ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122187

Open Chobbyla opened 3 days ago

Chobbyla commented 3 days ago

infolog_full.txt (truncated):

[t=00:00:00.000063] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.060595] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.060689] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.060702]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.060735]   
[t=00:00:00.060738]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.060742]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.060747]   Use "none" to disable the default log sections.
[t=00:00:00.060750] ============== </Log Sections> ==============

[t=00:00:00.060755] ============== <User Config> ==============
[t=00:00:00.060855]   AdvMapShading = 0
[t=00:00:00.060863]   AdvUnitShading = 0
[t=00:00:00.060867]   AnimationMT = 0
[t=00:00:00.060870]   BumpWaterAnisotropy = 2
[t=00:00:00.060872]   BumpWaterBlurReflection = 1
[t=00:00:00.060877]   BumpWaterDepthBits = 32
[t=00:00:00.060880]   BumpWaterReflection = 2
[t=00:00:00.060889]   BumpWaterTexSizeReflection = 256
[t=00:00:00.060892]   CamFreeScrollSpeed = 50
[t=00:00:00.060895]   CamMode = 1
[t=00:00:00.060898]   CubeTexSizeReflection = 64
[t=00:00:00.060901]   CubeTexSizeSpecular = 64
[t=00:00:00.060904]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.060907]   EdgeMoveDynamic = 0
[t=00:00:00.060909]   EdgeMoveWidth = 0.003
[t=00:00:00.060912]   FPSFOV = 90
[t=00:00:00.060914]   FPSScrollSpeed = 50
[t=00:00:00.060917]   FontSize = 18
[t=00:00:00.060919]   GrassDetail = 0
[t=00:00:00.060924]   GroundDecals = 0
[t=00:00:00.060926]   GroundDetail = 50
[t=00:00:00.060929]   HangTimeout = 30
[t=00:00:00.060932]   HardwareCursor = 1
[t=00:00:00.060935]   InitialNetworkTimeout = 0
[t=00:00:00.060938]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.060941]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.060944]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.060946]   LinkOutgoingBandwidth = 131072
[t=00:00:00.060949]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.060954]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.060956]   LuaShaders = 0
[t=00:00:00.060959]   MSAALevel = 1
[t=00:00:00.060961]   MaxDynamicMapLights = 0
[t=00:00:00.060964]   MaxDynamicModelLights = 0
[t=00:00:00.060966]   MaxParticles = 4000
[t=00:00:00.060968]   MaxSounds = 32
[t=00:00:00.060971]   MaximumTransmissionUnit = 0
[t=00:00:00.060974]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.060977]   MiniMapMarker = 0
[t=00:00:00.060979]   MouseDragScrollThreshold = 0
[t=00:00:00.060984]   NetworkLossFactor = 1
[t=00:00:00.060987]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.060992]   OverheadScrollSpeed = 50
[t=00:00:00.060995]   ReconnectTimeout = 0
[t=00:00:00.060998]   RotOverheadScrollSpeed = 50
[t=00:00:00.061000]   RotateLogFiles = 1
[t=00:00:00.061003]   ShadowMapSize = 1024
[t=00:00:00.061006]   ShowClock = 0
[t=00:00:00.061008]   SoftParticles = 2
[t=00:00:00.061011]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.061014]   UnitIconDist = 151
[t=00:00:00.061040]   UpdateBoundingVolumeMT = 0
[t=00:00:00.061043]   UpdateWeaponVectorsMT = 0
[t=00:00:00.061046]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.061049]   UseLuaMemPools = 0
[t=00:00:00.061051]   VFSCacheArchiveFiles = 0
[t=00:00:00.061054]   VSync = 0
[t=00:00:00.061056]   Water = 4
[t=00:00:00.061067]   WindowBorderless = 1
[t=00:00:00.061069]   WindowPosY = 0
[t=00:00:00.061072]   XResolutionWindowed = 1920
[t=00:00:00.061075]   YResolutionWindowed = 1080
[t=00:00:00.061080]   snd_volmaster = 43
[t=00:00:00.061089] ============== </User Config> ==============

[t=00:00:00.061092] ============== <User System> ==============
[t=00:00:00.061096]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.061100]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.061105]        Compiler Version: gcc-13.2.0
[t=00:00:00.061131]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.061163]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34664MB pagefile
[t=00:00:00.061170]        Binary Word Size: 64-bit (native)
[t=00:00:00.061173]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.061176]      Physical CPU Cores: 8
[t=00:00:00.061180]       Logical CPU Cores: 16
[t=00:00:00.061183] ============== </User System> ==============

[t=00:00:00.061187] Run: thread affinity ffffffff
[t=00:00:00.061268] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.061272]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.061275]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.061279]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.061281]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.061756] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.061764] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.064761] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.067001]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.067009]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.067019]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.067022]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.067025]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.067028]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.067031]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.067039]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.067056]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.067064]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.067072]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.067080]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.067087]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.067097]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.067104]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.067111]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.067119]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.067126]         [31] 800x600x24bpp@75Hz
[t=00:00:00.067134]         [34] 720x576x24bpp@50Hz
[t=00:00:00.067142]         [35] 720x480x24bpp@60Hz
[t=00:00:00.067150]         [37] 640x480x24bpp@75Hz
[t=00:00:00.240418] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.240651] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.240659] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.255116] [GR::LogVersionInfo]
[t=00:00:00.255127]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.255130]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.255133]     GL vendor   : NVIDIA Corporation
[t=00:00:00.255136]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.255149]     GLSL version: 4.60 NVIDIA
[t=00:00:00.255152]     GLEW version: 2.1.0
[t=00:00:00.255154]     GPU memory  : 12282MB (total) / 10234MB (available)
[t=00:00:00.255158]     SDL swap-int: 1
[t=00:00:00.255161]     SDL driver  : windows
[t=00:00:00.255163]     
[t=00:00:00.255166]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.255168]     GLSL shader support       : 1
[t=00:00:00.255171]     GL4 support               : 1
[t=00:00:00.255173]     FBO extension support     : 1
[t=00:00:00.255180]     NVX GPU mem-info support  : 1
[t=00:00:00.255189]     ATI GPU mem-info support  : 0
[t=00:00:00.255196]     Texture clamping to edge  : 1
[t=00:00:00.255202]     NPOT-texture support      : 1 (1)
[t=00:00:00.255208]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.255213]     texture query-LOD support : 1 (1)
[t=00:00:00.255216]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.255218]     Z-buffer depth            : 32 (-)
[t=00:00:00.255224]     primitive-restart support : 1 (1)
[t=00:00:00.255227]     clip-space control support: 1 (1)
[t=00:00:00.255233]     seamless cube-map support : 1 (1)
[t=00:00:00.255236]     frag-depth layout support : 1 (1)
[t=00:00:00.255240]     persistent maps support   : 1 (1)
[t=00:00:00.255243]     explicit attribs location : 1 (1)
[t=00:00:00.255246]     multi draw indirect       : 1 (-)
[t=00:00:00.255250]     array textures            : 1 (-)
[t=00:00:00.255254]     buffer copy support       : 1 (-)
[t=00:00:00.255257]     indirect draw             : 1 (-)
[t=00:00:00.255260]     base instance             : 1 (-)
[t=00:00:00.255262]     
[t=00:00:00.255267]     max. FBO samples              : 32
[t=00:00:00.255271]     max. FS/program texture slots : 32/192
[t=00:00:00.255274]     max. texture size             : 32768
[t=00:00:00.255279]     max. texture anisotropy level : 16.000000
[t=00:00:00.255284]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.255286]     max. draw-buffers             : 8
[t=00:00:00.255289]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.255292]     max. uniform buffer-bindings  : 84
[t=00:00:00.255297]     max. uniform block-size       : 64KB
[t=00:00:00.255301]     max. storage buffer-bindings  : 96
[t=00:00:00.255304]     max. storage block-size       : 2047MB
[t=00:00:00.255306]     
[t=00:00:00.255310]     enable AMD-hacks : 0
[t=00:00:00.255312]     compress MIP-maps: 0
[t=00:00:00.255334]     Number of compressed texture formats: 23
[t=00:00:00.255350]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.255364] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.255490] [GR::UpdateGLConfigs]
[t=00:00:00.255511] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.255517] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.255524] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.255529] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.255532] [GR::InitGLState]
[t=00:00:00.255707] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.343699] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.345177] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.345298] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.348501] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.348518] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.348829] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.350154] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.350163] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.350202] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.350259] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.361120] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.361632] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.361920] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.361990] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.369280] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms
[t=00:00:00.369293] [VFS] [SpringVFS::ReserveArchives<this=0000015860db09b0>]
[t=00:00:00.369348] [VFS] [SpringVFS::AddArchive<this=0000015860db09b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.370788] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000015860db09b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.370797] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.440193] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.440418] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.440444] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.440559] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.440765] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.440797] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.440849] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.440951] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.443639] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.443677] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.444011][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.444060][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.444174][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.444198][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.444205][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.444251][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.447538][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.447549][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.447561][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.447566][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.447572][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.463316][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.464645][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000015860f15410(default) context=0000015860f10c80  numChannels=2 frameSize=8
[t=00:00:00.464667][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.464673][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.464677][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.464681][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.464729][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.464747][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.464753][f=-000001] [Sound]   Devices:
[t=00:00:00.466768][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.466786][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.466790][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.466796][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.466800][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.467331][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.467342][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.550488][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 74508 MB
[t=00:00:00.551403][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.555335][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.555348][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.581801][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Archers_Valley_v6" (loaded=0 cached=0)
[t=00:00:00.581957][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015860db09b0>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0
[t=00:00:00.582081][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015860db09b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.582411][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f"
[t=00:00:00.582464][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.582678][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.582720][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.582753][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.582767][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5
Fontconfig error: Cannot load default config file
[t=00:00:00.583317][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.583403][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:00.583414][f=-000001] [UDPListener] successfully bound socket on port 65444
[t=00:00:00.584025][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:00.584097][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 28ms
[t=00:00:00.611315][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001586137cc80] using map "Archers_Valley_v6" (loaded=1 cached=0)
[t=00:00:00.611487][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015860db09b0>(arName="Archers_Valley_v6", overwrite=false)] section=1 cached=0
[t=00:00:00.611528][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015860db09b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.611604][f=-000001] [PreGame::AddModArchivesToVFS][server=000001586137cc80] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:00.611778][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015860db09b0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.638349][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015860db09b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.638458][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000015860db09b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.639575][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f"
[t=00:00:00.639624][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.639832][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.639870][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.639908][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.640168][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1BcmNoZXJzX1ZhbGxleV92NjsKbXlwbGF5ZXJuYW1lPXVsdGltYXRlb25lOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K"
[t=00:00:00.640191][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-23_02-14-59-637_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:00.640197][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 55ms
[t=00:00:00.640351][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.661485][f=-000001] forceSingleThreaded, false
[t=00:00:01.347333][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f"
[t=00:00:01.347388][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.347603][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.347642][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.347683][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.351780][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:01.351793][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:01.351846][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:01.351873][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:01.351900][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:01.351924][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:01.352344][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:01.352488][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:01.352628][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:01.352821][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:01.352940][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:01.353036][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:01.353045][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.353193][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:01.360263][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:01.361972][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:01.362457][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:01.362556][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:01.362803][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:01.362820][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:01.362904][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:01.364043][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.450497][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.479005][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (60 MB)"
[t=00:00:01.507307][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 144ms
[t=00:00:01.507334][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.508205][f=-000001] [CAS::GASCB] Archive file="archers_valley_v6.sd7" cs="b17339089754a2d728614e05e89f2a564a1125ef197a07acfe53a7a426fe0207c4536f60e9f569f7154ee7b1fcaaec47bf457072c8fafcb65747850e50438f4f"
[t=00:00:01.508290][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:01.508513][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.508553][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.508594][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.542650][f=-000001] Loading UnitDefs_posts
[t=00:00:01.571011][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:01.571028][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:01.571033][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:01.571038][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:01.581534][f=-000001] Loading FeatureDefs_posts
[t=00:00:01.587330][f=-000001] Loading WeaponDefs_posts
[t=00:00:01.595695][f=-000001] Loading ArmorDefs_posts
[t=00:00:01.602058][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 93ms
[t=00:00:01.624741][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 117ms
[t=00:00:01.624765][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:01.702615][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:01.704694][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:01.706632][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:01.706741][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms
[t=00:00:01.706747][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:01.706756][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:01.707565][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:01.708020][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:01.708110][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:01.748578][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:01.756164][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:01.771470][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:01.771524][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:01.771568][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:01.771674][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:01.771719][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:01.771863][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:07.295476][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:07.298197][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:07.298373][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:07.298518][f=-000001] Mex Placement Initialised with 49 spots.
[t=00:00:07.299162][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:07.299461][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:07.299658][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:07.300118][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:07.300217][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:07.304362][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:07.304498][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:07.306597][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:07.306748][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:07.306854][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:07.306959][f=-000001] [BloomShader::Initialize] removing widget, no shader support
[t=00:00:07.307479][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:07.307592][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling.
[t=00:00:07.318092][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:07.318429][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:07.318558][f=-000001] SetSunLighting
[t=00:00:07.318839][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:07.325111][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:07.325317][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:07.325433][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:07.325441][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:07.327851][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:07.328020][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:07.328143][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:00:07.328737][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:07.328851][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:07.329310][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:07.333595][f=-000001] Writing last game win data
[t=00:00:07.344777][f=-000001] LuaUI v0.3
[t=00:00:07.437654][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:07.455124][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:07.455170][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:07.456560][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:07.456580][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:07.457883][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.15
[t=00:00:07.460459][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:07.460860][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:00:07.460886][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:00:07.461176][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 64
[t=00:00:07.461183][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 9216 (x96, z96)
[t=00:00:07.463993][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:00:07.467757][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 100.00%
[t=00:00:07.467779][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: 54.92
[t=00:00:07.467784][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 309.48
[t=00:00:07.467794][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:00:07.467804][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:07.467813][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:07.467820][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:00:07.467830][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:07.470651][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 98.06% of the map. (used by 352 unit-defs)
[t=00:00:07.470713][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:07.473392][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 98.06% of the map. (used by 32 unit-defs)
[t=00:00:07.476109][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 98.06% of the map. (used by 5 unit-defs)
[t=00:00:07.478723][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:07.481363][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:07.484153][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:07.486370][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 5 Map-Area(s) occupying 75.18% of the map. (used by 13 unit-defs)
[t=00:00:07.489171][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 98.06% of the map. (used by 3 unit-defs)
[t=00:00:07.489197][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:07.491514][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 5 Map-Area(s) occupying 75.18% of the map. (used by 21 unit-defs)
[t=00:00:07.520526][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Archers_Valley_v6.json)
[t=00:00:07.520766][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:07.521881][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:07.522041][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:07.522371][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:07.523001][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:07.523141][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:07.524813][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:07.546011][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.15 (0) Initialized!
[t=00:00:07.546262][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:07.546288][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 91ms
[t=00:00:07.551098][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10409, 0.0} allocedSize{int+, int-, ext}={0, 0, 1852649}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0129}
[t=00:00:07.879674][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:00:07.949644][f=-000001] Reclaim highlight: old engine version.
[t=00:00:07.954289][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:08.065906][f=-000001] GameID: a33a416769763650e571cd141b221a86
[t=00:00:08.066148][f=-000001] Connection attempt from ultimateone
[t=00:00:08.066155][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:08.066242][f=-000001]  -> Connection established (given id 0)
[t=00:00:08.066266][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums]
    server=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5
    client=73865a5722d291ff031015329e29cabb93299426e4a4f08cbb3d0c2d02e74feebc8bb9652f0a4d14f4780393e8d9ca34b940f6ab6fd68ca02e1f1add63b525f5"
[t=00:00:08.066281][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:08.066292][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0d47d1a3b69b9fe16cc02c50b6d79a5c9cfade35da5a5df8766acf280657a413ed3fecebc2a7892bad3a4c46078f73dbe38cedf49d23aff7239cc2c6edc59d63]"
[t=00:00:08.066302][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=35d33e3745b85d3bc72b8e6351759946220d34a2b0f2c89c533aae2591c8ad6796bce2e63dabe9c82949d835b0a6c0e534622a94906f576935bab6749631d879]"
[t=00:00:08.066328][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={000001589d31fa60,0000000000000000}][locale="C"]"
[t=00:00:08.066369][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1
[t=00:00:08.066379][f=-000001] Player ultimateone finished loading and is now ingame
[t=00:00:08.088740][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:12.268483][f=-000001] <ultimateone> Allies: I choose: Engineer!
[t=00:43:08.709022][f=-000001] [QuitAction] user exited to system
[t=00:43:08.713392][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:43:08.713404][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:43:08.739337][f=-000001]  [async=0] threads=8 tasks=2107 {sum,avg}{exec,wait}time={{316.319, 0.150}, {2813.103, 1.335}}ms
[t=00:43:08.739350][f=-000001]      thread=1 tasks=301 {sum,min,max,avg}{exec,wait}time={{75.158, 0.000, 24.712, 0.250}, {238.292, 0.000, 6.495, 0.792}}ms
[t=00:43:08.739356][f=-000001]      thread=2 tasks=301 {sum,min,max,avg}{exec,wait}time={{60.889, 0.000, 24.940, 0.202}, {384.435, 0.000, 7.761, 1.277}}ms
[t=00:43:08.739365][f=-000001]      thread=3 tasks=301 {sum,min,max,avg}{exec,wait}time={{58.010, 0.000, 25.079, 0.193}, {386.746, 0.000, 30.017, 1.285}}ms
[t=00:43:08.739371][f=-000001]      thread=4 tasks=301 {sum,min,max,avg}{exec,wait}time={{33.133, 0.000, 9.209, 0.110}, {416.215, 0.000, 30.017, 1.383}}ms
[t=00:43:08.739377][f=-000001]      thread=5 tasks=301 {sum,min,max,avg}{exec,wait}time={{29.416, 0.000, 1.678, 0.098}, {463.092, 0.000, 18.784, 1.539}}ms
[t=00:43:08.739383][f=-000001]      thread=6 tasks=301 {sum,min,max,avg}{exec,wait}time={{31.671, 0.000, 1.745, 0.105}, {462.016, 0.000, 18.805, 1.535}}ms
[t=00:43:08.739393][f=-000001]      thread=7 tasks=301 {sum,min,max,avg}{exec,wait}time={{28.042, 0.000, 1.298, 0.093}, {462.307, 0.000, 18.797, 1.536}}ms
[t=00:43:08.739398][f=-000001]  [async=1] threads=8 tasks=1779 {sum,avg}{exec,wait}time={{19682.033, 11.064}, {3834470.250, 2155.408}}ms
[t=00:43:08.739405][f=-000001]      thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{2795.258, 0.000, 416.930, 11.005}, {545494.625, 0.002, 2823.491, 2147.617}}ms
[t=00:43:08.739415][f=-000001]      thread=2 tasks=254 {sum,min,max,avg}{exec,wait}time={{2817.538, 0.000, 340.183, 11.093}, {549491.312, 0.107, 2820.721, 2163.352}}ms
[t=00:43:08.739421][f=-000001]      thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{2793.525, 0.000, 340.318, 10.955}, {547133.688, 0.173, 2823.246, 2145.622}}ms
[t=00:43:08.739428][f=-000001]      thread=4 tasks=254 {sum,min,max,avg}{exec,wait}time={{2817.105, 0.000, 340.706, 11.091}, {544869.125, 0.285, 2819.529, 2145.154}}ms
[t=00:43:08.739436][f=-000001]      thread=5 tasks=254 {sum,min,max,avg}{exec,wait}time={{2840.989, 0.000, 340.049, 11.185}, {552682.688, 0.342, 2841.172, 2175.916}}ms
[t=00:43:08.739443][f=-000001]      thread=6 tasks=254 {sum,min,max,avg}{exec,wait}time={{2820.465, 0.000, 345.124, 11.104}, {548036.250, 0.384, 2823.642, 2157.623}}ms
[t=00:43:08.739449][f=-000001]      thread=7 tasks=254 {sum,min,max,avg}{exec,wait}time={{2797.152, 0.000, 339.860, 11.012}, {546762.500, 0.430, 2823.589, 2152.608}}ms
[t=00:43:08.739454][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:43:08.739457][f=-000001] [SpringApp::Kill][2]
[t=00:43:08.739492][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:43:08.739497][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000158c0284650
[t=00:43:08.739520][f=-000001] Start widgetHandler:Shutdown
[t=00:43:08.741052][f=-000001] Shutdown - SaveOrderList Complete
[t=00:43:08.748536][f=-000001] Writing last game win data
[t=00:43:08.758032][f=-000001] Shutdown - SaveConfigData Complete
[t=00:43:08.758045][f=-000001] Shutdown Widget - Chili Highlight
[t=00:43:08.758070][f=-000001] Shutdown Widget - Draw After Chili
[t=00:43:08.758076][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:43:08.758085][f=-000001] Shutdown Widget - EPIC Menu
[t=00:43:08.758810][f=-000001] Shutdown Widget - Chili Minimap
[t=00:43:08.758879][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:43:08.759437][f=-000001] Shutdown Widget - Local Team Colors
[t=00:43:08.759449][f=-000001] Shutdown Widget - Display Keys 2
[t=00:43:08.759473][f=-000001] Shutdown Widget - Save Game Menu
[t=00:43:08.759486][f=-000001] Shutdown Widget - Unit Icons
[t=00:43:08.759493][f=-000001] Shutdown Widget - HealthBars
[t=00:43:08.760053][f=-000001] Shutdown Widget - Noises
[t=00:43:08.760061][f=-000001] Shutdown Widget - BuildETA
[t=00:43:08.760068][f=-000001] Shutdown Widget - Win Counter
[t=00:43:08.760073][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:43:08.760864][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:43:08.760873][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:43:08.760883][f=-000001] Shutdown Widget - Transport AI
[t=00:43:08.760890][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:43:08.760933][f=-000001] Shutdown Widget - CameraShake
[t=00:43:08.760941][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:43:08.760976][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:43:08.760986][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:43:08.760995][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:43:08.761005][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:43:08.761017][f=-000001] Shutdown Widget - Context Menu
[t=00:43:08.761024][f=-000001] Shutdown Widget - Darkening
[t=00:43:08.761035][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:43:08.761045][f=-000001] Shutdown Widget - Grab Input
[t=00:43:08.761141][f=-000001] Input grabbing is disabled!
[t=00:43:08.761148][f=-000001] Shutdown Widget - Highlight Geos
[t=00:43:08.761156][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:43:08.761165][f=-000001] Shutdown Widget - MinimapEvents
[t=00:43:08.761176][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:43:08.761185][f=-000001] Shutdown Widget - Music Player v2
[t=00:43:08.761192][f=-000001] Shutdown Widget - Point Tracker
[t=00:43:08.761199][f=-000001] Shutdown Widget - Attack Warning
[t=00:43:08.761206][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:43:08.761214][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:43:08.761219][f=-000001] Shutdown Widget - Stereo3D
[t=00:43:08.761266][f=-000001] Shutdown Widget - Attack AoE
[t=00:43:08.761276][f=-000001] Shutdown Widget - UnitShapes 3
[t=00:43:08.761307][f=-000001] Shutdown Widget - Selection Send
[t=00:43:08.761316][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:43:08.761321][f=-000001] Shutdown Widget - Newton Firezone
[t=00:43:08.761329][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:43:08.765847][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:43:08.765860][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:43:08.765870][f=-000001] Shutdown Widget - Chili Framework
[t=00:43:08.765876][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:43:08.765935][f=-000001] Shutdown Widget - Custom Markers
[t=00:43:08.765952][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:43:08.765972][f=-000001] Shutdown Widget - Start Boxes
[t=00:43:08.765988][f=-000001] Shutdown Widget - Select Keys
[t=00:43:08.766003][f=-000001] Shutdown Widget - Pause Screen
[t=00:43:08.766356][f=-000001] Shutdown Widget - Layout Handler
[t=00:43:08.766375][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:43:08.766381][f=-000001] End widgetHandler:Shutdown
[t=00:43:08.959158][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 736994043, 0.0} allocedSize{int+, int-, ext}={0, 0, 92990260711}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0079}
[t=00:43:08.960171][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:43:08.960198][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001589d31fa60
[t=00:43:08.960224][f=-000001] Start gadgetHandler:Shutdown
[t=00:43:08.960233][f=-000001] Shutdown - StartSetup
[t=00:43:08.960238][f=-000001] Shutdown - UnitMorph
[t=00:43:08.960245][f=-000001] Shutdown - Carrier Drones
[t=00:43:08.960254][f=-000001] Shutdown - Missile Silo Controller
[t=00:43:08.960261][f=-000001] Shutdown - Modular Comm Info
[t=00:43:08.960268][f=-000001] Shutdown - Terrain Texture Handler
[t=00:43:08.960274][f=-000001] Shutdown - UnitCloakShield
[t=00:43:08.960284][f=-000001] Shutdown - Starlight Handler
[t=00:43:08.960289][f=-000001] End gadgetHandler:Shutdown
[t=00:43:08.968122][f=-000001] Start gadgetHandler:Shutdown
[t=00:43:08.968136][f=-000001] Shutdown - Teleport Throw
[t=00:43:08.968143][f=-000001] Shutdown - UnitMorph
[t=00:43:08.968153][f=-000001] Shutdown - Missile fired callins
[t=00:43:08.968160][f=-000001] Shutdown - Modular Comm Info
[t=00:43:08.968167][f=-000001] Shutdown - Retreat Command
[t=00:43:08.968175][f=-000001] Shutdown - Shockwaves
[t=00:43:08.968193][f=-000001] Shutdown - UnitCloakShield
[t=00:43:08.968210][f=-000001] Shutdown - Lups Cloak FX
[t=00:43:08.968217][f=-000001] Shutdown - Lups
[t=00:43:08.968243][f=-000001] Shutdown - Lups Shield
[t=00:43:08.968250][f=-000001] End gadgetHandler:Shutdown
[t=00:43:09.014212][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26, 0.0} allocedSize{int+, int-, ext}={0, 0, 1307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:43:09.014274][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:43:09.014323][f=-000001] [Game::KillLua][4] dtor=0
[t=00:43:09.014330][f=-000001] [Game::KillLua][5] dtor=0
[t=00:43:09.017338][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-23_02-14-59-637_Archers_Valley_v6_105.1.1-2511-g747f18b BAR105.sdfz" (112796 bytes)
[t=00:43:09.017387][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:43:09.050905][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:43:09.050923][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=00:43:09.050949][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000015860f10c80 dev=0000015860f15410
[t=00:43:09.051180][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000015860f10c80 dev=0000015860f15410
[t=00:43:09.051187][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000015860f10c80)]
[t=00:43:09.052137][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000015860f15410)]
[t=00:43:09.052188][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:43:09.082959][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:43:09.083977][f=-000001] [Game::~CGame][1]
[t=00:43:09.084008][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:43:09.084015][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:43:09.084019][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:43:09.084024][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:43:09.084028][f=-000001] [Game::KillLua][4] dtor=1
[t=00:43:09.084033][f=-000001] [Game::KillLua][5] dtor=1
[t=00:43:09.084093][f=-000001] [Game::KillMisc][1]
[t=00:43:09.084104][f=-000001] [Game::KillMisc][2]
[t=00:43:09.084115][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:43:09.101300][f=-000001] [Game::KillMisc][3]
[t=00:43:09.101406][f=-000001] [Game::KillRendering][1]
[t=00:43:09.103472][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:43:09.115545][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=00:43:09.115597][f=-000001] [S3OParser::Kill] allocated 5520 pieces
[t=00:43:09.116050][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=00:43:09.146186][f=-000001] [Game::KillInterface][1]
[t=00:43:09.146579][f=-000001] [Game::KillInterface][2]
[t=00:43:09.146978][f=-000001] [Game::KillSimulation][1]
[t=00:43:09.147030][f=-000001] [Game::KillSimulation][2]
[t=00:43:09.171928][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:43:09.171949][f=-000001] [Game::KillSimulation][3]
[t=00:43:09.173505][f=-000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=126
[t=00:43:09.173621][f=-000001] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:43:09.173914][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=13
[t=00:43:09.174005][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:43:09.174268][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:43:09.178618][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:43:09.183449][f=-000001] [Game::KillSimulation][4]
[t=00:43:09.283304][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:43:09.283321][f=-000001] [Game::~CGame][2]
[t=00:43:09.283325][f=-000001] [Game::~CGame][3]
[t=00:43:09.283417][f=-000001] [SpringApp::Kill][3]
[t=00:43:09.283428][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    72641 bytes sent  
    73276 bytes recv'd

[t=00:43:09.289569][f=-000001] Kill: client disconnecting...
[t=00:43:09.289586][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff
[t=00:43:11.291455][f=-000001] CloseConnection: client connection closed
[t=00:43:11.291480][f=-000001] [SpringApp::Kill][4] font=0000015849dabb80
[t=00:43:11.292442][f=-000001] [SpringApp::Kill][5]
[t=00:43:11.296646][f=-000001] [SpringApp::Kill][6]
[t=00:43:11.296656] [SpringApp::Kill][7]
[t=00:43:11.296671] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {320, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:43:11.296689] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1152, 1048576, 1048576}, EBO = {2304, 2097152, 2097152}
[t=00:43:11.296695] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:43:11.296722] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:43:11.296729] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:43:11.296734] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:43:11.296738] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:43:11.296743] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:43:11.296750] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:43:11.296754] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:43:11.296759] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:43:11.296765] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:43:11.296770] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:43:11.344994] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:43:11.345012] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:43:11.345016] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:43:11.345019] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:43:11.345302] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>]
[t=00:43:11.345311] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:43:11.345318] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000015860dd6b50)
[t=00:43:11.347030] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=1)] #archives[section]=1 #files[section]=4
[t=00:43:11.347047] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\archers_valley_v6.sd7 (0000015860e0a910)
[t=00:43:11.347800] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:43:11.347809] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000015860dd6d60)
[t=00:43:11.347877] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000015860dd6ec0)
[t=00:43:11.347908] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000015860dd8620)
[t=00:43:11.347973] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:43:11.347980] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:43:11.347991] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:43:11.347997] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:43:11.348001] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:43:11.348005] [VFS] [SpringVFS::DeleteArchives<this=0000015860db09b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:43:11.348198] [SpringApp::Kill][8]
[t=00:43:11.348207] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:43:11.348211] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6375404d0 (joinable=1)
[t=00:43:11.348214] [WatchDog::Uninstall][2]
[t=00:43:11.486108] [WatchDog::Uninstall][3]
[t=00:43:11.486119] [SpringApp::Kill][9]