ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122376

Open Chobbyla opened 4 days ago

Chobbyla commented 4 days ago

infolog_full.txt (truncated):

[t=00:00:00.000099] Using writeable configuration source: "I:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.049769] LogOutput initialized. Logging to I:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.049802] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.049816]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.049825]   
[t=00:00:00.049828]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.049832]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.049837]   Use "none" to disable the default log sections.
[t=00:00:00.049841] ============== </Log Sections> ==============

[t=00:00:00.049844] ============== <User Config> ==============
[t=00:00:00.049924]   AllowDeferredMapRendering = 1
[t=00:00:00.049928]   AllowDeferredModelRendering = 1
[t=00:00:00.049931]   AnimationMT = 0
[t=00:00:00.049934]   BumpWaterAnisotropy = 2
[t=00:00:00.049937]   BumpWaterBlurReflection = 1
[t=00:00:00.049940]   BumpWaterDepthBits = 32
[t=00:00:00.049943]   BumpWaterReflection = 2
[t=00:00:00.049949]   BumpWaterTexSizeReflection = 256
[t=00:00:00.049952]   CamFreeScrollSpeed = 50
[t=00:00:00.049955]   CamMode = 1
[t=00:00:00.049959]   CubeTexSizeReflection = 1024
[t=00:00:00.049962]   CubeTexSizeSpecular = 1024
[t=00:00:00.049965]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.049968]   EdgeMoveDynamic = 0
[t=00:00:00.049971]   EdgeMoveWidth = 0.003
[t=00:00:00.049974]   FPSFOV = 90
[t=00:00:00.049976]   FPSScrollSpeed = 50
[t=00:00:00.049979]   FontSize = 18
[t=00:00:00.049982]   GrassDetail = 0
[t=00:00:00.049986]   GroundDecals = 10
[t=00:00:00.049989]   GroundDetail = 180
[t=00:00:00.049992]   HangTimeout = 30
[t=00:00:00.049994]   HardwareCursor = 1
[t=00:00:00.049997]   InitialNetworkTimeout = 0
[t=00:00:00.050002]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.050005]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.050008]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.050011]   LinkOutgoingBandwidth = 131072
[t=00:00:00.050014]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.050020]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.050024]   MSAALevel = 8
[t=00:00:00.050027]   MaxParticles = 25000
[t=00:00:00.050031]   MaxSounds = 32
[t=00:00:00.050034]   MaximumTransmissionUnit = 0
[t=00:00:00.050037]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.050040]   MiniMapMarker = 0
[t=00:00:00.050043]   MouseDragScrollThreshold = 0
[t=00:00:00.050047]   NetworkLossFactor = 1
[t=00:00:00.050050]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.050053]   OverheadScrollSpeed = 50
[t=00:00:00.050058]   ReconnectTimeout = 0
[t=00:00:00.050061]   RotOverheadScrollSpeed = 50
[t=00:00:00.050064]   RotateLogFiles = 1
[t=00:00:00.050067]   ShadowMapSize = 8192
[t=00:00:00.050070]   Shadows = 1
[t=00:00:00.050073]   ShowClock = 0
[t=00:00:00.050076]   SoftParticles = 2
[t=00:00:00.050080]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.050083]   UnitIconDist = 151
[t=00:00:00.050086]   UpdateBoundingVolumeMT = 0
[t=00:00:00.050089]   UpdateWeaponVectorsMT = 0
[t=00:00:00.050106]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.050111]   UseLuaMemPools = 0
[t=00:00:00.050114]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.050117]   VFSCacheArchiveFiles = 0
[t=00:00:00.050120]   VSync = 0
[t=00:00:00.050123]   Water = 4
[t=00:00:00.050125]   XResolution = 2560
[t=00:00:00.050128]   YResolution = 1440
[t=00:00:00.050133]   snd_volmaster = 3
[t=00:00:00.050140] ============== </User Config> ==============

[t=00:00:00.050143] ============== <User System> ==============
[t=00:00:00.050149]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.050153]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.050159]        Compiler Version: gcc-13.2.0
[t=00:00:00.050181]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.050213]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900K; 32552MB RAM, 44328MB pagefile
[t=00:00:00.050219]        Binary Word Size: 64-bit (native)
[t=00:00:00.050222]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.050228]      Physical CPU Cores: 8
[t=00:00:00.050232]       Logical CPU Cores: 16
[t=00:00:00.050236] ============== </User System> ==============

[t=00:00:00.050240] Run: thread affinity ffffffff
[t=00:00:00.050377] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.050381]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.050384]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.050387]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.050389]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.051146] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.051155] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.056215] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
[t=00:00:00.065048]     Display (Generic PnP Monitor)=1 modes=112 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.065059]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.065063]         [ 5] 1920x1440x24bpp@144Hz
[t=00:00:00.065067]         [ 9] 1920x1200x24bpp@144Hz
[t=00:00:00.065070]         [13] 1920x1080x24bpp@144Hz
[t=00:00:00.065086]         [19] 1680x1050x24bpp@144Hz
[t=00:00:00.065089]         [23] 1600x1200x24bpp@144Hz
[t=00:00:00.065092]         [27] 1600x1024x24bpp@144Hz
[t=00:00:00.065094]         [31] 1600x900x24bpp@144Hz
[t=00:00:00.065098]         [35] 1440x1080x24bpp@144Hz
[t=00:00:00.065101]         [41] 1440x900x24bpp@144Hz
[t=00:00:00.065103]         [45] 1366x768x24bpp@144Hz
[t=00:00:00.065107]         [49] 1360x768x24bpp@144Hz
[t=00:00:00.065109]         [53] 1280x1440x24bpp@144Hz
[t=00:00:00.065113]         [57] 1280x1024x24bpp@144Hz
[t=00:00:00.065118]         [60] 1280x960x24bpp@144Hz
[t=00:00:00.065121]         [63] 1280x800x24bpp@144Hz
[t=00:00:00.065124]         [66] 1280x768x24bpp@144Hz
[t=00:00:00.065128]         [69] 1280x720x24bpp@144Hz
[t=00:00:00.065131]         [75] 1176x664x24bpp@144Hz
[t=00:00:00.065134]         [81] 1152x864x24bpp@144Hz
[t=00:00:00.065137]         [84] 1024x768x24bpp@144Hz
[t=00:00:00.065141]         [90] 800x600x24bpp@144Hz
[t=00:00:00.065144]         [97] 720x576x24bpp@144Hz
[t=00:00:00.065147]         [101] 720x480x24bpp@144Hz
[t=00:00:00.065150]         [106] 640x480x24bpp@144Hz
[t=00:00:00.075461]     Display (Generic PnP Monitor)=2 modes=130 bounds={x=2560, y=3, w=2560, h=1440}
[t=00:00:00.075470]         [ 1] 2560x1440x24bpp@144Hz
[t=00:00:00.075474]         [ 6] 1920x1440x24bpp@144Hz
[t=00:00:00.075477]         [11] 1920x1200x24bpp@144Hz
[t=00:00:00.075480]         [16] 1920x1080x24bpp@144Hz
[t=00:00:00.075482]         [22] 1680x1050x24bpp@144Hz
[t=00:00:00.075485]         [28] 1600x1200x24bpp@144Hz
[t=00:00:00.075488]         [33] 1600x1024x24bpp@144Hz
[t=00:00:00.075492]         [39] 1600x900x24bpp@144Hz
[t=00:00:00.075495]         [45] 1440x1080x24bpp@144Hz
[t=00:00:00.075501]         [51] 1440x900x24bpp@144Hz
[t=00:00:00.075503]         [55] 1366x768x24bpp@144Hz
[t=00:00:00.075506]         [59] 1360x768x24bpp@144Hz
[t=00:00:00.075509]         [63] 1280x1440x24bpp@144Hz
[t=00:00:00.075512]         [68] 1280x1024x24bpp@144Hz
[t=00:00:00.075519]         [73] 1280x960x24bpp@144Hz
[t=00:00:00.075521]         [78] 1280x800x24bpp@144Hz
[t=00:00:00.075524]         [82] 1280x768x24bpp@144Hz
[t=00:00:00.075527]         [86] 1280x720x24bpp@144Hz
[t=00:00:00.075530]         [92] 1176x664x24bpp@144Hz
[t=00:00:00.075537]         [98] 1152x864x24bpp@144Hz
[t=00:00:00.075542]         [102] 1024x768x24bpp@144Hz
[t=00:00:00.075545]         [108] 800x600x24bpp@144Hz
[t=00:00:00.075547]         [115] 720x576x24bpp@144Hz
[t=00:00:00.075550]         [119] 720x480x24bpp@144Hz
[t=00:00:00.075553]         [124] 640x480x24bpp@144Hz
[t=00:00:00.078498]     Display (Generic PnP Monitor)=3 modes=41 bounds={x=2560, y=-1021, w=1280, h=1024}
[t=00:00:00.078507]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.078510]         [ 3] 1280x1024x24bpp@75Hz
[t=00:00:00.078513]         [ 6] 1280x960x24bpp@75Hz
[t=00:00:00.078528]         [ 9] 1280x800x24bpp@75Hz
[t=00:00:00.078531]         [12] 1280x768x24bpp@75Hz
[t=00:00:00.078535]         [15] 1280x720x24bpp@75Hz
[t=00:00:00.078540]         [19] 1280x600x24bpp@75Hz
[t=00:00:00.078543]         [22] 1152x864x24bpp@75Hz
[t=00:00:00.078545]         [25] 1024x768x24bpp@75Hz
[t=00:00:00.078548]         [28] 800x600x24bpp@75Hz
[t=00:00:00.078551]         [32] 720x480x24bpp@75Hz
[t=00:00:00.078557]         [36] 640x480x24bpp@75Hz
[t=00:00:00.272060] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.272339] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.272348] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.288415] [GR::LogVersionInfo]
[t=00:00:00.288426]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.288436]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.288439]     GL vendor   : NVIDIA Corporation
[t=00:00:00.288452]     GL renderer : NVIDIA GeForce RTX 3090/PCIe/SSE2
[t=00:00:00.288458]     GLSL version: 4.60 NVIDIA
[t=00:00:00.288463]     GLEW version: 2.1.0
[t=00:00:00.288467]     GPU memory  : 24576MB (total) / 21687MB (available)
[t=00:00:00.288485]     SDL swap-int: 1
[t=00:00:00.288489]     SDL driver  : windows
[t=00:00:00.288492]     
[t=00:00:00.288496]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.288499]     GLSL shader support       : 1
[t=00:00:00.288504]     GL4 support               : 1
[t=00:00:00.288512]     FBO extension support     : 1
[t=00:00:00.288520]     NVX GPU mem-info support  : 1
[t=00:00:00.288525]     ATI GPU mem-info support  : 0
[t=00:00:00.288534]     Texture clamping to edge  : 1
[t=00:00:00.288542]     NPOT-texture support      : 1 (1)
[t=00:00:00.288547]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.288554]     texture query-LOD support : 1 (1)
[t=00:00:00.288557]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.288560]     Z-buffer depth            : 32 (-)
[t=00:00:00.288569]     primitive-restart support : 1 (1)
[t=00:00:00.288576]     clip-space control support: 1 (1)
[t=00:00:00.288580]     seamless cube-map support : 1 (1)
[t=00:00:00.288583]     frag-depth layout support : 1 (1)
[t=00:00:00.288586]     persistent maps support   : 1 (1)
[t=00:00:00.288589]     explicit attribs location : 1 (1)
[t=00:00:00.288592]     multi draw indirect       : 1 (-)
[t=00:00:00.288596]     array textures            : 1 (-)
[t=00:00:00.288601]     buffer copy support       : 1 (-)
[t=00:00:00.288604]     indirect draw             : 1 (-)
[t=00:00:00.288609]     base instance             : 1 (-)
[t=00:00:00.288612]     
[t=00:00:00.288615]     max. FBO samples              : 32
[t=00:00:00.288618]     max. FS/program texture slots : 32/192
[t=00:00:00.288622]     max. texture size             : 32768
[t=00:00:00.288628]     max. texture anisotropy level : 16.000000
[t=00:00:00.288633]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.288636]     max. draw-buffers             : 8
[t=00:00:00.288639]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.288642]     max. uniform buffer-bindings  : 84
[t=00:00:00.288647]     max. uniform block-size       : 64KB
[t=00:00:00.288651]     max. storage buffer-bindings  : 96
[t=00:00:00.288654]     max. storage block-size       : 2047MB
[t=00:00:00.288657]     
[t=00:00:00.288659]     enable AMD-hacks : 0
[t=00:00:00.288662]     compress MIP-maps: 0
[t=00:00:00.288701]     Number of compressed texture formats: 23
[t=00:00:00.288722]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.288742] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.288902] [GR::UpdateGLConfigs]
[t=00:00:00.288930] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.288936] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.289216] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.289225] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.289228] [GR::InitGLState]
[t=00:00:00.289272] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.381890] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.383532] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.383873] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.387008] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "I:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.387032] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.387296] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.388670] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "I:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.388680] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.388730] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: I:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.388776] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: I:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.391742] Scanning: I:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.392035] Scanning: I:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.392218] Scanning: I:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.392292] Scanning: I:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.398348] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.398363] [VFS] [SpringVFS::ReserveArchives<this=000002ad3570d300>]
[t=00:00:00.398403] [VFS] [SpringVFS::AddArchive<this=000002ad3570d300>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.399754] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002ad3570d300 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.399762] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.480648] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.480891] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.480940] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.481121] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.481179] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.481294] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.481324] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.481388] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.482697] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.482733] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.482992][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.483045][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.483109][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.483120][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.483166][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.483196][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.487305][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.487323][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:00.487341][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:00.487348][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:00.487353][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headphones (Arctis Nova 7X)"
[t=00:00:00.487357][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "AG271QG4 (NVIDIA High Definition Audio)"
[t=00:00:00.487367][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:00.487372][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)"
[t=00:00:00.487377][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.496346][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.497750][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002ad7b3a66c0(default) context=000002ad7b3ad670  numChannels=2 frameSize=8
[t=00:00:00.497764][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.497770][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.497774][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.497777][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.497793][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.497811][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.497819][f=-000001] [Sound]   Devices:
[t=00:00:00.500734][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:00.500747][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:00.500752][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:00.500757][f=-000001] [Sound]     [OpenAL Soft on Headphones (Arctis Nova 7X)]
[t=00:00:00.500761][f=-000001] [Sound]     [OpenAL Soft on AG271QG4 (NVIDIA High Definition Audio)]
[t=00:00:00.500768][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:00.500772][f=-000001] [Sound]     [OpenAL Soft on SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device)]
[t=00:00:00.500779][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.500784][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.501299][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.501317][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.589820][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: I:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 543952 MB
[t=00:00:00.591311][f=-000001] [StartScript] Loading StartScript from: I:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.592068][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.592080][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.622211][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0)
[t=00:00:00.622348][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ad3570d300>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:00.622499][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ad3570d300>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.622845][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:00.622902][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.623089][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.623154][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.623202][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.623215][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
Fontconfig error: Cannot load default config file
[t=00:00:00.623962][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.624046][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:00.624059][f=-000001] [UDPListener] successfully bound socket on port 62014
[t=00:00:00.624705][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:00.624775][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 32ms
[t=00:00:00.653894][f=-000001] [PreGame::AddMapArchivesToVFS][server=000002ad7b832680] using map "TitanDuel 2.2" (loaded=1 cached=0)
[t=00:00:00.654051][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ad3570d300>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0
[t=00:00:00.654091][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ad3570d300>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.654157][f=-000001] [PreGame::AddModArchivesToVFS][server=000002ad7b832680] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:00.654295][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ad3570d300>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.682025][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ad3570d300>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.682134][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ad3570d300>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.683358][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:00.683430][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.683623][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.683674][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.683728][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.683997][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPWtvZGF4bWF4Owppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1UaXRhbkR1ZWwgMi4yOwpteXBsYXllcm5hbWU9a29kYXhtYXg7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:00.684021][f=-000001] [PreGame::GameDataReceived] recording demo to "I:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-24_05-32-10-678_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:00.684027][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 59ms
[t=00:00:00.684174][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.705798][f=-000001] forceSingleThreaded, false
[t=00:00:00.709330][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
[t=00:00:00.709398][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.709591][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.709644][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.709690][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.714944][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.714955][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.715045][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.715104][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.715142][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.715180][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.715707][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.715900][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.716061][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.716298][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.716448][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.716665][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.716678][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.716914][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:00.718307][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:00.720303][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:00.720877][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:00.720985][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:00.721260][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.721277][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.721370][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.721382][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.824222][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.924114][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)"
[t=00:00:00.958644][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture
[t=00:00:01.390060][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 668ms
[t=00:00:01.390085][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:01.391124][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3"
------- TRUNCATED -------
[t=00:00:08.189016][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:08.190859][f=-000001] Writing last game win data
[t=00:00:08.193803][f=-000001] LuaUI v0.3
[t=00:00:08.326697][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:08.360584][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:08.377092][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:08.378799][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:08.378820][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:08.380786][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.15
[t=00:00:08.383631][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:08.383827][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:00:08.383853][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:00:08.384071][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 64
[t=00:00:08.384078][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 6400 (x80, z80)
[t=00:00:08.386364][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:00:08.389154][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 98.15%
[t=00:00:08.389178][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: -105.00
[t=00:00:08.389186][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 359.70
[t=00:00:08.389197][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 95.718750% of the map. (used by 33 unit-defs)
[t=00:00:08.389211][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:08.389220][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:08.389229][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.265625% of the map. (used by 2 unit-defs)
[t=00:00:08.389240][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.281250% of the map. (used by 1 unit-defs)
[t=00:00:08.391134][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 352 unit-defs)
[t=00:00:08.391179][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:08.392997][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs)
[t=00:00:08.394757][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs)
[t=00:00:08.396683][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:08.399393][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs)
[t=00:00:08.401617][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs)
[t=00:00:08.403235][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs)
[t=00:00:08.405018][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs)
[t=00:00:08.405050][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:08.406615][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs)
[t=00:00:08.433727][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/TitanDuel_2.2.json)
[t=00:00:08.433991][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: I:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:08.435265][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: I:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:08.435467][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: I:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:08.435841][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: I:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:08.436511][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: I:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:08.436696][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: I:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:08.438534][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: I:\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:08.452812][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.15 (0) Initialized!
[t=00:00:08.453086][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:08.453094][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 92ms
[t=00:00:08.457714][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10003, 0.0} allocedSize{int+, int-, ext}={0, 0, 1823582}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0121}
[t=00:00:08.771492][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:08.875852][f=-000001] GameID: 5aba426762ec3552f0db6bf8ebf8c6ac
[t=00:00:08.876132][f=-000001] Connection attempt from kodaxmax
[t=00:00:08.876152][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:08.876320][f=-000001]  -> Connection established (given id 0)
[t=00:00:08.876338][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kodaxmax" string="[PreGame::GameDataReceived][map-checksums]
    server=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09
    client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09"
[t=00:00:08.876355][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kodaxmax" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:08.876367][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kodaxmax" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=812640354fcdcb62149f6b0c07e9ce00d36c3afad76124702d6edfd8218e7193b94071265d84b53fc0b656dc86746ec66fb8504c7421bb83b2fca0602f0936a1]"
[t=00:00:08.876378][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kodaxmax" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c815b02bcb80d2e429f531e4e4e8fe0434f26c1542efbda0e2bff50790c454f6293c77f55632580251970bd3ca2f769a1a41a49d6263132d746f5e3606c8477c]"
[t=00:00:08.876408][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kodaxmax" string="[Game::Load][lua{Rules,Gaia}={000002add6c41d70,0000000000000000}][locale="C"]"
[t=00:00:08.876449][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1
[t=00:00:08.876474][f=-000001] Player kodaxmax finished loading and is now ingame
[t=00:00:08.952003][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:08.974410][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:09.090471][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:10.465409][f=-000001] Input grabbing is enabled!
[t=00:00:10.465428][f=-000001] Input grabbing is enabled!
[t=00:00:13.808463][f=-000001] <kodaxmax> Allies: I choose: Engineer!
[t=00:00:21.184002][f=0000030] Builder added, idleBuilderListLength = 1, idleBuilderNr = 1, bp = 12
[t=00:00:23.322428][f=0000093] Builder disabled, idleBuilderListLength = 1, idleBuilderNr = 0
[t=00:00:28.525493][f=0000249] kodaxmax paused the game
[t=00:00:33.153481][f=0000249] kodaxmax unpaused the game
[t=00:00:40.885111][f=0000482] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:00:43.873108][f=0000572] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:00:44.041998][f=0000577] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:00:54.713534][f=0000897] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:00.076625][f=0001058] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:01:00.248265][f=0001063] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:03.148854][f=0001150] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:16.309034][f=0001545] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:16.385699][f=0001547] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:24.242507][f=0001783] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:26.838240][f=0001861] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:34.013224][f=0002076] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:44.510150][f=0002391] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:51.351164][f=0002596] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:01:51.607788][f=0002604] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:02:23.054226][f=0003547] kodaxmax paused the game
[t=00:02:25.477278][f=0003547] [QuitAction] user exited to system
[t=00:02:25.481803][f=0003547] [SpringApp::Kill][1] fromRun=1
[t=00:02:25.481830][f=0003547] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:02:25.510666][f=0003547]  [async=0] threads=8 tasks=400309 {sum,avg}{exec,wait}time={{2629.205, 0.007}, {123362.562, 0.308}}ms
[t=00:02:25.510683][f=0003547]      thread=1 tasks=57187 {sum,min,max,avg}{exec,wait}time={{722.146, 0.000, 23.825, 0.013}, {568.887, 0.000, 18446744027136.000, 0.010}}ms
[t=00:02:25.510706][f=0003547]      thread=2 tasks=57187 {sum,min,max,avg}{exec,wait}time={{326.044, 0.000, 5.257, 0.006}, {21034.559, 0.000, 29.983, 0.368}}ms
[t=00:02:25.510714][f=0003547]      thread=3 tasks=57187 {sum,min,max,avg}{exec,wait}time={{325.827, 0.000, 5.253, 0.006}, {19668.592, 0.000, 18446744027136.000, 0.344}}ms
[t=00:02:25.510721][f=0003547]      thread=4 tasks=57187 {sum,min,max,avg}{exec,wait}time={{324.731, 0.000, 7.672, 0.006}, {20167.520, 0.000, 18446744027136.000, 0.353}}ms
[t=00:02:25.510730][f=0003547]      thread=5 tasks=57187 {sum,min,max,avg}{exec,wait}time={{314.893, 0.000, 5.238, 0.006}, {20374.684, 0.000, 29.987, 0.356}}ms
[t=00:02:25.510737][f=0003547]      thread=6 tasks=57187 {sum,min,max,avg}{exec,wait}time={{309.023, 0.000, 9.498, 0.005}, {20634.068, 0.000, 29.987, 0.361}}ms
[t=00:02:25.510744][f=0003547]      thread=7 tasks=57187 {sum,min,max,avg}{exec,wait}time={{306.540, 0.000, 8.372, 0.005}, {20914.252, 0.000, 30.012, 0.366}}ms
[t=00:02:25.510750][f=0003547]  [async=1] threads=8 tasks=2076 {sum,avg}{exec,wait}time={{23149.830, 11.151}, {4656390.500, 2242.963}}ms
[t=00:02:25.510761][f=0003547]      thread=1 tasks=292 {sum,min,max,avg}{exec,wait}time={{3300.956, 0.000, 444.559, 11.305}, {662921.812, 0.002, 3324.300, 2270.280}}ms
[t=00:02:25.510771][f=0003547]      thread=2 tasks=293 {sum,min,max,avg}{exec,wait}time={{3294.522, 0.000, 443.236, 11.244}, {665676.938, 0.081, 3317.646, 2271.935}}ms
[t=00:02:25.510780][f=0003547]      thread=3 tasks=298 {sum,min,max,avg}{exec,wait}time={{3328.350, 0.000, 443.351, 11.169}, {668526.188, 0.199, 3334.771, 2243.376}}ms
[t=00:02:25.510792][f=0003547]      thread=4 tasks=301 {sum,min,max,avg}{exec,wait}time={{3294.824, 0.000, 444.758, 10.946}, {660227.250, 0.257, 3317.605, 2193.446}}ms
[t=00:02:25.510801][f=0003547]      thread=5 tasks=298 {sum,min,max,avg}{exec,wait}time={{3313.873, 0.000, 442.721, 11.120}, {670420.312, 0.331, 3338.584, 2249.733}}ms
[t=00:02:25.510810][f=0003547]      thread=6 tasks=297 {sum,min,max,avg}{exec,wait}time={{3308.909, 0.000, 444.250, 11.141}, {665807.688, 0.360, 3332.191, 2241.777}}ms
[t=00:02:25.510820][f=0003547]      thread=7 tasks=297 {sum,min,max,avg}{exec,wait}time={{3308.396, 0.000, 444.208, 11.139}, {662810.188, 0.435, 3331.668, 2231.684}}ms
[t=00:02:25.510826][f=0003547] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:25.510832][f=0003547] [SpringApp::Kill][2]
[t=00:02:25.511131][f=0003547] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:25.511140][f=0003547] [Game::KillLua][1] dtor=0 luaUI=000002ae01d565c0
[t=00:02:25.511174][f=0003547] Start widgetHandler:Shutdown
[t=00:02:25.512932][f=0003547] Shutdown - SaveOrderList Complete
[t=00:02:25.513484][f=0003547] Writing last game win data
[t=00:02:25.516228][f=0003547] Shutdown - SaveConfigData Complete
[t=00:02:25.516241][f=0003547] Shutdown Widget - Chili Highlight
[t=00:02:25.516253][f=0003547] Shutdown Widget - Deferred rendering GL4
[t=00:02:25.516309][f=0003547] Shutdown Widget - Draw After Chili
[t=00:02:25.516317][f=0003547] Shutdown Widget - API Unit Tracker GL4
[t=00:02:25.516326][f=0003547] Shutdown Widget - EPIC Menu
[t=00:02:25.517029][f=0003547] Shutdown Widget - Chili Minimap
[t=00:02:25.517098][f=0003547] Shutdown Widget - Chili Widget Selector
[t=00:02:25.517680][f=0003547] Shutdown Widget - Depth of Field Shader
[t=00:02:25.517690][f=0003547] Shutdown Widget - Deferred rendering
[t=00:02:25.517696][f=0003547] SSAO: Deferred rendering disabled, disabling.
[t=00:02:25.528743][f=0003547] Shutdown Widget - Deferred rendering
[t=00:02:25.528758][f=0003547] SSAO: Deferred rendering disabled, disabling.
[t=00:02:25.529195][f=0003547] Shutdown Widget - Local Team Colors
[t=00:02:25.529212][f=0003547] Shutdown Widget - Display Keys 2
[t=00:02:25.529227][f=0003547] Shutdown Widget - Save Game Menu
[t=00:02:25.529236][f=0003547] Shutdown Widget - Highlight Model Api GL4
[t=00:02:25.529258][f=0003547] Shutdown Widget - Unit Icons
[t=00:02:25.529271][f=0003547] Shutdown Widget - Attrition Counter
[t=00:02:25.529413][f=0003547] Shutdown Widget - HealthBars
[t=00:02:25.530094][f=0003547] Shutdown Widget - Noises
[t=00:02:25.530103][f=0003547] Shutdown Widget - BuildETA
[t=00:02:25.530115][f=0003547] Shutdown Widget - Selected Units GL4 2
[t=00:02:25.530125][f=0003547] Shutdown Widget - Win Counter
[t=00:02:25.530133][f=0003547] Shutdown Widget - EndGame APM stats
[t=00:02:25.530849][f=0003547] Shutdown Widget - Modular Comm Info
[t=00:02:25.530858][f=0003547] Shutdown Widget - Attack Warning
[t=00:02:25.530865][f=0003547] Shutdown Widget - CameraShake
[t=00:02:25.530872][f=0003547] Shutdown Widget - Chili Economy Panel Default
[t=00:02:25.530923][f=0003547] Shutdown Widget - Chili EndGame Window
[t=00:02:25.530938][f=0003547] Shutdown Widget - Chili Nuke Warning
[t=00:02:25.530948][f=0003547] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:25.530960][f=0003547] Shutdown Widget - Chili Spectator Panels
[t=00:02:25.530968][f=0003547] Shutdown Widget - Context Menu
[t=00:02:25.530974][f=0003547] Shutdown Widget - Darkening
[t=00:02:25.530992][f=0003547] Shutdown Widget - Defense Range Zero-K
[t=00:02:25.530999][f=0003547] Shutdown Widget - Grab Input
[t=00:02:25.532247][f=0003547] Input grabbing is disabled!
[t=00:02:25.532263][f=0003547] Shutdown Widget - Highlight Geos
[t=00:02:25.532272][f=0003547] Shutdown Widget - Local Widgets Config
[t=00:02:25.532289][f=0003547] Shutdown Widget - MinimapEvents
[t=00:02:25.532296][f=0003547] Shutdown Widget - Missile Silo Range
[t=00:02:25.532306][f=0003547] Shutdown Widget - Music Player v2
[t=00:02:25.532350][f=0003547] Shutdown Widget - Point Tracker
[t=00:02:25.532358][f=0003547] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:25.532368][f=0003547] Shutdown Widget - Startup Info and Selector
[t=00:02:25.532384][f=0003547] Shutdown Widget - State Reverse and Latency
[t=00:02:25.532392][f=0003547] Shutdown Widget - Stereo3D
[t=00:02:25.532484][f=0003547] Shutdown Widget - Transport AI
[t=00:02:25.532504][f=0003547] Shutdown Widget - Attack AoE
[t=00:02:25.532512][f=0003547] Shutdown Widget - UnitShapes 3
[t=00:02:25.532533][f=0003547] Shutdown Widget - Map Edge Extension
[t=00:02:25.532542][f=0003547] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:25.532553][f=0003547] Shutdown Widget - Selection Send
[t=00:02:25.532560][f=0003547] Shutdown Widget - LupsManager
[t=00:02:25.532572][f=0003547] Shutdown Widget - Newton Firezone
[t=00:02:25.532581][f=0003547] Shutdown Widget - Receive Units Indicator
[t=00:02:25.532588][f=0003547] Shutdown Widget - Chili Pro Console
[t=00:02:25.532958][f=0003547] Shutdown Widget - Persistent Build Height
[t=00:02:25.532967][f=0003547] Shutdown Widget - Lasso Terraform GUI
[t=00:02:25.532976][f=0003547] Shutdown Widget - Chili Framework
[t=00:02:25.532983][f=0003547] Shutdown Widget - Lups
[t=00:02:25.533031][f=0003547] Shutdown Widget - Chili Core Selector
[t=00:02:25.533092][f=0003547] Shutdown Widget - Custom Markers
[t=00:02:25.533103][f=0003547] Shutdown Widget - Mex Placement Handler
[t=00:02:25.533110][f=0003547] Shutdown Widget - Select Keys
[t=00:02:25.533125][f=0003547] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:25.533139][f=0003547] Shutdown Widget - Pause Screen
[t=00:02:25.534134][f=0003547] Shutdown Widget - Bloom Shader Deferred
[t=00:02:25.534144][f=0003547] Shutdown Widget - Color Blindness Correction
[t=00:02:25.534151][f=0003547] Shutdown Widget - Layout Handler
[t=00:02:25.534160][f=0003547] Shutdown Widget - Text To Speech Control
[t=00:02:25.534165][f=0003547] End widgetHandler:Shutdown
[t=00:02:25.573467][f=0003547] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9256609, 0.0} allocedSize{int+, int-, ext}={0, 0, 1633318693}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0137}
[t=00:02:25.573609][f=0003547] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:02:25.573617][f=0003547] [Game::KillLua][3] dtor=0 luaRules=000002add6c41d70
[t=00:02:25.573646][f=0003547] Start gadgetHandler:Shutdown
[t=00:02:25.573655][f=0003547] Shutdown - StartSetup
[t=00:02:25.573661][f=0003547] Shutdown - UnitMorph
[t=00:02:25.573813][f=0003547] Shutdown - Carrier Drones
[t=00:02:25.573822][f=0003547] Shutdown - Missile Silo Controller
[t=00:02:25.573833][f=0003547] Shutdown - Modular Comm Info
[t=00:02:25.573840][f=0003547] Shutdown - Terrain Texture Handler
[t=00:02:25.573846][f=0003547] Shutdown - UnitCloakShield
[t=00:02:25.573890][f=0003547] Shutdown - Starlight Handler
[t=00:02:25.573899][f=0003547] End gadgetHandler:Shutdown
[t=00:02:25.583406][f=0003547] Start gadgetHandler:Shutdown
[t=00:02:25.583423][f=0003547] Shutdown - Teleport Throw
[t=00:02:25.583431][f=0003547] Shutdown - UnitMorph
[t=00:02:25.583455][f=0003547] Shutdown - Commander Skin Renderer
[t=00:02:25.583683][f=0003547] Shutdown - Missile fired callins
[t=00:02:25.583692][f=0003547] Shutdown - Modular Comm Info
[t=00:02:25.583698][f=0003547] Shutdown - Retreat Command
[t=00:02:25.583711][f=0003547] Shutdown - Shockwaves
[t=00:02:25.583718][f=0003547] Shutdown - Unit tint API
[t=00:02:25.583724][f=0003547] Shutdown - Unit glow API
[t=00:02:25.583731][f=0003547] Shutdown - UnitCloakShield
[t=00:02:25.583739][f=0003547] Shutdown - Lups Cloak FX
[t=00:02:25.583753][f=0003547] Shutdown - Lups
[t=00:02:25.583798][f=0003547] Shutdown - Lups Shield
[t=00:02:25.583817][f=0003547] End gadgetHandler:Shutdown
[t=00:02:25.597905][f=0003547] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 405, 0.0} allocedSize{int+, int-, ext}={0, 0, 59008}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0123}
[t=00:02:25.599392][f=0003547] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:25.599435][f=0003547] [Game::KillLua][4] dtor=0
[t=00:02:25.599442][f=0003547] [Game::KillLua][5] dtor=0
[t=00:02:25.601918][f=0003547] [DemoRecorder::WriteDemoFile] writing client-demo "I:\SteamLibrary\steamapps\common\Zero-K\demos\2024-11-24_05-32-10-678_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" (51664 bytes)
[t=00:02:25.601991][f=0003547] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:25.631218][f=0003547] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:25.631233][f=0003547] [Sound] [Sound::UpdateThread][3] #sources=32 #items=18
[t=00:02:25.631364][f=0003547] [Sound] [Sound::UpdateThread][4] ctx=000002ad7b3ad670 dev=000002ad7b3a66c0
[t=00:02:25.631574][f=0003547] [Sound] [Sound::UpdateThread][5] ctx=000002ad7b3ad670 dev=000002ad7b3a66c0
[t=00:02:25.631582][f=0003547] [Sound] [Sound::Cleanup][alcDestroyContext(000002ad7b3ad670)]
[t=00:02:25.632276][f=0003547] [Sound] [Sound::Cleanup][alcCloseDevice(000002ad7b3a66c0)]
[t=00:02:25.632364][f=0003547] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:25.661600][f=0003547] [Sound] [Sound::UpdateThread][6]
[t=00:02:25.662076][f=0003547] [Game::~CGame][1]
[t=00:02:25.662087][f=0003547] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:25.662092][f=0003547] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:25.662106][f=0003547] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:25.662111][f=0003547] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:25.662115][f=0003547] [Game::KillLua][4] dtor=1
[t=00:02:25.662122][f=0003547] [Game::KillLua][5] dtor=1
[t=00:02:25.662160][f=0003547] [Game::KillMisc][1]
[t=00:02:25.662165][f=0003547] [Game::KillMisc][2]
[t=00:02:25.662171][f=0003547] [EOH::DestroySkirmishAI(id=0)]
[t=00:02:25.672095][f=0003547] [Game::KillMisc][3]
[t=00:02:25.672182][f=0003547] [Game::KillRendering][1]
[t=00:02:25.677801][f=0003547] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:25.685887][f=0003547] [3DOParser::Kill] allocated 29 pieces
[t=00:02:25.685936][f=0003547] [S3OParser::Kill] allocated 5520 pieces
[t=00:02:25.686170][f=0003547] [AssParser::Kill] allocated 698 pieces
[t=00:02:25.724461][f=0003547] [Game::KillInterface][1]
[t=00:02:25.724605][f=0003547] [Game::KillInterface][2]
[t=00:02:25.725563][f=0003547] [Game::KillSimulation][1]
[t=00:02:25.725605][f=0003547] [Game::KillSimulation][2]
[t=00:02:25.752723][f=0003547] [CCollisionHandler] dis-/continuous tests: 0/876516
[t=00:02:25.752736][f=0003547] [Game::KillSimulation][3]
[t=00:02:25.753572][f=0003547] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125
[t=00:02:25.753664][f=0003547] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:25.753724][f=0003547] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14
[t=00:02:25.753763][f=0003547] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:25.753935][f=0003547] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:25.757099][f=0003547] [LosHandler::Kill] raycast instance cache-{hits,misses}={389,749}; shared=10%; cached=24%
[t=00:02:25.761703][f=0003547] [Game::KillSimulation][4]
[t=00:02:25.865605][f=0003547] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=00:02:25.865657][f=0003547] [Game::~CGame][2]
[t=00:02:25.865661][f=0003547] [Game::~CGame][3]
[t=00:02:25.865828][f=0003547] [SpringApp::Kill][3]
[t=00:02:25.865839][f=0003547] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    48390 bytes sent  
    17594 bytes recv'd

[t=00:02:25.885822][f=0003547] Kill: client disconnecting...
[t=00:02:25.885843][f=0003547] [GameServer] UpdateLoop: thread affinity ffffffff
[t=00:02:27.887444][f=0003547] CloseConnection: client connection closed
[t=00:02:27.887471][f=0003547] [SpringApp::Kill][4] font=000002ad3545aac0
[t=00:02:27.890137][f=0003547] [SpringApp::Kill][5]
[t=00:02:27.893245][f=0003547] [SpringApp::Kill][6]
[t=00:02:27.893257] [SpringApp::Kill][7]
[t=00:02:27.893378] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {240, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:27.893386] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2496, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=00:02:27.893394] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:27.893399] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:27.893405] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:02:27.893412] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:27.893418] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {32, 1048576, 1048576}, EBO = {48, 2097152, 2097152}
[t=00:02:27.893423] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6984, 1048576, 1048576}, EBO = {10476, 2097152, 2097152}
[t=00:02:27.893429] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:27.893437] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:27.893442] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:27.893447] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:02:27.893456] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {136, 1048576, 1048576}, EBO = {204, 2097152, 2097152}
[t=00:02:28.037990] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:28.038003] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:28.038007] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:28.038010] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:28.038226] [VFS] [SpringVFS::DeleteArchives<this=000002ad3570d300>]
[t=00:02:28.038244] [VFS] [SpringVFS::DeleteArchives<this=000002ad3570d300>(section=0)] #archives[section]=1 #files[section]=8228
[t=00:02:28.038251] [VFS]   archive=I:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000002ad3502cf30)
[t=00:02:28.038853] [VFS] [SpringVFS::DeleteArchives<this=000002ad3570d300>(section=1)] #archives[section]=1 #files[section]=13
[t=00:02:28.038864] [VFS]   archive=I:\SteamLibrary\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (000002ad7b2e9f00)
[t=00:02:28.038991] [VFS] [SpringVFS::DeleteArchives<this=000002ad3570d300>(section=2)] #archives[section]=3 #files[section]=327
[t=00:02:28.038998] [VFS]   archive=I:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002ad3502c9b0)
[t=00:02:28.039045] [VFS]   archive=I:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002ad3502ce80)
[t=00:02:28.039060] [VFS]   archive=I:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002ad3502cb10)
[t=00:02:28.039186] [VFS] [SpringVFS::DeleteArchives<this=000002ad3570d300>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:28.039193] [VFS] [SpringVFS::DeleteArchives<this=000002ad3570d300>(section=4)] #archives[section]=0 #files[section]=130
[t=00:02:28.039198] [VFS] [SpringVFS::DeleteArchives<this=000002ad3570d300>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:28.039202] [VFS] [SpringVFS::DeleteArchives<this=000002ad3570d300>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:28.039211] [VFS] [SpringVFS::DeleteArchives<this=000002ad3570d300>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:28.039217] [VFS] [SpringVFS::DeleteArchives<this=000002ad3570d300>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:28.039356] [SpringApp::Kill][8]
[t=00:02:28.039362] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:28.039366] [WatchDog::Uninstall][1] hangDetectorThread=00007ff615d204d0 (joinable=1)
[t=00:02:28.039370] [WatchDog::Uninstall][2]
[t=00:02:28.102570] [WatchDog::Uninstall][3]
[t=00:02:28.102580] [SpringApp::Kill][9]