Open Chobbyla opened 6 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000053] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.049919] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.049950] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.049965] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.049974] [t=00:00:00.049977] Enable or disable log sections using the LogSections configuration key [t=00:00:00.049981] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.049986] Use "none" to disable the default log sections. [t=00:00:00.049989] ============== </Log Sections> ============== [t=00:00:00.049995] ============== <User Config> ============== [t=00:00:00.050060] AdvMapShading = 0 [t=00:00:00.050064] AdvUnitShading = 0 [t=00:00:00.050067] AnimationMT = 0 [t=00:00:00.050070] BumpWaterAnisotropy = 2 [t=00:00:00.050073] BumpWaterBlurReflection = 1 [t=00:00:00.050077] BumpWaterDepthBits = 32 [t=00:00:00.050080] BumpWaterReflection = 2 [t=00:00:00.050085] BumpWaterTexSizeReflection = 256 [t=00:00:00.050088] CamFreeScrollSpeed = 50 [t=00:00:00.050091] CamMode = 1 [t=00:00:00.050094] CubeTexSizeReflection = 64 [t=00:00:00.050097] CubeTexSizeSpecular = 64 [t=00:00:00.050100] DualScreenMiniMapOnLeft = 1 [t=00:00:00.050103] EdgeMoveDynamic = 0 [t=00:00:00.050106] EdgeMoveWidth = 0.003 [t=00:00:00.050109] FPSFOV = 90 [t=00:00:00.050111] FPSScrollSpeed = 50 [t=00:00:00.050114] FontSize = 18 [t=00:00:00.050117] GrassDetail = 0 [t=00:00:00.050121] GroundDecals = 0 [t=00:00:00.050124] GroundDetail = 50 [t=00:00:00.050128] HangTimeout = 30 [t=00:00:00.050131] HardwareCursor = 1 [t=00:00:00.050134] InitialNetworkTimeout = 0 [t=00:00:00.050138] LinkIncomingMaxPacketRate = 512 [t=00:00:00.050142] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.050157] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.050162] LinkOutgoingBandwidth = 131072 [t=00:00:00.050166] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.050171] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.050174] LuaShaders = 0 [t=00:00:00.050176] MSAALevel = 8 [t=00:00:00.050179] MaxDynamicMapLights = 0 [t=00:00:00.050182] MaxDynamicModelLights = 0 [t=00:00:00.050184] MaxParticles = 4000 [t=00:00:00.050187] MaxSounds = 32 [t=00:00:00.050190] MaximumTransmissionUnit = 0 [t=00:00:00.050193] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.050196] MiniMapMarker = 0 [t=00:00:00.050199] MouseDragScrollThreshold = 0 [t=00:00:00.050203] NetworkLossFactor = 1 [t=00:00:00.050206] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.050209] OverheadScrollSpeed = 50 [t=00:00:00.050212] ReconnectTimeout = 0 [t=00:00:00.050215] RotOverheadScrollSpeed = 50 [t=00:00:00.050218] RotateLogFiles = 1 [t=00:00:00.050221] ShadowMapSize = 1024 [t=00:00:00.050223] ShowClock = 0 [t=00:00:00.050226] SoftParticles = 2 [t=00:00:00.050229] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.050232] UnitIconDist = 151 [t=00:00:00.050248] UpdateBoundingVolumeMT = 0 [t=00:00:00.050253] UpdateWeaponVectorsMT = 0 [t=00:00:00.050256] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.050259] UseLuaMemPools = 0 [t=00:00:00.050262] VFSCacheArchiveFiles = 0 [t=00:00:00.050264] VSync = 0 [t=00:00:00.050267] Water = 4 [t=00:00:00.050271] WindowBorderless = 1 [t=00:00:00.050273] WindowPosY = 0 [t=00:00:00.050277] XResolutionWindowed = 1920 [t=00:00:00.050281] YResolutionWindowed = 1080 [t=00:00:00.050284] snd_volmaster = 43 [t=00:00:00.050293] ============== </User Config> ============== [t=00:00:00.050297] ============== <User System> ============== [t=00:00:00.050301] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.050305] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.050312] Compiler Version: gcc-13.2.0 [t=00:00:00.050346] Operating System: Windows 10 TBA Insider Update (build 26100) [t=00:00:00.050381] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34664MB pagefile [t=00:00:00.050389] Binary Word Size: 64-bit (native) [t=00:00:00.050392] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.050395] Physical CPU Cores: 8 [t=00:00:00.050400] Logical CPU Cores: 16 [t=00:00:00.050403] ============== </User System> ============== [t=00:00:00.050407] Run: thread affinity ffffffff [t=00:00:00.050548] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.050553] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.050555] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.050560] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.050563] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.051204] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.051214] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.055772] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.057573] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.057582] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.057597] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.057601] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.057604] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.057608] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.057611] [12] 1440x900x24bpp@60Hz [t=00:00:00.057614] [13] 1366x768x24bpp@60Hz [t=00:00:00.057617] [14] 1360x768x24bpp@60Hz [t=00:00:00.057620] [15] 1280x1024x24bpp@75Hz [t=00:00:00.057623] [17] 1280x960x24bpp@75Hz [t=00:00:00.057625] [19] 1280x800x24bpp@60Hz [t=00:00:00.057628] [20] 1280x768x24bpp@60Hz [t=00:00:00.057633] [21] 1280x720x24bpp@60Hz [t=00:00:00.057638] [24] 1176x664x24bpp@60Hz [t=00:00:00.057640] [27] 1152x864x24bpp@60Hz [t=00:00:00.057643] [28] 1024x768x24bpp@75Hz [t=00:00:00.057646] [31] 800x600x24bpp@75Hz [t=00:00:00.057650] [34] 720x576x24bpp@50Hz [t=00:00:00.057653] [35] 720x480x24bpp@60Hz [t=00:00:00.057656] [37] 640x480x24bpp@75Hz [t=00:00:00.177549] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.177875] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.177894] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.196119] [GR::LogVersionInfo] [t=00:00:00.196145] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.196149] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.196152] GL vendor : NVIDIA Corporation [t=00:00:00.196155] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.196170] GLSL version: 4.60 NVIDIA [t=00:00:00.196173] GLEW version: 2.1.0 [t=00:00:00.196176] GPU memory : 12282MB (total) / 6915MB (available) [t=00:00:00.196181] SDL swap-int: 1 [t=00:00:00.196184] SDL driver : windows [t=00:00:00.196186] [t=00:00:00.196189] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.196192] GLSL shader support : 1 [t=00:00:00.196199] GL4 support : 1 [t=00:00:00.196201] FBO extension support : 1 [t=00:00:00.196210] NVX GPU mem-info support : 1 [t=00:00:00.196225] ATI GPU mem-info support : 0 [t=00:00:00.196233] Texture clamping to edge : 1 [t=00:00:00.196238] NPOT-texture support : 1 (1) [t=00:00:00.196244] S3TC/DXT1 texture support : 1/1 [t=00:00:00.196249] texture query-LOD support : 1 (1) [t=00:00:00.196252] MSAA frame-buffer support : 1 (1) [t=00:00:00.196256] Z-buffer depth : 32 (-) [t=00:00:00.196262] primitive-restart support : 1 (1) [t=00:00:00.196266] clip-space control support: 1 (1) [t=00:00:00.196274] seamless cube-map support : 1 (1) [t=00:00:00.196276] frag-depth layout support : 1 (1) [t=00:00:00.196280] persistent maps support : 1 (1) [t=00:00:00.196283] explicit attribs location : 1 (1) [t=00:00:00.196287] multi draw indirect : 1 (-) [t=00:00:00.196291] array textures : 1 (-) [t=00:00:00.196294] buffer copy support : 1 (-) [t=00:00:00.196299] indirect draw : 1 (-) [t=00:00:00.196302] base instance : 1 (-) [t=00:00:00.196304] [t=00:00:00.196309] max. FBO samples : 32 [t=00:00:00.196313] max. FS/program texture slots : 32/192 [t=00:00:00.196317] max. texture size : 32768 [t=00:00:00.196321] max. texture anisotropy level : 16.000000 [t=00:00:00.196326] max. vec4 varyings/attributes : 31/16 [t=00:00:00.196329] max. draw-buffers : 8 [t=00:00:00.196336] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.196339] max. uniform buffer-bindings : 84 [t=00:00:00.196344] max. uniform block-size : 64KB [t=00:00:00.196348] max. storage buffer-bindings : 96 [t=00:00:00.196351] max. storage block-size : 2047MB [t=00:00:00.196354] [t=00:00:00.196356] enable AMD-hacks : 0 [t=00:00:00.196359] compress MIP-maps: 0 [t=00:00:00.196386] Number of compressed texture formats: 23 [t=00:00:00.196402] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.196418] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.196586] [GR::UpdateGLConfigs] [t=00:00:00.196610] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.196618] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.196626] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.196632] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.196635] [GR::InitGLState] [t=00:00:00.196818] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.325671] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.327601] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.327717] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.331104] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.331121] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.331459] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.332578] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.332588] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.332630] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.332667] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.341326] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.341599] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.341861] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.341986] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.347824] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.347839] [VFS] [SpringVFS::ReserveArchives<this=000001de65e05f50>] [t=00:00:00.347888] [VFS] [SpringVFS::AddArchive<this=000001de65e05f50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.349260] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001de65e05f50 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.349270] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.450228] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.450483] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.450678] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.450757] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.450821] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.450827] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.450863] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.451245] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.451247] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.451273] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.451511][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.451558][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.451625][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.451646][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.451651][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.451673][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.455062][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.455076][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.455089][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:00.455094][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Microphone)" [t=00:00:00.455098][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.471052][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.472566][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001de65f40fb0(default) context=000001de27cbe670 numChannels=2 frameSize=8 [t=00:00:00.472590][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.472597][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.472601][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.472605][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.472645][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.472664][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.472671][f=-000001] [Sound] Devices: [t=00:00:00.473818][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.473836][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.473841][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.473848][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.473853][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.474336][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.474346][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.560932][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 109ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 59387 MB [t=00:00:00.562208][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.563313][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.563325][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.589056][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Dworld_V1" (loaded=0 cached=0) [t=00:00:00.589192][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de65e05f50>(arName="Dworld_V1", overwrite=false)] section=1 cached=0 [t=00:00:00.589306][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de65e05f50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.948616][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b" [t=00:00:02.948771][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.949018][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.949078][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.949114][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.949129][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031 Fontconfig error: Cannot load default config file [t=00:00:02.949958][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.950062][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:02.950076][f=-000001] [UDPListener] successfully bound socket on port 64414 [t=00:00:02.950651][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:02.950710][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 2387ms [t=00:00:02.975495][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001de663fd2a0] using map "Dworld_V1" (loaded=1 cached=0) [t=00:00:02.975706][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de65e05f50>(arName="Dworld_V1", overwrite=false)] section=1 cached=0 [t=00:00:02.975750][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de65e05f50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.975915][f=-000001] [PreGame::AddModArchivesToVFS][server=000001de663fd2a0] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:02.976111][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de65e05f50>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:03.003503][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de65e05f50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.003621][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001de65e05f50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.004805][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b" [t=00:00:03.004854][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.005067][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.005106][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.005143][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.005466][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBFYXN5ICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi45LjE7Cm1hcG5hbWU9RHdvcmxkX1YxOwpteXBsYXllcm5hbWU9dWx0aW1hdGVvbmU7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo=" [t=00:00:03.005494][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-27_14-15-11-961_Dworld_V1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:03.005500][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 54ms [t=00:00:03.005648][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:03.025275][f=-000001] forceSingleThreaded, false [t=00:00:03.028820][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b" [t=00:00:03.028873][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.029092][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.029135][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.029170][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.033233][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.033257][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.033316][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.033341][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.033367][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.033390][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.033825][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.033955][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.034079][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.034282][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.034389][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.034484][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.034496][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.034995][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:03.041485][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:03.043321][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:03.043795][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:03.043896][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:03.044150][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.044160][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.044243][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.044272][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.159496][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.310582][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (330 MB)" [t=00:00:03.479824][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 435ms [t=00:00:03.479874][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:03.481078][f=-000001] [CAS::GASCB] Archive file="dworld_v1.sd7" cs="25eb97c03f03725c31c8e758a33291fa50ef086d2f2d86261a00159082df4eadf5402541a11981d35e40b17d10df62afa6695d4ca42a1f44b2b83179460fda8b" [t=00:00:03.481155][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.481407][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.481453][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.481490][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.516909][f=-000001] Loading UnitDefs_posts [t=00:00:03.545816][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:03.545835][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:03.545841][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:03.545846][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:03.556742][f=-000001] Loading FeatureDefs_posts [t=00:00:03.563414][f=-000001] Loading WeaponDefs_posts [t=00:00:03.572727][f=-000001] Loading ArmorDefs_posts [t=00:00:03.579503][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 97ms [t=00:00:03.602066][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 122ms [t=00:00:03.602089][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:03.816223][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:03.818301][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:03.820292][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:03.820406][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:03.820413][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:03.820423][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:03.823485][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:03.824668][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:03.824747][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:03.865548][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:03.875323][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:03.890006][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:03.890060][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:03.890102][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:03.890197][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:03.890247][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:03.890387][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:03.890948][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:12.349414][f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 0.000000 [t=00:00:12.349647][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 128 [t=00:00:12.349655][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 12544 (x112, z112) [t=00:00:12.352059][f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [t=00:00:12.364556][f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 47.31% [t=00:00:12.364575][f=-000001] Skirmish AI <Circuit Easy-stable>: Water is a void: false [t=00:00:12.364599][f=-000001] Skirmish AI <Circuit Easy-stable>: Water is harmful: false [t=00:00:12.364604][f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: -144.29 [t=00:00:12.364613][f=-000001] Skirmish AI <Circuit Easy-stable>: Maximum Elevation: 484.66 [t=00:00:12.364625][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 44.690689% of the map. (used by 33 unit-defs) [t=00:00:12.364636][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:12.364645][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:12.364652][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 49.338329% of the map. (used by 2 unit-defs) [t=00:00:12.364662][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 49.537628% of the map. (used by 1 unit-defs) [t=00:00:12.368463][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 93.73% of the map. (used by 352 unit-defs) [t=00:00:12.370331][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 49.33% of the map. (used by 6 unit-defs) [t=00:00:12.372051][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 42.04% of the map. (used by 32 unit-defs) [t=00:00:12.375974][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 94.13% of the map. (used by 5 unit-defs) [t=00:00:12.379869][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:12.381767][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 45.86% of the map. (used by 10 unit-defs) [t=00:00:12.383585][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 45.48% of the map. (used by 4 unit-defs) [t=00:00:12.386891][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 75.43% of the map. (used by 13 unit-defs) [t=00:00:12.388568][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 41.71% of the map. (used by 3 unit-defs) [t=00:00:12.390409][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 49.84% of the map. (used by 8 unit-defs) [t=00:00:12.391524][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 25.14% of the map. (used by 21 unit-defs) [t=00:00:12.423508][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Dworld_V1.json) [t=00:00:12.423759][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:00:12.425070][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:00:12.425242][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:00:12.425592][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:00:12.426236][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:00:12.426383][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:00:12.428289][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:00:12.479244][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.15 (0) Initialized! [t=00:00:12.479514][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:12.479523][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 135ms [t=00:00:12.484548][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10434, 0.0} allocedSize{int+, int-, ext}={0, 0, 1853872}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0174} [t=00:00:12.734537][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:12.799907][f=-000001] Reclaim highlight: old engine version. [t=00:00:12.804421][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:13.083206][f=-000001] GameID: 6f294767c3975c68079ccb0012fab74d [t=00:00:13.083479][f=-000001] Connection attempt from ultimateone [t=00:00:13.083499][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:13.083580][f=-000001] -> Connection established (given id 0) [t=00:00:13.083603][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums] server=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031 client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031" [t=00:00:13.083617][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:13.083630][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31e0c68894ccda535e5692a9577dde14e7fe33ae568a569bdf050c175f94a34f375f289ef042bbbcb2de0238b098568bdaa99e60793ee79e950f56cab0e323bc]" [t=00:00:13.083641][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4b5cc47878d1b3255d676eeb684de747aa9d933db38633c891e1af277bdf5f8823329f8623c0622f1623af0a5af0a24549105fef7528360cb4c57a0e8eae493e]" [t=00:00:13.083671][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={000001def53c19d0,0000000000000000}][locale="C"]" [t=00:00:13.083710][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 0, Short-Name: "1052188CircuitAIEasy64", Version: "stable") took over control of team 1 [t=00:00:13.083717][f=-000001] Player ultimateone finished loading and is now ingame [t=00:00:13.111381][f=-000001] Epicmenu: Switching to Default camera mode [t=04:12:33.527080][f=-000001] <ultimateone> Allies: I choose: Recon! [t=07:01:04.876931][f=0000492] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:01:07.312116][f=0000565] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:01:31.469418][f=0001290] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:02:10.735779][f=0002468] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:02:11.236148][f=0002483] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:02:12.504960][f=0002521] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:02:14.111170][f=0002569] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:02:24.785693][f=0002889] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:03:13.178307][f=0004341] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:03:14.302506][f=0004375] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:05:13.913090][f=0007963] 0, 0.50525236 [t=07:05:13.913109][f=0007963] 0, 0.63662803 [t=07:05:13.913115][f=0007963] 0, 0.89677608 [t=07:05:13.913138][f=0007963] 0, 0.89578754 [t=07:05:13.913143][f=0007963] 0, 0.23522419 [t=07:05:13.913148][f=0007963] 0, 0.75336772 [t=07:05:13.913153][f=0007963] 0, 0.25552738 [t=07:05:13.913157][f=0007963] 0, 0.63110596 [t=07:05:13.913162][f=0007963] 0, 0.35920143 [t=07:05:13.913167][f=0007963] 0, 0.92072642 [t=07:05:13.913172][f=0007963] 0, 0.09685546 [t=07:05:13.913176][f=0007963] 0, 0.1680342 [t=07:05:13.913183][f=0007963] 0, 0.544743 [t=07:05:13.913188][f=0007963] 0, 0.74265319 [t=07:05:13.913193][f=0007963] 0, 0.70950538 [t=07:05:13.913203][f=0007963] 0, 0.53950912 [t=07:05:13.913210][f=0007963] 0, 0.7309466 [t=07:05:13.913216][f=0007963] 0, 0.4194954 [t=07:05:13.913221][f=0007963] 0, 0.94057256 [t=07:05:13.913226][f=0007963] 0, 0.40657073 [t=07:05:20.149510][f=0008150] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:05:22.339655][f=0008216] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:05:30.184724][f=0008451] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:05:33.778425][f=0008559] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:05:44.605610][f=0008884] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:05:47.137596][f=0008960] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:05:49.450737][f=0009029] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:06:04.916498][f=0009493] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:06:05.139063][f=0009500] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:06:08.480697][f=0009600] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:09:18.378507][f=0015296] ultimateone paused the game [t=07:11:23.101524][f=0015296] ultimateone unpaused the game [t=07:11:24.287562][f=0015333] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:11:44.023961][f=0015925] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:11:55.134904][f=0016258] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:12:00.322250][f=0016414] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:12:10.793357][f=0016728] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:12:14.133988][f=0016828] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:12:18.434989][f=0016957] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:12:20.321979][f=0017014] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:12:20.760402][f=0017027] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:12:21.261578][f=0017042] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=07:16:35.850244][f=0024679] ultimateone paused the game [t=07:16:41.768790][f=0024679] [QuitAction] user exited to system [t=07:16:41.774014][f=0024679] [SpringApp::Kill][1] fromRun=1 [t=07:16:41.774033][f=0024679] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=07:16:41.804684][f=0024679] [async=0] threads=8 tasks=3380398 {sum,avg}{exec,wait}time={{47504.203, 0.014}, {926930.625, 0.274}}ms [t=07:16:41.804719][f=0024679] thread=1 tasks=482914 {sum,min,max,avg}{exec,wait}time={{15513.318, 0.000, 121.963, 0.032}, {5385.140, 0.000, 18446744027136.000, 0.011}}ms [t=07:16:41.804727][f=0024679] thread=2 tasks=482914 {sum,min,max,avg}{exec,wait}time={{5997.157, 0.000, 116.714, 0.012}, {139246.906, 0.000, 18446744027136.000, 0.288}}ms [t=07:16:41.804735][f=0024679] thread=3 tasks=482914 {sum,min,max,avg}{exec,wait}time={{4839.416, 0.000, 107.972, 0.010}, {161495.266, 0.000, 18446744027136.000, 0.334}}ms [t=07:16:41.804744][f=0024679] thread=4 tasks=482914 {sum,min,max,avg}{exec,wait}time={{5587.622, 0.000, 114.879, 0.012}, {149807.406, 0.000, 18446744027136.000, 0.310}}ms [t=07:16:41.804751][f=0024679] thread=5 tasks=482914 {sum,min,max,avg}{exec,wait}time={{5383.365, 0.000, 107.070, 0.011}, {153360.719, 0.000, 18446744027136.000, 0.318}}ms [t=07:16:41.804758][f=0024679] thread=6 tasks=482914 {sum,min,max,avg}{exec,wait}time={{5147.342, 0.000, 81.418, 0.011}, {157005.500, 0.000, 31.188, 0.325}}ms [t=07:16:41.804767][f=0024679] thread=7 tasks=482914 {sum,min,max,avg}{exec,wait}time={{5035.983, 0.000, 102.462, 0.010}, {160629.719, 0.000, 30.177, 0.333}}ms [t=07:16:41.804774][f=0024679] [async=1] threads=8 tasks=2176 {sum,avg}{exec,wait}time={{40028.066, 18.395}, {7261989.000, 3337.311}}ms [t=07:16:41.804782][f=0024679] thread=1 tasks=310 {sum,min,max,avg}{exec,wait}time={{4737.091, 0.000, 2278.398, 15.281}, {1031693.875, 0.701, 4760.884, 3328.045}}ms [t=07:16:41.804795][f=0024679] thread=2 tasks=314 {sum,min,max,avg}{exec,wait}time={{6922.412, 0.000, 2284.553, 22.046}, {1042633.125, 0.315, 4767.159, 3320.488}}ms [t=07:16:41.804802][f=0024679] thread=3 tasks=314 {sum,min,max,avg}{exec,wait}time={{4750.460, 0.000, 2285.904, 15.129}, {1037777.375, 0.044, 4766.282, 3305.023}}ms [t=07:16:41.804810][f=0024679] thread=4 tasks=315 {sum,min,max,avg}{exec,wait}time={{7075.554, 0.000, 2313.622, 22.462}, {1036517.125, 0.157, 4768.942, 3290.531}}ms [t=07:16:41.804818][f=0024679] thread=5 tasks=315 {sum,min,max,avg}{exec,wait}time={{7040.168, 0.000, 2297.260, 22.350}, {1034355.188, 0.235, 4765.984, 3283.667}}ms [t=07:16:41.804828][f=0024679] thread=6 tasks=306 {sum,min,max,avg}{exec,wait}time={{4755.322, 0.001, 2291.364, 15.540}, {1038132.438, 0.289, 4766.369, 3392.590}}ms [t=07:16:41.804835][f=0024679] thread=7 tasks=302 {sum,min,max,avg}{exec,wait}time={{4747.057, 0.000, 2280.816, 15.719}, {1040880.000, 0.333, 4768.688, 3446.623}}ms [t=07:16:41.804840][f=0024679] [ThreadPool::SetThreadCount][2] workers=0 [t=07:16:41.804847][f=0024679] [SpringApp::Kill][2] [t=07:16:41.804883][f=0024679] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=07:16:41.804889][f=0024679] [Game::KillLua][1] dtor=0 luaUI=000001df26ace350 [t=07:16:41.804923][f=0024679] Start widgetHandler:Shutdown [t=07:16:41.806646][f=0024679] Shutdown - SaveOrderList Complete [t=07:16:41.813676][f=0024679] Writing last game win data [t=07:16:41.823442][f=0024679] Shutdown - SaveConfigData Complete [t=07:16:41.823454][f=0024679] Shutdown Widget - Chili Highlight [t=07:16:41.823479][f=0024679] Shutdown Widget - Draw After Chili [t=07:16:41.823485][f=0024679] Shutdown Widget - API Unit Tracker GL4 [t=07:16:41.823495][f=0024679] Shutdown Widget - EPIC Menu [t=07:16:41.824091][f=0024679] Shutdown Widget - Chili Minimap [t=07:16:41.824175][f=0024679] Shutdown Widget - Chili Widget Selector [t=07:16:41.824650][f=0024679] Shutdown Widget - Local Team Colors [t=07:16:41.824660][f=0024679] Shutdown Widget - Display Keys 2 [t=07:16:41.824683][f=0024679] Shutdown Widget - Save Game Menu [t=07:16:41.824694][f=0024679] Shutdown Widget - Unit Icons [t=07:16:41.824731][f=0024679] Shutdown Widget - HealthBars [t=07:16:41.825219][f=0024679] Shutdown Widget - Noises [t=07:16:41.825227][f=0024679] Shutdown Widget - BuildETA [t=07:16:41.825234][f=0024679] Shutdown Widget - Win Counter [t=07:16:41.825239][f=0024679] Shutdown Widget - EndGame APM stats [t=07:16:41.826016][f=0024679] Shutdown Widget - Modular Comm Info [t=07:16:41.826025][f=0024679] Shutdown Widget - Transport AI [t=07:16:41.826038][f=0024679] Shutdown Widget - Startup Info and Selector [t=07:16:41.826052][f=0024679] Shutdown Widget - CameraShake [t=07:16:41.826061][f=0024679] Shutdown Widget - Chili Economy Panel Default [t=07:16:41.826103][f=0024679] Shutdown Widget - Chili EndGame Window [t=07:16:41.826116][f=0024679] Shutdown Widget - Chili Nuke Warning [t=07:16:41.826125][f=0024679] Shutdown Widget - Chili Selections & CursorTip v2 [t=07:16:41.826137][f=0024679] Shutdown Widget - Chili Spectator Panels [t=07:16:41.826146][f=0024679] Shutdown Widget - Context Menu [t=07:16:41.826154][f=0024679] Shutdown Widget - Darkening [t=07:16:41.826165][f=0024679] Shutdown Widget - Defense Range Zero-K [t=07:16:41.826190][f=0024679] Shutdown Widget - Grab Input [t=07:16:41.826293][f=0024679] Input grabbing is disabled! [t=07:16:41.826301][f=0024679] Shutdown Widget - Highlight Geos [t=07:16:41.826311][f=0024679] Shutdown Widget - Local Widgets Config [t=07:16:41.826319][f=0024679] Shutdown Widget - MinimapEvents [t=07:16:41.826334][f=0024679] Shutdown Widget - Missile Silo Range [t=07:16:41.826341][f=0024679] Shutdown Widget - Music Player v2 [t=07:16:41.826348][f=0024679] Shutdown Widget - Point Tracker [t=07:16:41.826356][f=0024679] Shutdown Widget - Attack Warning [t=07:16:41.826363][f=0024679] Shutdown Widget - Showeco and Grid Drawer [t=07:16:41.826372][f=0024679] Shutdown Widget - State Reverse and Latency [t=07:16:41.826380][f=0024679] Shutdown Widget - Stereo3D [t=07:16:41.826445][f=0024679] Shutdown Widget - Attack AoE [t=07:16:41.826457][f=0024679] Shutdown Widget - UnitShapes 3 [t=07:16:41.826493][f=0024679] Shutdown Widget - Selection Send [t=07:16:41.826501][f=0024679] Shutdown Widget - Receive Units Indicator [t=07:16:41.826508][f=0024679] Shutdown Widget - Newton Firezone [t=07:16:41.826517][f=0024679] Shutdown Widget - Chili Pro Console [t=07:16:41.830733][f=0024679] Shutdown Widget - Persistent Build Height [t=07:16:41.830743][f=0024679] Shutdown Widget - Lasso Terraform GUI [t=07:16:41.830749][f=0024679] Shutdown Widget - Chili Framework [t=07:16:41.830759][f=0024679] Shutdown Widget - Chili Core Selector [t=07:16:41.830810][f=0024679] Shutdown Widget - Custom Markers [t=07:16:41.830825][f=0024679] Shutdown Widget - Mex Placement Handler [t=07:16:41.830854][f=0024679] Shutdown Widget - Select Keys [t=07:16:41.830868][f=0024679] Shutdown Widget - Pause Screen [t=07:16:41.831723][f=0024679] Shutdown Widget - Layout Handler [t=07:16:41.831736][f=0024679] Shutdown Widget - Text To Speech Control [t=07:16:41.831742][f=0024679] End widgetHandler:Shutdown [t=07:16:41.912735][f=0024679] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3297068485, 0.0} allocedSize{int+, int-, ext}={0, 0, 593597799974}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0065} [t=07:16:41.913667][f=0024679] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=07:16:41.913677][f=0024679] [Game::KillLua][3] dtor=0 luaRules=000001def53c19d0 [t=07:16:41.913702][f=0024679] Start gadgetHandler:Shutdown [t=07:16:41.913720][f=0024679] Shutdown - StartSetup [t=07:16:41.913726][f=0024679] Shutdown - UnitMorph [t=07:16:41.913994][f=0024679] Shutdown - Carrier Drones [t=07:16:41.914003][f=0024679] Shutdown - Missile Silo Controller [t=07:16:41.914011][f=0024679] Shutdown - Modular Comm Info [t=07:16:41.914018][f=0024679] Shutdown - Terrain Texture Handler [t=07:16:41.914024][f=0024679] Shutdown - UnitCloakShield [t=07:16:41.914289][f=0024679] Shutdown - Starlight Handler [t=07:16:41.914304][f=0024679] End gadgetHandler:Shutdown [t=07:16:41.927361][f=0024679] Start gadgetHandler:Shutdown [t=07:16:41.927375][f=0024679] Shutdown - Teleport Throw [t=07:16:41.927384][f=0024679] Shutdown - UnitMorph [t=07:16:41.927393][f=0024679] Shutdown - Missile fired callins [t=07:16:41.927400][f=0024679] Shutdown - Modular Comm Info [t=07:16:41.927406][f=0024679] Shutdown - Retreat Command [t=07:16:41.927413][f=0024679] Shutdown - Shockwaves [t=07:16:41.927419][f=0024679] Shutdown - UnitCloakShield [t=07:16:41.927456][f=0024679] Shutdown - Lups Cloak FX [t=07:16:41.927464][f=0024679] Shutdown - Lups [t=07:16:41.927497][f=0024679] Shutdown - Lups Shield [t=07:16:41.927525][f=0024679] End gadgetHandler:Shutdown [t=07:16:41.950090][f=0024679] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 7019}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645} [t=07:16:41.950347][f=0024679] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=07:16:41.950402][f=0024679] [Game::KillLua][4] dtor=0 [t=07:16:41.950409][f=0024679] [Game::KillLua][5] dtor=0 [t=07:16:41.954393][f=0024679] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-27_14-15-11-961_Dworld_V1_105.1.1-2511-g747f18b BAR105.sdfz" (1539222 bytes) [t=07:16:41.954464][f=0024679] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=07:16:41.985764][f=0024679] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=07:16:41.985785][f=0024679] [Sound] [Sound::UpdateThread][3] #sources=32 #items=31 [t=07:16:41.985822][f=0024679] [Sound] [Sound::UpdateThread][4] ctx=000001de27cbe670 dev=000001de65f40fb0 [t=07:16:41.986077][f=0024679] [Sound] [Sound::UpdateThread][5] ctx=000001de27cbe670 dev=000001de65f40fb0 [t=07:16:41.986092][f=0024679] [Sound] [Sound::Cleanup][alcDestroyContext(000001de27cbe670)] [t=07:16:41.987879][f=0024679] [Sound] [Sound::Cleanup][alcCloseDevice(000001de65f40fb0)] [t=07:16:41.990197][f=0024679] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=07:16:42.019665][f=0024679] [Sound] [Sound::UpdateThread][6] [t=07:16:42.020249][f=0024679] [Game::~CGame][1] [t=07:16:42.020260][f=0024679] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=07:16:42.020267][f=0024679] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=07:16:42.020287][f=0024679] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=07:16:42.020344][f=0024679] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=07:16:42.020349][f=0024679] [Game::KillLua][4] dtor=1 [t=07:16:42.020355][f=0024679] [Game::KillLua][5] dtor=1 [t=07:16:42.020389][f=0024679] [Game::KillMisc][1] [t=07:16:42.020394][f=0024679] [Game::KillMisc][2] [t=07:16:42.020402][f=0024679] [EOH::DestroySkirmishAI(id=0)] [t=07:16:42.042960][f=0024679] [Game::KillMisc][3] [t=07:16:42.043077][f=0024679] [Game::KillRendering][1] [t=07:16:42.045562][f=0024679] [~CRectangleOverlapHandler] 0% overlap reduction [t=07:16:42.077400][f=0024679] [3DOParser::Kill] allocated 29 pieces [t=07:16:42.077618][f=0024679] [S3OParser::Kill] allocated 5520 pieces [t=07:16:42.078698][f=0024679] [AssParser::Kill] allocated 698 pieces [t=07:16:42.138037][f=0024679] [Game::KillInterface][1] [t=07:16:42.138414][f=0024679] [Game::KillInterface][2] [t=07:16:42.140629][f=0024679] [Game::KillSimulation][1] [t=07:16:42.140925][f=0024679] [Game::KillSimulation][2] [t=07:16:42.199903][f=0024679] [CCollisionHandler] dis-/continuous tests: 0/9201936 [t=07:16:42.199921][f=0024679] [Game::KillSimulation][3] [t=07:16:42.200420][f=0024679] [~CPathCache(56x56)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=07:16:42.200509][f=0024679] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=07:16:42.200599][f=0024679] [~CPathCache(112x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=11 [t=07:16:42.200663][f=0024679] [~CPathCache(112x112)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=07:16:42.201725][f=0024679] [~CRectangleOverlapHandler] 0% overlap reduction [t=07:16:42.228057][f=0024679] [LosHandler::Kill] raycast instance cache-{hits,misses}={5312,8453}; shared=0%; cached=39% [t=07:16:42.235480][f=0024679] [Game::KillSimulation][4] [t=07:16:42.466640][f=0024679] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=07:16:42.466664][f=0024679] [Game::~CGame][2] [t=07:16:42.466688][f=0024679] [Game::~CGame][3] [t=07:16:42.466760][f=0024679] [SpringApp::Kill][3] [t=07:16:42.466771][f=0024679] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1123623 bytes sent 905302 bytes recv'd [t=07:16:42.470839][f=0024679] Kill: client disconnecting... [t=07:16:42.470864][f=0024679] [GameServer] UpdateLoop: thread affinity ffffffff [t=07:16:44.481926][f=0024679] CloseConnection: client connection closed [t=07:16:44.481984][f=0024679] [SpringApp::Kill][4] font=000001de285abd40 [t=07:16:44.487136][f=0024679] [SpringApp::Kill][5] [t=07:16:44.492052][f=0024679] [SpringApp::Kill][6] [t=07:16:44.492110] [SpringApp::Kill][7] [t=07:16:44.492185] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1200, 65536, 65536}, EBO = {0, 131072, 131072} [t=07:16:44.492192] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2688, 1048576, 1048576}, EBO = {5184, 2097152, 2097152} [t=07:16:44.492220] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=07:16:44.492226] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=07:16:44.492232] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=07:16:44.492241] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=07:16:44.492247] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {128, 1048576, 1048576}, EBO = {192, 2097152, 2097152} [t=07:16:44.492253] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {22748, 1048576, 1048576}, EBO = {34122, 2097152, 2097152} [t=07:16:44.492260] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=07:16:44.492265] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=07:16:44.492270] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=07:16:44.492277] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=07:16:44.492283] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {184, 1048576, 1048576}, EBO = {276, 2097152, 2097152} [t=07:16:44.569293] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=07:16:44.569305] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=07:16:44.569309] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=07:16:44.569312] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=07:16:44.571953] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>] [t=07:16:44.571968] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=0)] #archives[section]=1 #files[section]=8228 [t=07:16:44.571974] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001de2772dfb0) [t=07:16:44.573287] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=1)] #archives[section]=1 #files[section]=4 [t=07:16:44.573299] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Dworld_V1.sd7 (000001de65e7f9e0) [t=07:16:44.579299] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=2)] #archives[section]=3 #files[section]=327 [t=07:16:44.579310] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001de2772e480) [t=07:16:44.579399] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001de2772de50) [t=07:16:44.579422] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001de2772ea00) [t=07:16:44.579587] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=3)] #archives[section]=0 #files[section]=0 [t=07:16:44.579594] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=4)] #archives[section]=0 #files[section]=130 [t=07:16:44.579600] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=5)] #archives[section]=0 #files[section]=0 [t=07:16:44.579607] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=6)] #archives[section]=0 #files[section]=0 [t=07:16:44.579611] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=7)] #archives[section]=0 #files[section]=0 [t=07:16:44.579616] [VFS] [SpringVFS::DeleteArchives<this=000001de65e05f50>(section=8)] #archives[section]=0 #files[section]=0 [t=07:16:44.579834] [SpringApp::Kill][8] [t=07:16:44.579839] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=07:16:44.579848] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7bb7a04d0 (joinable=1) [t=07:16:44.579851] [WatchDog::Uninstall][2] [t=07:16:44.609032] [WatchDog::Uninstall][3] [t=07:16:44.609044] [SpringApp::Kill][9]
infolog_full.txt (truncated):