Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000141] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.031081] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.031114] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.031126] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.031134] [t=00:00:00.031137] Enable or disable log sections using the LogSections configuration key [t=00:00:00.031141] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.031146] Use "none" to disable the default log sections. [t=00:00:00.031150] ============== </Log Sections> ============== [t=00:00:00.031153] ============== <User Config> ============== [t=00:00:00.031223] AdvMapShading = 0 [t=00:00:00.031228] AdvUnitShading = 0 [t=00:00:00.031231] AnimationMT = 0 [t=00:00:00.031233] BumpWaterAnisotropy = 2 [t=00:00:00.031237] BumpWaterBlurReflection = 1 [t=00:00:00.031239] BumpWaterDepthBits = 32 [t=00:00:00.031242] BumpWaterReflection = 2 [t=00:00:00.031246] BumpWaterTexSizeReflection = 256 [t=00:00:00.031250] CamFreeScrollSpeed = 50 [t=00:00:00.031252] CamMode = 1 [t=00:00:00.031256] CubeTexSizeReflection = 64 [t=00:00:00.031260] CubeTexSizeSpecular = 64 [t=00:00:00.031263] DualScreenMiniMapOnLeft = 1 [t=00:00:00.031266] EdgeMoveDynamic = 0 [t=00:00:00.031269] EdgeMoveWidth = 0.003 [t=00:00:00.031271] FPSFOV = 90 [t=00:00:00.031274] FPSScrollSpeed = 50 [t=00:00:00.031277] FontSize = 18 [t=00:00:00.031279] GrassDetail = 0 [t=00:00:00.031284] GroundDecals = 0 [t=00:00:00.031288] GroundDetail = 50 [t=00:00:00.031290] HangTimeout = 30 [t=00:00:00.031293] HardwareCursor = 1 [t=00:00:00.031297] InitialNetworkTimeout = 0 [t=00:00:00.031300] LinkIncomingMaxPacketRate = 512 [t=00:00:00.031305] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.031308] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.031311] LinkOutgoingBandwidth = 131072 [t=00:00:00.031314] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.031318] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.031321] LuaShaders = 0 [t=00:00:00.031323] MSAALevel = 1 [t=00:00:00.031325] MaxDynamicMapLights = 0 [t=00:00:00.031328] MaxDynamicModelLights = 0 [t=00:00:00.031331] MaxParticles = 4000 [t=00:00:00.031333] MaxSounds = 32 [t=00:00:00.031335] MaximumTransmissionUnit = 0 [t=00:00:00.031338] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.031341] MiniMapMarker = 0 [t=00:00:00.031344] MouseDragScrollThreshold = 0 [t=00:00:00.031348] NetworkLossFactor = 1 [t=00:00:00.031351] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.031354] OverheadScrollSpeed = 50 [t=00:00:00.031357] ReconnectTimeout = 0 [t=00:00:00.031360] RotOverheadScrollSpeed = 50 [t=00:00:00.031362] RotateLogFiles = 1 [t=00:00:00.031365] ShadowMapSize = 1024 [t=00:00:00.031367] ShowClock = 0 [t=00:00:00.031370] SoftParticles = 2 [t=00:00:00.031373] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.031375] UnitIconDist = 151 [t=00:00:00.031391] UpdateBoundingVolumeMT = 0 [t=00:00:00.031393] UpdateWeaponVectorsMT = 0 [t=00:00:00.031396] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.031398] UseLuaMemPools = 0 [t=00:00:00.031401] VFSCacheArchiveFiles = 0 [t=00:00:00.031404] VSync = 0 [t=00:00:00.031406] Water = 4 [t=00:00:00.031408] WindowBorderless = 1 [t=00:00:00.031411] WindowPosY = 0 [t=00:00:00.031413] XResolutionWindowed = 1920 [t=00:00:00.031416] YResolutionWindowed = 1080 [t=00:00:00.031419] snd_volmaster = 43 [t=00:00:00.031427] ============== </User Config> ============== [t=00:00:00.031430] ============== <User System> ============== [t=00:00:00.031433] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.031440] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.031444] Compiler Version: gcc-13.2.0 [t=00:00:00.031466] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.031496] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34664MB pagefile [t=00:00:00.031503] Binary Word Size: 64-bit (native) [t=00:00:00.031505] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.031509] Physical CPU Cores: 8 [t=00:00:00.031512] Logical CPU Cores: 16 [t=00:00:00.031514] ============== </User System> ============== [t=00:00:00.031519] Run: thread affinity ffffffff [t=00:00:00.031615] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.031619] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.031622] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.031626] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.031629] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.032089] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.032097] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.034843] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.036491] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.036499] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.036509] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.036513] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.036516] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.036519] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.036522] [12] 1440x900x24bpp@60Hz [t=00:00:00.036524] [13] 1366x768x24bpp@60Hz [t=00:00:00.036529] [14] 1360x768x24bpp@60Hz [t=00:00:00.036532] [15] 1280x1024x24bpp@75Hz [t=00:00:00.036534] [17] 1280x960x24bpp@75Hz [t=00:00:00.036538] [19] 1280x800x24bpp@60Hz [t=00:00:00.036541] [20] 1280x768x24bpp@60Hz [t=00:00:00.036545] [21] 1280x720x24bpp@60Hz [t=00:00:00.036550] [24] 1176x664x24bpp@60Hz [t=00:00:00.036552] [27] 1152x864x24bpp@60Hz [t=00:00:00.036555] [28] 1024x768x24bpp@75Hz [t=00:00:00.036558] [31] 800x600x24bpp@75Hz [t=00:00:00.036560] [34] 720x576x24bpp@50Hz [t=00:00:00.036563] [35] 720x480x24bpp@60Hz [t=00:00:00.036566] [37] 640x480x24bpp@75Hz [t=00:00:00.161825] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.162069] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.162077] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.177630] [GR::LogVersionInfo] [t=00:00:00.177642] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.177645] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.177648] GL vendor : NVIDIA Corporation [t=00:00:00.177651] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.177663] GLSL version: 4.60 NVIDIA [t=00:00:00.177665] GLEW version: 2.1.0 [t=00:00:00.177668] GPU memory : 12282MB (total) / 9786MB (available) [t=00:00:00.177672] SDL swap-int: 1 [t=00:00:00.177675] SDL driver : windows [t=00:00:00.177677] [t=00:00:00.177680] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.177682] GLSL shader support : 1 [t=00:00:00.177685] GL4 support : 1 [t=00:00:00.177687] FBO extension support : 1 [t=00:00:00.177695] NVX GPU mem-info support : 1 [t=00:00:00.177707] ATI GPU mem-info support : 0 [t=00:00:00.177714] Texture clamping to edge : 1 [t=00:00:00.177718] NPOT-texture support : 1 (1) [t=00:00:00.177722] S3TC/DXT1 texture support : 1/1 [t=00:00:00.177726] texture query-LOD support : 1 (1) [t=00:00:00.177729] MSAA frame-buffer support : 1 (1) [t=00:00:00.177732] Z-buffer depth : 32 (-) [t=00:00:00.177738] primitive-restart support : 1 (1) [t=00:00:00.177740] clip-space control support: 1 (1) [t=00:00:00.177746] seamless cube-map support : 1 (1) [t=00:00:00.177750] frag-depth layout support : 1 (1) [t=00:00:00.177753] persistent maps support : 1 (1) [t=00:00:00.177756] explicit attribs location : 1 (1) [t=00:00:00.177759] multi draw indirect : 1 (-) [t=00:00:00.177762] array textures : 1 (-) [t=00:00:00.177765] buffer copy support : 1 (-) [t=00:00:00.177768] indirect draw : 1 (-) [t=00:00:00.177771] base instance : 1 (-) [t=00:00:00.177773] [t=00:00:00.177778] max. FBO samples : 32 [t=00:00:00.177782] max. FS/program texture slots : 32/192 [t=00:00:00.177785] max. texture size : 32768 [t=00:00:00.177790] max. texture anisotropy level : 16.000000 [t=00:00:00.177794] max. vec4 varyings/attributes : 31/16 [t=00:00:00.177797] max. draw-buffers : 8 [t=00:00:00.177799] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.177802] max. uniform buffer-bindings : 84 [t=00:00:00.177807] max. uniform block-size : 64KB [t=00:00:00.177811] max. storage buffer-bindings : 96 [t=00:00:00.177814] max. storage block-size : 2047MB [t=00:00:00.177816] [t=00:00:00.177819] enable AMD-hacks : 0 [t=00:00:00.177821] compress MIP-maps: 0 [t=00:00:00.177844] Number of compressed texture formats: 23 [t=00:00:00.177860] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.177875] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.177996] [GR::UpdateGLConfigs] [t=00:00:00.178018] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.178025] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.178032] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.178039] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.178042] [GR::InitGLState] [t=00:00:00.178201] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.264219] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.265700] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.265811] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.268615] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.268631] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.268921] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.269983] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.269992] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.270026] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.270059] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.279153] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.279447] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.279698] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.279753] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.285104] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.285116] [VFS] [SpringVFS::ReserveArchives<this=0000016c4bb04670>] [t=00:00:00.285175] [VFS] [SpringVFS::AddArchive<this=0000016c4bb04670>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.286426] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000016c4bb04670 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.286434] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.345344] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.345545] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.345596] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.345706] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.345777] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.345818] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.345879] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.345920] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.347526] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.347548] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.347953][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.348004][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.348051][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.348067][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.348073][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.348090][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.351006][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.351017][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.351029][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.351033][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.351037][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.362464][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.363702][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000016c4bc2dee0(default) context=0000016c13f2e6a0 numChannels=2 frameSize=8 [t=00:00:00.363722][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.363728][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.363731][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.363735][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.363783][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.363802][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.363809][f=-000001] [Sound] Devices: [t=00:00:00.364899][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.364917][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.364922][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.364929][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.364935][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.365564][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.365574][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.454732][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 91136 MB [t=00:00:00.455841][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.459812][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.459823][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.485201][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Barren 2" (loaded=0 cached=0) [t=00:00:00.485365][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c4bb04670>(arName="Barren 2", overwrite=false)] section=1 cached=0 [t=00:00:00.485508][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c4bb04670>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.029668][f=-000001] [CAS::GASCB] Archive file="barren_2.sd7" cs="50109b2e799bc85ef16b538f607fadd17b988664c55f7606401ba1507f90c9489804481a4c89979d6a3ddd43f8464c0cf6d420f867912397211800c26b17f313" [t=00:00:01.029806][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.030066][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.030110][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.030148][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.030162][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=92e5f871cc1dfb76da1a08b816c94d3ca2a037ad3881812605750ad95b8984a1e0dc9e1f8a76b37e8b0b3961ec356a7ff0d1a621c0bd538158409f1158e159a9 Fontconfig error: Cannot load default config file [t=00:00:01.030838][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.030942][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:01.030954][f=-000001] [UDPListener] successfully bound socket on port 61941 [t=00:00:01.031561][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:01.031614][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 571ms [t=00:00:01.057003][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000016c4c2fe010] using map "Barren 2" (loaded=1 cached=0) [t=00:00:01.057223][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c4bb04670>(arName="Barren 2", overwrite=false)] section=1 cached=0 [t=00:00:01.057264][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c4bb04670>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.057347][f=-000001] [PreGame::AddModArchivesToVFS][server=0000016c4c2fe010] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:01.057516][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c4bb04670>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.083781][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c4bb04670>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.083892][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000016c4bb04670>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.085038][f=-000001] [CAS::GASCB] Archive file="barren_2.sd7" cs="50109b2e799bc85ef16b538f607fadd17b988664c55f7606401ba1507f90c9489804481a4c89979d6a3ddd43f8464c0cf6d420f867912397211800c26b17f313" [t=00:00:01.085121][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.085372][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.085423][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.085461][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.085768][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1CYXJyZW4gMjsKbXlwbGF5ZXJuYW1lPXVsdGltYXRlb25lOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:01.085790][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-21_16-41-25-196_Barren 2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.085796][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 54ms [t=00:00:01.085994][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.104399][f=-000001] forceSingleThreaded, false [t=00:00:01.107419][f=-000001] [CAS::GASCB] Archive file="barren_2.sd7" cs="50109b2e799bc85ef16b538f607fadd17b988664c55f7606401ba1507f90c9489804481a4c89979d6a3ddd43f8464c0cf6d420f867912397211800c26b17f313" [t=00:00:01.107483][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.107701][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.107742][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.107776][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.111765][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.111781][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.111830][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.111858][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.111885][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.111910][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.112332][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.112466][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.112581][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.112777][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.112888][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.112975][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.112984][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.113124][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.118681][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.120361][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.120795][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.120896][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.121127][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.121136][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.121222][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.121395][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.218624][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.258053][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (26 MB)" [t=00:00:01.743931][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 622ms [t=00:00:01.743955][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.744932][f=-000001] [CAS::GASCB] Archive file="barren_2.sd7" cs="50109b2e799bc85ef16b538f607fadd17b988664c55f7606401ba1507f90c9489804481a4c89979d6a3ddd43f8464c0cf6d420f867912397211800c26b17f313" [t=00:00:01.744982][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.745201][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.745240][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.745278][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.779496][f=-000001] Loading UnitDefs_posts [t=00:00:01.809579][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:01.809596][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:01.809601][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:01.809606][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:01.819845][f=-000001] Loading FeatureDefs_posts [t=00:00:01.825451][f=-000001] Loading WeaponDefs_posts [t=00:00:01.832966][f=-000001] Loading ArmorDefs_posts [t=00:00:01.839220][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 93ms [t=00:00:01.860927][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 116ms [t=00:00:01.860962][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:01.937520][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:01.939623][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:01.941560][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:01.941683][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:01.941689][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:01.941699][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:01.942165][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:01.942471][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:01.942568][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:01.981475][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:01.989279][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.004671][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:02.004722][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:02.004763][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:02.004864][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:02.004908][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:02.005044][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:02.005598][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:08.146805][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:08.147154][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:08.147285][f=-000001] SetSunLighting [t=00:00:08.147713][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:08.147948][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:08.148086][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:08.150256][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:08.150391][f=-000001] Lua garbage collection rate: 30/s [t=00:00:08.150400][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:08.150502][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:08.155970][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:08.156138][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:08.156736][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:08.157358][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:08.162193][f=-000001] Writing last game win data [t=00:00:08.172786][f=-000001] LuaUI v0.3 [t=00:00:08.272603][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:08.308912][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:08.308981][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:08.310366][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:08.310385][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:08.311692][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.15 [t=00:00:08.314088][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:08.314264][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:00:08.314288][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 0.000000 [t=00:00:08.314414][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 64 [t=00:00:08.314420][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 4096 (x64, z64) [t=00:00:08.315437][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:00:08.317107][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 100.00% [t=00:00:08.317125][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: 50.00 [t=00:00:08.317131][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 342.69 [t=00:00:08.317141][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:08.317151][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:08.317161][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:08.317170][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:08.317180][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:08.318267][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 96.61% of the map. (used by 352 unit-defs) [t=00:00:08.318292][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:08.319364][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 96.61% of the map. (used by 32 unit-defs) [t=00:00:08.320414][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 96.61% of the map. (used by 5 unit-defs) [t=00:00:08.321341][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:08.322252][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:08.323181][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:08.324025][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 73.97% of the map. (used by 13 unit-defs) [t=00:00:08.325068][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 96.61% of the map. (used by 3 unit-defs) [t=00:00:08.325085][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:08.325945][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 73.97% of the map. (used by 21 unit-defs) [t=00:00:08.347077][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Barren_2.json) [t=00:00:08.347290][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:08.348393][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:08.348548][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:08.348875][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:08.349425][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:08.349556][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:08.351181][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:08.361631][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.15 (0) Initialized! [t=00:00:08.361874][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:08.361900][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 52ms [t=00:00:08.366517][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10542, 0.0} allocedSize{int+, int-, ext}={0, 0, 1859788}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0151} [t=00:00:08.651676][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:08.718581][f=-000001] Reclaim highlight: old engine version. [t=00:00:08.726736][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:08.832541][f=-000001] GameID: b5623f67e50ef6d4b50af3834a405cf3 [t=00:00:08.832789][f=-000001] Connection attempt from ultimateone [t=00:00:08.832796][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:08.832869][f=-000001] -> Connection established (given id 0) [t=00:00:08.832894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums] server=92e5f871cc1dfb76da1a08b816c94d3ca2a037ad3881812605750ad95b8984a1e0dc9e1f8a76b37e8b0b3961ec356a7ff0d1a621c0bd538158409f1158e159a9 client=92e5f871cc1dfb76da1a08b816c94d3ca2a037ad3881812605750ad95b8984a1e0dc9e1f8a76b37e8b0b3961ec356a7ff0d1a621c0bd538158409f1158e159a9" [t=00:00:08.832909][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:08.832920][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=630bc2bf74a3a5aee5cfe9bdd2f9f74608e223aa803d5ef032e4c4dbca05ebeb3973e924678045ecf42531a88a797eb2428c57ac280a4482c25b7735141cbe50]" [t=00:00:08.832931][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0e0c6a80a1aa796b67a1465b3b012c9a8029a89595d863fb5559001658a5c98c928b4c9efa70944baf5c3b9d6c125475869508389bdcdb477b17b8ea480fffb6]" [t=00:00:08.832959][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={0000016ca3d8af80,0000000000000000}][locale="C"]" [t=00:00:08.832997][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1 [t=00:00:08.833006][f=-000001] Player ultimateone finished loading and is now ingame [t=00:00:08.856262][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:10.611907][f=-000001] <ultimateone> Allies: I choose: Recon! [t=00:08:45.357357][f=0000175] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:08:55.589602][f=0000482] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:19.592257][f=0003002] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:22.095834][f=0003077] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:10:32.949036][f=0003402] ultimateone paused the game [t=01:22:05.119303][f=0003402] ultimateone unpaused the game [t=01:22:06.653564][f=0003449] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:22:21.808992][f=0003904] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:22:49.276453][f=0004728] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:23:02.073228][f=0005112] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:23:02.415414][f=0005122] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:23:26.544488][f=0005846] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:23:26.688226][f=0005850] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:23:36.684359][f=0006150] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:23:38.011118][f=0006190] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=01:24:21.311088][f=0007489] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=02:30:55.237316][f=0127307] game_message: Nimbus is under attack [t=02:30:58.111620][f=0127393] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=02:30:59.835608][f=0127444] ultimateone paused the game [t=02:31:04.259264][f=0127444] [QuitAction] user exited to system [t=02:31:04.265227][f=0127444] [SpringApp::Kill][1] fromRun=1 [t=02:31:04.265240][f=0127444] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=02:31:04.282176][f=0127444] [async=0] threads=8 tasks=23772749 {sum,avg}{exec,wait}time={{43460.332, 0.002}, {11761070.000, 0.495}}ms [t=02:31:04.282188][f=0127444] thread=1 tasks=3396107 {sum,min,max,avg}{exec,wait}time={{26051.650, 0.000, 194.453, 0.008}, {34420.957, 0.000, 18446744027136.000, 0.010}}ms [t=02:31:04.282196][f=0127444] thread=2 tasks=3396107 {sum,min,max,avg}{exec,wait}time={{3930.130, 0.000, 194.415, 0.001}, {1810206.500, 0.000, 18446744027136.000, 0.533}}ms [t=02:31:04.282205][f=0127444] thread=3 tasks=3396107 {sum,min,max,avg}{exec,wait}time={{3129.668, 0.000, 194.365, 0.001}, {2002912.875, 0.000, 18446744027136.000, 0.590}}ms [t=02:31:04.282212][f=0127444] thread=4 tasks=3396107 {sum,min,max,avg}{exec,wait}time={{2719.217, 0.000, 194.405, 0.001}, {2048680.250, 0.000, 18446744027136.000, 0.603}}ms [t=02:31:04.282219][f=0127444] thread=5 tasks=3396107 {sum,min,max,avg}{exec,wait}time={{2693.326, 0.000, 194.367, 0.001}, {1928238.750, 0.000, 18446744027136.000, 0.568}}ms [t=02:31:04.282227][f=0127444] thread=6 tasks=3396107 {sum,min,max,avg}{exec,wait}time={{2537.604, 0.000, 194.423, 0.001}, {1954775.875, 0.000, 18446744027136.000, 0.576}}ms [t=02:31:04.282233][f=0127444] thread=7 tasks=3396107 {sum,min,max,avg}{exec,wait}time={{2398.741, 0.000, 194.412, 0.001}, {1981833.875, 0.000, 11.567, 0.584}}ms [t=02:31:04.282241][f=0127444] [async=1] threads=8 tasks=2265 {sum,avg}{exec,wait}time={{24788.158, 10.944}, {4168085.750, 1840.214}}ms [t=02:31:04.282249][f=0127444] thread=1 tasks=314 {sum,min,max,avg}{exec,wait}time={{3270.951, 0.000, 371.513, 10.417}, {602891.250, 0.208, 3139.075, 1920.036}}ms [t=02:31:04.282256][f=0127444] thread=2 tasks=324 {sum,min,max,avg}{exec,wait}time={{3568.897, 0.000, 371.823, 11.015}, {588770.625, 0.067, 3098.871, 1817.193}}ms [t=02:31:04.282263][f=0127444] thread=3 tasks=334 {sum,min,max,avg}{exec,wait}time={{3578.805, 0.000, 370.638, 10.715}, {596097.750, 0.142, 3112.323, 1784.724}}ms [t=02:31:04.282273][f=0127444] thread=4 tasks=327 {sum,min,max,avg}{exec,wait}time={{3604.620, 0.000, 368.301, 11.023}, {603417.875, 0.059, 3136.176, 1845.315}}ms [t=02:31:04.282281][f=0127444] thread=5 tasks=325 {sum,min,max,avg}{exec,wait}time={{3573.920, 0.000, 376.561, 10.997}, {592565.062, 0.296, 3099.728, 1823.277}}ms [t=02:31:04.282288][f=0127444] thread=6 tasks=327 {sum,min,max,avg}{exec,wait}time={{3608.329, 0.000, 370.738, 11.035}, {596967.750, 0.019, 3138.696, 1825.589}}ms [t=02:31:04.282298][f=0127444] thread=7 tasks=314 {sum,min,max,avg}{exec,wait}time={{3582.638, 0.000, 485.525, 11.410}, {587375.250, 0.171, 3110.533, 1870.622}}ms [t=02:31:04.282302][f=0127444] [ThreadPool::SetThreadCount][2] workers=0 [t=02:31:04.282306][f=0127444] [SpringApp::Kill][2] [t=02:31:04.282345][f=0127444] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=02:31:04.282352][f=0127444] [Game::KillLua][1] dtor=0 luaUI=0000016c7495f2d0 [t=02:31:04.282375][f=0127444] Start widgetHandler:Shutdown [t=02:31:04.284017][f=0127444] Shutdown - SaveOrderList Complete [t=02:31:04.291423][f=0127444] Writing last game win data [t=02:31:04.300994][f=0127444] Shutdown - SaveConfigData Complete [t=02:31:04.301005][f=0127444] Shutdown Widget - Chili Highlight [t=02:31:04.301022][f=0127444] Shutdown Widget - Draw After Chili [t=02:31:04.301028][f=0127444] Shutdown Widget - API Unit Tracker GL4 [t=02:31:04.301036][f=0127444] Shutdown Widget - EPIC Menu [t=02:31:04.301699][f=0127444] Shutdown Widget - Chili Widget Selector [t=02:31:04.302242][f=0127444] Shutdown Widget - Chili Minimap [t=02:31:04.302314][f=0127444] Shutdown Widget - Local Team Colors [t=02:31:04.302328][f=0127444] Shutdown Widget - Display Keys 2 [t=02:31:04.302353][f=0127444] Shutdown Widget - Save Game Menu [t=02:31:04.302360][f=0127444] Shutdown Widget - Unit Icons [t=02:31:04.302381][f=0127444] Shutdown Widget - Noises [t=02:31:04.302388][f=0127444] Shutdown Widget - HealthBars [t=02:31:04.302943][f=0127444] Shutdown Widget - BuildETA [t=02:31:04.302952][f=0127444] Shutdown Widget - Win Counter [t=02:31:04.302958][f=0127444] Shutdown Widget - EndGame APM stats [t=02:31:04.303749][f=0127444] Shutdown Widget - Modular Comm Info [t=02:31:04.303758][f=0127444] Shutdown Widget - Stereo3D [t=02:31:04.303793][f=0127444] Shutdown Widget - State Reverse and Latency [t=02:31:04.303802][f=0127444] Shutdown Widget - Showeco and Grid Drawer [t=02:31:04.303811][f=0127444] Shutdown Widget - Attack Warning [t=02:31:04.303818][f=0127444] Shutdown Widget - Point Tracker [t=02:31:04.303824][f=0127444] Shutdown Widget - Music Player v2 [t=02:31:04.303830][f=0127444] Shutdown Widget - Missile Silo Range [t=02:31:04.303840][f=0127444] Shutdown Widget - MinimapEvents [t=02:31:04.303849][f=0127444] Shutdown Widget - Local Widgets Config [t=02:31:04.303859][f=0127444] Shutdown Widget - Highlight Geos [t=02:31:04.303868][f=0127444] Shutdown Widget - Grab Input [t=02:31:04.303960][f=0127444] Input grabbing is disabled! [t=02:31:04.303967][f=0127444] Shutdown Widget - Defense Range Zero-K [t=02:31:04.304007][f=0127444] Shutdown Widget - Darkening [t=02:31:04.304019][f=0127444] Shutdown Widget - Context Menu [t=02:31:04.304028][f=0127444] Shutdown Widget - Chili Spectator Panels [t=02:31:04.304035][f=0127444] Shutdown Widget - Chili Selections & CursorTip v2 [t=02:31:04.304045][f=0127444] Shutdown Widget - Chili Nuke Warning [t=02:31:04.304053][f=0127444] Shutdown Widget - Chili EndGame Window [t=02:31:04.304061][f=0127444] Shutdown Widget - Chili Economy Panel Default [t=02:31:04.304108][f=0127444] Shutdown Widget - CameraShake [t=02:31:04.304116][f=0127444] Shutdown Widget - Startup Info and Selector [t=02:31:04.304131][f=0127444] Shutdown Widget - Transport AI [t=02:31:04.304139][f=0127444] Shutdown Widget - Attack AoE [t=02:31:04.304146][f=0127444] Shutdown Widget - UnitShapes 3 [t=02:31:04.304171][f=0127444] Shutdown Widget - Selection Send [t=02:31:04.304179][f=0127444] Shutdown Widget - Newton Firezone [t=02:31:04.304186][f=0127444] Shutdown Widget - Receive Units Indicator [t=02:31:04.304193][f=0127444] Shutdown Widget - Chili Pro Console [t=02:31:04.308651][f=0127444] Shutdown Widget - Persistent Build Height [t=02:31:04.308665][f=0127444] Shutdown Widget - Lasso Terraform GUI [t=02:31:04.308671][f=0127444] Shutdown Widget - Chili Framework [t=02:31:04.308678][f=0127444] Shutdown Widget - Mex Placement Handler [t=02:31:04.308696][f=0127444] Shutdown Widget - Custom Markers [t=02:31:04.308711][f=0127444] Shutdown Widget - Chili Core Selector [t=02:31:04.308758][f=0127444] Shutdown Widget - Select Keys [t=02:31:04.308773][f=0127444] Shutdown Widget - Pause Screen [t=02:31:04.309620][f=0127444] Shutdown Widget - Text To Speech Control [t=02:31:04.309631][f=0127444] Shutdown Widget - Layout Handler [t=02:31:04.309638][f=0127444] End widgetHandler:Shutdown [t=02:31:04.387235][f=0127444] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1562646738, 0.0} allocedSize{int+, int-, ext}={0, 0, 265257720109}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0058} [t=02:31:04.388206][f=0127444] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=02:31:04.388233][f=0127444] [Game::KillLua][3] dtor=0 luaRules=0000016ca3d8af80 [t=02:31:04.388261][f=0127444] Start gadgetHandler:Shutdown [t=02:31:04.388270][f=0127444] Shutdown - StartSetup [t=02:31:04.388275][f=0127444] Shutdown - UnitMorph [t=02:31:04.388739][f=0127444] Shutdown - Carrier Drones [t=02:31:04.388748][f=0127444] Shutdown - Missile Silo Controller [t=02:31:04.388755][f=0127444] Shutdown - Modular Comm Info [t=02:31:04.388760][f=0127444] Shutdown - Terrain Texture Handler [t=02:31:04.388771][f=0127444] Shutdown - UnitCloakShield [t=02:31:04.389175][f=0127444] Shutdown - Starlight Handler [t=02:31:04.389194][f=0127444] End gadgetHandler:Shutdown [t=02:31:04.404064][f=0127444] Start gadgetHandler:Shutdown [t=02:31:04.404077][f=0127444] Shutdown - Teleport Throw [t=02:31:04.404098][f=0127444] Shutdown - UnitMorph [t=02:31:04.404109][f=0127444] Shutdown - Missile fired callins [t=02:31:04.404116][f=0127444] Shutdown - Modular Comm Info [t=02:31:04.404121][f=0127444] Shutdown - Retreat Command [t=02:31:04.404144][f=0127444] Shutdown - Shockwaves [t=02:31:04.404151][f=0127444] Shutdown - UnitCloakShield [t=02:31:04.404178][f=0127444] Shutdown - Lups Cloak FX [t=02:31:04.404186][f=0127444] Shutdown - Lups [t=02:31:04.404213][f=0127444] Shutdown - Lups Shield [t=02:31:04.404272][f=0127444] End gadgetHandler:Shutdown [t=02:31:04.418053][f=0127444] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 9243}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=02:31:04.418501][f=0127444] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=02:31:04.418542][f=0127444] [Game::KillLua][4] dtor=0 [t=02:31:04.418548][f=0127444] [Game::KillLua][5] dtor=0 [t=02:31:04.421450][f=0127444] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-21_16-41-25-196_Barren 2_105.1.1-2511-g747f18b BAR105.sdfz" (2498848 bytes) [t=02:31:04.421504][f=0127444] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=02:31:04.437597][f=0127444] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=02:31:04.437611][f=0127444] [Sound] [Sound::UpdateThread][3] #sources=32 #items=32 [t=02:31:04.437645][f=0127444] [Sound] [Sound::UpdateThread][4] ctx=0000016c13f2e6a0 dev=0000016c4bc2dee0 [t=02:31:04.437787][f=0127444] [Sound] [Sound::UpdateThread][5] ctx=0000016c13f2e6a0 dev=0000016c4bc2dee0 [t=02:31:04.437793][f=0127444] [Sound] [Sound::Cleanup][alcDestroyContext(0000016c13f2e6a0)] [t=02:31:04.438844][f=0127444] [Sound] [Sound::Cleanup][alcCloseDevice(0000016c4bc2dee0)] [t=02:31:04.439022][f=0127444] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=02:31:04.470871][f=0127444] [Sound] [Sound::UpdateThread][6] [t=02:31:04.471307][f=0127444] [Game::~CGame][1] [t=02:31:04.471327][f=0127444] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=02:31:04.471332][f=0127444] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=02:31:04.471336][f=0127444] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=02:31:04.471340][f=0127444] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=02:31:04.471344][f=0127444] [Game::KillLua][4] dtor=1 [t=02:31:04.471349][f=0127444] [Game::KillLua][5] dtor=1 [t=02:31:04.471384][f=0127444] [Game::KillMisc][1] [t=02:31:04.471387][f=0127444] [Game::KillMisc][2] [t=02:31:04.471401][f=0127444] [EOH::DestroySkirmishAI(id=0)] [t=02:31:04.484017][f=0127444] [Game::KillMisc][3] [t=02:31:04.484104][f=0127444] [Game::KillRendering][1] [t=02:31:04.486297][f=0127444] [~CRectangleOverlapHandler] 0% overlap reduction [t=02:31:04.494840][f=0127444] [3DOParser::Kill] allocated 29 pieces [t=02:31:04.494943][f=0127444] [S3OParser::Kill] allocated 5527 pieces [t=02:31:04.495358][f=0127444] [AssParser::Kill] allocated 698 pieces [t=02:31:04.523668][f=0127444] [Game::KillInterface][1] [t=02:31:04.524039][f=0127444] [Game::KillInterface][2] [t=02:31:04.524355][f=0127444] [Game::KillSimulation][1] [t=02:31:04.524383][f=0127444] [Game::KillSimulation][2] [t=02:31:04.557583][f=0127444] [CCollisionHandler] dis-/continuous tests: 0/237350261 [t=02:31:04.557598][f=0127444] [Game::KillSimulation][3] [t=02:31:04.558989][f=0127444] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=69 [t=02:31:04.559106][f=0127444] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=02:31:04.559191][f=0127444] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=9 [t=02:31:04.559220][f=0127444] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=02:31:04.559441][f=0127444] [~CRectangleOverlapHandler] 0% overlap reduction [t=02:31:04.563281][f=0127444] [LosHandler::Kill] raycast instance cache-{hits,misses}={119024,8327}; shared=37%; cached=56% [t=02:31:04.569175][f=0127444] [Game::KillSimulation][4] [t=02:31:04.672119][f=0127444] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=02:31:04.672140][f=0127444] [Game::~CGame][2] [t=02:31:04.672145][f=0127444] [Game::~CGame][3] [t=02:31:04.672169][f=0127444] [SpringApp::Kill][3] [t=02:31:04.672180][f=0127444] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2259950 bytes sent 1130785 bytes recv'd [t=02:31:04.674336][f=0127444] Kill: client disconnecting... [t=02:31:04.674355][f=0127444] [GameServer] UpdateLoop: thread affinity ffffffff [t=02:31:06.692249][f=0127444] CloseConnection: client connection closed [t=02:31:06.692301][f=0127444] [SpringApp::Kill][4] font=0000016c1481bb80 [t=02:31:06.694373][f=0127444] [SpringApp::Kill][5] [t=02:31:06.699003][f=0127444] [SpringApp::Kill][6] [t=02:31:06.699014] [SpringApp::Kill][7] [t=02:31:06.699063] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1440, 65536, 65536}, EBO = {0, 131072, 131072} [t=02:31:06.699086] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2784, 1048576, 1048576}, EBO = {5184, 2097152, 2097152} [t=02:31:06.699093] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=02:31:06.699098] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=02:31:06.699106] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=02:31:06.699114] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=02:31:06.699119] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {268, 1048576, 1048576}, EBO = {402, 2097152, 2097152} [t=02:31:06.699126] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21032, 1048576, 1048576}, EBO = {31548, 2097152, 2097152} [t=02:31:06.699130] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=02:31:06.699135] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=02:31:06.699140] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=02:31:06.699147] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=02:31:06.699152] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {312, 1048576, 1048576}, EBO = {468, 2097152, 2097152} [t=02:31:06.781548] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=02:31:06.781560] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=02:31:06.781564] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=02:31:06.781578] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=02:31:06.783986] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>] [t=02:31:06.783996] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=0)] #archives[section]=1 #files[section]=8228 [t=02:31:06.784000] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000016c1399dda0) [t=02:31:06.785085] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=1)] #archives[section]=1 #files[section]=34 [t=02:31:06.785103] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\barren_2.sd7 (0000016c4bb62610) [t=02:31:06.785163] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=2)] #archives[section]=3 #files[section]=327 [t=02:31:06.785170] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000016c1399de50) [t=02:31:06.785206] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000016c1399e060) [t=02:31:06.785237] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000016c1399eb60) [t=02:31:06.785307] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=3)] #archives[section]=0 #files[section]=0 [t=02:31:06.785313] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=4)] #archives[section]=0 #files[section]=130 [t=02:31:06.785321] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=5)] #archives[section]=0 #files[section]=0 [t=02:31:06.785325] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=6)] #archives[section]=0 #files[section]=0 [t=02:31:06.785329] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=7)] #archives[section]=0 #files[section]=0 [t=02:31:06.785333] [VFS] [SpringVFS::DeleteArchives<this=0000016c4bb04670>(section=8)] #archives[section]=0 #files[section]=0 [t=02:31:06.785681] [SpringApp::Kill][8] [t=02:31:06.785688] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=02:31:06.785691] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6375404d0 (joinable=1) [t=02:31:06.785694] [WatchDog::Uninstall][2] [t=02:31:06.821381] [WatchDog::Uninstall][3] [t=02:31:06.821391] [SpringApp::Kill][9]
infolog_full.txt (truncated):