Open Chobbyla opened 6 days ago
infolog_full.txt (truncated):
[t=00:00:00.000090] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.242092] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.242164] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.242202] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.242225] [t=00:00:00.242234] Enable or disable log sections using the LogSections configuration key [t=00:00:00.242244] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.242259] Use "none" to disable the default log sections. [t=00:00:00.242267] ============== </Log Sections> ============== [t=00:00:00.242277] ============== <User Config> ============== [t=00:00:00.242486] AllowDeferredMapRendering = 1 [t=00:00:00.242500] AllowDeferredModelRendering = 1 [t=00:00:00.242508] AnimationMT = 0 [t=00:00:00.242523] BumpWaterBlurReflection = 1 [t=00:00:00.242536] BumpWaterTexSizeReflection = 128 [t=00:00:00.242545] CamFreeScrollSpeed = 50 [t=00:00:00.242552] CamMode = 1 [t=00:00:00.242567] CubeTexSizeReflection = 1 [t=00:00:00.242580] CubeTexSizeSpecular = 1 [t=00:00:00.242588] DualScreenMiniMapOnLeft = 1 [t=00:00:00.242596] EdgeMoveDynamic = 0 [t=00:00:00.242604] EdgeMoveWidth = 0.003 [t=00:00:00.242614] FPSFOV = 90 [t=00:00:00.242623] FPSScrollSpeed = 50 [t=00:00:00.242633] FontSize = 18 [t=00:00:00.242641] FullscreenEdgeMove = 0 [t=00:00:00.242649] GrassDetail = 0 [t=00:00:00.242657] GroundDecals = 2 [t=00:00:00.242664] GroundDetail = 90 [t=00:00:00.242678] HangTimeout = 30 [t=00:00:00.242690] HardwareCursor = 1 [t=00:00:00.242697] InitialNetworkTimeout = 0 [t=00:00:00.242705] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.242714] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.242724] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.242734] LinkOutgoingBandwidth = 262144 [t=00:00:00.242744] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.242753] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.242766] MSAALevel = 1 [t=00:00:00.242778] MaxParticles = 15000 [t=00:00:00.242785] MaxSounds = 32 [t=00:00:00.242793] MaximumTransmissionUnit = 0 [t=00:00:00.242803] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.242812] MiniMapMarker = 0 [t=00:00:00.242820] MouseDragScrollThreshold = 0 [t=00:00:00.242829] NetworkLossFactor = 2 [t=00:00:00.242838] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.242847] OverheadScrollSpeed = 50 [t=00:00:00.242854] ReconnectTimeout = 0 [t=00:00:00.242867] RotOverheadScrollSpeed = 50 [t=00:00:00.242881] RotateLogFiles = 1 [t=00:00:00.242888] ShadowMapSize = 1024 [t=00:00:00.242896] Shadows = 1 [t=00:00:00.242904] ShowClock = 0 [t=00:00:00.242911] SoftParticles = 2 [t=00:00:00.242921] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.242929] UnitIconDist = 151 [t=00:00:00.242943] UpdateBoundingVolumeMT = 0 [t=00:00:00.242952] UpdateWeaponVectorsMT = 0 [t=00:00:00.242961] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.242969] UseLuaMemPools = 0 [t=00:00:00.243011] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.243020] VFSCacheArchiveFiles = 0 [t=00:00:00.243027] Water = 4 [t=00:00:00.243034] WindowBorderless = 1 [t=00:00:00.243040] WindowPosY = 0 [t=00:00:00.243046] WindowedEdgeMove = 0 [t=00:00:00.243053] XResolutionWindowed = 1920 [t=00:00:00.243060] YResolutionWindowed = 1080 [t=00:00:00.243077] ============== </User Config> ============== [t=00:00:00.243089] ============== <User System> ============== [t=00:00:00.243097] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.243114] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.243130] Compiler Version: gcc-13.2.0 [t=00:00:00.243175] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.243234] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.243247] Binary Word Size: 64-bit (native) [t=00:00:00.243255] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.243267] Physical CPU Cores: 8 [t=00:00:00.243275] Logical CPU Cores: 16 [t=00:00:00.243282] ============== </User System> ============== [t=00:00:00.243294] Run: thread affinity ffffffff [t=00:00:00.243454] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.243465] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.243471] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.243478] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.243487] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.245444] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.245471] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.251340] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.257145] Display (Generic PnP Monitor)=1 modes=85 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.257153] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.257156] [ 7] 1680x1050x24bpp@144Hz [t=00:00:00.257160] [12] 1440x1080x24bpp@144Hz [t=00:00:00.257163] [18] 1440x900x24bpp@144Hz [t=00:00:00.257166] [22] 1366x768x24bpp@144Hz [t=00:00:00.257176] [26] 1360x768x24bpp@144Hz [t=00:00:00.257179] [30] 1280x1024x24bpp@144Hz [t=00:00:00.257182] [35] 1280x800x24bpp@144Hz [t=00:00:00.257185] [40] 1280x768x24bpp@144Hz [t=00:00:00.257187] [45] 1280x720x24bpp@144Hz [t=00:00:00.257190] [51] 1176x664x24bpp@144Hz [t=00:00:00.257192] [57] 1024x768x24bpp@144Hz [t=00:00:00.257195] [63] 800x600x24bpp@144Hz [t=00:00:00.257198] [70] 720x576x24bpp@144Hz [t=00:00:00.257200] [74] 720x480x24bpp@144Hz [t=00:00:00.257205] [79] 640x480x24bpp@144Hz [t=00:00:00.260642] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=1920, y=-58, w=2560, h=1600} [t=00:00:00.260655] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.260658] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.260661] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.260668] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.260671] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.260674] [11] 1920x1200x24bpp@240Hz [t=00:00:00.260677] [13] 1920x1080x24bpp@240Hz [t=00:00:00.260679] [15] 1856x1392x24bpp@240Hz [t=00:00:00.260689] [17] 1792x1344x24bpp@240Hz [t=00:00:00.260692] [19] 1680x1050x24bpp@240Hz [t=00:00:00.260694] [21] 1600x1200x24bpp@240Hz [t=00:00:00.260697] [23] 1600x900x24bpp@240Hz [t=00:00:00.260699] [25] 1440x900x24bpp@240Hz [t=00:00:00.260702] [27] 1400x1050x24bpp@240Hz [t=00:00:00.260705] [29] 1366x768x24bpp@240Hz [t=00:00:00.260707] [31] 1360x768x24bpp@240Hz [t=00:00:00.260710] [33] 1280x1024x24bpp@240Hz [t=00:00:00.260713] [35] 1280x960x24bpp@240Hz [t=00:00:00.260718] [37] 1280x800x24bpp@240Hz [t=00:00:00.260720] [39] 1280x768x24bpp@240Hz [t=00:00:00.260724] [41] 1280x720x24bpp@240Hz [t=00:00:00.260727] [43] 1280x600x24bpp@240Hz [t=00:00:00.260730] [45] 1152x864x24bpp@240Hz [t=00:00:00.260732] [47] 1024x768x24bpp@240Hz [t=00:00:00.260735] [49] 800x600x24bpp@240Hz [t=00:00:00.260739] [51] 640x480x24bpp@240Hz [t=00:00:00.472105] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.472494] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.472523] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.491311] [GR::LogVersionInfo] [t=00:00:00.491324] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.491329] GL version : 4.6.0 NVIDIA 566.14 [t=00:00:00.491332] GL vendor : NVIDIA Corporation [t=00:00:00.491336] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.491360] GLSL version: 4.60 NVIDIA [t=00:00:00.491364] GLEW version: 2.1.0 [t=00:00:00.491368] GPU memory : 12282MB (total) / 10642MB (available) [t=00:00:00.491380] SDL swap-int: 1 [t=00:00:00.491383] SDL driver : windows [t=00:00:00.491386] [t=00:00:00.491389] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.491392] GLSL shader support : 1 [t=00:00:00.491395] GL4 support : 1 [t=00:00:00.491398] FBO extension support : 1 [t=00:00:00.491428] NVX GPU mem-info support : 1 [t=00:00:00.491438] ATI GPU mem-info support : 0 [t=00:00:00.491452] Texture clamping to edge : 1 [t=00:00:00.491461] NPOT-texture support : 1 (1) [t=00:00:00.491470] S3TC/DXT1 texture support : 1/1 [t=00:00:00.491476] texture query-LOD support : 1 (1) [t=00:00:00.491480] MSAA frame-buffer support : 1 (1) [t=00:00:00.491485] Z-buffer depth : 32 (-) [t=00:00:00.491492] primitive-restart support : 1 (1) [t=00:00:00.491497] clip-space control support: 1 (1) [t=00:00:00.491506] seamless cube-map support : 1 (1) [t=00:00:00.491511] frag-depth layout support : 1 (1) [t=00:00:00.491517] persistent maps support : 1 (1) [t=00:00:00.491524] explicit attribs location : 1 (1) [t=00:00:00.491528] multi draw indirect : 1 (-) [t=00:00:00.491532] array textures : 1 (-) [t=00:00:00.491536] buffer copy support : 1 (-) [t=00:00:00.491546] indirect draw : 1 (-) [t=00:00:00.491550] base instance : 1 (-) [t=00:00:00.491554] [t=00:00:00.491562] max. FBO samples : 32 [t=00:00:00.491569] max. FS/program texture slots : 32/192 [t=00:00:00.491573] max. texture size : 32768 [t=00:00:00.491579] max. texture anisotropy level : 16.000000 [t=00:00:00.491582] max. vec4 varyings/attributes : 31/16 [t=00:00:00.491585] max. draw-buffers : 8 [t=00:00:00.491589] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.491592] max. uniform buffer-bindings : 84 [t=00:00:00.491596] max. uniform block-size : 64KB [t=00:00:00.491602] max. storage buffer-bindings : 96 [t=00:00:00.491607] max. storage block-size : 2047MB [t=00:00:00.491610] [t=00:00:00.491613] enable AMD-hacks : 0 [t=00:00:00.491617] compress MIP-maps: 0 [t=00:00:00.491713] Number of compressed texture formats: 23 [t=00:00:00.491734] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.491771] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.492120] [GR::UpdateGLConfigs] [t=00:00:00.492195] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.492205] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.492213] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.492223] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.492226] [GR::InitGLState] [t=00:00:00.492274] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.688972] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.690695] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.691064] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.694441] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.694461] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.694766] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.695961] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.695969] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.696018] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.696068] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.704909] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.705316] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.706437] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.706542] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.734880] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [t=00:00:00.734892] [VFS] [SpringVFS::ReserveArchives<this=000001cbe6c87b20>] [t=00:00:00.735006] [VFS] [SpringVFS::AddArchive<this=000001cbe6c87b20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.736417] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001cbe6c87b20 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.736425] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.790398] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.790625] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.790797] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.790799] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.790815] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.790916] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.790975] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.791046] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.791077] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.791112] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.792180][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.792264][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.792335][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.792347][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.792353][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.792380][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.796812][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.796844][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "F24G3xTF (NVIDIA High Definition Audio)" [t=00:00:00.796849][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.796862][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Realtek(R) Audio)" [t=00:00:00.796866][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.796871][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.869632][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.882172][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cbe6d9e720(default) context=000001cbe38291c0 numChannels=2 frameSize=8 [t=00:00:00.882274][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.882284][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.882288][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.882295][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.882312][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.882332][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.882339][f=-000001] [Sound] Devices: [t=00:00:00.892475][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.892496][f=-000001] [Sound] [OpenAL Soft on F24G3xTF (NVIDIA High Definition Audio)] [t=00:00:00.892501][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.892505][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.892512][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.892516][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.901510][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.901531][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.905279][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 148590 MB [t=00:00:00.907214][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.908032][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492 [t=00:00:00.908830][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name LogicDaemon [t=00:00:01.135630][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Faultline v1.0" (loaded=0 cached=0) [t=00:00:01.136136][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe6c87b20>(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [t=00:00:01.136844][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe6c87b20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.137330][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.178130][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe6c87b20>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.179064][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe6c87b20>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.179211][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe6c87b20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.180983][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001cbe6c87b20>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.237244][f=-000001] [CAS::GASCB] Archive file="faultline_v1.0.sd7" cs="5af5060252cb17cd102970236c319ce6dda4bfc4146b51fcb405fbecff6b805d2aa5466885aa943cff8d57959bf82220adae198ce226b525b3a5b9b2390a3902" [t=00:00:01.237370][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.237440][f=-000001] Warning: [PreGame::GameDataReceived] Archive Faultline v1.0 (checksum 9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.271848][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.271945][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.272005][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.272099][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.272133][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:11.453187][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:11.453339][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:11.453574][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:11.453727][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:11.454037][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:11.454165][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:11.454525][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:11.454649][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:11.454764][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:11.454868][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:11.454991][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:11.455091][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:11.455189][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:11.455348][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:11.455515][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:11.455765][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:11.455872][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:11.456089][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:11.456280][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:11.456378][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:11.456490][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:11.456583][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:11.456676][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:11.456766][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:11.456926][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:11.457060][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:11.457173][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:11.457284][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:11.457386][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:11.457535][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:11.457629][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:11.467973][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:11.468382][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:11.468643][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:11.468800][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:11.472693][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:11.473020][f=-000001] Input grabbing is enabled! [t=00:00:11.473074][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:11.473211][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:11.473348][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:11.475801][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:11.476014][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:11.476134][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:11.476266][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:11.476381][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:11.484984][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:11.485787][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:11.485950][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:11.486061][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:11.486190][f=-000001] EndGame Graph disabled [t=00:00:11.494728][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:11.494892][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:11.495085][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:11.495199][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:11.495321][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:11.495692][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:11.516538][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:11.517570][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:11.525496][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:11.525645][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:11.525862][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:11.526366][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:11.528495][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:11.528652][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:11.528771][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:11.528877][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:11.529008][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:11.529111][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:11.529233][f=-000001] Initialize [t=00:00:11.529315][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:11.529421][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:11.529582][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:11.530121][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:11.530672][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:11.530786][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:11.530913][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:11.531018][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:11.531469][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:11.531597][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:11.531867][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:11.531993][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:11.532278][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:11.532545][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:11.612090][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:11.612370][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:11.625792][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:11.626049][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:11.626316][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:11.626435][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:11.629406][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:11.630091][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:11.630207][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:11.630499][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:11.630645][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:11.630857][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:11.630990][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:11.632166][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:11.632299][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:11.632458][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:11.632466][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:11.632471][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:11.632526][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:11.632655][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:11.632779][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:11.632899][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:11.633049][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:11.633203][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:11.633759][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:11.633970][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:11.634508][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:11.634623][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:11.634772][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:11.634883][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:11.635042][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:11.635321][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:11.635446][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:11.635693][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:11.635884][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:11.636027][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:11.636282][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:11.636397][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:11.636515][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:11.636675][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:11.639213][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:11.642578][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:11.642805][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:11.643006][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:11.643256][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:11.644204][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:11.644330][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:11.644507][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:11.646121][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:11.646307][f=-000001] Mex Placement Initialised with 44 spots. [t=00:00:11.647267][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:11.647507][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:11.647995][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:11.648347][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:11.648652][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:11.648763][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:11.648873][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:11.650415][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:11.651321][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:11.655188][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:11.655349][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:11.657234][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:11.662104][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:11.662510][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:11.662657][f=-000001] SetSunLighting [t=00:00:11.662950][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:11.663105][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:11.663760][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:11.663885][f=-000001] Lua garbage collection rate: 30/s [t=00:00:11.663894][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:11.664047][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:11.664198][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:11.665891][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:11.666370][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:11.671222][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:11.673935][f=-000001] Writing last game win data [t=00:00:11.678951][f=-000001] LuaUI v0.3 [t=00:00:11.772480][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:11.772708][f=-000001] [s11n] Loading s11n file... [t=00:00:11.773391][f=-000001] [s11n] Parsing model... [t=00:00:11.776730][f=-000001] [s11n] Populating game world... [t=00:00:11.799364][f=-000001] [s11n] s11n loading complete. [t=00:00:11.799691][f=-000001] Running Springboard Feature Fixer, 44, 238 [t=00:00:11.920684][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:11.920806][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:11.921319][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:11.921329][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:11.942953][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10305, 0.0} allocedSize{int+, int-, ext}={0, 0, 1841643}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0088} [t=00:00:12.340664][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:12.456922][f=-000001] GameID: 03d94867beeb4033707128efde79f063 [t=00:00:12.457217][f=-000001] Connection attempt from LogicDaemon [t=00:00:12.457227][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:12.457409][f=-000001] -> Connection established (given id 0) [t=00:00:12.457435][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [t=00:00:12.457452][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:12.457462][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bacf96c8d4af7513bc32889bd026e3f34e8708e57e01c72c36196875b357e800a2e2df4d68ae831f60bb5f68f96cb9302343e95a22ba93aafec83a66bba0f593]" [t=00:00:12.457473][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=86705c98d72fa9ee54e80b8d4bd1daf3919dd33d26dc943ccf3c4c0b2246eeefd3562c53607d3eca86f639cd2601131226f136b802f2fbb60952cb1368469f6e]" [t=00:00:12.543696][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:12.658783][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001cc331d9fc0,000001cc5a911040}][locale="C"]" [t=00:00:12.658812][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:14.410002][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:23.208282][f=-000001] Buildings set to face North [t=00:00:26.272878][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:44.130187][f=0000536] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:03:40.716410][f=0005833] [SpringApp::Kill][1] fromRun=1 [t=00:03:40.716424][f=0005833] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:40.736894][f=0005833] [async=0] threads=8 tasks=306677 {sum,avg}{exec,wait}time={{2194.549, 0.007}, {35702.047, 0.116}}ms [t=00:03:40.736920][f=0005833] thread=1 tasks=43811 {sum,min,max,avg}{exec,wait}time={{468.589, 0.000, 64.433, 0.011}, {3001.485, 0.000, 18446744027136.000, 0.069}}ms [t=00:03:40.736935][f=0005833] thread=2 tasks=43811 {sum,min,max,avg}{exec,wait}time={{310.322, 0.000, 63.194, 0.007}, {5444.913, 0.000, 18446744027136.000, 0.124}}ms [t=00:03:40.736955][f=0005833] thread=3 tasks=43811 {sum,min,max,avg}{exec,wait}time={{304.215, 0.000, 63.099, 0.007}, {5142.534, 0.000, 16.042, 0.117}}ms [t=00:03:40.736970][f=0005833] thread=4 tasks=43811 {sum,min,max,avg}{exec,wait}time={{276.160, 0.000, 55.738, 0.006}, {5620.396, 0.000, 18446744027136.000, 0.128}}ms [t=00:03:40.736984][f=0005833] thread=5 tasks=43811 {sum,min,max,avg}{exec,wait}time={{284.270, 0.000, 61.590, 0.006}, {5427.255, 0.000, 16.143, 0.124}}ms [t=00:03:40.737001][f=0005833] thread=6 tasks=43811 {sum,min,max,avg}{exec,wait}time={{268.641, 0.000, 55.303, 0.006}, {5664.408, 0.000, 16.089, 0.129}}ms [t=00:03:40.737020][f=0005833] thread=7 tasks=43811 {sum,min,max,avg}{exec,wait}time={{282.352, 0.000, 50.258, 0.006}, {5401.053, 0.000, 16.125, 0.123}}ms [t=00:03:40.737033][f=0005833] [async=1] threads=8 tasks=3481 {sum,avg}{exec,wait}time={{29235.650, 8.399}, {11093981.000, 3187.010}}ms [t=00:03:40.737048][f=0005833] thread=1 tasks=497 {sum,min,max,avg}{exec,wait}time={{4162.547, 0.000, 476.604, 8.375}, {1586850.750, 0.120, 4188.221, 3192.859}}ms [t=00:03:40.737071][f=0005833] thread=2 tasks=496 {sum,min,max,avg}{exec,wait}time={{4179.525, 0.000, 492.293, 8.426}, {1580300.375, 0.255, 4188.102, 3186.089}}ms [t=00:03:40.737090][f=0005833] thread=3 tasks=499 {sum,min,max,avg}{exec,wait}time={{4183.597, 0.000, 497.518, 8.384}, {1589771.250, 0.090, 4188.145, 3185.914}}ms [t=00:03:40.737105][f=0005833] thread=4 tasks=497 {sum,min,max,avg}{exec,wait}time={{4178.834, 0.000, 493.057, 8.408}, {1588075.375, 0.150, 4188.073, 3195.323}}ms [t=00:03:40.737125][f=0005833] thread=5 tasks=497 {sum,min,max,avg}{exec,wait}time={{4165.489, 0.000, 479.691, 8.381}, {1586808.375, 0.280, 4188.220, 3192.773}}ms [t=00:03:40.737139][f=0005833] thread=6 tasks=498 {sum,min,max,avg}{exec,wait}time={{4179.047, 0.000, 493.254, 8.392}, {1586494.250, 0.395, 4188.219, 3185.731}}ms [t=00:03:40.737153][f=0005833] thread=7 tasks=497 {sum,min,max,avg}{exec,wait}time={{4186.610, 0.000, 467.918, 8.424}, {1575680.375, 0.377, 4188.156, 3170.383}}ms [t=00:03:40.737162][f=0005833] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:40.737174][f=0005833] [SpringApp::Kill][2] [t=00:03:40.737237][f=0005833] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:40.737246][f=0005833] [Game::KillLua][1] dtor=0 luaUI=000001cc5d5ebd00 [t=00:03:40.737302][f=0005833] Start widgetHandler:Shutdown [t=00:03:40.740760][f=0005833] Shutdown - SaveOrderList Complete [t=00:03:40.742267][f=0005833] Writing last game win data [t=00:03:40.747835][f=0005833] Shutdown - SaveConfigData Complete [t=00:03:40.747851][f=0005833] Shutdown Widget - Chili Highlight [t=00:03:40.747870][f=0005833] Shutdown Widget - Deferred rendering GL4 [t=00:03:40.747972][f=0005833] Shutdown Widget - Draw After Chili [t=00:03:40.747982][f=0005833] Shutdown Widget - API Unit Tracker GL4 [t=00:03:40.747991][f=0005833] Shutdown Widget - EPIC Menu [t=00:03:40.748813][f=0005833] Shutdown Widget - Depth of Field Shader [t=00:03:40.748822][f=0005833] Shutdown Widget - Chili Widget Selector [t=00:03:40.749578][f=0005833] Shutdown Widget - Chili Minimap [t=00:03:40.749677][f=0005833] Shutdown Widget - Deferred rendering [t=00:03:40.749686][f=0005833] SSAO: Deferred rendering disabled, disabling. [t=00:03:40.756039][f=0005833] Shutdown Widget - Deferred rendering [t=00:03:40.756051][f=0005833] SSAO: Deferred rendering disabled, disabling. [t=00:03:40.756585][f=0005833] Shutdown Widget - Local Team Colors [t=00:03:40.756597][f=0005833] Shutdown Widget - Display Keys 2 [t=00:03:40.756612][f=0005833] Shutdown Widget - Save Game Menu [t=00:03:40.756624][f=0005833] Shutdown Widget - Highlight Model Api GL4 [t=00:03:40.756648][f=0005833] Shutdown Widget - Unit Icons [t=00:03:40.756713][f=0005833] Shutdown Widget - Attrition Counter [t=00:03:40.756845][f=0005833] Shutdown Widget - Noises [t=00:03:40.756853][f=0005833] Shutdown Widget - HealthBars [t=00:03:40.757571][f=0005833] Shutdown Widget - Chili Chicken Panel [t=00:03:40.757631][f=0005833] Shutdown Widget - BuildETA [t=00:03:40.757640][f=0005833] Shutdown Widget - Selected Units GL4 2 [t=00:03:40.757652][f=0005833] Shutdown Widget - External VR Grid [t=00:03:40.757660][f=0005833] Shutdown Widget - Win Counter [t=00:03:40.757666][f=0005833] Shutdown Widget - EndGame APM stats [t=00:03:40.758362][f=0005833] Shutdown Widget - Modular Comm Info [t=00:03:40.758370][f=0005833] Shutdown Widget - Transport AI [t=00:03:40.758377][f=0005833] Shutdown Widget - Startup Info and Selector [t=00:03:40.758388][f=0005833] Shutdown Widget - Chili Spectator Panels [t=00:03:40.758394][f=0005833] Shutdown Widget - Point Tracker [t=00:03:40.758403][f=0005833] Shutdown Widget - Missile Silo Range [t=00:03:40.758415][f=0005833] Shutdown Widget - MinimapEvents [t=00:03:40.758421][f=0005833] Shutdown Widget - Local Widgets Config [t=00:03:40.758431][f=0005833] Shutdown Widget - Highlight Geos [t=00:03:40.758440][f=0005833] Shutdown Widget - Context Menu [t=00:03:40.758445][f=0005833] Shutdown Widget - Grab Input [t=00:03:40.758547][f=0005833] Input grabbing is disabled! [t=00:03:40.758556][f=0005833] Shutdown Widget - Defense Range Zero-K [t=00:03:40.758577][f=0005833] Shutdown Widget - Showeco and Grid Drawer [t=00:03:40.758585][f=0005833] Shutdown Widget - Darkening [t=00:03:40.758595][f=0005833] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:40.758604][f=0005833] Shutdown Widget - Chili Nuke Warning [t=00:03:40.758622][f=0005833] Shutdown Widget - Chili EndGame Window [t=00:03:40.758631][f=0005833] Shutdown Widget - Stereo3D [t=00:03:40.758674][f=0005833] Shutdown Widget - Chili Economy Panel Default [t=00:03:40.758741][f=0005833] Shutdown Widget - Music Player v2 [t=00:03:40.758749][f=0005833] Shutdown Widget - State Reverse and Latency [t=00:03:40.758755][f=0005833] Shutdown Widget - Reclaim Field Highlight [t=00:03:40.758766][f=0005833] Shutdown Widget - Attack Warning [t=00:03:40.758774][f=0005833] Shutdown Widget - Attack AoE [t=00:03:40.758783][f=0005833] Shutdown Widget - TeamPlatter [t=00:03:40.759522][f=0005833] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:40.759630][f=0005833] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:40.759645][f=0005833] Shutdown Widget - Selection Send [t=00:03:40.759654][f=0005833] Shutdown Widget - Spotter [t=00:03:40.759660][f=0005833] Shutdown Widget - LupsManager [t=00:03:40.759673][f=0005833] Shutdown Widget - Global Build Command [t=00:03:40.759767][f=0005833] Shutdown Widget - Newton Firezone [t=00:03:40.759778][f=0005833] Shutdown Widget - Receive Units Indicator [t=00:03:40.759784][f=0005833] Shutdown Widget - Chili Pro Console [t=00:03:40.760088][f=0005833] Shutdown Widget - Persistent Build Height [t=00:03:40.760098][f=0005833] Shutdown Widget - Lasso Terraform GUI [t=00:03:40.760105][f=0005833] Shutdown Widget - Lups [t=00:03:40.760645][f=0005833] Shutdown Widget - Chili Framework [t=00:03:40.760656][f=0005833] Shutdown Widget - Custom Markers [t=00:03:40.760667][f=0005833] Shutdown Widget - Chili Core Selector [t=00:03:40.760722][f=0005833] Shutdown Widget - Mex Placement Handler [t=00:03:40.760749][f=0005833] Shutdown Widget - Select Keys [t=00:03:40.760770][f=0005833] Shutdown Widget - Pause Screen [t=00:03:40.760882][f=0005833] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:40.760906][f=0005833] Shutdown Widget - Bloom Shader Deferred [t=00:03:40.761117][f=0005833] Shutdown Widget - Text To Speech Control [t=00:03:40.761129][f=0005833] Shutdown Widget - Layout Handler [t=00:03:40.761137][f=0005833] Shutdown Widget - Color Blindness Correction [t=00:03:40.761247][f=0005833] End widgetHandler:Shutdown [t=00:03:40.799412][f=0005833] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 9244634, 0.0} allocedSize{int+, int-, ext}={0, 0, 1719307899}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0977} [t=00:03:40.802251][f=0005833] [Game::KillLua][2] dtor=0 luaGaia=000001cc5a911040 [t=00:03:40.812080][f=0005833] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:40.813322][f=0005833] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:40.813348][f=0005833] [Game::KillLua][3] dtor=0 luaRules=000001cc331d9fc0 [t=00:03:40.813372][f=0005833] Start gadgetHandler:Shutdown [t=00:03:40.813383][f=0005833] Shutdown - StartSetup [t=00:03:40.813389][f=0005833] Shutdown - UnitMorph [t=00:03:40.813558][f=0005833] Shutdown - Carrier Drones [t=00:03:40.813568][f=0005833] Shutdown - Missile Silo Controller [t=00:03:40.813575][f=0005833] Shutdown - Modular Comm Info [t=00:03:40.813580][f=0005833] Shutdown - Terrain Texture Handler [t=00:03:40.813587][f=0005833] Shutdown - UnitCloakShield [t=00:03:40.813661][f=0005833] Shutdown - Starlight Handler [t=00:03:40.813671][f=0005833] End gadgetHandler:Shutdown [t=00:03:40.829741][f=0005833] Start gadgetHandler:Shutdown [t=00:03:40.829773][f=0005833] Shutdown - Teleport Throw [t=00:03:40.829781][f=0005833] Shutdown - UnitMorph [t=00:03:40.829792][f=0005833] Shutdown - Commander Skin Renderer [t=00:03:40.830092][f=0005833] Shutdown - Missile fired callins [t=00:03:40.830102][f=0005833] Shutdown - Modular Comm Info [t=00:03:40.830107][f=0005833] Shutdown - Retreat Command [t=00:03:40.830116][f=0005833] Shutdown - Shockwaves [t=00:03:40.830122][f=0005833] Shutdown - Unit tint API [t=00:03:40.830134][f=0005833] Shutdown - Unit glow API [t=00:03:40.830154][f=0005833] Shutdown - UnitCloakShield [t=00:03:40.830172][f=0005833] Shutdown - Lups Cloak FX [t=00:03:40.830179][f=0005833] Shutdown - Lups [t=00:03:40.830842][f=0005833] Shutdown - Lups Shield [t=00:03:40.830869][f=0005833] End gadgetHandler:Shutdown [t=00:03:40.840086][f=0005833] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 468, 0.0} allocedSize{int+, int-, ext}={0, 0, 69784}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0021} [t=00:03:40.842904][f=0005833] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:40.842959][f=0005833] [Game::KillLua][4] dtor=0 [t=00:03:40.842965][f=0005833] [Game::KillLua][5] dtor=0 [t=00:03:40.857062][f=0005833] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-28_20-56-38-102_Faultline v1_105.1.1-2511-g747f18b BAR105.sdfz" (87724 bytes) [t=00:03:40.857122][f=0005833] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:40.884915][f=0005833] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:40.884940][f=0005833] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=00:03:40.884977][f=0005833] [Sound] [Sound::UpdateThread][4] ctx=000001cbe38291c0 dev=000001cbe6d9e720 [t=00:03:40.885111][f=0005833] [Sound] [Sound::UpdateThread][5] ctx=000001cbe38291c0 dev=000001cbe6d9e720 [t=00:03:40.885118][f=0005833] [Sound] [Sound::Cleanup][alcDestroyContext(000001cbe38291c0)] [t=00:03:40.885825][f=0005833] [Sound] [Sound::Cleanup][alcCloseDevice(000001cbe6d9e720)] [t=00:03:40.885959][f=0005833] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:40.911246][f=0005833] [Sound] [Sound::UpdateThread][6] [t=00:03:40.911712][f=0005833] [Game::~CGame][1] [t=00:03:40.911723][f=0005833] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:40.911741][f=0005833] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:40.911745][f=0005833] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:40.911750][f=0005833] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:40.911754][f=0005833] [Game::KillLua][4] dtor=1 [t=00:03:40.911761][f=0005833] [Game::KillLua][5] dtor=1 [t=00:03:40.911913][f=0005833] [Game::KillMisc][1] [t=00:03:40.911920][f=0005833] [Game::KillMisc][2] [t=00:03:40.912057][f=0005833] [Game::KillMisc][3] [t=00:03:40.912144][f=0005833] [Game::KillRendering][1] [t=00:03:40.915317][f=0005833] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:40.926320][f=0005833] [3DOParser::Kill] allocated 29 pieces [t=00:03:40.926365][f=0005833] [S3OParser::Kill] allocated 5537 pieces [t=00:03:40.926566][f=0005833] [AssParser::Kill] allocated 701 pieces [t=00:03:40.958678][f=0005833] [Game::KillInterface][1] [t=00:03:40.959143][f=0005833] [Game::KillInterface][2] [t=00:03:40.959377][f=0005833] [Game::KillSimulation][1] [t=00:03:40.959434][f=0005833] [Game::KillSimulation][2] [t=00:03:40.985538][f=0005833] [CCollisionHandler] dis-/continuous tests: 926/6807390 [t=00:03:40.985552][f=0005833] [Game::KillSimulation][3] [t=00:03:40.986573][f=0005833] [~CPathCache(20x24)] cacheHits=2 hitPercentage=13% numHashColls=0 maxCacheSize=5 [t=00:03:40.987521][f=0005833] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:40.987562][f=0005833] [~CPathCache(40x48)] cacheHits=2 hitPercentage=10% numHashColls=0 maxCacheSize=8 [t=00:03:40.987604][f=0005833] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:40.987930][f=0005833] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:40.990433][f=0005833] [LosHandler::Kill] raycast instance cache-{hits,misses}={14,485}; shared=0%; cached=3% [t=00:03:40.995649][f=0005833] [Game::KillSimulation][4] [t=00:03:41.095870][f=0005833] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:41.095897][f=0005833] [Game::~CGame][2] [t=00:03:41.095926][f=0005833] [Game::~CGame][3] [t=00:03:41.095987][f=0005833] [SpringApp::Kill][3] [t=00:03:41.096150][f=0005833] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 532188 bytes sent in 5125 packets (103.842 bytes/packet) 238951 bytes recv'd in 4627 packets (51.643 bytes/packet) {0.079x, 0.116x} relative protocol overhead {up, down} 14631 incoming chunks dropped, 19524 outgoing chunks resent 4266 incoming chunks processed [t=00:03:41.096195][f=0005833] [SpringApp::Kill][4] font=000001cbe35570c0 [t=00:03:41.097697][f=0005833] [SpringApp::Kill][5] [t=00:03:41.101074][f=0005833] [SpringApp::Kill][6] [t=00:03:41.101094] [SpringApp::Kill][7] [t=00:03:41.101108] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:41.101113] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:41.101125] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:41.101130] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:41.101135] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {80, 65536, 65536}, EBO = {120, 262144, 262144} [t=00:03:41.101142] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:41.101149] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {84, 1048576, 1048576}, EBO = {126, 2097152, 2097152} [t=00:03:41.101154] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {34052, 1048576, 1048576}, EBO = {51078, 2097152, 2097152} [t=00:03:41.101161] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:41.101166] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:41.101170] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:41.101177] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1344, 1048576, 1048576}, EBO = {2016, 2097152, 2097152} [t=00:03:41.101182] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {248, 1048576, 1048576}, EBO = {372, 2097152, 2097152} [t=00:03:41.187136] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:41.187155] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:41.187158] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:41.187162] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8492 [t=00:03:41.187165] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:41.187511] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>] [t=00:03:41.187520] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:41.187526] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001cbe6dd87d0) [t=00:03:41.187565] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001cbe6dd90c0) [t=00:03:41.188289] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=1)] #archives[section]=1 #files[section]=108 [t=00:03:41.188299] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\Faultline_v1.0.sd7 (000001cbe3878930) [t=00:03:41.189592] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:41.189601] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001cbe6dd92d0) [t=00:03:41.189625] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001cbe6dd7e30) [t=00:03:41.189653] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001cbe6dd89e0) [t=00:03:41.189715] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:41.189722] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:41.189777] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:41.189783] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:41.189788] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:41.189793] [VFS] [SpringVFS::DeleteArchives<this=000001cbe6c87b20>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:41.189921] [SpringApp::Kill][8] [t=00:03:41.189927] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:41.189937] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7ae7104d0 (joinable=1) [t=00:03:41.189942] [WatchDog::Uninstall][2] [t=00:03:41.364839] [WatchDog::Uninstall][3] [t=00:03:41.364937] [SpringApp::Kill][9]
infolog_full.txt (truncated):