ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122705

Open Chobbyla opened 6 days ago

Chobbyla commented 6 days ago

infolog_full.txt (truncated):

[t=00:00:00.000090] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.242092] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.242164] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.242202]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.242225]   
[t=00:00:00.242234]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.242244]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.242259]   Use "none" to disable the default log sections.
[t=00:00:00.242267] ============== </Log Sections> ==============

[t=00:00:00.242277] ============== <User Config> ==============
[t=00:00:00.242486]   AllowDeferredMapRendering = 1
[t=00:00:00.242500]   AllowDeferredModelRendering = 1
[t=00:00:00.242508]   AnimationMT = 0
[t=00:00:00.242523]   BumpWaterBlurReflection = 1
[t=00:00:00.242536]   BumpWaterTexSizeReflection = 128
[t=00:00:00.242545]   CamFreeScrollSpeed = 50
[t=00:00:00.242552]   CamMode = 1
[t=00:00:00.242567]   CubeTexSizeReflection = 1
[t=00:00:00.242580]   CubeTexSizeSpecular = 1
[t=00:00:00.242588]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.242596]   EdgeMoveDynamic = 0
[t=00:00:00.242604]   EdgeMoveWidth = 0.003
[t=00:00:00.242614]   FPSFOV = 90
[t=00:00:00.242623]   FPSScrollSpeed = 50
[t=00:00:00.242633]   FontSize = 18
[t=00:00:00.242641]   FullscreenEdgeMove = 0
[t=00:00:00.242649]   GrassDetail = 0
[t=00:00:00.242657]   GroundDecals = 2
[t=00:00:00.242664]   GroundDetail = 90
[t=00:00:00.242678]   HangTimeout = 30
[t=00:00:00.242690]   HardwareCursor = 1
[t=00:00:00.242697]   InitialNetworkTimeout = 0
[t=00:00:00.242705]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.242714]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.242724]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.242734]   LinkOutgoingBandwidth = 262144
[t=00:00:00.242744]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.242753]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.242766]   MSAALevel = 1
[t=00:00:00.242778]   MaxParticles = 15000
[t=00:00:00.242785]   MaxSounds = 32
[t=00:00:00.242793]   MaximumTransmissionUnit = 0
[t=00:00:00.242803]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.242812]   MiniMapMarker = 0
[t=00:00:00.242820]   MouseDragScrollThreshold = 0
[t=00:00:00.242829]   NetworkLossFactor = 2
[t=00:00:00.242838]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.242847]   OverheadScrollSpeed = 50
[t=00:00:00.242854]   ReconnectTimeout = 0
[t=00:00:00.242867]   RotOverheadScrollSpeed = 50
[t=00:00:00.242881]   RotateLogFiles = 1
[t=00:00:00.242888]   ShadowMapSize = 1024
[t=00:00:00.242896]   Shadows = 1
[t=00:00:00.242904]   ShowClock = 0
[t=00:00:00.242911]   SoftParticles = 2
[t=00:00:00.242921]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.242929]   UnitIconDist = 151
[t=00:00:00.242943]   UpdateBoundingVolumeMT = 0
[t=00:00:00.242952]   UpdateWeaponVectorsMT = 0
[t=00:00:00.242961]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.242969]   UseLuaMemPools = 0
[t=00:00:00.243011]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.243020]   VFSCacheArchiveFiles = 0
[t=00:00:00.243027]   Water = 4
[t=00:00:00.243034]   WindowBorderless = 1
[t=00:00:00.243040]   WindowPosY = 0
[t=00:00:00.243046]   WindowedEdgeMove = 0
[t=00:00:00.243053]   XResolutionWindowed = 1920
[t=00:00:00.243060]   YResolutionWindowed = 1080
[t=00:00:00.243077] ============== </User Config> ==============

[t=00:00:00.243089] ============== <User System> ==============
[t=00:00:00.243097]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.243114]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.243130]        Compiler Version: gcc-13.2.0
[t=00:00:00.243175]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.243234]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile
[t=00:00:00.243247]        Binary Word Size: 64-bit (native)
[t=00:00:00.243255]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.243267]      Physical CPU Cores: 8
[t=00:00:00.243275]       Logical CPU Cores: 16
[t=00:00:00.243282] ============== </User System> ==============

[t=00:00:00.243294] Run: thread affinity ffffffff
[t=00:00:00.243454] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.243465]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.243471]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.243478]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.243487]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.245444] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.245471] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.251340] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.257145]     Display (Generic PnP Monitor)=1 modes=85 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.257153]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.257156]         [ 7] 1680x1050x24bpp@144Hz
[t=00:00:00.257160]         [12] 1440x1080x24bpp@144Hz
[t=00:00:00.257163]         [18] 1440x900x24bpp@144Hz
[t=00:00:00.257166]         [22] 1366x768x24bpp@144Hz
[t=00:00:00.257176]         [26] 1360x768x24bpp@144Hz
[t=00:00:00.257179]         [30] 1280x1024x24bpp@144Hz
[t=00:00:00.257182]         [35] 1280x800x24bpp@144Hz
[t=00:00:00.257185]         [40] 1280x768x24bpp@144Hz
[t=00:00:00.257187]         [45] 1280x720x24bpp@144Hz
[t=00:00:00.257190]         [51] 1176x664x24bpp@144Hz
[t=00:00:00.257192]         [57] 1024x768x24bpp@144Hz
[t=00:00:00.257195]         [63] 800x600x24bpp@144Hz
[t=00:00:00.257198]         [70] 720x576x24bpp@144Hz
[t=00:00:00.257200]         [74] 720x480x24bpp@144Hz
[t=00:00:00.257205]         [79] 640x480x24bpp@144Hz
[t=00:00:00.260642]     Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=1920, y=-58, w=2560, h=1600}
[t=00:00:00.260655]         [ 1] 2560x1600x24bpp@240Hz
[t=00:00:00.260658]         [ 3] 2560x1440x24bpp@240Hz
[t=00:00:00.260661]         [ 5] 2048x1536x24bpp@240Hz
[t=00:00:00.260668]         [ 7] 2048x1152x24bpp@240Hz
[t=00:00:00.260671]         [ 9] 1920x1440x24bpp@240Hz
[t=00:00:00.260674]         [11] 1920x1200x24bpp@240Hz
[t=00:00:00.260677]         [13] 1920x1080x24bpp@240Hz
[t=00:00:00.260679]         [15] 1856x1392x24bpp@240Hz
[t=00:00:00.260689]         [17] 1792x1344x24bpp@240Hz
[t=00:00:00.260692]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.260694]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.260697]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.260699]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.260702]         [27] 1400x1050x24bpp@240Hz
[t=00:00:00.260705]         [29] 1366x768x24bpp@240Hz
[t=00:00:00.260707]         [31] 1360x768x24bpp@240Hz
[t=00:00:00.260710]         [33] 1280x1024x24bpp@240Hz
[t=00:00:00.260713]         [35] 1280x960x24bpp@240Hz
[t=00:00:00.260718]         [37] 1280x800x24bpp@240Hz
[t=00:00:00.260720]         [39] 1280x768x24bpp@240Hz
[t=00:00:00.260724]         [41] 1280x720x24bpp@240Hz
[t=00:00:00.260727]         [43] 1280x600x24bpp@240Hz
[t=00:00:00.260730]         [45] 1152x864x24bpp@240Hz
[t=00:00:00.260732]         [47] 1024x768x24bpp@240Hz
[t=00:00:00.260735]         [49] 800x600x24bpp@240Hz
[t=00:00:00.260739]         [51] 640x480x24bpp@240Hz
[t=00:00:00.472105] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.472494] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.472523] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.491311] [GR::LogVersionInfo]
[t=00:00:00.491324]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.491329]     GL version  : 4.6.0 NVIDIA 566.14
[t=00:00:00.491332]     GL vendor   : NVIDIA Corporation
[t=00:00:00.491336]     GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2
[t=00:00:00.491360]     GLSL version: 4.60 NVIDIA
[t=00:00:00.491364]     GLEW version: 2.1.0
[t=00:00:00.491368]     GPU memory  : 12282MB (total) / 10642MB (available)
[t=00:00:00.491380]     SDL swap-int: 1
[t=00:00:00.491383]     SDL driver  : windows
[t=00:00:00.491386]     
[t=00:00:00.491389]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.491392]     GLSL shader support       : 1
[t=00:00:00.491395]     GL4 support               : 1
[t=00:00:00.491398]     FBO extension support     : 1
[t=00:00:00.491428]     NVX GPU mem-info support  : 1
[t=00:00:00.491438]     ATI GPU mem-info support  : 0
[t=00:00:00.491452]     Texture clamping to edge  : 1
[t=00:00:00.491461]     NPOT-texture support      : 1 (1)
[t=00:00:00.491470]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.491476]     texture query-LOD support : 1 (1)
[t=00:00:00.491480]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.491485]     Z-buffer depth            : 32 (-)
[t=00:00:00.491492]     primitive-restart support : 1 (1)
[t=00:00:00.491497]     clip-space control support: 1 (1)
[t=00:00:00.491506]     seamless cube-map support : 1 (1)
[t=00:00:00.491511]     frag-depth layout support : 1 (1)
[t=00:00:00.491517]     persistent maps support   : 1 (1)
[t=00:00:00.491524]     explicit attribs location : 1 (1)
[t=00:00:00.491528]     multi draw indirect       : 1 (-)
[t=00:00:00.491532]     array textures            : 1 (-)
[t=00:00:00.491536]     buffer copy support       : 1 (-)
[t=00:00:00.491546]     indirect draw             : 1 (-)
[t=00:00:00.491550]     base instance             : 1 (-)
[t=00:00:00.491554]     
[t=00:00:00.491562]     max. FBO samples              : 32
[t=00:00:00.491569]     max. FS/program texture slots : 32/192
[t=00:00:00.491573]     max. texture size             : 32768
[t=00:00:00.491579]     max. texture anisotropy level : 16.000000
[t=00:00:00.491582]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.491585]     max. draw-buffers             : 8
[t=00:00:00.491589]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.491592]     max. uniform buffer-bindings  : 84
[t=00:00:00.491596]     max. uniform block-size       : 64KB
[t=00:00:00.491602]     max. storage buffer-bindings  : 96
[t=00:00:00.491607]     max. storage block-size       : 2047MB
[t=00:00:00.491610]     
[t=00:00:00.491613]     enable AMD-hacks : 0
[t=00:00:00.491617]     compress MIP-maps: 0
[t=00:00:00.491713]     Number of compressed texture formats: 23
[t=00:00:00.491734]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.491771] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.492120] [GR::UpdateGLConfigs]
[t=00:00:00.492195] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.492205] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.492213] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.492223] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.492226] [GR::InitGLState]
[t=00:00:00.492274] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.688972] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.690695] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.691064] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.694441] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.694461] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.694766] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.695961] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.695969] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.696018] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.696068] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.704909] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.705316] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.706437] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.706542] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.734880] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
[t=00:00:00.734892] [VFS] [SpringVFS::ReserveArchives<this=000001cbe6c87b20>]
[t=00:00:00.735006] [VFS] [SpringVFS::AddArchive<this=000001cbe6c87b20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.736417] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001cbe6c87b20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.736425] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.790398] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.790625] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.790797] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.790799] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.790815] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.790916] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.790975] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.791046] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.791077] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.791112] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.792180][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.792264][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.792335][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.792347][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.792353][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.792380][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.796812][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.796844][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "F24G3xTF (NVIDIA High Definition Audio)"
[t=00:00:00.796849][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.796862][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek(R) Audio)"
[t=00:00:00.796866][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.796871][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.869632][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.882172][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cbe6d9e720(default) context=000001cbe38291c0  numChannels=2 frameSize=8
[t=00:00:00.882274][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.882284][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.882288][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.882295][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.882312][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.882332][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.882339][f=-000001] [Sound]   Devices:
[t=00:00:00.892475][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.892496][f=-000001] [Sound]     [OpenAL Soft on F24G3xTF (NVIDIA High Definition Audio)]
[t=00:00:00.892501][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.892505][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.892512][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.892516][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.901510][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.901531][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.905279][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 148590 MB
[t=00:00:00.907214][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.908032][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492
[t=00:00:00.908830][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name LogicDaemon
[t=00:00:01.135630][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Faultline v1.0" (loaded=0 cached=0)
[t=00:00:01.136136][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe6c87b20>(arName="Faultline v1.0", overwrite=false)] section=1 cached=0
[t=00:00:01.136844][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe6c87b20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.137330][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.178130][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe6c87b20>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.179064][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe6c87b20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.179211][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe6c87b20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.180983][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe6c87b20>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.237244][f=-000001] [CAS::GASCB] Archive file="faultline_v1.0.sd7" cs="5af5060252cb17cd102970236c319ce6dda4bfc4146b51fcb405fbecff6b805d2aa5466885aa943cff8d57959bf82220adae198ce226b525b3a5b9b2390a3902"
[t=00:00:01.237370][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.237440][f=-000001] Warning: [PreGame::GameDataReceived] Archive Faultline v1.0 (checksum 9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.271848][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.271945][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.272005][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.272099][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.272133][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:11.453187][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:11.453339][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:11.453574][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:11.453727][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:11.454037][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:11.454165][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:11.454525][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:11.454649][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:11.454764][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:11.454868][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:11.454991][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:11.455091][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:11.455189][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:11.455348][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:11.455515][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:11.455765][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:11.455872][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:11.456089][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:11.456280][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:11.456378][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:11.456490][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:11.456583][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:11.456676][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:11.456766][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:11.456926][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:11.457060][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:11.457173][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:11.457284][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:11.457386][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:11.457535][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:11.457629][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:11.467973][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:11.468382][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:11.468643][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:11.468800][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:11.472693][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:11.473020][f=-000001] Input grabbing is enabled!
[t=00:00:11.473074][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:11.473211][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:11.473348][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:11.475801][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:11.476014][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:11.476134][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:11.476266][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:11.476381][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:11.484984][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:11.485787][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:11.485950][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:11.486061][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:11.486190][f=-000001] EndGame Graph disabled
[t=00:00:11.494728][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:11.494892][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:11.495085][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:11.495199][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:11.495321][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:11.495692][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:11.516538][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:11.517570][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:11.525496][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:11.525645][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:11.525862][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:11.526366][f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[t=00:00:11.528495][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:11.528652][f=-000001] Loaded widget:  Stupid Overlay Hax  <gui_stupid_overlay_hax.lua>
[t=00:00:11.528771][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:11.528877][f=-000001] Loaded widget:  GroupMove           <cmd_group_move.lua>
[t=00:00:11.529008][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:11.529111][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:11.529233][f=-000001] Initialize
[t=00:00:11.529315][f=-000001] Loaded widget:  Reclaim Field Highlight  <gui_reclaim_field_highlight.lua>
[t=00:00:11.529421][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:11.529582][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:11.530121][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:11.530672][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:11.530786][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:11.530913][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:11.531018][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:11.531469][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:11.531597][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:11.531867][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:11.531993][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:11.532278][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:11.532545][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:11.612090][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:11.612370][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:11.625792][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:11.626049][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:11.626316][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:11.626435][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:11.629406][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:11.630091][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:11.630207][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:11.630499][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:11.630645][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:11.630857][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:11.630990][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:11.632166][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:11.632299][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:11.632458][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:11.632466][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:11.632471][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:11.632526][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:11.632655][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:11.632779][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:11.632899][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:11.633049][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:11.633203][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:11.633759][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:11.633970][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:11.634508][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:11.634623][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:11.634772][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:11.634883][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:11.635042][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:11.635321][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:11.635446][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:11.635693][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:11.635884][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:11.636027][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:11.636282][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:11.636397][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:11.636515][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:11.636675][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:11.639213][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:11.642578][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:11.642805][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:11.643006][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:11.643256][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:11.644204][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:11.644330][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:11.644507][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:11.646121][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:11.646307][f=-000001] Mex Placement Initialised with 44 spots.
[t=00:00:11.647267][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:11.647507][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:11.647995][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:11.648347][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:11.648652][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:11.648763][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:11.648873][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:11.650415][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:11.651321][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:11.655188][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:11.655349][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:11.657234][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:11.662104][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:11.662510][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:11.662657][f=-000001] SetSunLighting
[t=00:00:11.662950][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:11.663105][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:11.663760][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:11.663885][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:11.663894][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:11.664047][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:11.664198][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:11.665891][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:11.666370][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:11.671222][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:11.673935][f=-000001] Writing last game win data
[t=00:00:11.678951][f=-000001] LuaUI v0.3
[t=00:00:11.772480][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:11.772708][f=-000001] [s11n] Loading s11n file...
[t=00:00:11.773391][f=-000001] [s11n] Parsing model...
[t=00:00:11.776730][f=-000001] [s11n] Populating game world...
[t=00:00:11.799364][f=-000001] [s11n] s11n loading complete.
[t=00:00:11.799691][f=-000001] Running Springboard Feature Fixer, 44, 238
[t=00:00:11.920684][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:11.920806][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:11.921319][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:11.921329][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:11.942953][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10305, 0.0} allocedSize{int+, int-, ext}={0, 0, 1841643}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0088}
[t=00:00:12.340664][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:12.456922][f=-000001] GameID: 03d94867beeb4033707128efde79f063
[t=00:00:12.457217][f=-000001] Connection attempt from LogicDaemon
[t=00:00:12.457227][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:12.457409][f=-000001]  -> Connection established (given id 0)
[t=00:00:12.457435][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8"
[t=00:00:12.457452][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:12.457462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bacf96c8d4af7513bc32889bd026e3f34e8708e57e01c72c36196875b357e800a2e2df4d68ae831f60bb5f68f96cb9302343e95a22ba93aafec83a66bba0f593]"
[t=00:00:12.457473][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=86705c98d72fa9ee54e80b8d4bd1daf3919dd33d26dc943ccf3c4c0b2246eeefd3562c53607d3eca86f639cd2601131226f136b802f2fbb60952cb1368469f6e]"
[t=00:00:12.543696][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:12.658783][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001cc331d9fc0,000001cc5a911040}][locale="C"]"
[t=00:00:12.658812][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:14.410002][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:23.208282][f=-000001] Buildings set to face North
[t=00:00:26.272878][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:44.130187][f=0000536] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:40.716410][f=0005833] [SpringApp::Kill][1] fromRun=1
[t=00:03:40.716424][f=0005833] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:03:40.736894][f=0005833]  [async=0] threads=8 tasks=306677 {sum,avg}{exec,wait}time={{2194.549, 0.007}, {35702.047, 0.116}}ms
[t=00:03:40.736920][f=0005833]      thread=1 tasks=43811 {sum,min,max,avg}{exec,wait}time={{468.589, 0.000, 64.433, 0.011}, {3001.485, 0.000, 18446744027136.000, 0.069}}ms
[t=00:03:40.736935][f=0005833]      thread=2 tasks=43811 {sum,min,max,avg}{exec,wait}time={{310.322, 0.000, 63.194, 0.007}, {5444.913, 0.000, 18446744027136.000, 0.124}}ms
[t=00:03:40.736955][f=0005833]      thread=3 tasks=43811 {sum,min,max,avg}{exec,wait}time={{304.215, 0.000, 63.099, 0.007}, {5142.534, 0.000, 16.042, 0.117}}ms
[t=00:03:40.736970][f=0005833]      thread=4 tasks=43811 {sum,min,max,avg}{exec,wait}time={{276.160, 0.000, 55.738, 0.006}, {5620.396, 0.000, 18446744027136.000, 0.128}}ms
[t=00:03:40.736984][f=0005833]      thread=5 tasks=43811 {sum,min,max,avg}{exec,wait}time={{284.270, 0.000, 61.590, 0.006}, {5427.255, 0.000, 16.143, 0.124}}ms
[t=00:03:40.737001][f=0005833]      thread=6 tasks=43811 {sum,min,max,avg}{exec,wait}time={{268.641, 0.000, 55.303, 0.006}, {5664.408, 0.000, 16.089, 0.129}}ms
[t=00:03:40.737020][f=0005833]      thread=7 tasks=43811 {sum,min,max,avg}{exec,wait}time={{282.352, 0.000, 50.258, 0.006}, {5401.053, 0.000, 16.125, 0.123}}ms
[t=00:03:40.737033][f=0005833]  [async=1] threads=8 tasks=3481 {sum,avg}{exec,wait}time={{29235.650, 8.399}, {11093981.000, 3187.010}}ms
[t=00:03:40.737048][f=0005833]      thread=1 tasks=497 {sum,min,max,avg}{exec,wait}time={{4162.547, 0.000, 476.604, 8.375}, {1586850.750, 0.120, 4188.221, 3192.859}}ms
[t=00:03:40.737071][f=0005833]      thread=2 tasks=496 {sum,min,max,avg}{exec,wait}time={{4179.525, 0.000, 492.293, 8.426}, {1580300.375, 0.255, 4188.102, 3186.089}}ms
[t=00:03:40.737090][f=0005833]      thread=3 tasks=499 {sum,min,max,avg}{exec,wait}time={{4183.597, 0.000, 497.518, 8.384}, {1589771.250, 0.090, 4188.145, 3185.914}}ms
[t=00:03:40.737105][f=0005833]      thread=4 tasks=497 {sum,min,max,avg}{exec,wait}time={{4178.834, 0.000, 493.057, 8.408}, {1588075.375, 0.150, 4188.073, 3195.323}}ms
[t=00:03:40.737125][f=0005833]      thread=5 tasks=497 {sum,min,max,avg}{exec,wait}time={{4165.489, 0.000, 479.691, 8.381}, {1586808.375, 0.280, 4188.220, 3192.773}}ms
[t=00:03:40.737139][f=0005833]      thread=6 tasks=498 {sum,min,max,avg}{exec,wait}time={{4179.047, 0.000, 493.254, 8.392}, {1586494.250, 0.395, 4188.219, 3185.731}}ms
[t=00:03:40.737153][f=0005833]      thread=7 tasks=497 {sum,min,max,avg}{exec,wait}time={{4186.610, 0.000, 467.918, 8.424}, {1575680.375, 0.377, 4188.156, 3170.383}}ms
[t=00:03:40.737162][f=0005833] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:40.737174][f=0005833] [SpringApp::Kill][2]
[t=00:03:40.737237][f=0005833] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:40.737246][f=0005833] [Game::KillLua][1] dtor=0 luaUI=000001cc5d5ebd00
[t=00:03:40.737302][f=0005833] Start widgetHandler:Shutdown
[t=00:03:40.740760][f=0005833] Shutdown - SaveOrderList Complete
[t=00:03:40.742267][f=0005833] Writing last game win data
[t=00:03:40.747835][f=0005833] Shutdown - SaveConfigData Complete
[t=00:03:40.747851][f=0005833] Shutdown Widget - Chili Highlight
[t=00:03:40.747870][f=0005833] Shutdown Widget - Deferred rendering GL4
[t=00:03:40.747972][f=0005833] Shutdown Widget - Draw After Chili
[t=00:03:40.747982][f=0005833] Shutdown Widget - API Unit Tracker GL4
[t=00:03:40.747991][f=0005833] Shutdown Widget - EPIC Menu
[t=00:03:40.748813][f=0005833] Shutdown Widget - Depth of Field Shader
[t=00:03:40.748822][f=0005833] Shutdown Widget - Chili Widget Selector
[t=00:03:40.749578][f=0005833] Shutdown Widget - Chili Minimap
[t=00:03:40.749677][f=0005833] Shutdown Widget - Deferred rendering
[t=00:03:40.749686][f=0005833] SSAO: Deferred rendering disabled, disabling.
[t=00:03:40.756039][f=0005833] Shutdown Widget - Deferred rendering
[t=00:03:40.756051][f=0005833] SSAO: Deferred rendering disabled, disabling.
[t=00:03:40.756585][f=0005833] Shutdown Widget - Local Team Colors
[t=00:03:40.756597][f=0005833] Shutdown Widget - Display Keys 2
[t=00:03:40.756612][f=0005833] Shutdown Widget - Save Game Menu
[t=00:03:40.756624][f=0005833] Shutdown Widget - Highlight Model Api GL4
[t=00:03:40.756648][f=0005833] Shutdown Widget - Unit Icons
[t=00:03:40.756713][f=0005833] Shutdown Widget - Attrition Counter
[t=00:03:40.756845][f=0005833] Shutdown Widget - Noises
[t=00:03:40.756853][f=0005833] Shutdown Widget - HealthBars
[t=00:03:40.757571][f=0005833] Shutdown Widget - Chili Chicken Panel
[t=00:03:40.757631][f=0005833] Shutdown Widget - BuildETA
[t=00:03:40.757640][f=0005833] Shutdown Widget - Selected Units GL4 2
[t=00:03:40.757652][f=0005833] Shutdown Widget - External VR Grid
[t=00:03:40.757660][f=0005833] Shutdown Widget - Win Counter
[t=00:03:40.757666][f=0005833] Shutdown Widget - EndGame APM stats
[t=00:03:40.758362][f=0005833] Shutdown Widget - Modular Comm Info
[t=00:03:40.758370][f=0005833] Shutdown Widget - Transport AI
[t=00:03:40.758377][f=0005833] Shutdown Widget - Startup Info and Selector
[t=00:03:40.758388][f=0005833] Shutdown Widget - Chili Spectator Panels
[t=00:03:40.758394][f=0005833] Shutdown Widget - Point Tracker
[t=00:03:40.758403][f=0005833] Shutdown Widget - Missile Silo Range
[t=00:03:40.758415][f=0005833] Shutdown Widget - MinimapEvents
[t=00:03:40.758421][f=0005833] Shutdown Widget - Local Widgets Config
[t=00:03:40.758431][f=0005833] Shutdown Widget - Highlight Geos
[t=00:03:40.758440][f=0005833] Shutdown Widget - Context Menu
[t=00:03:40.758445][f=0005833] Shutdown Widget - Grab Input
[t=00:03:40.758547][f=0005833] Input grabbing is disabled!
[t=00:03:40.758556][f=0005833] Shutdown Widget - Defense Range Zero-K
[t=00:03:40.758577][f=0005833] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:40.758585][f=0005833] Shutdown Widget - Darkening
[t=00:03:40.758595][f=0005833] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:40.758604][f=0005833] Shutdown Widget - Chili Nuke Warning
[t=00:03:40.758622][f=0005833] Shutdown Widget - Chili EndGame Window
[t=00:03:40.758631][f=0005833] Shutdown Widget - Stereo3D
[t=00:03:40.758674][f=0005833] Shutdown Widget - Chili Economy Panel Default
[t=00:03:40.758741][f=0005833] Shutdown Widget - Music Player v2
[t=00:03:40.758749][f=0005833] Shutdown Widget - State Reverse and Latency
[t=00:03:40.758755][f=0005833] Shutdown Widget - Reclaim Field Highlight
[t=00:03:40.758766][f=0005833] Shutdown Widget - Attack Warning
[t=00:03:40.758774][f=0005833] Shutdown Widget - Attack AoE
[t=00:03:40.758783][f=0005833] Shutdown Widget - TeamPlatter
[t=00:03:40.759522][f=0005833] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:40.759630][f=0005833] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:40.759645][f=0005833] Shutdown Widget - Selection Send
[t=00:03:40.759654][f=0005833] Shutdown Widget - Spotter
[t=00:03:40.759660][f=0005833] Shutdown Widget - LupsManager
[t=00:03:40.759673][f=0005833] Shutdown Widget - Global Build Command
[t=00:03:40.759767][f=0005833] Shutdown Widget - Newton Firezone
[t=00:03:40.759778][f=0005833] Shutdown Widget - Receive Units Indicator
[t=00:03:40.759784][f=0005833] Shutdown Widget - Chili Pro Console
[t=00:03:40.760088][f=0005833] Shutdown Widget - Persistent Build Height
[t=00:03:40.760098][f=0005833] Shutdown Widget - Lasso Terraform GUI
[t=00:03:40.760105][f=0005833] Shutdown Widget - Lups
[t=00:03:40.760645][f=0005833] Shutdown Widget - Chili Framework
[t=00:03:40.760656][f=0005833] Shutdown Widget - Custom Markers
[t=00:03:40.760667][f=0005833] Shutdown Widget - Chili Core Selector
[t=00:03:40.760722][f=0005833] Shutdown Widget - Mex Placement Handler
[t=00:03:40.760749][f=0005833] Shutdown Widget - Select Keys
[t=00:03:40.760770][f=0005833] Shutdown Widget - Pause Screen
[t=00:03:40.760882][f=0005833] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:40.760906][f=0005833] Shutdown Widget - Bloom Shader Deferred
[t=00:03:40.761117][f=0005833] Shutdown Widget - Text To Speech Control
[t=00:03:40.761129][f=0005833] Shutdown Widget - Layout Handler
[t=00:03:40.761137][f=0005833] Shutdown Widget - Color Blindness Correction
[t=00:03:40.761247][f=0005833] End widgetHandler:Shutdown
[t=00:03:40.799412][f=0005833] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9244634, 0.0} allocedSize{int+, int-, ext}={0, 0, 1719307899}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0977}
[t=00:03:40.802251][f=0005833] [Game::KillLua][2] dtor=0 luaGaia=000001cc5a911040
[t=00:03:40.812080][f=0005833] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:40.813322][f=0005833] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:40.813348][f=0005833] [Game::KillLua][3] dtor=0 luaRules=000001cc331d9fc0
[t=00:03:40.813372][f=0005833] Start gadgetHandler:Shutdown
[t=00:03:40.813383][f=0005833] Shutdown - StartSetup
[t=00:03:40.813389][f=0005833] Shutdown - UnitMorph
[t=00:03:40.813558][f=0005833] Shutdown - Carrier Drones
[t=00:03:40.813568][f=0005833] Shutdown - Missile Silo Controller
[t=00:03:40.813575][f=0005833] Shutdown - Modular Comm Info
[t=00:03:40.813580][f=0005833] Shutdown - Terrain Texture Handler
[t=00:03:40.813587][f=0005833] Shutdown - UnitCloakShield
[t=00:03:40.813661][f=0005833] Shutdown - Starlight Handler
[t=00:03:40.813671][f=0005833] End gadgetHandler:Shutdown
[t=00:03:40.829741][f=0005833] Start gadgetHandler:Shutdown
[t=00:03:40.829773][f=0005833] Shutdown - Teleport Throw
[t=00:03:40.829781][f=0005833] Shutdown - UnitMorph
[t=00:03:40.829792][f=0005833] Shutdown - Commander Skin Renderer
[t=00:03:40.830092][f=0005833] Shutdown - Missile fired callins
[t=00:03:40.830102][f=0005833] Shutdown - Modular Comm Info
[t=00:03:40.830107][f=0005833] Shutdown - Retreat Command
[t=00:03:40.830116][f=0005833] Shutdown - Shockwaves
[t=00:03:40.830122][f=0005833] Shutdown - Unit tint API
[t=00:03:40.830134][f=0005833] Shutdown - Unit glow API
[t=00:03:40.830154][f=0005833] Shutdown - UnitCloakShield
[t=00:03:40.830172][f=0005833] Shutdown - Lups Cloak FX
[t=00:03:40.830179][f=0005833] Shutdown - Lups
[t=00:03:40.830842][f=0005833] Shutdown - Lups Shield
[t=00:03:40.830869][f=0005833] End gadgetHandler:Shutdown
[t=00:03:40.840086][f=0005833] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 468, 0.0} allocedSize{int+, int-, ext}={0, 0, 69784}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0021}
[t=00:03:40.842904][f=0005833] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:40.842959][f=0005833] [Game::KillLua][4] dtor=0
[t=00:03:40.842965][f=0005833] [Game::KillLua][5] dtor=0
[t=00:03:40.857062][f=0005833] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-28_20-56-38-102_Faultline v1_105.1.1-2511-g747f18b BAR105.sdfz" (87724 bytes)
[t=00:03:40.857122][f=0005833] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:40.884915][f=0005833] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:40.884940][f=0005833] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29
[t=00:03:40.884977][f=0005833] [Sound] [Sound::UpdateThread][4] ctx=000001cbe38291c0 dev=000001cbe6d9e720
[t=00:03:40.885111][f=0005833] [Sound] [Sound::UpdateThread][5] ctx=000001cbe38291c0 dev=000001cbe6d9e720
[t=00:03:40.885118][f=0005833] [Sound] [Sound::Cleanup][alcDestroyContext(000001cbe38291c0)]
[t=00:03:40.885825][f=0005833] [Sound] [Sound::Cleanup][alcCloseDevice(000001cbe6d9e720)]
[t=00:03:40.885959][f=0005833] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:40.911246][f=0005833] [Sound] [Sound::UpdateThread][6]
[t=00:03:40.911712][f=0005833] [Game::~CGame][1]
[t=00:03:40.911723][f=0005833] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:40.911741][f=0005833] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:40.911745][f=0005833] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:40.911750][f=0005833] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:40.911754][f=0005833] [Game::KillLua][4] dtor=1
[t=00:03:40.911761][f=0005833] [Game::KillLua][5] dtor=1
[t=00:03:40.911913][f=0005833] [Game::KillMisc][1]
[t=00:03:40.911920][f=0005833] [Game::KillMisc][2]
[t=00:03:40.912057][f=0005833] [Game::KillMisc][3]
[t=00:03:40.912144][f=0005833] [Game::KillRendering][1]
[t=00:03:40.915317][f=0005833] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:40.926320][f=0005833] [3DOParser::Kill] allocated 29 pieces
[t=00:03:40.926365][f=0005833] [S3OParser::Kill] allocated 5537 pieces
[t=00:03:40.926566][f=0005833] [AssParser::Kill] allocated 701 pieces
[t=00:03:40.958678][f=0005833] [Game::KillInterface][1]
[t=00:03:40.959143][f=0005833] [Game::KillInterface][2]
[t=00:03:40.959377][f=0005833] [Game::KillSimulation][1]
[t=00:03:40.959434][f=0005833] [Game::KillSimulation][2]
[t=00:03:40.985538][f=0005833] [CCollisionHandler] dis-/continuous tests: 926/6807390
[t=00:03:40.985552][f=0005833] [Game::KillSimulation][3]
[t=00:03:40.986573][f=0005833] [~CPathCache(20x24)] cacheHits=2 hitPercentage=13% numHashColls=0 maxCacheSize=5
[t=00:03:40.987521][f=0005833] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:40.987562][f=0005833] [~CPathCache(40x48)] cacheHits=2 hitPercentage=10% numHashColls=0 maxCacheSize=8
[t=00:03:40.987604][f=0005833] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:40.987930][f=0005833] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:40.990433][f=0005833] [LosHandler::Kill] raycast instance cache-{hits,misses}={14,485}; shared=0%; cached=3%
[t=00:03:40.995649][f=0005833] [Game::KillSimulation][4]
[t=00:03:41.095870][f=0005833] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:41.095897][f=0005833] [Game::~CGame][2]
[t=00:03:41.095926][f=0005833] [Game::~CGame][3]
[t=00:03:41.095987][f=0005833] [SpringApp::Kill][3]
[t=00:03:41.096150][f=0005833] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    532188 bytes sent   in 5125 packets (103.842 bytes/packet)
    238951 bytes recv'd in 4627 packets (51.643 bytes/packet)
    {0.079x, 0.116x} relative protocol overhead {up, down}
    14631 incoming chunks dropped, 19524 outgoing chunks resent
    4266 incoming chunks processed

[t=00:03:41.096195][f=0005833] [SpringApp::Kill][4] font=000001cbe35570c0
[t=00:03:41.097697][f=0005833] [SpringApp::Kill][5]
[t=00:03:41.101074][f=0005833] [SpringApp::Kill][6]
[t=00:03:41.101094] [SpringApp::Kill][7]
[t=00:03:41.101108] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:41.101113] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:41.101125] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:41.101130] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:41.101135] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {120, 262144, 262144}
[t=00:03:41.101142] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:41.101149] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {84, 1048576, 1048576}, EBO = {126, 2097152, 2097152}
[t=00:03:41.101154] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {34052, 1048576, 1048576}, EBO = {51078, 2097152, 2097152}
[t=00:03:41.101161] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:41.101166] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:41.101170] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:41.101177] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152}
[t=00:03:41.101182] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {248, 1048576, 1048576}, EBO = {372, 2097152, 2097152}
[t=00:03:41.187136] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:41.187155] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:41.187158] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:41.187162] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8492
[t=00:03:41.187165] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:41.187511] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>]
[t=00:03:41.187520] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:41.187526] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001cbe6dd87d0)
[t=00:03:41.187565] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001cbe6dd90c0)
[t=00:03:41.188289] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=1)] #archives[section]=1 #files[section]=108
[t=00:03:41.188299] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Faultline_v1.0.sd7 (000001cbe3878930)
[t=00:03:41.189592] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:41.189601] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001cbe6dd92d0)
[t=00:03:41.189625] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001cbe6dd7e30)
[t=00:03:41.189653] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001cbe6dd89e0)
[t=00:03:41.189715] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:41.189722] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:41.189777] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:41.189783] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:41.189788] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:41.189793] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:41.189921] [SpringApp::Kill][8]
[t=00:03:41.189927] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:41.189937] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7ae7104d0 (joinable=1)
[t=00:03:41.189942] [WatchDog::Uninstall][2]
[t=00:03:41.364839] [WatchDog::Uninstall][3]
[t=00:03:41.364937] [SpringApp::Kill][9]