Open Chobbyla opened 6 days ago
infolog_full.txt (truncated):
[t=00:00:00.000069] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.022760] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.022787] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.022800] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.022808] [t=00:00:00.022811] Enable or disable log sections using the LogSections configuration key [t=00:00:00.022814] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.022819] Use "none" to disable the default log sections. [t=00:00:00.022822] ============== </Log Sections> ============== [t=00:00:00.022825] ============== <User Config> ============== [t=00:00:00.022899] AdvMapShading = 0 [t=00:00:00.022903] AdvUnitShading = 0 [t=00:00:00.022906] AnimationMT = 0 [t=00:00:00.022909] BumpWaterAnisotropy = 2 [t=00:00:00.022912] BumpWaterBlurReflection = 1 [t=00:00:00.022916] BumpWaterDepthBits = 32 [t=00:00:00.022919] BumpWaterReflection = 2 [t=00:00:00.022923] BumpWaterTexSizeReflection = 256 [t=00:00:00.022927] CamFreeScrollSpeed = 50 [t=00:00:00.022929] CamMode = 1 [t=00:00:00.022933] CubeTexSizeReflection = 64 [t=00:00:00.022937] CubeTexSizeSpecular = 64 [t=00:00:00.022940] DualScreenMiniMapOnLeft = 1 [t=00:00:00.022943] EdgeMoveDynamic = 0 [t=00:00:00.022946] EdgeMoveWidth = 0.003 [t=00:00:00.022950] FPSFOV = 90 [t=00:00:00.022952] FPSScrollSpeed = 50 [t=00:00:00.022955] FontSize = 18 [t=00:00:00.022958] GrassDetail = 0 [t=00:00:00.022963] GroundDecals = 0 [t=00:00:00.022967] GroundDetail = 50 [t=00:00:00.022970] HangTimeout = 30 [t=00:00:00.022972] HardwareCursor = 1 [t=00:00:00.022975] InitialNetworkTimeout = 0 [t=00:00:00.022979] LinkIncomingMaxPacketRate = 512 [t=00:00:00.022983] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.022986] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.022989] LinkOutgoingBandwidth = 131072 [t=00:00:00.022992] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.022997] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.022999] LuaShaders = 0 [t=00:00:00.023002] MSAALevel = 1 [t=00:00:00.023004] MaxDynamicMapLights = 0 [t=00:00:00.023007] MaxDynamicModelLights = 0 [t=00:00:00.023011] MaxParticles = 4000 [t=00:00:00.023013] MaxSounds = 32 [t=00:00:00.023016] MaximumTransmissionUnit = 0 [t=00:00:00.023018] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.023021] MiniMapMarker = 0 [t=00:00:00.023024] MouseDragScrollThreshold = 0 [t=00:00:00.023030] NetworkLossFactor = 1 [t=00:00:00.023033] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.023036] OverheadScrollSpeed = 50 [t=00:00:00.023038] ReconnectTimeout = 0 [t=00:00:00.023041] RotOverheadScrollSpeed = 50 [t=00:00:00.023044] RotateLogFiles = 1 [t=00:00:00.023047] ShadowMapSize = 1024 [t=00:00:00.023049] ShowClock = 0 [t=00:00:00.023053] SoftParticles = 2 [t=00:00:00.023056] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.023059] UnitIconDist = 151 [t=00:00:00.023075] UpdateBoundingVolumeMT = 0 [t=00:00:00.023080] UpdateWeaponVectorsMT = 0 [t=00:00:00.023082] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.023085] UseLuaMemPools = 0 [t=00:00:00.023088] VFSCacheArchiveFiles = 0 [t=00:00:00.023090] VSync = 0 [t=00:00:00.023093] Water = 4 [t=00:00:00.023096] WindowBorderless = 1 [t=00:00:00.023098] WindowPosY = 0 [t=00:00:00.023101] XResolutionWindowed = 1920 [t=00:00:00.023104] YResolutionWindowed = 1080 [t=00:00:00.023108] snd_volmaster = 43 [t=00:00:00.023117] ============== </User Config> ============== [t=00:00:00.023121] ============== <User System> ============== [t=00:00:00.023124] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.023129] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.023135] Compiler Version: gcc-13.2.0 [t=00:00:00.023158] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.023190] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34722MB pagefile [t=00:00:00.023197] Binary Word Size: 64-bit (native) [t=00:00:00.023200] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.023203] Physical CPU Cores: 8 [t=00:00:00.023206] Logical CPU Cores: 16 [t=00:00:00.023208] ============== </User System> ============== [t=00:00:00.023213] Run: thread affinity ffffffff [t=00:00:00.023329] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.023333] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.023336] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.023340] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.023342] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.023828] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.023836] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027254] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.029017] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.029025] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.029039] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.029043] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.029045] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.029049] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.029052] [12] 1440x900x24bpp@60Hz [t=00:00:00.029054] [13] 1366x768x24bpp@60Hz [t=00:00:00.029057] [14] 1360x768x24bpp@60Hz [t=00:00:00.029060] [15] 1280x1024x24bpp@75Hz [t=00:00:00.029062] [17] 1280x960x24bpp@75Hz [t=00:00:00.029065] [19] 1280x800x24bpp@60Hz [t=00:00:00.029068] [20] 1280x768x24bpp@60Hz [t=00:00:00.029072] [21] 1280x720x24bpp@60Hz [t=00:00:00.029076] [24] 1176x664x24bpp@60Hz [t=00:00:00.029079] [27] 1152x864x24bpp@60Hz [t=00:00:00.029082] [28] 1024x768x24bpp@75Hz [t=00:00:00.029085] [31] 800x600x24bpp@75Hz [t=00:00:00.029087] [34] 720x576x24bpp@50Hz [t=00:00:00.029090] [35] 720x480x24bpp@60Hz [t=00:00:00.029092] [37] 640x480x24bpp@75Hz [t=00:00:00.165187] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.165419] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.165428] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.185087] [GR::LogVersionInfo] [t=00:00:00.185174] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.185178] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.185181] GL vendor : NVIDIA Corporation [t=00:00:00.185183] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.185199] GLSL version: 4.60 NVIDIA [t=00:00:00.185201] GLEW version: 2.1.0 [t=00:00:00.185204] GPU memory : 12282MB (total) / 8805MB (available) [t=00:00:00.185209] SDL swap-int: 1 [t=00:00:00.185211] SDL driver : windows [t=00:00:00.185213] [t=00:00:00.185217] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.185220] GLSL shader support : 1 [t=00:00:00.185223] GL4 support : 1 [t=00:00:00.185225] FBO extension support : 1 [t=00:00:00.185234] NVX GPU mem-info support : 1 [t=00:00:00.185243] ATI GPU mem-info support : 0 [t=00:00:00.185252] Texture clamping to edge : 1 [t=00:00:00.185258] NPOT-texture support : 1 (1) [t=00:00:00.185269] S3TC/DXT1 texture support : 1/1 [t=00:00:00.185274] texture query-LOD support : 1 (1) [t=00:00:00.185278] MSAA frame-buffer support : 1 (1) [t=00:00:00.185281] Z-buffer depth : 32 (-) [t=00:00:00.185289] primitive-restart support : 1 (1) [t=00:00:00.185292] clip-space control support: 1 (1) [t=00:00:00.185298] seamless cube-map support : 1 (1) [t=00:00:00.185302] frag-depth layout support : 1 (1) [t=00:00:00.185305] persistent maps support : 1 (1) [t=00:00:00.185308] explicit attribs location : 1 (1) [t=00:00:00.185311] multi draw indirect : 1 (-) [t=00:00:00.185314] array textures : 1 (-) [t=00:00:00.185319] buffer copy support : 1 (-) [t=00:00:00.185321] indirect draw : 1 (-) [t=00:00:00.185324] base instance : 1 (-) [t=00:00:00.185326] [t=00:00:00.185331] max. FBO samples : 32 [t=00:00:00.185335] max. FS/program texture slots : 32/192 [t=00:00:00.185338] max. texture size : 32768 [t=00:00:00.185342] max. texture anisotropy level : 16.000000 [t=00:00:00.185347] max. vec4 varyings/attributes : 31/16 [t=00:00:00.185350] max. draw-buffers : 8 [t=00:00:00.185352] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.185355] max. uniform buffer-bindings : 84 [t=00:00:00.185442] max. uniform block-size : 64KB [t=00:00:00.185447] max. storage buffer-bindings : 96 [t=00:00:00.185450] max. storage block-size : 2047MB [t=00:00:00.185452] [t=00:00:00.185454] enable AMD-hacks : 0 [t=00:00:00.185456] compress MIP-maps: 0 [t=00:00:00.185482] Number of compressed texture formats: 23 [t=00:00:00.185497] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.185513] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.185657] [GR::UpdateGLConfigs] [t=00:00:00.185682] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.185690] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.185698] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.185704] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.185707] [GR::InitGLState] [t=00:00:00.185892] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.274457] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.276333] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.276468] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.279325] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.279339] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.279608] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.280782] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.280790] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.280828] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.280867] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.292266] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.292601] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.292955] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.293038] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.300891] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.300909] [VFS] [SpringVFS::ReserveArchives<this=000001861d529870>] [t=00:00:00.300971] [VFS] [SpringVFS::AddArchive<this=000001861d529870>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.302529] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001861d529870 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.302538] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.316453] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.316659] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.316803] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.316942] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.317000] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.317079] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.317108] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.317466] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.318257] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.318448] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.318697][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.318750][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.318853][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.318872][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.318877][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.318898][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.323912][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.323944][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.323965][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.323975][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.323983][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.342532][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.343848][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000186546fcd90(default) context=000001861cafe6a0 numChannels=2 frameSize=8 [t=00:00:00.343871][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.343877][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.343881][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.343884][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.343932][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.343949][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.343955][f=-000001] [Sound] Devices: [t=00:00:00.345286][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.345305][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.345309][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.345316][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.345320][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.345840][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.345850][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.424853][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 91239 MB [t=00:00:00.426325][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.427419][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.427430][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.457856][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Calamity 1.1" (loaded=0 cached=0) [t=00:00:00.458021][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001861d529870>(arName="Calamity 1.1", overwrite=false)] section=1 cached=0 [t=00:00:00.458187][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001861d529870>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.458632][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.458642][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.458652][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [t=00:00:00.458663][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.458668][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.458673][f=-000001] [GR::InitGLState] [t=00:00:00.458717][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.458724][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:00.458732][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.458736][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.458740][f=-000001] [t=00:00:00.458743][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.458748][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.458752][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.458757][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.458783][f=-000001] [t=00:00:00.458787][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.458791][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.458794][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.458798][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:02.070951][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:02.071083][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.071324][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.071376][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.071415][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.071431][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483 Fontconfig error: Cannot load default config file [t=00:00:02.072244][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.072326][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:02.072345][f=-000001] [UDPListener] successfully bound socket on port 53689 [t=00:00:02.072933][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:02.073000][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1645ms [t=00:00:02.102190][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000018654b56180] using map "Calamity 1.1" (loaded=1 cached=0) [t=00:00:02.102339][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001861d529870>(arName="Calamity 1.1", overwrite=false)] section=1 cached=0 [t=00:00:02.102391][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001861d529870>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.102464][f=-000001] [PreGame::AddModArchivesToVFS][server=0000018654b56180] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:02.102634][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001861d529870>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:02.130063][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001861d529870>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.130158][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001861d529870>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.131325][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:02.131376][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.131584][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.131621][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.131659][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.131958][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1DYWxhbWl0eSAxLjE7Cm15cGxheWVybmFtZT11bHRpbWF0ZW9uZTsKbnVtcGxheWVycz0xOwpnYW1lc3RhcnRkZWxheT0wOwpub2hlbHBlcmFpcz0wOwpob3N0cG9ydD0wOwp9Cg==" [t=00:00:02.131981][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-22_12-23-47-508_Calamity 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:02.131986][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 58ms [t=00:00:02.132137][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:02.150517][f=-000001] forceSingleThreaded, false [t=00:00:02.154023][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:02.154074][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.154299][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.154338][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.154374][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.158445][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.158456][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.158505][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.158533][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.158559][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.158582][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.159004][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.159138][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.159253][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.159441][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.159554][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.159642][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.159651][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.159801][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.165491][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.167193][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.167680][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.167783][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:02.168023][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.168040][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.168122][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.168341][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.378693][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.443536][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:03.131569][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 963ms [t=00:00:03.131599][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.133072][f=-000001] [CAS::GASCB] Archive file="calamity_1.1.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:03.133149][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.133508][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.133576][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.133633][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.172544][f=-000001] Loading UnitDefs_posts [t=00:00:03.201824][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:03.201840][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:03.201845][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:03.201849][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:03.212970][f=-000001] Loading FeatureDefs_posts [t=00:00:03.219133][f=-000001] Loading WeaponDefs_posts [t=00:00:03.227572][f=-000001] Loading ArmorDefs_posts [t=00:00:03.233980][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 100ms [t=00:00:03.258206][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 126ms [t=00:00:03.258242][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.417133][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" ------- TRUNCATED ------- [t=00:00:10.094772][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:10.094940][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:10.095640][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:10.095754][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:10.096255][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:10.099114][f=-000001] Writing last game win data [t=00:00:10.108446][f=-000001] LuaUI v0.3 [t=00:00:10.213946][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:10.214714][f=-000001] placing 0 unit(s) [t=00:00:10.214723][f=-000001] placing 214 feature(s) [t=00:00:10.216542][f=-000001] placing 0 building(s) [t=00:00:10.216724][f=-000001] Running Springboard Feature Fixer, 30, 244 [t=00:00:10.353046][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:10.353073][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:10.354584][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:10.354603][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:10.355431][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.15 [t=00:00:10.357817][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:10.357999][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:00:10.358022][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 0.000000 [t=00:00:10.358365][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 64 [t=00:00:10.358373][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 16384 (x128, z128) [t=00:00:10.361977][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:00:10.368797][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 57.39% [t=00:00:10.368824][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water is a void: false [t=00:00:10.368830][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water is harmful: false [t=00:00:10.368837][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: -64.95 [t=00:00:10.368842][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 222.90 [t=00:00:10.368856][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 53.033447% of the map. (used by 33 unit-defs) [t=00:00:10.368864][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:10.368871][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:10.368880][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 36.981201% of the map. (used by 2 unit-defs) [t=00:00:10.368887][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 37.353516% of the map. (used by 1 unit-defs) [t=00:00:10.373674][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 3 Map-Area(s) occupying 83.70% of the map. (used by 352 unit-defs) [t=00:00:10.375323][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 35.97% of the map. (used by 6 unit-defs) [t=00:00:10.377944][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 3 Map-Area(s) occupying 46.66% of the map. (used by 32 unit-defs) [t=00:00:10.382730][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 3 Map-Area(s) occupying 85.14% of the map. (used by 5 unit-defs) [t=00:00:10.387200][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:10.390150][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 3 Map-Area(s) occupying 54.57% of the map. (used by 10 unit-defs) [t=00:00:10.392999][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 3 Map-Area(s) occupying 53.86% of the map. (used by 4 unit-defs) [t=00:00:10.397626][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 79.80% of the map. (used by 13 unit-defs) [t=00:00:10.400164][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 3 Map-Area(s) occupying 46.33% of the map. (used by 3 unit-defs) [t=00:00:10.401829][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 36.66% of the map. (used by 8 unit-defs) [t=00:00:10.404206][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 42.82% of the map. (used by 21 unit-defs) [t=00:00:10.436723][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Calamity_1.1.json) [t=00:00:10.436933][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:10.437991][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:10.438161][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:10.438530][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:10.439106][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:10.439234][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:10.440877][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:10.467917][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.15 (0) Initialized! [t=00:00:10.468179][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:10.468187][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 115ms [t=00:00:10.473072][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10412, 0.0} allocedSize{int+, int-, ext}={0, 0, 1852730}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0104} [t=00:00:10.785148][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:10.855811][f=-000001] Reclaim highlight: old engine version. [t=00:00:10.859857][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:10.998813][f=-000001] GameID: d37740674328e322caa716fe44c4cdf6 [t=00:00:10.999056][f=-000001] Connection attempt from ultimateone [t=00:00:10.999063][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:10.999135][f=-000001] -> Connection established (given id 0) [t=00:00:10.999163][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums] server=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:10.999196][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:10.999210][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=016afc896efc7fa6e43b66648f80402b4f2cc8571e50c31ba916b8ff38f68c5c7135c482acc75ae6b3899584694d6a81170b1cf8ef1e5dc988c424179b51686c]" [t=00:00:10.999219][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4d18853c5d0ff3c6bf5817e2dc798fad7ed9ad9c800da9949c5ebcec1e140abf4a906ca97e7d93e1c7193554396d327615c844a22aa66c4b5337044d5b6f658a]" [t=00:00:10.999250][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={00000186af33be60,00000186acac90c0}][locale="C"]" [t=00:00:10.999385][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1 [t=00:00:10.999395][f=-000001] Player ultimateone finished loading and is now ingame [t=00:00:11.021644][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:14.099613][f=-000001] <ultimateone> Allies: I choose: Recon! [t=00:02:20.819548][f=-000001] Warning: /ScreenShot: quality = 80 [t=00:02:20.843617][f=-000001] [CBitmap::Save] saving "screenshots/screen_2024-11-22_12-26-06-196.png" to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\screenshots\screen_2024-11-22_12-26-06-196.png" (IL_VERSION=180 IL_UNICODE=0) [t=00:02:21.325623][f=-000001] [CBitmap::Save] saved "screenshots/screen_2024-11-22_12-26-06-196.png" to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\screenshots\screen_2024-11-22_12-26-06-196.png" [t=05:22:34.306055][f=0000543] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=05:22:37.930146][f=0000652] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=05:24:00.166108][f=0003119] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=05:24:02.279521][f=0003182] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=05:24:05.436251][f=0003277] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=05:24:52.434323][f=0004687] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=05:25:29.307175][f=0005793] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=05:25:45.009842][f=0006264] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=05:26:16.140854][f=0007198] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=05:26:49.436115][f=0008197] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=05:35:39.740208][f=0024106] [QuitAction] user exited to system [t=05:35:39.745431][f=0024106] [SpringApp::Kill][1] fromRun=1 [t=05:35:39.745444][f=0024106] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=05:35:39.773616][f=0024106] [async=0] threads=8 tasks=2369374 {sum,avg}{exec,wait}time={{19221.729, 0.008}, {721835.188, 0.305}}ms [t=05:35:39.773631][f=0024106] thread=1 tasks=338482 {sum,min,max,avg}{exec,wait}time={{5992.263, 0.000, 85.125, 0.018}, {2746.177, 0.000, 18446744027136.000, 0.008}}ms [t=05:35:39.773639][f=0024106] thread=2 tasks=338482 {sum,min,max,avg}{exec,wait}time={{2791.991, 0.000, 84.269, 0.008}, {96173.180, 0.000, 18446744027136.000, 0.284}}ms [t=05:35:39.773648][f=0024106] thread=3 tasks=338482 {sum,min,max,avg}{exec,wait}time={{2358.908, 0.000, 84.256, 0.007}, {113526.758, 0.000, 18446744027136.000, 0.335}}ms [t=05:35:39.773655][f=0024106] thread=4 tasks=338482 {sum,min,max,avg}{exec,wait}time={{2213.223, 0.000, 84.257, 0.007}, {119635.797, 0.000, 18446744027136.000, 0.353}}ms [t=05:35:39.773661][f=0024106] thread=5 tasks=338482 {sum,min,max,avg}{exec,wait}time={{2101.753, 0.000, 84.272, 0.006}, {124611.742, 0.000, 18446744027136.000, 0.368}}ms [t=05:35:39.773669][f=0024106] thread=6 tasks=338482 {sum,min,max,avg}{exec,wait}time={{1974.848, 0.000, 58.826, 0.006}, {128550.086, 0.000, 18446744027136.000, 0.380}}ms [t=05:35:39.773675][f=0024106] thread=7 tasks=338482 {sum,min,max,avg}{exec,wait}time={{1788.744, 0.000, 84.286, 0.005}, {136591.453, 0.000, 4.408, 0.404}}ms [t=05:35:39.773681][f=0024106] [async=1] threads=8 tasks=2056 {sum,avg}{exec,wait}time={{36335.879, 17.673}, {5266871.000, 2561.708}}ms [t=05:35:39.773693][f=0024106] thread=1 tasks=294 {sum,min,max,avg}{exec,wait}time={{5119.100, 0.000, 1240.644, 17.412}, {752401.625, 0.409, 3571.883, 2559.189}}ms [t=05:35:39.773702][f=0024106] thread=2 tasks=293 {sum,min,max,avg}{exec,wait}time={{5098.932, 0.000, 1113.150, 17.402}, {750511.500, 0.113, 3574.255, 2561.473}}ms [t=05:35:39.773709][f=0024106] thread=3 tasks=291 {sum,min,max,avg}{exec,wait}time={{5115.851, 0.000, 1201.771, 17.580}, {754838.062, 0.187, 3570.902, 2593.945}}ms [t=05:35:39.773726][f=0024106] thread=4 tasks=292 {sum,min,max,avg}{exec,wait}time={{5119.343, 0.000, 1292.578, 17.532}, {751034.438, 0.240, 3574.299, 2572.036}}ms [t=05:35:39.773732][f=0024106] thread=5 tasks=293 {sum,min,max,avg}{exec,wait}time={{5161.069, 0.000, 1126.847, 17.615}, {756241.250, 0.303, 3615.667, 2581.028}}ms [t=05:35:39.773739][f=0024106] thread=6 tasks=298 {sum,min,max,avg}{exec,wait}time={{5614.149, 0.000, 1215.506, 18.839}, {750692.500, 0.110, 3570.883, 2519.102}}ms [t=05:35:39.773748][f=0024106] thread=7 tasks=295 {sum,min,max,avg}{exec,wait}time={{5107.433, 0.000, 1126.554, 17.313}, {751151.625, 0.128, 3571.726, 2546.277}}ms [t=05:35:39.773752][f=0024106] [ThreadPool::SetThreadCount][2] workers=0 [t=05:35:39.773757][f=0024106] [SpringApp::Kill][2] [t=05:35:39.773795][f=0024106] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=05:35:39.773802][f=0024106] [Game::KillLua][1] dtor=0 luaUI=00000186da9bf970 [t=05:35:39.773826][f=0024106] Start widgetHandler:Shutdown [t=05:35:39.775503][f=0024106] Shutdown - SaveOrderList Complete [t=05:35:39.781841][f=0024106] Writing last game win data [t=05:35:39.791576][f=0024106] Shutdown - SaveConfigData Complete [t=05:35:39.791588][f=0024106] Shutdown Widget - Chili Highlight [t=05:35:39.791606][f=0024106] Shutdown Widget - Draw After Chili [t=05:35:39.791613][f=0024106] Shutdown Widget - API Unit Tracker GL4 [t=05:35:39.791621][f=0024106] Shutdown Widget - EPIC Menu [t=05:35:39.792316][f=0024106] Shutdown Widget - Chili Minimap [t=05:35:39.792400][f=0024106] Shutdown Widget - Chili Widget Selector [t=05:35:39.792965][f=0024106] Shutdown Widget - Local Team Colors [t=05:35:39.792975][f=0024106] Shutdown Widget - Display Keys 2 [t=05:35:39.793001][f=0024106] Shutdown Widget - Save Game Menu [t=05:35:39.793008][f=0024106] Shutdown Widget - Unit Icons [t=05:35:39.793027][f=0024106] Shutdown Widget - HealthBars [t=05:35:39.793586][f=0024106] Shutdown Widget - Noises [t=05:35:39.793594][f=0024106] Shutdown Widget - BuildETA [t=05:35:39.793601][f=0024106] Shutdown Widget - Win Counter [t=05:35:39.793607][f=0024106] Shutdown Widget - EndGame APM stats [t=05:35:39.794433][f=0024106] Shutdown Widget - Modular Comm Info [t=05:35:39.794445][f=0024106] Shutdown Widget - Transport AI [t=05:35:39.794455][f=0024106] Shutdown Widget - Startup Info and Selector [t=05:35:39.794524][f=0024106] Shutdown Widget - CameraShake [t=05:35:39.794533][f=0024106] Shutdown Widget - Chili Economy Panel Default [t=05:35:39.794579][f=0024106] Shutdown Widget - Chili EndGame Window [t=05:35:39.794592][f=0024106] Shutdown Widget - Chili Nuke Warning [t=05:35:39.794605][f=0024106] Shutdown Widget - Chili Selections & CursorTip v2 [t=05:35:39.794617][f=0024106] Shutdown Widget - Chili Spectator Panels [t=05:35:39.794625][f=0024106] Shutdown Widget - Context Menu [t=05:35:39.794633][f=0024106] Shutdown Widget - Darkening [t=05:35:39.794644][f=0024106] Shutdown Widget - Defense Range Zero-K [t=05:35:39.794656][f=0024106] Shutdown Widget - Grab Input [t=05:35:39.794763][f=0024106] Input grabbing is disabled! [t=05:35:39.794772][f=0024106] Shutdown Widget - Highlight Geos [t=05:35:39.794787][f=0024106] Shutdown Widget - Local Widgets Config [t=05:35:39.794799][f=0024106] Shutdown Widget - MinimapEvents [t=05:35:39.794808][f=0024106] Shutdown Widget - Missile Silo Range [t=05:35:39.794822][f=0024106] Shutdown Widget - Music Player v2 [t=05:35:39.794830][f=0024106] Shutdown Widget - Point Tracker [t=05:35:39.794836][f=0024106] Shutdown Widget - Attack Warning [t=05:35:39.794844][f=0024106] Shutdown Widget - Showeco and Grid Drawer [t=05:35:39.794858][f=0024106] Shutdown Widget - State Reverse and Latency [t=05:35:39.794867][f=0024106] Shutdown Widget - Stereo3D [t=05:35:39.794917][f=0024106] Shutdown Widget - Attack AoE [t=05:35:39.794927][f=0024106] Shutdown Widget - UnitShapes 3 [t=05:35:39.794963][f=0024106] Shutdown Widget - Selection Send [t=05:35:39.794973][f=0024106] Shutdown Widget - Receive Units Indicator [t=05:35:39.794979][f=0024106] Shutdown Widget - Newton Firezone [t=05:35:39.794988][f=0024106] Shutdown Widget - Chili Pro Console [t=05:35:39.799358][f=0024106] Shutdown Widget - Persistent Build Height [t=05:35:39.799370][f=0024106] Shutdown Widget - Lasso Terraform GUI [t=05:35:39.799384][f=0024106] Shutdown Widget - Chili Framework [t=05:35:39.799390][f=0024106] Shutdown Widget - Chili Core Selector [t=05:35:39.799444][f=0024106] Shutdown Widget - Custom Markers [t=05:35:39.799469][f=0024106] Shutdown Widget - Mex Placement Handler [t=05:35:39.799494][f=0024106] Shutdown Widget - Select Keys [t=05:35:39.799508][f=0024106] Shutdown Widget - Pause Screen [t=05:35:39.799775][f=0024106] Shutdown Widget - Layout Handler [t=05:35:39.799787][f=0024106] Shutdown Widget - Text To Speech Control [t=05:35:39.799792][f=0024106] End widgetHandler:Shutdown [t=05:35:39.870530][f=0024106] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3357466420, 0.0} allocedSize{int+, int-, ext}={0, 0, 646800213561}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0075} [t=05:35:39.871597][f=0024106] [Game::KillLua][2] dtor=0 luaGaia=00000186acac90c0 [t=05:35:39.875326][f=0024106] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=05:35:39.875357][f=0024106] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=05:35:39.875388][f=0024106] [Game::KillLua][3] dtor=0 luaRules=00000186af33be60 [t=05:35:39.875413][f=0024106] Start gadgetHandler:Shutdown [t=05:35:39.875422][f=0024106] Shutdown - StartSetup [t=05:35:39.875428][f=0024106] Shutdown - UnitMorph [t=05:35:39.875569][f=0024106] Shutdown - Carrier Drones [t=05:35:39.875579][f=0024106] Shutdown - Missile Silo Controller [t=05:35:39.875587][f=0024106] Shutdown - Modular Comm Info [t=05:35:39.875593][f=0024106] Shutdown - Terrain Texture Handler [t=05:35:39.875602][f=0024106] Shutdown - UnitCloakShield [t=05:35:39.875650][f=0024106] Shutdown - Starlight Handler [t=05:35:39.875659][f=0024106] End gadgetHandler:Shutdown [t=05:35:39.883449][f=0024106] Start gadgetHandler:Shutdown [t=05:35:39.883462][f=0024106] Shutdown - Teleport Throw [t=05:35:39.883470][f=0024106] Shutdown - UnitMorph [t=05:35:39.883481][f=0024106] Shutdown - Missile fired callins [t=05:35:39.883488][f=0024106] Shutdown - Modular Comm Info [t=05:35:39.883493][f=0024106] Shutdown - Retreat Command [t=05:35:39.883517][f=0024106] Shutdown - Shockwaves [t=05:35:39.883522][f=0024106] Shutdown - UnitCloakShield [t=05:35:39.883565][f=0024106] Shutdown - Lups Cloak FX [t=05:35:39.883571][f=0024106] Shutdown - Lups [t=05:35:39.883603][f=0024106] Shutdown - Lups Shield [t=05:35:39.883629][f=0024106] End gadgetHandler:Shutdown [t=05:35:39.933756][f=0024106] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 3675}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=05:35:39.933897][f=0024106] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=05:35:39.934027][f=0024106] [Game::KillLua][4] dtor=0 [t=05:35:39.934035][f=0024106] [Game::KillLua][5] dtor=0 [t=05:35:39.942917][f=0024106] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-22_12-23-47-508_Calamity 1_105.1.1-2511-g747f18b BAR105.sdfz" (1126835 bytes) [t=05:35:39.942979][f=0024106] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=05:35:39.989732][f=0024106] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=05:35:39.989753][f=0024106] [Sound] [Sound::UpdateThread][3] #sources=32 #items=6 [t=05:35:39.989794][f=0024106] [Sound] [Sound::UpdateThread][4] ctx=000001861cafe6a0 dev=00000186546fcd90 [t=05:35:39.990058][f=0024106] [Sound] [Sound::UpdateThread][5] ctx=000001861cafe6a0 dev=00000186546fcd90 [t=05:35:39.990066][f=0024106] [Sound] [Sound::Cleanup][alcDestroyContext(000001861cafe6a0)] [t=05:35:39.991211][f=0024106] [Sound] [Sound::Cleanup][alcCloseDevice(00000186546fcd90)] [t=05:35:39.991276][f=0024106] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=05:35:40.016542][f=0024106] [Sound] [Sound::UpdateThread][6] [t=05:35:40.017153][f=0024106] [Game::~CGame][1] [t=05:35:40.017180][f=0024106] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=05:35:40.017186][f=0024106] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=05:35:40.017190][f=0024106] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=05:35:40.017195][f=0024106] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=05:35:40.017199][f=0024106] [Game::KillLua][4] dtor=1 [t=05:35:40.017205][f=0024106] [Game::KillLua][5] dtor=1 [t=05:35:40.017280][f=0024106] [Game::KillMisc][1] [t=05:35:40.017287][f=0024106] [Game::KillMisc][2] [t=05:35:40.017295][f=0024106] [EOH::DestroySkirmishAI(id=0)] [t=05:35:40.042058][f=0024106] [Game::KillMisc][3] [t=05:35:40.042158][f=0024106] [Game::KillRendering][1] [t=05:35:40.045653][f=0024106] [~CRectangleOverlapHandler] 0% overlap reduction [t=05:35:40.070977][f=0024106] [3DOParser::Kill] allocated 29 pieces [t=05:35:40.071050][f=0024106] [S3OParser::Kill] allocated 5532 pieces [t=05:35:40.072095][f=0024106] [AssParser::Kill] allocated 698 pieces [t=05:35:40.124628][f=0024106] [Game::KillInterface][1] [t=05:35:40.125056][f=0024106] [Game::KillInterface][2] [t=05:35:40.125934][f=0024106] [Game::KillSimulation][1] [t=05:35:40.126035][f=0024106] [Game::KillSimulation][2] [t=05:35:40.176271][f=0024106] [CCollisionHandler] dis-/continuous tests: 0/1092882948 [t=05:35:40.176294][f=0024106] [Game::KillSimulation][3] [t=05:35:40.176786][f=0024106] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=05:35:40.176880][f=0024106] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=05:35:40.176980][f=0024106] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=37 [t=05:35:40.177022][f=0024106] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=05:35:40.177447][f=0024106] [~CRectangleOverlapHandler] 0% overlap reduction [t=05:35:40.189253][f=0024106] [LosHandler::Kill] raycast instance cache-{hits,misses}={70,561}; shared=0%; cached=11% [t=05:35:40.197170][f=0024106] [Game::KillSimulation][4] [t=05:35:40.391858][f=0024106] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=05:35:40.391883][f=0024106] [Game::~CGame][2] [t=05:35:40.391887][f=0024106] [Game::~CGame][3] [t=05:35:40.391929][f=0024106] [SpringApp::Kill][3] [t=05:35:40.391938][f=0024106] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 833232 bytes sent 620000 bytes recv'd [t=05:35:40.395916][f=0024106] Kill: client disconnecting... [t=05:35:40.395954][f=0024106] [GameServer] UpdateLoop: thread affinity ffffffff [t=05:35:42.408690][f=0024106] CloseConnection: client connection closed [t=05:35:42.408731][f=0024106] [SpringApp::Kill][4] font=000001861d3ebb80 [t=05:35:42.409678][f=0024106] [SpringApp::Kill][5] [t=05:35:42.414770][f=0024106] [SpringApp::Kill][6] [t=05:35:42.414784] [SpringApp::Kill][7] [t=05:35:42.414807] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=05:35:42.414832] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {824, 1048576, 1048576}, EBO = {1600, 2097152, 2097152} [t=05:35:42.414837] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=05:35:42.414842] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=05:35:42.414915] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144} [t=05:35:42.414922] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=05:35:42.414927] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=05:35:42.414935] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6660, 1048576, 1048576}, EBO = {9990, 2097152, 2097152} [t=05:35:42.414939] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=05:35:42.414944] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=05:35:42.414948] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=05:35:42.414955] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=05:35:42.414960] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {40, 1048576, 1048576}, EBO = {60, 2097152, 2097152} [t=05:35:42.491003] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=05:35:42.491017] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=05:35:42.491021] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=05:35:42.491038] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=05:35:42.493445] [VFS] [SpringVFS::DeleteArchives<this=000001861d529870>] [t=05:35:42.493454] [VFS] [SpringVFS::DeleteArchives<this=000001861d529870>(section=0)] #archives[section]=1 #files[section]=8228 [t=05:35:42.493459] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001861c56e060) [t=05:35:42.495451] [VFS] [SpringVFS::DeleteArchives<this=000001861d529870>(section=1)] #archives[section]=1 #files[section]=51 [t=05:35:42.495474] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\calamity_1.1.sd7 (00000186545f7490) [t=05:35:42.495522] [VFS] [SpringVFS::DeleteArchives<this=000001861d529870>(section=2)] #archives[section]=3 #files[section]=327 [t=05:35:42.495530] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001861c56e270) [t=05:35:42.495584] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001861c56dfb0) [t=05:35:42.495605] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001861c56ea00) [t=05:35:42.495664] [VFS] [SpringVFS::DeleteArchives<this=000001861d529870>(section=3)] #archives[section]=0 #files[section]=0 [t=05:35:42.495670] [VFS] [SpringVFS::DeleteArchives<this=000001861d529870>(section=4)] #archives[section]=0 #files[section]=130 [t=05:35:42.495678] [VFS] [SpringVFS::DeleteArchives<this=000001861d529870>(section=5)] #archives[section]=0 #files[section]=0 [t=05:35:42.495684] [VFS] [SpringVFS::DeleteArchives<this=000001861d529870>(section=6)] #archives[section]=0 #files[section]=0 [t=05:35:42.495688] [VFS] [SpringVFS::DeleteArchives<this=000001861d529870>(section=7)] #archives[section]=0 #files[section]=0 [t=05:35:42.495692] [VFS] [SpringVFS::DeleteArchives<this=000001861d529870>(section=8)] #archives[section]=0 #files[section]=0 [t=05:35:42.495921] [SpringApp::Kill][8] [t=05:35:42.495927] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=05:35:42.495930] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6375404d0 (joinable=1) [t=05:35:42.495933] [WatchDog::Uninstall][2] [t=05:35:42.948377] [WatchDog::Uninstall][3] [t=05:35:42.948391] [SpringApp::Kill][9]
infolog_full.txt (truncated):