ZeroK-RTS / CrashReports

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Spring LuaError [104.0.1-287-gf7b0fcc] #17018

Open Chobbyla opened 5 years ago

Chobbyla commented 5 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "C:\Games\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Games\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\springsettings.cfg"
Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterBlurReflection = 1
  BumpWaterTexSizeReflection = 128
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FSAALevel = 1
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 4
  GroundDecals = 2
  GroundDetail = 90
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  MaxParticles = 9000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  Shadows = 0
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1200
  UnitIconDist = 151
  UnitLodDist = 500
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1080
  snd_volmaster = 11
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-287-gf7b0fcc maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Business Edition, 64-bit (build 9200)
Intel(R) Core(TM) i5-4210H CPU @ 2.90GHz; 8109MB RAM, 16301MB pagefile
     Binary Word Size: 32-bit (emulated)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 2
    Logical CPU Cores: 4
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 30sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    display=1 modes=22 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 2] 1680x1050x24bpp@60Hz
        [ 3] 1600x900x24bpp@60Hz
        [ 4] 1440x900x24bpp@60Hz
        [10] 1280x800x24bpp@60Hz
        [12] 1280x720x24bpp@60Hz
        [18] 640x400x24bpp@60Hz
        [22] 320x200x24bpp@60Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.5.0 NVIDIA 378.78
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 950M/PCIe/SSE2
    GLSL version: 4.50 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 2048MB (total) / 1911MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: C:\Games\Steam\steamapps\common\Zero-K\
Using read-only data directory: C:\Games\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\
Scanning: C:\Games\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
Scanning: C:\Games\Steam\steamapps\common\Zero-K\maps
Scanning: C:\Games\Steam\steamapps\common\Zero-K\games
Scanning: C:\Games\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[ThreadPool::SetThreadCount][2] workers=1
[Threading] Main thread CPU affinity mask set: 14
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=05ddfc10 context=05820c28
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[Info] Using filesystem-writepath: C:\Games\Steam\steamapps\common\Zero-K
[Info] Free disk space: 187575 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.2"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1080
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 57305
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000B805352D087652EA48DC0E0801001001A12CF15B1800000001000000020000003E2901A900000000602B360309000000B2000000320000000400000048DC0E0801001001481C05003E2901A94F00A8C000000000B2DBEE5B328B0A5C0100D5D70000000000009FBF126A37E3783EFE69813FA0163914AB12995A5F0FE43FFAB7FF3FAF968D930845CDD30CC3F7B8B614F655563E4D28487D4695A8B3822FB5908408C4A6C562C4BA98E9AB4E97479532040B2B0F481700E2EF9D7CD8A2E224E2C341AC064AE31079C25721EFD6F3E2D2E879D1AEA996BEE6DC5552BDB72F2EE6488253D66EA8","Friends":["76561197963190133","76561198010598451","76561198022105478","76561198034118443","76561198042530911","76561198089129755","76561198095397005","76561198103243473","76561198122659733","76561198131669572","76561198143834162","76561198199302377"],"SuggestedName":"uberwaffe","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2315568622","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\uber
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\uber/mainConfig.lua
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] Medium settings preset, 2097152
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [i18n] Warning: "commanders" is not translated in en
[f=-000001] [i18n] Error: No translation found for "commanders"
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 9000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=05ffdb28
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaGarbageCollectionMemLoadMult, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 9000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] SteamOnline, Received
[f=-000001] DesignEvent, events_2018_04_25:campaign:planet_62:difficulty_2:win_1:bonus_, 11
[f=-000001] Warning: Couldn't find texture "LuaMenu/configs/gameConfig/zk/unitpics/energysingu2.png"!
[f=-000001] DesignEvent, events_2018_04_25:campaign:planet_63:difficulty_2:started_1, nil
[f=-000001] DesignEvent, events_2018_04_25:game_start:singleplayer:lone_campaign_63, 1
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaGarbageCollectionMemLoadMult, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 9000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Missing self.client!!!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Campaign"}
[f=-000001] [Game]
{

    [allyTeam0]
    {
        numallies = 0;
    }

    [ai1]
    {
        comm_merge = 0;
        IsFromDemo = 0;
        Name = Chickens;
        ShortName = Chicken: Custom;
        Team = 2;
    [Options]
    {
        comm_merge = 0;
        disabledunits = cloakcon+staticmex+energysolar+energyfusion+energysingu+energywind+energygeo+energyheavygeo+staticstorage+energypylon+staticcon+staticrearm+factoryshield+shieldcon+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factorygunship+gunshipcon+factoryhover+hovercon+factoryamph+amphcon+factoryspider+spidercon+factoryjump+jumpcon+factorytank+tankcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticradar+staticheavyradar+staticshield+shieldshield+turretmissile+turretlaser+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaalaser+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+shieldraid+hoverassault+jumpskirm+spiderskirm+tankheavyraid+vehheavyarty+spiderantiheavy+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphraid+amphimpulse+amphfloater+amphriot+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipbomb+gunshipemp+gunshipraid+gunshipskirm+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshipaa+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch;
    }

        Host = 0;
    }

    [team1]
    {
        extrastartunits_5 = 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;
        rgbcolor = 0 0 0;
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        start_metal = 0;
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        static_level = 5;
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        start_x = 660;
        extrastartunits_2 = 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;
        AllyTeam = 1;
        staticcomm = ai_commander_1;
        extrastartunits_7 = e1sxXT17eD02ODAsbmFtZT0ic3RhdGljY29uIix6PTE3NTIsY29tbWFuZHM9e1sxXT17Y21kSUQ9MTUscG9zPXtbMV09NjgwLFsyXT0xNzUyLH0sfSxbMl09e29wdGlvbnM9e1sxXT0ic2hpZnQiLH0sY21kSUQ9MTUscG9zPXtbMV09NzA1LFsyXT0xNzc3LH0sfSx9LGZhY2luZz0xLH0sWzJdPXtmYWNpbmc9Myx4PTI2NCxuYW1lPSJlbmVyZ3l3aW5kIix6PTM1NDQsfSxbM109e2ZhY2luZz0zLHg9MTg0LG5hbWU9ImVuZXJneXdpbmQiLHo9MzU0NCx9LFs0XT17ZmFjaW5nPTMseD0xMDQsbmFtZT0iZW5lcmd5d2luZCIsej0zNTQ0LH0sWzVdPXtmYWNpbmc9Myx4PTI0LG5hbWU9ImVuZXJneXdpbmQiLHo9MzU0NCx9LFs2XT17ZmFjaW5nPTMseD0yNCxuYW1lPSJlbmVyZ3l3aW5kIix6PTM2MjQsfSxbN109e2ZhY2luZz0zLHg9MTA0LG5hbWU9ImVuZXJneXdpbmQiLHo9MzYyNCx9LFs4XT17ZmFjaW5nPTMseD0xODQsbmFtZT0iZW5lcmd5d2luZCIsej0zNjI0LH0sWzldPXtmYWNpbmc9MSx4PTk2OCxuYW1lPSJzdGF0aWNyZWFybSIsej0zMzIwLH0sWzEwXT17ZmFjaW5nPTMseD0yNjQsbmFtZT0iZW5lcmd5d2luZCIsej0zNjI0LH0sWzExXT17ZmFjaW5nPTMseD0yNjQsbmFtZT0iZW5lcmd5d2luZCIsej0zNzA0LH0sWzEyXT17ZmFjaW5nPTMseD0xODQsbmFtZT0iZW5lcmd5d2luZCIsej0zNzA0LH0sWzEzXT17ZmFjaW5nPTEseD02NjQsbmFtZT0iZmFjdG9yeXBsYW5lIix6PTMzNDQsfSxbMTRdPXtmYWNpbmc9Myx4PTEwNCxuYW1lPSJlbmVyZ3l3aW5kIix6PTM3MDQsfSxbMTVdPXtmYWNpbmc9Myx4PTI0LG5hbWU9ImVuZXJneXdpbmQiLHo9MzcwNCx9LFsxNl09e3g9NTM2LG5hbWU9InN0YXRpY2NvbiIsej0zMzIwLGNvbW1hbmRzPXtbMV09e2NtZElEPTE1LHBvcz17WzFdPTUzNixbMl09MzMyMCx9LH0sWzJdPXtvcHRpb25zPXtbMV09InNoaWZ0Iix9LGNtZElEPTE1LHBvcz17WzFdPTU2MSxbMl09MzI5NSx9LH0sfSxmYWNpbmc9MSx9LFsxN109e3g9NTUyLG5hbWU9InN0YXRpY2NvbiIsej0zNDE2LGNvbW1hbmRzPXtbMV09e2NtZElEPTE1LHBvcz17WzFdPTU1MixbMl09MzQxNix9LH0sWzJdPXtvcHRpb25zPXtbMV09InNoaWZ0Iix9LGNtZElEPTE1LHBvcz17WzFdPTU3NyxbMl09MzM5MSx9LH0sfSxmYWNpbmc9MSx9LFsxOF09e2ZhY2luZz0zLHg9NDQwLG5hbWU9ImVuZXJneXNpbmd1Iix6PTM4MzIsfSxbMTldPXtmYWNpbmc9MSx4PTg0MCxuYW1lPSJzdGF0aWNyZWFybSIsej0zMTYwLH0sWzIwXT17ZmFjaW5nPTEseD02NDAsbmFtZT0ic3RhdGljYW50aW51a2UiLHo9MjkzNix9LFsyMV09e2ZhY2luZz0xLHg9NDY0LG5hbWU9InN0YXRpY2FudGludWtlIix6PTIzNjAsfSx9;
        extrastartunits_1 = 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;
        start_z = 1070;
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    }

    [team0]
    {
        rgbcolor = 0 0 0;
        TeamLeader = 0;
        start_metal = 0;
        campaignabilities = e1sxXT0idGVycmFmb3JtIix9;
        campaignunlocks = 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;
        start_energy = 100;
        static_level = 6;
        extrastartunits_4 = 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;
        start_x = 8200;
        extrastartunits_2 = e1sxXT17ZmFjaW5nPTMseD04NjgwLG5hbWU9ImVuZXJneXdpbmQiLHo9MzkxMix9LFsyXT17ZmFjaW5nPTMseD05MDk2LG5hbWU9ImVuZXJneXdpbmQiLHo9MjUzNix9LFszXT17ZmFjaW5nPTMseD05MDk2LG5hbWU9ImVuZXJneXdpbmQiLHo9NTYsfSxbNF09e2ZhY2luZz0zLHg9ODYwMCxuYW1lPSJlbmVyZ3l3aW5kIix6PTM5MTIsfSxbNV09e2ZhY2luZz0zLHg9OTE3NixuYW1lPSJlbmVyZ3l3aW5kIix6PTI1MzYsfSxbNl09e2ZhY2luZz0zLHg9OTAxNixuYW1lPSJlbmVyZ3l3aW5kIix6PTU2LH0sWzddPXtmYWNpbmc9Myx4PTg5MzYsbmFtZT0iZW5lcmd5d2luZCIsej01Nix9LFs4XT17ZmFjaW5nPTMseD04NTIwLG5hbWU9ImVuZXJneXdpbmQiLHo9MzkxMix9LFs5XT17ZmFjaW5nPTMseD05MTc2LG5hbWU9ImVuZXJneXdpbmQiLHo9MjQ1Nix9LFsxMF09e2ZhY2luZz0zLHg9OTA5NixuYW1lPSJlbmVyZ3l3aW5kIix6PTI0NTYsfSxbMTFdPXtmYWNpbmc9Myx4PTg0NDAsbmFtZT0iZW5lcmd5d2luZCIsej0zOTEyLH0sWzEyXT17ZmFjaW5nPTMseD04ODU2LG5hbWU9ImVuZXJneXdpbmQiLHo9NTYsfSxbMTNdPXtmYWNpbmc9Myx4PTkwOTYsbmFtZT0iZW5lcmd5d2luZCIsej0xMDQ4LH0sWzE0XT17ZmFjaW5nPTMseD04MzYwLG5hbWU9ImVuZXJneXdpbmQiLHo9MzkxMix9LFsxNV09e2ZhY2luZz0zLHg9ODc3NixuYW1lPSJlbmVyZ3l3aW5kIix6PTU2LH0sWzE2XT17ZmFjaW5nPTMseD04NDU2LG5hbWU9InN0YXRpY21leCIsej0yNTUyLH0sWzE3XT17ZmFjaW5nPTMseD04Njk2LG5hbWU9ImVuZXJneXdpbmQiLHo9NTYsfSxbMThdPXtmYWNpbmc9Myx4PTkwOTYsbmFtZT0iZW5lcmd5d2luZCIsej0yMzc2LH0sWzE5XT17ZmFjaW5nPTMseD04MjgwLG5hbWU9ImVuZXJneXdpbmQiLHo9MzkxMix9LFsyMF09e2ZhY2luZz0zLHg9OTE3NixuYW1lPSJlbmVyZ3l3aW5kIix6PTIzNzYsfSxbMjFdPXtmYWNpbmc9Myx4PTgyODAsbmFtZT0iZW5lcmd5d2luZCIsej0zOTkyLH0sWzIyXT17ZmFjaW5nPTMseD04NjE2LG5hbWU9ImVuZXJneXdpbmQiLHo9NTYsfSxbMjNdPXtmYWNpbmc9Myx4PTgzNjAsbmFtZT0iZW5lcmd5d2luZCIsej0zOTkyLH0sWzI0XT17ZmFjaW5nPTMseD
[f=-000001] [ReloadOrRestart] Spring "C:\Games\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=27 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=27 {sum,min,max,avg}{exec,wait}time={{-0.000, -0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=05820c28 dev=05ddfc10
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=05820c28 dev=05ddfc10
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Games\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: C:\Games\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Games\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Games\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=1468f010 context=199b4270
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.2"
[f=-000001] [SpringApp::Reload][12] #script=51119
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: SapphireShores_Dry_V2.1
[f=-000001] [PreGame::StartServer] checksums: game=0xDE0C1B29 map=0x4AB03DC3
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 65288
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 409ms
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: SapphireShores_Dry_V2.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Games\Steam\steamapps\common\Zero-K\demos\20181118_131400_SapphireShores_Dry_V2_104.0.1-287-gf7b0fcc maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 395ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] Loading SMF
[f=-000001] Loading Map (58 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 438ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 637ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 22ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 77ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 5618ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 386ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 76ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 88ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Chicken configured for 1 players
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player uberwaffe is empty or in invalid format
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player uberwaffe is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] [i18n] Warning: "shieldsuperheavy.name" is not translated in en
[f=-000001] [i18n] Error: No translation found for "shieldsuperheavy.name"
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player uberwaffe is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 0
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 9000
[f=-000001] Set UnitLodDist to 500
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3e36a62
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=67e63ac3
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=40649970
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=85bfaadf
[f=-000001] [Path] [PathEstimator::ReadFile] hash=85bfaadf file="cache\104dev-maintenance/paths/SapphireShores_Dry_V2.1.pe-85bfaadf.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (25 MB)
[f=-000001] [EstimatePathCosts] precached 1 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 147 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 352 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 496 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 653 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 798 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 983 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 1198 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 1342 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 1488 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 1637 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 1804 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 2039 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 2208 of 2304 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=85bfaadf file="cache\104dev-maintenance/paths/SapphireShores_Dry_V2.1.pe-85bfaadf.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3e36a62
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=67e63ac3
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=40649970
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=85bfaaef
[f=-000001] [Path] [PathEstimator::ReadFile] hash=85bfaaef file="cache\104dev-maintenance/paths/SapphireShores_Dry_V2.1.pe2-85bfaaef.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (5 MB)
[f=-000001] [EstimatePathCosts] precached 3 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 41 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 94 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 130 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 180 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 218 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 261 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 313 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 353 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 395 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 454 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 504 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 546 of 576 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=85bfaaef file="cache\104dev-maintenance/paths/SapphireShores_Dry_V2.1.pe2-85bfaaef.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (5505ms, checksum 442eb2fa)
[f=-000001] Loading Skirmish AIs
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 9216 (x144, z64)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 0.00
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 100.000000% of the map. (used by 27 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 100.000000% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 29 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 93.17% of the map. (used by 354 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat10'     Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 93.17% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 93.17% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 75.42% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 93.17% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 75.42% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/SapphireShores_Dry_V2.1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (0) Initialized!
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11474,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 42 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 7849f15b03f7dbd34e410b93066f37c1
[f=-000001] Connection attempt from uberwaffe
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
------- TRUNCATED -------
    }

        Host = 0;
    }

    [team1]
    {
        extrastartunits_5 = e1sxXT17ZmFjaW5nPTMseD0yNjQsbmFtZT0iZW5lcmd5d2luZCIsej0yODI0LH0sWzJdPXtmYWNpbmc9MSx4PTM0NCxuYW1lPSJlbmVyZ3l3aW5kIix6PTE3MDQsfSxbM109e3g9MTM5MixuYW1lPSJ0dXJyZXRhbnRpaGVhdnkiLHo9MzI2NCxmYWNpbmc9MSx0ZXJyYWZvcm1IZWlnaHQ9NTk5LH0sWzRdPXtmYWNpbmc9MSx4PTM0NCxuYW1lPSJlbmVyZ3l3aW5kIix6PTE3ODQsfSxbNV09e2ZhY2luZz0xLHg9MTQxNixuYW1lPSJ0dXJyZXRoZWF2eSIsej0yOTY4LH0sWzZdPXtmYWNpbmc9Myx4PTI2NCxuYW1lPSJlbmVyZ3l3aW5kIix6PTI5MDQsfSxbN109e2ZhY2luZz0xLHg9NjAwLG5hbWU9ImVuZXJneXB5bG9uIix6PTk4NCx9LFs4XT17ZmFjaW5nPTMseD0xODQsbmFtZT0iZW5lcmd5d2luZCIsej0yOTA0LH0sWzldPXtmYWNpbmc9Myx4PTEwNCxuYW1lPSJlbmVyZ3l3aW5kIix6PTI5MDQsfSxbMTBdPXtmYWNpbmc9Myx4PTI0LG5hbWU9ImVuZXJneXdpbmQiLHo9MjkwNCx9LFsxMV09e2ZhY2luZz0xLHg9MTQzMixuYW1lPSJ0dXJyZXRoZWF2eSIsej0zNjA4LH0sWzEyXT17ZmFjaW5nPTEseD05MzYsbmFtZT0iZW5lcmd5cHlsb24iLHo9NDQwLH0sWzEzXT17ZmFjaW5nPTMseD0yNCxuYW1lPSJlbmVyZ3l3aW5kIix6PTI5ODQsfSxbMTRdPXtmYWNpbmc9Myx4PTEwNCxuYW1lPSJlbmVyZ3l3aW5kIix6PTI5ODQsfSxbMTVdPXtmYWNpbmc9Myx4PTE4NCxuYW1lPSJlbmVyZ3l3aW5kIix6PTI5ODQsfSxbMTZdPXtmYWNpbmc9MSx4PTEyMjQsbmFtZT0idHVycmV0aGVhdnkiLHo9MjI5Nix9LFsxN109e2ZhY2luZz0xLHg9MTExMixuYW1lPSJlbmVyZ3lweWxvbiIsej0zNTkyLH0sWzE4XT17ZmFjaW5nPTEseD02MDAsbmFtZT0iZW5lcmd5cHlsb24iLHo9MjM0NCx9LFsxOV09e2ZhY2luZz0xLHg9MTAwMCxuYW1lPSJlbmVyZ3lweWxvbiIsej0yODQwLH0sWzIwXT17ZmFjaW5nPTMseD0yNjQsbmFtZT0iZW5lcmd5d2luZCIsej0yOTg0LH0sWzIxXT17ZmFjaW5nPTEseD0xMjI0LG5hbWU9InR1cnJldGhlYXZ5Iix6PTIwNDAsfSxbMjJdPXtmYWNpbmc9Myx4PTI2NCxuYW1lPSJlbmVyZ3l3aW5kIix6PTMwNjQsfSxbMjNdPXtmYWNpbmc9MSx4PTUyMCxuYW1lPSJlbmVyZ3lweWxvbiIsej0zMTkyLH0sWzI0XT17ZmFjaW5nPTEseD0xMjY0LG5hbWU9InR1cnJldGFudGloZWF2eSIsej0xOTIwLH0sWzI1XT17ZmFjaW5nPTEseD0xMjY0LG5hbWU9InR1cnJldGFudGloZWF2eSIsej0yNDMyLH0sWzI2XT17ZmFjaW5nPTMseD0xODQsbmFtZT0iZW5lcmd5d2luZCIsej0zMDY0LH0sWzI3XT17ZmFjaW5nPTEseD05NTIsbmFtZT0iZW5lcmd5cHlsb24iLHo9MjE4NCx9LFsyOF09e2ZhY2luZz0zLHg9MTA0LG5hbWU9ImVuZXJneXdpbmQiLHo9MzA2NCx9LFsyOV09e2ZhY2luZz0zLHg9MjQsbmFtZT0iZW5lcmd5d2luZCIsej0zMDY0LH0sWzMwXT17ZmFjaW5nPTEseD0xNTY4LG5hbWU9InR1cnJldGVtcCIsej0yNDMyLH0sWzMxXT17ZmFjaW5nPTEseD0xNTg0LG5hbWU9InR1cnJldGVtcCIsej0yMzY4LH0sWzMyXT17ZmFjaW5nPTMseD0yNCxuYW1lPSJlbmVyZ3l3aW5kIix6PTMxNDQsfSxbMzNdPXtmYWNpbmc9MSx4PTE2MDAsbmFtZT0idHVycmV0ZW1wIix6PTIzMDQsfSxbMzRdPXtmYWNpbmc9Myx4PTEwNCxuYW1lPSJlbmVyZ3l3aW5kIix6PTMxNDQsfSxbMzVdPXtmYWNpbmc9MSx4PTE1NjgsbmFtZT0idHVycmV0ZW1wIix6PTE5MDQsfSxbMzZdPXtmYWNpbmc9MSx4PTE2MDAsbmFtZT0idHVycmV0ZW1wIix6PTE5NjgsfSxbMzddPXtmYWNpbmc9MSx4PTE2MTYsbmFtZT0idHVycmV0ZW1wIix6PTIwNDgsfSxbMzhdPXtmYWNpbmc9Myx4PTE4NCxuYW1lPSJlbmVyZ3l3aW5kIix6PTMxNDQsfSxbMzldPXtmYWNpbmc9MSx4PTk4NCxuYW1lPSJlbmVyZ3lweWxvbiIsej0xMDE2LH0sWzQwXT17ZmFjaW5nPTMseD0yNjQsbmFtZT0iZW5lcmd5d2luZCIsej0zMTQ0LH0sfQ==;
        rgbcolor = 0 0 0;
        extrastartunits_6 = 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;
        TeamLeader = 0;
        start_metal = 0;
        campaignunlocks = e1sxXT0ic3RhdGljbWV4IixbMl09ImVuZXJneXNvbGFyIixbM109ImVuZXJneXdpbmQiLFs0XT0iZW5lcmd5ZnVzaW9uIixbNV09ImVuZXJneWdlbyIsWzZdPSJlbmVyZ3lweWxvbiIsWzddPSJzdGF0aWNzdG9yYWdlIixbOF09InR1cnJldGxhc2VyIixbOV09InR1cnJldG1pc3NpbGUiLFsxMF09InR1cnJldHJpb3QiLFsxMV09InR1cnJldHRvcnAiLFsxMl09InR1cnJldGdhdXNzIixbMTNdPSJ0dXJyZXRoZWF2eWxhc2VyIixbMTRdPSJ0dXJyZXRhYWxhc2VyIixbMTVdPSJ0dXJyZXRhYWNsb3NlIixbMTZdPSJ0dXJyZXRhYWZsYWsiLFsxN109InNoaWVsZHNoaWVsZCIsWzE4XT0ic3RhdGljcmFkYXIiLFsxOV09InN0YXRpY2hlYXZ5cmFkYXIiLFsyMF09InN0YXRpY2NvbiIsWzIxXT0ic3RhdGljYW50aW51a2UiLFsyMl09InN0YXRpY3JlYXJtIixbMjNdPSJ0dXJyZXRhYWZhciIsWzI0XT0idHVycmV0aGVhdnkiLFsyNV09ImZhY3RvcnljbG9hayIsWzI2XT0iY2xvYWtjb24iLFsyN109ImNsb2FrcmFpZCIsWzI4XT0iY2xvYWtyaW90IixbMjldPSJjbG9ha3NraXJtIixbMzBdPSJjbG9ha2Fzc2F1bHQiLFszMV09ImNsb2FrYWEiLFszMl09ImNsb2FrYXJ0eSIsWzMzXT0iY2xvYWtzbmlwZSIsWzM0XT0iY2xvYWtoZWF2eXJhaWQiLFszNV09ImNsb2FrYm9tYiIsWzM2XT0iZmFjdG9yeXNoaWVsZCIsWzM3XT0ic2hpZWxkY29uIixbMzhdPSJzaGllbGRyYWlkIixbMzldPSJzaGllbGRhc3NhdWx0IixbNDBdPSJzaGllbGRyaW90IixbNDFdPSJzaGllbGRza2lybSIsWzQyXT0ic2hpZWxkYm9tYiIsWzQzXT0ic2hpZWxkYWEiLFs0NF09InNoaWVsZGZlbG9uIixbNDVdPSJzaGllbGRzaGllbGQiLFs0Nl09InNoaWVsZGFydHkiLFs0N109ImZhY3Rvcnl0YW5rIixbNDhdPSJ0YW5rY29uIixbNDldPSJ0YW5rYXNzYXVsdCIsWzUwXT0idGFua2hlYXZ5YXNzYXVsdCIsWzUxXT0idGFua2FydHkiLFs1Ml09InRhbmtoZWF2eWFydHkiLFs1M109InRhbmthYSIsWzU0XT0idGFua3Jpb3QiLFs1NV09ImZhY3RvcnlhbXBoIixbNTZdPSJhbXBoY29uIixbNTddPSJhbXBocmFpZCIsWzU4XT0iYW1waGltcHVsc2UiLFs1OV09ImFtcGhmbG9hdGVyIixbNjBdPSJhbXBocmlvdCIsWzYxXT0iYW1waGFzc2F1bHQiLFs2Ml09ImFtcGhib21iIixbNjNdPSJhbXBoYWEiLFs2NF09ImZhY3RvcnlwbGFuZSIsWzY1XT0icGxhbmVjb24iLFs2Nl09InBsYW5lc2NvdXQiLFs2N109InBsYW5lZmlnaHRlciIsWzY4XT0icGxhbmVoZWF2eWZpZ2h0ZXIiLFs2OV09ImJvbWJlcnByZWMiLFs3MF09ImJvbWJlcmRpc2FybSIsWzcxXT0iYm9tYmVyaGVhdnkiLFs3Ml09InN0cmlkZXJodWIiLFs3M109InN0cmlkZXJkYW50ZSIsWzc0XT0ic3RyaWRlcmFydHkiLFs3NV09InN0cmlkZXJmdW5uZWx3ZWIiLFs3Nl09InN0cmlkZXJzY29ycGlvbiIsWzc3XT0ic3RyaWRlcmFudGloZWF2eSIsWzc4XT0ic3RyaWRlcmJhbnRoYSIsfQ==;
        start_energy = 100;
        static_level = 5;
        extrastartunits_4 = 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;
        start_x = 660;
        extrastartunits_2 = 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;
        AllyTeam = 1;
        staticcomm = ai_commander_1;
        extrastartunits_7 = e1sxXT17eD02ODAsbmFtZT0ic3RhdGljY29uIix6PTE3NTIsY29tbWFuZHM9e1sxXT17Y21kSUQ9MTUscG9zPXtbMV09NjgwLFsyXT0xNzUyLH0sfSxbMl09e29wdGlvbnM9e1sxXT0ic2hpZnQiLH0sY21kSUQ9MTUscG9zPXtbMV09NzA1LFsyXT0xNzc3LH0sfSx9LGZhY2luZz0xLH0sWzJdPXtmYWNpbmc9Myx4PTI2NCxuYW1lPSJlbmVyZ3l3aW5kIix6PTM1NDQsfSxbM109e2ZhY2luZz0zLHg9MTg0LG5hbWU9ImVuZXJneXdpbmQiLHo9MzU0NCx9LFs0XT17ZmFjaW5nPTMseD0xMDQsbmFtZT0iZW5lcmd5d2luZCIsej0zNTQ0LH0sWzVdPXtmYWNpbmc9Myx4PTI0LG5hbWU9ImVuZXJneXdpbmQiLHo9MzU0NCx9LFs2XT17ZmFjaW5nPTMseD0yNCxuYW1lPSJlbmVyZ3l3aW5kIix6PTM2MjQsfSxbN109e2ZhY2luZz0zLHg9MTA0LG5hbWU9ImVuZXJneXdpbmQiLHo9MzYyNCx9LFs4XT17ZmFjaW5nPTMseD0xODQsbmFtZT0iZW5lcmd5d2luZCIsej0zNjI0LH0sWzldPXtmYWNpbmc9MSx4PTk2OCxuYW1lPSJzdGF0aWNyZWFybSIsej0zMzIwLH0sWzEwXT17ZmFjaW5nPTMseD0yNjQsbmFtZT0iZW5lcmd5d2luZCIsej0zNjI0LH0sWzExXT17ZmFjaW5nPTMseD0yNjQsbmFtZT0iZW5lcmd5d2luZCIsej0zNzA0LH0sWzEyXT17ZmFjaW5nPTMseD0xODQsbmFtZT0iZW5lcmd5d2luZCIsej0zNzA0LH0sWzEzXT17ZmFjaW5nPTEseD02NjQsbmFtZT0iZmFjdG9yeXBsYW5lIix6PTMzNDQsfSxbMTRdPXtmYWNpbmc9Myx4PTEwNCxuYW1lPSJlbmVyZ3l3aW5kIix6PTM3MDQsfSxbMTVdPXtmYWNpbmc9Myx4PTI0LG5hbWU9ImVuZXJneXdpbmQiLHo9MzcwNCx9LFsxNl09e3g9NTM2LG5hbWU9InN0YXRpY2NvbiIsej0zMzIwLGNvbW1hbmRzPXtbMV09e2NtZElEPTE1LHBvcz17WzFdPTUzNixbMl09MzMyMCx9LH0sWzJdPXtvcHRpb25zPXtbMV09InNoaWZ0Iix9LGNtZElEPTE1LHBvcz17WzFdPTU2MSxbMl09MzI5NSx9LH0sfSxmYWNpbmc9MSx9LFsxN109e3g9NTUyLG5hbWU9InN0YXRpY2NvbiIsej0zNDE2LGNvbW1hbmRzPXtbMV09e2NtZElEPTE1LHBvcz17WzFdPTU1MixbMl09MzQxNix9LH0sWzJdPXtvcHRpb25zPXtbMV09InNoaWZ0Iix9LGNtZElEPTE1LHBvcz17WzFdPTU3NyxbMl09MzM5MSx9LH0sfSxmYWNpbmc9MSx9LFsxOF09e2ZhY2luZz0zLHg9NDQwLG5hbWU9ImVuZXJneXNpbmd1Iix6PTM4MzIsfSxbMTldPXtmYWNpbmc9MSx4PTg0MCxuYW1lPSJzdGF0aWNyZWFybSIsej0zMTYwLH0sWzIwXT17ZmFjaW5nPTEseD02NDAsbmFtZT0ic3RhdGljYW50aW51a2UiLHo9MjkzNix9LFsyMV09e2ZhY2luZz0xLHg9NDY0LG5hbWU9InN0YXRpY2FudGludWtlIix6PTIzNjAsfSx9;
        extrastartunits_1 = 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;
        start_z = 1070;
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    }

    [team0]
    {
        rgbcolor = 0 0 0;
        TeamLeader = 0;
        start_metal = 0;
        campaignabilities = e1sxXT0idGVycmFmb3JtIix9;
        campaignunlocks = 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;
        start_energy = 100;
        static_level = 6;
        extrastartunits_4 = 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;
        start_x = 8200;
        extrastartunits_2 = e1sxXT17ZmFjaW5nPTMseD04NjgwLG5hbWU9ImVuZXJneXdpbmQiLHo9MzkxMix9LFsyXT17ZmFjaW5nPTMseD05MDk2LG5hbWU9ImVuZXJneXdpbmQiLHo9MjUzNix9LFszXT17ZmFjaW5nPTMseD05MDk2LG5hbWU9ImVuZXJneXdpbmQiLHo9NTYsfSxbNF09e2ZhY2luZz0zLHg9ODYwMCxuYW1lPSJlbmVyZ3l3aW5kIix6PTM5MTIsfSxbNV09e2ZhY2luZz0zLHg9OTE3NixuYW1lPSJlbmVyZ3l3aW5kIix6PTI1MzYsfSxbNl09e2ZhY2luZz0zLHg9OTAxNixuYW1lPSJlbmVyZ3l3aW5kIix6PTU2LH0sWzddPXtmYWNpbmc9Myx4PTg5MzYsbmFtZT0iZW5lcmd5d2luZCIsej01Nix9LFs4XT17ZmFjaW5nPTMseD04NTIwLG5hbWU9ImVuZXJneXdpbmQiLHo9MzkxMix9LFs5XT17ZmFjaW5nPTMseD05MTc2LG5hbWU9ImVuZXJneXdpbmQiLHo9MjQ1Nix9LFsxMF09e2ZhY2luZz0zLHg9OTA5NixuYW1lPSJlbmVyZ3l3aW5kIix6PTI0NTYsfSxbMTFdPXtmYWNpbmc9Myx4PTg0NDAsbmFtZT0iZW5lcmd5d2luZCIsej0zOTEyLH0sWzEyXT17ZmFjaW5nPTMseD04ODU2LG5hbWU9ImVuZXJneXdpbmQiLHo9NTYsfSxbMTNdPXtmYWNpbmc9Myx4PTkwOTYsbmFtZT0iZW5lcmd5d2luZCIsej0xMDQ4LH0sWzE0XT17ZmFjaW5nPTMseD04MzYwLG5hbWU9ImVuZXJneXdpbmQiLHo9MzkxMix9LFsxNV09e2ZhY2luZz0zLHg9ODc3NixuYW1lPSJlbmVyZ3l3aW5kIix6PTU2LH0sWzE2XT17ZmFjaW5nPTMseD04NDU2LG5hbWU9InN0YXRpY21leCIsej0yNTUyLH0sWzE3XT17ZmFjaW5nPTMseD04Njk2LG5hbWU9ImVuZXJneXdpbmQiLHo9NTYsfSxbMThdPXtmYWNpbmc9Myx4PTkwOTYsbmFtZT0iZW5lcmd5d2luZCIsej0yMzc2LH0sWzE5XT17ZmFjaW5nPTMseD04MjgwLG5hbWU9ImVuZXJneXdpbmQiLHo9MzkxMix9LFsyMF09e2ZhY2luZz0zLHg9OTE3NixuYW1lPSJlbmVyZ3l3aW5kIix6PTIzNzYsfSxbMjFdPXtmYWNpbmc9Myx4PTgyODAsbmFtZT0iZW5lcmd5d2luZCIsej0zOTkyLH0sWzIyXT17ZmFjaW5nPTMseD04NjE2LG5hbWU9ImVuZXJneXdpbmQiLHo9NTYsfSxbMjNdPXtmYWNpbmc9Myx4PTgzNjAsbmFtZT0iZW5lcmd5d2luZCIsej0zOTkyLH0sWzI0XT17ZmFjaW5nPTMseD
[f=-000001] [ReloadOrRestart] Spring "C:\Games\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=2e2f1d88 dev=3b3fb880
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=2e2f1d88 dev=3b3fb880
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Games\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: C:\Games\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Games\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Games\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 1ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=3b3fb880 context=199b52a0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 202ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.2"
[f=-000001] [SpringApp::Reload][12] #script=51119
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: SapphireShores_Dry_V2.1
[f=-000001] [PreGame::StartServer] checksums: game=0xDE0C1B29 map=0x4AB03DC3
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 62782
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 540ms
[f=-000001] [SpringApp::Reload][13] numReloads=3

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: SapphireShores_Dry_V2.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: zk.sdd)
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Games\Steam\steamapps\common\Zero-K\demos\20181118_132900_SapphireShores_Dry_V2_104.0.1-287-gf7b0fcc maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 526ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (58 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 658ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 943ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 30ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 94ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 6563ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 747ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 127ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 138ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 4ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Chicken configured for 1 players
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player uberwaffe is empty or in invalid format
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player uberwaffe is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] [i18n] Warning: "shieldsuperheavy.name" is not translated in en
[f=-000001] [i18n] Error: No translation found for "shieldsuperheavy.name"
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player uberwaffe is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 0
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 9000
[f=-000001] Set UnitLodDist to 500
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3e36a62
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=67e63ac3
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=40649970
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=85bfaadf
[f=-000001] [Path] [PathEstimator::ReadFile] hash=85bfaadf file="cache\104dev-maintenance/paths/SapphireShores_Dry_V2.1.pe-85bfaadf.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3e36a62
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=67e63ac3
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=40649970
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=85bfaaef
[f=-000001] [Path] [PathEstimator::ReadFile] hash=85bfaaef file="cache\104dev-maintenance/paths/SapphireShores_Dry_V2.1.pe2-85bfaaef.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (630ms, checksum 442eb2fa)
[f=-000001] Loading Skirmish AIs
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 9216 (x144, z64)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 0.00
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 100.000000% of the map. (used by 27 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 100.000000% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 29 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 93.17% of the map. (used by 354 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat10'     Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 93.17% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 93.17% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 75.42% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 93.17% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 75.42% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/SapphireShores_Dry_V2.1.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (0) Initialized!
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11342,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 42 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: fb4cf15b072d1d8954de417f6d01ec5b
[f=-000001] Connection attempt from uberwaffe
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[PreGame::GameDataReceived][map-checksums={0x4ab03dc3,0x4ab03dc3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[PreGame::GameDataReceived][mod-checksums={0xde0c1b29,0xde0c1b29}]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=3b81736c002e6acda2ee35d23d4bfc9232b21df20351ce66b0b477dd99ec484202f424bf64488d83e3edc1c0c1e903969d90eedb2b3d8ece75148c6177b701b9]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8fb6a234f21b976147d2f52e10d17d4f5ead8ca65c12b4a7bae9b74a63c63cf715e5931282e0e12aac4c3a08601c66cb5fd19f9ce22983b62e0b0ee5aaa2a6a8]"
[f=0000030] Skirmish AI "Directorate" (ID:0, Short-Name:"CircuitAINormal32", Version:"") took over control of team 1
[f=0000030] Skirmish AI "Chickens" (ID:1, Short-Name:"Chicken: Custom", Version:"") took over control of team 2
[f=0000030] Player uberwaffe finished loading and is now ingame
[f=0000030] uberwaffe paused the game
[f=0000030] uberwaffe unpaused the game
[f=0000299] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0000299] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=0000299] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=0000299] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=0000299] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=0000299] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=0000299] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=0000299] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=0000299] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0000299] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=0000299] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=0000299] !transmitlobby @voice@buildUnit@reload
[f=0005275] uberwaffe paused the game
[f=0005275] Input grabbing is enabled!
[f=0005275] Input grabbing is enabled!
[f=0005275] Input grabbing is enabled!
[f=0005275] Input grabbing is enabled!
[f=0005275] Input grabbing is enabled!
[f=0005275] Input grabbing is enabled!
[f=0005275] Input grabbing is enabled!
[f=0005275] Input grabbing is enabled!
[f=0005275] Input grabbing is enabled!
[f=0005275] Input grabbing is enabled!
[f=0005275] uberwaffe unpaused the game
[f=0006282] game_message: Metal Extractor is under attack
[f=0007869] game_message: Weaver is under attack
[f=0008056] game_message: Metal Extractor is under attack
[f=0008264] game_message: Energy Pylon is under attack
[f=0009802] game_message: Metal Extractor is under attack
[f=0010226] game_message: Welder is under attack
[f=0010362] [i18n] Warning: "energymatterforge.description" is not translated in en
[f=0010362] [i18n] Error: No translation found for "energymatterforge.description"
[f=0010362] [i18n] Warning: "energymatterforge.name" is not translated in en
[f=0010362] [i18n] Error: No translation found for "energymatterforge.name"
[f=0011517] game_message: Athena is under attack
[f=0011749] game_message: Aegis is under attack
[f=0011931] game_message: Desolator is under attack
[f=0012898] game_message: Wind/Tidal Generator is under attack
[f=0013086] game_message: Metal Extractor is under attack
[f=0013437] game_message: Singularity Reactor is under attack
[f=0013622] game_message: Artemis is under attack
[f=0013777] game_message: Wind/Tidal Generator is under attack
[f=0014034] game_message: Energy Pylon is under attack
[f=0015204] game_message: Athena is under attack
[f=0017055] game_message: Energy Pylon is under attack
[f=0017247] game_message: Singularity Reactor is under attack
[f=0017402] game_message: Wind/Tidal Generator is under attack
[f=0018000] [Game::SaveGame] saving game to Saves/autosave.slsf
[f=0018000] SaveGeneralInfo - Done
[f=0018000] SaveUnits - Done
[f=0018000] SaveFeatures - Done
[f=0018000] SaveProjectiles - Done
[f=0018000] Save - Done
[f=0018030] uberwaffe paused the game
[f=0018030] Input grabbing is enabled!
[f=0018030] Input grabbing is enabled!
[f=0018030] Input grabbing is enabled!
[f=0018030] Input grabbing is enabled!
[f=0018030] Input grabbing is enabled!
[f=0018030] Input grabbing is enabled!
[f=0018030] Input grabbing is enabled!
[f=0018030] Input grabbing is enabled!
[f=0018030] Input grabbing is enabled!
[f=0018030] Input grabbing is enabled!
[f=0018030] uberwaffe unpaused the game
[f=0020425] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "scripts/energymatterforge.lua"]:7: piece not found: toroid
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:737: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369>
    (tail call): ?
[f=0020427] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "scripts/energymatterforge.lua"]:7: piece not found: toroid
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:737: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1374: in function <[string "LuaRules/gadgets.lua"]:1369>
    (tail call): ?"
[f=0021256] !transmitlobby @voice@buildUnit@reload
[f=0024342] game_message: Wind/Tidal Generator is under attack
[f=0024531] game_message: Aegis is under attack
[f=0029796] game_message: Aegis is under attack
[f=0031753] game_message: Athena is under attack
[f=0035834] game_message: Athena is under attack
[f=0036000] [Game::SaveGame] saving game to Saves/autosave.slsf
[f=0036000] SaveGeneralInfo - Done
[f=0036000] SaveUnits - Done
[f=0036000] SaveFeatures - Done
[f=0036000] SaveProjectiles - Done
[f=0036000] Save - Done
[f=0037943] game_message: Athena is under attack
[f=0043562] uberwaffe paused the game
[f=0043562] Input grabbing is enabled!
[f=0043562] Input grabbing is enabled!
[f=0043562] Input grabbing is enabled!
[f=0043562] Input grabbing is enabled!
[f=0043562] Input grabbing is enabled!
[f=0043562] Input grabbing is enabled!
[f=0043562] Input grabbing is enabled!
[f=0043562] Input grabbing is enabled!
[f=0043562] Input grabbing is enabled!
[f=0043562] Input grabbing is enabled!
[f=0043562] uberwaffe unpaused the game
[f=0049996] game_message: Lucifer is under attack
[f=0051131] game_message: Cerberus is under attack
[f=0051404] game_message: Athena is under attack
[f=0051555] game_message: Athena is under attack
[f=0051658] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051659] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051673] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051673] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051716] game_message: Desolator is under attack
[f=0051746] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051746] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051932] game_message: Lucifer is under attack
[f=0052004] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052008] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052241] game_message: Aegis is under attack
[f=0052738] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052738] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052753] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052753] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052768] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052768] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052783] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052783] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052786] game_message: Desolator is under attack
[f=0052828] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052828] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052903] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052906] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053037] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053038] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053052] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053052] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053067] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053067] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053098] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053098] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053098] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053098] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053098] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053098] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053113] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053114] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053128] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053129] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053143] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053143] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053144] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053144] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053158] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053158] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053212] game_message: Energy Pylon is under attack
[f=0053263] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053264] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053428] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053428] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053443] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053443] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053458] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053458] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053516] game_message: Desolator is under attack
[f=0053518] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053519] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053728] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053729] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053743] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053744] [Game::ClientReadNet][LOGMSG] sender="uberwaffe" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: attempt to index field '?' (a nil value)
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:360: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0054000]  ====== Bonus Objectives ====== 
[f=0054000] Objective, 1, Succeed, true, Terminated, true
[f=0054000] Objective, 2, Succeed, false, Terminated, true
[f=0054000] Objective, 3, Succeed, false, Terminated, true
[f=0054000] set MissionGameOver_frames, 54000
[f=0054003] game_message: Wind/Tidal Generator is under attack
[f=0054137] msg, Campaign_PlanetBattleWon 63 54000 100 2
[f=0054137] data = {
[f=0054137]     1 = Campaign_PlanetBattleWon
[f=0054137]     2 = 63
[f=0054137]     3 = 54000
[f=0054137]     4 = 100
[f=0054137]     5 = 2
[f=0054137] },
[f=0054137] DesignEvent, events_2018_04_25:campaign:planet_63:difficulty_2:win_1:bonus_100, 1800
[f=0054137] [ReloadOrRestart] Spring "C:\Games\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=0054137] [SpringApp::Reload][1]
[f=0054137] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0054137]     [async=0] threads=2 tasks=291196 {sum,avg}{exec,wait}time={{-0.000, -26815622348074125058307319367426877918751004104911855916757900925599799525112837922245879804819982207920231765828604161421042516871435591179239999156518912.000}, {-2.000, -0.000}}ms
[f=0054137]         thread=1 tasks=291196 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -26815622303101768444036004342337996110438718250577257725672158312069859829701680826508331937485944147458697596770575565881590273605547556415059469193445376.000}, {-2.000, 0.000, 0.000, -0.000}}ms
[f=0054137]     [async=1] threads=2 tasks=3169 {sum,avg}{exec,wait}time={{2.000, 2.000}, {-0.000, 26815622381267878028657565223901471381664872061629568209526320557855006412617428653125784631669425681135560514375489189673537680670852380121935962951385088.000}}ms
[f=0054137]         thread=1 tasks=3169 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 2.000}, {-0.000, 0.000, 0.000, 26815622323324237245890623809946543422495756590917432630554940646653343794874657629191797504846279951712544423594938065108283302525593132982790339772284928.000}}ms
[f=0054137] [ThreadPool::SetThreadCount][2] workers=0
[f=0054137] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=0054137] [ThreadPool::SetThreadCount][2] workers=1
[f=0054137] [Threading] Main thread CPU affinity mask set: 14
[f=0054137] [SpringApp::Reload][2]
[f=0054137] [WriteDemoFile] writing client-demo "C:\Games\Steam\steamapps\common\Zero-K\demos\20181118_132900_SapphireShores_Dry_V2_104.0.1-287-gf7b0fcc maintenance.sdfz" (2089369 bytes)
[f=0054137] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0054137] [Game::KillLua][3] dtor=0 luaUI=2ffc69e8
[f=0054137] Start widgetHandler:Shutdown
[f=0054137] Shutdown - SaveOrderList Complete
[f=0054137] Writing last game win data
[f=0054137] Shutdown - SaveConfigData Complete
[f=0054137] Shutdown Widget - Chili Highlight
[f=0054137] Shutdown Widget - Save/Load API
[f=0054137] Shutdown Widget - Deferred rendering
[f=0054137] Shutdown Widget - Custom Markers
[f=0054137] Shutdown Widget - EPIC Menu
[f=0054137] Shutdown Widget - Chili Minimap
[f=0054137] Shutdown Widget - Chili Widget Selector
[f=0054137] Shutdown Widget - Local Team Colors
[f=0054137] Shutdown Widget - Display Keys 2
[f=0054137] Shutdown Widget - Save Game Menu
[f=0054137] Shutdown Widget - HealthBars
[f=0054137] Shutdown Widget - Noises
[f=0054137] Shutdown Widget - Unit Icons
[f=0054137] Shutdown Widget - Chili Chicken Panel
[f=0054137] Shutdown Widget - Win Counter
[f=0054137] Shutdown Widget - BuildETA
[f=0054137] Shutdown Widget - Depth of Field Shader
[f=0054137] Shutdown Widget - Modular Comm Info
[f=0054137] Shutdown Widget - Attack Warning
[f=0054137] Shutdown Widget - CameraShake
[f=0054137] Shutdown Widget - Chili Economy Panel Default
[f=0054137] Shutdown Widget - Chili EndGame Window
[f=0054137] Shutdown Widget - Chili Nuke Warning
[f=0054137] Shutdown Widget - Chili Selections & CursorTip v2
[f=0054137] Shutdown Widget - Chili Spectator Panels
[f=0054137] Shutdown Widget - Darkening
[f=0054137] Shutdown Widget - Context Menu
[f=0054137] Shutdown Widget - Galaxy Battle Handler
[f=0054137] Shutdown Widget - Grab Input
[f=0054137] Input grabbing is disabled!
[f=0054137] Shutdown Widget - Highlight Geos
[f=0054137] Shutdown Widget - Local Widgets Config
[f=0054137] Shutdown Widget - Mex Placement Handler
[f=0054137] Shutdown Widget - MinimapEvents
[f=0054137] Shutdown Widget - Missile Silo Range
[f=0054137] Shutdown Widget - Music Player
[f=0054137] Shutdown Widget - Point Tracker
[f=0054137] Shutdown Widget - Showeco and Grid Drawer
[f=0054137] Shutdown Widget - Startup Info and Selector
[f=0054137] Shutdown Widget - Stereo3D
[f=0054137] Shutdown Widget - Transport AI
[f=0054137] Shutdown Widget - Attack AoE
[f=0054137] Shutdown Widget - UnitShapes
[f=0054137] Shutdown Widget - Map Edge Extension
[f=0054137] Shutdown Widget - Selection Send
[f=0054137] Shutdown Widget - LupsManager
[f=0054137] Shutdown Widget - Newton Firezone
[f=0054137] Shutdown Widget - Receive Units Indicator
[f=0054137] Shutdown Widget - Chili Pro Console
[f=0054137] Shutdown Widget - Lasso Terraform GUI
[f=0054137] Shutdown Widget - Chili Framework
[f=0054137] Shutdown Widget - Lups
[f=0054137] Shutdown Widget - Chili Core Selector
[f=0054137] Shutdown Widget - Draw After Chili
[f=0054137] Shutdown Widget - Pause Screen
[f=0054137] Shutdown Widget - Color Blindness Correction
[f=0054137] Shutdown Widget - Layout Handler
[f=0054137] Shutdown Widget - Persistent Build Height
[f=0054137] Shutdown Widget - Text To Speech Control
[f=0054137] End widgetHandler:Shutdown
[f=0054137] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,64918774,0} {chunk,block}Bytes={0,0}
[f=0054137] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0054137] [Game::KillLua][2] dtor=0 luaRules=1677dd38
[f=0054137] Start gadgetHandler:Shutdown
[f=0054137] Shutdown - StartSetup
[f=0054137] Shutdown - UnitMorph
[f=0054137] Shutdown - LupsNanoSpray
[f=0054137] Shutdown - Missile Silo Controller
[f=0054137] Shutdown - Modular Comm Info
[f=0054137] Shutdown - Puppy Handler
[f=0054137] Shutdown - Terrain Texture Handler
[f=0054137] Shutdown - UnitCloakShield
[f=0054137] End gadgetHandler:Shutdown
[f=0054137] Start gadgetHandler:Shutdown
[f=0054137] Shutdown - Save/Load
[f=0054137] Shutdown - UnitMorph
[f=0054137] Shutdown - Galaxy Campaign Battle Handler
[f=0054137] Shutdown - Modular Comm Info
[f=0054137] Shutdown - Retreat Command
[f=0054137] Shutdown - Shockwaves
[f=0054137] Shutdown - Teleport Throw
[f=0054137] Shutdown - UnitCloakShield
[f=0054137] Shutdown - Lups Cloak FX
[f=0054137] Shutdown - Lups
[f=0054137] Shutdown - Lups Shield
[f=0054137] End gadgetHandler:Shutdown
[f=0054137] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,64918830,0} {chunk,block}Bytes={0,0}
[f=0054137] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,64918830,0} {chunk,block}Bytes={0,0}
[f=0054137] [Game::KillLua][4] dtor=0
[f=0054137] [SpringApp::Reload][3]
[f=0054137] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0054137] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0054137] [Sound] [Sound::UpdateThread][3] #sources=32 #items=94
[f=0054137] [Sound] [Sound::UpdateThread][4] ctx=199b52a0 dev=3b3fb880
[f=0054137] [Sound] [Sound::UpdateThread][5] ctx=199b52a0 dev=3b3fb880
[f=0054137] [Sound] [Sound::UpdateThread][6]
[f=0054137] [SpringApp::Reload][4]
[f=0054137] [Game::~CGame][1]
[f=0054137] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0054137] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0054137] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0054137] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0054137] [Game::KillLua][4] dtor=1
[f=0054137] [Game::KillMisc][1]
[f=0054137] [Game::KillMisc][2]
[f=0054137] [Game::KillMisc][3]
[f=0054137] [Game::KillRendering][1]
[f=0054137] Statistics for RectangleOptimizer: 13%
[f=0054137] [Game::KillInterface][1]
[f=0054137] [Game::KillInterface][2]
[f=0054137] [Game::KillSimulation][1]
[f=0054137] [Game::KillSimulation][2]
[f=0054137] [CCollisionHandler] dis-/continuous tests: 0/12890577
[f=0054137] [Game::KillSimulation][3]
[f=0054137] [~CPathCache(36x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0054137] [~CPathCache(36x16)] cacheHits=7745 hitPercentage=42% numHashColls=0 maxCacheSize=76
[f=0054137] [~CPathCache(72x32)] cacheHits=188 hitPercentage=40% numHashColls=0 maxCacheSize=190
[f=0054137] [~CPathCache(72x32)] cacheHits=1970 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0054137] Statistics for RectangleOptimizer: 13%
[f=0054137] Statistics for RectangleOptimizer: 13%
[f=0054137] LosHandler stats: total instances=613669; shared=3%; from cache=38%
[f=0054137] [Game::KillSimulation][4]
[f=0054137] [Game::~CGame][2]
[f=0054137] [Game::~CGame][3]
[f=0054137] [LocalConnection::Statistics]
    1176251 bytes sent  
    1641997 bytes recv'd

[f=0054137] [SpringApp::Reload][5]
[f=0054137] [SpringApp::Reload][6]
[f=0054137] Scanning: C:\Games\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=0054137] Scanning: C:\Games\Steam\steamapps\common\Zero-K\maps
[f=0054137] Scanning: C:\Games\Steam\steamapps\common\Zero-K\games
[f=0054137] Scanning: C:\Games\Steam\steamapps\common\Zero-K\packages
[f=0054137] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms
[f=0054137] [SpringApp::Reload][7]
[f=0054137] [SpringApp::Reload][8]
[f=0054137] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0054137] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0054137] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0054137] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0054137] [Sound] [Sound::InitThread][1]
[f=0054137] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0054137] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0054137] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0054137] [Sound] [Sound::OpenOpenALDevice] device=3b3fb880 context=2e2f2228
[f=0054137] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0054137] [Sound]   Vendor:         OpenAL Community
[f=0054137] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0054137] [Sound]   Renderer:       OpenAL Soft
[f=0054137] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0054137] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0054137] [Sound]   Devices:
[f=0054137] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0054137] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0054137] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0054137] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0054137] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0054137] [Sound] Error:   Initializing EFX failed!
[f=0054137] [Sound] [Sound::UpdateThread][2]
[f=0054137] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=0054137] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.2"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=05ffdb28
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.5
[f=-000001] [SpringApp::Reload][13] numReloads=4

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] Warning: Couldn't find texture "LuaMenu/configs/gameConfig/zk/unitpics/energysingu2.png"!
[f=-000001] Warning: Couldn't find texture "LuaMenu/configs/gameConfig/zk/unitpics/module_cloak_field_2.png"!
[f=-000001] Warning: Couldn't find texture "LuaMenu/configs/gameConfig/zk/unitpics/module_adv_targeting_3.png"!
[f=-000001] Warning: Couldn't find texture "LuaMenu/configs/gameConfig/zk/unitpics/module_adv_targeting_4.png"!
[f=-000001] Warning: Couldn't find texture "LuaMenu/configs/gameConfig/zk/unitpics/module_adv_targeting_2.png"!
[f=-000001] Warning: Couldn't find texture "LuaMenu/configs/gameConfig/zk/unitpics/energymatterforge.png"!
[f=-000001] Warning: Couldn't find texture "LuaMenu/configs/gameConfig/zk/unitpics/module_jackotrade_1.png"!
[f=-000001] Warning: Couldn't find texture "LuaMenu/configs/gameConfig/zk/unitpics/module_econ_4.png"!
[f=-000001] Quitting...
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=12 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, 26815622246982728145668155403159624411776993202816586647978097545278667453657671578844207362480093723284636709378873176105458209710451379716699034681868288.000}}ms
[f=-000001]         thread=1 tasks=12 {sum,min,max,avg}{exec,wait}time={{-0.000, -2.000, 2.000, -0.000}, {0.000, 0.000, 0.000, 26815622246982728145668155403159624411776993202816586647978097545278667453657671578844207362480093723284636709378873176105458209710451379716699034681868288.000}}ms
[f=-000001]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=2e2f2228 dev=3b3fb880
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=2e2f2228 dev=3b3fb880
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,89296252,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=05808008
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00fdd3f0 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited
UberWaffe commented 5 years ago

Please ignore this. Accidentally submitted the error log. Busy playing around with mutators.