Open Chobbyla opened 23 hours ago
infolog_full.txt (truncated):
[t=00:00:00.000171] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017602] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017671] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017717] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017741] [t=00:00:00.017751] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017761] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017770] Use "none" to disable the default log sections. [t=00:00:00.017786] ============== </Log Sections> ============== [t=00:00:00.017823] ============== <User Config> ============== [t=00:00:00.017989] AllowDeferredMapRendering = 1 [t=00:00:00.018003] AllowDeferredModelRendering = 1 [t=00:00:00.018012] AnimationMT = 0 [t=00:00:00.018020] BumpWaterBlurReflection = 1 [t=00:00:00.018028] BumpWaterTexSizeReflection = 128 [t=00:00:00.018037] CamFreeScrollSpeed = 50 [t=00:00:00.018045] CamMode = 1 [t=00:00:00.018053] CubeTexSizeReflection = 1 [t=00:00:00.018072] CubeTexSizeSpecular = 1 [t=00:00:00.018080] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018088] EdgeMoveDynamic = 0 [t=00:00:00.018104] EdgeMoveWidth = 0.003 [t=00:00:00.018109] FPSFOV = 90 [t=00:00:00.018114] FPSScrollSpeed = 50 [t=00:00:00.018119] FontSize = 18 [t=00:00:00.018127] FullscreenEdgeMove = 0 [t=00:00:00.018132] GrassDetail = 0 [t=00:00:00.018137] GroundDecals = 2 [t=00:00:00.018142] GroundDetail = 90 [t=00:00:00.018148] HangTimeout = 30 [t=00:00:00.018163] HardwareCursor = 1 [t=00:00:00.018176] InitialNetworkTimeout = 0 [t=00:00:00.018184] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.018192] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.018201] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.018208] LinkOutgoingBandwidth = 262144 [t=00:00:00.018217] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.018226] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018233] MSAALevel = 1 [t=00:00:00.018241] MaxParticles = 15000 [t=00:00:00.018254] MaxSounds = 32 [t=00:00:00.018267] MaximumTransmissionUnit = 0 [t=00:00:00.018274] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018281] MiniMapMarker = 0 [t=00:00:00.018289] MouseDragScrollThreshold = 0 [t=00:00:00.018295] NetworkLossFactor = 2 [t=00:00:00.018301] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018307] OverheadScrollSpeed = 50 [t=00:00:00.018312] ReconnectTimeout = 0 [t=00:00:00.018318] RotOverheadScrollSpeed = 50 [t=00:00:00.018323] RotateLogFiles = 1 [t=00:00:00.018336] ShadowMapSize = 1024 [t=00:00:00.018346] Shadows = 1 [t=00:00:00.018353] ShowClock = 0 [t=00:00:00.018360] SoftParticles = 2 [t=00:00:00.018368] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018376] UnitIconDist = 151 [t=00:00:00.018383] UpdateBoundingVolumeMT = 0 [t=00:00:00.018391] UpdateWeaponVectorsMT = 0 [t=00:00:00.018400] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018409] UseLuaMemPools = 0 [t=00:00:00.018417] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018475] VFSCacheArchiveFiles = 0 [t=00:00:00.018492] VSync = 1 [t=00:00:00.018501] Water = 4 [t=00:00:00.018509] WindowBorderless = 1 [t=00:00:00.018517] WindowPosY = 0 [t=00:00:00.018525] WindowedEdgeMove = 0 [t=00:00:00.018534] XResolutionWindowed = 1920 [t=00:00:00.018546] YResolutionWindowed = 1080 [t=00:00:00.018610] ============== </User Config> ============== [t=00:00:00.018627] ============== <User System> ============== [t=00:00:00.018649] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018668] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018690] Compiler Version: gcc-13.2.0 [t=00:00:00.018785] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018901] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018920] Binary Word Size: 64-bit (native) [t=00:00:00.018927] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018945] Physical CPU Cores: 6 [t=00:00:00.018951] Logical CPU Cores: 12 [t=00:00:00.018960] ============== </User System> ============== [t=00:00:00.018971] Run: thread affinity fff [t=00:00:00.019233] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019247] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019252] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019257] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019262] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021320] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021355] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.029354] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} [t=00:00:00.046728] Display (Generic PnP Monitor)=1 modes=83 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.046753] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.046760] [ 6] 1680x1050x24bpp@144Hz [t=00:00:00.046768] [10] 1600x1024x24bpp@144Hz [t=00:00:00.046774] [14] 1440x1080x24bpp@144Hz [t=00:00:00.046807] [19] 1440x900x24bpp@144Hz [t=00:00:00.046814] [23] 1400x1050x24bpp@144Hz [t=00:00:00.046820] [27] 1366x768x24bpp@144Hz [t=00:00:00.046826] [31] 1360x768x24bpp@144Hz [t=00:00:00.046833] [35] 1280x1024x24bpp@144Hz [t=00:00:00.046838] [39] 1280x960x24bpp@144Hz [t=00:00:00.046846] [43] 1280x800x24bpp@144Hz [t=00:00:00.046852] [47] 1280x768x24bpp@144Hz [t=00:00:00.046861] [51] 1280x720x24bpp@144Hz [t=00:00:00.046867] [56] 1152x864x24bpp@144Hz [t=00:00:00.046874] [60] 1024x768x24bpp@144Hz [t=00:00:00.046885] [65] 800x600x24bpp@144Hz [t=00:00:00.046900] [71] 720x576x24bpp@144Hz [t=00:00:00.046908] [74] 720x480x24bpp@144Hz [t=00:00:00.046915] [78] 640x480x24bpp@144Hz [t=00:00:00.057641] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.057659] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.057666] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.057671] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.057677] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.057683] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.057700] [11] 1366x768x24bpp@144Hz [t=00:00:00.057707] [13] 1360x768x24bpp@144Hz [t=00:00:00.057712] [15] 1280x1024x24bpp@144Hz [t=00:00:00.057717] [17] 1280x960x24bpp@144Hz [t=00:00:00.057722] [19] 1280x800x24bpp@144Hz [t=00:00:00.057729] [21] 1280x768x24bpp@144Hz [t=00:00:00.057734] [23] 1280x720x24bpp@144Hz [t=00:00:00.057739] [25] 1280x600x24bpp@144Hz [t=00:00:00.057749] [27] 1152x864x24bpp@144Hz [t=00:00:00.057754] [29] 1024x768x24bpp@144Hz [t=00:00:00.057764] [31] 800x600x24bpp@144Hz [t=00:00:00.057773] [33] 640x480x24bpp@144Hz [t=00:00:00.057779] [35] 640x400x24bpp@144Hz [t=00:00:00.296787] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.297409] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.297430] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.319683] [GR::LogVersionInfo] [t=00:00:00.319725] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.319736] GL version : 4.6.0 NVIDIA 565.90 [t=00:00:00.319744] GL vendor : NVIDIA Corporation [t=00:00:00.319752] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.319761] GLSL version: 4.60 NVIDIA [t=00:00:00.319768] GLEW version: 2.1.0 [t=00:00:00.319776] GPU memory : 6144MB (total) / 5160MB (available) [t=00:00:00.319789] SDL swap-int: 1 [t=00:00:00.319797] SDL driver : windows [t=00:00:00.319804] [t=00:00:00.319821] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.319834] GLSL shader support : 1 [t=00:00:00.319842] GL4 support : 1 [t=00:00:00.319850] FBO extension support : 1 [t=00:00:00.319874] NVX GPU mem-info support : 1 [t=00:00:00.319888] ATI GPU mem-info support : 0 [t=00:00:00.319905] Texture clamping to edge : 1 [t=00:00:00.319917] NPOT-texture support : 1 (1) [t=00:00:00.319932] S3TC/DXT1 texture support : 1/1 [t=00:00:00.319962] texture query-LOD support : 1 (1) [t=00:00:00.319976] MSAA frame-buffer support : 1 (1) [t=00:00:00.319983] Z-buffer depth : 32 (-) [t=00:00:00.319998] primitive-restart support : 1 (1) [t=00:00:00.320010] clip-space control support: 1 (1) [t=00:00:00.320019] seamless cube-map support : 1 (1) [t=00:00:00.320027] frag-depth layout support : 1 (1) [t=00:00:00.320035] persistent maps support : 1 (1) [t=00:00:00.320048] explicit attribs location : 1 (1) [t=00:00:00.320057] multi draw indirect : 1 (-) [t=00:00:00.320074] array textures : 1 (-) [t=00:00:00.320087] buffer copy support : 1 (-) [t=00:00:00.320096] indirect draw : 1 (-) [t=00:00:00.320106] base instance : 1 (-) [t=00:00:00.320111] [t=00:00:00.320116] max. FBO samples : 32 [t=00:00:00.320122] max. FS/program texture slots : 32/192 [t=00:00:00.320130] max. texture size : 32768 [t=00:00:00.320138] max. texture anisotropy level : 16.000000 [t=00:00:00.320149] max. vec4 varyings/attributes : 31/16 [t=00:00:00.320159] max. draw-buffers : 8 [t=00:00:00.320167] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.320175] max. uniform buffer-bindings : 84 [t=00:00:00.320182] max. uniform block-size : 64KB [t=00:00:00.320190] max. storage buffer-bindings : 96 [t=00:00:00.320198] max. storage block-size : 2047MB [t=00:00:00.320208] [t=00:00:00.320215] enable AMD-hacks : 0 [t=00:00:00.320222] compress MIP-maps: 0 [t=00:00:00.320282] Number of compressed texture formats: 23 [t=00:00:00.320314] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.320347] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.320586] [GR::UpdateGLConfigs] [t=00:00:00.320630] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.320641] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.320657] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.320679] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.320692] [GR::InitGLState] [t=00:00:00.320749] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::non-exclusive) [t=00:00:00.436713] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.439265] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.459047] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.464500] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.464532] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.464962] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.465819] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.465832] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.465906] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.466008] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.485603] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.486299] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.488461] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.488788] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.541233] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms [t=00:00:00.541264] [VFS] [SpringVFS::ReserveArchives<this=000002ce04d08720>] [t=00:00:00.541553] [VFS] [SpringVFS::AddArchive<this=000002ce04d08720>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.544111] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002ce04d08720 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.544134] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.660798] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.661226] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.661483] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.661571] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.661627] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.661869] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.661927] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.661976] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.662609][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.662730][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.662892][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.662933][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.662944][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.662983][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.687457][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.687493][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headset Earphone (DELL PRO STEREO HEADSET UC150)" [t=00:00:00.687522][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.687536][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Headphones (Realtek(R) Audio)" [t=00:00:00.687546][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.769774][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (107.1ms) [t=00:00:00.877814][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (215.2ms) [t=00:00:00.912241][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.916979][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002ce3c3ec020(default) context=000002ce3c3ac460 numChannels=2 frameSize=8 [t=00:00:00.917018][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.917035][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.917049][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.917062][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.917170][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.917234][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.917257][f=-000001] [Sound] Devices: [t=00:00:00.923427][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.923457][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (DELL PRO STEREO HEADSET UC150)] [t=00:00:00.923471][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.923489][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.923518][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.924761][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.924794][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.991725][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 329ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 626338 MB [t=00:00:00.994423][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.000602][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8473 [t=00:00:01.002422][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8473 using name LogicDaemon [t=00:00:01.291065][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Wanderlust 2.1" (loaded=0 cached=0) [t=00:00:01.292202][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ce04d08720>(arName="Wanderlust 2.1", overwrite=false)] section=1 cached=0 [t=00:00:01.292729][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ce04d08720>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.293392][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v78" (loaded=0 cached=0) [t=00:00:01.355423][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ce04d08720>(arName="Unit Level Ups v78", overwrite=false)] section=0 cached=0 [t=00:00:01.356547][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ce04d08720>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.356752][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ce04d08720>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.358454][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002ce04d08720>(arName="Zero-K v1.12.9.1", overwrite=false)] section=0 cached=0 [t=00:00:01.374037][f=-000001] [CAS::GASCB] Archive file="wanderlust2.1.sd7" cs="106f79d5746dfc809a2931e1e8a2e64f1aab584a18aca1dc650f3df435334b8f1c7bc575b3c301451e841335f38611378b467dc61fabd04ecaa7666419224d9d" [t=00:00:01.374237][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.374317][f=-000001] Warning: [PreGame::GameDataReceived] Archive Wanderlust 2.1 (checksum d29a1a8ac1ebcfa8b1586ad69e1406a2c393e983e57256fc2061967d112a066664a31370753c25a6ffb2f717e7f537448d43fb1fb887a058b3fff9b72ad4e727) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.437922][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv78.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.438205][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.438381][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.438542][f=-000001] [CAS::GASCB] Archive file="7dd18b567cbe8a90f6b78fab775dbada.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.438622][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv78.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:22.910095][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:22.910292][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:22.910538][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:22.910952][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:22.911235][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:22.911538][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:22.912092][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:22.912793][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:22.913079][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:22.932704][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:22.933222][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:22.951069][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:22.951664][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:22.952114][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:22.952409][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:22.968631][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:22.969105][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:22.970068][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:22.973926][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:22.974232][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:22.974479][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:22.974722][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:22.975553][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:22.976509][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:22.976747][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:22.977380][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:22.977634][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:22.978054][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:22.978274][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:23.135342][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:23.135826][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:23.136489][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:23.136817][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:23.160414][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:23.160862][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:23.167469][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:23.168833][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:23.169158][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:23.169566][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:23.169815][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:23.170060][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:23.170075][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:23.170085][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:23.170160][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:23.170494][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:23.171703][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:23.172782][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:23.173282][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:23.173584][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:23.173959][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:23.174268][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:23.174729][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:23.175122][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:23.175394][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:23.175733][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:23.176531][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:23.176694][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:23.176969][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:23.177263][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:23.177528][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:23.178148][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:23.178426][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:23.178820][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:23.179309][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:23.179782][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:23.180397][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:23.180707][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:23.181074][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:23.181365][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:23.181710][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:23.192910][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:23.202469][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:23.203665][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:23.204957][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:23.208150][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:23.208809][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:23.209559][f=-000001] Mex Placement Initialised with 33 spots. [t=00:00:23.212330][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:23.213054][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:23.217056][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:23.217909][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:23.218570][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:23.219729][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:23.220239][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:23.220564][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:23.227858][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:23.229719][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:23.233551][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:23.234207][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:23.235009][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:23.237622][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:23.246323][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:23.247315][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:23.247684][f=-000001] SetSunLighting [t=00:00:23.248271][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:23.249412][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:23.252733][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:23.253253][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:23.253634][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:23.253934][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.253964][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:23.254256][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:23.255812][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:23.265771][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:23.273135][f=-000001] Writing last game win data [t=00:00:23.291269][f=-000001] LuaUI v0.3 [t=00:00:23.572791][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.814866][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.815017][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:23.825972][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:23.825996][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 11ms [t=00:00:23.843404][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11070, 0.0} allocedSize{int+, int-, ext}={0, 0, 1914479}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.1201} [t=00:00:24.762563][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:25.109885][f=-000001] GameID: 40564f676270eae7c4b0d2e2385cf445 [t=00:00:25.110310][f=-000001] Connection attempt from LogicDaemon [t=00:00:25.110332][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:25.110555][f=-000001] -> Connection established (given id 0) [t=00:00:25.110603][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d29a1a8ac1ebcfa8b1586ad69e1406a2c393e983e57256fc2061967d112a066664a31370753c25a6ffb2f717e7f537448d43fb1fb887a058b3fff9b72ad4e727" [t=00:00:25.110644][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:25.110666][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=dd2cf73aefa637649e2fba2582d718bc82212ab60c9ee133930433b38033a9294df7d1a9b5809a6bff564fc70ee5781d672da7fca0d716a723944669acadcdba]" [t=00:00:25.110689][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b8826ac0351558be2a42a3d97483d43cd69dd4420a9f188f601661f1cea13f0e1ffa23c534837a2f5148d23136cc3c80067c387cb8e55558fa5de523a66da61c]" [t=00:00:25.110746][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000001fe15366790,000001fe173ce110}][locale="C"]" [t=00:00:25.110768][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:25.111627][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:25.180982][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:25.216801][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:26.462164][f=0000704] Warning: Couldn't find texture "LuaUI/images/noisetextures/noise64_cube_3.dds"! [t=00:00:27.366262][f=0002047] Input grabbing is enabled! [t=00:00:27.366315][f=0002047] Input grabbing is enabled! [t=00:00:29.154839][f=0003845] [Game::ClientReadNet] added new player [tre]PAK with number 1 to team 0 [t=00:00:29.154907][f=0003845] > SPRINGIE:User [tre]PAK|commassault|7_4|player_level|False|COE||NL [t=00:00:29.172239][f=0003852] > SPRINGIE:User [tre]PAK|commassault|7_4|player_level|False|COE||NL [t=00:00:34.735363][f=0006004] [uapn] compare [t=00:00:34.735405][f=0006004] [uapn] issued : 40(504, 819.864258, 1416, 50000, nil) 4 (repair units) [t=00:00:34.735427][f=0006004] [uapn] current: 90(32401, 504, 819.864258, 1416, 50000) 72 [t=00:00:34.735437][f=0006004] [uapn] -> false [t=00:00:34.735444][f=0006004] [uapn] compare [t=00:00:34.735485][f=0006004] [uapn] issued : 90(504, 819.864258, 1416, 50000, nil) 64 (reclaim all) [t=00:00:34.735514][f=0006004] [uapn] current: 90(32401, 504, 819.864258, 1416, 50000) 72 [t=00:00:34.735526][f=0006004] [uapn] -> reclaim [t=00:00:34.967063][f=0006124] [uapn] compare [t=00:00:34.967112][f=0006124] [uapn] issued : 40(504, 819.864258, 1416, 50000, nil) 0 (build assist) [t=00:00:34.967134][f=0006124] [uapn] current: 40(231, nil, nil, nil, nil) 16 [t=00:00:34.967143][f=0006124] [uapn] -> false [t=00:00:34.967165][f=0006124] [uapn] compare [t=00:00:34.967190][f=0006124] [uapn] issued : 40(504, 819.864258, 1416, 50000, nil) 4 (repair units) [t=00:00:34.967207][f=0006124] [uapn] current: 40(231, nil, nil, nil, nil) 16 [t=00:00:34.967220][f=0006124] [uapn] -> false [t=00:00:34.967230][f=0006124] [uapn] compare [t=00:00:34.967254][f=0006124] [uapn] issued : 90(504, 819.864258, 1416, 50000, nil) 0 (reclaim metal) [t=00:00:34.967277][f=0006124] [uapn] current: 40(231, nil, nil, nil, nil) 16 [t=00:00:34.967298][f=0006124] [uapn] -> false [t=00:00:34.967308][f=0006124] [uapn] compare [t=00:00:34.967327][f=0006124] [uapn] issued : 40(504, 819.864258, 1416, 50000, nil) 0 (build assist) [t=00:00:34.967346][f=0006124] [uapn] current: 40(231, nil, nil, nil, nil) 16 [t=00:00:34.967358][f=0006124] [uapn] -> false [t=00:00:35.273903][f=0006260] [uapn] Pay attention to unit 818 again. [t=00:00:35.512099][f=0006384] [uapn] compare [t=00:00:35.512134][f=0006384] [uapn] issued : 40(504, 819.864258, 1416, 50000, nil) 0 (build assist) [t=00:00:35.512169][f=0006384] [uapn] current: 40(30817, nil, nil, nil, nil) 0 [t=00:00:35.512180][f=0006384] [uapn] -> false [t=00:00:35.512188][f=0006384] [uapn] compare [t=00:00:35.512202][f=0006384] [uapn] issued : 40(504, 819.864258, 1416, 50000, nil) 0 (build assist) [t=00:00:35.512214][f=0006384] [uapn] current: 40(30817, nil, nil, nil, nil) 0 [t=00:00:35.512229][f=0006384] [uapn] -> false [t=00:00:35.512239][f=0006384] [uapn] compare [t=00:00:35.512267][f=0006384] [uapn] issued : 40(504, 819.864258, 1416, 50000, nil) 4 (repair units) [t=00:00:35.512291][f=0006384] [uapn] current: 40(30817, nil, nil, nil, nil) 0 [t=00:00:35.512315][f=0006384] [uapn] -> false [t=00:00:36.434512][f=0006803] [uapn] Pay attention to unit 818 again. [t=00:00:36.702247][f=0006946] [uapn] compare [t=00:00:36.702283][f=0006946] [uapn] issued : 40(504, 819.864258, 1416, 50000, nil) 0 (build assist) [t=00:00:36.702303][f=0006946] [uapn] current: 40(24571, nil, nil, nil, nil) 0 [t=00:00:36.702327][f=0006946] [uapn] -> false [t=00:00:36.702336][f=0006946] [uapn] compare [t=00:00:36.702349][f=0006946] [uapn] issued : 40(504, 819.864258, 1416, 50000, nil) 0 (build assist) [t=00:00:36.702370][f=0006946] [uapn] current: 40(24571, nil, nil, nil, nil) 0 [t=00:00:36.702382][f=0006946] [uapn] -> false [t=00:00:36.702392][f=0006946] [uapn] compare [t=00:00:36.702412][f=0006946] [uapn] issued : 40(504, 819.864258, 1416, 50000, nil) 4 (repair units) [t=00:00:36.702443][f=0006946] [uapn] current: 40(24571, nil, nil, nil, nil) 0 [t=00:00:36.702468][f=0006946] [uapn] -> false [t=00:00:37.218301][f=0007278] [uapn] Pay attention to unit 818 again. [t=00:00:37.570600][f=0007418] [uapn] compare [t=00:00:37.570635][f=0007418] [uapn] issued : 40(504, 819.864258, 1416, 50000, nil) 0 (build assist) [t=00:00:37.570656][f=0007418] [uapn] current: 40(17673, nil, nil, nil, nil) 0 [t=00:00:37.570665][f=0007418] [uapn] -> false [t=00:00:37.570673][f=0007418] [uapn] compare [t=00:00:37.570702][f=0007418] [uapn] issued : 40(504, 819.864258, 1416, 50000, nil) 0 (build assist) [t=00:00:37.570724][f=0007418] [uapn] current: 40(17673, nil, nil, nil, nil) 0 [t=00:00:37.570733][f=0007418] [uapn] -> false [t=00:00:37.570740][f=0007418] [uapn] compare [t=00:00:37.570752][f=0007418] [uapn] issued : 40(504, 819.864258, 1416, 50000, nil) 4 (repair units) [t=00:00:37.570767][f=0007418] [uapn] current: 40(17673, nil, nil, nil, nil) 0 [t=00:00:37.570775][f=0007418] [uapn] -> false [t=00:00:37.570787][f=0007418] [uapn] compare [t=00:00:37.570806][f=0007418] [uapn] issued : 90(504, 819.864258, 1416, 50000, nil) 64 (reclaim all) [t=00:00:37.570821][f=0007418] [uapn] current: 40(17673, nil, nil, nil, nil) 0 [t=00:00:37.570829][f=0007418] [uapn] -> false [t=00:00:37.968577][f=0007530] [SpringApp::Kill][1] fromRun=1 [t=00:00:37.968602][f=0007530] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:37.996766][f=0007530] [async=0] threads=6 tasks=216905 {sum,avg}{exec,wait}time={{6956.013, 0.032}, {11645.582, 0.054}}ms [t=00:00:37.996801][f=0007530] thread=1 tasks=43381 {sum,min,max,avg}{exec,wait}time={{1651.763, 0.000, 88.619, 0.038}, {1152.535, 0.000, 18446744027136.000, 0.027}}ms [t=00:00:37.996822][f=0007530] thread=2 tasks=43381 {sum,min,max,avg}{exec,wait}time={{1374.872, 0.000, 88.624, 0.032}, {1813.332, 0.000, 18446744027136.000, 0.042}}ms [t=00:00:37.996849][f=0007530] thread=3 tasks=43381 {sum,min,max,avg}{exec,wait}time={{1328.305, 0.000, 88.600, 0.031}, {4594.615, 0.000, 18446744027136.000, 0.106}}ms [t=00:00:37.996870][f=0007530] thread=4 tasks=43381 {sum,min,max,avg}{exec,wait}time={{1306.633, 0.000, 88.703, 0.030}, {2114.315, 0.000, 18446744027136.000, 0.049}}ms [t=00:00:37.996894][f=0007530] thread=5 tasks=43381 {sum,min,max,avg}{exec,wait}time={{1294.440, 0.000, 88.617, 0.030}, {1970.786, 0.000, 12.030, 0.045}}ms [t=00:00:37.996912][f=0007530] [async=1] threads=6 tasks=3564 {sum,avg}{exec,wait}time={{36194.527, 10.156}, {19324640.000, 5422.177}}ms [t=00:00:37.996938][f=0007530] thread=1 tasks=715 {sum,min,max,avg}{exec,wait}time={{7247.917, 0.001, 873.041, 10.137}, {3865398.000, 0.031, 7245.401, 5406.151}}ms [t=00:00:37.996962][f=0007530] thread=2 tasks=716 {sum,min,max,avg}{exec,wait}time={{7230.773, 0.001, 861.307, 10.099}, {3860895.500, 0.164, 7245.357, 5392.312}}ms [t=00:00:37.996981][f=0007530] thread=3 tasks=714 {sum,min,max,avg}{exec,wait}time={{7246.417, 0.001, 872.525, 10.149}, {3864511.000, 0.343, 7245.057, 5412.480}}ms [t=00:00:37.997010][f=0007530] thread=4 tasks=712 {sum,min,max,avg}{exec,wait}time={{7233.709, 0.001, 870.212, 10.160}, {3867625.000, 0.523, 7245.196, 5432.058}}ms [t=00:00:37.997032][f=0007530] thread=5 tasks=707 {sum,min,max,avg}{exec,wait}time={{7235.712, 0.001, 867.610, 10.234}, {3866209.750, 0.649, 7244.907, 5468.472}}ms [t=00:00:37.997048][f=0007530] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:37.997059][f=0007530] [SpringApp::Kill][2] [t=00:00:37.997132][f=0007530] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:37.997156][f=0007530] [Game::KillLua][1] dtor=0 luaUI=000002cecb902070 [t=00:00:37.997215][f=0007530] Start widgetHandler:Shutdown [t=00:00:38.002141][f=0007530] Shutdown - SaveOrderList Complete [t=00:00:38.004259][f=0007530] Writing last game win data [t=00:00:38.014367][f=0007530] Shutdown - SaveConfigData Complete [t=00:00:38.014393][f=0007530] Shutdown Widget - Chili Highlight [t=00:00:38.014416][f=0007530] Shutdown Widget - Deferred rendering GL4 [t=00:00:38.014519][f=0007530] Shutdown Widget - Draw After Chili [t=00:00:38.014553][f=0007530] Shutdown Widget - API Unit Tracker GL4 [t=00:00:38.014569][f=0007530] Shutdown Widget - EPIC Menu [t=00:00:38.016493][f=0007530] Shutdown Widget - Chili Widget Selector [t=00:00:38.019179][f=0007530] Shutdown Widget - Depth of Field Shader [t=00:00:38.019216][f=0007530] Shutdown Widget - Chili Minimap [t=00:00:38.019385][f=0007530] Shutdown Widget - Deferred rendering [t=00:00:38.019406][f=0007530] SSAO: Deferred rendering disabled, disabling. [t=00:00:38.022836][f=0007530] Shutdown Widget - Deferred rendering [t=00:00:38.022866][f=0007530] SSAO: Deferred rendering disabled, disabling. [t=00:00:38.024905][f=0007530] Shutdown Widget - Local Team Colors [t=00:00:38.024938][f=0007530] Shutdown Widget - Display Keys 2 [t=00:00:38.024994][f=0007530] Shutdown Widget - Save Game Menu [t=00:00:38.025009][f=0007530] Shutdown Widget - Highlight Model Api GL4 [t=00:00:38.025036][f=0007530] Shutdown Widget - Unit Icons [t=00:00:38.025078][f=0007530] Shutdown Widget - Noises [t=00:00:38.025111][f=0007530] Shutdown Widget - Attrition Counter [t=00:00:38.025454][f=0007530] Shutdown Widget - HealthBars [t=00:00:38.028030][f=0007530] Shutdown Widget - Selected Units GL4 2 [t=00:00:38.028056][f=0007530] Shutdown Widget - BuildETA [t=00:00:38.028077][f=0007530] Shutdown Widget - Chili Chicken Panel [t=00:00:38.028139][f=0007530] Shutdown Widget - External VR Grid [t=00:00:38.028160][f=0007530] Shutdown Widget - Win Counter [t=00:00:38.028173][f=0007530] Shutdown Widget - EndGame APM stats [t=00:00:38.030066][f=0007530] Shutdown Widget - Modular Comm Info [t=00:00:38.030091][f=0007530] Shutdown Widget - Reclaim Field Highlight [t=00:00:38.030109][f=0007530] Shutdown Widget - State Reverse and Latency [t=00:00:38.030123][f=0007530] Shutdown Widget - Music Player v2 [t=00:00:38.030137][f=0007530] Shutdown Widget - Stereo3D [t=00:00:38.030159][f=0007530] Shutdown Widget - Attack Warning [t=00:00:38.030183][f=0007530] Shutdown Widget - Chili EndGame Window [t=00:00:38.030226][f=0007530] Shutdown Widget - Transport AI [t=00:00:38.030245][f=0007530] Shutdown Widget - Darkening [t=00:00:38.030270][f=0007530] Shutdown Widget - Showeco and Grid Drawer [t=00:00:38.030295][f=0007530] Shutdown Widget - Defense Range Zero-K [t=00:00:38.030308][f=0007530] Shutdown Widget - Grab Input [t=00:00:38.033520][f=0007530] Input grabbing is disabled! [t=00:00:38.033555][f=0007530] Shutdown Widget - Highlight Geos [t=00:00:38.033572][f=0007530] Shutdown Widget - Missile Silo Range [t=00:00:38.033614][f=0007530] Shutdown Widget - Local Widgets Config [t=00:00:38.033650][f=0007530] Shutdown Widget - MinimapEvents [t=00:00:38.033669][f=0007530] Shutdown Widget - Point Tracker [t=00:00:38.033686][f=0007530] Shutdown Widget - Context Menu [t=00:00:38.033700][f=0007530] Shutdown Widget - Chili Spectator Panels [t=00:00:38.033717][f=0007530] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:38.033747][f=0007530] Shutdown Widget - Startup Info and Selector [t=00:00:38.033783][f=0007530] Shutdown Widget - Chili Nuke Warning [t=00:00:38.033813][f=0007530] Shutdown Widget - Chili Economy Panel Default [t=00:00:38.033944][f=0007530] Shutdown Widget - Attack AoE [t=00:00:38.033965][f=0007530] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:38.033980][f=0007530] Shutdown Widget - Spotter [t=00:00:38.034007][f=0007530] Shutdown Widget - Selection Send [t=00:00:38.034021][f=0007530] Shutdown Widget - TeamPlatter [t=00:00:38.034480][f=0007530] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:38.034619][f=0007530] Shutdown Widget - LupsManager [t=00:00:38.034643][f=0007530] Shutdown Widget - Global Build Command [t=00:00:38.034801][f=0007530] Shutdown Widget - Newton Firezone [t=00:00:38.034832][f=0007530] Shutdown Widget - Receive Units Indicator [t=00:00:38.034848][f=0007530] Shutdown Widget - Chili Pro Console [t=00:00:38.035440][f=0007530] Shutdown Widget - Persistent Build Height [t=00:00:38.035462][f=0007530] Shutdown Widget - Lasso Terraform GUI [t=00:00:38.035477][f=0007530] Shutdown Widget - Chili Framework [t=00:00:38.035501][f=0007530] Shutdown Widget - Lups [t=00:00:38.035576][f=0007530] Shutdown Widget - Mex Placement Handler [t=00:00:38.035593][f=0007530] Shutdown Widget - Custom Markers [t=00:00:38.035606][f=0007530] Shutdown Widget - Chili Core Selector [t=00:00:38.035683][f=0007530] Shutdown Widget - Select Keys [t=00:00:38.035707][f=0007530] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:38.035727][f=0007530] Shutdown Widget - Pause Screen [t=00:00:38.035862][f=0007530] Shutdown Widget - Bloom Shader Deferred [t=00:00:38.035887][f=0007530] Shutdown Widget - Color Blindness Correction [t=00:00:38.035899][f=0007530] Shutdown Widget - Layout Handler [t=00:00:38.035920][f=0007530] Shutdown Widget - Text To Speech Control [t=00:00:38.035937][f=0007530] End widgetHandler:Shutdown [t=00:00:38.123564][f=0007530] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5311763, 0.0} allocedSize{int+, int-, ext}={0, 0, 1287219277}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0428} [t=00:00:38.123752][f=0007530] [Game::KillLua][2] dtor=0 luaGaia=000002ceb184e0c0 [t=00:00:38.134159][f=0007530] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:38.134260][f=0007530] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:38.134332][f=0007530] [Game::KillLua][3] dtor=0 luaRules=000002ceb03eb840 [t=00:00:38.134378][f=0007530] Start gadgetHandler:Shutdown [t=00:00:38.134394][f=0007530] Shutdown - StartSetup [t=00:00:38.134403][f=0007530] Shutdown - UnitMorph [t=00:00:38.135023][f=0007530] Shutdown - Carrier Drones [t=00:00:38.135066][f=0007530] Shutdown - Missile Silo Controller [t=00:00:38.135113][f=0007530] Shutdown - Modular Comm Info [t=00:00:38.135129][f=0007530] Shutdown - Terrain Texture Handler [t=00:00:38.135138][f=0007530] Shutdown - UnitCloakShield [t=00:00:38.135337][f=0007530] Shutdown - Starlight Handler [t=00:00:38.135367][f=0007530] End gadgetHandler:Shutdown [t=00:00:38.233119][f=0007530] Start gadgetHandler:Shutdown [t=00:00:38.233144][f=0007530] Shutdown - Teleport Throw [t=00:00:38.233157][f=0007530] Shutdown - UnitMorph [t=00:00:38.233173][f=0007530] Shutdown - Commander Skin Renderer [t=00:00:38.233947][f=0007530] Shutdown - Missile fired callins [t=00:00:38.233972][f=0007530] Shutdown - Modular Comm Info [t=00:00:38.233985][f=0007530] Shutdown - Retreat Command [t=00:00:38.234004][f=0007530] Shutdown - Shockwaves [t=00:00:38.234019][f=0007530] Shutdown - Unit tint API [t=00:00:38.234033][f=0007530] Shutdown - Unit glow API [t=00:00:38.234049][f=0007530] Shutdown - UnitCloakShield [t=00:00:38.234061][f=0007530] Shutdown - Lups Cloak FX [t=00:00:38.234073][f=0007530] Shutdown - Lups [t=00:00:38.234148][f=0007530] Shutdown - Lups Shield [t=00:00:38.234207][f=0007530] End gadgetHandler:Shutdown [t=00:00:38.270457][f=0007530] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 995, 0.0} allocedSize{int+, int-, ext}={0, 0, 152757}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0101} [t=00:00:38.270718][f=0007530] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:38.270804][f=0007530] [Game::KillLua][4] dtor=0 [t=00:00:38.270815][f=0007530] [Game::KillLua][5] dtor=0 [t=00:00:38.298388][f=0007530] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-12-03_19-16-49-997_Wanderlust 2_105.1.1-2511-g747f18b BAR105.sdfz" (117616 bytes) [t=00:00:38.298512][f=0007530] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:38.299456][f=0007530] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:38.299482][f=0007530] [Sound] [Sound::UpdateThread][3] #sources=32 #items=23 [t=00:00:38.299637][f=0007530] [Sound] [Sound::UpdateThread][4] ctx=000002ce3c3ac460 dev=000002ce3c3ec020 [t=00:00:38.302530][f=0007530] [Sound] [Sound::UpdateThread][5] ctx=000002ce3c3ac460 dev=000002ce3c3ec020 [t=00:00:38.302556][f=0007530] [Sound] [Sound::Cleanup][alcDestroyContext(000002ce3c3ac460)] [t=00:00:38.303935][f=0007530] [Sound] [Sound::Cleanup][alcCloseDevice(000002ce3c3ec020)] [t=00:00:38.304174][f=0007530] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:38.336083][f=0007530] [Sound] [Sound::UpdateThread][6] [t=00:00:38.337026][f=0007530] [Game::~CGame][1] [t=00:00:38.337050][f=0007530] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:38.337062][f=0007530] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:38.337072][f=0007530] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:38.337096][f=0007530] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:38.337111][f=0007530] [Game::KillLua][4] dtor=1 [t=00:00:38.337126][f=0007530] [Game::KillLua][5] dtor=1 [t=00:00:38.337515][f=0007530] [Game::KillMisc][1] [t=00:00:38.337529][f=0007530] [Game::KillMisc][2] [t=00:00:38.337780][f=0007530] [Game::KillMisc][3] [t=00:00:38.337903][f=0007530] [Game::KillRendering][1] [t=00:00:38.338256][f=0007530] [~CRectangleOverlapHandler] 5% overlap reduction [t=00:00:38.373580][f=0007530] [3DOParser::Kill] allocated 29 pieces [t=00:00:38.373683][f=0007530] [S3OParser::Kill] allocated 5549 pieces [t=00:00:38.374118][f=0007530] [AssParser::Kill] allocated 701 pieces [t=00:00:38.472419][f=0007530] [Game::KillInterface][1] [t=00:00:38.472798][f=0007530] [Game::KillInterface][2] [t=00:00:38.473314][f=0007530] [Game::KillSimulation][1] [t=00:00:38.473425][f=0007530] [Game::KillSimulation][2] [t=00:00:38.491401][f=0007530] [CCollisionHandler] dis-/continuous tests: 38/436043 [t=00:00:38.491454][f=0007530] [Game::KillSimulation][3] [t=00:00:38.493913][f=0007530] [~CPathCache(20x16)] cacheHits=3 hitPercentage=7% numHashColls=0 maxCacheSize=12 [t=00:00:38.494174][f=0007530] [~CPathCache(20x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:38.494302][f=0007530] [~CPathCache(40x32)] cacheHits=20 hitPercentage=26% numHashColls=0 maxCacheSize=10 [t=00:00:38.494476][f=0007530] [~CPathCache(40x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:38.494762][f=0007530] [~CRectangleOverlapHandler] 5% overlap reduction [t=00:00:38.500400][f=0007530] [LosHandler::Kill] raycast instance cache-{hits,misses}={129,1164}; shared=0%; cached=10% [t=00:00:38.515562][f=0007530] [Game::KillSimulation][4] [t=00:00:38.558929][f=0007530] [CommonDefHandler::KillStatic] 7810 sound-set data items added [t=00:00:38.558972][f=0007530] [Game::~CGame][2] [t=00:00:38.558981][f=0007530] [Game::~CGame][3] [t=00:00:38.559231][f=0007530] [SpringApp::Kill][3] [t=00:00:38.559481][f=0007530] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 163266 bytes sent in 812 packets (201.066 bytes/packet) 204750 bytes recv'd in 859 packets (238.359 bytes/packet) {0.312x, 0.025x} relative protocol overhead {up, down} 3818 incoming chunks dropped, 313 outgoing chunks resent 1137 incoming chunks processed [t=00:00:38.563468][f=0007530] [SpringApp::Kill][4] font=000002ce04a3b080 [t=00:00:38.571238][f=0007530] [SpringApp::Kill][5] [t=00:00:38.576376][f=0007530] [SpringApp::Kill][6] [t=00:00:38.576503] [SpringApp::Kill][7] [t=00:00:38.577159] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:38.577176] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {192, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:38.577187] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:38.577202] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:38.577213] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:38.577223] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:38.577237] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {260, 1048576, 1048576}, EBO = {390, 2097152, 2097152} [t=00:00:38.577252] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25176, 1048576, 1048576}, EBO = {37764, 2097152, 2097152} [t=00:00:38.577262] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:38.577320] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:38.577335] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:38.577346] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:38.577363] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {252, 1048576, 1048576}, EBO = {378, 2097152, 2097152} [t=00:00:38.720082] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:38.720109] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:38.720119] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:38.720128] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8473 [t=00:00:38.720136] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:38.720902] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>] [t=00:00:38.720936] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=0)] #archives[section]=2 #files[section]=8308 [t=00:00:38.720952] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp (000002ce3c4793b0) [t=00:00:38.721043] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\7dd18b567cbe8a90f6b78fab775dbada.sdp" numZipFiles=8228 sumInflSize=971845kb sumReadTime=2289ms [t=00:00:38.721077] file="unittextures/bomberheavy_1.dds" indx=7416 inflSize=21845kb readTime=90ms [t=00:00:38.721098] file="unittextures/bomberheavy_2.dds" indx=7417 inflSize=21845kb readTime=82ms [t=00:00:38.721113] file="unittextures/3do2s3o_atlas_1.tga" indx=7322 inflSize=16384kb readTime=45ms [t=00:00:38.721124] file="unittextures/detriment_1.dds" indx=7538 inflSize=5461kb readTime=33ms [t=00:00:38.721134] file="unittextures/gritty1.dds" indx=7601 inflSize=5461kb readTime=28ms [t=00:00:38.721148] file="unittextures/benzcom_1.dds" indx=7405 inflSize=5461kb readTime=27ms [t=00:00:38.721165] file="unittextures/3do2s3o_atlas_2.tga" indx=7323 inflSize=16384kb readTime=24ms [t=00:00:38.721178] file="unittextures/bantha_1.dds" indx=7387 inflSize=5461kb readTime=22ms [t=00:00:38.721189] file="unittextures/gritty2.dds" indx=7602 inflSize=5461kb readTime=21ms [t=00:00:38.721203] file="unittextures/zeppelin_1.dds" indx=8206 inflSize=4096kb readTime=20ms [t=00:00:38.723261] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv78.sdz (000002ce3c43cf50) [t=00:00:38.723966] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=1)] #archives[section]=1 #files[section]=75 [t=00:00:38.723988] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\wanderlust2.1.sd7 (000002ce3c535680) [t=00:00:38.724142] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:38.724163] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002ce3c43cbe0) [t=00:00:38.724216] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002ce3c43b5e0) [t=00:00:38.724346] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002ce3c43c3a0) [t=00:00:38.724592] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:38.724614] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=4)] #archives[section]=0 #files[section]=8216 [t=00:00:38.724687] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:38.724705] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:38.724717] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:38.724753] [VFS] [SpringVFS::DeleteArchives<this=000002ce04d08720>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:38.725173] [SpringApp::Kill][8] [t=00:00:38.725190] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:38.725202] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7064704d0 (joinable=1) [t=00:00:38.725210] [WatchDog::Uninstall][2] [t=00:00:39.063369] [WatchDog::Uninstall][3] [t=00:00:39.063388] [SpringApp::Kill][9]
infolog_full.txt (truncated):