Open Chobbyla opened 1 day ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.001026] Using writeable configuration source: "D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.001039] Using additional read-only configuration source: "D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.018976] LogOutput initialized. Logging to D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.019110] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.019126] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019137] [t=00:00:00.019147] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019152] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019158] Use "none" to disable the default log sections. [t=00:00:00.019166] ============== </Log Sections> ============== [t=00:00:00.019174] ============== <User Config> ============== [t=00:00:00.019344] AllowDeferredMapRendering = 1 [t=00:00:00.019353] AllowDeferredModelRendering = 1 [t=00:00:00.019366] AnimationMT = 0 [t=00:00:00.019373] BumpWaterAnisotropy = 2 [t=00:00:00.019381] BumpWaterBlurReflection = 1 [t=00:00:00.019386] BumpWaterDepthBits = 32 [t=00:00:00.019390] BumpWaterReflection = 2 [t=00:00:00.019394] BumpWaterTexSizeReflection = 256 [t=00:00:00.019399] CamFreeScrollSpeed = 50 [t=00:00:00.019403] CamMode = 1 [t=00:00:00.019407] CamTimeExponent = 4.0 [t=00:00:00.019411] CamTimeFactor = 1.0 [t=00:00:00.019416] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019424] EdgeMoveDynamic = 0 [t=00:00:00.019436] EdgeMoveWidth = 0.003 [t=00:00:00.019442] FPSFOV = 90 [t=00:00:00.019448] FPSScrollSpeed = 50 [t=00:00:00.019455] FontSize = 18 [t=00:00:00.019460] Fullscreen = 0 [t=00:00:00.019466] GrassDetail = 0 [t=00:00:00.019471] GroundDecals = 5 [t=00:00:00.019477] GroundDetail = 120 [t=00:00:00.019483] HangTimeout = 30 [t=00:00:00.019489] HardwareCursor = 1 [t=00:00:00.019495] InitialNetworkTimeout = 0 [t=00:00:00.019502] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.019513] LODScale = 1.000 [t=00:00:00.019519] LODScaleReflection = 1.000 [t=00:00:00.019525] LODScaleRefraction = 1.000 [t=00:00:00.019532] LODScaleShadow = 1.000 [t=00:00:00.019538] LinkIncomingMaxPacketRate = 512 [t=00:00:00.019545] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.019552] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.019558] LinkOutgoingBandwidth = 131072 [t=00:00:00.019566] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019572] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019583] MSAALevel = 8 [t=00:00:00.019588] MaxParticles = 25000 [t=00:00:00.019595] MaxSounds = 32 [t=00:00:00.019600] MaximumTransmissionUnit = 0 [t=00:00:00.019607] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019613] MiniMapCanFlip = 1 [t=00:00:00.019620] MiniMapMarker = 0 [t=00:00:00.019626] MouseDragCircleCommandThreshold = 50 [t=00:00:00.019633] MouseDragScrollThreshold = 0 [t=00:00:00.019640] NetworkLossFactor = 1 [t=00:00:00.019683] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019689] OverheadScrollSpeed = 50 [t=00:00:00.019694] ReconnectTimeout = 0 [t=00:00:00.019698] RotOverheadScrollSpeed = 50 [t=00:00:00.019702] RotateLogFiles = 1 [t=00:00:00.019706] ShadowMapSize = 8192 [t=00:00:00.019711] Shadows = 1 [t=00:00:00.019715] ShowClock = 0 [t=00:00:00.019718] ShowPlayerInfo = 0 [t=00:00:00.019723] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019728] TeamHighlight = 0 [t=00:00:00.019735] UnitIconDist = 151 [t=00:00:00.019747] UpdateBoundingVolumeMT = 0 [t=00:00:00.019752] UpdateWeaponVectorsMT = 0 [t=00:00:00.019756] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019760] UseLuaMemPools = 0 [t=00:00:00.019764] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019771] VFSCacheArchiveFiles = 0 [t=00:00:00.019777] VSync = 1 [t=00:00:00.019784] Water = 4 [t=00:00:00.019790] WindowBorderless = 1 [t=00:00:00.019795] WindowPosY = 0 [t=00:00:00.019801] XResolutionWindowed = 5120 [t=00:00:00.019809] YResolutionWindowed = 1440 [t=00:00:00.019830] ============== </User Config> ============== [t=00:00:00.019839] ============== <User System> ============== [t=00:00:00.019845] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019854] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019862] Compiler Version: gcc-13.2.0 [t=00:00:00.019900] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.019950] Hardware Config: AMD Ryzen 9 5900X 12-Core Processor ; 65449MB RAM, 69545MB pagefile [t=00:00:00.019959] Binary Word Size: 64-bit (native) [t=00:00:00.019966] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019972] Physical CPU Cores: 6 [t=00:00:00.019978] Logical CPU Cores: 12 [t=00:00:00.019984] ============== </User System> ============== [t=00:00:00.019994] Run: thread affinity fff [t=00:00:00.020252] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020263] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020278] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020284] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020290] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.021829] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021841] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.032765] [GL::CheckAvailableVideoModes] desktop={5120x1440x24bpp@240Hz} current={5120x1440x24bpp@240Hz} [t=00:00:00.041917] Display (Generic PnP Monitor)=1 modes=46 bounds={x=0, y=0, w=5120, h=1440} [t=00:00:00.041947] [ 1] 5120x1440x24bpp@240Hz [t=00:00:00.041953] [ 3] 3840x1080x24bpp@240Hz [t=00:00:00.041959] [ 5] 3520x990x24bpp@240Hz [t=00:00:00.041963] [ 7] 3200x900x24bpp@240Hz [t=00:00:00.041968] [ 9] 2560x1440x24bpp@240Hz [t=00:00:00.041972] [11] 2560x720x24bpp@240Hz [t=00:00:00.041978] [13] 1920x1200x24bpp@240Hz [t=00:00:00.041985] [15] 1920x1080x24bpp@240Hz [t=00:00:00.041993] [17] 1920x540x24bpp@240Hz [t=00:00:00.041997] [19] 1680x1050x24bpp@240Hz [t=00:00:00.042001] [21] 1600x1200x24bpp@240Hz [t=00:00:00.042011] [23] 1600x900x24bpp@240Hz [t=00:00:00.042016] [25] 1440x900x24bpp@240Hz [t=00:00:00.042020] [27] 1280x1024x24bpp@240Hz [t=00:00:00.042024] [29] 1280x800x24bpp@240Hz [t=00:00:00.042028] [31] 1280x720x24bpp@240Hz [t=00:00:00.042032] [33] 1152x870x24bpp@240Hz [t=00:00:00.042037] [35] 1152x864x24bpp@240Hz [t=00:00:00.042042] [37] 1024x768x24bpp@240Hz [t=00:00:00.042048] [39] 832x624x24bpp@240Hz [t=00:00:00.042054] [41] 800x600x24bpp@240Hz [t=00:00:00.042075] [43] 720x400x24bpp@240Hz [t=00:00:00.042091] [45] 640x480x24bpp@240Hz [t=00:00:00.059829] Display (Generic PnP Monitor)=2 modes=98 bounds={x=1596, y=-1080, w=1920, h=1080} [t=00:00:00.059842] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.059847] [ 8] 1760x990x24bpp@144Hz [t=00:00:00.059852] [15] 1680x1050x24bpp@144Hz [t=00:00:00.059856] [22] 1600x900x24bpp@144Hz [t=00:00:00.059859] [29] 1366x768x24bpp@144Hz [t=00:00:00.059864] [36] 1280x1024x24bpp@144Hz [t=00:00:00.059869] [43] 1280x720x24bpp@144Hz [t=00:00:00.059972] [50] 1128x634x24bpp@144Hz [t=00:00:00.059979] [57] 1024x768x24bpp@144Hz [t=00:00:00.059988] [64] 832x624x24bpp@144Hz [t=00:00:00.059992] [71] 800x600x24bpp@144Hz [t=00:00:00.059997] [78] 720x480x24bpp@144Hz [t=00:00:00.060000] [85] 720x400x24bpp@144Hz [t=00:00:00.060005] [92] 640x480x24bpp@144Hz [t=00:00:00.245676] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.247959] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<5120,1440> [t=00:00:00.247976] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=2 winPos=<0,0> newRes=<5120,1440> [t=00:00:00.505237] [GR::LogVersionInfo] [t=00:00:00.505259] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.505268] GL version : 4.6.0 Compatibility Profile Context 24.10.1.241007 [t=00:00:00.505276] GL vendor : ATI Technologies Inc. [t=00:00:00.505282] GL renderer : AMD Radeon RX 6950 XT [t=00:00:00.505289] GLSL version: 4.60 [t=00:00:00.505318] GLEW version: 2.1.0 [t=00:00:00.505325] GPU memory : 47330MB (total) / 47330MB (available) [t=00:00:00.505348] SDL swap-int: 0 [t=00:00:00.505358] SDL driver : windows [t=00:00:00.505365] [t=00:00:00.505392] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.505401] GLSL shader support : 1 [t=00:00:00.505409] GL4 support : 1 [t=00:00:00.505415] FBO extension support : 1 [t=00:00:00.505550] NVX GPU mem-info support : 0 [t=00:00:00.505583] ATI GPU mem-info support : 1 [t=00:00:00.505602] Texture clamping to edge : 1 [t=00:00:00.505612] NPOT-texture support : 1 (1) [t=00:00:00.505622] S3TC/DXT1 texture support : 1/0 [t=00:00:00.505631] texture query-LOD support : 1 (1) [t=00:00:00.505640] MSAA frame-buffer support : 1 (1) [t=00:00:00.505713] Z-buffer depth : 24 (-) [t=00:00:00.505744] primitive-restart support : 1 (1) [t=00:00:00.505769] clip-space control support: 1 (1) [t=00:00:00.505787] seamless cube-map support : 1 (1) [t=00:00:00.505812] frag-depth layout support : 1 (1) [t=00:00:00.505829] persistent maps support : 1 (1) [t=00:00:00.505865] explicit attribs location : 1 (1) [t=00:00:00.505877] multi draw indirect : 1 (-) [t=00:00:00.505886] array textures : 1 (-) [t=00:00:00.505893] buffer copy support : 1 (-) [t=00:00:00.505916] indirect draw : 1 (-) [t=00:00:00.505923] base instance : 1 (-) [t=00:00:00.505929] [t=00:00:00.505935] max. FBO samples : 8 [t=00:00:00.505951] max. FS/program texture slots : 32/160 [t=00:00:00.505959] max. texture size : 16384 [t=00:00:00.505970] max. texture anisotropy level : 16.000000 [t=00:00:00.505978] max. vec4 varyings/attributes : 16/32 [t=00:00:00.505985] max. draw-buffers : 8 [t=00:00:00.505993] max. rec. indices/vertices : 536870911/536870911 [t=00:00:00.506001] max. uniform buffer-bindings : 84 [t=00:00:00.506008] max. uniform block-size : 4096KB [t=00:00:00.506022] max. storage buffer-bindings : 96 [t=00:00:00.506030] max. storage block-size : 2047MB [t=00:00:00.506035] [t=00:00:00.506041] enable AMD-hacks : 1 [t=00:00:00.506046] compress MIP-maps: 0 [t=00:00:00.506099] Number of compressed texture formats: 33 [t=00:00:00.506147] Compressed texture formats: 0x83a0, 0x83a1, 0x83a2, 0x83a3, 0x83a4, 0x83a5, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8c4c, 0x8c4d, 0x8c4e, 0x8c4f, 0x8d64, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_COMPRESSED_RGBA_BPTC_UNORM, GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC. [t=00:00:00.506214] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.506587] [GR::UpdateGLConfigs] [t=00:00:00.506630] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.506657] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.506710] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=5120.000000, vsy=1440.000000, ssx=5120.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.506734] [GR::UpdateGLGeometry][2] winSize=<5120,1440> [t=00:00:00.506750] [GR::InitGLState] [t=00:00:00.506833] [GR::LogDisplayMode] display-mode set to 5120x1440x24bpp@240Hz (windowed::borderless) [t=00:00:00.583344] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.592530] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 9ms [t=00:00:00.610183] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.610232] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.610739] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.612270] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.612281] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.612364] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.612430] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.630764] Scanning: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.631190] Scanning: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.631996] Scanning: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.632106] Scanning: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.641881] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [t=00:00:00.641901] [VFS] [SpringVFS::ReserveArchives<this=0000024123ab5340>] [t=00:00:00.641990] [VFS] [SpringVFS::AddArchive<this=0000024123ab5340>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.656904] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000024123ab5340 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.656920] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.716067] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.716431] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.716474] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.716623] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.716917] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.717392] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.719623] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.719656] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.719980][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.720055][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.720163][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.720197][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.720205][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.720236][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.731796][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.731818][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (ATH-M50xBT2 Stereo)" [t=00:00:00.731922][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.731942][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Yeti X)" [t=00:00:00.731953][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.731965][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headset (ATH-M50xBT2 Hands-Free AG Audio)" [t=00:00:00.731984][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Speakers (Realtek(R) Audio)" [t=00:00:00.731996][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "3 - LS49AG95 (AMD High Definition Audio Device)" [t=00:00:00.732009][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.819973][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.0ms) [t=00:00:00.843357][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.845500][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000241a0e07210(default) context=0000024123457d00 numChannels=2 frameSize=8 [t=00:00:00.845522][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.845533][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.845553][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.845605][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.845656][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.845696][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.845712][f=-000001] [Sound] Devices: [t=00:00:00.851269][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.851280][f=-000001] [Sound] [OpenAL Soft on Headphones (ATH-M50xBT2 Stereo)] [t=00:00:00.851287][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.851293][f=-000001] [Sound] [OpenAL Soft on Speakers (Yeti X)] [t=00:00:00.851299][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.851310][f=-000001] [Sound] [OpenAL Soft on Headset (ATH-M50xBT2 Hands-Free AG Audio)] [t=00:00:00.851315][f=-000001] [Sound] [OpenAL Soft on 3 - LS49AG95 (AMD High Definition Audio Device)] [t=00:00:00.851329][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.851340][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.852151][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.852169][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.932052][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 212ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 140990 MB [t=00:00:00.934311][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.9.0" [t=00:00:00.934819][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000024123ab5340>(arName="Chobby v1.12.9.0", overwrite=false)] section=3 cached=0 [t=00:00:00.968382][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000024123ab5340>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.968571][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000024123ab5340>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.981938][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000024123ab5340>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:01.064505][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:01.107613][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.108361][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.119798][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:01.119915][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:01.119926][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:01.119974][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:01.120226][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:01.120260][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:01.120282][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:01.120300][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:01.120325][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:01.120350][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:01.120365][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:01.120388][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:01.120896][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:01.121030][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:01.121280][f=-000001] Spring.GetWindowGeometry, 5120, 1440, 0, 0, 0, 0, 0, 0 [t=00:00:01.121291][f=-000001] Spring.GetViewGeometry, 5120, 1440, 0, 0 [t=00:00:01.121298][f=-000001] gl.GetViewSizes, 5120, 1440 [t=00:00:01.121319][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:01.122268][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:01.122439][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:01.122943][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:01.124140][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:01.133576][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.134385][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:01.137600][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:01.138012][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:01.139120][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:01.139751][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:01.141083][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.236232][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.236887][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.236899][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.236905][f=-000001] [liblobby] port, 8200 [t=00:00:01.236910][f=-000001] [liblobby] protocol, zks [t=00:00:01.236919][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.244587][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.247706][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.249025][f=-000001] [ChiliFX] Enabled: true [t=00:00:01.250259][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.250934][f=-000001] [Chotify] Enabled: true [t=00:00:01.252880][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.260354][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.260604][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:01.261261][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:01.263052][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:01.263655][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:01.267024][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:01.271044][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:01.273593][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:01.275219][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:01.277198][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:01.279466][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:01.280984][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:01.286785][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:01.291722][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:01.294458][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:01.302470][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:01.305434][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:01.310145][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:01.314961][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:01.319663][f=-000001] [Chobby] Using wrapper port: , 52797 [t=00:00:01.321582][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:01.323602][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:01.324420][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:01.325180][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:01.325752][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.326280][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:01.326928][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.331492][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:01.334073][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [t=00:00:01.335674][f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [t=00:00:01.336407][f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [t=00:00:01.338160][f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [t=00:00:01.342338][f=-000001] [LuaMenu] Loading widget: Battle Proposal Handler <api_battle_proposal_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {} [t=00:00:01.354186][f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [t=00:00:01.356971][f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [t=00:00:01.359346][f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [t=00:00:01.363727][f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [t=00:00:01.372539][f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [t=00:00:01.375526][f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [t=00:00:01.381425][f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [t=00:00:01.383951][f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"REDACTED","InstallID":"REDACTED","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [t=00:00:01.386895][f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [t=00:00:01.389239][f=-000001] [LuaMenu] Loading widget: Color change window <gui_color_change_window.lua> [t=00:00:01.393173][f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [t=00:00:01.398356][f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [t=00:00:01.400954][f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> ------- TRUNCATED ------- [t=00:02:53.352187][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:02:53.440640][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:02:53.442019][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:02:53.442649][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:02:53.450003][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:02:53.450430][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:02:53.450684][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:02:53.450846][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:02:53.451108][f=-000001] IsIsland, <function>, false [t=00:02:53.526266][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:02:53.527003][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:02:53.527349][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:02:53.527542][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:02:53.527739][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:02:53.527966][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:02:53.528157][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:02:53.528167][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:02:53.528176][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:02:53.528280][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:02:53.528479][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:02:53.528664][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:02:53.528973][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:02:53.529138][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:02:53.530141][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:02:53.530340][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:02:53.530603][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:02:53.530869][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:02:53.531206][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:02:53.531503][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:02:53.531927][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:02:53.532173][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:02:53.538024][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:02:53.538549][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:02:53.546311][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:02:53.546846][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:02:53.547229][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:02:53.548703][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:02:53.548960][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:02:53.549185][f=-000001] Mex Placement Initialised with 133 spots. [t=00:02:53.550808][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:02:53.551055][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:02:53.553537][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:02:53.554277][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:02:53.554735][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:02:53.555249][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:02:53.555430][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:02:53.555590][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:02:53.565247][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:02:53.577300][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:02:53.583915][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:02:53.584351][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:02:53.588722][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:02:53.640896][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:02:53.641588][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:02:53.641797][f=-000001] SetSunLighting [t=00:02:53.642248][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:02:53.642455][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:02:53.642681][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:02:53.645533][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:02:53.645895][f=-000001] Lua garbage collection rate: 30/s [t=00:02:53.645916][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:02:53.646194][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:02:53.651401][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:02:53.663713][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:02:53.665266][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:02:53.668186][f=-000001] Writing last game win data [t=00:02:53.671527][f=-000001] LuaUI v0.3 [t=00:02:53.856827][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:02:54.414179][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:02:54.414506][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:02:54.418575][f=-000001] [liblobby] Warning: Duplicate user(VexCollectiv) added to channel (zk) [t=00:02:54.431927][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:02:54.431957][f=-000001] [AIWrapper::PreInit][AI=0 team=2] creating callbacks [t=00:02:54.490474][f=-000001] Skirmish AI <Circuit Normal-stable>: 1.2.15 [t=00:02:54.517675][f=-000001] Skirmish AI <Circuit Normal-stable>: AngelScript Rules! [t=00:02:54.519270][f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ... [t=00:02:54.519327][f=-000001] Skirmish AI <Circuit Normal-stable>: Water Damage: 0.000000 [t=00:02:54.519895][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Block Size: 128 [t=00:02:54.519910][f=-000001] Skirmish AI <Circuit Normal-stable>: Sector-Map Size: 9216 (x96, z96) [t=00:02:54.524228][f=-000001] Skirmish AI <Circuit Normal-stable>: Determining Usable Terrain for all units ... [t=00:02:54.546313][f=-000001] Skirmish AI <Circuit Normal-stable>: Map Land Percent: 63.63% [t=00:02:54.546346][f=-000001] Skirmish AI <Circuit Normal-stable>: Water is a void: false [t=00:02:54.546355][f=-000001] Skirmish AI <Circuit Normal-stable>: Water is harmful: false [t=00:02:54.546363][f=-000001] Skirmish AI <Circuit Normal-stable>: Minimum Elevation: -103.41 [t=00:02:54.546371][f=-000001] Skirmish AI <Circuit Normal-stable>: Maximum Elevation: 660.13 [t=00:02:54.546393][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 58.127171% of the map. (used by 33 unit-defs) [t=00:02:54.546413][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:02:54.546429][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:02:54.546456][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 26.106771% of the map. (used by 2 unit-defs) [t=00:02:54.546473][f=-000001] Skirmish AI <Circuit Normal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 28.515625% of the map. (used by 1 unit-defs) [t=00:02:54.550117][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 71.28% of the map. (used by 352 unit-defs) [t=00:02:54.550992][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 5 Map-Area(s) occupying 25.17% of the map. (used by 6 unit-defs) [t=00:02:54.552531][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 41.09% of the map. (used by 32 unit-defs) [t=00:02:54.555384][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 71.97% of the map. (used by 5 unit-defs) [t=00:02:54.559252][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:02:54.562589][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 61.77% of the map. (used by 10 unit-defs) [t=00:02:54.564901][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 60.79% of the map. (used by 4 unit-defs) [t=00:02:54.567351][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 7 Map-Area(s) occupying 54.42% of the map. (used by 13 unit-defs) [t=00:02:54.569059][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 40.44% of the map. (used by 3 unit-defs) [t=00:02:54.570232][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 29.67% of the map. (used by 8 unit-defs) [t=00:02:54.571231][f=-000001] Skirmish AI <Circuit Normal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 8 Map-Area(s) occupying 24.73% of the map. (used by 21 unit-defs) [t=00:02:54.622754][f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/1052188CircuitAINormal64/stable/Crescent_Bay_V2.json) [t=00:02:54.634917][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\behaviour.json [t=00:02:54.645286][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\block_map.json [t=00:02:54.654801][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\build_chain.json [t=00:02:54.665980][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\commander.json [t=00:02:54.675531][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\economy.json [t=00:02:54.685480][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\factory.json [t=00:02:54.698048][f=-000001] Skirmish AI <Circuit Normal-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINormal64\stable\config\response.json [t=00:02:54.853380][f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.2.15 (0) Initialized! [t=00:02:54.853910][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0 [t=00:02:54.853923][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:02:54.853939][f=-000001] [AIWrapper::PreInit][AI=1 team=3] creating callbacks [t=00:02:54.886292][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15 [t=00:02:54.899964][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:02:54.901579][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:02:54.901611][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:02:54.902099][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 128 [t=00:02:54.902109][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 9216 (x96, z96) [t=00:02:54.906472][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:02:54.922313][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 63.63% [t=00:02:54.922332][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is a void: false [t=00:02:54.922357][f=-000001] Skirmish AI <Circuit Hard-stable>: Water is harmful: false [t=00:02:54.922365][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -103.41 [t=00:02:54.922372][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 660.13 [t=00:02:54.922387][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 58.127171% of the map. (used by 33 unit-defs) [t=00:02:54.922407][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:02:54.922418][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:02:54.922428][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 26.106771% of the map. (used by 2 unit-defs) [t=00:02:54.922443][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 28.515625% of the map. (used by 1 unit-defs) [t=00:02:54.926019][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 71.28% of the map. (used by 352 unit-defs) [t=00:02:54.927098][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 5 Map-Area(s) occupying 25.17% of the map. (used by 6 unit-defs) [t=00:02:54.929202][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 41.09% of the map. (used by 32 unit-defs) [t=00:02:54.932457][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 71.97% of the map. (used by 5 unit-defs) [t=00:02:54.936661][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:02:54.939143][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 61.77% of the map. (used by 10 unit-defs) [t=00:02:54.941393][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 60.79% of the map. (used by 4 unit-defs) [t=00:02:54.943665][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 7 Map-Area(s) occupying 54.42% of the map. (used by 13 unit-defs) [t=00:02:54.945316][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 40.44% of the map. (used by 3 unit-defs) [t=00:02:54.946467][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 29.67% of the map. (used by 8 unit-defs) [t=00:02:54.947616][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 8 Map-Area(s) occupying 24.73% of the map. (used by 21 unit-defs) [t=00:02:54.997114][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Crescent_Bay_V2.json) [t=00:02:55.007742][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:02:55.011330][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:02:55.021779][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:02:55.031971][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:02:55.041548][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:02:55.050442][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:02:55.055577][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:02:55.212736][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (1) Initialized! [t=00:02:55.213245][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=3] numUnits=0 [t=00:02:55.213261][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:02:55.213276][f=-000001] [AIWrapper::PreInit][AI=2 team=4] creating callbacks [t=00:02:55.213426][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.15 [t=00:02:55.217477][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:02:55.246480][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Crescent_Bay_V2.json) [t=00:02:55.246765][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:02:55.248570][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:02:55.248884][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:02:55.249462][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:02:55.250524][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:02:55.250803][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:02:55.253765][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\SteamLibrary\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:02:55.266442][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.15 (2) Initialized! [t=00:02:55.267181][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=4] numUnits=0 [t=00:02:55.267221][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 853ms [t=00:02:55.274817][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10231, 0.0} allocedSize{int+, int-, ext}={0, 0, 1829059}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0079} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1733131648,"state":"In running battle lobby"} [t=00:02:55.885471][f=-000001] SetLobbyButtonEnabled, false [t=00:02:55.888174][f=-000001] UpdateInterfacePreset, minimapRight [t=00:02:55.941653][f=-000001] TotalHideLobbyInterface, true [t=00:02:56.277136][f=-000001] GameID: 567d4d67bee386a7743bb939f60e2713 [t=00:02:56.277582][f=-000001] Connection attempt from Andrewc135 [t=00:02:56.277593][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:02:56.277781][f=-000001] -> Connection established (given id 1) [t=00:02:56.277789][f=-000001] Connection attempt from KodeGunz [t=00:02:56.277796][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:02:56.277892][f=-000001] -> Connection established (given id 0) [t=00:02:56.277931][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KodeGunz" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:02:56.277951][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KodeGunz" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:02:56.277971][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Andrewc135" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [t=00:02:56.277986][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Andrewc135" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:02:56.278003][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KodeGunz" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=935c35bd0040068444a5f9edac194f019fd63a8dee5b0258ab85c4537ac7fdc39fc2601922f86dee20605c43a7ff9637e493cd1619fde1e557c9f2171edbc624]" [t=00:02:56.278015][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KodeGunz" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ac45b82d8ae450e6a5d87251a1f31e178cd8d8405a8a30a1b643c93cefe148ddcec89ed841d555849fbfa5ea97a4dbf4e72732ede5b9bbc830e177abb21e4914]" [t=00:02:56.278066][f=-000001] [Game::ClientReadNet][LOGMSG] sender="KodeGunz" string="[Game::Load][lua{Rules,Gaia}={000002785f845110,000002783fdd7f40}][locale="C"]" [t=00:02:56.278387][f=-000001] <KodeGunz> Allies: I choose: Engineer! [t=00:02:56.278703][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Andrewc135" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=935c35bd0040068444a5f9edac194f019fd63a8dee5b0258ab85c4537ac7fdc39fc2601922f86dee20605c43a7ff9637e493cd1619fde1e557c9f2171edbc624]" [t=00:02:56.278738][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Andrewc135" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ac45b82d8ae450e6a5d87251a1f31e178cd8d8405a8a30a1b643c93cefe148ddcec89ed841d555849fbfa5ea97a4dbf4e72732ede5b9bbc830e177abb21e4914]" [t=00:02:56.278868][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Andrewc135" string="[Game::Load][lua{Rules,Gaia}={000002422d800220,00000242d1a541c0}][locale="C"]" [t=00:02:56.278915][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 2 [t=00:02:56.278940][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 1, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 3 [t=00:02:56.819105][f=-000001] Epicmenu: Switching to Default camera mode [t=00:02:56.832388][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (2)" (ID: 2, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 4 [t=00:02:58.938453][f=-000001] <Andrewc135> Allies: I choose: Engineer! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1733131648,"state":"In running battle lobby"} [t=00:03:19.039586][f=0000100] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:32.780484][f=0000511] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:34.186636][f=0000554] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:35.157467][f=0000583] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:35.565138][f=0000595] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:37.016799][f=0000639] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:38.229546][f=0000675] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:38.590618][f=0000686] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:43.211248][f=0000824] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:44.794514][f=0000872] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:03:46.715632][f=0000930] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:49.765073][f=0001021] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:50.160758][f=0001033] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:50.434164][f=0001041] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:50.897885][f=0001055] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:53.703112][f=0001139] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:03:58.276623][f=0001277] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:03:59.458821][f=0001312] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:00.957499][f=0001357] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:02.697094][f=0001409] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:03.534876][f=0001434] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:05.994561][f=0001508] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:06.567276][f=0001525] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:11.679884][f=0001679] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:11.846129][f=0001684] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:12.476142][f=0001703] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:16.520065][f=0001824] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 2 [t=00:04:17.415984][f=0001851] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:19.730020][f=0001920] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:20.098254][f=0001931] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:20.994635][f=0001958] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:23.805095][f=0002042] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:23.940027][f=0002046] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:26.391522][f=0002120] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:27.256961][f=0002146] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:27.284855][f=0002147] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:32.276829][f=0002297] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:54.924325][f=0002975] Input grabbing is enabled! [t=00:04:54.924348][f=0002975] Input grabbing is enabled! [t=00:04:55.000375][f=0002977] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:55.065143][f=0002979] Warning: [LuaHandle::CheckStack] LuaRules stack-top = 1 [t=00:04:55.217078][f=0002983] [SpringApp::MainEventHandler][SDL_AUDIODEVICEREMOVED][1] type=4353, which=2, iscapture=0 Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: -1073740940, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):