ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122136

Open Chobbyla opened 1 week ago

Chobbyla commented 1 week ago

infolog_full.txt (truncated):

[t=00:00:00.000061] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.098698] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.098727] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.098768]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.098792]   
[t=00:00:00.098797]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.098801]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.098809]   Use "none" to disable the default log sections.
[t=00:00:00.098813] ============== </Log Sections> ==============

[t=00:00:00.098817] ============== <User Config> ==============
[t=00:00:00.098886]   AdvMapShading = 0
[t=00:00:00.098890]   AdvUnitShading = 0
[t=00:00:00.098893]   AnimationMT = 0
[t=00:00:00.098896]   BumpWaterAnisotropy = 2
[t=00:00:00.098899]   BumpWaterBlurReflection = 1
[t=00:00:00.098903]   BumpWaterDepthBits = 32
[t=00:00:00.098906]   BumpWaterReflection = 2
[t=00:00:00.098911]   BumpWaterTexSizeReflection = 256
[t=00:00:00.098915]   CamFreeScrollSpeed = 50
[t=00:00:00.098919]   CamMode = 1
[t=00:00:00.098922]   CubeTexSizeReflection = 64
[t=00:00:00.098925]   CubeTexSizeSpecular = 64
[t=00:00:00.098928]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.098931]   EdgeMoveDynamic = 0
[t=00:00:00.098933]   EdgeMoveWidth = 0.003
[t=00:00:00.098936]   FPSFOV = 90
[t=00:00:00.098939]   FPSScrollSpeed = 50
[t=00:00:00.098942]   FontSize = 18
[t=00:00:00.098945]   GrassDetail = 0
[t=00:00:00.098949]   GroundDecals = 0
[t=00:00:00.098954]   GroundDetail = 50
[t=00:00:00.098956]   HangTimeout = 30
[t=00:00:00.098959]   HardwareCursor = 1
[t=00:00:00.098962]   InitialNetworkTimeout = 0
[t=00:00:00.098971]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.098974]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.098978]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.098981]   LinkOutgoingBandwidth = 131072
[t=00:00:00.098985]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.098990]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.098994]   LuaShaders = 0
[t=00:00:00.098997]   MSAALevel = 1
[t=00:00:00.098999]   MaxDynamicMapLights = 0
[t=00:00:00.099002]   MaxDynamicModelLights = 0
[t=00:00:00.099004]   MaxParticles = 4000
[t=00:00:00.099006]   MaxSounds = 32
[t=00:00:00.099009]   MaximumTransmissionUnit = 0
[t=00:00:00.099012]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.099015]   MiniMapMarker = 0
[t=00:00:00.099019]   MouseDragScrollThreshold = 0
[t=00:00:00.099024]   NetworkLossFactor = 1
[t=00:00:00.099028]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.099031]   OverheadScrollSpeed = 50
[t=00:00:00.099033]   ReconnectTimeout = 0
[t=00:00:00.099036]   RotOverheadScrollSpeed = 50
[t=00:00:00.099039]   RotateLogFiles = 1
[t=00:00:00.099042]   ShadowMapSize = 1024
[t=00:00:00.099044]   ShowClock = 0
[t=00:00:00.099047]   SoftParticles = 2
[t=00:00:00.099050]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.099053]   UnitIconDist = 151
[t=00:00:00.099071]   UpdateBoundingVolumeMT = 0
[t=00:00:00.099075]   UpdateWeaponVectorsMT = 0
[t=00:00:00.099078]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.099081]   UseLuaMemPools = 0
[t=00:00:00.099084]   VFSCacheArchiveFiles = 0
[t=00:00:00.099086]   VSync = 0
[t=00:00:00.099092]   Water = 4
[t=00:00:00.099094]   WindowBorderless = 1
[t=00:00:00.099097]   WindowPosY = 0
[t=00:00:00.099099]   XResolutionWindowed = 1920
[t=00:00:00.099102]   YResolutionWindowed = 1080
[t=00:00:00.099105]   snd_volmaster = 43
[t=00:00:00.099116] ============== </User Config> ==============

[t=00:00:00.099120] ============== <User System> ==============
[t=00:00:00.099123]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.099128]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.099134]        Compiler Version: gcc-13.2.0
[t=00:00:00.099159]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.099189]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34722MB pagefile
[t=00:00:00.099196]        Binary Word Size: 64-bit (native)
[t=00:00:00.099199]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.099204]      Physical CPU Cores: 8
[t=00:00:00.099208]       Logical CPU Cores: 16
[t=00:00:00.099211] ============== </User System> ==============

[t=00:00:00.099215] Run: thread affinity ffffffff
[t=00:00:00.099335] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.099340]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.099342]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.099347]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.099349]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.099853] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.099861] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.103086] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.104700]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.104706]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.104716]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.104719]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.104722]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.104725]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.104728]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.104730]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.104733]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.104736]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.104739]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.104741]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.104744]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.104748]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.104750]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.104753]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.104758]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.104768]         [31] 800x600x24bpp@75Hz
[t=00:00:00.104770]         [34] 720x576x24bpp@50Hz
[t=00:00:00.104773]         [35] 720x480x24bpp@60Hz
[t=00:00:00.104776]         [37] 640x480x24bpp@75Hz
[t=00:00:00.260352] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.260586] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.260596] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.295751] [GR::LogVersionInfo]
[t=00:00:00.295762]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.295765]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.295768]     GL vendor   : NVIDIA Corporation
[t=00:00:00.295771]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.295783]     GLSL version: 4.60 NVIDIA
[t=00:00:00.295786]     GLEW version: 2.1.0
[t=00:00:00.295788]     GPU memory  : 12282MB (total) / 9780MB (available)
[t=00:00:00.295793]     SDL swap-int: 1
[t=00:00:00.295796]     SDL driver  : windows
[t=00:00:00.295798]     
[t=00:00:00.295801]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.295804]     GLSL shader support       : 1
[t=00:00:00.295806]     GL4 support               : 1
[t=00:00:00.295809]     FBO extension support     : 1
[t=00:00:00.295817]     NVX GPU mem-info support  : 1
[t=00:00:00.295827]     ATI GPU mem-info support  : 0
[t=00:00:00.295834]     Texture clamping to edge  : 1
[t=00:00:00.295839]     NPOT-texture support      : 1 (1)
[t=00:00:00.295843]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.295849]     texture query-LOD support : 1 (1)
[t=00:00:00.295852]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.295854]     Z-buffer depth            : 32 (-)
[t=00:00:00.295860]     primitive-restart support : 1 (1)
[t=00:00:00.295863]     clip-space control support: 1 (1)
[t=00:00:00.295869]     seamless cube-map support : 1 (1)
[t=00:00:00.295872]     frag-depth layout support : 1 (1)
[t=00:00:00.295876]     persistent maps support   : 1 (1)
[t=00:00:00.295880]     explicit attribs location : 1 (1)
[t=00:00:00.295883]     multi draw indirect       : 1 (-)
[t=00:00:00.295887]     array textures            : 1 (-)
[t=00:00:00.295890]     buffer copy support       : 1 (-)
[t=00:00:00.295892]     indirect draw             : 1 (-)
[t=00:00:00.295895]     base instance             : 1 (-)
[t=00:00:00.295898]     
[t=00:00:00.295902]     max. FBO samples              : 32
[t=00:00:00.295905]     max. FS/program texture slots : 32/192
[t=00:00:00.295908]     max. texture size             : 32768
[t=00:00:00.295913]     max. texture anisotropy level : 16.000000
[t=00:00:00.295916]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.295919]     max. draw-buffers             : 8
[t=00:00:00.295921]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.295924]     max. uniform buffer-bindings  : 84
[t=00:00:00.295929]     max. uniform block-size       : 64KB
[t=00:00:00.295932]     max. storage buffer-bindings  : 96
[t=00:00:00.295936]     max. storage block-size       : 2047MB
[t=00:00:00.295940]     
[t=00:00:00.295942]     enable AMD-hacks : 0
[t=00:00:00.295944]     compress MIP-maps: 0
[t=00:00:00.295967]     Number of compressed texture formats: 23
[t=00:00:00.295983]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.296000] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.296124] [GR::UpdateGLConfigs]
[t=00:00:00.296146] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.296153] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.296161] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.296166] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.296168] [GR::InitGLState]
[t=00:00:00.296345] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.386398] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.392596] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.392715] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.403786] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.403809] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.404133] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.405110] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.405118] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.405155] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.405191] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.419228] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.419515] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.419807] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.419886] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.425479] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.425491] [VFS] [SpringVFS::ReserveArchives<this=0000027c625d94b0>]
[t=00:00:00.425552] [VFS] [SpringVFS::AddArchive<this=0000027c625d94b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.436221] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027c625d94b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.436236] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.607822] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.608086] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.608213] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.608252] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.608366] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.608425] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.608488] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.609136] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.609300] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.609329] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.609703][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.609747][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.609869][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.609889][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.609895][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.609914][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.613917][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.613930][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.613943][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.613948][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.613952][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.627973][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.629512][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027c7976f520(default) context=0000027c79608d40  numChannels=2 frameSize=8
[t=00:00:00.629537][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.629542][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.629546][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.629550][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.629593][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.629614][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.629620][f=-000001] [Sound]   Devices:
[t=00:00:00.630969][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.630988][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.630993][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.630999][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.631003][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.631535][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.631546][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.709894][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 91241 MB
[t=00:00:00.710939][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.716353][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.716365][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.956685][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Blindside_v2" (loaded=0 cached=0)
[t=00:00:00.956829][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c625d94b0>(arName="Blindside_v2", overwrite=false)] section=1 cached=0
[t=00:00:00.963654][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c625d94b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.496225][f=-000001] [CAS::GASCB] Archive file="blindside_v2.sd7" cs="f42b22f092c9f9e0f96727f26ff0e6af2bab48e98350dcfb54ffdce5525b30e512ca8852f490784f3b145cc8ba4d91a56e39591dc9e1df0fe566bff7a97a2737"
[t=00:00:02.496361][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.496618][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.496661][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.496697][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.496711][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=36de41af274fcac8d2167cc519460642f293f9207e8e2bdb1191776c76427d0c6a125e57326f5cacda22b8eaae3eb7d6683cdfc46ecdaf199c3e20249a8c8d8d
Fontconfig error: Cannot load default config file
[t=00:00:02.497358][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.497441][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:02.497452][f=-000001] [UDPListener] successfully bound socket on port 53624
[t=00:00:02.498054][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:02.498101][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1781ms
[t=00:00:02.523781][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000027c79cae720] using map "Blindside_v2" (loaded=1 cached=0)
[t=00:00:02.523914][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c625d94b0>(arName="Blindside_v2", overwrite=false)] section=1 cached=0
[t=00:00:02.523963][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c625d94b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.524047][f=-000001] [PreGame::AddModArchivesToVFS][server=0000027c79cae720] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:02.524217][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c625d94b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:02.559992][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c625d94b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.560105][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027c625d94b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.567329][f=-000001] [CAS::GASCB] Archive file="blindside_v2.sd7" cs="f42b22f092c9f9e0f96727f26ff0e6af2bab48e98350dcfb54ffdce5525b30e512ca8852f490784f3b145cc8ba4d91a56e39591dc9e1df0fe566bff7a97a2737"
[t=00:00:02.567386][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.567598][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.567635][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.567672][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.568052][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1CbGluZHNpZGVfdjI7Cm15cGxheWVybmFtZT11bHRpbWF0ZW9uZTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg=="
[t=00:00:02.568140][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-22_12-14-02-664_Blindside_v2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:02.568147][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 70ms
[t=00:00:02.568311][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.746664][f=-000001] forceSingleThreaded, false
[t=00:00:02.750703][f=-000001] [CAS::GASCB] Archive file="blindside_v2.sd7" cs="f42b22f092c9f9e0f96727f26ff0e6af2bab48e98350dcfb54ffdce5525b30e512ca8852f490784f3b145cc8ba4d91a56e39591dc9e1df0fe566bff7a97a2737"
[t=00:00:02.750756][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.750986][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.751023][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.751057][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.756544][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.756597][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.756661][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.756689][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.756713][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.756738][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.757171][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.757323][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.757481][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.757737][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.757895][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.758020][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.758030][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.758231][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.765956][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.769788][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.770343][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:02.770455][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:02.770829][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.770840][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.771003][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.771744][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.845296][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.970626][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (215 MB)"
[t=00:00:03.271094][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 500ms
[t=00:00:03.271272][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.272380][f=-000001] [CAS::GASCB] Archive file="blindside_v2.sd7" cs="f42b22f092c9f9e0f96727f26ff0e6af2bab48e98350dcfb54ffdce5525b30e512ca8852f490784f3b145cc8ba4d91a56e39591dc9e1df0fe566bff7a97a2737"
[t=00:00:03.272432][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.272656][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.272696][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.272740][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.307798][f=-000001] Loading UnitDefs_posts
[t=00:00:03.345188][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:03.345206][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:03.345211][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:03.345216][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:03.360252][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.366431][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.374510][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.381063][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 108ms
[t=00:00:03.404000][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 132ms
[t=00:00:03.404020][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.497184][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.499106][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:03.501924][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:03.502093][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms
[t=00:00:03.502101][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.502111][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.504378][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.507438][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.507587][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:03.549806][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.561739][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.576953][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:03.577002][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:03.577048][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:03.577149][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:03.577193][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:03.577329][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:10.687243][f=-000001] Mex Placement Initialised with 105 spots.
[t=00:00:10.688316][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:10.688665][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:10.689134][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:10.689625][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:10.689727][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:10.693641][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:10.693812][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:10.695294][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:10.695471][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:10.695589][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:10.695695][f=-000001] [BloomShader::Initialize] removing widget, no shader support
[t=00:00:10.696234][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:10.696368][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling.
[t=00:00:10.708479][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:10.708827][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:10.708956][f=-000001] SetSunLighting
[t=00:00:10.709267][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:10.714192][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:10.714399][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:10.714517][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:10.714525][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:10.716198][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:10.716368][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:10.716520][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:00:10.717188][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:10.717322][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:10.717778][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:10.720954][f=-000001] Writing last game win data
[t=00:00:10.730293][f=-000001] LuaUI v0.3
[t=00:00:10.830282][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:10.869470][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:10.869519][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:10.871260][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:10.871281][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:10.903297][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.15
[t=00:00:10.914543][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:10.914747][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:00:10.914774][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:00:10.914998][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 128
[t=00:00:10.915005][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 8192 (x128, z64)
[t=00:00:10.917193][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:00:10.925138][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 65.58%
[t=00:00:10.925171][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water is a void: false
[t=00:00:10.925176][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water is harmful: false
[t=00:00:10.925181][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: -200.00
[t=00:00:10.925187][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 730.96
[t=00:00:10.925200][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 63.366699% of the map. (used by 33 unit-defs)
[t=00:00:10.925214][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:10.925222][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:10.925232][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 31.921387% of the map. (used by 2 unit-defs)
[t=00:00:10.925241][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 32.092285% of the map. (used by 1 unit-defs)
[t=00:00:10.927206][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 77.33% of the map. (used by 352 unit-defs)
[t=00:00:10.927820][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 31.92% of the map. (used by 6 unit-defs)
[t=00:00:10.929027][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 45.97% of the map. (used by 32 unit-defs)
[t=00:00:10.930940][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 78.96% of the map. (used by 5 unit-defs)
[t=00:00:10.932924][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:10.934461][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 63.85% of the map. (used by 10 unit-defs)
[t=00:00:10.935951][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 63.70% of the map. (used by 4 unit-defs)
[t=00:00:10.937238][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 4 Map-Area(s) occupying 59.42% of the map. (used by 13 unit-defs)
[t=00:00:10.938418][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 45.87% of the map. (used by 3 unit-defs)
[t=00:00:10.939040][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 32.18% of the map. (used by 8 unit-defs)
[t=00:00:10.939692][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 27.17% of the map. (used by 21 unit-defs)
[t=00:00:10.965736][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Blindside_v2.json)
[t=00:00:10.972836][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:10.978594][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:10.983156][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:10.987616][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:10.991864][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:10.995889][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:11.001203][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:11.057597][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.15 (0) Initialized!
[t=00:00:11.057874][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:11.057882][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 188ms
[t=00:00:11.062683][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10411, 0.0} allocedSize{int+, int-, ext}={0, 0, 1852689}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1392}
[t=00:00:11.397362][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:00:11.468527][f=-000001] Reclaim highlight: old engine version.
[t=00:00:11.476729][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:11.665005][f=-000001] GameID: 8a7540678a7b9e122ea7d848f99f4463
[t=00:00:11.665276][f=-000001] Connection attempt from ultimateone
[t=00:00:11.665282][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:11.665385][f=-000001]  -> Connection established (given id 0)
[t=00:00:11.665399][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums]
    server=36de41af274fcac8d2167cc519460642f293f9207e8e2bdb1191776c76427d0c6a125e57326f5cacda22b8eaae3eb7d6683cdfc46ecdaf199c3e20249a8c8d8d
    client=36de41af274fcac8d2167cc519460642f293f9207e8e2bdb1191776c76427d0c6a125e57326f5cacda22b8eaae3eb7d6683cdfc46ecdaf199c3e20249a8c8d8d"
[t=00:00:11.665412][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:11.665425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4a8bc3eed994c0de43b5b7c8adec5027fefc9fa7ad4d800405cde1916bb5a2b744d26614378cca8097d8490d672e5210f0173486d4040be90fbcd2ab47d55044]"
[t=00:00:11.665434][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4ff44365bf7bdbf2e967dedd7093d70339dd1802d44ff4ff59460f8df3beff23f703f0d17d3a9be91a664fedd084a8750b45278f76100d9872b49dddca5e0c1a]"
[t=00:00:11.665458][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={0000027cde750a10,0000000000000000}][locale="C"]"
[t=00:00:11.665500][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1
[t=00:00:11.665508][f=-000001] Player ultimateone finished loading and is now ingame
[t=00:00:11.691948][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:13.723618][f=-000001] <ultimateone> Allies: I choose: Recon!
[t=00:04:40.852117][f=-000001] [QuitAction] user exited to system
[t=00:04:40.856353][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:04:40.856364][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:04:40.875269][f=-000001]  [async=0] threads=8 tasks=666113 {sum,avg}{exec,wait}time={{6984.060, 0.010}, {216672.438, 0.325}}ms
[t=00:04:40.875283][f=-000001]      thread=1 tasks=95159 {sum,min,max,avg}{exec,wait}time={{3638.689, 0.000, 74.734, 0.038}, {1814.920, 0.000, 18446744027136.000, 0.019}}ms
[t=00:04:40.875304][f=-000001]      thread=2 tasks=95159 {sum,min,max,avg}{exec,wait}time={{676.071, 0.000, 79.046, 0.007}, {34080.660, 0.000, 18446744027136.000, 0.358}}ms
[t=00:04:40.875310][f=-000001]      thread=3 tasks=95159 {sum,min,max,avg}{exec,wait}time={{597.131, 0.000, 76.252, 0.006}, {35760.230, 0.000, 18446744027136.000, 0.376}}ms
[t=00:04:40.875317][f=-000001]      thread=4 tasks=95159 {sum,min,max,avg}{exec,wait}time={{541.473, 0.000, 76.043, 0.006}, {36297.848, 0.000, 30.378, 0.381}}ms
[t=00:04:40.875331][f=-000001]      thread=5 tasks=95159 {sum,min,max,avg}{exec,wait}time={{525.129, 0.000, 70.021, 0.006}, {35977.789, 0.000, 30.448, 0.378}}ms
[t=00:04:40.875340][f=-000001]      thread=6 tasks=95159 {sum,min,max,avg}{exec,wait}time={{520.383, 0.000, 73.482, 0.005}, {36154.109, 0.000, 30.406, 0.380}}ms
[t=00:04:40.875346][f=-000001]      thread=7 tasks=95159 {sum,min,max,avg}{exec,wait}time={{485.183, 0.000, 71.764, 0.005}, {36586.875, 0.000, 30.417, 0.384}}ms
[t=00:04:40.875354][f=-000001]  [async=1] threads=8 tasks=1818 {sum,avg}{exec,wait}time={{36712.359, 20.194}, {5949227.000, 3272.402}}ms
[t=00:04:40.875361][f=-000001]      thread=1 tasks=259 {sum,min,max,avg}{exec,wait}time={{5423.022, 0.000, 1223.764, 20.938}, {845833.125, 0.002, 3996.891, 3265.765}}ms
[t=00:04:40.875368][f=-000001]      thread=2 tasks=260 {sum,min,max,avg}{exec,wait}time={{5453.604, 0.000, 1209.010, 20.975}, {856942.750, 0.125, 4026.068, 3295.934}}ms
[t=00:04:40.875374][f=-000001]      thread=3 tasks=260 {sum,min,max,avg}{exec,wait}time={{5478.065, 0.001, 1234.391, 21.069}, {850272.750, 0.095, 4022.728, 3270.280}}ms
[t=00:04:40.875383][f=-000001]      thread=4 tasks=260 {sum,min,max,avg}{exec,wait}time={{5445.759, 0.000, 1223.425, 20.945}, {849414.312, 0.230, 4022.878, 3266.978}}ms
[t=00:04:40.875389][f=-000001]      thread=5 tasks=260 {sum,min,max,avg}{exec,wait}time={{4021.158, 0.000, 1229.410, 15.466}, {841609.438, 0.296, 4020.937, 3236.959}}ms
[t=00:04:40.875396][f=-000001]      thread=6 tasks=259 {sum,min,max,avg}{exec,wait}time={{5414.623, 0.000, 1290.373, 20.906}, {852291.625, 0.349, 4020.520, 3290.701}}ms
[t=00:04:40.875405][f=-000001]      thread=7 tasks=260 {sum,min,max,avg}{exec,wait}time={{5476.125, 0.000, 1479.957, 21.062}, {852863.312, 0.431, 4022.848, 3280.243}}ms
[t=00:04:40.875409][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:04:40.875413][f=-000001] [SpringApp::Kill][2]
[t=00:04:40.875444][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:04:40.875450][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000027d02703d20
[t=00:04:40.875474][f=-000001] Start widgetHandler:Shutdown
[t=00:04:40.877079][f=-000001] Shutdown - SaveOrderList Complete
[t=00:04:40.883306][f=-000001] Writing last game win data
[t=00:04:40.892943][f=-000001] Shutdown - SaveConfigData Complete
[t=00:04:40.892955][f=-000001] Shutdown Widget - Chili Highlight
[t=00:04:40.892973][f=-000001] Shutdown Widget - Draw After Chili
[t=00:04:40.892979][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:04:40.892987][f=-000001] Shutdown Widget - EPIC Menu
[t=00:04:40.893675][f=-000001] Shutdown Widget - Chili Minimap
[t=00:04:40.893746][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:04:40.894297][f=-000001] Shutdown Widget - Local Team Colors
[t=00:04:40.894304][f=-000001] Shutdown Widget - Display Keys 2
[t=00:04:40.894325][f=-000001] Shutdown Widget - Save Game Menu
[t=00:04:40.894332][f=-000001] Shutdown Widget - Unit Icons
[t=00:04:40.894337][f=-000001] Shutdown Widget - HealthBars
[t=00:04:40.894883][f=-000001] Shutdown Widget - Noises
[t=00:04:40.894891][f=-000001] Shutdown Widget - BuildETA
[t=00:04:40.894900][f=-000001] Shutdown Widget - Win Counter
[t=00:04:40.894905][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:04:40.895664][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:04:40.895672][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:04:40.895678][f=-000001] Shutdown Widget - Transport AI
[t=00:04:40.895684][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:04:40.895728][f=-000001] Shutdown Widget - CameraShake
[t=00:04:40.895736][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:04:40.895772][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:04:40.895782][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:04:40.895790][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:04:40.895800][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:04:40.895808][f=-000001] Shutdown Widget - Context Menu
[t=00:04:40.895813][f=-000001] Shutdown Widget - Darkening
[t=00:04:40.895825][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:04:40.895837][f=-000001] Shutdown Widget - Grab Input
[t=00:04:40.895971][f=-000001] Input grabbing is disabled!
[t=00:04:40.895985][f=-000001] Shutdown Widget - Highlight Geos
[t=00:04:40.895997][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:04:40.896010][f=-000001] Shutdown Widget - MinimapEvents
[t=00:04:40.896019][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:04:40.896026][f=-000001] Shutdown Widget - Music Player v2
[t=00:04:40.896035][f=-000001] Shutdown Widget - Point Tracker
[t=00:04:40.896047][f=-000001] Shutdown Widget - Attack Warning
[t=00:04:40.896054][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:04:40.896060][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:04:40.896067][f=-000001] Shutdown Widget - Stereo3D
[t=00:04:40.896100][f=-000001] Shutdown Widget - Attack AoE
[t=00:04:40.896109][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:04:40.896136][f=-000001] Shutdown Widget - Selection Send
[t=00:04:40.896143][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:04:40.896152][f=-000001] Shutdown Widget - Newton Firezone
[t=00:04:40.896159][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:04:40.900219][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:04:40.900231][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:04:40.900236][f=-000001] Shutdown Widget - Chili Framework
[t=00:04:40.900242][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:04:40.900290][f=-000001] Shutdown Widget - Custom Markers
[t=00:04:40.900308][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:04:40.900331][f=-000001] Shutdown Widget - Start Boxes
[t=00:04:40.900345][f=-000001] Shutdown Widget - Select Keys
[t=00:04:40.900359][f=-000001] Shutdown Widget - Pause Screen
[t=00:04:40.900516][f=-000001] Shutdown Widget - Layout Handler
[t=00:04:40.900526][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:04:40.900531][f=-000001] End widgetHandler:Shutdown
[t=00:04:40.978919][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 33025924, 0.0} allocedSize{int+, int-, ext}={0, 0, 8596852416}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0279}
[t=00:04:40.979845][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:04:40.979854][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000027cde750a10
[t=00:04:40.979880][f=-000001] Start gadgetHandler:Shutdown
[t=00:04:40.979889][f=-000001] Shutdown - StartSetup
[t=00:04:40.979894][f=-000001] Shutdown - UnitMorph
[t=00:04:40.979913][f=-000001] Shutdown - Carrier Drones
[t=00:04:40.979921][f=-000001] Shutdown - Missile Silo Controller
[t=00:04:40.979927][f=-000001] Shutdown - Modular Comm Info
[t=00:04:40.979934][f=-000001] Shutdown - Terrain Texture Handler
[t=00:04:40.979940][f=-000001] Shutdown - UnitCloakShield
[t=00:04:40.979947][f=-000001] Shutdown - Starlight Handler
[t=00:04:40.979952][f=-000001] End gadgetHandler:Shutdown
[t=00:04:40.986472][f=-000001] Start gadgetHandler:Shutdown
[t=00:04:40.986483][f=-000001] Shutdown - Teleport Throw
[t=00:04:40.986500][f=-000001] Shutdown - UnitMorph
[t=00:04:40.986510][f=-000001] Shutdown - Missile fired callins
[t=00:04:40.986518][f=-000001] Shutdown - Modular Comm Info
[t=00:04:40.986523][f=-000001] Shutdown - Retreat Command
[t=00:04:40.986532][f=-000001] Shutdown - Shockwaves
[t=00:04:40.986537][f=-000001] Shutdown - UnitCloakShield
[t=00:04:40.986554][f=-000001] Shutdown - Lups Cloak FX
[t=00:04:40.986565][f=-000001] Shutdown - Lups
[t=00:04:40.986591][f=-000001] Shutdown - Lups Shield
[t=00:04:40.986605][f=-000001] End gadgetHandler:Shutdown
[t=00:04:41.002144][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26, 0.0} allocedSize{int+, int-, ext}={0, 0, 1307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:41.002217][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:04:41.002317][f=-000001] [Game::KillLua][4] dtor=0
[t=00:04:41.002324][f=-000001] [Game::KillLua][5] dtor=0
[t=00:04:41.005797][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-22_12-14-02-664_Blindside_v2_105.1.1-2511-g747f18b BAR105.sdfz" (15288 bytes)
[t=00:04:41.005855][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:04:41.040738][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:04:41.040756][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=00:04:41.040777][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000027c79608d40 dev=0000027c7976f520
[t=00:04:41.040992][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000027c79608d40 dev=0000027c7976f520
[t=00:04:41.040999][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000027c79608d40)]
[t=00:04:41.041742][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000027c7976f520)]
[t=00:04:41.041778][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:04:41.070224][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:04:41.070801][f=-000001] [Game::~CGame][1]
[t=00:04:41.070812][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:04:41.070817][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:04:41.070821][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:04:41.070837][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:04:41.070840][f=-000001] [Game::KillLua][4] dtor=1
[t=00:04:41.070846][f=-000001] [Game::KillLua][5] dtor=1
[t=00:04:41.070908][f=-000001] [Game::KillMisc][1]
[t=00:04:41.070913][f=-000001] [Game::KillMisc][2]
[t=00:04:41.070919][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:04:41.085627][f=-000001] [Game::KillMisc][3]
[t=00:04:41.085709][f=-000001] [Game::KillRendering][1]
[t=00:04:41.088544][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:41.104946][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:04:41.104994][f=-000001] [S3OParser::Kill] allocated 5545 pieces
[t=00:04:41.105403][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:04:41.145195][f=-000001] [Game::KillInterface][1]
[t=00:04:41.145544][f=-000001] [Game::KillInterface][2]
[t=00:04:41.146715][f=-000001] [Game::KillSimulation][1]
[t=00:04:41.146869][f=-000001] [Game::KillSimulation][2]
[t=00:04:41.173647][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/26861028
[t=00:04:41.173677][f=-000001] [Game::KillSimulation][3]
[t=00:04:41.174754][f=-000001] [~CPathCache(64x32)] cacheHits=20 hitPercentage=2% numHashColls=0 maxCacheSize=201
[t=00:04:41.174970][f=-000001] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:41.175108][f=-000001] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=56
[t=00:04:41.175147][f=-000001] [~CPathCache(128x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:04:41.175388][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:04:41.189930][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:04:41.194471][f=-000001] [Game::KillSimulation][4]
[t=00:04:41.295687][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:04:41.295708][f=-000001] [Game::~CGame][2]
[t=00:04:41.295712][f=-000001] [Game::~CGame][3]
[t=00:04:41.295905][f=-000001] [SpringApp::Kill][3]
[t=00:04:41.295934][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    9459 bytes sent  
    10125 bytes recv'd

[t=00:04:41.306613][f=-000001] Kill: client disconnecting...
[t=00:04:41.306628][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff
[t=00:04:43.307643][f=-000001] CloseConnection: client connection closed
[t=00:04:43.307691][f=-000001] [SpringApp::Kill][4] font=0000027c6249bb80
[t=00:04:43.309093][f=-000001] [SpringApp::Kill][5]
[t=00:04:43.312928][f=-000001] [SpringApp::Kill][6]
[t=00:04:43.312960] [SpringApp::Kill][7]
[t=00:04:43.313035] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:43.313041] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:04:43.313046] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:04:43.313053] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:43.313061] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:04:43.313066] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:43.313073] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:43.313078] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:04:43.313082] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:04:43.313089] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:43.313094] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:04:43.313099] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:04:43.313105] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:04:43.394243] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:04:43.394257] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:04:43.394260] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:04:43.394263] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:04:43.396545] [VFS] [SpringVFS::DeleteArchives<this=0000027c625d94b0>]
[t=00:04:43.396554] [VFS] [SpringVFS::DeleteArchives<this=0000027c625d94b0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:04:43.396564] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000027c6161dcf0)
[t=00:04:43.397519] [VFS] [SpringVFS::DeleteArchives<this=0000027c625d94b0>(section=1)] #archives[section]=1 #files[section]=39
[t=00:04:43.397529] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Blindside_v2.sd7 (0000027c7966c5d0)
[t=00:04:43.398620] [VFS] [SpringVFS::DeleteArchives<this=0000027c625d94b0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:04:43.398635] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000027c6161e480)
[t=00:04:43.398717] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000027c6161df00)
[t=00:04:43.398754] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000027c6161e740)
[t=00:04:43.398805] [VFS] [SpringVFS::DeleteArchives<this=0000027c625d94b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:04:43.398811] [VFS] [SpringVFS::DeleteArchives<this=0000027c625d94b0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:04:43.398816] [VFS] [SpringVFS::DeleteArchives<this=0000027c625d94b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:04:43.398820] [VFS] [SpringVFS::DeleteArchives<this=0000027c625d94b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:04:43.398828] [VFS] [SpringVFS::DeleteArchives<this=0000027c625d94b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:04:43.398832] [VFS] [SpringVFS::DeleteArchives<this=0000027c625d94b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:04:43.398985] [SpringApp::Kill][8]
[t=00:04:43.398991] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:04:43.398994] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6375404d0 (joinable=1)
[t=00:04:43.398997] [WatchDog::Uninstall][2]
[t=00:04:44.253979] [WatchDog::Uninstall][3]
[t=00:04:44.254010] [SpringApp::Kill][9]