ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122628

Open Chobbyla opened 6 hours ago

Chobbyla commented 6 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000053] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.049919] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.049950] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.049965]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.049974]   
[t=00:00:00.049977]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.049981]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.049986]   Use "none" to disable the default log sections.
[t=00:00:00.049989] ============== </Log Sections> ==============

[t=00:00:00.049995] ============== <User Config> ==============
[t=00:00:00.050060]   AdvMapShading = 0
[t=00:00:00.050064]   AdvUnitShading = 0
[t=00:00:00.050067]   AnimationMT = 0
[t=00:00:00.050070]   BumpWaterAnisotropy = 2
[t=00:00:00.050073]   BumpWaterBlurReflection = 1
[t=00:00:00.050077]   BumpWaterDepthBits = 32
[t=00:00:00.050080]   BumpWaterReflection = 2
[t=00:00:00.050085]   BumpWaterTexSizeReflection = 256
[t=00:00:00.050088]   CamFreeScrollSpeed = 50
[t=00:00:00.050091]   CamMode = 1
[t=00:00:00.050094]   CubeTexSizeReflection = 64
[t=00:00:00.050097]   CubeTexSizeSpecular = 64
[t=00:00:00.050100]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.050103]   EdgeMoveDynamic = 0
[t=00:00:00.050106]   EdgeMoveWidth = 0.003
[t=00:00:00.050109]   FPSFOV = 90
[t=00:00:00.050111]   FPSScrollSpeed = 50
[t=00:00:00.050114]   FontSize = 18
[t=00:00:00.050117]   GrassDetail = 0
[t=00:00:00.050121]   GroundDecals = 0
[t=00:00:00.050124]   GroundDetail = 50
[t=00:00:00.050128]   HangTimeout = 30
[t=00:00:00.050131]   HardwareCursor = 1
[t=00:00:00.050134]   InitialNetworkTimeout = 0
[t=00:00:00.050138]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.050142]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.050157]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.050162]   LinkOutgoingBandwidth = 131072
[t=00:00:00.050166]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.050171]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.050174]   LuaShaders = 0
[t=00:00:00.050176]   MSAALevel = 8
[t=00:00:00.050179]   MaxDynamicMapLights = 0
[t=00:00:00.050182]   MaxDynamicModelLights = 0
[t=00:00:00.050184]   MaxParticles = 4000
[t=00:00:00.050187]   MaxSounds = 32
[t=00:00:00.050190]   MaximumTransmissionUnit = 0
[t=00:00:00.050193]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.050196]   MiniMapMarker = 0
[t=00:00:00.050199]   MouseDragScrollThreshold = 0
[t=00:00:00.050203]   NetworkLossFactor = 1
[t=00:00:00.050206]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.050209]   OverheadScrollSpeed = 50
[t=00:00:00.050212]   ReconnectTimeout = 0
[t=00:00:00.050215]   RotOverheadScrollSpeed = 50
[t=00:00:00.050218]   RotateLogFiles = 1
[t=00:00:00.050221]   ShadowMapSize = 1024
[t=00:00:00.050223]   ShowClock = 0
[t=00:00:00.050226]   SoftParticles = 2
[t=00:00:00.050229]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.050232]   UnitIconDist = 151
[t=00:00:00.050248]   UpdateBoundingVolumeMT = 0
[t=00:00:00.050253]   UpdateWeaponVectorsMT = 0
[t=00:00:00.050256]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.050259]   UseLuaMemPools = 0
[t=00:00:00.050262]   VFSCacheArchiveFiles = 0
[t=00:00:00.050264]   VSync = 0
[t=00:00:00.050267]   Water = 4
[t=00:00:00.050271]   WindowBorderless = 1
[t=00:00:00.050273]   WindowPosY = 0
[t=00:00:00.050277]   XResolutionWindowed = 1920
[t=00:00:00.050281]   YResolutionWindowed = 1080
[t=00:00:00.050284]   snd_volmaster = 43
[t=00:00:00.050293] ============== </User Config> ==============

[t=00:00:00.050297] ============== <User System> ==============
[t=00:00:00.050301]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.050305]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.050312]        Compiler Version: gcc-13.2.0
[t=00:00:00.050346]        Operating System: Windows 10 TBA Insider Update (build 26100)
[t=00:00:00.050381]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34664MB pagefile
[t=00:00:00.050389]        Binary Word Size: 64-bit (native)
[t=00:00:00.050392]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.050395]      Physical CPU Cores: 8
[t=00:00:00.050400]       Logical CPU Cores: 16
[t=00:00:00.050403] ============== </User System> ==============

[t=00:00:00.050407] Run: thread affinity ffffffff
[t=00:00:00.050548] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.050553]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.050555]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.050560]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.050563]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.051204] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.051214] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.055772] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.057573]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.057582]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.057597]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.057601]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.057604]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.057608]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.057611]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.057614]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.057617]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.057620]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.057623]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.057625]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.057628]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.057633]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.057638]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.057640]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.057643]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.057646]         [31] 800x600x24bpp@75Hz
[t=00:00:00.057650]         [34] 720x576x24bpp@50Hz
[t=00:00:00.057653]         [35] 720x480x24bpp@60Hz
[t=00:00:00.057656]         [37] 640x480x24bpp@75Hz
[t=00:00:00.177549] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.177875] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.177894] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.196119] [GR::LogVersionInfo]
[t=00:00:00.196145]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.196149]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.196152]     GL vendor   : NVIDIA Corporation
[t=00:00:00.196155]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.196170]     GLSL version: 4.60 NVIDIA
[t=00:00:00.196173]     GLEW version: 2.1.0
[t=00:00:00.196176]     GPU memory  : 12282MB (total) / 6915MB (available)
[t=00:00:00.196181]     SDL swap-int: 1
[t=00:00:00.196184]     SDL driver  : windows
[t=00:00:00.196186]     
[t=00:00:00.196189]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.196192]     GLSL shader support       : 1
[t=00:00:00.196199]     GL4 support               : 1
[t=00:00:00.196201]     FBO extension support     : 1
[t=00:00:00.196210]     NVX GPU mem-info support  : 1
[t=00:00:00.196225]     ATI GPU mem-info support  : 0
[t=00:00:00.196233]     Texture clamping to edge  : 1
[t=00:00:00.196238]     NPOT-texture support      : 1 (1)
[t=00:00:00.196244]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.196249]     texture query-LOD support : 1 (1)
[t=00:00:00.196252]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.196256]     Z-buffer depth            : 32 (-)
[t=00:00:00.196262]     primitive-restart support : 1 (1)
[t=00:00:00.196266]     clip-space control support: 1 (1)
[t=00:00:00.196274]     seamless cube-map support : 1 (1)
[t=00:00:00.196276]     frag-depth layout support : 1 (1)
[t=00:00:00.196280]     persistent maps support   : 1 (1)
[t=00:00:00.196283]     explicit attribs location : 1 (1)
[t=00:00:00.196287]     multi draw indirect       : 1 (-)
[t=00:00:00.196291]     array textures            : 1 (-)
[t=00:00:00.196294]     buffer copy support       : 1 (-)
[t=00:00:00.196299]     indirect draw             : 1 (-)
[t=00:00:00.196302]     base instance             : 1 (-)
[t=00:00:00.196304]     
[t=00:00:00.196309]     max. FBO samples              : 32
[t=00:00:00.196313]     max. FS/program texture slots : 32/192
[t=00:00:00.196317]     max. texture size             : 32768
[t=00:00:00.196321]     max. texture anisotropy level : 16.000000
[t=00:00:00.196326]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.196329]     max. draw-buffers             : 8
[t=00:00:00.196336]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.196339]     max. uniform buffer-bindings  : 84
[t=00:00:00.196344]     max. uniform block-size       : 64KB
[t=00:00:00.196348]     max. storage buffer-bindings  : 96
[t=00:00:00.196351]     max. storage block-size       : 2047MB
[t=00:00:00.196354]     
[t=00:00:00.196356]     enable AMD-hacks : 0
[t=00:00:00.196359]     compress MIP-maps: 0
[t=00:00:00.196386]     Number of compressed texture formats: 23
[t=00:00:00.196402]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.196418] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.196586] [GR::UpdateGLConfigs]
[t=00:00:00.196610] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.196618] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.196626] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.196632] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.196635] [GR::InitGLState]
[t=00:00:00.196818] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.325671] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.327601] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.327717] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.331104] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.331121] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.331459] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.332578] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.332588] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.332630] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.332667] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.341326] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.341599] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.341861] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.341986] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.347824] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.347839] [VFS] [SpringVFS::ReserveArchives<this=000001de65e05f50>]
[t=00:00:00.347888] [VFS] [SpringVFS::AddArchive<this=000001de65e05f50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.349260] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001de65e05f50 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.349270] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.450228] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.450483] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.450678] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.450757] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.450821] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.450827] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.450863] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.451245] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.451247] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.451273] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.451511][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.451558][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.451625][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.451646][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.451651][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.451673][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.455062][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.455076][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.455089][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.455094][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.455098][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.471052][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.472566][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001de65f40fb0(default) context=000001de27cbe670  numChannels=2 frameSize=8
[t=00:00:00.472590][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.472597][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.472601][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.472605][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.472645][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.472664][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.472671][f=-000001] [Sound]   Devices:
[t=00:00:00.473818][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.473836][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.473841][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.473848][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.473853][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.474336][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.474346][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.560932][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 109ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 59387 MB
[t=00:00:00.562208][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.563313][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.563325][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.589056][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Dworld_V1" (loaded=0 cached=0)
[t=00:00:00.589192][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de65e05f50>(arName="Dworld_V1", overwrite=false)] section=1 cached=0
[t=00:00:00.589306][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de65e05f50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.948616][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b"
[t=00:00:02.948771][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.949018][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.949078][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.949114][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.949129][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031
Fontconfig error: Cannot load default config file
[t=00:00:02.949958][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:02.950062][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:02.950076][f=-000001] [UDPListener] successfully bound socket on port 64414
[t=00:00:02.950651][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:02.950710][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 2387ms
[t=00:00:02.975495][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001de663fd2a0] using map "Dworld_V1" (loaded=1 cached=0)
[t=00:00:02.975706][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de65e05f50>(arName="Dworld_V1", overwrite=false)] section=1 cached=0
[t=00:00:02.975750][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de65e05f50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.975915][f=-000001] [PreGame::AddModArchivesToVFS][server=000001de663fd2a0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:02.976111][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de65e05f50>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:03.003503][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de65e05f50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.003621][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de65e05f50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:03.004805][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b"
[t=00:00:03.004854][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.005067][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.005106][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.005143][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.005466][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBFYXN5ICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9RHdvcmxkX1YxOwpteXBsYXllcm5hbWU9dWx0aW1hdGVvbmU7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:03.005494][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-27_14-15-11-961_Dworld_V1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:03.005500][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 54ms
[t=00:00:03.005648][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:03.025275][f=-000001] forceSingleThreaded, false
[t=00:00:03.028820][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b"
[t=00:00:03.028873][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.029092][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.029135][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.029170][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.033233][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.033257][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.033316][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.033341][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.033367][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.033390][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.033825][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.033955][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.034079][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.034282][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.034389][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.034484][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.034496][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:03.034995][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:03.041485][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:03.043321][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:03.043795][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:03.043896][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:03.044150][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.044160][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.044243][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.044272][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.159496][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.310582][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (330 MB)"
[t=00:00:03.479824][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 435ms
[t=00:00:03.479874][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.481078][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b"
[t=00:00:03.481155][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.481407][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.481453][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.481490][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.516909][f=-000001] Loading UnitDefs_posts
[t=00:00:03.545816][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:03.545835][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:03.545841][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:03.545846][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:03.556742][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.563414][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.572727][f=-000001] Loading ArmorDefs_posts
[t=00:00:03.579503][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 97ms
[t=00:00:03.602066][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 122ms
[t=00:00:03.602089][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:03.816223][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:03.818301][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:03.820292][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:03.820406][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms
[t=00:00:03.820413][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:03.820423][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:03.823485][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:03.824668][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:03.824747][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:03.865548][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:03.875323][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:03.890006][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:03.890060][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:03.890102][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:03.890197][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:03.890247][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:03.890387][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:03.890948][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:12.349414][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[t=00:00:12.349647][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 128
[t=00:00:12.349655][f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 12544 (x112, z112)
[t=00:00:12.352059][f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[t=00:00:12.364556][f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 47.31%
[t=00:00:12.364575][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is a void: false
[t=00:00:12.364599][f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is harmful: false
[t=00:00:12.364604][f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -144.29
[t=00:00:12.364613][f=-000001] Skirmish AI <Circuit Easy-stable>:   Maximum Elevation: 484.66
[t=00:00:12.364625][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 44.690689% of the map. (used by 33 unit-defs)
[t=00:00:12.364636][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:12.364645][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:12.364652][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 49.338329% of the map. (used by 2 unit-defs)
[t=00:00:12.364662][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 49.537628% of the map. (used by 1 unit-defs)
[t=00:00:12.368463][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 93.73% of the map. (used by 352 unit-defs)
[t=00:00:12.370331][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 49.33% of the map. (used by 6 unit-defs)
[t=00:00:12.372051][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 42.04% of the map. (used by 32 unit-defs)
[t=00:00:12.375974][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 94.13% of the map. (used by 5 unit-defs)
[t=00:00:12.379869][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:12.381767][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 45.86% of the map. (used by 10 unit-defs)
[t=00:00:12.383585][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 45.48% of the map. (used by 4 unit-defs)
[t=00:00:12.386891][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 75.43% of the map. (used by 13 unit-defs)
[t=00:00:12.388568][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 41.71% of the map. (used by 3 unit-defs)
[t=00:00:12.390409][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 49.84% of the map. (used by 8 unit-defs)
[t=00:00:12.391524][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 25.14% of the map. (used by 21 unit-defs)
[t=00:00:12.423508][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Dworld_V1.json)
[t=00:00:12.423759][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:12.425070][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:12.425242][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:12.425592][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:12.426236][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:12.426383][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:12.428289][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:12.479244][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized!
[t=00:00:12.479514][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:12.479523][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 135ms
[t=00:00:12.484548][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10434, 0.0} allocedSize{int+, int-, ext}={0, 0, 1853872}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0174}
[t=00:00:12.734537][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:00:12.799907][f=-000001] Reclaim highlight: old engine version.
[t=00:00:12.804421][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:13.083206][f=-000001] GameID: 6f294767c3975c68079ccb0012fab74d
[t=00:00:13.083479][f=-000001] Connection attempt from ultimateone
[t=00:00:13.083499][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:13.083580][f=-000001]  -> Connection established (given id 0)
[t=00:00:13.083603][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums]
    server=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031
    client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031"
[t=00:00:13.083617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:13.083630][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31e0c68894ccda535e5692a9577dde14e7fe33ae568a569bdf050c175f94a34f375f289ef042bbbcb2de0238b098568bdaa99e60793ee79e950f56cab0e323bc]"
[t=00:00:13.083641][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b5cc47878d1b3255d676eeb684de747aa9d933db38633c891e1af277bdf5f8823329f8623c0622f1623af0a5af0a24549105fef7528360cb4c57a0e8eae493e]"
[t=00:00:13.083671][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={000001def53c19d0,0000000000000000}][locale="C"]"
[t=00:00:13.083710][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 1
[t=00:00:13.083717][f=-000001] Player ultimateone finished loading and is now ingame
[t=00:00:13.111381][f=-000001] Epicmenu: Switching to Default camera mode
[t=04:12:33.527080][f=-000001] <ultimateone> Allies: I choose: Recon!
[t=07:01:04.876931][f=0000492] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:01:07.312116][f=0000565] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:01:31.469418][f=0001290] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:02:10.735779][f=0002468] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:02:11.236148][f=0002483] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:02:12.504960][f=0002521] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:02:14.111170][f=0002569] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:02:24.785693][f=0002889] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:03:13.178307][f=0004341] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:03:14.302506][f=0004375] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:05:13.913090][f=0007963] 0, 0.50525236
[t=07:05:13.913109][f=0007963] 0, 0.63662803
[t=07:05:13.913115][f=0007963] 0, 0.89677608
[t=07:05:13.913138][f=0007963] 0, 0.89578754
[t=07:05:13.913143][f=0007963] 0, 0.23522419
[t=07:05:13.913148][f=0007963] 0, 0.75336772
[t=07:05:13.913153][f=0007963] 0, 0.25552738
[t=07:05:13.913157][f=0007963] 0, 0.63110596
[t=07:05:13.913162][f=0007963] 0, 0.35920143
[t=07:05:13.913167][f=0007963] 0, 0.92072642
[t=07:05:13.913172][f=0007963] 0, 0.09685546
[t=07:05:13.913176][f=0007963] 0, 0.1680342
[t=07:05:13.913183][f=0007963] 0, 0.544743
[t=07:05:13.913188][f=0007963] 0, 0.74265319
[t=07:05:13.913193][f=0007963] 0, 0.70950538
[t=07:05:13.913203][f=0007963] 0, 0.53950912
[t=07:05:13.913210][f=0007963] 0, 0.7309466
[t=07:05:13.913216][f=0007963] 0, 0.4194954
[t=07:05:13.913221][f=0007963] 0, 0.94057256
[t=07:05:13.913226][f=0007963] 0, 0.40657073
[t=07:05:20.149510][f=0008150] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:05:22.339655][f=0008216] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:05:30.184724][f=0008451] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:05:33.778425][f=0008559] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:05:44.605610][f=0008884] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:05:47.137596][f=0008960] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:05:49.450737][f=0009029] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:06:04.916498][f=0009493] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:06:05.139063][f=0009500] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:06:08.480697][f=0009600] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:09:18.378507][f=0015296] ultimateone paused the game
[t=07:11:23.101524][f=0015296] ultimateone unpaused the game
[t=07:11:24.287562][f=0015333] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:11:44.023961][f=0015925] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:11:55.134904][f=0016258] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:12:00.322250][f=0016414] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:12:10.793357][f=0016728] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:12:14.133988][f=0016828] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:12:18.434989][f=0016957] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:12:20.321979][f=0017014] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:12:20.760402][f=0017027] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:12:21.261578][f=0017042] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=07:16:35.850244][f=0024679] ultimateone paused the game
[t=07:16:41.768790][f=0024679] [QuitAction] user exited to system
[t=07:16:41.774014][f=0024679] [SpringApp::Kill][1] fromRun=1
[t=07:16:41.774033][f=0024679] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=07:16:41.804684][f=0024679]  [async=0] threads=8 tasks=3380398 {sum,avg}{exec,wait}time={{47504.203, 0.014}, {926930.625, 0.274}}ms
[t=07:16:41.804719][f=0024679]      thread=1 tasks=482914 {sum,min,max,avg}{exec,wait}time={{15513.318, 0.000, 121.963, 0.032}, {5385.140, 0.000, 18446744027136.000, 0.011}}ms
[t=07:16:41.804727][f=0024679]      thread=2 tasks=482914 {sum,min,max,avg}{exec,wait}time={{5997.157, 0.000, 116.714, 0.012}, {139246.906, 0.000, 18446744027136.000, 0.288}}ms
[t=07:16:41.804735][f=0024679]      thread=3 tasks=482914 {sum,min,max,avg}{exec,wait}time={{4839.416, 0.000, 107.972, 0.010}, {161495.266, 0.000, 18446744027136.000, 0.334}}ms
[t=07:16:41.804744][f=0024679]      thread=4 tasks=482914 {sum,min,max,avg}{exec,wait}time={{5587.622, 0.000, 114.879, 0.012}, {149807.406, 0.000, 18446744027136.000, 0.310}}ms
[t=07:16:41.804751][f=0024679]      thread=5 tasks=482914 {sum,min,max,avg}{exec,wait}time={{5383.365, 0.000, 107.070, 0.011}, {153360.719, 0.000, 18446744027136.000, 0.318}}ms
[t=07:16:41.804758][f=0024679]      thread=6 tasks=482914 {sum,min,max,avg}{exec,wait}time={{5147.342, 0.000, 81.418, 0.011}, {157005.500, 0.000, 31.188, 0.325}}ms
[t=07:16:41.804767][f=0024679]      thread=7 tasks=482914 {sum,min,max,avg}{exec,wait}time={{5035.983, 0.000, 102.462, 0.010}, {160629.719, 0.000, 30.177, 0.333}}ms
[t=07:16:41.804774][f=0024679]  [async=1] threads=8 tasks=2176 {sum,avg}{exec,wait}time={{40028.066, 18.395}, {7261989.000, 3337.311}}ms
[t=07:16:41.804782][f=0024679]      thread=1 tasks=310 {sum,min,max,avg}{exec,wait}time={{4737.091, 0.000, 2278.398, 15.281}, {1031693.875, 0.701, 4760.884, 3328.045}}ms
[t=07:16:41.804795][f=0024679]      thread=2 tasks=314 {sum,min,max,avg}{exec,wait}time={{6922.412, 0.000, 2284.553, 22.046}, {1042633.125, 0.315, 4767.159, 3320.488}}ms
[t=07:16:41.804802][f=0024679]      thread=3 tasks=314 {sum,min,max,avg}{exec,wait}time={{4750.460, 0.000, 2285.904, 15.129}, {1037777.375, 0.044, 4766.282, 3305.023}}ms
[t=07:16:41.804810][f=0024679]      thread=4 tasks=315 {sum,min,max,avg}{exec,wait}time={{7075.554, 0.000, 2313.622, 22.462}, {1036517.125, 0.157, 4768.942, 3290.531}}ms
[t=07:16:41.804818][f=0024679]      thread=5 tasks=315 {sum,min,max,avg}{exec,wait}time={{7040.168, 0.000, 2297.260, 22.350}, {1034355.188, 0.235, 4765.984, 3283.667}}ms
[t=07:16:41.804828][f=0024679]      thread=6 tasks=306 {sum,min,max,avg}{exec,wait}time={{4755.322, 0.001, 2291.364, 15.540}, {1038132.438, 0.289, 4766.369, 3392.590}}ms
[t=07:16:41.804835][f=0024679]      thread=7 tasks=302 {sum,min,max,avg}{exec,wait}time={{4747.057, 0.000, 2280.816, 15.719}, {1040880.000, 0.333, 4768.688, 3446.623}}ms
[t=07:16:41.804840][f=0024679] [ThreadPool::SetThreadCount][2] workers=0
[t=07:16:41.804847][f=0024679] [SpringApp::Kill][2]
[t=07:16:41.804883][f=0024679] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=07:16:41.804889][f=0024679] [Game::KillLua][1] dtor=0 luaUI=000001df26ace350
[t=07:16:41.804923][f=0024679] Start widgetHandler:Shutdown
[t=07:16:41.806646][f=0024679] Shutdown - SaveOrderList Complete
[t=07:16:41.813676][f=0024679] Writing last game win data
[t=07:16:41.823442][f=0024679] Shutdown - SaveConfigData Complete
[t=07:16:41.823454][f=0024679] Shutdown Widget - Chili Highlight
[t=07:16:41.823479][f=0024679] Shutdown Widget - Draw After Chili
[t=07:16:41.823485][f=0024679] Shutdown Widget - API Unit Tracker GL4
[t=07:16:41.823495][f=0024679] Shutdown Widget - EPIC Menu
[t=07:16:41.824091][f=0024679] Shutdown Widget - Chili Minimap
[t=07:16:41.824175][f=0024679] Shutdown Widget - Chili Widget Selector
[t=07:16:41.824650][f=0024679] Shutdown Widget - Local Team Colors
[t=07:16:41.824660][f=0024679] Shutdown Widget - Display Keys 2
[t=07:16:41.824683][f=0024679] Shutdown Widget - Save Game Menu
[t=07:16:41.824694][f=0024679] Shutdown Widget - Unit Icons
[t=07:16:41.824731][f=0024679] Shutdown Widget - HealthBars
[t=07:16:41.825219][f=0024679] Shutdown Widget - Noises
[t=07:16:41.825227][f=0024679] Shutdown Widget - BuildETA
[t=07:16:41.825234][f=0024679] Shutdown Widget - Win Counter
[t=07:16:41.825239][f=0024679] Shutdown Widget - EndGame APM stats
[t=07:16:41.826016][f=0024679] Shutdown Widget - Modular Comm Info
[t=07:16:41.826025][f=0024679] Shutdown Widget - Transport AI
[t=07:16:41.826038][f=0024679] Shutdown Widget - Startup Info and Selector
[t=07:16:41.826052][f=0024679] Shutdown Widget - CameraShake
[t=07:16:41.826061][f=0024679] Shutdown Widget - Chili Economy Panel Default
[t=07:16:41.826103][f=0024679] Shutdown Widget - Chili EndGame Window
[t=07:16:41.826116][f=0024679] Shutdown Widget - Chili Nuke Warning
[t=07:16:41.826125][f=0024679] Shutdown Widget - Chili Selections & CursorTip v2
[t=07:16:41.826137][f=0024679] Shutdown Widget - Chili Spectator Panels
[t=07:16:41.826146][f=0024679] Shutdown Widget - Context Menu
[t=07:16:41.826154][f=0024679] Shutdown Widget - Darkening
[t=07:16:41.826165][f=0024679] Shutdown Widget - Defense Range Zero-K
[t=07:16:41.826190][f=0024679] Shutdown Widget - Grab Input
[t=07:16:41.826293][f=0024679] Input grabbing is disabled!
[t=07:16:41.826301][f=0024679] Shutdown Widget - Highlight Geos
[t=07:16:41.826311][f=0024679] Shutdown Widget - Local Widgets Config
[t=07:16:41.826319][f=0024679] Shutdown Widget - MinimapEvents
[t=07:16:41.826334][f=0024679] Shutdown Widget - Missile Silo Range
[t=07:16:41.826341][f=0024679] Shutdown Widget - Music Player v2
[t=07:16:41.826348][f=0024679] Shutdown Widget - Point Tracker
[t=07:16:41.826356][f=0024679] Shutdown Widget - Attack Warning
[t=07:16:41.826363][f=0024679] Shutdown Widget - Showeco and Grid Drawer
[t=07:16:41.826372][f=0024679] Shutdown Widget - State Reverse and Latency
[t=07:16:41.826380][f=0024679] Shutdown Widget - Stereo3D
[t=07:16:41.826445][f=0024679] Shutdown Widget - Attack AoE
[t=07:16:41.826457][f=0024679] Shutdown Widget - UnitShapes 3
[t=07:16:41.826493][f=0024679] Shutdown Widget - Selection Send
[t=07:16:41.826501][f=0024679] Shutdown Widget - Receive Units Indicator
[t=07:16:41.826508][f=0024679] Shutdown Widget - Newton Firezone
[t=07:16:41.826517][f=0024679] Shutdown Widget - Chili Pro Console
[t=07:16:41.830733][f=0024679] Shutdown Widget - Persistent Build Height
[t=07:16:41.830743][f=0024679] Shutdown Widget - Lasso Terraform GUI
[t=07:16:41.830749][f=0024679] Shutdown Widget - Chili Framework
[t=07:16:41.830759][f=0024679] Shutdown Widget - Chili Core Selector
[t=07:16:41.830810][f=0024679] Shutdown Widget - Custom Markers
[t=07:16:41.830825][f=0024679] Shutdown Widget - Mex Placement Handler
[t=07:16:41.830854][f=0024679] Shutdown Widget - Select Keys
[t=07:16:41.830868][f=0024679] Shutdown Widget - Pause Screen
[t=07:16:41.831723][f=0024679] Shutdown Widget - Layout Handler
[t=07:16:41.831736][f=0024679] Shutdown Widget - Text To Speech Control
[t=07:16:41.831742][f=0024679] End widgetHandler:Shutdown
[t=07:16:41.912735][f=0024679] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3297068485, 0.0} allocedSize{int+, int-, ext}={0, 0, 593597799974}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0065}
[t=07:16:41.913667][f=0024679] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=07:16:41.913677][f=0024679] [Game::KillLua][3] dtor=0 luaRules=000001def53c19d0
[t=07:16:41.913702][f=0024679] Start gadgetHandler:Shutdown
[t=07:16:41.913720][f=0024679] Shutdown - StartSetup
[t=07:16:41.913726][f=0024679] Shutdown - UnitMorph
[t=07:16:41.913994][f=0024679] Shutdown - Carrier Drones
[t=07:16:41.914003][f=0024679] Shutdown - Missile Silo Controller
[t=07:16:41.914011][f=0024679] Shutdown - Modular Comm Info
[t=07:16:41.914018][f=0024679] Shutdown - Terrain Texture Handler
[t=07:16:41.914024][f=0024679] Shutdown - UnitCloakShield
[t=07:16:41.914289][f=0024679] Shutdown - Starlight Handler
[t=07:16:41.914304][f=0024679] End gadgetHandler:Shutdown
[t=07:16:41.927361][f=0024679] Start gadgetHandler:Shutdown
[t=07:16:41.927375][f=0024679] Shutdown - Teleport Throw
[t=07:16:41.927384][f=0024679] Shutdown - UnitMorph
[t=07:16:41.927393][f=0024679] Shutdown - Missile fired callins
[t=07:16:41.927400][f=0024679] Shutdown - Modular Comm Info
[t=07:16:41.927406][f=0024679] Shutdown - Retreat Command
[t=07:16:41.927413][f=0024679] Shutdown - Shockwaves
[t=07:16:41.927419][f=0024679] Shutdown - UnitCloakShield
[t=07:16:41.927456][f=0024679] Shutdown - Lups Cloak FX
[t=07:16:41.927464][f=0024679] Shutdown - Lups
[t=07:16:41.927497][f=0024679] Shutdown - Lups Shield
[t=07:16:41.927525][f=0024679] End gadgetHandler:Shutdown
[t=07:16:41.950090][f=0024679] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 7019}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645}
[t=07:16:41.950347][f=0024679] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=07:16:41.950402][f=0024679] [Game::KillLua][4] dtor=0
[t=07:16:41.950409][f=0024679] [Game::KillLua][5] dtor=0
[t=07:16:41.954393][f=0024679] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-27_14-15-11-961_Dworld_V1_105.1.1-2511-g747f18b BAR105.sdfz" (1539222 bytes)
[t=07:16:41.954464][f=0024679] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=07:16:41.985764][f=0024679] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=07:16:41.985785][f=0024679] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31
[t=07:16:41.985822][f=0024679] [Sound] [Sound::UpdateThread][4] ctx=000001de27cbe670 dev=000001de65f40fb0
[t=07:16:41.986077][f=0024679] [Sound] [Sound::UpdateThread][5] ctx=000001de27cbe670 dev=000001de65f40fb0
[t=07:16:41.986092][f=0024679] [Sound] [Sound::Cleanup][alcDestroyContext(000001de27cbe670)]
[t=07:16:41.987879][f=0024679] [Sound] [Sound::Cleanup][alcCloseDevice(000001de65f40fb0)]
[t=07:16:41.990197][f=0024679] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=07:16:42.019665][f=0024679] [Sound] [Sound::UpdateThread][6]
[t=07:16:42.020249][f=0024679] [Game::~CGame][1]
[t=07:16:42.020260][f=0024679] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=07:16:42.020267][f=0024679] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=07:16:42.020287][f=0024679] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=07:16:42.020344][f=0024679] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=07:16:42.020349][f=0024679] [Game::KillLua][4] dtor=1
[t=07:16:42.020355][f=0024679] [Game::KillLua][5] dtor=1
[t=07:16:42.020389][f=0024679] [Game::KillMisc][1]
[t=07:16:42.020394][f=0024679] [Game::KillMisc][2]
[t=07:16:42.020402][f=0024679] [EOH::DestroySkirmishAI(id=0)]
[t=07:16:42.042960][f=0024679] [Game::KillMisc][3]
[t=07:16:42.043077][f=0024679] [Game::KillRendering][1]
[t=07:16:42.045562][f=0024679] [~CRectangleOverlapHandler] 0% overlap reduction
[t=07:16:42.077400][f=0024679] [3DOParser::Kill] allocated 29 pieces
[t=07:16:42.077618][f=0024679] [S3OParser::Kill] allocated 5520 pieces
[t=07:16:42.078698][f=0024679] [AssParser::Kill] allocated 698 pieces
[t=07:16:42.138037][f=0024679] [Game::KillInterface][1]
[t=07:16:42.138414][f=0024679] [Game::KillInterface][2]
[t=07:16:42.140629][f=0024679] [Game::KillSimulation][1]
[t=07:16:42.140925][f=0024679] [Game::KillSimulation][2]
[t=07:16:42.199903][f=0024679] [CCollisionHandler] dis-/continuous tests: 0/9201936
[t=07:16:42.199921][f=0024679] [Game::KillSimulation][3]
[t=07:16:42.200420][f=0024679] [~CPathCache(56x56)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=07:16:42.200509][f=0024679] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=07:16:42.200599][f=0024679] [~CPathCache(112x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=11
[t=07:16:42.200663][f=0024679] [~CPathCache(112x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=07:16:42.201725][f=0024679] [~CRectangleOverlapHandler] 0% overlap reduction
[t=07:16:42.228057][f=0024679] [LosHandler::Kill] raycast instance cache-{hits,misses}={5312,8453}; shared=0%; cached=39%
[t=07:16:42.235480][f=0024679] [Game::KillSimulation][4]
[t=07:16:42.466640][f=0024679] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=07:16:42.466664][f=0024679] [Game::~CGame][2]
[t=07:16:42.466688][f=0024679] [Game::~CGame][3]
[t=07:16:42.466760][f=0024679] [SpringApp::Kill][3]
[t=07:16:42.466771][f=0024679] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    1123623 bytes sent  
    905302 bytes recv'd

[t=07:16:42.470839][f=0024679] Kill: client disconnecting...
[t=07:16:42.470864][f=0024679] [GameServer] UpdateLoop: thread affinity ffffffff
[t=07:16:44.481926][f=0024679] CloseConnection: client connection closed
[t=07:16:44.481984][f=0024679] [SpringApp::Kill][4] font=000001de285abd40
[t=07:16:44.487136][f=0024679] [SpringApp::Kill][5]
[t=07:16:44.492052][f=0024679] [SpringApp::Kill][6]
[t=07:16:44.492110] [SpringApp::Kill][7]
[t=07:16:44.492185] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1200, 65536, 65536}, EBO = {0, 131072, 131072}
[t=07:16:44.492192] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2688, 1048576, 1048576}, EBO = {5184, 2097152, 2097152}
[t=07:16:44.492220] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=07:16:44.492226] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=07:16:44.492232] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=07:16:44.492241] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=07:16:44.492247] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152}
[t=07:16:44.492253] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {22748, 1048576, 1048576}, EBO = {34122, 2097152, 2097152}
[t=07:16:44.492260] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=07:16:44.492265] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=07:16:44.492270] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=07:16:44.492277] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=07:16:44.492283] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {184, 1048576, 1048576}, EBO = {276, 2097152, 2097152}
[t=07:16:44.569293] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=07:16:44.569305] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=07:16:44.569309] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=07:16:44.569312] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=07:16:44.571953] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>]
[t=07:16:44.571968] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=0)] #archives[section]=1 #files[section]=8228
[t=07:16:44.571974] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001de2772dfb0)
[t=07:16:44.573287] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=1)] #archives[section]=1 #files[section]=4
[t=07:16:44.573299] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Dworld_V1.sd7 (000001de65e7f9e0)
[t=07:16:44.579299] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=2)] #archives[section]=3 #files[section]=327
[t=07:16:44.579310] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001de2772e480)
[t=07:16:44.579399] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001de2772de50)
[t=07:16:44.579422] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001de2772ea00)
[t=07:16:44.579587] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=3)] #archives[section]=0 #files[section]=0
[t=07:16:44.579594] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=4)] #archives[section]=0 #files[section]=130
[t=07:16:44.579600] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=5)] #archives[section]=0 #files[section]=0
[t=07:16:44.579607] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=6)] #archives[section]=0 #files[section]=0
[t=07:16:44.579611] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=7)] #archives[section]=0 #files[section]=0
[t=07:16:44.579616] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=8)] #archives[section]=0 #files[section]=0
[t=07:16:44.579834] [SpringApp::Kill][8]
[t=07:16:44.579839] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=07:16:44.579848] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7bb7a04d0 (joinable=1)
[t=07:16:44.579851] [WatchDog::Uninstall][2]
[t=07:16:44.609032] [WatchDog::Uninstall][3]
[t=07:16:44.609044] [SpringApp::Kill][9]