ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122104

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000098] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.015270] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015308] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015331]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015345]   
[t=00:00:00.015351]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015357]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015362]   Use "none" to disable the default log sections.
[t=00:00:00.015371] ============== </Log Sections> ==============

[t=00:00:00.015380] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.015475]   AllowDeferredMapRendering = 1
[t=00:00:00.015484]   AllowDeferredModelRendering = 1
[t=00:00:00.015489]   AnimationMT = 0
[t=00:00:00.015494]   BumpWaterBlurReflection = 1
[t=00:00:00.015499]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015504]   CamFreeScrollSpeed = 50
[t=00:00:00.015509]   CamMode = 1
[t=00:00:00.015513]   CubeTexSizeReflection = 1
[t=00:00:00.015522]   CubeTexSizeSpecular = 1
[t=00:00:00.015527]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015532]   EdgeMoveDynamic = 0
[t=00:00:00.015536]   EdgeMoveWidth = 0.003
[t=00:00:00.015541]   FPSFOV = 90
[t=00:00:00.015545]   FPSScrollSpeed = 50
[t=00:00:00.015550]   FontSize = 18
[t=00:00:00.015554]   FullscreenEdgeMove = 0
[t=00:00:00.015559]   GrassDetail = 0
[t=00:00:00.015563]   GroundDecals = 2
[t=00:00:00.015567]   GroundDetail = 90
[t=00:00:00.015571]   HangTimeout = 30
[t=00:00:00.015579]   HardwareCursor = 1
[t=00:00:00.015587]   InitialNetworkTimeout = 0
[t=00:00:00.015599]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.015604]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.015609]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.015617]   LinkOutgoingBandwidth = 262144
[t=00:00:00.015622]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015627]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015632]   MSAALevel = 1
[t=00:00:00.015636]   MaxParticles = 15000
[t=00:00:00.015644]   MaxSounds = 32
[t=00:00:00.015651]   MaximumTransmissionUnit = 0
[t=00:00:00.015656]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.015661]   MiniMapMarker = 0
[t=00:00:00.015668]   MouseDragScrollThreshold = 0
[t=00:00:00.015672]   NetworkLossFactor = 2
[t=00:00:00.015678]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.015684]   OverheadScrollSpeed = 50
[t=00:00:00.015689]   ReconnectTimeout = 0
[t=00:00:00.015695]   RotOverheadScrollSpeed = 50
[t=00:00:00.015701]   RotateLogFiles = 1
[t=00:00:00.015709]   ShadowMapSize = 1024
[t=00:00:00.015713]   Shadows = 1
[t=00:00:00.015718]   ShowClock = 0
[t=00:00:00.015724]   SoftParticles = 2
[t=00:00:00.015729]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.015734]   UnitIconDist = 151
[t=00:00:00.015740]   UpdateBoundingVolumeMT = 0
[t=00:00:00.015745]   UpdateWeaponVectorsMT = 0
[t=00:00:00.015750]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.015757]   UseLuaMemPools = 0
[t=00:00:00.015762]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.015792]   VFSCacheArchiveFiles = 0
[t=00:00:00.015801]   VSync = 1
[t=00:00:00.015805]   Water = 4
[t=00:00:00.015809]   WindowBorderless = 1
[t=00:00:00.015814]   WindowPosY = 0
[t=00:00:00.015818]   WindowedEdgeMove = 0
[t=00:00:00.015823]   XResolutionWindowed = 1920
[t=00:00:00.015830]   YResolutionWindowed = 1080
[t=00:00:00.015840] ============== </User Config> ==============

[t=00:00:00.015848] ============== <User System> ==============
[t=00:00:00.015858]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.015868]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.015876]        Compiler Version: gcc-13.2.0
[t=00:00:00.015912]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.015956]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.015966]        Binary Word Size: 64-bit (native)
[t=00:00:00.015971]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015981]      Physical CPU Cores: 6
[t=00:00:00.015989]       Logical CPU Cores: 12
[t=00:00:00.015994] ============== </User System> ==============

[t=00:00:00.016002] Run: thread affinity fff
[t=00:00:00.016121] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016129]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016133]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016138]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016142]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017495] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017514] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.022582] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.027846]     Display (Generic PnP Monitor)=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.027860]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.027866]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.027872]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.027876]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.027895]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.027903]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.027908]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.027913]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.027918]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.027934]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.027942]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.027946]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.027951]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.027956]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.027966]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.027976]         [31] 800x600x24bpp@144Hz
[t=00:00:00.027981]         [33] 640x480x24bpp@144Hz
[t=00:00:00.027986]         [35] 640x400x24bpp@144Hz
[t=00:00:00.436340] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.436966] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.436996] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.465781] [GR::LogVersionInfo]
[t=00:00:00.465848]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.465855]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.465862]     GL vendor   : NVIDIA Corporation
[t=00:00:00.465869]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.465876]     GLSL version: 4.60 NVIDIA
[t=00:00:00.465882]     GLEW version: 2.1.0
[t=00:00:00.465888]     GPU memory  : 6144MB (total) / 5187MB (available)
[t=00:00:00.465899]     SDL swap-int: 1
[t=00:00:00.465905]     SDL driver  : windows
[t=00:00:00.465920]     
[t=00:00:00.465927]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.465933]     GLSL shader support       : 1
[t=00:00:00.465948]     GL4 support               : 1
[t=00:00:00.465958]     FBO extension support     : 1
[t=00:00:00.465974]     NVX GPU mem-info support  : 1
[t=00:00:00.465986]     ATI GPU mem-info support  : 0
[t=00:00:00.466000]     Texture clamping to edge  : 1
[t=00:00:00.466009]     NPOT-texture support      : 1 (1)
[t=00:00:00.466017]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.466035]     texture query-LOD support : 1 (1)
[t=00:00:00.466042]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.466048]     Z-buffer depth            : 32 (-)
[t=00:00:00.466059]     primitive-restart support : 1 (1)
[t=00:00:00.466069]     clip-space control support: 1 (1)
[t=00:00:00.466077]     seamless cube-map support : 1 (1)
[t=00:00:00.466084]     frag-depth layout support : 1 (1)
[t=00:00:00.466090]     persistent maps support   : 1 (1)
[t=00:00:00.466096]     explicit attribs location : 1 (1)
[t=00:00:00.466111]     multi draw indirect       : 1 (-)
[t=00:00:00.466122]     array textures            : 1 (-)
[t=00:00:00.466129]     buffer copy support       : 1 (-)
[t=00:00:00.466135]     indirect draw             : 1 (-)
[t=00:00:00.466142]     base instance             : 1 (-)
[t=00:00:00.466147]     
[t=00:00:00.466152]     max. FBO samples              : 32
[t=00:00:00.466160]     max. FS/program texture slots : 32/192
[t=00:00:00.466167]     max. texture size             : 32768
[t=00:00:00.466177]     max. texture anisotropy level : 16.000000
[t=00:00:00.466192]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.466210]     max. draw-buffers             : 8
[t=00:00:00.466224]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.466231]     max. uniform buffer-bindings  : 84
[t=00:00:00.466238]     max. uniform block-size       : 64KB
[t=00:00:00.466245]     max. storage buffer-bindings  : 96
[t=00:00:00.466255]     max. storage block-size       : 2047MB
[t=00:00:00.466260]     
[t=00:00:00.466265]     enable AMD-hacks : 0
[t=00:00:00.466270]     compress MIP-maps: 0
[t=00:00:00.466384]     Number of compressed texture formats: 23
[t=00:00:00.466451]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.466534] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.467010] [GR::UpdateGLConfigs]
[t=00:00:00.467076] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.467092] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.467111] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.467137] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.467148] [GR::InitGLState]
[t=00:00:00.467212] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.583439] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.586529] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.607837] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.613378] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.613407] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.613776] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.614581] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.614593] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.614669] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.614732] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.631068] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.631629] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.633942] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.634232] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.678651] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 47ms
[t=00:00:00.678674] [VFS] [SpringVFS::ReserveArchives<this=000002a6fe6ae500>]
[t=00:00:00.678942] [VFS] [SpringVFS::AddArchive<this=000002a6fe6ae500>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.680798] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002a6fe6ae500 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.680813] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.806755] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.807199] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.807568] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.807820] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.808002] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.808284] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.809062] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.809117] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.809634][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.809746][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.809921][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.809972][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.809989][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.810025][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.829028][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.829056][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.829080][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.829096][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Realtek(R) Audio)"
[t=00:00:00.829103][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.909277][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (99.6ms)
[t=00:00:01.002998][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.005393][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002a6b6274ab0(default) context=000002a6b626ee30  numChannels=2 frameSize=8
[t=00:00:01.005430][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.005450][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.005464][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.005478][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.005530][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.005584][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.005606][f=-000001] [Sound]   Devices:
[t=00:00:01.009211][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:01.009227][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:01.009234][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.009244][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.009251][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.009989][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.010010][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.022112][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 212ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 631325 MB
[t=00:00:01.024563][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.025513][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470
[t=00:00:01.027024][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name LogicDaemon
[t=00:00:01.333850][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Copper Hill v1" (loaded=0 cached=0)
[t=00:00:01.334707][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a6fe6ae500>(arName="Copper Hill v1", overwrite=false)] section=1 cached=0
[t=00:00:01.341190][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a6fe6ae500>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.342040][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.383979][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a6fe6ae500>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.384882][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a6fe6ae500>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.385037][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a6fe6ae500>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.386352][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002a6fe6ae500>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.396213][f=-000001] [CAS::GASCB] Archive file="copper_hill_v1.sd7" cs="6c8885cd6ba17b265f7cce5d511b5a054cea7f953602a5d1eae022f129fbff98d9b9735fc64b0aa1dc2e17c180b2ecd7671f4b3efab71593a039f8e107d307a3"
[t=00:00:01.396337][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.396403][f=-000001] Warning: [PreGame::GameDataReceived] Archive Copper Hill v1 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.439749][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.439938][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.440093][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.440239][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.440320][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:21.212055][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:21.216504][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:21.216824][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:21.229455][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:21.229724][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:21.230000][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:21.230158][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:21.230457][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:21.245878][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:21.246258][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:21.263741][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:21.265102][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:21.265499][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:21.265768][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:21.266290][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:21.273790][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:21.274144][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:21.274326][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:21.274660][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:21.274916][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:21.275073][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:21.275268][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:21.275587][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:21.275774][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:21.276067][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:21.281967][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:21.282238][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:21.282489][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:21.282721][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:21.282964][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:21.283330][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:21.283564][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:21.283873][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:21.284140][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:21.284397][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:21.284718][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:21.285018][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:21.285252][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:21.285669][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:21.285996][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:21.286230][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:21.286511][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:21.286789][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:21.287035][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:21.291472][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:21.291813][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:21.309059][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:21.309418][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:21.309711][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:21.309959][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:21.311214][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:21.311518][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:21.311911][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:21.312224][f=-000001] EndGame Graph disabled
[t=00:00:21.327564][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:21.327908][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:21.328109][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:21.328293][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:21.328722][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:21.329010][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:21.329032][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:21.329336][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:21.329354][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:21.329539][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:21.329804][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:21.329981][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:21.330159][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:21.330359][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:21.331006][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:21.363631][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:21.364812][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:21.365133][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:21.365535][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:21.366479][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:21.366769][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:21.367038][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:21.367254][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:21.367515][f=-000001] Initialize
[t=00:00:21.367664][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:21.367852][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:21.368620][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:21.368822][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:21.369027][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:21.369259][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:21.369472][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:21.370168][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:21.370369][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:21.370819][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:21.371030][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:21.389917][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:21.390284][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:21.390795][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:21.396893][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:21.397369][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:21.543112][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:21.543552][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:21.543962][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:21.544204][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:21.545168][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:21.545349][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:21.545673][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:21.545983][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:21.546867][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:21.547173][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:21.547414][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:21.547698][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:21.548060][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:21.548961][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:21.549178][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:21.549401][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:21.549732][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:21.549997][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:21.550328][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:21.551371][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:21.551712][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:21.552013][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:21.552048][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:21.552056][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:21.552140][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:21.552391][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:21.552722][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:21.553034][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:21.553555][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:21.553833][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:21.554375][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:21.554769][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:21.555223][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:21.555522][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:21.555827][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:21.556121][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:21.556404][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:21.560916][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:21.567411][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:21.567822][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:21.568282][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:21.568706][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:21.570238][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:21.570488][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:21.573344][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:21.573663][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:21.574012][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:21.575320][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:21.575593][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:21.576457][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:21.576838][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:21.577307][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:21.577508][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:21.577698][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:21.580316][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:21.582052][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:21.588044][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:21.588322][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:21.589780][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:21.596239][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:21.596869][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:21.597170][f=-000001] SetSunLighting
[t=00:00:21.597800][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:21.606367][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:21.606605][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:21.606809][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:21.606825][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:21.607078][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:21.607354][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:21.609816][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:21.611045][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:21.612140][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:21.619660][f=-000001] Writing last game win data
[t=00:00:21.632560][f=-000001] LuaUI v0.3
[t=00:00:21.821606][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:21.889299][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:21.890603][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:21.913061][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:21.913103][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 23ms
[t=00:00:21.927106][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11000, 0.0} allocedSize{int+, int-, ext}={0, 0, 1904564}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0192}
[t=00:00:22.685699][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:23.028666][f=-000001] GameID: ce823f671d5d61c9facb0c204feb0340
[t=00:00:23.029073][f=-000001] Connection attempt from LogicDaemon
[t=00:00:23.029089][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:23.029302][f=-000001]  -> Connection established (given id 0)
[t=00:00:23.029341][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[t=00:00:23.029364][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:23.029381][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d76c2a298cb15cc94b8017b32948504a551a7da2fc3e80bc2e2294e85736b05579c43a7ead2b35e8777f7d6dd14b0727ff90ecd9115a6c603b59fe46a76c1063]"
[t=00:00:23.029397][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8351dd5f809730f0175abf5bfe3c512d36e5e5bbd5c49328b4288b02ae808190c4af3982b7ac1d7760aad5dd93371393da512af23fa44cd40f7fbe426139307]"
[t=00:00:23.029498][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002a75c1804e0,000002a7681d60b0}][locale="C"]"
[t=00:00:23.052860][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:23.232242][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:27.926872][f=-000001] 
[t=00:00:27.926899][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:27.926909][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:27.926916][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:27.926923][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:27.926931][f=-000001] 
[t=00:00:27.926937][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:27.926947][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:27.926953][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:27.926959][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:01:12.274663][f=-000001] Input grabbing is enabled!
[t=00:01:13.763128][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:13.763171][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:01:13.791303][f=-000001]  [async=0] threads=6 tasks=1360 {sum,avg}{exec,wait}time={{1003.260, 0.738}, {1543.160, 1.135}}ms
[t=00:01:13.791365][f=-000001]      thread=1 tasks=272 {sum,min,max,avg}{exec,wait}time={{214.275, 0.000, 70.521, 0.788}, {299.798, 0.000, 8.937, 1.102}}ms
[t=00:01:13.791377][f=-000001]      thread=2 tasks=272 {sum,min,max,avg}{exec,wait}time={{191.628, 0.000, 65.749, 0.705}, {276.387, 0.000, 8.936, 1.016}}ms
[t=00:01:13.791388][f=-000001]      thread=3 tasks=272 {sum,min,max,avg}{exec,wait}time={{187.927, 0.000, 62.699, 0.691}, {316.135, 0.000, 9.446, 1.162}}ms
[t=00:01:13.791404][f=-000001]      thread=4 tasks=272 {sum,min,max,avg}{exec,wait}time={{200.971, 0.000, 66.752, 0.739}, {316.214, 0.000, 9.458, 1.163}}ms
[t=00:01:13.791414][f=-000001]      thread=5 tasks=272 {sum,min,max,avg}{exec,wait}time={{208.459, 0.000, 70.571, 0.766}, {334.625, 0.000, 9.568, 1.230}}ms
[t=00:01:13.791424][f=-000001]  [async=1] threads=6 tasks=3271 {sum,avg}{exec,wait}time={{30868.686, 9.437}, {16653189.000, 5091.162}}ms
[t=00:01:13.791474][f=-000001]      thread=1 tasks=654 {sum,min,max,avg}{exec,wait}time={{6187.493, 0.000, 726.979, 9.461}, {3325312.500, 0.822, 6186.365, 5084.576}}ms
[t=00:01:13.791487][f=-000001]      thread=2 tasks=654 {sum,min,max,avg}{exec,wait}time={{6176.044, 0.000, 727.453, 9.443}, {3332462.000, 0.018, 6186.360, 5095.508}}ms
[t=00:01:13.791502][f=-000001]      thread=3 tasks=654 {sum,min,max,avg}{exec,wait}time={{6169.208, 0.000, 749.061, 9.433}, {3337842.000, 0.650, 6186.227, 5103.734}}ms
[t=00:01:13.791519][f=-000001]      thread=4 tasks=654 {sum,min,max,avg}{exec,wait}time={{6167.824, 0.000, 730.200, 9.431}, {3334013.750, 0.282, 6186.234, 5097.880}}ms
[t=00:01:13.791552][f=-000001]      thread=5 tasks=655 {sum,min,max,avg}{exec,wait}time={{6168.115, 0.000, 725.620, 9.417}, {3323559.000, 0.503, 6186.035, 5074.136}}ms
[t=00:01:13.791583][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:13.791590][f=-000001] [SpringApp::Kill][2]
[t=00:01:13.791685][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:13.791696][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000002a769fb8b80
[t=00:01:13.791755][f=-000001] Start widgetHandler:Shutdown
[t=00:01:13.796987][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:13.799891][f=-000001] Writing last game win data
[t=00:01:13.813695][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:13.813723][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:13.813743][f=-000001] Shutdown Widget - Deferred rendering GL4
[t=00:01:13.813832][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:13.813868][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:13.813885][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:13.815852][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:13.816002][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:13.816023][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:13.817267][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:13.817283][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:13.819701][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:13.819733][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:13.820710][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:13.820728][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:13.820751][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:13.820760][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:13.820799][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:13.820808][f=-000001] Shutdown Widget - HealthBars
[t=00:01:13.822327][f=-000001] Shutdown Widget - Attrition Counter
[t=00:01:13.822550][f=-000001] Shutdown Widget - Noises
[t=00:01:13.822566][f=-000001] Shutdown Widget - Chili Chicken Panel
[t=00:01:13.822607][f=-000001] Shutdown Widget - BuildETA
[t=00:01:13.822628][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:13.822646][f=-000001] Shutdown Widget - External VR Grid
[t=00:01:13.822661][f=-000001] Shutdown Widget - Win Counter
[t=00:01:13.822684][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:13.824433][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:13.824494][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:13.824506][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:13.824603][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:13.824643][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:13.824829][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:13.824863][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:13.824872][f=-000001] Shutdown Widget - Context Menu
[t=00:01:13.824887][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:13.824896][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:13.824930][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:13.824943][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:13.824954][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:13.824968][f=-000001] Shutdown Widget - Grab Input
[t=00:01:13.843680][f=-000001] Input grabbing is disabled!
[t=00:01:13.843718][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:13.843750][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:13.843762][f=-000001] Shutdown Widget - Darkening
[t=00:01:13.843785][f=-000001] Shutdown Widget - Transport AI
[t=00:01:13.843801][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:13.843814][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:13.843829][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:13.843843][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:13.843858][f=-000001] Shutdown Widget - Reclaim Field Highlight
[t=00:01:13.843870][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:13.843884][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:13.843895][f=-000001] Shutdown Widget - TeamPlatter
[t=00:01:13.844333][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:01:13.844430][f=-000001] Shutdown Widget - Selection Send
[t=00:01:13.844445][f=-000001] Shutdown Widget - Spotter
[t=00:01:13.844455][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:13.844470][f=-000001] Shutdown Widget - LupsManager
[t=00:01:13.844489][f=-000001] Shutdown Widget - Global Build Command
[t=00:01:13.844508][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:13.844524][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:13.844539][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:13.845075][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:13.845091][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:13.845100][f=-000001] Shutdown Widget - Lups
[t=00:01:13.845160][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:13.845172][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:13.845241][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:13.845257][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:13.845267][f=-000001] Shutdown Widget - Select Keys
[t=00:01:13.845328][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:13.845342][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:13.845499][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:13.845524][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:01:13.845558][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:13.845567][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:13.845578][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:13.845590][f=-000001] End widgetHandler:Shutdown
[t=00:01:13.924083][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6936725, 0.0} allocedSize{int+, int-, ext}={0, 0, 1632092839}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0297}
[t=00:01:13.924226][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000002a7681d60b0
[t=00:01:13.934728][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:13.934790][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:13.934821][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002a75c1804e0
[t=00:01:13.934893][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:13.934908][f=-000001] Shutdown - StartSetup
[t=00:01:13.934916][f=-000001] Shutdown - UnitMorph
[t=00:01:13.934926][f=-000001] Shutdown - Carrier Drones
[t=00:01:13.934983][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:13.934993][f=-000001] Shutdown - Modular Comm Info
[t=00:01:13.935001][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:13.935009][f=-000001] Shutdown - UnitCloakShield
[t=00:01:13.935045][f=-000001] Shutdown - Starlight Handler
[t=00:01:13.935053][f=-000001] End gadgetHandler:Shutdown
[t=00:01:13.954164][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:13.954193][f=-000001] Shutdown - Teleport Throw
[t=00:01:13.954204][f=-000001] Shutdown - UnitMorph
[t=00:01:13.954239][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:13.954276][f=-000001] Shutdown - Missile fired callins
[t=00:01:13.954322][f=-000001] Shutdown - Modular Comm Info
[t=00:01:13.954330][f=-000001] Shutdown - Retreat Command
[t=00:01:13.954343][f=-000001] Shutdown - Shockwaves
[t=00:01:13.954352][f=-000001] Shutdown - Unit tint API
[t=00:01:13.954363][f=-000001] Shutdown - Unit glow API
[t=00:01:13.954387][f=-000001] Shutdown - UnitCloakShield
[t=00:01:13.954421][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:13.954453][f=-000001] Shutdown - Lups
[t=00:01:13.954504][f=-000001] Shutdown - Lups Shield
[t=00:01:13.954547][f=-000001] End gadgetHandler:Shutdown
[t=00:01:13.970221][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645}
[t=00:01:13.970441][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:13.970490][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:13.970497][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:13.998134][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-21_18-58-25-006_Copper Hill v1_105.1.1-2511-g747f18b BAR105.sdfz" (14140 bytes)
[t=00:01:13.998315][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:14.035301][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:14.035352][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[t=00:01:14.035423][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002a6b626ee30 dev=000002a6b6274ab0
[t=00:01:14.035645][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002a6b626ee30 dev=000002a6b6274ab0
[t=00:01:14.035697][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002a6b626ee30)]
[t=00:01:14.037532][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002a6b6274ab0)]
[t=00:01:14.037691][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:14.066843][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:14.067671][f=-000001] [Game::~CGame][1]
[t=00:01:14.067738][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:14.067755][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:14.067775][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:14.067784][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:14.067790][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:14.067831][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:14.068197][f=-000001] [Game::KillMisc][1]
[t=00:01:14.068206][f=-000001] [Game::KillMisc][2]
[t=00:01:14.068585][f=-000001] [Game::KillMisc][3]
[t=00:01:14.068741][f=-000001] [Game::KillRendering][1]
[t=00:01:14.069114][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:14.105511][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:01:14.105565][f=-000001] [S3OParser::Kill] allocated 5544 pieces
[t=00:01:14.105873][f=-000001] [AssParser::Kill] allocated 701 pieces
[t=00:01:14.152397][f=-000001] [Game::KillInterface][1]
[t=00:01:14.152600][f=-000001] [Game::KillInterface][2]
[t=00:01:14.152980][f=-000001] [Game::KillSimulation][1]
[t=00:01:14.153043][f=-000001] [Game::KillSimulation][2]
[t=00:01:14.168882][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/82456
[t=00:01:14.168905][f=-000001] [Game::KillSimulation][3]
[t=00:01:14.171172][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:14.171315][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:14.171374][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:14.171426][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:14.171617][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:14.173910][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:14.183149][f=-000001] [Game::KillSimulation][4]
[t=00:01:14.234471][f=-000001] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:01:14.234503][f=-000001] [Game::~CGame][2]
[t=00:01:14.234510][f=-000001] [Game::~CGame][3]
[t=00:01:14.234748][f=-000001] [SpringApp::Kill][3]
[t=00:01:14.234931][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    21474 bytes sent   in 1173 packets (18.307 bytes/packet)
    32391 bytes recv'd in 1186 packets (27.311 bytes/packet)
    {0.040x, 0.220x} relative protocol overhead {up, down}
    385 incoming chunks dropped, 472 outgoing chunks resent
    114 incoming chunks processed

[t=00:01:14.234979][f=-000001] [SpringApp::Kill][4] font=000002a6fe38cdc0
[t=00:01:14.257663][f=-000001] [SpringApp::Kill][5]
[t=00:01:14.264798][f=-000001] [SpringApp::Kill][6]
[t=00:01:14.264843] [SpringApp::Kill][7]
[t=00:01:14.265017] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:14.265034] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:14.265047] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:14.265075] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:14.265091] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:14.265104] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:14.265121] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:14.265138] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:14.265160] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:14.265178] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:14.265190] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:14.265206] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:14.265224] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:14.403263] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:14.403280] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:14.403287] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:14.403292] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=00:01:14.403297] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:14.403693] [VFS] [SpringVFS::DeleteArchives<this=000002a6fe6ae500>]
[t=00:01:14.403722] [VFS] [SpringVFS::DeleteArchives<this=000002a6fe6ae500>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:01:14.403734] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000002a6b6895bc0)
[t=00:01:14.403793] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2822ms
[t=00:01:14.403814]     file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=78ms
[t=00:01:14.403836]     file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=71ms
[t=00:01:14.403845]     file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=41ms
[t=00:01:14.403852]     file="units/shieldscout.lua" indx=7228 inflSize=4kb readTime=29ms
[t=00:01:14.403858]     file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=25ms
[t=00:01:14.403867]     file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=23ms
[t=00:01:14.403879]     file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=22ms
[t=00:01:14.403887]     file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=21ms
[t=00:01:14.403894]     file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=20ms
[t=00:01:14.403900]     file="unittextures/largetransport1.dds" indx=7627 inflSize=5461kb readTime=20ms
[t=00:01:14.404858] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002a6b62cb320)
[t=00:01:14.405233] [VFS] [SpringVFS::DeleteArchives<this=000002a6fe6ae500>(section=1)] #archives[section]=1 #files[section]=59
[t=00:01:14.405246] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\copper_hill_v1.sd7 (000002a6b63b75f0)
[t=00:01:14.413226] [VFS] [SpringVFS::DeleteArchives<this=000002a6fe6ae500>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:14.413244] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002a6b62cbed0)
[t=00:01:14.413356] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002a6b62cb270)
[t=00:01:14.413435] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002a6b62cb530)
[t=00:01:14.413512] [VFS] [SpringVFS::DeleteArchives<this=000002a6fe6ae500>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:14.413525] [VFS] [SpringVFS::DeleteArchives<this=000002a6fe6ae500>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:01:14.413588] [VFS] [SpringVFS::DeleteArchives<this=000002a6fe6ae500>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:14.413599] [VFS] [SpringVFS::DeleteArchives<this=000002a6fe6ae500>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:14.413606] [VFS] [SpringVFS::DeleteArchives<this=000002a6fe6ae500>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:14.413614] [VFS] [SpringVFS::DeleteArchives<this=000002a6fe6ae500>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:14.413916] [SpringApp::Kill][8]
[t=00:01:14.413926] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:14.413933] [WatchDog::Uninstall][1] hangDetectorThread=00007ff756e104d0 (joinable=1)
[t=00:01:14.413938] [WatchDog::Uninstall][2]
[t=00:01:15.068062] [WatchDog::Uninstall][3]
[t=00:01:15.068077] [SpringApp::Kill][9]