ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #123106

Open Chobbyla opened 23 hours ago

Chobbyla commented 23 hours ago

infolog_full.txt (truncated):

[t=00:00:00.000171] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017602] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017671] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017717]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017741]   
[t=00:00:00.017751]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017761]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017770]   Use "none" to disable the default log sections.
[t=00:00:00.017786] ============== </Log Sections> ==============

[t=00:00:00.017823] ============== <User Config> ==============
[t=00:00:00.017989]   AllowDeferredMapRendering = 1
[t=00:00:00.018003]   AllowDeferredModelRendering = 1
[t=00:00:00.018012]   AnimationMT = 0
[t=00:00:00.018020]   BumpWaterBlurReflection = 1
[t=00:00:00.018028]   BumpWaterTexSizeReflection = 128
[t=00:00:00.018037]   CamFreeScrollSpeed = 50
[t=00:00:00.018045]   CamMode = 1
[t=00:00:00.018053]   CubeTexSizeReflection = 1
[t=00:00:00.018072]   CubeTexSizeSpecular = 1
[t=00:00:00.018080]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.018088]   EdgeMoveDynamic = 0
[t=00:00:00.018104]   EdgeMoveWidth = 0.003
[t=00:00:00.018109]   FPSFOV = 90
[t=00:00:00.018114]   FPSScrollSpeed = 50
[t=00:00:00.018119]   FontSize = 18
[t=00:00:00.018127]   FullscreenEdgeMove = 0
[t=00:00:00.018132]   GrassDetail = 0
[t=00:00:00.018137]   GroundDecals = 2
[t=00:00:00.018142]   GroundDetail = 90
[t=00:00:00.018148]   HangTimeout = 30
[t=00:00:00.018163]   HardwareCursor = 1
[t=00:00:00.018176]   InitialNetworkTimeout = 0
[t=00:00:00.018184]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.018192]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.018201]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.018208]   LinkOutgoingBandwidth = 262144
[t=00:00:00.018217]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.018226]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.018233]   MSAALevel = 1
[t=00:00:00.018241]   MaxParticles = 15000
[t=00:00:00.018254]   MaxSounds = 32
[t=00:00:00.018267]   MaximumTransmissionUnit = 0
[t=00:00:00.018274]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.018281]   MiniMapMarker = 0
[t=00:00:00.018289]   MouseDragScrollThreshold = 0
[t=00:00:00.018295]   NetworkLossFactor = 2
[t=00:00:00.018301]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.018307]   OverheadScrollSpeed = 50
[t=00:00:00.018312]   ReconnectTimeout = 0
[t=00:00:00.018318]   RotOverheadScrollSpeed = 50
[t=00:00:00.018323]   RotateLogFiles = 1
[t=00:00:00.018336]   ShadowMapSize = 1024
[t=00:00:00.018346]   Shadows = 1
[t=00:00:00.018353]   ShowClock = 0
[t=00:00:00.018360]   SoftParticles = 2
[t=00:00:00.018368]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.018376]   UnitIconDist = 151
[t=00:00:00.018383]   UpdateBoundingVolumeMT = 0
[t=00:00:00.018391]   UpdateWeaponVectorsMT = 0
[t=00:00:00.018400]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.018409]   UseLuaMemPools = 0
[t=00:00:00.018417]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018475]   VFSCacheArchiveFiles = 0
[t=00:00:00.018492]   VSync = 1
[t=00:00:00.018501]   Water = 4
[t=00:00:00.018509]   WindowBorderless = 1
[t=00:00:00.018517]   WindowPosY = 0
[t=00:00:00.018525]   WindowedEdgeMove = 0
[t=00:00:00.018534]   XResolutionWindowed = 1920
[t=00:00:00.018546]   YResolutionWindowed = 1080
[t=00:00:00.018610] ============== </User Config> ==============

[t=00:00:00.018627] ============== <User System> ==============
[t=00:00:00.018649]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018668]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018690]        Compiler Version: gcc-13.2.0
[t=00:00:00.018785]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018901]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018920]        Binary Word Size: 64-bit (native)
[t=00:00:00.018927]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018945]      Physical CPU Cores: 6
[t=00:00:00.018951]       Logical CPU Cores: 12
[t=00:00:00.018960] ============== </User System> ==============

[t=00:00:00.018971] Run: thread affinity fff
[t=00:00:00.019233] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.019247]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.019252]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.019257]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.019262]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.021320] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.021355] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.029354] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.046728]     Display (Generic PnP Monitor)=1 modes=83 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.046753]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.046760]         [ 6] 1680x1050x24bpp@144Hz
[t=00:00:00.046768]         [10] 1600x1024x24bpp@144Hz
[t=00:00:00.046774]         [14] 1440x1080x24bpp@144Hz
[t=00:00:00.046807]         [19] 1440x900x24bpp@144Hz
[t=00:00:00.046814]         [23] 1400x1050x24bpp@144Hz
[t=00:00:00.046820]         [27] 1366x768x24bpp@144Hz
[t=00:00:00.046826]         [31] 1360x768x24bpp@144Hz
[t=00:00:00.046833]         [35] 1280x1024x24bpp@144Hz
[t=00:00:00.046838]         [39] 1280x960x24bpp@144Hz
[t=00:00:00.046846]         [43] 1280x800x24bpp@144Hz
[t=00:00:00.046852]         [47] 1280x768x24bpp@144Hz
[t=00:00:00.046861]         [51] 1280x720x24bpp@144Hz
[t=00:00:00.046867]         [56] 1152x864x24bpp@144Hz
[t=00:00:00.046874]         [60] 1024x768x24bpp@144Hz
[t=00:00:00.046885]         [65] 800x600x24bpp@144Hz
[t=00:00:00.046900]         [71] 720x576x24bpp@144Hz
[t=00:00:00.046908]         [74] 720x480x24bpp@144Hz
[t=00:00:00.046915]         [78] 640x480x24bpp@144Hz
[t=00:00:00.057641]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.057659]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.057666]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.057671]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.057677]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.057683]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.057700]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.057707]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.057712]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.057717]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.057722]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.057729]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.057734]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.057739]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.057749]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.057754]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.057764]         [31] 800x600x24bpp@144Hz
[t=00:00:00.057773]         [33] 640x480x24bpp@144Hz
[t=00:00:00.057779]         [35] 640x400x24bpp@144Hz
[t=00:00:00.296787] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.297409] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.297430] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.319683] [GR::LogVersionInfo]
[t=00:00:00.319725]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.319736]     GL version  : 4.6.0 NVIDIA 565.90
[t=00:00:00.319744]     GL vendor   : NVIDIA Corporation
[t=00:00:00.319752]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.319761]     GLSL version: 4.60 NVIDIA
[t=00:00:00.319768]     GLEW version: 2.1.0
[t=00:00:00.319776]     GPU memory  : 6144MB (total) / 5160MB (available)
[t=00:00:00.319789]     SDL swap-int: 1
[t=00:00:00.319797]     SDL driver  : windows
[t=00:00:00.319804]     
[t=00:00:00.319821]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.319834]     GLSL shader support       : 1
[t=00:00:00.319842]     GL4 support               : 1
[t=00:00:00.319850]     FBO extension support     : 1
[t=00:00:00.319874]     NVX GPU mem-info support  : 1
[t=00:00:00.319888]     ATI GPU mem-info support  : 0
[t=00:00:00.319905]     Texture clamping to edge  : 1
[t=00:00:00.319917]     NPOT-texture support      : 1 (1)
[t=00:00:00.319932]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.319962]     texture query-LOD support : 1 (1)
[t=00:00:00.319976]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.319983]     Z-buffer depth            : 32 (-)
[t=00:00:00.319998]     primitive-restart support : 1 (1)
[t=00:00:00.320010]     clip-space control support: 1 (1)
[t=00:00:00.320019]     seamless cube-map support : 1 (1)
[t=00:00:00.320027]     frag-depth layout support : 1 (1)
[t=00:00:00.320035]     persistent maps support   : 1 (1)
[t=00:00:00.320048]     explicit attribs location : 1 (1)
[t=00:00:00.320057]     multi draw indirect       : 1 (-)
[t=00:00:00.320074]     array textures            : 1 (-)
[t=00:00:00.320087]     buffer copy support       : 1 (-)
[t=00:00:00.320096]     indirect draw             : 1 (-)
[t=00:00:00.320106]     base instance             : 1 (-)
[t=00:00:00.320111]     
[t=00:00:00.320116]     max. FBO samples              : 32
[t=00:00:00.320122]     max. FS/program texture slots : 32/192
[t=00:00:00.320130]     max. texture size             : 32768
[t=00:00:00.320138]     max. texture anisotropy level : 16.000000
[t=00:00:00.320149]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.320159]     max. draw-buffers             : 8
[t=00:00:00.320167]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.320175]     max. uniform buffer-bindings  : 84
[t=00:00:00.320182]     max. uniform block-size       : 64KB
[t=00:00:00.320190]     max. storage buffer-bindings  : 96
[t=00:00:00.320198]     max. storage block-size       : 2047MB
[t=00:00:00.320208]     
[t=00:00:00.320215]     enable AMD-hacks : 0
[t=00:00:00.320222]     compress MIP-maps: 0
[t=00:00:00.320282]     Number of compressed texture formats: 23
[t=00:00:00.320314]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.320347] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.320586] [GR::UpdateGLConfigs]
[t=00:00:00.320630] [VSync::SetInterval] interval=1 (standard)
[t=00:00:00.320641] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.320657] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.320679] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.320692] [GR::InitGLState]
[t=00:00:00.320749] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive)
[t=00:00:00.436713] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.439265] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.459047] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.464500] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.464532] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.464962] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.465819] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.465832] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.465906] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.466008] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.485603] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.486299] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.488461] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.488788] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.541233] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms
[t=00:00:00.541264] [VFS] [SpringVFS::ReserveArchives<this=000002ce04d08720>]
[t=00:00:00.541553] [VFS] [SpringVFS::AddArchive<this=000002ce04d08720>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.544111] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002ce04d08720 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.544134] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.660798] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.661226] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.661483] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.661571] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.661627] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.661869] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.661927] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.661976] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.662609][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.662730][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.662892][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.662933][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.662944][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.662983][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.687457][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.687493][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headset Earphone (DELL PRO STEREO HEADSET UC150)"
[t=00:00:00.687522][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:00.687536][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Headphones (Realtek(R) Audio)"
[t=00:00:00.687546][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.769774][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.1ms)
[t=00:00:00.877814][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (215.2ms)
[t=00:00:00.912241][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.916979][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002ce3c3ec020(default) context=000002ce3c3ac460  numChannels=2 frameSize=8
[t=00:00:00.917018][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.917035][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.917049][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.917062][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.917170][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.917234][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.917257][f=-000001] [Sound]   Devices:
[t=00:00:00.923427][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.923457][f=-000001] [Sound]     [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)]
[t=00:00:00.923471][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.923489][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.923518][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.924761][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.924794][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.991725][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 329ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 626338 MB
[t=00:00:00.994423][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.000602][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473
[t=00:00:01.002422][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name LogicDaemon
[t=00:00:01.291065][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust 2.1" (loaded=0 cached=0)
[t=00:00:01.292202][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ce04d08720>(arName="Wanderlust 2.1", overwrite=false)] section=1 cached=0
[t=00:00:01.292729][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ce04d08720>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.293392][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0)
[t=00:00:01.355423][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ce04d08720>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0
[t=00:00:01.356547][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ce04d08720>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.356752][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ce04d08720>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.358454][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ce04d08720>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0
[t=00:00:01.374037][f=-000001] [CAS::GASCB] Archive file="wanderlust2.1.sd7" cs="106f79d5746dfc809a2931e1e8a2e64f1aab584a18aca1dc650f3df435334b8f1c7bc575b3c301451e841335f38611378b467dc61fabd04ecaa7666419224d9d"
[t=00:00:01.374237][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.374317][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust 2.1 (checksum d29a1a8ac1ebcfa8b1586ad69e1406a2c393e983e57256fc2061967d112a066664a31370753c25a6ffb2f717e7f537448d43fb1fb887a058b3fff9b72ad4e727) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.437922][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.438205][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.438381][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.438542][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.438622][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:22.910095][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:22.910292][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:22.910538][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:22.910952][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:22.911235][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:22.911538][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:22.912092][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:22.912793][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:22.913079][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:22.932704][f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[t=00:00:22.933222][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:22.951069][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:22.951664][f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[t=00:00:22.952114][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:22.952409][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:22.968631][f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[t=00:00:22.969105][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:22.970068][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:22.973926][f=-000001] Loaded widget:  Stack Info          <gui_stackinfo.lua>
[t=00:00:22.974232][f=-000001] Loaded widget:  XP Bar              <gui_xpbar.lua>
[t=00:00:22.974479][f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[t=00:00:22.974722][f=-000001] Loaded widget:  Select Com at start  <init_start_point_remover.lua>
[t=00:00:22.975553][f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[t=00:00:22.976509][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:22.976747][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:22.977380][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:22.977634][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:22.978054][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:22.978274][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:23.135342][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:23.135826][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:23.136489][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:23.136817][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:23.160414][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:23.160862][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:23.167469][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:23.168833][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:23.169158][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:23.169566][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:23.169815][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:23.170060][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:23.170075][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:23.170085][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:23.170160][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:23.170494][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:23.171703][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:23.172782][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:23.173282][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:23.173584][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:23.173959][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:23.174268][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:23.174729][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:23.175122][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:23.175394][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:23.175733][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:23.176531][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:23.176694][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:23.176969][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:23.177263][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:23.177528][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:23.178148][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:23.178426][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:23.178820][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:23.179309][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:23.179782][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:23.180397][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:23.180707][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:23.181074][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:23.181365][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:23.181710][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:23.192910][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:23.202469][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:23.203665][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:23.204957][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:23.208150][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:23.208809][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:23.209559][f=-000001] Mex Placement Initialised with 33 spots.
[t=00:00:23.212330][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:23.213054][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:23.217056][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:23.217909][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:23.218570][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:23.219729][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:23.220239][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:23.220564][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:23.227858][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:23.229719][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:23.233551][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:23.234207][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:23.235009][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:23.237622][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:23.246323][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:23.247315][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:23.247684][f=-000001] SetSunLighting
[t=00:00:23.248271][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:23.249412][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:23.252733][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:23.253253][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:23.253634][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:23.253934][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:23.253964][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:23.254256][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:23.255812][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:23.265771][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:23.273135][f=-000001] Writing last game win data
[t=00:00:23.291269][f=-000001] LuaUI v0.3
[t=00:00:23.572791][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:23.814866][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:23.815017][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:23.825972][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:23.825996][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 11ms
[t=00:00:23.843404][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11070, 0.0} allocedSize{int+, int-, ext}={0, 0, 1914479}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1201}
[t=00:00:24.762563][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:25.109885][f=-000001] GameID: 40564f676270eae7c4b0d2e2385cf445
[t=00:00:25.110310][f=-000001] Connection attempt from LogicDaemon
[t=00:00:25.110332][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:25.110555][f=-000001]  -> Connection established (given id 0)
[t=00:00:25.110603][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d29a1a8ac1ebcfa8b1586ad69e1406a2c393e983e57256fc2061967d112a066664a31370753c25a6ffb2f717e7f537448d43fb1fb887a058b3fff9b72ad4e727"
[t=00:00:25.110644][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:25.110666][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dd2cf73aefa637649e2fba2582d718bc82212ab60c9ee133930433b38033a9294df7d1a9b5809a6bff564fc70ee5781d672da7fca0d716a723944669acadcdba]"
[t=00:00:25.110689][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b8826ac0351558be2a42a3d97483d43cd69dd4420a9f188f601661f1cea13f0e1ffa23c534837a2f5148d23136cc3c80067c387cb8e55558fa5de523a66da61c]"
[t=00:00:25.110746][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001fe15366790,000001fe173ce110}][locale="C"]"
[t=00:00:25.110768][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:25.111627][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:25.180982][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:25.216801][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:26.462164][f=0000704] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"!
[t=00:00:27.366262][f=0002047] Input grabbing is enabled!
[t=00:00:27.366315][f=0002047] Input grabbing is enabled!
[t=00:00:29.154839][f=0003845] [Game::ClientReadNet] added new player [tre]PAK with number 1 to team 0
[t=00:00:29.154907][f=0003845] > SPRINGIE:User [tre]PAK|commassault|7_4|player_level|False|COE||NL
[t=00:00:29.172239][f=0003852] > SPRINGIE:User [tre]PAK|commassault|7_4|player_level|False|COE||NL
[t=00:00:34.735363][f=0006004] [uapn] compare
[t=00:00:34.735405][f=0006004] [uapn]  issued : 40(504, 819.864258, 1416, 50000, nil) 4 (repair units)
[t=00:00:34.735427][f=0006004] [uapn]  current: 90(32401, 504, 819.864258, 1416, 50000) 72
[t=00:00:34.735437][f=0006004] [uapn]     -> false
[t=00:00:34.735444][f=0006004] [uapn] compare
[t=00:00:34.735485][f=0006004] [uapn]  issued : 90(504, 819.864258, 1416, 50000, nil) 64 (reclaim all)
[t=00:00:34.735514][f=0006004] [uapn]  current: 90(32401, 504, 819.864258, 1416, 50000) 72
[t=00:00:34.735526][f=0006004] [uapn]     -> reclaim
[t=00:00:34.967063][f=0006124] [uapn] compare
[t=00:00:34.967112][f=0006124] [uapn]  issued : 40(504, 819.864258, 1416, 50000, nil) 0 (build assist)
[t=00:00:34.967134][f=0006124] [uapn]  current: 40(231, nil, nil, nil, nil) 16
[t=00:00:34.967143][f=0006124] [uapn]     -> false
[t=00:00:34.967165][f=0006124] [uapn] compare
[t=00:00:34.967190][f=0006124] [uapn]  issued : 40(504, 819.864258, 1416, 50000, nil) 4 (repair units)
[t=00:00:34.967207][f=0006124] [uapn]  current: 40(231, nil, nil, nil, nil) 16
[t=00:00:34.967220][f=0006124] [uapn]     -> false
[t=00:00:34.967230][f=0006124] [uapn] compare
[t=00:00:34.967254][f=0006124] [uapn]  issued : 90(504, 819.864258, 1416, 50000, nil) 0 (reclaim metal)
[t=00:00:34.967277][f=0006124] [uapn]  current: 40(231, nil, nil, nil, nil) 16
[t=00:00:34.967298][f=0006124] [uapn]     -> false
[t=00:00:34.967308][f=0006124] [uapn] compare
[t=00:00:34.967327][f=0006124] [uapn]  issued : 40(504, 819.864258, 1416, 50000, nil) 0 (build assist)
[t=00:00:34.967346][f=0006124] [uapn]  current: 40(231, nil, nil, nil, nil) 16
[t=00:00:34.967358][f=0006124] [uapn]     -> false
[t=00:00:35.273903][f=0006260] [uapn] Pay attention to unit 818 again.
[t=00:00:35.512099][f=0006384] [uapn] compare
[t=00:00:35.512134][f=0006384] [uapn]  issued : 40(504, 819.864258, 1416, 50000, nil) 0 (build assist)
[t=00:00:35.512169][f=0006384] [uapn]  current: 40(30817, nil, nil, nil, nil) 0
[t=00:00:35.512180][f=0006384] [uapn]     -> false
[t=00:00:35.512188][f=0006384] [uapn] compare
[t=00:00:35.512202][f=0006384] [uapn]  issued : 40(504, 819.864258, 1416, 50000, nil) 0 (build assist)
[t=00:00:35.512214][f=0006384] [uapn]  current: 40(30817, nil, nil, nil, nil) 0
[t=00:00:35.512229][f=0006384] [uapn]     -> false
[t=00:00:35.512239][f=0006384] [uapn] compare
[t=00:00:35.512267][f=0006384] [uapn]  issued : 40(504, 819.864258, 1416, 50000, nil) 4 (repair units)
[t=00:00:35.512291][f=0006384] [uapn]  current: 40(30817, nil, nil, nil, nil) 0
[t=00:00:35.512315][f=0006384] [uapn]     -> false
[t=00:00:36.434512][f=0006803] [uapn] Pay attention to unit 818 again.
[t=00:00:36.702247][f=0006946] [uapn] compare
[t=00:00:36.702283][f=0006946] [uapn]  issued : 40(504, 819.864258, 1416, 50000, nil) 0 (build assist)
[t=00:00:36.702303][f=0006946] [uapn]  current: 40(24571, nil, nil, nil, nil) 0
[t=00:00:36.702327][f=0006946] [uapn]     -> false
[t=00:00:36.702336][f=0006946] [uapn] compare
[t=00:00:36.702349][f=0006946] [uapn]  issued : 40(504, 819.864258, 1416, 50000, nil) 0 (build assist)
[t=00:00:36.702370][f=0006946] [uapn]  current: 40(24571, nil, nil, nil, nil) 0
[t=00:00:36.702382][f=0006946] [uapn]     -> false
[t=00:00:36.702392][f=0006946] [uapn] compare
[t=00:00:36.702412][f=0006946] [uapn]  issued : 40(504, 819.864258, 1416, 50000, nil) 4 (repair units)
[t=00:00:36.702443][f=0006946] [uapn]  current: 40(24571, nil, nil, nil, nil) 0
[t=00:00:36.702468][f=0006946] [uapn]     -> false
[t=00:00:37.218301][f=0007278] [uapn] Pay attention to unit 818 again.
[t=00:00:37.570600][f=0007418] [uapn] compare
[t=00:00:37.570635][f=0007418] [uapn]  issued : 40(504, 819.864258, 1416, 50000, nil) 0 (build assist)
[t=00:00:37.570656][f=0007418] [uapn]  current: 40(17673, nil, nil, nil, nil) 0
[t=00:00:37.570665][f=0007418] [uapn]     -> false
[t=00:00:37.570673][f=0007418] [uapn] compare
[t=00:00:37.570702][f=0007418] [uapn]  issued : 40(504, 819.864258, 1416, 50000, nil) 0 (build assist)
[t=00:00:37.570724][f=0007418] [uapn]  current: 40(17673, nil, nil, nil, nil) 0
[t=00:00:37.570733][f=0007418] [uapn]     -> false
[t=00:00:37.570740][f=0007418] [uapn] compare
[t=00:00:37.570752][f=0007418] [uapn]  issued : 40(504, 819.864258, 1416, 50000, nil) 4 (repair units)
[t=00:00:37.570767][f=0007418] [uapn]  current: 40(17673, nil, nil, nil, nil) 0
[t=00:00:37.570775][f=0007418] [uapn]     -> false
[t=00:00:37.570787][f=0007418] [uapn] compare
[t=00:00:37.570806][f=0007418] [uapn]  issued : 90(504, 819.864258, 1416, 50000, nil) 64 (reclaim all)
[t=00:00:37.570821][f=0007418] [uapn]  current: 40(17673, nil, nil, nil, nil) 0
[t=00:00:37.570829][f=0007418] [uapn]     -> false
[t=00:00:37.968577][f=0007530] [SpringApp::Kill][1] fromRun=1
[t=00:00:37.968602][f=0007530] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:37.996766][f=0007530]  [async=0] threads=6 tasks=216905 {sum,avg}{exec,wait}time={{6956.013, 0.032}, {11645.582, 0.054}}ms
[t=00:00:37.996801][f=0007530]      thread=1 tasks=43381 {sum,min,max,avg}{exec,wait}time={{1651.763, 0.000, 88.619, 0.038}, {1152.535, 0.000, 18446744027136.000, 0.027}}ms
[t=00:00:37.996822][f=0007530]      thread=2 tasks=43381 {sum,min,max,avg}{exec,wait}time={{1374.872, 0.000, 88.624, 0.032}, {1813.332, 0.000, 18446744027136.000, 0.042}}ms
[t=00:00:37.996849][f=0007530]      thread=3 tasks=43381 {sum,min,max,avg}{exec,wait}time={{1328.305, 0.000, 88.600, 0.031}, {4594.615, 0.000, 18446744027136.000, 0.106}}ms
[t=00:00:37.996870][f=0007530]      thread=4 tasks=43381 {sum,min,max,avg}{exec,wait}time={{1306.633, 0.000, 88.703, 0.030}, {2114.315, 0.000, 18446744027136.000, 0.049}}ms
[t=00:00:37.996894][f=0007530]      thread=5 tasks=43381 {sum,min,max,avg}{exec,wait}time={{1294.440, 0.000, 88.617, 0.030}, {1970.786, 0.000, 12.030, 0.045}}ms
[t=00:00:37.996912][f=0007530]  [async=1] threads=6 tasks=3564 {sum,avg}{exec,wait}time={{36194.527, 10.156}, {19324640.000, 5422.177}}ms
[t=00:00:37.996938][f=0007530]      thread=1 tasks=715 {sum,min,max,avg}{exec,wait}time={{7247.917, 0.001, 873.041, 10.137}, {3865398.000, 0.031, 7245.401, 5406.151}}ms
[t=00:00:37.996962][f=0007530]      thread=2 tasks=716 {sum,min,max,avg}{exec,wait}time={{7230.773, 0.001, 861.307, 10.099}, {3860895.500, 0.164, 7245.357, 5392.312}}ms
[t=00:00:37.996981][f=0007530]      thread=3 tasks=714 {sum,min,max,avg}{exec,wait}time={{7246.417, 0.001, 872.525, 10.149}, {3864511.000, 0.343, 7245.057, 5412.480}}ms
[t=00:00:37.997010][f=0007530]      thread=4 tasks=712 {sum,min,max,avg}{exec,wait}time={{7233.709, 0.001, 870.212, 10.160}, {3867625.000, 0.523, 7245.196, 5432.058}}ms
[t=00:00:37.997032][f=0007530]      thread=5 tasks=707 {sum,min,max,avg}{exec,wait}time={{7235.712, 0.001, 867.610, 10.234}, {3866209.750, 0.649, 7244.907, 5468.472}}ms
[t=00:00:37.997048][f=0007530] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:37.997059][f=0007530] [SpringApp::Kill][2]
[t=00:00:37.997132][f=0007530] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:00:37.997156][f=0007530] [Game::KillLua][1] dtor=0 luaUI=000002cecb902070
[t=00:00:37.997215][f=0007530] Start widgetHandler:Shutdown
[t=00:00:38.002141][f=0007530] Shutdown - SaveOrderList Complete
[t=00:00:38.004259][f=0007530] Writing last game win data
[t=00:00:38.014367][f=0007530] Shutdown - SaveConfigData Complete
[t=00:00:38.014393][f=0007530] Shutdown Widget - Chili Highlight
[t=00:00:38.014416][f=0007530] Shutdown Widget - Deferred rendering GL4
[t=00:00:38.014519][f=0007530] Shutdown Widget - Draw After Chili
[t=00:00:38.014553][f=0007530] Shutdown Widget - API Unit Tracker GL4
[t=00:00:38.014569][f=0007530] Shutdown Widget - EPIC Menu
[t=00:00:38.016493][f=0007530] Shutdown Widget - Chili Widget Selector
[t=00:00:38.019179][f=0007530] Shutdown Widget - Depth of Field Shader
[t=00:00:38.019216][f=0007530] Shutdown Widget - Chili Minimap
[t=00:00:38.019385][f=0007530] Shutdown Widget - Deferred rendering
[t=00:00:38.019406][f=0007530] SSAO: Deferred rendering disabled, disabling.
[t=00:00:38.022836][f=0007530] Shutdown Widget - Deferred rendering
[t=00:00:38.022866][f=0007530] SSAO: Deferred rendering disabled, disabling.
[t=00:00:38.024905][f=0007530] Shutdown Widget - Local Team Colors
[t=00:00:38.024938][f=0007530] Shutdown Widget - Display Keys 2
[t=00:00:38.024994][f=0007530] Shutdown Widget - Save Game Menu
[t=00:00:38.025009][f=0007530] Shutdown Widget - Highlight Model Api GL4
[t=00:00:38.025036][f=0007530] Shutdown Widget - Unit Icons
[t=00:00:38.025078][f=0007530] Shutdown Widget - Noises
[t=00:00:38.025111][f=0007530] Shutdown Widget - Attrition Counter
[t=00:00:38.025454][f=0007530] Shutdown Widget - HealthBars
[t=00:00:38.028030][f=0007530] Shutdown Widget - Selected Units GL4 2
[t=00:00:38.028056][f=0007530] Shutdown Widget - BuildETA
[t=00:00:38.028077][f=0007530] Shutdown Widget - Chili Chicken Panel
[t=00:00:38.028139][f=0007530] Shutdown Widget - External VR Grid
[t=00:00:38.028160][f=0007530] Shutdown Widget - Win Counter
[t=00:00:38.028173][f=0007530] Shutdown Widget - EndGame APM stats
[t=00:00:38.030066][f=0007530] Shutdown Widget - Modular Comm Info
[t=00:00:38.030091][f=0007530] Shutdown Widget - Reclaim Field Highlight
[t=00:00:38.030109][f=0007530] Shutdown Widget - State Reverse and Latency
[t=00:00:38.030123][f=0007530] Shutdown Widget - Music Player v2
[t=00:00:38.030137][f=0007530] Shutdown Widget - Stereo3D
[t=00:00:38.030159][f=0007530] Shutdown Widget - Attack Warning
[t=00:00:38.030183][f=0007530] Shutdown Widget - Chili EndGame Window
[t=00:00:38.030226][f=0007530] Shutdown Widget - Transport AI
[t=00:00:38.030245][f=0007530] Shutdown Widget - Darkening
[t=00:00:38.030270][f=0007530] Shutdown Widget - Showeco and Grid Drawer
[t=00:00:38.030295][f=0007530] Shutdown Widget - Defense Range Zero-K
[t=00:00:38.030308][f=0007530] Shutdown Widget - Grab Input
[t=00:00:38.033520][f=0007530] Input grabbing is disabled!
[t=00:00:38.033555][f=0007530] Shutdown Widget - Highlight Geos
[t=00:00:38.033572][f=0007530] Shutdown Widget - Missile Silo Range
[t=00:00:38.033614][f=0007530] Shutdown Widget - Local Widgets Config
[t=00:00:38.033650][f=0007530] Shutdown Widget - MinimapEvents
[t=00:00:38.033669][f=0007530] Shutdown Widget - Point Tracker
[t=00:00:38.033686][f=0007530] Shutdown Widget - Context Menu
[t=00:00:38.033700][f=0007530] Shutdown Widget - Chili Spectator Panels
[t=00:00:38.033717][f=0007530] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:00:38.033747][f=0007530] Shutdown Widget - Startup Info and Selector
[t=00:00:38.033783][f=0007530] Shutdown Widget - Chili Nuke Warning
[t=00:00:38.033813][f=0007530] Shutdown Widget - Chili Economy Panel Default
[t=00:00:38.033944][f=0007530] Shutdown Widget - Attack AoE
[t=00:00:38.033965][f=0007530] Shutdown Widget - Highlight Unit GL4 v2
[t=00:00:38.033980][f=0007530] Shutdown Widget - Spotter
[t=00:00:38.034007][f=0007530] Shutdown Widget - Selection Send
[t=00:00:38.034021][f=0007530] Shutdown Widget - TeamPlatter
[t=00:00:38.034480][f=0007530] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:38.034619][f=0007530] Shutdown Widget - LupsManager
[t=00:00:38.034643][f=0007530] Shutdown Widget - Global Build Command
[t=00:00:38.034801][f=0007530] Shutdown Widget - Newton Firezone
[t=00:00:38.034832][f=0007530] Shutdown Widget - Receive Units Indicator
[t=00:00:38.034848][f=0007530] Shutdown Widget - Chili Pro Console
[t=00:00:38.035440][f=0007530] Shutdown Widget - Persistent Build Height
[t=00:00:38.035462][f=0007530] Shutdown Widget - Lasso Terraform GUI
[t=00:00:38.035477][f=0007530] Shutdown Widget - Chili Framework
[t=00:00:38.035501][f=0007530] Shutdown Widget - Lups
[t=00:00:38.035576][f=0007530] Shutdown Widget - Mex Placement Handler
[t=00:00:38.035593][f=0007530] Shutdown Widget - Custom Markers
[t=00:00:38.035606][f=0007530] Shutdown Widget - Chili Core Selector
[t=00:00:38.035683][f=0007530] Shutdown Widget - Select Keys
[t=00:00:38.035707][f=0007530] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:00:38.035727][f=0007530] Shutdown Widget - Pause Screen
[t=00:00:38.035862][f=0007530] Shutdown Widget - Bloom Shader Deferred
[t=00:00:38.035887][f=0007530] Shutdown Widget - Color Blindness Correction
[t=00:00:38.035899][f=0007530] Shutdown Widget - Layout Handler
[t=00:00:38.035920][f=0007530] Shutdown Widget - Text To Speech Control
[t=00:00:38.035937][f=0007530] End widgetHandler:Shutdown
[t=00:00:38.123564][f=0007530] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5311763, 0.0} allocedSize{int+, int-, ext}={0, 0, 1287219277}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0428}
[t=00:00:38.123752][f=0007530] [Game::KillLua][2] dtor=0 luaGaia=000002ceb184e0c0
[t=00:00:38.134159][f=0007530] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:38.134260][f=0007530] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:38.134332][f=0007530] [Game::KillLua][3] dtor=0 luaRules=000002ceb03eb840
[t=00:00:38.134378][f=0007530] Start gadgetHandler:Shutdown
[t=00:00:38.134394][f=0007530] Shutdown - StartSetup
[t=00:00:38.134403][f=0007530] Shutdown - UnitMorph
[t=00:00:38.135023][f=0007530] Shutdown - Carrier Drones
[t=00:00:38.135066][f=0007530] Shutdown - Missile Silo Controller
[t=00:00:38.135113][f=0007530] Shutdown - Modular Comm Info
[t=00:00:38.135129][f=0007530] Shutdown - Terrain Texture Handler
[t=00:00:38.135138][f=0007530] Shutdown - UnitCloakShield
[t=00:00:38.135337][f=0007530] Shutdown - Starlight Handler
[t=00:00:38.135367][f=0007530] End gadgetHandler:Shutdown
[t=00:00:38.233119][f=0007530] Start gadgetHandler:Shutdown
[t=00:00:38.233144][f=0007530] Shutdown - Teleport Throw
[t=00:00:38.233157][f=0007530] Shutdown - UnitMorph
[t=00:00:38.233173][f=0007530] Shutdown - Commander Skin Renderer
[t=00:00:38.233947][f=0007530] Shutdown - Missile fired callins
[t=00:00:38.233972][f=0007530] Shutdown - Modular Comm Info
[t=00:00:38.233985][f=0007530] Shutdown - Retreat Command
[t=00:00:38.234004][f=0007530] Shutdown - Shockwaves
[t=00:00:38.234019][f=0007530] Shutdown - Unit tint API
[t=00:00:38.234033][f=0007530] Shutdown - Unit glow API
[t=00:00:38.234049][f=0007530] Shutdown - UnitCloakShield
[t=00:00:38.234061][f=0007530] Shutdown - Lups Cloak FX
[t=00:00:38.234073][f=0007530] Shutdown - Lups
[t=00:00:38.234148][f=0007530] Shutdown - Lups Shield
[t=00:00:38.234207][f=0007530] End gadgetHandler:Shutdown
[t=00:00:38.270457][f=0007530] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 995, 0.0} allocedSize{int+, int-, ext}={0, 0, 152757}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0101}
[t=00:00:38.270718][f=0007530] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:00:38.270804][f=0007530] [Game::KillLua][4] dtor=0
[t=00:00:38.270815][f=0007530] [Game::KillLua][5] dtor=0
[t=00:00:38.298388][f=0007530] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-12-03_19-16-49-997_Wanderlust 2_105.1.1-2511-g747f18b BAR105.sdfz" (117616 bytes)
[t=00:00:38.298512][f=0007530] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:38.299456][f=0007530] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:38.299482][f=0007530] [Sound] [Sound::UpdateThread][3] #sources=32 #items=23
[t=00:00:38.299637][f=0007530] [Sound] [Sound::UpdateThread][4] ctx=000002ce3c3ac460 dev=000002ce3c3ec020
[t=00:00:38.302530][f=0007530] [Sound] [Sound::UpdateThread][5] ctx=000002ce3c3ac460 dev=000002ce3c3ec020
[t=00:00:38.302556][f=0007530] [Sound] [Sound::Cleanup][alcDestroyContext(000002ce3c3ac460)]
[t=00:00:38.303935][f=0007530] [Sound] [Sound::Cleanup][alcCloseDevice(000002ce3c3ec020)]
[t=00:00:38.304174][f=0007530] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:38.336083][f=0007530] [Sound] [Sound::UpdateThread][6]
[t=00:00:38.337026][f=0007530] [Game::~CGame][1]
[t=00:00:38.337050][f=0007530] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:00:38.337062][f=0007530] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:00:38.337072][f=0007530] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:00:38.337096][f=0007530] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:00:38.337111][f=0007530] [Game::KillLua][4] dtor=1
[t=00:00:38.337126][f=0007530] [Game::KillLua][5] dtor=1
[t=00:00:38.337515][f=0007530] [Game::KillMisc][1]
[t=00:00:38.337529][f=0007530] [Game::KillMisc][2]
[t=00:00:38.337780][f=0007530] [Game::KillMisc][3]
[t=00:00:38.337903][f=0007530] [Game::KillRendering][1]
[t=00:00:38.338256][f=0007530] [~CRectangleOverlapHandler] 5% overlap reduction
[t=00:00:38.373580][f=0007530] [3DOParser::Kill] allocated 29 pieces
[t=00:00:38.373683][f=0007530] [S3OParser::Kill] allocated 5549 pieces
[t=00:00:38.374118][f=0007530] [AssParser::Kill] allocated 701 pieces
[t=00:00:38.472419][f=0007530] [Game::KillInterface][1]
[t=00:00:38.472798][f=0007530] [Game::KillInterface][2]
[t=00:00:38.473314][f=0007530] [Game::KillSimulation][1]
[t=00:00:38.473425][f=0007530] [Game::KillSimulation][2]
[t=00:00:38.491401][f=0007530] [CCollisionHandler] dis-/continuous tests: 38/436043
[t=00:00:38.491454][f=0007530] [Game::KillSimulation][3]
[t=00:00:38.493913][f=0007530] [~CPathCache(20x16)] cacheHits=3 hitPercentage=7% numHashColls=0 maxCacheSize=12
[t=00:00:38.494174][f=0007530] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:38.494302][f=0007530] [~CPathCache(40x32)] cacheHits=20 hitPercentage=26% numHashColls=0 maxCacheSize=10
[t=00:00:38.494476][f=0007530] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:00:38.494762][f=0007530] [~CRectangleOverlapHandler] 5% overlap reduction
[t=00:00:38.500400][f=0007530] [LosHandler::Kill] raycast instance cache-{hits,misses}={129,1164}; shared=0%; cached=10%
[t=00:00:38.515562][f=0007530] [Game::KillSimulation][4]
[t=00:00:38.558929][f=0007530] [CommonDefHandler::KillStatic] 7810 sound-set data items added
[t=00:00:38.558972][f=0007530] [Game::~CGame][2]
[t=00:00:38.558981][f=0007530] [Game::~CGame][3]
[t=00:00:38.559231][f=0007530] [SpringApp::Kill][3]
[t=00:00:38.559481][f=0007530] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    163266 bytes sent   in 812 packets (201.066 bytes/packet)
    204750 bytes recv'd in 859 packets (238.359 bytes/packet)
    {0.312x, 0.025x} relative protocol overhead {up, down}
    3818 incoming chunks dropped, 313 outgoing chunks resent
    1137 incoming chunks processed

[t=00:00:38.563468][f=0007530] [SpringApp::Kill][4] font=000002ce04a3b080
[t=00:00:38.571238][f=0007530] [SpringApp::Kill][5]
[t=00:00:38.576376][f=0007530] [SpringApp::Kill][6]
[t=00:00:38.576503] [SpringApp::Kill][7]
[t=00:00:38.577159] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:38.577176] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:38.577187] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:38.577202] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:38.577213] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:38.577223] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:38.577237] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {260, 1048576, 1048576}, EBO = {390, 2097152, 2097152}
[t=00:00:38.577252] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25176, 1048576, 1048576}, EBO = {37764, 2097152, 2097152}
[t=00:00:38.577262] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:38.577320] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:38.577335] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:38.577346] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:00:38.577363] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {252, 1048576, 1048576}, EBO = {378, 2097152, 2097152}
[t=00:00:38.720082] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:38.720109] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:38.720119] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:38.720128] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8473
[t=00:00:38.720136] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:38.720902] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>]
[t=00:00:38.720936] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=0)] #archives[section]=2 #files[section]=8308
[t=00:00:38.720952] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000002ce3c4793b0)
[t=00:00:38.721043] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2289ms
[t=00:00:38.721077]     file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=90ms
[t=00:00:38.721098]     file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=82ms
[t=00:00:38.721113]     file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=45ms
[t=00:00:38.721124]     file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=33ms
[t=00:00:38.721134]     file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=28ms
[t=00:00:38.721148]     file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=27ms
[t=00:00:38.721165]     file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=24ms
[t=00:00:38.721178]     file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=22ms
[t=00:00:38.721189]     file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=21ms
[t=00:00:38.721203]     file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=20ms
[t=00:00:38.723261] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002ce3c43cf50)
[t=00:00:38.723966] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=1)] #archives[section]=1 #files[section]=75
[t=00:00:38.723988] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust2.1.sd7 (000002ce3c535680)
[t=00:00:38.724142] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=2)] #archives[section]=3 #files[section]=327
[t=00:00:38.724163] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002ce3c43cbe0)
[t=00:00:38.724216] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002ce3c43b5e0)
[t=00:00:38.724346] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002ce3c43c3a0)
[t=00:00:38.724592] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:38.724614] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=4)] #archives[section]=0 #files[section]=8216
[t=00:00:38.724687] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:38.724705] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:38.724717] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:38.724753] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:38.725173] [SpringApp::Kill][8]
[t=00:00:38.725190] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:38.725202] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7064704d0 (joinable=1)
[t=00:00:38.725210] [WatchDog::Uninstall][2]
[t=00:00:39.063369] [WatchDog::Uninstall][3]
[t=00:00:39.063388] [SpringApp::Kill][9]