ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122255

Open Chobbyla opened 4 days ago

Chobbyla commented 4 days ago

infolog_full.txt (truncated):

[t=00:00:00.000086] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.061014] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.061051] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.061071]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.061080]   
[t=00:00:00.061084]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.061087]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.061093]   Use "none" to disable the default log sections.
[t=00:00:00.061101] ============== </Log Sections> ==============

[t=00:00:00.061107] ============== <User Config> ==============
[t=00:00:00.061177]   AllowDeferredMapRendering = 1
[t=00:00:00.061182]   AllowDeferredModelRendering = 1
[t=00:00:00.061185]   AnimationMT = 0
[t=00:00:00.061189]   BumpWaterBlurReflection = 1
[t=00:00:00.061192]   BumpWaterTexSizeReflection = 128
[t=00:00:00.061196]   CamFreeScrollSpeed = 50
[t=00:00:00.061199]   CamMode = 1
[t=00:00:00.061205]   CubeTexSizeReflection = 1
[t=00:00:00.061207]   CubeTexSizeSpecular = 1
[t=00:00:00.061211]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.061214]   EdgeMoveDynamic = 0
[t=00:00:00.061216]   EdgeMoveWidth = 0.003
[t=00:00:00.061219]   FPSFOV = 90
[t=00:00:00.061222]   FPSScrollSpeed = 50
[t=00:00:00.061224]   FontSize = 18
[t=00:00:00.061227]   FullscreenEdgeMove = 0
[t=00:00:00.061230]   GrassDetail = 0
[t=00:00:00.061274]   GroundDecals = 2
[t=00:00:00.061287]   GroundDetail = 90
[t=00:00:00.061315]   HangTimeout = 30
[t=00:00:00.061318]   HardwareCursor = 1
[t=00:00:00.061322]   InitialNetworkTimeout = 0
[t=00:00:00.061326]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.061336]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.061340]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.061343]   LinkOutgoingBandwidth = 262144
[t=00:00:00.061351]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.061354]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.061357]   MSAALevel = 1
[t=00:00:00.061362]   MaxParticles = 15000
[t=00:00:00.061365]   MaxSounds = 32
[t=00:00:00.061368]   MaximumTransmissionUnit = 0
[t=00:00:00.061375]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.061378]   MiniMapMarker = 0
[t=00:00:00.061382]   MouseDragScrollThreshold = 0
[t=00:00:00.061385]   NetworkLossFactor = 2
[t=00:00:00.061388]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.061391]   OverheadScrollSpeed = 50
[t=00:00:00.061394]   ReconnectTimeout = 0
[t=00:00:00.061397]   RotOverheadScrollSpeed = 50
[t=00:00:00.061407]   RotateLogFiles = 1
[t=00:00:00.061410]   ShadowMapSize = 1024
[t=00:00:00.061413]   Shadows = 1
[t=00:00:00.061415]   ShowClock = 0
[t=00:00:00.061419]   SoftParticles = 2
[t=00:00:00.061422]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.061425]   UnitIconDist = 151
[t=00:00:00.061433]   UpdateBoundingVolumeMT = 0
[t=00:00:00.061436]   UpdateWeaponVectorsMT = 0
[t=00:00:00.061439]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.061442]   UseLuaMemPools = 0
[t=00:00:00.061466]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.061470]   VFSCacheArchiveFiles = 0
[t=00:00:00.061473]   Water = 4
[t=00:00:00.061478]   WindowBorderless = 1
[t=00:00:00.061481]   WindowPosY = 0
[t=00:00:00.061483]   WindowedEdgeMove = 0
[t=00:00:00.061486]   XResolutionWindowed = 1920
[t=00:00:00.061489]   YResolutionWindowed = 1080
[t=00:00:00.061502] ============== </User Config> ==============

[t=00:00:00.061506] ============== <User System> ==============
[t=00:00:00.061509]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.061518]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.061523]        Compiler Version: gcc-13.2.0
[t=00:00:00.061550]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.061579]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.061587]        Binary Word Size: 64-bit (native)
[t=00:00:00.061590]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.061597]      Physical CPU Cores: 8
[t=00:00:00.061599]       Logical CPU Cores: 16
[t=00:00:00.061602] ============== </User System> ==============

[t=00:00:00.061607] Run: thread affinity ffffffff
[t=00:00:00.061689] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.061694]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.061697]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.061700]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.061703]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.062721] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.062762] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.066713] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.073113]     Display (Generic PnP Monitor)=1 modes=85 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.073123]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.073127]         [ 7] 1680x1050x24bpp@144Hz
[t=00:00:00.073131]         [12] 1440x1080x24bpp@144Hz
[t=00:00:00.073134]         [18] 1440x900x24bpp@144Hz
[t=00:00:00.073137]         [22] 1366x768x24bpp@144Hz
[t=00:00:00.073150]         [26] 1360x768x24bpp@144Hz
[t=00:00:00.073152]         [30] 1280x1024x24bpp@144Hz
[t=00:00:00.073155]         [35] 1280x800x24bpp@144Hz
[t=00:00:00.073158]         [40] 1280x768x24bpp@144Hz
[t=00:00:00.073161]         [45] 1280x720x24bpp@144Hz
[t=00:00:00.073164]         [51] 1176x664x24bpp@144Hz
[t=00:00:00.073166]         [57] 1024x768x24bpp@144Hz
[t=00:00:00.073169]         [63] 800x600x24bpp@144Hz
[t=00:00:00.073171]         [70] 720x576x24bpp@144Hz
[t=00:00:00.073174]         [74] 720x480x24bpp@144Hz
[t=00:00:00.073179]         [79] 640x480x24bpp@144Hz
[t=00:00:00.076773]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=1920, y=-58, w=2560, h=1600}
[t=00:00:00.076782]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.076785]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.076788]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.076791]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.076793]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.076796]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.076799]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.076802]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.076810]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.076812]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.076815]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.076817]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.076820]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.076823]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.076825]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.076828]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.076832]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.076834]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.076839]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.076842]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.076844]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.076847]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.076850]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.076853]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.076855]         [49] 800x600x24bpp@240Hz
[t=00:00:00.076858]         [51] 640x480x24bpp@240Hz
[t=00:00:00.242594] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.242826] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.242837] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.252881] [GR::LogVersionInfo]
[t=00:00:00.252893]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.252897]     GL version  : 4.6.0 NVIDIA 566.03
[t=00:00:00.252900]     GL vendor   : NVIDIA Corporation
[t=00:00:00.252903]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.252919]     GLSL version: 4.60 NVIDIA
[t=00:00:00.252922]     GLEW version: 2.1.0
[t=00:00:00.252925]     GPU memory  : 12282MB (total) / 10977MB (available)
[t=00:00:00.252931]     SDL swap-int: 1
[t=00:00:00.252934]     SDL driver  : windows
[t=00:00:00.252937]     
[t=00:00:00.252940]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.252946]     GLSL shader support       : 1
[t=00:00:00.252949]     GL4 support               : 1
[t=00:00:00.252952]     FBO extension support     : 1
[t=00:00:00.252960]     NVX GPU mem-info support  : 1
[t=00:00:00.252967]     ATI GPU mem-info support  : 0
[t=00:00:00.252974]     Texture clamping to edge  : 1
[t=00:00:00.252979]     NPOT-texture support      : 1 (1)
[t=00:00:00.252984]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.252989]     texture query-LOD support : 1 (1)
[t=00:00:00.252993]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.252996]     Z-buffer depth            : 32 (-)
[t=00:00:00.253003]     primitive-restart support : 1 (1)
[t=00:00:00.253006]     clip-space control support: 1 (1)
[t=00:00:00.253013]     seamless cube-map support : 1 (1)
[t=00:00:00.253016]     frag-depth layout support : 1 (1)
[t=00:00:00.253164]     persistent maps support   : 1 (1)
[t=00:00:00.253169]     explicit attribs location : 1 (1)
[t=00:00:00.253173]     multi draw indirect       : 1 (-)
[t=00:00:00.253177]     array textures            : 1 (-)
[t=00:00:00.253180]     buffer copy support       : 1 (-)
[t=00:00:00.253183]     indirect draw             : 1 (-)
[t=00:00:00.253186]     base instance             : 1 (-)
[t=00:00:00.253189]     
[t=00:00:00.253194]     max. FBO samples              : 32
[t=00:00:00.253199]     max. FS/program texture slots : 32/192
[t=00:00:00.253202]     max. texture size             : 32768
[t=00:00:00.253267]     max. texture anisotropy level : 16.000000
[t=00:00:00.253272]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.253275]     max. draw-buffers             : 8
[t=00:00:00.253278]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.253282]     max. uniform buffer-bindings  : 84
[t=00:00:00.253284]     max. uniform block-size       : 64KB
[t=00:00:00.253289]     max. storage buffer-bindings  : 96
[t=00:00:00.253293]     max. storage block-size       : 2047MB
[t=00:00:00.253296]     
[t=00:00:00.253298]     enable AMD-hacks : 0
[t=00:00:00.253301]     compress MIP-maps: 0
[t=00:00:00.253325]     Number of compressed texture formats: 23
[t=00:00:00.253341]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.253358] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.253663] [GR::UpdateGLConfigs]
[t=00:00:00.253695] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.253710] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.253718] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.253724] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.253727] [GR::InitGLState]
[t=00:00:00.253761] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.339393] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.341171] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.363769] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.367486] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.367504] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.367803] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.369363] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.369382] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.369465] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.369521] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.377768] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.378282] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.379208] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.379311] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.406469] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:00.406480] [VFS] [SpringVFS::ReserveArchives<this=000001ac065e4510>]
[t=00:00:00.406593] [VFS] [SpringVFS::AddArchive<this=000001ac065e4510>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.407952] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ac065e4510 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.407962] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.451382] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.451659] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.451776] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.451811] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.451881] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.452035] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.452175] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.452258] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.452294] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.452326] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.452688][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.452735][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.452825][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.452839][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.452844][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.452874][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.457201][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.457214][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "F24G3xTF (NVIDIA High Definition Audio)"
[t=00:00:00.457219][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.457231][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek(R) Audio)"
[t=00:00:00.457236][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.457241][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.499578][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.501027][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ac3d833330(default) context=000001ac3d794510  numChannels=2 frameSize=8
[t=00:00:00.501080][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.501086][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.501089][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.501094][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.501111][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.501130][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.501137][f=-000001] [Sound]   Devices:
[t=00:00:00.504239][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.504259][f=-000001] [Sound]     [OpenAL Soft on F24G3xTF (NVIDIA High Definition Audio)]
[t=00:00:00.504264][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.504268][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.504275][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.504280][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.504752][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.504766][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.552566][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154625 MB
[t=00:00:00.553711][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.554300][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481
[t=00:00:00.555055][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name LogicDaemon
[t=00:00:00.761489][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Battle for PlanetXVII-v01r" (loaded=0 cached=0)
[t=00:00:00.761793][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ac065e4510>(arName="Battle for PlanetXVII-v01r", overwrite=false)] section=1 cached=0
[t=00:00:00.762032][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ac065e4510>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.762379][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:00.792634][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ac065e4510>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:00.793235][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ac065e4510>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.793331][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ac065e4510>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.794302][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ac065e4510>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.821626][f=-000001] [CAS::GASCB] Archive file="battle_for_planetxvii-v01r.sd7" cs="7c4283ae4b9e2b8dd11e9b93e017978bd5c8641815be2bc62e1a576c129be551d26d55f5b95eb9c79f7755de8d21a76eb6f5f58e5609ee9425fad38f0938fc18"
[t=00:00:00.821723][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.821764][f=-000001] Warning: [PreGame::GameDataReceived] Archive Battle for PlanetXVII-v01r (checksum beb7e0f1fe1818a5fa6fc0a496a177660cf0d5d1e860dce66b74fce53682a8b8aab583f07fa19d247e41b1fc9952811db0f07357f1259e825ca24c5c3ace56a2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.852329][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.852428][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.852487][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.852569][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.852604][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:08.247989][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:08.248174][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:08.257266][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:08.257424][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:08.257629][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:08.257777][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:08.258562][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:08.258904][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:08.259029][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:08.259405][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:08.259520][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:08.259629][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:08.259759][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:08.259862][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:08.259964][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:08.260131][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:08.260397][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:08.260512][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:08.260740][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:08.260953][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:08.261063][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:08.261177][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:08.261345][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:08.261447][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:08.261561][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:08.261661][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:08.261764][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:08.261998][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:08.262183][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:08.262320][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:08.262433][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:08.262579][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:08.262687][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:08.273350][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:08.273654][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:08.273825][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:08.273984][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:08.278019][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:08.278314][f=-000001] Input grabbing is enabled!
[t=00:00:08.278367][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:08.278508][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:08.278641][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:08.281262][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:08.281536][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:08.281658][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:08.281819][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:08.281947][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:08.290208][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:08.290992][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:08.291179][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:08.291291][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:08.291432][f=-000001] EndGame Graph disabled
[t=00:00:08.299781][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:08.300005][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:08.300125][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:08.300231][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:08.300374][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:08.300774][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:08.320871][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:08.321660][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:08.328941][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:08.329164][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:08.329352][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:08.329482][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:08.329951][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:08.332014][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:08.332236][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:08.332369][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:08.332476][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:08.332585][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:08.332720][f=-000001] Initialize
[t=00:00:08.332809][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:08.332918][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:08.333051][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:08.333613][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:08.334131][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:08.334319][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:08.334467][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:08.334579][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:08.335191][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:08.335309][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:08.335608][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:08.335770][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:08.336072][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:08.336234][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:08.417482][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:08.417792][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:08.430925][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:08.431268][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:08.431502][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:08.431620][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:08.434869][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:08.435723][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:08.435918][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:08.436116][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:08.436233][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:08.436404][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:08.436563][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:08.437847][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:08.438022][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:08.438226][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:08.438362][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:08.438486][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:08.438612][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:08.438745][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:08.438753][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:08.438759][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:08.438799][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:08.438927][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:08.439587][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:08.439792][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:08.440308][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:08.440420][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:08.440552][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:08.440675][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:08.440782][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:08.441102][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:08.441231][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:08.441483][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:08.441676][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:08.441862][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:08.442130][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:08.442249][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:08.442373][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:08.442528][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:08.445026][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:08.448732][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:08.448991][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:08.449188][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:08.449442][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:08.450391][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:08.450510][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:08.450699][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:08.452405][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:08.452601][f=-000001] Mex Placement Initialised with 29 spots.
[t=00:00:08.453313][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:08.453517][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:08.454161][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:08.454397][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:08.454698][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:08.454805][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:08.454933][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:08.456520][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:08.457232][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:08.460851][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:08.461001][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:08.462161][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:08.467075][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:08.467645][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:08.467793][f=-000001] SetSunLighting
[t=00:00:08.468097][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:08.468219][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:08.468957][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:08.469156][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:08.469165][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:08.469305][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:08.469456][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:08.471161][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:08.471711][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:08.476271][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:08.479130][f=-000001] Writing last game win data
[t=00:00:08.484293][f=-000001] LuaUI v0.3
[t=00:00:08.587209][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:08.632931][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:08.633045][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:08.633551][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:08.633567][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:08.642732][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10255, 0.0} allocedSize{int+, int-, ext}={0, 0, 1839238}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0071}
[t=00:00:09.108122][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:09.197239][f=-000001] GameID: d1ee4167b9f657ad2089716f7bda2e0a
[t=00:00:09.197543][f=-000001] Connection attempt from LogicDaemon
[t=00:00:09.197556][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:09.197676][f=-000001]  -> Connection established (given id 0)
[t=00:00:09.197700][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=beb7e0f1fe1818a5fa6fc0a496a177660cf0d5d1e860dce66b74fce53682a8b8aab583f07fa19d247e41b1fc9952811db0f07357f1259e825ca24c5c3ace56a2"
[t=00:00:09.197718][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:09.197730][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d85b80c40f49abea79ff07938887740bacd093d11e4f05f9ce81c15d58dc5ce3299a1b33251641e488a548dc4d3bf5b923e6e9a78573dc881b6bd7740cc76052]"
[t=00:00:09.197745][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f822abef751789e82a4e34e422ef9e9e59fc8e6a99868e6e9fa7ccd16b1afedd3ad10c2c29df9d12bd76fbba34dd6ca3c5479e7a8675522bd133af85d7906389]"
[t=00:00:09.279286][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:09.378892][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ac9a8887c0,0000000000000000}][locale="C"]"
[t=00:00:09.378914][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:13.640779][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:23.642029][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:48.918529][f=0000758] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:28.535115][f=0005547] game_message: Stardust is under attack
[t=00:04:54.420443][f=0008120] game_message: Metal Extractor is under attack
[t=00:06:55.076413][f=0011742] game_message: Solar Collector is under attack
[t=00:07:16.787250][f=0012393] game_message: Nimbus is under attack
[t=00:07:56.982143][f=0013596] [Game::ClientReadNet] added new player Yuuka with number 1 to team 0
[t=00:07:57.015392][f=0013597] > SPRINGIE:User Yuuka|striderdetriment|3_4||False|||KR
[t=00:08:01.751761][f=0013741] game_message: Metal Extractor is under attack
[t=00:08:10.447811][f=0013999] [SpringApp::Kill][1] fromRun=1
[t=00:08:10.447825][f=0013999] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:08:10.477100][f=0013999]  [async=0] threads=8 tasks=683592 {sum,avg}{exec,wait}time={{5291.258, 0.008}, {140017.641, 0.205}}ms
[t=00:08:10.477115][f=0013999]      thread=1 tasks=97656 {sum,min,max,avg}{exec,wait}time={{1526.023, 0.000, 13.508, 0.016}, {2375.192, 0.000, 18446744027136.000, 0.024}}ms
[t=00:08:10.477123][f=0013999]      thread=2 tasks=97656 {sum,min,max,avg}{exec,wait}time={{854.762, 0.000, 11.848, 0.009}, {25559.654, 0.000, 18446744027136.000, 0.262}}ms
[t=00:08:10.477132][f=0013999]      thread=3 tasks=97656 {sum,min,max,avg}{exec,wait}time={{631.293, 0.000, 13.700, 0.006}, {21074.402, 0.000, 18446744027136.000, 0.216}}ms
[t=00:08:10.477139][f=0013999]      thread=4 tasks=97656 {sum,min,max,avg}{exec,wait}time={{593.160, 0.000, 11.887, 0.006}, {21990.631, 0.000, 18446744027136.000, 0.225}}ms
[t=00:08:10.477146][f=0013999]      thread=5 tasks=97656 {sum,min,max,avg}{exec,wait}time={{576.043, 0.000, 12.781, 0.006}, {22155.318, 0.000, 18446744027136.000, 0.227}}ms
[t=00:08:10.477159][f=0013999]      thread=6 tasks=97656 {sum,min,max,avg}{exec,wait}time={{534.186, 0.000, 8.384, 0.005}, {23121.031, 0.000, 13.909, 0.237}}ms
[t=00:08:10.477166][f=0013999]      thread=7 tasks=97656 {sum,min,max,avg}{exec,wait}time={{575.791, 0.000, 13.532, 0.006}, {23741.414, 0.000, 13.910, 0.243}}ms
[t=00:08:10.477172][f=0013999]  [async=1] threads=8 tasks=3479 {sum,avg}{exec,wait}time={{21644.400, 6.221}, {8373217.500, 2406.789}}ms
[t=00:08:10.477180][f=0013999]      thread=1 tasks=498 {sum,min,max,avg}{exec,wait}time={{3076.173, 0.000, 404.483, 6.177}, {1198710.875, 0.007, 3096.484, 2407.050}}ms
[t=00:08:10.477190][f=0013999]      thread=2 tasks=493 {sum,min,max,avg}{exec,wait}time={{3098.139, 0.000, 402.980, 6.284}, {1195447.750, 0.088, 3096.552, 2424.843}}ms
[t=00:08:10.477198][f=0013999]      thread=3 tasks=492 {sum,min,max,avg}{exec,wait}time={{3088.378, 0.000, 378.719, 6.277}, {1197330.625, 0.137, 3096.512, 2433.599}}ms
[t=00:08:10.477204][f=0013999]      thread=4 tasks=495 {sum,min,max,avg}{exec,wait}time={{3097.885, 0.000, 404.111, 6.258}, {1195794.250, 0.309, 3096.731, 2415.746}}ms
[t=00:08:10.477216][f=0013999]      thread=5 tasks=500 {sum,min,max,avg}{exec,wait}time={{3092.618, 0.000, 404.666, 6.185}, {1197727.750, 0.457, 3096.615, 2395.456}}ms
[t=00:08:10.477231][f=0013999]      thread=6 tasks=499 {sum,min,max,avg}{exec,wait}time={{3095.479, 0.000, 404.944, 6.203}, {1191101.250, 0.334, 3094.134, 2386.977}}ms
[t=00:08:10.477238][f=0013999]      thread=7 tasks=502 {sum,min,max,avg}{exec,wait}time={{3095.729, 0.000, 404.873, 6.167}, {1197105.125, 0.566, 3096.439, 2384.672}}ms
[t=00:08:10.477248][f=0013999] [ThreadPool::SetThreadCount][2] workers=0
[t=00:08:10.477252][f=0013999] [SpringApp::Kill][2]
[t=00:08:10.477294][f=0013999] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:08:10.477301][f=0013999] [Game::KillLua][1] dtor=0 luaUI=000001accf139120
[t=00:08:10.477331][f=0013999] Start widgetHandler:Shutdown
[t=00:08:10.479350][f=0013999] Shutdown - SaveOrderList Complete
[t=00:08:10.480471][f=0013999] Writing last game win data
[t=00:08:10.485325][f=0013999] Shutdown - SaveConfigData Complete
[t=00:08:10.485341][f=0013999] Shutdown Widget - Chili Highlight
[t=00:08:10.485350][f=0013999] Shutdown Widget - Deferred rendering GL4
[t=00:08:10.485409][f=0013999] Shutdown Widget - Draw After Chili
[t=00:08:10.485417][f=0013999] Shutdown Widget - API Unit Tracker GL4
[t=00:08:10.485426][f=0013999] Shutdown Widget - EPIC Menu
[t=00:08:10.486236][f=0013999] Shutdown Widget - Depth of Field Shader
[t=00:08:10.486248][f=0013999] Shutdown Widget - Chili Widget Selector
[t=00:08:10.488602][f=0013999] Shutdown Widget - Chili Minimap
[t=00:08:10.488673][f=0013999] Shutdown Widget - Deferred rendering
[t=00:08:10.488681][f=0013999] SSAO: Deferred rendering disabled, disabling.
[t=00:08:10.492938][f=0013999] Shutdown Widget - Deferred rendering
[t=00:08:10.492951][f=0013999] SSAO: Deferred rendering disabled, disabling.
[t=00:08:10.493420][f=0013999] Shutdown Widget - Local Team Colors
[t=00:08:10.493431][f=0013999] Shutdown Widget - Display Keys 2
[t=00:08:10.493446][f=0013999] Shutdown Widget - Save Game Menu
[t=00:08:10.493458][f=0013999] Shutdown Widget - Highlight Model Api GL4
[t=00:08:10.493471][f=0013999] Shutdown Widget - Unit Icons
[t=00:08:10.493490][f=0013999] Shutdown Widget - Attrition Counter
[t=00:08:10.493625][f=0013999] Shutdown Widget - Noises
[t=00:08:10.493633][f=0013999] Shutdown Widget - HealthBars
[t=00:08:10.494368][f=0013999] Shutdown Widget - Chili Chicken Panel
[t=00:08:10.494392][f=0013999] Shutdown Widget - BuildETA
[t=00:08:10.494399][f=0013999] Shutdown Widget - Selected Units GL4 2
[t=00:08:10.494410][f=0013999] Shutdown Widget - External VR Grid
[t=00:08:10.494416][f=0013999] Shutdown Widget - Win Counter
[t=00:08:10.494422][f=0013999] Shutdown Widget - EndGame APM stats
[t=00:08:10.495151][f=0013999] Shutdown Widget - Modular Comm Info
[t=00:08:10.495160][f=0013999] Shutdown Widget - Transport AI
[t=00:08:10.495167][f=0013999] Shutdown Widget - Startup Info and Selector
[t=00:08:10.495177][f=0013999] Shutdown Widget - Chili Spectator Panels
[t=00:08:10.495184][f=0013999] Shutdown Widget - Point Tracker
[t=00:08:10.495195][f=0013999] Shutdown Widget - Missile Silo Range
[t=00:08:10.495203][f=0013999] Shutdown Widget - MinimapEvents
[t=00:08:10.495209][f=0013999] Shutdown Widget - Local Widgets Config
[t=00:08:10.495220][f=0013999] Shutdown Widget - Highlight Geos
[t=00:08:10.495226][f=0013999] Shutdown Widget - Context Menu
[t=00:08:10.495234][f=0013999] Shutdown Widget - Grab Input
[t=00:08:10.523593][f=0013999] Input grabbing is disabled!
[t=00:08:10.523620][f=0013999] Shutdown Widget - Defense Range Zero-K
[t=00:08:10.523650][f=0013999] Shutdown Widget - Showeco and Grid Drawer
[t=00:08:10.523657][f=0013999] Shutdown Widget - Darkening
[t=00:08:10.523677][f=0013999] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:08:10.523694][f=0013999] Shutdown Widget - Chili Nuke Warning
[t=00:08:10.523704][f=0013999] Shutdown Widget - Chili EndGame Window
[t=00:08:10.523716][f=0013999] Shutdown Widget - Stereo3D
[t=00:08:10.523729][f=0013999] Shutdown Widget - Chili Economy Panel Default
[t=00:08:10.523812][f=0013999] Shutdown Widget - Music Player v2
[t=00:08:10.523823][f=0013999] Shutdown Widget - State Reverse and Latency
[t=00:08:10.523831][f=0013999] Shutdown Widget - Reclaim Field Highlight
[t=00:08:10.523841][f=0013999] Shutdown Widget - Attack Warning
[t=00:08:10.523850][f=0013999] Shutdown Widget - Attack AoE
[t=00:08:10.523860][f=0013999] Shutdown Widget - TeamPlatter
[t=00:08:10.533818][f=0013999] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:08:10.533959][f=0013999] Shutdown Widget - Selection Send
[t=00:08:10.533976][f=0013999] Shutdown Widget - Highlight Unit GL4 v2
[t=00:08:10.533984][f=0013999] Shutdown Widget - Spotter
[t=00:08:10.533990][f=0013999] Shutdown Widget - LupsManager
[t=00:08:10.534003][f=0013999] Shutdown Widget - Global Build Command
[t=00:08:10.534114][f=0013999] Shutdown Widget - Newton Firezone
[t=00:08:10.534125][f=0013999] Shutdown Widget - Receive Units Indicator
[t=00:08:10.534132][f=0013999] Shutdown Widget - Chili Pro Console
[t=00:08:10.534491][f=0013999] Shutdown Widget - Persistent Build Height
[t=00:08:10.534502][f=0013999] Shutdown Widget - Lasso Terraform GUI
[t=00:08:10.534509][f=0013999] Shutdown Widget - Lups
[t=00:08:10.534557][f=0013999] Shutdown Widget - Chili Framework
[t=00:08:10.534566][f=0013999] Shutdown Widget - Custom Markers
[t=00:08:10.534576][f=0013999] Shutdown Widget - Chili Core Selector
[t=00:08:10.534633][f=0013999] Shutdown Widget - Mex Placement Handler
[t=00:08:10.534643][f=0013999] Shutdown Widget - Select Keys
[t=00:08:10.534658][f=0013999] Shutdown Widget - Pause Screen
[t=00:08:10.534801][f=0013999] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:08:10.534818][f=0013999] Shutdown Widget - Bloom Shader Deferred
[t=00:08:10.534828][f=0013999] Shutdown Widget - Text To Speech Control
[t=00:08:10.534835][f=0013999] Shutdown Widget - Layout Handler
[t=00:08:10.534845][f=0013999] Shutdown Widget - Color Blindness Correction
[t=00:08:10.534853][f=0013999] End widgetHandler:Shutdown
[t=00:08:10.578379][f=0013999] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26680996, 0.0} allocedSize{int+, int-, ext}={0, 0, 3820407716}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0083}
[t=00:08:10.578482][f=0013999] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:08:10.578486][f=0013999] [Game::KillLua][3] dtor=0 luaRules=000001ac9a8887c0
[t=00:08:10.578515][f=0013999] Start gadgetHandler:Shutdown
[t=00:08:10.578522][f=0013999] Shutdown - StartSetup
[t=00:08:10.578530][f=0013999] Shutdown - UnitMorph
[t=00:08:10.578923][f=0013999] Shutdown - Carrier Drones
[t=00:08:10.578932][f=0013999] Shutdown - Missile Silo Controller
[t=00:08:10.578939][f=0013999] Shutdown - Modular Comm Info
[t=00:08:10.578944][f=0013999] Shutdown - Terrain Texture Handler
[t=00:08:10.578950][f=0013999] Shutdown - UnitCloakShield
[t=00:08:10.579047][f=0013999] Shutdown - Starlight Handler
[t=00:08:10.579058][f=0013999] End gadgetHandler:Shutdown
[t=00:08:10.594040][f=0013999] Start gadgetHandler:Shutdown
[t=00:08:10.594070][f=0013999] Shutdown - Teleport Throw
[t=00:08:10.594078][f=0013999] Shutdown - UnitMorph
[t=00:08:10.594091][f=0013999] Shutdown - Commander Skin Renderer
[t=00:08:10.594604][f=0013999] Shutdown - Missile fired callins
[t=00:08:10.594613][f=0013999] Shutdown - Modular Comm Info
[t=00:08:10.594618][f=0013999] Shutdown - Retreat Command
[t=00:08:10.594625][f=0013999] Shutdown - Shockwaves
[t=00:08:10.594632][f=0013999] Shutdown - Unit tint API
[t=00:08:10.594637][f=0013999] Shutdown - Unit glow API
[t=00:08:10.594647][f=0013999] Shutdown - UnitCloakShield
[t=00:08:10.594655][f=0013999] Shutdown - Lups Cloak FX
[t=00:08:10.594660][f=0013999] Shutdown - Lups
[t=00:08:10.594701][f=0013999] Shutdown - Lups Shield
[t=00:08:10.594740][f=0013999] End gadgetHandler:Shutdown
[t=00:08:10.605995][f=0013999] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1176, 0.0} allocedSize{int+, int-, ext}={0, 0, 181176}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0009}
[t=00:08:10.606182][f=0013999] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:08:10.606219][f=0013999] [Game::KillLua][4] dtor=0
[t=00:08:10.606224][f=0013999] [Game::KillLua][5] dtor=0
[t=00:08:10.614883][f=0013999] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-23_15-03-54-486_Battle for PlanetXVII-v01r_105.1.1-2511-g747f18b BAR105.sdfz" (187445 bytes)
[t=00:08:10.614940][f=0013999] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:08:10.629274][f=0013999] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:08:10.629298][f=0013999] [Sound] [Sound::UpdateThread][3] #sources=32 #items=40
[t=00:08:10.629337][f=0013999] [Sound] [Sound::UpdateThread][4] ctx=000001ac3d794510 dev=000001ac3d833330
[t=00:08:10.631325][f=0013999] [Sound] [Sound::UpdateThread][5] ctx=000001ac3d794510 dev=000001ac3d833330
[t=00:08:10.631338][f=0013999] [Sound] [Sound::Cleanup][alcDestroyContext(000001ac3d794510)]
[t=00:08:10.632837][f=0013999] [Sound] [Sound::Cleanup][alcCloseDevice(000001ac3d833330)]
[t=00:08:10.632983][f=0013999] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:08:10.659125][f=0013999] [Sound] [Sound::UpdateThread][6]
[t=00:08:10.659770][f=0013999] [Game::~CGame][1]
[t=00:08:10.659794][f=0013999] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:08:10.659800][f=0013999] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:08:10.659806][f=0013999] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:08:10.659810][f=0013999] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:08:10.659814][f=0013999] [Game::KillLua][4] dtor=1
[t=00:08:10.659821][f=0013999] [Game::KillLua][5] dtor=1
[t=00:08:10.659889][f=0013999] [Game::KillMisc][1]
[t=00:08:10.659894][f=0013999] [Game::KillMisc][2]
[t=00:08:10.660071][f=0013999] [Game::KillMisc][3]
[t=00:08:10.660153][f=0013999] [Game::KillRendering][1]
[t=00:08:10.660409][f=0013999] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:08:10.696731][f=0013999] [3DOParser::Kill] allocated 29 pieces
[t=00:08:10.696782][f=0013999] [S3OParser::Kill] allocated 5521 pieces
[t=00:08:10.697187][f=0013999] [AssParser::Kill] allocated 701 pieces
[t=00:08:10.734290][f=0013999] [Game::KillInterface][1]
[t=00:08:10.734459][f=0013999] [Game::KillInterface][2]
[t=00:08:10.734708][f=0013999] [Game::KillSimulation][1]
[t=00:08:10.734740][f=0013999] [Game::KillSimulation][2]
[t=00:08:10.763668][f=0013999] [CCollisionHandler] dis-/continuous tests: 692/41533028
[t=00:08:10.763684][f=0013999] [Game::KillSimulation][3]
[t=00:08:10.764805][f=0013999] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3
[t=00:08:10.764875][f=0013999] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:10.764926][f=0013999] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=5
[t=00:08:10.764968][f=0013999] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:08:10.765116][f=0013999] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:08:10.767337][f=0013999] [LosHandler::Kill] raycast instance cache-{hits,misses}={290,1353}; shared=0%; cached=18%
[t=00:08:10.774405][f=0013999] [Game::KillSimulation][4]
[t=00:08:10.876663][f=0013999] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:08:10.876701][f=0013999] [Game::~CGame][2]
[t=00:08:10.876706][f=0013999] [Game::~CGame][3]
[t=00:08:10.876861][f=0013999] [SpringApp::Kill][3]
[t=00:08:10.876986][f=0013999] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1220548 bytes sent   in 11249 packets (108.503 bytes/packet)
    533578 bytes recv'd in 10107 packets (52.793 bytes/packet)
    {0.082x, 0.114x} relative protocol overhead {up, down}
    35974 incoming chunks dropped, 43385 outgoing chunks resent
    10145 incoming chunks processed

[t=00:08:10.877016][f=0013999] [SpringApp::Kill][4] font=000001ac063370c0
[t=00:08:10.898882][f=0013999] [SpringApp::Kill][5]
[t=00:08:10.900464][f=0013999] [SpringApp::Kill][6]
[t=00:08:10.900525] [SpringApp::Kill][7]
[t=00:08:10.901222] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:10.901242] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:08:10.901248] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:08:10.901253] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:08:10.901258] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:08:10.901265] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:10.901270] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152}
[t=00:08:10.901275] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {44584, 1048576, 1048576}, EBO = {66876, 2097152, 2097152}
[t=00:08:10.901282] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:08:10.901288] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:10.901294] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:08:10.901301] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:08:10.901310] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {232, 1048576, 1048576}, EBO = {348, 2097152, 2097152}
[t=00:08:10.970161] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:08:10.970174] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:08:10.970178] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:08:10.970181] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8481
[t=00:08:10.970202] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:08:10.971821] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>]
[t=00:08:10.971832] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:08:10.971838] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001ac3d850ac0)
[t=00:08:10.971885] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001ac3d84f0a0)
[t=00:08:10.972717] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=1)] #archives[section]=1 #files[section]=4
[t=00:08:10.972726] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Battle_for_PlanetXVII-v01r.sd7 (000001ac3d926700)
[t=00:08:10.972764] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=2)] #archives[section]=3 #files[section]=327
[t=00:08:10.972770] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ac3d84ef40)
[t=00:08:10.972800] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ac3d8508b0)
[t=00:08:10.972832] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ac3d84f990)
[t=00:08:10.972900] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=3)] #archives[section]=0 #files[section]=0
[t=00:08:10.972909] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:08:10.972954] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=5)] #archives[section]=0 #files[section]=0
[t=00:08:10.972959] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=6)] #archives[section]=0 #files[section]=0
[t=00:08:10.972964] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=7)] #archives[section]=0 #files[section]=0
[t=00:08:10.972970] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=8)] #archives[section]=0 #files[section]=0
[t=00:08:10.973206] [SpringApp::Kill][8]
[t=00:08:10.973213] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:08:10.973217] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6fc5b04d0 (joinable=1)
[t=00:08:10.973220] [WatchDog::Uninstall][2]
[t=00:08:11.340636] [WatchDog::Uninstall][3]
[t=00:08:11.340655] [SpringApp::Kill][9]