Open Chobbyla opened 1 day ago
infolog_full.txt (truncated):
[t=00:00:00.000557] Using writeable configuration source: "D:\steamlibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.245598] LogOutput initialized. Logging to D:\steamlibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.245728] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.245768] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.245787] [t=00:00:00.245795] Enable or disable log sections using the LogSections configuration key [t=00:00:00.245803] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.245827] Use "none" to disable the default log sections. [t=00:00:00.245838] ============== </Log Sections> ============== [t=00:00:00.245848] ============== <User Config> ============== [t=00:00:00.246232] AllowDeferredMapRendering = 1 [t=00:00:00.246250] AllowDeferredModelRendering = 1 [t=00:00:00.246257] AnimationMT = 0 [t=00:00:00.246264] BumpWaterBlurReflection = 1 [t=00:00:00.246270] BumpWaterTexSizeReflection = 128 [t=00:00:00.246276] CamFreeScrollSpeed = 50 [t=00:00:00.246282] CamMode = 1 [t=00:00:00.246288] DualScreenMiniMapOnLeft = 1 [t=00:00:00.246310] EdgeMoveDynamic = 0 [t=00:00:00.246320] EdgeMoveWidth = 0.003 [t=00:00:00.246325] FPSFOV = 90 [t=00:00:00.246330] FPSScrollSpeed = 50 [t=00:00:00.246355] FontSize = 18 [t=00:00:00.246361] GrassDetail = 0 [t=00:00:00.246366] GroundDecals = 2 [t=00:00:00.246376] GroundDetail = 90 [t=00:00:00.246381] HangTimeout = 30 [t=00:00:00.246387] HardwareCursor = 1 [t=00:00:00.246393] InitialNetworkTimeout = 0 [t=00:00:00.246399] LinkIncomingMaxPacketRate = 512 [t=00:00:00.246413] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.246422] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.246428] LinkOutgoingBandwidth = 131072 [t=00:00:00.246437] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.246445] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.246449] MSAALevel = 8 [t=00:00:00.246455] MaxParticles = 15000 [t=00:00:00.246463] MaxSounds = 32 [t=00:00:00.246468] MaximumTransmissionUnit = 0 [t=00:00:00.246476] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.246488] MiniMapMarker = 0 [t=00:00:00.246496] MouseDragScrollThreshold = 0 [t=00:00:00.246502] NetworkLossFactor = 1 [t=00:00:00.246511] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.246516] OverheadScrollSpeed = 50 [t=00:00:00.246536] ReconnectTimeout = 0 [t=00:00:00.246541] RotOverheadScrollSpeed = 50 [t=00:00:00.246547] RotateLogFiles = 1 [t=00:00:00.246553] Shadows = 1 [t=00:00:00.246558] ShowClock = 0 [t=00:00:00.246567] SoftParticles = 2 [t=00:00:00.246576] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.246585] UnitIconDist = 150 [t=00:00:00.246590] UpdateBoundingVolumeMT = 0 [t=00:00:00.246596] UpdateWeaponVectorsMT = 0 [t=00:00:00.246601] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.246607] UseLuaMemPools = 0 [t=00:00:00.246612] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.246617] VFSCacheArchiveFiles = 0 [t=00:00:00.246623] Water = 4 [t=00:00:00.246629] WindowBorderless = 1 [t=00:00:00.246634] WindowPosY = 0 [t=00:00:00.246679] XResolutionWindowed = 1920 [t=00:00:00.246807] YResolutionWindowed = 1080 [t=00:00:00.246832] ============== </User Config> ============== [t=00:00:00.246838] ============== <User System> ============== [t=00:00:00.246844] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.246856] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.246874] Compiler Version: gcc-13.2.0 [t=00:00:00.246942] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.247040] Hardware Config: 11th Gen Intel(R) Core(TM) i7-11370H @ 3.30GHz; 16075MB RAM, 28363MB pagefile [t=00:00:00.247051] Binary Word Size: 64-bit (native) [t=00:00:00.247058] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.247066] Physical CPU Cores: 4 [t=00:00:00.247071] Logical CPU Cores: 8 [t=00:00:00.247079] ============== </User System> ============== [t=00:00:00.247088] Run: thread affinity ff [t=00:00:00.247509] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.247528] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.247534] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.247539] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.247544] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.250437] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.251332] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.275893] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.318601] Display (Generic PnP Monitor)=1 modes=153 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.318629] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.318637] [10] 1680x1050x24bpp@144Hz [t=00:00:00.318645] [19] 1600x900x24bpp@144Hz [t=00:00:00.318652] [28] 1440x900x24bpp@144Hz [t=00:00:00.318660] [37] 1400x1050x24bpp@144Hz [t=00:00:00.318666] [46] 1366x768x24bpp@144Hz [t=00:00:00.318672] [55] 1360x768x24bpp@144Hz [t=00:00:00.318678] [64] 1280x1024x24bpp@144Hz [t=00:00:00.318685] [73] 1280x960x24bpp@144Hz [t=00:00:00.318691] [82] 1280x800x24bpp@144Hz [t=00:00:00.318705] [91] 1280x768x24bpp@144Hz [t=00:00:00.318711] [100] 1280x720x24bpp@144Hz [t=00:00:00.318718] [109] 1280x600x24bpp@144Hz [t=00:00:00.318724] [118] 1152x864x24bpp@144Hz [t=00:00:00.318744] [127] 1024x768x24bpp@144Hz [t=00:00:00.318751] [136] 800x600x24bpp@144Hz [t=00:00:00.318762] [145] 640x480x24bpp@144Hz [t=00:00:01.016185] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.017726] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.017813] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.070609] [GR::LogVersionInfo] [t=00:00:01.070632] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.070639] GL version : 4.6.0 NVIDIA 560.81 [t=00:00:01.070645] GL vendor : NVIDIA Corporation [t=00:00:01.070651] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:01.070680] GLSL version: 4.60 NVIDIA [t=00:00:01.070695] GLEW version: 2.1.0 [t=00:00:01.070709] GPU memory : 6144MB (total) / 4647MB (available) [t=00:00:01.070727] SDL swap-int: 1 [t=00:00:01.070734] SDL driver : windows [t=00:00:01.070739] [t=00:00:01.070745] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.070752] GLSL shader support : 1 [t=00:00:01.070758] GL4 support : 1 [t=00:00:01.070764] FBO extension support : 1 [t=00:00:01.070789] NVX GPU mem-info support : 1 [t=00:00:01.070815] ATI GPU mem-info support : 0 [t=00:00:01.070831] Texture clamping to edge : 1 [t=00:00:01.070851] NPOT-texture support : 1 (1) [t=00:00:01.070867] S3TC/DXT1 texture support : 1/1 [t=00:00:01.070892] texture query-LOD support : 1 (1) [t=00:00:01.070916] MSAA frame-buffer support : 1 (1) [t=00:00:01.070926] Z-buffer depth : 32 (-) [t=00:00:01.070943] primitive-restart support : 1 (1) [t=00:00:01.070971] clip-space control support: 1 (1) [t=00:00:01.071004] seamless cube-map support : 1 (1) [t=00:00:01.071092] frag-depth layout support : 1 (1) [t=00:00:01.071128] persistent maps support : 1 (1) [t=00:00:01.071155] explicit attribs location : 1 (1) [t=00:00:01.071169] multi draw indirect : 1 (-) [t=00:00:01.071178] array textures : 1 (-) [t=00:00:01.071188] buffer copy support : 1 (-) [t=00:00:01.071195] indirect draw : 1 (-) [t=00:00:01.071203] base instance : 1 (-) [t=00:00:01.071209] [t=00:00:01.071228] max. FBO samples : 32 [t=00:00:01.071237] max. FS/program texture slots : 32/192 [t=00:00:01.071243] max. texture size : 32768 [t=00:00:01.071255] max. texture anisotropy level : 16.000000 [t=00:00:01.071261] max. vec4 varyings/attributes : 31/16 [t=00:00:01.071267] max. draw-buffers : 8 [t=00:00:01.071275] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.071296] max. uniform buffer-bindings : 84 [t=00:00:01.071305] max. uniform block-size : 64KB [t=00:00:01.071317] max. storage buffer-bindings : 96 [t=00:00:01.071327] max. storage block-size : 2047MB [t=00:00:01.071333] [t=00:00:01.071338] enable AMD-hacks : 0 [t=00:00:01.071343] compress MIP-maps: 0 [t=00:00:01.071413] Number of compressed texture formats: 23 [t=00:00:01.071459] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.071509] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.072323] [GR::UpdateGLConfigs] [t=00:00:01.073933] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:01.073994] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.074017] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.074030] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.074037] [GR::InitGLState] [t=00:00:01.074181] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:01.203683] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.208869] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms [t=00:00:01.209885] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.219034] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/steamlibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.219089] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.219842] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.223315] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\steamlibrary\steamapps\common\Zero-K\" [t=00:00:01.223349] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.223643] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\steamlibrary\steamapps\common\Zero-K\ [t=00:00:01.223775] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.237803] Scanning: D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:01.238406] Scanning: D:\steamlibrary\steamapps\common\Zero-K\maps [t=00:00:01.238894] Scanning: D:\steamlibrary\steamapps\common\Zero-K\games [t=00:00:01.239618] Scanning: D:\steamlibrary\steamapps\common\Zero-K\packages [t=00:00:01.273780] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:01.273816] [VFS] [SpringVFS::ReserveArchives<this=0000025c7783e3c0>] [t=00:00:01.274118] [VFS] [SpringVFS::AddArchive<this=0000025c7783e3c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.277830] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025c7783e3c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.277880] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.465677] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.467538] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.469063] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.469242] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.469307] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.469389] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.470005][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.470128][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.470443][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.470501][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.470530][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.470587][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.505439][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.505510][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Razer USB Sound Card)" [t=00:00:01.505523][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:01.505535][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Microphone)" [t=00:00:01.505547][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "AI Noise-cancelling Output (ASUS Utility)" [t=00:00:01.505556][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (Steam Streaming Speakers)" [t=00:00:01.505570][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.538361][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.543632][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025c35822f80(default) context=0000025c770fe150 numChannels=2 frameSize=8 [t=00:00:01.543714][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.543739][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.543761][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.543860][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.543937][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.544023][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.544058][f=-000001] [Sound] Devices: [t=00:00:01.554947][f=-000001] [Sound] [OpenAL Soft on Speakers (Razer USB Sound Card)] [t=00:00:01.554984][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.554994][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.555153][f=-000001] [Sound] [OpenAL Soft on AI Noise-cancelling Output (ASUS Utility)] [t=00:00:01.555175][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.555195][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.555210][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.556817][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.556898][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.570906][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\steamlibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 627097 MB [t=00:00:01.580452][f=-000001] [StartScript] Loading StartScript from: D:\steamlibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.582022][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476 [t=00:00:01.585961][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name AegisIce [t=00:00:01.800256][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The river Nix 20" (loaded=0 cached=0) [t=00:00:01.800879][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025c7783e3c0>(arName="The river Nix 20", overwrite=false)] section=1 cached=0 [t=00:00:01.802115][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025c7783e3c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.803096][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.868051][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025c7783e3c0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.869748][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025c7783e3c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.869962][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025c7783e3c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.872272][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025c7783e3c0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.921570][f=-000001] [CAS::GASCB] Archive file="the_river_nix_20.sd7" cs="b57489ff9bd2103321bbe65c68ddafe303f6a12146074aff1575111156d22bf5aa9432ab9e523b17ca8eb87606af12c2b704e7ce316e079022851a937bdbf182" [t=00:00:01.921746][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.921814][f=-000001] Warning: [PreGame::GameDataReceived] Archive The river Nix 20 (checksum 7781eaa02e54231b0acabd6b1e6b4f0edace10e8bbd9bddf501bba9872cb661cd24ce4ae58ad1ff42bb85c5412dc34b1b1016117964277865bdd8540482d5b38) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.974055][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.974243][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.974384][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.974538][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.974631][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:23.451951][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:00:23.518893][f=-000001] localWidgets, nil, true, true [t=00:00:23.521361][f=-000001] LuaUI: bound F11 to the widget selector [t=00:00:23.521386][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:00:23.529423][f=-000001] USE_OLD_CHILI [t=00:00:23.646204][f=-000001] Loading last game win data [t=00:00:23.646221][f=-000001] Resetting win data [t=00:00:23.646293][f=-000001] Last game player count: 4, This game player count: 4 [t=00:00:23.646302][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:00:23.646321][f=-000001] Player and team counts match, continuing [t=00:00:23.646329][f=-000001] Testing last game's team 0 mapped to this game's team 0 [t=00:00:23.646339][f=-000001] All players and teams match from last game, using last game's scores as base [t=00:00:24.437646][f=-000001] usingAllyteams, false [t=00:00:25.220904][f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [t=00:00:25.221020][f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [t=00:00:25.221161][f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [t=00:00:25.221256][f=-000001] Loaded API widget: i18n <api_i18n.lua> [t=00:00:25.221383][f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [t=00:00:25.221505][f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [t=00:00:25.221641][f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [t=00:00:25.369775][f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [t=00:00:25.370071][f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua> [t=00:00:25.370224][f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [t=00:00:25.468359][f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [t=00:00:25.503538][f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [t=00:00:25.503835][f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [t=00:00:25.504100][f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [t=00:00:25.504298][f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [t=00:00:25.504575][f=-000001] Initialize DLGL4 Trace:[] Args:() [t=00:00:25.509738][f=-000001] Deferred Lights GL4, recompiled in , 4, ms at, 0, success, true [t=00:00:25.515228][f=-000001] Loaded widget: Deferred rendering GL4 <gfx_deferred_rendering_gl4.lua> [t=00:00:25.515493][f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [t=00:00:25.515725][f=-000001] Loaded widget: API Unit Tracker GL4 <api_unit_tracker_gl4.lua> [t=00:00:25.517186][f=-000001] Hardware mouse-cursor is enabled! [t=00:00:25.517718][f=-000001] Ground-decal rendering is enabled! [t=00:00:25.517784][f=-000001] Set maximum particles to: 15000 [t=00:00:25.517941][f=-000001] Set UnitIconDist to 150 [t=00:00:25.517972][f=-000001] model shaders is enabled! [t=00:00:25.640442][f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [t=00:00:25.656352][f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [t=00:00:25.657876][f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [t=00:00:25.658189][f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [t=00:00:25.658530][f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [t=00:00:25.662309][f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [t=00:00:25.662540][f=-000001] Mexspot Fetcher fetching [t=00:00:25.662777][f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [t=00:00:25.662938][f=-000001] Team highlighting: Disabled [t=00:00:25.663636][f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [t=00:00:25.663991][f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [t=00:00:25.664260][f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [t=00:00:25.664452][f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [t=00:00:25.664592][f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [t=00:00:25.664792][f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [t=00:00:25.664911][f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [t=00:00:25.666471][f=-000001] Loaded widget: Highlight Model Api GL4 <gfx_highlight_api_gl4.lua> [t=00:00:25.667098][f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [t=00:00:25.667370][f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [t=00:00:25.667720][f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [t=00:00:25.672320][f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [t=00:00:25.672578][f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [t=00:00:25.705206][f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [t=00:00:25.705906][f=-000001] Loaded widget: Noises <snd_noises.lua> [t=00:00:25.706192][f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [t=00:00:25.706494][f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [t=00:00:25.714259][f=-000001] selectedUnitsShader GL4, recompiled in , 2, ms at, 0, success, true [t=00:00:25.714850][f=-000001] Loaded widget: Selected Units GL4 2 <gui_selectedunits_gl4.lua> [t=00:00:25.716882][f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [t=00:00:25.717333][f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [t=00:00:25.719215][f=-000001] Loaded widget: Outline Shader GL4 <gfx_outline_shader_gl4.lua> [t=00:00:25.719454][f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [t=00:00:25.719617][f=-000001] Loaded widget: EndGame APM stats <api_apm_stats.lua> [t=00:00:25.719775][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:00:25.719943][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [t=00:00:25.720089][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:00:25.720266][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:00:25.720389][f=-000001] Loaded widget: Objectives <mission_objectives.lua> [t=00:00:25.721566][f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [t=00:00:25.725158][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:00:25.725852][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:00:25.726036][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:25.726309][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:25.726549][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:25.726719][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:25.726881][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:25.727051][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:25.727176][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:25.727300][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:25.727430][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:25.738187][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:25.738580][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:25.739043][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:25.739765][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:25.740068][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:25.740349][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:00:25.741091][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:25.755156][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:25.755706][f=-000001] EndGame Graph disabled [t=00:00:25.773753][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:25.774142][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:25.812193][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:25.812649][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:25.814392][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:25.834727][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:25.835303][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:25.835501][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:25.841032][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:25.841379][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:25.841584][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:25.841728][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:25.846397][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:25.846811][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:25.846976][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:25.847347][f=-000001] Input grabbing is enabled! [t=00:00:25.847361][f=-000001] Input grabbing is enabled! [t=00:00:25.847445][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:25.847683][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:25.849870][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:25.850562][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:25.850762][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:25.850999][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:25.851277][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:25.851531][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:25.851794][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:25.852030][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:25.852298][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:25.852435][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:25.852570][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:25.852842][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:25.853061][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:25.853371][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:25.853529][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:25.853688][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:25.854324][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:25.854731][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:25.854940][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:25.855227][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:25.870549][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:25.871199][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:25.871427][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:00:25.871616][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:25.871876][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:25.871893][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:25.872215][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:25.872232][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:25.872355][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:25.875983][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:25.876371][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:25.876557][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:25.876704][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:25.877600][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:25.877752][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:25.877990][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:25.878151][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:25.878326][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:25.878883][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:25.879072][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:25.880004][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:25.880690][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:25.880863][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:25.881294][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:25.881450][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:25.881759][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:26.015443][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:26.019564][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:26.020084][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:26.020697][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:26.021050][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:26.041976][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:26.042399][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:26.043670][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:26.044174][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:26.044396][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:26.044586][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:26.044835][f=-000001] IsIsland, <function>, false [t=00:00:26.120006][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:26.120515][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:26.120530][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:26.120568][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:26.120636][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:26.120837][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:26.121354][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:26.121689][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:26.121891][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:26.122063][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:26.122242][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:26.122437][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:26.122729][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:26.123976][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:26.125680][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:26.126019][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:26.126222][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:26.126366][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:26.219602][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:26.220292][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:26.220618][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:26.220929][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:26.238133][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:26.239188][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:26.246172][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:26.247298][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:26.247915][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:26.250611][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:26.251085][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:26.257388][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:26.259041][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:26.259914][f=-000001] Mex Placement Initialised with 51 spots. [t=00:00:26.261450][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:26.263955][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:26.265373][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:26.267118][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:26.268017][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:26.279862][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:26.284864][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:26.285458][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:26.287006][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:26.287493][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:26.290784][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:26.304640][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:26.308204][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:26.309037][f=-000001] SetSunLighting [t=00:00:26.310141][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:26.323524][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:26.324294][f=-000001] Lua garbage collection rate: 30/s [t=00:00:26.324327][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:26.328703][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:26.330586][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:26.331277][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:26.331535][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:26.331738][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:26.334851][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:26.339413][f=-000001] Writing last game win data [t=00:00:26.345004][f=-000001] LuaUI v0.3 [t=00:00:26.592106][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:00:27.804623][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:00:27.823118][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10809, 0.0} allocedSize{int+, int-, ext}={0, 0, 1871329}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0556} [t=00:00:27.928218][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:27.928251][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:27.953412][f=-000001] [async=0] threads=4 tasks=144 {sum,avg}{exec,wait}time={{4982.990, 34.604}, {183.002, 1.271}}ms [t=00:00:27.953469][f=-000001] thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{1677.998, 2.615, 970.921, 34.958}, {32.713, 0.000, 32.298, 0.682}}ms [t=00:00:27.953482][f=-000001] thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{1656.538, 2.180, 970.999, 34.511}, {13.799, 0.000, 1.711, 0.287}}ms [t=00:00:27.953493][f=-000001] thread=3 tasks=48 {sum,min,max,avg}{exec,wait}time={{1648.453, 0.001, 970.927, 34.343}, {136.489, 0.001, 83.713, 2.844}}ms [t=00:00:27.953507][f=-000001] [async=1] threads=4 tasks=3346 {sum,avg}{exec,wait}time={{39740.770, 11.877}, {40267508.000, 12034.521}}ms [t=00:00:27.953517][f=-000001] thread=1 tasks=1115 {sum,min,max,avg}{exec,wait}time={{13250.907, 0.000, 4362.721, 11.884}, {13424029.000, 1.357, 13264.729, 12039.488}}ms [t=00:00:27.953529][f=-000001] thread=2 tasks=1115 {sum,min,max,avg}{exec,wait}time={{13240.102, 0.000, 4494.007, 11.875}, {13432729.000, 1.354, 13264.738, 12047.291}}ms [t=00:00:27.953545][f=-000001] thread=3 tasks=1116 {sum,min,max,avg}{exec,wait}time={{13249.762, 0.000, 4362.528, 11.873}, {13410747.000, 1.602, 13264.610, 12016.799}}ms [t=00:00:27.953552][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:27.953560][f=-000001] [SpringApp::Kill][2] [t=00:00:27.953615][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:27.953624][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000025d1d79a070 [t=00:00:27.953663][f=-000001] Start widgetHandler:Shutdown [t=00:00:27.957320][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:27.958465][f=-000001] Writing last game win data [t=00:00:27.965081][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:27.965116][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:27.965141][f=-000001] Shutdown Widget - Deferred rendering GL4 [t=00:00:27.965265][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:27.965280][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:27.965298][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:27.967463][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:27.967710][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:27.969725][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:27.969779][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:27.969792][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:27.989961][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:27.989986][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:27.991596][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:27.991652][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:27.991728][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:27.991747][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:27.991771][f=-000001] Shutdown Widget - Unit Icons [t=00:00:27.991787][f=-000001] Shutdown Widget - HealthBars [t=00:00:27.994707][f=-000001] Shutdown Widget - Noises [t=00:00:27.994731][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:27.994774][f=-000001] Shutdown Widget - BuildETA [t=00:00:27.994813][f=-000001] Shutdown Widget - Win Counter [t=00:00:27.994831][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:27.996010][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:27.996026][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:27.996038][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:27.996280][f=-000001] Shutdown Widget - Transport AI [t=00:00:27.996300][f=-000001] Shutdown Widget - CameraShake [t=00:00:27.996315][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:27.996428][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:27.996458][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:27.996475][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:27.996499][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:27.996513][f=-000001] Shutdown Widget - Context Menu [t=00:00:27.996526][f=-000001] Shutdown Widget - Darkening [t=00:00:27.996547][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:27.996568][f=-000001] Shutdown Widget - Grab Input [t=00:00:27.998786][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:27.998813][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:27.998845][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:27.998856][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:27.998871][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:27.998883][f=-000001] Shutdown Widget - Point Tracker [t=00:00:27.998895][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:27.998925][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:27.998939][f=-000001] Shutdown Widget - Stereo3D [t=00:00:27.998957][f=-000001] Shutdown Widget - Attack Warning [t=00:00:27.998972][f=-000001] Shutdown Widget - Attack AoE [t=00:00:27.998985][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:27.998999][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:27.999013][f=-000001] Shutdown Widget - Selection Send [t=00:00:27.999026][f=-000001] Shutdown Widget - LupsManager [t=00:00:27.999047][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:27.999058][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:27.999068][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:27.999276][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:27.999289][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:27.999296][f=-000001] Shutdown Widget - Chili Framework [t=00:00:27.999305][f=-000001] Shutdown Widget - Lups [t=00:00:27.999385][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:27.999505][f=-000001] Shutdown Widget - Custom Markers [t=00:00:27.999523][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:27.999531][f=-000001] Shutdown Widget - Start Boxes [t=00:00:27.999555][f=-000001] Shutdown Widget - Select Keys [t=00:00:27.999582][f=-000001] Shutdown Widget - Pause Screen [t=00:00:27.999786][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:27.999822][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:27.999859][f=-000001] Shutdown Widget - Layout Handler [t=00:00:27.999876][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:27.999890][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:27.999902][f=-000001] End widgetHandler:Shutdown [t=00:00:28.054118][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4025857, 0.0} allocedSize{int+, int-, ext}={0, 0, 1066528144}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0865} [t=00:00:28.054575][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000025d19c01350 [t=00:00:28.069541][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:28.069629][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:28.069667][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000025c93552e50 [t=00:00:28.069714][f=-000001] Start gadgetHandler:Shutdown [t=00:00:28.069732][f=-000001] Shutdown - StartSetup [t=00:00:28.069744][f=-000001] Shutdown - UnitMorph [t=00:00:28.069773][f=-000001] Shutdown - Carrier Drones [t=00:00:28.069787][f=-000001] Shutdown - Missile Silo Controller [t=00:00:28.069801][f=-000001] Shutdown - Modular Comm Info [t=00:00:28.069816][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:28.069826][f=-000001] Shutdown - UnitCloakShield [t=00:00:28.069839][f=-000001] Shutdown - Starlight Handler [t=00:00:28.069850][f=-000001] End gadgetHandler:Shutdown [t=00:00:28.094961][f=-000001] Start gadgetHandler:Shutdown [t=00:00:28.094989][f=-000001] Shutdown - Teleport Throw [t=00:00:28.095000][f=-000001] Shutdown - UnitMorph [t=00:00:28.095017][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:28.095086][f=-000001] Shutdown - Missile fired callins [t=00:00:28.095099][f=-000001] Shutdown - Modular Comm Info [t=00:00:28.095109][f=-000001] Shutdown - Retreat Command [t=00:00:28.095127][f=-000001] Shutdown - Shockwaves [t=00:00:28.095140][f=-000001] Shutdown - Unit tint API [t=00:00:28.095152][f=-000001] Shutdown - Unit glow API [t=00:00:28.095165][f=-000001] Shutdown - UnitCloakShield [t=00:00:28.095181][f=-000001] Shutdown - Lups Cloak FX [t=00:00:28.095193][f=-000001] Shutdown - Lups [t=00:00:28.095268][f=-000001] Shutdown - Lups Shield [t=00:00:28.095285][f=-000001] End gadgetHandler:Shutdown [t=00:00:28.109607][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1290} [t=00:00:28.109838][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:28.109924][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:28.109934][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:28.151215][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\steamlibrary\steamapps\common\Zero-K\demos\2024-12-01_01-12-46-399_The river Nix 20_105.1.1-2511-g747f18b BAR105.sdfz" (10998 bytes) [t=00:00:28.151371][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:28.177794][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:28.177824][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:28.177865][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000025c770fe150 dev=0000025c35822f80 [t=00:00:28.178071][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000025c770fe150 dev=0000025c35822f80 [t=00:00:28.178081][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000025c770fe150)] [t=00:00:28.180721][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000025c35822f80)] [t=00:00:28.180833][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:28.204899][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:28.205611][f=-000001] [Game::~CGame][1] [t=00:00:28.205631][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:28.205638][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:28.205643][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:28.205666][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:28.205676][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:28.205683][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:28.206028][f=-000001] [Game::KillMisc][1] [t=00:00:28.206066][f=-000001] [Game::KillMisc][2] [t=00:00:28.206318][f=-000001] [Game::KillMisc][3] [t=00:00:28.206445][f=-000001] [Game::KillRendering][1] [t=00:00:28.206817][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:28.224070][f=-000001] [3DOParser::Kill] allocated 68 pieces [t=00:00:28.224208][f=-000001] [S3OParser::Kill] allocated 5591 pieces [t=00:00:28.225231][f=-000001] [AssParser::Kill] allocated 701 pieces [t=00:00:28.406331][f=-000001] [Game::KillInterface][1] [t=00:00:28.406432][f=-000001] [Game::KillInterface][2] [t=00:00:28.409327][f=-000001] [Game::KillSimulation][1] [t=00:00:28.409814][f=-000001] [Game::KillSimulation][2] [t=00:00:28.448497][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:28.448542][f=-000001] [Game::KillSimulation][3] [t=00:00:28.449453][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:28.449573][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:28.449649][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:28.449689][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:28.449843][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:28.489307][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:28.505518][f=-000001] [Game::KillSimulation][4] [t=00:00:28.608368][f=-000001] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:00:28.608450][f=-000001] [Game::~CGame][2] [t=00:00:28.608463][f=-000001] [Game::~CGame][3] [t=00:00:28.608608][f=-000001] [SpringApp::Kill][3] [t=00:00:28.608969][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 11607 bytes sent in 270 packets (42.989 bytes/packet) 1600663 bytes recv'd in 1236 packets (1295.035 bytes/packet) {0.041x, 0.005x} relative protocol overhead {up, down} 1317 incoming chunks dropped, 8 outgoing chunks resent 4958 incoming chunks processed [t=00:00:28.621937][f=-000001] [SpringApp::Kill][4] font=0000025c77518540 [t=00:00:28.624960][f=-000001] [SpringApp::Kill][5] [t=00:00:28.631149][f=-000001] [SpringApp::Kill][6] [t=00:00:28.631498] [SpringApp::Kill][7] [t=00:00:28.632916] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:28.632940] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:28.632951] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:28.632970] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:28.632980] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:00:28.633010] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:28.633126] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:28.633142] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:28.633153] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:28.633215] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:28.633512] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:28.633527] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:28.633541] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:28.710396] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:28.710420] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:28.710427] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:28.710434] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8476 [t=00:00:28.710440] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:28.711326] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>] [t=00:00:28.711356] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:00:28.711396] [VFS] archive=D:\steamlibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000025c35d032d0) [t=00:00:28.715025] [VFS] archive=D:\steamlibrary\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000025c35d01d80) [t=00:00:28.718551] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=1)] #archives[section]=1 #files[section]=225 [t=00:00:28.718614] [VFS] archive=D:\steamlibrary\steamapps\common\Zero-K\maps\the_river_nix_20.sd7 (0000025c3579ec40) [t=00:00:28.719108] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:28.719137] [VFS] archive=D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000025c35d027d0) [t=00:00:28.719285] [VFS] archive=D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000025c35d03900) [t=00:00:28.719355] [VFS] archive=D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025c35749000) [t=00:00:28.719625] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:28.719768] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:00:28.720008] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:28.720061] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:28.720073] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:28.720084] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:28.721077] [SpringApp::Kill][8] [t=00:00:28.721148] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:28.721177] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7538904d0 (joinable=1) [t=00:00:28.721285] [WatchDog::Uninstall][2] [t=00:00:29.293748] [WatchDog::Uninstall][3] [t=00:00:29.293774] [SpringApp::Kill][9]
infolog_full.txt (truncated):