ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122108

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000141] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.031081] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.031114] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.031126]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.031134]   
[t=00:00:00.031137]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.031141]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.031146]   Use "none" to disable the default log sections.
[t=00:00:00.031150] ============== </Log Sections> ==============

[t=00:00:00.031153] ============== <User Config> ==============
[t=00:00:00.031223]   AdvMapShading = 0
[t=00:00:00.031228]   AdvUnitShading = 0
[t=00:00:00.031231]   AnimationMT = 0
[t=00:00:00.031233]   BumpWaterAnisotropy = 2
[t=00:00:00.031237]   BumpWaterBlurReflection = 1
[t=00:00:00.031239]   BumpWaterDepthBits = 32
[t=00:00:00.031242]   BumpWaterReflection = 2
[t=00:00:00.031246]   BumpWaterTexSizeReflection = 256
[t=00:00:00.031250]   CamFreeScrollSpeed = 50
[t=00:00:00.031252]   CamMode = 1
[t=00:00:00.031256]   CubeTexSizeReflection = 64
[t=00:00:00.031260]   CubeTexSizeSpecular = 64
[t=00:00:00.031263]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.031266]   EdgeMoveDynamic = 0
[t=00:00:00.031269]   EdgeMoveWidth = 0.003
[t=00:00:00.031271]   FPSFOV = 90
[t=00:00:00.031274]   FPSScrollSpeed = 50
[t=00:00:00.031277]   FontSize = 18
[t=00:00:00.031279]   GrassDetail = 0
[t=00:00:00.031284]   GroundDecals = 0
[t=00:00:00.031288]   GroundDetail = 50
[t=00:00:00.031290]   HangTimeout = 30
[t=00:00:00.031293]   HardwareCursor = 1
[t=00:00:00.031297]   InitialNetworkTimeout = 0
[t=00:00:00.031300]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.031305]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.031308]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.031311]   LinkOutgoingBandwidth = 131072
[t=00:00:00.031314]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.031318]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.031321]   LuaShaders = 0
[t=00:00:00.031323]   MSAALevel = 1
[t=00:00:00.031325]   MaxDynamicMapLights = 0
[t=00:00:00.031328]   MaxDynamicModelLights = 0
[t=00:00:00.031331]   MaxParticles = 4000
[t=00:00:00.031333]   MaxSounds = 32
[t=00:00:00.031335]   MaximumTransmissionUnit = 0
[t=00:00:00.031338]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.031341]   MiniMapMarker = 0
[t=00:00:00.031344]   MouseDragScrollThreshold = 0
[t=00:00:00.031348]   NetworkLossFactor = 1
[t=00:00:00.031351]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.031354]   OverheadScrollSpeed = 50
[t=00:00:00.031357]   ReconnectTimeout = 0
[t=00:00:00.031360]   RotOverheadScrollSpeed = 50
[t=00:00:00.031362]   RotateLogFiles = 1
[t=00:00:00.031365]   ShadowMapSize = 1024
[t=00:00:00.031367]   ShowClock = 0
[t=00:00:00.031370]   SoftParticles = 2
[t=00:00:00.031373]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.031375]   UnitIconDist = 151
[t=00:00:00.031391]   UpdateBoundingVolumeMT = 0
[t=00:00:00.031393]   UpdateWeaponVectorsMT = 0
[t=00:00:00.031396]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.031398]   UseLuaMemPools = 0
[t=00:00:00.031401]   VFSCacheArchiveFiles = 0
[t=00:00:00.031404]   VSync = 0
[t=00:00:00.031406]   Water = 4
[t=00:00:00.031408]   WindowBorderless = 1
[t=00:00:00.031411]   WindowPosY = 0
[t=00:00:00.031413]   XResolutionWindowed = 1920
[t=00:00:00.031416]   YResolutionWindowed = 1080
[t=00:00:00.031419]   snd_volmaster = 43
[t=00:00:00.031427] ============== </User Config> ==============

[t=00:00:00.031430] ============== <User System> ==============
[t=00:00:00.031433]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.031440]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.031444]        Compiler Version: gcc-13.2.0
[t=00:00:00.031466]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.031496]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34664MB pagefile
[t=00:00:00.031503]        Binary Word Size: 64-bit (native)
[t=00:00:00.031505]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.031509]      Physical CPU Cores: 8
[t=00:00:00.031512]       Logical CPU Cores: 16
[t=00:00:00.031514] ============== </User System> ==============

[t=00:00:00.031519] Run: thread affinity ffffffff
[t=00:00:00.031615] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.031619]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.031622]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.031626]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.031629]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.032089] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.032097] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.034843] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.036491]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.036499]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.036509]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.036513]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.036516]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.036519]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.036522]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.036524]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.036529]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.036532]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.036534]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.036538]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.036541]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.036545]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.036550]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.036552]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.036555]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.036558]         [31] 800x600x24bpp@75Hz
[t=00:00:00.036560]         [34] 720x576x24bpp@50Hz
[t=00:00:00.036563]         [35] 720x480x24bpp@60Hz
[t=00:00:00.036566]         [37] 640x480x24bpp@75Hz
[t=00:00:00.161825] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.162069] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.162077] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.177630] [GR::LogVersionInfo]
[t=00:00:00.177642]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.177645]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.177648]     GL vendor   : NVIDIA Corporation
[t=00:00:00.177651]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.177663]     GLSL version: 4.60 NVIDIA
[t=00:00:00.177665]     GLEW version: 2.1.0
[t=00:00:00.177668]     GPU memory  : 12282MB (total) / 9786MB (available)
[t=00:00:00.177672]     SDL swap-int: 1
[t=00:00:00.177675]     SDL driver  : windows
[t=00:00:00.177677]     
[t=00:00:00.177680]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.177682]     GLSL shader support       : 1
[t=00:00:00.177685]     GL4 support               : 1
[t=00:00:00.177687]     FBO extension support     : 1
[t=00:00:00.177695]     NVX GPU mem-info support  : 1
[t=00:00:00.177707]     ATI GPU mem-info support  : 0
[t=00:00:00.177714]     Texture clamping to edge  : 1
[t=00:00:00.177718]     NPOT-texture support      : 1 (1)
[t=00:00:00.177722]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.177726]     texture query-LOD support : 1 (1)
[t=00:00:00.177729]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.177732]     Z-buffer depth            : 32 (-)
[t=00:00:00.177738]     primitive-restart support : 1 (1)
[t=00:00:00.177740]     clip-space control support: 1 (1)
[t=00:00:00.177746]     seamless cube-map support : 1 (1)
[t=00:00:00.177750]     frag-depth layout support : 1 (1)
[t=00:00:00.177753]     persistent maps support   : 1 (1)
[t=00:00:00.177756]     explicit attribs location : 1 (1)
[t=00:00:00.177759]     multi draw indirect       : 1 (-)
[t=00:00:00.177762]     array textures            : 1 (-)
[t=00:00:00.177765]     buffer copy support       : 1 (-)
[t=00:00:00.177768]     indirect draw             : 1 (-)
[t=00:00:00.177771]     base instance             : 1 (-)
[t=00:00:00.177773]     
[t=00:00:00.177778]     max. FBO samples              : 32
[t=00:00:00.177782]     max. FS/program texture slots : 32/192
[t=00:00:00.177785]     max. texture size             : 32768
[t=00:00:00.177790]     max. texture anisotropy level : 16.000000
[t=00:00:00.177794]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.177797]     max. draw-buffers             : 8
[t=00:00:00.177799]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.177802]     max. uniform buffer-bindings  : 84
[t=00:00:00.177807]     max. uniform block-size       : 64KB
[t=00:00:00.177811]     max. storage buffer-bindings  : 96
[t=00:00:00.177814]     max. storage block-size       : 2047MB
[t=00:00:00.177816]     
[t=00:00:00.177819]     enable AMD-hacks : 0
[t=00:00:00.177821]     compress MIP-maps: 0
[t=00:00:00.177844]     Number of compressed texture formats: 23
[t=00:00:00.177860]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.177875] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.177996] [GR::UpdateGLConfigs]
[t=00:00:00.178018] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.178025] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.178032] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.178039] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.178042] [GR::InitGLState]
[t=00:00:00.178201] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.264219] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.265700] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.265811] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.268615] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.268631] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.268921] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.269983] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.269992] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.270026] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.270059] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.279153] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.279447] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.279698] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.279753] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.285104] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.285116] [VFS] [SpringVFS::ReserveArchives<this=0000016c4bb04670>]
[t=00:00:00.285175] [VFS] [SpringVFS::AddArchive<this=0000016c4bb04670>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.286426] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016c4bb04670 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.286434] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.345344] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.345545] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.345596] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.345706] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.345777] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.345818] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.345879] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.345920] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.347526] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.347548] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.347953][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.348004][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.348051][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.348067][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.348073][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.348090][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.351006][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.351017][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.351029][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.351033][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.351037][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.362464][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.363702][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016c4bc2dee0(default) context=0000016c13f2e6a0  numChannels=2 frameSize=8
[t=00:00:00.363722][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.363728][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.363731][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.363735][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.363783][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.363802][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.363809][f=-000001] [Sound]   Devices:
[t=00:00:00.364899][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.364917][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.364922][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.364929][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.364935][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.365564][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.365574][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.454732][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 91136 MB
[t=00:00:00.455841][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.459812][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.459823][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.485201][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Barren 2" (loaded=0 cached=0)
[t=00:00:00.485365][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c4bb04670>(arName="Barren 2", overwrite=false)] section=1 cached=0
[t=00:00:00.485508][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c4bb04670>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.029668][f=-000001] [CAS::GASCB] Archive file="barren_2.sd7" cs="50109b2e799bc85ef16b538f607fadd17b988664c55f7606401ba1507f90c9489804481a4c89979d6a3ddd43f8464c0cf6d420f867912397211800c26b17f313"
[t=00:00:01.029806][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.030066][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.030110][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.030148][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.030162][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=92e5f871cc1dfb76da1a08b816c94d3ca2a037ad3881812605750ad95b8984a1e0dc9e1f8a76b37e8b0b3961ec356a7ff0d1a621c0bd538158409f1158e159a9
Fontconfig error: Cannot load default config file
[t=00:00:01.030838][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.030942][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:01.030954][f=-000001] [UDPListener] successfully bound socket on port 61941
[t=00:00:01.031561][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:01.031614][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 571ms
[t=00:00:01.057003][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000016c4c2fe010] using map "Barren 2" (loaded=1 cached=0)
[t=00:00:01.057223][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c4bb04670>(arName="Barren 2", overwrite=false)] section=1 cached=0
[t=00:00:01.057264][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c4bb04670>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.057347][f=-000001] [PreGame::AddModArchivesToVFS][server=0000016c4c2fe010] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:01.057516][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c4bb04670>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.083781][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c4bb04670>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.083892][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c4bb04670>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.085038][f=-000001] [CAS::GASCB] Archive file="barren_2.sd7" cs="50109b2e799bc85ef16b538f607fadd17b988664c55f7606401ba1507f90c9489804481a4c89979d6a3ddd43f8464c0cf6d420f867912397211800c26b17f313"
[t=00:00:01.085121][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.085372][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.085423][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.085461][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.085768][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1CYXJyZW4gMjsKbXlwbGF5ZXJuYW1lPXVsdGltYXRlb25lOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:01.085790][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-21_16-41-25-196_Barren 2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:01.085796][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 54ms
[t=00:00:01.085994][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.104399][f=-000001] forceSingleThreaded, false
[t=00:00:01.107419][f=-000001] [CAS::GASCB] Archive file="barren_2.sd7" cs="50109b2e799bc85ef16b538f607fadd17b988664c55f7606401ba1507f90c9489804481a4c89979d6a3ddd43f8464c0cf6d420f867912397211800c26b17f313"
[t=00:00:01.107483][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.107701][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.107742][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.107776][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.111765][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.111781][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.111830][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.111858][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.111885][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.111910][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.112332][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.112466][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.112581][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.112777][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.112888][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.112975][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.112984][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.113124][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.118681][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.120361][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.120795][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.120896][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.121127][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.121136][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.121222][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.121395][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.218624][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.258053][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (26 MB)"
[t=00:00:01.743931][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 622ms
[t=00:00:01.743955][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.744932][f=-000001] [CAS::GASCB] Archive file="barren_2.sd7" cs="50109b2e799bc85ef16b538f607fadd17b988664c55f7606401ba1507f90c9489804481a4c89979d6a3ddd43f8464c0cf6d420f867912397211800c26b17f313"
[t=00:00:01.744982][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.745201][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.745240][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.745278][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.779496][f=-000001] Loading UnitDefs_posts
[t=00:00:01.809579][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:01.809596][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:01.809601][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:01.809606][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:01.819845][f=-000001] Loading FeatureDefs_posts
[t=00:00:01.825451][f=-000001] Loading WeaponDefs_posts
[t=00:00:01.832966][f=-000001] Loading ArmorDefs_posts
[t=00:00:01.839220][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 93ms
[t=00:00:01.860927][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 116ms
[t=00:00:01.860962][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:01.937520][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:01.939623][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:01.941560][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:01.941683][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms
[t=00:00:01.941689][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:01.941699][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:01.942165][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:01.942471][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:01.942568][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:01.981475][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:01.989279][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:02.004671][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:02.004722][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:02.004763][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:02.004864][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:02.004908][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:02.005044][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:02.005598][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:08.146805][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:08.147154][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:08.147285][f=-000001] SetSunLighting
[t=00:00:08.147713][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:08.147948][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:08.148086][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:08.150256][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:08.150391][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:08.150400][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:08.150502][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:08.155970][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:08.156138][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:00:08.156736][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:08.157358][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:08.162193][f=-000001] Writing last game win data
[t=00:00:08.172786][f=-000001] LuaUI v0.3
[t=00:00:08.272603][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:08.308912][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:08.308981][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:08.310366][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:08.310385][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:08.311692][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.15
[t=00:00:08.314088][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:08.314264][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:00:08.314288][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:00:08.314414][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 64
[t=00:00:08.314420][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 4096 (x64, z64)
[t=00:00:08.315437][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:00:08.317107][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 100.00%
[t=00:00:08.317125][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: 50.00
[t=00:00:08.317131][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 342.69
[t=00:00:08.317141][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:08.317151][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:08.317161][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:08.317170][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:08.317180][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:08.318267][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 96.61% of the map. (used by 352 unit-defs)
[t=00:00:08.318292][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:08.319364][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 96.61% of the map. (used by 32 unit-defs)
[t=00:00:08.320414][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 96.61% of the map. (used by 5 unit-defs)
[t=00:00:08.321341][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:08.322252][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:08.323181][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:08.324025][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 73.97% of the map. (used by 13 unit-defs)
[t=00:00:08.325068][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 96.61% of the map. (used by 3 unit-defs)
[t=00:00:08.325085][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:08.325945][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 73.97% of the map. (used by 21 unit-defs)
[t=00:00:08.347077][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Barren_2.json)
[t=00:00:08.347290][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:08.348393][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:08.348548][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:08.348875][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:08.349425][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:08.349556][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:08.351181][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:08.361631][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.15 (0) Initialized!
[t=00:00:08.361874][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:08.361900][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 52ms
[t=00:00:08.366517][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10542, 0.0} allocedSize{int+, int-, ext}={0, 0, 1859788}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0151}
[t=00:00:08.651676][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:00:08.718581][f=-000001] Reclaim highlight: old engine version.
[t=00:00:08.726736][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:08.832541][f=-000001] GameID: b5623f67e50ef6d4b50af3834a405cf3
[t=00:00:08.832789][f=-000001] Connection attempt from ultimateone
[t=00:00:08.832796][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:08.832869][f=-000001]  -> Connection established (given id 0)
[t=00:00:08.832894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums]
    server=92e5f871cc1dfb76da1a08b816c94d3ca2a037ad3881812605750ad95b8984a1e0dc9e1f8a76b37e8b0b3961ec356a7ff0d1a621c0bd538158409f1158e159a9
    client=92e5f871cc1dfb76da1a08b816c94d3ca2a037ad3881812605750ad95b8984a1e0dc9e1f8a76b37e8b0b3961ec356a7ff0d1a621c0bd538158409f1158e159a9"
[t=00:00:08.832909][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:08.832920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=630bc2bf74a3a5aee5cfe9bdd2f9f74608e223aa803d5ef032e4c4dbca05ebeb3973e924678045ecf42531a88a797eb2428c57ac280a4482c25b7735141cbe50]"
[t=00:00:08.832931][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0e0c6a80a1aa796b67a1465b3b012c9a8029a89595d863fb5559001658a5c98c928b4c9efa70944baf5c3b9d6c125475869508389bdcdb477b17b8ea480fffb6]"
[t=00:00:08.832959][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={0000016ca3d8af80,0000000000000000}][locale="C"]"
[t=00:00:08.832997][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1
[t=00:00:08.833006][f=-000001] Player ultimateone finished loading and is now ingame
[t=00:00:08.856262][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:10.611907][f=-000001] <ultimateone> Allies: I choose: Recon!
[t=00:08:45.357357][f=0000175] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:08:55.589602][f=0000482] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:10:19.592257][f=0003002] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:10:22.095834][f=0003077] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:10:32.949036][f=0003402] ultimateone paused the game
[t=01:22:05.119303][f=0003402] ultimateone unpaused the game
[t=01:22:06.653564][f=0003449] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:22:21.808992][f=0003904] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:22:49.276453][f=0004728] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:02.073228][f=0005112] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:02.415414][f=0005122] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:26.544488][f=0005846] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:26.688226][f=0005850] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:36.684359][f=0006150] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:23:38.011118][f=0006190] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=01:24:21.311088][f=0007489] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=02:30:55.237316][f=0127307] game_message: Nimbus is under attack
[t=02:30:58.111620][f=0127393] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=02:30:59.835608][f=0127444] ultimateone paused the game
[t=02:31:04.259264][f=0127444] [QuitAction] user exited to system
[t=02:31:04.265227][f=0127444] [SpringApp::Kill][1] fromRun=1
[t=02:31:04.265240][f=0127444] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=02:31:04.282176][f=0127444]  [async=0] threads=8 tasks=23772749 {sum,avg}{exec,wait}time={{43460.332, 0.002}, {11761070.000, 0.495}}ms
[t=02:31:04.282188][f=0127444]      thread=1 tasks=3396107 {sum,min,max,avg}{exec,wait}time={{26051.650, 0.000, 194.453, 0.008}, {34420.957, 0.000, 18446744027136.000, 0.010}}ms
[t=02:31:04.282196][f=0127444]      thread=2 tasks=3396107 {sum,min,max,avg}{exec,wait}time={{3930.130, 0.000, 194.415, 0.001}, {1810206.500, 0.000, 18446744027136.000, 0.533}}ms
[t=02:31:04.282205][f=0127444]      thread=3 tasks=3396107 {sum,min,max,avg}{exec,wait}time={{3129.668, 0.000, 194.365, 0.001}, {2002912.875, 0.000, 18446744027136.000, 0.590}}ms
[t=02:31:04.282212][f=0127444]      thread=4 tasks=3396107 {sum,min,max,avg}{exec,wait}time={{2719.217, 0.000, 194.405, 0.001}, {2048680.250, 0.000, 18446744027136.000, 0.603}}ms
[t=02:31:04.282219][f=0127444]      thread=5 tasks=3396107 {sum,min,max,avg}{exec,wait}time={{2693.326, 0.000, 194.367, 0.001}, {1928238.750, 0.000, 18446744027136.000, 0.568}}ms
[t=02:31:04.282227][f=0127444]      thread=6 tasks=3396107 {sum,min,max,avg}{exec,wait}time={{2537.604, 0.000, 194.423, 0.001}, {1954775.875, 0.000, 18446744027136.000, 0.576}}ms
[t=02:31:04.282233][f=0127444]      thread=7 tasks=3396107 {sum,min,max,avg}{exec,wait}time={{2398.741, 0.000, 194.412, 0.001}, {1981833.875, 0.000, 11.567, 0.584}}ms
[t=02:31:04.282241][f=0127444]  [async=1] threads=8 tasks=2265 {sum,avg}{exec,wait}time={{24788.158, 10.944}, {4168085.750, 1840.214}}ms
[t=02:31:04.282249][f=0127444]      thread=1 tasks=314 {sum,min,max,avg}{exec,wait}time={{3270.951, 0.000, 371.513, 10.417}, {602891.250, 0.208, 3139.075, 1920.036}}ms
[t=02:31:04.282256][f=0127444]      thread=2 tasks=324 {sum,min,max,avg}{exec,wait}time={{3568.897, 0.000, 371.823, 11.015}, {588770.625, 0.067, 3098.871, 1817.193}}ms
[t=02:31:04.282263][f=0127444]      thread=3 tasks=334 {sum,min,max,avg}{exec,wait}time={{3578.805, 0.000, 370.638, 10.715}, {596097.750, 0.142, 3112.323, 1784.724}}ms
[t=02:31:04.282273][f=0127444]      thread=4 tasks=327 {sum,min,max,avg}{exec,wait}time={{3604.620, 0.000, 368.301, 11.023}, {603417.875, 0.059, 3136.176, 1845.315}}ms
[t=02:31:04.282281][f=0127444]      thread=5 tasks=325 {sum,min,max,avg}{exec,wait}time={{3573.920, 0.000, 376.561, 10.997}, {592565.062, 0.296, 3099.728, 1823.277}}ms
[t=02:31:04.282288][f=0127444]      thread=6 tasks=327 {sum,min,max,avg}{exec,wait}time={{3608.329, 0.000, 370.738, 11.035}, {596967.750, 0.019, 3138.696, 1825.589}}ms
[t=02:31:04.282298][f=0127444]      thread=7 tasks=314 {sum,min,max,avg}{exec,wait}time={{3582.638, 0.000, 485.525, 11.410}, {587375.250, 0.171, 3110.533, 1870.622}}ms
[t=02:31:04.282302][f=0127444] [ThreadPool::SetThreadCount][2] workers=0
[t=02:31:04.282306][f=0127444] [SpringApp::Kill][2]
[t=02:31:04.282345][f=0127444] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=02:31:04.282352][f=0127444] [Game::KillLua][1] dtor=0 luaUI=0000016c7495f2d0
[t=02:31:04.282375][f=0127444] Start widgetHandler:Shutdown
[t=02:31:04.284017][f=0127444] Shutdown - SaveOrderList Complete
[t=02:31:04.291423][f=0127444] Writing last game win data
[t=02:31:04.300994][f=0127444] Shutdown - SaveConfigData Complete
[t=02:31:04.301005][f=0127444] Shutdown Widget - Chili Highlight
[t=02:31:04.301022][f=0127444] Shutdown Widget - Draw After Chili
[t=02:31:04.301028][f=0127444] Shutdown Widget - API Unit Tracker GL4
[t=02:31:04.301036][f=0127444] Shutdown Widget - EPIC Menu
[t=02:31:04.301699][f=0127444] Shutdown Widget - Chili Widget Selector
[t=02:31:04.302242][f=0127444] Shutdown Widget - Chili Minimap
[t=02:31:04.302314][f=0127444] Shutdown Widget - Local Team Colors
[t=02:31:04.302328][f=0127444] Shutdown Widget - Display Keys 2
[t=02:31:04.302353][f=0127444] Shutdown Widget - Save Game Menu
[t=02:31:04.302360][f=0127444] Shutdown Widget - Unit Icons
[t=02:31:04.302381][f=0127444] Shutdown Widget - Noises
[t=02:31:04.302388][f=0127444] Shutdown Widget - HealthBars
[t=02:31:04.302943][f=0127444] Shutdown Widget - BuildETA
[t=02:31:04.302952][f=0127444] Shutdown Widget - Win Counter
[t=02:31:04.302958][f=0127444] Shutdown Widget - EndGame APM stats
[t=02:31:04.303749][f=0127444] Shutdown Widget - Modular Comm Info
[t=02:31:04.303758][f=0127444] Shutdown Widget - Stereo3D
[t=02:31:04.303793][f=0127444] Shutdown Widget - State Reverse and Latency
[t=02:31:04.303802][f=0127444] Shutdown Widget - Showeco and Grid Drawer
[t=02:31:04.303811][f=0127444] Shutdown Widget - Attack Warning
[t=02:31:04.303818][f=0127444] Shutdown Widget - Point Tracker
[t=02:31:04.303824][f=0127444] Shutdown Widget - Music Player v2
[t=02:31:04.303830][f=0127444] Shutdown Widget - Missile Silo Range
[t=02:31:04.303840][f=0127444] Shutdown Widget - MinimapEvents
[t=02:31:04.303849][f=0127444] Shutdown Widget - Local Widgets Config
[t=02:31:04.303859][f=0127444] Shutdown Widget - Highlight Geos
[t=02:31:04.303868][f=0127444] Shutdown Widget - Grab Input
[t=02:31:04.303960][f=0127444] Input grabbing is disabled!
[t=02:31:04.303967][f=0127444] Shutdown Widget - Defense Range Zero-K
[t=02:31:04.304007][f=0127444] Shutdown Widget - Darkening
[t=02:31:04.304019][f=0127444] Shutdown Widget - Context Menu
[t=02:31:04.304028][f=0127444] Shutdown Widget - Chili Spectator Panels
[t=02:31:04.304035][f=0127444] Shutdown Widget - Chili Selections & CursorTip v2
[t=02:31:04.304045][f=0127444] Shutdown Widget - Chili Nuke Warning
[t=02:31:04.304053][f=0127444] Shutdown Widget - Chili EndGame Window
[t=02:31:04.304061][f=0127444] Shutdown Widget - Chili Economy Panel Default
[t=02:31:04.304108][f=0127444] Shutdown Widget - CameraShake
[t=02:31:04.304116][f=0127444] Shutdown Widget - Startup Info and Selector
[t=02:31:04.304131][f=0127444] Shutdown Widget - Transport AI
[t=02:31:04.304139][f=0127444] Shutdown Widget - Attack AoE
[t=02:31:04.304146][f=0127444] Shutdown Widget - UnitShapes 3
[t=02:31:04.304171][f=0127444] Shutdown Widget - Selection Send
[t=02:31:04.304179][f=0127444] Shutdown Widget - Newton Firezone
[t=02:31:04.304186][f=0127444] Shutdown Widget - Receive Units Indicator
[t=02:31:04.304193][f=0127444] Shutdown Widget - Chili Pro Console
[t=02:31:04.308651][f=0127444] Shutdown Widget - Persistent Build Height
[t=02:31:04.308665][f=0127444] Shutdown Widget - Lasso Terraform GUI
[t=02:31:04.308671][f=0127444] Shutdown Widget - Chili Framework
[t=02:31:04.308678][f=0127444] Shutdown Widget - Mex Placement Handler
[t=02:31:04.308696][f=0127444] Shutdown Widget - Custom Markers
[t=02:31:04.308711][f=0127444] Shutdown Widget - Chili Core Selector
[t=02:31:04.308758][f=0127444] Shutdown Widget - Select Keys
[t=02:31:04.308773][f=0127444] Shutdown Widget - Pause Screen
[t=02:31:04.309620][f=0127444] Shutdown Widget - Text To Speech Control
[t=02:31:04.309631][f=0127444] Shutdown Widget - Layout Handler
[t=02:31:04.309638][f=0127444] End widgetHandler:Shutdown
[t=02:31:04.387235][f=0127444] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1562646738, 0.0} allocedSize{int+, int-, ext}={0, 0, 265257720109}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0058}
[t=02:31:04.388206][f=0127444] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=02:31:04.388233][f=0127444] [Game::KillLua][3] dtor=0 luaRules=0000016ca3d8af80
[t=02:31:04.388261][f=0127444] Start gadgetHandler:Shutdown
[t=02:31:04.388270][f=0127444] Shutdown - StartSetup
[t=02:31:04.388275][f=0127444] Shutdown - UnitMorph
[t=02:31:04.388739][f=0127444] Shutdown - Carrier Drones
[t=02:31:04.388748][f=0127444] Shutdown - Missile Silo Controller
[t=02:31:04.388755][f=0127444] Shutdown - Modular Comm Info
[t=02:31:04.388760][f=0127444] Shutdown - Terrain Texture Handler
[t=02:31:04.388771][f=0127444] Shutdown - UnitCloakShield
[t=02:31:04.389175][f=0127444] Shutdown - Starlight Handler
[t=02:31:04.389194][f=0127444] End gadgetHandler:Shutdown
[t=02:31:04.404064][f=0127444] Start gadgetHandler:Shutdown
[t=02:31:04.404077][f=0127444] Shutdown - Teleport Throw
[t=02:31:04.404098][f=0127444] Shutdown - UnitMorph
[t=02:31:04.404109][f=0127444] Shutdown - Missile fired callins
[t=02:31:04.404116][f=0127444] Shutdown - Modular Comm Info
[t=02:31:04.404121][f=0127444] Shutdown - Retreat Command
[t=02:31:04.404144][f=0127444] Shutdown - Shockwaves
[t=02:31:04.404151][f=0127444] Shutdown - UnitCloakShield
[t=02:31:04.404178][f=0127444] Shutdown - Lups Cloak FX
[t=02:31:04.404186][f=0127444] Shutdown - Lups
[t=02:31:04.404213][f=0127444] Shutdown - Lups Shield
[t=02:31:04.404272][f=0127444] End gadgetHandler:Shutdown
[t=02:31:04.418053][f=0127444] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 9243}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:31:04.418501][f=0127444] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:31:04.418542][f=0127444] [Game::KillLua][4] dtor=0
[t=02:31:04.418548][f=0127444] [Game::KillLua][5] dtor=0
[t=02:31:04.421450][f=0127444] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-21_16-41-25-196_Barren 2_105.1.1-2511-g747f18b BAR105.sdfz" (2498848 bytes)
[t=02:31:04.421504][f=0127444] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=02:31:04.437597][f=0127444] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=02:31:04.437611][f=0127444] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32
[t=02:31:04.437645][f=0127444] [Sound] [Sound::UpdateThread][4] ctx=0000016c13f2e6a0 dev=0000016c4bc2dee0
[t=02:31:04.437787][f=0127444] [Sound] [Sound::UpdateThread][5] ctx=0000016c13f2e6a0 dev=0000016c4bc2dee0
[t=02:31:04.437793][f=0127444] [Sound] [Sound::Cleanup][alcDestroyContext(0000016c13f2e6a0)]
[t=02:31:04.438844][f=0127444] [Sound] [Sound::Cleanup][alcCloseDevice(0000016c4bc2dee0)]
[t=02:31:04.439022][f=0127444] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=02:31:04.470871][f=0127444] [Sound] [Sound::UpdateThread][6]
[t=02:31:04.471307][f=0127444] [Game::~CGame][1]
[t=02:31:04.471327][f=0127444] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=02:31:04.471332][f=0127444] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=02:31:04.471336][f=0127444] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=02:31:04.471340][f=0127444] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=02:31:04.471344][f=0127444] [Game::KillLua][4] dtor=1
[t=02:31:04.471349][f=0127444] [Game::KillLua][5] dtor=1
[t=02:31:04.471384][f=0127444] [Game::KillMisc][1]
[t=02:31:04.471387][f=0127444] [Game::KillMisc][2]
[t=02:31:04.471401][f=0127444] [EOH::DestroySkirmishAI(id=0)]
[t=02:31:04.484017][f=0127444] [Game::KillMisc][3]
[t=02:31:04.484104][f=0127444] [Game::KillRendering][1]
[t=02:31:04.486297][f=0127444] [~CRectangleOverlapHandler] 0% overlap reduction
[t=02:31:04.494840][f=0127444] [3DOParser::Kill] allocated 29 pieces
[t=02:31:04.494943][f=0127444] [S3OParser::Kill] allocated 5527 pieces
[t=02:31:04.495358][f=0127444] [AssParser::Kill] allocated 698 pieces
[t=02:31:04.523668][f=0127444] [Game::KillInterface][1]
[t=02:31:04.524039][f=0127444] [Game::KillInterface][2]
[t=02:31:04.524355][f=0127444] [Game::KillSimulation][1]
[t=02:31:04.524383][f=0127444] [Game::KillSimulation][2]
[t=02:31:04.557583][f=0127444] [CCollisionHandler] dis-/continuous tests: 0/237350261
[t=02:31:04.557598][f=0127444] [Game::KillSimulation][3]
[t=02:31:04.558989][f=0127444] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=69
[t=02:31:04.559106][f=0127444] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:31:04.559191][f=0127444] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=9
[t=02:31:04.559220][f=0127444] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:31:04.559441][f=0127444] [~CRectangleOverlapHandler] 0% overlap reduction
[t=02:31:04.563281][f=0127444] [LosHandler::Kill] raycast instance cache-{hits,misses}={119024,8327}; shared=37%; cached=56%
[t=02:31:04.569175][f=0127444] [Game::KillSimulation][4]
[t=02:31:04.672119][f=0127444] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=02:31:04.672140][f=0127444] [Game::~CGame][2]
[t=02:31:04.672145][f=0127444] [Game::~CGame][3]
[t=02:31:04.672169][f=0127444] [SpringApp::Kill][3]
[t=02:31:04.672180][f=0127444] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2259950 bytes sent  
    1130785 bytes recv'd

[t=02:31:04.674336][f=0127444] Kill: client disconnecting...
[t=02:31:04.674355][f=0127444] [GameServer] UpdateLoop: thread affinity ffffffff
[t=02:31:06.692249][f=0127444] CloseConnection: client connection closed
[t=02:31:06.692301][f=0127444] [SpringApp::Kill][4] font=0000016c1481bb80
[t=02:31:06.694373][f=0127444] [SpringApp::Kill][5]
[t=02:31:06.699003][f=0127444] [SpringApp::Kill][6]
[t=02:31:06.699014] [SpringApp::Kill][7]
[t=02:31:06.699063] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1440, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:31:06.699086] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2784, 1048576, 1048576}, EBO = {5184, 2097152, 2097152}
[t=02:31:06.699093] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=02:31:06.699098] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=02:31:06.699106] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=02:31:06.699114] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:31:06.699119] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {268, 1048576, 1048576}, EBO = {402, 2097152, 2097152}
[t=02:31:06.699126] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21032, 1048576, 1048576}, EBO = {31548, 2097152, 2097152}
[t=02:31:06.699130] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=02:31:06.699135] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:31:06.699140] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:31:06.699147] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=02:31:06.699152] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {312, 1048576, 1048576}, EBO = {468, 2097152, 2097152}
[t=02:31:06.781548] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=02:31:06.781560] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=02:31:06.781564] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=02:31:06.781578] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=02:31:06.783986] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>]
[t=02:31:06.783996] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=0)] #archives[section]=1 #files[section]=8228
[t=02:31:06.784000] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000016c1399dda0)
[t=02:31:06.785085] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=1)] #archives[section]=1 #files[section]=34
[t=02:31:06.785103] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\barren_2.sd7 (0000016c4bb62610)
[t=02:31:06.785163] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=2)] #archives[section]=3 #files[section]=327
[t=02:31:06.785170] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000016c1399de50)
[t=02:31:06.785206] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000016c1399e060)
[t=02:31:06.785237] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000016c1399eb60)
[t=02:31:06.785307] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=3)] #archives[section]=0 #files[section]=0
[t=02:31:06.785313] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=4)] #archives[section]=0 #files[section]=130
[t=02:31:06.785321] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=5)] #archives[section]=0 #files[section]=0
[t=02:31:06.785325] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=6)] #archives[section]=0 #files[section]=0
[t=02:31:06.785329] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=7)] #archives[section]=0 #files[section]=0
[t=02:31:06.785333] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=8)] #archives[section]=0 #files[section]=0
[t=02:31:06.785681] [SpringApp::Kill][8]
[t=02:31:06.785688] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=02:31:06.785691] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6375404d0 (joinable=1)
[t=02:31:06.785694] [WatchDog::Uninstall][2]
[t=02:31:06.821381] [WatchDog::Uninstall][3]
[t=02:31:06.821391] [SpringApp::Kill][9]