Open Chobbyla opened 4 days ago
infolog_full.txt (truncated):
[t=00:00:00.000086] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.061014] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.061051] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.061071] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.061080] [t=00:00:00.061084] Enable or disable log sections using the LogSections configuration key [t=00:00:00.061087] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.061093] Use "none" to disable the default log sections. [t=00:00:00.061101] ============== </Log Sections> ============== [t=00:00:00.061107] ============== <User Config> ============== [t=00:00:00.061177] AllowDeferredMapRendering = 1 [t=00:00:00.061182] AllowDeferredModelRendering = 1 [t=00:00:00.061185] AnimationMT = 0 [t=00:00:00.061189] BumpWaterBlurReflection = 1 [t=00:00:00.061192] BumpWaterTexSizeReflection = 128 [t=00:00:00.061196] CamFreeScrollSpeed = 50 [t=00:00:00.061199] CamMode = 1 [t=00:00:00.061205] CubeTexSizeReflection = 1 [t=00:00:00.061207] CubeTexSizeSpecular = 1 [t=00:00:00.061211] DualScreenMiniMapOnLeft = 1 [t=00:00:00.061214] EdgeMoveDynamic = 0 [t=00:00:00.061216] EdgeMoveWidth = 0.003 [t=00:00:00.061219] FPSFOV = 90 [t=00:00:00.061222] FPSScrollSpeed = 50 [t=00:00:00.061224] FontSize = 18 [t=00:00:00.061227] FullscreenEdgeMove = 0 [t=00:00:00.061230] GrassDetail = 0 [t=00:00:00.061274] GroundDecals = 2 [t=00:00:00.061287] GroundDetail = 90 [t=00:00:00.061315] HangTimeout = 30 [t=00:00:00.061318] HardwareCursor = 1 [t=00:00:00.061322] InitialNetworkTimeout = 0 [t=00:00:00.061326] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.061336] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.061340] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.061343] LinkOutgoingBandwidth = 262144 [t=00:00:00.061351] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.061354] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.061357] MSAALevel = 1 [t=00:00:00.061362] MaxParticles = 15000 [t=00:00:00.061365] MaxSounds = 32 [t=00:00:00.061368] MaximumTransmissionUnit = 0 [t=00:00:00.061375] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.061378] MiniMapMarker = 0 [t=00:00:00.061382] MouseDragScrollThreshold = 0 [t=00:00:00.061385] NetworkLossFactor = 2 [t=00:00:00.061388] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.061391] OverheadScrollSpeed = 50 [t=00:00:00.061394] ReconnectTimeout = 0 [t=00:00:00.061397] RotOverheadScrollSpeed = 50 [t=00:00:00.061407] RotateLogFiles = 1 [t=00:00:00.061410] ShadowMapSize = 1024 [t=00:00:00.061413] Shadows = 1 [t=00:00:00.061415] ShowClock = 0 [t=00:00:00.061419] SoftParticles = 2 [t=00:00:00.061422] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.061425] UnitIconDist = 151 [t=00:00:00.061433] UpdateBoundingVolumeMT = 0 [t=00:00:00.061436] UpdateWeaponVectorsMT = 0 [t=00:00:00.061439] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.061442] UseLuaMemPools = 0 [t=00:00:00.061466] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.061470] VFSCacheArchiveFiles = 0 [t=00:00:00.061473] Water = 4 [t=00:00:00.061478] WindowBorderless = 1 [t=00:00:00.061481] WindowPosY = 0 [t=00:00:00.061483] WindowedEdgeMove = 0 [t=00:00:00.061486] XResolutionWindowed = 1920 [t=00:00:00.061489] YResolutionWindowed = 1080 [t=00:00:00.061502] ============== </User Config> ============== [t=00:00:00.061506] ============== <User System> ============== [t=00:00:00.061509] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.061518] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.061523] Compiler Version: gcc-13.2.0 [t=00:00:00.061550] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.061579] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.061587] Binary Word Size: 64-bit (native) [t=00:00:00.061590] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.061597] Physical CPU Cores: 8 [t=00:00:00.061599] Logical CPU Cores: 16 [t=00:00:00.061602] ============== </User System> ============== [t=00:00:00.061607] Run: thread affinity ffffffff [t=00:00:00.061689] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.061694] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.061697] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.061700] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.061703] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.062721] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.062762] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.066713] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.073113] Display (Generic PnP Monitor)=1 modes=85 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.073123] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.073127] [ 7] 1680x1050x24bpp@144Hz [t=00:00:00.073131] [12] 1440x1080x24bpp@144Hz [t=00:00:00.073134] [18] 1440x900x24bpp@144Hz [t=00:00:00.073137] [22] 1366x768x24bpp@144Hz [t=00:00:00.073150] [26] 1360x768x24bpp@144Hz [t=00:00:00.073152] [30] 1280x1024x24bpp@144Hz [t=00:00:00.073155] [35] 1280x800x24bpp@144Hz [t=00:00:00.073158] [40] 1280x768x24bpp@144Hz [t=00:00:00.073161] [45] 1280x720x24bpp@144Hz [t=00:00:00.073164] [51] 1176x664x24bpp@144Hz [t=00:00:00.073166] [57] 1024x768x24bpp@144Hz [t=00:00:00.073169] [63] 800x600x24bpp@144Hz [t=00:00:00.073171] [70] 720x576x24bpp@144Hz [t=00:00:00.073174] [74] 720x480x24bpp@144Hz [t=00:00:00.073179] [79] 640x480x24bpp@144Hz [t=00:00:00.076773] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=1920, y=-58, w=2560, h=1600} [t=00:00:00.076782] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.076785] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.076788] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.076791] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.076793] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.076796] [11] 1920x1200x24bpp@240Hz [t=00:00:00.076799] [13] 1920x1080x24bpp@240Hz [t=00:00:00.076802] [15] 1856x1392x24bpp@240Hz [t=00:00:00.076810] [17] 1792x1344x24bpp@240Hz [t=00:00:00.076812] [19] 1680x1050x24bpp@240Hz [t=00:00:00.076815] [21] 1600x1200x24bpp@240Hz [t=00:00:00.076817] [23] 1600x900x24bpp@240Hz [t=00:00:00.076820] [25] 1440x900x24bpp@240Hz [t=00:00:00.076823] [27] 1400x1050x24bpp@240Hz [t=00:00:00.076825] [29] 1366x768x24bpp@240Hz [t=00:00:00.076828] [31] 1360x768x24bpp@240Hz [t=00:00:00.076832] [33] 1280x1024x24bpp@240Hz [t=00:00:00.076834] [35] 1280x960x24bpp@240Hz [t=00:00:00.076839] [37] 1280x800x24bpp@240Hz [t=00:00:00.076842] [39] 1280x768x24bpp@240Hz [t=00:00:00.076844] [41] 1280x720x24bpp@240Hz [t=00:00:00.076847] [43] 1280x600x24bpp@240Hz [t=00:00:00.076850] [45] 1152x864x24bpp@240Hz [t=00:00:00.076853] [47] 1024x768x24bpp@240Hz [t=00:00:00.076855] [49] 800x600x24bpp@240Hz [t=00:00:00.076858] [51] 640x480x24bpp@240Hz [t=00:00:00.242594] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.242826] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.242837] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.252881] [GR::LogVersionInfo] [t=00:00:00.252893] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.252897] GL version : 4.6.0 NVIDIA 566.03 [t=00:00:00.252900] GL vendor : NVIDIA Corporation [t=00:00:00.252903] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.252919] GLSL version: 4.60 NVIDIA [t=00:00:00.252922] GLEW version: 2.1.0 [t=00:00:00.252925] GPU memory : 12282MB (total) / 10977MB (available) [t=00:00:00.252931] SDL swap-int: 1 [t=00:00:00.252934] SDL driver : windows [t=00:00:00.252937] [t=00:00:00.252940] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.252946] GLSL shader support : 1 [t=00:00:00.252949] GL4 support : 1 [t=00:00:00.252952] FBO extension support : 1 [t=00:00:00.252960] NVX GPU mem-info support : 1 [t=00:00:00.252967] ATI GPU mem-info support : 0 [t=00:00:00.252974] Texture clamping to edge : 1 [t=00:00:00.252979] NPOT-texture support : 1 (1) [t=00:00:00.252984] S3TC/DXT1 texture support : 1/1 [t=00:00:00.252989] texture query-LOD support : 1 (1) [t=00:00:00.252993] MSAA frame-buffer support : 1 (1) [t=00:00:00.252996] Z-buffer depth : 32 (-) [t=00:00:00.253003] primitive-restart support : 1 (1) [t=00:00:00.253006] clip-space control support: 1 (1) [t=00:00:00.253013] seamless cube-map support : 1 (1) [t=00:00:00.253016] frag-depth layout support : 1 (1) [t=00:00:00.253164] persistent maps support : 1 (1) [t=00:00:00.253169] explicit attribs location : 1 (1) [t=00:00:00.253173] multi draw indirect : 1 (-) [t=00:00:00.253177] array textures : 1 (-) [t=00:00:00.253180] buffer copy support : 1 (-) [t=00:00:00.253183] indirect draw : 1 (-) [t=00:00:00.253186] base instance : 1 (-) [t=00:00:00.253189] [t=00:00:00.253194] max. FBO samples : 32 [t=00:00:00.253199] max. FS/program texture slots : 32/192 [t=00:00:00.253202] max. texture size : 32768 [t=00:00:00.253267] max. texture anisotropy level : 16.000000 [t=00:00:00.253272] max. vec4 varyings/attributes : 31/16 [t=00:00:00.253275] max. draw-buffers : 8 [t=00:00:00.253278] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.253282] max. uniform buffer-bindings : 84 [t=00:00:00.253284] max. uniform block-size : 64KB [t=00:00:00.253289] max. storage buffer-bindings : 96 [t=00:00:00.253293] max. storage block-size : 2047MB [t=00:00:00.253296] [t=00:00:00.253298] enable AMD-hacks : 0 [t=00:00:00.253301] compress MIP-maps: 0 [t=00:00:00.253325] Number of compressed texture formats: 23 [t=00:00:00.253341] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.253358] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.253663] [GR::UpdateGLConfigs] [t=00:00:00.253695] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.253710] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.253718] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.253724] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.253727] [GR::InitGLState] [t=00:00:00.253761] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.339393] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.341171] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.363769] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.367486] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.367504] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.367803] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.369363] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.369382] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.369465] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.369521] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.377768] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.378282] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.379208] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.379311] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.406469] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [t=00:00:00.406480] [VFS] [SpringVFS::ReserveArchives<this=000001ac065e4510>] [t=00:00:00.406593] [VFS] [SpringVFS::AddArchive<this=000001ac065e4510>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.407952] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ac065e4510 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.407962] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.451382] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.451659] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.451776] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.451811] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.451881] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.452035] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.452175] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.452258] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.452294] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.452326] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.452688][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.452735][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.452825][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.452839][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.452844][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.452874][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.457201][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.457214][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "F24G3xTF (NVIDIA High Definition Audio)" [t=00:00:00.457219][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.457231][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Realtek(R) Audio)" [t=00:00:00.457236][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.457241][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.499578][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.501027][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ac3d833330(default) context=000001ac3d794510 numChannels=2 frameSize=8 [t=00:00:00.501080][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.501086][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.501089][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.501094][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.501111][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.501130][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.501137][f=-000001] [Sound] Devices: [t=00:00:00.504239][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.504259][f=-000001] [Sound] [OpenAL Soft on F24G3xTF (NVIDIA High Definition Audio)] [t=00:00:00.504264][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.504268][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.504275][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.504280][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.504752][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.504766][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.552566][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 154625 MB [t=00:00:00.553711][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.554300][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481 [t=00:00:00.555055][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name LogicDaemon [t=00:00:00.761489][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Battle for PlanetXVII-v01r" (loaded=0 cached=0) [t=00:00:00.761793][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ac065e4510>(arName="Battle for PlanetXVII-v01r", overwrite=false)] section=1 cached=0 [t=00:00:00.762032][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ac065e4510>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.762379][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.792634][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ac065e4510>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.793235][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ac065e4510>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.793331][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ac065e4510>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.794302][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001ac065e4510>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.821626][f=-000001] [CAS::GASCB] Archive file="battle_for_planetxvii-v01r.sd7" cs="7c4283ae4b9e2b8dd11e9b93e017978bd5c8641815be2bc62e1a576c129be551d26d55f5b95eb9c79f7755de8d21a76eb6f5f58e5609ee9425fad38f0938fc18" [t=00:00:00.821723][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.821764][f=-000001] Warning: [PreGame::GameDataReceived] Archive Battle for PlanetXVII-v01r (checksum beb7e0f1fe1818a5fa6fc0a496a177660cf0d5d1e860dce66b74fce53682a8b8aab583f07fa19d247e41b1fc9952811db0f07357f1259e825ca24c5c3ace56a2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.852329][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.852428][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.852487][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.852569][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.852604][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:08.247989][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:08.248174][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:08.257266][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:08.257424][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:08.257629][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:08.257777][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:08.258562][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:08.258904][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:08.259029][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:08.259405][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:08.259520][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:08.259629][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:08.259759][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:08.259862][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:08.259964][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:08.260131][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:08.260397][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:08.260512][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:08.260740][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:08.260953][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:08.261063][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:08.261177][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:08.261345][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:08.261447][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:08.261561][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:08.261661][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:08.261764][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:08.261998][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:08.262183][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:08.262320][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:08.262433][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:08.262579][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:08.262687][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:08.273350][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:08.273654][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:08.273825][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:08.273984][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:08.278019][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:08.278314][f=-000001] Input grabbing is enabled! [t=00:00:08.278367][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:08.278508][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:08.278641][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:08.281262][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:08.281536][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:08.281658][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:08.281819][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:08.281947][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:08.290208][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:08.290992][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:08.291179][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:08.291291][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:08.291432][f=-000001] EndGame Graph disabled [t=00:00:08.299781][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:08.300005][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:08.300125][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:08.300231][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:08.300374][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:08.300774][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:08.320871][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:08.321660][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:08.328941][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:08.329164][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:08.329352][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:08.329482][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:08.329951][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:08.332014][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:08.332236][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:08.332369][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:08.332476][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:08.332585][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:08.332720][f=-000001] Initialize [t=00:00:08.332809][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:08.332918][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:08.333051][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:08.333613][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:08.334131][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:08.334319][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:08.334467][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:08.334579][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:08.335191][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:08.335309][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:08.335608][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:08.335770][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:08.336072][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:08.336234][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:08.417482][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:08.417792][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:08.430925][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:08.431268][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:08.431502][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:08.431620][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:08.434869][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:08.435723][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:08.435918][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:08.436116][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:08.436233][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:08.436404][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:08.436563][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:08.437847][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:08.438022][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:08.438226][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:08.438362][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:08.438486][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:08.438612][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:08.438745][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:08.438753][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:08.438759][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:08.438799][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:08.438927][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:08.439587][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:08.439792][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:08.440308][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:08.440420][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:08.440552][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:08.440675][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:08.440782][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:08.441102][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:08.441231][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:08.441483][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:08.441676][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:08.441862][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:08.442130][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:08.442249][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:08.442373][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:08.442528][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:08.445026][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:08.448732][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:08.448991][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:08.449188][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:08.449442][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:08.450391][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:08.450510][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:08.450699][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:08.452405][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:08.452601][f=-000001] Mex Placement Initialised with 29 spots. [t=00:00:08.453313][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:08.453517][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:08.454161][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:08.454397][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:08.454698][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:08.454805][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:08.454933][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:08.456520][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:08.457232][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:08.460851][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:08.461001][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:08.462161][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:08.467075][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:08.467645][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:08.467793][f=-000001] SetSunLighting [t=00:00:08.468097][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:08.468219][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:08.468957][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:08.469156][f=-000001] Lua garbage collection rate: 30/s [t=00:00:08.469165][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:08.469305][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:08.469456][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:08.471161][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:08.471711][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:08.476271][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:08.479130][f=-000001] Writing last game win data [t=00:00:08.484293][f=-000001] LuaUI v0.3 [t=00:00:08.587209][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:08.632931][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:08.633045][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:08.633551][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:08.633567][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:08.642732][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10255, 0.0} allocedSize{int+, int-, ext}={0, 0, 1839238}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0071} [t=00:00:09.108122][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:09.197239][f=-000001] GameID: d1ee4167b9f657ad2089716f7bda2e0a [t=00:00:09.197543][f=-000001] Connection attempt from LogicDaemon [t=00:00:09.197556][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:09.197676][f=-000001] -> Connection established (given id 0) [t=00:00:09.197700][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=beb7e0f1fe1818a5fa6fc0a496a177660cf0d5d1e860dce66b74fce53682a8b8aab583f07fa19d247e41b1fc9952811db0f07357f1259e825ca24c5c3ace56a2" [t=00:00:09.197718][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:09.197730][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d85b80c40f49abea79ff07938887740bacd093d11e4f05f9ce81c15d58dc5ce3299a1b33251641e488a548dc4d3bf5b923e6e9a78573dc881b6bd7740cc76052]" [t=00:00:09.197745][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f822abef751789e82a4e34e422ef9e9e59fc8e6a99868e6e9fa7ccd16b1afedd3ad10c2c29df9d12bd76fbba34dd6ca3c5479e7a8675522bd133af85d7906389]" [t=00:00:09.279286][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:09.378892][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001ac9a8887c0,0000000000000000}][locale="C"]" [t=00:00:09.378914][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:13.640779][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:23.642029][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:48.918529][f=0000758] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:03:28.535115][f=0005547] game_message: Stardust is under attack [t=00:04:54.420443][f=0008120] game_message: Metal Extractor is under attack [t=00:06:55.076413][f=0011742] game_message: Solar Collector is under attack [t=00:07:16.787250][f=0012393] game_message: Nimbus is under attack [t=00:07:56.982143][f=0013596] [Game::ClientReadNet] added new player Yuuka with number 1 to team 0 [t=00:07:57.015392][f=0013597] > SPRINGIE:User Yuuka|striderdetriment|3_4||False|||KR [t=00:08:01.751761][f=0013741] game_message: Metal Extractor is under attack [t=00:08:10.447811][f=0013999] [SpringApp::Kill][1] fromRun=1 [t=00:08:10.447825][f=0013999] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:08:10.477100][f=0013999] [async=0] threads=8 tasks=683592 {sum,avg}{exec,wait}time={{5291.258, 0.008}, {140017.641, 0.205}}ms [t=00:08:10.477115][f=0013999] thread=1 tasks=97656 {sum,min,max,avg}{exec,wait}time={{1526.023, 0.000, 13.508, 0.016}, {2375.192, 0.000, 18446744027136.000, 0.024}}ms [t=00:08:10.477123][f=0013999] thread=2 tasks=97656 {sum,min,max,avg}{exec,wait}time={{854.762, 0.000, 11.848, 0.009}, {25559.654, 0.000, 18446744027136.000, 0.262}}ms [t=00:08:10.477132][f=0013999] thread=3 tasks=97656 {sum,min,max,avg}{exec,wait}time={{631.293, 0.000, 13.700, 0.006}, {21074.402, 0.000, 18446744027136.000, 0.216}}ms [t=00:08:10.477139][f=0013999] thread=4 tasks=97656 {sum,min,max,avg}{exec,wait}time={{593.160, 0.000, 11.887, 0.006}, {21990.631, 0.000, 18446744027136.000, 0.225}}ms [t=00:08:10.477146][f=0013999] thread=5 tasks=97656 {sum,min,max,avg}{exec,wait}time={{576.043, 0.000, 12.781, 0.006}, {22155.318, 0.000, 18446744027136.000, 0.227}}ms [t=00:08:10.477159][f=0013999] thread=6 tasks=97656 {sum,min,max,avg}{exec,wait}time={{534.186, 0.000, 8.384, 0.005}, {23121.031, 0.000, 13.909, 0.237}}ms [t=00:08:10.477166][f=0013999] thread=7 tasks=97656 {sum,min,max,avg}{exec,wait}time={{575.791, 0.000, 13.532, 0.006}, {23741.414, 0.000, 13.910, 0.243}}ms [t=00:08:10.477172][f=0013999] [async=1] threads=8 tasks=3479 {sum,avg}{exec,wait}time={{21644.400, 6.221}, {8373217.500, 2406.789}}ms [t=00:08:10.477180][f=0013999] thread=1 tasks=498 {sum,min,max,avg}{exec,wait}time={{3076.173, 0.000, 404.483, 6.177}, {1198710.875, 0.007, 3096.484, 2407.050}}ms [t=00:08:10.477190][f=0013999] thread=2 tasks=493 {sum,min,max,avg}{exec,wait}time={{3098.139, 0.000, 402.980, 6.284}, {1195447.750, 0.088, 3096.552, 2424.843}}ms [t=00:08:10.477198][f=0013999] thread=3 tasks=492 {sum,min,max,avg}{exec,wait}time={{3088.378, 0.000, 378.719, 6.277}, {1197330.625, 0.137, 3096.512, 2433.599}}ms [t=00:08:10.477204][f=0013999] thread=4 tasks=495 {sum,min,max,avg}{exec,wait}time={{3097.885, 0.000, 404.111, 6.258}, {1195794.250, 0.309, 3096.731, 2415.746}}ms [t=00:08:10.477216][f=0013999] thread=5 tasks=500 {sum,min,max,avg}{exec,wait}time={{3092.618, 0.000, 404.666, 6.185}, {1197727.750, 0.457, 3096.615, 2395.456}}ms [t=00:08:10.477231][f=0013999] thread=6 tasks=499 {sum,min,max,avg}{exec,wait}time={{3095.479, 0.000, 404.944, 6.203}, {1191101.250, 0.334, 3094.134, 2386.977}}ms [t=00:08:10.477238][f=0013999] thread=7 tasks=502 {sum,min,max,avg}{exec,wait}time={{3095.729, 0.000, 404.873, 6.167}, {1197105.125, 0.566, 3096.439, 2384.672}}ms [t=00:08:10.477248][f=0013999] [ThreadPool::SetThreadCount][2] workers=0 [t=00:08:10.477252][f=0013999] [SpringApp::Kill][2] [t=00:08:10.477294][f=0013999] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:08:10.477301][f=0013999] [Game::KillLua][1] dtor=0 luaUI=000001accf139120 [t=00:08:10.477331][f=0013999] Start widgetHandler:Shutdown [t=00:08:10.479350][f=0013999] Shutdown - SaveOrderList Complete [t=00:08:10.480471][f=0013999] Writing last game win data [t=00:08:10.485325][f=0013999] Shutdown - SaveConfigData Complete [t=00:08:10.485341][f=0013999] Shutdown Widget - Chili Highlight [t=00:08:10.485350][f=0013999] Shutdown Widget - Deferred rendering GL4 [t=00:08:10.485409][f=0013999] Shutdown Widget - Draw After Chili [t=00:08:10.485417][f=0013999] Shutdown Widget - API Unit Tracker GL4 [t=00:08:10.485426][f=0013999] Shutdown Widget - EPIC Menu [t=00:08:10.486236][f=0013999] Shutdown Widget - Depth of Field Shader [t=00:08:10.486248][f=0013999] Shutdown Widget - Chili Widget Selector [t=00:08:10.488602][f=0013999] Shutdown Widget - Chili Minimap [t=00:08:10.488673][f=0013999] Shutdown Widget - Deferred rendering [t=00:08:10.488681][f=0013999] SSAO: Deferred rendering disabled, disabling. [t=00:08:10.492938][f=0013999] Shutdown Widget - Deferred rendering [t=00:08:10.492951][f=0013999] SSAO: Deferred rendering disabled, disabling. [t=00:08:10.493420][f=0013999] Shutdown Widget - Local Team Colors [t=00:08:10.493431][f=0013999] Shutdown Widget - Display Keys 2 [t=00:08:10.493446][f=0013999] Shutdown Widget - Save Game Menu [t=00:08:10.493458][f=0013999] Shutdown Widget - Highlight Model Api GL4 [t=00:08:10.493471][f=0013999] Shutdown Widget - Unit Icons [t=00:08:10.493490][f=0013999] Shutdown Widget - Attrition Counter [t=00:08:10.493625][f=0013999] Shutdown Widget - Noises [t=00:08:10.493633][f=0013999] Shutdown Widget - HealthBars [t=00:08:10.494368][f=0013999] Shutdown Widget - Chili Chicken Panel [t=00:08:10.494392][f=0013999] Shutdown Widget - BuildETA [t=00:08:10.494399][f=0013999] Shutdown Widget - Selected Units GL4 2 [t=00:08:10.494410][f=0013999] Shutdown Widget - External VR Grid [t=00:08:10.494416][f=0013999] Shutdown Widget - Win Counter [t=00:08:10.494422][f=0013999] Shutdown Widget - EndGame APM stats [t=00:08:10.495151][f=0013999] Shutdown Widget - Modular Comm Info [t=00:08:10.495160][f=0013999] Shutdown Widget - Transport AI [t=00:08:10.495167][f=0013999] Shutdown Widget - Startup Info and Selector [t=00:08:10.495177][f=0013999] Shutdown Widget - Chili Spectator Panels [t=00:08:10.495184][f=0013999] Shutdown Widget - Point Tracker [t=00:08:10.495195][f=0013999] Shutdown Widget - Missile Silo Range [t=00:08:10.495203][f=0013999] Shutdown Widget - MinimapEvents [t=00:08:10.495209][f=0013999] Shutdown Widget - Local Widgets Config [t=00:08:10.495220][f=0013999] Shutdown Widget - Highlight Geos [t=00:08:10.495226][f=0013999] Shutdown Widget - Context Menu [t=00:08:10.495234][f=0013999] Shutdown Widget - Grab Input [t=00:08:10.523593][f=0013999] Input grabbing is disabled! [t=00:08:10.523620][f=0013999] Shutdown Widget - Defense Range Zero-K [t=00:08:10.523650][f=0013999] Shutdown Widget - Showeco and Grid Drawer [t=00:08:10.523657][f=0013999] Shutdown Widget - Darkening [t=00:08:10.523677][f=0013999] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:08:10.523694][f=0013999] Shutdown Widget - Chili Nuke Warning [t=00:08:10.523704][f=0013999] Shutdown Widget - Chili EndGame Window [t=00:08:10.523716][f=0013999] Shutdown Widget - Stereo3D [t=00:08:10.523729][f=0013999] Shutdown Widget - Chili Economy Panel Default [t=00:08:10.523812][f=0013999] Shutdown Widget - Music Player v2 [t=00:08:10.523823][f=0013999] Shutdown Widget - State Reverse and Latency [t=00:08:10.523831][f=0013999] Shutdown Widget - Reclaim Field Highlight [t=00:08:10.523841][f=0013999] Shutdown Widget - Attack Warning [t=00:08:10.523850][f=0013999] Shutdown Widget - Attack AoE [t=00:08:10.523860][f=0013999] Shutdown Widget - TeamPlatter [t=00:08:10.533818][f=0013999] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:08:10.533959][f=0013999] Shutdown Widget - Selection Send [t=00:08:10.533976][f=0013999] Shutdown Widget - Highlight Unit GL4 v2 [t=00:08:10.533984][f=0013999] Shutdown Widget - Spotter [t=00:08:10.533990][f=0013999] Shutdown Widget - LupsManager [t=00:08:10.534003][f=0013999] Shutdown Widget - Global Build Command [t=00:08:10.534114][f=0013999] Shutdown Widget - Newton Firezone [t=00:08:10.534125][f=0013999] Shutdown Widget - Receive Units Indicator [t=00:08:10.534132][f=0013999] Shutdown Widget - Chili Pro Console [t=00:08:10.534491][f=0013999] Shutdown Widget - Persistent Build Height [t=00:08:10.534502][f=0013999] Shutdown Widget - Lasso Terraform GUI [t=00:08:10.534509][f=0013999] Shutdown Widget - Lups [t=00:08:10.534557][f=0013999] Shutdown Widget - Chili Framework [t=00:08:10.534566][f=0013999] Shutdown Widget - Custom Markers [t=00:08:10.534576][f=0013999] Shutdown Widget - Chili Core Selector [t=00:08:10.534633][f=0013999] Shutdown Widget - Mex Placement Handler [t=00:08:10.534643][f=0013999] Shutdown Widget - Select Keys [t=00:08:10.534658][f=0013999] Shutdown Widget - Pause Screen [t=00:08:10.534801][f=0013999] Shutdown Widget - Contrast Adaptive Sharpen [t=00:08:10.534818][f=0013999] Shutdown Widget - Bloom Shader Deferred [t=00:08:10.534828][f=0013999] Shutdown Widget - Text To Speech Control [t=00:08:10.534835][f=0013999] Shutdown Widget - Layout Handler [t=00:08:10.534845][f=0013999] Shutdown Widget - Color Blindness Correction [t=00:08:10.534853][f=0013999] End widgetHandler:Shutdown [t=00:08:10.578379][f=0013999] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26680996, 0.0} allocedSize{int+, int-, ext}={0, 0, 3820407716}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0083} [t=00:08:10.578482][f=0013999] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:08:10.578486][f=0013999] [Game::KillLua][3] dtor=0 luaRules=000001ac9a8887c0 [t=00:08:10.578515][f=0013999] Start gadgetHandler:Shutdown [t=00:08:10.578522][f=0013999] Shutdown - StartSetup [t=00:08:10.578530][f=0013999] Shutdown - UnitMorph [t=00:08:10.578923][f=0013999] Shutdown - Carrier Drones [t=00:08:10.578932][f=0013999] Shutdown - Missile Silo Controller [t=00:08:10.578939][f=0013999] Shutdown - Modular Comm Info [t=00:08:10.578944][f=0013999] Shutdown - Terrain Texture Handler [t=00:08:10.578950][f=0013999] Shutdown - UnitCloakShield [t=00:08:10.579047][f=0013999] Shutdown - Starlight Handler [t=00:08:10.579058][f=0013999] End gadgetHandler:Shutdown [t=00:08:10.594040][f=0013999] Start gadgetHandler:Shutdown [t=00:08:10.594070][f=0013999] Shutdown - Teleport Throw [t=00:08:10.594078][f=0013999] Shutdown - UnitMorph [t=00:08:10.594091][f=0013999] Shutdown - Commander Skin Renderer [t=00:08:10.594604][f=0013999] Shutdown - Missile fired callins [t=00:08:10.594613][f=0013999] Shutdown - Modular Comm Info [t=00:08:10.594618][f=0013999] Shutdown - Retreat Command [t=00:08:10.594625][f=0013999] Shutdown - Shockwaves [t=00:08:10.594632][f=0013999] Shutdown - Unit tint API [t=00:08:10.594637][f=0013999] Shutdown - Unit glow API [t=00:08:10.594647][f=0013999] Shutdown - UnitCloakShield [t=00:08:10.594655][f=0013999] Shutdown - Lups Cloak FX [t=00:08:10.594660][f=0013999] Shutdown - Lups [t=00:08:10.594701][f=0013999] Shutdown - Lups Shield [t=00:08:10.594740][f=0013999] End gadgetHandler:Shutdown [t=00:08:10.605995][f=0013999] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1176, 0.0} allocedSize{int+, int-, ext}={0, 0, 181176}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0009} [t=00:08:10.606182][f=0013999] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:08:10.606219][f=0013999] [Game::KillLua][4] dtor=0 [t=00:08:10.606224][f=0013999] [Game::KillLua][5] dtor=0 [t=00:08:10.614883][f=0013999] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-23_15-03-54-486_Battle for PlanetXVII-v01r_105.1.1-2511-g747f18b BAR105.sdfz" (187445 bytes) [t=00:08:10.614940][f=0013999] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:08:10.629274][f=0013999] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:08:10.629298][f=0013999] [Sound] [Sound::UpdateThread][3] #sources=32 #items=40 [t=00:08:10.629337][f=0013999] [Sound] [Sound::UpdateThread][4] ctx=000001ac3d794510 dev=000001ac3d833330 [t=00:08:10.631325][f=0013999] [Sound] [Sound::UpdateThread][5] ctx=000001ac3d794510 dev=000001ac3d833330 [t=00:08:10.631338][f=0013999] [Sound] [Sound::Cleanup][alcDestroyContext(000001ac3d794510)] [t=00:08:10.632837][f=0013999] [Sound] [Sound::Cleanup][alcCloseDevice(000001ac3d833330)] [t=00:08:10.632983][f=0013999] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:08:10.659125][f=0013999] [Sound] [Sound::UpdateThread][6] [t=00:08:10.659770][f=0013999] [Game::~CGame][1] [t=00:08:10.659794][f=0013999] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:08:10.659800][f=0013999] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:08:10.659806][f=0013999] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:08:10.659810][f=0013999] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:08:10.659814][f=0013999] [Game::KillLua][4] dtor=1 [t=00:08:10.659821][f=0013999] [Game::KillLua][5] dtor=1 [t=00:08:10.659889][f=0013999] [Game::KillMisc][1] [t=00:08:10.659894][f=0013999] [Game::KillMisc][2] [t=00:08:10.660071][f=0013999] [Game::KillMisc][3] [t=00:08:10.660153][f=0013999] [Game::KillRendering][1] [t=00:08:10.660409][f=0013999] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:08:10.696731][f=0013999] [3DOParser::Kill] allocated 29 pieces [t=00:08:10.696782][f=0013999] [S3OParser::Kill] allocated 5521 pieces [t=00:08:10.697187][f=0013999] [AssParser::Kill] allocated 701 pieces [t=00:08:10.734290][f=0013999] [Game::KillInterface][1] [t=00:08:10.734459][f=0013999] [Game::KillInterface][2] [t=00:08:10.734708][f=0013999] [Game::KillSimulation][1] [t=00:08:10.734740][f=0013999] [Game::KillSimulation][2] [t=00:08:10.763668][f=0013999] [CCollisionHandler] dis-/continuous tests: 692/41533028 [t=00:08:10.763684][f=0013999] [Game::KillSimulation][3] [t=00:08:10.764805][f=0013999] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=3 [t=00:08:10.764875][f=0013999] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:08:10.764926][f=0013999] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=5 [t=00:08:10.764968][f=0013999] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:08:10.765116][f=0013999] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:08:10.767337][f=0013999] [LosHandler::Kill] raycast instance cache-{hits,misses}={290,1353}; shared=0%; cached=18% [t=00:08:10.774405][f=0013999] [Game::KillSimulation][4] [t=00:08:10.876663][f=0013999] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:08:10.876701][f=0013999] [Game::~CGame][2] [t=00:08:10.876706][f=0013999] [Game::~CGame][3] [t=00:08:10.876861][f=0013999] [SpringApp::Kill][3] [t=00:08:10.876986][f=0013999] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1220548 bytes sent in 11249 packets (108.503 bytes/packet) 533578 bytes recv'd in 10107 packets (52.793 bytes/packet) {0.082x, 0.114x} relative protocol overhead {up, down} 35974 incoming chunks dropped, 43385 outgoing chunks resent 10145 incoming chunks processed [t=00:08:10.877016][f=0013999] [SpringApp::Kill][4] font=000001ac063370c0 [t=00:08:10.898882][f=0013999] [SpringApp::Kill][5] [t=00:08:10.900464][f=0013999] [SpringApp::Kill][6] [t=00:08:10.900525] [SpringApp::Kill][7] [t=00:08:10.901222] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:08:10.901242] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1568, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:08:10.901248] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:08:10.901253] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:08:10.901258] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:08:10.901265] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:08:10.901270] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {112, 1048576, 1048576}, EBO = {168, 2097152, 2097152} [t=00:08:10.901275] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {44584, 1048576, 1048576}, EBO = {66876, 2097152, 2097152} [t=00:08:10.901282] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:08:10.901288] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:08:10.901294] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:08:10.901301] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:08:10.901310] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {232, 1048576, 1048576}, EBO = {348, 2097152, 2097152} [t=00:08:10.970161] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:08:10.970174] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:08:10.970178] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:08:10.970181] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8481 [t=00:08:10.970202] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:08:10.971821] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>] [t=00:08:10.971832] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:08:10.971838] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001ac3d850ac0) [t=00:08:10.971885] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001ac3d84f0a0) [t=00:08:10.972717] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=1)] #archives[section]=1 #files[section]=4 [t=00:08:10.972726] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Battle_for_PlanetXVII-v01r.sd7 (000001ac3d926700) [t=00:08:10.972764] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=2)] #archives[section]=3 #files[section]=327 [t=00:08:10.972770] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001ac3d84ef40) [t=00:08:10.972800] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001ac3d8508b0) [t=00:08:10.972832] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001ac3d84f990) [t=00:08:10.972900] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=3)] #archives[section]=0 #files[section]=0 [t=00:08:10.972909] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:08:10.972954] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=5)] #archives[section]=0 #files[section]=0 [t=00:08:10.972959] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=6)] #archives[section]=0 #files[section]=0 [t=00:08:10.972964] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=7)] #archives[section]=0 #files[section]=0 [t=00:08:10.972970] [VFS] [SpringVFS::DeleteArchives<this=000001ac065e4510>(section=8)] #archives[section]=0 #files[section]=0 [t=00:08:10.973206] [SpringApp::Kill][8] [t=00:08:10.973213] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:08:10.973217] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6fc5b04d0 (joinable=1) [t=00:08:10.973220] [WatchDog::Uninstall][2] [t=00:08:11.340636] [WatchDog::Uninstall][3] [t=00:08:11.340655] [SpringApp::Kill][9]
infolog_full.txt (truncated):