Open Chobbyla opened 3 days ago
infolog_full.txt (truncated):
[t=00:00:00.000077] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.084538] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.084640] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.084664] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.084673] [t=00:00:00.084676] Enable or disable log sections using the LogSections configuration key [t=00:00:00.084680] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.084685] Use "none" to disable the default log sections. [t=00:00:00.084688] ============== </Log Sections> ============== [t=00:00:00.084692] ============== <User Config> ============== [t=00:00:00.084760] AllowDeferredMapRendering = 1 [t=00:00:00.084766] AllowDeferredModelRendering = 1 [t=00:00:00.084769] AnimationMT = 0 [t=00:00:00.084772] BumpWaterBlurReflection = 1 [t=00:00:00.084775] BumpWaterTexSizeReflection = 128 [t=00:00:00.084778] CamFreeScrollSpeed = 50 [t=00:00:00.084781] CamMode = 1 [t=00:00:00.084786] CubeTexSizeReflection = 1 [t=00:00:00.084788] CubeTexSizeSpecular = 1 [t=00:00:00.084791] DualScreenMiniMapOnLeft = 1 [t=00:00:00.084795] EdgeMoveDynamic = 0 [t=00:00:00.084797] EdgeMoveWidth = 0.003 [t=00:00:00.084800] FPSFOV = 90 [t=00:00:00.084802] FPSScrollSpeed = 50 [t=00:00:00.084805] FontSize = 18 [t=00:00:00.084808] FullscreenEdgeMove = 0 [t=00:00:00.084810] GrassDetail = 0 [t=00:00:00.084813] GroundDecals = 2 [t=00:00:00.084816] GroundDetail = 90 [t=00:00:00.084820] HangTimeout = 30 [t=00:00:00.084822] HardwareCursor = 1 [t=00:00:00.084825] InitialNetworkTimeout = 0 [t=00:00:00.084828] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.084831] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.084834] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.084837] LinkOutgoingBandwidth = 262144 [t=00:00:00.084840] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.084843] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.084846] MSAALevel = 1 [t=00:00:00.084851] MaxParticles = 15000 [t=00:00:00.084853] MaxSounds = 32 [t=00:00:00.084860] MaximumTransmissionUnit = 0 [t=00:00:00.084863] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.084866] MiniMapMarker = 0 [t=00:00:00.084869] MouseDragScrollThreshold = 0 [t=00:00:00.084872] NetworkLossFactor = 2 [t=00:00:00.084875] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.084879] OverheadScrollSpeed = 50 [t=00:00:00.084882] ReconnectTimeout = 0 [t=00:00:00.084885] RotOverheadScrollSpeed = 50 [t=00:00:00.084889] RotateLogFiles = 1 [t=00:00:00.084892] ShadowMapSize = 1024 [t=00:00:00.084895] Shadows = 1 [t=00:00:00.084897] ShowClock = 0 [t=00:00:00.084900] SoftParticles = 2 [t=00:00:00.084903] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.084906] UnitIconDist = 151 [t=00:00:00.084909] UpdateBoundingVolumeMT = 0 [t=00:00:00.084911] UpdateWeaponVectorsMT = 0 [t=00:00:00.084914] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.084917] UseLuaMemPools = 0 [t=00:00:00.084940] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.084945] VFSCacheArchiveFiles = 0 [t=00:00:00.084948] Water = 4 [t=00:00:00.084951] WindowBorderless = 1 [t=00:00:00.084953] WindowPosY = 0 [t=00:00:00.084957] WindowedEdgeMove = 0 [t=00:00:00.084960] XResolutionWindowed = 2560 [t=00:00:00.084963] YResolutionWindowed = 1600 [t=00:00:00.084970] ============== </User Config> ============== [t=00:00:00.084973] ============== <User System> ============== [t=00:00:00.084976] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.084983] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.084988] Compiler Version: gcc-13.2.0 [t=00:00:00.085024] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.085055] Hardware Config: 13th Gen Intel(R) Core(TM) i9-13900HX; 65275MB RAM, 69371MB pagefile [t=00:00:00.085059] Binary Word Size: 64-bit (native) [t=00:00:00.085062] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.085068] Physical CPU Cores: 8 [t=00:00:00.085070] Logical CPU Cores: 16 [t=00:00:00.085073] ============== </User System> ============== [t=00:00:00.085077] Run: thread affinity ffffffff [t=00:00:00.085154] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.085158] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.085160] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.085163] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.085165] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.086085] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.086098] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.089885] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.094852] Display (Generic PnP Monitor)=1 modes=85 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.094861] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.094865] [ 7] 1680x1050x24bpp@144Hz [t=00:00:00.094868] [12] 1440x1080x24bpp@144Hz [t=00:00:00.094871] [18] 1440x900x24bpp@144Hz [t=00:00:00.094874] [22] 1366x768x24bpp@144Hz [t=00:00:00.094886] [26] 1360x768x24bpp@144Hz [t=00:00:00.094888] [30] 1280x1024x24bpp@144Hz [t=00:00:00.094891] [35] 1280x800x24bpp@144Hz [t=00:00:00.094894] [40] 1280x768x24bpp@144Hz [t=00:00:00.094897] [45] 1280x720x24bpp@144Hz [t=00:00:00.094900] [51] 1176x664x24bpp@144Hz [t=00:00:00.094902] [57] 1024x768x24bpp@144Hz [t=00:00:00.094905] [63] 800x600x24bpp@144Hz [t=00:00:00.094908] [70] 720x576x24bpp@144Hz [t=00:00:00.094910] [74] 720x480x24bpp@144Hz [t=00:00:00.094915] [79] 640x480x24bpp@144Hz [t=00:00:00.099568] Display (Lenovo DisplayHDR)=2 modes=52 bounds={x=1920, y=-58, w=2560, h=1600} [t=00:00:00.099577] [ 1] 2560x1600x24bpp@240Hz [t=00:00:00.099581] [ 3] 2560x1440x24bpp@240Hz [t=00:00:00.099584] [ 5] 2048x1536x24bpp@240Hz [t=00:00:00.099586] [ 7] 2048x1152x24bpp@240Hz [t=00:00:00.099589] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.099591] [11] 1920x1200x24bpp@240Hz [t=00:00:00.099594] [13] 1920x1080x24bpp@240Hz [t=00:00:00.099597] [15] 1856x1392x24bpp@240Hz [t=00:00:00.099606] [17] 1792x1344x24bpp@240Hz [t=00:00:00.099611] [19] 1680x1050x24bpp@240Hz [t=00:00:00.099614] [21] 1600x1200x24bpp@240Hz [t=00:00:00.099616] [23] 1600x900x24bpp@240Hz [t=00:00:00.099619] [25] 1440x900x24bpp@240Hz [t=00:00:00.099622] [27] 1400x1050x24bpp@240Hz [t=00:00:00.099624] [29] 1366x768x24bpp@240Hz [t=00:00:00.099634] [31] 1360x768x24bpp@240Hz [t=00:00:00.099637] [33] 1280x1024x24bpp@240Hz [t=00:00:00.099640] [35] 1280x960x24bpp@240Hz [t=00:00:00.099644] [37] 1280x800x24bpp@240Hz [t=00:00:00.099647] [39] 1280x768x24bpp@240Hz [t=00:00:00.099649] [41] 1280x720x24bpp@240Hz [t=00:00:00.099675] [43] 1280x600x24bpp@240Hz [t=00:00:00.099678] [45] 1152x864x24bpp@240Hz [t=00:00:00.099681] [47] 1024x768x24bpp@240Hz [t=00:00:00.099683] [49] 800x600x24bpp@240Hz [t=00:00:00.099686] [51] 640x480x24bpp@240Hz [t=00:00:00.356934] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.357308] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.357319] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.369241] [GR::LogVersionInfo] [t=00:00:00.369252] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.369256] GL version : 4.6.0 NVIDIA 566.14 [t=00:00:00.369259] GL vendor : NVIDIA Corporation [t=00:00:00.369262] GL renderer : NVIDIA GeForce RTX 4080 Laptop GPU/PCIe/SSE2 [t=00:00:00.369277] GLSL version: 4.60 NVIDIA [t=00:00:00.369280] GLEW version: 2.1.0 [t=00:00:00.369283] GPU memory : 12282MB (total) / 10994MB (available) [t=00:00:00.369301] SDL swap-int: 1 [t=00:00:00.369304] SDL driver : windows [t=00:00:00.369306] [t=00:00:00.369309] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.369312] GLSL shader support : 1 [t=00:00:00.369315] GL4 support : 1 [t=00:00:00.369318] FBO extension support : 1 [t=00:00:00.369326] NVX GPU mem-info support : 1 [t=00:00:00.369332] ATI GPU mem-info support : 0 [t=00:00:00.369340] Texture clamping to edge : 1 [t=00:00:00.369344] NPOT-texture support : 1 (1) [t=00:00:00.369349] S3TC/DXT1 texture support : 1/1 [t=00:00:00.369356] texture query-LOD support : 1 (1) [t=00:00:00.369359] MSAA frame-buffer support : 1 (1) [t=00:00:00.369362] Z-buffer depth : 32 (-) [t=00:00:00.369368] primitive-restart support : 1 (1) [t=00:00:00.369372] clip-space control support: 1 (1) [t=00:00:00.369377] seamless cube-map support : 1 (1) [t=00:00:00.369380] frag-depth layout support : 1 (1) [t=00:00:00.369383] persistent maps support : 1 (1) [t=00:00:00.369386] explicit attribs location : 1 (1) [t=00:00:00.369390] multi draw indirect : 1 (-) [t=00:00:00.369394] array textures : 1 (-) [t=00:00:00.369397] buffer copy support : 1 (-) [t=00:00:00.369401] indirect draw : 1 (-) [t=00:00:00.369404] base instance : 1 (-) [t=00:00:00.369406] [t=00:00:00.369411] max. FBO samples : 32 [t=00:00:00.369414] max. FS/program texture slots : 32/192 [t=00:00:00.369417] max. texture size : 32768 [t=00:00:00.369423] max. texture anisotropy level : 16.000000 [t=00:00:00.369426] max. vec4 varyings/attributes : 31/16 [t=00:00:00.369430] max. draw-buffers : 8 [t=00:00:00.369434] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.369437] max. uniform buffer-bindings : 84 [t=00:00:00.369440] max. uniform block-size : 64KB [t=00:00:00.369445] max. storage buffer-bindings : 96 [t=00:00:00.369448] max. storage block-size : 2047MB [t=00:00:00.369450] [t=00:00:00.369453] enable AMD-hacks : 0 [t=00:00:00.369455] compress MIP-maps: 0 [t=00:00:00.369485] Number of compressed texture formats: 23 [t=00:00:00.369506] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.369528] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.369716] [GR::UpdateGLConfigs] [t=00:00:00.369746] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.369755] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.369762] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.369768] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.369771] [GR::InitGLState] [t=00:00:00.369810] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.454644] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.456910] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.457432] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.461122] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.461140] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.461428] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.462582] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.462590] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.462634] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.462708] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.471369] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.471807] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.473032] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.473142] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.500740] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [t=00:00:00.500753] [VFS] [SpringVFS::ReserveArchives<this=000001dde6930470>] [t=00:00:00.500863] [VFS] [SpringVFS::AddArchive<this=000001dde6930470>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.502242] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001dde6930470 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.502250] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.558663] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.558913] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.559072] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.559074] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.559135] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.559204] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.559402] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.559580] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.560076] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.560118] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.561046][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.561098][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.561182][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.561197][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.561204][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.561234][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.565635][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.565649][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "F24G3xTF (NVIDIA High Definition Audio)" [t=00:00:00.565654][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.565668][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Realtek(R) Audio)" [t=00:00:00.565672][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.565677][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.617721][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.619135][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001dde6a4e720(default) context=000001ddad26e920 numChannels=2 frameSize=8 [t=00:00:00.619192][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.619200][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.619204][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.619209][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.619231][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.619248][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.619255][f=-000001] [Sound] Devices: [t=00:00:00.620923][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.620939][f=-000001] [Sound] [OpenAL Soft on F24G3xTF (NVIDIA High Definition Audio)] [t=00:00:00.620944][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.620949][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.620957][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.620962][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.621491][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.621508][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.661695][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 148490 MB [t=00:00:00.662824][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.663390][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8469 [t=00:00:00.664147][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8469 using name LogicDaemon [t=00:00:00.879234][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Iceland_v1" (loaded=0 cached=0) [t=00:00:00.879616][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dde6930470>(arName="Iceland_v1", overwrite=false)] section=1 cached=0 [t=00:00:00.880171][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dde6930470>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.880502][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:00.911091][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dde6930470>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:00.911770][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dde6930470>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.911868][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dde6930470>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.913051][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dde6930470>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:00.944647][f=-000001] [CAS::GASCB] Archive file="iceland_v1.sdz" cs="747067118b8430759379f8e8da7d46fc260fbc60f6f6043f6c2d0265f918a43f36bfb15e1e86b3bf2ceedb9321fe0582ec5355f4e8ef5feaba5e666178144d43" [t=00:00:00.944770][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.944826][f=-000001] Warning: [PreGame::GameDataReceived] Archive Iceland_v1 (checksum b685044e3e02035db808a3dfaccba611ff370da90b28f31f2943a9ecdd01e9d64e67675bd879975ccdd83fb1358d23f1ea56d32d4fc32ffcc306f9b24be2e7f9) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.978737][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.978855][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.978927][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.979059][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.979109][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:08.871285][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:08.873529][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:08.874012][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:08.874202][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:08.874327][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:08.882045][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:08.882958][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:08.903305][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:08.903967][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:08.904215][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:08.904333][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:08.904464][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:08.904625][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:08.904813][f=-000001] EndGame Graph disabled [t=00:00:08.913474][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:08.913627][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:08.913781][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:08.914461][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:08.926003][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:08.926238][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:08.926415][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:08.926533][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:08.926727][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:08.929075][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:08.929223][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:08.929340][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:08.929609][f=-000001] Input grabbing is enabled! [t=00:00:08.929663][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:08.933773][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:08.933954][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:08.934471][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:08.934738][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:08.944123][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:08.944339][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:08.944510][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:08.944629][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:08.944760][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:08.944904][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:08.945047][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:08.945209][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:08.945311][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:08.945414][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:08.945511][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:08.945624][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:08.945716][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:08.945938][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:08.946162][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:08.946281][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:08.950379][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:08.950604][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:08.950798][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:08.950944][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:08.951051][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:08.951201][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:08.951321][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:08.951446][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:08.951945][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:08.952078][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:08.952440][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:08.952619][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:08.952768][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:08.952955][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:08.953067][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:08.961154][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:08.961508][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:08.962132][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:08.962302][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:08.962512][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:08.962526][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:08.962742][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:08.962760][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:08.962838][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:08.963067][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:08.963190][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:08.963602][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:08.963721][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:08.963993][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:08.964102][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:08.964346][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:08.964470][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:08.967267][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:08.979894][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:08.980105][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:09.061564][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:09.061960][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:09.062311][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:09.062482][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:09.063282][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:09.063419][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:09.063698][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:09.063811][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:09.064533][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:09.064745][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:09.064884][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:09.065040][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:09.065154][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:09.065267][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:09.065388][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:09.065498][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:09.065620][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:09.065627][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:09.065633][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:09.065677][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:09.067601][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:09.067768][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:09.068015][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:09.068506][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:09.068693][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:09.069129][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:09.069246][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:09.069366][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:09.069488][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:09.069657][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:09.069915][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:09.070055][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:09.070257][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:09.070516][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:09.070675][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:09.070899][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:09.071092][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:09.071304][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:09.074802][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:09.077292][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:09.077537][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:09.077807][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:09.078864][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:09.079062][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:09.079222][f=-000001] Mex Placement Initialised with 47 spots. [t=00:00:09.080240][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:09.082072][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:09.082294][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:09.082645][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:09.083038][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:09.083526][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:09.083681][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:09.083883][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:09.088161][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:09.089265][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:09.090860][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:09.091031][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:09.091167][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:09.092644][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:09.110980][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:09.111582][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:09.111739][f=-000001] SetSunLighting [t=00:00:09.112088][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:09.116949][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:09.118058][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:09.118844][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:09.120856][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:09.121161][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:09.121292][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:09.121413][f=-000001] Lua garbage collection rate: 30/s [t=00:00:09.121435][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:09.121592][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:09.124430][f=-000001] Writing last game win data [t=00:00:09.129494][f=-000001] LuaUI v0.3 [t=00:00:09.246637][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:09.299045][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:09.299429][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:09.299844][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:09.299852][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:09.309167][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10322, 0.0} allocedSize{int+, int-, ext}={0, 0, 1842428}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0113} [t=00:00:09.752424][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:09.896550][f=-000001] GameID: 4b174a671ac7a4d9b6385db24d9dbc94 [t=00:00:09.896901][f=-000001] Connection attempt from LogicDaemon [t=00:00:09.896910][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:09.897106][f=-000001] -> Connection established (given id 0) [t=00:00:09.897144][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b685044e3e02035db808a3dfaccba611ff370da90b28f31f2943a9ecdd01e9d64e67675bd879975ccdd83fb1358d23f1ea56d32d4fc32ffcc306f9b24be2e7f9" [t=00:00:09.897162][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:09.897175][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d92ee2aff5e2de90ffa3967601eb74a30bea2c4d5af5ac65352b861aa0d7f210a97ed9fc5d47ab1dc47f20d9fae97b34ff197ae3eab3e520c2b144850eaf2ab5]" [t=00:00:09.897188][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=566e44f8e11febd0cc75b004638ff3186065e222361c4081c70ea618417274534343d81bd9c86539530b41d943c274b989f0f17380d6b439492e55943e0ace66]" [t=00:00:09.985049][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:10.103370][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001de48076410,0000000000000000}][locale="C"]" [t=00:00:10.103394][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:25.487764][f=-000001] Input grabbing is enabled! [t=00:00:25.487780][f=-000001] Input grabbing is enabled! [t=00:00:26.258216][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:38.532465][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:54.194139][f=0000469] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:19.764532][f=0003036] Buildings set to face South [t=00:02:27.804336][f=0003277] Buildings set to face East [t=00:02:28.205461][f=0003289] Buildings set to face North [t=00:02:29.038812][f=0003314] Buildings set to face East [t=00:02:35.677525][f=0003514] Buildings set to face South [t=00:03:09.924672][f=0004541] Buildings set to face East [t=00:03:34.956576][f=0005292] [uapn] compare [t=00:03:34.956619][f=0005292] [uapn] issued : 40(1944, 173.58284, 1704, 50000, nil) 4 (repair units) [t=00:03:34.956638][f=0005292] [uapn] current: 40(10204, 1944, 173.58284, 1704, 50000) 12 [t=00:03:34.956649][f=0005292] [uapn] -> repair [t=00:03:39.524570][f=0005430] [uapn] compare [t=00:03:39.524619][f=0005430] [uapn] issued : 40(1944, 173.58284, 1704, 50000, nil) 4 (repair units) [t=00:03:39.524633][f=0005430] [uapn] current: 40(10204, 1944, 173.58284, 1704, 50000) 12 [t=00:03:39.524638][f=0005430] [uapn] -> repair [t=00:03:40.971496][f=0005473] [SpringApp::Kill][1] fromRun=1 [t=00:03:40.971514][f=0005473] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:03:40.993573][f=0005473] [async=0] threads=8 tasks=374402 {sum,avg}{exec,wait}time={{2947.644, 0.008}, {47487.684, 0.127}}ms [t=00:03:40.993591][f=0005473] thread=1 tasks=53486 {sum,min,max,avg}{exec,wait}time={{754.517, 0.000, 63.929, 0.014}, {2966.360, 0.000, 18446744027136.000, 0.055}}ms [t=00:03:40.993599][f=0005473] thread=2 tasks=53486 {sum,min,max,avg}{exec,wait}time={{424.405, 0.000, 29.551, 0.008}, {7240.612, 0.000, 18446744027136.000, 0.135}}ms [t=00:03:40.993613][f=0005473] thread=3 tasks=53486 {sum,min,max,avg}{exec,wait}time={{358.503, 0.000, 27.126, 0.007}, {7295.604, 0.000, 29.061, 0.136}}ms [t=00:03:40.993620][f=0005473] thread=4 tasks=53486 {sum,min,max,avg}{exec,wait}time={{347.407, 0.000, 27.057, 0.006}, {7542.617, 0.000, 29.888, 0.141}}ms [t=00:03:40.993626][f=0005473] thread=5 tasks=53486 {sum,min,max,avg}{exec,wait}time={{349.021, 0.000, 34.582, 0.007}, {7649.857, 0.000, 29.059, 0.143}}ms [t=00:03:40.993634][f=0005473] thread=6 tasks=53486 {sum,min,max,avg}{exec,wait}time={{357.067, 0.000, 30.387, 0.007}, {7324.957, 0.000, 30.010, 0.137}}ms [t=00:03:40.993647][f=0005473] thread=7 tasks=53486 {sum,min,max,avg}{exec,wait}time={{356.725, 0.000, 30.822, 0.007}, {7467.678, 0.000, 29.130, 0.140}}ms [t=00:03:40.993653][f=0005473] [async=1] threads=8 tasks=3448 {sum,avg}{exec,wait}time={{22010.318, 6.384}, {8528272.000, 2473.397}}ms [t=00:03:40.993660][f=0005473] thread=1 tasks=490 {sum,min,max,avg}{exec,wait}time={{3135.582, 0.000, 398.335, 6.399}, {1219174.875, 0.318, 3157.077, 2488.112}}ms [t=00:03:40.993669][f=0005473] thread=2 tasks=493 {sum,min,max,avg}{exec,wait}time={{3148.438, 0.000, 397.542, 6.386}, {1218580.000, 0.048, 3157.147, 2471.765}}ms [t=00:03:40.993676][f=0005473] thread=3 tasks=494 {sum,min,max,avg}{exec,wait}time={{3138.990, 0.000, 401.739, 6.354}, {1218999.125, 0.059, 3157.182, 2467.610}}ms [t=00:03:40.993684][f=0005473] thread=4 tasks=491 {sum,min,max,avg}{exec,wait}time={{3148.406, 0.000, 404.627, 6.412}, {1219268.625, 0.157, 3157.194, 2483.236}}ms [t=00:03:40.993695][f=0005473] thread=5 tasks=493 {sum,min,max,avg}{exec,wait}time={{3156.857, 0.000, 401.378, 6.403}, {1217781.875, 0.228, 3157.188, 2470.146}}ms [t=00:03:40.993702][f=0005473] thread=6 tasks=495 {sum,min,max,avg}{exec,wait}time={{3146.997, 0.000, 403.973, 6.358}, {1215563.875, 0.397, 3155.615, 2455.685}}ms [t=00:03:40.993711][f=0005473] thread=7 tasks=492 {sum,min,max,avg}{exec,wait}time={{3135.049, 0.000, 403.818, 6.372}, {1218904.000, 0.453, 3157.142, 2477.447}}ms [t=00:03:40.993716][f=0005473] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:40.993722][f=0005473] [SpringApp::Kill][2] [t=00:03:40.993758][f=0005473] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:40.993765][f=0005473] [Game::KillLua][1] dtor=0 luaUI=000001de74ad25d0 [t=00:03:40.993794][f=0005473] Start widgetHandler:Shutdown [t=00:03:40.995679][f=0005473] Shutdown - SaveOrderList Complete [t=00:03:40.996757][f=0005473] Writing last game win data [t=00:03:41.002776][f=0005473] Shutdown - SaveConfigData Complete [t=00:03:41.002793][f=0005473] Shutdown Widget - Chili Highlight [t=00:03:41.002826][f=0005473] Shutdown Widget - Deferred rendering GL4 [t=00:03:41.002954][f=0005473] Shutdown Widget - Draw After Chili [t=00:03:41.002961][f=0005473] Shutdown Widget - API Unit Tracker GL4 [t=00:03:41.002970][f=0005473] Shutdown Widget - EPIC Menu [t=00:03:41.003756][f=0005473] Shutdown Widget - Chili Minimap [t=00:03:41.003831][f=0005473] Shutdown Widget - Chili Widget Selector [t=00:03:41.005901][f=0005473] Shutdown Widget - Depth of Field Shader [t=00:03:41.005918][f=0005473] Shutdown Widget - Deferred rendering [t=00:03:41.005926][f=0005473] SSAO: Deferred rendering disabled, disabling. [t=00:03:41.011086][f=0005473] Shutdown Widget - Deferred rendering [t=00:03:41.011099][f=0005473] SSAO: Deferred rendering disabled, disabling. [t=00:03:41.011955][f=0005473] Shutdown Widget - Local Team Colors [t=00:03:41.011966][f=0005473] Shutdown Widget - Display Keys 2 [t=00:03:41.011981][f=0005473] Shutdown Widget - Save Game Menu [t=00:03:41.011986][f=0005473] Shutdown Widget - Highlight Model Api GL4 [t=00:03:41.012027][f=0005473] Shutdown Widget - Unit Icons [t=00:03:41.012083][f=0005473] Shutdown Widget - HealthBars [t=00:03:41.012828][f=0005473] Shutdown Widget - Noises [t=00:03:41.012838][f=0005473] Shutdown Widget - Attrition Counter [t=00:03:41.012981][f=0005473] Shutdown Widget - Selected Units GL4 2 [t=00:03:41.012991][f=0005473] Shutdown Widget - BuildETA [t=00:03:41.012999][f=0005473] Shutdown Widget - Chili Chicken Panel [t=00:03:41.013066][f=0005473] Shutdown Widget - External VR Grid [t=00:03:41.013081][f=0005473] Shutdown Widget - Win Counter [t=00:03:41.013088][f=0005473] Shutdown Widget - EndGame APM stats [t=00:03:41.013774][f=0005473] Shutdown Widget - Modular Comm Info [t=00:03:41.013784][f=0005473] Shutdown Widget - Attack Warning [t=00:03:41.013791][f=0005473] Shutdown Widget - Reclaim Field Highlight [t=00:03:41.013802][f=0005473] Shutdown Widget - State Reverse and Latency [t=00:03:41.013808][f=0005473] Shutdown Widget - Music Player v2 [t=00:03:41.013818][f=0005473] Shutdown Widget - Chili Economy Panel Default [t=00:03:41.013867][f=0005473] Shutdown Widget - Stereo3D [t=00:03:41.013904][f=0005473] Shutdown Widget - Chili EndGame Window [t=00:03:41.013921][f=0005473] Shutdown Widget - Chili Nuke Warning [t=00:03:41.013930][f=0005473] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:41.013941][f=0005473] Shutdown Widget - Darkening [t=00:03:41.013952][f=0005473] Shutdown Widget - Showeco and Grid Drawer [t=00:03:41.013961][f=0005473] Shutdown Widget - Defense Range Zero-K [t=00:03:41.013975][f=0005473] Shutdown Widget - Grab Input [t=00:03:41.014095][f=0005473] Input grabbing is disabled! [t=00:03:41.014102][f=0005473] Shutdown Widget - Context Menu [t=00:03:41.014109][f=0005473] Shutdown Widget - Highlight Geos [t=00:03:41.014118][f=0005473] Shutdown Widget - Local Widgets Config [t=00:03:41.014128][f=0005473] Shutdown Widget - MinimapEvents [t=00:03:41.014135][f=0005473] Shutdown Widget - Missile Silo Range [t=00:03:41.014143][f=0005473] Shutdown Widget - Point Tracker [t=00:03:41.014152][f=0005473] Shutdown Widget - Chili Spectator Panels [t=00:03:41.014159][f=0005473] Shutdown Widget - Startup Info and Selector [t=00:03:41.014170][f=0005473] Shutdown Widget - Transport AI [t=00:03:41.014178][f=0005473] Shutdown Widget - Attack AoE [t=00:03:41.014188][f=0005473] Shutdown Widget - Spotter [t=00:03:41.014195][f=0005473] Shutdown Widget - Selection Send [t=00:03:41.014202][f=0005473] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:41.014210][f=0005473] Shutdown Widget - TeamPlatter [t=00:03:41.015272][f=0005473] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:41.015380][f=0005473] Shutdown Widget - Global Build Command [t=00:03:41.015456][f=0005473] Shutdown Widget - LupsManager [t=00:03:41.015470][f=0005473] Shutdown Widget - Receive Units Indicator [t=00:03:41.015478][f=0005473] Shutdown Widget - Newton Firezone [t=00:03:41.015486][f=0005473] Shutdown Widget - Chili Pro Console [t=00:03:41.015788][f=0005473] Shutdown Widget - Persistent Build Height [t=00:03:41.015800][f=0005473] Shutdown Widget - Lasso Terraform GUI [t=00:03:41.015806][f=0005473] Shutdown Widget - Chili Framework [t=00:03:41.015815][f=0005473] Shutdown Widget - Lups [t=00:03:41.016384][f=0005473] Shutdown Widget - Mex Placement Handler [t=00:03:41.016413][f=0005473] Shutdown Widget - Chili Core Selector [t=00:03:41.016479][f=0005473] Shutdown Widget - Custom Markers [t=00:03:41.016490][f=0005473] Shutdown Widget - Select Keys [t=00:03:41.016503][f=0005473] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:41.016544][f=0005473] Shutdown Widget - Pause Screen [t=00:03:41.016654][f=0005473] Shutdown Widget - Bloom Shader Deferred [t=00:03:41.016825][f=0005473] Shutdown Widget - Color Blindness Correction [t=00:03:41.016944][f=0005473] Shutdown Widget - Layout Handler [t=00:03:41.016955][f=0005473] Shutdown Widget - Text To Speech Control [t=00:03:41.016960][f=0005473] End widgetHandler:Shutdown [t=00:03:41.052380][f=0005473] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8141095, 0.0} allocedSize{int+, int-, ext}={0, 0, 1652485035}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0190} [t=00:03:41.056792][f=0005473] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:41.056804][f=0005473] [Game::KillLua][3] dtor=0 luaRules=000001de48076410 [t=00:03:41.056832][f=0005473] Start gadgetHandler:Shutdown [t=00:03:41.056839][f=0005473] Shutdown - StartSetup [t=00:03:41.056845][f=0005473] Shutdown - UnitMorph [t=00:03:41.057062][f=0005473] Shutdown - Carrier Drones [t=00:03:41.057073][f=0005473] Shutdown - Missile Silo Controller [t=00:03:41.057080][f=0005473] Shutdown - Modular Comm Info [t=00:03:41.057086][f=0005473] Shutdown - Terrain Texture Handler [t=00:03:41.057092][f=0005473] Shutdown - UnitCloakShield [t=00:03:41.057157][f=0005473] Shutdown - Starlight Handler [t=00:03:41.057168][f=0005473] End gadgetHandler:Shutdown [t=00:03:41.074084][f=0005473] Start gadgetHandler:Shutdown [t=00:03:41.074104][f=0005473] Shutdown - Teleport Throw [t=00:03:41.074133][f=0005473] Shutdown - UnitMorph [t=00:03:41.074146][f=0005473] Shutdown - Commander Skin Renderer [t=00:03:41.074500][f=0005473] Shutdown - Missile fired callins [t=00:03:41.074511][f=0005473] Shutdown - Modular Comm Info [t=00:03:41.074517][f=0005473] Shutdown - Retreat Command [t=00:03:41.074526][f=0005473] Shutdown - Shockwaves [t=00:03:41.074532][f=0005473] Shutdown - Unit tint API [t=00:03:41.074543][f=0005473] Shutdown - Unit glow API [t=00:03:41.074555][f=0005473] Shutdown - UnitCloakShield [t=00:03:41.074579][f=0005473] Shutdown - Lups Cloak FX [t=00:03:41.074584][f=0005473] Shutdown - Lups [t=00:03:41.075798][f=0005473] Shutdown - Lups Shield [t=00:03:41.075834][f=0005473] End gadgetHandler:Shutdown [t=00:03:41.087984][f=0005473] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 612, 0.0} allocedSize{int+, int-, ext}={0, 0, 92376}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0016} [t=00:03:41.091285][f=0005473] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:41.091341][f=0005473] [Game::KillLua][4] dtor=0 [t=00:03:41.091348][f=0005473] [Game::KillLua][5] dtor=0 [t=00:03:41.098735][f=0005473] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-11-29_19-34-35-350_Iceland_v1_105.1.1-2511-g747f18b BAR105.sdfz" (81856 bytes) [t=00:03:41.098856][f=0005473] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:41.111185][f=0005473] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:41.111206][f=0005473] [Sound] [Sound::UpdateThread][3] #sources=32 #items=24 [t=00:03:41.111288][f=0005473] [Sound] [Sound::UpdateThread][4] ctx=000001ddad26e920 dev=000001dde6a4e720 [t=00:03:41.111415][f=0005473] [Sound] [Sound::UpdateThread][5] ctx=000001ddad26e920 dev=000001dde6a4e720 [t=00:03:41.111433][f=0005473] [Sound] [Sound::Cleanup][alcDestroyContext(000001ddad26e920)] [t=00:03:41.112349][f=0005473] [Sound] [Sound::Cleanup][alcCloseDevice(000001dde6a4e720)] [t=00:03:41.112447][f=0005473] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:41.141998][f=0005473] [Sound] [Sound::UpdateThread][6] [t=00:03:41.142493][f=0005473] [Game::~CGame][1] [t=00:03:41.142506][f=0005473] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:41.142521][f=0005473] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:41.142525][f=0005473] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:41.142529][f=0005473] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:41.142533][f=0005473] [Game::KillLua][4] dtor=1 [t=00:03:41.142539][f=0005473] [Game::KillLua][5] dtor=1 [t=00:03:41.142668][f=0005473] [Game::KillMisc][1] [t=00:03:41.142674][f=0005473] [Game::KillMisc][2] [t=00:03:41.142807][f=0005473] [Game::KillMisc][3] [t=00:03:41.142887][f=0005473] [Game::KillRendering][1] [t=00:03:41.146112][f=0005473] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:41.156658][f=0005473] [3DOParser::Kill] allocated 29 pieces [t=00:03:41.156710][f=0005473] [S3OParser::Kill] allocated 5546 pieces [t=00:03:41.156978][f=0005473] [AssParser::Kill] allocated 701 pieces [t=00:03:41.206185][f=0005473] [Game::KillInterface][1] [t=00:03:41.206772][f=0005473] [Game::KillInterface][2] [t=00:03:41.207373][f=0005473] [Game::KillSimulation][1] [t=00:03:41.207458][f=0005473] [Game::KillSimulation][2] [t=00:03:41.235175][f=0005473] [CCollisionHandler] dis-/continuous tests: 261/8238528 [t=00:03:41.235190][f=0005473] [Game::KillSimulation][3] [t=00:03:41.236401][f=0005473] [~CPathCache(32x32)] cacheHits=1 hitPercentage=10% numHashColls=0 maxCacheSize=2 [t=00:03:41.236553][f=0005473] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:41.236620][f=0005473] [~CPathCache(64x64)] cacheHits=1 hitPercentage=8% numHashColls=0 maxCacheSize=4 [t=00:03:41.236664][f=0005473] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:41.236859][f=0005473] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:41.242379][f=0005473] [LosHandler::Kill] raycast instance cache-{hits,misses}={18,478}; shared=0%; cached=4% [t=00:03:41.249539][f=0005473] [Game::KillSimulation][4] [t=00:03:41.296468][f=0005473] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:41.296499][f=0005473] [Game::~CGame][2] [t=00:03:41.296503][f=0005473] [Game::~CGame][3] [t=00:03:41.296666][f=0005473] [SpringApp::Kill][3] [t=00:03:41.296805][f=0005473] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 498429 bytes sent in 4952 packets (100.652 bytes/packet) 237804 bytes recv'd in 4594 packets (51.764 bytes/packet) {0.079x, 0.116x} relative protocol overhead {up, down} 14856 incoming chunks dropped, 18240 outgoing chunks resent 4036 incoming chunks processed [t=00:03:41.296871][f=0005473] [SpringApp::Kill][4] font=000001ddadb570c0 [t=00:03:41.299989][f=0005473] [SpringApp::Kill][5] [t=00:03:41.302507][f=0005473] [SpringApp::Kill][6] [t=00:03:41.302518] [SpringApp::Kill][7] [t=00:03:41.302542] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:41.302548] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:41.302561] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:41.302566] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:41.302571] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144} [t=00:03:41.302578] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:41.302584] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {72, 1048576, 1048576}, EBO = {108, 2097152, 2097152} [t=00:03:41.302589] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25640, 1048576, 1048576}, EBO = {38460, 2097152, 2097152} [t=00:03:41.302596] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:41.302600] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:41.302605] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:41.302611] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:41.302623] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {208, 1048576, 1048576}, EBO = {312, 2097152, 2097152} [t=00:03:41.378652] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:41.378667] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:41.378671] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:41.378675] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8469 [t=00:03:41.378678] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:41.379084] [VFS] [SpringVFS::DeleteArchives<this=000001dde6930470>] [t=00:03:41.379092] [VFS] [SpringVFS::DeleteArchives<this=000001dde6930470>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:41.379098] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000001dde6a87960) [t=00:03:41.379148] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001dde6a894e0) [t=00:03:41.380100] [VFS] [SpringVFS::DeleteArchives<this=000001dde6930470>(section=1)] #archives[section]=1 #files[section]=39 [t=00:03:41.380127] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\iceland_v1.sdz (000001dde6a88250) [t=00:03:41.380152] [VFS] [SpringVFS::DeleteArchives<this=000001dde6930470>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:41.380158] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001dde6a87ac0) [t=00:03:41.380181] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001dde6a881a0) [t=00:03:41.380222] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001dde6a89590) [t=00:03:41.380333] [VFS] [SpringVFS::DeleteArchives<this=000001dde6930470>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:41.380343] [VFS] [SpringVFS::DeleteArchives<this=000001dde6930470>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:41.380394] [VFS] [SpringVFS::DeleteArchives<this=000001dde6930470>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:41.380399] [VFS] [SpringVFS::DeleteArchives<this=000001dde6930470>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:41.380403] [VFS] [SpringVFS::DeleteArchives<this=000001dde6930470>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:41.380407] [VFS] [SpringVFS::DeleteArchives<this=000001dde6930470>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:41.380715] [SpringApp::Kill][8] [t=00:03:41.380726] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:41.380731] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7ae7104d0 (joinable=1) [t=00:03:41.380734] [WatchDog::Uninstall][2] [t=00:03:42.200204] [WatchDog::Uninstall][3] [t=00:03:42.200242] [SpringApp::Kill][9]
infolog_full.txt (truncated):