Open Chobbyla opened 5 days ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.000000] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000000] Using additional read-only configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.015600] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015600] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015600] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015600] [t=00:00:00.015600] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015600] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015600] Use "none" to disable the default log sections. [t=00:00:00.015600] ============== </Log Sections> ============== [t=00:00:00.015600] ============== <User Config> ============== [t=00:00:00.015600] AllowDeferredMapRendering = 1 [t=00:00:00.015600] AllowDeferredModelRendering = 1 [t=00:00:00.015600] AnimationMT = 0 [t=00:00:00.015600] BumpWaterAnisotropy = 2 [t=00:00:00.015600] BumpWaterBlurReflection = 1 [t=00:00:00.015600] BumpWaterDepthBits = 32 [t=00:00:00.015600] BumpWaterReflection = 2 [t=00:00:00.015600] BumpWaterTexSizeReflection = 256 [t=00:00:00.015600] CamFreeScrollSpeed = 50 [t=00:00:00.015600] CamMode = 1 [t=00:00:00.015600] CamTimeExponent = 4.0 [t=00:00:00.015600] CamTimeFactor = 1.0 [t=00:00:00.015600] CubeTexSizeReflection = 256 [t=00:00:00.015600] CubeTexSizeSpecular = 256 [t=00:00:00.015600] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015600] EdgeMoveDynamic = 0 [t=00:00:00.015600] EdgeMoveWidth = 0.003 [t=00:00:00.015600] FPSFOV = 90 [t=00:00:00.015600] FPSScrollSpeed = 50 [t=00:00:00.015600] FeatureDrawDistance = 600000 [t=00:00:00.015600] FeatureFadeDistance = 600000 [t=00:00:00.015600] FontSize = 18 [t=00:00:00.015600] GrassDetail = 0 [t=00:00:00.015600] GroundDecals = 5 [t=00:00:00.015600] GroundDetail = 120 [t=00:00:00.015600] GuiOpacity = 0.6 [t=00:00:00.015600] HangTimeout = 30 [t=00:00:00.015600] HardwareCursor = 1 [t=00:00:00.015600] InitialNetworkTimeout = 0 [t=00:00:00.015600] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.015600] LODScale = 1.000 [t=00:00:00.015600] LODScaleReflection = 1.000 [t=00:00:00.015600] LODScaleRefraction = 1.000 [t=00:00:00.015600] LODScaleShadow = 1.000 [t=00:00:00.015600] LinkIncomingMaxPacketRate = 512 [t=00:00:00.015600] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.015600] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.015600] LinkOutgoingBandwidth = 131072 [t=00:00:00.015600] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015600] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015600] MSAALevel = 8 [t=00:00:00.015600] MaxParticles = 25000 [t=00:00:00.015600] MaxSounds = 32 [t=00:00:00.015600] MaximumTransmissionUnit = 0 [t=00:00:00.015600] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015600] MiniMapCanFlip = 1 [t=00:00:00.015600] MiniMapMarker = 0 [t=00:00:00.015600] MouseDragCircleCommandThreshold = 25 [t=00:00:00.015600] MouseDragScrollThreshold = 0 [t=00:00:00.015600] NetworkLossFactor = 1 [t=00:00:00.015600] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015600] OverheadScrollSpeed = 50 [t=00:00:00.015600] ReconnectTimeout = 0 [t=00:00:00.015600] RotOverheadScrollSpeed = 50 [t=00:00:00.015600] RotateLogFiles = 1 [t=00:00:00.015600] ScreenshotCounter = 2 [t=00:00:00.015600] ShadowMapSize = 8192 [t=00:00:00.015600] Shadows = 0 [t=00:00:00.015600] ShowClock = 0 [t=00:00:00.015600] ShowPlayerInfo = 0 [t=00:00:00.015600] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015600] TeamHighlight = 2 [t=00:00:00.015600] UnitIconDist = 151 [t=00:00:00.015600] UpdateBoundingVolumeMT = 0 [t=00:00:00.015600] UpdateWeaponVectorsMT = 0 [t=00:00:00.015600] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015600] UseLuaMemPools = 0 [t=00:00:00.015600] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015600] VFSCacheArchiveFiles = 0 [t=00:00:00.015600] VSync = 0 [t=00:00:00.015600] Water = 4 [t=00:00:00.015600] WindowPosX = 162 [t=00:00:00.015600] WindowPosY = 99 [t=00:00:00.015600] XResolution = 1920 [t=00:00:00.015600] XResolutionWindowed = 1747 [t=00:00:00.015600] YResolution = 1080 [t=00:00:00.015600] YResolutionWindowed = 975 [t=00:00:00.015600] snd_volmaster = 100 [t=00:00:00.015600] ============== </User Config> ============== [t=00:00:00.015600] ============== <User System> ============== [t=00:00:00.015600] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015600] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015600] Compiler Version: gcc-13.2.0 [t=00:00:00.015600] Operating System: Windows 7 Home Premium Edition, 64-bit (build 7601, [t=00:00:00.015600] Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 16384MB RAM, 32766MB pagefile [t=00:00:00.015600] Binary Word Size: 64-bit (native) [t=00:00:00.015600] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015600] Physical CPU Cores: 4 [t=00:00:00.015600] Logical CPU Cores: 8 [t=00:00:00.015600] ============== </User System> ============== [t=00:00:00.015600] Run: thread affinity ff [t=00:00:00.015600] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015600] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015600] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015600] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015600] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.015600] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.015600] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.031200] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.064800] Display (Moniteur Plug-and-Play générique)=1 modes=158 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.064800] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.064800] [ 7] 3325x1871x24bpp@60Hz [t=00:00:00.064800] [13] 2880x1620x24bpp@60Hz [t=00:00:00.064800] [19] 2715x1527x24bpp@60Hz [t=00:00:00.064800] [25] 2560x1440x24bpp@60Hz [t=00:00:00.064800] [31] 2351x1323x24bpp@60Hz [t=00:00:00.064800] [37] 2103x1183x24bpp@60Hz [t=00:00:00.064800] [43] 1920x1080x24bpp@60Hz [t=00:00:00.064800] [49] 1680x1050x24bpp@60Hz [t=00:00:00.064800] [55] 1600x1200x24bpp@60Hz [t=00:00:00.064800] [57] 1600x1024x24bpp@60Hz [t=00:00:00.064800] [63] 1600x900x24bpp@60Hz [t=00:00:00.064800] [69] 1440x900x24bpp@60Hz [t=00:00:00.064800] [75] 1366x768x24bpp@60Hz [t=00:00:00.064800] [81] 1360x768x24bpp@60Hz [t=00:00:00.064800] [87] 1280x1024x24bpp@60Hz [t=00:00:00.064800] [93] 1280x960x24bpp@60Hz [t=00:00:00.064800] [99] 1280x800x24bpp@60Hz [t=00:00:00.064800] [105] 1280x768x24bpp@60Hz [t=00:00:00.064800] [111] 1280x720x24bpp@60Hz [t=00:00:00.064800] [117] 1176x664x24bpp@60Hz [t=00:00:00.064800] [123] 1152x864x24bpp@60Hz [t=00:00:00.064800] [129] 1024x768x24bpp@60Hz [t=00:00:00.064800] [135] 800x600x24bpp@60Hz [t=00:00:00.064800] [141] 720x576x24bpp@60Hz [t=00:00:00.064800] [147] 720x480x24bpp@60Hz [t=00:00:00.064800] [153] 640x480x24bpp@60Hz [t=00:00:00.762800] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.762800] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<162,99> newRes=<1920,1080> [t=00:00:00.762800] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<162,99> newRes=<1758,981> [t=00:00:00.783800] [GR::LogVersionInfo] [t=00:00:00.783800] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.783800] GL version : 4.6.0 NVIDIA 474.11 [t=00:00:00.783800] GL vendor : NVIDIA Corporation [t=00:00:00.783800] GL renderer : NVIDIA GeForce GTX 1650/PCIe/SSE2 [t=00:00:00.783800] GLSL version: 4.60 NVIDIA [t=00:00:00.783800] GLEW version: 2.1.0 [t=00:00:00.783800] GPU memory : 4096MB (total) / 3852MB (available) [t=00:00:00.783800] SDL swap-int: 1 [t=00:00:00.783800] SDL driver : windows [t=00:00:00.783800] [t=00:00:00.783800] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.783800] GLSL shader support : 1 [t=00:00:00.783800] GL4 support : 1 [t=00:00:00.783800] FBO extension support : 1 [t=00:00:00.783800] NVX GPU mem-info support : 1 [t=00:00:00.783800] ATI GPU mem-info support : 0 [t=00:00:00.783800] Texture clamping to edge : 1 [t=00:00:00.783800] NPOT-texture support : 1 (1) [t=00:00:00.783800] S3TC/DXT1 texture support : 1/1 [t=00:00:00.783800] texture query-LOD support : 1 (1) [t=00:00:00.783800] MSAA frame-buffer support : 1 (1) [t=00:00:00.783800] Z-buffer depth : 32 (-) [t=00:00:00.783800] primitive-restart support : 1 (1) [t=00:00:00.783800] clip-space control support: 1 (1) [t=00:00:00.783800] seamless cube-map support : 1 (1) [t=00:00:00.783800] frag-depth layout support : 1 (1) [t=00:00:00.783800] persistent maps support : 1 (1) [t=00:00:00.783800] explicit attribs location : 1 (1) [t=00:00:00.783800] multi draw indirect : 1 (-) [t=00:00:00.783800] array textures : 1 (-) [t=00:00:00.783800] buffer copy support : 1 (-) [t=00:00:00.783800] indirect draw : 1 (-) [t=00:00:00.783800] base instance : 1 (-) [t=00:00:00.783800] [t=00:00:00.783800] max. FBO samples : 32 [t=00:00:00.783800] max. FS/program texture slots : 32/192 [t=00:00:00.783800] max. texture size : 32768 [t=00:00:00.783800] max. texture anisotropy level : 16.000000 [t=00:00:00.783800] max. vec4 varyings/attributes : 31/16 [t=00:00:00.783800] max. draw-buffers : 8 [t=00:00:00.783800] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.783800] max. uniform buffer-bindings : 84 [t=00:00:00.783800] max. uniform block-size : 64KB [t=00:00:00.783800] max. storage buffer-bindings : 96 [t=00:00:00.783800] max. storage block-size : 2047MB [t=00:00:00.783800] [t=00:00:00.783800] enable AMD-hacks : 0 [t=00:00:00.783800] compress MIP-maps: 0 [t=00:00:00.783800] Number of compressed texture formats: 51 [t=00:00:00.784800] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.784800] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.784800] [GR::UpdateGLConfigs] [t=00:00:00.784800] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.784800] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.784800] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.784800] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.784800] [GR::InitGLState] [t=00:00:00.784800] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.914800] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.937800] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 21ms [t=00:00:00.937800] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.959800] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.959800] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\windows\fonts" up to date [t=00:00:00.959800] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.965800] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.965800] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.965800] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.965800] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.985800] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.985800] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.986800] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.987800] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.011800] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [t=00:00:01.011800] [VFS] [SpringVFS::ReserveArchives<this=00000000360bd9a0>] [t=00:00:01.011800] [VFS] [SpringVFS::AddArchive<this=00000000360bd9a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.024800] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000000360bd9a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.024800] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.124800] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.125800] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.125800] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.126800] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.126800] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.126800] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.126800][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.126800][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:01.126800][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.126800][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.126800][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.126800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.134800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.134800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Haut-parleurs (Realtek High Definition Audio)" [t=00:00:01.134800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:01.134800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "VX238 (NVIDIA High Definition Audio)" [t=00:00:01.134800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Realtek Digital Output(Optical) (Realtek High Definition Audio)" [t=00:00:01.134800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.162800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.169800][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000000360b4e40(default) context=000000003609c640 numChannels=2 frameSize=8 [t=00:00:01.169800][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.169800][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.169800][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.169800][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.169800][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.169800][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.169800][f=-000001] [Sound] Devices: [t=00:00:01.170800][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (Realtek High Definition Audio)] [t=00:00:01.170800][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:01.170800][f=-000001] [Sound] [OpenAL Soft on VX238 (NVIDIA High Definition Audio)] [t=00:00:01.170800][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output(Optical) (Realtek High Definition Audio)] [t=00:00:01.170800][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.170800][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.172800][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.172800][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.226800][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 18562 MB [t=00:00:01.227800][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0" [t=00:00:01.228800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000360bd9a0>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0 [t=00:00:01.253800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000360bd9a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.253800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000360bd9a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.264800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000360bd9a0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.311800][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.344800][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.344800][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.352800][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.353800][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.353800][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.353800][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.353800][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.353800][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.353800][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.353800][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.353800][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.353800][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.353800][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.353800][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:01.354800][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.354800][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.354800][f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0, 0, 0, 0, 0 [t=00:00:01.354800][f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [t=00:00:01.354800][f=-000001] gl.GetViewSizes, 1920, 1080 [t=00:00:01.354800][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.355800][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.355800][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.356800][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.357800][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.367800][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.368800][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.371800][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.371800][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.372800][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.373800][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.374800][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.436800][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.436800][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.436800][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.436800][f=-000001] [liblobby] port, 8200 [t=00:00:01.436800][f=-000001] [liblobby] protocol, zks [t=00:00:01.436800][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.443800][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.446800][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.446800][f=-000001] [ChiliFX] Enabled: true [t=00:00:01.447800][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.448800][f=-000001] [Chotify] Enabled: true [t=00:00:01.450800][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.456800][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.456800][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:01.456800][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:01.458800][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:01.458800][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:01.461800][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:01.464800][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:01.466800][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:01.468800][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:01.469800][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:01.471800][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:01.472800][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:01.477800][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:01.482800][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:01.483800][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:01.490800][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:01.492800][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:01.496800][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:01.500800][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:01.501800][f=-000001] [Chobby] Using wrapper port: , 64259 [t=00:00:01.503800][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:01.504800][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:01.504800][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:01.505800][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:01.505800][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.506800][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:01.506800][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:01.510800][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:01.512800][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:01.513800][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:01.514800][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:01.515800][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:01.517800][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:01.525800][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:01.527800][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:01.529800][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:01.532800][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:01.540800][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:01.543800][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:01.549800][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:01.551800][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [t=00:00:01.553800][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:01.555800][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:01.559800][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:01.563800][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:01.565800][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [t=00:00:01.567800][f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [t=00:00:01.569800][f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [t=00:00:01.570800][f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [t=00:00:01.573800][f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> ------- TRUNCATED ------- [t=01:06:39.229800][f=0036662] [ThreadPool::SetThreadCount][2] workers=3 [t=01:06:39.229800][f=0036662] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=01:06:39.230800][f=0036662] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=01:06:39.230800][f=0036662] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=01:06:39.230800][f=0036662] [Threading] Main thread CPU affinity mask set: 0xf8 [t=01:06:39.230800][f=0036662] [SpringApp::Reload][2] [t=01:06:39.230800][f=0036662] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-22_07-29-53-561_Chicken Nuggets v5_105.1.1-2511-g747f18b BAR105.sdfz" (1000788 bytes) [t=01:06:39.230800][f=0036662] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:06:39.230800][f=0036662] [Game::KillLua][1] dtor=0 luaUI=00000000bc183be0 [t=01:06:39.230800][f=0036662] Start widgetHandler:Shutdown [t=01:06:39.240800][f=0036662] Shutdown - SaveOrderList Complete [t=01:06:39.240800][f=0036662] Writing last game win data [t=01:06:39.256800][f=0036662] Shutdown - SaveConfigData Complete [t=01:06:39.256800][f=0036662] Shutdown Widget - Chili Highlight [t=01:06:39.256800][f=0036662] Shutdown Widget - Draw After Chili [t=01:06:39.256800][f=0036662] Shutdown Widget - API Unit Tracker GL4 [t=01:06:39.257800][f=0036662] Shutdown Widget - EPIC Menu [t=01:06:39.257800][f=0036662] Shutdown Widget - Chili Minimap [t=01:06:39.258800][f=0036662] Shutdown Widget - Chili Widget Selector [t=01:06:39.258800][f=0036662] Shutdown Widget - Depth of Field Shader [t=01:06:39.258800][f=0036662] Shutdown Widget - Deferred rendering [t=01:06:39.258800][f=0036662] SSAO: Deferred rendering disabled, disabling. [t=01:06:39.263800][f=0036662] Shutdown Widget - Deferred rendering [t=01:06:39.263800][f=0036662] SSAO: Deferred rendering disabled, disabling. [t=01:06:39.263800][f=0036662] Shutdown Widget - Local Team Colors [t=01:06:39.263800][f=0036662] Shutdown Widget - Display Keys 2 [t=01:06:39.263800][f=0036662] Shutdown Widget - Save Game Menu [t=01:06:39.263800][f=0036662] Shutdown Widget - Highlight Model Api GL4 [t=01:06:39.263800][f=0036662] Shutdown Widget - Unit Icons [t=01:06:39.263800][f=0036662] Shutdown Widget - Player Name Tags [t=01:06:39.263800][f=0036662] Shutdown Widget - HealthBars [t=01:06:39.264800][f=0036662] Shutdown Widget - Noises [t=01:06:39.264800][f=0036662] Shutdown Widget - Attrition Counter [t=01:06:39.264800][f=0036662] Shutdown Widget - Chili Chicken Panel [t=01:06:39.265800][f=0036662] Shutdown Widget - Selected Units GL4 2 [t=01:06:39.265800][f=0036662] Shutdown Widget - BuildETA [t=01:06:39.265800][f=0036662] Shutdown Widget - Win Counter [t=01:06:39.265800][f=0036662] Shutdown Widget - EndGame APM stats [t=01:06:39.265800][f=0036662] Shutdown Widget - Modular Comm Info [t=01:06:39.265800][f=0036662] Shutdown Widget - Reclaim Field Highlight [t=01:06:39.265800][f=0036662] Shutdown Widget - Decloak Tower Range [t=01:06:39.265800][f=0036662] Shutdown Widget - CameraShake [t=01:06:39.265800][f=0036662] Shutdown Widget - Chili Economy Panel Default [t=01:06:39.265800][f=0036662] Shutdown Widget - Chili EndGame Window [t=01:06:39.265800][f=0036662] Shutdown Widget - Chili Nuke Warning [t=01:06:39.265800][f=0036662] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:06:39.265800][f=0036662] Shutdown Widget - Chili Spectator Panels [t=01:06:39.265800][f=0036662] Shutdown Widget - Context Menu [t=01:06:39.265800][f=0036662] Shutdown Widget - Darkening [t=01:06:39.265800][f=0036662] Shutdown Widget - Defense Range Zero-K [t=01:06:39.265800][f=0036662] Shutdown Widget - Grab Input [t=01:06:39.265800][f=0036662] Input grabbing is disabled! [t=01:06:39.265800][f=0036662] Shutdown Widget - Highlight Geos [t=01:06:39.265800][f=0036662] Shutdown Widget - Local Widgets Config [t=01:06:39.265800][f=0036662] Shutdown Widget - MinimapEvents [t=01:06:39.265800][f=0036662] Shutdown Widget - Missile Silo Range [t=01:06:39.265800][f=0036662] Shutdown Widget - Music Player v2 [t=01:06:39.265800][f=0036662] Shutdown Widget - Point Tracker [t=01:06:39.265800][f=0036662] Shutdown Widget - Showeco and Grid Drawer [t=01:06:39.265800][f=0036662] Shutdown Widget - State Reverse and Latency [t=01:06:39.265800][f=0036662] Shutdown Widget - Stereo3D [t=01:06:39.265800][f=0036662] Shutdown Widget - Attack AoE [t=01:06:39.265800][f=0036662] Shutdown Widget - Map Edge Extension [t=01:06:39.265800][f=0036662] Shutdown Widget - Waypoint Dragger [t=01:06:39.265800][f=0036662] Shutdown Widget - Highlight Unit GL4 v2 [t=01:06:39.265800][f=0036662] Shutdown Widget - Selection Send [t=01:06:39.265800][f=0036662] Shutdown Widget - LupsManager [t=01:06:39.265800][f=0036662] Shutdown Widget - Newton Firezone [t=01:06:39.265800][f=0036662] Shutdown Widget - Chili Crude Player List v2 [t=01:06:39.265800][f=0036662] Shutdown Widget - Chili Pro Console [t=01:06:39.266800][f=0036662] Shutdown Widget - Persistent Build Height [t=01:06:39.266800][f=0036662] Shutdown Widget - Lasso Terraform GUI [t=01:06:39.266800][f=0036662] Shutdown Widget - Chili Framework [t=01:06:39.266800][f=0036662] Shutdown Widget - Lups [t=01:06:39.267800][f=0036662] Shutdown Widget - Chili Core Selector [t=01:06:39.267800][f=0036662] Shutdown Widget - Custom Markers [t=01:06:39.267800][f=0036662] Shutdown Widget - Mex Placement Handler [t=01:06:39.267800][f=0036662] Shutdown Widget - Select Keys [t=01:06:39.267800][f=0036662] Shutdown Widget - Contrast Adaptive Sharpen [t=01:06:39.267800][f=0036662] Shutdown Widget - Pause Screen [t=01:06:39.267800][f=0036662] Shutdown Widget - Bloom Shader Deferred [t=01:06:39.267800][f=0036662] Shutdown Widget - Color Blindness Correction [t=01:06:39.268800][f=0036662] Shutdown Widget - Layout Handler [t=01:06:39.268800][f=0036662] Shutdown Widget - Text To Speech Control [t=01:06:39.268800][f=0036662] End widgetHandler:Shutdown [t=01:06:39.324800][f=0036662] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 68824876, 0.0} allocedSize{int+, int-, ext}={0, 0, 12784804987}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1090} [t=01:06:39.326800][f=0036662] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=01:06:39.326800][f=0036662] [Game::KillLua][3] dtor=0 luaRules=000000008c3fe440 [t=01:06:39.326800][f=0036662] Start gadgetHandler:Shutdown [t=01:06:39.326800][f=0036662] Shutdown - Notice [t=01:06:39.326800][f=0036662] FUTURE WARS GAME OVER. [t=01:06:39.326800][f=0036662] Shutdown - Resource Setup [t=01:06:39.327800][f=0036662] Shutdown - StartSetup [t=01:06:39.327800][f=0036662] Shutdown - UnitMorph [t=01:06:39.327800][f=0036662] Shutdown - Carrier Drones [t=01:06:39.327800][f=0036662] Shutdown - Missile Silo Controller [t=01:06:39.327800][f=0036662] Shutdown - Modular Comm Info [t=01:06:39.327800][f=0036662] Shutdown - Terrain Texture Handler [t=01:06:39.327800][f=0036662] Shutdown - UnitCloakShield [t=01:06:39.327800][f=0036662] Shutdown - Starlight Handler [t=01:06:39.327800][f=0036662] End gadgetHandler:Shutdown [t=01:06:39.390800][f=0036662] Start gadgetHandler:Shutdown [t=01:06:39.390800][f=0036662] Shutdown - UnitMorph [t=01:06:39.390800][f=0036662] Shutdown - Teleport Throw [t=01:06:39.390800][f=0036662] Shutdown - Commander Skin Renderer [t=01:06:39.390800][f=0036662] Shutdown - Missile fired callins [t=01:06:39.390800][f=0036662] Shutdown - Modular Comm Info [t=01:06:39.390800][f=0036662] Shutdown - Retreat Command [t=01:06:39.390800][f=0036662] Shutdown - Shockwaves [t=01:06:39.390800][f=0036662] Shutdown - Unit tint API [t=01:06:39.390800][f=0036662] Shutdown - Unit glow API [t=01:06:39.390800][f=0036662] Shutdown - UnitCloakShield [t=01:06:39.390800][f=0036662] Shutdown - Lups Cloak FX [t=01:06:39.390800][f=0036662] Shutdown - Lups [t=01:06:39.391800][f=0036662] Shutdown - Lups Shield [t=01:06:39.391800][f=0036662] End gadgetHandler:Shutdown [t=01:06:39.404800][f=0036662] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 792, 0.0} allocedSize{int+, int-, ext}={0, 0, 120777}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:06:39.409800][f=0036662] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:06:39.409800][f=0036662] [Game::KillLua][4] dtor=0 [t=01:06:39.409800][f=0036662] [Game::KillLua][5] dtor=0 [t=01:06:39.415800][f=0036662] [SpringApp::Reload][3] [t=01:06:39.415800][f=0036662] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:06:39.434800][f=0036662] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:06:39.434800][f=0036662] [Sound] [Sound::UpdateThread][3] #sources=32 #items=58 [t=01:06:39.434800][f=0036662] [Sound] [Sound::UpdateThread][4] ctx=00000000c6facd10 dev=000000005d9e0ba0 [t=01:06:39.434800][f=0036662] [Sound] [Sound::UpdateThread][5] ctx=00000000c6facd10 dev=000000005d9e0ba0 [t=01:06:39.434800][f=0036662] [Sound] [Sound::Cleanup][alcDestroyContext(00000000c6facd10)] [t=01:06:39.434800][f=0036662] [Sound] [Sound::Cleanup][alcCloseDevice(000000005d9e0ba0)] [t=01:06:39.435800][f=0036662] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:06:39.461800][f=0036662] [Sound] [Sound::UpdateThread][6] [t=01:06:39.462800][f=0036662] [SpringApp::Reload][4] [t=01:06:39.462800][f=0036662] [Game::~CGame][1] [t=01:06:39.462800][f=0036662] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:06:39.462800][f=0036662] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:06:39.462800][f=0036662] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:06:39.462800][f=0036662] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:06:39.462800][f=0036662] [Game::KillLua][4] dtor=1 [t=01:06:39.462800][f=0036662] [Game::KillLua][5] dtor=1 [t=01:06:39.462800][f=0036662] [Game::KillMisc][1] [t=01:06:39.462800][f=0036662] [Game::KillMisc][2] [t=01:06:39.462800][f=0036662] [Game::KillMisc][3] [t=01:06:39.462800][f=0036662] [Game::KillRendering][1] [t=01:06:39.465800][f=0036662] [~CRectangleOverlapHandler] 8% overlap reduction [t=01:06:39.509800][f=0036662] [3DOParser::Kill] allocated 29 pieces [t=01:06:39.509800][f=0036662] [S3OParser::Kill] allocated 5463 pieces [t=01:06:39.510800][f=0036662] [AssParser::Kill] allocated 1715 pieces [t=01:06:39.542800][f=0036662] [Game::KillInterface][1] [t=01:06:39.543800][f=0036662] [Game::KillInterface][2] [t=01:06:39.543800][f=0036662] [Game::KillSimulation][1] [t=01:06:39.543800][f=0036662] [Game::KillSimulation][2] [t=01:06:39.553800][f=0036662] [CCollisionHandler] dis-/continuous tests: 210545/93498777 [t=01:06:39.553800][f=0036662] [Game::KillSimulation][3] [t=01:06:39.555800][f=0036662] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:06:39.555800][f=0036662] [~CPathCache(32x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:06:39.555800][f=0036662] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:06:39.555800][f=0036662] [~CPathCache(64x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:06:39.556800][f=0036662] [~CRectangleOverlapHandler] 8% overlap reduction [t=01:06:39.569800][f=0036662] [LosHandler::Kill] raycast instance cache-{hits,misses}={299822,440503}; shared=3%; cached=37% [t=01:06:39.607800][f=0036662] [Game::KillSimulation][4] [t=01:06:39.633800][f=0036662] [CommonDefHandler::KillStatic] 7672 sound-set data items added [t=01:06:39.633800][f=0036662] [Game::~CGame][2] [t=01:06:39.633800][f=0036662] [Game::~CGame][3] [t=01:06:39.633800][f=0036662] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2246298 bytes sent in 32196 packets (69.769 bytes/packet) 1386182 bytes recv'd in 17953 packets (77.212 bytes/packet) {0.109x, 0.078x} relative protocol overhead {up, down} 19466 incoming chunks dropped, 86381 outgoing chunks resent 18429 incoming chunks processed [t=01:06:39.633800][f=0036662] [SpringApp::Reload][5] [t=01:06:39.633800][f=0036662] [SpringApp::Reload][6] [t=01:06:39.633800][f=0036662] [VFS] [SpringVFS::UnMapArchives<this=00000000360bd9a0>(reload=1)] (#mod=9181 #map=13 #menu=2934) [t=01:06:39.640800][f=0036662] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=01:06:39.641800][f=0036662] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=01:06:39.641800][f=0036662] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=01:06:39.641800][f=0036662] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=01:06:39.658800][f=0036662] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [t=01:06:39.658800][f=0036662] [SpringApp::Reload][7] [t=01:06:39.659800][f=0036662] [SpringApp::Reload][8] [t=01:06:39.659800][f=0036662] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=01:06:39.659800][f=0036662] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=01:06:39.659800][f=0036662] [WatchDog::RegisterThread] registering controls for thread [audio] [t=01:06:39.659800][f=0036662] [Sound] [Sound::InitThread][1] [t=01:06:39.659800][f=0036662] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=01:06:39.666800][f=0036662] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=01:06:39.666800][f=0036662] [Sound] [Sound::OpenLoopbackDevice] * "0" "Haut-parleurs (Realtek High Definition Audio)" [t=01:06:39.666800][f=0036662] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek High Definition Audio)" [t=01:06:39.666800][f=0036662] [Sound] [Sound::OpenLoopbackDevice] * "2" "VX238 (NVIDIA High Definition Audio)" [t=01:06:39.666800][f=0036662] [Sound] [Sound::OpenLoopbackDevice] * "3" "Realtek Digital Output(Optical) (Realtek High Definition Audio)" [t=01:06:39.666800][f=0036662] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=01:06:39.692800][f=0036662] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=01:06:39.693800][f=0036662] [Sound] [Sound::OpenLoopbackDevice] device=00000000d08687b0(default) context=00000000c6facd10 numChannels=2 frameSize=8 [t=01:06:39.693800][f=0036662] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=01:06:39.693800][f=0036662] [Sound] Vendor: OpenAL Community [t=01:06:39.693800][f=0036662] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=01:06:39.693800][f=0036662] [Sound] Renderer: OpenAL Soft [t=01:06:39.693800][f=0036662] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=01:06:39.693800][f=0036662] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=01:06:39.693800][f=0036662] [Sound] Devices: [t=01:06:39.694800][f=0036662] [Sound] [OpenAL Soft on Haut-parleurs (Realtek High Definition Audio)] [t=01:06:39.694800][f=0036662] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=01:06:39.694800][f=0036662] [Sound] [OpenAL Soft on VX238 (NVIDIA High Definition Audio)] [t=01:06:39.694800][f=0036662] [Sound] [OpenAL Soft on Realtek Digital Output(Optical) (Realtek High Definition Audio)] [t=01:06:39.694800][f=0036662] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=01:06:39.694800][f=0036662] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=01:06:39.695800][f=0036662] [Sound] EFX Enabled: yes [t=01:06:39.695800][f=0036662] [Sound] [Sound::UpdateThread][2] [t=01:06:39.765800][f=0036662] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [t=01:06:39.765800][f=0036662] [SpringApp::Reload][10] [t=01:06:39.765800][f=-000001] [SpringApp::Reload][11] [t=01:06:39.765800][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0" [t=01:06:39.765800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000360bd9a0>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=1 [t=01:06:39.767800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000360bd9a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=01:06:39.767800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000360bd9a0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=01:06:39.767800][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=00000000360bd9a0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=01:06:39.802800][f=-000001] [SpringApp::Reload][12] #script=0 [t=01:06:39.802800][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0000000036675990 [t=01:06:39.802800][f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"} [t=01:06:39.807800][f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0 [t=01:06:39.807800][f=-000001] [SpringApp::Reload][13] reloadCount=8 [t=01:06:39.807800][f=-000001] TotalHideLobbyInterface, false Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In battle lobby"} [t=01:07:39.129800][f=-000001] [liblobby] Warning: Duplicate user(Phoca) added to channel (zk) [t=01:08:36.083800][f=-000001] Opening URL, https://zero-k.info/Users/Detail/419050?asmallcake=2541ab0d-c01e-44a3-a361-76f38b37cebd Zero-K.exe Information: 0 : Chobbyla << OpenUrl {"Url":"https://zero-k.info/Users/Detail/419050?asmallcake=2541ab0d-c01e-44a3-a361-76f38b37cebd"} [t=01:08:36.245800][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=01:08:36.255800][f=-000001] [GR::UpdateGLConfigs] [t=01:08:36.255800][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=01:08:36.255800][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=01:08:36.255800][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=01:08:36.255800][f=-000001] [GR::InitGLState] [t=01:08:36.321800][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=01:08:36.321800][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 76ms [t=01:08:36.321800][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=01:08:36.321800][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=01:08:36.321800][f=-000001] [t=01:08:36.321800][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][1] fullScreen=1 [t=01:08:36.321800][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=01:08:36.335800][f=-000001] [~ScopedOnceTimer][FBO::GLContextLost] 14ms [t=01:08:36.335800][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_HIDDEN][2] [t=01:09:03.444800][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=01:09:03.454800][f=-000001] [GR::UpdateGLConfigs] [t=01:09:03.454800][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=01:09:03.454800][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=01:09:03.454800][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=01:09:03.454800][f=-000001] [GR::InitGLState] [t=01:09:03.522800][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=01:09:03.522800][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 78ms [t=01:09:03.522800][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=01:09:03.522800][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=01:09:03.522800][f=-000001] [t=01:09:03.522800][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=01:09:03.522800][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=01:09:03.525800][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 3ms [t=01:09:03.525800][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=01:11:21.673800][f=-000001] ValidatePlayerList: Add, richardjam13 [t=01:11:33.888800][f=-000001] ValidatePlayerList: Remove, richardjam13 [t=01:12:16.825800][f=-000001] ValidatePlayerList: Remove, Stuff [t=01:12:17.396800][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 33081 [t=01:12:23.262800][f=-000001] ValidatePlayerList: Remove, Pootis [t=01:14:41.133800][f=-000001] [liblobby] Warning: Duplicate user(Xephyr) added to channel (zk) [t=01:14:41.413800][f=-000001] [liblobby] Warning: Duplicate user(wargasm) added to channel (zk) [t=01:15:55.847800][f=-000001] Logout [t=01:15:55.847800][f=-000001] LeaveBattle sent while not in battle [t=01:15:58.086800][f=-000001] Quitting... [t=01:15:58.089800][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=01:15:58.089800][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=01:15:58.097800][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=01:15:58.097800][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{1.000, 0.333}, {1.000, 0.333}}ms [t=01:15:58.097800][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.000, 1.000, 1.000, 1.000}, {0.000, 0.000, 0.000, 0.000}}ms [t=01:15:58.097800][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {1.000, 1.000, 1.000, 1.000}}ms [t=01:15:58.097800][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [t=01:15:58.097800][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=01:15:58.097800][f=-000001] [SpringApp::Kill][2] [t=01:15:58.097800][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:15:58.105800][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:15:58.105800][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=01:15:58.105800][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000000c6facd10 dev=00000000d08687b0 [t=01:15:58.105800][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000000c6facd10 dev=00000000d08687b0 [t=01:15:58.105800][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000000c6facd10)] [t=01:15:58.105800][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000000d08687b0)] [t=01:15:58.105800][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:15:58.136800][f=-000001] [Sound] [Sound::UpdateThread][6] [t=01:15:58.146800][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=01:15:58.155800][f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [t=01:15:58.303800][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 138041447, 0.0} allocedSize{int+, int-, ext}={0, 0, 23485920378}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0680} [t=01:15:58.305800][f=-000001] [SpringApp::Kill][3] [t=01:15:58.305800][f=-000001] [SpringApp::Kill][4] font=0000000002bb0e40 [t=01:15:58.311800][f=-000001] [SpringApp::Kill][5] [t=01:15:58.314800][f=-000001] [SpringApp::Kill][6] [t=01:15:58.314800] [SpringApp::Kill][7] [t=01:15:58.314800] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {7400, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:15:58.314800] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3392, 1048576, 1048576}, EBO = {6400, 2097152, 2097152} [t=01:15:58.314800] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:15:58.314800] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:15:58.314800] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {448, 65536, 65536}, EBO = {672, 262144, 262144} [t=01:15:58.314800] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:15:58.314800] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {7148, 1048576, 1048576}, EBO = {10722, 2097152, 2097152} [t=01:15:58.314800] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {178744, 1048576, 1048576}, EBO = {268116, 2097152, 2097152} [t=01:15:58.314800] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:15:58.314800] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:15:58.314800] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:15:58.314800] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1216, 1048576, 1048576}, EBO = {1824, 2097152, 2097152} [t=01:15:58.315800] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {10076, 1048576, 1048576}, EBO = {15114, 2097152, 2097152} [t=01:15:58.475800] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:15:58.475800] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:15:58.475800] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:15:58.475800] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8467 [t=01:15:58.475800] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:15:58.475800] [VFS] [SpringVFS::DeleteArchives<this=00000000360bd9a0>] [t=01:15:58.475800] [VFS] [SpringVFS::DeleteArchives<this=00000000360bd9a0>(section=0)] #archives[section]=0 #files[section]=0 [t=01:15:58.475800] [VFS] [SpringVFS::DeleteArchives<this=00000000360bd9a0>(section=1)] #archives[section]=0 #files[section]=0 [t=01:15:58.475800] [VFS] [SpringVFS::DeleteArchives<this=00000000360bd9a0>(section=2)] #archives[section]=4 #files[section]=437 [t=01:15:58.475800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000000029e2010) [t=01:15:58.475800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000000003f6a0c10) [t=01:15:58.475800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (00000000029e1460) [t=01:15:58.475800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000000029e1670) [t=01:15:58.475800] [VFS] [SpringVFS::DeleteArchives<this=00000000360bd9a0>(section=3)] #archives[section]=0 #files[section]=2934 [t=01:15:58.475800] [VFS] [SpringVFS::DeleteArchives<this=00000000360bd9a0>(section=4)] #archives[section]=0 #files[section]=0 [t=01:15:58.475800] [VFS] [SpringVFS::DeleteArchives<this=00000000360bd9a0>(section=5)] #archives[section]=2 #files[section]=0 [t=01:15:58.475800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\zkfwdev chickens2-rc6.sdz (000000003f6ae6b0) [t=01:15:58.475800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (0000000003a7f620) [t=01:15:58.475800] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=1818ms [t=01:15:58.475800] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=26ms [t=01:15:58.475800] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=23ms [t=01:15:58.475800] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=22ms [t=01:15:58.475800] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=19ms [t=01:15:58.475800] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=19ms [t=01:15:58.475800] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=18ms [t=01:15:58.475800] file="sounds/music/victory/modern warstory.ogg" indx=6390 inflSize=3745kb readTime=18ms [t=01:15:58.475800] file="unittextures/largetransport1.dds" indx=7627 inflSize=5461kb readTime=17ms [t=01:15:58.475800] file="sounds/explosion/ex_ultra8.wav" indx=6328 inflSize=1708kb readTime=16ms [t=01:15:58.475800] file="bitmaps/loadpictures/constructionmods.png" indx=525 inflSize=4000kb readTime=16ms [t=01:15:58.485800] [VFS] [SpringVFS::DeleteArchives<this=00000000360bd9a0>(section=6)] #archives[section]=1 #files[section]=0 [t=01:15:58.485800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7 (000000003e28d4b0) [t=01:15:58.485800] [VFS] [SpringVFS::DeleteArchives<this=00000000360bd9a0>(section=7)] #archives[section]=0 #files[section]=0 [t=01:15:58.485800] [VFS] [SpringVFS::DeleteArchives<this=00000000360bd9a0>(section=8)] #archives[section]=1 #files[section]=0 [t=01:15:58.485800] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (00000000029e1510) [t=01:15:58.485800] [SpringApp::Kill][8] [t=01:15:58.485800] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:15:58.485800] [WatchDog::Uninstall][1] hangDetectorThread=0000000140f204d0 (joinable=1) [t=01:15:58.485800] [WatchDog::Uninstall][2] [t=01:15:59.025800] [WatchDog::Uninstall][3] [t=01:15:59.025800] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
infolog_full.txt (truncated):