Open Chobbyla opened 6 years ago
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting Using writeable configuration source: "E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" Using additional read-only configuration source: "E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\springsettings.cfg" Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterRefraction = 2 BumpWaterTexSizeReflection = 1024 CamFreeScrollSpeed = 50 CamMode = 1 CubeTexSizeReflection = 1024 CubeTexSizeSpecular = 1024 DualScreenMiniMapOnLeft = 1 DynamicSky = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 50 FSAALevel = 8 FeatureDrawDistance = 600000 FeatureFadeDistance = 600000 FontSize = 18 Fullscreen = 0 GrassDetail = 16 GroundDecals = 10 GroundDetail = 180 GroundScarAlphaFade = 1 HangTimeout = 30 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.32904166 0.17478703 0.02 0.34791666 MaxParticles = 50000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotOverheadScrollSpeed = 50 RotateLogFiles = 1 ScrollWheelSpeed = -25 ShadowMapSize = 8192 Shadows = 1 ShowClock = 0 ShowFPS = 1 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 2500 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 UsePBO = 0 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolutionWindowed = 1920 YResolutionWindowed = 1080 snd_volmaster = 7 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-287-gf7b0fcc maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Home Premium Edition, 64-bit (build 9200) Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz; 12224MB RAM, 14080MB pagefile Binary Word Size: 32-bit (emulated) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 30sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} display=1 modes=86 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@144Hz [10] 1680x1050x24bpp@144Hz [15] 1600x900x24bpp@144Hz [20] 1440x900x24bpp@144Hz [35] 1280x800x24bpp@144Hz [40] 1280x720x24bpp@144Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 3.0.13521 Compatibility Profile Context 24.20.11019.1004 GL vendor : ATI Technologies Inc. GL renderer : Radeon (TM) RX 480 Graphics GLSL version: 4.50 GLEW version: 2.1.0 GPU memory : unknown SDL swap-int: 0 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 0 (-) primitive-restart support : 1 (1) clip-space control support: 0 (1) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 32/29 max. draw-buffers : 8 max. rec. indices/vertices : 536870911/536870911 max. uniform buffer-bindings : 90 max. uniform block-size : 559236KB enable ATI-hacks : 1 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (windowed::borderless) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\ Using read-only data directory: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\ Scanning: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base Scanning: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\maps Scanning: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\games Scanning: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.8ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=069285c0 context=0637b2a0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [5 - Acer KG240 A (AMD High Definition Audio Device)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.8ms) [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 301ms [Info] Using filesystem-writepath: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K [Info] Free disk space: 47672 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.0" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0 [f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [f=-000001] gl.GetViewSizes, 1920, 1080 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 60178 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"140000003EA6836C32D3B774D00E9B04010010014F37EC5B180000000100000002000000964F746200000000CE0C650003000000B20000003200000004000000D00E9B0401001001481C0500964F74620401A8C000000000F7B1E75B7761035C0100D5D7000000000000D87FDCA282EB3559A81887537D3D4BED64D43FD267C103FCC26016914B13353A7A578D0316832B9D08B61278D291FAD8A6BA538E50718CB657183C8BF4BD2234748E176B90E045C074155386084213BB2481BE68ADBBAC3C462B6821B8BC5D86F0104D3BE87CFD76C8BA3A28709AFD2186E716AB321FAE3CEA69264DDC538822","Friends":["76561197960270209","76561197961218219","76561197983685079","76561197994272805","76561197994557935","76561197996861370","76561198000477042","76561198002975621","76561198017893415","76561198021140303","76561198026832146","76561198034558341","76561198039841902","76561198042454301","76561198043761365","76561198046259557","76561198047397789","76561198048248821","76561198052403648","76561198052767052","76561198052986320","76561198053055872","76561198053458928","76561198064188974","76561198070607971","76561198071564326","76561198072378365","76561198072599037","76561198076693960","76561198081511193","76561198081752938","76561198085628282","76561198086856487","76561198089485022","76561198091454581","76561198095033744","76561198096867595","76561198098164757","76561198100717561","76561198103468834","76561198106656062","76561198109421529","76561198110149527","76561198116257741","76561198116276663","76561198116493390","76561198117900754","76561198118401670","76561198127522095","76561198128680862","76561198128906688","76561198132416743","76561198134093920","76561198136223487","76561198137795459","76561198138428445","76561198159914163","76561198192894366","76561198271143463","76561198274977277","76561198313838774","76561198317970124"],"SuggestedName":"SteelBlue","Dlc":[0,842950,842951,842952]} [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"4221246760","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Release Notifier <gui_steam_release_notifier.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [Chobby] Detected game config, evorts [f=-000001] [Chobby] Detected game config, evortsdev [f=-000001] [Chobby] Detected game config, generic [f=-000001] [Chobby] Detected game config, zk [f=-000001] [Chobby] Detected game config, zkdev [f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk [f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua [f=-000001] Vendor and GL, ATI, 3 [f=-000001] Low settings preset, 3.0.13521 [f=-000001] SetSettings Int, GroundScarAlphaFade, 0 [f=-000001] SetSettings Int, GroundDetail, 70 [f=-000001] SetSettings Int, GroundDecals, 1 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CubeTexSizeReflection, 64 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 64 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] SetSettings Int, MaxParticles, 12000 [f=-000001] SetSettings Int, Shadows, 2 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Int, GrassDetail, 1 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06b58868 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.21999998 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (windowed::borderless) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (windowed::borderless) Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] SteamOnline, Received [f=-000001] Logout [f=-000001] [i18n] Warning: "User is now offline" is not translated in en [f=-000001] [i18n] Error: No translation found for "User is now offline" [f=-000001] Login [f=-000001] [liblobby] Warning: Duplicate user(trisolaran) added to channel (zk) [f=-000001] autosave [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] [ReloadOrRestart] Spring "E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=84 {sum,avg}{exec,wait}time={{2.000, -0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=42 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=42 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0637b2a0 dev=069285c0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0637b2a0 dev=069285c0 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=-000001] Scanning: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\maps [f=-000001] Scanning: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\games [f=-000001] Scanning: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.8ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=1919e010 context=12ec1eb8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [5 - Acer KG240 A (AMD High Definition Audio Device)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 202ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.0" [f=-000001] [SpringApp::Reload][12] #script=95 [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Sierra-v2 [f=-000001] [PreGame::StartServer] checksums: game=0x36D7A1A6 map=0xAD9576 [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 140ms [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Sierra-v2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.11.2 (archive: zk-stable.sdz) [f=-000001] PreGame::GameDataReceived] recording demo to "E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\demos\20181114_114552_Sierra-v2_104.0.1-287-gf7b0fcc maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 132ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Error: Failed to load: loadprogress.lua (error = 2, LuaIntro/Addons/loadprogress.lua, error = 3, loadprogress_cached.lua, [string "loadprogress_cached.lua"]:1: unexpected symbol) [f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "Main". [f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "LoadTexture". [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (79 MB) [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 224ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 328ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 342 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 50ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2240ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 193ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 39ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "" (only "treetype" and "geovent" are recognized) [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 58ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Steel_Blue is empty or in invalid format LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Steel_Blue is empty or in invalid format >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Steel_Blue is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 50000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 200 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Outline <gfx_outline.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Commander Name Tags <unit_comm_nametags.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Map Edge Barrier <map_edge_barrier.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Display DPS <gui_display_dps.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Clippy Comments <unit_clippy.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Specialmap Hide Decals <gui_specialmaphidedecals.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Chili: tried to add multiple times "scrollpanel9" to "Player List"! [f=-000001] Chili: tried to add multiple times "scrollpanel10" to "Player List"! [f=-000001] Chili: tried to add multiple times "scrollpanel11" to "Player List"! [f=-000001] Chili: tried to add multiple times "scrollpanel12" to "Player List"! [f=-000001] Chili: tried to add multiple times "scrollpanel13" to "Player List"! [f=-000001] Chili: tried to add multiple times "scrollpanel14" to "Player List"! [f=-000001] Chili: tried to add multiple times "scrollpanel15" to "Player List"! [f=-000001] Chili: tried to add multiple times "scrollpanel16" to "Player List"! [f=-000001] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Loaded widget: Chili FactoryBar <gui_chili_facbar.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. Zero-K.exe Information: 0 : Chobbyla << TtsVolume {"Volume":7} [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=cf36e75 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=1ddaddec [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ddaddec file="cache\104dev-maintenance/paths/Sierra-v2.pe-1ddaddec.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=cf36e75 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=1ddaddfc [f=-000001] [Path] [PathEstimator::ReadFile] hash=1ddaddfc file="cache\104dev-maintenance/paths/Sierra-v2.pe2-1ddaddfc.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (359ms, checksum 9f4b8def) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 64 [f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 12544 (x112, z112) [f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 100.00% [f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: 0.00 [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 26 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 100.000000% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 29 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 353 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 81.68% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 81.68% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/stable/Sierra-v2.json) [f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 0.9.24 (0) Initialized! [f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/stable/Sierra-v2.json) [f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 0.9.24 (1) Initialized! [f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/stable/Sierra-v2.json) [f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/CircuitAIEasy32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 0.9.24 (2) Initialized! [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Loading Saved Game [f=-000001] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=-000001] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=-000001] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=-000001] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=-000001] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=-000001] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=-000001] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=-000001] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=-000001] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=-000001] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=-000001] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=-000001] !transmitlobby @voice@buildUnit@reload [f=-000001] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=-000001] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=-000001] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=-000001] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=-000001] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=-000001] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=-000001] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=-000001] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=-000001] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=-000001] !transmitlobby @voice@buildUnit@reload [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 103 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 103 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] 117 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,10433,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 58 spots. [f=-000001] Ground-decals rendering is enabled! [f=-000001] SetLobbyButtonEnabled, false Zero-K.exe Information: 0 : Chobbyla << TtsVolume {"Volume":7} Zero-K.exe Information: 0 : Chobbyla << TtsVolume {"Volume":7} [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: 4051ec5b412c6d35b5bd5a167e91cd03 [f=-000001] Connection attempt from Steel_Blue [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] Input grabbing is enabled! [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (windowed::borderless) [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][map-checksums={0xad9576,0xad9576}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PreGame::GameDataReceived][mod-checksums={0x36d7a1a6,0x36d7a1a6}]" [f=0000001] Steel_Blue added point: Strider Hub [f=0000001] Steel_Blue added point: Amphbot Factory (CircuitAIEasy32 - X47350) [f=0000001] Steel_Blue added point: Strider Hub [f=0000011] Input grabbing is enabled! [f=0000024] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7fb1b9a86295b2ebf781316d6a3e7574dfb60c7ca750fba4b7fb798a6f9d05df583536e95619c8490e3547f89d998106854ce600afb848bbf35feb19371bb2f2]" [f=0000030] [Game::ClientReadNet][LOGMSG] sender="Steel_Blue" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3b32acce2b46b84269ace3e3a4e54e83c986333a877cdf8e5a220bb14cc85968dd397c4fa64d3afb51ef86ed00e869ac203bd77b49b3790357e3a86ca2966ca1]" [f=0000030] Skirmish AI "Julienne" (ID:0, Short-Name:"CircuitAIEasy32", Version:"") took over control of team 1 [f=0000030] Skirmish AI "X47350" (ID:1, Short-Name:"CircuitAIEasy32", Version:"") took over control of team 2 [f=0000030] Skirmish AI "Sorcerers" (ID:2, Short-Name:"CircuitAIEasy32", Version:"") took over control of team 3 [f=0000030] Player Steel_Blue finished loading and is now ingame [f=0000030] Steel_Blue paused the game [f=0000030] Input grabbing is enabled! [f=0000030] Input grabbing is enabled! [f=0000030] Input grabbing is enabled! [f=0000030] Input grabbing is enabled! [f=0000030] Input grabbing is enabled! [f=0000030] Input grabbing is enabled! [f=0000030] Input grabbing is enabled! [f=0000030] Input grabbing is enabled! [f=0000030] Input grabbing is enabled! [f=0000030] Input grabbing is enabled! [f=0000030] Steel_Blue unpaused the game [f=0001625] game_message: Flea is under attack [f=0001824] game_message: Flea is under attack [f=0001991] game_message: Flea is under attack [f=0002169] game_message: Flea is under attack [f=0002569] game_message: Sling is under attack [f=0004218] Steel_Blue added point: Airplane Plant (CircuitAIEasy32 - Sorcerers) [f=0004301] game_message: Flea is under attack [f=0004529] game_message: Flea is under attack [f=0004965] game_message: Reaver is under attack [f=0005149] game_message: Reaver is under attack [f=0006078] ====== Bonus Objectives ====== [f=0006078] Objective, 1, Succeed, true, Terminated, true [f=0006078] Objective, 2, Succeed, true, Terminated, true [f=0006078] Objective, 3, Succeed, false, Terminated, true [f=0006078] set MissionGameOver_frames, 6078 [f=0006189] msg, Campaign_PlanetBattleWon 47 6078 110 1 [f=0006189] data = { [f=0006189] 1 = Campaign_PlanetBattleWon [f=0006189] 2 = 47 [f=0006189] 3 = 6078 [f=0006189] 4 = 110 [f=0006189] 5 = 1 [f=0006189] }, [f=0006189] [ReloadOrRestart] Spring "E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading [f=0006189] [SpringApp::Reload][1] [f=0006189] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":202,"EventID":"events_2018_04_25:campaign:planet_47:difficulty_1:win_1:bonus_110"} Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":29419,"EventID":"events_2018_04_25:campaign:planets_owned_35"} [f=0006189] [async=0] threads=3 tasks=363148 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {-26815622211642683733033223443435472152470810132899531756677108989164542766894962460569990297461121481856845523392671026208341014682469634762644250569998336.000, 0.000}}ms [f=0006189] thread=1 tasks=181574 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -26815622297594950603449539721423604892699805215431482430341869303384664113644086663066336902190218400661937533593315325844766467978251591886180668743352320.000}, {-26815622213659916528490022714228068134616438540171786829379860618530982716002247846944026618928174445198890960109314257296519853331271493253463646784192512.000, 0.000, -0.000, 0.000}}ms [f=0006189] thread=2 tasks=181574 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 2.000, 0.000}}ms [f=0006189] [async=1] threads=3 tasks=1169 {sum,avg}{exec,wait}time={{0.000, -2.000}, {0.000, -2.000}}ms [f=0006189] thread=1 tasks=583 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622303014353911437148213742809440267755965469272859849434081368864797726392278043341361563958113257885971044643598764674817538027277997572074256728064.000}, {-26815622262353300384070932094172408135374083405742576160232932917581413543317018391014037231566097955104210520015057168632550023002430639851476010735239168.000, 0.000, -2.000, -2.000}}ms [f=0006189] thread=2 tasks=586 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 26815622296726860762758508350517123712655182612560531027651832264586886803053987668014475923006640314411755029032263675284419414885684058930609538029584384.000}, {0.000, -0.000, 0.000, -0.000}}ms [f=0006189] [ThreadPool::SetThreadCount][2] workers=0 [f=0006189] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0006189] [ThreadPool::SetThreadCount][2] workers=2 [f=0006189] [Threading] Main thread CPU affinity mask set: 12 [f=0006189] [SpringApp::Reload][2] [f=0006189] [WriteDemoFile] writing client-demo "E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\demos\20181114_114552_Sierra-v2_104.0.1-287-gf7b0fcc maintenance.sdfz" (630011 bytes) [f=0006189] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0006189] [Game::KillLua][3] dtor=0 luaUI=35420f00 [f=0006189] Start widgetHandler:Shutdown [f=0006189] Shutdown - SaveOrderList Complete [f=0006189] Writing last game win data [f=0006189] Shutdown - SaveConfigData Complete [f=0006189] Shutdown Widget - Chili Highlight [f=0006189] Shutdown Widget - Save/Load API [f=0006189] Shutdown Widget - Deferred rendering [f=0006189] Shutdown Widget - Custom Markers [f=0006189] Shutdown Widget - EPIC Menu [f=0006189] Shutdown Widget - Chili Widget Selector [f=0006189] Shutdown Widget - Chili Minimap [f=0006189] Shutdown Widget - Local Team Colors [f=0006189] Shutdown Widget - Display Keys 2 [f=0006189] Shutdown Widget - Save Game Menu [f=0006189] Shutdown Widget - HealthBars [f=0006189] Shutdown Widget - Noises [f=0006189] Shutdown Widget - Unit Icons [f=0006189] Shutdown Widget - Outline [f=0006189] Shutdown Widget - Attrition Counter [f=0006189] Shutdown Widget - Win Counter [f=0006189] Shutdown Widget - BuildETA [f=0006189] Shutdown Widget - Depth of Field Shader [f=0006189] Shutdown Widget - Map Edge Barrier [f=0006189] Shutdown Widget - Modular Comm Info [f=0006189] Shutdown Widget - CameraShake [f=0006189] Shutdown Widget - Chili Economy Panel Default [f=0006189] Shutdown Widget - Chili EndGame Window [f=0006189] Shutdown Widget - Chili Nuke Warning [f=0006189] Shutdown Widget - Chili Selections & CursorTip v2 [f=0006189] Shutdown Widget - Chili Spectator Panels [f=0006189] Shutdown Widget - Context Menu [f=0006189] Shutdown Widget - Galaxy Battle Handler [f=0006189] Shutdown Widget - Grab Input [f=0006189] Input grabbing is disabled! [f=0006189] Shutdown Widget - Highlight Geos [f=0006189] Shutdown Widget - Local Widgets Config [f=0006189] Shutdown Widget - MinimapEvents [f=0006189] Shutdown Widget - Missile Silo Range [f=0006189] Shutdown Widget - Music Player [f=0006189] Shutdown Widget - Point Tracker [f=0006189] Shutdown Widget - Mex Placement Handler [f=0006189] Shutdown Widget - Showeco and Grid Drawer [f=0006189] Shutdown Widget - Stereo3D [f=0006189] Shutdown Widget - Transport AI [f=0006189] Shutdown Widget - Attack Warning [f=0006189] Shutdown Widget - Attack AoE [f=0006189] Shutdown Widget - UnitShapes [f=0006189] Shutdown Widget - Map Edge Extension [f=0006189] Shutdown Widget - Selection Send [f=0006189] Shutdown Widget - LupsManager [f=0006189] Shutdown Widget - Newton Firezone [f=0006189] Shutdown Widget - Receive Units Indicator [f=0006189] Shutdown Widget - Chili Pro Console [f=0006189] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02 [f=0006189] Shutdown Widget - Lasso Terraform GUI [f=0006189] Shutdown Widget - Chili Framework [f=0006189] Shutdown Widget - Lups [f=0006189] Shutdown Widget - Chili Core Selector [f=0006189] Shutdown Widget - Draw After Chili [f=0006189] Shutdown Widget - Pause Screen [f=0006189] Shutdown Widget - Color Blindness Correction [f=0006189] Shutdown Widget - Layout Handler [f=0006189] Shutdown Widget - Persistent Build Height [f=0006189] Shutdown Widget - Text To Speech Control [f=0006189] End widgetHandler:Shutdown [f=0006189] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32065844,0} {chunk,block}Bytes={0,0} [f=0006189] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0006189] [Game::KillLua][2] dtor=0 luaRules=118f7648 [f=0006189] Start gadgetHandler:Shutdown [f=0006189] Shutdown - StartSetup [f=0006189] Shutdown - UnitMorph [f=0006189] Shutdown - LupsNanoSpray [f=0006189] Shutdown - Missile Silo Controller [f=0006189] Shutdown - Modular Comm Info [f=0006189] Shutdown - Puppy Handler [f=0006189] Shutdown - Terrain Texture Handler [f=0006189] Shutdown - UnitCloakShield [f=0006189] End gadgetHandler:Shutdown [f=0006189] Start gadgetHandler:Shutdown [f=0006189] Shutdown - Save/Load [f=0006189] Shutdown - UnitMorph [f=0006189] Shutdown - Galaxy Campaign Battle Handler [f=0006189] Shutdown - Modular Comm Info [f=0006189] Shutdown - Retreat Command [f=0006189] Shutdown - Shockwaves [f=0006189] Shutdown - Teleport Throw [f=0006189] Shutdown - UnitCloakShield [f=0006189] Shutdown - Lups Cloak FX [f=0006189] Shutdown - Lups [f=0006189] Shutdown - Lups Shield [f=0006189] End gadgetHandler:Shutdown [f=0006189] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32066757,0} {chunk,block}Bytes={0,0} [f=0006189] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,32066757,0} {chunk,block}Bytes={0,0} [f=0006189] [Game::KillLua][4] dtor=0 [f=0006189] [SpringApp::Reload][3] [f=0006189] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0006189] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0006189] [Sound] [Sound::UpdateThread][3] #sources=32 #items=74 [f=0006189] [Sound] [Sound::UpdateThread][4] ctx=12ec1eb8 dev=1919e010 [f=0006189] [Sound] [Sound::UpdateThread][5] ctx=12ec1eb8 dev=1919e010 [f=0006189] [Sound] [Sound::UpdateThread][6] [f=0006189] [SpringApp::Reload][4] [f=0006189] [Game::~CGame][1] [f=0006189] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0006189] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0006189] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0006189] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0006189] [Game::KillLua][4] dtor=1 [f=0006189] [Game::KillMisc][1] [f=0006189] [Game::KillMisc][2] [f=0006189] [Game::KillMisc][3] [f=0006189] [Game::KillRendering][1] [f=0006189] [Game::KillInterface][1] [f=0006189] [Game::KillInterface][2] [f=0006189] [Game::KillSimulation][1] [f=0006189] [Game::KillSimulation][2] [f=0006189] [CCollisionHandler] dis-/continuous tests: 0/2389289 [f=0006189] [Game::KillSimulation][3] [f=0006189] [~CPathCache(28x28)] cacheHits=67 hitPercentage=8% numHashColls=0 maxCacheSize=201 [f=0006189] [~CPathCache(28x28)] cacheHits=641 hitPercentage=50% numHashColls=0 maxCacheSize=59 [f=0006189] [~CPathCache(56x56)] cacheHits=581 hitPercentage=60% numHashColls=0 maxCacheSize=201 [f=0006189] [~CPathCache(56x56)] cacheHits=150 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0006189] Statistics for RectangleOptimizer: 8% [f=0006189] Statistics for RectangleOptimizer: 8% [f=0006189] LosHandler stats: total instances=64609; shared=5%; from cache=40% [f=0006189] [Game::KillSimulation][4] [f=0006189] [Game::~CGame][2] [f=0006189] [Game::~CGame][3] [f=0006189] [LocalConnection::Statistics] 391911 bytes sent 435250 bytes recv'd [f=0006189] [SpringApp::Reload][5] [f=0006189] [SpringApp::Reload][6] [f=0006189] Scanning: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=0006189] Scanning: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\maps [f=0006189] Scanning: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\games [f=0006189] Scanning: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\packages [f=0006189] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [f=0006189] [SpringApp::Reload][7] [f=0006189] [SpringApp::Reload][8] [f=0006189] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0006189] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0006189] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0006189] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0006189] [Sound] [Sound::InitThread][1] [f=0006189] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0006189] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=0006189] [Sound] [ISound::Initialize] spawning sound-thread (100.2ms) [f=0006189] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0006189] [Sound] [Sound::OpenOpenALDevice] device=37589010 context=38bbdfc8 [f=0006189] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0006189] [Sound] Vendor: OpenAL Community [f=0006189] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0006189] [Sound] Renderer: OpenAL Soft [f=0006189] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0006189] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0006189] [Sound] Devices: [f=0006189] [Sound] [Speakers (Realtek High Definition Audio)] [f=0006189] [Sound] [5 - Acer KG240 A (AMD High Definition Audio Device)] [f=0006189] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0006189] [Sound] [Speakers (Realtek High Definition Audio)] [f=0006189] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0006189] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0006189] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0006189] [Sound] Error: Initializing EFX failed! [f=0006189] [Sound] [Sound::UpdateThread][2] [f=0006189] [~ScopedOnceTimer][ISound::Init::Dev] 200ms [f=0006189] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.0" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06b58868 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.21999998 [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Warning: Duplicate user(Unh4llowedg4mer) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(SouLTaKeR11) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Saber) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(SouLTaKeR11) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(power) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(notdaone) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 4608 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 4608 [f=-000001] [liblobby] Warning: Duplicate user(PSYV2) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(DanielBres45) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(AntiAntagonistPolice) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Neebitemnemo) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Astran) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(DrDoom) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(DrDoom) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(NT) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 4608 [f=-000001] [liblobby] Warning: Duplicate user(Ukraine) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(silenthunter) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Felipe) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Benny4537) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:campaign:planet_61:difficulty_1:started_2"} [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_campaign_61"} [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Campaign"} [f=-000001] [Game] { [allyTeam0] { numallies = 0; } [ai1] { comm_merge = 0; IsFromDemo = 0; Name = Skiffy; ShortName = CircuitAIEasy32; Team = 2; [Options] { comm_merge = 0; disabledunits = cloakcon+energysingu+energyheavygeo+factoryshield+shieldcon+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factorygunship+gunshipcon+factoryhover+hovercon+factoryamph+amphcon+factoryjump+jumpcon+factorytank+tankcon+striderantiheavy+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticshield+turretimpulse+turretemp+turretantiheavy+turretheavy+turretaalaser+turretaafar+turretaaflak+turretaaheavy+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+shieldraid+hoverassault+jumpskirm+tankheavyraid+vehheavyarty+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+amphraid+amphimpulse+amphfloater+amphriot+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipbomb+gunshipemp+gunshipraid+gunshipskirm+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshipaa+gunshiptrans+gunshipheavytrans+bomberriot+bomberheavy+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch; } Host = 0; } [team1] { extrastartunits_1 = e1sxXT17ZmFjaW5nPTAseD01NDU2LG5hbWU9InN0YXRpY2hlYXZ5cmFkYXIiLHo9NTIxNix9LFsyXT17ZmFjaW5nPTAseD02ODU2LG5hbWU9InN0YXRpY3N0b3JhZ2UiLHo9NjgwOCx9LFszXT17ZmFjaW5nPTAseD02Njk2LG5hbWU9InN0YXRpY21leCIsej02NjY0LH0sWzRdPXtmYWNpbmc9Mix4PTY5MjgsbmFtZT0idHVycmV0bGFzZXIiLHo9NTQ4OCx9LFs1XT17ZmFjaW5nPTAseD02NzI4LG5hbWU9InN0YXRpY21leCIsej03MDQ4LH0sWzZdPXtmYWNpbmc9MCx4PTU4MDAsbmFtZT0ic3RhdGljbWV4Iix6PTY3MTIsfSxbN109e2ZhY2luZz0wLHg9NzEyOCxuYW1lPSJzdGF0aWNtZXgiLHo9NjcyOCx9LFs4XT17ZmFjaW5nPTAseD01NTkyLG5hbWU9InN0YXRpY21leCIsej02NzEyLH0sWzldPXtmYWNpbmc9MCx4PTY3MTIsbmFtZT0ic3RhdGljbWV4Iix6PTU1NjAsfSxbMTBdPXtmYWNpbmc9MCx4PTY3NDQsbmFtZT0iZW5lcmd5c29sYXIiLHo9NjkyMCx9LFsxMV09e2ZhY2luZz0wLHg9Njc0NCxuYW1lPSJlbmVyZ3lzb2xhciIsej02Nzc2LH0sWzEyXT17ZmFjaW5nPTAseD02ODA4LG5hbWU9InN0YXRpY21leCIsej01MzA0LH0sWzEzXT17ZmFjaW5nPTAseD02ODQwLG5hbWU9ImVuZXJneXNvbGFyIix6PTY2ODAsfSxbMTRdPXtmYWNpbmc9MCx4PTY5ODQsbmFtZT0iZW5lcmd5c29sYXIiLHo9NjcxMix9LFsxNV09e3g9NjU4NCxuYW1lPSJzdGF0aWNjb24iLHo9NjYzMixjb21tYW5kcz17WzFdPXtvcHRpb25zPXtbMV09InNoaWZ0Iix9LGNtZElEPTE1LHBvcz17WzFdPTY1ODQsWzJdPTY2MzIsfSx9LFsyXT17b3B0aW9ucz17WzFdPSJzaGlmdCIsfSxjbWRJRD0xNSxwb3M9e1sxXT02ODE2LFsyXT02NDI5LH0sfSx9LGZhY2luZz0wLH0sWzE2XT17eD02NjgwLG5hbWU9InN0YXRpY2NvbiIsej02NTUyLGNvbW1hbmRzPXtbMV09e29wdGlvbnM9e1sxXT0ic2hpZnQiLH0sY21kSUQ9MTUscG9zPXtbMV09NjY4MCxbMl09NjU1Mix9LH0sWzJdPXtvcHRpb25zPXtbMV09InNoaWZ0Iix9LGNtZElEPTE1LHBvcz17WzFdPTY4MTYsWzJdPTY0MjksfSx9LH0sZmFjaW5nPTAsfSxbMTddPXtmYWNpbmc9Myx4PTY0NDAsbmFtZT0iZmFjdG9yeXNwaWRlciIsej02NzQ0LH0sWzE4XT17ZmFjaW5nPTAseD02ODQwLG5hbWU9InN0YXRpY21leCIsej00MTA0LH0sWzE5XT17ZmFjaW5nPTAseD02NTY4LG5hbWU9InN0YXRpY21leCIsej0zODgwLH0sWzIwXT17ZmFjaW5nPTAseD02OTM2LG5hbWU9InN0YXRpY21leCIsej0zNjg4LH0sWzIxXT17ZmFjaW5nPTMseD01MDk2LG5hbWU9InN0YXRpY21leCIsej00NjY0LH0sWzIyXT17ZmFjaW5nPTIseD02NzYwLG5hbWU9ImVuZXJneXNvbGFyIix6PTU0MzIsfSxbMjNdPXtmYWNpbmc9Myx4PTQwNDAsbmFtZT0ic3RhdGljbWV4Iix6PTY1NjgsfSxbMjRdPXtmYWNpbmc9Myx4PTUyMDgsbmFtZT0ic3RhdGljbWV4Iix6PTQ4MjQsfSxbMjVdPXtmYWNpbmc9Mix4PTUxNDQsbmFtZT0iZW5lcmd5d2luZCIsej00NjY0LH0sWzI2XT17ZmFjaW5nPTMseD00NDU2LG5hbWU9InN0YXRpY21leCIsej02NTg0LH0sWzI3XT17ZmFjaW5nPTIseD01MTQ0LG5hbWU9ImVuZXJneXdpbmQiLHo9NDcxMix9LFsyOF09e2ZhY2luZz0xLHg9NTA5NixuYW1lPSJlbmVyZ3l3aW5kIix6PTQ3MTIsfSxbMjldPXtmYWNpbmc9Myx4PTQyOTYsbmFtZT0ic3RhdGljbWV4Iix6PTYyMTYsfSxbMzBdPXtmYWNpbmc9MSx4PTUwNDgsbmFtZT0iZW5lcmd5d2luZCIsej00NzEyLH0sWzMxXT17ZmFjaW5nPTAseD01MDQ4LG5hbWU9ImVuZXJneXdpbmQiLHo9NDY2NCx9LFszMl09e2ZhY2luZz0wLHg9NTA0OCxuYW1lPSJlbmVyZ3l3aW5kIix6PTQ2MTYsfSxbMzNdPXtmYWNpbmc9Myx4PTUwOTYsbmFtZT0iZW5lcmd5d2luZCIsej00NjE2LH0sWzM0XT17ZmFjaW5nPTMseD01MTQ0LG5hbWU9ImVuZXJneXdpbmQiLHo9NDYxNix9LFszNV09e2ZhY2luZz0yLHg9NTI1NixuYW1lPSJlbmVyZ3l3aW5kIix6PTQ4MjQsfSxbMzZdPXtmYWNpbmc9Mix4PTUyNTYsbmFtZT0iZW5lcmd5d2luZCIsej00ODcyLH0sWzM3XT17ZmFjaW5nPTEseD01MjA4LG5hbWU9ImVuZXJneXdpbmQiLHo9NDg3Mix9LFszOF09e2ZhY2luZz0xLHg9NTE2MCxuYW1lPSJlbmVyZ3l3aW5kIix6PTQ4NzIsfSxbMzldPXtmYWNpbmc9MCx4PTUxNjAsbmFtZT0iZW5lcmd5d2luZCIsej00ODI0LH0sWzQwXT17ZmFjaW5nPTAseD01MTYwLG5hbWU9ImVuZXJneXdpbmQiLHo9NDc3Nix9LH0=; extrastartunits_2 = 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rgbcolor = 0 0 0; nocommander = 1; extrastartunits_5 = e1sxXT17ZmFjaW5nPTMseD01MjQ4LG5hbWU9InR1cnJldGxhc2VyIix6PTUwNTYsfSxbMl09e3g9NjMyMCxuYW1lPSJzaGllbGRza2lybSIsej02NTIyLHBhdHJvbFJvdXRlPXtbMV09e1sxXT02MzEwLFsyXT02NTU2LH0sWzJdPXtbMV09NjMzMSxbMl09NjQ5Nix9LH0sZmFjaW5nPTIsfSxbM109e2ZhY2luZz0zLHg9NDMzNCxuYW1lPSJzcGlkZXJzY291dCIsej03MDc4LH0sWzRdPXtmYWNpbmc9Mix4PTY4NDEsbmFtZT0ic2hpZWxkc2tpcm0iLHo9NjMzNyx9LFs1XT17ZmFjaW5nPTIseD02ODE2LG5hbWU9InNoaWVsZHJhaWQiLHo9NjQyOCx9LFs2XT17YnVpbGRQcm9ncmVzcz0wLjUseD02NDA0LG5hbWU9InNwaWRlcnNjb3V0Iix6PTY3NDQsZmFjaW5nPTMsfSx9; AllyTeam = 0; TeamLeader = 0; extrastartunits_4 = 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start_metal = 0; campaignunlocks = 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start_energy = 100; static_level = 0; extrastartunits_3 = 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} [ai2] { comm_merge = 0; IsFromDemo = 0; Name = Sundown; ShortName = CircuitAIEasy32; Team = 3; [Options] { comm_merge = 0; disabledunits = 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start_metal = 0; campaignunlocks = e1sxXT0ic3RhdGljbWV4IixbMl09ImVuZXJneXNvbGFyIixbM109ImVuZXJneXdpbmQiLFs0XT0iZW5lcmd5ZnVzaW9uIixbNV09ImVuZXJneWdlbyIsWzZdPSJlbmVyZ3lweWxvbiIsWzddPSJzdGF0aWNzdG9yYWdlIixbOF09InR1cnJldGxhc2VyIixbOV09InR1cnJldG1pc3NpbGUiLFsxMF09InR1cnJldHJpb3QiLFsxMV09InR1cnJldHRvcnAiLFsxMl09InR1cnJldGdhdXNzIixbMTNdPSJ0dXJyZXRoZWF2eWxhc2VyIixbMTRdPSJ0dXJyZXRhYWxhc2VyIixbMTVdPSJ0dXJyZXRhYWNsb3NlIixbMTZdPSJ0dXJyZXRhYWZsYWsiLFsxN109InNoaWVsZHNoaWVsZCIsWzE4XT0ic3RhdGljcmFkYXIiLFsxOV09InN0YXRpY2hlYXZ5cmFkYXIiLFsyMF09InN0YXRpY2NvbiIsWzIxXT0ic3RhdGljYW50aW51a2UiLFsyMl09InN0YXRpY3JlYXJtIixbMjNdPSJmYWN0b3J5c3BpZGVyIixbMjRdPSJzcGlkZXJjb24iLFsyNV09InNwaWRlcnNjb3V0IixbMjZdPSJzcGlkZXJyaW90IixbMjddPSJzcGlkZXJlbXAiLFsyOF09InNwaWRlcnNraXJtIixbMjldPSJzcGlkZXJhc3NhdWx0IixbMzBdPSJzcGlkZXJjcmFiZSIsWzMxXT0ic3BpZGVyYW50aWhlYXZ5IixbMzJdPSJzcGlkZXJhYSIsWzMzXT0iZmFjdG9yeWp1bXAiLFszNF09Imp1bXBjb24iLFszNV09Imp1bXByYWlkIixbMzZdPSJqdW1wc2tpcm0iLFszN109Imp1bXBhc3NhdWx0IixbMzhdPSJqdW1wc3VtbyIsWzM5XT0ianVtcGFydHkiLFs0MF09Imp1bXBibGFja2hvbGUiLFs0MV09Imp1bXBhYSIsfQ==; start_energy = 100; static_level = 0; extrastartunits_3 = 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; } [team0] { rgbcolor = 0 0 0; TeamLeader = 0; start_metal = 0; campaignabilities = e30=; campaignunlocks = 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; start_energy = 100; static_level = 4; start_x = 620; AllyTeam = 0; staticcomm = player_commander; extrastartunits_1 = e1sxXT17ZmFjaW5nPTAseD02ODcyLG5hbWU9ImVuZXJneWZ1c2lvbiIsej02OTkyLH0sWzJdPXtmYWNpbmc9MCx4PTcwMzIsbmFtZT0iZW5lcmd5ZnVzaW9uIix6PTY4NDgsfSxbM109e2ZhY2luZz0xLHg9NjIwLG5hbWU9InN0cmlkZXJmdW5uZWx3ZWIiLHo9NTk1MCx9LFs0XT17ZmFjaW5nPTEseD02MjAsbmFtZT0ic3RyaWRlcmZ1bm5lbHdlYiIsej01NzUwLH0sfQ==; start_z = 6150; retinuestartunits = e30=; commanderparameters = e2RlZmVhdElmRGVzdHJveWVkT2JqZWN0aXZlSUQ9MixmYWNwbG9wPXRydWUsfQ==; } [team2] { extrastartunits_1 = 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 [f=-000001] [ReloadOrRestart] Spring "E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=12 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{-0.000, 26815622262511862403218642652342139150063322943405244709845298986893279063479264426408267804197559578342928154582291572578020944266517896459179118641020928.000, -2.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{-0.000, 26815622262511862403218642652342139150063322943405244709845298986893279063479264426408267804197559578342928154582291572578020944266517896459179118641020928.000, -2.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=38bbdfc8 dev=37589010 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=38bbdfc8 dev=37589010 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=-000001] Scanning: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\maps [f=-000001] Scanning: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\games [f=-000001] Scanning: E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 22ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=37589010 context=07104660 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [5 - Acer KG240 A (AMD High Definition Audio Device)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.0" [f=-000001] [SpringApp::Reload][12] #script=55548 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Melt_V2 [f=-000001] [PreGame::StartServer] checksums: game=0x36D7A1A6 map=0xD0F8BD79 [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 55662 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 164ms [f=-000001] [SpringApp::Reload][13] numReloads=3 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Melt_V2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.11.2 (archive: zk-stable.sdz) [f=-000001] PreGame::GameDataReceived] recording demo to "E:\Auxillary files\programs\SteamLibrary\steamapps\common\Zero-K\demos\20181114_115139_Melt_V2_104.0.1-287-gf7b0fcc maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 132ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Error: Failed to load: loadprogress.lua (error = 2, LuaIntro/Addons/loadprogress.lua, error = 3, loadprogress_cached.lua, [string "loadprogress_cached.lua"]:1: unexpected symbol) [f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "Main". [f=-000001] [LuaIntro] Warning: Missing/Unloaded dependency "LoadProgress" for "LoadTexture". [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (103 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 236ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 339ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 342 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 12ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 67ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2221ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 204ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 39ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 4608 [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 55ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Steel_Blue is empty or in invalid format LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Steel_Blue is empty or in invalid format >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] [liblobby] Warning: Duplicate user(ktdm) added to channel (zk) [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Steel_Blue is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 50000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 200 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Outline <gfx_outline.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Commander Name Tags <unit_comm_nametags.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Map Edge Barrier <map_edge_barrier.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Display DPS <gui_display_dps.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Clippy Comments <unit_clippy.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Specialmap Hide Decals <gui_specialmaphidedecals.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Chili: tried to add multiple times "scrollpanel9" to "Player List"! [f=-000001] Chili: tried to add multiple times "scrollpanel10" to "Player List"! [f=-000001] Chili: tried to add multiple times "scrollpanel11" to "Player List"! [f=-000001] Chili: tried to add multiple times "scrollpanel12" to "Player List"! [f=-000001] Chili: tried to add multiple times "scrollpanel13" to "Player List"! [f=-000001] Chili: tried to add multiple times "scrollpanel14" to "Player List"! [f=-000001] Chili: tried to add multiple times "scrollpanel15" to "Player List"! [f=-000001] Chili: tried to add multiple times "scrollpanel16" to "Player List"! [f=-000001] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Loaded widget: Chili FactoryBar <gui_chili_facbar.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> Zero-K.exe Information: 0 : Chobbyla << TtsVolume {"Volume":7} [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: -805306369, user-killed during hang Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
started game>loaded campaign auto save>win>start another campaign mission> process hangs on loading in.