ZeroK-RTS / CrashReports

6 stars 0 forks source link

Spring crash [103.0.1-1134-gbe1c786] #1468

Open Chobbyla opened 7 years ago

Chobbyla commented 7 years ago
Chobby.exe Information: 0 : Querying default engine
Chobby.exe Information: 0 : Reseting configs and deploying AIs
Chobby.exe Information: 0 : Connecting to steam API
Chobby.exe Information: 0 : Starting
Using configuration source: "C:\Users\Massimo\Documents\My Games\Spring\springsettings.cfg"
Using additional configuration source: "C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\springsettings.cfg"
Available log sections: Net, VFS, Path, GroundMoveType, Texture, Font, BumpWater, ModelRenderContainer, FarTextureHandler, RoamMeshDrawer, LuaSocket, SkyBox, OBJParser, AutohostInterface, CregSerializer, Sound, DynWater, KeyBindings, Shader, Model, ArchiveScanner, DecalsDrawerGL4, Piece, GameServer, CSMFGroundTextures
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterTexSizeReflection = 256
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 256
  CubeTexSizeSpecular = 256
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 2
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 9
  GroundDecals = 5
  GroundDetail = 150
  GroundScarAlphaFade = 1
  HangTimeout = 0
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LastSelectedMap = Tropical
  LastSelectedMod = Zero-K $VERSION
  LastSelectedScript = Commanders
  MaxParticles = 25000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  TeamHighlight = 2
  TreeRadius = 1500
  UnitIconDist = 151
  UnitLodDist = 9999
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1080
============== </User Config> ==============
============== <User System> ==============
  Spring 103.0.1-1134-gbe1c786 develop
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Windows XP Home Edition Service Pack 2 (build 2600)
Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz; 8135MB RAM, 16268MB pagefile
     Binary Word Size: 32-bit emulated
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 4
    Logical CPU Cores: 4
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDog::Install] disabled
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    display=1 modes=80 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 7] 1680x1050x24bpp@60Hz
        [11] 1600x900x24bpp@60Hz
        [13] 1440x900x24bpp@60Hz
        [27] 1280x800x24bpp@60Hz
        [31] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888")
[GR::LogVersionInfo]
    SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    GL version  : 3.0.13283 Compatibility Profile Context 14.501.1003.1001
    GL vendor   : ATI Technologies Inc.
    GL renderer : AMD Radeon R9 200 Series
    GLSL version: 4.40
    GLEW version: 1.5.8
    GPU memory  : 12225MB (total) / 12225MB (available)
    SwapInterval: 0

    ARB shader support       : 1
    GLSL shader support      : 1
    FBO extension support    : 1
    NPOT-texture support     : 1
    24-bit Z-buffer support  : 0
    primitive-restart support: 1
    clip-control support     : 0

    max. FBO samples             : -1
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 32/29
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 16777215/2147483647
    max. uniform buffer-bindings : 91
    max. uniform block-size      : 2097151KB

    enable ATI-hacks : 1
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[DataDirs] Isolation Mode!
Using read-write data directory: C:\Users\Massimo\Documents\My Games\Spring\
Using read-only data directory: C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\
Scanning: C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\base
Scanning: C:\Users\Massimo\Documents\My Games\Spring\maps
Scanning: C:\Users\Massimo\Documents\My Games\Spring\games
Scanning: C:\Users\Massimo\Documents\My Games\Spring\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 64ms
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 12
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Altoparlanti (Realtek High Definition Audio)
[f=-000001] [Sound]               Altoparlanti (Realtek High Definition Audio)
[f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] Joysticks found: 0
[Info] Using filesystem-writepath: C:\Users\Massimo\Documents\My Games\Spring
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.7.0"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 49269
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Chobby.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3844179605","DefaultServerHost":"zero-k.info","DefaultServerPort":8200}

[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Settings      <gui_campaign_settings.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Launcher       <mission_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [Chobby] Warning: Missing game in chobby_config.json file.
[f=-000001] ATI/intel/other non-nvidia compatibility state:, true
[f=-000001] Number of battles: 0
[f=-000001] Number of battles: 0
[f=-000001] Vendor and GL, ATI, 3
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=060074d0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 150
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 256
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] LoopbackCommandReceived, WrapperOnline
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, manero
[f=-000001] [chobby] Showing battle with ID, 994
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] Connecting to battle, Zero-K v1.5.7.1, hotstepper, 103.0.1-1134-gbe1c786
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 150
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 256
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
[f=-000001]     [async=0] threads=3 tasks=2561 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, -0.000}}ms
[f=-000001]         thread=1 tasks=1121 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 26815622246988968213113397636166078715321654225552992079446132079286885067819520390150747116145800511912281323762142483478152671801505207915154643284393984.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=-000001]         thread=2 tasks=1440 (2.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=05b96f58
[f=-000001] [Sound] [Sound::UpdateThread][4]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [DataDirs] Isolation Mode!
[f=-000001] Using read-write data directory: C:\Users\Massimo\Documents\My Games\Spring\
[f=-000001] Using read-only data directory: C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\
[f=-000001] Scanning: C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\base
[f=-000001] Scanning: C:\Users\Massimo\Documents\My Games\Spring\maps
[f=-000001] Scanning: C:\Users\Massimo\Documents\My Games\Spring\games
[f=-000001] Scanning: C:\Users\Massimo\Documents\My Games\Spring\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Altoparlanti (Realtek High Definition Audio)
[f=-000001] [Sound]               Altoparlanti (Realtek High Definition Audio)
[f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.7.0"
[f=-000001] [SpringApp::Reload][12] #script=127
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8457
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8457 using name Emyfour
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::UpdateClientNet] added new player Emyfour with number 12 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: hotstepper
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.7.1 (archive: f73790e7dd9a2083fe54aa3cd9d5dd1a.sdp)
[f=-000001] Warning: Incompatible map-checksum: Checksum of hotstepper (checksum 0xd54de878) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: Incompatible game-checksum: Checksum of f73790e7dd9a2083fe54aa3cd9d5dd1a.sdp (checksum 0x738845fd) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Massimo\Documents\My Games\Spring\demos\20170707_211713_hotstepper_103.0.1-1134-gbe1c786 develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 252ms
[f=-000001] [PreGame::UpdateClientNet] received user number 12 (team 0, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (25 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 561ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 836ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: Unable to open audio file: IncomingChat
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 24ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] Loading Unit Definitions
[f=-000001] Loading Feature Definitions
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 172ms
[f=-000001] [Sound] Error: Unable to open audio file: MultiSelect
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 59ms
[f=-000001] [Sound] Error: Unable to open audio file: FailedCommand
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Total: 196 quads
[f=-000001] Total: 196 quads
[f=-000001] Total: 196 quads
[f=-000001] Total: 196 quads
[f=-000001] Total: 196 quads
[f=-000001] Total: 196 quads
[f=-000001] Total: 196 quads
[f=-000001] Total: 196 quads
[f=-000001] Total: 196 quads
[f=-000001] Total: 196 quads
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  lava draw test      <tp_lava.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 2
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI Commands  <unit_tactical_ai_commands.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Timed Replace  <weapon_timed_replace.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Initializing gadget
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  lava draw test      <tp_lava.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  mex_placement.lua   <mex_placement.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_missilesilo.lua  <unit_missilesilo.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
[f=-000001] Custom Unit Shaders:, WARNING: 0:32: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:40: deprecated130(#55) "varing" is deprecated since GLSL1.3. We suggest usage of "in/out"
WARNING: 0:47: deprecated130(#55) "shadow2DProj" is deprecated since GLSL1.3. We suggest usage of "textureProj"
WARNING: 0:64: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:72: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:74: deprecated130(#55) "texture2D" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:78: deprecated130(#55) "textureCube" is deprecated since GLSL1.3. We suggest usage of "texture"
WARNING: 0:79: deprecated130(#55) "textureCube" is deprecated since GLSL1.3. We suggest usage of "texture"

>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 8, This game player count: 6
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Error, option missing key, Settings/Camera, <table>
[f=-000001] option = {
[f=-000001]     OnChange = , <function>
[f=-000001]     wname = Settings/CameraradioButton
[f=-000001]     name = Total Annihilation
[f=-000001]     desc = Default camera
[f=-000001] },
[f=-000001] Error, option missing key, Settings/Camera, <table>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Players and spectators
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Clippy Comments     <unit_clippy.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Spectating: Widget Removed
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=c20d174e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=336ccd7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=7bb340a5
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=40f727c7
[f=-000001] [Path] [PathEstimator::ReadFile] hash=40f727c7 file="cache\103dev-develop/paths/hotstepper.pe-40f727c7.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=c20d174e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=336ccd7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=7bb340a5
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=40f727d7
[f=-000001] [Path] [PathEstimator::ReadFile] hash=40f727d7 file="cache\103dev-develop/paths/hotstepper.pe2-40f727d7.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (153ms, checksum 23405d2e)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13652,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with 31 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, default
[f=-000001] GameID: dfdd5f59e3df562765c5aa3810e569f5
[f=-000001] Connection attempt from TechAUmNu
[f=-000001]  -> Version: 103.0.1-1134-gbe1c786 develop
[f=-000001] <Clippy Comments> Spectator mode or replay. Widget removed.
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [VSync::SetInterval] interval=0 (disabled)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] UpdateInterfacePreset, default
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from Nicoss125
[f=-000001]  -> Version: 103.0.1-1134-gbe1c786 develop
[f=-000001]  -> Connection established (given id 10)
[f=-000001] Connection attempt from snoke
[f=-000001]  -> Version: 103.0.1-1134-gbe1c786 develop
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from HezK
[f=-000001]  -> Version: 103.0.1-1134-gbe1c786 develop
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from Jummy
[f=-000001]  -> Version: 103.0.1-1134-gbe1c786 develop
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from Firepluk
[f=-000001]  -> Version: 103.0.1-1134-gbe1c786 develop
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from TLama
[f=-000001]  -> Version: 103.0.1-1134-gbe1c786 develop
[f=-000001]  -> Connection established (given id 9)
[f=-000001] Connection attempt from LexEst
[f=-000001]  -> Version: 103.0.1-1134-gbe1c786 develop
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from Brynnlow
[f=-000001]  -> Version: 103.0.1-1134-gbe1c786 develop
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from clb0300
[f=-000001]  -> Version: 103.0.1-1134-gbe1c786 develop
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001]  -> Connection established (given id 11)
[f=-000001] Connection attempt from Corvus_Corax
[f=-000001]  -> Version: 103.0.1-1134-gbe1c786 develop
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from Radavvadra
[f=-000001]  -> Version: 103.0.1-1134-gbe1c786 develop
[f=-000001]  -> Connection established (given id 8)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nicoss125" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LexEst" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TechAUmNu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="snoke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nicoss125" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="LexEst" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="snoke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HezK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HezK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]"
[f=-000001] <Nicoss125> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Radavvadra" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]"
[f=-000001] <Nicoss125> Allies: I choose: Recon!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="clb0300" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="clb0300" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]"
[f=-000001] <TechAUmNu> Allies: I choose: Recon!
[f=-000001] <clb0300> Allies: I choose: Engineer!
[f=-000001] <Brynnlow> Allies: I choose: Dende!
[f=-000001] <Corvus_Corax> Allies: I choose: Engineer!
[f=-000001] <Corvus_Corax> Allies: I choose: Recon!
[f=-000001] <Jummy> Allies: I choose: Recon!
[f=-000001] [Firepluk] lobsters
[f=-000001] Spectator Firepluk left the game:  normal quit
[f=-000001] [Game::ClientReadNet] added new player Emyfour with number 12 to team 0
[f=-000001] > SPRINGIE:User Emyfour|cornukesub|5_3||False|XCOM|Federation|IT
[f=-000001] > SPRINGIE:User Emyfour|cornukesub|5_3||False|XCOM|Federation|IT
[f=-000001] Connection attempt from Emyfour
[f=-000001]  -> Version: 103.0.1-1134-gbe1c786 develop
[f=-000001]  -> Connection established (given id 12)
[f=-000001] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=-000001] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=-000001] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=-000001] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=-000001] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=-000001] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=-000001] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=-000001] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=-000001] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=-000001] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=-000001] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=-000001] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0000000] Next LAVA LEVEL change in 300 seconds
[f=0000011] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0000011] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=0000011] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=0000011] !transmitlobby @voice@buildUnit@add;gunshipraid;Banshee
[f=0000011] !transmitlobby @voice@buildUnit@add;gunshipskirm;Rapier
[f=0000011] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Brawler
[f=0000011] !transmitlobby @voice@buildUnit@add;gunshipassault;Black Dawn
[f=0000011] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=0000011] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0000011] !transmitlobby @voice@buildUnit@add;gunshiptrans;Valkyrie
[f=0000011] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Vindicator
[f=0000011] !transmitlobby @voice@buildUnit@reload
[f=0000045] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=0000045] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=0000045] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=0000045] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=0000045] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0000045] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=0000212] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=0000212] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0000212] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=0000212] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=0000212] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=0000212] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=0000392] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=0000392] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0000392] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=0000392] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=0000392] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=0000392] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=0000478] [Game::ClientReadNet][LOGMSG] sender="Emyfour" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]"
[f=0000503] [Game::ClientReadNet][LOGMSG] sender="Emyfour" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]"
[f=0000518] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=0000518] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0000518] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=0000518] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=0000518] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=0000518] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=0000564] Warning: Couldn't find texture "LuaUI/Configs/Clans/snk.png"!
[f=0000785] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=0000785] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0000785] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=0000785] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=0000785] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=0000785] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=0001182] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=0001182] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0001182] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=0001182] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=0001182] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=0001182] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=0001250] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=0001250] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0001250] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=0001250] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=0001250] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=0001250] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=0001618] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=0001618] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0001618] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=0001618] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=0001618] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=0001618] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=0002564] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=0002564] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0002564] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=0002564] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=0002564] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=0002564] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=0003046] Corvus_Corax added point: brawler
[f=0004830] [liblobby] Warning: Duplicate user(Anir) added to channel (zk)
[f=0005043] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=0005043] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0005043] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=0005043] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=0005043] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=0005043] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=0005157] [Game::ClientReadNet] added new player Anir with number 13 to team 0
[f=0005157] > SPRINGIE:User Anir|nest|6_4||False|MC|Federation|LU
[f=0005186] Emyfour added point: shouldnt they terraform first?
[f=0005417] > SPRINGIE:User Anir|nest|6_4||False|MC|Federation|LU
[f=0005425] Connection attempt from Anir
[f=0005425]  -> Version: 103.0.1-1134-gbe1c786 develop
[f=0005425]  -> Connection established (given id 13)
[f=0005856] LexEst added point: WILL LAVA RISE?
[f=0005863] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=08f797b6e3d861fe41dba1d327b08fd333c9a5932bc69d28813234e6cd8d1b14f51560fec3108e2f2d1096fed0c69afcbd4b2a462d76ec44b0533d5205d812c9]"
[f=0005882] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2439c334c3f5a8afacf5c6a4667b6bfb38747cfdb6dc969946f9a5cc1df37154217449a83c07664c4a274e94648f9d8cb63229df38244afc6543c12c65146df5]"
[f=0006370] Emyfour added point: think so
[f=0006535] [liblobby] Warning: Duplicate user(amacrox1) added to channel (zk)
[f=0006682] Emyfour added point: havoc
[f=0006795] [Game::ClientReadNet] added new player amacrox1 with number 14 to team 0
[f=0006795] > SPRINGIE:User amacrox1|armcom|3_1||False|NFORCE|Empire|TR
[f=0007176] clb0300 added point: lava will destroy this
[f=0007342] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=0007342] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0007342] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=0007342] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=0007342] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=0007342] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=0007696] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=0007696] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0007696] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=0007696] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=0007696] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=0007696] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=0007874] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=0007874] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0007874] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=0007874] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=0007874] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=0007874] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=0008346] [Anir] Spectators: hi
[f=0008668] Emyfour added point: this COULD'VE caused havoc
[f=0008939] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=0008939] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0008939] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=0008939] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=0008939] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=0008939] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=0009681] Next LAVA LEVEL change in 3 seconds
[f=0009728] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=0009728] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0009728] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=0009728] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=0009728] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=0009728] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=0009782] Spectator Radavvadra left the game:  normal quit
[f=0009822] [Emyfour] THE FLOOR IS LAVA
[f=0009940] [Emyfour] Ehehe
[f=0010143] [Emyfour] Best cabaret ever
[f=0010394] [TLama] Ur face is lava
[f=0010424] <TechAUmNu> lol
[f=0010453] Next LAVA LEVEL change in 300 seconds
[f=0013895] Emyfour added point: very practical
[f=0014264] [Anir] Spectators: i feel sory for Brynnlow, his teammates are so useless...
[f=0014709] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=0014709] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0014709] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=0014709] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=0014709] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=0014709] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=0016011] [TLama] Allies: He is winning on his own :)
[f=0016553] [Emyfour] Allies: corvus is doing very weird things
[f=0017052] [liblobby] Warning: Duplicate user(Prototypestill) added to channel (zk)
[f=0017083] Emyfour added point: very useful too!
[f=0017913] [Anir] Spectators: i dont think that he will win. They will hold their line and outeco Brynnlows team, at least i guess so
[f=0018215] [Emyfour] Allies: no look at that
[f=0018372] [Emyfour] Allies: he's wrecking their base
[f=0018608] TLama added point: kill me
[f=0018670] [Anir] Spectators: but yeah you are right, corvus isnt playing serious
[f=0018865] [TLama] Allies: lel
[f=0019083] Warning: LuaMaterial: incorrect uniform type for "ShadowMatrix", got: unknown expected: mat4
[f=0019083] Warning: LuaMaterial: incorrect uniform type for "SunDir", got: unknown expected: vec3
[f=0019083] Warning: LuaMaterial: incorrect uniform type for "ShadowParams", got: unknown expected: vec4
[f=0019083] Warning: LuaMaterial: incorrect uniform type for "ViewMatrix", got: unknown expected: mat4
[f=0019083] Warning: LuaMaterial: incorrect uniform type for "CameraPos", got: unknown expected: vec3
[f=0019083] Warning: LuaMaterial: incorrect uniform type for "TeamColor", got: unknown expected: vec4
[f=0019284] Emyfour added point: kamikaze headbutt dbag saves the day
[f=0019721] [TLama] Allies: dbags OP
[f=0019766] <Corvus_Corax> Allies: lobster team
[f=0019947] [Emyfour] Allies: corvus made 188 E
[f=0019980] game_message: Giving all units of Unknown Player on team 2 to Jummy due to lag/AFK
[f=0020046] [Emyfour] Allies: FOR WHAT?
[f=0020078] [Anir] corvus, you losst this
[f=0020135] Next LAVA LEVEL change in 5 seconds
[f=0020456] Next LAVA LEVEL change in 300 seconds
[f=0020760] game_message: Giving all units of Unknown Player on team 3 to clb0300 due to lag/AFK
[f=0021340] <clb0300> Allies: thanks
[f=0021736] !transmitlobby @voice@buildUnit@add;planecon;Crane
[f=0021736] !transmitlobby @voice@buildUnit@add;planefighter;Swift
[f=0021736] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Hawk
[f=0021736] !transmitlobby @voice@buildUnit@add;bomberprec;Raven
[f=0021736] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix
[f=0021736] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird
[f=0021736] !transmitlobby @voice@buildUnit@add;bomberheavy;Wyvern
[f=0021736] !transmitlobby @voice@buildUnit@add;planescout;Vulture
[f=0021736] !transmitlobby @voice@buildUnit@reload
[f=0021893] [Corvus_Corax] Anir lol. no im only one who get eco... so f off
[f=0022746] [Anir] yeah. but it seems for to long
[f=0023253] [Corvus_Corax] no one can win with that lobsters
[f=0023325] <clb0300> Allies: !resign
[f=0023715] [Emyfour] hmm ye brynnlow was advancing while corvus made +188 E
[f=0023850] game_message: AllyTeam 1 has an overwhelming numerical advantage!
[f=0023867] [Anir] Brynlow won alone sop
[f=0023985] game_message: Team Corvus_Corax has been destroyed!
[f=0023985] game_message: Team Brynnlow wins!
[f=0023985] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0024069] <autoquit> Autoquit canceled.
[f=0024093] [ReloadOrRestart] Spring "C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\spring.exe" should be reloading
[f=0024093] [SpringApp::Reload][1]
[f=0024093] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
[f=0024093]     [async=0] threads=3 tasks=1581275 {sum,avg}{exec,wait}time={{0.000, 26815622330957209211872643587519054071562057660164723072867328355899945887389442050411007977836896719452020659092987948226320102366240268249004231251460096.000}, {2.000, 26815622319124939797069925329126929239667428123308121378918903032052631632497433570757713410836066172376654065455502522780875249210200173617710122779279360.000}}ms
[f=0024093]         thread=0 tasks=24918 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, -26815622246988968213113397636166078715321654225552992079446132079286885067819520390150747116145800511912281323762142483478152671801505207915154643284393984.000}, {26815622190962260668441513684803629616914755971278426942376891464084843973080653811313446930542731739693263408928986992011536851843404941401384974611906560.000, 0.000, -0.000, -0.000}}ms
[f=0024093]         thread=1 tasks=1115027 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 0.000}, {-26815622203227137049116440377436152754188533033815884192918875059274763912065339185505525660312576339957102767849326928108810085939822791527709849321209856.000, 0.000, -0.000, -0.000}}ms
[f=0024093]         thread=2 tasks=441330 (-2.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 26815622270396622281468752417647410423168823123773123396898885493473371852618190721405766982590602844839282069875483822937594689187692925836168125554360320.000}, {0.000, 0.000, -0.000, 0.000}}ms
[f=0024093]     [async=1] threads=3 tasks=422 {sum,avg}{exec,wait}time={{-0.000, -26815622335273513879554463366821333825913414522614781589559040233664288141269043008639760678034900673713334984069852077558326318421422137850583651153084416.000}, {-2.000, -2.000}}ms
[f=0024093]         thread=1 tasks=211 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 2.000}, {26815622280731585131080465094296166167497786567615983640080413681845049658987492252936028367522774305448488463387047314798372564182355091641856333205995520.000, 0.000, -2.000, -0.000}}ms
[f=0024093]         thread=2 tasks=211 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 26815622310229021050863249484251928689598302425651018667692518243211543180591973893233604015588068181132937498271874158548833711574471557895368149749989376.000}, {2.000, 0.000, -2.000, 2.000}}ms
[f=0024093] [ThreadPool::SetThreadCount][2] workers=0
[f=0024093] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
[f=0024093] [ThreadPool::SetThreadCount][2] workers=2
[f=0024093] [Threading] Main thread CPU affinity mask set: 12
[f=0024093] [SpringApp::Reload][2]
[f=0024093] [~CDemoRecorder] writing demo "C:\Users\Massimo\Documents\My Games\Spring\demos\20170707_211713_hotstepper_103.0.1-1134-gbe1c786 develop.sdfz"
[f=0024093] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0024093] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0024093] [Game::KillLua][2] dtor=0 luaRules=0d9bc870
[f=0024093] Start gadgetHandler:Shutdown
[f=0024093] Shutdown - StartSetup
[f=0024093] Shutdown - UnitMorph
[f=0024093] Shutdown - LupsNanoSpray
[f=0024093] Shutdown - Modular Comm Info
[f=0024093] Shutdown - Puppy Handler
[f=0024093] Shutdown - Terrain Texture Handler
[f=0024093] Shutdown - UnitCloakShield
[f=0024093] End gadgetHandler:Shutdown
[f=0024093] Start gadgetHandler:Shutdown
[f=0024093] Shutdown - UnitMorph
[f=0024093] Shutdown - Modular Comm Info
[f=0024093] Shutdown - Shockwaves
[f=0024093] Shutdown - UnitCloakShield
[f=0024093] Shutdown - Lups Cloak FX
[f=0024093] Shutdown - Lups
[f=0024093] End gadgetHandler:Shutdown
[f=0024093] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,74802184,0} {chunk,block}Bytes={0,0}
[f=0024093] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,74802184,0} {chunk,block}Bytes={0,0}
[f=0024093] [Game::KillLua][3] dtor=0 luaUI=2630b548
[f=0024093] Start widgetHandler:Shutdown
[f=0024093] Shutdown - SaveOrderList Complete
[f=0024093] Writing last game win data
[f=0024093] Shutdown - SaveConfigData Complete
[f=0024093] Shutdown Widget - Chili Highlight
[f=0024093] Shutdown Widget - Deferred rendering
[f=0024093] Shutdown Widget - EPIC Menu
[f=0024093] Shutdown Widget - Custom Markers
[f=0024093] Shutdown Widget - Chili Minimap
[f=0024093] Shutdown Widget - Chili Widget Selector
[f=0024093] Shutdown Widget - Local Team Colors
[f=0024093] Shutdown Widget - Save Game Menu
[f=0024093] Shutdown Widget - HealthBars
[f=0024093] Shutdown Widget - Noises
[f=0024093] Shutdown Widget - Unit Icons
[f=0024093] Shutdown Widget - Win Counter
[f=0024093] Shutdown Widget - BuildETA
[f=0024093] Shutdown Widget - Depth of Field Shader
[f=0024093] Shutdown Widget - Modular Comm Info
[f=0024093] Shutdown Widget - CameraShake
[f=0024093] Shutdown Widget - Chili Economy Panel Default
[f=0024093] Shutdown Widget - Darkening
[f=0024093] Shutdown Widget - Chili EndGame Window
[f=0024093] Shutdown Widget - Context Menu
[f=0024093] Shutdown Widget - Highlight Geos
[f=0024093] Shutdown Widget - Local Widgets Config
[f=0024093] Shutdown Widget - Mex Placement Handler
[f=0024093] Shutdown Widget - MinimapEvents
[f=0024093] Shutdown Widget - Missile Silo Range
[f=0024093] Shutdown Widget - Morph Finished notification
[f=0024093] Shutdown Widget - Point Tracker
[f=0024093] Shutdown Widget - Showeco and Grid Drawer
[f=0024093] Shutdown Widget - Stereo3D
[f=0024093] Shutdown Widget - Chili Spectator Panels
[f=0024093] Shutdown Widget - Chili Nuke Warning
[f=0024093] Shutdown Widget - Grab Input
[f=0024093] Input grabbing is disabled!
[f=0024093] Shutdown Widget - Chili Selections & CursorTip v2
[f=0024093] Shutdown Widget - Attack AoE
[f=0024093] Shutdown Widget - UnitShapes
[f=0024093] Shutdown Widget - Map Edge Extension
[f=0024093] Shutdown Widget - Selection Send
[f=0024093] Shutdown Widget - LupsManager
[f=0024093] Shutdown Widget - Units on Fire
[f=0024093] Shutdown Widget - Newton Firezone
[f=0024093] Shutdown Widget - Chili Crude Player List
[f=0024093] Shutdown Widget - Chili Pro Console
[f=0024093] Shutdown Widget - Chili Framework
[f=0024093] Shutdown Widget - Lups
[f=0024093] Shutdown Widget - Chili Core Selector
[f=0024093] Shutdown Widget - Pause Screen
[f=0024093] Shutdown Widget - Chili Gesture Menu
[f=0024093] Shutdown Widget - Text To Speech Control
[f=0024093] Shutdown Widget - Lasso Terraform GUI
[f=0024093] Shutdown Widget - Persistent Build Height
[f=0024093] Shutdown Widget - Layout Handler
[f=0024093] Shutdown Widget - Color Blindness Correction
[f=0024093] End widgetHandler:Shutdown
[f=0024093] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,74946255,0} {chunk,block}Bytes={0,0}
[f=0024093] [Game::KillLua][4] dtor=0
[f=0024093] [SpringApp::Reload][3]
[f=0024093] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0024093] [Sound] [Sound::UpdateThread][3] efx=0e639aa8
[f=0024093] [Sound] [Sound::UpdateThread][4]
[f=0024093] [SpringApp::Reload][4]
[f=0024093] [Game::~CGame][1]
[f=0024093] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0024093] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0024093] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0024093] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0024093] [Game::KillLua][4] dtor=1
[f=0024093] [Game::KillMisc][1]
[f=0024093] [Game::KillMisc][2]
[f=0024093] [Game::KillMisc][3]
[f=0024093] [Game::KillRendering][1]
[f=0024093] Statistics for RectangleOptimizer: 14%
[f=0024093] [Game::KillInterface][1]
[f=0024093] [Game::KillInterface][2]
[f=0024093] [Game::KillSimulation][1]
[f=0024093] [Game::KillSimulation][2] unitHandler=0db13008
[f=0024093] [CCollisionHandler] dis-/continuous tests: 16/2980361
[f=0024093] [Game::KillSimulation][3]
[f=0024093] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0024093] [~CPathCache(16x16)] cacheHits=2268 hitPercentage=80% numHashColls=0 maxCacheSize=62
[f=0024093] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0024093] [~CPathCache(32x32)] cacheHits=7468 hitPercentage=1% numHashColls=0 maxCacheSize=201
[f=0024093] Statistics for RectangleOptimizer: 14%
[f=0024093] Statistics for RectangleOptimizer: 14%
[f=0024093] LosHandler stats: total instances=49259; shared=13%; from cache=31%
[f=0024093] [Game::KillSimulation][4]
[f=0024093] [Game::~CGame][2]
[f=0024093] [Game::~CGame][3]
[f=0024093] [UDPConnection::Statistics]
    Received: 1013811 bytes in 13077 packets (84059285318349513894060656950621601863473170203351796123216839988233079361113799702923379911774593279850799826411540609660893784878851261210129113001337581963592866783869699807885431103254052413958200774387312742594812656591145767385855620626075554520055298527308766480715206523171346822843340947456.000000 bytes/package)
    Sent: 439483 bytes in 12497 packets (84059285318348733210183706114513632880661641505557727211610968806142075080887658834078370699478482066485689344327480965330903933567999772552875201925840991777537788026691163748194196186820232503593037768075455867017026922086612581817784509739029272043111615481815185157034843097617114346035213238272.000000 bytes/package)
    Relative protocol overhead: 0.000000 up, 84059285318348733210183706114513632880661641505557727211610968806142075080887658834078370699478482066485689344327480965330903933567999772552875201925840991777537788026691163748194196186820232503593037768075455867017026922086612581817784509739029272043111615481815185157034843097617114346035213238272.000000 down
    75 incoming chunks dropped, 1766 outgoing chunks resent

[f=0024093] [SpringApp::Reload][5]
[f=0024093] [SpringApp::Reload][6]
[f=0024093] [DataDirs] Isolation Mode!
[f=0024093] Using read-write data directory: C:\Users\Massimo\Documents\My Games\Spring\
[f=0024093] Using read-only data directory: C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\
[f=0024093] Scanning: C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\base
[f=0024093] Scanning: C:\Users\Massimo\Documents\My Games\Spring\maps
[f=0024093] Scanning: C:\Users\Massimo\Documents\My Games\Spring\games
[f=0024093] Scanning: C:\Users\Massimo\Documents\My Games\Spring\packages
[f=0024093] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms
[f=0024093] [SpringApp::Reload][7]
[f=0024093] [SpringApp::Reload][8]
[f=0024093] [Sound] [Sound::InitThread] OpenAL info:
[f=0024093] [Sound]   Available Devices:
[f=0024093] [Sound]               Altoparlanti (Realtek High Definition Audio)
[f=0024093] [Sound]               Altoparlanti (Realtek High Definition Audio)
[f=0024093] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
[f=0024093] [Sound]   Device:     OpenAL Soft
[f=0024093] [Sound]   Vendor:         OpenAL Community
[f=0024093] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0024093] [Sound]   Renderer:       OpenAL Soft
[f=0024093] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0024093] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0024093] [Sound]   Max Sounds: 32
[f=0024093] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0024093] [Sound] Error:   Initializing EFX failed!
[f=0024093] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=0024093] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0024093] [Sound] [Sound::UpdateThread][2]
[f=0024093] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.7.0"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=060074d0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, nil
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=2

[f=-000001] Opening URL, http://zero-k.info/Maps/DetailName?name=Tumult&asmallcake=f9977d49-55d9-404e-89b4-7403a95ba3fa
Chobby.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/Maps/DetailName?name=Tumult&asmallcake=f9977d49-55d9-404e-89b4-7403a95ba3fa"}
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, DownRiver_v1
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, HighGroundsDeltaV1
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Connecting to battle, Zero-K v1.5.7.1, TitanDuel, 103.0.1-1134-gbe1c786
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 150
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 256
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=0e638f68
[f=-000001] [Sound] [Sound::UpdateThread][4]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [DataDirs] Isolation Mode!
[f=-000001] Using read-write data directory: C:\Users\Massimo\Documents\My Games\Spring\
[f=-000001] Using read-only data directory: C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\
[f=-000001] Scanning: C:\Users\Massimo\Documents\My Games\Spring\engine\win64\103.0.1-1134-gbe1c786\base
[f=-000001] Scanning: C:\Users\Massimo\Documents\My Games\Spring\maps
[f=-000001] Scanning: C:\Users\Massimo\Documents\My Games\Spring\games
[f=-000001] Scanning: C:\Users\Massimo\Documents\My Games\Spring\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Altoparlanti (Realtek High Definition Audio)
[f=-000001] [Sound]               Altoparlanti (Realtek High Definition Audio)
[f=-000001] [Sound]               Realtek Digital Output (Realtek High Definition Audio)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
------- TRUNCATED -------
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020568] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgarp
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020576] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armzeus
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020584] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corraid
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armmanni
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020616] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: cormak
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020624] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armmanni
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020640] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corfav
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020648] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armmanni
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020664] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgarp
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020672] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: dante
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020680] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgarp
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020688] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armzeus
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020696] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armzeus
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020704] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: scorpion
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020720] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: slowmort
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020728] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: trem
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020736] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: cormak
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020744] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcomdgun
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020752] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsent
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020760] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsent
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020768] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsh
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020784] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsumo
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020800] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: cormak
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020832] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: amphraider3
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020840] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgol
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020856] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcomdgun
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020872] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgol
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020880] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: slowmort
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020888] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: scorpion
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020904] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsent
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020912] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: slowmort
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020928] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020936] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: slowmort
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020944] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsent
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020952] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: gorg
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020960] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcomdgun
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020968] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: firewalker
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020976] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: amphraider3
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0020992] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corlevlr
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsumo
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021008] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021016] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: cormak
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021024] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021040] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsktl
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021048] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: trem
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021056] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armwar
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021072] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: trem
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021104] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgator
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021120] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: coracv
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021128] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcomdgun
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021136] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgator
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021144] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: cormak
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021152] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corlevlr
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021160] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: slowmort
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021168] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: firewalker
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021176] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgator
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021184] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: coracv
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021200] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsent
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021216] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcomdgun
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021240] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armpw
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021248] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: gorg
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021256] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corlevlr
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021264] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: gorg
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021272] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: trem
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021280] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armwar
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021288] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armwar
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021296] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsumo
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021304] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgator
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021312] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: cormak
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021320] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: amphraider3
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021336] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsumo
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021344] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armwar
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021352] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgator
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021360] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: trem
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021368] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: scorpion
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021376] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021384] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armpw
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021392] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: firewalker
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021398] > SPRINGIE:User mojjj|chicken_drone_starter|7_4|donator_0|True|UW|Federation|DE
[f=0021400] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corbats
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021406] Connection attempt from mojjj
[f=0021406]  -> Version: 103.0.1-1134-gbe1c786 develop
[f=0021406]  -> Connection established (given id 16)
[f=0021408] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corlevlr
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021416] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: cormak
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021416] Error: [LuaUI::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=Update trace=[Internal Lua error: Call failure] not enough memory
[f=0021422] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes
[f=0021422] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes
[f=0021422] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes
[f=0021422] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes
[f=0021422] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes
[f=0021424] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: gorg
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021427] Fatal: [Game::ClientReadNet][LOGMSG] sender="Emyfour" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes"
[f=0021427] Fatal: [Game::ClientReadNet][LOGMSG] sender="Emyfour" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes"
[f=0021427] Fatal: [Game::ClientReadNet][LOGMSG] sender="Emyfour" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes"
[f=0021427] Fatal: [Game::ClientReadNet][LOGMSG] sender="Emyfour" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes"
[f=0021427] Fatal: [Game::ClientReadNet][LOGMSG] sender="Emyfour" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306398,805306368}bytes"
[f=0021432] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: slowmort
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021448] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: armcarry
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021456] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: armcarry
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021464] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsent
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021472] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgator
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021480] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsumo
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021496] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corgol
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021504] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armpw
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021512] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsumo
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021528] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armwar
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021536] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: firewalker
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021544] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corbats
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021560] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armpw
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021568] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: amphraider3
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021576] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsktl
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021584] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corbats
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021592] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corsent
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021598] <Emyfour> Allies: oooy
[f=0021600] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021608] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021624] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021624] [Game::ClientReadNet][LOGMSG] sender="mojjj" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6e2260ffe44e4b29d3061a9302194136b52d1d325b38b19a454b3aa036189334f25d1ddf65ee13e79e851b21985c39f62debf3f151e737d8f5a0ce61c64a54a4]"
[f=0021640] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armbanth
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021642] [Game::ClientReadNet][LOGMSG] sender="mojjj" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=09f9dd19cd15a3fa88a7d3eb0003b1513a66c7b06cb8c899d3d68a73fa2a28b1615f3fa18c96355f5ff825886987069c45b957ab8175e9abe2436fe3b6ec7f34]"
[f=0021648] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corroy
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021656] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corroy
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021664] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021672] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armham
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021680] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armham
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021688] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: funnelweb
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021696] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: funnelweb
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021704] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corak
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021714] <Emyfour> Allies: where did my HUD go
[f=0021720] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corbats
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021728] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcrabe
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021736] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021744] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: spherepole
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021760] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corak
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021776] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: armpt
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021784] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021792] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021800] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcrabe
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021808] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corroach
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021816] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: funnelweb
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021824] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021832] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: spherepole
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021840] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armbanth
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021848] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: comm_sonic
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021856] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021864] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corak
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021872] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corbats
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021888] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021896] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021904] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021912] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021920] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021928] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: armroy
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021936] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corbats
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021944] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021952] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021960] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021968] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021976] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021984] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0021992] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: trem
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022000] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: funnelweb
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022008] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: funnelweb
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022016] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022024] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corcan
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022032] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022040] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corroach
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022064] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: corarch
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022072] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: armpt
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022080] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022096] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corak
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022104] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022112] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcrabe
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022120] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armbanth
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022128] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: slowmort
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022136] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: armpt
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022152] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022168] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcrabe
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022184] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armbanth
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022192] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022200] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corroach
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022208] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corroach
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022224] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022240] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: comm_sonic
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022248] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armham
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022264] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022272] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: slowmort
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022280] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: destroyer
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022288] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armbanth
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022290] game_message: Giving all units of Emyfour to psaniac due to lag/AFK
[f=0022296] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022304] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022312] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022320] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corak
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022336] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022344] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022352] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corstorm
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022360] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcrabe
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022368] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022376] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: logkoda
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022384] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armflea
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022392] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armham
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022400] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corak
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022408] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: spherepole
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022416] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: [CreateUnit()]: bad unitDef name: coresupp
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:415: in function 'SpawnShip'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:434: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022424] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corclog
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022456] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: trem
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022472] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corak
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022488] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armbanth
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022496] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armtick
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022504] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: correap
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022512] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: corcan
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022520] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: dante
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022528] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=GameFrame trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: [CreateUnit()]: bad unitDef name: armcomdgun
stack traceback:
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:345: in function 'SpawnMacro'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:427: in function 'tickstorm'
    [string "LuaRules/Gadgets/trollifier_rain v1.1.lua"]:781: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:1014: in function <[string "LuaRules/gadgets.lua"]:1012>
    (tail call): ?
[f=0022535] [SpringApp::Kill][1] fromRun=1
[f=0022535] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
[f=0022535]     [async=0] threads=3 tasks=1098683 {sum,avg}{exec,wait}time={{2.000, -0.000}, {0.000, -26815622319615833041779420231783530958594940869949542554444322041378483714519822310601571665812717395294146993140860134454942265083140833916826721659650048.000}}ms
[f=0022535]         thread=0 tasks=12583 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {-0.000, 0.000, 0.000, -0.000}}ms
[f=0022535]         thread=1 tasks=413033 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622279291546665782913517377298503112034326394940128110802947219639367915798536822822810222023513849394962820556868151277471890973078477267649502904320.000, 0.000, 0.000, 0.000}, {26815622203832352140150983823722451637293041616849465944957903851957274574152133628675303066416680178953580997212900858061248926381688548592425384431058944.000, 0.000, 0.000, -2.000}}ms
[f=0022535]         thread=2 tasks=673067 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=0022535]     [async=1] threads=3 tasks=491 {sum,avg}{exec,wait}time={{0.000, 2.000}, {26815622281084059627794209814986123616861621074225709142573963595666097469616274774799801075298389540554097468774827074856954694338951912122750095079768064.000, 0.000}}ms
[f=0022535]         thread=1 tasks=247 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -2.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0022535]         thread=2 tasks=244 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 0.000}, {-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0022535] [ThreadPool::SetThreadCount][2] workers=0
[f=0022535] [SpringApp::Kill][2]
[f=0022535] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0022535] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0022535] [Game::KillLua][2] dtor=0 luaRules=0d9bd390
[f=0022535] Start gadgetHandler:Shutdown
[f=0022535] Shutdown - StartSetup
[f=0022535] Shutdown - UnitMorph
[f=0022535] Shutdown - LupsNanoSpray
[f=0022535] Shutdown - Modular Comm Info
[f=0022535] Shutdown - Puppy Handler
[f=0022535] Shutdown - Terrain Texture Handler
[f=0022535] Shutdown - UnitCloakShield
[f=0022535] End gadgetHandler:Shutdown
[f=0022535] Start gadgetHandler:Shutdown
[f=0022535] Shutdown - UnitMorph
[f=0022535] Shutdown - Modular Comm Info
[f=0022535] Shutdown - Shockwaves
[f=0022535] Shutdown - UnitCloakShield
[f=0022535] Shutdown - Lups Cloak FX
[f=0022535] Shutdown - Lups
[f=0022535] End gadgetHandler:Shutdown
[f=0022535] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,405110346,0} {chunk,block}Bytes={0,0}
[f=0022535] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,405110346,0} {chunk,block}Bytes={0,0}
[f=0022535] [Game::KillLua][3] dtor=0 luaUI=27895e30
[f=0022535] Start widgetHandler:Shutdown
[f=0022535] Shutdown - SaveOrderList Complete
[f=0022535] Writing last game win data
[f=0022535] Shutdown - SaveConfigData Complete
[f=0022535] Shutdown Widget - Chili Highlight
[f=0022535] Shutdown Widget - Deferred rendering
[f=0022535] Shutdown Widget - EPIC Menu
[f=0022535] Shutdown Widget - Custom Markers
[f=0022535] Shutdown Widget - Chili Minimap
[f=0022535] Shutdown Widget - Chili Widget Selector
[f=0022535] Shutdown Widget - Local Team Colors
[f=0022535] Shutdown Widget - Save Game Menu
[f=0022535] Shutdown Widget - HealthBars
[f=0022535] Shutdown Widget - Noises
[f=0022535] Shutdown Widget - Unit Icons
[f=0022535] Shutdown Widget - Win Counter
[f=0022535] Shutdown Widget - BuildETA
[f=0022535] Shutdown Widget - Depth of Field Shader
[f=0022535] Shutdown Widget - Modular Comm Info
[f=0022535] Shutdown Widget - CameraShake
[f=0022535] Shutdown Widget - Chili Economy Panel Default
[f=0022535] Shutdown Widget - Darkening
[f=0022535] Shutdown Widget - Chili EndGame Window
[f=0022535] Shutdown Widget - Context Menu
[f=0022535] Shutdown Widget - Highlight Geos
[f=0022535] Shutdown Widget - Local Widgets Config
[f=0022535] Shutdown Widget - Mex Placement Handler
[f=0022535] Shutdown Widget - MinimapEvents
[f=0022535] Shutdown Widget - Missile Silo Range
[f=0022535] Shutdown Widget - Morph Finished notification
[f=0022535] Shutdown Widget - Point Tracker
[f=0022535] Shutdown Widget - Showeco and Grid Drawer
[f=0022535] Shutdown Widget - Stereo3D
[f=0022535] Shutdown Widget - Chili Spectator Panels
[f=0022535] Shutdown Widget - Chili Nuke Warning
[f=0022535] Shutdown Widget - Grab Input
[f=0022535] Input grabbing is disabled!
[f=0022535] Shutdown Widget - Chili Selections & CursorTip v2
[f=0022535] Shutdown Widget - Startup Info and Selector
[f=0022535] Shutdown Widget - Transport AI
[f=0022535] Shutdown Widget - Attack Warning
[f=0022535] Shutdown Widget - Attack AoE
[f=0022535] Shutdown Widget - UnitShapes
[f=0022535] Shutdown Widget - Map Edge Extension
[f=0022535] Shutdown Widget - Selection Send
[f=0022535] Shutdown Widget - LupsManager
[f=0022535] Shutdown Widget - Units on Fire
[f=0022535] Shutdown Widget - Newton Firezone
[f=0022535] Shutdown Widget - Receive Units Indicator
[f=0022535] Shutdown Widget - Chili Crude Player List
[f=0022535] Shutdown Widget - Chili Pro Console
[f=0022535] Shutdown Widget - Chili Framework
[f=0022535] Shutdown Widget - Lups
[f=0022535] Shutdown Widget - Chili Core Selector
[f=0022535] Shutdown Widget - Pause Screen
[f=0022535] Shutdown Widget - Chili Gesture Menu
[f=0022535] Shutdown Widget - Text To Speech Control
[f=0022535] Shutdown Widget - Lasso Terraform GUI
[f=0022535] Shutdown Widget - Persistent Build Height
[f=0022535] Shutdown Widget - Layout Handler
[f=0022535] Shutdown Widget - Color Blindness Correction
[f=0022535] End widgetHandler:Shutdown
[f=0022535] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,405294240,0} {chunk,block}Bytes={0,0}
[f=0022535] [Game::KillLua][4] dtor=0
[f=0022535] [~CDemoRecorder] writing demo "C:\Users\Massimo\Documents\My Games\Spring\demos\20170707_221753_Finnish Flag V5_103.0.1-1134-gbe1c786 develop.sdfz"
[f=0022535] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0022535] [Sound] [Sound::UpdateThread][3] efx=0e6387e8
[f=0022535] [Sound] [Sound::UpdateThread][4]

Chobby.exe Information: 0 : ZkData.TcpTransport socket disconnected: Impossibile leggere dati dalla connessione del trasporto: Connessione in corso interrotta forzatamente dall'host remoto.
Chobby.exe Information: 0 : Chobby closed connection
Chobby.exe Warning: 0 : Spring exit code is: -805306369, assuming crash
Chobby.exe Information: 0 : Spring exited
Chobby.exe Warning: 0 : Spring crash detected
GoogleFrog commented 7 years ago

Finnish flag?