ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122248

Open Chobbyla opened 4 days ago

Chobbyla commented 4 days ago

infolog_full.txt (truncated):

[t=00:00:00.000075] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.079928] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.079958] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.079970]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.079978]   
[t=00:00:00.079981]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.079985]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.079990]   Use "none" to disable the default log sections.
[t=00:00:00.079993] ============== </Log Sections> ==============

[t=00:00:00.079996] ============== <User Config> ==============
[t=00:00:00.080062]   AllowDeferredMapRendering = 1
[t=00:00:00.080068]   AllowDeferredModelRendering = 1
[t=00:00:00.080071]   AnimationMT = 0
[t=00:00:00.080074]   BumpWaterBlurReflection = 1
[t=00:00:00.080077]   BumpWaterTexSizeReflection = 128
[t=00:00:00.080080]   CamFreeScrollSpeed = 50
[t=00:00:00.080083]   CamMode = 1
[t=00:00:00.080088]   CubeTexSizeReflection = 1
[t=00:00:00.080091]   CubeTexSizeSpecular = 1
[t=00:00:00.080094]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.080097]   EdgeMoveDynamic = 0
[t=00:00:00.080100]   EdgeMoveWidth = 0.003
[t=00:00:00.080102]   FPSFOV = 90
[t=00:00:00.080105]   FPSScrollSpeed = 50
[t=00:00:00.080107]   FontSize = 18
[t=00:00:00.080110]   FullscreenEdgeMove = 0
[t=00:00:00.080114]   GrassDetail = 0
[t=00:00:00.080117]   GroundDecals = 2
[t=00:00:00.080119]   GroundDetail = 90
[t=00:00:00.080124]   HangTimeout = 30
[t=00:00:00.080126]   HardwareCursor = 1
[t=00:00:00.080129]   InitialNetworkTimeout = 0
[t=00:00:00.080132]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.080135]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.080138]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.080141]   LinkOutgoingBandwidth = 262144
[t=00:00:00.080144]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.080147]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.080150]   MSAALevel = 1
[t=00:00:00.080154]   MaxParticles = 15000
[t=00:00:00.080168]   MaxSounds = 32
[t=00:00:00.080171]   MaximumTransmissionUnit = 0
[t=00:00:00.080174]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.080176]   MiniMapMarker = 0
[t=00:00:00.080179]   MouseDragScrollThreshold = 0
[t=00:00:00.080182]   NetworkLossFactor = 2
[t=00:00:00.080185]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.080187]   OverheadScrollSpeed = 50
[t=00:00:00.080190]   ReconnectTimeout = 0
[t=00:00:00.080193]   RotOverheadScrollSpeed = 50
[t=00:00:00.080197]   RotateLogFiles = 1
[t=00:00:00.080204]   ShadowMapSize = 1024
[t=00:00:00.080207]   Shadows = 1
[t=00:00:00.080230]   ShowClock = 0
[t=00:00:00.080233]   SoftParticles = 2
[t=00:00:00.080236]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.080239]   UnitIconDist = 151
[t=00:00:00.080242]   UpdateBoundingVolumeMT = 0
[t=00:00:00.080244]   UpdateWeaponVectorsMT = 0
[t=00:00:00.080247]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.080250]   UseLuaMemPools = 0
[t=00:00:00.080266]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.080269]   VFSCacheArchiveFiles = 0
[t=00:00:00.080272]   Water = 4
[t=00:00:00.080275]   WindowBorderless = 1
[t=00:00:00.080277]   WindowPosY = 0
[t=00:00:00.080280]   WindowedEdgeMove = 0
[t=00:00:00.080283]   XResolutionWindowed = 1920
[t=00:00:00.080286]   YResolutionWindowed = 1080
[t=00:00:00.080292] ============== </User Config> ==============

[t=00:00:00.080295] ============== <User System> ==============
[t=00:00:00.080304]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.080311]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.080316]        Compiler Version: gcc-13.2.0
[t=00:00:00.080340]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.080366]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.080370]        Binary Word Size: 64-bit (native)
[t=00:00:00.080374]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.080379]      Physical CPU Cores: 8
[t=00:00:00.080382]       Logical CPU Cores: 16
[t=00:00:00.080385] ============== </User System> ==============

[t=00:00:00.080389] Run: thread affinity ffffffff
[t=00:00:00.080470] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.080476]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.080479]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.080481]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.080485]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.081383] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.081397] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.084606] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.090139]     Display (Generic PnP Monitor)=1 modes=85 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.090146]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.090150]         [ 7] 1680x1050x24bpp@144Hz
[t=00:00:00.090153]         [12] 1440x1080x24bpp@144Hz
[t=00:00:00.090156]         [18] 1440x900x24bpp@144Hz
[t=00:00:00.090159]         [22] 1366x768x24bpp@144Hz
[t=00:00:00.090168]         [26] 1360x768x24bpp@144Hz
[t=00:00:00.090170]         [30] 1280x1024x24bpp@144Hz
[t=00:00:00.090173]         [35] 1280x800x24bpp@144Hz
[t=00:00:00.090176]         [40] 1280x768x24bpp@144Hz
[t=00:00:00.090179]         [45] 1280x720x24bpp@144Hz
[t=00:00:00.090181]         [51] 1176x664x24bpp@144Hz
[t=00:00:00.090184]         [57] 1024x768x24bpp@144Hz
[t=00:00:00.090187]         [63] 800x600x24bpp@144Hz
[t=00:00:00.090189]         [70] 720x576x24bpp@144Hz
[t=00:00:00.090192]         [74] 720x480x24bpp@144Hz
[t=00:00:00.090197]         [79] 640x480x24bpp@144Hz
[t=00:00:00.094664]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=1920, y=-58, w=2560, h=1600}
[t=00:00:00.094673]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.094676]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.094679]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.094681]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.094684]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.094687]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.094689]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.094692]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.094701]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.094703]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.094706]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.094708]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.094711]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.094714]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.094716]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.094719]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.094722]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.094725]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.094729]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.094732]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.094734]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.094737]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.094740]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.094742]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.094748]         [49] 800x600x24bpp@240Hz
[t=00:00:00.094751]         [51] 640x480x24bpp@240Hz
[t=00:00:00.294186] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.294456] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.294466] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.304341] [GR::LogVersionInfo]
[t=00:00:00.304351]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.304355]     GL version  : 4.6.0 NVIDIA 566.03
[t=00:00:00.304358]     GL vendor   : NVIDIA Corporation
[t=00:00:00.304362]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.304376]     GLSL version: 4.60 NVIDIA
[t=00:00:00.304379]     GLEW version: 2.1.0
[t=00:00:00.304382]     GPU memory  : 12282MB (total) / 10936MB (available)
[t=00:00:00.304387]     SDL swap-int: 1
[t=00:00:00.304390]     SDL driver  : windows
[t=00:00:00.304393]     
[t=00:00:00.304395]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.304398]     GLSL shader support       : 1
[t=00:00:00.304401]     GL4 support               : 1
[t=00:00:00.304408]     FBO extension support     : 1
[t=00:00:00.304416]     NVX GPU mem-info support  : 1
[t=00:00:00.304422]     ATI GPU mem-info support  : 0
[t=00:00:00.304430]     Texture clamping to edge  : 1
[t=00:00:00.304435]     NPOT-texture support      : 1 (1)
[t=00:00:00.304440]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.304444]     texture query-LOD support : 1 (1)
[t=00:00:00.304448]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.304451]     Z-buffer depth            : 32 (-)
[t=00:00:00.304457]     primitive-restart support : 1 (1)
[t=00:00:00.304460]     clip-space control support: 1 (1)
[t=00:00:00.304466]     seamless cube-map support : 1 (1)
[t=00:00:00.304469]     frag-depth layout support : 1 (1)
[t=00:00:00.304472]     persistent maps support   : 1 (1)
[t=00:00:00.304476]     explicit attribs location : 1 (1)
[t=00:00:00.304479]     multi draw indirect       : 1 (-)
[t=00:00:00.304483]     array textures            : 1 (-)
[t=00:00:00.304486]     buffer copy support       : 1 (-)
[t=00:00:00.304489]     indirect draw             : 1 (-)
[t=00:00:00.304492]     base instance             : 1 (-)
[t=00:00:00.304495]     
[t=00:00:00.304499]     max. FBO samples              : 32
[t=00:00:00.304503]     max. FS/program texture slots : 32/192
[t=00:00:00.304526]     max. texture size             : 32768
[t=00:00:00.304531]     max. texture anisotropy level : 16.000000
[t=00:00:00.304535]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.304538]     max. draw-buffers             : 8
[t=00:00:00.304541]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.304544]     max. uniform buffer-bindings  : 84
[t=00:00:00.304547]     max. uniform block-size       : 64KB
[t=00:00:00.304552]     max. storage buffer-bindings  : 96
[t=00:00:00.304555]     max. storage block-size       : 2047MB
[t=00:00:00.304558]     
[t=00:00:00.304560]     enable AMD-hacks : 0
[t=00:00:00.304563]     compress MIP-maps: 0
[t=00:00:00.304585]     Number of compressed texture formats: 23
[t=00:00:00.304599]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.304613] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.304763] [GR::UpdateGLConfigs]
[t=00:00:00.304790] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.304796] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.304804] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.304810] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.304814] [GR::InitGLState]
[t=00:00:00.304845] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.389881] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.391578] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.413125] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.416517] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.416532] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.416902] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.418879] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.418887] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.418939] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.418985] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.427246] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.427614] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.428527] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.428619] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.456157] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:00.456169] [VFS] [SpringVFS::ReserveArchives<this=00000127ccb3ba10>]
[t=00:00:00.456288] [VFS] [SpringVFS::AddArchive<this=00000127ccb3ba10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.457600] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000127ccb3ba10 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.457607] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.527018] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.527329] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.527489] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.527653] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.527892] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.527908] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.528068] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.528086] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.528237] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.528324] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.528845][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.528894][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.528966][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.528975][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.528981][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.529011][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.532957][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.532969][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "F24G3xTF (NVIDIA High Definition Audio)"
[t=00:00:00.532974][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.532986][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek(R) Audio)"
[t=00:00:00.532991][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.532995][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.568410][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.570159][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000127e5a5e220(default) context=00000127e593b970  numChannels=2 frameSize=8
[t=00:00:00.570206][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.570214][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.570219][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.570224][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.570241][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.570257][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.570264][f=-000001] [Sound]   Devices:
[t=00:00:00.572004][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.572019][f=-000001] [Sound]     [OpenAL Soft on F24G3xTF (NVIDIA High Definition Audio)]
[t=00:00:00.572023][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.572028][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.572034][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.572039][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.572576][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.572591][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.629665][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154627 MB
[t=00:00:00.631117][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.631854][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481
[t=00:00:00.632664][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name LogicDaemon
[t=00:00:00.912428][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Battle for PlanetXVII-v01r" (loaded=0 cached=0)
[t=00:00:00.912723][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000127ccb3ba10>(arName="Battle for PlanetXVII-v01r", overwrite=false)] section=1 cached=0
[t=00:00:00.912951][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000127ccb3ba10>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.913265][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.942522][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000127ccb3ba10>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.943134][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000127ccb3ba10>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.943230][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000127ccb3ba10>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.944232][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000127ccb3ba10>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.971525][f=-000001] [CAS::GASCB] Archive file="battle_for_planetxvii-v01r.sd7" cs="7c4283ae4b9e2b8dd11e9b93e017978bd5c8641815be2bc62e1a576c129be551d26d55f5b95eb9c79f7755de8d21a76eb6f5f58e5609ee9425fad38f0938fc18"
[t=00:00:00.971627][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.971664][f=-000001] Warning: [PreGame::GameDataReceived] Archive Battle for PlanetXVII-v01r (checksum beb7e0f1fe1818a5fa6fc0a496a177660cf0d5d1e860dce66b74fce53682a8b8aab583f07fa19d247e41b1fc9952811db0f07357f1259e825ca24c5c3ace56a2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.001117][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.001213][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.001272][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.001360][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.001393][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:08.325253][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:08.325403][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:08.325417][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:08.325589][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:08.325599][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:08.325679][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:08.325788][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:08.325971][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:08.334981][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:08.335140][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:08.335343][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:08.335493][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:08.335757][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:08.335889][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:08.336003][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:08.336367][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:08.336482][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:08.336635][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:08.336797][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:08.336904][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:08.337011][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:08.337179][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:08.337446][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:08.337565][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:08.337788][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:08.337991][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:08.338096][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:08.338209][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:08.338376][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:08.338474][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:08.338587][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:08.338689][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:08.338786][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:08.338946][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:08.339085][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:08.339207][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:08.339316][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:08.339450][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:08.339549][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:08.349617][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:08.349912][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:08.350073][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:08.350232][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:08.354095][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:08.354366][f=-000001] Input grabbing is enabled!
[t=00:00:08.354421][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:08.354555][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:08.354685][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:08.357074][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:08.357282][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:08.357402][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:08.357555][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:08.357673][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:08.365779][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:08.366551][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:08.366715][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:08.366826][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:08.366959][f=-000001] EndGame Graph disabled
[t=00:00:08.374970][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:08.375130][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:08.375249][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:08.375361][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:08.375482][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:08.375834][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:08.395945][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:08.396787][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:08.403835][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:08.403998][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:08.404205][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:08.404328][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:08.404750][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:08.406659][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:08.406802][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:08.406923][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:08.407032][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:08.407138][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:08.407286][f=-000001] Initialize
[t=00:00:08.407372][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:08.407474][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:08.407591][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:08.408105][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:08.408438][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:08.408551][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:08.408679][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:08.408836][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:08.409275][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:08.409385][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:08.409654][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:08.409775][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:08.410094][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:08.410240][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:08.492232][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:08.492647][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:08.506030][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:08.506254][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:08.506491][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:08.506610][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:08.509617][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:08.510422][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:08.510555][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:08.510785][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:08.510919][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:08.511088][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:08.511219][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:08.512595][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:08.512739][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:08.512900][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:08.513081][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:08.513318][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:08.513513][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:08.513695][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:08.513704][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:08.513711][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:08.513761][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:08.513930][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:08.514598][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:08.514870][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:08.515633][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:08.515758][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:08.515989][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:08.516164][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:08.516482][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:08.516905][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:08.517045][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:08.517328][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:08.517538][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:08.517730][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:08.517979][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:08.518095][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:08.518222][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:08.518392][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:08.520874][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:08.524201][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:08.524529][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:08.524746][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:08.524971][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:08.526028][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:08.526194][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:08.526351][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:08.528007][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:08.528200][f=-000001] Mex Placement Initialised with 29 spots.
[t=00:00:08.528794][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:08.528961][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:08.529473][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:08.529711][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:08.529991][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:08.530098][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:08.530205][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:08.531632][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:08.532285][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:08.535951][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:08.536135][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:08.537211][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:08.561941][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:08.562360][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:08.562516][f=-000001] SetSunLighting
[t=00:00:08.562850][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:08.562968][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:08.563654][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:08.563786][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:08.563794][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:08.563908][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:08.564055][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:08.565768][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:08.566240][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:08.570669][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:08.573336][f=-000001] Writing last game win data
[t=00:00:08.578450][f=-000001] LuaUI v0.3
[t=00:00:08.674874][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:08.700464][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:08.700677][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:08.701464][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:08.701472][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:08.709802][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10262, 0.0} allocedSize{int+, int-, ext}={0, 0, 1839433}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0134}
[t=00:00:09.150490][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:09.237238][f=-000001] GameID: e6e74167ab476ff722e8c6e075ea1ab2
[t=00:00:09.237519][f=-000001] Connection attempt from LogicDaemon
[t=00:00:09.237528][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:09.237604][f=-000001]  -> Connection established (given id 0)
[t=00:00:09.237622][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=beb7e0f1fe1818a5fa6fc0a496a177660cf0d5d1e860dce66b74fce53682a8b8aab583f07fa19d247e41b1fc9952811db0f07357f1259e825ca24c5c3ace56a2"
[t=00:00:09.237637][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:09.237651][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d85b80c40f49abea79ff07938887740bacd093d11e4f05f9ce81c15d58dc5ce3299a1b33251641e488a548dc4d3bf5b923e6e9a78573dc881b6bd7740cc76052]"
[t=00:00:09.237665][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f822abef751789e82a4e34e422ef9e9e59fc8e6a99868e6e9fa7ccd16b1afedd3ad10c2c29df9d12bd76fbba34dd6ca3c5479e7a8675522bd133af85d7906389]"
[t=00:00:09.304349][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:09.412275][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000127f8285400,0000000000000000}][locale="C"]"
[t=00:00:09.412294][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:12.647131][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:25.735389][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:32.177256][f=0000191] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:33.664271][f=0005636] [SpringApp::Kill][1] fromRun=1
[t=00:03:33.664284][f=0005636] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:33.689408][f=0005636]  [async=0] threads=8 tasks=188937 {sum,avg}{exec,wait}time={{961.279, 0.005}, {23034.264, 0.122}}ms
[t=00:03:33.689471][f=0005636]      thread=1 tasks=26991 {sum,min,max,avg}{exec,wait}time={{247.803, 0.000, 16.463, 0.009}, {1311.202, 0.000, 18446744027136.000, 0.049}}ms
[t=00:03:33.689488][f=0005636]      thread=2 tasks=26991 {sum,min,max,avg}{exec,wait}time={{144.050, 0.000, 8.292, 0.005}, {4223.732, 0.000, 18446744027136.000, 0.156}}ms
[t=00:03:33.689502][f=0005636]      thread=3 tasks=26991 {sum,min,max,avg}{exec,wait}time={{112.484, 0.000, 4.264, 0.004}, {3267.725, 0.000, 29.582, 0.121}}ms
[t=00:03:33.689518][f=0005636]      thread=4 tasks=26991 {sum,min,max,avg}{exec,wait}time={{109.401, 0.000, 8.392, 0.004}, {3471.385, 0.000, 29.600, 0.129}}ms
[t=00:03:33.689531][f=0005636]      thread=5 tasks=26991 {sum,min,max,avg}{exec,wait}time={{109.676, 0.000, 7.313, 0.004}, {3700.077, 0.000, 29.587, 0.137}}ms
[t=00:03:33.689543][f=0005636]      thread=6 tasks=26991 {sum,min,max,avg}{exec,wait}time={{121.754, 0.000, 7.220, 0.005}, {3454.242, 0.000, 29.595, 0.128}}ms
[t=00:03:33.689566][f=0005636]      thread=7 tasks=26991 {sum,min,max,avg}{exec,wait}time={{116.110, 0.000, 7.116, 0.004}, {3605.900, 0.000, 29.636, 0.134}}ms
[t=00:03:33.689580][f=0005636]  [async=1] threads=8 tasks=3457 {sum,avg}{exec,wait}time={{21322.357, 6.168}, {8264401.500, 2390.628}}ms
[t=00:03:33.689593][f=0005636]      thread=1 tasks=493 {sum,min,max,avg}{exec,wait}time={{3058.850, 0.000, 399.233, 6.205}, {1184121.125, 0.521, 3062.177, 2401.868}}ms
[t=00:03:33.689610][f=0005636]      thread=2 tasks=495 {sum,min,max,avg}{exec,wait}time={{3042.613, 0.000, 406.186, 6.147}, {1181539.500, 0.434, 3061.648, 2386.948}}ms
[t=00:03:33.689623][f=0005636]      thread=3 tasks=496 {sum,min,max,avg}{exec,wait}time={{3033.121, 0.000, 398.838, 6.115}, {1181317.125, 0.108, 3061.852, 2381.688}}ms
[t=00:03:33.689635][f=0005636]      thread=4 tasks=493 {sum,min,max,avg}{exec,wait}time={{3042.555, 0.000, 392.769, 6.172}, {1178923.750, 0.278, 3061.733, 2391.326}}ms
[t=00:03:33.689651][f=0005636]      thread=5 tasks=491 {sum,min,max,avg}{exec,wait}time={{3062.331, 0.000, 390.746, 6.237}, {1177506.750, 0.392, 3061.758, 2398.181}}ms
[t=00:03:33.689664][f=0005636]      thread=6 tasks=492 {sum,min,max,avg}{exec,wait}time={{3040.904, 0.000, 393.356, 6.181}, {1177796.250, 0.622, 3059.862, 2393.895}}ms
[t=00:03:33.689676][f=0005636]      thread=7 tasks=497 {sum,min,max,avg}{exec,wait}time={{3041.983, 0.000, 398.891, 6.121}, {1183196.875, 0.812, 3062.078, 2380.678}}ms
[t=00:03:33.689691][f=0005636] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:33.689700][f=0005636] [SpringApp::Kill][2]
[t=00:03:33.689741][f=0005636] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:33.689751][f=0005636] [Game::KillLua][1] dtor=0 luaUI=000001284fcfc750
[t=00:03:33.689783][f=0005636] Start widgetHandler:Shutdown
[t=00:03:33.691735][f=0005636] Shutdown - SaveOrderList Complete
[t=00:03:33.692804][f=0005636] Writing last game win data
[t=00:03:33.697717][f=0005636] Shutdown - SaveConfigData Complete
[t=00:03:33.697728][f=0005636] Shutdown Widget - Chili Highlight
[t=00:03:33.697739][f=0005636] Shutdown Widget - Deferred rendering GL4
[t=00:03:33.697788][f=0005636] Shutdown Widget - Draw After Chili
[t=00:03:33.697797][f=0005636] Shutdown Widget - API Unit Tracker GL4
[t=00:03:33.697806][f=0005636] Shutdown Widget - EPIC Menu
[t=00:03:33.698564][f=0005636] Shutdown Widget - Depth of Field Shader
[t=00:03:33.698573][f=0005636] Shutdown Widget - Chili Widget Selector
[t=00:03:33.699183][f=0005636] Shutdown Widget - Chili Minimap
[t=00:03:33.699238][f=0005636] Shutdown Widget - Deferred rendering
[t=00:03:33.699248][f=0005636] SSAO: Deferred rendering disabled, disabling.
[t=00:03:33.702248][f=0005636] Shutdown Widget - Deferred rendering
[t=00:03:33.702286][f=0005636] SSAO: Deferred rendering disabled, disabling.
[t=00:03:33.703121][f=0005636] Shutdown Widget - Local Team Colors
[t=00:03:33.703131][f=0005636] Shutdown Widget - Display Keys 2
[t=00:03:33.703146][f=0005636] Shutdown Widget - Save Game Menu
[t=00:03:33.703151][f=0005636] Shutdown Widget - Highlight Model Api GL4
[t=00:03:33.703166][f=0005636] Shutdown Widget - Unit Icons
[t=00:03:33.703184][f=0005636] Shutdown Widget - Attrition Counter
[t=00:03:33.703315][f=0005636] Shutdown Widget - Noises
[t=00:03:33.703323][f=0005636] Shutdown Widget - HealthBars
[t=00:03:33.704041][f=0005636] Shutdown Widget - Chili Chicken Panel
[t=00:03:33.704062][f=0005636] Shutdown Widget - BuildETA
[t=00:03:33.704073][f=0005636] Shutdown Widget - Selected Units GL4 2
[t=00:03:33.704080][f=0005636] Shutdown Widget - External VR Grid
[t=00:03:33.704085][f=0005636] Shutdown Widget - Win Counter
[t=00:03:33.704094][f=0005636] Shutdown Widget - EndGame APM stats
[t=00:03:33.704787][f=0005636] Shutdown Widget - Modular Comm Info
[t=00:03:33.704796][f=0005636] Shutdown Widget - Transport AI
[t=00:03:33.704804][f=0005636] Shutdown Widget - Startup Info and Selector
[t=00:03:33.704814][f=0005636] Shutdown Widget - Chili Spectator Panels
[t=00:03:33.704820][f=0005636] Shutdown Widget - Point Tracker
[t=00:03:33.704825][f=0005636] Shutdown Widget - Missile Silo Range
[t=00:03:33.704835][f=0005636] Shutdown Widget - MinimapEvents
[t=00:03:33.704840][f=0005636] Shutdown Widget - Local Widgets Config
[t=00:03:33.704850][f=0005636] Shutdown Widget - Highlight Geos
[t=00:03:33.704857][f=0005636] Shutdown Widget - Context Menu
[t=00:03:33.704862][f=0005636] Shutdown Widget - Grab Input
[t=00:03:33.714393][f=0005636] Input grabbing is disabled!
[t=00:03:33.714411][f=0005636] Shutdown Widget - Defense Range Zero-K
[t=00:03:33.714422][f=0005636] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:33.714437][f=0005636] Shutdown Widget - Darkening
[t=00:03:33.714452][f=0005636] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:33.714465][f=0005636] Shutdown Widget - Chili Nuke Warning
[t=00:03:33.714474][f=0005636] Shutdown Widget - Chili EndGame Window
[t=00:03:33.714485][f=0005636] Shutdown Widget - Stereo3D
[t=00:03:33.714494][f=0005636] Shutdown Widget - Chili Economy Panel Default
[t=00:03:33.714552][f=0005636] Shutdown Widget - Music Player v2
[t=00:03:33.714565][f=0005636] Shutdown Widget - State Reverse and Latency
[t=00:03:33.714577][f=0005636] Shutdown Widget - Reclaim Field Highlight
[t=00:03:33.714585][f=0005636] Shutdown Widget - Attack Warning
[t=00:03:33.714591][f=0005636] Shutdown Widget - Attack AoE
[t=00:03:33.714600][f=0005636] Shutdown Widget - TeamPlatter
[t=00:03:33.715401][f=0005636] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:33.715479][f=0005636] Shutdown Widget - Selection Send
[t=00:03:33.715489][f=0005636] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:33.715498][f=0005636] Shutdown Widget - Spotter
[t=00:03:33.715504][f=0005636] Shutdown Widget - LupsManager
[t=00:03:33.715516][f=0005636] Shutdown Widget - Global Build Command
[t=00:03:33.715589][f=0005636] Shutdown Widget - Newton Firezone
[t=00:03:33.715598][f=0005636] Shutdown Widget - Receive Units Indicator
[t=00:03:33.715604][f=0005636] Shutdown Widget - Chili Pro Console
[t=00:03:33.715892][f=0005636] Shutdown Widget - Persistent Build Height
[t=00:03:33.715910][f=0005636] Shutdown Widget - Lasso Terraform GUI
[t=00:03:33.715920][f=0005636] Shutdown Widget - Lups
[t=00:03:33.715962][f=0005636] Shutdown Widget - Chili Framework
[t=00:03:33.715970][f=0005636] Shutdown Widget - Custom Markers
[t=00:03:33.715978][f=0005636] Shutdown Widget - Chili Core Selector
[t=00:03:33.716028][f=0005636] Shutdown Widget - Mex Placement Handler
[t=00:03:33.716038][f=0005636] Shutdown Widget - Select Keys
[t=00:03:33.716050][f=0005636] Shutdown Widget - Pause Screen
[t=00:03:33.716157][f=0005636] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:33.716175][f=0005636] Shutdown Widget - Bloom Shader Deferred
[t=00:03:33.716184][f=0005636] Shutdown Widget - Text To Speech Control
[t=00:03:33.716190][f=0005636] Shutdown Widget - Layout Handler
[t=00:03:33.716200][f=0005636] Shutdown Widget - Color Blindness Correction
[t=00:03:33.716205][f=0005636] End widgetHandler:Shutdown
[t=00:03:33.749977][f=0005636] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8279872, 0.0} allocedSize{int+, int-, ext}={0, 0, 1582424751}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0124}
[t=00:03:33.750137][f=0005636] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:33.750144][f=0005636] [Game::KillLua][3] dtor=0 luaRules=00000127f8285400
[t=00:03:33.750179][f=0005636] Start gadgetHandler:Shutdown
[t=00:03:33.750187][f=0005636] Shutdown - StartSetup
[t=00:03:33.750193][f=0005636] Shutdown - UnitMorph
[t=00:03:33.750307][f=0005636] Shutdown - Carrier Drones
[t=00:03:33.750321][f=0005636] Shutdown - Missile Silo Controller
[t=00:03:33.750328][f=0005636] Shutdown - Modular Comm Info
[t=00:03:33.750333][f=0005636] Shutdown - Terrain Texture Handler
[t=00:03:33.750339][f=0005636] Shutdown - UnitCloakShield
[t=00:03:33.750376][f=0005636] Shutdown - Starlight Handler
[t=00:03:33.750382][f=0005636] End gadgetHandler:Shutdown
[t=00:03:33.764231][f=0005636] Start gadgetHandler:Shutdown
[t=00:03:33.764246][f=0005636] Shutdown - Teleport Throw
[t=00:03:33.764254][f=0005636] Shutdown - UnitMorph
[t=00:03:33.764275][f=0005636] Shutdown - Commander Skin Renderer
[t=00:03:33.764445][f=0005636] Shutdown - Missile fired callins
[t=00:03:33.764455][f=0005636] Shutdown - Modular Comm Info
[t=00:03:33.764461][f=0005636] Shutdown - Retreat Command
[t=00:03:33.764469][f=0005636] Shutdown - Shockwaves
[t=00:03:33.764475][f=0005636] Shutdown - Unit tint API
[t=00:03:33.764481][f=0005636] Shutdown - Unit glow API
[t=00:03:33.764487][f=0005636] Shutdown - UnitCloakShield
[t=00:03:33.764499][f=0005636] Shutdown - Lups Cloak FX
[t=00:03:33.764504][f=0005636] Shutdown - Lups
[t=00:03:33.764546][f=0005636] Shutdown - Lups Shield
[t=00:03:33.764560][f=0005636] End gadgetHandler:Shutdown
[t=00:03:33.772844][f=0005636] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 348, 0.0} allocedSize{int+, int-, ext}={0, 0, 50776}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:33.772983][f=0005636] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:33.773022][f=0005636] [Game::KillLua][4] dtor=0
[t=00:03:33.773029][f=0005636] [Game::KillLua][5] dtor=0
[t=00:03:33.778437][f=0005636] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-23_14-34-23-063_Battle for PlanetXVII-v01r_105.1.1-2511-g747f18b BAR105.sdfz" (87632 bytes)
[t=00:03:33.778497][f=0005636] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:33.795245][f=0005636] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:33.795257][f=0005636] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27
[t=00:03:33.795290][f=0005636] [Sound] [Sound::UpdateThread][4] ctx=00000127e593b970 dev=00000127e5a5e220
[t=00:03:33.795355][f=0005636] [Sound] [Sound::UpdateThread][5] ctx=00000127e593b970 dev=00000127e5a5e220
[t=00:03:33.795367][f=0005636] [Sound] [Sound::Cleanup][alcDestroyContext(00000127e593b970)]
[t=00:03:33.796310][f=0005636] [Sound] [Sound::Cleanup][alcCloseDevice(00000127e5a5e220)]
[t=00:03:33.796410][f=0005636] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:33.819917][f=0005636] [Sound] [Sound::UpdateThread][6]
[t=00:03:33.820351][f=0005636] [Game::~CGame][1]
[t=00:03:33.820361][f=0005636] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:33.820369][f=0005636] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:33.820382][f=0005636] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:33.820392][f=0005636] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:33.820396][f=0005636] [Game::KillLua][4] dtor=1
[t=00:03:33.820402][f=0005636] [Game::KillLua][5] dtor=1
[t=00:03:33.820469][f=0005636] [Game::KillMisc][1]
[t=00:03:33.820474][f=0005636] [Game::KillMisc][2]
[t=00:03:33.820592][f=0005636] [Game::KillMisc][3]
[t=00:03:33.820672][f=0005636] [Game::KillRendering][1]
[t=00:03:33.820886][f=0005636] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:33.846613][f=0005636] [3DOParser::Kill] allocated 29 pieces
[t=00:03:33.846658][f=0005636] [S3OParser::Kill] allocated 5521 pieces
[t=00:03:33.846860][f=0005636] [AssParser::Kill] allocated 701 pieces
[t=00:03:33.877042][f=0005636] [Game::KillInterface][1]
[t=00:03:33.877123][f=0005636] [Game::KillInterface][2]
[t=00:03:33.877378][f=0005636] [Game::KillSimulation][1]
[t=00:03:33.877408][f=0005636] [Game::KillSimulation][2]
[t=00:03:33.903281][f=0005636] [CCollisionHandler] dis-/continuous tests: 409/2682741
[t=00:03:33.903294][f=0005636] [Game::KillSimulation][3]
[t=00:03:33.904324][f=0005636] [~CPathCache(16x16)] cacheHits=2 hitPercentage=25% numHashColls=0 maxCacheSize=2
[t=00:03:33.904388][f=0005636] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:33.904424][f=0005636] [~CPathCache(32x32)] cacheHits=3 hitPercentage=23% numHashColls=0 maxCacheSize=2
[t=00:03:33.905204][f=0005636] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:33.905344][f=0005636] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:33.907081][f=0005636] [LosHandler::Kill] raycast instance cache-{hits,misses}={25,530}; shared=0%; cached=5%
[t=00:03:33.913583][f=0005636] [Game::KillSimulation][4]
[t=00:03:33.995738][f=0005636] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:33.995765][f=0005636] [Game::~CGame][2]
[t=00:03:33.995769][f=0005636] [Game::~CGame][3]
[t=00:03:33.995820][f=0005636] [SpringApp::Kill][3]
[t=00:03:33.995938][f=0005636] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    497003 bytes sent   in 4820 packets (103.113 bytes/packet)
    235913 bytes recv'd in 4441 packets (53.122 bytes/packet)
    {0.083x, 0.113x} relative protocol overhead {up, down}
    14068 incoming chunks dropped, 17171 outgoing chunks resent
    4138 incoming chunks processed

[t=00:03:33.996082][f=0005636] [SpringApp::Kill][4] font=00000127cc9d70c0
[t=00:03:34.016599][f=0005636] [SpringApp::Kill][5]
[t=00:03:34.019235][f=0005636] [SpringApp::Kill][6]
[t=00:03:34.019246] [SpringApp::Kill][7]
[t=00:03:34.019830] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:34.019839] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:34.019851] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:34.019856] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:34.019861] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:34.019868] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:34.019873] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152}
[t=00:03:34.019878] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {24744, 1048576, 1048576}, EBO = {37116, 2097152, 2097152}
[t=00:03:34.019883] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:34.019889] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:34.019894] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:34.019899] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:34.019906] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {220, 1048576, 1048576}, EBO = {330, 2097152, 2097152}
[t=00:03:34.132775] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:34.132788] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:34.132792] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:34.132795] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8481
[t=00:03:34.132798] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:34.133218] [VFS] [SpringVFS::DeleteArchives<this=00000127ccb3ba10>]
[t=00:03:34.133227] [VFS] [SpringVFS::DeleteArchives<this=00000127ccb3ba10>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:34.133232] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000127e5aa0f70)
[t=00:03:34.133278] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000127e5aa0c00)
[t=00:03:34.133949] [VFS] [SpringVFS::DeleteArchives<this=00000127ccb3ba10>(section=1)] #archives[section]=1 #files[section]=4
[t=00:03:34.133970] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Battle_for_PlanetXVII-v01r.sd7 (00000127e593da90)
[t=00:03:34.134001] [VFS] [SpringVFS::DeleteArchives<this=00000127ccb3ba10>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:34.134006] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000127e5a9fa20)
[t=00:03:34.134025] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000127e5aa0100)
[t=00:03:34.134053] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000127e5a9f4a0)
[t=00:03:34.134083] [VFS] [SpringVFS::DeleteArchives<this=00000127ccb3ba10>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:34.134087] [VFS] [SpringVFS::DeleteArchives<this=00000127ccb3ba10>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:34.134134] [VFS] [SpringVFS::DeleteArchives<this=00000127ccb3ba10>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:34.134142] [VFS] [SpringVFS::DeleteArchives<this=00000127ccb3ba10>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:34.134151] [VFS] [SpringVFS::DeleteArchives<this=00000127ccb3ba10>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:34.134157] [VFS] [SpringVFS::DeleteArchives<this=00000127ccb3ba10>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:34.134370] [SpringApp::Kill][8]
[t=00:03:34.134378] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:34.134382] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6fc5b04d0 (joinable=1)
[t=00:03:34.134388] [WatchDog::Uninstall][2]
[t=00:03:34.203861] [WatchDog::Uninstall][3]
[t=00:03:34.203878] [SpringApp::Kill][9]