Open Chobbyla opened 2 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000093] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.048714] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.048743] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.048758] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.048767] [t=00:00:00.048770] Enable or disable log sections using the LogSections configuration key [t=00:00:00.048773] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.048779] Use "none" to disable the default log sections. [t=00:00:00.048782] ============== </Log Sections> ============== [t=00:00:00.048811] ============== <User Config> ============== [t=00:00:00.048877] AdvMapShading = 0 [t=00:00:00.048882] AdvUnitShading = 0 [t=00:00:00.048885] AnimationMT = 0 [t=00:00:00.048887] BumpWaterAnisotropy = 2 [t=00:00:00.048891] BumpWaterBlurReflection = 1 [t=00:00:00.048894] BumpWaterDepthBits = 32 [t=00:00:00.048896] BumpWaterReflection = 2 [t=00:00:00.048901] BumpWaterTexSizeReflection = 256 [t=00:00:00.048904] CamFreeScrollSpeed = 50 [t=00:00:00.048907] CamMode = 1 [t=00:00:00.048911] CubeTexSizeReflection = 64 [t=00:00:00.048915] CubeTexSizeSpecular = 64 [t=00:00:00.048919] DualScreenMiniMapOnLeft = 1 [t=00:00:00.048922] EdgeMoveDynamic = 0 [t=00:00:00.048924] EdgeMoveWidth = 0.003 [t=00:00:00.048927] FPSFOV = 90 [t=00:00:00.048930] FPSScrollSpeed = 50 [t=00:00:00.048934] FontSize = 18 [t=00:00:00.048936] GrassDetail = 0 [t=00:00:00.048941] GroundDecals = 0 [t=00:00:00.048944] GroundDetail = 50 [t=00:00:00.048947] HangTimeout = 30 [t=00:00:00.048950] HardwareCursor = 1 [t=00:00:00.048953] InitialNetworkTimeout = 0 [t=00:00:00.048956] LinkIncomingMaxPacketRate = 512 [t=00:00:00.048960] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.048963] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.048966] LinkOutgoingBandwidth = 131072 [t=00:00:00.048970] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.048976] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.048979] LuaShaders = 0 [t=00:00:00.048982] MSAALevel = 8 [t=00:00:00.048985] MaxDynamicMapLights = 0 [t=00:00:00.048988] MaxDynamicModelLights = 0 [t=00:00:00.048991] MaxParticles = 4000 [t=00:00:00.048994] MaxSounds = 32 [t=00:00:00.048998] MaximumTransmissionUnit = 0 [t=00:00:00.049001] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.049004] MiniMapMarker = 0 [t=00:00:00.049007] MouseDragScrollThreshold = 0 [t=00:00:00.049013] NetworkLossFactor = 1 [t=00:00:00.049016] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.049018] OverheadScrollSpeed = 50 [t=00:00:00.049021] ReconnectTimeout = 0 [t=00:00:00.049024] RotOverheadScrollSpeed = 50 [t=00:00:00.049029] RotateLogFiles = 1 [t=00:00:00.049032] ShadowMapSize = 1024 [t=00:00:00.049034] ShowClock = 0 [t=00:00:00.049037] SoftParticles = 2 [t=00:00:00.049040] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.049044] UnitIconDist = 151 [t=00:00:00.049059] UpdateBoundingVolumeMT = 0 [t=00:00:00.049064] UpdateWeaponVectorsMT = 0 [t=00:00:00.049067] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.049070] UseLuaMemPools = 0 [t=00:00:00.049072] VFSCacheArchiveFiles = 0 [t=00:00:00.049076] VSync = 0 [t=00:00:00.049079] Water = 4 [t=00:00:00.049082] WindowBorderless = 1 [t=00:00:00.049085] WindowPosY = 0 [t=00:00:00.049088] XResolutionWindowed = 1920 [t=00:00:00.049092] YResolutionWindowed = 1080 [t=00:00:00.049095] snd_volmaster = 43 [t=00:00:00.049103] ============== </User Config> ============== [t=00:00:00.049108] ============== <User System> ============== [t=00:00:00.049111] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.049116] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.049123] Compiler Version: gcc-13.2.0 [t=00:00:00.049154] Operating System: Windows 10 TBA Insider Update (build 26100) [t=00:00:00.049187] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34720MB pagefile [t=00:00:00.049195] Binary Word Size: 64-bit (native) [t=00:00:00.049198] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.049202] Physical CPU Cores: 8 [t=00:00:00.049206] Logical CPU Cores: 16 [t=00:00:00.049209] ============== </User System> ============== [t=00:00:00.049213] Run: thread affinity ffffffff [t=00:00:00.049354] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.049358] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.049361] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.049365] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.049368] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.049987] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.049997] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.053931] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.055519] Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.055526] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.055538] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.055541] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.055544] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.055548] [ 9] 1440x1080x24bpp@60Hz [t=00:00:00.055551] [12] 1440x900x24bpp@60Hz [t=00:00:00.055554] [13] 1366x768x24bpp@60Hz [t=00:00:00.055557] [14] 1360x768x24bpp@60Hz [t=00:00:00.055560] [15] 1280x1024x24bpp@75Hz [t=00:00:00.055563] [17] 1280x960x24bpp@75Hz [t=00:00:00.055565] [19] 1280x800x24bpp@60Hz [t=00:00:00.055569] [20] 1280x768x24bpp@60Hz [t=00:00:00.055574] [21] 1280x720x24bpp@60Hz [t=00:00:00.055579] [24] 1176x664x24bpp@60Hz [t=00:00:00.055582] [27] 1152x864x24bpp@60Hz [t=00:00:00.055584] [28] 1024x768x24bpp@75Hz [t=00:00:00.055587] [31] 800x600x24bpp@75Hz [t=00:00:00.055590] [34] 720x576x24bpp@50Hz [t=00:00:00.055618] [35] 720x480x24bpp@60Hz [t=00:00:00.055620] [37] 640x480x24bpp@75Hz [t=00:00:00.167957] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.168300] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.168316] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.190920] [GR::LogVersionInfo] [t=00:00:00.190931] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.190935] GL version : 4.6.0 NVIDIA 560.94 [t=00:00:00.190938] GL vendor : NVIDIA Corporation [t=00:00:00.190941] GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2 [t=00:00:00.190954] GLSL version: 4.60 NVIDIA [t=00:00:00.190963] GLEW version: 2.1.0 [t=00:00:00.190965] GPU memory : 12282MB (total) / 9697MB (available) [t=00:00:00.190970] SDL swap-int: 1 [t=00:00:00.190973] SDL driver : windows [t=00:00:00.190975] [t=00:00:00.190979] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.190982] GLSL shader support : 1 [t=00:00:00.190985] GL4 support : 1 [t=00:00:00.190989] FBO extension support : 1 [t=00:00:00.191006] NVX GPU mem-info support : 1 [t=00:00:00.191017] ATI GPU mem-info support : 0 [t=00:00:00.191025] Texture clamping to edge : 1 [t=00:00:00.191030] NPOT-texture support : 1 (1) [t=00:00:00.191035] S3TC/DXT1 texture support : 1/1 [t=00:00:00.191041] texture query-LOD support : 1 (1) [t=00:00:00.191044] MSAA frame-buffer support : 1 (1) [t=00:00:00.191047] Z-buffer depth : 32 (-) [t=00:00:00.191054] primitive-restart support : 1 (1) [t=00:00:00.191057] clip-space control support: 1 (1) [t=00:00:00.191065] seamless cube-map support : 1 (1) [t=00:00:00.191068] frag-depth layout support : 1 (1) [t=00:00:00.191072] persistent maps support : 1 (1) [t=00:00:00.191075] explicit attribs location : 1 (1) [t=00:00:00.191078] multi draw indirect : 1 (-) [t=00:00:00.191082] array textures : 1 (-) [t=00:00:00.191086] buffer copy support : 1 (-) [t=00:00:00.191090] indirect draw : 1 (-) [t=00:00:00.191092] base instance : 1 (-) [t=00:00:00.191095] [t=00:00:00.191099] max. FBO samples : 32 [t=00:00:00.191104] max. FS/program texture slots : 32/192 [t=00:00:00.191107] max. texture size : 32768 [t=00:00:00.191112] max. texture anisotropy level : 16.000000 [t=00:00:00.191116] max. vec4 varyings/attributes : 31/16 [t=00:00:00.191119] max. draw-buffers : 8 [t=00:00:00.191122] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.191125] max. uniform buffer-bindings : 84 [t=00:00:00.191130] max. uniform block-size : 64KB [t=00:00:00.191134] max. storage buffer-bindings : 96 [t=00:00:00.191137] max. storage block-size : 2047MB [t=00:00:00.191139] [t=00:00:00.191142] enable AMD-hacks : 0 [t=00:00:00.191144] compress MIP-maps: 0 [t=00:00:00.191285] Number of compressed texture formats: 23 [t=00:00:00.191302] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.191327] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.191452] [GR::UpdateGLConfigs] [t=00:00:00.191473] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.191481] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.191488] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.191495] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.191498] [GR::InitGLState] [t=00:00:00.191672] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.280112] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.281813] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.281941] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.284910] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.284924] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.285244] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.286722] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.286729] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.286769] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.286803] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.298222] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.298553] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.298800] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.298906] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.304048] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms [t=00:00:00.304057] [VFS] [SpringVFS::ReserveArchives<this=0000025ee246daf0>] [t=00:00:00.304134] [VFS] [SpringVFS::AddArchive<this=0000025ee246daf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.305336] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025ee246daf0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.305342] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.390406] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.390745] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.390888] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.390973] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.391017] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.391494] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.391557] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.391584] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.391585] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.391608] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.391849][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.391890][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.391957][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.391980][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.391988][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.392011][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.395135][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.395146][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.395159][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:00.395285][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Microphone)" [t=00:00:00.395293][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.408225][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.409662][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025ea0228bd0(default) context=0000025ea009b660 numChannels=2 frameSize=8 [t=00:00:00.409684][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.409692][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.409697][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.409702][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.409746][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.409767][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.409781][f=-000001] [Sound] Devices: [t=00:00:00.410900][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.410920][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.410926][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.410936][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.410942][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.411377][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.411389][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.491634][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 61414 MB [t=00:00:00.493183][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.497645][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:00.497656][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.523239][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Drab" (loaded=0 cached=0) [t=00:00:00.523385][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ee246daf0>(arName="Drab", overwrite=false)] section=1 cached=0 [t=00:00:00.523498][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ee246daf0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.647561][f=-000001] [CAS::GASCB] Archive file="drab.sd7" cs="38508bc32f8480cb94f86dc1b63e4b6298adbe24ee1d327ceba9f5763e5e1f4a557fd718519fbf5cf89009c1587477c3947e15ccf4df11215c58dcbe40ba1b44" [t=00:00:00.647809][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.648128][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.648210][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.648246][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.648261][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=faa5e89c9a02b3e3bf8936f6c088ab8f41950fed13c3c55caec75eff1a4752a32da7011d97609bbf19a6ede34c0751b0927b931553f361372500436d734cb1fe Fontconfig error: Cannot load default config file [t=00:00:00.649045][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.649138][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:00.649151][f=-000001] [UDPListener] successfully bound socket on port 54961 [t=00:00:00.649733][f=-000001] [GameServer] Initialize: thread affinity ffffffff [t=00:00:00.649794][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 152ms [t=00:00:00.674773][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000025ea0691770] using map "Drab" (loaded=1 cached=0) [t=00:00:00.674909][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ee246daf0>(arName="Drab", overwrite=false)] section=1 cached=0 [t=00:00:00.674941][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ee246daf0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.675021][f=-000001] [PreGame::AddModArchivesToVFS][server=0000025ea0691770] using game "Zero-K v1.12.9.1" (loaded=0 cached=0) [t=00:00:00.675185][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ee246daf0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.702651][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ee246daf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.702754][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ee246daf0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.703873][f=-000001] [CAS::GASCB] Archive file="drab.sd7" cs="38508bc32f8480cb94f86dc1b63e4b6298adbe24ee1d327ceba9f5763e5e1f4a557fd718519fbf5cf89009c1587477c3947e15ccf4df11215c58dcbe40ba1b44" [t=00:00:00.703919][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.704133][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.704171][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.704208][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.704511][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1EcmFiOwpteXBsYXllcm5hbWU9dWx0aW1hdGVvbmU7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo=" [t=00:00:00.704535][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-28_23-11-27-505_Drab_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:00.704541][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 54ms [t=00:00:00.704689][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.723885][f=-000001] forceSingleThreaded, false [t=00:00:00.727352][f=-000001] [CAS::GASCB] Archive file="drab.sd7" cs="38508bc32f8480cb94f86dc1b63e4b6298adbe24ee1d327ceba9f5763e5e1f4a557fd718519fbf5cf89009c1587477c3947e15ccf4df11215c58dcbe40ba1b44" [t=00:00:00.727406][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.727632][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.727674][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.727708][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.731825][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.731836][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.731892][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.731920][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.731945][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.731970][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.732403][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.732540][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.732654][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.732850][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.732959][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.733049][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.733058][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.733197][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:00.738821][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:00.740521][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:00.741018][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:00.741117][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:00.741476][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.741486][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.741658][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.741689][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:00.825837][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:00.842818][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (20 MB)" [t=00:00:00.856733][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 115ms [t=00:00:00.856786][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:00.857894][f=-000001] [CAS::GASCB] Archive file="drab.sd7" cs="38508bc32f8480cb94f86dc1b63e4b6298adbe24ee1d327ceba9f5763e5e1f4a557fd718519fbf5cf89009c1587477c3947e15ccf4df11215c58dcbe40ba1b44" [t=00:00:00.857949][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.858207][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.858250][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.858287][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.892724][f=-000001] Loading UnitDefs_posts [t=00:00:00.920299][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead! [t=00:00:00.920313][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead! [t=00:00:00.920319][f=-000001] ERROR: slicer.maxDamage set, should be health instead! [t=00:00:00.920323][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead! [t=00:00:00.931057][f=-000001] Loading FeatureDefs_posts [t=00:00:00.936917][f=-000001] Loading WeaponDefs_posts [t=00:00:00.944842][f=-000001] Loading ArmorDefs_posts [t=00:00:00.951283][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 92ms [t=00:00:00.976895][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 120ms [t=00:00:00.976922][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:01.060738][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:01.062980][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:01.064882][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:01.064984][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:01.064991][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:01.064999][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:01.065390][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:01.065704][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:01.065785][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:01.106130][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:01.114104][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:01.129378][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:01.129428][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:01.129503][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:01.129603][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:01.129647][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:01.129779][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:01.130337][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:06.192616][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:06.194208][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:06.194373][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:06.194648][f=-000001] Mex Placement Initialised with 20 spots. [t=00:00:06.194960][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:06.195177][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:06.195452][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:06.195908][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:06.196009][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:06.199712][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:06.199884][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:06.201351][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:06.201511][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:06.201619][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:06.201725][f=-000001] [BloomShader::Initialize] removing widget, no shader support [t=00:00:06.202165][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:06.202284][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling. [t=00:00:06.205116][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:06.205422][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:06.205562][f=-000001] SetSunLighting [t=00:00:06.205830][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:06.210985][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:06.211192][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:06.211344][f=-000001] Lua garbage collection rate: 30/s [t=00:00:06.211353][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:06.213025][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:06.213210][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:06.213337][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [t=00:00:06.214195][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:06.214322][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:06.214872][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:06.217778][f=-000001] Writing last game win data [t=00:00:06.227117][f=-000001] LuaUI v0.3 [t=00:00:06.318088][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:06.346761][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:06.346810][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:06.348165][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:06.348183][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:06.349980][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.15 [t=00:00:06.352576][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules! [t=00:00:06.352787][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ... [t=00:00:06.352817][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Water Damage: 0.000000 [t=00:00:06.353026][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Block Size: 32 [t=00:00:06.353033][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Sector-Map Size: 12288 (x128, z96) [t=00:00:06.355549][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Determining Usable Terrain for all units ... [t=00:00:06.358714][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Map Land Percent: 89.80% [t=00:00:06.358739][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Minimum Elevation: -23.00 [t=00:00:06.358745][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Maximum Elevation: 137.23 [t=00:00:06.358757][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 88.167320% of the map. (used by 33 unit-defs) [t=00:00:06.358770][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:06.358789][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:06.358797][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 3.898112% of the map. (used by 2 unit-defs) [t=00:00:06.358809][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 5.517578% of the map. (used by 1 unit-defs) [t=00:00:06.362257][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 352 unit-defs) [t=00:00:06.362409][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 1 Map-Area(s) occupying 3.65% of the map. (used by 6 unit-defs) [t=00:00:06.366580][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 2 Map-Area(s) occupying 96.35% of the map. (used by 32 unit-defs) [t=00:00:06.369976][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs) [t=00:00:06.373523][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:06.377316][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 2 Map-Area(s) occupying 96.35% of the map. (used by 10 unit-defs) [t=00:00:06.381057][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 4 Map-Area(s) occupying 93.23% of the map. (used by 4 unit-defs) [t=00:00:06.384571][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 81.36% of the map. (used by 13 unit-defs) [t=00:00:06.388141][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 4 Map-Area(s) occupying 93.23% of the map. (used by 3 unit-defs) [t=00:00:06.388360][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 6.77% of the map. (used by 8 unit-defs) [t=00:00:06.391670][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 2 Map-Area(s) occupying 77.69% of the map. (used by 21 unit-defs) [t=00:00:06.422296][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Drab.json) [t=00:00:06.422515][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json [t=00:00:06.423699][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json [t=00:00:06.423858][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json [t=00:00:06.424196][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json [t=00:00:06.424822][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json [t=00:00:06.424966][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json [t=00:00:06.426942][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json [t=00:00:06.434565][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.15 (0) Initialized! [t=00:00:06.434773][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:06.434796][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 88ms [t=00:00:06.439558][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10538, 0.0} allocedSize{int+, int-, ext}={0, 0, 1859375}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0194} [t=00:00:06.715193][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5 [t=00:00:06.791808][f=-000001] Reclaim highlight: old engine version. [t=00:00:06.795924][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:06.919709][f=-000001] GameID: 9ff84867686e1002a9526d0feba2ca16 [t=00:00:06.919957][f=-000001] Connection attempt from ultimateone [t=00:00:06.919964][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:06.920053][f=-000001] -> Connection established (given id 0) [t=00:00:06.920077][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums] server=faa5e89c9a02b3e3bf8936f6c088ab8f41950fed13c3c55caec75eff1a4752a32da7011d97609bbf19a6ede34c0751b0927b931553f361372500436d734cb1fe client=faa5e89c9a02b3e3bf8936f6c088ab8f41950fed13c3c55caec75eff1a4752a32da7011d97609bbf19a6ede34c0751b0927b931553f361372500436d734cb1fe" [t=00:00:06.920093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:06.920104][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e85ac2e1f88317cb5b41cb3ba0890e8ac6f9658d956791835755854e7a2c54015f70fec4ce087d7b2fc71b9f4f0ac21cee27a4e5f63f005ef38da6f98b88ee81]" [t=00:00:06.920116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=223fbc61589e9dcd0de523640b9dfa8a39426e9cd26dabd1d6b563734582be19a8beacda49c38feb1c81dc77dace9edf5e34317589d8310486431195af0c0689]" [t=00:00:06.920147][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={0000025f0dac5740,0000000000000000}][locale="C"]" [t=00:00:06.920195][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1 [t=00:00:06.920204][f=-000001] Player ultimateone finished loading and is now ingame [t=00:00:06.930749][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:25.028336][f=-000001] <ultimateone> Allies: I choose: Recon! [t=02:21:54.347535][f=-000001] [QuitAction] user exited to system [t=02:21:54.352888][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=02:21:54.352901][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=02:21:54.378288][f=-000001] [async=0] threads=8 tasks=1442 {sum,avg}{exec,wait}time={{1272.421, 0.882}, {5636.161, 3.909}}ms [t=02:21:54.378308][f=-000001] thread=1 tasks=206 {sum,min,max,avg}{exec,wait}time={{205.705, 0.000, 139.923, 0.999}, {757.367, 0.000, 18.083, 3.677}}ms [t=02:21:54.378316][f=-000001] thread=2 tasks=206 {sum,min,max,avg}{exec,wait}time={{178.191, 0.000, 139.051, 0.865}, {814.585, 0.000, 18.294, 3.954}}ms [t=02:21:54.378323][f=-000001] thread=3 tasks=206 {sum,min,max,avg}{exec,wait}time={{180.221, 0.000, 139.965, 0.875}, {804.818, 0.000, 18.223, 3.907}}ms [t=02:21:54.378337][f=-000001] thread=4 tasks=206 {sum,min,max,avg}{exec,wait}time={{178.198, 0.000, 139.708, 0.865}, {811.747, 0.000, 18.276, 3.941}}ms [t=02:21:54.378344][f=-000001] thread=5 tasks=206 {sum,min,max,avg}{exec,wait}time={{177.872, 0.000, 139.786, 0.863}, {814.988, 0.000, 18.259, 3.956}}ms [t=02:21:54.378350][f=-000001] thread=6 tasks=206 {sum,min,max,avg}{exec,wait}time={{174.521, 0.000, 140.001, 0.847}, {817.501, 0.000, 18.276, 3.968}}ms [t=02:21:54.378360][f=-000001] thread=7 tasks=206 {sum,min,max,avg}{exec,wait}time={{177.713, 0.000, 139.875, 0.863}, {815.155, 0.000, 18.274, 3.957}}ms [t=02:21:54.378367][f=-000001] [async=1] threads=8 tasks=1783 {sum,avg}{exec,wait}time={{18452.805, 10.349}, {3528708.750, 1979.085}}ms [t=02:21:54.378374][f=-000001] thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{2587.989, 0.000, 377.618, 10.189}, {500446.156, 0.462, 2586.329, 1970.260}}ms [t=02:21:54.378383][f=-000001] thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{2684.050, 0.000, 377.450, 10.526}, {511111.812, 0.462, 2605.140, 2004.360}}ms [t=02:21:54.378391][f=-000001] thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{2672.042, 0.000, 385.899, 10.479}, {502078.156, 0.702, 2591.853, 1968.934}}ms [t=02:21:54.378401][f=-000001] thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{2678.284, 0.000, 377.339, 10.503}, {505629.781, 0.032, 2593.756, 1982.862}}ms [t=02:21:54.378410][f=-000001] thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{2695.543, 0.000, 392.505, 10.571}, {499110.469, 0.710, 2591.920, 1957.296}}ms [t=02:21:54.378418][f=-000001] thread=6 tasks=254 {sum,min,max,avg}{exec,wait}time={{2565.355, 0.000, 377.714, 10.100}, {504922.812, 0.120, 2586.376, 1987.885}}ms [t=02:21:54.378425][f=-000001] thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{2569.541, 0.000, 377.962, 10.077}, {505409.625, 0.157, 2590.499, 1981.999}}ms [t=02:21:54.378430][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=02:21:54.378434][f=-000001] [SpringApp::Kill][2] [t=02:21:54.378471][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=02:21:54.378477][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000025f4287ba70 [t=02:21:54.378502][f=-000001] Start widgetHandler:Shutdown [t=02:21:54.380201][f=-000001] Shutdown - SaveOrderList Complete [t=02:21:54.387510][f=-000001] Writing last game win data [t=02:21:54.397046][f=-000001] Shutdown - SaveConfigData Complete [t=02:21:54.397059][f=-000001] Shutdown Widget - Chili Highlight [t=02:21:54.397086][f=-000001] Shutdown Widget - Draw After Chili [t=02:21:54.397094][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=02:21:54.397104][f=-000001] Shutdown Widget - EPIC Menu [t=02:21:54.397729][f=-000001] Shutdown Widget - Chili Minimap [t=02:21:54.397803][f=-000001] Shutdown Widget - Chili Widget Selector [t=02:21:54.398282][f=-000001] Shutdown Widget - Local Team Colors [t=02:21:54.398290][f=-000001] Shutdown Widget - Display Keys 2 [t=02:21:54.398316][f=-000001] Shutdown Widget - Save Game Menu [t=02:21:54.398328][f=-000001] Shutdown Widget - Unit Icons [t=02:21:54.398335][f=-000001] Shutdown Widget - HealthBars [t=02:21:54.398818][f=-000001] Shutdown Widget - Noises [t=02:21:54.398826][f=-000001] Shutdown Widget - BuildETA [t=02:21:54.398832][f=-000001] Shutdown Widget - Win Counter [t=02:21:54.398838][f=-000001] Shutdown Widget - Initial Queue ZK [t=02:21:54.398844][f=-000001] Shutdown Widget - EndGame APM stats [t=02:21:54.399595][f=-000001] Shutdown Widget - Modular Comm Info [t=02:21:54.399606][f=-000001] Shutdown Widget - Transport AI [t=02:21:54.399614][f=-000001] Shutdown Widget - Startup Info and Selector [t=02:21:54.399661][f=-000001] Shutdown Widget - CameraShake [t=02:21:54.399669][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=02:21:54.399701][f=-000001] Shutdown Widget - Chili EndGame Window [t=02:21:54.399711][f=-000001] Shutdown Widget - Chili Nuke Warning [t=02:21:54.399719][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=02:21:54.399730][f=-000001] Shutdown Widget - Chili Spectator Panels [t=02:21:54.399741][f=-000001] Shutdown Widget - Context Menu [t=02:21:54.399746][f=-000001] Shutdown Widget - Darkening [t=02:21:54.399755][f=-000001] Shutdown Widget - Defense Range Zero-K [t=02:21:54.399763][f=-000001] Shutdown Widget - Grab Input [t=02:21:54.399857][f=-000001] Input grabbing is disabled! [t=02:21:54.399864][f=-000001] Shutdown Widget - Highlight Geos [t=02:21:54.399873][f=-000001] Shutdown Widget - Local Widgets Config [t=02:21:54.399881][f=-000001] Shutdown Widget - MinimapEvents [t=02:21:54.399889][f=-000001] Shutdown Widget - Missile Silo Range [t=02:21:54.399896][f=-000001] Shutdown Widget - Music Player v2 [t=02:21:54.399903][f=-000001] Shutdown Widget - Point Tracker [t=02:21:54.399908][f=-000001] Shutdown Widget - Attack Warning [t=02:21:54.399915][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=02:21:54.399921][f=-000001] Shutdown Widget - State Reverse and Latency [t=02:21:54.399927][f=-000001] Shutdown Widget - Stereo3D [t=02:21:54.399973][f=-000001] Shutdown Widget - Attack AoE [t=02:21:54.399981][f=-000001] Shutdown Widget - UnitShapes 3 [t=02:21:54.400008][f=-000001] Shutdown Widget - Selection Send [t=02:21:54.400014][f=-000001] Shutdown Widget - Receive Units Indicator [t=02:21:54.400020][f=-000001] Shutdown Widget - Newton Firezone [t=02:21:54.400026][f=-000001] Shutdown Widget - Chili Pro Console [t=02:21:54.404542][f=-000001] Shutdown Widget - Persistent Build Height [t=02:21:54.404553][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=02:21:54.404563][f=-000001] Shutdown Widget - Chili Framework [t=02:21:54.404569][f=-000001] Shutdown Widget - Chili Core Selector [t=02:21:54.404615][f=-000001] Shutdown Widget - Custom Markers [t=02:21:54.404630][f=-000001] Shutdown Widget - Mex Placement Handler [t=02:21:54.404646][f=-000001] Shutdown Widget - Start Boxes [t=02:21:54.404658][f=-000001] Shutdown Widget - Select Keys [t=02:21:54.404670][f=-000001] Shutdown Widget - Pause Screen [t=02:21:54.404920][f=-000001] Shutdown Widget - Layout Handler [t=02:21:54.404934][f=-000001] Shutdown Widget - Text To Speech Control [t=02:21:54.404939][f=-000001] End widgetHandler:Shutdown [t=02:21:54.503301][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1739222501, 0.0} allocedSize{int+, int-, ext}={0, 0, 320219310343}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0055} [t=02:21:54.504144][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=02:21:54.504171][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000025f0dac5740 [t=02:21:54.504196][f=-000001] Start gadgetHandler:Shutdown [t=02:21:54.504211][f=-000001] Shutdown - StartSetup [t=02:21:54.504216][f=-000001] Shutdown - UnitMorph [t=02:21:54.504226][f=-000001] Shutdown - Carrier Drones [t=02:21:54.504235][f=-000001] Shutdown - Missile Silo Controller [t=02:21:54.504244][f=-000001] Shutdown - Modular Comm Info [t=02:21:54.504251][f=-000001] Shutdown - Terrain Texture Handler [t=02:21:54.504258][f=-000001] Shutdown - UnitCloakShield [t=02:21:54.504269][f=-000001] Shutdown - Starlight Handler [t=02:21:54.504275][f=-000001] End gadgetHandler:Shutdown [t=02:21:54.510853][f=-000001] Start gadgetHandler:Shutdown [t=02:21:54.510867][f=-000001] Shutdown - Teleport Throw [t=02:21:54.510874][f=-000001] Shutdown - UnitMorph [t=02:21:54.510884][f=-000001] Shutdown - Missile fired callins [t=02:21:54.510894][f=-000001] Shutdown - Modular Comm Info [t=02:21:54.510900][f=-000001] Shutdown - Retreat Command [t=02:21:54.510908][f=-000001] Shutdown - Shockwaves [t=02:21:54.510927][f=-000001] Shutdown - UnitCloakShield [t=02:21:54.510947][f=-000001] Shutdown - Lups Cloak FX [t=02:21:54.510953][f=-000001] Shutdown - Lups [t=02:21:54.510979][f=-000001] Shutdown - Lups Shield [t=02:21:54.510987][f=-000001] End gadgetHandler:Shutdown [t=02:21:54.535109][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26, 0.0} allocedSize{int+, int-, ext}={0, 0, 1307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=02:21:54.535182][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=02:21:54.535253][f=-000001] [Game::KillLua][4] dtor=0 [t=02:21:54.535259][f=-000001] [Game::KillLua][5] dtor=0 [t=02:21:54.539152][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-28_23-11-27-505_Drab_105.1.1-2511-g747f18b BAR105.sdfz" (359361 bytes) [t=02:21:54.539212][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=02:21:54.547850][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=02:21:54.547863][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=02:21:54.547885][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000025ea009b660 dev=0000025ea0228bd0 [t=02:21:54.548007][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000025ea009b660 dev=0000025ea0228bd0 [t=02:21:54.548016][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000025ea009b660)] [t=02:21:54.548904][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000025ea0228bd0)] [t=02:21:54.548946][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=02:21:54.580454][f=-000001] [Sound] [Sound::UpdateThread][6] [t=02:21:54.580925][f=-000001] [Game::~CGame][1] [t=02:21:54.580949][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=02:21:54.580955][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=02:21:54.580960][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=02:21:54.580964][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=02:21:54.580968][f=-000001] [Game::KillLua][4] dtor=1 [t=02:21:54.580973][f=-000001] [Game::KillLua][5] dtor=1 [t=02:21:54.581007][f=-000001] [Game::KillMisc][1] [t=02:21:54.581012][f=-000001] [Game::KillMisc][2] [t=02:21:54.581023][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=02:21:54.599627][f=-000001] [Game::KillMisc][3] [t=02:21:54.599716][f=-000001] [Game::KillRendering][1] [t=02:21:54.601665][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=02:21:54.618282][f=-000001] [3DOParser::Kill] allocated 29 pieces [t=02:21:54.618331][f=-000001] [S3OParser::Kill] allocated 5520 pieces [t=02:21:54.618753][f=-000001] [AssParser::Kill] allocated 698 pieces [t=02:21:54.645956][f=-000001] [Game::KillInterface][1] [t=02:21:54.646271][f=-000001] [Game::KillInterface][2] [t=02:21:54.646634][f=-000001] [Game::KillSimulation][1] [t=02:21:54.646659][f=-000001] [Game::KillSimulation][2] [t=02:21:54.672121][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=02:21:54.672136][f=-000001] [Game::KillSimulation][3] [t=02:21:54.673250][f=-000001] [~CPathCache(16x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=02:21:54.673296][f=-000001] [~CPathCache(16x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=02:21:54.673374][f=-000001] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=02:21:54.673399][f=-000001] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=02:21:54.673641][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=02:21:54.675107][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=02:21:54.680047][f=-000001] [Game::KillSimulation][4] [t=02:21:54.780226][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added [t=02:21:54.780241][f=-000001] [Game::~CGame][2] [t=02:21:54.780246][f=-000001] [Game::~CGame][3] [t=02:21:54.780457][f=-000001] [SpringApp::Kill][3] [t=02:21:54.780469][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 232232 bytes sent 232542 bytes recv'd [t=02:21:54.782554][f=-000001] Kill: client disconnecting... [t=02:21:54.782576][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff [t=02:21:56.786096][f=-000001] CloseConnection: client connection closed [t=02:21:56.786121][f=-000001] [SpringApp::Kill][4] font=0000025ee219bd40 [t=02:21:56.789001][f=-000001] [SpringApp::Kill][5] [t=02:21:56.794867][f=-000001] [SpringApp::Kill][6] [t=02:21:56.794880] [SpringApp::Kill][7] [t=02:21:56.794918] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=02:21:56.794938] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=02:21:56.794943] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=02:21:56.794948] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=02:21:56.794953] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=02:21:56.794961] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=02:21:56.794966] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=02:21:56.794971] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=02:21:56.794978] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=02:21:56.794983] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=02:21:56.794988] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=02:21:56.795019] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=02:21:56.795025] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=02:21:56.849562] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=02:21:56.849575] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=02:21:56.849578] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=02:21:56.849581] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=02:21:56.852347] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>] [t=02:21:56.852356] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=0)] #archives[section]=1 #files[section]=8228 [t=02:21:56.852361] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000025ea007d8b0) [t=02:21:56.853135] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=1)] #archives[section]=1 #files[section]=4 [t=02:21:56.853150] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Drab.sd7 (0000025ea0137040) [t=02:21:56.853399] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=2)] #archives[section]=3 #files[section]=327 [t=02:21:56.853406] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000025ea007eb40) [t=02:21:56.853511] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000025ea007dd80) [t=02:21:56.853537] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025ea007e460) [t=02:21:56.853590] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=3)] #archives[section]=0 #files[section]=0 [t=02:21:56.853596] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=4)] #archives[section]=0 #files[section]=130 [t=02:21:56.853605] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=5)] #archives[section]=0 #files[section]=0 [t=02:21:56.853611] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=6)] #archives[section]=0 #files[section]=0 [t=02:21:56.853616] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=7)] #archives[section]=0 #files[section]=0 [t=02:21:56.853620] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=8)] #archives[section]=0 #files[section]=0 [t=02:21:56.853825] [SpringApp::Kill][8] [t=02:21:56.853834] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=02:21:56.853838] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7bb7a04d0 (joinable=1) [t=02:21:56.853841] [WatchDog::Uninstall][2] [t=02:21:57.511393] [WatchDog::Uninstall][3] [t=02:21:57.511419] [SpringApp::Kill][9]
infolog_full.txt (truncated):