ZeroK-RTS / CrashReports

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Spring UserReport [104.0.1-1296-gfc8c95e] Externally launched spring crashed with code 0 #122346

Open Chobbyla opened 7 hours ago

Chobbyla commented 7 hours ago

infolog_full.txt (truncated):

Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)
    VFS (Info)

  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterTexSizeReflection = 256
  CamFreeScrollSpeed = 50
  CamMode = 1
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0
  FPSFOV = 90
  FPSScrollSpeed = 50
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  FullscreenEdgeMove = 0
  GrassDetail = 9
  GroundDecals = 5
  GroundDetail = 120
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  LuaGarbageCollectionMemLoadMult = 2.5
  LuaGarbageCollectionRunTimeMult = 1.5
  MSAALevel = 8
  MaxParticles = 25000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0018
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  SplashScreenDir = ./MenuLoadscreens
  TreeRadius = 1500
  UnitLodDist = 999999
  UseDistToGroundForIcons = 1.10000002
  VFSCacheArchiveFiles = 0
  Water = 4
  WindowedEdgeMove = 0
  XResolution = 1920
  YResolution = 1080
  snd_volmaster = 2
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1296-gfc8c95e maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 TBA Insider Update (build 19045)
        Hardware Config: Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz; 32706MB RAM, 34754MB pagefile
       Binary Word Size: 32-bit (emulated)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 6
      Logical CPU Cores: 12
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
    SSE 1.0 : 1,  SSE 2.0 : 1
    SSE 3.0 : 1, SSSE 3.0 : 1
    SSE 4.1 : 1,  SSE 4.2 : 1
    SSE 4.0A: 0,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@59Hz} current={2560x1440x24bpp@59Hz}
    display=1 modes=140 bounds={x=0, y=0, w=2560, h=1440}
        [ 3] 2560x1440x24bpp@60Hz
        [ 5] 2048x1152x24bpp@60Hz
        [ 9] 1920x1200x24bpp@60Hz
        [11] 1920x1080x24bpp@120Hz
        [22] 1680x1050x24bpp@120Hz
        [35] 1600x1024x24bpp@120Hz
        [46] 1600x900x24bpp@120Hz
        [68] 1440x900x24bpp@120Hz
        [90] 1280x800x24bpp@120Hz
        [98] 1280x720x24bpp@120Hz
    display=2 modes=50 bounds={x=2560, y=0, w=2560, h=1440}
        [ 1] 2560x1440x24bpp@60Hz
        [ 3] 2048x1152x24bpp@60Hz
        [ 6] 1920x1200x24bpp@60Hz
        [ 7] 1920x1080x24bpp@60Hz
        [10] 1680x1050x24bpp@60Hz
        [13] 1600x1024x24bpp@60Hz
        [15] 1600x900x24bpp@60Hz
        [20] 1440x900x24bpp@60Hz
        [29] 1280x800x24bpp@60Hz
        [31] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.6.0 NVIDIA 560.94
    GL vendor   : NVIDIA Corporation
    GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 8192MB (total) / 5067MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    S3TC/DXT1 texture support : 1/1
    texture query-LOD support : 1 (1)
    MSAA frame-buffer support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    seamless cube-map support : 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 32768
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1920,1080>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::decorated)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 2ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1296-gfc8c95e\
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1296-gfc8c95e\base
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[VFS] [SpringVFS::ReserveArchives<this=0768a448>] #archives=0
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0768a448 (SpringVFS) global=00000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0777e090 context=076ad680
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Kopfhörer (Astro A50 Game)]
[f=-000001] [Sound]     [BE27A (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Kopfhörer (Astro A50 Voice)]
[f=-000001] [Sound]     [Digitalaudio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound]     [ASUS MG279 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Kopfhörer (Astro A50 Game)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 465078 MB
[f=-000001] [CPreGame] server using IP localhost and port 8452
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\hide_benchmark_v3_104.0.1-1296-gfc8c95e maintenance.sdfz" for game data...
[f=-000001] [VFS] [TDFParserVFS::ReserveArchives<this=0267e55c>] #archives=0
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0267e55c (TDFParserVFS) global=0768a448 (SpringVFS)
[f=-000001] [VFS] [TDFParserVFS::AddArchive<this=0267e55c>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0768a448 (SpringVFS) global=0267e55c (TDFParserVFS)
[f=-000001] [VFS] [TDFParserVFS::DeleteArchives<this=0267e55c>] #archives=1
[f=-000001] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1296-gfc8c95e\base\springcontent.sdz (07689cf8)
[f=-000001] [VFS]   #files[0]=0
[f=-000001] [VFS]   #files[1]=0
[f=-000001] [VFS]   #files[2]=181
[f=-000001] [VFS]   #files[3]=0
[f=-000001] [VFS]   #files[4]=181
[f=-000001] [VFS] [TDFParserVFS::ReserveArchives<this=0267ea9c>] #archives=0
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0267ea9c (TDFParserVFS) global=0768a448 (SpringVFS)
[f=-000001] [VFS] [TDFParserVFS::AddArchive<this=0267ea9c>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0768a448 (SpringVFS) global=0267ea9c (TDFParserVFS)
[f=-000001] [VFS] [TDFParserVFS::DeleteArchives<this=0267ea9c>] #archives=1
[f=-000001] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1296-gfc8c95e\base\springcontent.sdz (07689cf8)
[f=-000001] [VFS]   #files[0]=0
[f=-000001] [VFS]   #files[1]=0
[f=-000001] [VFS]   #files[2]=181
[f=-000001] [VFS]   #files[3]=0
[f=-000001] [VFS]   #files[4]=181
[f=-000001] [VFS] [TDFParserVFS::ReserveArchives<this=0267e4ec>] #archives=0
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0267e4ec (TDFParserVFS) global=0768a448 (SpringVFS)
[f=-000001] [VFS] [TDFParserVFS::AddArchive<this=0267e4ec>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0768a448 (SpringVFS) global=0267e4ec (TDFParserVFS)
[f=-000001] [VFS] [TDFParserVFS::DeleteArchives<this=0267e4ec>] #archives=1
[f=-000001] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1296-gfc8c95e\base\springcontent.sdz (0768a518)
[f=-000001] [VFS]   #files[0]=0
[f=-000001] [VFS]   #files[1]=0
[f=-000001] [VFS]   #files[2]=181
[f=-000001] [VFS]   #files[3]=0
[f=-000001] [VFS]   #files[4]=181
[f=-000001] [PreGame::StartServerForDemo] starting GameServer
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [VFS] [TDFParserVFS::ReserveArchives<this=0267e5fc>] #archives=0
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0267e5fc (TDFParserVFS) global=0768a448 (SpringVFS)
[f=-000001] [VFS] [TDFParserVFS::AddArchive<this=0267e5fc>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0768a448 (SpringVFS) global=0267e5fc (TDFParserVFS)
[f=-000001] [VFS] [TDFParserVFS::DeleteArchives<this=0267e5fc>] #archives=1
[f=-000001] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1296-gfc8c95e\base\springcontent.sdz (076899b8)
[f=-000001] [VFS]   #files[0]=0
[f=-000001] [VFS]   #files[1]=0
[f=-000001] [VFS]   #files[2]=181
[f=-000001] [VFS]   #files[3]=0
[f=-000001] [VFS]   #files[4]=181
[f=-000001] [PreGame::StartServerForDemo] started GameServer
[f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 166ms
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 1 to team 0 (#active=2)
[f=-000001] [VFS] [TDFParserVFS::ReserveArchives<this=0267e51c>] #archives=0
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0267e51c (TDFParserVFS) global=0768a448 (SpringVFS)
[f=-000001] [VFS] [TDFParserVFS::AddArchive<this=0267e51c>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0768a448 (SpringVFS) global=0267e51c (TDFParserVFS)
[f=-000001] [VFS] [TDFParserVFS::DeleteArchives<this=0267e51c>] #archives=1
[f=-000001] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1296-gfc8c95e\base\springcontent.sdz (07689f68)
[f=-000001] [VFS]   #files[0]=0
[f=-000001] [VFS]   #files[1]=0
[f=-000001] [VFS]   #files[2]=181
[f=-000001] [VFS]   #files[3]=0
[f=-000001] [VFS]   #files[4]=181
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Comet Catcher Redux v3.1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0768a448>(arName="Comet Catcher Redux v3.1", overwrite=false)] section=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0768a448>(arName="Map Helper v1", overwrite=false)] section=2
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0768a448>(arName="Zero-K Benchmark v3", overwrite=false)] section=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0768a448>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0768a448>(arName="Spring Bitmaps", overwrite=false)] section=2
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0768a448>(arName="Zero-K v1.7.6.4", overwrite=false)] section=0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K Benchmark v3 (archive: zerokBenchmark03.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zerokBenchmark03.sdz (checksum f91c034689550dc6435df6f85677ce04ed80f8d24f617640f67f8b688723539a3415021fa1f2371ce1c41d8f69259df835c5ecaa87336304369c12462964c591) differs from the host's copy (checksum aeb080ed24eb54097ec51c0d414ea01c24048310a832be73834971511ee42df99853ba0bb8200dc4751193752c57f30a9094e0a709d52e1a8d6880cbd5f0eb7c). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 85ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (77 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 222ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 281ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 340 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 679ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 131ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [Shader] Warning: [GLSL-SO::CompileShaderObject] shader-object name: GLSL/ShadowGenFragProg.glsl, compile-log:
0(13) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead
0(14) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead
0(15) : error C5514: 'varying' is deprecated and removed from this profile, use 'in/out' instead

[f=-000001] [Shader] Warning: 
// SHADER VERSION
#version 420
// SHADER FLAGS
#define SHADOWGEN_PROGRAM_MAP
#define SHADOWMATRIX_NONLINEAR 0
#define SHADOWGEN_PER_FRAGMENT 1
#define SUPPORT_CLIP_CONTROL 1
#define SUPPORT_DEPTH_LAYOUT 1

// SHADER SOURCE
#line 1
#if (GL_FRAGMENT_PRECISION_HIGH == 1)
// ancient GL3 ATI drivers confuse GLSL for GLSL-ES and require this
precision highp float;
#else
precision mediump float;
#endif

uniform sampler2D alphaMaskTex;

uniform vec4 shadowParams;
uniform vec2 alphaParams;

varying mat4 shadowViewMat;
varying mat4 shadowProjMat;
varying vec4 vertexModelPos;

#if (SUPPORT_DEPTH_LAYOUT == 1)
// preserve early-z performance if possible
layout(depth_unchanged) out float gl_FragDepth;
#endif

void main() {
    #if 0
    // TODO: bind this (as for models)
    if (texture2D(alphaMaskTex, gl_TexCoord[0].st).a <= alphaParams.x)
        discard;
    #endif

    #if (SHADOWGEN_PER_FRAGMENT == 1)
    // note: voids glPolygonOffset calls
    vec4 vertexShadowPos = shadowViewMat * vertexModelPos;
        vertexShadowPos.xy *= (inversesqrt(abs(vertexShadowPos.xy) + shadowParams.zz) + shadowParams.ww);
        vertexShadowPos.xy += shadowParams.xy;
        vertexShadowPos.z  += 0.00250;
    vec4 vertexShadowClipPos = shadowProjMat * vertexShadowPos;

    float  nearDepth = gl_DepthRange.near;
    float   farDepth = gl_DepthRange.far;
    float depthRange = gl_DepthRange.diff; // far - near
    float  clipDepth = vertexShadowClipPos.z / vertexShadowClipPos.w;

    #if (SUPPORT_CLIP_CONTROL == 1)
    // ZTO; shadow PM is pre-adjusted
    gl_FragDepth = (depthRange * clipDepth) + nearDepth;
    #else
    // NOTO; useful to keep around
    gl_FragDepth = ((depthRange * clipDepth) + nearDepth + farDepth) * 0.5;
    #endif

    #else

    // no-op
    gl_FragDepth = gl_FragCoord.z;
    #endif
}

[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 50ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 72ms
[f=-000001] Synced LuaRules: starting loading
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
------- TRUNCATED -------
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Load all models     <dbg_load_all_models.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] !transmitlobby @voice@buildUnit@add;vehcon;Mason
[f=-000001] !transmitlobby @voice@buildUnit@add;vehscout;Dart
[f=-000001] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher
[f=-000001] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer
[f=-000001] !transmitlobby @voice@buildUnit@add;vehriot;Ripper
[f=-000001] !transmitlobby @voice@buildUnit@add;vehassault;Ravager
[f=-000001] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix
[f=-000001] !transmitlobby @voice@buildUnit@add;veharty;Badger
[f=-000001] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler
[f=-000001] !transmitlobby @voice@buildUnit@add;vehaa;Crasher
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [VFS] Warning: [SpringVFS::GetFileData<this=0768a448>(path="luarules/configs/customcmds.h.lua" section=0)] idx=1212/7801 end=0 sane=1
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2dc9eab5
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bb516402
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e64fd83e
[f=-000001] [Path] [PathEstimator::ReadFile] hash=e64fd83e file="cache\104dev-maintenance/paths/Comet Catcher Redux v3.1.pe-e64fd83e.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2dc9eab5
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bb516402
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e64fd84e
[f=-000001] [Path] [PathEstimator::ReadFile] hash=e64fd84e file="cache\104dev-maintenance/paths/Comet Catcher Redux v3.1.pe2-e64fd84e.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (301ms, checksum 1ba493c7)"
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11323,0} {chunk,block}Bytes={0,0}
[f=-000001] <Easy Facing> Spectator mode. Widget removed.
[f=-000001] Mex Placement Initialised with 80 spots.
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Opening demofile D:\SteamLibrary\steamapps\common\Zero-K\demos\hide_benchmark_v3_104.0.1-1296-gfc8c95e maintenance.sdfz
[f=-000001] Connection attempt from UnnamedPlayer (spec)
[f=-000001]  -> Version: 104.0.1-1296-gfc8c95e maintenance [Windows 32-bit (emulated)]
[f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 1 to team 0
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
    server=828d5d65d8f50366bd59ba0195fb2abaea3d0e356426e6f0328a59fa23e0c219d93a8e43d080c273c7036124610aa018a024e7a97738d77a3006b458544a981b
    client=828d5d65d8f50366bd59ba0195fb2abaea3d0e356426e6f0328a59fa23e0c219d93a8e43d080c273c7036124610aa018a024e7a97738d77a3006b458544a981b"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
    server=aeb080ed24eb54097ec51c0d414ea01c24048310a832be73834971511ee42df99853ba0bb8200dc4751193752c57f30a9094e0a709d52e1a8d6880cbd5f0eb7c
    client=f91c034689550dc6435df6f85677ce04ed80f8d24f617640f67f8b688723539a3415021fa1f2371ce1c41d8f69259df835c5ecaa87336304369c12462964c591"
[f=-000001] Beginning demo playback
[f=-000001] GameID: 95d1375d9f09458f98b0cff6c3f74efe
[f=-000001] Connection attempt from GoogleFrog
[f=-000001]  -> Version: 104.0.1-1296-gfc8c95e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums]
    server=828d5d65d8f50366bd59ba0195fb2abaea3d0e356426e6f0328a59fa23e0c219d93a8e43d080c273c7036124610aa018a024e7a97738d77a3006b458544a981b
    client=828d5d65d8f50366bd59ba0195fb2abaea3d0e356426e6f0328a59fa23e0c219d93a8e43d080c273c7036124610aa018a024e7a97738d77a3006b458544a981b"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums]
    server=aeb080ed24eb54097ec51c0d414ea01c24048310a832be73834971511ee42df99853ba0bb8200dc4751193752c57f30a9094e0a709d52e1a8d6880cbd5f0eb7c
    client=aeb080ed24eb54097ec51c0d414ea01c24048310a832be73834971511ee42df99853ba0bb8200dc4751193752c57f30a9094e0a709d52e1a8d6880cbd5f0eb7c"
[f=-000001] Epicmenu: Switching to Default camera mode
[f=0000000] Input grabbing is enabled!
[f=0000000] Input grabbing is enabled!
[f=0000000] <Ghost Site> Spectator mode. Widget removed.
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=12dade678983d72371381f58c9cc63aa39c55bdad12cbff48ffdb827dc56fe4980ac54951902fa9c547ce048a933f9e53b8b7b146238a7dd31f244009627e4bb]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d90b5191ff9e1d5fd7f183c168c46db25c28528a4dc10d23cda5076ab08d158c153121aa41763fe349dfd41f5cca31b68c81b5c7e5c7e3601e7d33f7e850ecc]"
[f=0000030] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 0
[f=0000030] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 1
[f=0000030] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 2
[f=0000030] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 3
[f=0000030] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 4, Short-Name: "n/a", Version: "n/a") took over control of team 4
[f=0000030] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 5, Short-Name: "n/a", Version: "n/a") took over control of team 5
[f=0000030] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 6, Short-Name: "n/a", Version: "n/a") took over control of team 6
[f=0000030] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 7, Short-Name: "n/a", Version: "n/a") took over control of team 7
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::LoadGame][lua{Rules,Gaia}={2b1b9478,00000000}]"
[f=0000030] Spectator GoogleFrog finished loading and is now ingame
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=12dade678983d72371381f58c9cc63aa39c55bdad12cbff48ffdb827dc56fe4980ac54951902fa9c547ce048a933f9e53b8b7b146238a7dd31f244009627e4bb]"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d90b5191ff9e1d5fd7f183c168c46db25c28528a4dc10d23cda5076ab08d158c153121aa41763fe349dfd41f5cca31b68c81b5c7e5c7e3601e7d33f7e850ecc]"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::LoadGame][lua{Rules,Gaia}={3d92e360,00000000}]"
[f=0000039] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[f=0001651]                                Part|        Total Time|Time of the last 0.5s
[f=0001651]                                Draw         37051.88ms 13.10%
[f=0001651]                                 Lua         92349.98ms 79.80%
[f=0001651]             Misc::Profiler::AddTime           125.61ms  0.27%
[f=0001651]                                 Sim         82669.53ms 84.35%
[f=0001681] [QuitAction] user exited to system
[f=0001681] [SpringApp::Kill][1] fromRun=1
[f=0001681] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=0001681]     [async=0] threads=3 tasks=34416 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {0.000, 0.000}}ms
[f=0001681]         thread=1 tasks=17208 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 0.000}, {-26815622220951983130435879506541480792131191712710912602540674654011848853152059135964165473239042667053668004863374708815082671720395842570844127071567872.000, 0.000, 2.000, 0.000}}ms
[f=0001681]         thread=2 tasks=17208 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 26815622296931627861462592695070523997865957967431697810271782288005401832658931008502932152552114036649062556361110507867398948579711875481075549328113664.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=0001681]     [async=1] threads=3 tasks=5000 {sum,avg}{exec,wait}time={{-2.000, -2.000}, {2.000, 26815622367978868441320745327919577815305507298079005794383249320095020027222442186639013506382818061830811161254461402332516851477813871470453951186337792.000}}ms
[f=0001681]         thread=1 tasks=2500 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -26815622302613995233049130556184621543283536015304039265880756569748116554760216492317743559342146318855026976276852607893870488778133810215170674614337536.000}, {-2.000, 0.000, -2.000, 0.000}}ms
[f=0001681]         thread=2 tasks=2500 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 26815622299589068950602493239801071479463397277033197536480775454678679656094600021299163945288689538190513129626894195081037003347023907374705530038648832.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622316319273289054204032046502528641752649584410955223982680645986168847008538242969568715802888300294111982556490399435725650241195948933271313711104.000}}ms
[f=0001681] [ThreadPool::SetThreadCount][2] workers=0
[f=0001681] [SpringApp::Kill][2]
[f=0001681] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0001681] [Game::KillLua][3] dtor=0 luaUI=40b12a68
[f=0001681] Start widgetHandler:Shutdown
[f=0001681] Shutdown - SaveOrderList Complete
[f=0001681] Writing last game win data
[f=0001681] Shutdown - SaveConfigData Complete
[f=0001681] Shutdown Widget - Save/Load API
[f=0001681] Shutdown Widget - Chili Highlight
[f=0001681] Shutdown Widget - Draw After Chili
[f=0001681] Shutdown Widget - EPIC Menu
[f=0001681] Shutdown Widget - Chili Minimap
[f=0001681] Shutdown Widget - Chili Widget Selector
[f=0001681] Shutdown Widget - Depth of Field Shader
[f=0001681] Shutdown Widget - Deferred rendering
[f=0001681] Shutdown Widget - Local Team Colors
[f=0001681] Shutdown Widget - Display Keys 2
[f=0001681] Shutdown Widget - Save Game Menu
[f=0001681] Shutdown Widget - Unit Icons
[f=0001681] Shutdown Widget - HealthBars
[f=0001681] Shutdown Widget - Noises
[f=0001681] Shutdown Widget - Win Counter
[f=0001681] Shutdown Widget - BuildETA
[f=0001681] Shutdown Widget - Modular Comm Info
[f=0001681] Shutdown Widget - Music Player
[f=0001681] Shutdown Widget - CameraShake
[f=0001681] Shutdown Widget - Chili Economy Panel Default
[f=0001681] Shutdown Widget - Chili EndGame Window
[f=0001681] Shutdown Widget - Chili Nuke Warning
[f=0001681] Shutdown Widget - Chili Selections & CursorTip v2
[f=0001681] Shutdown Widget - Chili Spectator Panels
[f=0001681] Shutdown Widget - Context Menu
[f=0001681] Shutdown Widget - Darkening
[f=0001681] Shutdown Widget - Grab Input
[f=0001681] Shutdown Widget - Highlight Geos
[f=0001681] Shutdown Widget - Local Widgets Config
[f=0001681] Shutdown Widget - MinimapEvents
[f=0001681] Shutdown Widget - Missile Silo Range
[f=0001681] Shutdown Widget - Point Tracker
[f=0001681] Shutdown Widget - Showeco and Grid Drawer
[f=0001681] Shutdown Widget - Stereo3D
[f=0001681] Shutdown Widget - Mex Placement Handler
[f=0001681] Shutdown Widget - Galaxy Battle Handler
[f=0001681] Shutdown Widget - Attack AoE
[f=0001681] Shutdown Widget - UnitShapes
[f=0001681] Shutdown Widget - Map Edge Extension
[f=0001681] Shutdown Widget - Selection Send
[f=0001681] Shutdown Widget - LupsManager
[f=0001681] Shutdown Widget - Newton Firezone
[f=0001681] Shutdown Widget - Chili Pro Console
[f=0001681] Shutdown Widget - Lasso Terraform GUI
[f=0001681] Shutdown Widget - Chili Framework
[f=0001681] Shutdown Widget - Lups
[f=0001681] Shutdown Widget - Chili Core Selector
[f=0001681] Shutdown Widget - Custom Markers
[f=0001681] Shutdown Widget - Pause Screen
[f=0001681] Shutdown Widget - Outline Shader
[f=0001681] Shutdown Widget - Persistent Build Height
[f=0001681] Shutdown Widget - Color Blindness Correction
[f=0001681] Shutdown Widget - Layout Handler
[f=0001681] Shutdown Widget - Text To Speech Control
[f=0001681] End widgetHandler:Shutdown
[f=0001681] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,25115372,0} {chunk,block}Bytes={0,0}
[f=0001681] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0001681] [Game::KillLua][2] dtor=0 luaRules=3d92e360
[f=0001681] Start gadgetHandler:Shutdown
[f=0001681] Shutdown - StartSetup
[f=0001681] Shutdown - UnitMorph
[f=0001681] Shutdown - LupsNanoSpray
[f=0001681] Shutdown - Missile Silo Controller
[f=0001681] Shutdown - Modular Comm Info
[f=0001681] Shutdown - Terrain Texture Handler
[f=0001681] Shutdown - UnitCloakShield
[f=0001681] End gadgetHandler:Shutdown
[f=0001681] Start gadgetHandler:Shutdown
[f=0001681] Shutdown - Save/Load
[f=0001681] Shutdown - UnitMorph
[f=0001681] Shutdown - Galaxy Campaign Battle Handler
[f=0001681] Shutdown - Modular Comm Info
[f=0001681] Shutdown - Retreat Command
[f=0001681] Shutdown - Shockwaves
[f=0001681] Shutdown - Teleport Throw
[f=0001681] Shutdown - UnitCloakShield
[f=0001681] Shutdown - Lups Cloak FX
[f=0001681] Shutdown - Lups
[f=0001681] Shutdown - Lups Shield
[f=0001681] End gadgetHandler:Shutdown
[f=0001681] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,25115488,0} {chunk,block}Bytes={0,0}
[f=0001681] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,25115488,0} {chunk,block}Bytes={0,0}
[f=0001681] [Game::KillLua][4] dtor=0
[f=0001681] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0001681] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0001681] [Sound] [Sound::UpdateThread][3] #sources=32 #items=77
[f=0001681] [Sound] [Sound::UpdateThread][4] ctx=076ad680 dev=0777e090
[f=0001681] [Sound] [Sound::UpdateThread][5] ctx=076ad680 dev=0777e090
[f=0001681] [Sound] [Sound::Cleanup][alcDestroyContext(076ad680)]
[f=0001681] [Sound] [Sound::Cleanup][alcCloseDevice(0777e090)]
[f=0001681] [Sound] [Sound::UpdateThread][6]
[f=0001681] [Game::~CGame][1]
[f=0001681] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0001681] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0001681] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0001681] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0001681] [Game::KillLua][4] dtor=1
[f=0001681] [Game::KillMisc][1]
[f=0001681] [Game::KillMisc][2]
[f=0001681] [Game::KillMisc][3]
[f=0001681] [Game::KillRendering][1]
[f=0001681] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0001681] [3DOParser::Kill] allocated 74 pieces
[f=0001681] [S3OParser::Kill] allocated 2636 pieces
[f=0001681] [AssParser::Kill] allocated 331 pieces
[f=0001681] [Game::KillInterface][1]
[f=0001681] [Game::KillInterface][2]
[f=0001681] [Game::KillSimulation][1]
[f=0001681] [Game::KillSimulation][2]
[f=0001681] [CCollisionHandler] dis-/continuous tests: 0/1460760
[f=0001681] [Game::KillSimulation][3]
[f=0001681] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0001681] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0001681] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0001681] [~CPathCache(48x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0001681] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0001681] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0001681] [LosHandler::Kill] raycast instance cache-{hits,misses}={1222,2506}; shared=1%; cached=31%
[f=0001681] [Game::KillSimulation][4]
[f=0001681] [CommonDefHandler::KillStatic] 3232 sound-set data items added
[f=0001681] [Game::~CGame][2]
[f=0001681] [Game::~CGame][3]
[f=0001681] [SpringApp::Kill][3]
[f=0001681] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    19939 bytes sent  
    33587 bytes recv'd

[f=0001681] [SpringApp::Kill][4] font=07527ef8
[f=0001681] [SpringApp::Kill][5]
[f=0001681] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[VFS] [SpringVFS::DeleteArchives<this=0768a448>] #archives=6
[VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1296-gfc8c95e\base\spring\bitmaps.sdz (07689950)
[VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\packages\f35f403427d63965bc3509eba29edccd.sdp (0799cf10)
[~CPoolArchive] archiveFile="D:\SteamLibrary\steamapps\common\Zero-K\packages\f35f403427d63965bc3509eba29edccd.sdp" numZipFiles=7797 sumInflSize=693875kb sumReadTime=1367ms
    file="unittextures/gritty1.dds" indx=7192 inflSize=5461kb readTime=33ms
    file="sounds/music/peace/far beyond the stars.ogg" indx=6037 inflSize=6427kb readTime=29ms
    file="unittextures/detriment_1.dds" indx=7140 inflSize=5461kb readTime=24ms
    file="unittextures/gritty2.dds" indx=7193 inflSize=5461kb readTime=21ms
    file="unittextures/bantha_1.dds" indx=6992 inflSize=5461kb readTime=20ms
    file="unittextures/largetransport1.dds" indx=7216 inflSize=5461kb readTime=18ms
    file="unittextures/factorytank_1.png" indx=7168 inflSize=4103kb readTime=14ms
    file="unittextures/penetrator_lordmuffe_tex1-v11.dds" indx=7252 inflSize=5461kb readTime=14ms
    file="unittextures/lmcarrier1.dds" indx=7218 inflSize=4096kb readTime=14ms
    file="unittextures/starlight.dds" indx=7375 inflSize=4096kb readTime=13ms
[VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1296-gfc8c95e\base\springcontent.sdz (0768a240)
[VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zerokBenchmark03.sdz (0768a4b0)
[VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\comet_catcher_redux_v3.1.sd7 (0789b548)
[VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-1296-gfc8c95e\base\maphelper.sdz (0768a310)
[VFS]   #files[0]=7801
[VFS]   #files[1]=8
[VFS]   #files[2]=319
[VFS]   #files[3]=0
[VFS]   #files[4]=7795
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=014f7d0c (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]