Open Chobbyla opened 1 day ago
infolog_full.txt (truncated):
[t=00:00:00.000173] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.016578] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.016641] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.016673] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.016689] [t=00:00:00.016695] Enable or disable log sections using the LogSections configuration key [t=00:00:00.016701] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.016707] Use "none" to disable the default log sections. [t=00:00:00.016717] ============== </Log Sections> ============== [t=00:00:00.016727] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.016843] AllowDeferredMapRendering = 1 [t=00:00:00.016853] AllowDeferredModelRendering = 1 [t=00:00:00.016858] AnimationMT = 0 [t=00:00:00.016863] BumpWaterBlurReflection = 1 [t=00:00:00.016869] BumpWaterTexSizeReflection = 128 [t=00:00:00.016875] CamFreeScrollSpeed = 50 [t=00:00:00.016898] CamMode = 1 [t=00:00:00.016926] CubeTexSizeReflection = 1 [t=00:00:00.016935] CubeTexSizeSpecular = 1 [t=00:00:00.016945] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017005] EdgeMoveDynamic = 0 [t=00:00:00.017015] EdgeMoveWidth = 0.003 [t=00:00:00.017020] FPSFOV = 90 [t=00:00:00.017025] FPSScrollSpeed = 50 [t=00:00:00.017030] FontSize = 18 [t=00:00:00.017035] FullscreenEdgeMove = 0 [t=00:00:00.017059] GrassDetail = 0 [t=00:00:00.017064] GroundDecals = 2 [t=00:00:00.017068] GroundDetail = 90 [t=00:00:00.017073] HangTimeout = 30 [t=00:00:00.017083] HardwareCursor = 1 [t=00:00:00.017091] InitialNetworkTimeout = 0 [t=00:00:00.017096] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017160] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017189] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017194] LinkOutgoingBandwidth = 262144 [t=00:00:00.017200] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017205] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017210] MSAALevel = 1 [t=00:00:00.017215] MaxParticles = 15000 [t=00:00:00.017227] MaxSounds = 32 [t=00:00:00.017232] MaximumTransmissionUnit = 0 [t=00:00:00.017240] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017253] MiniMapMarker = 0 [t=00:00:00.017261] MouseDragScrollThreshold = 0 [t=00:00:00.017266] NetworkLossFactor = 2 [t=00:00:00.017272] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017279] OverheadScrollSpeed = 50 [t=00:00:00.017284] ReconnectTimeout = 0 [t=00:00:00.017290] RotOverheadScrollSpeed = 50 [t=00:00:00.017295] RotateLogFiles = 1 [t=00:00:00.017304] ShadowMapSize = 1024 [t=00:00:00.017311] Shadows = 1 [t=00:00:00.017316] ShowClock = 0 [t=00:00:00.017321] SoftParticles = 2 [t=00:00:00.017325] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017330] UnitIconDist = 151 [t=00:00:00.017335] UpdateBoundingVolumeMT = 0 [t=00:00:00.017342] UpdateWeaponVectorsMT = 0 [t=00:00:00.017348] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017353] UseLuaMemPools = 0 [t=00:00:00.017358] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017412] VFSCacheArchiveFiles = 0 [t=00:00:00.017420] VSync = 1 [t=00:00:00.017448] Water = 4 [t=00:00:00.017452] WindowBorderless = 1 [t=00:00:00.017457] WindowPosY = 0 [t=00:00:00.017461] WindowedEdgeMove = 0 [t=00:00:00.017466] XResolutionWindowed = 1920 [t=00:00:00.017471] YResolutionWindowed = 1080 [t=00:00:00.017483] ============== </User Config> ============== [t=00:00:00.017491] ============== <User System> ============== [t=00:00:00.017502] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017510] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017519] Compiler Version: gcc-13.2.0 [t=00:00:00.017564] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017612] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017623] Binary Word Size: 64-bit (native) [t=00:00:00.017628] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.017640] Physical CPU Cores: 6 [t=00:00:00.017647] Logical CPU Cores: 12 [t=00:00:00.017653] ============== </User System> ============== [t=00:00:00.017660] Run: thread affinity fff [t=00:00:00.017801] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.017809] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.017813] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.017818] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.017823] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019673] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019714] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.025641] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.033579] Display (Generic PnP Monitor)=1 modes=83 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.033605] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.033611] [ 6] 1680x1050x24bpp@144Hz [t=00:00:00.033617] [10] 1600x1024x24bpp@144Hz [t=00:00:00.033621] [14] 1440x1080x24bpp@144Hz [t=00:00:00.033642] [19] 1440x900x24bpp@144Hz [t=00:00:00.033647] [23] 1400x1050x24bpp@144Hz [t=00:00:00.033652] [27] 1366x768x24bpp@144Hz [t=00:00:00.033656] [31] 1360x768x24bpp@144Hz [t=00:00:00.033664] [35] 1280x1024x24bpp@144Hz [t=00:00:00.033669] [39] 1280x960x24bpp@144Hz [t=00:00:00.033673] [43] 1280x800x24bpp@144Hz [t=00:00:00.033678] [47] 1280x768x24bpp@144Hz [t=00:00:00.033683] [51] 1280x720x24bpp@144Hz [t=00:00:00.033687] [56] 1152x864x24bpp@144Hz [t=00:00:00.033692] [60] 1024x768x24bpp@144Hz [t=00:00:00.033700] [65] 800x600x24bpp@144Hz [t=00:00:00.033706] [71] 720x576x24bpp@144Hz [t=00:00:00.033733] [74] 720x480x24bpp@144Hz [t=00:00:00.033738] [78] 640x480x24bpp@144Hz [t=00:00:00.038541] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.038553] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.038558] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.038562] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.038567] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.038571] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.038582] [11] 1366x768x24bpp@144Hz [t=00:00:00.038590] [13] 1360x768x24bpp@144Hz [t=00:00:00.038594] [15] 1280x1024x24bpp@144Hz [t=00:00:00.038599] [17] 1280x960x24bpp@144Hz [t=00:00:00.038603] [19] 1280x800x24bpp@144Hz [t=00:00:00.038610] [21] 1280x768x24bpp@144Hz [t=00:00:00.038615] [23] 1280x720x24bpp@144Hz [t=00:00:00.038619] [25] 1280x600x24bpp@144Hz [t=00:00:00.038625] [27] 1152x864x24bpp@144Hz [t=00:00:00.038657] [29] 1024x768x24bpp@144Hz [t=00:00:00.038669] [31] 800x600x24bpp@144Hz [t=00:00:00.038674] [33] 640x480x24bpp@144Hz [t=00:00:00.038681] [35] 640x400x24bpp@144Hz [t=00:00:00.288540] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.289007] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.289025] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.307351] [GR::LogVersionInfo] [t=00:00:00.307388] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.307397] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.307403] GL vendor : NVIDIA Corporation [t=00:00:00.307408] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.307413] GLSL version: 4.60 NVIDIA [t=00:00:00.307418] GLEW version: 2.1.0 [t=00:00:00.307423] GPU memory : 6144MB (total) / 4787MB (available) [t=00:00:00.307432] SDL swap-int: 1 [t=00:00:00.307437] SDL driver : windows [t=00:00:00.307441] [t=00:00:00.307451] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.307457] GLSL shader support : 1 [t=00:00:00.307462] GL4 support : 1 [t=00:00:00.307486] FBO extension support : 1 [t=00:00:00.307499] NVX GPU mem-info support : 1 [t=00:00:00.307512] ATI GPU mem-info support : 0 [t=00:00:00.307527] Texture clamping to edge : 1 [t=00:00:00.307537] NPOT-texture support : 1 (1) [t=00:00:00.307549] S3TC/DXT1 texture support : 1/1 [t=00:00:00.307565] texture query-LOD support : 1 (1) [t=00:00:00.307577] MSAA frame-buffer support : 1 (1) [t=00:00:00.307584] Z-buffer depth : 32 (-) [t=00:00:00.307596] primitive-restart support : 1 (1) [t=00:00:00.307608] clip-space control support: 1 (1) [t=00:00:00.307616] seamless cube-map support : 1 (1) [t=00:00:00.307625] frag-depth layout support : 1 (1) [t=00:00:00.307633] persistent maps support : 1 (1) [t=00:00:00.307641] explicit attribs location : 1 (1) [t=00:00:00.307652] multi draw indirect : 1 (-) [t=00:00:00.307664] array textures : 1 (-) [t=00:00:00.307672] buffer copy support : 1 (-) [t=00:00:00.307678] indirect draw : 1 (-) [t=00:00:00.307683] base instance : 1 (-) [t=00:00:00.307687] [t=00:00:00.307692] max. FBO samples : 32 [t=00:00:00.307700] max. FS/program texture slots : 32/192 [t=00:00:00.307705] max. texture size : 32768 [t=00:00:00.307713] max. texture anisotropy level : 16.000000 [t=00:00:00.307734] max. vec4 varyings/attributes : 31/16 [t=00:00:00.307739] max. draw-buffers : 8 [t=00:00:00.307744] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.307749] max. uniform buffer-bindings : 84 [t=00:00:00.307756] max. uniform block-size : 64KB [t=00:00:00.307761] max. storage buffer-bindings : 96 [t=00:00:00.307766] max. storage block-size : 2047MB [t=00:00:00.307770] [t=00:00:00.307774] enable AMD-hacks : 0 [t=00:00:00.307779] compress MIP-maps: 0 [t=00:00:00.307817] Number of compressed texture formats: 23 [t=00:00:00.307843] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.307878] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.308081] [GR::UpdateGLConfigs] [t=00:00:00.308119] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.308131] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.308146] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.308166] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.308174] [GR::InitGLState] [t=00:00:00.308226] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.394621] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.397008] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.419843] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.424900] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.424922] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.425287] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.426314] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.426327] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.426399] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.426471] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.441086] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.441506] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.443128] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.443352] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.478434] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.478456] [VFS] [SpringVFS::ReserveArchives<this=00000226ebc4a920>] [t=00:00:00.478778] [VFS] [SpringVFS::AddArchive<this=00000226ebc4a920>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.481063] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000226ebc4a920 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.481078] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.578950] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.579315] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.579404] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.579592] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.579699] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.579854] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.579999] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.580036] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.580508][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.580585][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.580677][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.580708][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.580719][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.580746][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.596617][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.596638][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.596661][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.596669][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.596698][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.686981][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.4ms) [t=00:00:00.722579][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.724991][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000226a35d9350(default) context=00000226a35e0300 numChannels=2 frameSize=8 [t=00:00:00.725011][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.725020][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.725026][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.725033][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.725152][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.725209][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.725225][f=-000001] [Sound] Devices: [t=00:00:00.727955][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.727969][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.727976][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.727987][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.727993][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.728709][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.728729][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.793901][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 213ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 626833 MB [t=00:00:00.795900][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.796799][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492 [t=00:00:00.798486][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name LogicDaemon [t=00:00:01.036272][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Icy Crater v4" (loaded=0 cached=0) [t=00:00:01.037215][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000226ebc4a920>(arName="Icy Crater v4", overwrite=false)] section=1 cached=0 [t=00:00:01.039132][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000226ebc4a920>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.039650][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.086769][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000226ebc4a920>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.087673][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000226ebc4a920>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.087902][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000226ebc4a920>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.089297][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000226ebc4a920>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.098202][f=-000001] [CAS::GASCB] Archive file="icy_crater_v4.sd7" cs="08370c921e945d10e8347ba3c4229d9fb5d1af68875aa29601731589418966b4a58997102d72b00784773ffb530f5fe719496da9f7746983229597c71cdbf6f3" [t=00:00:01.098360][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.098489][f=-000001] Warning: [PreGame::GameDataReceived] Archive Icy Crater v4 (checksum cac26fcdab126e38c3452094b2947d726ce91ea17a8455b6441dbe0065902b5ddd514115eb8d94e46541dbd9477c79941f4ceb70505819955bcd08142f2d5c49) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.143906][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.144096][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.144278][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.144384][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.144478][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.749447][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:15.749783][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:15.750040][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:15.750709][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:15.751001][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:15.759636][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:15.760058][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:15.760326][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:15.760766][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:15.761064][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:15.761281][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:15.761506][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:15.761848][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:15.762100][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:15.762463][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:15.762973][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:15.769289][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:15.769609][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:15.769892][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:15.770122][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:15.770352][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:15.770632][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:15.771035][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:15.771372][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:15.771654][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:15.771998][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:15.772314][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:15.772557][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:15.773009][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:15.773433][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:15.773669][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:15.774289][f=-000001] Input grabbing is enabled! [t=00:00:15.774448][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:15.774752][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:15.775008][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:15.779666][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:15.780291][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:15.799003][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:15.799416][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:15.799786][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:15.800090][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:15.801548][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:15.802017][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:15.802552][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:15.802879][f=-000001] EndGame Graph disabled [t=00:00:15.818083][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:15.818492][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:15.818783][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:15.819076][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:15.819567][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:15.819915][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en [t=00:00:15.819937][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel" [t=00:00:15.820289][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en [t=00:00:15.820328][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose" [t=00:00:15.820526][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:15.820870][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:15.821138][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:15.821350][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:15.821637][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:15.822329][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:15.856132][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:15.857835][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:15.858297][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:15.858680][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:15.859549][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:15.859844][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:15.860298][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:15.860557][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:15.860832][f=-000001] Initialize [t=00:00:15.861064][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:15.861316][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:15.862254][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:15.862508][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:15.862811][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:15.863148][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:15.863477][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:15.864346][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:15.864615][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:15.865138][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:15.865422][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.885130][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:15.885536][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.886141][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.886530][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.039482][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.039895][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.040338][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.040573][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.046698][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.047977][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.048212][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.048586][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.048856][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.049788][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:16.050055][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:16.050347][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.051413][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.051723][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.052024][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.052293][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.052658][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.052955][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.053199][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.053604][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.054585][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:16.054847][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.055079][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.055093][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.055120][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.055181][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.055411][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.055653][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.055843][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.056328][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:16.056591][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:16.057199][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.057593][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.058087][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:16.058356][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.058658][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:16.058951][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.059165][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:16.063946][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.070112][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.070513][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.070946][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.071403][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.073378][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.073790][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.076707][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.077022][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.077328][f=-000001] Mex Placement Initialised with 40 spots. [t=00:00:16.078863][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.079339][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:16.080256][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.080872][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.081334][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.081535][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.081821][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.084469][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.085813][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.091367][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.091698][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.093897][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.100592][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.101193][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.101457][f=-000001] Loaded widget: LOS brightness Modifier <los_brightness_modifier.lua> [t=00:00:16.101787][f=-000001] SetSunLighting [t=00:00:16.102418][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.111053][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.111273][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.111477][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.111493][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.111813][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.112130][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.114957][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.116174][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.117086][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.123225][f=-000001] Writing last game win data [t=00:00:16.136584][f=-000001] LuaUI v0.3 [t=00:00:16.322499][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:16.422915][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:16.423882][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:16.439597][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:16.439641][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 16ms [t=00:00:16.453863][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11062, 0.0} allocedSize{int+, int-, ext}={0, 0, 1914126}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0316} [t=00:00:17.301120][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:17.597096][f=-000001] GameID: a5184e670f14582b76421218eaa3356e [t=00:00:17.597556][f=-000001] Connection attempt from LogicDaemon [t=00:00:17.597622][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:17.597892][f=-000001] -> Connection established (given id 0) [t=00:00:17.597959][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cac26fcdab126e38c3452094b2947d726ce91ea17a8455b6441dbe0065902b5ddd514115eb8d94e46541dbd9477c79941f4ceb70505819955bcd08142f2d5c49" [t=00:00:17.597998][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:17.598044][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f988d8648c998072b420cebd5b4c7e89543a9725b91b27e4ca77a21d8ceb09d3c4b66261763b7e58d20a0b6d15576c1e080f622dc062fdb20ed95fdcdd30fd77]" [t=00:00:17.598101][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5f71e2a671ea0df370df742e0be347619bc62eca0716ee391973e91520d503c2345c3e6906a39d0b2c814667fc95bed5e81a95eb696eb7aaa129194b72ce8bd1]" [t=00:00:17.598165][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002272b2d9150,0000022757d27840}][locale="C"]" [t=00:00:17.598191][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:17.642696][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:24.045118][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:34.651238][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:47.973026][f=0000398] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:02:17.327750][f=0003078] Buildings set to face East [t=00:02:24.732794][f=0003300] Buildings set to face South [t=00:02:34.866579][f=0003604] Buildings set to face East [t=00:03:29.425190][f=0005241] game_message: Stardust is under attack [t=00:03:50.136996][f=0005862] [SpringApp::Kill][1] fromRun=1 [t=00:03:50.137015][f=0005862] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:50.155559][f=0005862] [async=0] threads=6 tasks=279475 {sum,avg}{exec,wait}time={{5159.016, 0.018}, {14325.884, 0.051}}ms [t=00:03:50.155583][f=0005862] thread=1 tasks=55895 {sum,min,max,avg}{exec,wait}time={{988.626, 0.000, 63.890, 0.018}, {1609.074, 0.000, 18446744027136.000, 0.029}}ms [t=00:03:50.155610][f=0005862] thread=2 tasks=55895 {sum,min,max,avg}{exec,wait}time={{1090.201, 0.000, 71.274, 0.020}, {3065.333, 0.000, 18446744027136.000, 0.055}}ms [t=00:03:50.155623][f=0005862] thread=3 tasks=55895 {sum,min,max,avg}{exec,wait}time={{1092.775, 0.000, 71.582, 0.020}, {3076.239, 0.000, 18446744027136.000, 0.055}}ms [t=00:03:50.155634][f=0005862] thread=4 tasks=55895 {sum,min,max,avg}{exec,wait}time={{923.721, 0.000, 62.063, 0.017}, {3316.011, 0.000, 5.895, 0.059}}ms [t=00:03:50.155654][f=0005862] thread=5 tasks=55895 {sum,min,max,avg}{exec,wait}time={{1063.693, 0.000, 66.618, 0.019}, {3259.227, 0.000, 6.320, 0.058}}ms [t=00:03:50.155664][f=0005862] [async=1] threads=6 tasks=3471 {sum,avg}{exec,wait}time={{32926.758, 9.486}, {18074464.000, 5207.279}}ms [t=00:03:50.155676][f=0005862] thread=1 tasks=699 {sum,min,max,avg}{exec,wait}time={{6592.773, 0.001, 874.100, 9.432}, {3610939.750, 0.018, 6599.734, 5165.865}}ms [t=00:03:50.155716][f=0005862] thread=2 tasks=693 {sum,min,max,avg}{exec,wait}time={{6600.284, 0.000, 825.334, 9.524}, {3618130.000, 0.212, 6598.730, 5220.967}}ms [t=00:03:50.155734][f=0005862] thread=3 tasks=687 {sum,min,max,avg}{exec,wait}time={{6584.527, 0.001, 825.324, 9.584}, {3621128.500, 0.344, 6599.450, 5270.929}}ms [t=00:03:50.155751][f=0005862] thread=4 tasks=693 {sum,min,max,avg}{exec,wait}time={{6572.884, 0.000, 854.430, 9.485}, {3616170.500, 0.470, 6599.219, 5218.139}}ms [t=00:03:50.155764][f=0005862] thread=5 tasks=699 {sum,min,max,avg}{exec,wait}time={{6576.288, 0.000, 857.736, 9.408}, {3608094.250, 0.615, 6599.598, 5161.794}}ms [t=00:03:50.155779][f=0005862] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:50.155787][f=0005862] [SpringApp::Kill][2] [t=00:03:50.155892][f=0005862] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:50.155922][f=0005862] [Game::KillLua][1] dtor=0 luaUI=0000022757a957c0 [t=00:03:50.155973][f=0005862] Start widgetHandler:Shutdown [t=00:03:50.159127][f=0005862] Shutdown - SaveOrderList Complete [t=00:03:50.161119][f=0005862] Writing last game win data [t=00:03:50.169841][f=0005862] Shutdown - SaveConfigData Complete [t=00:03:50.169862][f=0005862] Shutdown Widget - Chili Highlight [t=00:03:50.169877][f=0005862] Shutdown Widget - Deferred rendering GL4 [t=00:03:50.170001][f=0005862] Shutdown Widget - Draw After Chili [t=00:03:50.170019][f=0005862] Shutdown Widget - API Unit Tracker GL4 [t=00:03:50.170034][f=0005862] Shutdown Widget - EPIC Menu [t=00:03:50.171540][f=0005862] Shutdown Widget - Chili Minimap [t=00:03:50.171689][f=0005862] Shutdown Widget - Depth of Field Shader [t=00:03:50.171765][f=0005862] Shutdown Widget - Chili Widget Selector [t=00:03:50.173012][f=0005862] Shutdown Widget - Deferred rendering [t=00:03:50.173027][f=0005862] SSAO: Deferred rendering disabled, disabling. [t=00:03:50.175772][f=0005862] Shutdown Widget - Deferred rendering [t=00:03:50.175813][f=0005862] SSAO: Deferred rendering disabled, disabling. [t=00:03:50.176738][f=0005862] Shutdown Widget - Local Team Colors [t=00:03:50.176778][f=0005862] Shutdown Widget - Display Keys 2 [t=00:03:50.176810][f=0005862] Shutdown Widget - Save Game Menu [t=00:03:50.176819][f=0005862] Shutdown Widget - Highlight Model Api GL4 [t=00:03:50.176837][f=0005862] Shutdown Widget - Unit Icons [t=00:03:50.176866][f=0005862] Shutdown Widget - HealthBars [t=00:03:50.178218][f=0005862] Shutdown Widget - Attrition Counter [t=00:03:50.178454][f=0005862] Shutdown Widget - Noises [t=00:03:50.178489][f=0005862] Shutdown Widget - Chili Chicken Panel [t=00:03:50.178523][f=0005862] Shutdown Widget - BuildETA [t=00:03:50.178549][f=0005862] Shutdown Widget - Selected Units GL4 2 [t=00:03:50.178566][f=0005862] Shutdown Widget - External VR Grid [t=00:03:50.178576][f=0005862] Shutdown Widget - Win Counter [t=00:03:50.178584][f=0005862] Shutdown Widget - EndGame APM stats [t=00:03:50.180105][f=0005862] Shutdown Widget - Modular Comm Info [t=00:03:50.180125][f=0005862] Shutdown Widget - Chili Economy Panel Default [t=00:03:50.180221][f=0005862] Shutdown Widget - Chili Nuke Warning [t=00:03:50.180242][f=0005862] Shutdown Widget - Startup Info and Selector [t=00:03:50.180276][f=0005862] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:50.180302][f=0005862] Shutdown Widget - Chili Spectator Panels [t=00:03:50.180324][f=0005862] Shutdown Widget - Context Menu [t=00:03:50.180340][f=0005862] Shutdown Widget - Point Tracker [t=00:03:50.180355][f=0005862] Shutdown Widget - MinimapEvents [t=00:03:50.180372][f=0005862] Shutdown Widget - Local Widgets Config [t=00:03:50.180394][f=0005862] Shutdown Widget - Missile Silo Range [t=00:03:50.180420][f=0005862] Shutdown Widget - Highlight Geos [t=00:03:50.180437][f=0005862] Shutdown Widget - Grab Input [t=00:03:50.183567][f=0005862] Input grabbing is disabled! [t=00:03:50.183617][f=0005862] Shutdown Widget - Defense Range Zero-K [t=00:03:50.183635][f=0005862] Shutdown Widget - Showeco and Grid Drawer [t=00:03:50.183645][f=0005862] Shutdown Widget - Darkening [t=00:03:50.183669][f=0005862] Shutdown Widget - Transport AI [t=00:03:50.183696][f=0005862] Shutdown Widget - Chili EndGame Window [t=00:03:50.183730][f=0005862] Shutdown Widget - Stereo3D [t=00:03:50.183749][f=0005862] Shutdown Widget - Music Player v2 [t=00:03:50.183760][f=0005862] Shutdown Widget - State Reverse and Latency [t=00:03:50.183771][f=0005862] Shutdown Widget - Reclaim Field Highlight [t=00:03:50.183780][f=0005862] Shutdown Widget - Attack Warning [t=00:03:50.183792][f=0005862] Shutdown Widget - Attack AoE [t=00:03:50.183805][f=0005862] Shutdown Widget - TeamPlatter [t=00:03:50.184503][f=0005862] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:50.184620][f=0005862] Shutdown Widget - Selection Send [t=00:03:50.184679][f=0005862] Shutdown Widget - Spotter [t=00:03:50.184693][f=0005862] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:50.184706][f=0005862] Shutdown Widget - LupsManager [t=00:03:50.184730][f=0005862] Shutdown Widget - Global Build Command [t=00:03:50.184977][f=0005862] Shutdown Widget - Newton Firezone [t=00:03:50.184993][f=0005862] Shutdown Widget - Receive Units Indicator [t=00:03:50.185003][f=0005862] Shutdown Widget - Chili Pro Console [t=00:03:50.185641][f=0005862] Shutdown Widget - Persistent Build Height [t=00:03:50.185698][f=0005862] Shutdown Widget - Lasso Terraform GUI [t=00:03:50.185708][f=0005862] Shutdown Widget - Lups [t=00:03:50.185771][f=0005862] Shutdown Widget - Chili Framework [t=00:03:50.185784][f=0005862] Shutdown Widget - Chili Core Selector [t=00:03:50.185862][f=0005862] Shutdown Widget - Custom Markers [t=00:03:50.185907][f=0005862] Shutdown Widget - Mex Placement Handler [t=00:03:50.185916][f=0005862] Shutdown Widget - Select Keys [t=00:03:50.185972][f=0005862] Shutdown Widget - Pause Screen [t=00:03:50.186160][f=0005862] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:50.186184][f=0005862] Shutdown Widget - Bloom Shader Deferred [t=00:03:50.186195][f=0005862] Shutdown Widget - Text To Speech Control [t=00:03:50.186205][f=0005862] Shutdown Widget - Layout Handler [t=00:03:50.186220][f=0005862] Shutdown Widget - Color Blindness Correction [t=00:03:50.186233][f=0005862] End widgetHandler:Shutdown [t=00:03:50.281178][f=0005862] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 19660073, 0.0} allocedSize{int+, int-, ext}={0, 0, 3539197797}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0233} [t=00:03:50.281405][f=0005862] [Game::KillLua][2] dtor=0 luaGaia=0000022757d27840 [t=00:03:50.290636][f=0005862] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:50.290693][f=0005862] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:50.290724][f=0005862] [Game::KillLua][3] dtor=0 luaRules=000002272b2d9150 [t=00:03:50.290756][f=0005862] Start gadgetHandler:Shutdown [t=00:03:50.290803][f=0005862] Shutdown - StartSetup [t=00:03:50.290822][f=0005862] Shutdown - UnitMorph [t=00:03:50.291458][f=0005862] Shutdown - Carrier Drones [t=00:03:50.291473][f=0005862] Shutdown - Missile Silo Controller [t=00:03:50.291482][f=0005862] Shutdown - Modular Comm Info [t=00:03:50.291490][f=0005862] Shutdown - Terrain Texture Handler [t=00:03:50.291498][f=0005862] Shutdown - UnitCloakShield [t=00:03:50.291751][f=0005862] Shutdown - Starlight Handler [t=00:03:50.291776][f=0005862] End gadgetHandler:Shutdown [t=00:03:50.323033][f=0005862] Start gadgetHandler:Shutdown [t=00:03:50.323056][f=0005862] Shutdown - Teleport Throw [t=00:03:50.323067][f=0005862] Shutdown - UnitMorph [t=00:03:50.323084][f=0005862] Shutdown - Commander Skin Renderer [t=00:03:50.323903][f=0005862] Shutdown - Missile fired callins [t=00:03:50.323919][f=0005862] Shutdown - Modular Comm Info [t=00:03:50.323927][f=0005862] Shutdown - Retreat Command [t=00:03:50.323939][f=0005862] Shutdown - Shockwaves [t=00:03:50.323949][f=0005862] Shutdown - Unit tint API [t=00:03:50.324009][f=0005862] Shutdown - Unit glow API [t=00:03:50.324023][f=0005862] Shutdown - UnitCloakShield [t=00:03:50.324035][f=0005862] Shutdown - Lups Cloak FX [t=00:03:50.324045][f=0005862] Shutdown - Lups [t=00:03:50.324149][f=0005862] Shutdown - Lups Shield [t=00:03:50.324211][f=0005862] End gadgetHandler:Shutdown [t=00:03:50.341851][f=0005862] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1212, 0.0} allocedSize{int+, int-, ext}={0, 0, 186777}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0404} [t=00:03:50.342161][f=0005862] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:50.342276][f=0005862] [Game::KillLua][4] dtor=0 [t=00:03:50.342303][f=0005862] [Game::KillLua][5] dtor=0 [t=00:03:50.367647][f=0005862] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-12-02_20-29-29-850_Icy Crater v4_105.1.1-2511-g747f18b BAR105.sdfz" (87503 bytes) [t=00:03:50.367729][f=0005862] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:50.401421][f=0005862] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:50.401469][f=0005862] [Sound] [Sound::UpdateThread][3] #sources=32 #items=28 [t=00:03:50.401565][f=0005862] [Sound] [Sound::UpdateThread][4] ctx=00000226a35e0300 dev=00000226a35d9350 [t=00:03:50.401900][f=0005862] [Sound] [Sound::UpdateThread][5] ctx=00000226a35e0300 dev=00000226a35d9350 [t=00:03:50.401913][f=0005862] [Sound] [Sound::Cleanup][alcDestroyContext(00000226a35e0300)] [t=00:03:50.403308][f=0005862] [Sound] [Sound::Cleanup][alcCloseDevice(00000226a35d9350)] [t=00:03:50.403709][f=0005862] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:50.436591][f=0005862] [Sound] [Sound::UpdateThread][6] [t=00:03:50.437570][f=0005862] [Game::~CGame][1] [t=00:03:50.437621][f=0005862] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:50.437654][f=0005862] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:50.437661][f=0005862] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:50.437667][f=0005862] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:50.437677][f=0005862] [Game::KillLua][4] dtor=1 [t=00:03:50.437685][f=0005862] [Game::KillLua][5] dtor=1 [t=00:03:50.438031][f=0005862] [Game::KillMisc][1] [t=00:03:50.438041][f=0005862] [Game::KillMisc][2] [t=00:03:50.438336][f=0005862] [Game::KillMisc][3] [t=00:03:50.438485][f=0005862] [Game::KillRendering][1] [t=00:03:50.438825][f=0005862] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:50.475112][f=0005862] [3DOParser::Kill] allocated 29 pieces [t=00:03:50.475167][f=0005862] [S3OParser::Kill] allocated 5527 pieces [t=00:03:50.475623][f=0005862] [AssParser::Kill] allocated 701 pieces [t=00:03:50.519294][f=0005862] [Game::KillInterface][1] [t=00:03:50.519519][f=0005862] [Game::KillInterface][2] [t=00:03:50.520061][f=0005862] [Game::KillSimulation][1] [t=00:03:50.520160][f=0005862] [Game::KillSimulation][2] [t=00:03:50.531839][f=0005862] [CCollisionHandler] dis-/continuous tests: 99/4575794 [t=00:03:50.531865][f=0005862] [Game::KillSimulation][3] [t=00:03:50.532800][f=0005862] [~CPathCache(24x24)] cacheHits=3 hitPercentage=12% numHashColls=0 maxCacheSize=13 [t=00:03:50.532908][f=0005862] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:50.533016][f=0005862] [~CPathCache(48x48)] cacheHits=1 hitPercentage=4% numHashColls=0 maxCacheSize=10 [t=00:03:50.534584][f=0005862] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:50.534749][f=0005862] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:50.540001][f=0005862] [LosHandler::Kill] raycast instance cache-{hits,misses}={52,734}; shared=0%; cached=7% [t=00:03:50.551056][f=0005862] [Game::KillSimulation][4] [t=00:03:50.581193][f=0005862] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:03:50.581220][f=0005862] [Game::~CGame][2] [t=00:03:50.581226][f=0005862] [Game::~CGame][3] [t=00:03:50.581248][f=0005862] [SpringApp::Kill][3] [t=00:03:50.581535][f=0005862] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 571839 bytes sent in 5660 packets (101.032 bytes/packet) 233108 bytes recv'd in 4765 packets (48.921 bytes/packet) {0.074x, 0.123x} relative protocol overhead {up, down} 14074 incoming chunks dropped, 22556 outgoing chunks resent 4292 incoming chunks processed [t=00:03:50.581734][f=0005862] [SpringApp::Kill][4] font=00000226ebb0cb00 [t=00:03:50.599364][f=0005862] [SpringApp::Kill][5] [t=00:03:50.604939][f=0005862] [SpringApp::Kill][6] [t=00:03:50.604959] [SpringApp::Kill][7] [t=00:03:50.605689] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {360, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:50.605716] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152} [t=00:03:50.605725] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:50.605734] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:50.605742] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:50.605753] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:50.605784] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {80, 1048576, 1048576}, EBO = {120, 2097152, 2097152} [t=00:03:50.605817] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {30000, 1048576, 1048576}, EBO = {45000, 2097152, 2097152} [t=00:03:50.605854] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:50.605870] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:50.605879] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:50.605893] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:03:50.605906] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {268, 1048576, 1048576}, EBO = {402, 2097152, 2097152} [t=00:03:50.672443] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:50.672484] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:50.672496] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:50.672507] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8492 [t=00:03:50.672565] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:50.674043] [VFS] [SpringVFS::DeleteArchives<this=00000226ebc4a920>] [t=00:03:50.674085] [VFS] [SpringVFS::DeleteArchives<this=00000226ebc4a920>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:03:50.674121] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (00000226a34e2f50) [t=00:03:50.674324] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2178ms [t=00:03:50.674358] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=77ms [t=00:03:50.674369] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=74ms [t=00:03:50.674398] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=37ms [t=00:03:50.674431] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=25ms [t=00:03:50.674449] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=25ms [t=00:03:50.674460] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=22ms [t=00:03:50.674475] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=22ms [t=00:03:50.674484] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=20ms [t=00:03:50.674494] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=19ms [t=00:03:50.674509] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=18ms [t=00:03:50.676987] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000226a362b640) [t=00:03:50.678043] [VFS] [SpringVFS::DeleteArchives<this=00000226ebc4a920>(section=1)] #archives[section]=1 #files[section]=64 [t=00:03:50.678155] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\icy_crater_v4.sd7 (00000226a37250f0) [t=00:03:50.678381] [VFS] [SpringVFS::DeleteArchives<this=00000226ebc4a920>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:50.678426] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000226a362b010) [t=00:03:50.678575] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000226a362aa90) [t=00:03:50.678825] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000226a362c2a0) [t=00:03:50.679437] [VFS] [SpringVFS::DeleteArchives<this=00000226ebc4a920>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:50.679472] [VFS] [SpringVFS::DeleteArchives<this=00000226ebc4a920>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:03:50.679630] [VFS] [SpringVFS::DeleteArchives<this=00000226ebc4a920>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:50.679649] [VFS] [SpringVFS::DeleteArchives<this=00000226ebc4a920>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:50.679671] [VFS] [SpringVFS::DeleteArchives<this=00000226ebc4a920>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:50.679713] [VFS] [SpringVFS::DeleteArchives<this=00000226ebc4a920>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:50.681878] [SpringApp::Kill][8] [t=00:03:50.681896] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:50.681904] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7064704d0 (joinable=1) [t=00:03:50.681929] [WatchDog::Uninstall][2] [t=00:03:51.134742] [WatchDog::Uninstall][3] [t=00:03:51.134807] [SpringApp::Kill][9]
infolog_full.txt (truncated):