Open Chobbyla opened 7 years ago
Chobby.exe Information: 0 : PackageRefresh complete - packages changed Chobby.exe Information: 0 : Querying default engine Chobby.exe Information: 0 : Reseting configs and deploying AIs Chobby.exe Information: 0 : Connecting to steam API Chobby.exe Information: 0 : Starting Using configuration source: "D:\Games\Spring\Zero-K\springsettings.cfg" Using additional configuration source: "D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\springsettings.cfg" Available log sections: CregSerializer, CSMFGroundTextures, DynWater, Font, Shader, Model, ArchiveScanner, FarTextureHandler, Piece, KeyBindings, VFS, Path, AutohostInterface, SkyBox, GroundMoveType, BumpWater, Texture, Sound, GameServer, RoamMeshDrawer, ModelRenderContainer, LuaSocket, DecalsDrawerGL4, OBJParser, Net Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AdvSky = 1 AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterDepthBits = 16 BumpWaterReflection = 0 BumpWaterRefraction = 0 BumpWaterShoreWaves = 0 BumpWaterTexSizeReflection = 64 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 DualScreenMiniMapOnLeft = 1 DynamicSky = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 2 FontSize = 18 Fullscreen = 0 GrassDetail = 0 GroundDecals = 2 GroundDetail = 120 GroundScarAlphaFade = 1 HangTimeout = 0 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = Tropical LastSelectedMod = Zero-K $VERSION LastSelectedScript = Commanders LoadingMT = 1 MaxParticles = 5000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.005 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 ReconnectTimeout = 0 RotateLogFiles = 1 ScreenshotCounter = 3 ScrollWheelSpeed = -25 ShadowMapSize = 1024 ShowClock = 0 ShowFPS = 1 ShowPlayerInfo = 0 TreeRadius = 1000 UnitIconDist = 151 UnitLodDist = 9999 Water = 4 WindowPosX = 930 WindowPosY = 31 WindowState = 0 XResolution = 1920 XResolutionWindowed = 927 YResolution = 1080 YResolutionWindowed = 1030 snd_volmaster = 34 ============== </User Config> ============== ============== <User System> ============== Spring 103.0.1-1026-geb88c51 develop Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Business Edition, 64-bit (build 9200) Intel(R) Core(TM) i3-6100 CPU @ 3.70GHz; 16308MB RAM, 17332MB pagefile Binary Word Size: 32-bit emulated Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 2 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDog::Install] disabled [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=20 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 2] 1680x1050x24bpp@60Hz [ 4] 1600x1024x24bpp@60Hz [ 6] 1600x900x24bpp@60Hz [11] 1280x800x24bpp@60Hz [13] 1280x720x24bpp@60Hz [16] 1024x576x24bpp@60Hz [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF=SDL_PIXELFORMAT_RGB888) [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 4.5.0 NVIDIA 382.33 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2 GLSL version: 4.50 NVIDIA GLEW version: 1.5.8 GPU memory : 6144MB (total) / 5899MB (available) SwapInterval: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NPOT-texture support : 1 24-bit Z-buffer support : 1 primitive-restart support: 1 clip-control support : 0 max. FBO samples : 32 max. texture size : 32768 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug context required (dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [LogDisplayMode] display-mode set to 927x1030x24bpp@60Hz (windowed::decorated) [DataDirs] Isolation Mode! Using read-write data directory: D:\Games\Spring\Zero-K\ Using read-only data directory: D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\ Scanning: D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\base Scanning: D:\Games\Spring\Zero-K\maps Scanning: D:\Games\Spring\Zero-K\games Scanning: D:\Games\Spring\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 89ms [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 [ThreadPool::SetThreadCount][2] workers=1 [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=-000001] [Sound] Realtek HD Audio 2nd output (Realtek High Definition Audio) [f=-000001] [Sound] Speakers (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] Joysticks found: 0 [Info] Using filesystem-writepath: D:\Games\Spring\Zero-K [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.7" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 51931 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> Chobby.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Settings <gui_campaign_settings.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3034675069","DefaultServerHost":"zero-k.info","DefaultServerPort":8200} Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"lobby:started"} [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Mission Launcher <mission_launcher.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [Chobby] Warning: Missing game in chobby_config.json file. [f=-000001] ATI/intel/other non-nvidia compatibility state:, false [f=-000001] Number of battles: 0 [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0e4ff258 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005 [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 10 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, YResolution, 1080 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Int, LoadingMT, 1 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, Shadows, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Int, MaxParticles, 5000 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0 [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 927x1030x24bpp@60Hz (windowed::decorated) [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] LoopbackCommandReceived, WrapperOnline [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [liblobby] Warning: Duplicate user(entropy3) added to channel (zk) [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [chobby] Showing battle with ID, 1769 [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] Connecting to battle, Zero-K v1.5.6.3, FolsomDamFlooded, 103.0.1-1026-geb88c51 [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] screenX, screenY, 1920, 1080 [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] SetSettings Int, YResolution, 1080 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005 [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 10 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, YResolution, 1080 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Int, LoadingMT, 1 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, Shadows, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Int, MaxParticles, 5000 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 [f=-000001] [async=0] threads=2 tasks=2559 {sum,avg}{exec,wait}time={{2.000, 2.000}, {0.000, -26815622240751717134189484836020985939340616855325346650614251062086338588698337411614803854526682982570029442976887002374610886634192716270490222885601280.000}}ms [f=-000001] thread=1 tasks=2559 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, 2.000}, {0.000, 0.000, 0.000, -26815622240751717134189484836020985939340616855325346650614251062086338588698337411614803854526682982570029442976887002374610886634192716270490222885601280.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 [f=-000001] [ThreadPool::SetThreadCount][2] workers=1 [f=-000001] [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=022ee680 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: D:\Games\Spring\Zero-K\ [f=-000001] Using read-only data directory: D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\ [f=-000001] Scanning: D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\base [f=-000001] Scanning: D:\Games\Spring\Zero-K\maps [f=-000001] Scanning: D:\Games\Spring\Zero-K\games [f=-000001] Scanning: D:\Games\Spring\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 80ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=-000001] [Sound] Realtek HD Audio 2nd output (Realtek High Definition Audio) [f=-000001] [Sound] Speakers (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.7" [f=-000001] [SpringApp::Reload][12] #script=131 [f=-000001] [CPreGame] connecting to: 37.59.49.101:8455 [f=-000001] Connecting to 37.59.49.101:8455 using name LogicDaemon [f=-000001] [SpringApp::Reload][13] [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated) [f=-000001] [PreGame::UpdateClientNet] added new player LogicDaemon with number 22 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: FolsomDamFlooded [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.6.3 (archive: afd875f7921e60c8e18e254bdb1fb775.sdp) [f=-000001] Warning: Incompatible map-checksum: Checksum of FolsomDamFlooded (checksum 0x614b1528) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: Incompatible game-checksum: Checksum of afd875f7921e60c8e18e254bdb1fb775.sdp (checksum 0xdff9f690) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Recording demo to: D:\Games\Spring\Zero-K\demos\20170607_224244_FolsomDamFlooded_103.0.1-1026-geb88c51 develop.sdfz [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 476ms [f=-000001] [PreGame::UpdateClientNet] received user number 22 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=1 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (77 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 6079ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 6202ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 138ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 84ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Loading Feature Definitions [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "pdrock1" [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "pdrock1a " [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "pdrock2" [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "pdrock2a" [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "pdrock3" [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "pdrock3a" [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "pdrock4" [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "pdrock4a" [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "pdrock4a" [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 4211ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 907ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 588 quads [f=-000001] Total: 588 quads [f=-000001] Total: 588 quads [f=-000001] Total: 588 quads [f=-000001] Total: 588 quads [f=-000001] Total: 588 quads [f=-000001] Total: 588 quads [f=-000001] Total: 588 quads [f=-000001] Total: 588 quads [f=-000001] Total: 588 quads LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 20 [f=-000001] Setting morph for custom comms for player: 10 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 12 [f=-000001] Setting morph for custom comms for player: 13 [f=-000001] Setting morph for custom comms for player: 14 [f=-000001] Setting morph for custom comms for player: 19 [f=-000001] Setting morph for custom comms for player: 16 [f=-000001] Setting morph for custom comms for player: 18 [f=-000001] Setting morph for custom comms for player: 11 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Initializing gadget LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(47) : warning C7533: global function shadow2DProj is deprecated after version 120 0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120 0(78) : warning C7533: global function textureCube is deprecated after version 120 0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120 >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 17 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Error, option missing key, Settings/Camera, <table> [f=-000001] option = { [f=-000001] OnChange = , <function> [f=-000001] wname = Settings/CameraradioButton [f=-000001] name = Total Annihilation [f=-000001] desc = Default camera [f=-000001] }, [f=-000001] Error, option missing key, Settings/Camera, <table> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 2 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 5000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Commander Name Tags <unit_comm_nametags.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Win Counter <win_counter.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip_old.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Replace Cloak Con Orders <gui_replace_cloak_con_order.lua> [f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [f=-000001] Loaded widget: Transporting <gui_transporting.lua> [f=-000001] Loaded widget: ComCounter <unit_com_counter.lua> [f=-000001] Loaded widget: DCIcon <dbg_dcicon.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [f=-000001] Loaded widget: Clippy Comments <unit_clippy.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Spectating: Widget Removed [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Starlight Drawer <unit_mah_lazor_drawer.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Spotter <gui_spotter.lua> [f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [f=-000001] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] <Global Build Command> Spectator mode. Widget removed. [f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [f=-000001] Chili: tried to add multiple times "scrollpanel2" to "Player List"! [f=-000001] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Double-Click Fight <cmd_doubleclickfight.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=97a46b4 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=f807047b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=5d089d67 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=2368f63e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=81f2df37 [f=-000001] [Path] [PathEstimator::ReadFile] hash=81f2df37 file="cache\103dev-develop/paths/FolsomDamFlooded.pe-81f2df37.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (32 MB) [f=-000001] [EstimatePathCosts] precached 3 of 3072 blocks [f=-000001] [EstimatePathCosts] precached 198 of 3072 blocks [f=-000001] [EstimatePathCosts] precached 391 of 3072 blocks [f=-000001] [EstimatePathCosts] precached 585 of 3072 blocks [f=-000001] [EstimatePathCosts] precached 778 of 3072 blocks [f=-000001] [EstimatePathCosts] precached 970 of 3072 blocks [f=-000001] [EstimatePathCosts] precached 1163 of 3072 blocks [f=-000001] [EstimatePathCosts] precached 1355 of 3072 blocks [f=-000001] [EstimatePathCosts] precached 1549 of 3072 blocks [f=-000001] [EstimatePathCosts] precached 1744 of 3072 blocks [f=-000001] [EstimatePathCosts] precached 1941 of 3072 blocks [f=-000001] [EstimatePathCosts] precached 2133 of 3072 blocks [f=-000001] [EstimatePathCosts] precached 2326 of 3072 blocks [f=-000001] [EstimatePathCosts] precached 2518 of 3072 blocks [f=-000001] [EstimatePathCosts] precached 2710 of 3072 blocks [f=-000001] [EstimatePathCosts] precached 2902 of 3072 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=81f2df37 file="cache\103dev-develop/paths/FolsomDamFlooded.pe-81f2df37.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=97a46b4 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=f807047b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=5d089d67 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=2368f63e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=81f2df47 [f=-000001] [Path] [PathEstimator::ReadFile] hash=81f2df47 file="cache\103dev-develop/paths/FolsomDamFlooded.pe2-81f2df47.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (6 MB) [f=-000001] [EstimatePathCosts] precached 3 of 768 blocks [f=-000001] [EstimatePathCosts] precached 52 of 768 blocks [f=-000001] [EstimatePathCosts] precached 102 of 768 blocks [f=-000001] [EstimatePathCosts] precached 152 of 768 blocks [f=-000001] [EstimatePathCosts] precached 204 of 768 blocks [f=-000001] [EstimatePathCosts] precached 256 of 768 blocks [f=-000001] [EstimatePathCosts] precached 306 of 768 blocks [f=-000001] [EstimatePathCosts] precached 355 of 768 blocks [f=-000001] [EstimatePathCosts] precached 405 of 768 blocks [f=-000001] [EstimatePathCosts] precached 454 of 768 blocks [f=-000001] [EstimatePathCosts] precached 504 of 768 blocks [f=-000001] [EstimatePathCosts] precached 552 of 768 blocks [f=-000001] [EstimatePathCosts] precached 602 of 768 blocks [f=-000001] [EstimatePathCosts] precached 651 of 768 blocks [f=-000001] [EstimatePathCosts] precached 701 of 768 blocks [f=-000001] [EstimatePathCosts] precached 749 of 768 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=81f2df47 file="cache\103dev-develop/paths/FolsomDamFlooded.pe2-81f2df47.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (2244ms, checksum fca316e4) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [load] [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] <Nuke Icon> Spectator mode. Widget removed. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 8e543859a2b872058640027a5d07e2cd [f=-000001] Connection attempt from Ampul [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] <Clippy Comments> Spectator mode or replay. Widget removed. [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 18) [f=-000001] Connection attempt from fxrs [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] <Easy Facing> Spectator mode. Widget removed. [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from akademiker [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 12) [f=-000001] Connection attempt from rooks[vegan] [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 19) [f=-000001] Connection attempt from Slaab [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 14) [f=-000001] Connection attempt from LazerGuardian [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Sakal [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] -> Connection established (given id 15) [f=-000001] Connection attempt from CovertMagic [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 13) [f=-000001] Connection attempt from snoke [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 20) [f=-000001] Connection attempt from [tre]PAK [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Emyfour [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Elijah [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 8) [f=-000001] Connection attempt from JohnHunter [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from 2plus2is5 [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 17) [f=-000001] Connection attempt from filch [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 9) [f=-000001] Connection attempt from Radavvadra [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from Jummy [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from anonymise737 [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 10) [f=-000001] Connection attempt from katastrophe [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from Xivender [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 16) [f=-000001] Connection attempt from newparrain [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 11) [f=-000001] <fxrs> Allies: I choose: Construction! [f=-000001] <CovertMagic> Allies: I choose: Engineer! [f=-000001] <Ampul> Allies: I choose: Morphine Child! [f=-000001] <Slaab> Allies: I choose: crappy! [f=-000001] <[tre]PAK> Allies: I choose: Engineer! [f=-000001] <akademiker> Allies: I choose: Commander 2! [f=-000001] <snoke> Allies: I choose: Trolland Dumb! [f=-000001] <newparrain> Allies: I choose: constructeur! [f=-000001] <2plus2is5> Allies: I choose: Engineer! [f=-000001] <Sakal> Allies: I choose: Recon! [f=-000001] <rooks[vegan]> Allies: I choose: Vegan Power! [f=-000001] <2plus2is5> Allies: I choose: Recon! [f=-000001] <Elijah> Allies: I choose: Recon! [f=-000001] <anonymise737> Allies: I choose: Commander 1! [f=-000001] Spectator JohnHunter left the game: normal quit [f=-000001] > SPRINGIE:User JohnHunter|armmerl|6_4||False|LoBSTR|Empire|AT [f=-000001] Connection attempt from JohnHunter [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 5) [f=-000001] <filch> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player granateboy with number 21 to team 0 [f=-000001] > SPRINGIE:User granateboy|corsent|4_1||False|ZC||CH [f=-000001] <Emyfour> Allies: I choose: Mikasa Ackermann! [f=-000001] <[tre]PAK> Allies: I choose: Recon! [f=-000001] <newparrain> Allies: I choose: constructeur! [f=-000001] > SPRINGIE:User granateboy|corsent|4_1||False|ZC||CH [f=-000001] Connection attempt from granateboy [f=-000001] -> Version: 103.0.1-1026-geb88c51 develop [f=-000001] -> Connection established (given id 21) [f=-000001] <Xivender> Allies: I choose: Resign Trainer! [f=-000001] Spectator JohnHunter left the game: normal quit [f=-000001] <Jummy> Allies: I choose: Recon! [f=-000001] Spawing a commander [f=0000342] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000342] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000342] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000342] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000342] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000342] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000342] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000342] !transmitlobby @voice@buildUnit@add;shiparty;Ronin [f=0000342] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000342] !transmitlobby @voice@buildUnit@reload [f=0000855] Commanders Remaining: 9 [f=0000984] snoke added point: ^tridents first if they got air? [f=0001456] Emyfour added point: mex this elijah [f=0001743] <Emyfour> Allies: i can handle water [f=0001774] <Elijah> Allies: I Am [f=0005872] snoke added point: [f=0005904] snoke added point: [f=0006009] fxrs added point: com lv1 [f=0006096] Emyfour added point: [f=0006130] fxrs added point: ducks [f=0006611] snoke added point: ^brawler? [f=0006633] Spectator LazerGuardian left the game: timeout [f=0006710] snoke added point: ^for this com? [f=0007343] [liblobby] Warning: Duplicate user(gilgamesh) added to channel (zk) [f=0009304] <Emyfour> Allies: \\\\\\\\ [f=0009407] <Emyfour> Allies: help [f=0009509] snoke added point: [f=0009660] Emyfour added point: [f=0009695] snoke added point: ^slowly need some serious support [f=0009832] <Emyfour> Allies: 3v1 here [f=0012584] <Emyfour> Allies: my water side is lost... [f=0012668] <Emyfour> Allies: i was 3v1 [f=0013006] !transmitlobby @voice@buildUnit@remove;shipcon [f=0013006] !transmitlobby @voice@buildUnit@remove;shipscout [f=0013006] !transmitlobby @voice@buildUnit@remove;shiptorpraider [f=0013006] !transmitlobby @voice@buildUnit@remove;subraider [f=0013006] !transmitlobby @voice@buildUnit@remove;shipriot [f=0013006] !transmitlobby @voice@buildUnit@remove;shipskirm [f=0013006] !transmitlobby @voice@buildUnit@remove;shipassault [f=0013006] !transmitlobby @voice@buildUnit@remove;shiparty [f=0013006] !transmitlobby @voice@buildUnit@remove;shipaa [f=0013006] !transmitlobby @voice@buildUnit@reload [f=0013473] Xivender added point: Г®i rep this [f=0013846] > SPRINGIE:User LazerGuardian|coradvcom|3_0||False|||DE [f=0014002] > SPRINGIE:User LazerGuardian|coradvcom|3_0||False|||DE [f=0014010] Connection attempt from LazerGuardian [f=0014010] -> Version: 103.0.1-1026-geb88c51 develop [f=0014010] -> Connection established (given id 2) [f=0014492] Spectator katastrophe left the game: normal quit [f=0014738] Ampul added point: bomb this air [f=0016684] game_message: Morph complete: Mikasa Ackermann lvl 1 [f=0017434] [Game::ClientReadNet] added new player LogicDaemon with number 22 to team 0 [f=0017435] > SPRINGIE:User LogicDaemon|tawf114|6_2|donator_0|False|DDAM|Federation|RU [f=0017643] > SPRINGIE:User LogicDaemon|tawf114|6_2|donator_0|False|DDAM|Federation|RU [f=0017662] Connection attempt from LogicDaemon [f=0017662] -> Version: 103.0.1-1026-geb88c51 develop [f=0017662] -> Connection established (given id 22) [f=0019081] anonymise737 added point: [f=0019847] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0019847] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0019847] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0019847] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0019847] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0019847] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0019847] !transmitlobby @voice@buildUnit@add;hoverarty;Penetrator [f=0019847] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0019847] !transmitlobby @voice@buildUnit@reload [f=0020362] <2plus2is5> Allies: lets resign this map is too spherical [f=0020782] <Emyfour> Allies: hmm [f=0020835] <Emyfour> !poll resign [f=0020835] > Poll: Resign team 1? [!y=1/5, !n=0/5] [f=0020835] > Poll: Resign team 1? [!y=0/5, !n=0/5] [f=0020898] <Xivender> !vote 2 [f=0020898] > Poll: Resign team 1? [!y=1/5, !n=1/5] [f=0020929] <2plus2is5> !vote 1 [f=0020929] > Poll: Resign team 1? [!y=2/5, !n=1/5] [f=0020932] <Elijah> !vote 1 [f=0020932] > Poll: Resign team 1? [!y=3/5, !n=1/5] [f=0021143] <rooks[vegan]> !vote 2 [f=0021143] > Poll: Resign team 1? [!y=3/5, !n=2/5] [f=0021250] > SPRINGIE:User katastrophe|cormist|6_3||False|MC|Federation|DE [f=0021670] <snoke> !vote 2 [f=0021671] > Poll: Resign team 1? [!y=3/5, !n=3/5] [f=0021776] <fxrs> !vote 2 [f=0021776] > Poll: Resign team 1? [!y=3/5, !n=4/5] [f=0021904] <Elijah> !vote 1 [f=0021905] > Poll: Resign team 1? [!y=3/5, !n=4/5] [f=0022635] > Poll: Resign team 1? [END:FAILED] [f=0023237] Commanders Remaining: 8 [f=0023903] > SPRINGIE:User JohnHunter|armmerl|6_4||False|LoBSTR|Empire|AT [f=0025387] Jummy added point: ^back [f=0025995] Jummy added point: back [f=0026536] fxrs added point: [f=0027095] Commanders Remaining: 7 [f=0028045] Spectator granateboy left the game: normal quit [f=0029169] snoke added point: [f=0029349] snoke added point: [f=0029409] snoke added point: bd this [f=0029439] snoke added point: [f=0029488] > <JohnHunter>!notify [f=0029518] snoke added point: Гґr this [f=0030430] <Emyfour> Allies: elijah how about we remex beach [f=0031323] <Elijah> Allies: kk [f=0031529] rooks[vegan] added point: sunk their carrier btw [f=0033027] [Game::ClientReadNet] added new player Anarchid with number 23 to team 0 [f=0033027] > SPRINGIE:User Anarchid|corak|7_5|dev_game|True|TheGBC|Dynasty|EE [f=0033129] > SPRINGIE:User Anarchid|corak|7_5|dev_game|True|TheGBC|Dynasty|EE [f=0033138] Connection attempt from Anarchid [f=0033138] -> Version: 103.0.1-1026-geb88c51 develop [f=0033138] -> Connection established (given id 23) [f=0033662] <Emyfour> Allies: this is unfun [f=0033765] <Emyfour> !poll resign [f=0033765] > Poll: Resign team 1? [!y=1/5, !n=0/5] [f=0033765] > Poll: Resign team 1? [!y=0/5, !n=0/5] [f=0033861] <Elijah> !vote 2 [f=0033861] > Poll: Resign team 1? [!y=1/5, !n=1/5] [f=0033929] <Elijah> !vote 1 [f=0033929] > Poll: Resign team 1? [!y=2/5, !n=0/5] [f=0033963] <rooks[vegan]> !vote 2 [f=0033963] > Poll: Resign team 1? [!y=2/5, !n=1/5] [f=0034331] <snoke> !vote 1 [f=0034332] > Poll: Resign team 1? [!y=3/5, !n=1/5] [f=0034341] <Emyfour> Allies: lets play something less boring [f=0034548] <2plus2is5> !vote 2 [f=0034548] > Poll: Resign team 1? [!y=3/5, !n=2/5] [f=0034620] game_message: Giving all units of Unknown Player on team 16 to Slaab due to lag/AFK [f=0034635] Commanders Remaining: 8 [f=0034997] <Slaab> Allies: I gave 7 units to Emyfour. [f=0035042] Spectator snoke left the game: normal quit [f=0035101] <Slaab> Allies: I gave 1 units to Emyfour. [f=0035176] <Slaab> Allies: I gave 32 units to Emyfour. [f=0035541] > Poll: Resign team 1? [END:FAILED] [f=0035850] game_message: Giving all units of Unknown Player on team 0 to Slaab due to lag/AFK [f=0035865] Commanders Remaining: 7 [f=0035885] <rooks[vegan]> Allies: ok. i suck at air... [f=0036090] game_message: Giving all units of Unknown Player on team 15 to Slaab due to lag/AFK [f=0036299] <Slaab> Allies: I gave 10 units to Xivender. [f=0036383] <Slaab> Allies: I gave 1 units to Xivender. [f=0036476] <Slaab> Allies: I gave 58 units to Xivender. [f=0036639] <Slaab> Allies: I gave 2 units to Xivender. [f=0036764] <Xivender> Allies: I invited Slaab to join my squad. [f=0036900] <Slaab> Allies: lol [f=0037252] [liblobby] Warning: Duplicate user(Skeps7) added to channel (zk) [f=0037584] fxrs added point: shogun [f=0038178] [cawidgets.lua] Error: Error in Update(): [string "LuaUI/Widgets/unit_shapes.lua"]:549: attempt to get length of local 'unitList' (a nil value) [f=0038178] [cawidgets.lua] Error: Removed widget: UnitShapes [f=0038318] <Xivender> Allies: I gave 66 units to Slaab. [f=0038568] <Slaab> Allies: I gave 11 units to 2plus2is5. [f=0038647] [liblobby] Warning: Duplicate user(atom2) added to channel (zk) [f=0038659] <Slaab> Allies: I gave 1 units to 2plus2is5. [f=0038759] <Slaab> Allies: I gave 58 units to 2plus2is5. [f=0041681] fxrs added point: [f=0041713] filch added point: scout [f=0042272] Player 2plus2is5 left the game: normal quit [f=0042300] game_message: Giving all units of 2plus2is5 to Slaab due to lag/AFK [f=0042736] <Slaab> Allies: I gave 1 units to Elijah. [f=0042892] Xivender added point: Гґne is ready [f=0044022] [Game::ClientReadNet] added new player atom2 with number 24 to team 0 [f=0044023] > SPRINGIE:User atom2|roost|7_4||False|RA3||PE [f=0044568] <Slaab> Allies: we need scout [f=0044649] <Slaab> Allies: but no plane [f=0045176] CovertMagic added point: hold fire? [f=0045621] <Elijah> Allies: North is dead now [f=0045834] <Slaab> Allies: all is dead [f=0046011] <anonymise737> Allies: lagging [f=0046543] [liblobby] Warning: Duplicate user(Zotsuh) added to channel (zk) [f=0047014] [Game::ClientReadNet] added new player Zotsuh with number 25 to team 0 [f=0047014] > SPRINGIE:User Zotsuh|armnanotc|4_0||False||Dynasty|CH [f=0047172] [LogicDaemon] Allies: jackpot? [f=0047453] <Elijah> Allies: Well GG [f=0047587] <Slaab> Allies: sce [f=0047604] <Elijah> !poll resign [f=0047604] > Poll: Resign team 1? [!y=1/5, !n=0/5] [f=0047605] > Poll: Resign team 1? [!y=0/5, !n=0/5] [f=0047606] [Game::ClientReadNet] added new player entropy3 with number 26 to team 0 [f=0047606] > SPRINGIE:User entropy3|commbattle2_1|6_3||False|||US [f=0047660] > SPRINGIE:User entropy3|commbattle2_1|6_3||False|||US [f=0047669] <Xivender> !vote 2 [f=0047670] > Poll: Resign team 1? [!y=1/5, !n=1/5] [f=0047679] <Slaab> Allies: another one [f=0047683] <Elijah> !vote 1 [f=0047683] > Poll: Resign team 1? [!y=1/5, !n=1/5] [f=0047690] <fxrs> !vote 1 [f=0047691] > Poll: Resign team 1? [!y=2/5, !n=1/5] [f=0047709] <Slaab> Allies: wait [f=0047810] [Emyfour] apocalyptic award earned [f=0047887] <Slaab> Allies: 10 sec [f=0048219] !transmitlobby @voice@buildUnit@remove;hovercon [f=0048219] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0048219] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0048219] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0048219] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0048219] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0048219] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0048219] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0048219] !transmitlobby @voice@buildUnit@reload [f=0048600] game_message: Giving all units of Elijah to Slaab due to lag/AFK [f=0048600] <Elijah> !vote 1 [f=0048601] > Poll: Resign team 1? [!y=2/5, !n=1/5] [f=0048630] game_message: Player Elijah is no longer lagging or AFK; returning all their units. [f=0048676] <Ampul> Allies: I push S for stopping bertha's, they keep shooting [f=0048955] <Slaab> !vote 1 [f=0048956] > Poll: Resign team 1? [!y=3/5, !n=1/5] [f=0048979] [Emyfour] !vote 1 [f=0048980] > Poll: Resign team 1? [!y=4/5, !n=1/5] [f=0049020] game_message: Giving all units of anonymise737 to Jummy due to lag/AFK [f=0049040] <Slaab> too fast [f=0049050] game_message: Player anonymise737 is no longer lagging or AFK; returning all their units. [f=0049260] game_message: Giving all units of Unknown Player on team 10 to Xivender due to lag/AFK [f=0049405] > Poll: Resign team 1? [END:FAILED] [f=0050106] [liblobby] Warning: Duplicate user(Hanibal1997) added to channel (zk) [f=0050631] [Emyfour] like the old times: [f=0050640] game_message: Giving all units of anonymise737 to Jummy due to lag/AFK [f=0050819] [Emyfour] "resign, lobsters!" [f=0051000] game_message: Player anonymise737 is no longer lagging or AFK; returning all their units. [f=0051013] [Emyfour] let us play another one [f=0051180] <Elijah> !poll resign [f=0051181] > Poll: Resign team 1? [!y=1/5, !n=0/5] [f=0051181] > Poll: Resign team 1? [!y=0/5, !n=0/5] [f=0051214] <Elijah> !vote 1 [f=0051214] > Poll: Resign team 1? [!y=1/5, !n=0/5] [f=0051238] <Xivender> !vote 1 [f=0051238] > Poll: Resign team 1? [!y=2/5, !n=0/5] [f=0051240] <fxrs> !vote 1 [f=0051240] > Poll: Resign team 1? [!y=3/5, !n=0/5] [f=0051242] [Emyfour] !vote 1 [f=0051243] > Poll: Resign team 1? [!y=4/5, !n=0/5] [f=0051264] <[tre]PAK> !vote 2 [f=0051274] <akademiker> !vote 1 [f=0051275] > Poll: Resign team 1? [!y=5/5, !n=0/5] [f=0051275] > Poll: Resign team 1? [END:SUCCESS] [f=0051276] game_message: West has been destroyed! [f=0051276] game_message: East wins! [f=0051276] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0051276] Chili: tried to add multiple times "scrollpanel8" to "Player List"! [f=0051277] > Team 1 resigned [f=0051284] <autoquit> Autoquit canceled. [f=0051472] [ReloadOrRestart] Spring "D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe" should be reloading [f=0051472] [SpringApp::Reload][1] [f=0051472] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 [f=0051472] [async=0] threads=2 tasks=2982323 {sum,avg}{exec,wait}time={{0.000, -26815622339290467983486709420551581031879434631178596721655870243811129868443539970269003725996827530403243786032532592231731311549379567874533564860071936.000}, {0.000, -0.000}}ms [f=0051472] thread=0 tasks=91729 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{26815622256584465207675417412715057349426383819532372418575487736156126118106602718464903016824353855674338571402905830374905793408699837657483606702948352.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622259485328469808059340813796469871945201185138222338095234245389153531492250186667452081372995264803577127483242789397855052407484445447739024605184.000}, {-26815622207832664079474974112898271573786420925271818118129966187912352721572463197554757362951459636584075011769820195151943021089325892915341494660890624.000, 0.000, -2.000, 2.000}}ms [f=0051472] thread=1 tasks=2890594 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-26815622287655618747539277590685017277211492206436388307287778722051172731877880806405382704584275537728157096853058254192656086914955470590399821392117760.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {26815622204775912262205035522259475085876384127338679603237003599299096025487875451313415360211740656287156142334962499985052379287335539959661437890068480.000, 0.000, 2.000, -0.000}}ms [f=0051472] [async=1] threads=2 tasks=867 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {-26815622273519984437011520073785447649393862652004131722701106032420531649493429853225601565729426638473472218991289744801367914398671042204179187512639488.000, 26815622378016677850166943805694184253623160626766284489049766578873083088972252518680560247764643154833880030518469499401605962048685626901976507198996480.000}}ms [f=0051472] thread=1 tasks=867 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 0.000}, {-26815622273519984437011520073785447649393862652004131722701106032420531649493429853225601565729426638473472218991289744801367914398671042204179187512639488.000, 0.000, -2.000, 26815622322577894217272939708394042342239000335270986816821871276620858046085439020384992196657651013429393818170057719747825244066401196567125534531649536.000}}ms [f=0051472] [ThreadPool::SetThreadCount][2] workers=0 [f=0051472] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 [f=0051472] [ThreadPool::SetThreadCount][2] workers=1 [f=0051472] [Threading] Main thread CPU affinity mask set: 14 [f=0051472] [SpringApp::Reload][2] [f=0051472] [~CDemoRecorder] writing demo "D:\Games\Spring\Zero-K\demos\20170607_224244_FolsomDamFlooded_103.0.1-1026-geb88c51 develop.sdfz" [f=0051472] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0051472] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0051472] [Game::KillLua][2] dtor=0 luaRules=11903430 [f=0051472] Start gadgetHandler:Shutdown [f=0051472] Shutdown - StartSetup [f=0051472] Shutdown - UnitMorph [f=0051472] Shutdown - LupsNanoSpray [f=0051472] Shutdown - Modular Comm Info [f=0051472] Shutdown - Puppy Handler [f=0051472] Shutdown - Terrain Texture Handler [f=0051472] Shutdown - UnitCloakShield [f=0051472] End gadgetHandler:Shutdown [f=0051472] Start gadgetHandler:Shutdown [f=0051472] Shutdown - UnitMorph [f=0051472] Shutdown - Modular Comm Info [f=0051472] Shutdown - Shockwaves [f=0051472] Shutdown - UnitCloakShield [f=0051472] Shutdown - Lups Cloak FX [f=0051472] Shutdown - Lups [f=0051472] End gadgetHandler:Shutdown [f=0051472] [Game::KillLua][3] dtor=0 luaUI=2a238970 [f=0051472] Start widgetHandler:Shutdown [f=0051472] Shutdown - SaveOrderList Complete [f=0051472] Writing last game win data [f=0051472] Shutdown - SaveConfigData Complete [f=0051472] Shutdown Widget - Chili Highlight [f=0051472] Shutdown Widget - Deferred rendering [f=0051472] Shutdown Widget - EPIC Menu [f=0051472] Shutdown Widget - Custom Markers [f=0051472] Shutdown Widget - Chili Widget Selector [f=0051472] Shutdown Widget - Chili Minimap [f=0051472] Shutdown Widget - Local Team Colors [f=0051472] [cawidgets.lua] Error: Error in Shutdown() [f=0051472] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gui_chili_deluxeplayerlist.lu..."]:1076: bad argument #1 to 'len' (string expected, got nil) [f=0051472] [cawidgets.lua] Error: Removed widget: Local Team Colors [f=0051472] Shutdown Widget - Save Game Menu [f=0051472] Shutdown Widget - HealthBars [f=0051472] Shutdown Widget - Noises [f=0051472] Shutdown Widget - Unit Icons [f=0051472] Shutdown Widget - BuildETA [f=0051472] Shutdown Widget - Win Counter [f=0051472] Shutdown Widget - Depth of Field Shader [f=0051472] Shutdown Widget - Modular Comm Info [f=0051472] Shutdown Widget - Chili EndGame Window [f=0051472] Shutdown Widget - Chili Selections & CursorTip [f=0051472] Shutdown Widget - Darkening [f=0051472] Shutdown Widget - Context Menu [f=0051472] Shutdown Widget - Highlight Geos [f=0051472] Shutdown Widget - Local Widgets Config [f=0051472] Shutdown Widget - Mex Placement Handler [f=0051472] Shutdown Widget - MinimapEvents [f=0051472] Shutdown Widget - Missile Silo Range [f=0051472] Shutdown Widget - Point Tracker [f=0051472] Shutdown Widget - DCIcon [f=0051472] Shutdown Widget - Chili Economy Panel Default [f=0051472] Shutdown Widget - Morph Finished notification [f=0051472] Shutdown Widget - Showeco and Grid Drawer [f=0051472] Shutdown Widget - Chili Nuke Warning [f=0051472] Shutdown Widget - Chili Spectator Panels [f=0051472] Shutdown Widget - Grab Input [f=0051472] Input grabbing is disabled! [f=0051472] Shutdown Widget - Attack AoE [f=0051472] Shutdown Widget - MessageBoxes ZK [f=0051472] Shutdown Widget - Selection Send [f=0051472] Shutdown Widget - Spotter [f=0051472] Shutdown Widget - TeamPlatter [f=0051472] Reloaded cmdcolors from file: cmdcolors.tmp [f=0051472] Shutdown Widget - LupsManager [f=0051472] Shutdown Widget - Units on Fire [f=0051472] Shutdown Widget - Newton Firezone [f=0051472] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02 [f=0051472] Shutdown Widget - Chili Pro Console [f=0051472] Shutdown Widget - Chili Framework [f=0051472] Shutdown Widget - Lups [f=0051472] Shutdown Widget - Chili Core Selector [f=0051472] Shutdown Widget - Pause Screen [f=0051472] Shutdown Widget - Lasso Terraform GUI [f=0051472] Shutdown Widget - Text To Speech Control [f=0051472] Shutdown Widget - Persistent Build Height [f=0051472] Shutdown Widget - Layout Handler [f=0051472] Shutdown Widget - Color Blindness Correction [f=0051472] End widgetHandler:Shutdown [f=0051472] [Game::KillLua][4] dtor=0 [f=0051472] [SpringApp::Reload][3] [f=0051472] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0051472] [Sound] [Sound::UpdateThread][3] efx=0fe732e0 [f=0051472] [Sound] [Sound::UpdateThread][4] [f=0051472] [SpringApp::Reload][4] [f=0051472] [Game::~CGame][1] [f=0051472] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0051472] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0051472] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0051472] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0051472] [Game::KillLua][4] dtor=1 [f=0051472] [Game::KillMisc][1] [f=0051472] [Game::KillMisc][2] [f=0051472] [Game::KillMisc][3] [f=0051472] [Game::KillRendering][1] [f=0051472] Statistics for RectangleOptimizer: 28% [f=0051472] [Game::KillInterface][1] [f=0051472] [Game::KillInterface][2] [f=0051472] [Game::KillSimulation][1] [f=0051472] [Game::KillSimulation][2] unitHandler=1168e750 [f=0051472] [CCollisionHandler] dis-/continuous tests: 11/351224456 [f=0051472] [Game::KillSimulation][3] [f=0051472] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0051472] [~CPathCache(32x24)] cacheHits=5425 hitPercentage=51% numHashColls=0 maxCacheSize=58 [f=0051472] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0051472] [~CPathCache(64x48)] cacheHits=4278 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0051472] Statistics for RectangleOptimizer: 28% [f=0051472] Statistics for RectangleOptimizer: 28% [f=0051472] LosHandler stats: total instances=621262; shared=2%; from cache=57% [f=0051472] [Game::KillSimulation][4] [f=0051472] [Game::~CGame][2] [f=0051472] [Game::~CGame][3] [f=0051472] [UDPConnection::Statistics] Received: 2552602 bytes in 26522 packets (2024466626961552092640663190666380257304032885358351978700613621751956244264504352711051533790541117416919846561932344062721745673305422253694940396492671357129760933356044382877780356894562324179547598917643993933760296120456121153984717926680679178362400321174503424.000000 bytes/package) Sent: 695267 bytes in 13550 packets (2024466626961541782635252539680346666541816762416495318874511640317045645342611520728009606745043753114584149695717189493298426833406195470825067850077059196920385970107380998243029484378205508131093466485284545719357332692167029818985419501150577649199041990428196864.000000 bytes/package) Relative protocol overhead: 0.000000 up, 2024466626961541782635252539680346666541816762416495318874511640317045645342611520728009606745043753114584149695717189493298426833406195470825067850077059196920385970107380998243029484378205508131093466485284545719357332692167029818985419501150577649199041990428196864.000000 down 1 incoming chunks dropped, 10 outgoing chunks resent [f=0051472] [SpringApp::Reload][5] [f=0051472] [SpringApp::Reload][6] [f=0051472] [DataDirs] Isolation Mode! [f=0051472] Using read-write data directory: D:\Games\Spring\Zero-K\ [f=0051472] Using read-only data directory: D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\ [f=0051472] Scanning: D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\base [f=0051472] Scanning: D:\Games\Spring\Zero-K\maps [f=0051472] Scanning: D:\Games\Spring\Zero-K\games [f=0051472] Scanning: D:\Games\Spring\Zero-K\packages [f=0051472] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 73ms [f=0051472] [SpringApp::Reload][7] [f=0051472] [SpringApp::Reload][8] [f=0051472] [Sound] [Sound::InitThread] OpenAL info: [f=0051472] [Sound] Available Devices: [f=0051472] [Sound] Speakers (Realtek High Definition Audio) [f=0051472] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=0051472] [Sound] Realtek HD Audio 2nd output (Realtek High Definition Audio) [f=0051472] [Sound] Speakers (Realtek High Definition Audio) [f=0051472] [Sound] Device: OpenAL Soft [f=0051472] [Sound] Vendor: OpenAL Community [f=0051472] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0051472] [Sound] Renderer: OpenAL Soft [f=0051472] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0051472] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0051472] [Sound] Max Sounds: 32 [f=0051472] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0051472] [Sound] Error: Initializing EFX failed! [f=0051472] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0051472] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0051472] [Sound] [Sound::UpdateThread][2] [f=0051472] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.7" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0e4ff258 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 2 [f=-000001] screenX, screenY, 1920, 1080 [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0 [f=-000001] [SpringApp::Reload][13] [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 927x1030x24bpp@60Hz (windowed::decorated) [f=-000001] [liblobby] Warning: Duplicate user(NorthChileanG) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Elijah) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(anonymise737) added to channel (zk) [f=-000001] Connecting to battle, Zero-K v1.5.6.3, Bandit_Plains_v1, 103.0.1-1026-geb88c51 [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] screenX, screenY, 1920, 1080 [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] SetSettings Int, YResolution, 1080 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005 [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 10 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, YResolution, 1080 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Int, LoadingMT, 1 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, Shadows, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Int, MaxParticles, 5000 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 [f=-000001] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 [f=-000001] [ThreadPool::SetThreadCount][2] workers=1 [f=-000001] [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=34c95860 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: D:\Games\Spring\Zero-K\ [f=-000001] Using read-only data directory: D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\ [f=-000001] Scanning: D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\base [f=-000001] Scanning: D:\Games\Spring\Zero-K\maps [f=-000001] Scanning: D:\Games\Spring\Zero-K\games [f=-000001] Scanning: D:\Games\Spring\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 73ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=-000001] [Sound] Realtek HD Audio 2nd output (Realtek High Definition Audio) [f=-000001] [Sound] Speakers (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.5.7" [f=-000001] [SpringApp::Reload][12] #script=131 [f=-000001] [CPreGame] connecting to: 37.59.49.101:8455 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8455 [f=-000001] Connecting to 37.59.49.101:8455 using name LogicDaemon [f=-000001] [SpringApp::Reload][13] [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Bandit_Plains_v1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.6.3 (archive: afd875f7921e60c8e18e254bdb1fb775.sdp) [f=-000001] Warning: Incompatible map-checksum: Checksum of Bandit_Plains_v1 (checksum 0xd07e3437) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: Incompatible game-checksum: Checksum of afd875f7921e60c8e18e254bdb1fb775.sdp (checksum 0xdff9f690) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Recording demo to: D:\Games\Spring\Zero-K\demos\20170607_230503_Bandit_Plains_v1_103.0.1-1026-geb88c51 develop.sdfz [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received user number 2 (team 2, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=1 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (103 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 453ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 539ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 80ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Loading Feature Definitions [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Warning: [CCEG::Load] table for CEG "custom:gravityless_flamer" invalid (parse errors?) [f=-000001] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag CExploSpikeProjectile::ttl [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 60ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 784 quads [f=-000001] Total: 784 quads [f=-000001] Total: 784 quads [f=-000001] Total: 784 quads [f=-000001] Total: 784 quads [f=-000001] Total: 784 quads [f=-000001] Total: 784 quads [f=-000001] Total: 784 quads [f=-000001] Total: 784 quads [f=-000001] Total: 784 quads LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 11 [f=-000001] Setting morph for custom comms for player: 13 [f=-000001] Setting morph for custom comms for player: 17 [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 12 [f=-000001] Setting morph for custom comms for player: 14 [f=-000001] Setting morph for custom comms for player: 16 [f=-000001] Setting morph for custom comms for player: 6 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Initializing gadget LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(47) : warning C7533: global function shadow2DProj is deprecated after version 120 0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120 0(78) : warning C7533: global function textureCube is deprecated after version 120 0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120 >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 17, This game player count: 15 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Error, option missing key, Settings/Camera, <table> [f=-000001] option = { [f=-000001] OnChange = , <function> [f=-000001] wname = Settings/CameraradioButton [f=-000001] name = Total Annihilation [f=-000001] desc = Default camera [f=-000001] }, [f=-000001] Error, option missing key, Settings/Camera, <table> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 2 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 5000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] Error: Spring 103.0.1-1026-geb88c51 develop has crashed. [f=-000001] Error: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x778a0000 ntdll [f=-000001] Error: 0x746f0000 KERNEL32 [f=-000001] Error: 0x77210000 KERNELBASE [f=-000001] Error: 0x750e0000 ADVAPI32 [f=-000001] Error: 0x777e0000 msvcrt [f=-000001] Error: 0x74920000 sechost [f=-000001] Error: 0x773e0000 RPCRT4 [f=-000001] Error: 0x74280000 SspiCli [f=-000001] Error: 0x74270000 CRYPTBASE [f=-000001] Error: 0x74af0000 bcryptPrimitives [f=-000001] Error: 0x74870000 IMAGEHLP [f=-000001] Error: 0x74350000 ucrtbase [f=-000001] Error: 0x752b0000 SHELL32 [f=-000001] Error: 0x74470000 cfgmgr32 [f=-000001] Error: 0x769c0000 shcore [f=-000001] Error: 0x744b0000 combase [f=-000001] Error: 0x74b50000 windows.storage [f=-000001] Error: 0x747c0000 shlwapi [f=-000001] Error: 0x721b0000 GLU32 [f=-000001] Error: 0x76bf0000 GDI32 [f=-000001] Error: 0x774a0000 gdi32full [f=-000001] Error: 0x76c20000 USER32 [f=-000001] Error: 0x77760000 msvcp_win [f=-000001] Error: 0x769a0000 win32u [f=-000001] Error: 0x66870000 OPENGL32 [f=-000001] Error: 0x76970000 kernel.appcore [f=-000001] Error: 0x74300000 powrprof [f=-000001] Error: 0x76ab0000 profapi [f=-000001] Error: 0x77600000 WS2_32 [f=-000001] Error: 0x70780000 vorbisfile [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x76600000 ole32 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x68140000 ogg [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x76d60000 IMM32 [f=-000001] Error: 0x76b50000 OLEAUT32 [f=-000001] Error: 0x73fc0000 WINMM [f=-000001] Error: 0x62aa0000 glew32 [f=-000001] Error: 0x64cc0000 vorbis [f=-000001] Error: 0x74260000 VERSION [f=-000001] Error: 0x73c90000 WINMMBASE [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x571b0000 MSVCP80 [f=-000001] Error: 0x57110000 MSVCR80 [f=-000001] Error: 0x56d60000 nvapi [f=-000001] Error: 0x76de0000 SETUPAPI [f=-000001] Error: 0x72530000 dxgi [f=-000001] Error: 0x73ef0000 uxtheme [f=-000001] Error: 0x75160000 MSCTF [f=-000001] Error: 0x725f0000 dwmapi [f=-000001] Error: 0x551e0000 nvoglv32 [f=-000001] Error: 0x70fa0000 WTSAPI32 [f=-000001] Error: 0x725c0000 DEVOBJ [f=-000001] Error: 0x76d90000 WINTRUST [f=-000001] Error: 0x76980000 MSASN1 [f=-000001] Error: 0x74970000 CRYPT32 [f=-000001] Error: 0x74010000 ntmarta [f=-000001] Error: 0x55190000 WINSTA [f=-000001] Error: 0x74890000 clbcatq [f=-000001] Error: 0x5fb50000 shfolder [f=-000001] Error: 0x61bd0000 MMDevApi [f=-000001] Error: 0x68c80000 PROPSYS [f=-000001] Error: 0x615f0000 dsound [f=-000001] Error: 0x61c30000 AUDIOSES [f=-000001] Error: 0x71e50000 wintypes [f=-000001] Error: 0x61bc0000 AVRT [f=-000001] Error: 0x61720000 dinput8 [f=-000001] Error: 0x61710000 HID [f=-000001] Error: 0x616b0000 XInput1_4 [f=-000001] Error: 0x726a0000 mswsock [f=-000001] Error: 0x71d60000 napinsp [f=-000001] Error: 0x71d40000 pnrpnsp [f=-000001] Error: 0x71d20000 NLAapi [f=-000001] Error: 0x71ca0000 DNSAPI [f=-000001] Error: 0x77200000 NSI [f=-000001] Error: 0x740f0000 IPHLPAPI [f=-000001] Error: 0x71c90000 winrnr [f=-000001] Error: 0x71c40000 fwpuclnt [f=-000001] Error: 0x73fa0000 bcrypt [f=-000001] Error: 0x71c30000 rasadhlp [f=-000001] Error: 0x68980000 TextInputFramework [f=-000001] Error: 0x688f0000 CoreMessaging [f=-000001] Error: 0x686c0000 CoreUIComponents [f=-000001] Error: 0x71e40000 usermgrcli [f=-000001] Error: 0x55180000 wshqos [f=-000001] Error: 0x55170000 wshtcpip [f=-000001] Error: 0x55160000 wship6 [f=-000001] Error: 0x21db0000 dbghelp [f=-000001] Error: Exception: Access violation (0xc0000005) [f=-000001] Error: Exception Address: 0x6c617620 [f=-000001] Error: Stacktrace for Spring 103.0.1-1026-geb88c51 develop: [f=-000001] Error: (0) Unknown [0x6C617620] [f=-000001] Error: (1) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x00958AF0] [f=-000001] Error: (2) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x00643276] [f=-000001] Error: (3) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x00958AF0] [f=-000001] Error: (4) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x0095BED9] [f=-000001] Error: (5) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x00C5169D] [f=-000001] Error: (6) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x00958DB0] [f=-000001] Error: (7) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x00C4B228] [f=-000001] Error: (8) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x0094AB80] [f=-000001] Error: (9) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x0095826C] [f=-000001] Error: (10) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x00958F53] [f=-000001] Error: (11) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x0095ACA2] [f=-000001] Error: (12) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x0094C119] [f=-000001] Error: (13) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x0094B14D] [f=-000001] Error: (14) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x0094CE89] [f=-000001] Error: (15) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x0094FD7F] [f=-000001] Error: (16) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x00958AF0] [f=-000001] Error: (17) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x0095BED9] [f=-000001] Error: (18) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00042E6A] [f=-000001] Error: (19) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x0094AB80] [f=-000001] Error: (20) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x0095826C] [f=-000001] Error: (21) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x00C516ED] [f=-000001] Error: (22) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x005673BF] [f=-000001] Error: (23) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x0094B66C] [f=-000001] Error: (24) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x00577C9D] [f=-000001] Error: (25) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x00626DEA] [f=-000001] Error: (26) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x00958AF0] [f=-000001] Error: (27) D:\Games\Spring\Zero-K\engine\win64\103.0.1-1026-geb88c51\spring.exe [0x0095CD39] [f=-000001] Error: [ErrorMessageBox] errorMsg="Spring has crashed: Access violation. A stacktrace has been written to: D:\Games\Spring\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=0 Chobby.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Chobby.exe Information: 0 : Chobby closed connection Chobby.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash Chobby.exe Information: 0 : Spring exited Chobby.exe Warning: 0 : Spring crash detected
crash on start