ZeroK-RTS / CrashReports

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Spring Crash [105.1.1-2511-g747f18b] #123012

Open Chobbyla opened 1 day ago

Chobbyla commented 1 day ago

infolog_full.txt (truncated):

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.001026] Using writeable configuration source: "D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.001039] Using additional read-only configuration source: "D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.018976] LogOutput initialized. Logging to D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.019110] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.019126]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.019137]   
[t=00:00:00.019147]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.019152]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.019158]   Use "none" to disable the default log sections.
[t=00:00:00.019166] ============== </Log Sections> ==============

[t=00:00:00.019174] ============== <User Config> ==============
[t=00:00:00.019344]   AllowDeferredMapRendering = 1
[t=00:00:00.019353]   AllowDeferredModelRendering = 1
[t=00:00:00.019366]   AnimationMT = 0
[t=00:00:00.019373]   BumpWaterAnisotropy = 2
[t=00:00:00.019381]   BumpWaterBlurReflection = 1
[t=00:00:00.019386]   BumpWaterDepthBits = 32
[t=00:00:00.019390]   BumpWaterReflection = 2
[t=00:00:00.019394]   BumpWaterTexSizeReflection = 256
[t=00:00:00.019399]   CamFreeScrollSpeed = 50
[t=00:00:00.019403]   CamMode = 1
[t=00:00:00.019407]   CamTimeExponent = 4.0
[t=00:00:00.019411]   CamTimeFactor = 1.0
[t=00:00:00.019416]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019424]   EdgeMoveDynamic = 0
[t=00:00:00.019436]   EdgeMoveWidth = 0.003
[t=00:00:00.019442]   FPSFOV = 90
[t=00:00:00.019448]   FPSScrollSpeed = 50
[t=00:00:00.019455]   FontSize = 18
[t=00:00:00.019460]   Fullscreen = 0
[t=00:00:00.019466]   GrassDetail = 0
[t=00:00:00.019471]   GroundDecals = 5
[t=00:00:00.019477]   GroundDetail = 120
[t=00:00:00.019483]   HangTimeout = 30
[t=00:00:00.019489]   HardwareCursor = 1
[t=00:00:00.019495]   InitialNetworkTimeout = 0
[t=00:00:00.019502]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.019513]   LODScale = 1.000
[t=00:00:00.019519]   LODScaleReflection = 1.000
[t=00:00:00.019525]   LODScaleRefraction = 1.000
[t=00:00:00.019532]   LODScaleShadow = 1.000
[t=00:00:00.019538]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.019545]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.019552]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.019558]   LinkOutgoingBandwidth = 131072
[t=00:00:00.019566]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.019572]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.019583]   MSAALevel = 8
[t=00:00:00.019588]   MaxParticles = 25000
[t=00:00:00.019595]   MaxSounds = 32
[t=00:00:00.019600]   MaximumTransmissionUnit = 0
[t=00:00:00.019607]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.019613]   MiniMapCanFlip = 1
[t=00:00:00.019620]   MiniMapMarker = 0
[t=00:00:00.019626]   MouseDragCircleCommandThreshold = 50
[t=00:00:00.019633]   MouseDragScrollThreshold = 0
[t=00:00:00.019640]   NetworkLossFactor = 1
[t=00:00:00.019683]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.019689]   OverheadScrollSpeed = 50
[t=00:00:00.019694]   ReconnectTimeout = 0
[t=00:00:00.019698]   RotOverheadScrollSpeed = 50
[t=00:00:00.019702]   RotateLogFiles = 1
[t=00:00:00.019706]   ShadowMapSize = 8192
[t=00:00:00.019711]   Shadows = 1
[t=00:00:00.019715]   ShowClock = 0
[t=00:00:00.019718]   ShowPlayerInfo = 0
[t=00:00:00.019723]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.019728]   TeamHighlight = 0
[t=00:00:00.019735]   UnitIconDist = 151
[t=00:00:00.019747]   UpdateBoundingVolumeMT = 0
[t=00:00:00.019752]   UpdateWeaponVectorsMT = 0
[t=00:00:00.019756]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.019760]   UseLuaMemPools = 0
[t=00:00:00.019764]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.019771]   VFSCacheArchiveFiles = 0
[t=00:00:00.019777]   VSync = 1
[t=00:00:00.019784]   Water = 4
[t=00:00:00.019790]   WindowBorderless = 1
[t=00:00:00.019795]   WindowPosY = 0
[t=00:00:00.019801]   XResolutionWindowed = 5120
[t=00:00:00.019809]   YResolutionWindowed = 1440
[t=00:00:00.019830] ============== </User Config> ==============

[t=00:00:00.019839] ============== <User System> ==============
[t=00:00:00.019845]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.019854]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.019862]        Compiler Version: gcc-13.2.0
[t=00:00:00.019900]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.019950]         Hardware Config: AMD Ryzen 9 5900X 12-Core Processor            ; 65449MB RAM, 69545MB pagefile
[t=00:00:00.019959]        Binary Word Size: 64-bit (native)
[t=00:00:00.019966]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.019972]      Physical CPU Cores: 6
[t=00:00:00.019978]       Logical CPU Cores: 12
[t=00:00:00.019984] ============== </User System> ==============

[t=00:00:00.019994] Run: thread affinity fff
[t=00:00:00.020252] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020263]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020278]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020284]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020290]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.021829] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.021841] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.032765] [GL::CheckAvailableVideoModes] desktop={5120x1440x24bpp@240Hz} current={5120x1440x24bpp@240Hz}
[t=00:00:00.041917]     Display (Generic PnP Monitor)=1 modes=46 bounds={x=0, y=0, w=5120, h=1440}
[t=00:00:00.041947]         [ 1] 5120x1440x24bpp@240Hz
[t=00:00:00.041953]         [ 3] 3840x1080x24bpp@240Hz
[t=00:00:00.041959]         [ 5] 3520x990x24bpp@240Hz
[t=00:00:00.041963]         [ 7] 3200x900x24bpp@240Hz
[t=00:00:00.041968]         [ 9] 2560x1440x24bpp@240Hz
[t=00:00:00.041972]         [11] 2560x720x24bpp@240Hz
[t=00:00:00.041978]         [13] 1920x1200x24bpp@240Hz
[t=00:00:00.041985]         [15] 1920x1080x24bpp@240Hz
[t=00:00:00.041993]         [17] 1920x540x24bpp@240Hz
[t=00:00:00.041997]         [19] 1680x1050x24bpp@240Hz
[t=00:00:00.042001]         [21] 1600x1200x24bpp@240Hz
[t=00:00:00.042011]         [23] 1600x900x24bpp@240Hz
[t=00:00:00.042016]         [25] 1440x900x24bpp@240Hz
[t=00:00:00.042020]         [27] 1280x1024x24bpp@240Hz
[t=00:00:00.042024]         [29] 1280x800x24bpp@240Hz
[t=00:00:00.042028]         [31] 1280x720x24bpp@240Hz
[t=00:00:00.042032]         [33] 1152x870x24bpp@240Hz
[t=00:00:00.042037]         [35] 1152x864x24bpp@240Hz
[t=00:00:00.042042]         [37] 1024x768x24bpp@240Hz
[t=00:00:00.042048]         [39] 832x624x24bpp@240Hz
[t=00:00:00.042054]         [41] 800x600x24bpp@240Hz
[t=00:00:00.042075]         [43] 720x400x24bpp@240Hz
[t=00:00:00.042091]         [45] 640x480x24bpp@240Hz
[t=00:00:00.059829]     Display (Generic PnP Monitor)=2 modes=98 bounds={x=1596, y=-1080, w=1920, h=1080}
[t=00:00:00.059842]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.059847]         [ 8] 1760x990x24bpp@144Hz
[t=00:00:00.059852]         [15] 1680x1050x24bpp@144Hz
[t=00:00:00.059856]         [22] 1600x900x24bpp@144Hz
[t=00:00:00.059859]         [29] 1366x768x24bpp@144Hz
[t=00:00:00.059864]         [36] 1280x1024x24bpp@144Hz
[t=00:00:00.059869]         [43] 1280x720x24bpp@144Hz
[t=00:00:00.059972]         [50] 1128x634x24bpp@144Hz
[t=00:00:00.059979]         [57] 1024x768x24bpp@144Hz
[t=00:00:00.059988]         [64] 832x624x24bpp@144Hz
[t=00:00:00.059992]         [71] 800x600x24bpp@144Hz
[t=00:00:00.059997]         [78] 720x480x24bpp@144Hz
[t=00:00:00.060000]         [85] 720x400x24bpp@144Hz
[t=00:00:00.060005]         [92] 640x480x24bpp@144Hz
[t=00:00:00.245676] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.247959] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<5120,1440>
[t=00:00:00.247976] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<5120,1440>
[t=00:00:00.505237] [GR::LogVersionInfo]
[t=00:00:00.505259]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.505268]     GL version  : 4.6.0 Compatibility Profile Context 24.10.1.241007
[t=00:00:00.505276]     GL vendor   : ATI Technologies Inc.
[t=00:00:00.505282]     GL renderer : AMD Radeon RX 6950 XT
[t=00:00:00.505289]     GLSL version: 4.60
[t=00:00:00.505318]     GLEW version: 2.1.0
[t=00:00:00.505325]     GPU memory  : 47330MB (total) / 47330MB (available)
[t=00:00:00.505348]     SDL swap-int: 0
[t=00:00:00.505358]     SDL driver  : windows
[t=00:00:00.505365]     
[t=00:00:00.505392]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.505401]     GLSL shader support       : 1
[t=00:00:00.505409]     GL4 support               : 1
[t=00:00:00.505415]     FBO extension support     : 1
[t=00:00:00.505550]     NVX GPU mem-info support  : 0
[t=00:00:00.505583]     ATI GPU mem-info support  : 1
[t=00:00:00.505602]     Texture clamping to edge  : 1
[t=00:00:00.505612]     NPOT-texture support      : 1 (1)
[t=00:00:00.505622]     S3TC/DXT1 texture support : 1/0
[t=00:00:00.505631]     texture query-LOD support : 1 (1)
[t=00:00:00.505640]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.505713]     Z-buffer depth            : 24 (-)
[t=00:00:00.505744]     primitive-restart support : 1 (1)
[t=00:00:00.505769]     clip-space control support: 1 (1)
[t=00:00:00.505787]     seamless cube-map support : 1 (1)
[t=00:00:00.505812]     frag-depth layout support : 1 (1)
[t=00:00:00.505829]     persistent maps support   : 1 (1)
[t=00:00:00.505865]     explicit attribs location : 1 (1)
[t=00:00:00.505877]     multi draw indirect       : 1 (-)
[t=00:00:00.505886]     array textures            : 1 (-)
[t=00:00:00.505893]     buffer copy support       : 1 (-)
[t=00:00:00.505916]     indirect draw             : 1 (-)
[t=00:00:00.505923]     base instance             : 1 (-)
[t=00:00:00.505929]     
[t=00:00:00.505935]     max. FBO samples              : 8
[t=00:00:00.505951]     max. FS/program texture slots : 32/160
[t=00:00:00.505959]     max. texture size             : 16384
[t=00:00:00.505970]     max. texture anisotropy level : 16.000000
[t=00:00:00.505978]     max. vec4 varyings/attributes : 16/32
[t=00:00:00.505985]     max. draw-buffers             : 8
[t=00:00:00.505993]     max. rec. indices/vertices    : 536870911/536870911
[t=00:00:00.506001]     max. uniform buffer-bindings  : 84
[t=00:00:00.506008]     max. uniform block-size       : 4096KB
[t=00:00:00.506022]     max. storage buffer-bindings  : 96
[t=00:00:00.506030]     max. storage block-size       : 2047MB
[t=00:00:00.506035]     
[t=00:00:00.506041]     enable AMD-hacks : 1
[t=00:00:00.506046]     compress MIP-maps: 0
[t=00:00:00.506099]     Number of compressed texture formats: 33
[t=00:00:00.506147]     Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. 
[t=00:00:00.506214] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.506587] [GR::UpdateGLConfigs]
[t=00:00:00.506630] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.506657] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.506710] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=5120.000000, vsy=1440.000000, ssx=5120.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.506734] [GR::UpdateGLGeometry][2] winSize=<5120,1440>
[t=00:00:00.506750] [GR::InitGLState]
[t=00:00:00.506833] [GR::LogDisplayMode] display-mode set to 5120x1440x24bpp@240Hz (windowed::borderless)
[t=00:00:00.583344] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.592530] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 9ms
[t=00:00:00.610183] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.610232] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.610739] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.612270] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.612281] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.612364] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.612430] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.630764] Scanning: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.631190] Scanning: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.631996] Scanning: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.632106] Scanning: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.641881] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[t=00:00:00.641901] [VFS] [SpringVFS::ReserveArchives<this=0000024123ab5340>]
[t=00:00:00.641990] [VFS] [SpringVFS::AddArchive<this=0000024123ab5340>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.656904] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024123ab5340 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.656920] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.716067] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.716431] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.716474] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.716623] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.716917] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.717392] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.719623] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.719656] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.719980][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.720055][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.720163][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.720197][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.720205][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.720236][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.731796][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.731818][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (ATH-M50xBT2 Stereo)"
[t=00:00:00.731922][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.731942][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Yeti X)"
[t=00:00:00.731953][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:00.731965][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Headset (ATH-M50xBT2 Hands-Free AG Audio)"
[t=00:00:00.731984][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "5" "Speakers (Realtek(R) Audio)"
[t=00:00:00.731996][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "6" "3 - LS49AG95 (AMD High Definition Audio Device)"
[t=00:00:00.732009][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.819973][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.0ms)
[t=00:00:00.843357][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.845500][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000241a0e07210(default) context=0000024123457d00  numChannels=2 frameSize=8
[t=00:00:00.845522][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.845533][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.845553][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.845605][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.845656][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.845696][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.845712][f=-000001] [Sound]   Devices:
[t=00:00:00.851269][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.851280][f=-000001] [Sound]     [OpenAL Soft on Headphones (ATH-M50xBT2 Stereo)]
[t=00:00:00.851287][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.851293][f=-000001] [Sound]     [OpenAL Soft on Speakers (Yeti X)]
[t=00:00:00.851299][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:00.851310][f=-000001] [Sound]     [OpenAL Soft on Headset (ATH-M50xBT2 Hands-Free AG Audio)]
[t=00:00:00.851315][f=-000001] [Sound]     [OpenAL Soft on 3 - LS49AG95 (AMD High Definition Audio Device)]
[t=00:00:00.851329][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.851340][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.852151][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.852169][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.932052][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 212ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 140990 MB
[t=00:00:00.934311][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0"
[t=00:00:00.934819][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000024123ab5340>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0
[t=00:00:00.968382][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000024123ab5340>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.968571][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000024123ab5340>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.981938][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000024123ab5340>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=00:00:01.064505][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[t=00:00:01.107613][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.108361][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.119798][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=00:00:01.119915][f=-000001] [LuaMenu] Searching for new Widgets
[t=00:00:01.119926][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[t=00:00:01.119974][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[t=00:00:01.120226][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[t=00:00:01.120260][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[t=00:00:01.120282][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[t=00:00:01.120300][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[t=00:00:01.120325][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[t=00:00:01.120350][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[t=00:00:01.120365][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[t=00:00:01.120388][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
Fontconfig error: Cannot load default config file
[t=00:00:01.120896][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[t=00:00:01.121030][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[t=00:00:01.121280][f=-000001] Spring.GetWindowGeometry, 5120, 1440, 0, 0, 0, 0, 0, 0
[t=00:00:01.121291][f=-000001] Spring.GetViewGeometry, 5120, 1440, 0, 0
[t=00:00:01.121298][f=-000001] gl.GetViewSizes, 5120, 1440
[t=00:00:01.121319][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[t=00:00:01.122268][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[t=00:00:01.122439][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua
[t=00:00:01.122943][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[t=00:00:01.124140][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[t=00:00:01.133576][f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:01.134385][f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[t=00:00:01.137600][f=-000001] [LuaMenu] Loading API widget:  spring-launcher        <api_spring_launcher_loader.lua>
[t=00:00:01.138012][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis.
[t=00:00:01.139120][f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[t=00:00:01.139751][f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[t=00:00:01.141083][f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[t=00:00:01.236232][f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[t=00:00:01.236887][f=-000001] [liblobby] liblobby configuration: 
[t=00:00:01.236899][f=-000001] [liblobby] serverName, Zero-K
[t=00:00:01.236905][f=-000001] [liblobby] port, 8200
[t=00:00:01.236910][f=-000001] [liblobby] protocol, zks
[t=00:00:01.236919][f=-000001] [liblobby] address, zero-k.info
[t=00:00:01.244587][f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[t=00:00:01.247706][f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[t=00:00:01.249025][f=-000001] [ChiliFX] Enabled: true
[t=00:00:01.250259][f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[t=00:00:01.250934][f=-000001] [Chotify] Enabled: true
[t=00:00:01.252880][f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[t=00:00:01.260354][f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[t=00:00:01.260604][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil
[t=00:00:01.261261][f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[t=00:00:01.263052][f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[t=00:00:01.263655][f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[t=00:00:01.267024][f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[t=00:00:01.271044][f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[t=00:00:01.273593][f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[t=00:00:01.275219][f=-000001] [LuaMenu] Loading widget:      Featured Maps API      <api_featured_maps.lua>
[t=00:00:01.277198][f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[t=00:00:01.279466][f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[t=00:00:01.280984][f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[t=00:00:01.286785][f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[t=00:00:01.291722][f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[t=00:00:01.294458][f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[t=00:00:01.302470][f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[t=00:00:01.305434][f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[t=00:00:01.310145][f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[t=00:00:01.314961][f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[t=00:00:01.319663][f=-000001] [Chobby] Using wrapper port: , 52797
[t=00:00:01.321582][f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[t=00:00:01.323602][f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[t=00:00:01.324420][f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[t=00:00:01.325180][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher log-upload  <sl_upload_log.lua>
[t=00:00:01.325752][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.326280][f=-000001] [LuaMenu] Loading widget:      Spring-Launcher wrapper loopback interface  <sl_loopback.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[t=00:00:01.326928][f=-000001] [Chobby] spring-launcher doesn't exist.
[t=00:00:01.331492][f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[t=00:00:01.334073][f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[t=00:00:01.335674][f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[t=00:00:01.336407][f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[t=00:00:01.338160][f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[t=00:00:01.342338][f=-000001] [LuaMenu] Loading widget:      Battle Proposal Handler  <api_battle_proposal_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {}

[t=00:00:01.354186][f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[t=00:00:01.356971][f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[t=00:00:01.359346][f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[t=00:00:01.363727][f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[t=00:00:01.372539][f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[t=00:00:01.375526][f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[t=00:00:01.381425][f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[t=00:00:01.383951][f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[t=00:00:01.386895][f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[t=00:00:01.389239][f=-000001] [LuaMenu] Loading widget:      Color change window    <gui_color_change_window.lua>
[t=00:00:01.393173][f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[t=00:00:01.398356][f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[t=00:00:01.400954][f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
------- TRUNCATED -------
[t=00:02:53.352187][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:02:53.440640][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:02:53.442019][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:02:53.442649][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:02:53.450003][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:02:53.450430][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:02:53.450684][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:02:53.450846][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:02:53.451108][f=-000001] IsIsland, <function>, false
[t=00:02:53.526266][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:02:53.527003][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:02:53.527349][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:02:53.527542][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:02:53.527739][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:02:53.527966][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:02:53.528157][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:02:53.528167][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:02:53.528176][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:02:53.528280][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:02:53.528479][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:02:53.528664][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:02:53.528973][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:02:53.529138][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:02:53.530141][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:02:53.530340][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:02:53.530603][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:02:53.530869][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:02:53.531206][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:02:53.531503][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:02:53.531927][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:02:53.532173][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:02:53.538024][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:02:53.538549][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:02:53.546311][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:02:53.546846][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:02:53.547229][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:02:53.548703][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:02:53.548960][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:02:53.549185][f=-000001] Mex Placement Initialised with 133 spots.
[t=00:02:53.550808][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:02:53.551055][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:02:53.553537][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:02:53.554277][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:02:53.554735][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:02:53.555249][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:02:53.555430][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:02:53.555590][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:02:53.565247][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:02:53.577300][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:02:53.583915][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:02:53.584351][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:02:53.588722][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:02:53.640896][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:02:53.641588][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:02:53.641797][f=-000001] SetSunLighting
[t=00:02:53.642248][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:02:53.642455][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:02:53.642681][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:02:53.645533][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:02:53.645895][f=-000001] Lua garbage collection rate: 30/s
[t=00:02:53.645916][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:02:53.646194][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:02:53.651401][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:02:53.663713][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:02:53.665266][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:02:53.668186][f=-000001] Writing last game win data
[t=00:02:53.671527][f=-000001] LuaUI v0.3
[t=00:02:53.856827][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:02:54.414179][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:02:54.414506][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:02:54.418575][f=-000001] [liblobby] Warning: Duplicate user(VexCollectiv) added to channel (zk)
[t=00:02:54.431927][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:02:54.431957][f=-000001] [AIWrapper::PreInit][AI=0 team=2] creating callbacks
[t=00:02:54.490474][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.15
[t=00:02:54.517675][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules!
[t=00:02:54.519270][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[t=00:02:54.519327][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[t=00:02:54.519895][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 128
[t=00:02:54.519910][f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 9216 (x96, z96)
[t=00:02:54.524228][f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[t=00:02:54.546313][f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 63.63%
[t=00:02:54.546346][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is a void: false
[t=00:02:54.546355][f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is harmful: false
[t=00:02:54.546363][f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -103.41
[t=00:02:54.546371][f=-000001] Skirmish AI <Circuit Normal-stable>:   Maximum Elevation: 660.13
[t=00:02:54.546393][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 58.127171% of the map. (used by 33 unit-defs)
[t=00:02:54.546413][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:02:54.546429][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:02:54.546456][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 26.106771% of the map. (used by 2 unit-defs)
[t=00:02:54.546473][f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 28.515625% of the map. (used by 1 unit-defs)
[t=00:02:54.550117][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 71.28% of the map. (used by 352 unit-defs)
[t=00:02:54.550992][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 5 Map-Area(s) occupying 25.17% of the map. (used by 6 unit-defs)
[t=00:02:54.552531][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 41.09% of the map. (used by 32 unit-defs)
[t=00:02:54.555384][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 71.97% of the map. (used by 5 unit-defs)
[t=00:02:54.559252][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:02:54.562589][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 61.77% of the map. (used by 10 unit-defs)
[t=00:02:54.564901][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 60.79% of the map. (used by 4 unit-defs)
[t=00:02:54.567351][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 7 Map-Area(s) occupying 54.42% of the map. (used by 13 unit-defs)
[t=00:02:54.569059][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 40.44% of the map. (used by 3 unit-defs)
[t=00:02:54.570232][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 29.67% of the map. (used by 8 unit-defs)
[t=00:02:54.571231][f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 8 Map-Area(s) occupying 24.73% of the map. (used by 21 unit-defs)
[t=00:02:54.622754][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Crescent_Bay_V2.json)
[t=00:02:54.634917][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json
[t=00:02:54.645286][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json
[t=00:02:54.654801][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json
[t=00:02:54.665980][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json
[t=00:02:54.675531][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json
[t=00:02:54.685480][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json
[t=00:02:54.698048][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json
[t=00:02:54.853380][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.15 (0) Initialized!
[t=00:02:54.853910][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0
[t=00:02:54.853923][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:02:54.853939][f=-000001] [AIWrapper::PreInit][AI=1 team=3] creating callbacks
[t=00:02:54.886292][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15
[t=00:02:54.899964][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:02:54.901579][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:02:54.901611][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:02:54.902099][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 128
[t=00:02:54.902109][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 9216 (x96, z96)
[t=00:02:54.906472][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:02:54.922313][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 63.63%
[t=00:02:54.922332][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is a void: false
[t=00:02:54.922357][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water is harmful: false
[t=00:02:54.922365][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -103.41
[t=00:02:54.922372][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 660.13
[t=00:02:54.922387][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 58.127171% of the map. (used by 33 unit-defs)
[t=00:02:54.922407][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:02:54.922418][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:02:54.922428][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 26.106771% of the map. (used by 2 unit-defs)
[t=00:02:54.922443][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 28.515625% of the map. (used by 1 unit-defs)
[t=00:02:54.926019][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 71.28% of the map. (used by 352 unit-defs)
[t=00:02:54.927098][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 5 Map-Area(s) occupying 25.17% of the map. (used by 6 unit-defs)
[t=00:02:54.929202][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 41.09% of the map. (used by 32 unit-defs)
[t=00:02:54.932457][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 71.97% of the map. (used by 5 unit-defs)
[t=00:02:54.936661][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:02:54.939143][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 61.77% of the map. (used by 10 unit-defs)
[t=00:02:54.941393][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 60.79% of the map. (used by 4 unit-defs)
[t=00:02:54.943665][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 7 Map-Area(s) occupying 54.42% of the map. (used by 13 unit-defs)
[t=00:02:54.945316][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 40.44% of the map. (used by 3 unit-defs)
[t=00:02:54.946467][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 29.67% of the map. (used by 8 unit-defs)
[t=00:02:54.947616][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 8 Map-Area(s) occupying 24.73% of the map. (used by 21 unit-defs)
[t=00:02:54.997114][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Crescent_Bay_V2.json)
[t=00:02:55.007742][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:02:55.011330][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:02:55.021779][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:02:55.031971][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:02:55.041548][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:02:55.050442][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:02:55.055577][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:02:55.212736][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (1) Initialized!
[t=00:02:55.213245][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=3] numUnits=0
[t=00:02:55.213261][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:02:55.213276][f=-000001] [AIWrapper::PreInit][AI=2 team=4] creating callbacks
[t=00:02:55.213426][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15
[t=00:02:55.217477][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:02:55.246480][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Crescent_Bay_V2.json)
[t=00:02:55.246765][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:02:55.248570][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:02:55.248884][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:02:55.249462][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:02:55.250524][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:02:55.250803][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:02:55.253765][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:02:55.266442][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (2) Initialized!
[t=00:02:55.267181][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=4] numUnits=0
[t=00:02:55.267221][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 853ms
[t=00:02:55.274817][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10231, 0.0} allocedSize{int+, int-, ext}={0, 0, 1829059}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0079}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1733131648,"state":"In running battle lobby"}
[t=00:02:55.885471][f=-000001] SetLobbyButtonEnabled, false
[t=00:02:55.888174][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:02:55.941653][f=-000001] TotalHideLobbyInterface, true
[t=00:02:56.277136][f=-000001] GameID: 567d4d67bee386a7743bb939f60e2713
[t=00:02:56.277582][f=-000001] Connection attempt from Andrewc135
[t=00:02:56.277593][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:02:56.277781][f=-000001]  -> Connection established (given id 1)
[t=00:02:56.277789][f=-000001] Connection attempt from KodeGunz
[t=00:02:56.277796][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:02:56.277892][f=-000001]  -> Connection established (given id 0)
[t=00:02:56.277931][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KodeGunz" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:02:56.277951][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KodeGunz" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:02:56.277971][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Andrewc135" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257"
[t=00:02:56.277986][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Andrewc135" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:02:56.278003][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KodeGunz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=935c35bd0040068444a5f9edac194f019fd63a8dee5b0258ab85c4537ac7fdc39fc2601922f86dee20605c43a7ff9637e493cd1619fde1e557c9f2171edbc624]"
[t=00:02:56.278015][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KodeGunz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ac45b82d8ae450e6a5d87251a1f31e178cd8d8405a8a30a1b643c93cefe148ddcec89ed841d555849fbfa5ea97a4dbf4e72732ede5b9bbc830e177abb21e4914]"
[t=00:02:56.278066][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KodeGunz" string="[Game::Load][lua{Rules,Gaia}={000002785f845110,000002783fdd7f40}][locale="C"]"
[t=00:02:56.278387][f=-000001] <KodeGunz> Allies: I choose: Engineer!
[t=00:02:56.278703][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Andrewc135" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=935c35bd0040068444a5f9edac194f019fd63a8dee5b0258ab85c4537ac7fdc39fc2601922f86dee20605c43a7ff9637e493cd1619fde1e557c9f2171edbc624]"
[t=00:02:56.278738][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Andrewc135" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ac45b82d8ae450e6a5d87251a1f31e178cd8d8405a8a30a1b643c93cefe148ddcec89ed841d555849fbfa5ea97a4dbf4e72732ede5b9bbc830e177abb21e4914]"
[t=00:02:56.278868][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Andrewc135" string="[Game::Load][lua{Rules,Gaia}={000002422d800220,00000242d1a541c0}][locale="C"]"
[t=00:02:56.278915][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 2
[t=00:02:56.278940][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 3
[t=00:02:56.819105][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:02:56.832388][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (2)" (ID: 2, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 4
[t=00:02:58.938453][f=-000001] <Andrewc135> Allies: I choose: Engineer!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1733131648,"state":"In running battle lobby"}
[t=00:03:19.039586][f=0000100] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:32.780484][f=0000511] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:34.186636][f=0000554] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:35.157467][f=0000583] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:35.565138][f=0000595] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:37.016799][f=0000639] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:38.229546][f=0000675] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:38.590618][f=0000686] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:43.211248][f=0000824] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:44.794514][f=0000872] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:03:46.715632][f=0000930] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:49.765073][f=0001021] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:50.160758][f=0001033] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:50.434164][f=0001041] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:50.897885][f=0001055] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:53.703112][f=0001139] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:03:58.276623][f=0001277] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:03:59.458821][f=0001312] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:00.957499][f=0001357] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:02.697094][f=0001409] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:03.534876][f=0001434] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:05.994561][f=0001508] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:06.567276][f=0001525] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:11.679884][f=0001679] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:11.846129][f=0001684] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:12.476142][f=0001703] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:16.520065][f=0001824] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2
[t=00:04:17.415984][f=0001851] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:19.730020][f=0001920] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:20.098254][f=0001931] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:20.994635][f=0001958] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:23.805095][f=0002042] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:23.940027][f=0002046] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:26.391522][f=0002120] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:27.256961][f=0002146] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:27.284855][f=0002147] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:32.276829][f=0002297] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:54.924325][f=0002975] Input grabbing is enabled!
[t=00:04:54.924348][f=0002975] Input grabbing is enabled!
[t=00:04:55.000375][f=0002977] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:55.065143][f=0002979] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1
[t=00:04:55.217078][f=0002983] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected