Open Chobbyla opened 3 days ago
infolog_full.txt (truncated):
[t=00:00:00.000063] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.060595] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.060689] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.060702] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.060735] [t=00:00:00.060738] Enable or disable log sections using the LogSections configuration key [t=00:00:00.060742] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.060747] Use "none" to disable the default log sections. [t=00:00:00.060750] ============== </Log Sections> ============== [t=00:00:00.060755] ============== <User Config> ============== [t=00:00:00.060855] AdvMapShading = 0 [t=00:00:00.060863] AdvUnitShading = 0 [t=00:00:00.060867] AnimationMT = 0 [t=00:00:00.060870] BumpWaterAnisotropy = 2 [t=00:00:00.060872] BumpWaterBlurReflection = 1 [t=00:00:00.060877] BumpWaterDepthBits = 32 [t=00:00:00.060880] BumpWaterReflection = 2 [t=00:00:00.060889] BumpWaterTexSizeReflection = 256 [t=00:00:00.060892] CamFreeScrollSpeed = 50 [t=00:00:00.060895] CamMode = 1 [t=00:00:00.060898] CubeTexSizeReflection = 64 [t=00:00:00.060901] CubeTexSizeSpecular = 64 [t=00:00:00.060904] DualScreenMiniMapOnLeft = 1 [t=00:00:00.060907] EdgeMoveDynamic = 0 [t=00:00:00.060909] EdgeMoveWidth = 0.003 [t=00:00:00.060912] FPSFOV = 90 [t=00:00:00.060914] FPSScrollSpeed = 50 [t=00:00:00.060917] FontSize = 18 [t=00:00:00.060919] GrassDetail = 0 [t=00:00:00.060924] GroundDecals = 0 [t=00:00:00.060926] GroundDetail = 50 [t=00:00:00.060929] HangTimeout = 30 [t=00:00:00.060932] HardwareCursor = 1 [t=00:00:00.060935] InitialNetworkTimeout = 0 [t=00:00:00.060938] LinkIncomingMaxPacketRate = 512 [t=00:00:00.060941] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.060944] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.060946] LinkOutgoingBandwidth = 131072 [t=00:00:00.060949] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.060954] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.060956] LuaShaders = 0 [t=00:00:00.060959] MSAALevel = 1 [t=00:00:00.060961] MaxDynamicMapLights = 0 [t=00:00:00.060964] MaxDynamicModelLights = 0 [t=00:00:00.060966] MaxParticles = 4000 [t=00:00:00.060968] MaxSounds = 32 [t=00:00:00.060971] MaximumTransmissionUnit = 0 [t=00:00:00.060974] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.060977] MiniMapMarker = 0 [t=00:00:00.060979] MouseDragScrollThreshold = 0 [t=00:00:00.060984] NetworkLossFactor = 1 [t=00:00:00.060987] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.060992] OverheadScrollSpeed = 50 [t=00:00:00.060995] ReconnectTimeout = 0 [t=00:00:00.060998] RotOverheadScrollSpeed = 50 [t=00:00:00.061000] RotateLogFiles = 1 [t=00:00:00.061003] ShadowMapSize = 1024 [t=00:00:00.061006] ShowClock = 0 [t=00:00:00.061008] SoftParticles = 2 [t=00:00:00.061011] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.061014] UnitIconDist = 151 [t=00:00:00.061040] UpdateBoundingVolumeMT = 0 [t=00:00:00.061043] UpdateWeaponVectorsMT = 0 [t=00:00:00.061046] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.061049] UseLuaMemPools = 0 [t=00:00:00.061051] VFSCacheArchiveFiles = 0 [t=00:00:00.061054] VSync = 0 [t=00:00:00.061056] Water = 4 [t=00:00:00.061067] WindowBorderless = 1 [t=00:00:00.061069] WindowPosY = 0 [t=00:00:00.061072] XResolutionWindowed = 1920 [t=00:00:00.061075] YResolutionWindowed = 1080 [t=00:00:00.061080] snd_volmaster = 43 [t=00:00:00.061089] ============== </User Config> ============== [t=00:00:00.061092] ============== <User System> ============== [t=00:00:00.061096] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.061100] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.061105] Compiler Version: gcc-13.2.0 [t=00:00:00.061131] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.061163] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34664MB pagefile [t=00:00:00.061170] Binary Word Size: 64-bit (native) [t=00:00:00.061173] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.061176] Physical CPU Cores: 8 [t=00:00:00.061180] Logical CPU Cores: 16 [t=00:00:00.061183] ============== </User System> ============== [t=00:00:00.061187] Run: thread affinity ffffffff [t=00:00:00.061268] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.061272] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.061275] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.061279] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.061281] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.061756] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.061764] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.064761] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.067001] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.067009] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.067019] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.067022] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.067025] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.067028] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.067031] [12] 1440x900x24bpp@60Hz [t=00:00:00.067039] [13] 1366x768x24bpp@60Hz [t=00:00:00.067056] [14] 1360x768x24bpp@60Hz [t=00:00:00.067064] [15] 1280x1024x24bpp@75Hz [t=00:00:00.067072] [17] 1280x960x24bpp@75Hz [t=00:00:00.067080] [19] 1280x800x24bpp@60Hz [t=00:00:00.067087] [20] 1280x768x24bpp@60Hz [t=00:00:00.067097] [21] 1280x720x24bpp@60Hz [t=00:00:00.067104] [24] 1176x664x24bpp@60Hz [t=00:00:00.067111] [27] 1152x864x24bpp@60Hz [t=00:00:00.067119] [28] 1024x768x24bpp@75Hz [t=00:00:00.067126] [31] 800x600x24bpp@75Hz [t=00:00:00.067134] [34] 720x576x24bpp@50Hz [t=00:00:00.067142] [35] 720x480x24bpp@60Hz [t=00:00:00.067150] [37] 640x480x24bpp@75Hz [t=00:00:00.240418] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.240651] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.240659] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.255116] [GR::LogVersionInfo] [t=00:00:00.255127] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.255130] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.255133] GL vendor : NVIDIA Corporation [t=00:00:00.255136] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.255149] GLSL version: 4.60 NVIDIA [t=00:00:00.255152] GLEW version: 2.1.0 [t=00:00:00.255154] GPU memory : 12282MB (total) / 10234MB (available) [t=00:00:00.255158] SDL swap-int: 1 [t=00:00:00.255161] SDL driver : windows [t=00:00:00.255163] [t=00:00:00.255166] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.255168] GLSL shader support : 1 [t=00:00:00.255171] GL4 support : 1 [t=00:00:00.255173] FBO extension support : 1 [t=00:00:00.255180] NVX GPU mem-info support : 1 [t=00:00:00.255189] ATI GPU mem-info support : 0 [t=00:00:00.255196] Texture clamping to edge : 1 [t=00:00:00.255202] NPOT-texture support : 1 (1) [t=00:00:00.255208] S3TC/DXT1 texture support : 1/1 [t=00:00:00.255213] texture query-LOD support : 1 (1) [t=00:00:00.255216] MSAA frame-buffer support : 1 (1) [t=00:00:00.255218] Z-buffer depth : 32 (-) [t=00:00:00.255224] primitive-restart support : 1 (1) [t=00:00:00.255227] clip-space control support: 1 (1) [t=00:00:00.255233] seamless cube-map support : 1 (1) [t=00:00:00.255236] frag-depth layout support : 1 (1) [t=00:00:00.255240] persistent maps support : 1 (1) [t=00:00:00.255243] explicit attribs location : 1 (1) [t=00:00:00.255246] multi draw indirect : 1 (-) [t=00:00:00.255250] array textures : 1 (-) [t=00:00:00.255254] buffer copy support : 1 (-) [t=00:00:00.255257] indirect draw : 1 (-) [t=00:00:00.255260] base instance : 1 (-) [t=00:00:00.255262] [t=00:00:00.255267] max. FBO samples : 32 [t=00:00:00.255271] max. FS/program texture slots : 32/192 [t=00:00:00.255274] max. texture size : 32768 [t=00:00:00.255279] max. texture anisotropy level : 16.000000 [t=00:00:00.255284] max. vec4 varyings/attributes : 31/16 [t=00:00:00.255286] max. draw-buffers : 8 [t=00:00:00.255289] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.255292] max. uniform buffer-bindings : 84 [t=00:00:00.255297] max. uniform block-size : 64KB [t=00:00:00.255301] max. storage buffer-bindings : 96 [t=00:00:00.255304] max. storage block-size : 2047MB [t=00:00:00.255306] [t=00:00:00.255310] enable AMD-hacks : 0 [t=00:00:00.255312] compress MIP-maps: 0 [t=00:00:00.255334] Number of compressed texture formats: 23 [t=00:00:00.255350] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.255364] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.255490] [GR::UpdateGLConfigs] [t=00:00:00.255511] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.255517] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.255524] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.255529] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.255532] [GR::InitGLState] [t=00:00:00.255707] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.343699] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.345177] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.345298] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.348501] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.348518] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.348829] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.350154] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.350163] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.350202] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.350259] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.361120] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.361632] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.361920] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.361990] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.369280] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.369293] [VFS] [SpringVFS::ReserveArchives<this=0000015860db09b0>] [t=00:00:00.369348] [VFS] [SpringVFS::AddArchive<this=0000015860db09b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.370788] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015860db09b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.370797] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.440193] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.440418] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.440444] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.440559] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.440765] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.440797] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.440849] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.440951] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.443639] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.443677] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.444011][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.444060][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.444174][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.444198][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.444205][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.444251][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.447538][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.447549][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.447561][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.447566][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Speakers)" [t=00:00:00.447572][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.463316][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.464645][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015860f15410(default) context=0000015860f10c80 numChannels=2 frameSize=8 [t=00:00:00.464667][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.464673][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.464677][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.464681][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.464729][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.464747][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.464753][f=-000001] [Sound] Devices: [t=00:00:00.466768][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.466786][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.466790][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.466796][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.466800][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.467331][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.467342][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.550488][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 74508 MB [t=00:00:00.551403][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.555335][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.555348][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.581801][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archers_Valley_v6" (loaded=0 cached=0) [t=00:00:00.581957][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015860db09b0>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0 [t=00:00:00.582081][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015860db09b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.582411][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f" [t=00:00:00.582464][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.582678][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.582720][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.582753][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.582767][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5 Fontconfig error: Cannot load default config file [t=00:00:00.583317][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.583403][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:00.583414][f=-000001] [UDPListener] successfully bound socket on port 65444 [t=00:00:00.584025][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:00.584097][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 28ms [t=00:00:00.611315][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001586137cc80] using map "Archers_Valley_v6" (loaded=1 cached=0) [t=00:00:00.611487][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015860db09b0>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0 [t=00:00:00.611528][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015860db09b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.611604][f=-000001] [PreGame::AddModArchivesToVFS][server=000001586137cc80] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:00.611778][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015860db09b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.638349][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015860db09b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.638458][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015860db09b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.639575][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f" [t=00:00:00.639624][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.639832][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.639870][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.639908][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.640168][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1BcmNoZXJzX1ZhbGxleV92NjsKbXlwbGF5ZXJuYW1lPXVsdGltYXRlb25lOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:00.640191][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-23_02-14-59-637_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:00.640197][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 55ms [t=00:00:00.640351][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.661485][f=-000001] forceSingleThreaded, false [t=00:00:01.347333][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f" [t=00:00:01.347388][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.347603][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.347642][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.347683][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.351780][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.351793][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.351846][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.351873][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.351900][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.351924][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.352344][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.352488][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.352628][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.352821][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.352940][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.353036][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.353045][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.353193][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.360263][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.361972][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.362457][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.362556][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:01.362803][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.362820][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.362904][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.364043][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.450497][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.479005][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (60 MB)" [t=00:00:01.507307][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 144ms [t=00:00:01.507334][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:01.508205][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f" [t=00:00:01.508290][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.508513][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.508553][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.508594][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.542650][f=-000001] Loading UnitDefs_posts [t=00:00:01.571011][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:01.571028][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:01.571033][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:01.571038][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:01.581534][f=-000001] Loading FeatureDefs_posts [t=00:00:01.587330][f=-000001] Loading WeaponDefs_posts [t=00:00:01.595695][f=-000001] Loading ArmorDefs_posts [t=00:00:01.602058][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 93ms [t=00:00:01.624741][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 117ms [t=00:00:01.624765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:01.702615][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:01.704694][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:01.706632][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:01.706741][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:01.706747][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:01.706756][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:01.707565][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:01.708020][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:01.708110][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:01.748578][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:01.756164][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:01.771470][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:01.771524][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:01.771568][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:01.771674][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:01.771719][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:01.771863][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:07.295476][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:07.298197][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:07.298373][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:07.298518][f=-000001] Mex Placement Initialised with 49 spots. [t=00:00:07.299162][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:07.299461][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:07.299658][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:07.300118][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:07.300217][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:07.304362][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:07.304498][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:07.306597][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:07.306748][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:07.306854][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:07.306959][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:07.307479][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:07.307592][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:07.318092][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:07.318429][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:07.318558][f=-000001] SetSunLighting [t=00:00:07.318839][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:07.325111][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:07.325317][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:07.325433][f=-000001] Lua garbage collection rate: 30/s [t=00:00:07.325441][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:07.327851][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:07.328020][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:07.328143][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:07.328737][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:07.328851][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:07.329310][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:07.333595][f=-000001] Writing last game win data [t=00:00:07.344777][f=-000001] LuaUI v0.3 [t=00:00:07.437654][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:07.455124][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:07.455170][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:07.456560][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:07.456580][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:07.457883][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.15 [t=00:00:07.460459][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:07.460860][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:00:07.460886][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 0.000000 [t=00:00:07.461176][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 64 [t=00:00:07.461183][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 9216 (x96, z96) [t=00:00:07.463993][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:00:07.467757][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 100.00% [t=00:00:07.467779][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: 54.92 [t=00:00:07.467784][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 309.48 [t=00:00:07.467794][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:07.467804][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:07.467813][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:07.467820][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:07.467830][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:07.470651][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 98.06% of the map. (used by 352 unit-defs) [t=00:00:07.470713][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:07.473392][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 98.06% of the map. (used by 32 unit-defs) [t=00:00:07.476109][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 98.06% of the map. (used by 5 unit-defs) [t=00:00:07.478723][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:07.481363][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:07.484153][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:07.486370][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 5 Map-Area(s) occupying 75.18% of the map. (used by 13 unit-defs) [t=00:00:07.489171][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 98.06% of the map. (used by 3 unit-defs) [t=00:00:07.489197][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:07.491514][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 5 Map-Area(s) occupying 75.18% of the map. (used by 21 unit-defs) [t=00:00:07.520526][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Archers_Valley_v6.json) [t=00:00:07.520766][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:07.521881][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:07.522041][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:07.522371][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:07.523001][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:07.523141][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:07.524813][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:07.546011][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.15 (0) Initialized! [t=00:00:07.546262][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:07.546288][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 91ms [t=00:00:07.551098][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10409, 0.0} allocedSize{int+, int-, ext}={0, 0, 1852649}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0129} [t=00:00:07.879674][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:07.949644][f=-000001] Reclaim highlight: old engine version. [t=00:00:07.954289][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:08.065906][f=-000001] GameID: a33a416769763650e571cd141b221a86 [t=00:00:08.066148][f=-000001] Connection attempt from ultimateone [t=00:00:08.066155][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:08.066242][f=-000001] -> Connection established (given id 0) [t=00:00:08.066266][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums] server=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5 client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5" [t=00:00:08.066281][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:08.066292][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]" [t=00:00:08.066302][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]" [t=00:00:08.066328][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={000001589d31fa60,0000000000000000}][locale="C"]" [t=00:00:08.066369][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1 [t=00:00:08.066379][f=-000001] Player ultimateone finished loading and is now ingame [t=00:00:08.088740][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.268483][f=-000001] <ultimateone> Allies: I choose: Engineer! [t=00:43:08.709022][f=-000001] [QuitAction] user exited to system [t=00:43:08.713392][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:43:08.713404][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:43:08.739337][f=-000001] [async=0] threads=8 tasks=2107 {sum,avg}{exec,wait}time={{316.319, 0.150}, {2813.103, 1.335}}ms [t=00:43:08.739350][f=-000001] thread=1 tasks=301 {sum,min,max,avg}{exec,wait}time={{75.158, 0.000, 24.712, 0.250}, {238.292, 0.000, 6.495, 0.792}}ms [t=00:43:08.739356][f=-000001] thread=2 tasks=301 {sum,min,max,avg}{exec,wait}time={{60.889, 0.000, 24.940, 0.202}, {384.435, 0.000, 7.761, 1.277}}ms [t=00:43:08.739365][f=-000001] thread=3 tasks=301 {sum,min,max,avg}{exec,wait}time={{58.010, 0.000, 25.079, 0.193}, {386.746, 0.000, 30.017, 1.285}}ms [t=00:43:08.739371][f=-000001] thread=4 tasks=301 {sum,min,max,avg}{exec,wait}time={{33.133, 0.000, 9.209, 0.110}, {416.215, 0.000, 30.017, 1.383}}ms [t=00:43:08.739377][f=-000001] thread=5 tasks=301 {sum,min,max,avg}{exec,wait}time={{29.416, 0.000, 1.678, 0.098}, {463.092, 0.000, 18.784, 1.539}}ms [t=00:43:08.739383][f=-000001] thread=6 tasks=301 {sum,min,max,avg}{exec,wait}time={{31.671, 0.000, 1.745, 0.105}, {462.016, 0.000, 18.805, 1.535}}ms [t=00:43:08.739393][f=-000001] thread=7 tasks=301 {sum,min,max,avg}{exec,wait}time={{28.042, 0.000, 1.298, 0.093}, {462.307, 0.000, 18.797, 1.536}}ms [t=00:43:08.739398][f=-000001] [async=1] threads=8 tasks=1779 {sum,avg}{exec,wait}time={{19682.033, 11.064}, {3834470.250, 2155.408}}ms [t=00:43:08.739405][f=-000001] thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{2795.258, 0.000, 416.930, 11.005}, {545494.625, 0.002, 2823.491, 2147.617}}ms [t=00:43:08.739415][f=-000001] thread=2 tasks=254 {sum,min,max,avg}{exec,wait}time={{2817.538, 0.000, 340.183, 11.093}, {549491.312, 0.107, 2820.721, 2163.352}}ms [t=00:43:08.739421][f=-000001] thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{2793.525, 0.000, 340.318, 10.955}, {547133.688, 0.173, 2823.246, 2145.622}}ms [t=00:43:08.739428][f=-000001] thread=4 tasks=254 {sum,min,max,avg}{exec,wait}time={{2817.105, 0.000, 340.706, 11.091}, {544869.125, 0.285, 2819.529, 2145.154}}ms [t=00:43:08.739436][f=-000001] thread=5 tasks=254 {sum,min,max,avg}{exec,wait}time={{2840.989, 0.000, 340.049, 11.185}, {552682.688, 0.342, 2841.172, 2175.916}}ms [t=00:43:08.739443][f=-000001] thread=6 tasks=254 {sum,min,max,avg}{exec,wait}time={{2820.465, 0.000, 345.124, 11.104}, {548036.250, 0.384, 2823.642, 2157.623}}ms [t=00:43:08.739449][f=-000001] thread=7 tasks=254 {sum,min,max,avg}{exec,wait}time={{2797.152, 0.000, 339.860, 11.012}, {546762.500, 0.430, 2823.589, 2152.608}}ms [t=00:43:08.739454][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:43:08.739457][f=-000001] [SpringApp::Kill][2] [t=00:43:08.739492][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:43:08.739497][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000158c0284650 [t=00:43:08.739520][f=-000001] Start widgetHandler:Shutdown [t=00:43:08.741052][f=-000001] Shutdown - SaveOrderList Complete [t=00:43:08.748536][f=-000001] Writing last game win data [t=00:43:08.758032][f=-000001] Shutdown - SaveConfigData Complete [t=00:43:08.758045][f=-000001] Shutdown Widget - Chili Highlight [t=00:43:08.758070][f=-000001] Shutdown Widget - Draw After Chili [t=00:43:08.758076][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:43:08.758085][f=-000001] Shutdown Widget - EPIC Menu [t=00:43:08.758810][f=-000001] Shutdown Widget - Chili Minimap [t=00:43:08.758879][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:43:08.759437][f=-000001] Shutdown Widget - Local Team Colors [t=00:43:08.759449][f=-000001] Shutdown Widget - Display Keys 2 [t=00:43:08.759473][f=-000001] Shutdown Widget - Save Game Menu [t=00:43:08.759486][f=-000001] Shutdown Widget - Unit Icons [t=00:43:08.759493][f=-000001] Shutdown Widget - HealthBars [t=00:43:08.760053][f=-000001] Shutdown Widget - Noises [t=00:43:08.760061][f=-000001] Shutdown Widget - BuildETA [t=00:43:08.760068][f=-000001] Shutdown Widget - Win Counter [t=00:43:08.760073][f=-000001] Shutdown Widget - EndGame APM stats [t=00:43:08.760864][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:43:08.760873][f=-000001] Shutdown Widget - Modular Comm Info [t=00:43:08.760883][f=-000001] Shutdown Widget - Transport AI [t=00:43:08.760890][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:43:08.760933][f=-000001] Shutdown Widget - CameraShake [t=00:43:08.760941][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:43:08.760976][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:43:08.760986][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:43:08.760995][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:43:08.761005][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:43:08.761017][f=-000001] Shutdown Widget - Context Menu [t=00:43:08.761024][f=-000001] Shutdown Widget - Darkening [t=00:43:08.761035][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:43:08.761045][f=-000001] Shutdown Widget - Grab Input [t=00:43:08.761141][f=-000001] Input grabbing is disabled! [t=00:43:08.761148][f=-000001] Shutdown Widget - Highlight Geos [t=00:43:08.761156][f=-000001] Shutdown Widget - Local Widgets Config [t=00:43:08.761165][f=-000001] Shutdown Widget - MinimapEvents [t=00:43:08.761176][f=-000001] Shutdown Widget - Missile Silo Range [t=00:43:08.761185][f=-000001] Shutdown Widget - Music Player v2 [t=00:43:08.761192][f=-000001] Shutdown Widget - Point Tracker [t=00:43:08.761199][f=-000001] Shutdown Widget - Attack Warning [t=00:43:08.761206][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:43:08.761214][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:43:08.761219][f=-000001] Shutdown Widget - Stereo3D [t=00:43:08.761266][f=-000001] Shutdown Widget - Attack AoE [t=00:43:08.761276][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:43:08.761307][f=-000001] Shutdown Widget - Selection Send [t=00:43:08.761316][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:43:08.761321][f=-000001] Shutdown Widget - Newton Firezone [t=00:43:08.761329][f=-000001] Shutdown Widget - Chili Pro Console [t=00:43:08.765847][f=-000001] Shutdown Widget - Persistent Build Height [t=00:43:08.765860][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:43:08.765870][f=-000001] Shutdown Widget - Chili Framework [t=00:43:08.765876][f=-000001] Shutdown Widget - Chili Core Selector [t=00:43:08.765935][f=-000001] Shutdown Widget - Custom Markers [t=00:43:08.765952][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:43:08.765972][f=-000001] Shutdown Widget - Start Boxes [t=00:43:08.765988][f=-000001] Shutdown Widget - Select Keys [t=00:43:08.766003][f=-000001] Shutdown Widget - Pause Screen [t=00:43:08.766356][f=-000001] Shutdown Widget - Layout Handler [t=00:43:08.766375][f=-000001] Shutdown Widget - Text To Speech Control [t=00:43:08.766381][f=-000001] End widgetHandler:Shutdown [t=00:43:08.959158][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 736994043, 0.0} allocedSize{int+, int-, ext}={0, 0, 92990260711}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0079} [t=00:43:08.960171][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:43:08.960198][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001589d31fa60 [t=00:43:08.960224][f=-000001] Start gadgetHandler:Shutdown [t=00:43:08.960233][f=-000001] Shutdown - StartSetup [t=00:43:08.960238][f=-000001] Shutdown - UnitMorph [t=00:43:08.960245][f=-000001] Shutdown - Carrier Drones [t=00:43:08.960254][f=-000001] Shutdown - Missile Silo Controller [t=00:43:08.960261][f=-000001] Shutdown - Modular Comm Info [t=00:43:08.960268][f=-000001] Shutdown - Terrain Texture Handler [t=00:43:08.960274][f=-000001] Shutdown - UnitCloakShield [t=00:43:08.960284][f=-000001] Shutdown - Starlight Handler [t=00:43:08.960289][f=-000001] End gadgetHandler:Shutdown [t=00:43:08.968122][f=-000001] Start gadgetHandler:Shutdown [t=00:43:08.968136][f=-000001] Shutdown - Teleport Throw [t=00:43:08.968143][f=-000001] Shutdown - UnitMorph [t=00:43:08.968153][f=-000001] Shutdown - Missile fired callins [t=00:43:08.968160][f=-000001] Shutdown - Modular Comm Info [t=00:43:08.968167][f=-000001] Shutdown - Retreat Command [t=00:43:08.968175][f=-000001] Shutdown - Shockwaves [t=00:43:08.968193][f=-000001] Shutdown - UnitCloakShield [t=00:43:08.968210][f=-000001] Shutdown - Lups Cloak FX [t=00:43:08.968217][f=-000001] Shutdown - Lups [t=00:43:08.968243][f=-000001] Shutdown - Lups Shield [t=00:43:08.968250][f=-000001] End gadgetHandler:Shutdown [t=00:43:09.014212][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26, 0.0} allocedSize{int+, int-, ext}={0, 0, 1307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:43:09.014274][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:43:09.014323][f=-000001] [Game::KillLua][4] dtor=0 [t=00:43:09.014330][f=-000001] [Game::KillLua][5] dtor=0 [t=00:43:09.017338][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-23_02-14-59-637_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" (112796 bytes) [t=00:43:09.017387][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:43:09.050905][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:43:09.050923][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:43:09.050949][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000015860f10c80 dev=0000015860f15410 [t=00:43:09.051180][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000015860f10c80 dev=0000015860f15410 [t=00:43:09.051187][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000015860f10c80)] [t=00:43:09.052137][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015860f15410)] [t=00:43:09.052188][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:43:09.082959][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:43:09.083977][f=-000001] [Game::~CGame][1] [t=00:43:09.084008][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:43:09.084015][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:43:09.084019][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:43:09.084024][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:43:09.084028][f=-000001] [Game::KillLua][4] dtor=1 [t=00:43:09.084033][f=-000001] [Game::KillLua][5] dtor=1 [t=00:43:09.084093][f=-000001] [Game::KillMisc][1] [t=00:43:09.084104][f=-000001] [Game::KillMisc][2] [t=00:43:09.084115][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:43:09.101300][f=-000001] [Game::KillMisc][3] [t=00:43:09.101406][f=-000001] [Game::KillRendering][1] [t=00:43:09.103472][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:43:09.115545][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=00:43:09.115597][f=-000001] [S3OParser::Kill] allocated 5520 pieces [t=00:43:09.116050][f=-000001] [AssParser::Kill] allocated 698 pieces [t=00:43:09.146186][f=-000001] [Game::KillInterface][1] [t=00:43:09.146579][f=-000001] [Game::KillInterface][2] [t=00:43:09.146978][f=-000001] [Game::KillSimulation][1] [t=00:43:09.147030][f=-000001] [Game::KillSimulation][2] [t=00:43:09.171928][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:43:09.171949][f=-000001] [Game::KillSimulation][3] [t=00:43:09.173505][f=-000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=126 [t=00:43:09.173621][f=-000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:43:09.173914][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=13 [t=00:43:09.174005][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:43:09.174268][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:43:09.178618][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:43:09.183449][f=-000001] [Game::KillSimulation][4] [t=00:43:09.283304][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=00:43:09.283321][f=-000001] [Game::~CGame][2] [t=00:43:09.283325][f=-000001] [Game::~CGame][3] [t=00:43:09.283417][f=-000001] [SpringApp::Kill][3] [t=00:43:09.283428][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 72641 bytes sent 73276 bytes recv'd [t=00:43:09.289569][f=-000001] Kill: client disconnecting... [t=00:43:09.289586][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff [t=00:43:11.291455][f=-000001] CloseConnection: client connection closed [t=00:43:11.291480][f=-000001] [SpringApp::Kill][4] font=0000015849dabb80 [t=00:43:11.292442][f=-000001] [SpringApp::Kill][5] [t=00:43:11.296646][f=-000001] [SpringApp::Kill][6] [t=00:43:11.296656] [SpringApp::Kill][7] [t=00:43:11.296671] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {320, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:43:11.296689] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1152, 1048576, 1048576}, EBO = {2304, 2097152, 2097152} [t=00:43:11.296695] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:43:11.296722] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:43:11.296729] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:43:11.296734] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:43:11.296738] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:43:11.296743] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:43:11.296750] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:43:11.296754] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:43:11.296759] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:43:11.296765] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:43:11.296770] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:43:11.344994] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:43:11.345012] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:43:11.345016] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:43:11.345019] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:43:11.345302] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>] [t=00:43:11.345311] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=0)] #archives[section]=1 #files[section]=8228 [t=00:43:11.345318] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000015860dd6b50) [t=00:43:11.347030] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=1)] #archives[section]=1 #files[section]=4 [t=00:43:11.347047] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\archers_valley_v6.sd7 (0000015860e0a910) [t=00:43:11.347800] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:43:11.347809] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000015860dd6d60) [t=00:43:11.347877] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000015860dd6ec0) [t=00:43:11.347908] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000015860dd8620) [t=00:43:11.347973] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:43:11.347980] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:43:11.347991] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:43:11.347997] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:43:11.348001] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:43:11.348005] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:43:11.348198] [SpringApp::Kill][8] [t=00:43:11.348207] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:43:11.348211] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6375404d0 (joinable=1) [t=00:43:11.348214] [WatchDog::Uninstall][2] [t=00:43:11.486108] [WatchDog::Uninstall][3] [t=00:43:11.486119] [SpringApp::Kill][9]
infolog_full.txt (truncated):