ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122727

Open Chobbyla opened 2 hours ago

Chobbyla commented 2 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000093] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.048714] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.048743] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.048758]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.048767]   
[t=00:00:00.048770]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.048773]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.048779]   Use "none" to disable the default log sections.
[t=00:00:00.048782] ============== </Log Sections> ==============

[t=00:00:00.048811] ============== <User Config> ==============
[t=00:00:00.048877]   AdvMapShading = 0
[t=00:00:00.048882]   AdvUnitShading = 0
[t=00:00:00.048885]   AnimationMT = 0
[t=00:00:00.048887]   BumpWaterAnisotropy = 2
[t=00:00:00.048891]   BumpWaterBlurReflection = 1
[t=00:00:00.048894]   BumpWaterDepthBits = 32
[t=00:00:00.048896]   BumpWaterReflection = 2
[t=00:00:00.048901]   BumpWaterTexSizeReflection = 256
[t=00:00:00.048904]   CamFreeScrollSpeed = 50
[t=00:00:00.048907]   CamMode = 1
[t=00:00:00.048911]   CubeTexSizeReflection = 64
[t=00:00:00.048915]   CubeTexSizeSpecular = 64
[t=00:00:00.048919]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.048922]   EdgeMoveDynamic = 0
[t=00:00:00.048924]   EdgeMoveWidth = 0.003
[t=00:00:00.048927]   FPSFOV = 90
[t=00:00:00.048930]   FPSScrollSpeed = 50
[t=00:00:00.048934]   FontSize = 18
[t=00:00:00.048936]   GrassDetail = 0
[t=00:00:00.048941]   GroundDecals = 0
[t=00:00:00.048944]   GroundDetail = 50
[t=00:00:00.048947]   HangTimeout = 30
[t=00:00:00.048950]   HardwareCursor = 1
[t=00:00:00.048953]   InitialNetworkTimeout = 0
[t=00:00:00.048956]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.048960]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.048963]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.048966]   LinkOutgoingBandwidth = 131072
[t=00:00:00.048970]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.048976]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.048979]   LuaShaders = 0
[t=00:00:00.048982]   MSAALevel = 8
[t=00:00:00.048985]   MaxDynamicMapLights = 0
[t=00:00:00.048988]   MaxDynamicModelLights = 0
[t=00:00:00.048991]   MaxParticles = 4000
[t=00:00:00.048994]   MaxSounds = 32
[t=00:00:00.048998]   MaximumTransmissionUnit = 0
[t=00:00:00.049001]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.049004]   MiniMapMarker = 0
[t=00:00:00.049007]   MouseDragScrollThreshold = 0
[t=00:00:00.049013]   NetworkLossFactor = 1
[t=00:00:00.049016]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.049018]   OverheadScrollSpeed = 50
[t=00:00:00.049021]   ReconnectTimeout = 0
[t=00:00:00.049024]   RotOverheadScrollSpeed = 50
[t=00:00:00.049029]   RotateLogFiles = 1
[t=00:00:00.049032]   ShadowMapSize = 1024
[t=00:00:00.049034]   ShowClock = 0
[t=00:00:00.049037]   SoftParticles = 2
[t=00:00:00.049040]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.049044]   UnitIconDist = 151
[t=00:00:00.049059]   UpdateBoundingVolumeMT = 0
[t=00:00:00.049064]   UpdateWeaponVectorsMT = 0
[t=00:00:00.049067]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.049070]   UseLuaMemPools = 0
[t=00:00:00.049072]   VFSCacheArchiveFiles = 0
[t=00:00:00.049076]   VSync = 0
[t=00:00:00.049079]   Water = 4
[t=00:00:00.049082]   WindowBorderless = 1
[t=00:00:00.049085]   WindowPosY = 0
[t=00:00:00.049088]   XResolutionWindowed = 1920
[t=00:00:00.049092]   YResolutionWindowed = 1080
[t=00:00:00.049095]   snd_volmaster = 43
[t=00:00:00.049103] ============== </User Config> ==============

[t=00:00:00.049108] ============== <User System> ==============
[t=00:00:00.049111]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.049116]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.049123]        Compiler Version: gcc-13.2.0
[t=00:00:00.049154]        Operating System: Windows 10 TBA Insider Update (build 26100)
[t=00:00:00.049187]         Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900KF; 32616MB RAM, 34720MB pagefile
[t=00:00:00.049195]        Binary Word Size: 64-bit (native)
[t=00:00:00.049198]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.049202]      Physical CPU Cores: 8
[t=00:00:00.049206]       Logical CPU Cores: 16
[t=00:00:00.049209] ============== </User System> ==============

[t=00:00:00.049213] Run: thread affinity ffffffff
[t=00:00:00.049354] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.049358]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.049361]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.049365]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.049368]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.049987] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.049997] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.053931] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.055519]     Display (Generic PnP Monitor)=1 modes=40 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.055526]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.055538]         [ 4] 1680x1050x24bpp@60Hz
[t=00:00:00.055541]         [ 6] 1600x1024x24bpp@60Hz
[t=00:00:00.055544]         [ 8] 1600x900x24bpp@60Hz
[t=00:00:00.055548]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.055551]         [12] 1440x900x24bpp@60Hz
[t=00:00:00.055554]         [13] 1366x768x24bpp@60Hz
[t=00:00:00.055557]         [14] 1360x768x24bpp@60Hz
[t=00:00:00.055560]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.055563]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.055565]         [19] 1280x800x24bpp@60Hz
[t=00:00:00.055569]         [20] 1280x768x24bpp@60Hz
[t=00:00:00.055574]         [21] 1280x720x24bpp@60Hz
[t=00:00:00.055579]         [24] 1176x664x24bpp@60Hz
[t=00:00:00.055582]         [27] 1152x864x24bpp@60Hz
[t=00:00:00.055584]         [28] 1024x768x24bpp@75Hz
[t=00:00:00.055587]         [31] 800x600x24bpp@75Hz
[t=00:00:00.055590]         [34] 720x576x24bpp@50Hz
[t=00:00:00.055618]         [35] 720x480x24bpp@60Hz
[t=00:00:00.055620]         [37] 640x480x24bpp@75Hz
[t=00:00:00.167957] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.168300] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.168316] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.190920] [GR::LogVersionInfo]
[t=00:00:00.190931]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.190935]     GL version  : 4.6.0 NVIDIA 560.94
[t=00:00:00.190938]     GL vendor   : NVIDIA Corporation
[t=00:00:00.190941]     GL renderer : NVIDIA GeForce RTX 4070/PCIe/SSE2
[t=00:00:00.190954]     GLSL version: 4.60 NVIDIA
[t=00:00:00.190963]     GLEW version: 2.1.0
[t=00:00:00.190965]     GPU memory  : 12282MB (total) / 9697MB (available)
[t=00:00:00.190970]     SDL swap-int: 1
[t=00:00:00.190973]     SDL driver  : windows
[t=00:00:00.190975]     
[t=00:00:00.190979]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.190982]     GLSL shader support       : 1
[t=00:00:00.190985]     GL4 support               : 1
[t=00:00:00.190989]     FBO extension support     : 1
[t=00:00:00.191006]     NVX GPU mem-info support  : 1
[t=00:00:00.191017]     ATI GPU mem-info support  : 0
[t=00:00:00.191025]     Texture clamping to edge  : 1
[t=00:00:00.191030]     NPOT-texture support      : 1 (1)
[t=00:00:00.191035]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.191041]     texture query-LOD support : 1 (1)
[t=00:00:00.191044]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.191047]     Z-buffer depth            : 32 (-)
[t=00:00:00.191054]     primitive-restart support : 1 (1)
[t=00:00:00.191057]     clip-space control support: 1 (1)
[t=00:00:00.191065]     seamless cube-map support : 1 (1)
[t=00:00:00.191068]     frag-depth layout support : 1 (1)
[t=00:00:00.191072]     persistent maps support   : 1 (1)
[t=00:00:00.191075]     explicit attribs location : 1 (1)
[t=00:00:00.191078]     multi draw indirect       : 1 (-)
[t=00:00:00.191082]     array textures            : 1 (-)
[t=00:00:00.191086]     buffer copy support       : 1 (-)
[t=00:00:00.191090]     indirect draw             : 1 (-)
[t=00:00:00.191092]     base instance             : 1 (-)
[t=00:00:00.191095]     
[t=00:00:00.191099]     max. FBO samples              : 32
[t=00:00:00.191104]     max. FS/program texture slots : 32/192
[t=00:00:00.191107]     max. texture size             : 32768
[t=00:00:00.191112]     max. texture anisotropy level : 16.000000
[t=00:00:00.191116]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.191119]     max. draw-buffers             : 8
[t=00:00:00.191122]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.191125]     max. uniform buffer-bindings  : 84
[t=00:00:00.191130]     max. uniform block-size       : 64KB
[t=00:00:00.191134]     max. storage buffer-bindings  : 96
[t=00:00:00.191137]     max. storage block-size       : 2047MB
[t=00:00:00.191139]     
[t=00:00:00.191142]     enable AMD-hacks : 0
[t=00:00:00.191144]     compress MIP-maps: 0
[t=00:00:00.191285]     Number of compressed texture formats: 23
[t=00:00:00.191302]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.191327] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.191452] [GR::UpdateGLConfigs]
[t=00:00:00.191473] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.191481] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.191488] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.191495] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.191498] [GR::InitGLState]
[t=00:00:00.191672] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.280112] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.281813] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.281941] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.284910] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.284924] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.285244] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.286722] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.286729] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.286769] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.286803] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.298222] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.298553] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.298800] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.298906] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.304048] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=00:00:00.304057] [VFS] [SpringVFS::ReserveArchives<this=0000025ee246daf0>]
[t=00:00:00.304134] [VFS] [SpringVFS::AddArchive<this=0000025ee246daf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.305336] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025ee246daf0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.305342] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.390406] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.390745] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.390888] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.390973] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.391017] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.391494] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.391557] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.391584] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.391585] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.391608] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.391849][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.391890][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.391957][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.391980][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.391988][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.392011][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.395135][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.395146][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.395159][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Steam Streaming Speakers)"
[t=00:00:00.395285][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Microphone)"
[t=00:00:00.395293][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.408225][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.409662][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025ea0228bd0(default) context=0000025ea009b660  numChannels=2 frameSize=8
[t=00:00:00.409684][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.409692][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.409697][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.409702][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.409746][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.409767][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.409781][f=-000001] [Sound]   Devices:
[t=00:00:00.410900][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.410920][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:00.410926][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:00.410936][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.410942][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.411377][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.411389][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.491634][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 61414 MB
[t=00:00:00.493183][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.497645][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[t=00:00:00.497656][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.523239][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Drab" (loaded=0 cached=0)
[t=00:00:00.523385][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ee246daf0>(arName="Drab", overwrite=false)] section=1 cached=0
[t=00:00:00.523498][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ee246daf0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.647561][f=-000001] [CAS::GASCB] Archive file="drab.sd7" cs="38508bc32f8480cb94f86dc1b63e4b6298adbe24ee1d327ceba9f5763e5e1f4a557fd718519fbf5cf89009c1587477c3947e15ccf4df11215c58dcbe40ba1b44"
[t=00:00:00.647809][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.648128][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.648210][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.648246][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.648261][f=-000001] [PreGame::StartServer]
    mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    map-checksum=faa5e89c9a02b3e3bf8936f6c088ab8f41950fed13c3c55caec75eff1a4752a32da7011d97609bbf19a6ede34c0751b0927b931553f361372500436d734cb1fe
Fontconfig error: Cannot load default config file
[t=00:00:00.649045][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.649138][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[t=00:00:00.649151][f=-000001] [UDPListener] successfully bound socket on port 54961
[t=00:00:00.649733][f=-000001] [GameServer] Initialize: thread affinity ffffffff
[t=00:00:00.649794][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 152ms
[t=00:00:00.674773][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000025ea0691770] using map "Drab" (loaded=1 cached=0)
[t=00:00:00.674909][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ee246daf0>(arName="Drab", overwrite=false)] section=1 cached=0
[t=00:00:00.674941][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ee246daf0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.675021][f=-000001] [PreGame::AddModArchivesToVFS][server=0000025ea0691770] using game "Zero-K v1.12.9.1" (loaded=0 cached=0)
[t=00:00:00.675185][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ee246daf0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:00.702651][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ee246daf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.702754][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025ee246daf0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.703873][f=-000001] [CAS::GASCB] Archive file="drab.sd7" cs="38508bc32f8480cb94f86dc1b63e4b6298adbe24ee1d327ceba9f5763e5e1f4a557fd718519fbf5cf89009c1587477c3947e15ccf4df11215c58dcbe40ba1b44"
[t=00:00:00.703919][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.704133][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.704171][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.704208][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.704511][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPXVsdGltYXRlb25lOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBCZWdpbm5lciAoMSk7CnZlcnNpb249c3RhYmxlOwpzaG9ydG5hbWU9MTA1MjE4OENpcmN1aXRBSUJlZ2lubmVyNjQ7Cn0KW3RlYW0xXQp7CmFsbHl0ZWFtPTE7CnRlYW1sZWFkZXI9MDsKcmdiY29sb3I9MC45OTYwOTM3NSAwLjU0Njg3NSAwOwp9CmlzaG9zdD0xOwpob3N0aXA9MTI3LjAuMC4xOwpudW11c2Vycz0yOwpzdGFydHBvc3R5cGU9MjsKZ2FtZXR5cGU9WmVyby1LIHYxLjEyLjkuMTsKbWFwbmFtZT1EcmFiOwpteXBsYXllcm5hbWU9dWx0aW1hdGVvbmU7Cm51bXBsYXllcnM9MTsKZ2FtZXN0YXJ0ZGVsYXk9MDsKbm9oZWxwZXJhaXM9MDsKaG9zdHBvcnQ9MDsKfQo="
[t=00:00:00.704535][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-28_23-11-27-505_Drab_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:00.704541][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 54ms
[t=00:00:00.704689][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.723885][f=-000001] forceSingleThreaded, false
[t=00:00:00.727352][f=-000001] [CAS::GASCB] Archive file="drab.sd7" cs="38508bc32f8480cb94f86dc1b63e4b6298adbe24ee1d327ceba9f5763e5e1f4a557fd718519fbf5cf89009c1587477c3947e15ccf4df11215c58dcbe40ba1b44"
[t=00:00:00.727406][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.727632][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.727674][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.727708][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.731825][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.731836][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.731892][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.731920][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.731945][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.731970][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.732403][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.732540][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.732654][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.732850][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.732959][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.733049][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.733058][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.733197][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:00.738821][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:00.740521][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:00.741018][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:00.741117][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:00.741476][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.741486][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.741658][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.741689][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:00.825837][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:00.842818][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (20 MB)"
[t=00:00:00.856733][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 115ms
[t=00:00:00.856786][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:00.857894][f=-000001] [CAS::GASCB] Archive file="drab.sd7" cs="38508bc32f8480cb94f86dc1b63e4b6298adbe24ee1d327ceba9f5763e5e1f4a557fd718519fbf5cf89009c1587477c3947e15ccf4df11215c58dcbe40ba1b44"
[t=00:00:00.857949][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.858207][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.858250][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.858287][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.892724][f=-000001] Loading UnitDefs_posts
[t=00:00:00.920299][f=-000001] ERROR: slicer.buildCostMetal set, should be metalCost instead!
[t=00:00:00.920313][f=-000001] ERROR: slicer.buildCostEnergy set, should be energyCost instead!
[t=00:00:00.920319][f=-000001] ERROR: slicer.maxDamage set, should be health instead!
[t=00:00:00.920323][f=-000001] ERROR: slicer.maxVelocity set, should be speed instead!
[t=00:00:00.931057][f=-000001] Loading FeatureDefs_posts
[t=00:00:00.936917][f=-000001] Loading WeaponDefs_posts
[t=00:00:00.944842][f=-000001] Loading ArmorDefs_posts
[t=00:00:00.951283][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 92ms
[t=00:00:00.976895][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 120ms
[t=00:00:00.976922][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:01.060738][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:01.062980][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:01.064882][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:01.064984][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms
[t=00:00:01.064991][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:01.064999][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:01.065390][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:01.065704][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:01.065785][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:01.106130][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:01.114104][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:01.129378][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:01.129428][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:01.129503][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:01.129603][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:01.129647][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:01.129779][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:01.130337][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
------- TRUNCATED -------
[t=00:00:06.192616][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:06.194208][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:06.194373][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:06.194648][f=-000001] Mex Placement Initialised with 20 spots.
[t=00:00:06.194960][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:06.195177][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:06.195452][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:06.195908][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:06.196009][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:06.199712][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:06.199884][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:06.201351][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:06.201511][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:06.201619][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:06.201725][f=-000001] [BloomShader::Initialize] removing widget, no shader support
[t=00:00:06.202165][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:06.202284][f=-000001] SSAO: gl.CreateShader or gl.RawBindFBO not found, disabling.
[t=00:00:06.205116][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:06.205422][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:06.205562][f=-000001] SetSunLighting
[t=00:00:06.205830][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:06.210985][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:06.211192][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:06.211344][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:06.211353][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:06.213025][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:06.213210][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:06.213337][f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[t=00:00:06.214195][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:06.214322][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:06.214872][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:06.217778][f=-000001] Writing last game win data
[t=00:00:06.227117][f=-000001] LuaUI v0.3
[t=00:00:06.318088][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:06.346761][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:06.346810][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:06.348165][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:06.348183][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:06.349980][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: 1.2.15
[t=00:00:06.352576][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: AngelScript Rules!
[t=00:00:06.352787][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Loading the Terrain-Map ...
[t=00:00:06.352817][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Water Damage: 0.000000
[t=00:00:06.353026][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Block Size: 32
[t=00:00:06.353033][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Sector-Map Size: 12288 (x128, z96)
[t=00:00:06.355549][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Determining Usable Terrain for all units ...
[t=00:00:06.358714][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Map Land Percent: 89.80%
[t=00:00:06.358739][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Minimum Elevation: -23.00
[t=00:00:06.358745][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Maximum Elevation: 137.23
[t=00:00:06.358757][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 88.167320% of the map. (used by 33 unit-defs)
[t=00:00:06.358770][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:06.358789][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:06.358797][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 3.898112% of the map. (used by 2 unit-defs)
[t=00:00:06.358809][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 5.517578% of the map. (used by 1 unit-defs)
[t=00:00:06.362257][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 352 unit-defs)
[t=00:00:06.362409][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 1 Map-Area(s) occupying 3.65% of the map. (used by 6 unit-defs)
[t=00:00:06.366580][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 2 Map-Area(s) occupying 96.35% of the map. (used by 32 unit-defs)
[t=00:00:06.369976][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 5 unit-defs)
[t=00:00:06.373523][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:06.377316][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 2 Map-Area(s) occupying 96.35% of the map. (used by 10 unit-defs)
[t=00:00:06.381057][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 4 Map-Area(s) occupying 93.23% of the map. (used by 4 unit-defs)
[t=00:00:06.384571][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 81.36% of the map. (used by 13 unit-defs)
[t=00:00:06.388141][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 4 Map-Area(s) occupying 93.23% of the map. (used by 3 unit-defs)
[t=00:00:06.388360][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 6.77% of the map. (used by 8 unit-defs)
[t=00:00:06.391670][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 2 Map-Area(s) occupying 77.69% of the map. (used by 21 unit-defs)
[t=00:00:06.422296][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBeginner64/stable/Drab.json)
[t=00:00:06.422515][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\behaviour.json
[t=00:00:06.423699][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\block_map.json
[t=00:00:06.423858][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:00:06.424196][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:00:06.424822][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:00:06.424966][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:00:06.426942][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:00:06.434565][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.15 (0) Initialized!
[t=00:00:06.434773][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:06.434796][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 88ms
[t=00:00:06.439558][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10538, 0.0} allocedSize{int+, int-, ext}={0, 0, 1859375}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0194}
[t=00:00:06.715193][f=-000001] [KeyBindings] Warning: Bind: could not parse key: Cf5
[t=00:00:06.791808][f=-000001] Reclaim highlight: old engine version.
[t=00:00:06.795924][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:06.919709][f=-000001] GameID: 9ff84867686e1002a9526d0feba2ca16
[t=00:00:06.919957][f=-000001] Connection attempt from ultimateone
[t=00:00:06.919964][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:06.920053][f=-000001]  -> Connection established (given id 0)
[t=00:00:06.920077][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][map-checksums]
    server=faa5e89c9a02b3e3bf8936f6c088ab8f41950fed13c3c55caec75eff1a4752a32da7011d97609bbf19a6ede34c0751b0927b931553f361372500436d734cb1fe
    client=faa5e89c9a02b3e3bf8936f6c088ab8f41950fed13c3c55caec75eff1a4752a32da7011d97609bbf19a6ede34c0751b0927b931553f361372500436d734cb1fe"
[t=00:00:06.920093][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PreGame::GameDataReceived][mod-checksums]
    server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:06.920104][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=e85ac2e1f88317cb5b41cb3ba0890e8ac6f9658d956791835755854e7a2c54015f70fec4ce087d7b2fc71b9f4f0ac21cee27a4e5f63f005ef38da6f98b88ee81]"
[t=00:00:06.920116][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=223fbc61589e9dcd0de523640b9dfa8a39426e9cd26dabd1d6b563734582be19a8beacda49c38feb1c81dc77dace9edf5e34317589d8310486431195af0c0689]"
[t=00:00:06.920147][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ultimateone" string="[Game::Load][lua{Rules,Gaia}={0000025f0dac5740,0000000000000000}][locale="C"]"
[t=00:00:06.920195][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "stable") took over control of team 1
[t=00:00:06.920204][f=-000001] Player ultimateone finished loading and is now ingame
[t=00:00:06.930749][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:25.028336][f=-000001] <ultimateone> Allies: I choose: Recon!
[t=02:21:54.347535][f=-000001] [QuitAction] user exited to system
[t=02:21:54.352888][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=02:21:54.352901][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=02:21:54.378288][f=-000001]  [async=0] threads=8 tasks=1442 {sum,avg}{exec,wait}time={{1272.421, 0.882}, {5636.161, 3.909}}ms
[t=02:21:54.378308][f=-000001]      thread=1 tasks=206 {sum,min,max,avg}{exec,wait}time={{205.705, 0.000, 139.923, 0.999}, {757.367, 0.000, 18.083, 3.677}}ms
[t=02:21:54.378316][f=-000001]      thread=2 tasks=206 {sum,min,max,avg}{exec,wait}time={{178.191, 0.000, 139.051, 0.865}, {814.585, 0.000, 18.294, 3.954}}ms
[t=02:21:54.378323][f=-000001]      thread=3 tasks=206 {sum,min,max,avg}{exec,wait}time={{180.221, 0.000, 139.965, 0.875}, {804.818, 0.000, 18.223, 3.907}}ms
[t=02:21:54.378337][f=-000001]      thread=4 tasks=206 {sum,min,max,avg}{exec,wait}time={{178.198, 0.000, 139.708, 0.865}, {811.747, 0.000, 18.276, 3.941}}ms
[t=02:21:54.378344][f=-000001]      thread=5 tasks=206 {sum,min,max,avg}{exec,wait}time={{177.872, 0.000, 139.786, 0.863}, {814.988, 0.000, 18.259, 3.956}}ms
[t=02:21:54.378350][f=-000001]      thread=6 tasks=206 {sum,min,max,avg}{exec,wait}time={{174.521, 0.000, 140.001, 0.847}, {817.501, 0.000, 18.276, 3.968}}ms
[t=02:21:54.378360][f=-000001]      thread=7 tasks=206 {sum,min,max,avg}{exec,wait}time={{177.713, 0.000, 139.875, 0.863}, {815.155, 0.000, 18.274, 3.957}}ms
[t=02:21:54.378367][f=-000001]  [async=1] threads=8 tasks=1783 {sum,avg}{exec,wait}time={{18452.805, 10.349}, {3528708.750, 1979.085}}ms
[t=02:21:54.378374][f=-000001]      thread=1 tasks=254 {sum,min,max,avg}{exec,wait}time={{2587.989, 0.000, 377.618, 10.189}, {500446.156, 0.462, 2586.329, 1970.260}}ms
[t=02:21:54.378383][f=-000001]      thread=2 tasks=255 {sum,min,max,avg}{exec,wait}time={{2684.050, 0.000, 377.450, 10.526}, {511111.812, 0.462, 2605.140, 2004.360}}ms
[t=02:21:54.378391][f=-000001]      thread=3 tasks=255 {sum,min,max,avg}{exec,wait}time={{2672.042, 0.000, 385.899, 10.479}, {502078.156, 0.702, 2591.853, 1968.934}}ms
[t=02:21:54.378401][f=-000001]      thread=4 tasks=255 {sum,min,max,avg}{exec,wait}time={{2678.284, 0.000, 377.339, 10.503}, {505629.781, 0.032, 2593.756, 1982.862}}ms
[t=02:21:54.378410][f=-000001]      thread=5 tasks=255 {sum,min,max,avg}{exec,wait}time={{2695.543, 0.000, 392.505, 10.571}, {499110.469, 0.710, 2591.920, 1957.296}}ms
[t=02:21:54.378418][f=-000001]      thread=6 tasks=254 {sum,min,max,avg}{exec,wait}time={{2565.355, 0.000, 377.714, 10.100}, {504922.812, 0.120, 2586.376, 1987.885}}ms
[t=02:21:54.378425][f=-000001]      thread=7 tasks=255 {sum,min,max,avg}{exec,wait}time={{2569.541, 0.000, 377.962, 10.077}, {505409.625, 0.157, 2590.499, 1981.999}}ms
[t=02:21:54.378430][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=02:21:54.378434][f=-000001] [SpringApp::Kill][2]
[t=02:21:54.378471][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=02:21:54.378477][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000025f4287ba70
[t=02:21:54.378502][f=-000001] Start widgetHandler:Shutdown
[t=02:21:54.380201][f=-000001] Shutdown - SaveOrderList Complete
[t=02:21:54.387510][f=-000001] Writing last game win data
[t=02:21:54.397046][f=-000001] Shutdown - SaveConfigData Complete
[t=02:21:54.397059][f=-000001] Shutdown Widget - Chili Highlight
[t=02:21:54.397086][f=-000001] Shutdown Widget - Draw After Chili
[t=02:21:54.397094][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=02:21:54.397104][f=-000001] Shutdown Widget - EPIC Menu
[t=02:21:54.397729][f=-000001] Shutdown Widget - Chili Minimap
[t=02:21:54.397803][f=-000001] Shutdown Widget - Chili Widget Selector
[t=02:21:54.398282][f=-000001] Shutdown Widget - Local Team Colors
[t=02:21:54.398290][f=-000001] Shutdown Widget - Display Keys 2
[t=02:21:54.398316][f=-000001] Shutdown Widget - Save Game Menu
[t=02:21:54.398328][f=-000001] Shutdown Widget - Unit Icons
[t=02:21:54.398335][f=-000001] Shutdown Widget - HealthBars
[t=02:21:54.398818][f=-000001] Shutdown Widget - Noises
[t=02:21:54.398826][f=-000001] Shutdown Widget - BuildETA
[t=02:21:54.398832][f=-000001] Shutdown Widget - Win Counter
[t=02:21:54.398838][f=-000001] Shutdown Widget - Initial Queue ZK
[t=02:21:54.398844][f=-000001] Shutdown Widget - EndGame APM stats
[t=02:21:54.399595][f=-000001] Shutdown Widget - Modular Comm Info
[t=02:21:54.399606][f=-000001] Shutdown Widget - Transport AI
[t=02:21:54.399614][f=-000001] Shutdown Widget - Startup Info and Selector
[t=02:21:54.399661][f=-000001] Shutdown Widget - CameraShake
[t=02:21:54.399669][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=02:21:54.399701][f=-000001] Shutdown Widget - Chili EndGame Window
[t=02:21:54.399711][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=02:21:54.399719][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=02:21:54.399730][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=02:21:54.399741][f=-000001] Shutdown Widget - Context Menu
[t=02:21:54.399746][f=-000001] Shutdown Widget - Darkening
[t=02:21:54.399755][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=02:21:54.399763][f=-000001] Shutdown Widget - Grab Input
[t=02:21:54.399857][f=-000001] Input grabbing is disabled!
[t=02:21:54.399864][f=-000001] Shutdown Widget - Highlight Geos
[t=02:21:54.399873][f=-000001] Shutdown Widget - Local Widgets Config
[t=02:21:54.399881][f=-000001] Shutdown Widget - MinimapEvents
[t=02:21:54.399889][f=-000001] Shutdown Widget - Missile Silo Range
[t=02:21:54.399896][f=-000001] Shutdown Widget - Music Player v2
[t=02:21:54.399903][f=-000001] Shutdown Widget - Point Tracker
[t=02:21:54.399908][f=-000001] Shutdown Widget - Attack Warning
[t=02:21:54.399915][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=02:21:54.399921][f=-000001] Shutdown Widget - State Reverse and Latency
[t=02:21:54.399927][f=-000001] Shutdown Widget - Stereo3D
[t=02:21:54.399973][f=-000001] Shutdown Widget - Attack AoE
[t=02:21:54.399981][f=-000001] Shutdown Widget - UnitShapes 3
[t=02:21:54.400008][f=-000001] Shutdown Widget - Selection Send
[t=02:21:54.400014][f=-000001] Shutdown Widget - Receive Units Indicator
[t=02:21:54.400020][f=-000001] Shutdown Widget - Newton Firezone
[t=02:21:54.400026][f=-000001] Shutdown Widget - Chili Pro Console
[t=02:21:54.404542][f=-000001] Shutdown Widget - Persistent Build Height
[t=02:21:54.404553][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=02:21:54.404563][f=-000001] Shutdown Widget - Chili Framework
[t=02:21:54.404569][f=-000001] Shutdown Widget - Chili Core Selector
[t=02:21:54.404615][f=-000001] Shutdown Widget - Custom Markers
[t=02:21:54.404630][f=-000001] Shutdown Widget - Mex Placement Handler
[t=02:21:54.404646][f=-000001] Shutdown Widget - Start Boxes
[t=02:21:54.404658][f=-000001] Shutdown Widget - Select Keys
[t=02:21:54.404670][f=-000001] Shutdown Widget - Pause Screen
[t=02:21:54.404920][f=-000001] Shutdown Widget - Layout Handler
[t=02:21:54.404934][f=-000001] Shutdown Widget - Text To Speech Control
[t=02:21:54.404939][f=-000001] End widgetHandler:Shutdown
[t=02:21:54.503301][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1739222501, 0.0} allocedSize{int+, int-, ext}={0, 0, 320219310343}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0055}
[t=02:21:54.504144][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=02:21:54.504171][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000025f0dac5740
[t=02:21:54.504196][f=-000001] Start gadgetHandler:Shutdown
[t=02:21:54.504211][f=-000001] Shutdown - StartSetup
[t=02:21:54.504216][f=-000001] Shutdown - UnitMorph
[t=02:21:54.504226][f=-000001] Shutdown - Carrier Drones
[t=02:21:54.504235][f=-000001] Shutdown - Missile Silo Controller
[t=02:21:54.504244][f=-000001] Shutdown - Modular Comm Info
[t=02:21:54.504251][f=-000001] Shutdown - Terrain Texture Handler
[t=02:21:54.504258][f=-000001] Shutdown - UnitCloakShield
[t=02:21:54.504269][f=-000001] Shutdown - Starlight Handler
[t=02:21:54.504275][f=-000001] End gadgetHandler:Shutdown
[t=02:21:54.510853][f=-000001] Start gadgetHandler:Shutdown
[t=02:21:54.510867][f=-000001] Shutdown - Teleport Throw
[t=02:21:54.510874][f=-000001] Shutdown - UnitMorph
[t=02:21:54.510884][f=-000001] Shutdown - Missile fired callins
[t=02:21:54.510894][f=-000001] Shutdown - Modular Comm Info
[t=02:21:54.510900][f=-000001] Shutdown - Retreat Command
[t=02:21:54.510908][f=-000001] Shutdown - Shockwaves
[t=02:21:54.510927][f=-000001] Shutdown - UnitCloakShield
[t=02:21:54.510947][f=-000001] Shutdown - Lups Cloak FX
[t=02:21:54.510953][f=-000001] Shutdown - Lups
[t=02:21:54.510979][f=-000001] Shutdown - Lups Shield
[t=02:21:54.510987][f=-000001] End gadgetHandler:Shutdown
[t=02:21:54.535109][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 26, 0.0} allocedSize{int+, int-, ext}={0, 0, 1307}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:21:54.535182][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=02:21:54.535253][f=-000001] [Game::KillLua][4] dtor=0
[t=02:21:54.535259][f=-000001] [Game::KillLua][5] dtor=0
[t=02:21:54.539152][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-11-28_23-11-27-505_Drab_105.1.1-2511-g747f18b BAR105.sdfz" (359361 bytes)
[t=02:21:54.539212][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=02:21:54.547850][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=02:21:54.547863][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=02:21:54.547885][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000025ea009b660 dev=0000025ea0228bd0
[t=02:21:54.548007][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000025ea009b660 dev=0000025ea0228bd0
[t=02:21:54.548016][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000025ea009b660)]
[t=02:21:54.548904][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000025ea0228bd0)]
[t=02:21:54.548946][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=02:21:54.580454][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=02:21:54.580925][f=-000001] [Game::~CGame][1]
[t=02:21:54.580949][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=02:21:54.580955][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=02:21:54.580960][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=02:21:54.580964][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=02:21:54.580968][f=-000001] [Game::KillLua][4] dtor=1
[t=02:21:54.580973][f=-000001] [Game::KillLua][5] dtor=1
[t=02:21:54.581007][f=-000001] [Game::KillMisc][1]
[t=02:21:54.581012][f=-000001] [Game::KillMisc][2]
[t=02:21:54.581023][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=02:21:54.599627][f=-000001] [Game::KillMisc][3]
[t=02:21:54.599716][f=-000001] [Game::KillRendering][1]
[t=02:21:54.601665][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=02:21:54.618282][f=-000001] [3DOParser::Kill] allocated 29 pieces
[t=02:21:54.618331][f=-000001] [S3OParser::Kill] allocated 5520 pieces
[t=02:21:54.618753][f=-000001] [AssParser::Kill] allocated 698 pieces
[t=02:21:54.645956][f=-000001] [Game::KillInterface][1]
[t=02:21:54.646271][f=-000001] [Game::KillInterface][2]
[t=02:21:54.646634][f=-000001] [Game::KillSimulation][1]
[t=02:21:54.646659][f=-000001] [Game::KillSimulation][2]
[t=02:21:54.672121][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=02:21:54.672136][f=-000001] [Game::KillSimulation][3]
[t=02:21:54.673250][f=-000001] [~CPathCache(16x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:21:54.673296][f=-000001] [~CPathCache(16x12)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:21:54.673374][f=-000001] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:21:54.673399][f=-000001] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=02:21:54.673641][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=02:21:54.675107][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=02:21:54.680047][f=-000001] [Game::KillSimulation][4]
[t=02:21:54.780226][f=-000001] [CommonDefHandler::KillStatic] 2170 sound-set data items added
[t=02:21:54.780241][f=-000001] [Game::~CGame][2]
[t=02:21:54.780246][f=-000001] [Game::~CGame][3]
[t=02:21:54.780457][f=-000001] [SpringApp::Kill][3]
[t=02:21:54.780469][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    232232 bytes sent  
    232542 bytes recv'd

[t=02:21:54.782554][f=-000001] Kill: client disconnecting...
[t=02:21:54.782576][f=-000001] [GameServer] UpdateLoop: thread affinity ffffffff
[t=02:21:56.786096][f=-000001] CloseConnection: client connection closed
[t=02:21:56.786121][f=-000001] [SpringApp::Kill][4] font=0000025ee219bd40
[t=02:21:56.789001][f=-000001] [SpringApp::Kill][5]
[t=02:21:56.794867][f=-000001] [SpringApp::Kill][6]
[t=02:21:56.794880] [SpringApp::Kill][7]
[t=02:21:56.794918] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:21:56.794938] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=02:21:56.794943] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=02:21:56.794948] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=02:21:56.794953] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=02:21:56.794961] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:21:56.794966] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=02:21:56.794971] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=02:21:56.794978] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=02:21:56.794983] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:21:56.794988] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=02:21:56.795019] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=02:21:56.795025] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=02:21:56.849562] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=02:21:56.849575] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=02:21:56.849578] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=02:21:56.849581] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=02:21:56.852347] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>]
[t=02:21:56.852356] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=0)] #archives[section]=1 #files[section]=8228
[t=02:21:56.852361] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000025ea007d8b0)
[t=02:21:56.853135] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=1)] #archives[section]=1 #files[section]=4
[t=02:21:56.853150] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Drab.sd7 (0000025ea0137040)
[t=02:21:56.853399] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=2)] #archives[section]=3 #files[section]=327
[t=02:21:56.853406] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000025ea007eb40)
[t=02:21:56.853511] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000025ea007dd80)
[t=02:21:56.853537] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025ea007e460)
[t=02:21:56.853590] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=3)] #archives[section]=0 #files[section]=0
[t=02:21:56.853596] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=4)] #archives[section]=0 #files[section]=130
[t=02:21:56.853605] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=5)] #archives[section]=0 #files[section]=0
[t=02:21:56.853611] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=6)] #archives[section]=0 #files[section]=0
[t=02:21:56.853616] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=7)] #archives[section]=0 #files[section]=0
[t=02:21:56.853620] [VFS] [SpringVFS::DeleteArchives<this=0000025ee246daf0>(section=8)] #archives[section]=0 #files[section]=0
[t=02:21:56.853825] [SpringApp::Kill][8]
[t=02:21:56.853834] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=02:21:56.853838] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7bb7a04d0 (joinable=1)
[t=02:21:56.853841] [WatchDog::Uninstall][2]
[t=02:21:57.511393] [WatchDog::Uninstall][3]
[t=02:21:57.511419] [SpringApp::Kill][9]