ZeroK-RTS / CrashReports

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Spring Crash [104.0.1-287-gf7b0fcc] #16403

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\springsettings.cfg"
Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterBlurReflection = 1
  BumpWaterTexSizeReflection = 128
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FSAALevel = 4
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 4
  GroundDecals = 2
  GroundDetail = 90
  GroundScarAlphaFade = 1
  GuiOpacity = 0.9
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  MaxParticles = 15000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScreenshotCounter = 4
  ScrollWheelSpeed = -15
  Shadows = 1
  ShowClock = 0
  ShowFPS = 1
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1200
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowPosX = 1
  WindowPosY = 31
  XResolutionWindowed = 2556
  YResolutionWindowed = 1008
  snd_volbattle = 39
  snd_volgeneral = 66
  snd_volmaster = 23
  snd_volui = 96
  snd_volunitreply = 68
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-287-gf7b0fcc maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Business Edition, 64-bit (build 9200)
Intel(R) Core(TM) i7-6850K CPU @ 3.60GHz; 16304MB RAM, 22448MB pagefile
     Binary Word Size: 32-bit (emulated)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 6
    Logical CPU Cores: 12
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 30sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={2560x1080x24bpp@60Hz} current={2560x1080x24bpp@60Hz}
    display=1 modes=40 bounds={x=0, y=0, w=2560, h=1080}
        [ 3] 1920x1080x24bpp@75Hz
        [11] 1680x1050x24bpp@60Hz
        [13] 1600x1024x24bpp@60Hz
        [15] 1600x900x24bpp@60Hz
        [22] 1280x800x24bpp@60Hz
        [24] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.6.0 NVIDIA 391.01
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 1050/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 2048MB (total) / 918MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 32768
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 2556x1008x24bpp@60Hz (windowed::decorated)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
Using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=069e3390 context=05c5eea0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Динамики (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Динамики (Realtek High Definition Audio)]
[f=-000001] [Sound]     [LG ULTRAWIDE (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[Info] Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] Free disk space: 13166 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.0"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 2556, 1008, 1, 41
[f=-000001] Spring.GetViewGeometry, 2556, 1008, 0, 0
[f=-000001] gl.GetViewSizes, 2556, 1008
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 42046
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"140000003AF2883416568733ACA4B406010010011A8DE15B1800000001000000020000000C81995F000000001F929E1D36000000B20000003200000004000000ACA4B40601001001481C0500B381995F019FA8C000000000E0E5D45B6095F05B0100D5D70000000000007218E9C97C4A6C0B3B70A8D5E96CD8C1C7927BA975CE6DC22D6F7ABE95D26261DEA729378992E1BFA45A2D15A7B4CD4D534241C9F6A282B07DFB55EDF1AC230583AF30660142145A1D574888F61990A1BD6584FA96AD5D159E7E0A3EED65687F0DBD2502A5CD62883D302964B5E1019C6ED5CC454511ECA278769421F9146947","Friends":["76561198026192994","76561198026643450","76561198042394084","76561198050756904","76561198055798409","76561198055902954","76561198064985922","76561198070838027","76561198075724502","76561198075810339","76561198081555479","76561198088131548","76561198106318027","76561198107353434","76561198110006048","76561198131674587","76561198147772887","76561198276950851","76561198298013801","76561198410141596"],"SuggestedName":"Orion","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2178220058","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] Medium settings preset, 2097152
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -15
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06c45430
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -15
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] [GR::LogDisplayMode] display-mode set to 2556x1008x24bpp@60Hz (windowed::decorated)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [GR::LogDisplayMode] display-mode set to 2556x1008x24bpp@60Hz (windowed::decorated)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] SteamOnline, Received
Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {}

[f=-000001] steamMode, true, false
[f=-000001] OnConnected
[f=-000001] [liblobby] Warning: Duplicate user(narutimateum) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Zuminez) added to channel (zk)
[f=-000001] [chobby] Showing battle with ID, 1178
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] [liblobby] Warning: Duplicate user(turrentjake) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(turrentjake) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.6.11.2, Lost_v2, 104.0.1-287-gf7b0fcc
[f=-000001] SetLobbyFullscreenMode, 2
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 80
[f=-000001] SetSettings Int, XResolutionWindowed, 2560
[f=-000001] SetSettings Int, YResolutionWindowed, 1000
[f=-000001] SetSettings Value, WindowBorderless, 0
[f=-000001] SetSettings Value, WindowBorderless, 0
[f=-000001] SetSettings Value, Fullscreen, 0
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -15
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8467;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=izirayd;
    MyPasswd=49d13b08e4333500fb2e4a120c91bab4;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Team"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=-000001]     [async=0] threads=3 tasks=72 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=36 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=36 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=05c5eea0 dev=069e3390
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=05c5eea0 dev=069e3390
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=17a91020 context=16987558
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Динамики (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Динамики (Realtek High Definition Audio)]
[f=-000001] [Sound]     [LG ULTRAWIDE (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.0"
[f=-000001] [SpringApp::Reload][12] #script=141
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8467
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8467 using name izirayd
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [PreGame::UpdateClientNet] added new player izirayd with number 24 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Lost_v2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.11.2 (archive: 426a73dd417e29fe7bdeb6fccf78950b.sdp)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Lost_v2 (checksum 0x6de44d80) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~CPoolArchive] name="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\426a73dd417e29fe7bdeb6fccf78950b.sdp" numZipFiles=7623 sumInflSize=691966kb sumReadTime=0ms
[f=-000001]     file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001]     file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
[f=-000001]     file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorattack_3.png" indx=6 inflSize=1kb readTime=0ms
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 426a73dd417e29fe7bdeb6fccf78950b.sdp (checksum 0x36d7a1a6) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20181107_013813_Lost_v2_104.0.1-287-gf7b0fcc maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 83ms
[f=-000001] [PreGame::UpdateClientNet] received user number 24 (team 0, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (129 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 383ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 482ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 69ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2011ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 195ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 39ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 67ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 5
[f=-000001] Setting morph for custom comms for player: 8
[f=-000001] Setting morph for custom comms for player: 20
[f=-000001] Setting morph for custom comms for player: 18
[f=-000001] Setting morph for custom comms for player: 9
[f=-000001] Setting morph for custom comms for player: 16
[f=-000001] Setting morph for custom comms for player: 10
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  DualFog             <gui_dualfog_gadget.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:235: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
[f=-000001] Error: gl.CreateList: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:235: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
[f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:251: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
[f=-000001] Error: gl.CreateList: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:251: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
[f=-000001] Error: gl.BeginEnd: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:267: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
[f=-000001] Error: gl.CreateList: error(2) = [string "LuaRules/Gadgets/precipitation.lua"]:267: bad argument #2 to 'math_random' ([spring_lua_unsynced_rand(lower, upper)] empty interval)
>> dualfog vertex shader
>>   varying vec3 eyeDir;

  void main(void)
  { 
    gl_TexCoord[0] = gl_MultiTexCoord0;
    eyeDir = gl_MultiTexCoord1.xyz;
    gl_Position = ftransform();
  }

>> dualfog fragment shader:
>> const float fogAtten  = 0.005;float fogHeight = 400;const vec3  fogColor = vec3(0.80000001,0.85000002,0.94999999);  uniform sampler2D tex0;
  uniform float wp11;
  uniform float wp15;
  uniform vec3 eyePos;
  varying vec3 eyeDir;

  void main(void)
  {
    vec2 txcd = vec2(gl_TexCoord[0]);

    float z    = texture2D(tex0, txcd).x;

    float d = wp15 / (((z * 2.0) - 1.0) + wp11);

    vec3 toPoint = (d * eyeDir);
    vec3 worldPos = eyePos + toPoint;

#ifdef DEBUG_GFX // world position debugging
    const float k  = 100.0;
    vec3 debugColor = pow(2.0 * abs(0.5 - fract(worldPos / k)), 6.0);
    gl_FragColor = vec4(debugColor, 1.0);
    return; // BAIL
#endif

//  fogHeight= 255*(time()%5);

    float h0 = clamp(worldPos.y, 0.0, fogHeight);
    float h1 = clamp(eyePos.y,   0.0, fogHeight); // FIXME: uniform ...
    float attenFactor = 1.0 - (0.5 * (h0 + h1) / fogHeight);

    float len = length(toPoint);
    float dist = len * abs((h1 - h0) / toPoint.y); // div-by-zero prob?
    float atten = clamp(1.0 - exp(-dist * attenFactor * fogAtten), 0.0, 1.0);

    gl_FragColor = vec4(fogColor, atten);

    return;
  }

>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
[f=-000001] Finished Snow / Rain Shader
>> Loaded gadget:  Precipitation, v0.3  <precipitation.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  DualFog             <gui_dualfog_gadget.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 10, This game player count: 14
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is disabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[f=-000001] Loaded widget:  XrayHaloSelections  <gui_xrayhaloselect.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=5eb0bd3a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=6f982cb1
[f=-000001] [Path] [PathEstimator::ReadFile] hash=6f982cb1 file="cache\104dev-maintenance/paths/Lost_v2.pe-6f982cb1.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 12 PF threads (150 MB)
[f=-000001] [EstimatePathCosts] precached 9 of 5120 blocks
[f=-000001] [EstimatePathCosts] precached 331 of 5120 blocks
[f=-000001] [EstimatePathCosts] precached 654 of 5120 blocks
[f=-000001] [EstimatePathCosts] precached 987 of 5120 blocks
[f=-000001] [EstimatePathCosts] precached 1315 of 5120 blocks
[f=-000001] [EstimatePathCosts] precached 1635 of 5120 blocks
[f=-000001] [EstimatePathCosts] precached 1971 of 5120 blocks
[f=-000001] [EstimatePathCosts] precached 2300 of 5120 blocks
[f=-000001] [EstimatePathCosts] precached 2626 of 5120 blocks
[f=-000001] [EstimatePathCosts] precached 2952 of 5120 blocks
[f=-000001] [EstimatePathCosts] precached 3780 of 5120 blocks
[f=-000001] [EstimatePathCosts] precached 4102 of 5120 blocks
[f=-000001] [EstimatePathCosts] precached 4424 of 5120 blocks
[f=-000001] [EstimatePathCosts] precached 4753 of 5120 blocks
[f=-000001] [EstimatePathCosts] precached 5077 of 5120 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=6f982cb1 file="cache\104dev-maintenance/paths/Lost_v2.pe-6f982cb1.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=5eb0bd3a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=6f982cc1
[f=-000001] [Path] [PathEstimator::ReadFile] hash=6f982cc1 file="cache\104dev-maintenance/paths/Lost_v2.pe2-6f982cc1.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 12 PF threads (21 MB)
[f=-000001] [EstimatePathCosts] precached 4 of 1280 blocks
[f=-000001] [EstimatePathCosts] precached 93 of 1280 blocks
[f=-000001] [EstimatePathCosts] precached 183 of 1280 blocks
[f=-000001] [EstimatePathCosts] precached 268 of 1280 blocks
[f=-000001] [EstimatePathCosts] precached 362 of 1280 blocks
[f=-000001] [EstimatePathCosts] precached 459 of 1280 blocks
[f=-000001] [EstimatePathCosts] precached 550 of 1280 blocks
[f=-000001] [EstimatePathCosts] precached 634 of 1280 blocks
[f=-000001] [EstimatePathCosts] precached 718 of 1280 blocks
[f=-000001] [EstimatePathCosts] precached 811 of 1280 blocks
[f=-000001] [EstimatePathCosts] precached 893 of 1280 blocks
[f=-000001] [EstimatePathCosts] precached 977 of 1280 blocks
[f=-000001] [EstimatePathCosts] precached 1060 of 1280 blocks
[f=-000001] [EstimatePathCosts] precached 1145 of 1280 blocks
[f=-000001] [EstimatePathCosts] precached 1225 of 1280 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=6f982cc1 file="cache\104dev-maintenance/paths/Lost_v2.pe2-6f982cc1.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (2130ms, checksum 52413a85)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12575,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with 76 spots.
[f=-000001] <Easy Facing> Spectator mode. Widget removed.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 2a16e25b46fe65e87327ecb0dbd3fdc7
[f=-000001] Connection attempt from Ampul
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Linux 64-bit (native)]
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001]  -> Connection established (given id 18)
[f=-000001] Connection attempt from Birdy
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 13)
[f=-000001] Connection attempt from zenfur
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 14)
[f=-000001] Connection attempt from Sigero
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from katastrophe
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from Wolffkran
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 12)
[f=-000001] Connection attempt from Ossarian
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from dark_gf
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001]  -> Connection established (given id 9)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ampul" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ampul" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birdy" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birdy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] Connection attempt from ehtomlol
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from narutimateum
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from Thomas1
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 17)
[f=-000001] Connection attempt from Zuminez
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 19)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] Connection attempt from YellowJacket
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 16)
[f=-000001] Connection attempt from Captaintoottoot
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 8)
[f=-000001] Connection attempt from juanisafinehumanbeing
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 11)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dark_gf" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dark_gf" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] Connection attempt from RedComet
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 10)
[f=-000001] Connection attempt from fishfinger
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 20)
[f=-000001] Connection attempt from Anir
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from _Shaman
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="narutimateum" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="narutimateum" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wolffkran" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wolffkran" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ossarian" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ossarian" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ehtomlol" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ehtomlol" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] Connection attempt from Jummy
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 15)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zuminez" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zuminez" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="YellowJacket" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="YellowJacket" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedComet" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedComet" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fishfinger" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fishfinger" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] > SPRINGIE:User ktdm|chicken_spidermonkey|3_2||False|||RU
[f=-000001] Connection attempt from ktdm
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Linux 64-bit (native)]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ktdm" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ktdm" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wolffkran" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Wolffkran" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] <Sigero> Allies: I choose: Ecomancer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dark_gf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="narutimateum" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="dark_gf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="narutimateum" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedComet" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ampul" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birdy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedComet" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] <dark_gf> Allies: I choose: Lobster!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ossarian" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="YellowJacket" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] <narutimateum> Allies: I choose: Guardian!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ehtomlol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ampul" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] <RedComet> Allies: I choose: Recon!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Ossarian" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birdy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ehtomlol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="YellowJacket" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] <_Shaman> Allies: I choose: System Failure!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fishfinger" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zuminez" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] <YellowJacket> Allies: I choose: Commander 1!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fishfinger" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zuminez" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] <Zuminez> Allies: I choose: Recon!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ktdm" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ktdm" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] <YellowJacket> Allies: woooow
[f=-000001] <YellowJacket> Allies: im gonna go gunships
[f=-000001] <narutimateum> aww nooo.. im not in same team with shaman... we lost bois
[f=-000001] <Thomas1> Allies: I choose: Recon!
[f=-000001] <Sigero> Allies: no
[f=-000001] <Birdy> Allies: I choose: Engineer!
[f=-000001] <Sigero> Allies: you should go front and expand
[f=-000001] <YellowJacket> Allies: we have other players for dat?
[f=-000001] <narutimateum> disclaimer.. im still newbs
[f=-000001] <Sigero> Allies: im allready air
[f=-000001] <Captaintoottoot> Allies: I choose: Engineer!
[f=-000001] <Anir> Allies: I choose: Commander 2!
[f=-000001] <Sigero> Allies: no we dont
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=-000001] <katastrophe> Allies: I choose: J. Ackermann!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=-000001] <Ampul> Allies: I choose: Observing Shrubbery!
[f=-000001] > Game will be force started in 58 seconds
[f=-000001] <Sigero> Allies: need gunships too
[f=-000001] <Sigero> Allies: its 7v7 on big map
[f=-000001] Anir added point: want to join me on mumble?
[f=-000001] <YellowJacket> Allies: yea
[f=-000001] <YellowJacket> Allies: ill do it
[f=-000001] <Sigero> Allies: no god damn it
[f=-000001] <katastrophe> Allies: let me pls
[f=-000001] <_Shaman> Allies: maybe.
[f=-000001] > Game will be force started in 37 seconds
[f=-000001] <Sigero> Allies: you got it in reverse
[f=-000001] <YellowJacket> Allies: ?
[f=-000001] <Sigero> Allies: gunships are shit on thism map
[f=-000001] <katastrophe> Allies: ah that was ironic
[f=-000001] <fishfinger> ./luirelaod
[f=-000001] [zenfur] oh shoot I missed
[f=-000001] <YellowJacket> Allies: rip
[f=-000001] dark_gf added point: he is too lobsta to play goo
[f=-000001] > Game will be force started in 20 seconds
[f=-000001] <dark_gf> Allies: d
[f=-000001] <Thomas1> Allies: go front nebs
[f=-000001] <_Shaman> Allies: do you want a time out dark_gf?
[f=-000001] <RedComet> Allies: !force 
[f=-000001] > Poll: do you want to force start? [!y=1/8, !n=0/8]
[f=-000001] > Poll: do you want to force start? [!y=0/8, !n=0/8]
[f=-000001] <dark_gf> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=2/8, !n=0/8]
[f=-000001] <Zuminez> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=3/8, !n=0/8]
[f=-000001] <fishfinger> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=4/8, !n=0/8]
[f=-000001] <Ampul> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=5/8, !n=0/8]
[f=-000001] <Thomas1> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=6/8, !n=0/8]
[f=-000001] <YellowJacket> Allies: how do i cancel my build lmao
[f=-000001] <dark_gf> nope
[f=-000001] <dark_gf> Allies: just kick me
[f=-000001] <Thomas1> Allies: S
[f=-000001] <Captaintoottoot> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=7/8, !n=0/8]
[f=0000000] > Poll: do you want to force start? [END:FAILED]
[f=0000105] !transmitlobby @voice@buildUnit@add;hovercon;Quill
[f=0000105] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger
[f=0000105] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel
[f=0000105] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd
[f=0000105] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore
[f=0000105] !transmitlobby @voice@buildUnit@add;hoverriot;Mace
[f=0000105] !transmitlobby @voice@buildUnit@add;hoverarty;Lance
[f=0000105] !transmitlobby @voice@buildUnit@add;hoveraa;Flail
[f=0000105] !transmitlobby @voice@buildUnit@reload
[f=0000129] [zenfur] build again yellow
[f=0000204] [zenfur] the same
[f=0000568] [zenfur] to cancel queue
[f=0001197] <fishfinger> my minimaps not working
[f=0001217] <Sigero> Allies: ffs
[f=0002181] Sigero added point: anir spiders
[f=0002422] Sigero added point: tootot spiders
[f=0004024] <YellowJacket> Allies: why is gunships bad on this map?
[f=0004424] [zenfur] its not
[f=0004435] <katastrophe> Allies: expand
[f=0005679] <YellowJacket> Allies: ?
[f=0005806] [ehtomlol] gunship is alot better than people think its just most fail badly with them
[f=0005816] [Game::ClientReadNet] added new player Znack with number 21 to team 0
[f=0005816] > SPRINGIE:User Znack|spidercrabe|5_4||False|||SE
[f=0005960] [ehtomlol] its a very agressive fac
[f=0005962] <YellowJacket> Allies: wait u said gunships 
[f=0006026] <YellowJacket> Allies: lmaoooo
[f=0006094] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2
[f=0006560] [Game::ClientReadNet] added new player Godde with number 22 to team 0
[f=0006560] > SPRINGIE:User Godde|commsupport|5_7|donator_1,player_elo|False|Error||SE
[f=0006633] Anir added point: 
[f=0006667] Anir added point: 
[f=0006738] Anir added point: air
[f=0006876] [zenfur] I'd say very defensive fac
[f=0006968] [Game::ClientReadNet] added new player noobula with number 23 to team 0
[f=0006968] > SPRINGIE:User noobula|energyheavygeo|5_6||False||Dynasty|CA
[f=0007062] [Game::ClientReadNet] added new player izirayd with number 24 to team 0
[f=0007062] > SPRINGIE:User izirayd|hoverskirm|5_6||False|||RU
[f=0007078] <YellowJacket> Allies: lmao i couldve went gunships
[f=0007143] > SPRINGIE:User noobula|energyheavygeo|5_6||False||Dynasty|CA
[f=0007162] Connection attempt from noobula
[f=0007162]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0007162]  -> Connection established (given id 23)
[f=0007182] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=0007182] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=0007345] [zenfur] great to defend your territority where there isnt any aa
[f=0007349] > SPRINGIE:User izirayd|hoverskirm|5_6||False|||RU
[f=0007366] Connection attempt from izirayd
[f=0007366]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0007366]  -> Connection established (given id 24)
[f=0007374] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=0007374] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=0007404] <_Shaman> Allies: that was stupid
[f=0007452] <katastrophe> Allies: we are fucked if you donВґt expand
[f=0007561] <Anir> Allies: yep gj
[f=0007948] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=0007996] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=0008147] [ehtomlol] well ur probably right but I always use it to always be where AA isnt and cause problems
[f=0008255] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=0008330] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=0008510] [ehtomlol] tended to work for me when I used gunship
[f=0008897] [zenfur] yeah it works great when there isnt aa
[f=0009046] [zenfur] just usually theres aa :P
[f=0009162] [ehtomlol] also 10 nimbus can fight alot of aa tbh
[f=0009488] <_Shaman> Allies: we need to take ground
[f=0009959] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3
[f=0010858] [Game::ClientReadNet] added new player Shyrka with number 25 to team 0
[f=0010858] > SPRINGIE:User Shyrka|wolverine_mine|5_5|donator_3|False|XCOM|Federation|ES
[f=0010917] [Game::ClientReadNet] added new player the_green_squig with number 26 to team 0
[f=0010917] > SPRINGIE:User the_green_squig|gunshipassault|5_4|donator_0|False|||GB
[f=0010934] > SPRINGIE:User Shyrka|wolverine_mine|5_5|donator_3|False|XCOM|Federation|ES
[f=0010953] Connection attempt from Shyrka
[f=0010953]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0010953]  -> Connection established (given id 25)
[f=0010974] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=0010974] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=0011193] > SPRINGIE:User the_green_squig|gunshipassault|5_4|donator_0|False|||GB
[f=0011209] Connection attempt from the_green_squig
[f=0011209]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0011209]  -> Connection established (given id 26)
[f=0011220] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6de44d80}]"
[f=0011220] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=0011620] Captaintoottoot added point: rush here with me?
[f=0011688] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=0011753] [Game::ClientReadNet][LOGMSG] sender="Shyrka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=0011859] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ed48803f18d0bbb9ad0e3eb284cce5f47842fbf27c8c5997b4361aa1a799678edb616792efba56389739d1f3503e706461e2cfce49cc097a6a5dc65a49e7765c]"
[f=0011941] [Game::ClientReadNet][LOGMSG] sender="the_green_squig" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92b393585f06022818cbaf13f8bfaaa155cadac888ce55470cce84f8b699c993a56ccaf0a8392faef9b5ad25c21f9b39acc6d257c09dd942f8cdb6b394261104]"
[f=0012223] Sigero added point: yu fkn troll
[f=0012288] [ehtomlol] Allies: zenfur btw how to counter fucking likho spam in these big games?
[f=0012362] Anir added point: 
[f=0012781] Ampul added point: build a djin?
[f=0012855] [zenfur] Allies: usually artemis
[f=0013163] Captaintoottoot added point: !
[f=0013288] [zenfur] Allies: or a lot of burst ground aa
[f=0013742] [zenfur] Allies: it depends, I'm not air expert
[f=0013743] [ehtomlol] Allies: ok so doesnt that basically mean its uncounterable
[f=0013992] [zenfur] Allies: jugglenaut
[f=0014072] [zenfur] Allies: does great vs him too
[f=0014334] [ehtomlol] Allies: cuz in these big games likho can just bomb the sidelines and win the attrition war hard
[f=0014722] [ehtomlol] Allies: unless u make artemis everywhere
[f=0014875] Captaintoottoot added point: !
[f=0014875] [zenfur] Allies: yeah... you need either air player with swifts
[f=0015198] [zenfur] Allies:  to burst it down
[f=0015304] Anir added point: 
[f=0015360] [ehtomlol] Allies: swift gets killed by alot of shitty aa tho
[f=0015374] [zenfur] Allies: but I assume enemy has his air of swifts
[f=0015536] [ehtomlol] Allies: and shitty aa is cheap
[f=0015769] [ehtomlol] Allies: artemis is expensive
[f=0015911] [zenfur] Allies: likho gets killed by shitty aa as well
[f=0016018] [zenfur] Allies: if theres enough of it
[f=0016243] <Captaintoottoot> Allies: dammit
[f=0016257] [ehtomlol] Allies: no
[f=0016309] <Captaintoottoot> Allies: need storage
[f=0016309] <Thomas1> Allies: oooof
[f=0016361] [zenfur] Allies: its very hard to counter
[f=0016487] [zenfur] Allies: likho
[f=0016530] <Ampul> Allies:  I gave 1 unit to Captaintoottoot.
[f=0016547] [ehtomlol] Allies: likho doesnt bomb deep
[f=0016623] <Anir> Allies:  I gave 1 unit to Captaintoottoot.
[f=0016728] [ehtomlol] Allies: he just bomb at the battle lines
[f=0016819] <Captaintoottoot> Allies: thanks
[f=0017002] [ehtomlol] Allies: so small aa only gets off 1-2 shots
------- TRUNCATED -------
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fishfinger" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=92bd11c8ccb1e39b97fa51279ee62f17b35d4865943a154ea5718e431f118407b63144fd54bf4b1a018b0d31c98e13ff63e492febfc85dd6a3b23f43fc479f1d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birdy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=92bd11c8ccb1e39b97fa51279ee62f17b35d4865943a154ea5718e431f118407b63144fd54bf4b1a018b0d31c98e13ff63e492febfc85dd6a3b23f43fc479f1d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=92bd11c8ccb1e39b97fa51279ee62f17b35d4865943a154ea5718e431f118407b63144fd54bf4b1a018b0d31c98e13ff63e492febfc85dd6a3b23f43fc479f1d]"
[f=-000001] <YellowJacket> Allies: I choose: Commander 1!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5f61a14a088e0140e4cfcb2f6e7735954b129aa16a4dfab28964e050462cb8557529f14977f286258bd921f7bfcce958bcbb7be6688d475953f9f53e1c90c27]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5f61a14a088e0140e4cfcb2f6e7735954b129aa16a4dfab28964e050462cb8557529f14977f286258bd921f7bfcce958bcbb7be6688d475953f9f53e1c90c27]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birdy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5f61a14a088e0140e4cfcb2f6e7735954b129aa16a4dfab28964e050462cb8557529f14977f286258bd921f7bfcce958bcbb7be6688d475953f9f53e1c90c27]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fishfinger" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5f61a14a088e0140e4cfcb2f6e7735954b129aa16a4dfab28964e050462cb8557529f14977f286258bd921f7bfcce958bcbb7be6688d475953f9f53e1c90c27]"
[f=-000001] <narutimateum> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ehtomlol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=92bd11c8ccb1e39b97fa51279ee62f17b35d4865943a154ea5718e431f118407b63144fd54bf4b1a018b0d31c98e13ff63e492febfc85dd6a3b23f43fc479f1d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ehtomlol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5f61a14a088e0140e4cfcb2f6e7735954b129aa16a4dfab28964e050462cb8557529f14977f286258bd921f7bfcce958bcbb7be6688d475953f9f53e1c90c27]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=92bd11c8ccb1e39b97fa51279ee62f17b35d4865943a154ea5718e431f118407b63144fd54bf4b1a018b0d31c98e13ff63e492febfc85dd6a3b23f43fc479f1d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5f61a14a088e0140e4cfcb2f6e7735954b129aa16a4dfab28964e050462cb8557529f14977f286258bd921f7bfcce958bcbb7be6688d475953f9f53e1c90c27]"
[f=-000001] Spectator Alcur left the game:  timeout
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=92bd11c8ccb1e39b97fa51279ee62f17b35d4865943a154ea5718e431f118407b63144fd54bf4b1a018b0d31c98e13ff63e492febfc85dd6a3b23f43fc479f1d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ktdm" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=92bd11c8ccb1e39b97fa51279ee62f17b35d4865943a154ea5718e431f118407b63144fd54bf4b1a018b0d31c98e13ff63e492febfc85dd6a3b23f43fc479f1d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zuminez" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=92bd11c8ccb1e39b97fa51279ee62f17b35d4865943a154ea5718e431f118407b63144fd54bf4b1a018b0d31c98e13ff63e492febfc85dd6a3b23f43fc479f1d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ktdm" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5f61a14a088e0140e4cfcb2f6e7735954b129aa16a4dfab28964e050462cb8557529f14977f286258bd921f7bfcce958bcbb7be6688d475953f9f53e1c90c27]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=92bd11c8ccb1e39b97fa51279ee62f17b35d4865943a154ea5718e431f118407b63144fd54bf4b1a018b0d31c98e13ff63e492febfc85dd6a3b23f43fc479f1d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=92bd11c8ccb1e39b97fa51279ee62f17b35d4865943a154ea5718e431f118407b63144fd54bf4b1a018b0d31c98e13ff63e492febfc85dd6a3b23f43fc479f1d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5f61a14a088e0140e4cfcb2f6e7735954b129aa16a4dfab28964e050462cb8557529f14977f286258bd921f7bfcce958bcbb7be6688d475953f9f53e1c90c27]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5f61a14a088e0140e4cfcb2f6e7735954b129aa16a4dfab28964e050462cb8557529f14977f286258bd921f7bfcce958bcbb7be6688d475953f9f53e1c90c27]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zuminez" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5f61a14a088e0140e4cfcb2f6e7735954b129aa16a4dfab28964e050462cb8557529f14977f286258bd921f7bfcce958bcbb7be6688d475953f9f53e1c90c27]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5f61a14a088e0140e4cfcb2f6e7735954b129aa16a4dfab28964e050462cb8557529f14977f286258bd921f7bfcce958bcbb7be6688d475953f9f53e1c90c27]"
[f=-000001] <zenfur> Allies: air
[f=-000001] <Captaintoottoot> Allies: I choose: Waste your bullets!
[f=-000001] <Znack> Allies: I choose: SWEDISH GRODA!
[f=-000001] <izirayd> Allies: I choose: Engineer!
[f=-000001] <zenfur> Allies: I choose: Necromancer!
[f=-000001] <Hectorion> Allies: I choose: Sikiratka!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=92bd11c8ccb1e39b97fa51279ee62f17b35d4865943a154ea5718e431f118407b63144fd54bf4b1a018b0d31c98e13ff63e492febfc85dd6a3b23f43fc479f1d]"
[f=-000001] <fishfinger> sub pewdiepie
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SlavetoArmok" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=92bd11c8ccb1e39b97fa51279ee62f17b35d4865943a154ea5718e431f118407b63144fd54bf4b1a018b0d31c98e13ff63e492febfc85dd6a3b23f43fc479f1d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5f61a14a088e0140e4cfcb2f6e7735954b129aa16a4dfab28964e050462cb8557529f14977f286258bd921f7bfcce958bcbb7be6688d475953f9f53e1c90c27]"
[f=-000001] Spectator ehtomlol left the game:  normal quit
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SlavetoArmok" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5f61a14a088e0140e4cfcb2f6e7735954b129aa16a4dfab28964e050462cb8557529f14977f286258bd921f7bfcce958bcbb7be6688d475953f9f53e1c90c27]"
[f=-000001] <Znack> -.-
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nitrivv" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=92bd11c8ccb1e39b97fa51279ee62f17b35d4865943a154ea5718e431f118407b63144fd54bf4b1a018b0d31c98e13ff63e492febfc85dd6a3b23f43fc479f1d]"
[f=-000001] <Thomas1> Allies: I choose: Recon!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Nitrivv" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5f61a14a088e0140e4cfcb2f6e7735954b129aa16a4dfab28964e050462cb8557529f14977f286258bd921f7bfcce958bcbb7be6688d475953f9f53e1c90c27]"
[f=-000001] > <Alcur>Captaintoottoot, actually I saw the duck map and that's why I entered this room :)
[f=-000001] <zenfur> Allies: _Shaman u there?
[f=-000001] <fishfinger> you entered a duck?
[f=-000001] Player Thomas1 left the game:  normal quit
[f=-000001] <_Shaman> Allies: I choose: System Failure!
[f=-000001] <_Shaman> Allies: yes
[f=-000001] <Captaintoottoot> of course you would alcur, you only want to play speedmetal and duck
[f=-000001] zenfur added point: 
[f=-000001] <_Shaman> Allies: what are we doing zen
[f=-000001] <YellowJacket> Allies: !force
[f=-000001] > Poll: do you want to force start? [!y=1/10, !n=0/10]
[f=-000001] > Poll: do you want to force start? [!y=0/10, !n=0/10]
[f=-000001] fishfinger added point: one here
[f=-000001] <zenfur> Allies: I dont know :(
[f=-000001] <juanisafinehumanbeing> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=2/10, !n=0/10]
[f=-000001] <izirayd> !vote 2
[f=-000001] > Poll: do you want to force start? [!y=2/10, !n=1/10]
[f=-000001] <_Shaman> !vote 2
[f=-000001] > Poll: do you want to force start? [!y=2/10, !n=2/10]
[f=-000001] > <Alcur>No, the room, fishfinger
[f=-000001] <noobula> !vote 2
[f=-000001] > Poll: do you want to force start? [!y=2/10, !n=3/10]
[f=-000001] <zenfur> Allies: I want likhos
[f=-000001] <Nitrivv> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=3/10, !n=3/10]
[f=-000001] <Sigero> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=4/10, !n=3/10]
[f=-000001] <zenfur> Allies: let's dominate air
[f=-000001] <katastrophe> !y
[f=-000001] > Poll: do you want to force start? [!y=5/10, !n=3/10]
[f=-000001] <_Shaman> Allies: ok i make scythes
[f=-000001] <_Shaman> Allies: :P
[f=-000001] <Hectorion> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=6/10, !n=3/10]
[f=-000001] <Captaintoottoot> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=7/10, !n=3/10]
[f=-000001] <zenfur> Allies: maybe roach drops
[f=-000001] <YellowJacket> Allies: wait two gunships???
[f=-000001] izirayd added point: unlob
[f=-000001] <zenfur> Allies: we didnt do them in a while
[f=-000001] <_Shaman> Allies: couple of scythes
[f=-000001] [Game::ClientReadNet] added new player Godde with number 24 to team 0
[f=-000001] > SPRINGIE:User Godde|commsupport|5_7|donator_1,player_elo|False|Error||SE
[f=-000001] <Zuminez> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=8/10, !n=3/10]
[f=-000001] <Nitrivv> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=8/10, !n=3/10]
[f=-000001] <Nitrivv> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=8/10, !n=3/10]
[f=-000001] > Game will be force started in 43 seconds
[f=-000001] <zenfur> Allies: later in game
[f=-000001] <izirayd> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=9/10, !n=2/10]
[f=-000001] <Zuminez> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=9/10, !n=2/10]
[f=-000001] <zenfur> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=10/10, !n=2/10]
[f=-000001] > Poll: do you want to force start? [END:SUCCESS]
[f=-000001] > Force starting game
[f=-000001] <Captaintoottoot> there's like 100 maps, and you only want to play the 2 shittiest maps alcur
[f=-000001] Spawing a commander
[f=0000000] game_message: Giving all units of Thomas1 to zenfur due to lag/AFK
[f=0000084] > SPRINGIE:User Godde|commsupport|5_7|donator_1,player_elo|False|Error||SE
[f=0000100] Connection attempt from Godde
[f=0000100]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0000100]  -> Connection established (given id 24)
[f=0000113] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=0000113] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=0000153] > SPRINGIE:User ehtomlol|striderarty|4_5||False|VFP||GB
[f=0000172] Connection attempt from ehtomlol
[f=0000172]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0000172]  -> Connection established (given id 10)
[f=0000187] [Game::ClientReadNet][LOGMSG] sender="ehtomlol" string="[PreGame::GameDataReceived][map-checksums={0x1,0xac2861d7}]"
[f=0000187] [Game::ClientReadNet][LOGMSG] sender="ehtomlol" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=0000381] !transmitlobby @voice@buildUnit@add;jumpcon;Constable
[f=0000381] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy
[f=0000381] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro
[f=0000381] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder
[f=0000381] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator
[f=0000381] !transmitlobby @voice@buildUnit@add;jumpassault;Jack
[f=0000381] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut
[f=0000381] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker
[f=0000381] !transmitlobby @voice@buildUnit@add;jumpaa;Toad
[f=0000381] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle
[f=0000381] !transmitlobby @voice@buildUnit@reload
[f=0000528] <Captaintoottoot> then the room dies to like 5 and you dont care
[f=0000897] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=92bd11c8ccb1e39b97fa51279ee62f17b35d4865943a154ea5718e431f118407b63144fd54bf4b1a018b0d31c98e13ff63e492febfc85dd6a3b23f43fc479f1d]"
[f=0000932] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5f61a14a088e0140e4cfcb2f6e7735954b129aa16a4dfab28964e050462cb8557529f14977f286258bd921f7bfcce958bcbb7be6688d475953f9f53e1c90c27]"
[f=0000972] [Game::ClientReadNet][LOGMSG] sender="ehtomlol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=92bd11c8ccb1e39b97fa51279ee62f17b35d4865943a154ea5718e431f118407b63144fd54bf4b1a018b0d31c98e13ff63e492febfc85dd6a3b23f43fc479f1d]"
[f=0001006] [Game::ClientReadNet][LOGMSG] sender="ehtomlol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f5f61a14a088e0140e4cfcb2f6e7735954b129aa16a4dfab28964e050462cb8557529f14977f286258bd921f7bfcce958bcbb7be6688d475953f9f53e1c90c27]"
[f=0001312] <zenfur> Allies: I invited _Shaman to join my squad.
[f=0001330] verifying invite
[f=0001330] invite verified
[f=0001330] [Commshare] Assigning player id 5(_Shaman) to team 11
[f=0001354] [Commshare] 5(_Shaman) sent an invalid accept command: 16 doesn't exist.
[f=0002011] > <Alcur>If they don't want to play on my proposed map then they shouldn't vote for it
[f=0002448] <zenfur> Allies: I got free fac
[f=0003026] Captaintoottoot added point: !
[f=0004487] izirayd added point: lol
[f=0004643] <Anir> yey
[f=0004735] <_Shaman> Allies: hm why did it decloak
[f=0004942] > <Alcur>People leaving can also be coincidental
[f=0005215] <izirayd> sad
[f=0005448] Captaintoottoot added point: !
[f=0005627] izirayd added point: lol
[f=0008639] Upgrade UI Debug - Upgrade Command Sent
[f=0008700] Captaintoottoot added point: protect
[f=0009926] izirayd added point: nice
[f=0010370] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[f=0010435] izirayd added point: 
[f=0011650] Captaintoottoot added point: !
[f=0011867] Hectorion added point: give me to morph
[f=0012041] Upgrade UI Debug - Number of units selected, 0
[f=0012041] Upgrade UI Debug - Commander Deselected
[f=0012217] Hectorion added point: it will back to you
[f=0013481] Spectator ktdm left the game:  normal quit
[f=0014944] Captaintoottoot added point: they coming
[f=0016427] game_message: Jugglenaut is under attack
[f=0016651] _Shaman added point: meh
[f=0016653] game_message: Jugglenaut is under attack
[f=0016793] <_Shaman> Allies: oh well made 3x cost
[f=0017153] <_Shaman> Allies: lul still alive :D
[f=0017760] Upgrade UI Debug - Upgrade Command Sent
[f=0018564] <juanisafinehumanbeing> !poll resign
[f=0018565] > Poll: Resign team 2? [!y=1/5, !n=0/5]
[f=0018565] > Poll: Resign team 2? [!y=0/5, !n=0/5]
[f=0018648] <noobula> !vote 1
[f=0018649] > Poll: Resign team 2? [!y=2/5, !n=0/5]
[f=0018653] <juanisafinehumanbeing> !vote 1
[f=0018653] > Poll: Resign team 2? [!y=2/5, !n=0/5]
[f=0018671] <AngelkilleR> !vote 2
[f=0018671] > Poll: Resign team 2? [!y=2/5, !n=1/5]
[f=0018758] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
[f=0019220] <Anir> !vote 1
[f=0019220] > Poll: Resign team 2? [!y=3/5, !n=1/5]
[f=0019914] izirayd added point: 
[f=0019920] izirayd added point: 
[f=0019925] fishfinger added point: no aa
[f=0019925] izirayd added point: 
[f=0019961] Captaintoottoot added point: tanks
[f=0020190] game_message: Giving all units of juanisafinehumanbeing to Sigero due to lag/AFK
[f=0020365] > Poll: Resign team 2? [END:FAILED]
[f=0022290] game_message: Player juanisafinehumanbeing is no longer lagging or AFK; returning all their units.
[f=0023238] <RedComet> !poll resign
[f=0023238] > Poll: Resign team 2? [!y=1/5, !n=0/5]
[f=0023238] > Poll: Resign team 2? [!y=0/5, !n=0/5]
[f=0023305] <juanisafinehumanbeing> !vote 1
[f=0023305] > Poll: Resign team 2? [!y=2/5, !n=0/5]
[f=0023330] <RedComet> !vote 1
[f=0023330] > Poll: Resign team 2? [!y=2/5, !n=0/5]
[f=0023379] <RedComet> !vote 1
[f=0023379] > Poll: Resign team 2? [!y=2/5, !n=0/5]
[f=0023422] <AngelkilleR> !vote 2
[f=0023422] > Poll: Resign team 2? [!y=2/5, !n=1/5]
[f=0023485] <RedComet> !vote 1
[f=0023486] > Poll: Resign team 2? [!y=2/5, !n=1/5]
[f=0023849] <Anir> !vote 1
[f=0023849] > Poll: Resign team 2? [!y=3/5, !n=1/5]
[f=0024058] <Nitrivv> !vote 2
[f=0024058] > Poll: Resign team 2? [!y=3/5, !n=2/5]
[f=0024115] <Nitrivv> !vote 2
[f=0024115] > Poll: Resign team 2? [!y=3/5, !n=2/5]
[f=0024505] <RedComet> !vote 1
[f=0024505] > Poll: Resign team 2? [!y=3/5, !n=2/5]
[f=0024510] game_message: Anir resigned, giving all units to Sigero
[f=0025038] > Poll: Resign team 2? [END:FAILED]
[f=0025167] <RedComet> !poll resign
[f=0025167] > Poll: Resign team 2? [!y=1/5, !n=0/5]
[f=0025167] > Poll: Resign team 2? [!y=0/5, !n=0/5]
[f=0025221] <Sigero> !vote 1
[f=0025222] > Poll: Resign team 2? [!y=2/5, !n=0/5]
[f=0025238] <Nitrivv> !vote 2
[f=0025238] > Poll: Resign team 2? [!y=2/5, !n=1/5]
[f=0025475] <noobula> !vote 1
[f=0025476] > Poll: Resign team 2? [!y=3/5, !n=1/5]
[f=0025828] <AngelkilleR> !vote 1
[f=0025828] > Poll: Resign team 2? [!y=4/5, !n=1/5]
[f=0025900] <Nitrivv> !vote 1
[f=0025900] > Poll: Resign team 2? [!y=5/5, !n=0/5]
[f=0025900] > Poll: Resign team 2? [END:SUCCESS]
[f=0025902] game_message: West has been destroyed!
[f=0025902] game_message: East wins!
[f=0025902] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0025902] > Team 2 resigned
[f=0025911] <autoquit> Autoquit canceled.
[f=0026099] Spectator katastrophe left the game:  normal quit
[f=0026105] Player narutimateum left the game:  normal quit
[f=0026105] Spectator Sigero left the game:  normal quit
[f=0026105] Player _Shaman left the game:  normal quit
[f=0026105] Player Hectorion left the game:  normal quit
[f=0026105] Spectator RedComet left the game:  normal quit
[f=0026105] Spectator Zuminez left the game:  normal quit
[f=0026111] Server shutdown
[f=0026111] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=0026111] [SpringApp::Reload][1]
[f=0026111] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=0026111]     [async=0] threads=3 tasks=429468 {sum,avg}{exec,wait}time={{0.000, -2.000}, {-26815622219882073551141331448847052456889731928875779807093929094022720366974302259962719617624995496324464312782367740127370358535968093215795082633936896.000, -2.000}}ms
[f=0026111]         thread=1 tasks=214734 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 2.000}, {2.000, 0.000, 0.000, 0.000}}ms
[f=0026111]         thread=2 tasks=214734 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 0.000}, {-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0026111]     [async=1] threads=3 tasks=4824 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622324720791729744850933004594504069810884577437148239192410036375043747895363461816210028083532102011379465802794443558111753076188768255636429340672.000}, {2.000, -0.000}}ms
[f=0026111]         thread=1 tasks=2410 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -0.000}, {0.000, 0.000, -0.000, 2.000}}ms
[f=0026111]         thread=2 tasks=2414 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, 0.000}, {26815622248435592093100298363566948726768852164432875674625328877474402879180340809799289474547955605250091373477388515959408141070659677174678349043204096.000, 0.000, -0.000, 2.000}}ms
[f=0026111] [ThreadPool::SetThreadCount][2] workers=0
[f=0026111] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=0026111] [ThreadPool::SetThreadCount][2] workers=2
[f=0026111] [Threading] Main thread CPU affinity mask set: 4092
[f=0026111] [SpringApp::Reload][2]
[f=0026111] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20181107_020628_Nuclear_Winter_v1_104.0.1-287-gf7b0fcc maintenance.sdfz" (2758128 bytes)
[f=0026111] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0026111] [Game::KillLua][3] dtor=0 luaUI=478c5378
[f=0026111] Start widgetHandler:Shutdown
[f=0026111] Shutdown - SaveOrderList Complete
[f=0026111] Writing last game win data
[f=0026111] Shutdown - SaveConfigData Complete
[f=0026111] Shutdown Widget - Chili Highlight
[f=0026111] Shutdown Widget - Save/Load API
[f=0026111] Shutdown Widget - Deferred rendering
[f=0026111] Shutdown Widget - Custom Markers
[f=0026111] Shutdown Widget - EPIC Menu
[f=0026111] Shutdown Widget - Chili Minimap
[f=0026111] Shutdown Widget - Chili Widget Selector
[f=0026111] Shutdown Widget - Local Team Colors
[f=0026111] Shutdown Widget - Display Keys 2
[f=0026111] Shutdown Widget - Save Game Menu
[f=0026111] Shutdown Widget - HealthBars
[f=0026111] Shutdown Widget - Noises
[f=0026111] Shutdown Widget - Unit Icons
[f=0026111] Shutdown Widget - Win Counter
[f=0026111] Shutdown Widget - BuildETA
[f=0026111] Shutdown Widget - Depth of Field Shader
[f=0026111] Shutdown Widget - Modular Comm Info
[f=0026111] Shutdown Widget - CameraShake
[f=0026111] Shutdown Widget - Chili Economy Panel Default
[f=0026111] Shutdown Widget - Chili EndGame Window
[f=0026111] Shutdown Widget - Chili Nuke Warning
[f=0026111] Shutdown Widget - Chili Selections & CursorTip v2
[f=0026111] Shutdown Widget - Chili Spectator Panels
[f=0026111] Shutdown Widget - Context Menu
[f=0026111] Shutdown Widget - Darkening
[f=0026111] Shutdown Widget - Grab Input
[f=0026111] Input grabbing is disabled!
[f=0026111] Shutdown Widget - Highlight Geos
[f=0026111] Shutdown Widget - Local Widgets Config
[f=0026111] Shutdown Widget - MinimapEvents
[f=0026111] Shutdown Widget - Missile Silo Range
[f=0026111] Shutdown Widget - Mex Placement Handler
[f=0026111] Shutdown Widget - Point Tracker
[f=0026111] Shutdown Widget - Showeco and Grid Drawer
[f=0026111] Shutdown Widget - Stereo3D
[f=0026111] Shutdown Widget - XrayHaloSelections
[f=0026111] Reloaded cmdcolors from file: cmdcolors.tmp
[f=0026111] Shutdown Widget - Startup Info and Selector
[f=0026111] Shutdown Widget - Transport AI
[f=0026111] Shutdown Widget - Attack Warning
[f=0026111] Shutdown Widget - Attack AoE
[f=0026111] Shutdown Widget - UnitShapes
[f=0026111] Shutdown Widget - Map Edge Extension
[f=0026111] Shutdown Widget - Selection Send
[f=0026111] Shutdown Widget - LupsManager
[f=0026111] Shutdown Widget - Newton Firezone
[f=0026111] Shutdown Widget - Receive Units Indicator
[f=0026111] Shutdown Widget - Chili Pro Console
[f=0026111] Shutdown Widget - Chili Crude Player List
[f=0026111] Shutdown Widget - Lasso Terraform GUI
[f=0026111] Shutdown Widget - Chili Framework
[f=0026111] Shutdown Widget - Lups
[f=0026111] Shutdown Widget - Chili Core Selector
[f=0026111] Shutdown Widget - Draw After Chili
[f=0026111] Shutdown Widget - Pause Screen
[f=0026111] Shutdown Widget - Color Blindness Correction
[f=0026111] Shutdown Widget - Layout Handler
[f=0026111] Shutdown Widget - Text To Speech Control
[f=0026111] Shutdown Widget - Persistent Build Height
[f=0026111] End widgetHandler:Shutdown
[f=0026111] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,110328657,0} {chunk,block}Bytes={0,0}
[f=0026111] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0026111] [Game::KillLua][2] dtor=0 luaRules=3a396bf8
[f=0026111] Start gadgetHandler:Shutdown
[f=0026111] Shutdown - StartSetup
[f=0026111] Shutdown - UnitMorph
[f=0026111] Shutdown - LupsNanoSpray
[f=0026111] Shutdown - Missile Silo Controller
[f=0026111] Shutdown - Modular Comm Info
[f=0026111] Shutdown - Puppy Handler
[f=0026111] Shutdown - Terrain Texture Handler
[f=0026111] Shutdown - UnitCloakShield
[f=0026111] End gadgetHandler:Shutdown
[f=0026111] Start gadgetHandler:Shutdown
[f=0026111] Shutdown - Save/Load
[f=0026111] Shutdown - UnitMorph
[f=0026111] Shutdown - Modular Comm Info
[f=0026111] Shutdown - Retreat Command
[f=0026111] Shutdown - Shockwaves
[f=0026111] Shutdown - Teleport Throw
[f=0026111] Shutdown - UnitCloakShield
[f=0026111] Shutdown - Lups Cloak FX
[f=0026111] Shutdown - Lups
[f=0026111] Shutdown - Lups Shield
[f=0026111] End gadgetHandler:Shutdown
[f=0026111] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,110328763,0} {chunk,block}Bytes={0,0}
[f=0026111] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,110328763,0} {chunk,block}Bytes={0,0}
[f=0026111] [Game::KillLua][4] dtor=0
[f=0026111] [SpringApp::Reload][3]
[f=0026111] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0026111] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0026111] [Sound] [Sound::UpdateThread][3] #sources=32 #items=106
[f=0026111] [Sound] [Sound::UpdateThread][4] ctx=2f64f518 dev=06f42260
[f=0026111] [Sound] [Sound::UpdateThread][5] ctx=2f64f518 dev=06f42260
[f=0026111] [Sound] [Sound::UpdateThread][6]
[f=0026111] [SpringApp::Reload][4]
[f=0026111] [Game::~CGame][1]
[f=0026111] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0026111] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0026111] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0026111] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0026111] [Game::KillLua][4] dtor=1
[f=0026111] [Game::KillMisc][1]
[f=0026111] [Game::KillMisc][2]
[f=0026111] [Game::KillMisc][3]
[f=0026111] [Game::KillRendering][1]
[f=0026111] Statistics for RectangleOptimizer: 4%
[f=0026111] [Game::KillInterface][1]
[f=0026111] [Game::KillInterface][2]
[f=0026111] [Game::KillSimulation][1]
[f=0026111] [Game::KillSimulation][2]
[f=0026111] [CCollisionHandler] dis-/continuous tests: 218/22115583
[f=0026111] [Game::KillSimulation][3]
[f=0026111] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0026111] [~CPathCache(40x24)] cacheHits=3661 hitPercentage=59% numHashColls=0 maxCacheSize=62
[f=0026111] [~CPathCache(80x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0026111] [~CPathCache(80x48)] cacheHits=1612 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0026111] Statistics for RectangleOptimizer: 4%
[f=0026111] Statistics for RectangleOptimizer: 4%
[f=0026111] LosHandler stats: total instances=308412; shared=3%; from cache=26%
[f=0026111] [Game::KillSimulation][4]
[f=0026111] [Game::~CGame][2]
[f=0026111] [Game::~CGame][3]
[f=0026111] [UDPConnection::Statistics]
    1946051 bytes sent   in 24912 packets (78.117 bytes/packet)
    514386 bytes recv'd in 14871 packets (34.590 bytes/packet)
    {0.000x, 0.077x} relative protocol overhead {up, down}
    45 incoming chunks dropped, 16 outgoing chunks resent

[f=0026111] [SpringApp::Reload][5]
[f=0026111] [SpringApp::Reload][6]
[f=0026111] [~CPoolArchive] name="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\426a73dd417e29fe7bdeb6fccf78950b.sdp" numZipFiles=7623 sumInflSize=691966kb sumReadTime=1747ms
[f=0026111]     file="unittextures/detriment_1.dds" indx=6968 inflSize=5461kb readTime=28ms
[f=0026111]     file="unittextures/benzcom_1.dds" indx=6836 inflSize=5461kb readTime=28ms
[f=0026111]     file="unittextures/gritty1.dds" indx=7018 inflSize=5461kb readTime=28ms
[f=0026111]     file="unittextures/bantha_1.dds" indx=6820 inflSize=5461kb readTime=24ms
[f=0026111]     file="unittextures/gritty2.dds" indx=7019 inflSize=5461kb readTime=22ms
[f=0026111]     file="unittextures/largetransport1.dds" indx=7042 inflSize=5461kb readTime=21ms
[f=0026111]     file="unittextures/benzcom_normals.dds" indx=6839 inflSize=4096kb readTime=19ms
[f=0026111]     file="unittextures/benzcom_2.dds" indx=6838 inflSize=5461kb readTime=16ms
[f=0026111]     file="unittextures/factorytank_1.png" indx=6996 inflSize=4103kb readTime=15ms
[f=0026111]     file="unittextures/starlight.dds" indx=7201 inflSize=4096kb readTime=15ms
[f=0026111] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=0026111] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=0026111] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=0026111] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=0026111] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[f=0026111] [SpringApp::Reload][7]
[f=0026111] [SpringApp::Reload][8]
[f=0026111] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0026111] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0026111] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0026111] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0026111] [Sound] [Sound::InitThread][1]
[f=0026111] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0026111] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0026111] [Sound] [ISound::Initialize] spawning sound-thread (101.2ms)
[f=0026111] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0026111] [Sound] [Sound::OpenOpenALDevice] device=06f42260 context=2f64f768
[f=0026111] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0026111] [Sound]   Vendor:         OpenAL Community
[f=0026111] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0026111] [Sound]   Renderer:       OpenAL Soft
[f=0026111] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0026111] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0026111] [Sound]   Devices:
[f=0026111] [Sound]     [Динамики (Realtek High Definition Audio)]
[f=0026111] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0026111] [Sound]     [Динамики (Realtek High Definition Audio)]
[f=0026111] [Sound]     [LG ULTRAWIDE (NVIDIA High Definition Audio)]
[f=0026111] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0026111] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0026111] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0026111] [Sound] Error:   Initializing EFX failed!
[f=0026111] [Sound] [Sound::UpdateThread][2]
[f=0026111] [~ScopedOnceTimer][ISound::Init::Dev] 202ms
[f=0026111] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.0"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06c45430
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=6

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1295
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1295
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1297
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1297
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1295
[f=-000001] [liblobby] Warning: Duplicate user(Sergey) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1295
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1297
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1298
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1298
[f=-000001] [liblobby] Warning: Duplicate user(Sergey) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1299
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1299
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1297
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1299
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1059
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1299
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1299
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1299
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1059
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1295
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Vote to start the battle."}
[f=-000001] Connecting to battle, Zero-K v1.6.11.2, Lonely Oasis v1.1, 104.0.1-287-gf7b0fcc
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 80
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Zero-K battle starting!"}
[f=-000001] SetSettings Int, XResolutionWindowed, 2560
[f=-000001] SetSettings Int, YResolutionWindowed, 1000
[f=-000001] SetSettings Value, WindowBorderless, 0
[f=-000001] SetSettings Value, WindowBorderless, 0
[f=-000001] SetSettings Value, Fullscreen, 0
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -15
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8467;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=izirayd;
    MyPasswd=49d13b08e4333500fb2e4a120c91bab4;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Team"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{-0.000, -0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{-0.000, -0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 4092
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=2f64f768 dev=06f42260
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=2f64f768 dev=06f42260
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 1ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=06f42260 context=2f64f1a0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Динамики (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Динамики (Realtek High Definition Audio)]
[f=-000001] [Sound]     [LG ULTRAWIDE (NVIDIA High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.0"
[f=-000001] [SpringApp::Reload][12] #script=141
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8467
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8467
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8467 using name izirayd
[f=-000001] [SpringApp::Reload][13] numReloads=7

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Lonely Oasis v1.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.11.2 (archive: 426a73dd417e29fe7bdeb6fccf78950b.sdp)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Lonely Oasis v1.1 (checksum 0x8a41bf7) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~CPoolArchive] name="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\426a73dd417e29fe7bdeb6fccf78950b.sdp" numZipFiles=7623 sumInflSize=691966kb sumReadTime=0ms
[f=-000001]     file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001]     file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
[f=-000001]     file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorattack_3.png" indx=6 inflSize=1kb readTime=0ms
[f=-000001] Warning: [PreGame::GameDataReceived] Archive 426a73dd417e29fe7bdeb6fccf78950b.sdp (checksum 0x36d7a1a6) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20181107_022431_Lonely Oasis v1_104.0.1-287-gf7b0fcc maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 89ms
[f=-000001] [PreGame::UpdateClientNet] received user number 21 (team 17, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (79 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 432ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 533ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1295
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2038ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 199ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 42ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 77ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 6
[f=-000001] Setting morph for custom comms for player: 13
[f=-000001] Setting morph for custom comms for player: 15
[f=-000001] Setting morph for custom comms for player: 20
[f=-000001] Setting morph for custom comms for player: 12
[f=-000001] Setting morph for custom comms for player: 19
[f=-000001] Setting morph for custom comms for player: 9
[f=-000001] Setting morph for custom comms for player: 16
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Ghetto Feature Placer  <ghetto_feature_placer.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Ghetto Feature Placer  <ghetto_feature_placer.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 19, This game player count: 18
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is disabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[f=-000001] Loaded widget:  XrayHaloSelections  <gui_xrayhaloselect.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=a2b6a973
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=2039de0d
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=bf87395
[f=-000001] [Path] [PathEstimator::ReadFile] hash=bf87395 file="cache\104dev-maintenance/paths/Lonely Oasis v1.1.pe-bf87395.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 12 PF threads (97 MB)
[f=-000001] [EstimatePathCosts] precached 39 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 244 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 442 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 647 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 850 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1049 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1252 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1456 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1653 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1850 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2055 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2255 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2452 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2648 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2846 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 3044 of 3136 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=bf87395 file="cache\104dev-maintenance/paths/Lonely Oasis v1.1.pe-bf87395.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=a2b6a973
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=2039de0d
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=bf873a5
[f=-000001] [Path] [PathEstimator::ReadFile] hash=bf873a5 file="cache\104dev-maintenance/paths/Lonely Oasis v1.1.pe2-bf873a5.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 12 PF threads (18 MB)
[f=-000001] [EstimatePathCosts] precached 5 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 69 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 118 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 184 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 251 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 306 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 370 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 429 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 483 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 535 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 586 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 637 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 686 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 739 of 784 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=bf873a5 file="cache\104dev-maintenance/paths/Lonely Oasis v1.1.pe2-bf873a5.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (1173ms, checksum cba5de6a)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12567,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with 36 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: b422e25b3f27456256b0bd95e39b66b3
[f=-000001] Connection attempt from AngelkilleR
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001]  -> Connection established (given id 11)
[f=-000001] Connection attempt from zenfur
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 15)
[f=-000001] Connection attempt from Birdy
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 14)
[f=-000001] Connection attempt from Sigero
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from Znack
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 19)
[f=-000001] Connection attempt from Hectorion
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from Godde
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 8)
[f=-000001] Connection attempt from katastrophe
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from narutimateum
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birdy" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birdy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] Connection attempt from noobula
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 22)
[f=-000001] Connection attempt from ehtomlol
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from Anir
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 6)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] Connection attempt from YellowJacket
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 16)
[f=-000001] Connection attempt from Zuminez
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 18)
[f=-000001] Connection attempt from PwnTank
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 10)
[f=-000001] Connection attempt from Captaintoottoot
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 9)
[f=-000001] Connection attempt from izirayd
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 21)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="AngelkilleR" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="AngelkilleR" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] Connection attempt from juanisafinehumanbeing
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 13)
[f=-000001] Connection attempt from SlavetoArmok
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from RedComet
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 12)
[f=-000001] Connection attempt from Thomas1
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 17)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] Connection attempt from fishfinger
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 20)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="narutimateum" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="narutimateum" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] Connection attempt from _Shaman
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ehtomlol" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ehtomlol" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="YellowJacket" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="YellowJacket" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zuminez" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zuminez" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fishfinger" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fishfinger" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SlavetoArmok" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SlavetoArmok" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="PwnTank" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="PwnTank" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedComet" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedComet" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Captaintoottoot" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="zenfur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="AngelkilleR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="AngelkilleR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] <Captaintoottoot> Allies: I choose: Recon!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] <Sigero> Allies: I choose: Ecomancer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedComet" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="YellowJacket" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="narutimateum" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birdy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="YellowJacket" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RedComet" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="narutimateum" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fishfinger" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Birdy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="_Shaman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] <Sigero> Allies: I choose: BraveHeart!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fishfinger" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="PwnTank" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ehtomlol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] <zenfur> !predict
[f=-000001] > Team Godde, zenfur, AngelkilleR, _Shaman, Znack, YellowJacket, RedComet, narutimateum, juanisafinehumanbeing has a 47.3% chance to win
[f=-000001] > Team Sigero, Anir, katastrophe, izirayd, Captaintoottoot, fishfinger, Thomas1, Zuminez, PwnTank has a 52.7% chance to win
[f=-000001] <izirayd> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="PwnTank" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ehtomlol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zuminez" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] <PwnTank> Allies: I choose: Recon!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zuminez" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hectorion" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] <fishfinger> Allies: I choose: Engineer!
[f=-000001] <Anir> Allies: I choose: Commander 2!
[f=-000001] LuaUI TweakMode: ON
[f=-000001] <katastrophe> Allies: I choose: J. Ackermann!
[f=-000001] LuaUI TweakMode: OFF
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SlavetoArmok" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SlavetoArmok" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] <katastrophe> Allies: I choose: Recon!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=-000001] <Zuminez> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Thomas1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="juanisafinehumanbeing" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=-000001] <Thomas1> Allies: I choose: Recon!
[f=-000001] <izirayd> Allies: I choose: Recon!
[f=-000001] <Captaintoottoot> Allies: I choose: Engineer!
[f=-000001] Player PwnTank left the game:  normal quit
[f=-000001] > SPRINGIE:User noobula|energyheavygeo|5_6||False||Dynasty|CA
[f=-000001] > SPRINGIE:User noobula|energyheavygeo|5_6||False||Dynasty|CA
[f=-000001] Spectator noobula left the game:  normal quit
[f=-000001] <RedComet> how i change the side of my factory
[f=-000001] Anir added point: still very bad nnob map
[f=-000001] Anir added point: noob*
[f=-000001] > Game will be force started in 46 seconds
[f=-000001] <RedComet> thks
[f=-000001] <fishfinger> side?
[f=-000001] <Captaintoottoot> Allies: i go gs, then new guy goes gs next to me...
[f=-000001] Anir added point: go mid pls
[f=-000001] <fishfinger>  [ ] rotate
[f=-000001] > Game will be force started in 26 seconds
[f=-000001] <Zuminez> Allies: screw you anir
[f=-000001] <Zuminez> Allies: Keep your opinions to yourself
[f=-000001] Zuminez added point: 
[f=-000001] Anir added point: good answer
[f=0000000] game_message: Giving all units of PwnTank to Sigero due to lag/AFK
[f=0000157] <Captaintoottoot> Allies: yeah anir, listen to the pro
[f=0000322] Upgrade UI Debug - Upgrade Command Sent
[f=0000789] verifying invite
[f=0000789] invite verified
[f=0000789] [Commshare] Assigning player id 4(_Shaman) to team 11
[f=0000810] [Commshare] 4(_Shaman) sent an invalid accept command: 15 doesn't exist.
[f=0000900] game_message: Giving all units of juanisafinehumanbeing to Godde due to lag/AFK
[f=0001013] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2
[f=0002257] izirayd added point: sad
[f=0002520] game_message: Player juanisafinehumanbeing is no longer lagging or AFK; returning all their units.
[f=0002681] Captaintoottoot added point: sumo
[f=0003116] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=0003116] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=0003116] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=0003116] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=0003116] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=0003116] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=0003116] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab
[f=0003116] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=0003116] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow
[f=0003116] !transmitlobby @voice@buildUnit@reload
[f=0003125] Anir added point: dont suicide
[f=0003488] game_message: Removed Recon Commander from autogroups.
[f=0003488] Anir added point: 
[f=0003614] Captaintoottoot added point: place factory
[f=0003706] izirayd added point: 
[f=0004030] game_message: Flea is under attack
[f=0004474] <Thomas1> !poll resign
[f=0004475] > Poll: Resign team 2? [!y=1/5, !n=0/5]
[f=0004475] > Poll: Resign team 2? [!y=0/5, !n=0/5]
[f=0004524] <Thomas1> !vote 1
[f=0004524] > Poll: Resign team 2? [!y=1/5, !n=0/5]
[f=0004534] <Captaintoottoot> !vote 2
[f=0004534] > Poll: Resign team 2? [!y=1/5, !n=1/5]
[f=0004536] <izirayd> !vote 2
[f=0004536] > Poll: Resign team 2? [!y=1/5, !n=2/5]
[f=0004724] Anir added point: connect
[f=0004962] izirayd added point: 
[f=0005384] Upgrade UI Debug - Upgrade Command Sent
[f=0005456] [Game::ClientReadNet] added new player DrippyRichard with number 23 to team 0
[f=0005457] > SPRINGIE:User DrippyRichard|chickend|3_3||False||Dynasty|US
[f=0005470] [Game::ClientReadNet] added new player Licho with number 24 to team 0
[f=0005470] > SPRINGIE:User Licho|zk_logo|7_3|dev_adv,donator_0|True|DOOP|Federation|CZ
[f=0005494] izirayd added point: 
[f=0005536] > SPRINGIE:User DrippyRichard|chickend|3_3||False||Dynasty|US
[f=0005556] Connection attempt from DrippyRichard
[f=0005556]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0005556]  -> Connection established (given id 23)
[f=0005574] [Game::ClientReadNet][LOGMSG] sender="DrippyRichard" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=0005574] [Game::ClientReadNet][LOGMSG] sender="DrippyRichard" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=0006265] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3
[f=0006275] > Poll: Resign team 2? [END:FAILED]
[f=0006406] [Game::ClientReadNet][LOGMSG] sender="DrippyRichard" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=0006431] Anir added point: 
[f=0006434] [Game::ClientReadNet][LOGMSG] sender="DrippyRichard" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=0006538] game_message: Lotus is under attack
[f=0006688] game_message: Lotus is under attack
[f=0006690] Anir added point: 
[f=0006702] izirayd added point: 
[f=0006987] game_message: Flea is under attack
[f=0007411] izirayd added point: 
[f=0007520] izirayd added point: 
[f=0007600] > SPRINGIE:User noobula|energyheavygeo|5_6||False||Dynasty|CA
[f=0007681] > SPRINGIE:User noobula|energyheavygeo|5_6||False||Dynasty|CA
[f=0007699] Connection attempt from noobula
[f=0007699]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0007699]  -> Connection established (given id 22)
[f=0007718] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=0007718] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=0007929] Anir added point: 
[f=0007963] Anir added point: 
[f=0007981] Anir added point: 
[f=0008182] izirayd added point: 
[f=0008198] Captaintoottoot added point: place factor
[f=0008494] game_message: Flea is under attack
[f=0008510] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a9326978306c7a394c1861d71940e519d75431237f8fdc640d7fb99c58cd0ff6ee6feb798fe9a5cd4768c4cbfcad2e232aab39802c1aa24ab9a82b41f8db96e0]"
[f=0008522] [Game::ClientReadNet][LOGMSG] sender="noobula" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=83f716024df47925552e97fb5b33eebc803b535c9ff042376356716bacc9b7b2dbdd017d27c2c4fc80d042f7679b9fc8421b47e618037f16dcd75f68ccdae1c2]"
[f=0008646] katastrophe added point: 
[f=0008757] game_message: Flea is under attack
[f=0008937] Anir added point: doint
[f=0008970] izirayd added point: sad
[f=0009347] fishfinger added point: 
[f=0009550] <Captaintoottoot> Allies: can someone get sigero to place that free factory?
[f=0009899] <katastrophe> Allies: we have other problems now
[f=0010177] <Captaintoottoot> Allies: i know, but my ocd on it is bugging me
[f=0010414] <Thomas1> Allies: fell u bra
[f=0010563] <Sigero> Allies:  I gave 1 units to katastrophe.
[f=0010925] <Thomas1> Allies: mmg
[f=0011059] <Thomas1> Allies: feels good
[f=0011099] Anir added point: nice
[f=0011589] fishfinger added point: 
[f=0011759] [Game::ClientReadNet] added new player Sergey with number 25 to team 0
[f=0011759] > SPRINGIE:User Sergey|spideremp|3_4||False||Empire|CO
[f=0011766] > SPRINGIE:User Sergey|spideremp|3_4||False||Empire|CO
[f=0011826] > SPRINGIE:User Sergey|spideremp|3_4||False||Empire|CO
[f=0011855] Connection attempt from Sergey
[f=0011855]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0011855]  -> Connection established (given id 25)
[f=0011879] [Game::ClientReadNet][LOGMSG] sender="Sergey" string="[PreGame::GameDataReceived][map-checksums={0x1,0x8a41bf7}]"
[f=0011879] [Game::ClientReadNet][LOGMSG] sender="Sergey" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x36d7a1a6}]"
[f=0011993] Error: Spring 104.0.1-287-gf7b0fcc maintenance has crashed.
[f=0011993] Error: DLL information:
[f=0011993] Error: 0x00400000   spring
[f=0011993] Error: 0x77e10000   ntdll
[f=0011993] Error: 0x76a10000   KERNEL32
[f=0011993] Error: 0x76280000   KERNELBASE
[f=0011993] Error: 0x76580000   ADVAPI32
[f=0011993] Error: 0x77920000   msvcrt
[f=0011993] Error: 0x77b30000   sechost
[f=0011993] Error: 0x77b80000   RPCRT4
[f=0011993] Error: 0x746d0000   SspiCli
[f=0011993] Error: 0x746c0000   CRYPTBASE
[f=0011993] Error: 0x76690000   bcryptPrimitives
[f=0011993] Error: 0x76b00000   IMAGEHLP
[f=0011993] Error: 0x777f0000   ucrtbase
[f=0011993] Error: 0x746f0000   SHELL32
[f=0011993] Error: 0x62b20000   GLU32
[f=0011993] Error: 0x772a0000   USER32
[f=0011993] Error: 0x764a0000   cfgmgr32
[f=0011993] Error: 0x637a0000   OPENGL32
[f=0011993] Error: 0x76780000   win32u
[f=0011993] Error: 0x77430000   GDI32
[f=0011993] Error: 0x764e0000   shcore
[f=0011993] Error: 0x77130000   gdi32full
[f=0011993] Error: 0x767a0000   combase
[f=0011993] Error: 0x77770000   msvcp_win
[f=0011993] Error: 0x76b20000   windows.storage
[f=0011993] Error: 0x770e0000   shlwapi
[f=0011993] Error: 0x76a00000   kernel.appcore
[f=0011993] Error: 0x77540000   profapi
[f=0011993] Error: 0x77ae0000   powrprof
[f=0011993] Error: 0x77910000   FLTLIB
[f=0011993] Error: 0x77460000   WS2_32
[f=0011993] Error: 0x10000000   DevIL
[f=0011993] Error: 0x6b800000   OpenAL32
[f=0011993] Error: 0x6b5c0000   libvorbisfile-3
[f=0011993] Error: 0x62e80000   zlib1
[f=0011993] Error: 0x779e0000   ole32
[f=0011993] Error: 0x70e40000   libfreetype-6
[f=0011993] Error: 0x65180000   libfontconfig-1
[f=0011993] Error: 0x6ef80000   glew32
[f=0011993] Error: 0x6c740000   SDL2
[f=0011993] Error: 0x6d740000   libvorbis-0
[f=0011993] Error: 0x76470000   IMM32
[f=0011993] Error: 0x70880000   libogg-0
[f=0011993] Error: 0x761e0000   OLEAUT32
[f=0011993] Error: 0x73630000   WINMM
[f=0011993] Error: 0x68f40000   libexpat-1
[f=0011993] Error: 0x73e20000   VERSION
[f=0011993] Error: 0x733f0000   winmmbase
[f=0011993] Error: 0x7bb80000   MSVCP80
[f=0011993] Error: 0x020b0000   MSVCR80
[f=0011993] Error: 0x0f9b0000   gameoverlayrenderer
[f=0011993] Error: 0x76570000   PSAPI
[f=0011993] Error: 0x67a70000   nvapi
[f=0011993] Error: 0x75c40000   SETUPAPI
[f=0011993] Error: 0x6fd90000   dxgi
[f=0011993] Error: 0x70120000   uxtheme
[f=0011993] Error: 0x77620000   MSCTF
[f=0011993] Error: 0x08a20000   nvoglv32
[f=0011993] Error: 0x74520000   WTSAPI32
[f=0011993] Error: 0x733c0000   DEVOBJ
[f=0011993] Error: 0x77560000   WINTRUST
[f=0011993] Error: 0x77610000   MSASN1
[f=0011993] Error: 0x75aa0000   CRYPT32
[f=0011993] Error: 0x72ba0000   ntmarta
[f=0011993] Error: 0x700a0000   dwmapi
[f=0011993] Error: 0x6e090000   nvspcap
[f=0011993] Error: 0x73420000   WINSTA
[f=0011993] Error: 0x76600000   clbcatq
[f=0011993] Error: 0x60ed0000   MMDevApi
[f=0011993] Error: 0x728c0000   PROPSYS
[f=0011993] Error: 0x60d30000   AUDIOSES
[f=0011993] Error: 0x69db0000   wintypes
[f=0011993] Error: 0x6f1a0000   AVRT
[f=0011993] Error: 0x5cb50000   Windows.UI
[f=0011993] Error: 0x66320000   TextInputFramework
[f=0011993] Error: 0x688c0000   InputHost
[f=0011993] Error: 0x685d0000   CoreUIComponents
[f=0011993] Error: 0x68830000   CoreMessaging
[f=0011993] Error: 0x745c0000   shfolder
[f=0011993] Error: 0x5cc30000   dsound
[f=0011993] Error: 0x73dc0000   mswsock
[f=0011993] Error: 0x6f300000   napinsp
[f=0011993] Error: 0x6f2e0000   pnrpnsp
[f=0011993] Error: 0x6f2c0000   NLAapi
[f=0011993] Error: 0x74530000   DNSAPI
[f=0011993] Error: 0x76af0000   NSI
[f=0011993] Error: 0x744f0000   IPHLPAPI
[f=0011993] Error: 0x6f510000   winrnr
[f=0011993] Error: 0x6f2a0000   wshbth
[f=0011993] Error: 0x70600000   fwpuclnt
[f=0011993] Error: 0x73470000   bcrypt
[f=0011993] Error: 0x72a40000   rasadhlp
[f=0011993] Error: 0x73490000   dbghelp
[f=0011993] Error: Exception: Access violation (0xc0000005)
[f=0011993] Error: Exception Address: 0x006796d1
[f=0011993] Error: Stacktrace for Spring 104.0.1-287-gf7b0fcc maintenance:
[f=0011993] Error:  [ProgCtr=006796d1 StackPtr=144bf8d0 FramePtr=144bf8f8]
[f=0011993] Error:  (0) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x006796D1]
[f=0011993] Error:  (1) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00679607]
[f=0011993] Error:  (2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00679607]
[f=0011993] Error:  (3) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00679607]
[f=0011993] Error:  (4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00679607]
[f=0011993] Error:  (5) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00679607]
[f=0011993] Error:  (6) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00679870]
[f=0011993] Error:  (7) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0067990E]
[f=0011993] Error:  (8) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x006798CA]
[f=0011993] Error:  (9) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x006798CA]
[f=0011993] Error:  (10) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x006798CA]
[f=0011993] Error:  (11) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x006798CA]
[f=0011993] Error:  (12) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0067990E]
[f=0011993] Error:  (13) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x006798CA]
[f=0011993] Error:  (14) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00679DDC]
[f=0011993] Error:  (15) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0067BE55]
[f=0011993] Error:  (16) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00CFA4C8]
[f=0011993] Error:  (17) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00849C81]
[f=0011993] Error:  (18) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x0084A4B9]
[f=0011993] Error:  (19) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe [0x00D673DA]
[f=0011993] Error:  (20) C:\Windows\System32\msvcrt.dll [0x00066B41]
[f=0011993] Error:  (21) C:\Windows\System32\KERNEL32.DLL [0x00018484]
[f=0011993] Error:  (22) C:\Windows\SYSTEM32\ntdll.dll [0x0006305A]
[f=0011993] Error:  (23) C:\Windows\SYSTEM32\ntdll.dll [0x0006302A]
[f=0011993] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=0

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Не удается прочитать данные из транспортного соединения: Удаленный хост принудительно разорвал существующее подключение.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
izirayd commented 6 years ago

wtf