Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000127] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015272] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015310] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015334] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015349] [t=00:00:00.015354] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015360] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015365] Use "none" to disable the default log sections. [t=00:00:00.015375] ============== </Log Sections> ============== [t=00:00:00.015383] ============== <User Config> ============== [t=00:00:00.015481] AllowDeferredMapRendering = 1 [t=00:00:00.015490] AllowDeferredModelRendering = 1 [t=00:00:00.015495] AnimationMT = 0 [t=00:00:00.015500] BumpWaterBlurReflection = 1 [t=00:00:00.015505] BumpWaterTexSizeReflection = 128 [t=00:00:00.015509] CamFreeScrollSpeed = 50 [t=00:00:00.015514] CamMode = 1 [t=00:00:00.015519] CubeTexSizeReflection = 1 [t=00:00:00.015528] CubeTexSizeSpecular = 1 [t=00:00:00.015536] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015540] EdgeMoveDynamic = 0 [t=00:00:00.015545] EdgeMoveWidth = 0.003 [t=00:00:00.015549] FPSFOV = 90 [t=00:00:00.015554] FPSScrollSpeed = 50 [t=00:00:00.015559] FontSize = 18 [t=00:00:00.015564] FullscreenEdgeMove = 0 [t=00:00:00.015570] GrassDetail = 0 [t=00:00:00.015574] GroundDecals = 2 [t=00:00:00.015579] GroundDetail = 90 [t=00:00:00.015583] HangTimeout = 30 [t=00:00:00.015591] HardwareCursor = 1 [t=00:00:00.015598] InitialNetworkTimeout = 0 [t=00:00:00.015603] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015608] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015613] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015627] LinkOutgoingBandwidth = 262144 [t=00:00:00.015635] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015640] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015645] MSAALevel = 1 [t=00:00:00.015651] MaxParticles = 15000 [t=00:00:00.015659] MaxSounds = 32 [t=00:00:00.015666] MaximumTransmissionUnit = 0 [t=00:00:00.015670] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015675] MiniMapMarker = 0 [t=00:00:00.015680] MouseDragScrollThreshold = 0 [t=00:00:00.015687] NetworkLossFactor = 2 [t=00:00:00.015692] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015697] OverheadScrollSpeed = 50 [t=00:00:00.015704] ReconnectTimeout = 0 [t=00:00:00.015709] RotOverheadScrollSpeed = 50 [t=00:00:00.015713] RotateLogFiles = 1 [t=00:00:00.015721] ShadowMapSize = 1024 [t=00:00:00.015728] Shadows = 1 [t=00:00:00.015733] ShowClock = 0 [t=00:00:00.015738] SoftParticles = 2 [t=00:00:00.015743] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015750] UnitIconDist = 151 [t=00:00:00.015754] UpdateBoundingVolumeMT = 0 [t=00:00:00.015760] UpdateWeaponVectorsMT = 0 [t=00:00:00.015768] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015772] UseLuaMemPools = 0 [t=00:00:00.015777] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015810] VFSCacheArchiveFiles = 0 [t=00:00:00.015819] VSync = 1 [t=00:00:00.015823] Water = 4 [t=00:00:00.015827] WindowBorderless = 1 [t=00:00:00.015832] WindowPosY = 0 [t=00:00:00.015836] WindowedEdgeMove = 0 [t=00:00:00.015841] XResolutionWindowed = 1920 [t=00:00:00.015847] YResolutionWindowed = 1080 [t=00:00:00.015858] ============== </User Config> ============== [t=00:00:00.015866] ============== <User System> ============== [t=00:00:00.015876] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015886] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015893] Compiler Version: gcc-13.2.0 [t=00:00:00.015926] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015970] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015980] Binary Word Size: 64-bit (native) [t=00:00:00.015985] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015996] Physical CPU Cores: 6 [t=00:00:00.016003] Logical CPU Cores: 12 [t=00:00:00.016008] ============== </User System> ============== [t=00:00:00.016015] Run: thread affinity fff [t=00:00:00.016127] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016135] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016139] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016143] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016149] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017594] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017613] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022887] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.031516] Display (Generic PnP Monitor)=1 modes=83 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.031535] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.031541] [ 6] 1680x1050x24bpp@144Hz [t=00:00:00.031546] [10] 1600x1024x24bpp@144Hz [t=00:00:00.031551] [14] 1440x1080x24bpp@144Hz [t=00:00:00.031602] [19] 1440x900x24bpp@144Hz [t=00:00:00.031608] [23] 1400x1050x24bpp@144Hz [t=00:00:00.031614] [27] 1366x768x24bpp@144Hz [t=00:00:00.031619] [31] 1360x768x24bpp@144Hz [t=00:00:00.031626] [35] 1280x1024x24bpp@144Hz [t=00:00:00.031630] [39] 1280x960x24bpp@144Hz [t=00:00:00.031635] [43] 1280x800x24bpp@144Hz [t=00:00:00.031643] [47] 1280x768x24bpp@144Hz [t=00:00:00.031647] [51] 1280x720x24bpp@144Hz [t=00:00:00.031652] [56] 1152x864x24bpp@144Hz [t=00:00:00.031657] [60] 1024x768x24bpp@144Hz [t=00:00:00.031667] [65] 800x600x24bpp@144Hz [t=00:00:00.031675] [71] 720x576x24bpp@144Hz [t=00:00:00.031680] [74] 720x480x24bpp@144Hz [t=00:00:00.031686] [78] 640x480x24bpp@144Hz [t=00:00:00.036127] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.036139] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.036143] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.036148] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.036152] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.036180] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.036191] [11] 1366x768x24bpp@144Hz [t=00:00:00.036196] [13] 1360x768x24bpp@144Hz [t=00:00:00.036200] [15] 1280x1024x24bpp@144Hz [t=00:00:00.036205] [17] 1280x960x24bpp@144Hz [t=00:00:00.036209] [19] 1280x800x24bpp@144Hz [t=00:00:00.036214] [21] 1280x768x24bpp@144Hz [t=00:00:00.036219] [23] 1280x720x24bpp@144Hz [t=00:00:00.036223] [25] 1280x600x24bpp@144Hz [t=00:00:00.036229] [27] 1152x864x24bpp@144Hz [t=00:00:00.036236] [29] 1024x768x24bpp@144Hz [t=00:00:00.036244] [31] 800x600x24bpp@144Hz [t=00:00:00.036249] [33] 640x480x24bpp@144Hz [t=00:00:00.036253] [35] 640x400x24bpp@144Hz [t=00:00:00.339767] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.340538] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.340567] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.458444] [GR::LogVersionInfo] [t=00:00:00.458510] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.458523] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.458532] GL vendor : NVIDIA Corporation [t=00:00:00.458561] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.458571] GLSL version: 4.60 NVIDIA [t=00:00:00.458578] GLEW version: 2.1.0 [t=00:00:00.458608] GPU memory : 6144MB (total) / 5050MB (available) [t=00:00:00.459083] SDL swap-int: 1 [t=00:00:00.459101] SDL driver : windows [t=00:00:00.459109] [t=00:00:00.459135] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.459149] GLSL shader support : 1 [t=00:00:00.459157] GL4 support : 1 [t=00:00:00.459169] FBO extension support : 1 [t=00:00:00.459187] NVX GPU mem-info support : 1 [t=00:00:00.459202] ATI GPU mem-info support : 0 [t=00:00:00.459239] Texture clamping to edge : 1 [t=00:00:00.459298] NPOT-texture support : 1 (1) [t=00:00:00.459337] S3TC/DXT1 texture support : 1/1 [t=00:00:00.459383] texture query-LOD support : 1 (1) [t=00:00:00.459407] MSAA frame-buffer support : 1 (1) [t=00:00:00.459444] Z-buffer depth : 32 (-) [t=00:00:00.459479] primitive-restart support : 1 (1) [t=00:00:00.459508] clip-space control support: 1 (1) [t=00:00:00.459535] seamless cube-map support : 1 (1) [t=00:00:00.459563] frag-depth layout support : 1 (1) [t=00:00:00.459590] persistent maps support : 1 (1) [t=00:00:00.459617] explicit attribs location : 1 (1) [t=00:00:00.459643] multi draw indirect : 1 (-) [t=00:00:00.459685] array textures : 1 (-) [t=00:00:00.459721] buffer copy support : 1 (-) [t=00:00:00.459748] indirect draw : 1 (-) [t=00:00:00.459775] base instance : 1 (-) [t=00:00:00.459798] [t=00:00:00.459825] max. FBO samples : 32 [t=00:00:00.459840] max. FS/program texture slots : 32/192 [t=00:00:00.459847] max. texture size : 32768 [t=00:00:00.459858] max. texture anisotropy level : 16.000000 [t=00:00:00.459888] max. vec4 varyings/attributes : 31/16 [t=00:00:00.459901] max. draw-buffers : 8 [t=00:00:00.459909] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.459916] max. uniform buffer-bindings : 84 [t=00:00:00.459923] max. uniform block-size : 64KB [t=00:00:00.459933] max. storage buffer-bindings : 96 [t=00:00:00.459942] max. storage block-size : 2047MB [t=00:00:00.459967] [t=00:00:00.459978] enable AMD-hacks : 0 [t=00:00:00.459986] compress MIP-maps: 0 [t=00:00:00.460152] Number of compressed texture formats: 23 [t=00:00:00.460222] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.460358] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.461204] [GR::UpdateGLConfigs] [t=00:00:00.462428] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.462512] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.462571] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.462610] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.462637] [GR::InitGLState] [t=00:00:00.462872] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.585200] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.588359] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.610643] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.617939] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.617994] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.618459] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.619650] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.619672] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.619795] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.619892] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.638372] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.639070] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.642398] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.642895] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.686907] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms [t=00:00:00.686932] [VFS] [SpringVFS::ReserveArchives<this=000001c39060ce30>] [t=00:00:00.687221] [VFS] [SpringVFS::AddArchive<this=000001c39060ce30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.689669] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c39060ce30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.689689] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.826041] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.826547] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.828277] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.829752] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.835834] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.845089] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.848484] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.849383] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.849984][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.850441][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.850555][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.850846][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.7ms) [t=00:00:00.851002][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.851065][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.881832][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.881858][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.881880][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.881889][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.881897][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.950155][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.1ms) [t=00:00:01.037092][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.043983][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c3c7e6c2f0(default) context=000001c3c7dea400 numChannels=2 frameSize=8 [t=00:00:01.044059][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.044078][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.044090][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.044103][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.044307][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.044404][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.044461][f=-000001] [Sound] Devices: [t=00:00:01.049633][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:01.049659][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:01.049671][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.049686][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.049698][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.050857][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.050916][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.057025][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 631325 MB [t=00:00:01.059857][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.061107][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:01.063411][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name LogicDaemon Fontconfig error: Cannot load default config file [t=00:00:11.077621][f=-000001] Error: [PreGame::UpdateClientNet] server connection timeout [t=00:00:11.127562][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:11.127585][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:11.154307][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:11.154331][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{36.315, 7.263}, {18.187, 3.637}}ms [t=00:00:11.154351][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.291, 1.291, 1.291, 1.291}, {1.879, 1.879, 1.879, 1.879}}ms [t=00:00:11.154361][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{8.207, 8.207, 8.207, 8.207}, {1.050, 1.050, 1.050, 1.050}}ms [t=00:00:11.154379][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{4.730, 4.730, 4.730, 4.730}, {13.765, 13.765, 13.765, 13.765}}ms [t=00:00:11.154390][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.552, 1.552, 1.552, 1.552}, {0.127, 0.127, 0.127, 0.127}}ms [t=00:00:11.154428][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{20.535, 20.535, 20.535, 20.535}, {1.366, 1.366, 1.366, 1.366}}ms [t=00:00:11.154437][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:11.154443][f=-000001] [SpringApp::Kill][2] [t=00:00:11.154490][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:11.167304][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:11.167322][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:11.167411][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001c3c7dea400 dev=000001c3c7e6c2f0 [t=00:00:11.167489][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001c3c7dea400 dev=000001c3c7e6c2f0 [t=00:00:11.167501][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001c3c7dea400)] [t=00:00:11.168215][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001c3c7e6c2f0)] [t=00:00:11.168247][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:11.195034][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:11.195374][f=-000001] [SpringApp::Kill][3] [t=00:00:11.195505][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 25514 bytes sent in 142 packets (179.676 bytes/packet) 0 bytes recv'd in 0 packets (0.000 bytes/packet) {0.000x, 0.000x} relative protocol overhead {up, down} 0 incoming chunks dropped, 223 outgoing chunks resent 0 incoming chunks processed [t=00:00:11.195537][f=-000001] [SpringApp::Kill][4] font=000001c39035d780 [t=00:00:11.197460][f=-000001] [SpringApp::Kill][5] [t=00:00:11.197606][f=-000001] [SpringApp::Kill][6] [t=00:00:11.197616] [SpringApp::Kill][7] [t=00:00:11.198315] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:11.198328] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.198342] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:11.198351] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.198362] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:11.198375] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:11.198383] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.198392] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.198401] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:11.198413] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:11.198425] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:11.198434] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:11.198446] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.245602] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:11.245653] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:11.245661] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:11.245669] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=00:00:11.245677] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:11.246054] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>] [t=00:00:11.246104] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:11.246116] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:11.246124] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:11.246165] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c3c7e62490) [t=00:00:11.246348] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:11.246361] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:11.246370] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:11.246387] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:11.246443] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:11.246457] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:11.246570] [SpringApp::Kill][8] [t=00:00:11.246582] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:11.246591] [WatchDog::Uninstall][1] hangDetectorThread=00007ff756e104d0 (joinable=1) [t=00:00:11.246606] [WatchDog::Uninstall][2] [t=00:00:12.032839] [WatchDog::Uninstall][3] [t=00:00:12.032853] [SpringApp::Kill][9]
infolog_full.txt (truncated):