ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #123104

Open Chobbyla opened 23 hours ago

Chobbyla commented 23 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000108] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.016319] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016373] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016406]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016424]   
[t=00:00:00.016432]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016441]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016450]   Use "none" to disable the default log sections.
[t=00:00:00.016464] ============== </Log Sections> ==============

[t=00:00:00.016475] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.016604]   AllowDeferredMapRendering = 1
[t=00:00:00.016616]   AllowDeferredModelRendering = 1
[t=00:00:00.016623]   AnimationMT = 0
[t=00:00:00.016631]   BumpWaterBlurReflection = 1
[t=00:00:00.016639]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016648]   CamFreeScrollSpeed = 50
[t=00:00:00.016658]   CamMode = 1
[t=00:00:00.016665]   CubeTexSizeReflection = 1
[t=00:00:00.016680]   CubeTexSizeSpecular = 1
[t=00:00:00.016692]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016699]   EdgeMoveDynamic = 0
[t=00:00:00.016706]   EdgeMoveWidth = 0.003
[t=00:00:00.016713]   FPSFOV = 90
[t=00:00:00.016720]   FPSScrollSpeed = 50
[t=00:00:00.016730]   FontSize = 18
[t=00:00:00.016737]   FullscreenEdgeMove = 0
[t=00:00:00.016744]   GrassDetail = 0
[t=00:00:00.016751]   GroundDecals = 2
[t=00:00:00.016758]   GroundDetail = 90
[t=00:00:00.016766]   HangTimeout = 30
[t=00:00:00.016779]   HardwareCursor = 1
[t=00:00:00.016790]   InitialNetworkTimeout = 0
[t=00:00:00.016798]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016806]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016817]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016824]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016833]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016844]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016850]   MSAALevel = 1
[t=00:00:00.016858]   MaxParticles = 15000
[t=00:00:00.016874]   MaxSounds = 32
[t=00:00:00.016882]   MaximumTransmissionUnit = 0
[t=00:00:00.016889]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016900]   MiniMapMarker = 0
[t=00:00:00.016907]   MouseDragScrollThreshold = 0
[t=00:00:00.016914]   NetworkLossFactor = 2
[t=00:00:00.016922]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016933]   OverheadScrollSpeed = 50
[t=00:00:00.016940]   ReconnectTimeout = 0
[t=00:00:00.016947]   RotOverheadScrollSpeed = 50
[t=00:00:00.016954]   RotateLogFiles = 1
[t=00:00:00.016968]   ShadowMapSize = 1024
[t=00:00:00.016976]   Shadows = 1
[t=00:00:00.016982]   ShowClock = 0
[t=00:00:00.016990]   SoftParticles = 2
[t=00:00:00.016997]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017004]   UnitIconDist = 151
[t=00:00:00.017011]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017019]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017030]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017037]   UseLuaMemPools = 0
[t=00:00:00.017045]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.017093]   VFSCacheArchiveFiles = 0
[t=00:00:00.017104]   VSync = 1
[t=00:00:00.017110]   Water = 4
[t=00:00:00.017117]   WindowBorderless = 1
[t=00:00:00.017123]   WindowPosY = 0
[t=00:00:00.017130]   WindowedEdgeMove = 0
[t=00:00:00.017138]   XResolutionWindowed = 1920
[t=00:00:00.017164]   YResolutionWindowed = 1080
[t=00:00:00.017182] ============== </User Config> ==============

[t=00:00:00.017192] ============== <User System> ==============
[t=00:00:00.017209]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.017220]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.017237]        Compiler Version: gcc-13.2.0
[t=00:00:00.017283]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.017343]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.017356]        Binary Word Size: 64-bit (native)
[t=00:00:00.017364]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.017377]      Physical CPU Cores: 6
[t=00:00:00.017386]       Logical CPU Cores: 12
[t=00:00:00.017392] ============== </User System> ==============

[t=00:00:00.017401] Run: thread affinity fff
[t=00:00:00.017576] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017585]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.017590]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017595]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.017599]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019218] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019259] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.026742] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.044141]     Display (Generic PnP Monitor)=1 modes=83 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.044165]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.044175]         [ 6] 1680x1050x24bpp@144Hz
[t=00:00:00.044184]         [10] 1600x1024x24bpp@144Hz
[t=00:00:00.044191]         [14] 1440x1080x24bpp@144Hz
[t=00:00:00.044214]         [19] 1440x900x24bpp@144Hz
[t=00:00:00.044222]         [23] 1400x1050x24bpp@144Hz
[t=00:00:00.044229]         [27] 1366x768x24bpp@144Hz
[t=00:00:00.044256]         [31] 1360x768x24bpp@144Hz
[t=00:00:00.044267]         [35] 1280x1024x24bpp@144Hz
[t=00:00:00.044274]         [39] 1280x960x24bpp@144Hz
[t=00:00:00.044281]         [43] 1280x800x24bpp@144Hz
[t=00:00:00.044288]         [47] 1280x768x24bpp@144Hz
[t=00:00:00.044295]         [51] 1280x720x24bpp@144Hz
[t=00:00:00.044303]         [56] 1152x864x24bpp@144Hz
[t=00:00:00.044311]         [60] 1024x768x24bpp@144Hz
[t=00:00:00.044329]         [65] 800x600x24bpp@144Hz
[t=00:00:00.044338]         [71] 720x576x24bpp@144Hz
[t=00:00:00.044384]         [74] 720x480x24bpp@144Hz
[t=00:00:00.044398]         [78] 640x480x24bpp@144Hz
[t=00:00:00.056968]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.056989]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.056997]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.057002]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.057008]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.057014]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.057059]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.057066]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.057073]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.057080]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.057086]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.057094]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.057102]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.057109]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.057123]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.057128]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.057140]         [31] 800x600x24bpp@144Hz
[t=00:00:00.057154]         [33] 640x480x24bpp@144Hz
[t=00:00:00.057162]         [35] 640x400x24bpp@144Hz
[t=00:00:00.324027] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.324496] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.324516] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.361442] [GR::LogVersionInfo]
[t=00:00:00.361472]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.361478]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.361484]     GL vendor   : NVIDIA Corporation
[t=00:00:00.361490]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.361496]     GLSL version: 4.60 NVIDIA
[t=00:00:00.361501]     GLEW version: 2.1.0
[t=00:00:00.361506]     GPU memory  : 6144MB (total) / 5058MB (available)
[t=00:00:00.361525]     SDL swap-int: 1
[t=00:00:00.361532]     SDL driver  : windows
[t=00:00:00.361538]     
[t=00:00:00.361554]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.361562]     GLSL shader support       : 1
[t=00:00:00.361569]     GL4 support               : 1
[t=00:00:00.361577]     FBO extension support     : 1
[t=00:00:00.361593]     NVX GPU mem-info support  : 1
[t=00:00:00.361607]     ATI GPU mem-info support  : 0
[t=00:00:00.361622]     Texture clamping to edge  : 1
[t=00:00:00.361636]     NPOT-texture support      : 1 (1)
[t=00:00:00.361647]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.361665]     texture query-LOD support : 1 (1)
[t=00:00:00.361676]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.361684]     Z-buffer depth            : 32 (-)
[t=00:00:00.361707]     primitive-restart support : 1 (1)
[t=00:00:00.361718]     clip-space control support: 1 (1)
[t=00:00:00.361726]     seamless cube-map support : 1 (1)
[t=00:00:00.361734]     frag-depth layout support : 1 (1)
[t=00:00:00.361745]     persistent maps support   : 1 (1)
[t=00:00:00.361753]     explicit attribs location : 1 (1)
[t=00:00:00.361762]     multi draw indirect       : 1 (-)
[t=00:00:00.361779]     array textures            : 1 (-)
[t=00:00:00.361790]     buffer copy support       : 1 (-)
[t=00:00:00.361798]     indirect draw             : 1 (-)
[t=00:00:00.361806]     base instance             : 1 (-)
[t=00:00:00.361816]     
[t=00:00:00.361823]     max. FBO samples              : 32
[t=00:00:00.361849]     max. FS/program texture slots : 32/192
[t=00:00:00.361880]     max. texture size             : 32768
[t=00:00:00.361890]     max. texture anisotropy level : 16.000000
[t=00:00:00.361902]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.361908]     max. draw-buffers             : 8
[t=00:00:00.361914]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.361919]     max. uniform buffer-bindings  : 84
[t=00:00:00.361924]     max. uniform block-size       : 64KB
[t=00:00:00.361930]     max. storage buffer-bindings  : 96
[t=00:00:00.361935]     max. storage block-size       : 2047MB
[t=00:00:00.361940]     
[t=00:00:00.361944]     enable AMD-hacks : 0
[t=00:00:00.361949]     compress MIP-maps: 0
[t=00:00:00.361989]     Number of compressed texture formats: 23
[t=00:00:00.362018]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.362054] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.362320] [GR::UpdateGLConfigs]
[t=00:00:00.362382] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.362388] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.362400] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.362421] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.362428] [GR::InitGLState]
[t=00:00:00.362474] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.469328] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.471644] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.473024] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.478198] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.478228] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.478623] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.479520] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.479537] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.479616] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.479691] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.496172] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.496751] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.498424] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.498676] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.535642] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms
[t=00:00:00.535666] [VFS] [SpringVFS::ReserveArchives<this=00000220a828a890>]
[t=00:00:00.536030] [VFS] [SpringVFS::AddArchive<this=00000220a828a890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.538586] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000220a828a890 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.538604] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.642906] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.643314] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.643410] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.643524] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.643681] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.643889] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.644076] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.644123] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.644817][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.644936][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.645022][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.645055][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.645065][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.645099][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.665023][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.665062][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.665084][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.665094][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Realtek(R) Audio)"
[t=00:00:00.665102][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.752092][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.2ms)
[t=00:00:00.807136][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.809754][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000220df861100(default) context=00000220a748bec0  numChannels=2 frameSize=8
[t=00:00:00.809785][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.809799][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.809809][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.809820][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.809958][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.810013][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.810049][f=-000001] [Sound]   Devices:
[t=00:00:00.813199][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.813214][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.813252][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.813262][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.813270][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.814099][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.814123][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.859537][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 214ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 626339 MB
[t=00:00:00.861694][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.864107][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473
[t=00:00:00.865430][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name LogicDaemon
[t=00:00:01.121866][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust 2.1" (loaded=0 cached=0)
[t=00:00:01.123321][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000220a828a890>(arName="Wanderlust 2.1", overwrite=false)] section=1 cached=0
[t=00:00:01.125196][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000220a828a890>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.126016][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.175333][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000220a828a890>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.176539][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000220a828a890>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.176718][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000220a828a890>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.178385][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000220a828a890>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:03.043883][f=-000001] [CAS::GASCB] Archive file="wanderlust2.1.sd7" cs="106f79d5746dfc809a2931e1e8a2e64f1aab584a18aca1dc650f3df435334b8f1c7bc575b3c301451e841335f38611378b467dc61fabd04ecaa7666419224d9d"
[t=00:00:03.044137][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:03.044262][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust 2.1 (checksum d29a1a8ac1ebcfa8b1586ad69e1406a2c393e983e57256fc2061967d112a066664a31370753c25a6ffb2f717e7f537448d43fb1fb887a058b3fff9b72ad4e727) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:03.100525][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:03.100686][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.100801][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.100873][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.100935][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:22.981792][f=-000001] Loaded widget:  Transporting        <gui_transporting.lua>
[t=00:00:22.982030][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:22.983043][f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[t=00:00:22.983293][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:23.024082][f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[t=00:00:23.024632][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:23.025372][f=-000001] Loaded widget:  Set Springsettings and Config  <api_set_springsettings.lua>
[t=00:00:23.025659][f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[t=00:00:23.025959][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:23.026152][f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[t=00:00:23.026364][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:23.026737][f=-000001] [i18n] Warning: "autogroup_option_mainlabel" is not translated in en
[t=00:00:23.026776][f=-000001] [i18n] Error: No translation found for "autogroup_option_mainlabel"
[t=00:00:23.027189][f=-000001] [i18n] Warning: "autogroup_option_verbose" is not translated in en
[t=00:00:23.027216][f=-000001] [i18n] Error: No translation found for "autogroup_option_verbose"
[t=00:00:23.027426][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:23.027993][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:23.028242][f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[t=00:00:23.028493][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:23.028745][f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[t=00:00:23.029023][f=-000001] EndGame Graph disabled
[t=00:00:23.046237][f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[t=00:00:23.046789][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:23.047032][f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[t=00:00:23.048519][f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[t=00:00:23.048796][f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[t=00:00:23.049069][f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[t=00:00:23.049260][f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[t=00:00:23.049533][f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[t=00:00:23.071197][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:23.071676][f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[t=00:00:23.076720][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:23.077102][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:23.077376][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:23.077845][f=-000001] Input grabbing is enabled!
[t=00:00:23.077876][f=-000001] Input grabbing is enabled!
[t=00:00:23.077962][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:23.078245][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:23.078693][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:23.079073][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:23.079251][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:23.079478][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:23.079786][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:23.079998][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:23.080220][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:23.080469][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:23.080644][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:23.080826][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:23.081020][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:23.081270][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:23.081454][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:23.088958][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:23.089531][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:23.090038][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:23.090314][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:23.090689][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:23.090917][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:23.091130][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:23.091396][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:23.091813][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:23.092068][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:23.092350][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:23.092814][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:23.093508][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:23.093753][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:23.124848][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:23.125587][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:23.158542][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:23.159250][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:23.159794][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:23.160114][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:23.180193][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:23.180828][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:23.186207][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:23.186736][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:23.187179][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:23.187522][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:23.188851][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:23.190242][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:23.191290][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:23.191608][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:23.192582][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:23.192900][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:23.193355][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:23.193583][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:23.379836][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:23.380356][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:23.381194][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:23.381677][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:23.411305][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:23.411971][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:23.422323][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:23.424698][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:23.425162][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:23.425662][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:23.425988][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:23.426240][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:23.426254][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:23.426279][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:23.426360][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:23.426649][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:23.427717][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:23.428119][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:23.428454][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:23.428824][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:23.430035][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:23.430350][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:23.430650][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:23.430929][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:23.431154][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:23.431435][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:23.432234][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:23.432402][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:23.432651][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:23.432898][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:23.433230][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:23.433818][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:23.434107][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:23.434518][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:23.434983][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:23.435282][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:23.435742][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:23.435980][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:23.436279][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:23.436596][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:23.437003][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:23.448261][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:23.457312][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:23.458196][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:23.458903][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:23.461017][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:23.461281][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:23.461569][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:23.462948][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:23.463341][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:23.466699][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:23.467341][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:23.467889][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:23.468918][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:23.469320][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:23.469556][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:23.476558][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:23.479092][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:23.481981][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:23.482345][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:23.482643][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:23.484569][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:23.493502][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:23.494253][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:23.494560][f=-000001] SetSunLighting
[t=00:00:23.495106][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:23.496407][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:23.499593][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:23.500110][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:23.500425][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:23.500652][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:23.500672][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:23.501041][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:23.502903][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:23.516411][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:23.522922][f=-000001] Writing last game win data
[t=00:00:23.536733][f=-000001] LuaUI v0.3
[t=00:00:23.760410][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:23.948345][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:23.948463][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:23.955458][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:23.955486][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 7ms
[t=00:00:23.974878][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11113, 0.0} allocedSize{int+, int-, ext}={0, 0, 1917081}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0211}
[t=00:00:24.875414][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:25.242506][f=-000001] GameID: 4f554f6764a676dc5e804136378e5c1c
[t=00:00:25.243099][f=-000001] Connection attempt from LogicDaemon
[t=00:00:25.243144][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:25.243425][f=-000001]  -> Connection established (given id 0)
[t=00:00:25.243552][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d29a1a8ac1ebcfa8b1586ad69e1406a2c393e983e57256fc2061967d112a066664a31370753c25a6ffb2f717e7f537448d43fb1fb887a058b3fff9b72ad4e727"
[t=00:00:25.243609][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:25.243659][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dd2cf73aefa637649e2fba2582d718bc82212ab60c9ee133930433b38033a9294df7d1a9b5809a6bff564fc70ee5781d672da7fca0d716a723944669acadcdba]"
[t=00:00:25.243685][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b8826ac0351558be2a42a3d97483d43cd69dd4420a9f188f601661f1cea13f0e1ffa23c534837a2f5148d23136cc3c80067c387cb8e55558fa5de523a66da61c]"
[t=00:00:25.274844][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:25.453863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002212d983860,0000022124d27b60}][locale="C"]"
[t=00:00:25.453898][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:35.651819][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:49.672634][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:01:11.791754][f=0000664] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:02:24.211195][f=0002837] game_message: Wasp is under attack
[t=00:03:50.413024][f=0005422] [SpringApp::Kill][1] fromRun=1
[t=00:03:50.413054][f=0005422] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:50.433557][f=0005422]  [async=0] threads=6 tasks=197845 {sum,avg}{exec,wait}time={{6926.766, 0.035}, {14451.858, 0.073}}ms
[t=00:03:50.433604][f=0005422]      thread=1 tasks=39569 {sum,min,max,avg}{exec,wait}time={{1462.035, 0.000, 367.407, 0.037}, {1537.682, 0.000, 18446744027136.000, 0.039}}ms
[t=00:03:50.433618][f=0005422]      thread=2 tasks=39569 {sum,min,max,avg}{exec,wait}time={{1373.814, 0.000, 367.323, 0.035}, {3137.530, 0.000, 18446744027136.000, 0.079}}ms
[t=00:03:50.433635][f=0005422]      thread=3 tasks=39569 {sum,min,max,avg}{exec,wait}time={{1447.817, 0.000, 367.375, 0.037}, {3126.260, 0.000, 18446744027136.000, 0.079}}ms
[t=00:03:50.433648][f=0005422]      thread=4 tasks=39569 {sum,min,max,avg}{exec,wait}time={{1289.573, 0.000, 336.660, 0.033}, {3445.218, 0.000, 18446744027136.000, 0.087}}ms
[t=00:03:50.433660][f=0005422]      thread=5 tasks=39569 {sum,min,max,avg}{exec,wait}time={{1353.526, 0.000, 367.451, 0.034}, {3205.168, 0.000, 16.653, 0.081}}ms
[t=00:03:50.433692][f=0005422]  [async=1] threads=6 tasks=3553 {sum,avg}{exec,wait}time={{44958.699, 12.654}, {19586672.000, 5512.714}}ms
[t=00:03:50.433739][f=0005422]      thread=1 tasks=710 {sum,min,max,avg}{exec,wait}time={{9031.139, 0.001, 847.886, 12.720}, {3924414.000, 0.456, 7215.644, 5527.344}}ms
[t=00:03:50.433756][f=0005422]      thread=2 tasks=713 {sum,min,max,avg}{exec,wait}time={{8979.409, 0.001, 861.362, 12.594}, {3918059.000, 0.166, 7215.638, 5495.174}}ms
[t=00:03:50.433774][f=0005422]      thread=3 tasks=711 {sum,min,max,avg}{exec,wait}time={{8954.633, 0.000, 909.052, 12.594}, {3909877.750, 0.067, 7215.934, 5499.125}}ms
[t=00:03:50.433790][f=0005422]      thread=4 tasks=709 {sum,min,max,avg}{exec,wait}time={{9002.285, 0.001, 909.584, 12.697}, {3914133.750, 0.018, 7215.562, 5520.640}}ms
[t=00:03:50.433804][f=0005422]      thread=5 tasks=710 {sum,min,max,avg}{exec,wait}time={{8991.232, 0.001, 814.950, 12.664}, {3920188.750, 0.640, 7215.357, 5521.393}}ms
[t=00:03:50.433812][f=0005422] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:50.433822][f=0005422] [SpringApp::Kill][2]
[t=00:03:50.433906][f=0005422] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:50.433915][f=0005422] [Game::KillLua][1] dtor=0 luaUI=00000221502f2480
[t=00:03:50.433981][f=0005422] Start widgetHandler:Shutdown
[t=00:03:50.438232][f=0005422] Shutdown - SaveOrderList Complete
[t=00:03:50.440388][f=0005422] Writing last game win data
[t=00:03:50.449837][f=0005422] Shutdown - SaveConfigData Complete
[t=00:03:50.449865][f=0005422] Shutdown Widget - Chili Highlight
[t=00:03:50.449886][f=0005422] Shutdown Widget - Deferred rendering GL4
[t=00:03:50.450007][f=0005422] Shutdown Widget - Draw After Chili
[t=00:03:50.450030][f=0005422] Shutdown Widget - API Unit Tracker GL4
[t=00:03:50.450049][f=0005422] Shutdown Widget - EPIC Menu
[t=00:03:50.451816][f=0005422] Shutdown Widget - Chili Widget Selector
[t=00:03:50.453325][f=0005422] Shutdown Widget - Depth of Field Shader
[t=00:03:50.453389][f=0005422] Shutdown Widget - Chili Minimap
[t=00:03:50.453509][f=0005422] Shutdown Widget - Deferred rendering
[t=00:03:50.453537][f=0005422] SSAO: Deferred rendering disabled, disabling.
[t=00:03:50.456580][f=0005422] Shutdown Widget - Deferred rendering
[t=00:03:50.456605][f=0005422] SSAO: Deferred rendering disabled, disabling.
[t=00:03:50.458495][f=0005422] Shutdown Widget - Local Team Colors
[t=00:03:50.458524][f=0005422] Shutdown Widget - Display Keys 2
[t=00:03:50.458560][f=0005422] Shutdown Widget - Save Game Menu
[t=00:03:50.458574][f=0005422] Shutdown Widget - Highlight Model Api GL4
[t=00:03:50.458641][f=0005422] Shutdown Widget - Unit Icons
[t=00:03:50.458707][f=0005422] Shutdown Widget - Noises
[t=00:03:50.458726][f=0005422] Shutdown Widget - Attrition Counter
[t=00:03:50.458938][f=0005422] Shutdown Widget - HealthBars
[t=00:03:50.460671][f=0005422] Shutdown Widget - Selected Units GL4 2
[t=00:03:50.460730][f=0005422] Shutdown Widget - BuildETA
[t=00:03:50.460744][f=0005422] Shutdown Widget - Chili Chicken Panel
[t=00:03:50.460785][f=0005422] Shutdown Widget - External VR Grid
[t=00:03:50.460820][f=0005422] Shutdown Widget - Win Counter
[t=00:03:50.460887][f=0005422] Shutdown Widget - EndGame APM stats
[t=00:03:50.462976][f=0005422] Shutdown Widget - Modular Comm Info
[t=00:03:50.463000][f=0005422] Shutdown Widget - Reclaim Field Highlight
[t=00:03:50.463017][f=0005422] Shutdown Widget - State Reverse and Latency
[t=00:03:50.463031][f=0005422] Shutdown Widget - Music Player v2
[t=00:03:50.463086][f=0005422] Shutdown Widget - Stereo3D
[t=00:03:50.463106][f=0005422] Shutdown Widget - Attack Warning
[t=00:03:50.463134][f=0005422] Shutdown Widget - Chili EndGame Window
[t=00:03:50.463160][f=0005422] Shutdown Widget - Transport AI
[t=00:03:50.463171][f=0005422] Shutdown Widget - Darkening
[t=00:03:50.463188][f=0005422] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:50.463205][f=0005422] Shutdown Widget - Defense Range Zero-K
[t=00:03:50.463223][f=0005422] Shutdown Widget - Grab Input
[t=00:03:50.467744][f=0005422] Input grabbing is disabled!
[t=00:03:50.467781][f=0005422] Shutdown Widget - Highlight Geos
[t=00:03:50.467808][f=0005422] Shutdown Widget - Missile Silo Range
[t=00:03:50.467824][f=0005422] Shutdown Widget - Local Widgets Config
[t=00:03:50.467848][f=0005422] Shutdown Widget - MinimapEvents
[t=00:03:50.467869][f=0005422] Shutdown Widget - Point Tracker
[t=00:03:50.467884][f=0005422] Shutdown Widget - Context Menu
[t=00:03:50.467900][f=0005422] Shutdown Widget - Chili Spectator Panels
[t=00:03:50.467922][f=0005422] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:50.467949][f=0005422] Shutdown Widget - Startup Info and Selector
[t=00:03:50.467995][f=0005422] Shutdown Widget - Chili Nuke Warning
[t=00:03:50.468017][f=0005422] Shutdown Widget - Chili Economy Panel Default
[t=00:03:50.468136][f=0005422] Shutdown Widget - Attack AoE
[t=00:03:50.468152][f=0005422] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:50.468163][f=0005422] Shutdown Widget - Spotter
[t=00:03:50.468174][f=0005422] Shutdown Widget - Selection Send
[t=00:03:50.468190][f=0005422] Shutdown Widget - TeamPlatter
[t=00:03:50.468679][f=0005422] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:50.468811][f=0005422] Shutdown Widget - LupsManager
[t=00:03:50.468833][f=0005422] Shutdown Widget - Global Build Command
[t=00:03:50.468972][f=0005422] Shutdown Widget - Newton Firezone
[t=00:03:50.468988][f=0005422] Shutdown Widget - Receive Units Indicator
[t=00:03:50.468998][f=0005422] Shutdown Widget - Chili Pro Console
[t=00:03:50.469530][f=0005422] Shutdown Widget - Persistent Build Height
[t=00:03:50.469548][f=0005422] Shutdown Widget - Lasso Terraform GUI
[t=00:03:50.469564][f=0005422] Shutdown Widget - Chili Framework
[t=00:03:50.469576][f=0005422] Shutdown Widget - Lups
[t=00:03:50.469655][f=0005422] Shutdown Widget - Mex Placement Handler
[t=00:03:50.469670][f=0005422] Shutdown Widget - Custom Markers
[t=00:03:50.469683][f=0005422] Shutdown Widget - Chili Core Selector
[t=00:03:50.469790][f=0005422] Shutdown Widget - Select Keys
[t=00:03:50.469815][f=0005422] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:50.469843][f=0005422] Shutdown Widget - Pause Screen
[t=00:03:50.470004][f=0005422] Shutdown Widget - Bloom Shader Deferred
[t=00:03:50.470026][f=0005422] Shutdown Widget - Color Blindness Correction
[t=00:03:50.470043][f=0005422] Shutdown Widget - Layout Handler
[t=00:03:50.470058][f=0005422] Shutdown Widget - Text To Speech Control
[t=00:03:50.470075][f=0005422] End widgetHandler:Shutdown
[t=00:03:50.548276][f=0005422] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7901029, 0.0} allocedSize{int+, int-, ext}={0, 0, 1699196448}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0407}
[t=00:03:50.548604][f=0005422] [Game::KillLua][2] dtor=0 luaGaia=0000022124d27b60
[t=00:03:50.561069][f=0005422] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:50.561140][f=0005422] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:50.561238][f=0005422] [Game::KillLua][3] dtor=0 luaRules=000002212d983860
[t=00:03:50.561293][f=0005422] Start gadgetHandler:Shutdown
[t=00:03:50.561350][f=0005422] Shutdown - StartSetup
[t=00:03:50.561358][f=0005422] Shutdown - UnitMorph
[t=00:03:50.561663][f=0005422] Shutdown - Carrier Drones
[t=00:03:50.561684][f=0005422] Shutdown - Missile Silo Controller
[t=00:03:50.561696][f=0005422] Shutdown - Modular Comm Info
[t=00:03:50.561704][f=0005422] Shutdown - Terrain Texture Handler
[t=00:03:50.561748][f=0005422] Shutdown - UnitCloakShield
[t=00:03:50.561816][f=0005422] Shutdown - Starlight Handler
[t=00:03:50.561867][f=0005422] End gadgetHandler:Shutdown
[t=00:03:50.585884][f=0005422] Start gadgetHandler:Shutdown
[t=00:03:50.585908][f=0005422] Shutdown - Teleport Throw
[t=00:03:50.585919][f=0005422] Shutdown - UnitMorph
[t=00:03:50.585951][f=0005422] Shutdown - Commander Skin Renderer
[t=00:03:50.586329][f=0005422] Shutdown - Missile fired callins
[t=00:03:50.586367][f=0005422] Shutdown - Modular Comm Info
[t=00:03:50.586376][f=0005422] Shutdown - Retreat Command
[t=00:03:50.586388][f=0005422] Shutdown - Shockwaves
[t=00:03:50.586397][f=0005422] Shutdown - Unit tint API
[t=00:03:50.586429][f=0005422] Shutdown - Unit glow API
[t=00:03:50.586437][f=0005422] Shutdown - UnitCloakShield
[t=00:03:50.586448][f=0005422] Shutdown - Lups Cloak FX
[t=00:03:50.586465][f=0005422] Shutdown - Lups
[t=00:03:50.586593][f=0005422] Shutdown - Lups Shield
[t=00:03:50.586632][f=0005422] End gadgetHandler:Shutdown
[t=00:03:50.603489][f=0005422] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 408, 0.0} allocedSize{int+, int-, ext}={0, 0, 60408}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1176}
[t=00:03:50.607938][f=0005422] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:50.608177][f=0005422] [Game::KillLua][4] dtor=0
[t=00:03:50.608215][f=0005422] [Game::KillLua][5] dtor=0
[t=00:03:50.640403][f=0005422] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-12-03_19-00-37-789_Wanderlust 2_105.1.1-2511-g747f18b BAR105.sdfz" (80536 bytes)
[t=00:03:50.640587][f=0005422] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:50.685555][f=0005422] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:50.685579][f=0005422] [Sound] [Sound::UpdateThread][3] #sources=32 #items=28
[t=00:03:50.685643][f=0005422] [Sound] [Sound::UpdateThread][4] ctx=00000220a748bec0 dev=00000220df861100
[t=00:03:50.685925][f=0005422] [Sound] [Sound::UpdateThread][5] ctx=00000220a748bec0 dev=00000220df861100
[t=00:03:50.685974][f=0005422] [Sound] [Sound::Cleanup][alcDestroyContext(00000220a748bec0)]
[t=00:03:50.687112][f=0005422] [Sound] [Sound::Cleanup][alcCloseDevice(00000220df861100)]
[t=00:03:50.687433][f=0005422] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:50.719881][f=0005422] [Sound] [Sound::UpdateThread][6]
[t=00:03:50.720660][f=0005422] [Game::~CGame][1]
[t=00:03:50.720676][f=0005422] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:50.720684][f=0005422] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:50.720743][f=0005422] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:50.720782][f=0005422] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:50.720791][f=0005422] [Game::KillLua][4] dtor=1
[t=00:03:50.720801][f=0005422] [Game::KillLua][5] dtor=1
[t=00:03:50.721123][f=0005422] [Game::KillMisc][1]
[t=00:03:50.721132][f=0005422] [Game::KillMisc][2]
[t=00:03:50.721465][f=0005422] [Game::KillMisc][3]
[t=00:03:50.721592][f=0005422] [Game::KillRendering][1]
[t=00:03:50.721900][f=0005422] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:50.777597][f=0005422] [3DOParser::Kill] allocated 29 pieces
[t=00:03:50.777817][f=0005422] [S3OParser::Kill] allocated 5549 pieces
[t=00:03:50.778235][f=0005422] [AssParser::Kill] allocated 701 pieces
[t=00:03:50.834956][f=0005422] [Game::KillInterface][1]
[t=00:03:50.835071][f=0005422] [Game::KillInterface][2]
[t=00:03:50.835583][f=0005422] [Game::KillSimulation][1]
[t=00:03:50.835662][f=0005422] [Game::KillSimulation][2]
[t=00:03:50.846939][f=0005422] [CCollisionHandler] dis-/continuous tests: 1029/2472060
[t=00:03:50.846963][f=0005422] [Game::KillSimulation][3]
[t=00:03:50.849206][f=0005422] [~CPathCache(20x16)] cacheHits=3 hitPercentage=33% numHashColls=0 maxCacheSize=3
[t=00:03:50.849315][f=0005422] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:50.849371][f=0005422] [~CPathCache(40x32)] cacheHits=1 hitPercentage=8% numHashColls=0 maxCacheSize=3
[t=00:03:50.849434][f=0005422] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:50.849582][f=0005422] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:50.852513][f=0005422] [LosHandler::Kill] raycast instance cache-{hits,misses}={30,361}; shared=0%; cached=8%
[t=00:03:50.864527][f=0005422] [Game::KillSimulation][4]
[t=00:03:50.901668][f=0005422] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:03:50.901706][f=0005422] [Game::~CGame][2]
[t=00:03:50.901713][f=0005422] [Game::~CGame][3]
[t=00:03:50.901874][f=0005422] [SpringApp::Kill][3]
[t=00:03:50.902077][f=0005422] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    396699 bytes sent   in 4131 packets (96.030 bytes/packet)
    294925 bytes recv'd in 4748 packets (62.116 bytes/packet)
    {0.099x, 0.097x} relative protocol overhead {up, down}
    15019 incoming chunks dropped, 12035 outgoing chunks resent
    3987 incoming chunks processed

[t=00:03:50.902219][f=0005422] [SpringApp::Kill][4] font=00000220a7fdb080
[t=00:03:50.921701][f=0005422] [SpringApp::Kill][5]
[t=00:03:50.926783][f=0005422] [SpringApp::Kill][6]
[t=00:03:50.926804] [SpringApp::Kill][7]
[t=00:03:50.927427] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:50.927448] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1760, 1048576, 1048576}, EBO = {3136, 2097152, 2097152}
[t=00:03:50.927465] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:50.927476] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:50.927486] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:50.927496] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:50.927514] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {96, 1048576, 1048576}, EBO = {144, 2097152, 2097152}
[t=00:03:50.927524] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21088, 1048576, 1048576}, EBO = {31632, 2097152, 2097152}
[t=00:03:50.927534] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:50.927567] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:50.927579] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:50.927589] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:50.927605] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {244, 1048576, 1048576}, EBO = {366, 2097152, 2097152}
[t=00:03:51.060981] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:51.061007] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:51.061016] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:51.061025] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8473
[t=00:03:51.061034] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:51.078665] [VFS] [SpringVFS::DeleteArchives<this=00000220a828a890>]
[t=00:03:51.078692] [VFS] [SpringVFS::DeleteArchives<this=00000220a828a890>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:03:51.078702] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (00000220dfabee10)
[t=00:03:51.078895] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=3135ms
[t=00:03:51.078948]     file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=89ms
[t=00:03:51.078961]     file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=82ms
[t=00:03:51.078971]     file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=42ms
[t=00:03:51.078980]     file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=29ms
[t=00:03:51.078992]     file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=25ms
[t=00:03:51.079002]     file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=25ms
[t=00:03:51.079022]     file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=23ms
[t=00:03:51.079032]     file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=22ms
[t=00:03:51.079045]     file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=20ms
[t=00:03:51.079054]     file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=19ms
[t=00:03:51.080301] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (00000220df9cc830)
[t=00:03:51.080766] [VFS] [SpringVFS::DeleteArchives<this=00000220a828a890>(section=1)] #archives[section]=1 #files[section]=75
[t=00:03:51.080782] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust2.1.sd7 (00000220dfac0e50)
[t=00:03:51.080889] [VFS] [SpringVFS::DeleteArchives<this=00000220a828a890>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:51.080905] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000220df9cc410)
[t=00:03:51.080974] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000220df9cc0a0)
[t=00:03:51.081050] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000220df9cd490)
[t=00:03:51.081178] [VFS] [SpringVFS::DeleteArchives<this=00000220a828a890>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:51.081233] [VFS] [SpringVFS::DeleteArchives<this=00000220a828a890>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:03:51.081294] [VFS] [SpringVFS::DeleteArchives<this=00000220a828a890>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:51.081307] [VFS] [SpringVFS::DeleteArchives<this=00000220a828a890>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:51.081315] [VFS] [SpringVFS::DeleteArchives<this=00000220a828a890>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:51.081329] [VFS] [SpringVFS::DeleteArchives<this=00000220a828a890>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:51.081710] [SpringApp::Kill][8]
[t=00:03:51.081722] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:51.081730] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7064704d0 (joinable=1)
[t=00:03:51.081736] [WatchDog::Uninstall][2]
[t=00:03:51.138497] [WatchDog::Uninstall][3]
[t=00:03:51.138513] [SpringApp::Kill][9]