ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #122927

Open Chobbyla opened 1 day ago

Chobbyla commented 1 day ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.000532] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000538] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.030687] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.030799] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.030815]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.030822]   
[t=00:00:00.030834]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.030838]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.030842]   Use "none" to disable the default log sections.
[t=00:00:00.030845] ============== </Log Sections> ==============

[t=00:00:00.030850] ============== <User Config> ==============
[t=00:00:00.030925]   AllowDeferredMapRendering = 1
[t=00:00:00.030930]   AllowDeferredModelRendering = 1
[t=00:00:00.030933]   AnimationMT = 0
[t=00:00:00.030942]   BumpWaterAnisotropy = 2
[t=00:00:00.030945]   BumpWaterBlurReflection = 1
[t=00:00:00.030948]   BumpWaterDepthBits = 32
[t=00:00:00.030952]   BumpWaterReflection = 2
[t=00:00:00.030955]   BumpWaterTexSizeReflection = 256
[t=00:00:00.030959]   CamFreeScrollSpeed = 50
[t=00:00:00.030963]   CamMode = 1
[t=00:00:00.030966]   CamTimeExponent = 4.0
[t=00:00:00.030969]   CamTimeFactor = 1.0
[t=00:00:00.030973]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.030978]   EdgeMoveDynamic = 0
[t=00:00:00.030986]   EdgeMoveWidth = 0.003
[t=00:00:00.030991]   FPSFOV = 90
[t=00:00:00.030994]   FPSScrollSpeed = 50
[t=00:00:00.030997]   FontSize = 18
[t=00:00:00.031001]   Fullscreen = 0
[t=00:00:00.031004]   GrassDetail = 0
[t=00:00:00.031007]   GroundDecals = 5
[t=00:00:00.031010]   GroundDetail = 120
[t=00:00:00.031013]   HangTimeout = 30
[t=00:00:00.031016]   HardwareCursor = 1
[t=00:00:00.031019]   InitialNetworkTimeout = 0
[t=00:00:00.031023]   InputTextGeo = 0.29010937 0.18993752 0.02 0.42578125
[t=00:00:00.031032]   LODScale = 1.000
[t=00:00:00.031035]   LODScaleReflection = 1.000
[t=00:00:00.031040]   LODScaleRefraction = 1.000
[t=00:00:00.031043]   LODScaleShadow = 1.000
[t=00:00:00.031047]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.031050]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.031055]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.031058]   LinkOutgoingBandwidth = 131072
[t=00:00:00.031062]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.031070]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.031074]   MSAALevel = 8
[t=00:00:00.031077]   MaxParticles = 25000
[t=00:00:00.031080]   MaxSounds = 32
[t=00:00:00.031084]   MaximumTransmissionUnit = 0
[t=00:00:00.031088]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.031091]   MiniMapCanFlip = 1
[t=00:00:00.031094]   MiniMapMarker = 0
[t=00:00:00.031097]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.031102]   MouseDragScrollThreshold = 0
[t=00:00:00.031105]   NetworkLossFactor = 1
[t=00:00:00.031129]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.031134]   OverheadScrollSpeed = 50
[t=00:00:00.031138]   ReconnectTimeout = 0
[t=00:00:00.031141]   RotOverheadScrollSpeed = 50
[t=00:00:00.031144]   RotateLogFiles = 1
[t=00:00:00.031146]   ShadowMapSize = 8192
[t=00:00:00.031149]   Shadows = 1
[t=00:00:00.031152]   ShowClock = 0
[t=00:00:00.031155]   ShowPlayerInfo = 0
[t=00:00:00.031158]   SoftParticles = 2
[t=00:00:00.031161]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.031165]   TeamHighlight = 0
[t=00:00:00.031173]   UnitIconDist = 151
[t=00:00:00.031176]   UpdateBoundingVolumeMT = 0
[t=00:00:00.031180]   UpdateWeaponVectorsMT = 0
[t=00:00:00.031184]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.031187]   UseLuaMemPools = 0
[t=00:00:00.031189]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.031192]   VFSCacheArchiveFiles = 0
[t=00:00:00.031195]   VSync = 1
[t=00:00:00.031200]   Water = 4
[t=00:00:00.031202]   WindowBorderless = 1
[t=00:00:00.031205]   WindowPosY = 0
[t=00:00:00.031210]   XResolutionWindowed = 2560
[t=00:00:00.031218]   YResolutionWindowed = 1080
[t=00:00:00.031229] ============== </User Config> ==============

[t=00:00:00.031232] ============== <User System> ==============
[t=00:00:00.031236]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.031241]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.031246]        Compiler Version: gcc-13.2.0
[t=00:00:00.031270]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.031308]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700F; 32580MB RAM, 37444MB pagefile
[t=00:00:00.031313]        Binary Word Size: 64-bit (native)
[t=00:00:00.031317]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.031320]      Physical CPU Cores: 8
[t=00:00:00.031324]       Logical CPU Cores: 16
[t=00:00:00.031327] ============== </User System> ==============

[t=00:00:00.031333] Run: thread affinity ffffff
[t=00:00:00.031399] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.031404]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.031412]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.031415]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.031418]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.032518] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.032528] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.041326] [GL::CheckAvailableVideoModes] desktop={2560x1080x24bpp@144Hz} current={2560x1080x24bpp@144Hz}
[t=00:00:00.058812]     Display (Generic PnP Monitor)=1 modes=117 bounds={x=0, y=0, w=2560, h=1080}
[t=00:00:00.058842]         [ 1] 2560x1080x24bpp@200Hz
[t=00:00:00.058845]         [ 6] 2310x990x24bpp@200Hz
[t=00:00:00.058849]         [11] 2100x990x24bpp@200Hz
[t=00:00:00.058852]         [16] 1920x1080x24bpp@200Hz
[t=00:00:00.058856]         [22] 1920x820x24bpp@200Hz
[t=00:00:00.058859]         [28] 1680x1050x24bpp@200Hz
[t=00:00:00.058862]         [33] 1680x720x24bpp@200Hz
[t=00:00:00.058865]         [38] 1600x900x24bpp@200Hz
[t=00:00:00.058869]         [43] 1440x900x24bpp@200Hz
[t=00:00:00.058873]         [48] 1280x1024x24bpp@200Hz
[t=00:00:00.058881]         [54] 1280x960x24bpp@200Hz
[t=00:00:00.058886]         [59] 1280x800x24bpp@200Hz
[t=00:00:00.058889]         [64] 1280x720x24bpp@200Hz
[t=00:00:00.058892]         [70] 1152x870x24bpp@200Hz
[t=00:00:00.058895]         [76] 1024x768x24bpp@200Hz
[t=00:00:00.058898]         [83] 832x624x24bpp@200Hz
[t=00:00:00.058902]         [89] 800x600x24bpp@200Hz
[t=00:00:00.058905]         [97] 720x480x24bpp@200Hz
[t=00:00:00.058908]         [103] 720x400x24bpp@200Hz
[t=00:00:00.058913]         [109] 640x480x24bpp@200Hz
[t=00:00:00.235843] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.237094] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1080>
[t=00:00:00.237109] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,0> newRes=<2560,1080>
[t=00:00:00.308767] [GR::LogVersionInfo]
[t=00:00:00.308779]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.308783]     GL version  : 4.6.0 Compatibility Profile Context 24.1.1.240110
[t=00:00:00.308829]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.308833]     GL renderer : AMD Radeon RX 7800 XT
[t=00:00:00.308836]     GLSL version: 4.60
[t=00:00:00.308839]     GLEW version: 2.1.0
[t=00:00:00.308843]     GPU memory  : 32082MB (total) / 32082MB (available)
[t=00:00:00.308856]     SDL swap-int: 0
[t=00:00:00.308860]     SDL driver  : windows
[t=00:00:00.308862]     
[t=00:00:00.308865]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.308868]     GLSL shader support       : 1
[t=00:00:00.308871]     GL4 support               : 1
[t=00:00:00.308881]     FBO extension support     : 1
[t=00:00:00.308891]     NVX GPU mem-info support  : 0
[t=00:00:00.308896]     ATI GPU mem-info support  : 1
[t=00:00:00.308905]     Texture clamping to edge  : 1
[t=00:00:00.308910]     NPOT-texture support      : 1 (1)
[t=00:00:00.308917]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.308921]     texture query-LOD support : 1 (1)
[t=00:00:00.308926]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.308929]     Z-buffer depth            : 24 (-)
[t=00:00:00.308943]     primitive-restart support : 1 (1)
[t=00:00:00.308948]     clip-space control support: 1 (1)
[t=00:00:00.308951]     seamless cube-map support : 1 (1)
[t=00:00:00.308954]     frag-depth layout support : 1 (1)
[t=00:00:00.308958]     persistent maps support   : 1 (1)
[t=00:00:00.308961]     explicit attribs location : 1 (1)
[t=00:00:00.308964]     multi draw indirect       : 1 (-)
[t=00:00:00.308970]     array textures            : 1 (-)
[t=00:00:00.308974]     buffer copy support       : 1 (-)
[t=00:00:00.308984]     indirect draw             : 1 (-)
[t=00:00:00.308988]     base instance             : 1 (-)
[t=00:00:00.308991]     
[t=00:00:00.308994]     max. FBO samples              : 8
[t=00:00:00.308998]     max. FS/program texture slots : 32/160
[t=00:00:00.309002]     max. texture size             : 16384
[t=00:00:00.309009]     max. texture anisotropy level : 16.000000
[t=00:00:00.309012]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.309015]     max. draw-buffers             : 8
[t=00:00:00.309019]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.309029]     max. uniform buffer-bindings  : 84
[t=00:00:00.309032]     max. uniform block-size       : 4096KB
[t=00:00:00.309035]     max. storage buffer-bindings  : 96
[t=00:00:00.309038]     max. storage block-size       : 2047MB
[t=00:00:00.309041]     
[t=00:00:00.309044]     enable AMD-hacks : 1
[t=00:00:00.309047]     compress MIP-maps: 0
[t=00:00:00.309067]     Number of compressed texture formats: 33
[t=00:00:00.309095]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.309118] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.309292] [GR::UpdateGLConfigs]
[t=00:00:00.309310] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.309314] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.309328] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1080.000000, ssx=2560.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.309335] [GR::UpdateGLGeometry][2] winSize=<2560,1080>
[t=00:00:00.309338] [GR::InitGLState]
[t=00:00:00.309392] [GR::LogDisplayMode] display-mode set to 2560x1080x24bpp@144Hz (windowed::borderless)
[t=00:00:00.384962] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.389835] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 4ms
[t=00:00:00.393877] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.393895] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.394191] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.396990] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.397014] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.397072] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.397121] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.402722] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.403132] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.403401] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.403489] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.413056] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 10ms
[t=00:00:00.413082] [VFS] [SpringVFS::ReserveArchives<this=000002d1728f1f00>]
[t=00:00:00.413183] [VFS] [SpringVFS::AddArchive<this=000002d1728f1f00>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.415349] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002d1728f1f00 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.415359] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.447640] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.447998] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.448132] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.448224] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.449415] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.449441] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.449455] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.449466] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.449470] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.449503] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.449799][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.449872][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.449928][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.449941][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.449946][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.449980][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.458640][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.458657][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (High Definition Audio Device)"
[t=00:00:00.458663][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "2 - Sceptre P30 (AMD High Definition Audio Device)"
[t=00:00:00.458669][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:00.458687][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.484920][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.487808][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002d14583f2f0(default) context=000002d145719540  numChannels=2 frameSize=8
[t=00:00:00.487827][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.487833][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.487880][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.487887][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.487906][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.487930][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.487936][f=-000001] [Sound]   Devices:
[t=00:00:00.491455][f=-000001] [Sound]     [OpenAL Soft on Speakers (High Definition Audio Device)]
[t=00:00:00.491467][f=-000001] [Sound]     [OpenAL Soft on 2 - Sceptre P30 (AMD High Definition Audio Device)]
[t=00:00:00.491482][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:00.491490][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.491494][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.491938][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.491949][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.550142][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 621111 MB
[t=00:00:00.555999][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0"
[t=00:00:00.556267][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002d1728f1f00>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0
[t=00:00:00.572089][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002d1728f1f00>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.572175][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002d1728f1f00>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.573815][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002d1728f1f00>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:00.691342][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:00.703090][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.703979][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.706725][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:00.706807][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:00.706815][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:00.706839][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:00.706935][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:00.706968][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:00.706995][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:00.707026][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:00.707048][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:00.707062][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:00.707074][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:00.707086][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:00.707524][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:00.707617][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:00.707767][f=-000001] Spring.GetWindowGeometry, 2560, 1080, 0, 0, 0, 0, 0, 0
[t=00:00:00.707776][f=-000001] Spring.GetViewGeometry, 2560, 1080, 0, 0
[t=00:00:00.707780][f=-000001] gl.GetViewSizes, 2560, 1080
[t=00:00:00.707789][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:00.708501][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:00.708622][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:00.708999][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:00.709825][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:00.715544][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.716039][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:00.718365][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:00.718665][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:00.719499][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:00.719999][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:00.721059][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:00.782348][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:00.782820][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:00.782831][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:00.782835][f=-000001] [liblobby] port, 8200
[t=00:00:00.782839][f=-000001] [liblobby] protocol, zks
[t=00:00:00.782843][f=-000001] [liblobby] address, zero-k.info
[t=00:00:00.788145][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:00.790168][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:00.790779][f=-000001] [ChiliFX] Enabled: true
[t=00:00:00.791656][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:00.792135][f=-000001] [Chotify] Enabled: true
[t=00:00:00.793550][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:00.798787][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:00.798939][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:00.799348][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:00.800592][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:00.801122][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:00.803580][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:00.806464][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:00.808341][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:00.809532][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:00.810977][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:00.812917][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:00.814281][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:00.818654][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:00.822359][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:00.824208][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:00.829801][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:00.831519][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:00.835050][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:00.838975][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:00.841640][f=-000001] [Chobby] Using wrapper port: , 53811
[t=00:00:00.844139][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:00.845001][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:00.845480][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:00.845869][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:00.846195][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:00.846551][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
[t=00:00:00.846873][f=-000001] [Chobby] spring-launcher doesn't exist.
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:00.850224][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:00.852216][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:00.853269][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:00.853822][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:00.854941][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:00.856830][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
[t=00:00:00.863576][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:00.865646][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:00.867484][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:00.870245][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:00.876618][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:00.878871][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:00.883054][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:00.884976][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[t=00:00:00.886804][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:00.888310][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:00.891259][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:00.894579][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:00.896136][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[t=00:00:00.898111][f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[t=00:00:00.900100][f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[t=00:00:00.901407][f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[t=00:00:00.903488][f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[t=00:00:00.905436][f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:00.907514][f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[t=00:00:00.908179][f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[t=00:00:00.911360][f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[t=00:00:00.912963][f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[t=00:00:00.914352][f=-000001] [LuaMenu] Loading widget:      Report Panel           <gui_report_panel.lua>
[t=00:00:00.916933][f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[t=00:00:00.918604][f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[t=00:00:00.919455][f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[t=00:00:00.920638][f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[t=00:00:00.922580][f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
------- TRUNCATED -------
[t=00:33:28.043342][f=0104147] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:29.890390][f=0104202] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:30.253673][f=0104213] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:30.323869][f=0104215] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:30.824160][f=0104230] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:31.222286][f=0104242] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:38.933961][f=0104474] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:33:38.972190][f=0104475] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:39.368989][f=0104487] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:39.466805][f=0104490] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:40.339328][f=0104516] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:40.838756][f=0104531] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:41.266397][f=0104544] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:41.601906][f=0104554] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:33:42.901095][f=0104593] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:43.672813][f=0104616] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:45.165628][f=0104661] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:33:47.055134][f=0104717] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:47.117097][f=0104719] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:47.269000][f=0104723] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies, and to shift things slightly away from Phoenix and towards Magpie. The two bombers finally agree on rearm time.\r\n\r\nThis update coincides with an AI update and the addition of around two dozen new maps. Try them out, perhaps against the new AI, and give feedback on your favourites. If instead you preferMatchMakerStatus {"MatchMakerEnabled":false,"QueueCounts":{"Sortie":0,"Sortie Wide":0,"Battle":0,"Battle Wide":0,"Coop":0,"1v1":0,"1v1 Narrow":0,"1v1 Wide":0,"2v2+":0,"3v3+":0,"4v4+":0,"5v5+":0,"6v6+":0,"7v7+":0,"8v8+":0,"9v9+":0,"10v10+":0},"InstantStartQueues":[],"IngameCounts":{"Sortie":0,"Sortie Wide":0,"Battle":0,"Battle Wide":0,"Coop":0,"1v1":0,"1v1 Narrow":0,"1v1 Wide":0,"2v2+":0,"3v3+":0,"4v4+":0,"5v5+":0,"6v6+":0,"7v7+":0,"8v8+":0,"9v9+":0,"10v10+":0},"UserCount":115,"UserCountDiscord":4500}
[t=00:33:47.488659][f=0104730] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:48.487221][f=0104760] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:48.732687][f=0104767] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies, and to shift things slightly away from Phoenix and towards Magpie. The two bombers finally agree on rearm time.\r\n\r\nThis update coincides with an AI update and the addition of around two dozen new maps. Try them out, perhaps against the new AI, and give feedback on your favourites. If instead you preferBattleUpdate {"Header":{"BattleID":1103,"Map":"The river Nix 20"}}
[t=00:33:49.061961][f=0104777] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:49.185889][f=0104781] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:49.296747][f=0104784] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies, and to shift things slightly away from Phoenix and towards Magpie. The two bombers finally agree on rearm time.\r\n\r\nThis update coincides with an AI update and the addition of around two dozen new maps. Try them out, perhaps against the new AI, and give feedback on your favourites. If instead you preferUser {"AccountID":589477,"Avatar":"mahlazer","BanMute":false,"BanVotes":false,"BanSpecChat":false,"BattleID":1095,"Country":"US","DisplayName":"koip","InGameSince":"2024-12-01T04:27:54.0411639Z","IsAdmin":false,"IsBot":false,"LobbyVersion":"Chobby","Name":"Hatsune_Miku","SteamID":"76561199083264720","Icon":"1_1","IsAway":false,"IsInBattleRoom":true,"IsInGame":true,"EffectiveMmElo":1100,"EffectiveElo":1162,"Level":8,"Rank":1}
[t=00:33:49.428285][f=0104788] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies, and to shift things slightly away from Phoenix and towards Magpie. The two bombers finally agree on rearm time.\r\n\r\nThis update coincides with an AI update and the addition of around two dozen new maps. Try them out, perhaps against the new AI, and give feedback on your favourites. If instead you preferUser {"AccountID":600340,"Avatar":"jumpsumo","BanMute":false,"BanVotes":false,"BanSpecChat":false,"BattleID":1095,"Country":"US","DisplayName":"SapphireB","InGameSince":"2024-12-01T04:27:54.0007334Z","IsAdmin":false,"IsBot":false,"LobbyVersion":"Chobby","Name":"SapphireB","SteamID":"76561198119642204","Icon":"0_0","IsAway":false,"IsInBattleRoom":true,"IsInGame":true,"EffectiveMmElo":1100,"EffectiveElo":1099,"Level":3,"Rank":0}
[t=00:33:49.834056][f=0104801] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:50.803021][f=0104830] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:50.999899][f=0104836] game_message: Morph complete: Engineer lvl 11 -> Engineer lvl 12
[t=00:33:51.134286][f=0104840] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:51.335576][f=0104846] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:51.537926][f=0104852] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:51.839229][f=0104861] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:52.339179][f=0104876] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:53.787767][f=0104919] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies, and to shift things slightly away from Phoenix and towards Magpie. The two bombers finally agree on rearm time.\r\n\r\nThis update coincides with an AI update and the addition of around two dozen new maps. Try them out, perhaps against the new AI, and give feedback on your favourites. If instead you preferUser {"AccountID":589477,"Avatar":"mahlazer","BanMute":false,"BanVotes":false,"BanSpecChat":false,"BattleID":1095,"Country":"US","DisplayName":"koip","IsAdmin":false,"IsBot":false,"LobbyVersion":"Chobby","Name":"Hatsune_Miku","SteamID":"76561199083264720","Icon":"1_1","IsAway":false,"IsInBattleRoom":true,"IsInGame":false,"EffectiveMmElo":1100,"EffectiveElo":1162,"Level":8,"Rank":1}
[t=00:33:54.282291][f=0104934] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:54.382059][f=0104937] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:54.716702][f=0104947] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:55.021199][f=0104956] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:55.692060][f=0104976] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:55.953944][f=0104984] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:56.750028][f=0105008] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:57.301822][f=0105024] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies, and to shift things slightly away from Phoenix and towards Magpie. The two bombers finally agree on rearm time.\r\n\r\nThis update coincides with an AI update and the addition of around two dozen new maps. Try them out, perhaps against the new AI, and give feedback on your favourites. If instead you preferBattleUpdate {"Header":{"BattleID":13,"PlayerCount":7,"SpectatorCount":6}}
[t=00:33:57.356012][f=0105026] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:57.558235][f=0105032] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:57.892617][f=0105042] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies, and to shift things slightly away from Phoenix and towards Magpie. The two bombers finally agree on rearm time.\r\n\r\nThis update coincides with an AI update and the addition of around two dozen new maps. Try them out, perhaps against the new AI, and give feedback on your favourites. If instead you preferUser {"AccountID":600340,"Avatar":"jumpsumo","BanMute":false,"BanVotes":false,"BanSpecChat":false,"BattleID":1095,"Country":"US","DisplayName":"SapphireB","IsAdmin":false,"IsBot":false,"LobbyVersion":"Chobby","Name":"SapphireB","SteamID":"76561198119642204","Icon":"0_0","IsAway":false,"IsInBattleRoom":true,"IsInGame":false,"EffectiveMmElo":1100,"EffectiveElo":1099,"Level":3,"Rank":0}
[t=00:33:57.986616][f=0105045] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:58.158414][f=0105050] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:58.255012][f=0105053] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:58.549215][f=0105062] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:33:59.631949][f=0105095] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:00.932570][f=0105134] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:03.171637][f=0105201] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:03.667110][f=0105216] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:34:04.198206][f=0105232] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:05.417680][f=0105268] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:06.090623][f=0105288] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:06.551178][f=0105302] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:08.367474][f=0105357] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:14.880170][f=0105400] 
[t=00:34:14.880184][f=0105400] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:34:14.880192][f=0105400] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:34:14.880197][f=0105400] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:34:14.880202][f=0105400] 
[t=00:34:14.880221][f=0105400] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:34:14.880225][f=0105400] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:34:14.880231][f=0105400] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:34:14.880365][f=0105400] 
[t=00:34:14.880373][f=0105400] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:34:14.880378][f=0105400] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:34:14.880382][f=0105400] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:34:14.880386][f=0105400] 
[t=00:34:14.880399][f=0105400] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:34:14.880405][f=0105400] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:34:14.880410][f=0105400] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:34:14.900587][f=0105410] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies, and to shift things slightly away from Phoenix and towards Magpie. The two bombers finally agree on rearm time.\r\n\r\nThis update coincides with an AI update and the addition of around two dozen new maps. Try them out, perhaps against the new AI, and give feedback on your favourites. If instead you preferMatchMakerStatus {"MatchMakerEnabled":false,"QueueCounts":{"Sortie":0,"Sortie Wide":0,"Battle":0,"Battle Wide":0,"Coop":0,"1v1":0,"1v1 Narrow":0,"1v1 Wide":0,"2v2+":0,"3v3+":0,"4v4+":0,"5v5+":0,"6v6+":0,"7v7+":0,"8v8+":0,"9v9+":0,"10v10+":0},"InstantStartQueues":[],"IngameCounts":{"Sortie":0,"Sortie Wide":0,"Battle":0,"Battle Wide":0,"Coop":0,"1v1":0,"1v1 Narrow":0,"1v1 Wide":0,"2v2+":0,"3v3+":0,"4v4+":0,"5v5+":0,"6v6+":0,"7v7+":0,"8v8+":0,"9v9+":0,"10v10+":0},"UserCount":117,"UserCountDiscord":4500}
[t=00:34:35.615001][f=0105559] [liblobby] Error: Failed to parse JSON: {"NewsItems":[{"Header":"Cold Take #20 - Teamwork By Default","Text":"Zero-K team games go up to 16v16, which is absurdly large compared to most RTS. That these games work at all is surprising, as is the design behind supporting such large games.","Image":"http://zero-k.info/img/lobbynews/1170.png"},{"Header":"Cold Take #19 - Game Jams","Text":"The week's cold take is early, unusual, and short because Ludum Dare is this weekend. How does creating a game in three days compare to fifteen years? Try some and see.","Url":"https://store.steampowered.com/news/app/334920/view/4683271241468857961","Image":"http://zero-k.info/img/lobbynews/1169.png"},{"Header":"Zero-K v1.12.9.0 - Maps and Mobile AA","Text":"The diversification of bombers over the past year has been great, but it also highlighted some problems with a few mobile anti-air units. This patch tries to carefully resolve these deficiencies, and to shift things slightly away from Phoenix and towards Magpie. The two bombers finally agree on rearm time.\r\n\r\nThis update coincides with an AI update and the addition of around two dozen new maps. Try them out, perhaps against the new AI, and give feedback on your favourites. If instead you preferUser {"AccountID":414820,"Avatar":"shipcon","BanMute":false,"BanVotes":false,"BanSpecChat":false,"BattleID":13,"Country":"US","DisplayName":"Mongatard","IsAdmin":false,"IsBot":false,"LobbyVersion":"Chobby","Name":"Mongatard","SteamID":"76561197978183080","Icon":"3_4","IsAway":false,"IsInBattleRoom":true,"IsInGame":false,"EffectiveMmElo":1100,"EffectiveElo":1784,"Level":29,"Rank":4}
[t=00:34:35.722688][f=0105567] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:34:35.792631][f=0105584] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:35.948359][f=0105604] 
[t=00:34:35.948377][f=0105604] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:34:35.948386][f=0105604] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:34:35.948392][f=0105604] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:34:35.948400][f=0105604] 
[t=00:34:35.948424][f=0105604] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[t=00:34:35.948431][f=0105604] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:34:35.948437][f=0105604] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:34:35.966339][f=0105613] Error: Spring 105.1.1-2511-g747f18b BAR105 has crashed.
[t=00:34:36.033251][f=0105642] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:34:36.077733][f=0105642] Error: DLL information:
[t=00:34:36.077768][f=0105642] Error: 0x00007ff65cd60000    spring
[t=00:34:36.077779][f=0105642] Error: 0x00007fff4f1d0000    ntdll
[t=00:34:36.077789][f=0105642] Error: 0x00007fff4e210000    KERNEL32
[t=00:34:36.077798][f=0105642] Error: 0x00007fff4c9f0000    KERNELBASE
[t=00:34:36.077808][f=0105642] Error: 0x00007fff4c280000    hmpalert
[t=00:34:36.077818][f=0105642] Error: 0x00007fff4d320000    ADVAPI32
[t=00:34:36.077830][f=0105642] Error: 0x00007fff4e4a0000    msvcrt
[t=00:34:36.077840][f=0105642] Error: 0x00007fff4e3f0000    sechost
[t=00:34:36.077851][f=0105642] Error: 0x00007fff4ce30000    bcrypt
[t=00:34:36.077860][f=0105642] Error: 0x00007fff4dfe0000    RPCRT4
[t=00:34:36.077872][f=0105642] Error: 0x00007fff4dd60000    imagehlp
[t=00:34:36.077884][f=0105642] Error: 0x00007fff4c740000    ucrtbase
[t=00:34:36.077893][f=0105642] Error: 0x00007fff4d460000    SHELL32
[t=00:34:36.077905][f=0105642] Error: 0x00007fff4c860000    msvcp_win
[t=00:34:36.077914][f=0105642] Error: 0x00007fff4cee0000    USER32
[t=00:34:36.077926][f=0105642] Error: 0x00007fff4c9c0000    win32u
[t=00:34:36.077935][f=0105642] Error: 0x00007fff4e5d0000    GDI32
[t=00:34:36.077944][f=0105642] Error: 0x00007fff4c620000    gdi32full
[t=00:34:36.077957][f=0105642] Error: 0x00007fff4d400000    SHLWAPI
[t=00:34:36.077966][f=0105642] Error: 0x00007fff4e550000    WS2_32
[t=00:34:36.077977][f=0105642] Error: 0x00007fff21b70000    GLU32
[t=00:34:36.077989][f=0105642] Error: 0x00007fff4adc0000    IPHLPAPI
[t=00:34:36.078000][f=0105642] Error: 0x00007fff02c00000    OPENGL32
[t=00:34:36.078011][f=0105642] Error: 0x00007fff4e7c0000    combase
[t=00:34:36.078020][f=0105642] Error: 0x00007fff06590000    SDL2
[t=00:34:36.078032][f=0105642] Error: 0x00007fff4d090000    IMM32
[t=00:34:36.078041][f=0105642] Error: 0x00007fff4dd80000    ole32
[t=00:34:36.078050][f=0105642] Error: 0x00007fff4d240000    OLEAUT32
[t=00:34:36.078062][f=0105642] Error: 0x00007fff4ed10000    SETUPAPI
[t=00:34:36.078070][f=0105642] Error: 0x000000006a1c0000    libIL
[t=00:34:36.078079][f=0105642] Error: 0x000000006b600000    OpenAL32
[t=00:34:36.078089][f=0105642] Error: 0x000000006ed80000    glew32
[t=00:34:36.078099][f=0105642] Error: 0x00007fff28100000    libfontconfig-1
[t=00:34:36.078109][f=0105642] Error: 0x00007fff1ad90000    libfreetype-6
[t=00:34:36.078121][f=0105642] Error: 0x00007fff01c40000    libcurl
[t=00:34:36.078131][f=0105642] Error: 0x00007fff4c4b0000    CRYPT32
[t=00:34:36.078142][f=0105642] Error: 0x00007fff4d3e0000    Normaliz
[t=00:34:36.078151][f=0105642] Error: 0x00007fff4d0d0000    WLDAP32
[t=00:34:36.078163][f=0105642] Error: 0x00007fff48430000    VERSION
[t=00:34:36.078176][f=0105642] Error: 0x000000006b3c0000    libvorbisfile-3
[t=00:34:36.078186][f=0105642] Error: 0x00007fff432e0000    WINMM
[t=00:34:36.078195][f=0105642] Error: 0x00007fff3d7b0000    zlib1
[t=00:34:36.078207][f=0105642] Error: 0x00007fff43070000    libgcc_s_seh-1
[t=00:34:36.078217][f=0105642] Error: 0x00007fff322a0000    libexpat-1
[t=00:34:36.078228][f=0105642] Error: 0x00007fff3dbb0000    libbz2
[t=00:34:36.078238][f=0105642] Error: 0x00007fff05050000    libharfbuzz-0
[t=00:34:36.078250][f=0105642] Error: 0x00007fff3db00000    libintl-8
[t=00:34:36.078262][f=0105642] Error: 0x00007fff49940000    dxcore
[t=00:34:36.078271][f=0105642] Error: 0x00007fff27930000    libpng16-16
[t=00:34:36.078280][f=0105642] Error: 0x000000006d540000    libvorbis-0
[t=00:34:36.078290][f=0105642] Error: 0x0000000070680000    libogg-0
[t=00:34:36.078302][f=0105642] Error: 0x00007fff3c620000    libwinpthread-1
[t=00:34:36.078311][f=0105642] Error: 0x00007fff1a940000    libglib-2.0-0
[t=00:34:36.078320][f=0105642] Error: 0x00007fff1ac90000    libiconv-2
[t=00:34:36.078332][f=0105642] Error: 0x00007fff27350000    libpcre-1
[t=00:34:36.078342][f=0105642] Error: 0x00007fff4bf30000    cfgmgr32
[t=00:34:36.078355][f=0105642] Error: 0x00007fff28f30000    gameoverlayrenderer64
[t=00:34:36.078367][f=0105642] Error: 0x00007fff4d3f0000    PSAPI
[t=00:34:36.078376][f=0105642] Error: 0x00007fff49850000    uxtheme
[t=00:34:36.078389][f=0105642] Error: 0x00007fff4e2f0000    SHCORE
[t=00:34:36.078400][f=0105642] Error: 0x00007fff43670000    mscms
[t=00:34:36.078412][f=0105642] Error: 0x00007fff04b50000    icm32
[t=00:34:36.078423][f=0105642] Error: 0x00007fff4eba0000    MSCTF
[t=00:34:36.078434][f=0105642] Error: 0x00007fff4b300000    kernel.appcore
[t=00:34:36.078447][f=0105642] Error: 0x000002d173830000    bcryptPrimitives
[t=00:34:36.078458][f=0105642] Error: 0x00007fff4df30000    clbcatq
[t=00:34:36.078470][f=0105642] Error: 0x00007fff35350000    atig6pxx
[t=00:34:36.078483][f=0105642] Error: 0x00007ffecbe60000    atio6axx
[t=00:34:36.078492][f=0105642] Error: 0x00007fff49c80000    dwmapi
[t=00:34:36.078504][f=0105642] Error: 0x00007fff4bf80000    DEVOBJ
[t=00:34:36.078513][f=0105642] Error: 0x00007fff4ce60000    WINTRUST
[t=00:34:36.078522][f=0105642] Error: 0x00007fff4bcd0000    MSASN1
[t=00:34:36.078533][f=0105642] Error: 0x00007fff3c7d0000    amdihk64
[t=00:34:36.078547][f=0105642] Error: 0x00007fff2d1f0000    textinputframework
[t=00:34:36.078559][f=0105642] Error: 0x00007fff48df0000    CoreMessaging
[t=00:34:36.078570][f=0105642] Error: 0x00007fff44f90000    CoreUIComponents
[t=00:34:36.078582][f=0105642] Error: 0x00007fff4a110000    wintypes
[t=00:34:36.078592][f=0105642] Error: 0x00007fff4bb00000    CRYPTBASE
[t=00:34:36.078604][f=0105642] Error: 0x00007fff46720000    shfolder
[t=00:34:36.078613][f=0105642] Error: 0x00007fff43f50000    MMDevApi
[t=00:34:36.078624][f=0105642] Error: 0x00007fff3de50000    AUDIOSES
[t=00:34:36.078635][f=0105642] Error: 0x00007fff49d00000    resourcepolicyclient
[t=00:34:36.078647][f=0105642] Error: 0x00007fff4c230000    powrprof
[t=00:34:36.078659][f=0105642] Error: 0x00007fff4c160000    UMPDC
[t=00:34:36.078672][f=0105642] Error: 0x00007fff4a250000    windows.storage
[t=00:34:36.078685][f=0105642] Error: 0x00007fff4b130000    secur32
[t=00:34:36.078694][f=0105642] Error: 0x00007fff4b5c0000    SSPICLI
[t=00:34:36.078706][f=0105642] Error: 0x00007fff4e100000    NSI
[t=00:34:36.078718][f=0105642] Error: 0x00007fff46910000    dhcpcsvc
[t=00:34:36.078730][f=0105642] Error: 0x00007fff4b7d0000    mswsock
[t=00:34:36.078739][f=0105642] Error: 0x00007fff27330000    napinsp
[t=00:34:36.078750][f=0105642] Error: 0x00007fff27220000    pnrpnsp
[t=00:34:36.078760][f=0105642] Error: 0x00007fff4ae30000    DNSAPI
[t=00:34:36.078771][f=0105642] Error: 0x00007fff27310000    winrnr
[t=00:34:36.078783][f=0105642] Error: 0x00007fff2afc0000    wshbth
[t=00:34:36.078794][f=0105642] Error: 0x00007fff20c20000    nlansp_c
[t=00:34:36.078805][f=0105642] Error: 0x00007fff465b0000    fwpuclnt
[t=00:34:36.078815][f=0105642] Error: 0x00007fff3da50000    rasadhlp
[t=00:34:36.078827][f=0105642] Error: 0x00007fff49a80000    dxgi
[t=00:34:36.078840][f=0105642] Error: 0x00007fff462b0000    directxdatabasehelper
[t=00:34:36.078851][f=0105642] Error: 0x00007fff47770000    d3d11
[t=00:34:36.078862][f=0105642] Error: 0x00007fff3e990000    amdxx64
[t=00:34:36.078871][f=0105642] Error: 0x00007fff3ce60000    atidxx64
[t=00:34:36.078883][f=0105642] Error: 0x00007fff49490000    apphelp
[t=00:34:36.078893][f=0105642] Error: 0x0000000061d30000    amdenc64
[t=00:34:36.078905][f=0105642] Error: 0x00007fff3cc80000    Windows.UI
[t=00:34:36.078914][f=0105642] Error: 0x00007fff460e0000    avrt
[t=00:34:36.078925][f=0105642] Error: 0x00007fff42610000    dbghelp
[t=00:34:36.078934][f=0105642] Error: Exception: Access violation (0xc0000005)
[t=00:34:36.078945][f=0105642] Error: Exception Address: 0x00007ffecc990ac1
[t=00:34:36.078977][f=0105642] Error: Stacktrace for Spring 105.1.1-2511-g747f18b BAR105:
[t=00:34:36.079230][f=0105642] Error:   [ProgCtr=00007ffecc990ac1 StackPtr=000000fb007ff000 FramePtr=000000fb007ff100]
[t=00:34:36.079244][f=0105642] Error:   (0) C:\Windows\System32\DriverStore\FileRepository\u0400139.inf_amd64_5620c4efdf31e94d\B399690\atio6axx.dll [0x0000000000b30ac1]
[t=00:34:36.079256][f=0105642] Error:   (1) C:\Windows\System32\DriverStore\FileRepository\u0400139.inf_amd64_5620c4efdf31e94d\B399690\atio6axx.dll [0x0000000000bf54cd]
[t=00:34:36.079270][f=0105642] Error:   (2) C:\Windows\System32\DriverStore\FileRepository\u0400139.inf_amd64_5620c4efdf31e94d\B399690\atio6axx.dll [0x00000000008c53e4]
[t=00:34:36.079284][f=0105642] Error:   (3) C:\Windows\System32\DriverStore\FileRepository\u0400139.inf_amd64_5620c4efdf31e94d\B399690\atio6axx.dll [0x00000000008c6a7f]
[t=00:34:36.079297][f=0105642] Error:   (4) C:\Windows\System32\DriverStore\FileRepository\u0400139.inf_amd64_5620c4efdf31e94d\B399690\atio6axx.dll [0x0000000001d36cec]
[t=00:34:36.079309][f=0105642] Error:   (5) C:\Windows\System32\KERNEL32.DLL [0x000000000001259d]
[t=00:34:36.079318][f=0105642] Error:   (6) C:\Windows\SYSTEM32\ntdll.dll [0x000000000005af38]
[t=00:34:36.081366][f=0105642] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=0

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected