Open Chobbyla opened 1 week ago
infolog_full.txt (truncated):
[t=00:00:00.000055] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.054478] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.054507] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.054520] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.054528] [t=00:00:00.054531] Enable or disable log sections using the LogSections configuration key [t=00:00:00.054535] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.054540] Use "none" to disable the default log sections. [t=00:00:00.054545] ============== </Log Sections> ============== [t=00:00:00.054548] ============== <User Config> ============== [t=00:00:00.054614] AdvMapShading = 0 [t=00:00:00.054619] AdvUnitShading = 0 [t=00:00:00.054621] AnimationMT = 0 [t=00:00:00.054631] BumpWaterAnisotropy = 2 [t=00:00:00.054635] BumpWaterBlurReflection = 1 [t=00:00:00.054638] BumpWaterDepthBits = 32 [t=00:00:00.054641] BumpWaterReflection = 2 [t=00:00:00.054646] BumpWaterTexSizeReflection = 256 [t=00:00:00.054651] CamFreeScrollSpeed = 50 [t=00:00:00.054653] CamMode = 1 [t=00:00:00.054656] CubeTexSizeReflection = 64 [t=00:00:00.054659] CubeTexSizeSpecular = 64 [t=00:00:00.054664] DualScreenMiniMapOnLeft = 1 [t=00:00:00.054667] EdgeMoveDynamic = 0 [t=00:00:00.054669] EdgeMoveWidth = 0.003 [t=00:00:00.054673] FPSFOV = 90 [t=00:00:00.054676] FPSScrollSpeed = 50 [t=00:00:00.054679] FontSize = 18 [t=00:00:00.054681] GrassDetail = 0 [t=00:00:00.054687] GroundDecals = 0 [t=00:00:00.054697] GroundDetail = 50 [t=00:00:00.054704] HangTimeout = 30 [t=00:00:00.054707] HardwareCursor = 1 [t=00:00:00.054712] InitialNetworkTimeout = 0 [t=00:00:00.054716] LinkIncomingMaxPacketRate = 512 [t=00:00:00.054721] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.054725] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.054729] LinkOutgoingBandwidth = 131072 [t=00:00:00.054735] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.054744] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.054748] LuaShaders = 0 [t=00:00:00.054751] MSAALevel = 1 [t=00:00:00.054754] MaxDynamicMapLights = 0 [t=00:00:00.054756] MaxDynamicModelLights = 0 [t=00:00:00.054759] MaxParticles = 4000 [t=00:00:00.054762] MaxSounds = 32 [t=00:00:00.054765] MaximumTransmissionUnit = 0 [t=00:00:00.054768] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.054771] MiniMapMarker = 0 [t=00:00:00.054773] MouseDragScrollThreshold = 0 [t=00:00:00.054780] NetworkLossFactor = 1 [t=00:00:00.054784] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.054787] OverheadScrollSpeed = 50 [t=00:00:00.054790] ReconnectTimeout = 0 [t=00:00:00.054793] RotOverheadScrollSpeed = 50 [t=00:00:00.054795] RotateLogFiles = 1 [t=00:00:00.054798] ShadowMapSize = 1024 [t=00:00:00.054801] ShowClock = 0 [t=00:00:00.054804] SoftParticles = 2 [t=00:00:00.054807] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.054810] UnitIconDist = 151 [t=00:00:00.054831] UpdateBoundingVolumeMT = 0 [t=00:00:00.054836] UpdateWeaponVectorsMT = 0 [t=00:00:00.054839] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.054841] UseLuaMemPools = 0 [t=00:00:00.054844] VFSCacheArchiveFiles = 0 [t=00:00:00.054846] VSync = 0 [t=00:00:00.054849] Water = 4 [t=00:00:00.054852] WindowBorderless = 1 [t=00:00:00.054854] WindowPosY = 0 [t=00:00:00.054857] XResolutionWindowed = 1920 [t=00:00:00.054861] YResolutionWindowed = 1080 [t=00:00:00.054864] snd_volmaster = 43 [t=00:00:00.054874] ============== </User Config> ============== [t=00:00:00.054879] ============== <User System> ============== [t=00:00:00.054882] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.054893] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.054899] Compiler Version: gcc-13.2.0 [t=00:00:00.054923] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.054953] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34664MB pagefile [t=00:00:00.054960] Binary Word Size: 64-bit (native) [t=00:00:00.054963] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.054967] Physical CPU Cores: 8 [t=00:00:00.054969] Logical CPU Cores: 16 [t=00:00:00.054974] ============== </User System> ============== [t=00:00:00.054978] Run: thread affinity ffffffff [t=00:00:00.055094] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.055097] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.055099] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.055111] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.055115] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.055628] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.055636] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.058813] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.060469] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.060475] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.060486] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.060489] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.060492] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.060495] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.060498] [12] 1440x900x24bpp@60Hz [t=00:00:00.060501] [13] 1366x768x24bpp@60Hz [t=00:00:00.060504] [14] 1360x768x24bpp@60Hz [t=00:00:00.060507] [15] 1280x1024x24bpp@75Hz [t=00:00:00.060511] [17] 1280x960x24bpp@75Hz [t=00:00:00.060514] [19] 1280x800x24bpp@60Hz [t=00:00:00.060516] [20] 1280x768x24bpp@60Hz [t=00:00:00.060521] [21] 1280x720x24bpp@60Hz [t=00:00:00.060524] [24] 1176x664x24bpp@60Hz [t=00:00:00.060527] [27] 1152x864x24bpp@60Hz [t=00:00:00.060529] [28] 1024x768x24bpp@75Hz [t=00:00:00.060532] [31] 800x600x24bpp@75Hz [t=00:00:00.060536] [34] 720x576x24bpp@50Hz [t=00:00:00.060539] [35] 720x480x24bpp@60Hz [t=00:00:00.060541] [37] 640x480x24bpp@75Hz [t=00:00:00.156250] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.156552] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.156560] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.170094] [GR::LogVersionInfo] [t=00:00:00.170189] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.170192] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.170195] GL vendor : NVIDIA Corporation [t=00:00:00.170198] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.170211] GLSL version: 4.60 NVIDIA [t=00:00:00.170217] GLEW version: 2.1.0 [t=00:00:00.170219] GPU memory : 12282MB (total) / 9764MB (available) [t=00:00:00.170224] SDL swap-int: 1 [t=00:00:00.170226] SDL driver : windows [t=00:00:00.170228] [t=00:00:00.170231] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.170233] GLSL shader support : 1 [t=00:00:00.170236] GL4 support : 1 [t=00:00:00.170238] FBO extension support : 1 [t=00:00:00.170246] NVX GPU mem-info support : 1 [t=00:00:00.170269] ATI GPU mem-info support : 0 [t=00:00:00.170276] Texture clamping to edge : 1 [t=00:00:00.170281] NPOT-texture support : 1 (1) [t=00:00:00.170285] S3TC/DXT1 texture support : 1/1 [t=00:00:00.170289] texture query-LOD support : 1 (1) [t=00:00:00.170299] MSAA frame-buffer support : 1 (1) [t=00:00:00.170304] Z-buffer depth : 32 (-) [t=00:00:00.170408] primitive-restart support : 1 (1) [t=00:00:00.170412] clip-space control support: 1 (1) [t=00:00:00.170419] seamless cube-map support : 1 (1) [t=00:00:00.170422] frag-depth layout support : 1 (1) [t=00:00:00.170425] persistent maps support : 1 (1) [t=00:00:00.170427] explicit attribs location : 1 (1) [t=00:00:00.170430] multi draw indirect : 1 (-) [t=00:00:00.170434] array textures : 1 (-) [t=00:00:00.170438] buffer copy support : 1 (-) [t=00:00:00.170441] indirect draw : 1 (-) [t=00:00:00.170444] base instance : 1 (-) [t=00:00:00.170446] [t=00:00:00.170451] max. FBO samples : 32 [t=00:00:00.170454] max. FS/program texture slots : 32/192 [t=00:00:00.170456] max. texture size : 32768 [t=00:00:00.170465] max. texture anisotropy level : 16.000000 [t=00:00:00.170468] max. vec4 varyings/attributes : 31/16 [t=00:00:00.170471] max. draw-buffers : 8 [t=00:00:00.170474] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.170477] max. uniform buffer-bindings : 84 [t=00:00:00.170482] max. uniform block-size : 64KB [t=00:00:00.170486] max. storage buffer-bindings : 96 [t=00:00:00.170489] max. storage block-size : 2047MB [t=00:00:00.170491] [t=00:00:00.170495] enable AMD-hacks : 0 [t=00:00:00.170497] compress MIP-maps: 0 [t=00:00:00.170520] Number of compressed texture formats: 23 [t=00:00:00.170536] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.170551] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.170673] [GR::UpdateGLConfigs] [t=00:00:00.170694] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.170702] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.170709] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.170715] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.170718] [GR::InitGLState] [t=00:00:00.170880] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.255832] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.257550] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.257667] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.260603] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.260618] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.260925] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.262442] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.262495] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.262582] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.262669] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.272561] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.272897] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.273196] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.273305] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.279657] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.279670] [VFS] [SpringVFS::ReserveArchives<this=0000028c800ee780>] [t=00:00:00.279728] [VFS] [SpringVFS::AddArchive<this=0000028c800ee780>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.281357] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000028c800ee780 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.281367] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.336132] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.336359] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.336409] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.336437] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.336447] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.336468] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.336558] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.336747] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.336748] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.336781] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.337022][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.337064][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.337124][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.337141][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.337145][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.337165][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.339970][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.339980][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.339992][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.339996][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.340000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.351316][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.352506][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000028c801fe730(default) context=0000028c8020c8f0 numChannels=2 frameSize=8 [t=00:00:00.352527][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.352532][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.352536][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.352539][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.352589][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.352609][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.352615][f=-000001] [Sound] Devices: [t=00:00:00.353667][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.353686][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.353690][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.353697][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.353701][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.354139][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.354148][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.436811][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 91141 MB [t=00:00:00.437890][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.443305][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.443315][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.470303][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Bismuth Valley v2.1" (loaded=0 cached=0) [t=00:00:00.470461][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028c800ee780>(arName="Bismuth Valley v2.1", overwrite=false)] section=1 cached=0 [t=00:00:00.476503][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028c800ee780>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.351211][f=-000001] [CAS::GASCB] Archive file="bismuth_valley_v2.1.sd7" cs="7485524af44202f826cde9eaa04dbb39d42f3e1ec05fa615459f84f6fc11802bef365676031278a21095a1165577736886e093b730eca949a3a8b343de9e352c" [t=00:00:03.351402][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.351647][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.351688][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.351724][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.351737][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=b670311541c431d00dbcb2ddd6fb5bd40d178fd73d81513500f12f7fd808cdc297ee8073c5ed5c41f1a345344104551b80e5156e97c0d95fdaf02c90ed689f96 Fontconfig error: Cannot load default config file [t=00:00:03.352342][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:03.352423][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:03.352453][f=-000001] [UDPListener] successfully bound socket on port 63509 [t=00:00:03.353051][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:03.353116][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 2909ms [t=00:00:03.378887][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000028c80678560] using map "Bismuth Valley v2.1" (loaded=1 cached=0) [t=00:00:03.379064][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028c800ee780>(arName="Bismuth Valley v2.1", overwrite=false)] section=1 cached=0 [t=00:00:03.379109][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028c800ee780>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:03.379182][f=-000001] [PreGame::AddModArchivesToVFS][server=0000028c80678560] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:03.379349][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028c800ee780>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:03.406211][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028c800ee780>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.406320][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028c800ee780>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.407472][f=-000001] [CAS::GASCB] Archive file="bismuth_valley_v2.1.sd7" cs="7485524af44202f826cde9eaa04dbb39d42f3e1ec05fa615459f84f6fc11802bef365676031278a21095a1165577736886e093b730eca949a3a8b343de9e352c" [t=00:00:03.407520][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.407729][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.407770][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.407806][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.408127][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1CaXNtdXRoIFZhbGxleSB2Mi4xOwpteXBsYXllcm5hbWU9dWx0aW1hdGVvbmU7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo=" [t=00:00:03.408151][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-21_19-18-03-137_Bismuth Valley v2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:03.408157][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 54ms [t=00:00:03.408311][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:03.427036][f=-000001] forceSingleThreaded, false [t=00:00:05.887118][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [t=00:00:05.889899][f=-000001] [CAS::GASCB] Archive file="bismuth_valley_v2.1.sd7" cs="7485524af44202f826cde9eaa04dbb39d42f3e1ec05fa615459f84f6fc11802bef365676031278a21095a1165577736886e093b730eca949a3a8b343de9e352c" [t=00:00:05.889964][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.890189][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.890227][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.890271][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.894324][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:05.894335][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:05.894396][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:05.894425][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:05.894457][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:05.894490][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:05.894919][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:05.895071][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:05.895199][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:05.895396][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:05.895516][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:05.895610][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:05.895629][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:05.895786][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:05.902849][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:05.904521][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:05.904967][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:05.905064][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:05.905307][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:05.905315][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:05.905397][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:05.905411][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:05.991913][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:06.008715][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (161 MB)" [t=00:00:06.490120][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:06.677120][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 771ms [t=00:00:06.677149][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:06.678376][f=-000001] [CAS::GASCB] Archive file="bismuth_valley_v2.1.sd7" cs="7485524af44202f826cde9eaa04dbb39d42f3e1ec05fa615459f84f6fc11802bef365676031278a21095a1165577736886e093b730eca949a3a8b343de9e352c" [t=00:00:06.678433][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:06.678651][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:06.678689][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:06.678728][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:06.712718][f=-000001] Loading UnitDefs_posts [t=00:00:06.741171][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:06.741187][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:06.741192][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:06.741196][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:06.751026][f=-000001] Loading FeatureDefs_posts [t=00:00:06.756590][f=-000001] Loading WeaponDefs_posts [t=00:00:06.764067][f=-000001] Loading ArmorDefs_posts [t=00:00:06.770376][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 91ms [t=00:00:06.792459][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 115ms [t=00:00:06.792497][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.895585][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.897604][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:06.899589][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:06.899697][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:06.899704][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.899728][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.901023][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.901817][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.901912][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:06.940161][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.947849][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.962385][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:06.962435][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:06.962477][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:12.973598][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:12.973766][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:12.973880][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:12.973989][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:12.974522][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:12.974636][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:12.987429][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:12.987831][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:12.987985][f=-000001] SetSunLighting [t=00:00:12.988621][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:12.994095][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:12.994237][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:12.994421][f=-000001] Lua garbage collection rate: 30/s [t=00:00:12.994430][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:12.996659][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:12.996823][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:12.996945][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:12.997632][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:12.997749][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:12.998225][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:13.001543][f=-000001] Writing last game win data [t=00:00:13.010973][f=-000001] LuaUI v0.3 [t=00:00:13.105066][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:14.056753][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:14.056778][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:14.058121][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:14.058140][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:14.059534][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.15 [t=00:00:14.061964][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:14.062148][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:00:14.062172][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 0.000000 [t=00:00:14.062350][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 128 [t=00:00:14.062356][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 6144 (x96, z64) [t=00:00:14.063936][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:00:14.069604][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 100.00% [t=00:00:14.069626][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: 101.77 [t=00:00:14.069632][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 799.98 [t=00:00:14.069642][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:14.069653][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:14.069660][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:14.069667][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:14.069675][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:14.071227][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 86.38% of the map. (used by 352 unit-defs) [t=00:00:14.071257][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:14.072791][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 86.38% of the map. (used by 32 unit-defs) [t=00:00:14.074303][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 86.38% of the map. (used by 5 unit-defs) [t=00:00:14.075881][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:14.077451][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:14.078987][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:14.080384][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 77.86% of the map. (used by 13 unit-defs) [t=00:00:14.081919][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 86.38% of the map. (used by 3 unit-defs) [t=00:00:14.081941][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:14.083368][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 77.86% of the map. (used by 21 unit-defs) [t=00:00:14.107385][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Bismuth_Valley_v2.1.json) [t=00:00:14.107613][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:14.108709][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:14.108867][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:14.109198][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:14.109764][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:14.109912][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:14.111558][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:14.231126][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.15 (0) Initialized! [t=00:00:14.231376][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:14.231401][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 174ms [t=00:00:14.236113][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10410, 0.0} allocedSize{int+, int-, ext}={0, 0, 1852701}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0171} [t=00:00:14.467333][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:14.538275][f=-000001] Reclaim highlight: old engine version. [t=00:00:14.542369][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:14.694246][f=-000001] GameID: 6b873f67b50a7b92114bb0661b9326fd [t=00:00:14.694505][f=-000001] Connection attempt from ultimateone [t=00:00:14.694512][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:14.694577][f=-000001] -> Connection established (given id 0) [t=00:00:14.694603][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums] server=b670311541c431d00dbcb2ddd6fb5bd40d178fd73d81513500f12f7fd808cdc297ee8073c5ed5c41f1a345344104551b80e5156e97c0d95fdaf02c90ed689f96 client=b670311541c431d00dbcb2ddd6fb5bd40d178fd73d81513500f12f7fd808cdc297ee8073c5ed5c41f1a345344104551b80e5156e97c0d95fdaf02c90ed689f96" [t=00:00:14.694618][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:14.694628][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=930fafad053e615fd4f9c8772058806428b61190ee106b200ebe1c6e3dbfb1fc99ff8f068c77822f3390164843ebaefc3145dedeb732461764ea957124e8659f]" [t=00:00:14.694639][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b8eb644be39c3e5fd3147bb421f9462fe26240531404afbd806cd81157eb6e5e26e8d4e3675ba9c66b98c49997c93ba89d0f811b9c8a57d5b04bbd2223ba2631]" [t=00:00:14.694666][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={0000028d2ebaf9a0,0000028d7f38af50}][locale="C"]" [t=00:00:14.694709][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1 [t=00:00:14.694718][f=-000001] Player ultimateone finished loading and is now ingame [t=00:00:14.719160][f=-000001] Epicmenu: Switching to Default camera mode [t=00:01:11.140228][f=-000001] <ultimateone> Allies: I choose: Recon! [t=00:01:39.519781][f=0000056] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:54.641299][f=0000510] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:01:57.687295][f=0000601] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:18.644029][f=0003030] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:22.945840][f=0003159] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:33.742633][f=0003483] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:41.393140][f=0003712] [QuitAction] user exited to system [t=00:03:41.397866][f=0003712] [SpringApp::Kill][1] fromRun=1 [t=00:03:41.397878][f=0003712] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:41.424925][f=0003712] [async=0] threads=8 tasks=462959 {sum,avg}{exec,wait}time={{8361.988, 0.018}, {221659.797, 0.479}}ms [t=00:03:41.424939][f=0003712] thread=1 tasks=66137 {sum,min,max,avg}{exec,wait}time={{1760.081, 0.000, 878.601, 0.027}, {612.540, 0.000, 18446744027136.000, 0.009}}ms [t=00:03:41.424947][f=0003712] thread=2 tasks=66137 {sum,min,max,avg}{exec,wait}time={{1118.537, 0.000, 878.604, 0.017}, {35237.125, 0.000, 18446744027136.000, 0.533}}ms [t=00:03:41.424955][f=0003712] thread=3 tasks=66137 {sum,min,max,avg}{exec,wait}time={{1096.145, 0.000, 877.885, 0.017}, {38157.676, 0.000, 18446744027136.000, 0.577}}ms [t=00:03:41.424962][f=0003712] thread=4 tasks=66137 {sum,min,max,avg}{exec,wait}time={{1089.794, 0.000, 878.573, 0.016}, {38712.234, 0.000, 5.940, 0.585}}ms [t=00:03:41.424969][f=0003712] thread=5 tasks=66137 {sum,min,max,avg}{exec,wait}time={{1097.580, 0.000, 878.563, 0.017}, {35846.109, 0.000, 5.570, 0.542}}ms [t=00:03:41.424977][f=0003712] thread=6 tasks=66137 {sum,min,max,avg}{exec,wait}time={{1104.177, 0.000, 878.603, 0.017}, {36307.434, 0.000, 5.996, 0.549}}ms [t=00:03:41.424984][f=0003712] thread=7 tasks=66137 {sum,min,max,avg}{exec,wait}time={{1095.675, 0.000, 878.572, 0.017}, {36786.668, 0.000, 5.995, 0.556}}ms [t=00:03:41.424990][f=0003712] [async=1] threads=8 tasks=1971 {sum,avg}{exec,wait}time={{37445.008, 18.998}, {3576813.250, 1814.720}}ms [t=00:03:41.425000][f=0003712] thread=1 tasks=281 {sum,min,max,avg}{exec,wait}time={{5372.705, 0.000, 2690.437, 19.120}, {503859.281, 0.005, 2824.713, 1793.094}}ms [t=00:03:41.425008][f=0003712] thread=2 tasks=284 {sum,min,max,avg}{exec,wait}time={{5333.345, 0.000, 2649.502, 18.779}, {517583.438, 0.004, 2726.399, 1822.477}}ms [t=00:03:41.425017][f=0003712] thread=3 tasks=284 {sum,min,max,avg}{exec,wait}time={{5320.863, 0.000, 2657.979, 18.735}, {514505.969, 0.060, 2699.363, 1811.641}}ms [t=00:03:41.425024][f=0003712] thread=4 tasks=282 {sum,min,max,avg}{exec,wait}time={{5336.220, 0.000, 2686.873, 18.923}, {511571.188, 0.016, 2766.476, 1814.082}}ms [t=00:03:41.425032][f=0003712] thread=5 tasks=281 {sum,min,max,avg}{exec,wait}time={{5331.067, 0.000, 2686.850, 18.972}, {508974.844, 0.229, 2716.523, 1811.298}}ms [t=00:03:41.425039][f=0003712] thread=6 tasks=280 {sum,min,max,avg}{exec,wait}time={{5330.317, 0.000, 2688.974, 19.037}, {512922.438, 0.304, 2760.833, 1831.866}}ms [t=00:03:41.425047][f=0003712] thread=7 tasks=279 {sum,min,max,avg}{exec,wait}time={{5420.492, 0.000, 2649.505, 19.428}, {507395.969, 0.028, 2816.164, 1818.624}}ms [t=00:03:41.425053][f=0003712] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:41.425058][f=0003712] [SpringApp::Kill][2] [t=00:03:41.425106][f=0003712] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:41.425112][f=0003712] [Game::KillLua][1] dtor=0 luaUI=0000028d7f370a60 [t=00:03:41.425139][f=0003712] Start widgetHandler:Shutdown [t=00:03:41.426791][f=0003712] Shutdown - SaveOrderList Complete [t=00:03:41.433336][f=0003712] Writing last game win data [t=00:03:41.442877][f=0003712] Shutdown - SaveConfigData Complete [t=00:03:41.442892][f=0003712] Shutdown Widget - Chili Highlight [t=00:03:41.442912][f=0003712] Shutdown Widget - Draw After Chili [t=00:03:41.442919][f=0003712] Shutdown Widget - API Unit Tracker GL4 [t=00:03:41.442928][f=0003712] Shutdown Widget - EPIC Menu [t=00:03:41.443587][f=0003712] Shutdown Widget - Chili Minimap [t=00:03:41.443655][f=0003712] Shutdown Widget - Chili Widget Selector [t=00:03:41.444198][f=0003712] Shutdown Widget - Local Team Colors [t=00:03:41.444210][f=0003712] Shutdown Widget - Display Keys 2 [t=00:03:41.444233][f=0003712] Shutdown Widget - Save Game Menu [t=00:03:41.444241][f=0003712] Shutdown Widget - Unit Icons [t=00:03:41.444258][f=0003712] Shutdown Widget - HealthBars [t=00:03:41.444808][f=0003712] Shutdown Widget - Noises [t=00:03:41.444815][f=0003712] Shutdown Widget - BuildETA [t=00:03:41.444822][f=0003712] Shutdown Widget - Win Counter [t=00:03:41.444827][f=0003712] Shutdown Widget - EndGame APM stats [t=00:03:41.445624][f=0003712] Shutdown Widget - Modular Comm Info [t=00:03:41.445637][f=0003712] Shutdown Widget - Transport AI [t=00:03:41.445645][f=0003712] Shutdown Widget - Startup Info and Selector [t=00:03:41.445657][f=0003712] Shutdown Widget - CameraShake [t=00:03:41.445665][f=0003712] Shutdown Widget - Chili Economy Panel Default [t=00:03:41.445707][f=0003712] Shutdown Widget - Chili EndGame Window [t=00:03:41.445719][f=0003712] Shutdown Widget - Chili Nuke Warning [t=00:03:41.445727][f=0003712] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:41.445747][f=0003712] Shutdown Widget - Chili Spectator Panels [t=00:03:41.445754][f=0003712] Shutdown Widget - Context Menu [t=00:03:41.445760][f=0003712] Shutdown Widget - Darkening [t=00:03:41.445771][f=0003712] Shutdown Widget - Defense Range Zero-K [t=00:03:41.445781][f=0003712] Shutdown Widget - Grab Input [t=00:03:41.445874][f=0003712] Input grabbing is disabled! [t=00:03:41.445881][f=0003712] Shutdown Widget - Highlight Geos [t=00:03:41.445891][f=0003712] Shutdown Widget - Local Widgets Config [t=00:03:41.445903][f=0003712] Shutdown Widget - MinimapEvents [t=00:03:41.445910][f=0003712] Shutdown Widget - Missile Silo Range [t=00:03:41.445916][f=0003712] Shutdown Widget - Music Player v2 [t=00:03:41.445923][f=0003712] Shutdown Widget - Point Tracker [t=00:03:41.445931][f=0003712] Shutdown Widget - Attack Warning [t=00:03:41.445938][f=0003712] Shutdown Widget - Showeco and Grid Drawer [t=00:03:41.445946][f=0003712] Shutdown Widget - State Reverse and Latency [t=00:03:41.445951][f=0003712] Shutdown Widget - Stereo3D [t=00:03:41.445991][f=0003712] Shutdown Widget - Attack AoE [t=00:03:41.446001][f=0003712] Shutdown Widget - UnitShapes 3 [t=00:03:41.446031][f=0003712] Shutdown Widget - Selection Send [t=00:03:41.446039][f=0003712] Shutdown Widget - Receive Units Indicator [t=00:03:41.446045][f=0003712] Shutdown Widget - Newton Firezone [t=00:03:41.446052][f=0003712] Shutdown Widget - Chili Pro Console [t=00:03:41.450200][f=0003712] Shutdown Widget - Persistent Build Height [t=00:03:41.450214][f=0003712] Shutdown Widget - Lasso Terraform GUI [t=00:03:41.450220][f=0003712] Shutdown Widget - Chili Framework [t=00:03:41.450226][f=0003712] Shutdown Widget - Chili Core Selector [t=00:03:41.450273][f=0003712] Shutdown Widget - Custom Markers [t=00:03:41.450287][f=0003712] Shutdown Widget - Mex Placement Handler [t=00:03:41.450745][f=0003712] Shutdown Widget - Select Keys [t=00:03:41.450766][f=0003712] Shutdown Widget - Pause Screen [t=00:03:41.450910][f=0003712] Shutdown Widget - Layout Handler [t=00:03:41.450926][f=0003712] Shutdown Widget - Text To Speech Control [t=00:03:41.450932][f=0003712] End widgetHandler:Shutdown [t=00:03:41.528634][f=0003712] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 36867479, 0.0} allocedSize{int+, int-, ext}={0, 0, 7134182771}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0291} [t=00:03:41.529494][f=0003712] [Game::KillLua][2] dtor=0 luaGaia=0000028d7f38af50 [t=00:03:41.532504][f=0003712] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:41.532532][f=0003712] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:41.532549][f=0003712] [Game::KillLua][3] dtor=0 luaRules=0000028d2ebaf9a0 [t=00:03:41.532572][f=0003712] Start gadgetHandler:Shutdown [t=00:03:41.532581][f=0003712] Shutdown - StartSetup [t=00:03:41.532586][f=0003712] Shutdown - UnitMorph [t=00:03:41.532636][f=0003712] Shutdown - Carrier Drones [t=00:03:41.532643][f=0003712] Shutdown - Missile Silo Controller [t=00:03:41.532649][f=0003712] Shutdown - Modular Comm Info [t=00:03:41.532654][f=0003712] Shutdown - Terrain Texture Handler [t=00:03:41.532659][f=0003712] Shutdown - UnitCloakShield [t=00:03:41.532682][f=0003712] Shutdown - Starlight Handler [t=00:03:41.532690][f=0003712] End gadgetHandler:Shutdown [t=00:03:41.539472][f=0003712] Start gadgetHandler:Shutdown [t=00:03:41.539486][f=0003712] Shutdown - Teleport Throw [t=00:03:41.539493][f=0003712] Shutdown - UnitMorph [t=00:03:41.539503][f=0003712] Shutdown - Missile fired callins [t=00:03:41.539511][f=0003712] Shutdown - Modular Comm Info [t=00:03:41.539517][f=0003712] Shutdown - Retreat Command [t=00:03:41.539526][f=0003712] Shutdown - Shockwaves [t=00:03:41.539544][f=0003712] Shutdown - UnitCloakShield [t=00:03:41.539571][f=0003712] Shutdown - Lups Cloak FX [t=00:03:41.539578][f=0003712] Shutdown - Lups [t=00:03:41.539608][f=0003712] Shutdown - Lups Shield [t=00:03:41.539629][f=0003712] End gadgetHandler:Shutdown [t=00:03:41.579910][f=0003712] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1947}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:41.580003][f=0003712] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:41.580046][f=0003712] [Game::KillLua][4] dtor=0 [t=00:03:41.580051][f=0003712] [Game::KillLua][5] dtor=0 [t=00:03:41.588339][f=0003712] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-21_19-18-03-137_Bismuth Valley v2_105.1.1-2511-g747f18b BAR105.sdfz" (51178 bytes) [t=00:03:41.588394][f=0003712] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:41.594839][f=0003712] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:41.594852][f=0003712] [Sound] [Sound::UpdateThread][3] #sources=32 #items=6 [t=00:03:41.594871][f=0003712] [Sound] [Sound::UpdateThread][4] ctx=0000028c8020c8f0 dev=0000028c801fe730 [t=00:03:41.594969][f=0003712] [Sound] [Sound::UpdateThread][5] ctx=0000028c8020c8f0 dev=0000028c801fe730 [t=00:03:41.594975][f=0003712] [Sound] [Sound::Cleanup][alcDestroyContext(0000028c8020c8f0)] [t=00:03:41.595704][f=0003712] [Sound] [Sound::Cleanup][alcCloseDevice(0000028c801fe730)] [t=00:03:41.595759][f=0003712] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:41.624046][f=0003712] [Sound] [Sound::UpdateThread][6] [t=00:03:41.624489][f=0003712] [Game::~CGame][1] [t=00:03:41.624500][f=0003712] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:41.624518][f=0003712] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:41.624522][f=0003712] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:41.624526][f=0003712] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:41.624530][f=0003712] [Game::KillLua][4] dtor=1 [t=00:03:41.624535][f=0003712] [Game::KillLua][5] dtor=1 [t=00:03:41.624601][f=0003712] [Game::KillMisc][1] [t=00:03:41.624606][f=0003712] [Game::KillMisc][2] [t=00:03:41.624612][f=0003712] [EOH::DestroySkirmishAI(id=0)] [t=00:03:41.637377][f=0003712] [Game::KillMisc][3] [t=00:03:41.637452][f=0003712] [Game::KillRendering][1] [t=00:03:41.639829][f=0003712] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:41.650743][f=0003712] [3DOParser::Kill] allocated 29 pieces [t=00:03:41.650855][f=0003712] [S3OParser::Kill] allocated 5520 pieces [t=00:03:41.651316][f=0003712] [AssParser::Kill] allocated 698 pieces [t=00:03:41.690122][f=0003712] [Game::KillInterface][1] [t=00:03:41.690613][f=0003712] [Game::KillInterface][2] [t=00:03:41.691393][f=0003712] [Game::KillSimulation][1] [t=00:03:41.691511][f=0003712] [Game::KillSimulation][2] [t=00:03:41.703249][f=0003712] [CCollisionHandler] dis-/continuous tests: 0/1989 [t=00:03:41.703264][f=0003712] [Game::KillSimulation][3] [t=00:03:41.704314][f=0003712] [~CPathCache(48x32)] cacheHits=66 hitPercentage=4% numHashColls=0 maxCacheSize=201 [t=00:03:41.704384][f=0003712] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:41.704504][f=0003712] [~CPathCache(96x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=101 [t=00:03:41.704528][f=0003712] [~CPathCache(96x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:41.704840][f=0003712] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:41.716627][f=0003712] [LosHandler::Kill] raycast instance cache-{hits,misses}={11,38}; shared=2%; cached=20% [t=00:03:41.721043][f=0003712] [Game::KillSimulation][4] [t=00:03:41.765145][f=0003712] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:03:41.765161][f=0003712] [Game::~CGame][2] [t=00:03:41.765165][f=0003712] [Game::~CGame][3] [t=00:03:41.765335][f=0003712] [SpringApp::Kill][3] [t=00:03:41.765346][f=0003712] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 48108 bytes sent 15912 bytes recv'd [t=00:03:41.771047][f=0003712] Kill: client disconnecting... [t=00:03:41.771066][f=0003712] [GameServer] UpdateLoop: thread affinity ffffffff [t=00:03:43.772758][f=0003712] CloseConnection: client connection closed [t=00:03:43.772867][f=0003712] [SpringApp::Kill][4] font=0000028cc984bd40 [t=00:03:43.774528][f=0003712] [SpringApp::Kill][5] [t=00:03:43.778504][f=0003712] [SpringApp::Kill][6] [t=00:03:43.778514] [SpringApp::Kill][7] [t=00:03:43.778535] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:43.778551] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {96, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:43.778556] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:43.778560] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:43.778565] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:43.778572] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:43.778577] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:43.778582] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {512, 1048576, 1048576}, EBO = {768, 2097152, 2097152} [t=00:03:43.778588] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:43.778593] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:43.778625] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:43.778634] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:03:43.778657] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:03:43.825938] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:43.825950] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:43.825954] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:43.825957] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:43.828479] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>] [t=00:03:43.828488] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:03:43.828493] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000028c800bd930) [t=00:03:43.829089] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=1)] #archives[section]=1 #files[section]=25 [t=00:03:43.829106] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\bismuth_valley_v2.1.sd7 (0000028c8007a1d0) [t=00:03:43.834315] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:43.834349] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000028c800be900) [t=00:03:43.834530] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000028c800bd300) [t=00:03:43.834609] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000028c800be590) [t=00:03:43.834712] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:43.834720] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=4)] #archives[section]=0 #files[section]=130 [t=00:03:43.834731] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:43.834736] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:43.834741] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:43.834745] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:43.835347] [SpringApp::Kill][8] [t=00:03:43.835359] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:43.835363] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6375404d0 (joinable=1) [t=00:03:43.835366] [WatchDog::Uninstall][2] [t=00:03:44.187451] [WatchDog::Uninstall][3] [t=00:03:44.187462] [SpringApp::Kill][9]
infolog_full.txt (truncated):