ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #122914

Open Chobbyla opened 1 day ago

Chobbyla commented 1 day ago

infolog_full.txt (truncated):

[t=00:00:00.000557] Using writeable configuration source: "D:\steamlibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.245598] LogOutput initialized. Logging to D:\steamlibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.245728] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.245768]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.245787]   
[t=00:00:00.245795]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.245803]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.245827]   Use "none" to disable the default log sections.
[t=00:00:00.245838] ============== </Log Sections> ==============

[t=00:00:00.245848] ============== <User Config> ==============
[t=00:00:00.246232]   AllowDeferredMapRendering = 1
[t=00:00:00.246250]   AllowDeferredModelRendering = 1
[t=00:00:00.246257]   AnimationMT = 0
[t=00:00:00.246264]   BumpWaterBlurReflection = 1
[t=00:00:00.246270]   BumpWaterTexSizeReflection = 128
[t=00:00:00.246276]   CamFreeScrollSpeed = 50
[t=00:00:00.246282]   CamMode = 1
[t=00:00:00.246288]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.246310]   EdgeMoveDynamic = 0
[t=00:00:00.246320]   EdgeMoveWidth = 0.003
[t=00:00:00.246325]   FPSFOV = 90
[t=00:00:00.246330]   FPSScrollSpeed = 50
[t=00:00:00.246355]   FontSize = 18
[t=00:00:00.246361]   GrassDetail = 0
[t=00:00:00.246366]   GroundDecals = 2
[t=00:00:00.246376]   GroundDetail = 90
[t=00:00:00.246381]   HangTimeout = 30
[t=00:00:00.246387]   HardwareCursor = 1
[t=00:00:00.246393]   InitialNetworkTimeout = 0
[t=00:00:00.246399]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.246413]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.246422]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.246428]   LinkOutgoingBandwidth = 131072
[t=00:00:00.246437]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.246445]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.246449]   MSAALevel = 8
[t=00:00:00.246455]   MaxParticles = 15000
[t=00:00:00.246463]   MaxSounds = 32
[t=00:00:00.246468]   MaximumTransmissionUnit = 0
[t=00:00:00.246476]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.246488]   MiniMapMarker = 0
[t=00:00:00.246496]   MouseDragScrollThreshold = 0
[t=00:00:00.246502]   NetworkLossFactor = 1
[t=00:00:00.246511]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.246516]   OverheadScrollSpeed = 50
[t=00:00:00.246536]   ReconnectTimeout = 0
[t=00:00:00.246541]   RotOverheadScrollSpeed = 50
[t=00:00:00.246547]   RotateLogFiles = 1
[t=00:00:00.246553]   Shadows = 1
[t=00:00:00.246558]   ShowClock = 0
[t=00:00:00.246567]   SoftParticles = 2
[t=00:00:00.246576]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.246585]   UnitIconDist = 150
[t=00:00:00.246590]   UpdateBoundingVolumeMT = 0
[t=00:00:00.246596]   UpdateWeaponVectorsMT = 0
[t=00:00:00.246601]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.246607]   UseLuaMemPools = 0
[t=00:00:00.246612]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.246617]   VFSCacheArchiveFiles = 0
[t=00:00:00.246623]   Water = 4
[t=00:00:00.246629]   WindowBorderless = 1
[t=00:00:00.246634]   WindowPosY = 0
[t=00:00:00.246679]   XResolutionWindowed = 1920
[t=00:00:00.246807]   YResolutionWindowed = 1080
[t=00:00:00.246832] ============== </User Config> ==============

[t=00:00:00.246838] ============== <User System> ==============
[t=00:00:00.246844]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.246856]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.246874]        Compiler Version: gcc-13.2.0
[t=00:00:00.246942]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.247040]         Hardware Config: 11th Gen Intel(R) Core(TM) i7-11370H @ 3.30GHz; 16075MB RAM, 28363MB pagefile
[t=00:00:00.247051]        Binary Word Size: 64-bit (native)
[t=00:00:00.247058]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.247066]      Physical CPU Cores: 4
[t=00:00:00.247071]       Logical CPU Cores: 8
[t=00:00:00.247079] ============== </User System> ==============

[t=00:00:00.247088] Run: thread affinity ff
[t=00:00:00.247509] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.247528]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.247534]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.247539]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.247544]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.250437] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.251332] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.275893] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.318601]     Display (Generic PnP Monitor)=1 modes=153 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.318629]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.318637]         [10] 1680x1050x24bpp@144Hz
[t=00:00:00.318645]         [19] 1600x900x24bpp@144Hz
[t=00:00:00.318652]         [28] 1440x900x24bpp@144Hz
[t=00:00:00.318660]         [37] 1400x1050x24bpp@144Hz
[t=00:00:00.318666]         [46] 1366x768x24bpp@144Hz
[t=00:00:00.318672]         [55] 1360x768x24bpp@144Hz
[t=00:00:00.318678]         [64] 1280x1024x24bpp@144Hz
[t=00:00:00.318685]         [73] 1280x960x24bpp@144Hz
[t=00:00:00.318691]         [82] 1280x800x24bpp@144Hz
[t=00:00:00.318705]         [91] 1280x768x24bpp@144Hz
[t=00:00:00.318711]         [100] 1280x720x24bpp@144Hz
[t=00:00:00.318718]         [109] 1280x600x24bpp@144Hz
[t=00:00:00.318724]         [118] 1152x864x24bpp@144Hz
[t=00:00:00.318744]         [127] 1024x768x24bpp@144Hz
[t=00:00:00.318751]         [136] 800x600x24bpp@144Hz
[t=00:00:00.318762]         [145] 640x480x24bpp@144Hz
[t=00:00:01.016185] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.017726] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.017813] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.070609] [GR::LogVersionInfo]
[t=00:00:01.070632]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.070639]     GL version  : 4.6.0 NVIDIA 560.81
[t=00:00:01.070645]     GL vendor   : NVIDIA Corporation
[t=00:00:01.070651]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:01.070680]     GLSL version: 4.60 NVIDIA
[t=00:00:01.070695]     GLEW version: 2.1.0
[t=00:00:01.070709]     GPU memory  : 6144MB (total) / 4647MB (available)
[t=00:00:01.070727]     SDL swap-int: 1
[t=00:00:01.070734]     SDL driver  : windows
[t=00:00:01.070739]     
[t=00:00:01.070745]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.070752]     GLSL shader support       : 1
[t=00:00:01.070758]     GL4 support               : 1
[t=00:00:01.070764]     FBO extension support     : 1
[t=00:00:01.070789]     NVX GPU mem-info support  : 1
[t=00:00:01.070815]     ATI GPU mem-info support  : 0
[t=00:00:01.070831]     Texture clamping to edge  : 1
[t=00:00:01.070851]     NPOT-texture support      : 1 (1)
[t=00:00:01.070867]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.070892]     texture query-LOD support : 1 (1)
[t=00:00:01.070916]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.070926]     Z-buffer depth            : 32 (-)
[t=00:00:01.070943]     primitive-restart support : 1 (1)
[t=00:00:01.070971]     clip-space control support: 1 (1)
[t=00:00:01.071004]     seamless cube-map support : 1 (1)
[t=00:00:01.071092]     frag-depth layout support : 1 (1)
[t=00:00:01.071128]     persistent maps support   : 1 (1)
[t=00:00:01.071155]     explicit attribs location : 1 (1)
[t=00:00:01.071169]     multi draw indirect       : 1 (-)
[t=00:00:01.071178]     array textures            : 1 (-)
[t=00:00:01.071188]     buffer copy support       : 1 (-)
[t=00:00:01.071195]     indirect draw             : 1 (-)
[t=00:00:01.071203]     base instance             : 1 (-)
[t=00:00:01.071209]     
[t=00:00:01.071228]     max. FBO samples              : 32
[t=00:00:01.071237]     max. FS/program texture slots : 32/192
[t=00:00:01.071243]     max. texture size             : 32768
[t=00:00:01.071255]     max. texture anisotropy level : 16.000000
[t=00:00:01.071261]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.071267]     max. draw-buffers             : 8
[t=00:00:01.071275]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.071296]     max. uniform buffer-bindings  : 84
[t=00:00:01.071305]     max. uniform block-size       : 64KB
[t=00:00:01.071317]     max. storage buffer-bindings  : 96
[t=00:00:01.071327]     max. storage block-size       : 2047MB
[t=00:00:01.071333]     
[t=00:00:01.071338]     enable AMD-hacks : 0
[t=00:00:01.071343]     compress MIP-maps: 0
[t=00:00:01.071413]     Number of compressed texture formats: 23
[t=00:00:01.071459]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.071509] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.072323] [GR::UpdateGLConfigs]
[t=00:00:01.073933] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:01.073994] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.074017] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.074030] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.074037] [GR::InitGLState]
[t=00:00:01.074181] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:01.203683] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.208869] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:01.209885] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.219034] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/steamlibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.219089] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.219842] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.223315] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\steamlibrary\steamapps\common\Zero-K\"
[t=00:00:01.223349] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.223643] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\steamlibrary\steamapps\common\Zero-K\
[t=00:00:01.223775] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:01.237803] Scanning: D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:01.238406] Scanning: D:\steamlibrary\steamapps\common\Zero-K\maps
[t=00:00:01.238894] Scanning: D:\steamlibrary\steamapps\common\Zero-K\games
[t=00:00:01.239618] Scanning: D:\steamlibrary\steamapps\common\Zero-K\packages
[t=00:00:01.273780] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms
[t=00:00:01.273816] [VFS] [SpringVFS::ReserveArchives<this=0000025c7783e3c0>]
[t=00:00:01.274118] [VFS] [SpringVFS::AddArchive<this=0000025c7783e3c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.277830] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025c7783e3c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.277880] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.465677] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.467538] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.469063] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.469242] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.469307] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.469389] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.470005][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.470128][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.470443][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.470501][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.470530][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.470587][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.505439][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.505510][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Razer USB Sound Card)"
[t=00:00:01.505523][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:01.505535][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Steam Streaming Microphone)"
[t=00:00:01.505547][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "AI Noise-cancelling Output (ASUS Utility)"
[t=00:00:01.505556][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Steam Streaming Speakers)"
[t=00:00:01.505570][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.538361][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.543632][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025c35822f80(default) context=0000025c770fe150  numChannels=2 frameSize=8
[t=00:00:01.543714][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.543739][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.543761][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.543860][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.543937][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.544023][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.544058][f=-000001] [Sound]   Devices:
[t=00:00:01.554947][f=-000001] [Sound]     [OpenAL Soft on Speakers (Razer USB Sound Card)]
[t=00:00:01.554984][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:01.554994][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Microphone)]
[t=00:00:01.555153][f=-000001] [Sound]     [OpenAL Soft on AI Noise-cancelling Output (ASUS Utility)]
[t=00:00:01.555175][f=-000001] [Sound]     [OpenAL Soft on Speakers (Steam Streaming Speakers)]
[t=00:00:01.555195][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.555210][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.556817][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.556898][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.570906][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\steamlibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 627097 MB
[t=00:00:01.580452][f=-000001] [StartScript] Loading StartScript from: D:\steamlibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.582022][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476
[t=00:00:01.585961][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name AegisIce
[t=00:00:01.800256][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "The river Nix 20" (loaded=0 cached=0)
[t=00:00:01.800879][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025c7783e3c0>(arName="The river Nix 20", overwrite=false)] section=1 cached=0
[t=00:00:01.802115][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025c7783e3c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.803096][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.868051][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025c7783e3c0>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.869748][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025c7783e3c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.869962][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025c7783e3c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.872272][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025c7783e3c0>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.921570][f=-000001] [CAS::GASCB] Archive file="the_river_nix_20.sd7" cs="b57489ff9bd2103321bbe65c68ddafe303f6a12146074aff1575111156d22bf5aa9432ab9e523b17ca8eb87606af12c2b704e7ce316e079022851a937bdbf182"
[t=00:00:01.921746][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.921814][f=-000001] Warning: [PreGame::GameDataReceived] Archive The river Nix 20 (checksum 7781eaa02e54231b0acabd6b1e6b4f0edace10e8bbd9bddf501bba9872cb661cd24ce4ae58ad1ff42bb85c5412dc34b1b1016117964277865bdd8540482d5b38) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.974055][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.974243][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.974384][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.974538][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.974631][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:23.451951][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[t=00:00:23.518893][f=-000001] localWidgets, nil, true, true
[t=00:00:23.521361][f=-000001] LuaUI: bound F11 to the widget selector
[t=00:00:23.521386][f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[t=00:00:23.529423][f=-000001] USE_OLD_CHILI
[t=00:00:23.646204][f=-000001] Loading last game win data
[t=00:00:23.646221][f=-000001] Resetting win data
[t=00:00:23.646293][f=-000001] Last game player count: 4, This game player count: 4
[t=00:00:23.646302][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[t=00:00:23.646321][f=-000001] Player and team counts match, continuing
[t=00:00:23.646329][f=-000001] Testing last game's team 0 mapped to this game's team 0
[t=00:00:23.646339][f=-000001] All players and teams match from last game, using last game's scores as base
[t=00:00:24.437646][f=-000001] usingAllyteams, false
[t=00:00:25.220904][f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[t=00:00:25.221020][f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[t=00:00:25.221161][f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[t=00:00:25.221256][f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[t=00:00:25.221383][f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[t=00:00:25.221505][f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[t=00:00:25.221641][f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[t=00:00:25.369775][f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[t=00:00:25.370071][f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[t=00:00:25.370224][f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[t=00:00:25.468359][f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[t=00:00:25.503538][f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[t=00:00:25.503835][f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[t=00:00:25.504100][f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[t=00:00:25.504298][f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[t=00:00:25.504575][f=-000001] Initialize DLGL4  Trace:[] Args:()
[t=00:00:25.509738][f=-000001] Deferred Lights GL4,  recompiled in , 4, ms at, 0, success, true
[t=00:00:25.515228][f=-000001] Loaded widget:  Deferred rendering GL4  <gfx_deferred_rendering_gl4.lua>
[t=00:00:25.515493][f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[t=00:00:25.515725][f=-000001] Loaded widget:  API Unit Tracker GL4  <api_unit_tracker_gl4.lua>
[t=00:00:25.517186][f=-000001] Hardware mouse-cursor is enabled!
[t=00:00:25.517718][f=-000001] Ground-decal rendering is enabled!
[t=00:00:25.517784][f=-000001] Set maximum particles to: 15000
[t=00:00:25.517941][f=-000001] Set UnitIconDist to 150
[t=00:00:25.517972][f=-000001] model shaders is enabled!
[t=00:00:25.640442][f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[t=00:00:25.656352][f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[t=00:00:25.657876][f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[t=00:00:25.658189][f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[t=00:00:25.658530][f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[t=00:00:25.662309][f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[t=00:00:25.662540][f=-000001] Mexspot Fetcher fetching
[t=00:00:25.662777][f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[t=00:00:25.662938][f=-000001] Team highlighting: Disabled
[t=00:00:25.663636][f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[t=00:00:25.663991][f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[t=00:00:25.664260][f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[t=00:00:25.664452][f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[t=00:00:25.664592][f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[t=00:00:25.664792][f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[t=00:00:25.664911][f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[t=00:00:25.666471][f=-000001] Loaded widget:  Highlight Model Api GL4  <gfx_highlight_api_gl4.lua>
[t=00:00:25.667098][f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[t=00:00:25.667370][f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[t=00:00:25.667720][f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[t=00:00:25.672320][f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[t=00:00:25.672578][f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[t=00:00:25.705206][f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[t=00:00:25.705906][f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[t=00:00:25.706192][f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[t=00:00:25.706494][f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[t=00:00:25.714259][f=-000001] selectedUnitsShader GL4,  recompiled in , 2, ms at, 0, success, true
[t=00:00:25.714850][f=-000001] Loaded widget:  Selected Units GL4 2  <gui_selectedunits_gl4.lua>
[t=00:00:25.716882][f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[t=00:00:25.717333][f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[t=00:00:25.719215][f=-000001] Loaded widget:  Outline Shader GL4  <gfx_outline_shader_gl4.lua>
[t=00:00:25.719454][f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[t=00:00:25.719617][f=-000001] Loaded widget:  EndGame APM stats   <api_apm_stats.lua>
[t=00:00:25.719775][f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[t=00:00:25.719943][f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[t=00:00:25.720089][f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[t=00:00:25.720266][f=-000001] Loaded widget:  Factory Plate Placer  <cmd_factory_plate_placer.lua>
[t=00:00:25.720389][f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[t=00:00:25.721566][f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[t=00:00:25.725158][f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[t=00:00:25.725852][f=-000001] Loaded widget:  Chili Draw GL4 API  <api_chili_draw_gl4.lua>
[t=00:00:25.726036][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:25.726309][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:25.726549][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:25.726719][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:25.726881][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:25.727051][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:25.727176][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:25.727300][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:25.727430][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:25.738187][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:25.738580][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:25.739043][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:25.739765][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:25.740068][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:25.740349][f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[t=00:00:25.741091][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:25.755156][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:25.755706][f=-000001] EndGame Graph disabled
[t=00:00:25.773753][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:25.774142][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:25.812193][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:25.812649][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:25.814392][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:25.834727][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:25.835303][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:25.835501][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:25.841032][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:25.841379][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:25.841584][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:25.841728][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:25.846397][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:25.846811][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:25.846976][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:25.847347][f=-000001] Input grabbing is enabled!
[t=00:00:25.847361][f=-000001] Input grabbing is enabled!
[t=00:00:25.847445][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:25.847683][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:25.849870][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:25.850562][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:25.850762][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:25.850999][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:25.851277][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:25.851531][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:25.851794][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:25.852030][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:25.852298][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:25.852435][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:25.852570][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:25.852842][f=-000001] Loaded widget:  Music Player v2     <snd_music2.lua>
[t=00:00:25.853061][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:25.853371][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:25.853529][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:25.853688][f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[t=00:00:25.854324][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:25.854731][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:25.854940][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:25.855227][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:25.870549][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:25.871199][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:25.871427][f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[t=00:00:25.871616][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:25.871876][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:25.871893][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:25.872215][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:25.872232][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:25.872355][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:25.875983][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:25.876371][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:25.876557][f=-000001] Loaded widget:  State Reverse and Latency  <cmd_state_reverse_toggle.lua>
[t=00:00:25.876704][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:25.877600][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:25.877752][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:25.877990][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:25.878151][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:25.878326][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:25.878883][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:25.879072][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:25.880004][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:25.880690][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:25.880863][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:25.881294][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:25.881450][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:25.881759][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:26.015443][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:26.019564][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:26.020084][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:26.020697][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:26.021050][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:26.041976][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:26.042399][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:26.043670][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:26.044174][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:26.044396][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:26.044586][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:26.044835][f=-000001] IsIsland, <function>, false
[t=00:00:26.120006][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:26.120515][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:26.120530][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:26.120568][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:26.120636][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:26.120837][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:26.121354][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:26.121689][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:26.121891][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:26.122063][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:26.122242][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:26.122437][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:26.122729][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:26.123976][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:26.125680][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:26.126019][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:26.126222][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:26.126366][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:26.219602][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:26.220292][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:26.220618][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:26.220929][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:26.238133][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:26.239188][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:26.246172][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:26.247298][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:26.247915][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:26.250611][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:26.251085][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:26.257388][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:26.259041][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:26.259914][f=-000001] Mex Placement Initialised with 51 spots.
[t=00:00:26.261450][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:26.263955][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:26.265373][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:26.267118][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:26.268017][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:26.279862][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:26.284864][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:26.285458][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:26.287006][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:26.287493][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:26.290784][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:26.304640][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:26.308204][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:26.309037][f=-000001] SetSunLighting
[t=00:00:26.310141][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:26.323524][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:26.324294][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:26.324327][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:26.328703][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:26.330586][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:26.331277][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:26.331535][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:26.331738][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:26.334851][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:26.339413][f=-000001] Writing last game win data
[t=00:00:26.345004][f=-000001] LuaUI v0.3
[t=00:00:26.592106][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0
[t=00:00:27.804623][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0
[t=00:00:27.823118][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10809, 0.0} allocedSize{int+, int-, ext}={0, 0, 1871329}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0556}
[t=00:00:27.928218][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:00:27.928251][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:27.953412][f=-000001]  [async=0] threads=4 tasks=144 {sum,avg}{exec,wait}time={{4982.990, 34.604}, {183.002, 1.271}}ms
[t=00:00:27.953469][f=-000001]      thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{1677.998, 2.615, 970.921, 34.958}, {32.713, 0.000, 32.298, 0.682}}ms
[t=00:00:27.953482][f=-000001]      thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{1656.538, 2.180, 970.999, 34.511}, {13.799, 0.000, 1.711, 0.287}}ms
[t=00:00:27.953493][f=-000001]      thread=3 tasks=48 {sum,min,max,avg}{exec,wait}time={{1648.453, 0.001, 970.927, 34.343}, {136.489, 0.001, 83.713, 2.844}}ms
[t=00:00:27.953507][f=-000001]  [async=1] threads=4 tasks=3346 {sum,avg}{exec,wait}time={{39740.770, 11.877}, {40267508.000, 12034.521}}ms
[t=00:00:27.953517][f=-000001]      thread=1 tasks=1115 {sum,min,max,avg}{exec,wait}time={{13250.907, 0.000, 4362.721, 11.884}, {13424029.000, 1.357, 13264.729, 12039.488}}ms
[t=00:00:27.953529][f=-000001]      thread=2 tasks=1115 {sum,min,max,avg}{exec,wait}time={{13240.102, 0.000, 4494.007, 11.875}, {13432729.000, 1.354, 13264.738, 12047.291}}ms
[t=00:00:27.953545][f=-000001]      thread=3 tasks=1116 {sum,min,max,avg}{exec,wait}time={{13249.762, 0.000, 4362.528, 11.873}, {13410747.000, 1.602, 13264.610, 12016.799}}ms
[t=00:00:27.953552][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:27.953560][f=-000001] [SpringApp::Kill][2]
[t=00:00:27.953615][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:27.953624][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000025d1d79a070
[t=00:00:27.953663][f=-000001] Start widgetHandler:Shutdown
[t=00:00:27.957320][f=-000001] Shutdown - SaveOrderList Complete
[t=00:00:27.958465][f=-000001] Writing last game win data
[t=00:00:27.965081][f=-000001] Shutdown - SaveConfigData Complete
[t=00:00:27.965116][f=-000001] Shutdown Widget - Chili Highlight
[t=00:00:27.965141][f=-000001] Shutdown Widget - Deferred rendering GL4
[t=00:00:27.965265][f=-000001] Shutdown Widget - Draw After Chili
[t=00:00:27.965280][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:00:27.965298][f=-000001] Shutdown Widget - EPIC Menu
[t=00:00:27.967463][f=-000001] Shutdown Widget - Chili Minimap
[t=00:00:27.967710][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:00:27.969725][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:00:27.969779][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:27.969792][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:27.989961][f=-000001] Shutdown Widget - Deferred rendering
[t=00:00:27.989986][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:00:27.991596][f=-000001] Shutdown Widget - Local Team Colors
[t=00:00:27.991652][f=-000001] Shutdown Widget - Display Keys 2
[t=00:00:27.991728][f=-000001] Shutdown Widget - Save Game Menu
[t=00:00:27.991747][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:00:27.991771][f=-000001] Shutdown Widget - Unit Icons
[t=00:00:27.991787][f=-000001] Shutdown Widget - HealthBars
[t=00:00:27.994707][f=-000001] Shutdown Widget - Noises
[t=00:00:27.994731][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:00:27.994774][f=-000001] Shutdown Widget - BuildETA
[t=00:00:27.994813][f=-000001] Shutdown Widget - Win Counter
[t=00:00:27.994831][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:00:27.996010][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:00:27.996026][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:00:27.996038][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:00:27.996280][f=-000001] Shutdown Widget - Transport AI
[t=00:00:27.996300][f=-000001] Shutdown Widget - CameraShake
[t=00:00:27.996315][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:00:27.996428][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:00:27.996458][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:00:27.996475][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:27.996499][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:00:27.996513][f=-000001] Shutdown Widget - Context Menu
[t=00:00:27.996526][f=-000001] Shutdown Widget - Darkening
[t=00:00:27.996547][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:00:27.996568][f=-000001] Shutdown Widget - Grab Input
[t=00:00:27.998786][f=-000001] Shutdown Widget - Highlight Geos
[t=00:00:27.998813][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:00:27.998845][f=-000001] Shutdown Widget - MinimapEvents
[t=00:00:27.998856][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:00:27.998871][f=-000001] Shutdown Widget - Music Player v2
[t=00:00:27.998883][f=-000001] Shutdown Widget - Point Tracker
[t=00:00:27.998895][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:27.998925][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:00:27.998939][f=-000001] Shutdown Widget - Stereo3D
[t=00:00:27.998957][f=-000001] Shutdown Widget - Attack Warning
[t=00:00:27.998972][f=-000001] Shutdown Widget - Attack AoE
[t=00:00:27.998985][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:00:27.998999][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:27.999013][f=-000001] Shutdown Widget - Selection Send
[t=00:00:27.999026][f=-000001] Shutdown Widget - LupsManager
[t=00:00:27.999047][f=-000001] Shutdown Widget - Newton Firezone
[t=00:00:27.999058][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:00:27.999068][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:00:27.999276][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:00:27.999289][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:00:27.999296][f=-000001] Shutdown Widget - Chili Framework
[t=00:00:27.999305][f=-000001] Shutdown Widget - Lups
[t=00:00:27.999385][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:00:27.999505][f=-000001] Shutdown Widget - Custom Markers
[t=00:00:27.999523][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:00:27.999531][f=-000001] Shutdown Widget - Start Boxes
[t=00:00:27.999555][f=-000001] Shutdown Widget - Select Keys
[t=00:00:27.999582][f=-000001] Shutdown Widget - Pause Screen
[t=00:00:27.999786][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:27.999822][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:00:27.999859][f=-000001] Shutdown Widget - Layout Handler
[t=00:00:27.999876][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:00:27.999890][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:00:27.999902][f=-000001] End widgetHandler:Shutdown
[t=00:00:28.054118][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4025857, 0.0} allocedSize{int+, int-, ext}={0, 0, 1066528144}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0865}
[t=00:00:28.054575][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000025d19c01350
[t=00:00:28.069541][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3, 0.0} allocedSize{int+, int-, ext}={0, 0, 100}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:28.069629][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:28.069667][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000025c93552e50
[t=00:00:28.069714][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:28.069732][f=-000001] Shutdown - StartSetup
[t=00:00:28.069744][f=-000001] Shutdown - UnitMorph
[t=00:00:28.069773][f=-000001] Shutdown - Carrier Drones
[t=00:00:28.069787][f=-000001] Shutdown - Missile Silo Controller
[t=00:00:28.069801][f=-000001] Shutdown - Modular Comm Info
[t=00:00:28.069816][f=-000001] Shutdown - Terrain Texture Handler
[t=00:00:28.069826][f=-000001] Shutdown - UnitCloakShield
[t=00:00:28.069839][f=-000001] Shutdown - Starlight Handler
[t=00:00:28.069850][f=-000001] End gadgetHandler:Shutdown
[t=00:00:28.094961][f=-000001] Start gadgetHandler:Shutdown
[t=00:00:28.094989][f=-000001] Shutdown - Teleport Throw
[t=00:00:28.095000][f=-000001] Shutdown - UnitMorph
[t=00:00:28.095017][f=-000001] Shutdown - Commander Skin Renderer
[t=00:00:28.095086][f=-000001] Shutdown - Missile fired callins
[t=00:00:28.095099][f=-000001] Shutdown - Modular Comm Info
[t=00:00:28.095109][f=-000001] Shutdown - Retreat Command
[t=00:00:28.095127][f=-000001] Shutdown - Shockwaves
[t=00:00:28.095140][f=-000001] Shutdown - Unit tint API
[t=00:00:28.095152][f=-000001] Shutdown - Unit glow API
[t=00:00:28.095165][f=-000001] Shutdown - UnitCloakShield
[t=00:00:28.095181][f=-000001] Shutdown - Lups Cloak FX
[t=00:00:28.095193][f=-000001] Shutdown - Lups
[t=00:00:28.095268][f=-000001] Shutdown - Lups Shield
[t=00:00:28.095285][f=-000001] End gadgetHandler:Shutdown
[t=00:00:28.109607][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1290}
[t=00:00:28.109838][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:28.109924][f=-000001] [Game::KillLua][4] dtor=0
[t=00:00:28.109934][f=-000001] [Game::KillLua][5] dtor=0
[t=00:00:28.151215][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\steamlibrary\steamapps\common\Zero-K\demos\2024-12-01_01-12-46-399_The river Nix 20_105.1.1-2511-g747f18b BAR105.sdfz" (10998 bytes)
[t=00:00:28.151371][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:28.177794][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:28.177824][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[t=00:00:28.177865][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000025c770fe150 dev=0000025c35822f80
[t=00:00:28.178071][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000025c770fe150 dev=0000025c35822f80
[t=00:00:28.178081][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000025c770fe150)]
[t=00:00:28.180721][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000025c35822f80)]
[t=00:00:28.180833][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:28.204899][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:28.205611][f=-000001] [Game::~CGame][1]
[t=00:00:28.205631][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:28.205638][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:28.205643][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:28.205666][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:28.205676][f=-000001] [Game::KillLua][4] dtor=1
[t=00:00:28.205683][f=-000001] [Game::KillLua][5] dtor=1
[t=00:00:28.206028][f=-000001] [Game::KillMisc][1]
[t=00:00:28.206066][f=-000001] [Game::KillMisc][2]
[t=00:00:28.206318][f=-000001] [Game::KillMisc][3]
[t=00:00:28.206445][f=-000001] [Game::KillRendering][1]
[t=00:00:28.206817][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:28.224070][f=-000001] [3DOParser::Kill] allocated 68 pieces
[t=00:00:28.224208][f=-000001] [S3OParser::Kill] allocated 5591 pieces
[t=00:00:28.225231][f=-000001] [AssParser::Kill] allocated 701 pieces
[t=00:00:28.406331][f=-000001] [Game::KillInterface][1]
[t=00:00:28.406432][f=-000001] [Game::KillInterface][2]
[t=00:00:28.409327][f=-000001] [Game::KillSimulation][1]
[t=00:00:28.409814][f=-000001] [Game::KillSimulation][2]
[t=00:00:28.448497][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0
[t=00:00:28.448542][f=-000001] [Game::KillSimulation][3]
[t=00:00:28.449453][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:28.449573][f=-000001] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:28.449649][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:28.449689][f=-000001] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:28.449843][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:00:28.489307][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:00:28.505518][f=-000001] [Game::KillSimulation][4]
[t=00:00:28.608368][f=-000001] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:00:28.608450][f=-000001] [Game::~CGame][2]
[t=00:00:28.608463][f=-000001] [Game::~CGame][3]
[t=00:00:28.608608][f=-000001] [SpringApp::Kill][3]
[t=00:00:28.608969][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    11607 bytes sent   in 270 packets (42.989 bytes/packet)
    1600663 bytes recv'd in 1236 packets (1295.035 bytes/packet)
    {0.041x, 0.005x} relative protocol overhead {up, down}
    1317 incoming chunks dropped, 8 outgoing chunks resent
    4958 incoming chunks processed

[t=00:00:28.621937][f=-000001] [SpringApp::Kill][4] font=0000025c77518540
[t=00:00:28.624960][f=-000001] [SpringApp::Kill][5]
[t=00:00:28.631149][f=-000001] [SpringApp::Kill][6]
[t=00:00:28.631498] [SpringApp::Kill][7]
[t=00:00:28.632916] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:28.632940] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:28.632951] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:28.632970] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:28.632980] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:00:28.633010] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:28.633126] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:28.633142] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:28.633153] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:28.633215] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:28.633512] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:28.633527] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:28.633541] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:00:28.710396] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:28.710420] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:28.710427] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:28.710434] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8476
[t=00:00:28.710440] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:28.711326] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>]
[t=00:00:28.711356] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:00:28.711396] [VFS]   archive=D:\steamlibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000025c35d032d0)
[t=00:00:28.715025] [VFS]   archive=D:\steamlibrary\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (0000025c35d01d80)
[t=00:00:28.718551] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=1)] #archives[section]=1 #files[section]=225
[t=00:00:28.718614] [VFS]   archive=D:\steamlibrary\steamapps\common\Zero-K\maps\the_river_nix_20.sd7 (0000025c3579ec40)
[t=00:00:28.719108] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:28.719137] [VFS]   archive=D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000025c35d027d0)
[t=00:00:28.719285] [VFS]   archive=D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000025c35d03900)
[t=00:00:28.719355] [VFS]   archive=D:\steamlibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025c35749000)
[t=00:00:28.719625] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:28.719768] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:00:28.720008] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:28.720061] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:28.720073] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:28.720084] [VFS] [SpringVFS::DeleteArchives<this=0000025c7783e3c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:28.721077] [SpringApp::Kill][8]
[t=00:00:28.721148] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:28.721177] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7538904d0 (joinable=1)
[t=00:00:28.721285] [WatchDog::Uninstall][2]
[t=00:00:29.293748] [WatchDog::Uninstall][3]
[t=00:00:29.293774] [SpringApp::Kill][9]