Open Chobbyla opened 7 years ago
[f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Loading Feature Definitions [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 99ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 45ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 294 quads [f=-000001] Total: 294 quads [f=-000001] Total: 294 quads [f=-000001] Total: 294 quads [f=-000001] Total: 294 quads [f=-000001] Total: 294 quads [f=-000001] Total: 294 quads [f=-000001] Total: 294 quads [f=-000001] Total: 294 quads [f=-000001] Total: 294 quads LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 5 [f=-000001] Setting morph for custom comms for player: 6 [f=-000001] Setting morph for custom comms for player: 8 [f=-000001] Setting morph for custom comms for player: 9 [f=-000001] Setting morph for custom comms for player: 10 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Initializing gadget LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(47) : warning C7533: global function shadow2DProj is deprecated after version 120 0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120 0(78) : warning C7533: global function textureCube is deprecated after version 120 0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120 >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 6, This game player count: 11 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Error, option missing key, Settings/Camera, <table> [f=-000001] option = { [f=-000001] OnChange = , <function> [f=-000001] wname = Settings/CameraradioButton [f=-000001] name = Total Annihilation [f=-000001] desc = Default camera [f=-000001] }, [f=-000001] Error, option missing key, Settings/Camera, <table> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 85 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Players and spectators [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] UpdateColorConfig, simple [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Chili: tried to add multiple times "scrollpanel6" to "Player List"! [f=-000001] Chili: tried to add multiple times "scrollpanel7" to "Player List"! [f=-000001] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8d4f2741 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=fe878bf0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fe878bf0 file="cache\103dev-develop/paths/Red Comet.pe-fe878bf0.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8d4f2741 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=fe878c00 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fe878c00 file="cache\103dev-develop/paths/Red Comet.pe2-fe878c00.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (363ms, checksum 46005858) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12632,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, default [f=-000001] GameID: 0c7f7759205abda7d6259e60fcda2bf2 [f=-000001] Connection attempt from ktdm [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/DCP.png"! [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from GreenPixel [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from bamn1 [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 8) [f=-000001] Connection attempt from Kefirman [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 10) [f=-000001] Connection attempt from TLama [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from swappan [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Firepluk [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 9) [f=-000001] Connection attempt from loorke [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Jasper [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Corvus_Corax [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Chesti [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=02b76bb2b2d380c8903c426e6aeb71a3f9828a57040f4331652661656859f23401ce9a16ed480caed62da40c3e84f02ae285f888911b306e62496270fa6b11a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d136fbab131aa4068ed2e4483ca9182ea76874c86a31687c6ede937ba9dff47e86bd63e3d9161aa5f98602bd699149f86e1648cc58debd2c7b2d9cfe55f75ecc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreenPixel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=02b76bb2b2d380c8903c426e6aeb71a3f9828a57040f4331652661656859f23401ce9a16ed480caed62da40c3e84f02ae285f888911b306e62496270fa6b11a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreenPixel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d136fbab131aa4068ed2e4483ca9182ea76874c86a31687c6ede937ba9dff47e86bd63e3d9161aa5f98602bd699149f86e1648cc58debd2c7b2d9cfe55f75ecc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=02b76bb2b2d380c8903c426e6aeb71a3f9828a57040f4331652661656859f23401ce9a16ed480caed62da40c3e84f02ae285f888911b306e62496270fa6b11a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ktdm" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=02b76bb2b2d380c8903c426e6aeb71a3f9828a57040f4331652661656859f23401ce9a16ed480caed62da40c3e84f02ae285f888911b306e62496270fa6b11a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d136fbab131aa4068ed2e4483ca9182ea76874c86a31687c6ede937ba9dff47e86bd63e3d9161aa5f98602bd699149f86e1648cc58debd2c7b2d9cfe55f75ecc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ktdm" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d136fbab131aa4068ed2e4483ca9182ea76874c86a31687c6ede937ba9dff47e86bd63e3d9161aa5f98602bd699149f86e1648cc58debd2c7b2d9cfe55f75ecc]" [f=-000001] <GreenPixel> Allies: I choose: lobster commander! [f=-000001] <ktdm> Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=02b76bb2b2d380c8903c426e6aeb71a3f9828a57040f4331652661656859f23401ce9a16ed480caed62da40c3e84f02ae285f888911b306e62496270fa6b11a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=02b76bb2b2d380c8903c426e6aeb71a3f9828a57040f4331652661656859f23401ce9a16ed480caed62da40c3e84f02ae285f888911b306e62496270fa6b11a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=02b76bb2b2d380c8903c426e6aeb71a3f9828a57040f4331652661656859f23401ce9a16ed480caed62da40c3e84f02ae285f888911b306e62496270fa6b11a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d136fbab131aa4068ed2e4483ca9182ea76874c86a31687c6ede937ba9dff47e86bd63e3d9161aa5f98602bd699149f86e1648cc58debd2c7b2d9cfe55f75ecc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d136fbab131aa4068ed2e4483ca9182ea76874c86a31687c6ede937ba9dff47e86bd63e3d9161aa5f98602bd699149f86e1648cc58debd2c7b2d9cfe55f75ecc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d136fbab131aa4068ed2e4483ca9182ea76874c86a31687c6ede937ba9dff47e86bd63e3d9161aa5f98602bd699149f86e1648cc58debd2c7b2d9cfe55f75ecc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jasper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=02b76bb2b2d380c8903c426e6aeb71a3f9828a57040f4331652661656859f23401ce9a16ed480caed62da40c3e84f02ae285f888911b306e62496270fa6b11a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=02b76bb2b2d380c8903c426e6aeb71a3f9828a57040f4331652661656859f23401ce9a16ed480caed62da40c3e84f02ae285f888911b306e62496270fa6b11a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jasper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d136fbab131aa4068ed2e4483ca9182ea76874c86a31687c6ede937ba9dff47e86bd63e3d9161aa5f98602bd699149f86e1648cc58debd2c7b2d9cfe55f75ecc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d136fbab131aa4068ed2e4483ca9182ea76874c86a31687c6ede937ba9dff47e86bd63e3d9161aa5f98602bd699149f86e1648cc58debd2c7b2d9cfe55f75ecc]" [f=-000001] <Corvus_Corax> Allies: I choose: Engineer! [f=-000001] <swappan> Allies: lel lobsterteam [f=-000001] GreenPixel added point: ill focus on heawy stuff with tracks [f=-000001] <TLama> Allies: I choose: Lulzy Neb! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bamn1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=02b76bb2b2d380c8903c426e6aeb71a3f9828a57040f4331652661656859f23401ce9a16ed480caed62da40c3e84f02ae285f888911b306e62496270fa6b11a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bamn1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d136fbab131aa4068ed2e4483ca9182ea76874c86a31687c6ede937ba9dff47e86bd63e3d9161aa5f98602bd699149f86e1648cc58debd2c7b2d9cfe55f75ecc]" [f=-000001] <swappan> Allies: all lobbers are in this team [f=-000001] <swappan> Allies: I choose: Commander 1! [f=-000001] <TLama> Allies: we are so dead :D [f=-000001] <Firepluk> Allies: I choose: Resign Trainer! [f=-000001] <Firepluk> Allies: gg [f=-000001] ktdm added point: i want to build superweapon [f=-000001] <swappan> Allies: gg [f=-000001] <Corvus_Corax> Allies: TLama stop cry lobsters [f=-000001] <swappan> Allies: golly [f=-000001] GreenPixel added point: i like trains [f=-000001] <TLama> Allies: Forget it [f=-000001] <Firepluk> Allies: I want to build resign [f=-000001] <Firepluk> Allies: I choose: Resign Trainer! [f=-000001] <Firepluk> Allies: I choose: Resign! [f=-000001] <TLama> Allies: Oh no, we have Corvus :D [f=-000001] <Firepluk> Allies: otally resignable [f=-000001] <Firepluk> Allies: super combo [f=-000001] GreenPixel added point: lets build a train with big cannon with 100 km range ok ?> [f=-000001] <Firepluk> Allies: Corvus_Corax + Firepluk + swappan + TLama + 2 lobs [f=-000001] Corvus_Corax added point: foff dude [f=-000001] [Game::ClientReadNet][LOGMSG] sender="loorke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=02b76bb2b2d380c8903c426e6aeb71a3f9828a57040f4331652661656859f23401ce9a16ed480caed62da40c3e84f02ae285f888911b306e62496270fa6b11a7]" [f=-000001] <swappan> Allies: they totaaly xpect us to rush something lel [f=-000001] Corvus_Corax added point: focus on assault units [f=-000001] > Game will be force started in 50 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="loorke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d136fbab131aa4068ed2e4483ca9182ea76874c86a31687c6ede937ba9dff47e86bd63e3d9161aa5f98602bd699149f86e1648cc58debd2c7b2d9cfe55f75ecc]" [f=-000001] <Firepluk> Allies: resign com rush [f=-000001] > Game will be force started in 30 seconds [f=-000001] Corvus_Corax added point: seems ktdm (putin agent) buil tremor [f=-000001] Spawing a commander [f=-000001] Chili: tried to add multiple times "scrollpanel10" to "Player List"! [f=0000053] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0000053] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0000053] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0000053] !transmitlobby @voice@buildUnit@add;vehsupport;Slasher [f=0000053] !transmitlobby @voice@buildUnit@add;vehriot;Leveler [f=0000053] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0000053] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0000053] !transmitlobby @voice@buildUnit@add;veharty;Wolverine [f=0000053] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0000053] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0000053] !transmitlobby @voice@buildUnit@reload [f=0000287] <ktdm> d [f=0001433] Corvus_Corax added point: fusion rush [f=0001455] [Game::ClientReadNet] added new player entropy3 with number 11 to team 0 [f=0001456] > SPRINGIE:User entropy3|commbattle2_1|6_3||False|||US [f=0001545] GreenPixel added point: i hope there wont be enemy raiders soon [f=0001576] Corvus_Corax added point: ready [f=0001753] Corvus_Corax added point: mace ready] [f=0001912] Firepluk added point: shoulda ploxed here [f=0002112] <swappan> Allies: crap [f=0002396] game_message: Dart is under attack [f=0002573] Corvus_Corax added point: mex pls [f=0002695] Firepluk added point: here comes skittle for ma ass [f=0002801] <Corvus_Corax> Allies: I gave 100 energy to GreenPixel. [f=0002806] <Corvus_Corax> Allies: I gave 100 energy to GreenPixel. [f=0002812] <Corvus_Corax> Allies: I gave 100 energy to GreenPixel. [f=0002816] <Corvus_Corax> Allies: I gave 100 energy to GreenPixel. [f=0002821] <Corvus_Corax> Allies: I gave 100 energy to GreenPixel. [f=0002827] <Corvus_Corax> Allies: I gave 100 energy to GreenPixel. [f=0002832] <Corvus_Corax> Allies: I gave 100 energy to GreenPixel. [f=0002859] TLama added point: [f=0002874] TLama added point: [f=0003070] TLama added point: bomb [f=0003260] <Kefirman> This map flat as table top simulator [f=0003400] Corvus_Corax added point: yes sir! [f=0003616] Corvus_Corax added point: more mex pls [f=0004148] <TLama> Allies: workin on it [f=0004149] Firepluk added point: lul [f=0004282] Corvus_Corax added point: porc noob ignore him [f=0004437] <Firepluk> Allies: gg [f=0004720] <swappan> Allies: I have pene [f=0004740] game_message: Giving all units of Jasper to Chesti due to lag/AFK [f=0004840] swappan added point: `pene coming [f=0005453] GreenPixel added point: hahahaah [f=0005897] <bamn1> 5vs^1 [f=0006000] game_message: Giving all units of Unknown Player on team 8 to Chesti due to lag/AFK [f=0006025] <Firepluk> resign [f=0006034] [liblobby] Warning: Duplicate user([F2P]loke) added to channel (zk) [f=0006110] <Corvus_Corax> Allies: I gave 4 units to GreenPixel. [f=0006271] GreenPixel added point: thx [f=0006281] Firepluk added point: [f=0006359] Corvus_Corax added point: MORE MEX! [f=0006536] Spectator bamn1 left the game: normal quit [f=0006612] > <bamn1>gg 4vs1 [f=0006994] TLama added point: pillager [f=0008000] ktdm added point: i'll focus on superwweapon [f=0008003] game_message: Ravager is under attack [f=0008181] <Corvus_Corax> Allies: I gave 4 units to GreenPixel. [f=0008348] [liblobby] Warning: Duplicate user(Platoon) added to channel (zk) [f=0008371] Corvus_Corax added point: take [f=0008442] <Firepluk> Allies: fu pene [f=0008445] [Game::ClientReadNet] added new player Platoon with number 12 to team 0 [f=0008446] > SPRINGIE:User Platoon|corcom|2_2||False||Dynasty|FR [f=0008533] > SPRINGIE:User Platoon|corcom|2_2||False||Dynasty|FR [f=0008546] Connection attempt from Platoon [f=0008546] -> Version: 103.0.1-1226-g0f10be0 develop [f=0008546] -> Connection established (given id 12) [f=0008790] Firepluk added point: pene [f=0008990] [Game::ClientReadNet][LOGMSG] sender="Platoon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=02b76bb2b2d380c8903c426e6aeb71a3f9828a57040f4331652661656859f23401ce9a16ed480caed62da40c3e84f02ae285f888911b306e62496270fa6b11a7]" [f=0009021] [Game::ClientReadNet][LOGMSG] sender="Platoon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d136fbab131aa4068ed2e4483ca9182ea76874c86a31687c6ede937ba9dff47e86bd63e3d9161aa5f98602bd699149f86e1648cc58debd2c7b2d9cfe55f75ecc]" [f=0009118] Corvus_Corax added point: units/ scorcher [f=0009307] Firepluk added point: wow whole 2 [f=0009435] swappan added point: golly [f=0009995] <Firepluk> lol [f=0010056] <Chesti> !resign [f=0010057] > Poll: Resign team 1? [!y=1/3, !n=0/3] [f=0010057] > Poll: Resign team 1? [!y=0/3, !n=0/3] [f=0010084] <Chesti> !y [f=0010085] > Poll: Resign team 1? [!y=1/3, !n=0/3] [f=0010301] Firepluk added point: another one [f=0010439] <loorke> !vote 1 [f=0010440] > Poll: Resign team 1? [!y=2/3, !n=0/3] [f=0010498] <Chesti> !vote 1 [f=0010499] > Poll: Resign team 1? [!y=2/3, !n=0/3] [f=0010890] game_message: Player Jasper is no longer lagging or AFK; returning all their units. [f=0010901] [Game::ClientReadNet] added new player [F2P]loke with number 13 to team 0 [f=0010901] > SPRINGIE:User [F2P]loke|armpt|3_0||False|lob|Federation|SE [f=0011064] > <[F2P]loke>!notify [f=0011066] Corvus_Corax added point: push scorecher [f=0011261] <Firepluk> Allies: lul [f=0011513] Corvus_Corax added point: bomb [f=0011556] > <bamn1>!y [f=0011557] > Poll: Resign team 1? [!y=3/3, !n=0/3] [f=0011557] > Poll: Resign team 1? [END:SUCCESS] [f=0011559] game_message: West has been destroyed! [f=0011559] game_message: East wins! [f=0011559] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011560] > Team 1 resigned [f=0011571] <autoquit> Autoquit canceled. [f=0011730] [ReloadOrRestart] Spring "Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\spring.exe" should be reloading [f=0011730] [SpringApp::Reload][1] [f=0011730] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=0011730] [async=0] threads=3 tasks=464441 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {-26815622206898684366313474659501882642763536034613593333163908010436201252284827040367239023019111204004202332814438243650530207023856009917680893722361856.000, 26815622314743811069964105367819622765191334090503820560325958356819334068140687566064935616975323851904302606136412296725086009504919995240762181068783616.000}}ms [f=0011730] thread=0 tasks=8522 (-2.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 26815622246988968213113397636166078715321654225552992079446132079286885067819520390150747116145800511912281323762142483478152671801505207915154643284393984.000}, {0.000, 0.000, -0.000, -0.000}}ms [f=0011730] thread=1 tasks=258871 (0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, 0.000}, {-2.000, 0.000, 0.000, 0.000}}ms [f=0011730] thread=2 tasks=197048 (2.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {26815622207364486347459753178676424786178451882580193432156600372519086706370163403449877314305601732955192965641879002969125406816929464082931142744866816.000, 0.000, -2.000, 2.000}}ms [f=0011730] [async=1] threads=3 tasks=551 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, -26815622367560373078354285073283470253629457695952807558953089756385501886606465371104522488831098940939588144147511718468174992632662807607426803640041472.000}}ms [f=0011730] thread=1 tasks=271 (-0.000%) {sum,min,max,avg}{exec,wait}time={{26815622281552832786092373710372708410533011970231876331550004462014346081589743348609503619523036259891724230015675643697472161864311492500814608121987072.000, 0.000, -2.000, 2.000}, {2.000, 0.000, 0.000, 0.000}}ms [f=0011730] thread=2 tasks=280 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=0011730] [ThreadPool::SetThreadCount][2] workers=0 [f=0011730] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=0011730] [ThreadPool::SetThreadCount][2] workers=2 [f=0011730] [Threading] Main thread CPU affinity mask set: 12 [f=0011730] [SpringApp::Reload][2] [f=0011730] [~CDemoRecorder] writing demo "Y:\games\Zero-K\demos\20170725_192538_Red Comet_103.0.1-1226-g0f10be0 develop.sdfz" [f=0011730] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0011730] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0011730] [Game::KillLua][2] dtor=0 luaRules=1275e5a0 [f=0011730] Start gadgetHandler:Shutdown [f=0011730] Shutdown - StartSetup [f=0011730] Shutdown - UnitMorph [f=0011730] Shutdown - LupsNanoSpray [f=0011730] Shutdown - Modular Comm Info [f=0011730] Shutdown - Puppy Handler [f=0011730] Shutdown - Terrain Texture Handler [f=0011730] Shutdown - UnitCloakShield [f=0011730] End gadgetHandler:Shutdown [f=0011730] Start gadgetHandler:Shutdown [f=0011730] Shutdown - UnitMorph [f=0011730] Shutdown - Modular Comm Info [f=0011730] Shutdown - Shockwaves [f=0011730] Shutdown - UnitCloakShield [f=0011730] Shutdown - Lups Cloak FX [f=0011730] Shutdown - Lups [f=0011730] End gadgetHandler:Shutdown [f=0011730] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,178767077,0} {chunk,block}Bytes={0,0} [f=0011730] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,178767077,0} {chunk,block}Bytes={0,0} [f=0011730] [Game::KillLua][3] dtor=0 luaUI=119e7530 [f=0011730] Start widgetHandler:Shutdown [f=0011730] Shutdown - SaveOrderList Complete [f=0011730] Writing last game win data [f=0011730] Shutdown - SaveConfigData Complete [f=0011730] Shutdown Widget - Chili Highlight [f=0011730] Shutdown Widget - Deferred rendering [f=0011730] Shutdown Widget - EPIC Menu [f=0011730] Shutdown Widget - Custom Markers [f=0011730] Shutdown Widget - Chili Minimap [f=0011730] Shutdown Widget - Chili Widget Selector [f=0011730] Shutdown Widget - Local Team Colors [f=0011730] [cawidgets.lua] Error: Error in Shutdown() [f=0011730] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gui_chili_deluxeplayerlist.lu..."]:1076: bad argument #1 to 'len' (string expected, got nil) [f=0011730] [cawidgets.lua] Error: Removed widget: Local Team Colors [f=0011730] Shutdown Widget - Save Game Menu [f=0011730] Shutdown Widget - HealthBars [f=0011730] Shutdown Widget - Noises [f=0011730] Shutdown Widget - Unit Icons [f=0011730] Shutdown Widget - Win Counter [f=0011730] Shutdown Widget - BuildETA [f=0011730] Shutdown Widget - Depth of Field Shader [f=0011730] Shutdown Widget - Modular Comm Info [f=0011730] Shutdown Widget - CameraShake [f=0011730] Shutdown Widget - Chili Economy Panel Default [f=0011730] Shutdown Widget - Chili EndGame Window [f=0011730] Shutdown Widget - Chili Nuke Warning [f=0011730] Shutdown Widget - Chili Spectator Panels [f=0011730] Shutdown Widget - Context Menu [f=0011730] Shutdown Widget - Darkening [f=0011730] Shutdown Widget - Highlight Geos [f=0011730] Shutdown Widget - Local Widgets Config [f=0011730] Shutdown Widget - Mex Placement Handler [f=0011730] Shutdown Widget - MinimapEvents [f=0011730] Shutdown Widget - Missile Silo Range [f=0011730] Shutdown Widget - Morph Finished notification [f=0011730] Shutdown Widget - Point Tracker [f=0011730] Shutdown Widget - Showeco and Grid Drawer [f=0011730] Shutdown Widget - Stereo3D [f=0011730] Shutdown Widget - Grab Input [f=0011730] Input grabbing is disabled! [f=0011730] Shutdown Widget - Music Player [f=0011730] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011730] Shutdown Widget - Startup Info and Selector [f=0011730] Shutdown Widget - Transport AI [f=0011730] Shutdown Widget - Attack Warning [f=0011730] Shutdown Widget - Attack AoE [f=0011730] Shutdown Widget - UnitShapes [f=0011730] Shutdown Widget - Map Edge Extension [f=0011730] Shutdown Widget - Selection Send [f=0011730] Shutdown Widget - LupsManager [f=0011730] Shutdown Widget - Units on Fire [f=0011730] Shutdown Widget - Newton Firezone [f=0011730] Shutdown Widget - Receive Units Indicator [f=0011730] Shutdown Widget - Chili Pro Console [f=0011730] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02 [f=0011730] Shutdown Widget - Chili Framework [f=0011730] Shutdown Widget - Lups [f=0011730] Shutdown Widget - Chili Core Selector [f=0011730] Shutdown Widget - Pause Screen [f=0011730] Shutdown Widget - Lasso Terraform GUI [f=0011730] Shutdown Widget - Text To Speech Control [f=0011730] Shutdown Widget - Persistent Build Height [f=0011730] Shutdown Widget - Layout Handler [f=0011730] Shutdown Widget - Color Blindness Correction [f=0011730] End widgetHandler:Shutdown [f=0011730] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,178893214,0} {chunk,block}Bytes={0,0} [f=0011730] [Game::KillLua][4] dtor=0 [f=0011730] [SpringApp::Reload][3] [f=0011730] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0011730] [Sound] [Sound::UpdateThread][3] efx=2a0104e8 [f=0011730] [Sound] [Sound::UpdateThread][4] [f=0011730] [SpringApp::Reload][4] [f=0011730] [Game::~CGame][1] [f=0011730] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0011730] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0011730] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0011730] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0011730] [Game::KillLua][4] dtor=1 [f=0011730] [Game::KillMisc][1] [f=0011730] [Game::KillMisc][2] [f=0011730] [Game::KillMisc][3] [f=0011730] [Game::KillRendering][1] [f=0011730] Statistics for RectangleOptimizer: 2% [f=0011730] [Game::KillInterface][1] [f=0011730] [Game::KillInterface][2] [f=0011730] [Game::KillSimulation][1] [f=0011730] [Game::KillSimulation][2] unitHandler=283caae8 [f=0011730] [CCollisionHandler] dis-/continuous tests: 0/16711588 [f=0011730] [Game::KillSimulation][3] [f=0011730] [~CPathCache(24x16)] cacheHits=1 hitPercentage=8% numHashColls=0 maxCacheSize=1 [f=0011730] [~CPathCache(24x16)] cacheHits=30 hitPercentage=25% numHashColls=0 maxCacheSize=10 [f=0011730] [~CPathCache(48x32)] cacheHits=1 hitPercentage=3% numHashColls=0 maxCacheSize=1 [f=0011730] [~CPathCache(48x32)] cacheHits=392 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011730] Statistics for RectangleOptimizer: 2% [f=0011730] Statistics for RectangleOptimizer: 2% [f=0011730] LosHandler stats: total instances=281353; shared=5%; from cache=24% [f=0011730] [Game::KillSimulation][4] [f=0011730] [Game::~CGame][2] [f=0011730] [Game::~CGame][3] [f=0011730] [UDPConnection::Statistics] Received: 445286 bytes in 8359 packets (0.000000 bytes/package) Sent: 228831 bytes in 7152 packets (0.000000 bytes/package) Relative protocol overhead: 0.000000 up, 0.000000 down 0 incoming chunks dropped, 1 outgoing chunks resent [f=0011730] [SpringApp::Reload][5] [f=0011730] [SpringApp::Reload][6] [f=0011730] [DataDirs] Isolation Mode! [f=0011730] Using read-write data directory: Y:\games\Zero-K\ [f=0011730] Using read-only data directory: Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\ [f=0011730] Scanning: Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\base [f=0011730] Scanning: Y:\games\Zero-K\maps [f=0011730] Scanning: Y:\games\Zero-K\games [f=0011730] Scanning: Y:\games\Zero-K\packages [f=0011730] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 59ms [f=0011730] [SpringApp::Reload][7] [f=0011730] [SpringApp::Reload][8] [f=0011730] [Sound] [Sound::InitThread] OpenAL info: [f=0011730] [Sound] Available Devices: [f=0011730] [Sound] Reproduktory (Realtek High Definition Audio) [f=0011730] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=0011730] [Sound] PL2209HD-4 (NVIDIA High Definition Audio) [f=0011730] [Sound] Reproduktory (Realtek High Definition Audio) [f=0011730] [Sound] Device: OpenAL Soft [f=0011730] [Sound] Vendor: OpenAL Community [f=0011730] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0011730] [Sound] Renderer: OpenAL Soft [f=0011730] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0011730] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0011730] [Sound] Max Sounds: 32 [f=0011730] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0011730] [Sound] Error: Initializing EFX failed! [f=0011730] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0011730] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0011730] [Sound] [Sound::UpdateThread][2] [f=0011730] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.7.5" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=04b08d28 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=4 [Info] Server refused ranges [Progress] 100% [==============================] 3778811/3778811 [Info] piece finished [f=-000001] Scanning: Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\base [f=-000001] Scanning: Y:\games\Zero-K\maps [f=-000001] Scanning: Y:\games\Zero-K\games [f=-000001] Scanning: Y:\games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 59ms [f=-000001] Connecting to battle, Zero-K v1.5.7.7, Tricy_Run_v6.1, 103.0.1-1226-g0f10be0 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 150 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 9 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, UnitIconDist, 85 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SplashScreenDir, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0005556 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=3ec37e68 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: Y:\games\Zero-K\ [f=-000001] Using read-only data directory: Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\ [f=-000001] Scanning: Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\base [f=-000001] Scanning: Y:\games\Zero-K\maps [f=-000001] Scanning: Y:\games\Zero-K\games [f=-000001] Scanning: Y:\games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 58ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Reproduktory (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=-000001] [Sound] PL2209HD-4 (NVIDIA High Definition Audio) [f=-000001] [Sound] Reproduktory (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.7.5" [f=-000001] [SpringApp::Reload][12] #script=125 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8456 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8456 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8456 using name TLama [f=-000001] [SpringApp::Reload][13] numReloads=5 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Tricy_Run_v6.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.7.7 (archive: 22af75e51a3e86d992b36e52709f52ec.sdp) [f=-000001] Warning: Incompatible map-checksum: Checksum of Tricy_Run_v6.1 (checksum 0x4e8a6c87) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: Incompatible game-checksum: Checksum of 22af75e51a3e86d992b36e52709f52ec.sdp (checksum 0x65b604a9) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "Y:\games\Zero-K\demos\20170725_193718_Tricy_Run_v6_103.0.1-1226-g0f10be0 develop.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 128ms [f=-000001] [PreGame::UpdateClientNet] received user number 1 (team 1, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (58 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 580ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 711ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 18ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 40ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Loading Feature Definitions [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 102ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 6 [f=-000001] Setting morph for custom comms for player: 7 [f=-000001] Setting morph for custom comms for player: 11 [f=-000001] Setting morph for custom comms for player: 12 [f=-000001] Setting morph for custom comms for player: 13 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Initializing gadget LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(47) : warning C7533: global function shadow2DProj is deprecated after version 120 0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120 0(78) : warning C7533: global function textureCube is deprecated after version 120 0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120 >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 11, This game player count: 13 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Error, option missing key, Settings/Camera, <table> [f=-000001] option = { [f=-000001] OnChange = , <function> [f=-000001] wname = Settings/CameraradioButton [f=-000001] name = Total Annihilation [f=-000001] desc = Default camera [f=-000001] }, [f=-000001] Error, option missing key, Settings/Camera, <table> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 85 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Players and spectators [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] UpdateColorConfig, simple [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Chili: tried to add multiple times "scrollpanel6" to "Player List"! [f=-000001] Chili: tried to add multiple times "scrollpanel7" to "Player List"! [f=-000001] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=290452d [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=266831d1 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=f4b74716 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4b74716 file="cache\103dev-develop/paths/Tricy_Run_v6.1.pe-f4b74716.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (25 MB) [f=-000001] [EstimatePathCosts] precached 3 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 149 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 293 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 438 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 582 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 730 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 874 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1020 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1164 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1311 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1455 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1601 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1746 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1915 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 2059 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 2203 of 2304 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=f4b74716 file="cache\103dev-develop/paths/Tricy_Run_v6.1.pe-f4b74716.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=290452d [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=266831d1 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=f4b74726 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f4b74726 file="cache\103dev-develop/paths/Tricy_Run_v6.1.pe2-f4b74726.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (5 MB) [f=-000001] [EstimatePathCosts] precached 1 of 576 blocks [f=-000001] [EstimatePathCosts] precached 41 of 576 blocks [f=-000001] [EstimatePathCosts] precached 77 of 576 blocks [f=-000001] [EstimatePathCosts] precached 114 of 576 blocks [f=-000001] [EstimatePathCosts] precached 151 of 576 blocks [f=-000001] [EstimatePathCosts] precached 190 of 576 blocks [f=-000001] [EstimatePathCosts] precached 226 of 576 blocks [f=-000001] [EstimatePathCosts] precached 276 of 576 blocks [f=-000001] [EstimatePathCosts] precached 313 of 576 blocks [f=-000001] [EstimatePathCosts] precached 351 of 576 blocks [f=-000001] [EstimatePathCosts] precached 390 of 576 blocks [f=-000001] [EstimatePathCosts] precached 426 of 576 blocks [f=-000001] [EstimatePathCosts] precached 462 of 576 blocks [f=-000001] [EstimatePathCosts] precached 501 of 576 blocks [f=-000001] [EstimatePathCosts] precached 544 of 576 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=f4b74726 file="cache\103dev-develop/paths/Tricy_Run_v6.1.pe2-f4b74726.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (2463ms, checksum 30a9b306) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12929,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, default [f=-000001] GameID: c98177590b252bb128a9d4186ea2bdc0 [f=-000001] Connection attempt from GreenPixel [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/DCP.png"! [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from ktdm [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 9) [f=-000001] Connection attempt from swappan [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from Firepluk [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 12) [f=-000001] Connection attempt from bamn1 [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 11) [f=-000001] Connection attempt from Kefirman [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 13) [f=-000001] Connection attempt from TLama [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Jasper [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from [F2P]loke [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Chesti [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 8) [f=-000001] Connection attempt from Corvus_Corax [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from loorke [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from entropy3 [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b95662a59cfa1f72506544350d6529f0965c1d8c66d5b0e1a3a005b7857c2a8d08796ebe9a07f6f23eea678df2dc2ccf855396cf21d862e9e573161e9b964d94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=826c6e2f7ee23590a1f19f5798f43ed45e87ed9db1ce309093c25951b46b9cd29e68cb6d5a3fdcf9bbeb55c804ab7b9b8fc84352f17a0d74aae5770cf7501501]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreenPixel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b95662a59cfa1f72506544350d6529f0965c1d8c66d5b0e1a3a005b7857c2a8d08796ebe9a07f6f23eea678df2dc2ccf855396cf21d862e9e573161e9b964d94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreenPixel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=826c6e2f7ee23590a1f19f5798f43ed45e87ed9db1ce309093c25951b46b9cd29e68cb6d5a3fdcf9bbeb55c804ab7b9b8fc84352f17a0d74aae5770cf7501501]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b95662a59cfa1f72506544350d6529f0965c1d8c66d5b0e1a3a005b7857c2a8d08796ebe9a07f6f23eea678df2dc2ccf855396cf21d862e9e573161e9b964d94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bamn1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b95662a59cfa1f72506544350d6529f0965c1d8c66d5b0e1a3a005b7857c2a8d08796ebe9a07f6f23eea678df2dc2ccf855396cf21d862e9e573161e9b964d94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=826c6e2f7ee23590a1f19f5798f43ed45e87ed9db1ce309093c25951b46b9cd29e68cb6d5a3fdcf9bbeb55c804ab7b9b8fc84352f17a0d74aae5770cf7501501]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bamn1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=826c6e2f7ee23590a1f19f5798f43ed45e87ed9db1ce309093c25951b46b9cd29e68cb6d5a3fdcf9bbeb55c804ab7b9b8fc84352f17a0d74aae5770cf7501501]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ktdm" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b95662a59cfa1f72506544350d6529f0965c1d8c66d5b0e1a3a005b7857c2a8d08796ebe9a07f6f23eea678df2dc2ccf855396cf21d862e9e573161e9b964d94]" [f=-000001] <bamn1> Allies: I choose: aoTr.1! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="entropy3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b95662a59cfa1f72506544350d6529f0965c1d8c66d5b0e1a3a005b7857c2a8d08796ebe9a07f6f23eea678df2dc2ccf855396cf21d862e9e573161e9b964d94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ktdm" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=826c6e2f7ee23590a1f19f5798f43ed45e87ed9db1ce309093c25951b46b9cd29e68cb6d5a3fdcf9bbeb55c804ab7b9b8fc84352f17a0d74aae5770cf7501501]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b95662a59cfa1f72506544350d6529f0965c1d8c66d5b0e1a3a005b7857c2a8d08796ebe9a07f6f23eea678df2dc2ccf855396cf21d862e9e573161e9b964d94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b95662a59cfa1f72506544350d6529f0965c1d8c66d5b0e1a3a005b7857c2a8d08796ebe9a07f6f23eea678df2dc2ccf855396cf21d862e9e573161e9b964d94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="entropy3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=826c6e2f7ee23590a1f19f5798f43ed45e87ed9db1ce309093c25951b46b9cd29e68cb6d5a3fdcf9bbeb55c804ab7b9b8fc84352f17a0d74aae5770cf7501501]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=826c6e2f7ee23590a1f19f5798f43ed45e87ed9db1ce309093c25951b46b9cd29e68cb6d5a3fdcf9bbeb55c804ab7b9b8fc84352f17a0d74aae5770cf7501501]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=826c6e2f7ee23590a1f19f5798f43ed45e87ed9db1ce309093c25951b46b9cd29e68cb6d5a3fdcf9bbeb55c804ab7b9b8fc84352f17a0d74aae5770cf7501501]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b95662a59cfa1f72506544350d6529f0965c1d8c66d5b0e1a3a005b7857c2a8d08796ebe9a07f6f23eea678df2dc2ccf855396cf21d862e9e573161e9b964d94]" [f=-000001] <TLama> Allies: I choose: Lulzy Neb! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=826c6e2f7ee23590a1f19f5798f43ed45e87ed9db1ce309093c25951b46b9cd29e68cb6d5a3fdcf9bbeb55c804ab7b9b8fc84352f17a0d74aae5770cf7501501]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b95662a59cfa1f72506544350d6529f0965c1d8c66d5b0e1a3a005b7857c2a8d08796ebe9a07f6f23eea678df2dc2ccf855396cf21d862e9e573161e9b964d94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[F2P]loke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b95662a59cfa1f72506544350d6529f0965c1d8c66d5b0e1a3a005b7857c2a8d08796ebe9a07f6f23eea678df2dc2ccf855396cf21d862e9e573161e9b964d94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[F2P]loke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=826c6e2f7ee23590a1f19f5798f43ed45e87ed9db1ce309093c25951b46b9cd29e68cb6d5a3fdcf9bbeb55c804ab7b9b8fc84352f17a0d74aae5770cf7501501]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=826c6e2f7ee23590a1f19f5798f43ed45e87ed9db1ce309093c25951b46b9cd29e68cb6d5a3fdcf9bbeb55c804ab7b9b8fc84352f17a0d74aae5770cf7501501]" [f=-000001] <GreenPixel> Allies: I choose: lobster commander! [f=-000001] <TLama> Allies: I hate this map [f=-000001] > SPRINGIE:User Platoon|corcom|2_2||False||Dynasty|FR [f=-000001] Connection attempt from Platoon [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 10) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jasper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b95662a59cfa1f72506544350d6529f0965c1d8c66d5b0e1a3a005b7857c2a8d08796ebe9a07f6f23eea678df2dc2ccf855396cf21d862e9e573161e9b964d94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jasper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=826c6e2f7ee23590a1f19f5798f43ed45e87ed9db1ce309093c25951b46b9cd29e68cb6d5a3fdcf9bbeb55c804ab7b9b8fc84352f17a0d74aae5770cf7501501]" [f=-000001] <Kefirman> Allies: I choose: Supcom! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Platoon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b95662a59cfa1f72506544350d6529f0965c1d8c66d5b0e1a3a005b7857c2a8d08796ebe9a07f6f23eea678df2dc2ccf855396cf21d862e9e573161e9b964d94]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Platoon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=826c6e2f7ee23590a1f19f5798f43ed45e87ed9db1ce309093c25951b46b9cd29e68cb6d5a3fdcf9bbeb55c804ab7b9b8fc84352f17a0d74aae5770cf7501501]" [f=-000001] <Firepluk> Allies: I choose: Big Blue Crustation! [f=-000001] <Firepluk> nu why this map [f=-000001] <Firepluk> Allies: I choose: Resign Trainer! [f=-000001] <Kefirman> Allies: I choose: ragequit trainer! [f=-000001] <TLama> Cuz we must suffer for our sins [f=-000001] <Firepluk> Allies: nice com name Kefirman [f=-000001] <Firepluk> lol [f=-000001] <swappan> lel [f=-000001] <ktdm> what is codashi? [f=-000001] <Firepluk> as u wish TLama [f=-000001] > Game will be force started in 50 seconds [f=-000001] > Game will be force started in 30 seconds [f=-000001] GreenPixel added point: [f=-000001] <TLama> Trolldashi is funny vehicle spitting flameballs [f=-000001] Firepluk added point: 1v5 imb [f=-000001] Spawing a commander [f=-000001] Chili: tried to add multiple times "scrollpanel10" to "Player List"! [f=0000000] game_message: Giving all units of loorke to Firepluk due to lag/AFK [f=0000276] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000276] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000276] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000276] !transmitlobby @voice@buildUnit@add;cloakskirm;Rocko [f=0000276] !transmitlobby @voice@buildUnit@add;cloakriot;Warrior [f=0000276] !transmitlobby @voice@buildUnit@add;cloakassault;Zeus [f=0000276] !transmitlobby @voice@buildUnit@add;cloakarty;Hammer [f=0000276] !transmitlobby @voice@buildUnit@add;cloaksnipe;Spectre [f=0000276] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000276] !transmitlobby @voice@buildUnit@add;cloakbomb;Tick [f=0000276] !transmitlobby @voice@buildUnit@add;cloakjammer;Eraser [f=0000276] !transmitlobby @voice@buildUnit@reload [f=0000531] <ktdm> a [f=0000970] Firepluk added point: wake up [f=0001020] game_message: Giving all units of GreenPixel to Firepluk due to lag/AFK [f=0001165] <Firepluk> 4 coms [f=0001182] [Game::ClientReadNet][LOGMSG] sender="loorke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b95662a59cfa1f72506544350d6529f0965c1d8c66d5b0e1a3a005b7857c2a8d08796ebe9a07f6f23eea678df2dc2ccf855396cf21d862e9e573161e9b964d94]" [f=0001200] game_message: Player GreenPixel is no longer lagging or AFK; returning all their units. [f=0001299] <swappan> lelz [f=0001553] [Game::ClientReadNet][LOGMSG] sender="loorke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=826c6e2f7ee23590a1f19f5798f43ed45e87ed9db1ce309093c25951b46b9cd29e68cb6d5a3fdcf9bbeb55c804ab7b9b8fc84352f17a0d74aae5770cf7501501]" [f=0003237] game_message: Glaive is under attack [f=0003339] [liblobby] Warning: Duplicate user(Nayef_mazraani) added to channel (zk) [f=0003602] TLama added point: [f=0004110] Firepluk added point: lol [f=0004500] game_message: Player loorke is no longer lagging or AFK; returning all their units. [f=0004660] Sync error for loorke in frame 4360 (got d22b0f97, correct is a82c8f23) [f=0004773] Sync error for loorke in frame 4761 (got 1034d82c, correct is f357ed3a) [f=0004773] Sync error for loorke in frame 4760 (got 242378b, correct is 1ba9bc1f) [f=0005173] Sync error for loorke in frame 5161 (got e0144de8, correct is 3c206802) [f=0005173] Sync error for loorke in frame 5158 (got 39e792fa, correct is 6b15c337) [f=0005290] <Firepluk> !kick loorke [f=0005291] > Poll: do you want to kick loorke? [!y=1/7, !n=0/7] [f=0005292] > Poll: do you want to kick loorke? [!y=0/7, !n=0/7] [f=0005333] <Firepluk> !vote 1 [f=0005334] > Poll: do you want to kick loorke? [!y=1/7, !n=0/7] [f=0005382] <Kefirman> !vote 1 [f=0005383] > Poll: do you want to kick loorke? [!y=2/7, !n=0/7] [f=0005406] game_message: Gremlin is under attack [f=0005432] <Platoon> !vote 2 [f=0005433] > Poll: do you want to kick loorke? [!y=2/7, !n=1/7] [f=0005516] <Kefirman> desync [f=0005575] Sync error for loorke in frame 5559 (got 2bb7de6f, correct is 64941e2d) [f=0005721] <swappan> !y [f=0005722] > Poll: do you want to kick loorke? [!y=3/7, !n=1/7] [f=0005769] <ktdm> !vote 2 [f=0005770] > Poll: do you want to kick loorke? [!y=3/7, !n=2/7] [f=0005968] Sync error for Chesti in frame 5960 (got 41ea7879, correct is 1ed6b5bd) [f=0005969] Sync error for loorke in frame 5955 (got 3b4f8808, correct is ecae913c) [f=0006204] game_message: Warrior is under attack [f=0006277] [Chobby] Warning: Missing minimap image for [f=0006354] game_message: Warrior is under attack [f=0006370] Sync error for loorke in frame 6356 (got d2e510e0, correct is 9a8093a0) [f=0006404] <loorke> Now it's fine [f=0006570] [Chobby] Warning: Missing minimap image for [f=0006766] Sync error for loorke in frame 6757 (got 666b0c68, correct is 8796120c) [f=0006766] Sync error for loorke in frame 6751 (got 26828445, correct is be3bfd63) [f=0006828] <ktdm> !vote 2 [f=0006829] > Poll: do you want to kick loorke? [!y=3/7, !n=2/7] [f=0007011] <Jasper> !poll exit [f=0007092] > Poll: do you want to kick loorke? [END:FAILED] [f=0007166] Sync error for loorke in frame 7152 (got 3b19fe3d, correct is c8602071) [f=0007562] Sync error for loorke in frame 7553 (got fe2e42f7, correct is 47fea375) [f=0007562] Sync error for loorke in frame 7549 (got c4db80f2, correct is f5daabaa) [f=0007742] Corvus_Corax paused the game [f=0007742] ktdm unpaused the game [f=0007750] Sync error for loorke in frame 7743 (got d81e8751, correct is 65415751) [f=0007793] <Corvus_Corax> !kick loorke [f=0007794] > Poll: do you want to kick loorke? [!y=1/7, !n=0/7] [f=0007794] > Poll: do you want to kick loorke? [!y=0/7, !n=0/7] [f=0007883] <[F2P]loke> !vote 1 [f=0007884] > Poll: do you want to kick loorke? [!y=2/7, !n=0/7] [f=0007905] <Firepluk> !vote 1 [f=0007906] > Poll: do you want to kick loorke? [!y=3/7, !n=0/7] [f=0007910] <Corvus_Corax> desync [f=0008006] <ktdm> !vote 2 [f=0008007] > Poll: do you want to kick loorke? [!y=3/7, !n=1/7] [f=0008090] <GreenPixel> !vote 1 [f=0008090] > Poll: do you want to kick loorke? [!y=4/7, !n=1/7] [f=0008150] <Platoon> !vote 2 [f=0008151] > Poll: do you want to kick loorke? [!y=4/7, !n=2/7] [f=0008155] Sync error for loorke in frame 8144 (got 584c3c58, correct is bad5c6a8) [f=0008155] Sync error for loorke in frame 8139 (got 91aed462, correct is 97048161) [f=0008215] <loorke> Ok [f=0008886] Firepluk added point: lul sumo [f=0009090] <GreenPixel> !vote 2 [f=0009091] > Poll: do you want to kick loorke? [!y=3/7, !n=3/7] [f=0009161] <GreenPixel> !poll resign [f=0009240] game_message: Giving all units of loorke to Firepluk due to lag/AFK [f=0009319] <Kefirman> !vote 1 [f=0009320] > Poll: do you want to kick loorke? [!y=4/7, !n=3/7] [f=0009414] <[F2P]loke> !vote 1 [f=0009415] > Poll: do you want to kick loorke? [!y=4/7, !n=3/7] [f=0009593] > Poll: do you want to kick loorke? [END:FAILED] [f=0009940] GreenPixel added point: mid is lost [f=0009947] Player loorke left the game: normal quit [f=0010245] GreenPixel added point: [f=0010247] GreenPixel added point: [f=0010294] GreenPixel added point: [f=0010297] GreenPixel added point: [f=0010340] GreenPixel added point: [f=0010345] GreenPixel added point: [f=0010414] GreenPixel added point: [f=0010416] Upgrade UI Debug - Upgrade Command Sent [f=0010418] GreenPixel added point: [f=0010473] GreenPixel added point: [f=0010478] GreenPixel added point: [f=0010761] Kefirman added point: [f=0011046] GreenPixel added point: [f=0011050] GreenPixel added point: [f=0011163] [liblobby] Warning: Duplicate user([tre]PAK) added to channel (zk) [f=0011314] game_message: Morph complete: Lulzy Neb lvl 1 [f=0011968] [Game::ClientReadNet] added new player [tre]PAK with number 14 to team 0 [f=0011968] > SPRINGIE:User [tre]PAK|commbattle2_1|7_2||False|AwC|Dynasty|RU [f=0011972] > SPRINGIE:User [tre]PAK|commbattle2_1|7_2||False|AwC|Dynasty|RU [f=0012527] > SPRINGIE:User [tre]PAK|commbattle2_1|7_2||False|AwC|Dynasty|RU [f=0012542] Connection attempt from [tre]PAK [f=0012542] -> Version: 103.0.1-1226-g0f10be0 develop [f=0012542] -> Connection established (given id 14) [f=0012840] game_message: Giving all units of Jasper to Corvus_Corax due to lag/AFK [f=0013348] <[F2P]loke> !poll resign [f=0013349] > Poll: Resign team 2? [!y=1/4, !n=0/4] [f=0013350] > Poll: Resign team 2? [!y=0/4, !n=0/4] [f=0013365] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b95662a59cfa1f72506544350d6529f0965c1d8c66d5b0e1a3a005b7857c2a8d08796ebe9a07f6f23eea678df2dc2ccf855396cf21d862e9e573161e9b964d94]" [f=0013408] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=826c6e2f7ee23590a1f19f5798f43ed45e87ed9db1ce309093c25951b46b9cd29e68cb6d5a3fdcf9bbeb55c804ab7b9b8fc84352f17a0d74aae5770cf7501501]" [f=0013419] <GreenPixel> !vote 1 [f=0013448] <Platoon> !vote 1 [f=0013449] > Poll: Resign team 2? [!y=2/4, !n=0/4] [f=0013466] <GreenPixel> !vote 1 [f=0013497] <[F2P]loke> !vote 1 [f=0013498] > Poll: Resign team 2? [!y=2/4, !n=0/4] [f=0013671] game_message: Rocko is under attack [f=0013770] <Firepluk> sad [f=0013788] <swappan> lel [f=0013890] game_message: Giving all units of Unknown Player on team 11 to Kefirman due to lag/AFK [f=0014196] <Kefirman> !vote 1 [f=0014362] <swappan> I made it just to kill you Fireman :D [f=0014982] [Firepluk] !vote 1 [f=0015149] > Poll: Resign team 2? [END:FAILED] [f=0015230] Spectator Firepluk left the game: normal quit [f=0015932] game_message: Gremlin is under attack [f=0016098] game_message: Gremlin is under attack [f=0016260] game_message: Player Jasper is no longer lagging or AFK; returning all their units. [f=0016271] game_message: Gremlin is under attack [f=0016639] game_message: Gremlin is under attack [f=0017112] TLama added point: [f=0017124] TLama added point: [f=0017135] TLama added point: [f=0017160] TLama added point: [f=0017171] TLama added point: [f=0020157] Kefirman added point: Unit received from firepluk [f=0020257] <TLama> Allies: make radars [f=0021401] <ktdm> noob* [f=0022430] <ktdm> soory [f=0022561] <ktdm> sorry [f=0023575] TLama added point: kill taht [f=0024449] GreenPixel added point: [f=0024452] GreenPixel added point: [f=0026310] game_message: Giving all units of ktdm to Corvus_Corax due to lag/AFK [f=0026490] game_message: Player ktdm is no longer lagging or AFK; returning all their units. [f=0026932] <[F2P]loke> !poll resign [f=0026933] > Poll: Resign team 2? [!y=1/4, !n=0/4] [f=0026934] > Poll: Resign team 2? [!y=0/4, !n=0/4] [f=0026955] TLama added point: funnel 60 percent [f=0026982] <[F2P]loke> !vote 1 [f=0026983] > Poll: Resign team 2? [!y=1/4, !n=0/4] [f=0028492] game_message: Zeus is under attack [f=0028499] <entropy3> !poll resign [f=0028545] <[F2P]loke> !vote 1 [f=0028546] > Poll: Resign team 2? [!y=1/4, !n=0/4] [f=0028678] <swappan> !n [f=0028679] > Poll: Resign team 2? [!y=1/4, !n=1/4] [f=0028733] > Poll: Resign team 2? [END:FAILED] [f=0029557] TLama added point: wtf [f=0029975] [liblobby] Warning: Duplicate user([tre]PAK) added to channel (zk) [f=0030220] > SPRINGIE:User [tre]PAK|commbattle2_1|7_2||False|AwC|Dynasty|RU [f=0030223] > SPRINGIE:User [tre]PAK|commbattle2_1|7_2||False|AwC|Dynasty|RU [f=0030300] game_message: Giving all units of Unknown Player on team 8 to Corvus_Corax due to lag/AFK [f=0031085] Spectator [tre]PAK left the game: timeout [f=0032067] TLama added point: problem [f=0033348] game_message: Gremlin is under attack [f=0035405] <[F2P]loke> a [f=0035914] game_message: Gremlin is under attack [f=0036052] <Corvus_Corax> !poll resign [f=0036053] > Poll: Resign team 2? [!y=1/4, !n=0/4] [f=0036053] > Poll: Resign team 2? [!y=0/4, !n=0/4] [f=0036095] <Corvus_Corax> !vote 1 [f=0036096] > Poll: Resign team 2? [!y=1/4, !n=0/4] [f=0036262] <[F2P]loke> !vote 1 [f=0036263] > Poll: Resign team 2? [!y=2/4, !n=0/4] [f=0036340] <Corvus_Corax> lobster team [f=0036690] game_message: Giving all units of Unknown Player on team 6 to Corvus_Corax due to lag/AFK [f=0036750] game_message: Giving all units of Unknown Player on team 0 to entropy3 due to lag/AFK [f=0036880] <entropy3> !y [f=0036881] > Poll: Resign team 2? [!y=3/4, !n=0/4] [f=0036963] <Jasper> !vote 1 [f=0036964] > Poll: Resign team 2? [!y=4/4, !n=0/4] [f=0036965] > Poll: Resign team 2? [END:SUCCESS] [f=0036968] game_message: East has been destroyed! [f=0036968] game_message: West wins! [f=0036968] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0036968] > Team 2 resigned [f=0036998] Kefirman added point: [f=0037155] Spectator [F2P]loke left the game: normal quit [f=0037181] <autoquit> Autoquit canceled. [f=0037234] [ReloadOrRestart] Spring "Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\spring.exe" should be reloading [f=0037234] [SpringApp::Reload][1] [f=0037234] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=0037234] [async=0] threads=3 tasks=1832678 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {-0.000, -0.000}}ms [f=0037234] thread=0 tasks=38141 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622247344848548165576094718337559368261733121900699114983284570433331979388331926104498632087772871910099595752438018777962565051255237190206800003072.000}}ms [f=0037234] thread=1 tasks=1037349 (0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622283000468890760277471753633032288027059746482181833748846825334307461550693756244220409132339934400295422864216496817381663503319387950387795329024.000, 0.000, 2.000, -0.000}, {-26815622211182669295357150506782183427992354699150284786870418122364088153425386636218226663200458241594853521462689968002588388508198013621152447694110720.000, 0.000, 2.000, 26815622247450989237362988351944534520233841304972247284371837867805631032407935002107762560506982061112743015622621401020353803438262649765500969155559424.000}}ms [f=0037234] thread=2 tasks=757188 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 2.000}, {-0.000, 0.000, -2.000, -0.000}}ms [f=0037234] [async=1] threads=3 tasks=711 {sum,avg}{exec,wait}time={{0.000, -26815622331098819444744968041328694053625677033962366561993535724523456877476512927608942101340240759462776254395749338727076201518466600351933371894464512.000}, {0.000, -26815622369598451747976917414453543828055485187767195661779494919685882548672369734944394380511548342244786056967042206342425693667704601711598380882329600.000}}ms [f=0037234] thread=1 tasks=359 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -0.000}, {-2.000, 0.000, -0.000, -2.000}}ms [f=0037234] thread=2 tasks=352 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, -0.000}, {2.000, 0.000, -2.000, 26815622315411909130740254942713902468653824602086236054477499280857556775230616833861016781155314517901310198574134275497206351992224187042013672716107776.000}}ms [f=0037234] [ThreadPool::SetThreadCount][2] workers=0 [f=0037234] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=0037234] [ThreadPool::SetThreadCount][2] workers=2 [f=0037234] [Threading] Main thread CPU affinity mask set: 12 [f=0037234] [SpringApp::Reload][2] [f=0037234] [~CDemoRecorder] writing demo "Y:\games\Zero-K\demos\20170725_193718_Tricy_Run_v6_103.0.1-1226-g0f10be0 develop.sdfz" [f=0037234] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0037234] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0037234] [Game::KillLua][2] dtor=0 luaRules=1275ed98 [f=0037234] Start gadgetHandler:Shutdown [f=0037234] Shutdown - StartSetup [f=0037234] Shutdown - UnitMorph [f=0037234] Shutdown - LupsNanoSpray [f=0037234] Shutdown - Modular Comm Info [f=0037234] Shutdown - Puppy Handler [f=0037234] Shutdown - Terrain Texture Handler [f=0037234] Shutdown - UnitCloakShield [f=0037234] End gadgetHandler:Shutdown [f=0037234] Start gadgetHandler:Shutdown [f=0037234] Shutdown - UnitMorph [f=0037234] Shutdown - Modular Comm Info [f=0037234] Shutdown - Shockwaves [f=0037234] Shutdown - UnitCloakShield [f=0037234] Shutdown - Lups Cloak FX [f=0037234] Shutdown - Lups [f=0037234] End gadgetHandler:Shutdown [f=0037234] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,299395331,0} {chunk,block}Bytes={0,0} [f=0037234] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,299395331,0} {chunk,block}Bytes={0,0} [f=0037234] [Game::KillLua][3] dtor=0 luaUI=119e7530 [f=0037234] Start widgetHandler:Shutdown [f=0037234] Shutdown - SaveOrderList Complete [f=0037234] Writing last game win data [f=0037234] Shutdown - SaveConfigData Complete [f=0037234] Shutdown Widget - Chili Highlight [f=0037234] Shutdown Widget - Deferred rendering [f=0037234] Shutdown Widget - EPIC Menu [f=0037234] Shutdown Widget - Custom Markers [f=0037234] Shutdown Widget - Chili Minimap [f=0037234] Shutdown Widget - Chili Widget Selector [f=0037234] Shutdown Widget - Local Team Colors [f=0037234] [cawidgets.lua] Error: Error in Shutdown() [f=0037234] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gui_chili_deluxeplayerlist.lu..."]:1076: bad argument #1 to 'len' (string expected, got nil) [f=0037234] [cawidgets.lua] Error: Removed widget: Local Team Colors [f=0037234] Shutdown Widget - Save Game Menu [f=0037234] Shutdown Widget - HealthBars [f=0037234] Shutdown Widget - Noises [f=0037234] Shutdown Widget - Unit Icons [f=0037234] Shutdown Widget - Win Counter [f=0037234] Shutdown Widget - BuildETA [f=0037234] Shutdown Widget - Depth of Field Shader [f=0037234] Shutdown Widget - Modular Comm Info [f=0037234] Shutdown Widget - CameraShake [f=0037234] Shutdown Widget - Chili Economy Panel Default [f=0037234] Shutdown Widget - Chili EndGame Window [f=0037234] Shutdown Widget - Chili Nuke Warning [f=0037234] Shutdown Widget - Chili Spectator Panels [f=0037234] Shutdown Widget - Context Menu [f=0037234] Shutdown Widget - Darkening [f=0037234] Shutdown Widget - Highlight Geos [f=0037234] Shutdown Widget - Local Widgets Config [f=0037234] Shutdown Widget - Mex Placement Handler [f=0037234] Shutdown Widget - MinimapEvents [f=0037234] Shutdown Widget - Missile Silo Range [f=0037234] Shutdown Widget - Morph Finished notification [f=0037234] Shutdown Widget - Point Tracker [f=0037234] Shutdown Widget - Showeco and Grid Drawer [f=0037234] Shutdown Widget - Stereo3D [f=0037234] Shutdown Widget - Grab Input [f=0037234] Input grabbing is disabled! [f=0037234] Shutdown Widget - Music Player [f=0037234] Shutdown Widget - Chili Selections & CursorTip v2 [f=0037234] Shutdown Widget - Startup Info and Selector [f=0037234] Shutdown Widget - Transport AI [f=0037234] Shutdown Widget - Attack Warning [f=0037234] Shutdown Widget - Attack AoE [f=0037234] Shutdown Widget - UnitShapes [f=0037234] Shutdown Widget - Map Edge Extension [f=0037234] Shutdown Widget - Selection Send [f=0037234] Shutdown Widget - LupsManager [f=0037234] Shutdown Widget - Units on Fire [f=0037234] Shutdown Widget - Newton Firezone [f=0037234] Shutdown Widget - Receive Units Indicator [f=0037234] Shutdown Widget - Chili Pro Console [f=0037234] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02 [f=0037234] Shutdown Widget - Chili Framework [f=0037234] Shutdown Widget - Lups [f=0037234] Shutdown Widget - Chili Core Selector [f=0037234] Shutdown Widget - Pause Screen [f=0037234] Shutdown Widget - Lasso Terraform GUI [f=0037234] Shutdown Widget - Text To Speech Control [f=0037234] Shutdown Widget - Persistent Build Height [f=0037234] Shutdown Widget - Layout Handler [f=0037234] Shutdown Widget - Color Blindness Correction [f=0037234] End widgetHandler:Shutdown [f=0037234] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,299558820,0} {chunk,block}Bytes={0,0} [f=0037234] [Game::KillLua][4] dtor=0 [f=0037234] [SpringApp::Reload][3] [f=0037234] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0037234] [Sound] [Sound::UpdateThread][3] efx=3ec37e68 [f=0037234] [Sound] [Sound::UpdateThread][4] [f=0037234] [SpringApp::Reload][4] [f=0037234] [Game::~CGame][1] [f=0037234] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0037234] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0037234] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0037234] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0037234] [Game::KillLua][4] dtor=1 [f=0037234] [Game::KillMisc][1] [f=0037234] [Game::KillMisc][2] [f=0037234] [Game::KillMisc][3] [f=0037234] [Game::KillRendering][1] [f=0037234] Statistics for RectangleOptimizer: 4% [f=0037234] [Game::KillInterface][1] [f=0037234] [Game::KillInterface][2] [f=0037234] [Game::KillSimulation][1] [f=0037234] [Game::KillSimulation][2] unitHandler=283cb160 [f=0037234] [CCollisionHandler] dis-/continuous tests: 139/21519193 [f=0037234] [Game::KillSimulation][3] [f=0037234] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0037234] [~CPathCache(24x24)] cacheHits=930 hitPercentage=53% numHashColls=0 maxCacheSize=25 [f=0037234] [~CPathCache(48x48)] cacheHits=11 hitPercentage=16% numHashColls=0 maxCacheSize=2 [f=0037234] [~CPathCache(48x48)] cacheHits=1943 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0037234] Statistics for RectangleOptimizer: 4% [f=0037234] Statistics for RectangleOptimizer: 4% [f=0037234] LosHandler stats: total instances=403535; shared=6%; from cache=25% [f=0037234] [Game::KillSimulation][4] [f=0037234] [Game::~CGame][2] [f=0037234] [Game::~CGame][3] [f=0037234] [UDPConnection::Statistics] Received: 1390605 bytes in 23541 packets (84059285318349179315256249449432472299411086475725766589671466624479791812445453616275518820790545616980038191232657904948040991459914908928448865397553329026712118745078898639446330424782415309515988057396516938775761627517774402142396573103055719172793720079240088770566479340790961475639857643520.000000 bytes/package) Sent: 713196 bytes in 20339 packets (84059285318348733210183706114513632880661641505557727211610968806142075080887658834078370699478482066485689344327480965330903933567999772552875201925840991777537788026691163748194196186820232503593037768075455867017026922086612581817784509739029272043111615481815185157034843097617114346035213238272.000000 bytes/package) Relative protocol overhead: 0.000000 up, 84059285318348733210183706114513632880661641505557727211610968806142075080887658834078370699478482066485689344327480965330903933567999772552875201925840991777537788026691163748194196186820232503593037768075455867017026922086612581817784509739029272043111615481815185157034843097617114346035213238272.000000 down 0 incoming chunks dropped, 1 outgoing chunks resent [f=0037234] [SpringApp::Reload][5] [f=0037234] [SpringApp::Reload][6] [f=0037234] [DataDirs] Isolation Mode! [f=0037234] Using read-write data directory: Y:\games\Zero-K\ [f=0037234] Using read-only data directory: Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\ [f=0037234] Scanning: Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\base [f=0037234] Scanning: Y:\games\Zero-K\maps [f=0037234] Scanning: Y:\games\Zero-K\games [f=0037234] Scanning: Y:\games\Zero-K\packages [f=0037234] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 61ms [f=0037234] [SpringApp::Reload][7] [f=0037234] [SpringApp::Reload][8] [f=0037234] [Sound] [Sound::InitThread] OpenAL info: [f=0037234] [Sound] Available Devices: [f=0037234] [Sound] Reproduktory (Realtek High Definition Audio) [f=0037234] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=0037234] [Sound] PL2209HD-4 (NVIDIA High Definition Audio) [f=0037234] [Sound] Reproduktory (Realtek High Definition Audio) [f=0037234] [Sound] Device: OpenAL Soft [f=0037234] [Sound] Vendor: OpenAL Community [f=0037234] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0037234] [Sound] Renderer: OpenAL Soft [f=0037234] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0037234] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0037234] [Sound] Max Sounds: 32 [f=0037234] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0037234] [Sound] Error: Initializing EFX failed! [f=0037234] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0037234] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0037234] [Sound] [Sound::UpdateThread][2] [f=0037234] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.7.5" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=04b08d28 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=6 [f=-000001] [liblobby] Warning: Duplicate user(ivand) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Fusseltier) added to channel (zk) [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Connecting to battle, Zero-K v1.5.7.7, TitanDuel, 103.0.1-1226-g0f10be0 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 150 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 9 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, UnitIconDist, 85 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SplashScreenDir, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0005556 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}, {-26815622240726739001620027615160226584980070108780288649652032674524818654147807102997500164996492163588188643990422551584102042672388508930298163641712640.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622281712180767933568977279893593225968354269740985125901598586788629489932173214099886318499119865984888531947784831106889422310109148781208714346496.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=5a3dc370 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: Y:\games\Zero-K\ [f=-000001] Using read-only data directory: Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\ [f=-000001] Scanning: Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\base [f=-000001] Scanning: Y:\games\Zero-K\maps [f=-000001] Scanning: Y:\games\Zero-K\games [f=-000001] Scanning: Y:\games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 57ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Reproduktory (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=-000001] [Sound] PL2209HD-4 (NVIDIA High Definition Audio) [f=-000001] [Sound] Reproduktory (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.7.5" [f=-000001] [SpringApp::Reload][12] #script=125 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8456 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8456 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8456 using name TLama [f=-000001] [SpringApp::Reload][13] numReloads=7 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TitanDuel [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.7.7 (archive: 22af75e51a3e86d992b36e52709f52ec.sdp) [f=-000001] Warning: Incompatible map-checksum: Checksum of TitanDuel (checksum 0xc0e74d43) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: Incompatible game-checksum: Checksum of 22af75e51a3e86d992b36e52709f52ec.sdp (checksum 0x65b604a9) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "Y:\games\Zero-K\demos\20170725_200324_TitanDuel_103.0.1-1226-g0f10be0 develop.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 147ms [f=-000001] [PreGame::UpdateClientNet] received user number 2 (team 0, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (40 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 434ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 564ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Loading Feature Definitions [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 103ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 44ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads [f=-000001] Total: 324 quads LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 7 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 11 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Initializing gadget LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> [f=-000001] Custom Unit Shaders:, 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(40) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(47) : warning C7533: global function shadow2DProj is deprecated after version 120 0(60) : warning C7533: global variable gl_TexCoord is deprecated after version 120 0(78) : warning C7533: global function textureCube is deprecated after version 120 0(111) : warning C7533: global variable gl_FragColor is deprecated after version 120 >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 13, This game player count: 8 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Error, option missing key, Settings/Camera, <table> [f=-000001] option = { [f=-000001] OnChange = , <function> [f=-000001] wname = Settings/CameraradioButton [f=-000001] name = Total Annihilation [f=-000001] desc = Default camera [f=-000001] }, [f=-000001] Error, option missing key, Settings/Camera, <table> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 85 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Players and spectators [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] UpdateColorConfig, simple [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Spectating: Widget Removed [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Chili: tried to add multiple times "scrollpanel6" to "Player List"! [f=-000001] Chili: tried to add multiple times "scrollpanel7" to "Player List"! [f=-000001] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b174540 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=7c4fa9ef [f=-000001] [Path] [PathEstimator::ReadFile] hash=7c4fa9ef file="cache\103dev-develop/paths/TitanDuel.pe-7c4fa9ef.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b174540 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=7c4fa9ff [f=-000001] [Path] [PathEstimator::ReadFile] hash=7c4fa9ff file="cache\103dev-develop/paths/TitanDuel.pe2-7c4fa9ff.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (3409ms, checksum 42a8b984) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12638,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] <Easy Facing> Spectator mode. Widget removed. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, default [f=-000001] GameID: e7877759e5b421dde3009b7a6fc866ed [f=-000001] Connection attempt from GreenPixel [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/DCP.png"! [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from ktdm [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 9) [f=-000001] Connection attempt from TLama [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from swappan [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from [tre]PAK [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Kefirman [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 11) [f=-000001] Connection attempt from Platoon [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 10) [f=-000001] Connection attempt from Jasper [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Corvus_Corax [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Chesti [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 8) [f=-000001] Connection attempt from entropy3 [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Chesti" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]" [f=-000001] Connection attempt from loorke [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreenPixel" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GreenPixel" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Platoon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="entropy3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]" [f=-000001] <GreenPixel> Allies: I choose: lobster commander! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="entropy3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Platoon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]" [f=-000001] <Platoon> Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="swappan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jasper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jasper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ktdm" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ktdm" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]" [f=-000001] <ktdm> Allies: I choose: Strike! [f=-000001] <[tre]PAK> Allies: I choose: Engineer! [f=-000001] <Jasper> Allies: I choose: Jim 3.0! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]" [f=-000001] <Kefirman> Allies: I choose: Supcom! [f=-000001] <Platoon> Allies: I choose: Recon! [f=-000001] <entropy3> Allies: I choose: Recon! [f=-000001] <Kefirman> Is flat maps your fetish? [f=-000001] <entropy3> flat women with giant penises [f=-000001] [Game::ClientReadNet] added new player katastrophe with number 12 to team 0 [f=-000001] > SPRINGIE:User katastrophe|cormist|6_3||False|MC|Federation|DE [f=-000001] [Game::ClientReadNet][LOGMSG] sender="loorke" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]" [f=-000001] > SPRINGIE:User katastrophe|cormist|6_3||False|MC|Federation|DE [f=-000001] Connection attempt from katastrophe [f=-000001] -> Version: 103.0.1-1226-g0f10be0 develop [f=-000001] -> Connection established (given id 12) [f=-000001] [Game::ClientReadNet] added new player Mavv with number 13 to team 0 [f=-000001] > SPRINGIE:User Mavv|chickend|0_0||False|||DE [f=-000001] [Game::ClientReadNet][LOGMSG] sender="loorke" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]" [f=-000001] <loorke> Allies: I choose: Strike! [f=-000001] > Game will be force started in 55 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]" [f=-000001] Chili: tried to add multiple times "scrollpanel10" to "Player List"! [f=0000247] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000247] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000247] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000247] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000247] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000247] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000247] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000247] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000247] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000247] !transmitlobby @voice@buildUnit@add;shieldbomb;Roach [f=0000247] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000247] !transmitlobby @voice@buildUnit@reload [f=0004906] [Chobby] Warning: Missing minimap image for [f=0005190] game_message: Giving all units of GreenPixel to Kefirman due to lag/AFK [f=0005345] [Chobby] Warning: Missing minimap image for [f=0006210] game_message: Player GreenPixel is no longer lagging or AFK; returning all their units. [f=0006347] ktdm added point: i wanna use superweapon [f=0006359] [liblobby] Warning: Duplicate user(Krystian) added to channel (zk) [f=0006719] [liblobby] Warning: Duplicate user(spidermol) added to channel (zk) [f=0006976] ktdm added point: def please [f=0008082] ktdm added point: good idea [f=0008799] entropy3 added point: need these mxs [f=0010588] entropy3 added point: pene [f=0011967] ktdm added point: HEEELP!!!! [f=0015510] entropy3 added point: [f=0015516] entropy3 added point: [f=0015521] entropy3 added point: [f=0015525] entropy3 added point: [f=0015530] entropy3 added point: [f=0015536] entropy3 added point: [f=0017718] game_message: Morph complete: Engineer lvl 1 [f=0018996] entropy3 added point: help [f=0020576] <entropy3> Allies: bb? [f=0020945] [Chobby] Warning: Missing minimap image for [f=0020973] <Kefirman> Allies: ye [f=0021013] [liblobby] Warning: Duplicate user(Pyrostasis) added to channel (zk) [f=0021235] [Game::ClientReadNet] added new player Pyrostasis with number 14 to team 0 [f=0021236] > SPRINGIE:User Pyrostasis|corclog|4_3||False||Dynasty|DE [f=0021400] > SPRINGIE:User Pyrostasis|corclog|4_3||False||Dynasty|DE [f=0021412] Connection attempt from Pyrostasis [f=0021412] -> Version: 103.0.1-1226-g0f10be0 develop [f=0021412] -> Connection established (given id 14) [f=0021822] game_message: Morph complete: Engineer lvl 2 [f=0022526] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3208b655639bde41ef0dffffc21b90eaf22203dc8f093ea834d62a861b432a7d59028c8a2baab00ab81164bc829f034579d4a46d848cd96bc294b7b59abd7678]" [f=0022561] [Game::ClientReadNet][LOGMSG] sender="Pyrostasis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f066351575a0e11886ff486376b14fa60c55a3f4166494c8d8d92e01867bf38c3c9fbfeb659f1180335cf06b4bf36b6df850edc4e64193513d0a3deb556fab66]" [f=0022719] entropy3 added point: bb near here somewhere [f=0023068] [Chobby] Warning: Missing minimap image for [f=0024436] game_message: Morph complete: Engineer lvl 3 [f=0025153] SendLuaMenuMsg showLobby [f=0025153] HandleLobbyOverlay SetMainInterfaceVisibley [f=0025153] Input grabbing is disabled! [f=0025190] [Chobby] Warning: Missing minimap image for [f=0025629] entropy3 added point: bb [f=0026093] Input grabbing is enabled! [f=0026195] [ReloadOrRestart] Spring "Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\spring.exe" should be reloading [f=0026195] [SpringApp::Reload][1] [f=0026195] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=0026195] [async=0] threads=3 tasks=1260255 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {26815622210833064753327190858906263167854213525516654148849761954146056459233637632531698384114605098205394042919123763434119551030883583590311742448599040.000, -0.000}}ms [f=0026195] thread=0 tasks=26093 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, 0.000, 0.000, 0.000}}ms [f=0026195] thread=1 tasks=738283 (0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 2.000}, {26815622210688757239393134791020360018323293156204133121121436604696474305773172183270918355639347723034024888154891956673983116642734174985569251903930368.000, 0.000, 0.000, 0.000}}ms [f=0026195] thread=2 tasks=495879 (2.000%) {sum,min,max,avg}{exec,wait}time={{26815622279633779830430039306033762248185012955994534578958341984614986514080478047763648594042471118764594868266329749697422126096603692372909840006119424.000, 0.000, -2.000, 0.000}, {-26815622211343511797168532606212861005904499935007651122983029636833537019221209097881927393898681028998063414912359624547049747731134140648710992713220096.000, 0.000, -2.000, -0.000}}ms [f=0026195] [async=1] threads=3 tasks=456 {sum,avg}{exec,wait}time={{2.000, -0.000}, {-2.000, -2.000}}ms [f=0026195] thread=1 tasks=224 (0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, -0.000}, {0.000, 0.000, -0.000, -0.000}}ms [f=0026195] thread=2 tasks=232 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, -2.000}, {26815622272993163170389246894448554644599475276363215915994274448471029678298716945992753927528658275690323181393101025601691753241933817640290506277650432.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0026195] [ThreadPool::SetThreadCount][2] workers=0 [f=0026195] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=0026195] [ThreadPool::SetThreadCount][2] workers=2 [f=0026195] [Threading] Main thread CPU affinity mask set: 12 [f=0026195] [SpringApp::Reload][2] [f=0026195] [~CDemoRecorder] writing demo "Y:\games\Zero-K\demos\20170725_200324_TitanDuel_103.0.1-1226-g0f10be0 develop.sdfz" [f=0026195] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0026195] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0026195] [Game::KillLua][2] dtor=0 luaRules=118d67f0 [f=0026195] Start gadgetHandler:Shutdown [f=0026195] Shutdown - StartSetup [f=0026195] Shutdown - UnitMorph [f=0026195] Shutdown - LupsNanoSpray [f=0026195] Shutdown - Modular Comm Info [f=0026195] Shutdown - Puppy Handler [f=0026195] Shutdown - Terrain Texture Handler [f=0026195] Shutdown - UnitCloakShield [f=0026195] End gadgetHandler:Shutdown [f=0026195] Start gadgetHandler:Shutdown [f=0026195] Shutdown - UnitMorph [f=0026195] Shutdown - Modular Comm Info [f=0026195] Shutdown - Shockwaves [f=0026195] Shutdown - UnitCloakShield [f=0026195] Shutdown - Lups Cloak FX [f=0026195] Shutdown - Lups [f=0026195] End gadgetHandler:Shutdown [f=0026195] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,371930156,0} {chunk,block}Bytes={0,0} [f=0026195] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,371930156,0} {chunk,block}Bytes={0,0} [f=0026195] [Game::KillLua][3] dtor=0 luaUI=04967ac8 [f=0026195] Start widgetHandler:Shutdown [f=0026195] Shutdown - SaveOrderList Complete [f=0026195] Writing last game win data [f=0026195] Shutdown - SaveConfigData Complete [f=0026195] Shutdown Widget - Chili Highlight [f=0026195] Shutdown Widget - Deferred rendering [f=0026195] Shutdown Widget - EPIC Menu [f=0026195] Shutdown Widget - Custom Markers [f=0026195] Shutdown Widget - Chili Minimap [f=0026195] Shutdown Widget - Chili Widget Selector [f=0026195] Shutdown Widget - Local Team Colors [f=0026195] [cawidgets.lua] Error: Error in Shutdown() [f=0026195] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gui_chili_deluxeplayerlist.lu..."]:1076: bad argument #1 to 'len' (string expected, got nil) [f=0026195] [cawidgets.lua] Error: Removed widget: Local Team Colors [f=0026195] Shutdown Widget - Save Game Menu [f=0026195] Shutdown Widget - HealthBars [f=0026195] Shutdown Widget - Noises [f=0026195] Shutdown Widget - Unit Icons [f=0026195] Shutdown Widget - Win Counter [f=0026195] Shutdown Widget - BuildETA [f=0026195] Shutdown Widget - Depth of Field Shader [f=0026195] Shutdown Widget - Modular Comm Info [f=0026195] Shutdown Widget - CameraShake [f=0026195] Shutdown Widget - Chili Economy Panel Default [f=0026195] Shutdown Widget - Chili EndGame Window [f=0026195] Shutdown Widget - Chili Nuke Warning [f=0026195] Shutdown Widget - Chili Spectator Panels [f=0026195] Shutdown Widget - Context Menu [f=0026195] Shutdown Widget - Darkening [f=0026195] Shutdown Widget - Highlight Geos [f=0026195] Shutdown Widget - Local Widgets Config [f=0026195] Shutdown Widget - Mex Placement Handler [f=0026195] Shutdown Widget - MinimapEvents [f=0026195] Shutdown Widget - Missile Silo Range [f=0026195] Shutdown Widget - Morph Finished notification [f=0026195] Shutdown Widget - Point Tracker [f=0026195] Shutdown Widget - Showeco and Grid Drawer [f=0026195] Shutdown Widget - Stereo3D [f=0026195] Shutdown Widget - Grab Input [f=0026195] Input grabbing is disabled! [f=0026195] Shutdown Widget - Music Player [f=0026195] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026195] Shutdown Widget - Attack AoE [f=0026195] Shutdown Widget - UnitShapes [f=0026195] Shutdown Widget - Map Edge Extension [f=0026195] Shutdown Widget - Selection Send [f=0026195] Shutdown Widget - LupsManager [f=0026195] Shutdown Widget - Units on Fire [f=0026195] Shutdown Widget - Newton Firezone [f=0026195] Shutdown Widget - Chili Pro Console [f=0026195] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02 [f=0026195] Shutdown Widget - Chili Framework [f=0026195] Shutdown Widget - Lups [f=0026195] Shutdown Widget - Chili Core Selector [f=0026195] Shutdown Widget - Pause Screen [f=0026195] Shutdown Widget - Lasso Terraform GUI [f=0026195] Shutdown Widget - Text To Speech Control [f=0026195] Shutdown Widget - Persistent Build Height [f=0026195] Shutdown Widget - Layout Handler [f=0026195] Shutdown Widget - Color Blindness Correction [f=0026195] End widgetHandler:Shutdown [f=0026195] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,372022948,0} {chunk,block}Bytes={0,0} [f=0026195] [Game::KillLua][4] dtor=0 [f=0026195] [SpringApp::Reload][3] [f=0026195] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0026195] [Sound] [Sound::UpdateThread][3] efx=5a3dcfa0 [f=0026195] [Sound] [Sound::UpdateThread][4] [f=0026195] [SpringApp::Reload][4] [f=0026195] [Game::~CGame][1] [f=0026195] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0026195] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0026195] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0026195] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0026195] [Game::KillLua][4] dtor=1 [f=0026195] [Game::KillMisc][1] [f=0026195] [Game::KillMisc][2] [f=0026195] [Game::KillMisc][3] [f=0026195] [Game::KillRendering][1] [f=0026195] Statistics for RectangleOptimizer: 8% [f=0026195] [Game::KillInterface][1] [f=0026195] [Game::KillInterface][2] [f=0026195] [Game::KillSimulation][1] [f=0026195] [Game::KillSimulation][2] unitHandler=53b4c818 [f=0026195] [CCollisionHandler] dis-/continuous tests: 139/23549327 [f=0026195] [Game::KillSimulation][3] [f=0026195] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026195] [~CPathCache(20x20)] cacheHits=632 hitPercentage=55% numHashColls=0 maxCacheSize=18 [f=0026195] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026195] [~CPathCache(40x40)] cacheHits=2308 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026195] Statistics for RectangleOptimizer: 8% [f=0026195] Statistics for RectangleOptimizer: 8% [f=0026195] LosHandler stats: total instances=462220; shared=6%; from cache=25% [f=0026195] [Game::KillSimulation][4] [f=0026195] [Game::~CGame][2] [f=0026195] [Game::~CGame][3] [f=0026195] [UDPConnection::Statistics] Received: 852113 bytes in 15180 packets (84059285318349123552122181532567617372067405854454761667413904397187577221000729268500875305626537673168244585369510787495898859223425516881502157463589286870565327405280431778039813645037142458775619271231384304805919789338879174601820065182552413281583457004561975818875024810394230584439277092864.000000 bytes/package) Sent: 426004 bytes in 13793 packets (84059285318348640271626926253072208001755507136772719007848365093988384095146451587787298174205135493466033334555569102910667046507184119141297355369234254850626469127027052312516668220578111085692423124466901477067290525121787202583490329871523762224427843690684996904215752213622562860700912320512.000000 bytes/package) Relative protocol overhead: 0.000000 up, 84059285318348640271626926253072208001755507136772719007848365093988384095146451587787298174205135493466033334555569102910667046507184119141297355369234254850626469127027052312516668220578111085692423124466901477067290525121787202583490329871523762224427843690684996904215752213622562860700912320512.000000 down 0 incoming chunks dropped, 4 outgoing chunks resent [f=0026195] [SpringApp::Reload][5] [f=0026195] [SpringApp::Reload][6] [f=0026195] [DataDirs] Isolation Mode! [f=0026195] Using read-write data directory: Y:\games\Zero-K\ [f=0026195] Using read-only data directory: Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\ [f=0026195] Scanning: Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\base [f=0026195] Scanning: Y:\games\Zero-K\maps [f=0026195] Scanning: Y:\games\Zero-K\games [f=0026195] Scanning: Y:\games\Zero-K\packages [f=0026195] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 61ms [f=0026195] [SpringApp::Reload][7] [f=0026195] [SpringApp::Reload][8] [f=0026195] [Sound] [Sound::InitThread] OpenAL info: [f=0026195] [Sound] Available Devices: [f=0026195] [Sound] Reproduktory (Realtek High Definition Audio) [f=0026195] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=0026195] [Sound] PL2209HD-4 (NVIDIA High Definition Audio) [f=0026195] [Sound] Reproduktory (Realtek High Definition Audio) [f=0026195] [Sound] Device: OpenAL Soft [f=0026195] [Sound] Vendor: OpenAL Community [f=0026195] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0026195] [Sound] Renderer: OpenAL Soft [f=0026195] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0026195] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0026195] [Sound] Max Sounds: 32 [f=0026195] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0026195] [Sound] Error: Initializing EFX failed! [f=0026195] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0026195] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0026195] [Sound] [Sound::UpdateThread][2] [f=0026195] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.7.5" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=04b08d28 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=8 [f=-000001] replayList adding, 20, replays. [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 150 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 9 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, UnitIconDist, 85 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SplashScreenDir, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0005556 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] starting game, [GAME] { DemoFile=demos\20170725_193718_Tricy_Run_v6_103.0.1-1226-g0f10be0 develop.sdfz; } [f=-000001] [ReloadOrRestart] Spring "Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=435 {sum,avg}{exec,wait}time={{-0.000, -26815622271898960198750626021232815661970403877294748998038386809518611243857273858034550252300027424044335112705473089279825427336609485222551687891255296.000}, {0.000, 0.000}}ms [f=-000001] thread=2 tasks=435 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, -26815622247001454302266711531790634702471610489558948367412227897812870122110929700560874848433001977324657999679810171990118594516142495827522402100707328.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=5a3db8e0 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [DataDirs] Isolation Mode! [f=-000001] Using read-write data directory: Y:\games\Zero-K\ [f=-000001] Using read-only data directory: Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\ [f=-000001] Scanning: Y:\games\Zero-K\engine\win64\103.0.1-1226-g0f10be0\base [f=-000001] Scanning: Y:\games\Zero-K\maps [f=-000001] Scanning: Y:\games\Zero-K\games [f=-000001] Scanning: Y:\games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 59ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Reproduktory (Realtek High Definition Audio) [f=-000001] [Sound] Realtek Digital Output (Realtek High Definition Audio) [f=-000001] [Sound] PL2209HD-4 (NVIDIA High Definition Audio) [f=-000001] [Sound] Reproduktory (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.7.5" [f=-000001] [SpringApp::Reload][12] #script=92 [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] Warning: script.txt is missing the IsHost-entry. Assuming this is a client. [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [SpringApp::Reload][13] numReloads=9 [f=-000001] [PreGame::UpdateClientNet] added new player (spec) with number 15 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Tricy_Run_v6.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.7.7 (archive: 22af75e51a3e86d992b36e52709f52ec.sdp) [f=-000001] Warning: Incompatible map-checksum: Checksum of Tricy_Run_v6.1 (checksum 0x4e8a6c87) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: Incompatible game-checksum: Checksum of 22af75e51a3e86d992b36e52709f52ec.sdp (checksum 0x65b604a9) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received user number 15 (team 0, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (58 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 594ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 729ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: Unable to open audio file: IncomingChat [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 18ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 41ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Loading Unit Definitions [f=-000001] Loading Feature Definitions [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 102ms [f=-000001] [Sound] Error: Unable to open audio file: MultiSelect [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 46ms [f=-000001] [Sound] Error: Unable to open audio file: FailedCommand [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 6 [f=-000001] Setting morph for custom comms for player: 7 [f=-000001] Setting morph for custom comms for player: 11 [f=-000001] Setting morph for custom comms for player: 12 [f=-000001] Setting morph for custom comms for player: 13 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> ------- TRUNCATED -------```