Open Chobbyla opened 7 years ago
Chobby.exe Information: 0 : Querying default engine Chobby.exe Information: 0 : Reseting configs and deploying AIs Chobby.exe Information: 0 : Connecting to steam API Chobby.exe Information: 0 : Starting Using configuration source: "C:\Users\Massimo\Documents\My Games\Spring\springsettings.cfg" Using additional configuration source: "C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\springsettings.cfg" Available log sections: Net, VFS, Path, GroundMoveType, Texture, Font, BumpWater, ModelRenderContainer, FarTextureHandler, RoamMeshDrawer, LuaSocket, SkyBox, OBJParser, AutohostInterface, CregSerializer, Sound, DynWater, KeyBindings, Shader, Model, ArchiveScanner, DecalsDrawerGL4, Piece, GameServer, CSMFGroundTextures Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterTexSizeReflection = 256 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 256 CubeTexSizeSpecular = 256 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 2 FontSize = 18 Fullscreen = 0 GrassDetail = 9 GroundDecals = 5 GroundDetail = 150 GroundScarAlphaFade = 1 HangTimeout = 0 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = Tropical LastSelectedMod = Zero-K $VERSION LastSelectedScript = Commanders MaxParticles = 25000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.001 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScrollWheelSpeed = -25 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 TeamHighlight = 2 TreeRadius = 1500 UnitIconDist = 151 UnitLodDist = 9999 Water = 4 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolutionWindowed = 1920 YResolutionWindowed = 1080 ============== </User Config> ============== ============== <User System> ============== Spring 103.0.1-1134-gbe1c786 develop Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Windows XP Home Edition Service Pack 2 (build 2600) Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz; 8135MB RAM, 16268MB pagefile Binary Word Size: 32-bit emulated Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDog::Install] disabled [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=80 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 7] 1680x1050x24bpp@60Hz [11] 1600x900x24bpp@60Hz [13] 1440x900x24bpp@60Hz [27] 1280x800x24bpp@60Hz [31] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 3.0.13283 Compatibility Profile Context 14.501.1003.1001 GL vendor : ATI Technologies Inc. GL renderer : AMD Radeon R9 200 Series GLSL version: 4.40 GLEW version: 1.5.8 GPU memory : 12225MB (total) / 12225MB (available) SwapInterval: 0 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NPOT-texture support : 1 24-bit Z-buffer support : 0 primitive-restart support: 1 clip-control support : 0 max. FBO samples : -1 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 32/29 max. draw-buffers : 8 max. rec. indices/vertices : 16777215/2147483647 max. uniform buffer-bindings : 91 max. uniform block-size : 2097151KB enable ATI-hacks : 1 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [DataDirs] Isolation Mode! Using read-write data directory: C:\Users\Massimo\Documents\My Games\Spring\ Using read-only data directory: C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\ Scanning: C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\base Scanning: C:\Users\Massimo\Documents\My Games\Spring\maps Scanning: C:\Users\Massimo\Documents\My Games\Spring\games Scanning: C:\Users\Massimo\Documents\My Games\Spring\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 64ms [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Altoparlanti (Realtek High Definition Audio) [f=-000001] [Sound] Altoparlanti (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] Joysticks found: 0 [Info] Using filesystem-writepath: C:\Users\Massimo\Documents\My Games\Spring [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.7.0" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 49269 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Chobby.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3844179605","DefaultServerHost":"zero-k.info","DefaultServerPort":8200} [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Settings <gui_campaign_settings.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Mission Launcher <mission_launcher.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [Chobby] Warning: Missing game in chobby_config.json file. [f=-000001] ATI/intel/other non-nvidia compatibility state:, true [f=-000001] Number of battles: 0 [f=-000001] Number of battles: 0 [f=-000001] Vendor and GL, ATI, 3 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=060074d0 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 150 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0 [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] LoopbackCommandReceived, WrapperOnline [f=-000001] [Chobby] Error: Tried to add duplicate list window item, manero [f=-000001] [chobby] Showing battle with ID, 994 [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] Connecting to battle, Zero-K v1.5.7.1, hotstepper, 103.0.1-1134-gbe1c786 [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 150 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=2561 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, -0.000}}ms [f=-000001] thread=1 tasks=1121 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 26815622246988968213113397636166078715321654225552992079446132079286885067819520390150747116145800511912281323762142483478152671801505207915154643284393984.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=-000001] thread=2 tasks=1440 (2.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=05b96f58 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: C:\Users\Massimo\Documents\My Games\Spring\ [f=-000001] Using read-only data directory: C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\ [f=-000001] Scanning: C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\base [f=-000001] Scanning: C:\Users\Massimo\Documents\My Games\Spring\maps [f=-000001] Scanning: C:\Users\Massimo\Documents\My Games\Spring\games [f=-000001] Scanning: C:\Users\Massimo\Documents\My Games\Spring\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Altoparlanti (Realtek High Definition Audio) [f=-000001] [Sound] Altoparlanti (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.7.0" [f=-000001] [SpringApp::Reload][12] #script=127 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8457 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8457 using name Emyfour [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::UpdateClientNet] added new player Emyfour with number 12 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: hotstepper [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.7.1 (archive: f73790e7dd9a2083fe54aa3cd9d5dd1a.sdp) [f=-000001] Warning: Incompatible map-checksum: Checksum of hotstepper (checksum 0xd54de878) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: Incompatible game-checksum: Checksum of f73790e7dd9a2083fe54aa3cd9d5dd1a.sdp (checksum 0x738845fd) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Massimo\Documents\My Games\Spring\demos\20170707_211713_hotstepper_103.0.1-1134-gbe1c786 develop.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 252ms [f=-000001] [PreGame::UpdateClientNet] received user number 12 (team 0, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (25 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 561ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 836ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 24ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Loading Feature Definitions [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 172ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 59ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: lava draw test <tp_lava.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 2 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Initializing gadget LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: lava draw test <tp_lava.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [f=-000001] Custom Unit Shaders:, WARNING: 0:32: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out" WARNING: 0:40: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out" WARNING: 0:47: deprecated130(#55) "shadow2DProj" is deprecated since GLSL1.3. We suggest usage of "textureProj" WARNING: 0:64: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture" WARNING: 0:72: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture" WARNING: 0:74: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture" WARNING: 0:78: deprecated130(#55) "textureCube" is deprecated since GLSL1.3. We suggest usage of "texture" WARNING: 0:79: deprecated130(#55) "textureCube" is deprecated since GLSL1.3. We suggest usage of "texture" >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 8, This game player count: 6 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Error, option missing key, Settings/Camera, <table> [f=-000001] option = { [f=-000001] OnChange = , <function> [f=-000001] wname = Settings/CameraradioButton [f=-000001] name = Total Annihilation [f=-000001] desc = Default camera [f=-000001] }, [f=-000001] Error, option missing key, Settings/Camera, <table> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Players and spectators [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Clippy Comments <unit_clippy.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Spectating: Widget Removed [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=c20d174e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=336ccd7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=7bb340a5 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=40f727c7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=40f727c7 file="cache\103dev-develop/paths/hotstepper.pe-40f727c7.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=c20d174e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=336ccd7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=7bb340a5 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=40f727d7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=40f727d7 file="cache\103dev-develop/paths/hotstepper.pe2-40f727d7.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (153ms, checksum 23405d2e) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13652,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 31 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, default [f=-000001] GameID: dfdd5f59e3df562765c5aa3810e569f5 [f=-000001] Connection attempt from TechAUmNu [f=-000001] -> Version: 103.0.1-1134-gbe1c786 develop [f=-000001] <Clippy Comments> Spectator mode or replay. Widget removed. [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] [VSync::SetInterval] interval=0 (disabled) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] UpdateInterfacePreset, default [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Nicoss125 [f=-000001] -> Version: 103.0.1-1134-gbe1c786 develop [f=-000001] -> Connection established (given id 10) [f=-000001] Connection attempt from snoke [f=-000001] -> Version: 103.0.1-1134-gbe1c786 develop [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from HezK [f=-000001] -> Version: 103.0.1-1134-gbe1c786 develop [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Jummy [f=-000001] -> Version: 103.0.1-1134-gbe1c786 develop [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from Firepluk [f=-000001] -> Version: 103.0.1-1134-gbe1c786 develop [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from TLama [f=-000001] -> Version: 103.0.1-1134-gbe1c786 develop [f=-000001] -> Connection established (given id 9) [f=-000001] Connection attempt from LexEst [f=-000001] -> Version: 103.0.1-1134-gbe1c786 develop [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Brynnlow [f=-000001] -> Version: 103.0.1-1134-gbe1c786 develop [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from clb0300 [f=-000001] -> Version: 103.0.1-1134-gbe1c786 develop [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] -> Connection established (given id 11) [f=-000001] Connection attempt from Corvus_Corax [f=-000001] -> Version: 103.0.1-1134-gbe1c786 develop [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Radavvadra [f=-000001] -> Version: 103.0.1-1134-gbe1c786 develop [f=-000001] -> Connection established (given id 8) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nicoss125" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LexEst" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="snoke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nicoss125" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LexEst" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="snoke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HezK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HezK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]" [f=-000001] <Nicoss125> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]" [f=-000001] <Nicoss125> Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="clb0300" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="clb0300" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]" [f=-000001] <TechAUmNu> Allies: I choose: Recon! [f=-000001] <clb0300> Allies: I choose: Engineer! [f=-000001] <Brynnlow> Allies: I choose: Dende! [f=-000001] <Corvus_Corax> Allies: I choose: Engineer! [f=-000001] <Corvus_Corax> Allies: I choose: Recon! [f=-000001] <Jummy> Allies: I choose: Recon! [f=-000001] [Firepluk] lobsters [f=-000001] Spectator Firepluk left the game: normal quit [f=-000001] [Game::ClientReadNet] added new player Emyfour with number 12 to team 0 [f=-000001] > SPRINGIE:User Emyfour|cornukesub|5_3||False|XCOM|Federation|IT [f=-000001] > SPRINGIE:User Emyfour|cornukesub|5_3||False|XCOM|Federation|IT [f=-000001] Connection attempt from Emyfour [f=-000001] -> Version: 103.0.1-1134-gbe1c786 develop [f=-000001] -> Connection established (given id 12) [f=-000001] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=-000001] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=-000001] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=-000001] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=-000001] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=-000001] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=-000001] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=-000001] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=-000001] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=-000001] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=-000001] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=-000001] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0000000] Next LAVA LEVEL change in 300 seconds [f=0000011] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000011] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000011] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000011] !transmitlobby @voice@buildUnit@add;gunshipraid;Banshee [f=0000011] !transmitlobby @voice@buildUnit@add;gunshipskirm;Rapier [f=0000011] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Brawler [f=0000011] !transmitlobby @voice@buildUnit@add;gunshipassault;Black Dawn [f=0000011] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000011] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000011] !transmitlobby @voice@buildUnit@add;gunshiptrans;Valkyrie [f=0000011] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Vindicator [f=0000011] !transmitlobby @voice@buildUnit@reload [f=0000045] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=0000045] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=0000045] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=0000045] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=0000045] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0000045] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=0000212] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=0000212] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0000212] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=0000212] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=0000212] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=0000212] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=0000392] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=0000392] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0000392] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=0000392] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=0000392] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=0000392] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=0000478] [Game::ClientReadNet][LOGMSG] sender="Emyfour" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]" [f=0000503] [Game::ClientReadNet][LOGMSG] sender="Emyfour" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]" [f=0000518] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=0000518] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0000518] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=0000518] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=0000518] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=0000518] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=0000564] Warning: Couldn't find texture "LuaUI/Configs/Clans/snk.png"! [f=0000785] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=0000785] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0000785] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=0000785] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=0000785] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=0000785] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=0001182] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=0001182] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0001182] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=0001182] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=0001182] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=0001182] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=0001250] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=0001250] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0001250] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=0001250] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=0001250] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=0001250] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=0001618] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=0001618] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0001618] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=0001618] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=0001618] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=0001618] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=0002564] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=0002564] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0002564] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=0002564] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=0002564] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=0002564] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=0003046] Corvus_Corax added point: brawler [f=0004830] [liblobby] Warning: Duplicate user(Anir) added to channel (zk) [f=0005043] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=0005043] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0005043] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=0005043] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=0005043] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=0005043] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=0005157] [Game::ClientReadNet] added new player Anir with number 13 to team 0 [f=0005157] > SPRINGIE:User Anir|nest|6_4||False|MC|Federation|LU [f=0005186] Emyfour added point: shouldnt they terraform first? [f=0005417] > SPRINGIE:User Anir|nest|6_4||False|MC|Federation|LU [f=0005425] Connection attempt from Anir [f=0005425] -> Version: 103.0.1-1134-gbe1c786 develop [f=0005425] -> Connection established (given id 13) [f=0005856] LexEst added point: WILL LAVA RISE? [f=0005863] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]" [f=0005882] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]" [f=0006370] Emyfour added point: think so [f=0006535] [liblobby] Warning: Duplicate user(amacrox1) added to channel (zk) [f=0006682] Emyfour added point: havoc [f=0006795] [Game::ClientReadNet] added new player amacrox1 with number 14 to team 0 [f=0006795] > SPRINGIE:User amacrox1|armcom|3_1||False|NFORCE|Empire|TR [f=0007176] clb0300 added point: lava will destroy this [f=0007342] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=0007342] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0007342] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=0007342] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=0007342] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=0007342] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=0007696] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=0007696] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0007696] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=0007696] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=0007696] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=0007696] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=0007874] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=0007874] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0007874] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=0007874] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=0007874] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=0007874] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=0008346] [Anir] Spectators: hi [f=0008668] Emyfour added point: this COULD'VE caused havoc [f=0008939] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=0008939] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0008939] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=0008939] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=0008939] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=0008939] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=0009681] Next LAVA LEVEL change in 3 seconds [f=0009728] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=0009728] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0009728] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=0009728] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=0009728] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=0009728] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=0009782] Spectator Radavvadra left the game: normal quit [f=0009822] [Emyfour] THE FLOOR IS LAVA [f=0009940] [Emyfour] Ehehe [f=0010143] [Emyfour] Best cabaret ever [f=0010394] [TLama] Ur face is lava [f=0010424] <TechAUmNu> lol [f=0010453] Next LAVA LEVEL change in 300 seconds [f=0013895] Emyfour added point: very practical [f=0014264] [Anir] Spectators: i feel sory for Brynnlow, his teammates are so useless... [f=0014709] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=0014709] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0014709] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=0014709] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=0014709] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=0014709] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=0016011] [TLama] Allies: He is winning on his own :) [f=0016553] [Emyfour] Allies: corvus is doing very weird things [f=0017052] [liblobby] Warning: Duplicate user(Prototypestill) added to channel (zk) [f=0017083] Emyfour added point: very useful too! [f=0017913] [Anir] Spectators: i dont think that he will win. They will hold their line and outeco Brynnlows team, at least i guess so [f=0018215] [Emyfour] Allies: no look at that [f=0018372] [Emyfour] Allies: he's wrecking their base [f=0018608] TLama added point: kill me [f=0018670] [Anir] Spectators: but yeah you are right, corvus isnt playing serious [f=0018865] [TLama] Allies: lel [f=0019083] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4 [f=0019083] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3 [f=0019083] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4 [f=0019083] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4 [f=0019083] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3 [f=0019083] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4 [f=0019284] Emyfour added point: kamikaze headbutt dbag saves the day [f=0019721] [TLama] Allies: dbags OP [f=0019766] <Corvus_Corax> Allies: lobster team [f=0019947] [Emyfour] Allies: corvus made 188 E [f=0019980] game_message: Giving all units of Unknown Player on team 2 to Jummy due to lag/AFK [f=0020046] [Emyfour] Allies: FOR WHAT? [f=0020078] [Anir] corvus, you losst this [f=0020135] Next LAVA LEVEL change in 5 seconds [f=0020456] Next LAVA LEVEL change in 300 seconds [f=0020760] game_message: Giving all units of Unknown Player on team 3 to clb0300 due to lag/AFK [f=0021340] <clb0300> Allies: thanks [f=0021736] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0021736] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0021736] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Hawk [f=0021736] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0021736] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0021736] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0021736] !transmitlobby @voice@buildUnit@add;bomberheavy;Wyvern [f=0021736] !transmitlobby @voice@buildUnit@add;planescout;Vulture [f=0021736] !transmitlobby @voice@buildUnit@reload [f=0021893] [Corvus_Corax] Anir lol. no im only one who get eco... so f off [f=0022746] [Anir] yeah. but it seems for to long [f=0023253] [Corvus_Corax] no one can win with that lobsters [f=0023325] <clb0300> Allies: !resign [f=0023715] [Emyfour] hmm ye brynnlow was advancing while corvus made +188 E [f=0023850] game_message: AllyTeam 1 has an overwhelming numerical advantage! [f=0023867] [Anir] Brynlow won alone sop [f=0023985] game_message: Team Corvus_Corax has been destroyed! [f=0023985] game_message: Team Brynnlow wins! [f=0023985] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024069] <autoquit> Autoquit canceled. [f=0024093] [ReloadOrRestart] Spring "C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\spring.exe" should be reloading [f=0024093] [SpringApp::Reload][1] [f=0024093] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=0024093] [async=0] threads=3 tasks=1581275 {sum,avg}{exec,wait}time={{0.000, 26815622330957209211872643587519054071562057660164723072867328355899945887389442050411007977836896719452020659092987948226320102366240268249004231251460096.000}, {2.000, 26815622319124939797069925329126929239667428123308121378918903032052631632497433570757713410836066172376654065455502522780875249210200173617710122779279360.000}}ms [f=0024093] thread=0 tasks=24918 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, -26815622246988968213113397636166078715321654225552992079446132079286885067819520390150747116145800511912281323762142483478152671801505207915154643284393984.000}, {26815622190962260668441513684803629616914755971278426942376891464084843973080653811313446930542731739693263408928986992011536851843404941401384974611906560.000, 0.000, -0.000, -0.000}}ms [f=0024093] thread=1 tasks=1115027 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 0.000}, {-26815622203227137049116440377436152754188533033815884192918875059274763912065339185505525660312576339957102767849326928108810085939822791527709849321209856.000, 0.000, -0.000, -0.000}}ms [f=0024093] thread=2 tasks=441330 (-2.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 26815622270396622281468752417647410423168823123773123396898885493473371852618190721405766982590602844839282069875483822937594689187692925836168125554360320.000}, {0.000, 0.000, -0.000, 0.000}}ms [f=0024093] [async=1] threads=3 tasks=422 {sum,avg}{exec,wait}time={{-0.000, -26815622335273513879554463366821333825913414522614781589559040233664288141269043008639760678034900673713334984069852077558326318421422137850583651153084416.000}, {-2.000, -2.000}}ms [f=0024093] thread=1 tasks=211 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 2.000}, {26815622280731585131080465094296166167497786567615983640080413681845049658987492252936028367522774305448488463387047314798372564182355091641856333205995520.000, 0.000, -2.000, -0.000}}ms [f=0024093] thread=2 tasks=211 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 26815622310229021050863249484251928689598302425651018667692518243211543180591973893233604015588068181132937498271874158548833711574471557895368149749989376.000}, {2.000, 0.000, -2.000, 2.000}}ms [f=0024093] [ThreadPool::SetThreadCount][2] workers=0 [f=0024093] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=0024093] [ThreadPool::SetThreadCount][2] workers=2 [f=0024093] [Threading] Main thread CPU affinity mask set: 12 [f=0024093] [SpringApp::Reload][2] [f=0024093] [~CDemoRecorder] writing demo "C:\Users\Massimo\Documents\My Games\Spring\demos\20170707_211713_hotstepper_103.0.1-1134-gbe1c786 develop.sdfz" [f=0024093] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0024093] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0024093] [Game::KillLua][2] dtor=0 luaRules=0d9bc870 [f=0024093] Start gadgetHandler:Shutdown [f=0024093] Shutdown - StartSetup [f=0024093] Shutdown - UnitMorph [f=0024093] Shutdown - LupsNanoSpray [f=0024093] Shutdown - Modular Comm Info [f=0024093] Shutdown - Puppy Handler [f=0024093] Shutdown - Terrain Texture Handler [f=0024093] Shutdown - UnitCloakShield [f=0024093] End gadgetHandler:Shutdown [f=0024093] Start gadgetHandler:Shutdown [f=0024093] Shutdown - UnitMorph [f=0024093] Shutdown - Modular Comm Info [f=0024093] Shutdown - Shockwaves [f=0024093] Shutdown - UnitCloakShield [f=0024093] Shutdown - Lups Cloak FX [f=0024093] Shutdown - Lups [f=0024093] End gadgetHandler:Shutdown [f=0024093] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,74802184,0} {chunk,block}Bytes={0,0} [f=0024093] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,74802184,0} {chunk,block}Bytes={0,0} [f=0024093] [Game::KillLua][3] dtor=0 luaUI=2630b548 [f=0024093] Start widgetHandler:Shutdown [f=0024093] Shutdown - SaveOrderList Complete [f=0024093] Writing last game win data [f=0024093] Shutdown - SaveConfigData Complete [f=0024093] Shutdown Widget - Chili Highlight [f=0024093] Shutdown Widget - Deferred rendering [f=0024093] Shutdown Widget - EPIC Menu [f=0024093] Shutdown Widget - Custom Markers [f=0024093] Shutdown Widget - Chili Minimap [f=0024093] Shutdown Widget - Chili Widget Selector [f=0024093] Shutdown Widget - Local Team Colors [f=0024093] Shutdown Widget - Save Game Menu [f=0024093] Shutdown Widget - HealthBars [f=0024093] Shutdown Widget - Noises [f=0024093] Shutdown Widget - Unit Icons [f=0024093] Shutdown Widget - Win Counter [f=0024093] Shutdown Widget - BuildETA [f=0024093] Shutdown Widget - Depth of Field Shader [f=0024093] Shutdown Widget - Modular Comm Info [f=0024093] Shutdown Widget - CameraShake [f=0024093] Shutdown Widget - Chili Economy Panel Default [f=0024093] Shutdown Widget - Darkening [f=0024093] Shutdown Widget - Chili EndGame Window [f=0024093] Shutdown Widget - Context Menu [f=0024093] Shutdown Widget - Highlight Geos [f=0024093] Shutdown Widget - Local Widgets Config [f=0024093] Shutdown Widget - Mex Placement Handler [f=0024093] Shutdown Widget - MinimapEvents [f=0024093] Shutdown Widget - Missile Silo Range [f=0024093] Shutdown Widget - Morph Finished notification [f=0024093] Shutdown Widget - Point Tracker [f=0024093] Shutdown Widget - Showeco and Grid Drawer [f=0024093] Shutdown Widget - Stereo3D [f=0024093] Shutdown Widget - Chili Spectator Panels [f=0024093] Shutdown Widget - Chili Nuke Warning [f=0024093] Shutdown Widget - Grab Input [f=0024093] Input grabbing is disabled! [f=0024093] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024093] Shutdown Widget - Attack AoE [f=0024093] Shutdown Widget - UnitShapes [f=0024093] Shutdown Widget - Map Edge Extension [f=0024093] Shutdown Widget - Selection Send [f=0024093] Shutdown Widget - LupsManager [f=0024093] Shutdown Widget - Units on Fire [f=0024093] Shutdown Widget - Newton Firezone [f=0024093] Shutdown Widget - Chili Crude Player List [f=0024093] Shutdown Widget - Chili Pro Console [f=0024093] Shutdown Widget - Chili Framework [f=0024093] Shutdown Widget - Lups [f=0024093] Shutdown Widget - Chili Core Selector [f=0024093] Shutdown Widget - Pause Screen [f=0024093] Shutdown Widget - Chili Gesture Menu [f=0024093] Shutdown Widget - Text To Speech Control [f=0024093] Shutdown Widget - Lasso Terraform GUI [f=0024093] Shutdown Widget - Persistent Build Height [f=0024093] Shutdown Widget - Layout Handler [f=0024093] Shutdown Widget - Color Blindness Correction [f=0024093] End widgetHandler:Shutdown [f=0024093] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,74946255,0} {chunk,block}Bytes={0,0} [f=0024093] [Game::KillLua][4] dtor=0 [f=0024093] [SpringApp::Reload][3] [f=0024093] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0024093] [Sound] [Sound::UpdateThread][3] efx=0e639aa8 [f=0024093] [Sound] [Sound::UpdateThread][4] [f=0024093] [SpringApp::Reload][4] [f=0024093] [Game::~CGame][1] [f=0024093] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0024093] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0024093] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0024093] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0024093] [Game::KillLua][4] dtor=1 [f=0024093] [Game::KillMisc][1] [f=0024093] [Game::KillMisc][2] [f=0024093] [Game::KillMisc][3] [f=0024093] [Game::KillRendering][1] [f=0024093] Statistics for RectangleOptimizer: 14% [f=0024093] [Game::KillInterface][1] [f=0024093] [Game::KillInterface][2] [f=0024093] [Game::KillSimulation][1] [f=0024093] [Game::KillSimulation][2] unitHandler=0db13008 [f=0024093] [CCollisionHandler] dis-/continuous tests: 16/2980361 [f=0024093] [Game::KillSimulation][3] [f=0024093] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024093] [~CPathCache(16x16)] cacheHits=2268 hitPercentage=80% numHashColls=0 maxCacheSize=62 [f=0024093] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024093] [~CPathCache(32x32)] cacheHits=7468 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0024093] Statistics for RectangleOptimizer: 14% [f=0024093] Statistics for RectangleOptimizer: 14% [f=0024093] LosHandler stats: total instances=49259; shared=13%; from cache=31% [f=0024093] [Game::KillSimulation][4] [f=0024093] [Game::~CGame][2] [f=0024093] [Game::~CGame][3] [f=0024093] [UDPConnection::Statistics] Received: 1013811 bytes in 13077 packets (84059285318349513894060656950621601863473170203351796123216839988233079361113799702923379911774593279850799826411540609660893784878851261210129113001337581963592866783869699807885431103254052413958200774387312742594812656591145767385855620626075554520055298527308766480715206523171346822843340947456.000000 bytes/package) Sent: 439483 bytes in 12497 packets (84059285318348733210183706114513632880661641505557727211610968806142075080887658834078370699478482066485689344327480965330903933567999772552875201925840991777537788026691163748194196186820232503593037768075455867017026922086612581817784509739029272043111615481815185157034843097617114346035213238272.000000 bytes/package) Relative protocol overhead: 0.000000 up, 84059285318348733210183706114513632880661641505557727211610968806142075080887658834078370699478482066485689344327480965330903933567999772552875201925840991777537788026691163748194196186820232503593037768075455867017026922086612581817784509739029272043111615481815185157034843097617114346035213238272.000000 down 75 incoming chunks dropped, 1766 outgoing chunks resent [f=0024093] [SpringApp::Reload][5] [f=0024093] [SpringApp::Reload][6] [f=0024093] [DataDirs] Isolation Mode! [f=0024093] Using read-write data directory: C:\Users\Massimo\Documents\My Games\Spring\ [f=0024093] Using read-only data directory: C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\ [f=0024093] Scanning: C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\base [f=0024093] Scanning: C:\Users\Massimo\Documents\My Games\Spring\maps [f=0024093] Scanning: C:\Users\Massimo\Documents\My Games\Spring\games [f=0024093] Scanning: C:\Users\Massimo\Documents\My Games\Spring\packages [f=0024093] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms [f=0024093] [SpringApp::Reload][7] [f=0024093] [SpringApp::Reload][8] [f=0024093] [Sound] [Sound::InitThread] OpenAL info: [f=0024093] [Sound] Available Devices: [f=0024093] [Sound] Altoparlanti (Realtek High Definition Audio) [f=0024093] [Sound] Altoparlanti (Realtek High Definition Audio) [f=0024093] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=0024093] [Sound] Device: OpenAL Soft [f=0024093] [Sound] Vendor: OpenAL Community [f=0024093] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0024093] [Sound] Renderer: OpenAL Soft [f=0024093] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0024093] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0024093] [Sound] Max Sounds: 32 [f=0024093] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0024093] [Sound] Error: Initializing EFX failed! [f=0024093] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0024093] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0024093] [Sound] [Sound::UpdateThread][2] [f=0024093] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.7.0" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=060074d0 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] Opening URL, http://zero-k.info/Maps/DetailName?name=Tumult&asmallcake=f9977d49-55d9-404e-89b4-7403a95ba3fa Chobby.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/Maps/DetailName?name=Tumult&asmallcake=f9977d49-55d9-404e-89b4-7403a95ba3fa"} [f=-000001] [Chobby] Error: Tried to add duplicate list window item, DownRiver_v1 [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Error: Tried to add duplicate list window item, HighGroundsDeltaV1 [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Connecting to battle, Zero-K v1.5.7.1, TitanDuel, 103.0.1-1134-gbe1c786 [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 150 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 0 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=0e638f68 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: C:\Users\Massimo\Documents\My Games\Spring\ [f=-000001] Using read-only data directory: C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\ [f=-000001] Scanning: C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\base [f=-000001] Scanning: C:\Users\Massimo\Documents\My Games\Spring\maps [f=-000001] Scanning: C:\Users\Massimo\Documents\My Games\Spring\games [f=-000001] Scanning: C:\Users\Massimo\Documents\My Games\Spring\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Altoparlanti (Realtek High Definition Audio) [f=-000001] [Sound] Altoparlanti (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] ------- TRUNCATED ------- stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020568] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgarp stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020576] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armzeus stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020584] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corraid stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armmanni stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020616] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: cormak stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020624] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armmanni stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020640] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corfav stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020648] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armmanni stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020664] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgarp stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020672] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: dante stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020680] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgarp stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020688] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armzeus stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020696] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armzeus stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020704] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: scorpion stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020720] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: slowmort stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020728] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: trem stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020736] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: cormak stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020744] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcomdgun stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020752] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsent stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020760] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsent stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020768] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsh stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020784] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsumo stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020800] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: cormak stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020832] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: amphraider3 stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020840] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgol stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020856] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcomdgun stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020872] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgol stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020880] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: slowmort stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020888] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: scorpion stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020904] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsent stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020912] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: slowmort stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020928] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020936] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: slowmort stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020944] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsent stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020952] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: gorg stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020960] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcomdgun stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020968] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: firewalker stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020976] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: amphraider3 stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0020992] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corlevlr stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsumo stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021008] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021016] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: cormak stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021024] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021040] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsktl stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021048] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: trem stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021056] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armwar stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021072] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: trem stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021104] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgator stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021120] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: coracv stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021128] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcomdgun stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021136] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgator stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021144] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: cormak stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021152] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corlevlr stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021160] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: slowmort stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021168] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: firewalker stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021176] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgator stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021184] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: coracv stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021200] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsent stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021216] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcomdgun stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021240] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armpw stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021248] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: gorg stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021256] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corlevlr stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021264] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: gorg stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021272] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: trem stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021280] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armwar stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021288] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armwar stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021296] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsumo stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021304] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgator stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021312] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: cormak stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021320] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: amphraider3 stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021336] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsumo stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021344] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armwar stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021352] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgator stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021360] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: trem stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021368] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: scorpion stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021376] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021384] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armpw stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021392] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: firewalker stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021398] > SPRINGIE:User mojjj|chicken_drone_starter|7_4|donator_0|True|UW|Federation|DE [f=0021400] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corbats stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021406] Connection attempt from mojjj [f=0021406] -> Version: 103.0.1-1134-gbe1c786 develop [f=0021406] -> Connection established (given id 16) [f=0021408] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corlevlr stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021416] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: cormak stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021416] Error: [LuaUI::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=Update trace=[Internal Lua error: Call failure] not enough memory [f=0021422] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes [f=0021422] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes [f=0021422] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes [f=0021422] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes [f=0021422] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes [f=0021424] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: gorg stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021427] Fatal: [Game::ClientReadNet][LOGMSG] sender="Emyfour" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes" [f=0021427] Fatal: [Game::ClientReadNet][LOGMSG] sender="Emyfour" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes" [f=0021427] Fatal: [Game::ClientReadNet][LOGMSG] sender="Emyfour" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes" [f=0021427] Fatal: [Game::ClientReadNet][LOGMSG] sender="Emyfour" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes" [f=0021427] Fatal: [Game::ClientReadNet][LOGMSG] sender="Emyfour" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes" [f=0021432] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: slowmort stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021448] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: armcarry stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021456] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: armcarry stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021464] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsent stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021472] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgator stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021480] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsumo stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021496] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgol stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021504] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armpw stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021512] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsumo stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021528] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armwar stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021536] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: firewalker stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021544] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corbats stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021560] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armpw stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021568] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: amphraider3 stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021576] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsktl stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021584] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corbats stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021592] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsent stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021598] <Emyfour> Allies: oooy [f=0021600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021608] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021624] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021624] [Game::ClientReadNet][LOGMSG] sender="mojjj" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e2260ffe44e4b29d3061a9302194136b52d1d325b38b19a454b3aa036189334f25d1ddf65ee13e79e851b21985c39f62debf3f151e737d8f5a0ce61c64a54a4]" [f=0021640] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armbanth stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021642] [Game::ClientReadNet][LOGMSG] sender="mojjj" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=09f9dd19cd15a3fa88a7d3eb0003b1513a66c7b06cb8c899d3d68a73fa2a28b1615f3fa18c96355f5ff825886987069c45b957ab8175e9abe2436fe3b6ec7f34]" [f=0021648] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corroy stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021656] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corroy stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021664] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021672] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armham stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021680] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armham stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021688] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: funnelweb stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021696] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: funnelweb stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021704] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corak stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021714] <Emyfour> Allies: where did my HUD go [f=0021720] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corbats stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021728] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcrabe stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021736] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021744] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: spherepole stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021760] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corak stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021776] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: armpt stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021784] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021792] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021800] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcrabe stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021808] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corroach stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021816] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: funnelweb stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021824] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021832] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: spherepole stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021840] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armbanth stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021848] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: comm_sonic stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021856] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021864] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corak stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021872] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corbats stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021888] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021896] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021904] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021912] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021920] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021928] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: armroy stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021936] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corbats stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021944] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021952] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021960] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021968] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021976] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021984] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0021992] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: trem stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: funnelweb stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022008] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: funnelweb stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022016] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022024] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corcan stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022032] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022040] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corroach stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022064] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corarch stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022072] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: armpt stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022080] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022096] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corak stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022104] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022112] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcrabe stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022120] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armbanth stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022128] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: slowmort stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022136] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: armpt stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022152] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022168] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcrabe stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022184] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armbanth stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022192] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022200] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corroach stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022208] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corroach stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022224] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022240] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: comm_sonic stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022248] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armham stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022264] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022272] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: slowmort stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022280] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: destroyer stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022288] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armbanth stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022290] game_message: Giving all units of Emyfour to psaniac due to lag/AFK [f=0022296] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022304] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022312] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022320] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corak stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022336] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022344] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022352] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022360] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcrabe stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022368] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022376] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: logkoda stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022384] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022392] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armham stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022400] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corak stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022408] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: spherepole stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022416] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: coresupp stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022424] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022456] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: trem stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022472] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corak stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022488] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armbanth stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022496] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022504] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: correap stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022512] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corcan stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022520] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: dante stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022528] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcomdgun stack traceback: [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm' [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012> (tail call): ? [f=0022535] [SpringApp::Kill][1] fromRun=1 [f=0022535] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=0022535] [async=0] threads=3 tasks=1098683 {sum,avg}{exec,wait}time={{2.000, -0.000}, {0.000, -26815622319615833041779420231783530958594940869949542554444322041378483714519822310601571665812717395294146993140860134454942265083140833916826721659650048.000}}ms [f=0022535] thread=0 tasks=12583 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {-0.000, 0.000, 0.000, -0.000}}ms [f=0022535] thread=1 tasks=413033 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622279291546665782913517377298503112034326394940128110802947219639367915798536822822810222023513849394962820556868151277471890973078477267649502904320.000, 0.000, 0.000, 0.000}, {26815622203832352140150983823722451637293041616849465944957903851957274574152133628675303066416680178953580997212900858061248926381688548592425384431058944.000, 0.000, 0.000, -2.000}}ms [f=0022535] thread=2 tasks=673067 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=0022535] [async=1] threads=3 tasks=491 {sum,avg}{exec,wait}time={{0.000, 2.000}, {26815622281084059627794209814986123616861621074225709142573963595666097469616274774799801075298389540554097468774827074856954694338951912122750095079768064.000, 0.000}}ms [f=0022535] thread=1 tasks=247 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -2.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0022535] thread=2 tasks=244 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 0.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0022535] [ThreadPool::SetThreadCount][2] workers=0 [f=0022535] [SpringApp::Kill][2] [f=0022535] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0022535] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0022535] [Game::KillLua][2] dtor=0 luaRules=0d9bd390 [f=0022535] Start gadgetHandler:Shutdown [f=0022535] Shutdown - StartSetup [f=0022535] Shutdown - UnitMorph [f=0022535] Shutdown - LupsNanoSpray [f=0022535] Shutdown - Modular Comm Info [f=0022535] Shutdown - Puppy Handler [f=0022535] Shutdown - Terrain Texture Handler [f=0022535] Shutdown - UnitCloakShield [f=0022535] End gadgetHandler:Shutdown [f=0022535] Start gadgetHandler:Shutdown [f=0022535] Shutdown - UnitMorph [f=0022535] Shutdown - Modular Comm Info [f=0022535] Shutdown - Shockwaves [f=0022535] Shutdown - UnitCloakShield [f=0022535] Shutdown - Lups Cloak FX [f=0022535] Shutdown - Lups [f=0022535] End gadgetHandler:Shutdown [f=0022535] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,405110346,0} {chunk,block}Bytes={0,0} [f=0022535] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,405110346,0} {chunk,block}Bytes={0,0} [f=0022535] [Game::KillLua][3] dtor=0 luaUI=27895e30 [f=0022535] Start widgetHandler:Shutdown [f=0022535] Shutdown - SaveOrderList Complete [f=0022535] Writing last game win data [f=0022535] Shutdown - SaveConfigData Complete [f=0022535] Shutdown Widget - Chili Highlight [f=0022535] Shutdown Widget - Deferred rendering [f=0022535] Shutdown Widget - EPIC Menu [f=0022535] Shutdown Widget - Custom Markers [f=0022535] Shutdown Widget - Chili Minimap [f=0022535] Shutdown Widget - Chili Widget Selector [f=0022535] Shutdown Widget - Local Team Colors [f=0022535] Shutdown Widget - Save Game Menu [f=0022535] Shutdown Widget - HealthBars [f=0022535] Shutdown Widget - Noises [f=0022535] Shutdown Widget - Unit Icons [f=0022535] Shutdown Widget - Win Counter [f=0022535] Shutdown Widget - BuildETA [f=0022535] Shutdown Widget - Depth of Field Shader [f=0022535] Shutdown Widget - Modular Comm Info [f=0022535] Shutdown Widget - CameraShake [f=0022535] Shutdown Widget - Chili Economy Panel Default [f=0022535] Shutdown Widget - Darkening [f=0022535] Shutdown Widget - Chili EndGame Window [f=0022535] Shutdown Widget - Context Menu [f=0022535] Shutdown Widget - Highlight Geos [f=0022535] Shutdown Widget - Local Widgets Config [f=0022535] Shutdown Widget - Mex Placement Handler [f=0022535] Shutdown Widget - MinimapEvents [f=0022535] Shutdown Widget - Missile Silo Range [f=0022535] Shutdown Widget - Morph Finished notification [f=0022535] Shutdown Widget - Point Tracker [f=0022535] Shutdown Widget - Showeco and Grid Drawer [f=0022535] Shutdown Widget - Stereo3D [f=0022535] Shutdown Widget - Chili Spectator Panels [f=0022535] Shutdown Widget - Chili Nuke Warning [f=0022535] Shutdown Widget - Grab Input [f=0022535] Input grabbing is disabled! [f=0022535] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022535] Shutdown Widget - Startup Info and Selector [f=0022535] Shutdown Widget - Transport AI [f=0022535] Shutdown Widget - Attack Warning [f=0022535] Shutdown Widget - Attack AoE [f=0022535] Shutdown Widget - UnitShapes [f=0022535] Shutdown Widget - Map Edge Extension [f=0022535] Shutdown Widget - Selection Send [f=0022535] Shutdown Widget - LupsManager [f=0022535] Shutdown Widget - Units on Fire [f=0022535] Shutdown Widget - Newton Firezone [f=0022535] Shutdown Widget - Receive Units Indicator [f=0022535] Shutdown Widget - Chili Crude Player List [f=0022535] Shutdown Widget - Chili Pro Console [f=0022535] Shutdown Widget - Chili Framework [f=0022535] Shutdown Widget - Lups [f=0022535] Shutdown Widget - Chili Core Selector [f=0022535] Shutdown Widget - Pause Screen [f=0022535] Shutdown Widget - Chili Gesture Menu [f=0022535] Shutdown Widget - Text To Speech Control [f=0022535] Shutdown Widget - Lasso Terraform GUI [f=0022535] Shutdown Widget - Persistent Build Height [f=0022535] Shutdown Widget - Layout Handler [f=0022535] Shutdown Widget - Color Blindness Correction [f=0022535] End widgetHandler:Shutdown [f=0022535] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,405294240,0} {chunk,block}Bytes={0,0} [f=0022535] [Game::KillLua][4] dtor=0 [f=0022535] [~CDemoRecorder] writing demo "C:\Users\Massimo\Documents\My Games\Spring\demos\20170707_221753_Finnish Flag V5_103.0.1-1134-gbe1c786 develop.sdfz" [f=0022535] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0022535] [Sound] [Sound::UpdateThread][3] efx=0e6387e8 [f=0022535] [Sound] [Sound::UpdateThread][4] Chobby.exe Information: 0 : ZkData.TcpTransport socket disconnected: Impossibile leggere dati dalla connessione del trasporto: Connessione in corso interrotta forzatamente dall'host remoto. Chobby.exe Information: 0 : Chobby closed connection Chobby.exe Warning: 0 : Spring exit code is: -805306369, assuming crash Chobby.exe Information: 0 : Spring exited Chobby.exe Warning: 0 : Spring crash detected
Finnish flag?