ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 1001 #122105

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000127] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015272] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015310] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015334]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015349]   
[t=00:00:00.015354]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015360]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015365]   Use "none" to disable the default log sections.
[t=00:00:00.015375] ============== </Log Sections> ==============

[t=00:00:00.015383] ============== <User Config> ==============
[t=00:00:00.015481]   AllowDeferredMapRendering = 1
[t=00:00:00.015490]   AllowDeferredModelRendering = 1
[t=00:00:00.015495]   AnimationMT = 0
[t=00:00:00.015500]   BumpWaterBlurReflection = 1
[t=00:00:00.015505]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015509]   CamFreeScrollSpeed = 50
[t=00:00:00.015514]   CamMode = 1
[t=00:00:00.015519]   CubeTexSizeReflection = 1
[t=00:00:00.015528]   CubeTexSizeSpecular = 1
[t=00:00:00.015536]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015540]   EdgeMoveDynamic = 0
[t=00:00:00.015545]   EdgeMoveWidth = 0.003
[t=00:00:00.015549]   FPSFOV = 90
[t=00:00:00.015554]   FPSScrollSpeed = 50
[t=00:00:00.015559]   FontSize = 18
[t=00:00:00.015564]   FullscreenEdgeMove = 0
[t=00:00:00.015570]   GrassDetail = 0
[t=00:00:00.015574]   GroundDecals = 2
[t=00:00:00.015579]   GroundDetail = 90
[t=00:00:00.015583]   HangTimeout = 30
[t=00:00:00.015591]   HardwareCursor = 1
[t=00:00:00.015598]   InitialNetworkTimeout = 0
[t=00:00:00.015603]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.015608]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.015613]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.015627]   LinkOutgoingBandwidth = 262144
[t=00:00:00.015635]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015640]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015645]   MSAALevel = 1
[t=00:00:00.015651]   MaxParticles = 15000
[t=00:00:00.015659]   MaxSounds = 32
[t=00:00:00.015666]   MaximumTransmissionUnit = 0
[t=00:00:00.015670]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.015675]   MiniMapMarker = 0
[t=00:00:00.015680]   MouseDragScrollThreshold = 0
[t=00:00:00.015687]   NetworkLossFactor = 2
[t=00:00:00.015692]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.015697]   OverheadScrollSpeed = 50
[t=00:00:00.015704]   ReconnectTimeout = 0
[t=00:00:00.015709]   RotOverheadScrollSpeed = 50
[t=00:00:00.015713]   RotateLogFiles = 1
[t=00:00:00.015721]   ShadowMapSize = 1024
[t=00:00:00.015728]   Shadows = 1
[t=00:00:00.015733]   ShowClock = 0
[t=00:00:00.015738]   SoftParticles = 2
[t=00:00:00.015743]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.015750]   UnitIconDist = 151
[t=00:00:00.015754]   UpdateBoundingVolumeMT = 0
[t=00:00:00.015760]   UpdateWeaponVectorsMT = 0
[t=00:00:00.015768]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.015772]   UseLuaMemPools = 0
[t=00:00:00.015777]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.015810]   VFSCacheArchiveFiles = 0
[t=00:00:00.015819]   VSync = 1
[t=00:00:00.015823]   Water = 4
[t=00:00:00.015827]   WindowBorderless = 1
[t=00:00:00.015832]   WindowPosY = 0
[t=00:00:00.015836]   WindowedEdgeMove = 0
[t=00:00:00.015841]   XResolutionWindowed = 1920
[t=00:00:00.015847]   YResolutionWindowed = 1080
[t=00:00:00.015858] ============== </User Config> ==============

[t=00:00:00.015866] ============== <User System> ==============
[t=00:00:00.015876]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.015886]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.015893]        Compiler Version: gcc-13.2.0
[t=00:00:00.015926]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.015970]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.015980]        Binary Word Size: 64-bit (native)
[t=00:00:00.015985]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015996]      Physical CPU Cores: 6
[t=00:00:00.016003]       Logical CPU Cores: 12
[t=00:00:00.016008] ============== </User System> ==============

[t=00:00:00.016015] Run: thread affinity fff
[t=00:00:00.016127] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016135]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016139]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016143]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016149]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017594] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017613] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.022887] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.031516]     Display (Generic PnP Monitor)=1 modes=83 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.031535]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.031541]         [ 6] 1680x1050x24bpp@144Hz
[t=00:00:00.031546]         [10] 1600x1024x24bpp@144Hz
[t=00:00:00.031551]         [14] 1440x1080x24bpp@144Hz
[t=00:00:00.031602]         [19] 1440x900x24bpp@144Hz
[t=00:00:00.031608]         [23] 1400x1050x24bpp@144Hz
[t=00:00:00.031614]         [27] 1366x768x24bpp@144Hz
[t=00:00:00.031619]         [31] 1360x768x24bpp@144Hz
[t=00:00:00.031626]         [35] 1280x1024x24bpp@144Hz
[t=00:00:00.031630]         [39] 1280x960x24bpp@144Hz
[t=00:00:00.031635]         [43] 1280x800x24bpp@144Hz
[t=00:00:00.031643]         [47] 1280x768x24bpp@144Hz
[t=00:00:00.031647]         [51] 1280x720x24bpp@144Hz
[t=00:00:00.031652]         [56] 1152x864x24bpp@144Hz
[t=00:00:00.031657]         [60] 1024x768x24bpp@144Hz
[t=00:00:00.031667]         [65] 800x600x24bpp@144Hz
[t=00:00:00.031675]         [71] 720x576x24bpp@144Hz
[t=00:00:00.031680]         [74] 720x480x24bpp@144Hz
[t=00:00:00.031686]         [78] 640x480x24bpp@144Hz
[t=00:00:00.036127]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.036139]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.036143]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.036148]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.036152]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.036180]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.036191]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.036196]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.036200]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.036205]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.036209]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.036214]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.036219]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.036223]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.036229]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.036236]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.036244]         [31] 800x600x24bpp@144Hz
[t=00:00:00.036249]         [33] 640x480x24bpp@144Hz
[t=00:00:00.036253]         [35] 640x400x24bpp@144Hz
[t=00:00:00.339767] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.340538] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.340567] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.458444] [GR::LogVersionInfo]
[t=00:00:00.458510]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.458523]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.458532]     GL vendor   : NVIDIA Corporation
[t=00:00:00.458561]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.458571]     GLSL version: 4.60 NVIDIA
[t=00:00:00.458578]     GLEW version: 2.1.0
[t=00:00:00.458608]     GPU memory  : 6144MB (total) / 5050MB (available)
[t=00:00:00.459083]     SDL swap-int: 1
[t=00:00:00.459101]     SDL driver  : windows
[t=00:00:00.459109]     
[t=00:00:00.459135]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.459149]     GLSL shader support       : 1
[t=00:00:00.459157]     GL4 support               : 1
[t=00:00:00.459169]     FBO extension support     : 1
[t=00:00:00.459187]     NVX GPU mem-info support  : 1
[t=00:00:00.459202]     ATI GPU mem-info support  : 0
[t=00:00:00.459239]     Texture clamping to edge  : 1
[t=00:00:00.459298]     NPOT-texture support      : 1 (1)
[t=00:00:00.459337]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.459383]     texture query-LOD support : 1 (1)
[t=00:00:00.459407]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.459444]     Z-buffer depth            : 32 (-)
[t=00:00:00.459479]     primitive-restart support : 1 (1)
[t=00:00:00.459508]     clip-space control support: 1 (1)
[t=00:00:00.459535]     seamless cube-map support : 1 (1)
[t=00:00:00.459563]     frag-depth layout support : 1 (1)
[t=00:00:00.459590]     persistent maps support   : 1 (1)
[t=00:00:00.459617]     explicit attribs location : 1 (1)
[t=00:00:00.459643]     multi draw indirect       : 1 (-)
[t=00:00:00.459685]     array textures            : 1 (-)
[t=00:00:00.459721]     buffer copy support       : 1 (-)
[t=00:00:00.459748]     indirect draw             : 1 (-)
[t=00:00:00.459775]     base instance             : 1 (-)
[t=00:00:00.459798]     
[t=00:00:00.459825]     max. FBO samples              : 32
[t=00:00:00.459840]     max. FS/program texture slots : 32/192
[t=00:00:00.459847]     max. texture size             : 32768
[t=00:00:00.459858]     max. texture anisotropy level : 16.000000
[t=00:00:00.459888]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.459901]     max. draw-buffers             : 8
[t=00:00:00.459909]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.459916]     max. uniform buffer-bindings  : 84
[t=00:00:00.459923]     max. uniform block-size       : 64KB
[t=00:00:00.459933]     max. storage buffer-bindings  : 96
[t=00:00:00.459942]     max. storage block-size       : 2047MB
[t=00:00:00.459967]     
[t=00:00:00.459978]     enable AMD-hacks : 0
[t=00:00:00.459986]     compress MIP-maps: 0
[t=00:00:00.460152]     Number of compressed texture formats: 23
[t=00:00:00.460222]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.460358] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.461204] [GR::UpdateGLConfigs]
[t=00:00:00.462428] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.462512] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.462571] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.462610] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.462637] [GR::InitGLState]
[t=00:00:00.462872] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.585200] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.588359] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.610643] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.617939] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.617994] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.618459] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.619650] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.619672] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.619795] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.619892] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.638372] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.639070] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.642398] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.642895] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.686907] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 48ms
[t=00:00:00.686932] [VFS] [SpringVFS::ReserveArchives<this=000001c39060ce30>]
[t=00:00:00.687221] [VFS] [SpringVFS::AddArchive<this=000001c39060ce30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.689669] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001c39060ce30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.689689] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.826041] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.826547] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.828277] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.829752] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.835834] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.845089] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.848484] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.849383] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.849984][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.850441][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.850555][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.850846][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.7ms)
[t=00:00:00.851002][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.851065][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.881832][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.881858][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.881880][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.881889][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Realtek(R) Audio)"
[t=00:00:00.881897][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.950155][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.1ms)
[t=00:00:01.037092][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.043983][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001c3c7e6c2f0(default) context=000001c3c7dea400  numChannels=2 frameSize=8
[t=00:00:01.044059][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.044078][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.044090][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.044103][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.044307][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.044404][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.044461][f=-000001] [Sound]   Devices:
[t=00:00:01.049633][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:01.049659][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:01.049671][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.049686][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.049698][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.050857][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.050916][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.057025][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 206ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 631325 MB
[t=00:00:01.059857][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.061107][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470
[t=00:00:01.063411][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name LogicDaemon
Fontconfig error: Cannot load default config file
[t=00:00:11.077621][f=-000001] Error: [PreGame::UpdateClientNet] server connection timeout
[t=00:00:11.127562][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:11.127585][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:11.154307][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:11.154331][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{36.315, 7.263}, {18.187, 3.637}}ms
[t=00:00:11.154351][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.291, 1.291, 1.291, 1.291}, {1.879, 1.879, 1.879, 1.879}}ms
[t=00:00:11.154361][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{8.207, 8.207, 8.207, 8.207}, {1.050, 1.050, 1.050, 1.050}}ms
[t=00:00:11.154379][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{4.730, 4.730, 4.730, 4.730}, {13.765, 13.765, 13.765, 13.765}}ms
[t=00:00:11.154390][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.552, 1.552, 1.552, 1.552}, {0.127, 0.127, 0.127, 0.127}}ms
[t=00:00:11.154428][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{20.535, 20.535, 20.535, 20.535}, {1.366, 1.366, 1.366, 1.366}}ms
[t=00:00:11.154437][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:11.154443][f=-000001] [SpringApp::Kill][2]
[t=00:00:11.154490][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:11.167304][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:11.167322][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:11.167411][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001c3c7dea400 dev=000001c3c7e6c2f0
[t=00:00:11.167489][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001c3c7dea400 dev=000001c3c7e6c2f0
[t=00:00:11.167501][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001c3c7dea400)]
[t=00:00:11.168215][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001c3c7e6c2f0)]
[t=00:00:11.168247][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:11.195034][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:11.195374][f=-000001] [SpringApp::Kill][3]
[t=00:00:11.195505][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    25514 bytes sent   in 142 packets (179.676 bytes/packet)
    0 bytes recv'd in 0 packets (0.000 bytes/packet)
    {0.000x, 0.000x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 223 outgoing chunks resent
    0 incoming chunks processed

[t=00:00:11.195537][f=-000001] [SpringApp::Kill][4] font=000001c39035d780
[t=00:00:11.197460][f=-000001] [SpringApp::Kill][5]
[t=00:00:11.197606][f=-000001] [SpringApp::Kill][6]
[t=00:00:11.197616] [SpringApp::Kill][7]
[t=00:00:11.198315] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.198328] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.198342] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:11.198351] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.198362] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:11.198375] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.198383] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.198392] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.198401] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:11.198413] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.198425] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.198434] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:11.198446] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.245602] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:11.245653] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:11.245661] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:11.245669] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8470
[t=00:00:11.245677] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:11.246054] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>]
[t=00:00:11.246104] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:11.246116] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:11.246124] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:11.246165] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001c3c7e62490)
[t=00:00:11.246348] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:11.246361] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:11.246370] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:11.246387] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:11.246443] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:11.246457] [VFS] [SpringVFS::DeleteArchives<this=000001c39060ce30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:11.246570] [SpringApp::Kill][8]
[t=00:00:11.246582] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:11.246591] [WatchDog::Uninstall][1] hangDetectorThread=00007ff756e104d0 (joinable=1)
[t=00:00:11.246606] [WatchDog::Uninstall][2]
[t=00:00:12.032839] [WatchDog::Uninstall][3]
[t=00:00:12.032853] [SpringApp::Kill][9]