ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122110

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000055] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.054478] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.054507] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.054520]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.054528]   
[t=00:00:00.054531]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.054535]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.054540]   Use "none" to disable the default log sections.
[t=00:00:00.054545] ============== </Log Sections> ==============

[t=00:00:00.054548] ============== <User Config> ==============
[t=00:00:00.054614]   AdvMapShading = 0
[t=00:00:00.054619]   AdvUnitShading = 0
[t=00:00:00.054621]   AnimationMT = 0
[t=00:00:00.054631]   BumpWaterAnisotropy = 2
[t=00:00:00.054635]   BumpWaterBlurReflection = 1
[t=00:00:00.054638]   BumpWaterDepthBits = 32
[t=00:00:00.054641]   BumpWaterReflection = 2
[t=00:00:00.054646]   BumpWaterTexSizeReflection = 256
[t=00:00:00.054651]   CamFreeScrollSpeed = 50
[t=00:00:00.054653]   CamMode = 1
[t=00:00:00.054656]   CubeTexSizeReflection = 64
[t=00:00:00.054659]   CubeTexSizeSpecular = 64
[t=00:00:00.054664]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.054667]   EdgeMoveDynamic = 0
[t=00:00:00.054669]   EdgeMoveWidth = 0.003
[t=00:00:00.054673]   FPSFOV = 90
[t=00:00:00.054676]   FPSScrollSpeed = 50
[t=00:00:00.054679]   FontSize = 18
[t=00:00:00.054681]   GrassDetail = 0
[t=00:00:00.054687]   GroundDecals = 0
[t=00:00:00.054697]   GroundDetail = 50
[t=00:00:00.054704]   HangTimeout = 30
[t=00:00:00.054707]   HardwareCursor = 1
[t=00:00:00.054712]   InitialNetworkTimeout = 0
[t=00:00:00.054716]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.054721]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.054725]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.054729]   LinkOutgoingBandwidth = 131072
[t=00:00:00.054735]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.054744]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.054748]   LuaShaders = 0
[t=00:00:00.054751]   MSAALevel = 1
[t=00:00:00.054754]   MaxDynamicMapLights = 0
[t=00:00:00.054756]   MaxDynamicModelLights = 0
[t=00:00:00.054759]   MaxParticles = 4000
[t=00:00:00.054762]   MaxSounds = 32
[t=00:00:00.054765]   MaximumTransmissionUnit = 0
[t=00:00:00.054768]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.054771]   MiniMapMarker = 0
[t=00:00:00.054773]   MouseDragScrollThreshold = 0
[t=00:00:00.054780]   NetworkLossFactor = 1
[t=00:00:00.054784]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.054787]   OverheadScrollSpeed = 50
[t=00:00:00.054790]   ReconnectTimeout = 0
[t=00:00:00.054793]   RotOverheadScrollSpeed = 50
[t=00:00:00.054795]   RotateLogFiles = 1
[t=00:00:00.054798]   ShadowMapSize = 1024
[t=00:00:00.054801]   ShowClock = 0
[t=00:00:00.054804]   SoftParticles = 2
[t=00:00:00.054807]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.054810]   UnitIconDist = 151
[t=00:00:00.054831]   UpdateBoundingVolumeMT = 0
[t=00:00:00.054836]   UpdateWeaponVectorsMT = 0
[t=00:00:00.054839]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.054841]   UseLuaMemPools = 0
[t=00:00:00.054844]   VFSCacheArchiveFiles = 0
[t=00:00:00.054846]   VSync = 0
[t=00:00:00.054849]   Water = 4
[t=00:00:00.054852]   WindowBorderless = 1
[t=00:00:00.054854]   WindowPosY = 0
[t=00:00:00.054857]   XResolutionWindowed = 1920
[t=00:00:00.054861]   YResolutionWindowed = 1080
[t=00:00:00.054864]   snd_volmaster = 43
[t=00:00:00.054874] ============== </User Config> ==============

[t=00:00:00.054879] ============== <User System> ==============
[t=00:00:00.054882]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.054893]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.054899]        Compiler Version: gcc-13.2.0
[t=00:00:00.054923]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.054953]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34664MB pagefile
[t=00:00:00.054960]        Binary Word Size: 64-bit (native)
[t=00:00:00.054963]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.054967]      Physical CPU Cores: 8
[t=00:00:00.054969]       Logical CPU Cores: 16
[t=00:00:00.054974] ============== </User System> ==============

[t=00:00:00.054978] Run: thread affinity ffffffff
[t=00:00:00.055094] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.055097]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.055099]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.055111]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.055115]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.055628] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.055636] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.058813] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.060469]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.060475]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.060486]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.060489]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.060492]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.060495]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.060498]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.060501]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.060504]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.060507]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.060511]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.060514]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.060516]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.060521]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.060524]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.060527]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.060529]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.060532]         [31] 800x600x24bpp@75Hz
[t=00:00:00.060536]         [34] 720x576x24bpp@50Hz
[t=00:00:00.060539]         [35] 720x480x24bpp@60Hz
[t=00:00:00.060541]         [37] 640x480x24bpp@75Hz
[t=00:00:00.156250] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.156552] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.156560] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.170094] [GR::LogVersionInfo]
[t=00:00:00.170189]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.170192]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.170195]     GL vendor   : NVIDIA Corporation
[t=00:00:00.170198]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.170211]     GLSL version: 4.60 NVIDIA
[t=00:00:00.170217]     GLEW version: 2.1.0
[t=00:00:00.170219]     GPU memory  : 12282MB (total) / 9764MB (available)
[t=00:00:00.170224]     SDL swap-int: 1
[t=00:00:00.170226]     SDL driver  : windows
[t=00:00:00.170228]     
[t=00:00:00.170231]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.170233]     GLSL shader support       : 1
[t=00:00:00.170236]     GL4 support               : 1
[t=00:00:00.170238]     FBO extension support     : 1
[t=00:00:00.170246]     NVX GPU mem-info support  : 1
[t=00:00:00.170269]     ATI GPU mem-info support  : 0
[t=00:00:00.170276]     Texture clamping to edge  : 1
[t=00:00:00.170281]     NPOT-texture support      : 1 (1)
[t=00:00:00.170285]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.170289]     texture query-LOD support : 1 (1)
[t=00:00:00.170299]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.170304]     Z-buffer depth            : 32 (-)
[t=00:00:00.170408]     primitive-restart support : 1 (1)
[t=00:00:00.170412]     clip-space control support: 1 (1)
[t=00:00:00.170419]     seamless cube-map support : 1 (1)
[t=00:00:00.170422]     frag-depth layout support : 1 (1)
[t=00:00:00.170425]     persistent maps support   : 1 (1)
[t=00:00:00.170427]     explicit attribs location : 1 (1)
[t=00:00:00.170430]     multi draw indirect       : 1 (-)
[t=00:00:00.170434]     array textures            : 1 (-)
[t=00:00:00.170438]     buffer copy support       : 1 (-)
[t=00:00:00.170441]     indirect draw             : 1 (-)
[t=00:00:00.170444]     base instance             : 1 (-)
[t=00:00:00.170446]     
[t=00:00:00.170451]     max. FBO samples              : 32
[t=00:00:00.170454]     max. FS/program texture slots : 32/192
[t=00:00:00.170456]     max. texture size             : 32768
[t=00:00:00.170465]     max. texture anisotropy level : 16.000000
[t=00:00:00.170468]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.170471]     max. draw-buffers             : 8
[t=00:00:00.170474]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.170477]     max. uniform buffer-bindings  : 84
[t=00:00:00.170482]     max. uniform block-size       : 64KB
[t=00:00:00.170486]     max. storage buffer-bindings  : 96
[t=00:00:00.170489]     max. storage block-size       : 2047MB
[t=00:00:00.170491]     
[t=00:00:00.170495]     enable AMD-hacks : 0
[t=00:00:00.170497]     compress MIP-maps: 0
[t=00:00:00.170520]     Number of compressed texture formats: 23
[t=00:00:00.170536]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.170551] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.170673] [GR::UpdateGLConfigs]
[t=00:00:00.170694] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.170702] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.170709] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.170715] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.170718] [GR::InitGLState]
[t=00:00:00.170880] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.255832] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.257550] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.257667] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.260603] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.260618] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.260925] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.262442] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.262495] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.262582] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.262669] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.272561] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.272897] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.273196] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.273305] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.279657] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.279670] [VFS] [SpringVFS::ReserveArchives<this=0000028c800ee780>]
[t=00:00:00.279728] [VFS] [SpringVFS::AddArchive<this=0000028c800ee780>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.281357] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000028c800ee780 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.281367] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.336132] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.336359] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.336409] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.336437] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.336447] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.336468] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.336558] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.336747] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.336748] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.336781] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.337022][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.337064][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.337124][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.337141][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.337145][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.337165][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.339970][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.339980][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.339992][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.339996][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.340000][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.351316][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.352506][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000028c801fe730(default) context=0000028c8020c8f0  numChannels=2 frameSize=8
[t=00:00:00.352527][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.352532][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.352536][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.352539][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.352589][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.352609][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.352615][f=-000001] [Sound]   Devices:
[t=00:00:00.353667][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.353686][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.353690][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.353697][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.353701][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.354139][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.354148][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.436811][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 91141 MB
[t=00:00:00.437890][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.443305][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.443315][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.470303][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Bismuth Valley v2.1" (loaded=0 cached=0)
[t=00:00:00.470461][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028c800ee780>(arName="Bismuth Valley v2.1", overwrite=false)] section=1 cached=0
[t=00:00:00.476503][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028c800ee780>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.351211][f=-000001] [CAS::GASCB] Archive file="bismuth_valley_v2.1.sd7" cs="7485524af44202f826cde9eaa04dbb39d42f3e1ec05fa615459f84f6fc11802bef365676031278a21095a1165577736886e093b730eca949a3a8b343de9e352c"
[t=00:00:03.351402][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.351647][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.351688][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.351724][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.351737][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=b670311541c431d00dbcb2ddd6fb5bd40d178fd73d81513500f12f7fd808cdc297ee8073c5ed5c41f1a345344104551b80e5156e97c0d95fdaf02c90ed689f96
Fontconfig error: Cannot load default config file
[t=00:00:03.352342][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:03.352423][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:03.352453][f=-000001] [UDPListener] successfully bound socket on port 63509
[t=00:00:03.353051][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:03.353116][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 2909ms
[t=00:00:03.378887][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000028c80678560] using map "Bismuth Valley v2.1" (loaded=1 cached=0)
[t=00:00:03.379064][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028c800ee780>(arName="Bismuth Valley v2.1", overwrite=false)] section=1 cached=0
[t=00:00:03.379109][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028c800ee780>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:03.379182][f=-000001] [PreGame::AddModArchivesToVFS][server=0000028c80678560] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:03.379349][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028c800ee780>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:03.406211][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028c800ee780>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.406320][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028c800ee780>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.407472][f=-000001] [CAS::GASCB] Archive file="bismuth_valley_v2.1.sd7" cs="7485524af44202f826cde9eaa04dbb39d42f3e1ec05fa615459f84f6fc11802bef365676031278a21095a1165577736886e093b730eca949a3a8b343de9e352c"
[t=00:00:03.407520][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.407729][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.407770][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.407806][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.408127][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1CaXNtdXRoIFZhbGxleSB2Mi4xOwpteXBsYXllcm5hbWU9dWx0aW1hdGVvbmU7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:03.408151][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-21_19-18-03-137_Bismuth Valley v2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:03.408157][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 54ms
[t=00:00:03.408311][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:03.427036][f=-000001] forceSingleThreaded, false
[t=00:00:05.887118][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil
[t=00:00:05.889899][f=-000001] [CAS::GASCB] Archive file="bismuth_valley_v2.1.sd7" cs="7485524af44202f826cde9eaa04dbb39d42f3e1ec05fa615459f84f6fc11802bef365676031278a21095a1165577736886e093b730eca949a3a8b343de9e352c"
[t=00:00:05.889964][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.890189][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.890227][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.890271][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.894324][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:05.894335][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:05.894396][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:05.894425][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:05.894457][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:05.894490][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:05.894919][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:05.895071][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:05.895199][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:05.895396][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:05.895516][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:05.895610][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:05.895629][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:05.895786][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:05.902849][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:05.904521][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:05.904967][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:05.905064][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:05.905307][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:05.905315][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:05.905397][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:05.905411][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:05.991913][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:06.008715][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (161 MB)"
[t=00:00:06.490120][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:06.677120][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 771ms
[t=00:00:06.677149][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:06.678376][f=-000001] [CAS::GASCB] Archive file="bismuth_valley_v2.1.sd7" cs="7485524af44202f826cde9eaa04dbb39d42f3e1ec05fa615459f84f6fc11802bef365676031278a21095a1165577736886e093b730eca949a3a8b343de9e352c"
[t=00:00:06.678433][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:06.678651][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.678689][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:06.678728][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:06.712718][f=-000001] Loading UnitDefs_posts
[t=00:00:06.741171][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:06.741187][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:06.741192][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:06.741196][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:06.751026][f=-000001] Loading FeatureDefs_posts
[t=00:00:06.756590][f=-000001] Loading WeaponDefs_posts
[t=00:00:06.764067][f=-000001] Loading ArmorDefs_posts
[t=00:00:06.770376][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 91ms
[t=00:00:06.792459][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 115ms
[t=00:00:06.792497][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:06.895585][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:06.897604][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:06.899589][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:06.899697][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms
[t=00:00:06.899704][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:06.899728][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:06.901023][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:06.901817][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:06.901912][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:06.940161][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:06.947849][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:06.962385][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:06.962435][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:06.962477][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:12.973598][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:12.973766][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:12.973880][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:12.973989][f=-000001] [BloomShader::Initialize] removing widget, no shader support
[t=00:00:12.974522][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:12.974636][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling.
[t=00:00:12.987429][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:12.987831][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:12.987985][f=-000001] SetSunLighting
[t=00:00:12.988621][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:12.994095][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:12.994237][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:12.994421][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:12.994430][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:12.996659][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:12.996823][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:12.996945][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:00:12.997632][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:12.997749][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:12.998225][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:13.001543][f=-000001] Writing last game win data
[t=00:00:13.010973][f=-000001] LuaUI v0.3
[t=00:00:13.105066][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:14.056753][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:14.056778][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:14.058121][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:14.058140][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:14.059534][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.15
[t=00:00:14.061964][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:14.062148][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:00:14.062172][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:00:14.062350][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 128
[t=00:00:14.062356][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 6144 (x96, z64)
[t=00:00:14.063936][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:00:14.069604][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 100.00%
[t=00:00:14.069626][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: 101.77
[t=00:00:14.069632][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 799.98
[t=00:00:14.069642][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:14.069653][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:14.069660][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:14.069667][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:14.069675][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:14.071227][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 86.38% of the map. (used by 352 unit-defs)
[t=00:00:14.071257][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:14.072791][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 86.38% of the map. (used by 32 unit-defs)
[t=00:00:14.074303][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 86.38% of the map. (used by 5 unit-defs)
[t=00:00:14.075881][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:14.077451][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:14.078987][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:14.080384][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 77.86% of the map. (used by 13 unit-defs)
[t=00:00:14.081919][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 86.38% of the map. (used by 3 unit-defs)
[t=00:00:14.081941][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:14.083368][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 77.86% of the map. (used by 21 unit-defs)
[t=00:00:14.107385][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Bismuth_Valley_v2.1.json)
[t=00:00:14.107613][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:14.108709][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:14.108867][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:14.109198][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:14.109764][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:14.109912][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:14.111558][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:14.231126][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.15 (0) Initialized!
[t=00:00:14.231376][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:14.231401][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 174ms
[t=00:00:14.236113][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10410, 0.0} allocedSize{int+, int-, ext}={0, 0, 1852701}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0171}
[t=00:00:14.467333][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:00:14.538275][f=-000001] Reclaim highlight: old engine version.
[t=00:00:14.542369][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:14.694246][f=-000001] GameID: 6b873f67b50a7b92114bb0661b9326fd
[t=00:00:14.694505][f=-000001] Connection attempt from ultimateone
[t=00:00:14.694512][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:14.694577][f=-000001]  -> Connection established (given id 0)
[t=00:00:14.694603][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums]
    server=b670311541c431d00dbcb2ddd6fb5bd40d178fd73d81513500f12f7fd808cdc297ee8073c5ed5c41f1a345344104551b80e5156e97c0d95fdaf02c90ed689f96
    client=b670311541c431d00dbcb2ddd6fb5bd40d178fd73d81513500f12f7fd808cdc297ee8073c5ed5c41f1a345344104551b80e5156e97c0d95fdaf02c90ed689f96"
[t=00:00:14.694618][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:14.694628][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=930fafad053e615fd4f9c8772058806428b61190ee106b200ebe1c6e3dbfb1fc99ff8f068c77822f3390164843ebaefc3145dedeb732461764ea957124e8659f]"
[t=00:00:14.694639][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b8eb644be39c3e5fd3147bb421f9462fe26240531404afbd806cd81157eb6e5e26e8d4e3675ba9c66b98c49997c93ba89d0f811b9c8a57d5b04bbd2223ba2631]"
[t=00:00:14.694666][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={0000028d2ebaf9a0,0000028d7f38af50}][locale="C"]"
[t=00:00:14.694709][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1
[t=00:00:14.694718][f=-000001] Player ultimateone finished loading and is now ingame
[t=00:00:14.719160][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:01:11.140228][f=-000001] <ultimateone> Allies: I choose: Recon!
[t=00:01:39.519781][f=0000056] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:54.641299][f=0000510] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:57.687295][f=0000601] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:18.644029][f=0003030] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:22.945840][f=0003159] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:33.742633][f=0003483] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:41.393140][f=0003712] [QuitAction] user exited to system
[t=00:03:41.397866][f=0003712] [SpringApp::Kill][1] fromRun=1
[t=00:03:41.397878][f=0003712] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:41.424925][f=0003712]  [async=0] threads=8 tasks=462959 {sum,avg}{exec,wait}time={{8361.988, 0.018}, {221659.797, 0.479}}ms
[t=00:03:41.424939][f=0003712]      thread=1 tasks=66137 {sum,min,max,avg}{exec,wait}time={{1760.081, 0.000, 878.601, 0.027}, {612.540, 0.000, 18446744027136.000, 0.009}}ms
[t=00:03:41.424947][f=0003712]      thread=2 tasks=66137 {sum,min,max,avg}{exec,wait}time={{1118.537, 0.000, 878.604, 0.017}, {35237.125, 0.000, 18446744027136.000, 0.533}}ms
[t=00:03:41.424955][f=0003712]      thread=3 tasks=66137 {sum,min,max,avg}{exec,wait}time={{1096.145, 0.000, 877.885, 0.017}, {38157.676, 0.000, 18446744027136.000, 0.577}}ms
[t=00:03:41.424962][f=0003712]      thread=4 tasks=66137 {sum,min,max,avg}{exec,wait}time={{1089.794, 0.000, 878.573, 0.016}, {38712.234, 0.000, 5.940, 0.585}}ms
[t=00:03:41.424969][f=0003712]      thread=5 tasks=66137 {sum,min,max,avg}{exec,wait}time={{1097.580, 0.000, 878.563, 0.017}, {35846.109, 0.000, 5.570, 0.542}}ms
[t=00:03:41.424977][f=0003712]      thread=6 tasks=66137 {sum,min,max,avg}{exec,wait}time={{1104.177, 0.000, 878.603, 0.017}, {36307.434, 0.000, 5.996, 0.549}}ms
[t=00:03:41.424984][f=0003712]      thread=7 tasks=66137 {sum,min,max,avg}{exec,wait}time={{1095.675, 0.000, 878.572, 0.017}, {36786.668, 0.000, 5.995, 0.556}}ms
[t=00:03:41.424990][f=0003712]  [async=1] threads=8 tasks=1971 {sum,avg}{exec,wait}time={{37445.008, 18.998}, {3576813.250, 1814.720}}ms
[t=00:03:41.425000][f=0003712]      thread=1 tasks=281 {sum,min,max,avg}{exec,wait}time={{5372.705, 0.000, 2690.437, 19.120}, {503859.281, 0.005, 2824.713, 1793.094}}ms
[t=00:03:41.425008][f=0003712]      thread=2 tasks=284 {sum,min,max,avg}{exec,wait}time={{5333.345, 0.000, 2649.502, 18.779}, {517583.438, 0.004, 2726.399, 1822.477}}ms
[t=00:03:41.425017][f=0003712]      thread=3 tasks=284 {sum,min,max,avg}{exec,wait}time={{5320.863, 0.000, 2657.979, 18.735}, {514505.969, 0.060, 2699.363, 1811.641}}ms
[t=00:03:41.425024][f=0003712]      thread=4 tasks=282 {sum,min,max,avg}{exec,wait}time={{5336.220, 0.000, 2686.873, 18.923}, {511571.188, 0.016, 2766.476, 1814.082}}ms
[t=00:03:41.425032][f=0003712]      thread=5 tasks=281 {sum,min,max,avg}{exec,wait}time={{5331.067, 0.000, 2686.850, 18.972}, {508974.844, 0.229, 2716.523, 1811.298}}ms
[t=00:03:41.425039][f=0003712]      thread=6 tasks=280 {sum,min,max,avg}{exec,wait}time={{5330.317, 0.000, 2688.974, 19.037}, {512922.438, 0.304, 2760.833, 1831.866}}ms
[t=00:03:41.425047][f=0003712]      thread=7 tasks=279 {sum,min,max,avg}{exec,wait}time={{5420.492, 0.000, 2649.505, 19.428}, {507395.969, 0.028, 2816.164, 1818.624}}ms
[t=00:03:41.425053][f=0003712] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:41.425058][f=0003712] [SpringApp::Kill][2]
[t=00:03:41.425106][f=0003712] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:41.425112][f=0003712] [Game::KillLua][1] dtor=0 luaUI=0000028d7f370a60
[t=00:03:41.425139][f=0003712] Start widgetHandler:Shutdown
[t=00:03:41.426791][f=0003712] Shutdown - SaveOrderList Complete
[t=00:03:41.433336][f=0003712] Writing last game win data
[t=00:03:41.442877][f=0003712] Shutdown - SaveConfigData Complete
[t=00:03:41.442892][f=0003712] Shutdown Widget - Chili Highlight
[t=00:03:41.442912][f=0003712] Shutdown Widget - Draw After Chili
[t=00:03:41.442919][f=0003712] Shutdown Widget - API Unit Tracker GL4
[t=00:03:41.442928][f=0003712] Shutdown Widget - EPIC Menu
[t=00:03:41.443587][f=0003712] Shutdown Widget - Chili Minimap
[t=00:03:41.443655][f=0003712] Shutdown Widget - Chili Widget Selector
[t=00:03:41.444198][f=0003712] Shutdown Widget - Local Team Colors
[t=00:03:41.444210][f=0003712] Shutdown Widget - Display Keys 2
[t=00:03:41.444233][f=0003712] Shutdown Widget - Save Game Menu
[t=00:03:41.444241][f=0003712] Shutdown Widget - Unit Icons
[t=00:03:41.444258][f=0003712] Shutdown Widget - HealthBars
[t=00:03:41.444808][f=0003712] Shutdown Widget - Noises
[t=00:03:41.444815][f=0003712] Shutdown Widget - BuildETA
[t=00:03:41.444822][f=0003712] Shutdown Widget - Win Counter
[t=00:03:41.444827][f=0003712] Shutdown Widget - EndGame APM stats
[t=00:03:41.445624][f=0003712] Shutdown Widget - Modular Comm Info
[t=00:03:41.445637][f=0003712] Shutdown Widget - Transport AI
[t=00:03:41.445645][f=0003712] Shutdown Widget - Startup Info and Selector
[t=00:03:41.445657][f=0003712] Shutdown Widget - CameraShake
[t=00:03:41.445665][f=0003712] Shutdown Widget - Chili Economy Panel Default
[t=00:03:41.445707][f=0003712] Shutdown Widget - Chili EndGame Window
[t=00:03:41.445719][f=0003712] Shutdown Widget - Chili Nuke Warning
[t=00:03:41.445727][f=0003712] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:41.445747][f=0003712] Shutdown Widget - Chili Spectator Panels
[t=00:03:41.445754][f=0003712] Shutdown Widget - Context Menu
[t=00:03:41.445760][f=0003712] Shutdown Widget - Darkening
[t=00:03:41.445771][f=0003712] Shutdown Widget - Defense Range Zero-K
[t=00:03:41.445781][f=0003712] Shutdown Widget - Grab Input
[t=00:03:41.445874][f=0003712] Input grabbing is disabled!
[t=00:03:41.445881][f=0003712] Shutdown Widget - Highlight Geos
[t=00:03:41.445891][f=0003712] Shutdown Widget - Local Widgets Config
[t=00:03:41.445903][f=0003712] Shutdown Widget - MinimapEvents
[t=00:03:41.445910][f=0003712] Shutdown Widget - Missile Silo Range
[t=00:03:41.445916][f=0003712] Shutdown Widget - Music Player v2
[t=00:03:41.445923][f=0003712] Shutdown Widget - Point Tracker
[t=00:03:41.445931][f=0003712] Shutdown Widget - Attack Warning
[t=00:03:41.445938][f=0003712] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:41.445946][f=0003712] Shutdown Widget - State Reverse and Latency
[t=00:03:41.445951][f=0003712] Shutdown Widget - Stereo3D
[t=00:03:41.445991][f=0003712] Shutdown Widget - Attack AoE
[t=00:03:41.446001][f=0003712] Shutdown Widget - UnitShapes 3
[t=00:03:41.446031][f=0003712] Shutdown Widget - Selection Send
[t=00:03:41.446039][f=0003712] Shutdown Widget - Receive Units Indicator
[t=00:03:41.446045][f=0003712] Shutdown Widget - Newton Firezone
[t=00:03:41.446052][f=0003712] Shutdown Widget - Chili Pro Console
[t=00:03:41.450200][f=0003712] Shutdown Widget - Persistent Build Height
[t=00:03:41.450214][f=0003712] Shutdown Widget - Lasso Terraform GUI
[t=00:03:41.450220][f=0003712] Shutdown Widget - Chili Framework
[t=00:03:41.450226][f=0003712] Shutdown Widget - Chili Core Selector
[t=00:03:41.450273][f=0003712] Shutdown Widget - Custom Markers
[t=00:03:41.450287][f=0003712] Shutdown Widget - Mex Placement Handler
[t=00:03:41.450745][f=0003712] Shutdown Widget - Select Keys
[t=00:03:41.450766][f=0003712] Shutdown Widget - Pause Screen
[t=00:03:41.450910][f=0003712] Shutdown Widget - Layout Handler
[t=00:03:41.450926][f=0003712] Shutdown Widget - Text To Speech Control
[t=00:03:41.450932][f=0003712] End widgetHandler:Shutdown
[t=00:03:41.528634][f=0003712] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 36867479, 0.0} allocedSize{int+, int-, ext}={0, 0, 7134182771}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0291}
[t=00:03:41.529494][f=0003712] [Game::KillLua][2] dtor=0 luaGaia=0000028d7f38af50
[t=00:03:41.532504][f=0003712] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:41.532532][f=0003712] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:41.532549][f=0003712] [Game::KillLua][3] dtor=0 luaRules=0000028d2ebaf9a0
[t=00:03:41.532572][f=0003712] Start gadgetHandler:Shutdown
[t=00:03:41.532581][f=0003712] Shutdown - StartSetup
[t=00:03:41.532586][f=0003712] Shutdown - UnitMorph
[t=00:03:41.532636][f=0003712] Shutdown - Carrier Drones
[t=00:03:41.532643][f=0003712] Shutdown - Missile Silo Controller
[t=00:03:41.532649][f=0003712] Shutdown - Modular Comm Info
[t=00:03:41.532654][f=0003712] Shutdown - Terrain Texture Handler
[t=00:03:41.532659][f=0003712] Shutdown - UnitCloakShield
[t=00:03:41.532682][f=0003712] Shutdown - Starlight Handler
[t=00:03:41.532690][f=0003712] End gadgetHandler:Shutdown
[t=00:03:41.539472][f=0003712] Start gadgetHandler:Shutdown
[t=00:03:41.539486][f=0003712] Shutdown - Teleport Throw
[t=00:03:41.539493][f=0003712] Shutdown - UnitMorph
[t=00:03:41.539503][f=0003712] Shutdown - Missile fired callins
[t=00:03:41.539511][f=0003712] Shutdown - Modular Comm Info
[t=00:03:41.539517][f=0003712] Shutdown - Retreat Command
[t=00:03:41.539526][f=0003712] Shutdown - Shockwaves
[t=00:03:41.539544][f=0003712] Shutdown - UnitCloakShield
[t=00:03:41.539571][f=0003712] Shutdown - Lups Cloak FX
[t=00:03:41.539578][f=0003712] Shutdown - Lups
[t=00:03:41.539608][f=0003712] Shutdown - Lups Shield
[t=00:03:41.539629][f=0003712] End gadgetHandler:Shutdown
[t=00:03:41.579910][f=0003712] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1947}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:41.580003][f=0003712] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:41.580046][f=0003712] [Game::KillLua][4] dtor=0
[t=00:03:41.580051][f=0003712] [Game::KillLua][5] dtor=0
[t=00:03:41.588339][f=0003712] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-21_19-18-03-137_Bismuth Valley v2_105.1.1-2511-g747f18b BAR105.sdfz" (51178 bytes)
[t=00:03:41.588394][f=0003712] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:41.594839][f=0003712] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:41.594852][f=0003712] [Sound] [Sound::UpdateThread][3] #sources=32 #items=6
[t=00:03:41.594871][f=0003712] [Sound] [Sound::UpdateThread][4] ctx=0000028c8020c8f0 dev=0000028c801fe730
[t=00:03:41.594969][f=0003712] [Sound] [Sound::UpdateThread][5] ctx=0000028c8020c8f0 dev=0000028c801fe730
[t=00:03:41.594975][f=0003712] [Sound] [Sound::Cleanup][alcDestroyContext(0000028c8020c8f0)]
[t=00:03:41.595704][f=0003712] [Sound] [Sound::Cleanup][alcCloseDevice(0000028c801fe730)]
[t=00:03:41.595759][f=0003712] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:41.624046][f=0003712] [Sound] [Sound::UpdateThread][6]
[t=00:03:41.624489][f=0003712] [Game::~CGame][1]
[t=00:03:41.624500][f=0003712] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:41.624518][f=0003712] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:41.624522][f=0003712] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:41.624526][f=0003712] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:41.624530][f=0003712] [Game::KillLua][4] dtor=1
[t=00:03:41.624535][f=0003712] [Game::KillLua][5] dtor=1
[t=00:03:41.624601][f=0003712] [Game::KillMisc][1]
[t=00:03:41.624606][f=0003712] [Game::KillMisc][2]
[t=00:03:41.624612][f=0003712] [EOH::DestroySkirmishAI(id=0)]
[t=00:03:41.637377][f=0003712] [Game::KillMisc][3]
[t=00:03:41.637452][f=0003712] [Game::KillRendering][1]
[t=00:03:41.639829][f=0003712] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:41.650743][f=0003712] [3DOParser::Kill] allocated 29 pieces
[t=00:03:41.650855][f=0003712] [S3OParser::Kill] allocated 5520 pieces
[t=00:03:41.651316][f=0003712] [AssParser::Kill] allocated 698 pieces
[t=00:03:41.690122][f=0003712] [Game::KillInterface][1]
[t=00:03:41.690613][f=0003712] [Game::KillInterface][2]
[t=00:03:41.691393][f=0003712] [Game::KillSimulation][1]
[t=00:03:41.691511][f=0003712] [Game::KillSimulation][2]
[t=00:03:41.703249][f=0003712] [CCollisionHandler] dis-/continuous tests: 0/1989
[t=00:03:41.703264][f=0003712] [Game::KillSimulation][3]
[t=00:03:41.704314][f=0003712] [~CPathCache(48x32)] cacheHits=66 hitPercentage=4% numHashColls=0 maxCacheSize=201
[t=00:03:41.704384][f=0003712] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:41.704504][f=0003712] [~CPathCache(96x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=101
[t=00:03:41.704528][f=0003712] [~CPathCache(96x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:41.704840][f=0003712] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:41.716627][f=0003712] [LosHandler::Kill] raycast instance cache-{hits,misses}={11,38}; shared=2%; cached=20%
[t=00:03:41.721043][f=0003712] [Game::KillSimulation][4]
[t=00:03:41.765145][f=0003712] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:03:41.765161][f=0003712] [Game::~CGame][2]
[t=00:03:41.765165][f=0003712] [Game::~CGame][3]
[t=00:03:41.765335][f=0003712] [SpringApp::Kill][3]
[t=00:03:41.765346][f=0003712] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    48108 bytes sent  
    15912 bytes recv'd

[t=00:03:41.771047][f=0003712] Kill: client disconnecting...
[t=00:03:41.771066][f=0003712] [GameServer] UpdateLoop: thread affinity ffffffff
[t=00:03:43.772758][f=0003712] CloseConnection: client connection closed
[t=00:03:43.772867][f=0003712] [SpringApp::Kill][4] font=0000028cc984bd40
[t=00:03:43.774528][f=0003712] [SpringApp::Kill][5]
[t=00:03:43.778504][f=0003712] [SpringApp::Kill][6]
[t=00:03:43.778514] [SpringApp::Kill][7]
[t=00:03:43.778535] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:43.778551] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {96, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:43.778556] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:43.778560] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:43.778565] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:43.778572] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:43.778577] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:43.778582] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {512, 1048576, 1048576}, EBO = {768, 2097152, 2097152}
[t=00:03:43.778588] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:43.778593] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:43.778625] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:43.778634] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:03:43.778657] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:03:43.825938] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:43.825950] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:43.825954] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:43.825957] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:43.828479] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>]
[t=00:03:43.828488] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:03:43.828493] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000028c800bd930)
[t=00:03:43.829089] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=1)] #archives[section]=1 #files[section]=25
[t=00:03:43.829106] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\bismuth_valley_v2.1.sd7 (0000028c8007a1d0)
[t=00:03:43.834315] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:43.834349] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000028c800be900)
[t=00:03:43.834530] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000028c800bd300)
[t=00:03:43.834609] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000028c800be590)
[t=00:03:43.834712] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:43.834720] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=4)] #archives[section]=0 #files[section]=130
[t=00:03:43.834731] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:43.834736] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:43.834741] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:43.834745] [VFS] [SpringVFS::DeleteArchives<this=0000028c800ee780>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:43.835347] [SpringApp::Kill][8]
[t=00:03:43.835359] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:43.835363] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6375404d0 (joinable=1)
[t=00:03:43.835366] [WatchDog::Uninstall][2]
[t=00:03:44.187451] [WatchDog::Uninstall][3]
[t=00:03:44.187462] [SpringApp::Kill][9]