:30:28.652386][f=0096444] game_message: Hacksaw is under attack [t=01:30:29.779134][f=0096461] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:30:36.842293][f=0096567] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:30:49.121822][f=0096751] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:30:50.657210][f=0096774] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:30:53.387043][f=0096815] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:30:58.983879][f=0096899] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:31:03.577940][f=0096968] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:31:35.310102][f=0097444] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:31:40.983518][f=0097529] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:31:53.981341][f=0097724] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:31:59.314376][f=0097804] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:32:00.312349][f=0097819] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:32:00.579090][f=0097823] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:32:00.653467][f=0097824] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:33:53.783028][f=0099521] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:33:54.187873][f=0099527] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:33:54.781903][f=0099536] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:33:55.517850][f=0099547] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:33:56.048366][f=0099555] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:33:57.784016][f=0099581] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:33:58.189134][f=0099587] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:33:59.254909][f=0099603] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:34:00.175505][f=0099617] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:34:00.318037][f=0099619] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:34:34.846428][f=0100137] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:34:36.724076][f=0100165] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:34:37.047006][f=0100170] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:34:38.113575][f=0100186] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:34:38.522106][f=0100192] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:34:38.785050][f=0100196] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:34:40.051593][f=0100215] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:34:41.112999][f=0100231] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:34:41.849904][f=0100242] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:35:00.048183][f=0100515] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:35:05.177651][f=0100592] game_message: Locust is under attack [t=01:35:10.316190][f=0100669] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:35:11.052057][f=0100680] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:35:12.254580][f=0100698] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:35:12.440720][f=0100701] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:35:15.115332][f=0100741] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:35:17.256223][f=0100773] game_message: Locust is under attack [t=01:35:25.643582][f=0100899] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:35:31.579624][f=0100988] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:35:31.913439][f=0100993] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:35:40.708665][f=0101125] game_message: Knight is under attack [t=01:35:44.710634][f=0101185] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:35:51.177979][f=0101282] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:35:52.053186][f=0101295] game_message: Harpy is under attack [t=01:36:03.850125][f=0101472] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:36:13.785094][f=0101621] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:36:14.790903][f=0101636] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:37:20.913482][f=0102628] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:38:31.522298][f=0103687] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:38:46.590229][f=0103913] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:38:47.979688][f=0103934] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:38:58.916459][f=0104098] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:38:59.712108][f=0104110] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:38:59.913599][f=0104113] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:39:00.710528][f=0104125] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:39:01.119675][f=0104131] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:39:01.176827][f=0104132] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:39:01.853831][f=0104142] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:39:02.182489][f=0104147] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:39:02.447279][f=0104151] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:39:02.523008][f=0104152] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:39:03.508732][f=0104167] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:39:03.777882][f=0104171] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:39:03.850306][f=0104172] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:39:04.323751][f=0104179] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:39:57.981103][f=0104984] game_message: Locust is under attack [t=01:40:07.980051][f=0105134] game_message: Locust is under attack [t=01:40:26.323548][f=0105409] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:40:29.853928][f=0105462] game_message: Locust is under attack [t=01:40:36.043583][f=0105555] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:40:39.915430][f=0105613] game_message: Locust is under attack [t=01:40:51.448500][f=0105786] game_message: Locust is under attack [t=01:41:03.650674][f=0105969] game_message: Locust is under attack [t=01:41:17.778646][f=0106181] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:42:27.778735][f=0107231] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:43:39.855562][f=0108312] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:44:52.656129][f=0109404] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:46:03.846935][f=0110472] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:46:25.253447][f=0110793] game_message: Locust is under attack [t=01:46:35.254730][f=0110943] game_message: Locust is under attack [t=01:46:54.584375][f=0111233] game_message: Locust is under attack [t=01:47:10.988480][f=0111479] game_message: Locust is under attack [t=01:47:12.195209][f=0111497] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:47:16.787125][f=0111566] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:47:19.912057][f=0111613] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:47:33.318667][f=0111814] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=01:47:33.645476][f=0111819] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:47:34.912816][f=0111838] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:47:35.180619][f=0111842] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:47:39.319626][f=0111904] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:47:47.443773][f=0112026] game_message: Revenant is under attack [t=01:47:51.724733][f=0112090] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:47:55.987910][f=0112154] game_message: AI has been destroyed! [t=01:47:55.987955][f=0112154] game_message: ultimateone wins! [t=01:47:56.013830][f=0112154] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=01:47:56.032947][f=0112154] <autoquit> Autoquit canceled. [t=01:47:59.050480][f=0112200] game_message: Locust is under attack [t=01:48:28.991178][f=0112649] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:49:39.521692][f=0113707] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:50:52.646298][f=0114804] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:52:04.851892][f=0115887] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:53:19.243002][f=0117003] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:54:30.041695][f=0118065] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:55:01.825987][f=0118541] [QuitAction] user exited to system [t=01:55:01.834024][f=0118541] [SpringApp::Kill][1] fromRun=1 [t=01:55:01.834038][f=0118541] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=01:55:01.857736][f=0118541] [async=0] threads=8 tasks=14773493 {sum,avg}{exec,wait}time={{40365.926, 0.003}, {5381370.500, 0.364}}ms [t=01:55:01.857749][f=0118541] thread=1 tasks=2110499 {sum,min,max,avg}{exec,wait}time={{16170.891, 0.000, 46.352, 0.008}, {16966.115, 0.000, 18446744027136.000, 0.008}}ms [t=01:55:01.857775][f=0118541] thread=2 tasks=2110499 {sum,min,max,avg}{exec,wait}time={{4641.272, 0.000, 42.206, 0.002}, {813194.250, 0.000, 18446744027136.000, 0.385}}ms [t=01:55:01.857783][f=0118541] thread=3 tasks=2110499 {sum,min,max,avg}{exec,wait}time={{4465.441, 0.000, 45.061, 0.002}, {877821.250, 0.000, 18446744027136.000, 0.416}}ms [t=01:55:01.857789][f=0118541] thread=4 tasks=2110499 {sum,min,max,avg}{exec,wait}time={{4159.848, 0.000, 43.910, 0.002}, {903701.062, 0.000, 18446744027136.000, 0.428}}ms [t=01:55:01.857866][f=0118541] thread=5 tasks=2110499 {sum,min,max,avg}{exec,wait}time={{3790.447, 0.000, 46.822, 0.002}, {908340.812, 0.000, 18446744027136.000, 0.430}}ms [t=01:55:01.857874][f=0118541] thread=6 tasks=2110499 {sum,min,max,avg}{exec,wait}time={{3612.179, 0.000, 39.314, 0.002}, {924422.062, 0.000, 18446744027136.000, 0.438}}ms [t=01:55:01.857881][f=0118541] thread=7 tasks=2110499 {sum,min,max,avg}{exec,wait}time={{3525.846, 0.000, 46.111, 0.002}, {936925.062, 0.000, 14.138, 0.444}}ms [t=01:55:01.857891][f=0118541] [async=1] threads=8 tasks=2725 {sum,avg}{exec,wait}time={{18566.357, 6.813}, {3647202.000, 1338.423}}ms [t=01:55:01.857898][f=0118541] thread=1 tasks=395 {sum,min,max,avg}{exec,wait}time={{2644.951, 0.000, 352.836, 6.696}, {516292.938, 0.645, 2656.592, 1307.071}}ms [t=01:55:01.857904][f=0118541] thread=2 tasks=399 {sum,min,max,avg}{exec,wait}time={{2653.567, 0.000, 353.064, 6.651}, {521837.438, 0.041, 2654.583, 1307.863}}ms [t=01:55:01.857912][f=0118541] thread=3 tasks=392 {sum,min,max,avg}{exec,wait}time={{2659.668, 0.000, 354.210, 6.785}, {524009.469, 0.149, 2668.205, 1336.759}}ms [t=01:55:01.857919][f=0118541] thread=4 tasks=381 {sum,min,max,avg}{exec,wait}time={{2645.467, 0.000, 353.315, 6.943}, {516191.188, 0.116, 2653.363, 1354.833}}ms [t=01:55:01.857925][f=0118541] thread=5 tasks=386 {sum,min,max,avg}{exec,wait}time={{2661.715, 0.000, 352.807, 6.896}, {526726.438, 0.260, 2673.252, 1364.576}}ms [t=01:55:01.857933][f=0118541] thread=6 tasks=383 {sum,min,max,avg}{exec,wait}time={{2655.630, 0.000, 341.893, 6.934}, {520935.625, 0.310, 2656.529, 1360.145}}ms [t=01:55:01.857946][f=0118541] thread=7 tasks=389 {sum,min,max,avg}{exec,wait}time={{2645.359, 0.000, 352.751, 6.800}, {521209.000, 0.347, 2656.961, 1339.869}}ms [t=01:55:01.857950][f=0118541] [ThreadPool::SetThreadCount][2] workers=0 [t=01:55:01.857954][f=0118541] [SpringApp::Kill][2] [t=01:55:01.857994][f=0118541] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:55:01.858000][f=0118541] [Game::KillLua][1] dtor=0 luaUI=000001986af042d0 [t=01:55:01.858023][f=0118541] Start widgetHandler:Shutdown [t=01:55:01.859675][f=0118541] Shutdown - SaveOrderList Complete [t=01:55:01.866512][f=0118541] Writing last game win data [t=01:55:01.876097][f=0118541] Shutdown - SaveConfigData Complete [t=01:55:01.876111][f=0118541] Shutdown Widget - Chili Highlight [t=01:55:01.876139][f=0118541] Shutdown Widget - Draw After Chili [t=01:55:01.876145][f=0118541] Shutdown Widget - API Unit Tracker GL4 [t=01:55:01.876161][f=0118541] Shutdown Widget - EPIC Menu [t=01:55:01.876821][f=0118541] Shutdown Widget - Chili Widget Selector [t=01:55:01.877350][f=0118541] Shutdown Widget - Chili Minimap [t=01:55:01.877422][f=0118541] Shutdown Widget - Local Team Colors [t=01:55:01.877430][f=0118541] Shutdown Widget - Display Keys 2 [t=01:55:01.877454][f=0118541] Shutdown Widget - Save Game Menu [t=01:55:01.877461][f=0118541] Shutdown Widget - Unit Icons [t=01:55:01.877515][f=0118541] Shutdown Widget - Noises [t=01:55:01.877527][f=0118541] Shutdown Widget - HealthBars [t=01:55:01.878073][f=0118541] Shutdown Widget - Chili Chicken Panel [t=01:55:01.878145][f=0118541] Shutdown Widget - BuildETA [t=01:55:01.878156][f=0118541] Shutdown Widget - Win Counter [t=01:55:01.878163][f=0118541] Shutdown Widget - EndGame APM stats [t=01:55:01.878169][f=0118541] Shutdown Widget - Modular Comm Info [t=01:55:01.878176][f=0118541] Shutdown Widget - Stereo3D [t=01:55:01.878216][f=0118541] Shutdown Widget - State Reverse and Latency [t=01:55:01.878228][f=0118541] Shutdown Widget - Showeco and Grid Drawer [t=01:55:01.878239][f=0118541] Shutdown Widget - Attack Warning [t=01:55:01.878247][f=0118541] Shutdown Widget - Point Tracker [t=01:55:01.878255][f=0118541] Shutdown Widget - Music Player v2 [t=01:55:01.878261][f=0118541] Shutdown Widget - Missile Silo Range [t=01:55:01.878269][f=0118541] Shutdown Widget - MinimapEvents [t=01:55:01.878276][f=0118541] Shutdown Widget - Local Widgets Config [t=01:55:01.878287][f=0118541] Shutdown Widget - Highlight Geos [t=01:55:01.878299][f=0118541] Shutdown Widget - Grab Input [t=01:55:01.878393][f=0118541] Input grabbing is disabled! [t=01:55:01.878399][f=0118541] Shutdown Widget - Defense Range Zero-K [t=01:55:01.878435][f=0118541] Shutdown Widget - Darkening [t=01:55:01.878447][f=0118541] Shutdown Widget - Context Menu [t=01:55:01.878453][f=0118541] Shutdown Widget - Chili Spectator Panels [t=01:55:01.878460][f=0118541] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:55:01.878469][f=0118541] Shutdown Widget - Chili Nuke Warning [t=01:55:01.878479][f=0118541] Shutdown Widget - Chili EndGame Window [t=01:55:01.878489][f=0118541] Shutdown Widget - Chili Economy Panel Default [t=01:55:01.878538][f=0118541] Shutdown Widget - CameraShake [t=01:55:01.878547][f=0118541] Shutdown Widget - Startup Info and Selector [t=01:55:01.878559][f=0118541] Shutdown Widget - Transport AI [t=01:55:01.878567][f=0118541] Shutdown Widget - Attack AoE [t=01:55:01.878574][f=0118541] Shutdown Widget - UnitShapes 3 [t=01:55:01.878604][f=0118541] Shutdown Widget - Selection Send [t=01:55:01.878617][f=0118541] Shutdown Widget - Newton Firezone [t=01:55:01.878625][f=0118541] Shutdown Widget - Receive Units Indicator [t=01:55:01.878631][f=0118541] Shutdown Widget - Chili Pro Console [t=01:55:01.879349][f=0118541] Shutdown Widget - Persistent Build Height [t=01:55:01.879360][f=0118541] Shutdown Widget - Lasso Terraform GUI [t=01:55:01.879366][f=0118541] Shutdown Widget - Chili Framework [t=01:55:01.879374][f=0118541] Shutdown Widget - Mex Placement Handler [t=01:55:01.879416][f=0118541] Shutdown Widget - Custom Markers [t=01:55:01.879427][f=0118541] Shutdown Widget - Chili Core Selector [t=01:55:01.879473][f=0118541] Shutdown Widget - Select Keys [t=01:55:01.879487][f=0118541] Shutdown Widget - Pause Screen [t=01:55:01.880286][f=0118541] Shutdown Widget - Text To Speech Control [t=01:55:01.880297][f=0118541] Shutdown Widget - Layout Handler [t=01:55:01.880305][f=0118541] End widgetHandler:Shutdown [t=01:55:01.956503][f=0118541] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1090051546, 0.0} allocedSize{int+, int-, ext}={0, 0, 173251029321}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0056} [t=01:55:01.957560][f=0118541] [Game::KillLua][2] dtor=0 luaGaia=0000019868d278f0 [t=01:55:01.961201][f=0118541] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:55:01.961234][f=0118541] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:55:01.961252][f=0118541] [Game::KillLua][3] dtor=0 luaRules=00000197a4fbf0b0 [t=01:55:01.961274][f=0118541] Start gadgetHandler:Shutdown [t=01:55:01.961283][f=0118541] Shutdown - StartSetup [t=01:55:01.961289][f=0118541] Shutdown - UnitMorph [t=01:55:01.961822][f=0118541] Shutdown - Carrier Drones [t=01:55:01.961831][f=0118541] Shutdown - Missile Silo Controller [t=01:55:01.961839][f=0118541] Shutdown - Modular Comm Info [t=01:55:01.961844][f=0118541] Shutdown - Terrain Texture Handler [t=01:55:01.961850][f=0118541] Shutdown - UnitCloakShield [t=01:55:01.962248][f=0118541] Shutdown - Starlight Handler [t=01:55:01.962264][f=0118541] End gadgetHandler:Shutdown [t=01:55:01.976461][f=0118541] Start gadgetHandler:Shutdown [t=01:55:01.976499][f=0118541] Shutdown - Teleport Throw [t=01:55:01.976507][f=0118541] Shutdown - UnitMorph [t=01:55:01.976518][f=0118541] Shutdown - Missile fired callins [t=01:55:01.976526][f=0118541] Shutdown - Modular Comm Info [t=01:55:01.976532][f=0118541] Shutdown - Retreat Command [t=01:55:01.976542][f=0118541] Shutdown - Shockwaves [t=01:55:01.976549][f=0118541] Shutdown - UnitCloakShield [t=01:55:01.976580][f=0118541] Shutdown - Lups Cloak FX [t=01:55:01.976627][f=0118541] Shutdown - Lups [t=01:55:01.976663][f=0118541] Shutdown - Lups Shield [t=01:55:01.976712][f=0118541] End gadgetHandler:Shutdown [t=01:55:01.995949][f=0118541] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 199, 0.0} allocedSize{int+, int-, ext}={0, 0, 18267}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0050} [t=01:55:01.996369][f=0118541] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:55:01.996421][f=0118541] [Game::KillLua][4] dtor=0 [t=01:55:01.996430][f=0118541] [Game::KillLua][5] dtor=0 [t=01:55:02.004587][f=0118541] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-21_01-11-00-243_All That Glitters v1_105.1.1-2511-g747f18b BAR105.sdfz" (1670336 bytes) [t=01:55:02.004652][f=0118541] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:55:02.039423][f=0118541] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:55:02.039438][f=0118541] [Sound] [Sound::UpdateThread][3] #sources=32 #items=49 [t=01:55:02.039647][f=0118541] [Sound] [Sound::UpdateThread][4] ctx=00000197b3c5eab0 dev=00000197f2627270 [t=01:55:02.039812][f=0118541] [Sound] [Sound::UpdateThread][5] ctx=00000197b3c5eab0 dev=00000197f2627270 [t=01:55:02.039819][f=0118541] [Sound] [Sound::Cleanup][alcDestroyContext(00000197b3c5eab0)] [t=01:55:02.041358][f=0118541] [Sound] [Sound::Cleanup][alcCloseDevice(00000197f2627270)] [t=01:55:02.041608][f=0118541] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:55:02.063695][f=0118541] [Sound] [Sound::UpdateThread][6] [t=01:55:02.064161][f=0118541] [Game::~CGame][1] [t=01:55:02.064172][f=0118541] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:55:02.064177][f=0118541] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:55:02.064181][f=0118541] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:55:02.064193][f=0118541] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:55:02.064200][f=0118541] [Game::KillLua][4] dtor=1 [t=01:55:02.064206][f=0118541] [Game::KillLua][5] dtor=1 [t=01:55:02.064275][f=0118541] [Game::KillMisc][1] [t=01:55:02.064295][f=0118541] [Game::KillMisc][2] [t=01:55:02.064431][f=0118541] [Game::KillMisc][3] [t=01:55:02.064501][f=0118541] [Game::KillRendering][1] [t=01:55:02.066706][f=0118541] [~CRectangleOverlapHandler] 0% overlap reduction [t=01:55:02.078862][f=0118541] [3DOParser::Kill] allocated 29 pieces [t=01:55:02.078982][f=0118541] [S3OParser::Kill] allocated 5520 pieces [t=01:55:02.079439][f=0118541] [AssParser::Kill] allocated 698 pieces [t=01:55:02.115646][f=0118541] [Game::KillInterface][1] [t=01:55:02.116094][f=0118541] [Game::KillInterface][2] [t=01:55:02.116686][f=0118541] [Game::KillSimulation][1] [t=01:55:02.116764][f=0118541] [Game::KillSimulation][2] [t=01:55:02.147298][f=0118541] [CCollisionHandler] dis-/continuous tests: 30/168306748 [t=01:55:02.147327][f=0118541] [Game::KillSimulation][3] [t=01:55:02.148715][f=0118541] [~CPathCache(24x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:55:02.148826][f=0118541] [~CPathCache(24x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:55:02.148916][f=0118541] [~CPathCache(48x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:55:02.148963][f=0118541] [~CPathCache(48x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:55:02.149393][f=0118541] [~CRectangleOverlapHandler] 0% overlap reduction [t=01:55:02.164890][f=0118541] [LosHandler::Kill] raycast instance cache-{hits,misses}={272457,121202}; shared=1%; cached=68% [t=01:55:02.169894][f=0118541] [Game::KillSimulation][4] [t=01:55:02.272765][f=0118541] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=01:55:02.272787][f=0118541] [Game::~CGame][2] [t=01:55:02.272863][f=0118541] [Game::~CGame][3] [t=01:55:02.273121][f=0118541] [SpringApp::Kill][3] [t=01:55:02.273145][f=0118541] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1559620 bytes sent 511729 bytes recv'd [t=01:55:02.276530][f=0118541] Kill: client disconnecting... [t=01:55:02.276546][f=0118541] [GameServer] UpdateLoop: thread affinity ffffffff [t=01:55:04.290389][f=0118541] CloseConnection: client connection closed [t=01:55:04.290422][f=0118541] [SpringApp::Kill][4] font=00000197b455bb80 [t=01:55:04.293791][f=0118541] [SpringApp::Kill][5] [t=01:55:04.297578][f=0118541] [SpringApp::Kill][6] [t=01:55:04.297608] [SpringApp::Kill][7] [t=01:55:04.297624] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {4400, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:55:04.297630] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2720, 1048576, 1048576}, EBO = {5184, 2097152, 2097152} [t=01:55:04.297635] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:55:04.297667] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:55:04.297672] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=01:55:04.297677] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:55:04.297683] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1220, 1048576, 1048576}, EBO = {1830, 2097152, 2097152} [t=01:55:04.297688] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {22388, 1048576, 1048576}, EBO = {33582, 2097152, 2097152} [t=01:55:04.297692] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:55:04.297699] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:55:04.297703] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:55:04.297708] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=01:55:04.297714] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {664, 1048576, 1048576}, EBO = {996, 2097152, 2097152} [t=01:55:04.348042] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:55:04.348063] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:55:04.348066] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:55:04.348069] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:55:04.348619] [VFS] [SpringVFS::DeleteArchives<this=00000197f2484850>] [t=01:55:04.348628] [VFS] [SpringVFS::DeleteArchives<this=00000197f2484850>(section=0)] #archives[section]=1 #files[section]=8228 [t=01:55:04.348647] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000197f24eebd0) [t=01:55:04.351050] [VFS] [SpringVFS::DeleteArchives<this=00000197f2484850>(section=1)] #archives[section]=1 #files[section]=24 [t=01:55:04.351059] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\all_that_glitters_v1.2.sd7 (00000197f2468160) [t=01:55:04.354752] [VFS] [SpringVFS::DeleteArchives<this=00000197f2484850>(section=2)] #archives[section]=3 #files[section]=327 [t=01:55:04.354773] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000197f24eef40) [t=01:55:04.354916] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000197f24ef2b0) [t=01:55:04.354937] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000197f24eee90) [t=01:55:04.355008] [VFS] [SpringVFS::DeleteArchives<this=00000197f2484850>(section=3)] #archives[section]=0 #files[section]=0 [t=01:55:04.355014] [VFS] [SpringVFS::DeleteArchives<this=00000197f2484850>(section=4)] #archives[section]=0 #files[section]=130 [t=01:55:04.355019] [VFS] [SpringVFS::DeleteArchives<this=00000197f2484850>(section=5)] #archives[section]=0 #files[section]=0 [t=01:55:04.355023] [VFS] [SpringVFS::DeleteArchives<this=00000197f2484850>(section=6)] #archives[section]=0 #files[section]=0 [t=01:55:04.355030] [VFS] [SpringVFS::DeleteArchives<this=00000197f2484850>(section=7)] #archives[section]=0 #files[section]=0 [t=01:55:04.355036] [VFS] [SpringVFS::DeleteArchives<this=00000197f2484850>(section=8)] #archives[section]=0 #files[section]=0 [t=01:55:04.355165] [SpringApp::Kill][8] [t=01:55:04.355170] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:55:04.355174] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6375404d0 (joinable=1) [t=01:55:04.355177] [WatchDog::Uninstall][2] [t=01:55:04.745758] [WatchDog::Uninstall][3] [t=01:55:04.745769] [SpringApp::Kill][9]
infolog_full.txt (truncated):