ZeroK-RTS / CrashReports

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Spring Crash [104.0.1-907-g7f56688] #17379

Open Chobbyla opened 5 years ago

Chobbyla commented 5 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\springsettings.cfg"
LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)

  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  AdvSky = 1
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterRefraction = 2
  BumpWaterTexSizeReflection = 1024
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 1024
  CubeTexSizeSpecular = 1024
  DualScreenMiniMapOnLeft = 1
  DynamicSky = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FSAALevel = 8
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 16
  GroundDecals = 10
  GroundDetail = 180
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LuaGarbageCollectionMemLoadMult = 100
  MaxParticles = 50000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 2500
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1080
============== </User Config> ==============

============== <User System> ==============
  Spring 104.0.1-907-g7f56688 maintenance
    Build Environment: gcc libstdc++ version 20160603
     Compiler Version: gcc-5.4.0
     Operating System: Windows 10 April 2018 Update (build 17134)
      Hardware Config: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz; 32613MB RAM, 37477MB pagefile
     Binary Word Size: 32-bit (emulated)
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 4
    Logical CPU Cores: 8
============== </User System> ==============

[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 30sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    display=1 modes=45 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@75Hz
        [ 9] 1680x1050x24bpp@60Hz
        [12] 1600x1024x24bpp@60Hz
        [14] 1600x900x24bpp@60Hz
        [16] 1440x900x24bpp@60Hz
        [23] 1280x800x24bpp@60Hz
        [25] 1280x720x24bpp@60Hz
    display=2 modes=44 bounds={x=1920, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 2] 1680x1050x24bpp@60Hz
        [ 5] 1600x1024x24bpp@60Hz
        [ 7] 1600x900x24bpp@60Hz
        [ 9] 1440x900x24bpp@75Hz
        [20] 1280x800x24bpp@75Hz
        [24] 1280x720x24bpp@75Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.6.0 NVIDIA 417.01
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 960/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 2048MB (total) / 1222MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    S3TC/DXT1 texture support : 1/1
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1920,1080>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[TexMemPool::Resize] poolSize=134217728 allocSize=0 texCount=0
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
Using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\
Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\base
Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms)
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.9ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=06e740d0 context=06da4668
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (302.8ms)
[f=-000001] [Sound]     [1-2 (STUDIO-CAPTURE)]
[f=-000001] [Sound]     [5-6 (STUDIO-CAPTURE)]
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound]     [3-4 (STUDIO-CAPTURE)]
[f=-000001] [Sound]     [1-2 (STUDIO-CAPTURE)]
[f=-000001] [Sound]     [VX2457 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound]     [7-8 (STUDIO-CAPTURE)]
[f=-000001] [Sound]     [9-10 (STUDIO-CAPTURE)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 403ms
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 495367 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby test-3223-5a97f03"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1080
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 30226
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"140000003C34ED5FA4EC498242507904010010010318FC5B180000000100000002000000403592450701A8C00282050002000000B200000032000000040000004250790401001001481C0500403592450701A8C000000000F615FC5B76C5175C0100D5D7000000000000600775F772EF52B20273618A3F45547E4A058C076EA32D32165064A85A3EAE66BB92CBBC1C898A00E47E142ECD3AEEDA70297E3CF9CBECF88DD46126E422E12DAFDF18D90C2AEB021E14B658F77FDB532692C95CBDBEC37A7FB2C23C36F976AEBA4957169818F78FE8B789777FBB2FA0572F11257905E44C18ACBA2737B0A684","Friends":["76561198134301505"],"SuggestedName":"NerdoSuave","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"711699261","DefaultServerHost":"test.zero-k.info","DefaultServerPort":8202,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] Medium settings preset, 2097152
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07010200
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/21.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/21.png"}
[f=-000001] SteamOnline, Received
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/21.png : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/20.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/20.jpg"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/20.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/19.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/19.jpg"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/19.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/18.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/18.jpg"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/18.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/17.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/17.jpg"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/17.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/16.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/16.jpg"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/16.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.625}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/21.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/21.png"}
[f=-000001] Warning: Couldn't find texture "news/17.jpg"!
[f=-000001] Warning: Couldn't find texture "news/18.jpg"!
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/21.png : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/20.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/20.jpg"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/20.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/19.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/19.jpg"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/19.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/18.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/18.jpg"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/18.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/17.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/17.jpg"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/17.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/16.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/16.jpg"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/16.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.141}

Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:campaign:planet_43:difficulty_1:started_1"}
[f=-000001] SetLobbyFullscreenMode, 1
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_campaign_43"}
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Campaign"}
[f=-000001] [Game]
{

    [allyTeam0]
    {
        numallies = 0;
    }

    [team1]
    {
        start_x = 100;
        rgbcolor = 0 0 0;
        extrastartunits_1 = 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;
        staticcomm = ai_commander_1;
        AllyTeam = 1;
        TeamLeader = 0;
        start_metal = 0;
        commanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==;
        campaignunlocks = e1sxXT0ic3RhdGljY29uIixbMl09InN0YXRpY21leCIsWzNdPSJlbmVyZ3lzb2xhciIsWzRdPSJzdGF0aWNyYWRhciIsWzVdPSJzaGllbGRjb24iLFs2XT0ic2hpZWxkcmFpZCIsWzddPSJzaGllbGRyaW90IixbOF09InNoaWVsZGFzc2F1bHQiLFs5XT0ic2hpZWxkc2tpcm0iLH0=;
        start_z = 100;
        static_level = 2;
        start_energy = 100;
    }

    [team0]
    {
        rgbcolor = 0 0 0;
        TeamLeader = 0;
        start_metal = 0;
        campaignabilities = e30=;
        campaignunlocks = e1sxXT0iZmFjdG9yeWNsb2FrIixbMl09ImNsb2FrcmFpZCIsWzNdPSJzdGF0aWNtZXgiLFs0XT0iZW5lcmd5c29sYXIiLFs1XT0iY2xvYWtyaW90IixbNl09ImNsb2FrY29uIixbN109InR1cnJldGxhc2VyIixbOF09InN0YXRpY3JhZGFyIixbOV09ImNsb2Frc2tpcm0iLFsxMF09ImNsb2FrYXJ0eSIsWzExXT0iY2xvYWtib21iIixbMTJdPSJ0dXJyZXRtaXNzaWxlIixbMTNdPSJmYWN0b3J5c2hpZWxkIixbMTRdPSJzaGllbGRjb24iLFsxNV09InNoaWVsZHJhaWQiLFsxNl09InNoaWVsZGFzc2F1bHQiLFsxN109InNoaWVsZHJpb3QiLFsxOF09ImZhY3Rvcnl2ZWgiLFsxOV09InZlaGNvbiIsWzIwXT0idmVocmFpZCIsWzIxXT0idmVocmlvdCIsWzIyXT0idmVoYXNzYXVsdCIsWzIzXT0ic3RhdGljY29uIixbMjRdPSJlbmVyZ3lweWxvbiIsWzI1XT0idHVycmV0YWFsYXNlciIsWzI2XT0ic2hpZWxkc2tpcm0iLFsyN109InNoaWVsZGFhIixbMjhdPSJjbG9ha2FhIixbMjldPSJ0dXJyZXRhYWNsb3NlIixbMzBdPSJzaGllbGRhcnR5IixbMzFdPSJzaGllbGRzaGllbGQiLFszMl09InN0YXRpY3NoaWVsZCIsWzMzXT0iZW5lcmd5d2luZCIsWzM0XT0iY2xvYWthc3NhdWx0IixbMzVdPSJqdW1wc2NvdXQiLFszNl09Imp1bXBibGFja2hvbGUiLFszN109InN0YXRpY2hlYXZ5cmFkYXIiLFszOF09ImVuZXJneWZ1c2lvbiIsWzM5XT0idmVoY2FwdHVyZSIsWzQwXT0iY2xvYWtoZWF2eXJhaWQiLFs0MV09InRhbmthc3NhdWx0IixbNDJdPSJ0YW5rYXJ0eSIsWzQzXT0idGFua2FhIixbNDRdPSJzaGllbGRmZWxvbiIsWzQ1XT0ic3RhdGljc3RvcmFnZSIsWzQ2XT0iZmFjdG9yeXRhbmsiLFs0N109InRhbmtjb24iLFs0OF09InRhbmtyaW90IixbNDldPSJ0YW5raGVhdnlyYWlkIixbNTBdPSJ2ZWhzdXBwb3J0IixbNTFdPSJ2ZWhhcnR5IixbNTJdPSJjbG9ha3NuaXBlIixbNTNdPSJmYWN0b3J5YW1waCIsWzU0XT0iYW1waGNvbiIsWzU1XT0iYW1waGltcHVsc2UiLFs1Nl09ImFtcGhib21iIixbNTddPSJhbXBoZmxvYXRlciIsWzU4XT0idHVycmV0dG9ycCIsWzU5XT0idmVoaGVhdnlhcnR5IixbNjBdPSJ2ZWhhYSIsWzYxXT0idmVoc2NvdXQiLFs2Ml09InR1cnJldGhlYXZ5bGFzZXIiLFs2M109InR1cnJldHJpb3QiLFs2NF09InNoaWVsZGJvbWIiLFs2NV09ImNsb2FramFtbWVyIixbNjZdPSJzdGF0aWNqYW1tZXIiLFs2N109ImVuZXJneWdlbyIsWzY4XT0idHVycmV0ZW1wIixbNjldPSJ0dXJyZXRhYWZsYWsiLH0=;
        start_energy = 100;
        static_level = 3;
        start_x = 4600;
        AllyTeam = 0;
        staticcomm = player_commander;
        extrastartunits_1 = e1sxXT17eD00MzAwLG5hbWU9InN0YXRpY2NvbiIsej00MzAwLHNlbGZQYXRyb2w9dHJ1ZSxmYWNpbmc9Mix9LFsyXT17ZmFjaW5nPTIseD00Njg4LG5hbWU9InR1cnJldGVtcCIsej00MTEyLH0sWzNdPXtmYWNpbmc9Mix4PTQxMjgsbmFtZT0idHVycmV0ZW1wIix6PTQxMTIsfSxbNF09e2ZhY2luZz0zLHg9NDExMixuYW1lPSJ0dXJyZXRlbXAiLHo9NDczNix9LFs1XT17ZmFjaW5nPTMseD00MTEyLG5hbWU9InR1cnJldGxhc2VyIix6PTQ0NDgsfSxbNl09e2ZhY2luZz0yLHg9NDQxNixuYW1lPSJ0dXJyZXRsYXNlciIsej00MTEyLH0sWzddPXtmYWNpbmc9Myx4PTQzMTIsbmFtZT0idHVycmV0YWFmbGFrIix6PTQ2MDAsfSxbOF09e2ZhY2luZz0yLHg9NDU4NCxuYW1lPSJ0dXJyZXRhYWZsYWsiLHo9NDMxMix9LFs5XT17ZmFjaW5nPTIseD00MzYwLG5hbWU9InN0YXRpY21leCIsej00MzYwLH0sWzEwXT17ZmFjaW5nPTIseD00MzYwLG5hbWU9InN0YXRpY21leCIsej00ODU2LH0sWzExXT17ZmFjaW5nPTIseD00ODcyLG5hbWU9InN0YXRpY21leCIsej00ODU2LH0sWzEyXT17ZmFjaW5nPTIseD00ODcyLG5hbWU9InN0YXRpY21leCIsej00MzQ0LH0sWzEzXT17ZmFjaW5nPTIseD00OTM2LG5hbWU9ImVuZXJneXdpbmQiLHo9NDQwOCx9LFsxNF09e2ZhY2luZz0yLHg9NDkzNixuYW1lPSJlbmVyZ3l3aW5kIix6PTQ0ODgsfSxbMTVdPXtmYWNpbmc9Mix4PTQ5MzYsbmFtZT0iZW5lcmd5d2luZCIsej00NTY4LH0sWzE2XT17ZmFjaW5nPTIseD00OTM2LG5hbWU9ImVuZXJneXdpbmQiLHo9NDY0OCx9LFsxN109e2ZhY2luZz0yLHg9NDkzNixuYW1lPSJlbmVyZ3l3aW5kIix6PTQ3MjgsfSxbMThdPXtmYWNpbmc9Mix4PTQ5MzYsbmFtZT0iZW5lcmd5d2luZCIsej00ODA4LH0sWzE5XT17ZmFjaW5nPTIseD00ODA4LG5hbWU9ImVuZXJneXdpbmQiLHo9NDkwNCx9LFsyMF09e2ZhY2luZz0yLHg9NDcyOCxuYW1lPSJlbmVyZ3l3aW5kIix6PTQ5MDQsfSxbMjFdPXtmYWNpbmc9Mix4PTQ2NDgsbmFtZT0iZW5lcmd5d2luZCIsej00OTA0LH0sWzIyXT17ZmFjaW5nPTIseD00NTY4LG5hbWU9ImVuZXJneXdpbmQiLHo9NDkwNCx9LFsyM109e2ZhY2luZz0yLHg9NDQ4OCxuYW1lPSJlbmVyZ3l3aW5kIix6PTQ5MDQsfSxbMjRdPXtmYWNpbmc9Mix4PTQ0MDgsbmFtZT0iZW5lcmd5d2luZCIsej00OTA0LH0sWzI1XT17ZmFjaW5nPTAseD00MTYwLG5hbWU9InN0YXRpY3JhZGFyIix6PTQxNjAsfSx9;
        start_z = 4600;
        retinuestartunits = e30=;
        commanderparameters = e3ZpY3RvcnlBdExvY2F0aW9uPXtvYmplY3RpdmVJRD0xLHg9MTY4MCxyYWRpdXM9ODAsej0xNjgwLH0sZGVmZWF0SWZEZXN0cm95ZWRPYmplY3RpdmVJRD0yLGZhY3Bsb3A9dHJ1ZSx9;
    }

    [modoptions]
    {
        planetmissiondifficulty = 1;
        zombies_rezspeed = 100;
        zombies_partial_reclaim = 1;
        zombies_delay = 10;
        initalterraform = e1sxXT17dGVycmFmb3JtU2hhcGU9MSxoZWlnaHQ9Mix0ZXJyYWZvcm1UeXBlPTEscG9zaXRpb249e1sxXT0xNTM2LFsyXT0yMDAwLFszXT0yMDMyLFs0XT0yMDQ4LH0sfSxbMl09e3RlcnJhZm9ybVNoYXBlPTEsaGVpZ2h0PTIsdGVycmFmb3JtVHlwZT0xLHBvc2l0aW9uPXtbMV09MjAwMCxbMl09MTUzNixbM109MjA0OCxbNF09MjAzMix9LH0sWzNdPXt0ZXJyYWZvcm1TaGFwZT0xLGhlaWdodD0yLHRlcnJhZm9ybVR5cGU9MSxwb3NpdGlvbj17WzFdPTE1MzYsWzJdPTE3NjAsWzNdPTE1ODQsWzRdPTIwMzIsfSx9LFs0XT17dGVycmFmb3JtU2hhcGU9MSxoZWlnaHQ9Mix0ZXJyYWZvcm1UeXBlPTEscG9zaXRpb249e1sxXT0xNzYwLFsyXT0xNTM2LFszXT0yMDMyLFs0XT0xNTg0LH0sfSxbNV09e3RlcnJhZm9ybVNoYXBlPTEsaGVpZ2h0PTIsdGVycmFmb3JtVHlwZT0xLHBvc2l0aW9uPXtbMV09MTMzMCxbMl09MTc2MCxbM109MTU3MCxbNF09MTgwOCx9LH0sWzZdPXt0ZXJyYWZvcm1TaGFwZT0xLGhlaWdodD0yLHRlcnJhZm9ybVR5cGU9MSxwb3NpdGlvbj17WzFdPTE3NjAsWzJdPTEzMzAsWzNdPTE4MDgsWzRdPTE1NzAsfSx9LH0=;
        singleplayercampaignbattleid = 43;
        neutralstartunits_1 = e1sxXT17eD0xNjgwLG5hbWU9InB3X2FydGVmYWN0Iix6PTE2ODAsbWFwTWFya2VyPXtjb2xvcj0iZ3JlZW4iLHRleHQ9IkFydGVmYWN0Iix9LGlnbm9yZWRCeUFJPXRydWUsZmFjaW5nPTAsaW52aW5jaWJsZT10cnVlLH0sfQ==;
        commandertypes = e2FpX2NvbW1hbmRlcl8xPXttb2R1bGVzPXtbMF09e30sfSxkZWNvcmF0aW9ucz17WzFdPSJza2luX3JlY29uX2RhcmsiLFsyXT0iY29tbXdlYXBvbl9mbGFtZXRocm93ZXIiLFszXT0iY29tbXdlYXBvbl9uYXBhbG1ncmVuYWRlIixbNF09Im1vZHVsZV9hYmxhdGl2ZV9hcm1vciIsWzVdPSJtb2R1bGVfYWJsYXRpdmVfYXJtb3IiLFs2XT0ibW9kdWxlX2F1dG9yZXBhaXIiLFs3XT0ibW9kdWxlX2F1dG9yZXBhaXIiLH0sbmFtZT0iTW9ycyIsY2hhc3Npcz0icmVjb24iLH0scGxheWVyX2NvbW1hbmRlcj17bW9kdWxlcz17WzFdPXtbMV09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzJdPXtbMV09Im1vZHVsZV9hZHZfbmFubyIsWzJdPSJtb2R1bGVfYWR2X25hbm8iLH0sWzNdPXtbMV09ImNvbW13ZWFwb25fcm9ja2V0bGF1bmNoZXIiLFsyXT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIixbM109Im1vZHVsZV9oZWF2eV9hcm1vciIsfSxbMF09e1sxXT0iY29tbXdlYXBvbl9iZWFtbGFzZXIiLFsyXT0ibW9kdWxlX2FibGF0aXZlX2FybW9yIix9LH0sbmFtZT0iTmVyZG9TdWF2ZSIsY2hhc3Npcz0ia25pZ2h0Iix9LH0=;
        planetmissioninformationtext = e2Rlc2NyaXB0aW9uPSJUaGlzIHBsYW5ldCBpcyBjb3ZlcmVkIGJ5IGEgc3ByYXdsaW5nIG1ldHJvcG9saXMsIGJ1aWx0IGJ5IG5hbm8tbWFjaGluZXMuLi4gd2hpY2ggbm9ib2R5IHJlbWVtYmVyZWQgdG8gdHVybiBvZmYuIEFueSBkZXN0cm95ZWQgdW5pdHMgb3IgYnVpbGRpbmdzIHdpbGwgYmUgcmVidWlsdCwgYnV0IHRoZXkgd29uJ3QgYmUgZnJpZW5kbHkgdG8geW91IGFueSBtb3JlLiBIb2xkIG9mZiB0aGUgJ3pvbWJpZXMnIGZvciBsb25nIGVub3VnaCB0byByZWFjaCB0aGUgQXJ0ZWZhY3QuIixuYW1lPSJFc3Rhbm4gQWxsIix0aXBzPXtbMV09e3RleHQ9IkluIHRoaXMgbWlzc2lvbiwgYW55IHdyZWNrZWQgdW5pdHMgd2lsbCBldmVudHVhbGx5IGJlY29tZSBhbGl2ZSBhZ2FpbiwgYXMgc2xvd2VyICd6b21iaWUnIHZlcnNpb25zIG9mIHRoZW1zZWx2ZXMuIFRoZSB6b21iaWVzIHdpbGwgYmUgaG9zdGlsZSB0byBhbGwgcGxheWVycy4gUmVjbGFpbSBvciBkZXN0cm95IHRoZSB3cmVja3MgdG8gcHJldmVudCB0aGlzIGZyb20gaGFwcGVuaW5nLiIsaW1hZ2U9InVuaXRwaWNzL21vZHVsZV9yZXN1cnJlY3QucG5nIix9LFsyXT17dGV4dD0iVGhlIEZhcmFkYXkgRU1QIHR1cnJldCBjYW4gc3R1biBtb3N0IGVuZW15IHVuaXRzIChlc3BlY2lhbGx5IHdoZW4gYnVpbHQgaW4gZ3JvdXBzKSBidXQgY2Fubm90IGRlYWwgYW55IGRpcmVjdCBkYW1hZ2UuIEhhdmUgYSBmZXcgb3RoZXIgdHVycmV0cyBvciB1bml0cyBzdGFuZGluZyBieSB0byBjbGVhbiB1cC4iLGltYWdlPSJ1bml0cGljcy90dXJyZXRlbXAucG5nIix9LFszXT17dGV4dD0iVGhlIFRocmVzaGVyIEZsYWsgQUEgdHVycmV0IHdpbGwgbWFrZSBzaG9ydCB3b3JrIG9mIGFueSBsaWdodCBmbHlpbmcgdW5pdHMuIEl0IGlzIGVzcGVjaWFsbHkgZWZmZWN0aXZlIGFnYWluc3QgbGFyZ2UgZ3JvdXBzIG9mIGZsaWVycy4iLGltYWdlPSJ1bml0cGljcy90dXJyZXRhYWZsYWsucG5nIix9LH0sfQ==;
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        defeatconditionconfig = e1swXT17fSxbMV09e2xvc2VBZnRlclNlY29uZHM9ZmFsc2UsaWdub3JlVW5pdExvc3NEZWZlYXQ9dHJ1ZSx9LH0=;
        zombies = 1;
        bonusobjectiveconfig = e1syXT17c2F0aXNmeU9uY2U9dHJ1ZSxpbWFnZT0iTHVhTWVudS9jb25maWdzL2dhbWVDb25maWcvemsvdW5pdHBpY3Mvc3RhdGljbWV4LnBuZyIsZGVzY3JpcHRpb249IkhhdmUgMTYgTWV0YWwgRXh0cmFjdG9ycyIsaW1hZ2VPdmVybGF5PSJMdWFNZW51L2ltYWdlcy9yZXBhaXIucG5nIixleHBlcmllbmNlPTI1LHVuaXRUeXBlcz17WzFdPSJzdGF0aWNtZXgiLH0sY29tcGFyaXNpb25UeXBlPTEsdGFyZ2V0TnVtYmVyPTE2LH0sWzFdPXtleHBlcmllbmNlPTI1LHZpY3RvcnlCeVRpbWU9NjAwLGRlc2NyaXB0aW9uPSJXaW4gYnkgMTA6MDAiLGltYWdlPSJMdWFNZW51L2ltYWdlcy9jbG9jay5wbmciLH0sWzNdPXtleHBlcmllbmNlPTI1LGltYWdlPSJMdWFNZW51L2ltYWdlcy9iYXR0bGUucG5nIixjb21wbGV0ZUFsbEJvbnVzT2JqZWN0aXZlcz10cnVlLGRlc2NyaXB0aW9uPSJDb21wbGV0ZSBhbGwgYm9udXMgb2JqZWN0aXZlcyAoaW4gb25lIGJhdHRsZSkuIix9LH0=;
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        zombies_permaslow = 1;
        fixedstartpos = 1;
        objectiveconfig = e1sxXT17ZGVzY3JpcHRpb249IkJyaW5nIHlvdXIgQ29tbWFuZGVyIHRvIHRoZSBBcnRlZmFjdCIsfSxbMl09e2Rlc2NyaXB0aW9uPSJQcm90ZWN0IHlvdXIgQ29tbWFuZGVyIix9LH0=;
    }

    [allyTeam1]
    {
        numallies = 0;
    }

    [ai0]
    {
        comm_merge = 0;
        IsFromDemo = 0;
        Name = Paolaza;
        ShortName = DevCircuitAIEasy32;
        Team = 1;
    [Options]
    {
        comm_merge = 0;
        disabledunits = cloakcon+energyfusion+energysingu+energywind+energygeo+energyheavygeo+staticstorage+energypylon+staticrearm+factoryshield+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factorygunship+gunshipcon+factoryhover+hovercon+factoryamph+amphcon+factoryspider+spidercon+factoryjump+jumpcon+factorytank+tankcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticheavyradar+staticshield+shieldshield+turretmissile+turretlaser+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaalaser+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+hoverassault+jumpskirm+spiderskirm+tankheavyraid+vehheavyarty+spiderantiheavy+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphraid+amphimpulse+amphfloater+amphriot+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipbomb+gunshipemp+gunshipraid+gunshipskirm+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshipaa+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch;
    }

        Host = 0;
        version = stable;
    }

    [player0]
    {
        Team = 0;
        IsFromDemo = 0;
        Name = NerdoSuave;
        rank = 0;
    }

    hostip = 127.0.0.1;
    hostport = 0;
    numplayers = 1;
    startpostype = 2;
    mapname = Intersection v4.1;
    ishost = 1;
    numusers = 1;
    gametype = Zero-K v1.6.11.3;
    GameStartDelay = 0;
    myplayername = NerdoSuave;
    nohelperais = 0;
}
[f=-000001] [ReloadOrRestart] Spring "E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=54 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=27 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=27 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=06da4668 dev=06e740d0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=06da4668 dev=06e740d0
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(06da4668)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(06e740d0)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CBufferedArchive][name=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\base\cursors.sdz] 520740 bytes cached in 110 files
[f=-000001] [~CBufferedArchive][name=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\base\springcontent.sdz] 68215 bytes cached in 52 files
[f=-000001] [~CBufferedArchive][name=E:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-test.sdz] 27449051 bytes cached in 865 files
[f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\base
[f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms)
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.9ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=1d0f0010 context=21883ae0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (302.8ms)
[f=-000001] [Sound]     [1-2 (STUDIO-CAPTURE)]
[f=-000001] [Sound]     [5-6 (STUDIO-CAPTURE)]
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound]     [3-4 (STUDIO-CAPTURE)]
[f=-000001] [Sound]     [1-2 (STUDIO-CAPTURE)]
[f=-000001] [Sound]     [VX2457 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound]     [7-8 (STUDIO-CAPTURE)]
[f=-000001] [Sound]     [9-10 (STUDIO-CAPTURE)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 403ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby test-3223-5a97f03"
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [SpringApp::Reload][12] #script=20536
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Intersection v4.1
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.234}

[f=-000001] [~CBufferedArchive][name=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\base\maphelper.sdz] 34584 bytes cached in 9 files
[f=-000001] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\39d82368167c5ae54652065fe37d5445.sdp" numZipFiles=7628 sumInflSize=691974kb sumReadTime=0ms
[f=-000001]     file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001]     file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
[f=-000001]     file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorattack_3.png" indx=6 inflSize=1kb readTime=0ms
[f=-000001] [~CBufferedArchive][name=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\base\springcontent.sdz] 527517 bytes cached in 181 files
[f=-000001] [~CBufferedArchive][name=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\base\spring\bitmaps.sdz] 5947433 bytes cached in 131 files
[f=-000001] [PreGame::StartServer]
    mod-checksum=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141
    map-checksum=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 57171
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 2584ms
[f=-000001] [SpringApp::Reload][13] reloadCount=1

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Intersection v4.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.11.3 (archive: 39d82368167c5ae54652065fe37d5445.sdp)
[f=-000001] PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\20181126_090400_Intersection v4_104.0.1-907-g7f56688 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 56ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] Loading SMF
[f=-000001] Loading Map (40 MB)
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 231ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 289ms
[f=-000001] Loading Radar Icons
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 641ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] Initializing Map Features
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "streetlamp_1" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "streetlamp_1"
[f=-000001] Creating ShadowHandler
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":6.234}

[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":11.234}

LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player NerdoSuave is empty or in invalid format
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  feature placer v3   <fp_featureplacer.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":16.233999999999998}

[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player NerdoSuave is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature placer v3   <fp_featureplacer.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":21.233999999999998}

[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":26.233999999999998}

[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player NerdoSuave is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":31.25}

[f=-000001] placing 0 unit(s)
[f=-000001] placing 50 feature(s)
[f=-000001] placing 0 building(s)
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6a1dd085
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ab51f8de
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=11de81f5
[f=-000001] [Path] [PathEstimator::ReadFile] hash=11de81f5 file="cache\104dev-maintenance/paths/Intersection v4.1.pe-11de81f5.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (38 MB)
[f=-000001] [EstimatePathCosts] precached 0 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 105 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 210 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 313 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 415 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 518 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 629 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 733 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 837 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 940 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1046 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1146 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1247 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1347 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1447 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1551 of 1600 blocks
[f=-000001] [InitEstimator] writing PE16 cache to file pe
[f=-000001] [Path] [PathEstimator::WriteFile] hash=11de81f5 file="cache\104dev-maintenance/paths/Intersection v4.1.pe-11de81f5.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 cache to file pe
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=6a1dd085
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ab51f8de
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=11de8205
[f=-000001] [Path] [PathEstimator::ReadFile] hash=11de8205 file="cache\104dev-maintenance/paths/Intersection v4.1.pe2-11de8205.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (11 MB)
[f=-000001] [EstimatePathCosts] precached 7 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 33 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 65 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 101 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 143 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 175 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 201 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 233 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 263 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 292 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 319 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 349 of 400 blocks
[f=-000001] [InitEstimator] writing PE32 cache to file pe2
[f=-000001] [Path] [PathEstimator::WriteFile] hash=11de8205 file="cache\104dev-maintenance/paths/Intersection v4.1.pe2-11de8205.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 cache to file pe2
[f=-000001] [LoadFinalize] finalized PFS (892ms, checksum 86efc506)
[f=-000001] Loading Skirmish AIs
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 0 on team 1
[f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 6400 (x80, z80)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 100.00%
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: 0.00
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)     Is buildable across 100.000000% of the map. (used by 26 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)    Is buildable across 100.000000% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)   Is buildable across 100.000000% of the map. (used by 29 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)   Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)    Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)    Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)    Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 96.42% of the map. (used by 353 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)      Max Slope=(1.00))   Move-Data used:'boat10'     Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)      Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 96.42% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)      Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)     Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 96.42% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)    Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)      Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs)
------- TRUNCATED -------

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.157}

[f=0023613] game_message: Dominatrix is under attack
[f=0023643] NerdoSuave added point: Unit received from Paolaza
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0023764] game_message: Stinger is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.734}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.5469999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.109}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.109}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.968}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.032}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.032}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.218}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.093}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.45399999999999996}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0027892] game_message: Bandit is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.157}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.735}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.11}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.235}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.735}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.4059999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.953}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.344}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.11}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.719}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.235}

[f=0033930] game_message: Dominatrix is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.062}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.062}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.28099999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.25}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.156}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0036000] [Game::SaveGame] saving game to Saves/autosave.slsf
[f=0036000] SaveGeneralInfo - Done
[f=0036000] SaveUnits - Done
[f=0036000] SaveFeatures - Done
[f=0036000] SaveProjectiles - Done
[f=0036000] Save - Done
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

[f=0038256] game_message: Bandit is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.75}

[f=0038475] game_message: Ogre is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.046}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.046}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.312}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.437}

[f=0039346] game_message: Ogre is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0039798] game_message: Stinger is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.92199999999999993}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0042270]  ====== Bonus Objectives ====== 
[f=0042270] Objective, 1, Succeed, false, Terminated, true
[f=0042270] Objective, 2, Succeed, nil, Terminated, nil
[f=0042270] Objective, 3, Succeed, false, Terminated, true
[f=0042270] set MissionGameOver_frames, 42270
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.64}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.75}

[f=0043458] msg, Campaign_PlanetBattleWon 43 42270 000 1
[f=0043458] data = {
[f=0043458]     1 = Campaign_PlanetBattleWon
[f=0043458]     2 = 43
[f=0043458]     3 = 42270
[f=0043458]     4 = 000
[f=0043458]     5 = 1
[f=0043458] },
[f=0043458] [ReloadOrRestart] Spring "E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\spring.exe" should be reloading
[f=0043458] [SpringApp::Reload][1]
[f=0043458] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1409,"EventID":"events_2018_04_25:campaign:planet_43:difficulty_1:win_1:bonus_000"}
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":55438,"EventID":"events_2018_04_25:campaign:planets_owned_26"}
[f=0043458]     [async=0] threads=3 tasks=358836 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-2.000, -0.000}}ms
[f=0043458]         thread=1 tasks=179418 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 2.000}, {0.000, 0.000, -2.000, -0.000}}ms
[f=0043458]         thread=2 tasks=179418 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, 0.000}, {26815622214270722672321400565851256894656478325828922684614008139680779961770317131542087258517105263700482064383088454064760315818461243331871754869014528.000, 0.000, 0.000, -0.000}}ms
[f=0043458]     [async=1] threads=3 tasks=2280 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {-0.000, -2.000}}ms
[f=0043458]         thread=1 tasks=1132 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, 0.000}, {26815622260090424475586014194867147751763769413555811473776589016736903296264052937415480359069719071119532863468475697410296724843680611201032441909215232.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0043458]         thread=2 tasks=1148 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -2.000}, {-2.000, 0.000, -2.000, -0.000}}ms
[f=0043458] [ThreadPool::SetThreadCount][2] workers=0
[f=0043458] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0043458] [ThreadPool::SetThreadCount][2] workers=2
[f=0043458] [Threading] Main thread CPU affinity mask set: 252
[f=0043458] [SpringApp::Reload][2]
[f=0043458] [WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\20181126_090400_Intersection v4_104.0.1-907-g7f56688 maintenance.sdfz" (741643 bytes)
[f=0043458] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0043458] [Game::KillLua][3] dtor=0 luaUI=3904bb80
[f=0043458] Start widgetHandler:Shutdown
[f=0043458] Shutdown - SaveOrderList Complete
[f=0043458] Writing last game win data
[f=0043458] Shutdown - SaveConfigData Complete
[f=0043458] Shutdown Widget - Chili Highlight
[f=0043458] Shutdown Widget - Save/Load API
[f=0043458] Shutdown Widget - Deferred rendering
[f=0043458] Shutdown Widget - Custom Markers
[f=0043458] Shutdown Widget - EPIC Menu
[f=0043458] Shutdown Widget - Chili Minimap
[f=0043458] Shutdown Widget - Chili Widget Selector
[f=0043458] Shutdown Widget - Local Team Colors
[f=0043458] Shutdown Widget - Display Keys 2
[f=0043458] Shutdown Widget - Save Game Menu
[f=0043458] Shutdown Widget - HealthBars
[f=0043458] Shutdown Widget - Noises
[f=0043458] Shutdown Widget - Unit Icons
[f=0043458] Shutdown Widget - Win Counter
[f=0043458] Shutdown Widget - BuildETA
[f=0043458] Shutdown Widget - Depth of Field Shader
[f=0043458] Shutdown Widget - Modular Comm Info
[f=0043458] Shutdown Widget - Attack Warning
[f=0043458] Shutdown Widget - CameraShake
[f=0043458] Shutdown Widget - Chili Economy Panel Default
[f=0043458] Shutdown Widget - Chili EndGame Window
[f=0043458] Shutdown Widget - Chili Nuke Warning
[f=0043458] Shutdown Widget - Chili Selections & CursorTip v2
[f=0043458] Shutdown Widget - Chili Spectator Panels
[f=0043458] Shutdown Widget - Context Menu
[f=0043458] Shutdown Widget - Darkening
[f=0043458] Shutdown Widget - Galaxy Battle Handler
[f=0043458] Shutdown Widget - Grab Input
[f=0043458] Input grabbing is disabled!
[f=0043458] Shutdown Widget - Highlight Geos
[f=0043458] Shutdown Widget - Local Widgets Config
[f=0043458] Shutdown Widget - Mex Placement Handler
[f=0043458] Shutdown Widget - MinimapEvents
[f=0043458] Shutdown Widget - Missile Silo Range
[f=0043458] Shutdown Widget - Music Player
[f=0043458] Shutdown Widget - Point Tracker
[f=0043458] Shutdown Widget - Showeco and Grid Drawer
[f=0043458] Shutdown Widget - Stereo3D
[f=0043458] Shutdown Widget - Startup Info and Selector
[f=0043458] Shutdown Widget - Transport AI
[f=0043458] Shutdown Widget - Attack AoE
[f=0043458] Shutdown Widget - UnitShapes
[f=0043458] Shutdown Widget - Map Edge Extension
[f=0043458] Shutdown Widget - Selection Send
[f=0043458] Shutdown Widget - LupsManager
[f=0043458] Shutdown Widget - Newton Firezone
[f=0043458] Shutdown Widget - Receive Units Indicator
[f=0043458] Shutdown Widget - Chili Pro Console
[f=0043458] Shutdown Widget - Lasso Terraform GUI
[f=0043458] Shutdown Widget - Chili Framework
[f=0043458] Shutdown Widget - Lups
[f=0043458] Shutdown Widget - Chili Core Selector
[f=0043458] Shutdown Widget - Draw After Chili
[f=0043458] Shutdown Widget - Pause Screen
[f=0043458] Shutdown Widget - Color Blindness Correction
[f=0043458] Shutdown Widget - Layout Handler
[f=0043458] Shutdown Widget - Persistent Build Height
[f=0043458] Shutdown Widget - Text To Speech Control
[f=0043458] End widgetHandler:Shutdown
[f=0043458] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,182144823,0} {chunk,block}Bytes={0,0}
[f=0043458] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0043458] [Game::KillLua][2] dtor=0 luaRules=06f88980
[f=0043458] Start gadgetHandler:Shutdown
[f=0043458] Shutdown - StartSetup
[f=0043458] Shutdown - UnitMorph
[f=0043458] Shutdown - LupsNanoSpray
[f=0043458] Shutdown - Missile Silo Controller
[f=0043458] Shutdown - Modular Comm Info
[f=0043458] Shutdown - Puppy Handler
[f=0043458] Shutdown - Terrain Texture Handler
[f=0043458] Shutdown - UnitCloakShield
[f=0043458] End gadgetHandler:Shutdown
[f=0043458] Start gadgetHandler:Shutdown
[f=0043458] Shutdown - Save/Load
[f=0043458] Shutdown - UnitMorph
[f=0043458] Shutdown - Galaxy Campaign Battle Handler
[f=0043458] Shutdown - Modular Comm Info
[f=0043458] Shutdown - Retreat Command
[f=0043458] Shutdown - Shockwaves
[f=0043458] Shutdown - Teleport Throw
[f=0043458] Shutdown - UnitCloakShield
[f=0043458] Shutdown - Lups Cloak FX
[f=0043458] Shutdown - Lups
[f=0043458] Shutdown - Lups Shield
[f=0043458] End gadgetHandler:Shutdown
[f=0043458] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,182144874,0} {chunk,block}Bytes={0,0}
[f=0043458] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,182144874,0} {chunk,block}Bytes={0,0}
[f=0043458] [Game::KillLua][4] dtor=0
[f=0043458] [SpringApp::Reload][3]
[f=0043458] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0043458] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0043458] [Sound] [Sound::UpdateThread][3] #sources=32 #items=67
[f=0043458] [Sound] [Sound::UpdateThread][4] ctx=21883ae0 dev=1d0f0010
[f=0043458] [Sound] [Sound::UpdateThread][5] ctx=21883ae0 dev=1d0f0010
[f=0043458] [Sound] [Sound::Cleanup][alcDestroyContext(21883ae0)]
[f=0043458] [Sound] [Sound::Cleanup][alcCloseDevice(1d0f0010)]
[f=0043458] [Sound] [Sound::UpdateThread][6]
[f=0043458] [SpringApp::Reload][4]
[f=0043458] [Game::~CGame][1]
[f=0043458] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0043458] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0043458] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0043458] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0043458] [Game::KillLua][4] dtor=1
[f=0043458] [Game::KillMisc][1]
[f=0043458] [Game::KillMisc][2]
[f=0043458] [Game::KillMisc][3]
[f=0043458] [Game::KillRendering][1]
[f=0043458] [~CRectangleOverlapHandler] 1% overlap reduction
[f=0043458] [3DOParser::Kill] allocated 29 pieces
[f=0043458] [S3OParser::Kill] allocated 1491 pieces
[f=0043458] [AssParser::Kill] allocated 145 pieces
[f=0043458] [Game::KillInterface][1]
[f=0043458] [Game::KillInterface][2]
[f=0043458] [Game::KillSimulation][1]
[f=0043458] [Game::KillSimulation][2]
[f=0043458] [CCollisionHandler] dis-/continuous tests: 0/11585635
[f=0043458] [Game::KillSimulation][3]
[f=0043458] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=63
[f=0043458] [~CPathCache(20x20)] cacheHits=1150 hitPercentage=32% numHashColls=0 maxCacheSize=105
[f=0043458] [~CPathCache(40x40)] cacheHits=10 hitPercentage=5% numHashColls=0 maxCacheSize=61
[f=0043458] [~CPathCache(40x40)] cacheHits=2252 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0043458] [~CRectangleOverlapHandler] 1% overlap reduction
[f=0043458] [~CRectangleOverlapHandler] 1% overlap reduction
[f=0043458] LosHandler stats: total instances=32422; shared=0%; from cache=35%
[f=0043458] [Game::KillSimulation][4]
[f=0043458] [CommonDefHandler::KillStatic] 3235 sound-set data items added
[f=0043458] [Game::~CGame][2]
[f=0043458] [Game::~CGame][3]
[f=0043458] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    667193 bytes sent  
    288284 bytes recv'd

[f=0043458] [SpringApp::Reload][5]
[f=0043458] [SpringApp::Reload][6]
[f=0043458] [~CBufferedArchive][name=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\base\cursors.sdz] 520740 bytes cached in 110 files
[f=0043458] [~CBufferedArchive][name=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\base\springcontent.sdz] 212314 bytes cached in 97 files
[f=0043458] [~CBufferedArchive][name=E:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-test.sdz] 6922679 bytes cached in 27 files
[f=0043458] [~CBufferedArchive][name=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\base\spring\bitmaps.sdz] 1264583 bytes cached in 44 files
[f=0043458] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\39d82368167c5ae54652065fe37d5445.sdp" numZipFiles=7628 sumInflSize=691974kb sumReadTime=17314ms
[f=0043458]     file="sounds/explosion/ex_med12.wav" indx=5815 inflSize=80kb readTime=148ms
[f=0043458]     file="scripts/jumpassault.lua" indx=5598 inflSize=8kb readTime=87ms
[f=0043458]     file="luaui/images/repeat.png" indx=3769 inflSize=1kb readTime=66ms
[f=0043458]     file="sounds/music/peace/far beyond the stars.ogg" indx=5870 inflSize=6427kb readTime=56ms
[f=0043458]     file="sounds/reply/tank_select.wav" indx=5954 inflSize=117kb readTime=53ms
[f=0043458]     file="luaui/images/commands/bold/move.png" indx=3178 inflSize=4kb readTime=51ms
[f=0043458]     file="sounds/music/war/hybrid statement.ogg" indx=5880 inflSize=5829kb readTime=50ms
[f=0043458]     file="bitmaps/loadpictures/cloaking.png" indx=488 inflSize=3633kb readTime=46ms
[f=0043458]     file="sounds/music/victory/modern warstory.ogg" indx=5877 inflSize=3745kb readTime=45ms
[f=0043458]     file="sounds/music/peace/inaria.ogg" indx=5871 inflSize=3153kb readTime=44ms
[f=0043458] [~CBufferedArchive][name=E:\SteamLibrary\steamapps\common\Zero-K\packages\39d82368167c5ae54652065fe37d5445.sdp] 210001403 bytes cached in 3432 files
[f=0043458] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\base
[f=0043458] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[f=0043458] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[f=0043458] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[f=0043458] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[f=0043458] [SpringApp::Reload][7]
[f=0043458] [SpringApp::Reload][8]
[f=0043458] [Sound] [ISound::Initialize] spawning sound-thread (2.0ms)
[f=0043458] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0043458] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0043458] [Sound] [Sound::InitThread][1]
[f=0043458] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0043458] [Sound] [ISound::Initialize] spawning sound-thread (102.9ms)
[f=0043458] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0043458] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=0043458] [Sound] [ISound::Initialize] spawning sound-thread (203.9ms)
[f=0043458] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0043458] [Sound] [Sound::OpenOpenALDevice] device=388b7bd0 context=4749f660
[f=0043458] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0043458] [Sound]   Vendor:         OpenAL Community
[f=0043458] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0043458] [Sound]   Renderer:       OpenAL Soft
[f=0043458] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0043458] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0043458] [Sound]   Devices:
[f=0043458] [Sound] [ISound::Initialize] spawning sound-thread (304.8ms)
[f=0043458] [Sound]     [1-2 (STUDIO-CAPTURE)]
[f=0043458] [Sound]     [5-6 (STUDIO-CAPTURE)]
[f=0043458] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=0043458] [Sound]     [3-4 (STUDIO-CAPTURE)]
[f=0043458] [Sound]     [1-2 (STUDIO-CAPTURE)]
[f=0043458] [Sound]     [VX2457 (NVIDIA High Definition Audio)]
[f=0043458] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=0043458] [Sound]     [7-8 (STUDIO-CAPTURE)]
[f=0043458] [Sound]     [9-10 (STUDIO-CAPTURE)]
[f=0043458] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0043458] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0043458] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0043458] [Sound] Error:   Initializing EFX failed!
[f=0043458] [Sound] [Sound::UpdateThread][2]
[f=0043458] [~ScopedOnceTimer][ISound::Init::Dev] 405ms
[f=0043458] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby test-3223-5a97f03"
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.375}

[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07010200
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5
[f=-000001] [SpringApp::Reload][13] reloadCount=2

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(testarget) added to channel (zk)
[f=-000001] Warning: Couldn't find texture "news/17.jpg"!
[f=-000001] Warning: Couldn't find texture "news/18.jpg"!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":7.391}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":12.391}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":17.391}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":22.391}

[f=-000001] [liblobby] Warning: Duplicate user(DrHouseGER) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(DrHouseGER) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":27.406}

[f=-000001] [liblobby] Warning: Duplicate user(DrHouseGER) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":32.406}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":37.422}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.0779999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":7.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":12.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":17.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":22.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":27.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":32.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":37.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":42.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":47.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":52.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":57.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":62.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":67.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":72.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":77.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":82.062}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":87.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":92.077999999999989}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":97.077999999999989}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":102.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":107.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":112.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":117.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":122.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":127.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":132.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.531}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.828}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.344}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.23399999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.875}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":6.875}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":11.891}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.89}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.891}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.235}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.016}

[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.5
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":8.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":13.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.235}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":7.2349999999999994}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":12.25}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":17.25}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.546}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.9219999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.141}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":5.156}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.484}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.672}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.156}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.547}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.156}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.484}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.954}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.67199999999999993}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.219}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla << SteamOpenOverlaySection {"Option":"LobbyInvite"}
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.20299999999999999}

Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:campaign:planet_23:difficulty_1:started_1"}
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_campaign_23"}
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Campaign"}
[f=-000001] [Game]
{

    [allyTeam0]
    {
        numallies = 0;
    }

    [team1]
    {
        extrastartunits_5 = e1sxXT17ZmFjaW5nPTAseD01ODgwLG5hbWU9InN0YXRpY21leCIsej0xNDIwLH0sWzJdPXtmYWNpbmc9MCx4PTMwODQsbmFtZT0idHVycmV0aGVhdnlsYXNlciIsej0yNTIzLH0sWzNdPXtmYWNpbmc9MCx4PTIxNDAsbmFtZT0idHVycmV0aGVhdnlsYXNlciIsej0yMzAwLH0sWzRdPXtmYWNpbmc9MCx4PTQ3MjAsbmFtZT0idHVycmV0aGVhdnlsYXNlciIsej0yNDYwLH0sWzVdPXtmYWNpbmc9MCx4PTQyMDAsbmFtZT0ic3RhdGljY29uIix6PTIxMDAsfSxbNl09e2ZhY2luZz0wLHg9NDIwMCxuYW1lPSJmYWN0b3J5Y2xvYWsiLHo9MjMwMCx9LH0=;
        rgbcolor = 0 0 0;
        TeamLeader = 0;
        start_metal = 0;
        campaignunlocks = e1sxXT0ic3RhdGljY29uIixbMl09InN0YXRpY3JhZGFyIixbM109InN0YXRpY21leCIsWzRdPSJlbmVyZ3l3aW5kIixbNV09InR1cnJldGFhbGFzZXIiLFs2XT0idHVycmV0bWlzc2lsZSIsWzddPSJmYWN0b3J5Y2xvYWsiLFs4XT0iY2xvYWtjb24iLFs5XT0iY2xvYWtyYWlkIixbMTBdPSJjbG9ha3NraXJtIixbMTFdPSJjbG9ha2FydHkiLFsxMl09ImNsb2FrYXNzYXVsdCIsWzEzXT0iY2xvYWtyaW90IixbMTRdPSJjbG9ha2FhIixbMTVdPSJjbG9ha2JvbWIiLFsxNl09ImZhY3Rvcnl0YW5rIixbMTddPSJ0YW5rY29uIixbMThdPSJ0YW5raGVhdnlyYWlkIixbMTldPSJ0YW5rYXNzYXVsdCIsWzIwXT0idGFua3Jpb3QiLFsyMV09InRhbmthcnR5IixbMjJdPSJ0YW5rYWEiLH0=;
        start_energy = 100;
        static_level = 2;
        extrastartunits_4 = 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;
        start_x = 3088;
        extrastartunits_2 = 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;
        AllyTeam = 1;
        staticcomm = ai_commander_1;
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        start_z = 309;
        midgameunits = 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;
        commanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==;
        extrastartunits_3 = 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;
    }

    [team0]
    {
        rgbcolor = 0 0 0;
        TeamLeader = 0;
        start_metal = 0;
        campaignabilities = e30=;
        campaignunlocks = e1sxXT0iZmFjdG9yeWNsb2FrIixbMl09ImNsb2FrcmFpZCIsWzNdPSJzdGF0aWNtZXgiLFs0XT0iZW5lcmd5c29sYXIiLFs1XT0iY2xvYWtyaW90IixbNl09ImNsb2FrY29uIixbN109InR1cnJldGxhc2VyIixbOF09InN0YXRpY3JhZGFyIixbOV09ImNsb2Frc2tpcm0iLFsxMF09ImNsb2FrYXJ0eSIsWzExXT0iY2xvYWtib21iIixbMTJdPSJ0dXJyZXRtaXNzaWxlIixbMTNdPSJmYWN0b3J5c2hpZWxkIixbMTRdPSJzaGllbGRjb24iLFsxNV09InNoaWVsZHJhaWQiLFsxNl09InNoaWVsZGFzc2F1bHQiLFsxN109InNoaWVsZHJpb3QiLFsxOF09ImZhY3Rvcnl2ZWgiLFsxOV09InZlaGNvbiIsWzIwXT0idmVocmFpZCIsWzIxXT0idmVocmlvdCIsWzIyXT0idmVoYXNzYXVsdCIsWzIzXT0ic3RhdGljY29uIixbMjRdPSJlbmVyZ3lweWxvbiIsWzI1XT0idHVycmV0YWFsYXNlciIsWzI2XT0ic2hpZWxkc2tpcm0iLFsyN109InNoaWVsZGFhIixbMjhdPSJjbG9ha2FhIixbMjldPSJ0dXJyZXRhYWNsb3NlIixbMzBdPSJzaGllbGRhcnR5IixbMzFdPSJzaGllbGRzaGllbGQiLFszMl09InN0YXRpY3NoaWVsZCIsWzMzXT0iZW5lcmd5d2luZCIsWzM0XT0iY2xvYWthc3NhdWx0IixbMzVdPSJqdW1wc2NvdXQiLFszNl09Imp1bXBibGFja2hvbGUiLFszN109InN0YXRpY2hlYXZ5cmFkYXIiLFszOF09ImVuZXJneWZ1c2lvbiIsWzM5XT0idmVoY2FwdHVyZSIsWzQwXT0iY2xvYWtoZWF2eXJhaWQiLFs0MV09InRhbmthc3NhdWx0IixbNDJdPSJ0YW5rYXJ0eSIsWzQzXT0idGFua2FhIixbNDRdPSJzaGllbGRmZWxvbiIsWzQ1XT0ic3RhdGljc3RvcmFnZSIsWzQ2XT0iZmFjdG9yeXRhbmsiLFs0N109InRhbmtjb24iLFs0OF09InRhbmtyaW90IixbNDldPSJ0YW5raGVhdnlyYWlkIixbNTBdPSJ2ZWhzdXBwb3J0IixbNTFdPSJ2ZWhhcnR5IixbNTJdPSJjbG9ha3NuaXBlIixbNTNdPSJmYWN0b3J5YW1waCIsWzU0XT0iYW1waGNvbiIsWzU1XT0iYW1waGltcHVsc2UiLFs1Nl09ImFtcGhib21iIixbNTddPSJhbXBoZmxvYXRlciIsWzU4XT0idHVycmV0dG9ycCIsWzU5XT0idmVoaGVhdnlhcnR5IixbNjBdPSJ2ZWhhYSIsWzYxXT0idmVoc2NvdXQiLFs2Ml09InR1cnJldGhlYXZ5bGFzZXIiLFs2M109InR1cnJldHJpb3QiLFs2NF09InNoaWVsZGJvbWIiLFs2NV09ImNsb2FramFtbWVyIixbNjZdPSJzdGF0aWNqYW1tZXIiLFs2N109ImVuZXJneWdlbyIsWzY4XT0idHVycmV0ZW1wIixbNjldPSJ0dXJyZXRhYWZsYWsiLFs3MF09ImFtcGhhc3NhdWx0IixbNzFdPSJ0dXJyZXRnYXVzcyIsfQ==;
        start_energy = 100;
        static_level = 3;
        start_x = 3684;
        extrastartunits_2 = e1sxXT17ZmFjaW5nPTIseD0zMDAwLG5hbWU9ImVuZXJneXdpbmQiLHo9NjkwMCx9LFsyXT17ZmFjaW5nPTIseD0yODgwLG5hbWU9ImVuZXJneXdpbmQiLHo9Njk2MCx9LFszXT17ZmFjaW5nPTIseD0zMDAwLG5hbWU9ImVuZXJneXdpbmQiLHo9Njk2MCx9LFs0XT17ZmFjaW5nPTIseD0yOTQwLG5hbWU9ImVuZXJneXdpbmQiLHo9Njk2MCx9LFs1XT17ZmFjaW5nPTIseD0yODgwLG5hbWU9ImVuZXJneXdpbmQiLHo9NzAyMCx9LFs2XT17ZmFjaW5nPTIseD0zMDAwLG5hbWU9ImVuZXJneXdpbmQiLHo9NzAyMCx9LFs3XT17ZmFjaW5nPTIseD0yOTQwLG5hbWU9ImVuZXJneXdpbmQiLHo9NzAyMCx9LFs4XT17ZmFjaW5nPTIseD0zMTAwLG5hbWU9ImFtcGhhc3NhdWx0Iix6PTYyMDAsfSxbOV09e2ZhY2luZz0yLHg9MzIwMCxuYW1lPSJhbXBoYXNzYXVsdCIsej02MjAwLH0sWzEwXT17ZmFjaW5nPTIseD0zMzAwLG5hbWU9ImFtcGhhc3NhdWx0Iix6PTYyMDAsfSxbMTFdPXtmYWNpbmc9Mix4PTE4NDAsbmFtZT0ic3RhdGljcmFkYXIiLHo9NTY5Nix9LFsxMl09e2ZhY2luZz0yLHg9NTU1MixuYW1lPSJzdGF0aWNyYWRhciIsej02MDAwLH0sWzEzXT17ZmFjaW5nPTIseD0zNDAwLG5hbWU9ImFtcGhmbG9hdGVyIix6PTYxMDAsfSxbMTRdPXtmYWNpbmc9Mix4PTMzMDAsbmFtZT0iYW1waGZsb2F0ZXIiLHo9NjEwMCx9LFsxNV09e2ZhY2luZz0yLHg9MzAwMCxuYW1lPSJhbXBoZmxvYXRlciIsej02MTAwLH0sWzE2XT17ZmFjaW5nPTIseD0zMTAwLG5hbWU9ImFtcGhmbG9hdGVyIix6PTYxMDAsfSxbMTddPXtmYWNpbmc9Mix4PTMyMDAsbmFtZT0iYW1waGZsb2F0ZXIiLHo9NjEwMCx9LFsxOF09e2ZhY2luZz0yLHg9MzAwMCxuYW1lPSJhbXBoaW1wdWxzZSIsej01OTUwLH0sWzE5XT17ZmFjaW5nPTIseD0zMTAwLG5hbWU9ImFtcGhpbXB1bHNlIix6PTU5NTAsfSxbMjBdPXtmYWNpbmc9Mix4PTMyMDAsbmFtZT0iYW1waGltcHVsc2UiLHo9NTk1MCx9LFsyMV09e2ZhY2luZz0yLHg9MzMwMCxuYW1lPSJhbXBoaW1wdWxzZSIsej01OTUwLH0sWzIyXT17ZmFjaW5nPTIseD0zNDAwLG5hbWU9ImFtcGhpbXB1bHNlIix6PTU5NTAsfSxbMjNdPXtmYWNpbmc9MCx4PTMxMDAsbmFtZT0iYW1waGNvbiIsej02MzAwLH0sWzI0XT17ZmFjaW5nPTAseD0zMjAwLG5hbWU9ImFtcGhjb24iLHo9NjMwMCx9LFsyNV09e2ZhY2luZz0wLHg9MzMwMCxuYW1lPSJhbXBoY29uIix6PTYzMDAsfSx9;
        AllyTeam = 0;
        staticcomm = player_commander;
        extrastartunits_1 = 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;
        start_z = 6981;
        retinuestartunits = e30=;
        commanderparameters = e2RlZmVhdElmRGVzdHJveWVkT2JqZWN0aXZlSUQ9MyxmYWNwbG9wPWZhbHNlLH0=;
    }

    [modoptions]
    {
        planetmissioninformationtext = e2Rlc2NyaXB0aW9uPSJMYXVuY2ggYW4gYW1waGliaW91cyBhdHRhY2sgb24gdGhlIGJlYWNoIHdpdGggaGVhdnkgR3JpenpseSBhc3NhdWx0IHdhbGtlcnMuIFlvdSBoYXZlIDI1IG1pbnV0ZXMgdG8gcHVzaCBwYXN0IHRoZSBHYXVzcyBkZWZlbnNpdmUgZW1wbGFjZW1lbnRzIGFuZCBzZWN1cmUgYSBiZWFjaGhlYWQgYnkgZGVzdHJveWluZyB0aGUgR2Fycmlzb25zLiIsbmFtZT0iU2lybGFubmEiLHRpcHM9e1sxXT17dGV4dD0iR2F1c3MgdHVycmV0cyBjYW4gZmlyZSBhdCB1bmRlcndhdGVyIHRhcmdldHMuIFRoZXkgbWF5IGFsc28gcmV0cmVhdCB3aXRoaW4gYW4gYXJtb3VyZWQgc2hlbGwgdG8gcmVwYWlyIGFuZCBoaWRlIGZyb20gYXJ0aWxsZXJ5IGF0dGFja3MuIixpbWFnZT0idW5pdHBpY3MvdHVycmV0Z2F1c3MucG5nIix9LFsyXT17dGV4dD0iR3JpenpsaWVzIGFyZSBhcm1lZCB3aXRoIHR3byBoZWF2eSBsYXNlciB0dXJyZXRzIHNpbWlsYXIgdG8gdGhvc2Ugb2YgdGhlIFN0aW5nZXIuIFRoaXMgd2VhcG9uIGlzIGdlbmVyYWxseSBiYWQgYWdhaW5zdCByYWlkZXJzIGJ1dCBnb29kIGFnYWluc3QgbW9zdCBvdGhlciB0YXJnZXRzLiBQcm90ZWN0IHlvdXIgR3JpenpsaWVzIHdpdGggcmlvdHMgdG8gZ2V0IGFyb3VuZCB0aGlzIGxpbWl0YXRpb24uIixpbWFnZT0idW5pdHBpY3MvYW1waGFzc2F1bHQucG5nIix9LFszXT17dGV4dD0iVGhlIEdhcnJpc29ucyBvbiB0aGlzIGJlYWNoIGFyZSBwcm90ZWN0ZWQgYnkgbGlnaHQgZHJvbmVzLiBUaGV5IGZseSBsb3cgZW5vdWdoIHRvIGJlIGtpbGxlZCBieSBtb3N0IHdlYXBvbnJ5IChub3QganVzdCBhbnRpLWFpciksIGJ1dCB0aGUgR2Fycmlzb25zIHdpbGwga2VlcCByZWJ1aWxkaW5nIHRoZW0uIERlc3Ryb3kgdGhlIEdhcnJpc29ucyB0byBnZXQgcmlkIG9mIHRoZSBkcm9uZXMuIixpbWFnZT0idW5pdHBpY3MvZHJvbmVsaWdodC5wbmciLH0sfSx9;
        campaignpartialsavedata = 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;
        defeatconditionconfig = e1swXT17dGltZUxvc3NPYmplY3RpdmVJRD0yLGxvc2VBZnRlclNlY29uZHM9MTUwMCx9LFsxXT17dml0YWxVbml0VHlwZXM9e1sxXT0icHdfZ2Fycmlzb24iLH0saWdub3JlVW5pdExvc3NEZWZlYXQ9ZmFsc2UsYWxseVRlYW1Mb3NzT2JqZWN0aXZlSUQ9MSx2aXRhbENvbW1hbmRlcnM9ZmFsc2UsbG9zZUFmdGVyU2Vjb25kcz1mYWxzZSx9LH0=;
        planetmissiondifficulty = 1;
        bonusobjectiveconfig = e1syXT17ZGVzY3JpcHRpb249IkRvIG5vdCBsb3NlIG1vcmUgdGhhbiAzIEdyaXp6bGllcyIsaW1hZ2VPdmVybGF5PSJMdWFNZW51L2ltYWdlcy9ndWFyZC5wbmciLHNhdGlzZnlGb3JldmVyPXRydWUsdW5pdFR5cGVzPXtbMV09ImFtcGhhc3NhdWx0Iix9LGltYWdlPSJMdWFNZW51L2NvbmZpZ3MvZ2FtZUNvbmZpZy96ay91bml0cGljcy9hbXBoYXNzYXVsdC5wbmciLGV4cGVyaWVuY2U9MjUsdGFyZ2V0TnVtYmVyPTMsY29tcGFyaXNpb25UeXBlPTIsb25seUNvdW50UmVtb3ZlZFVuaXRzPXRydWUsfSxbMV09e2NvdW50UmVtb3ZlZFVuaXRzPXRydWUsaW1hZ2VPdmVybGF5PSJMdWFNZW51L2ltYWdlcy9yZXBhaXIucG5nIix1bml0VHlwZXM9e1sxXT0idHVycmV0Z2F1c3MiLH0sc2F0aXNmeU9uY2U9dHJ1ZSxpbWFnZT0iTHVhTWVudS9jb25maWdzL2dhbWVDb25maWcvemsvdW5pdHBpY3MvdHVycmV0Z2F1c3MucG5nIixleHBlcmllbmNlPTI1LGRlc2NyaXB0aW9uPSJCdWlsZCA2IEdhdXNzIHR1cnJldHMiLGNvbXBhcmlzaW9uVHlwZT0xLHRhcmdldE51bWJlcj02LH0sWzNdPXtleHBlcmllbmNlPTI1LHZpY3RvcnlCeVRpbWU9MTIwMCxkZXNjcmlwdGlvbj0iV2luIGJ5IDIwOjAwIixpbWFnZT0iTHVhTWVudS9pbWFnZXMvY2xvY2sucG5nIix9LH0=;
        singleplayercampaignbattleid = 23;
        objectiveconfig = e1syXT17ZGVzY3JpcHRpb249IldpbiBiZWZvcmUgMjU6MDAiLH0sWzFdPXtkZXNjcmlwdGlvbj0iRGVzdHJveSBhbGwgdGhyZWUgR2Fycmlzb25zIix9LFszXT17ZGVzY3JpcHRpb249IlByb3RlY3QgeW91ciBDb21tYW5kZXIiLH0sfQ==;
        commandertypes = e2FpX2NvbW1hbmRlcl8xPXttb2R1bGVzPXtbMF09e1sxXT0iY29tbXdlYXBvbl9iZWFtbGFzZXIiLFsyXT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIixbM109Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzRdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLFs1XT0ibW9kdWxlX2hlYXZ5X2FybW9yIix9LH0sZGVjb3JhdGlvbnM9e1sxXT0ic2tpbl9yZWNvbl9sZW9wYXJkIix9LG5hbWU9IlRoZSBGb3giLGNoYXNzaXM9InJlY29uIix9LHBsYXllcl9jb21tYW5kZXI9e21vZHVsZXM9e1swXT17WzFdPSJjb21td2VhcG9uX2JlYW1sYXNlciIsWzJdPSJtb2R1bGVfYWJsYXRpdmVfYXJtb3IiLH0sWzJdPXtbMV09Im1vZHVsZV9hZHZfbmFubyIsWzJdPSJtb2R1bGVfYWR2X25hbm8iLH0sWzFdPXtbMV09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzNdPXtbMl09Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsWzFdPSJjb21td2VhcG9uX3JvY2tldGxhdW5jaGVyIixbM109Im1vZHVsZV9oZWF2eV9hcm1vciIsfSx9LG5hbWU9Ik5lcmRvU3VhdmUiLGNoYXNzaXM9ImtuaWdodCIsfSx9;
        fixedstartpos = 1;
    }

    [allyTeam1]
    {
        numallies = 0;
    }

    [ai0]
    {
        comm_merge = 0;
        IsFromDemo = 0;
        Name = Sword;
        ShortName = DevCircuitAIEasy32;
        Team = 1;
    [Options]
    {
        comm_merge = 0;
        disabledunits = energysolar+energyfusion+energysingu+energygeo+energyheavygeo+staticstorage+energypylon+staticrearm+factoryshield+shieldcon+cloakheavyraid+cloaksnipe+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factorygunship+gunshipcon+factoryhover+hovercon+factoryamph+amphcon+factoryspider+spidercon+factoryjump+jumpcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticheavyradar+staticshield+shieldshield+turretlaser+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+spiderscout+shieldraid+hoverassault+jumpskirm+spiderskirm+vehheavyarty+spiderantiheavy+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankheavyassault+tankheavyarty+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spiderassault+spideremp+spiderriot+spidercrabe+spideraa+amphraid+amphimpulse+amphfloater+amphriot+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipbomb+gunshipemp+gunshipraid+gunshipskirm+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshipaa+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch;
    }

        Host = 0;
        version = stable;
    }

    [player0]
    {
        Team = 0;
        IsFromDemo = 0;
        Name = NerdoSuave;
        rank = 0;
    }

    hostip = 127.0.0.1;
    hostport = 0;
    numplayers = 1;
    startpostype = 2;
    mapname = TheBeachBeta;
    ishost = 1;
    numusers = 1;
    gametype = Zero-K v1.6.11.3;
    GameStartDelay = 0;
    myplayername = NerdoSuave;
    nohelperais = 0;
}
[f=-000001] [ReloadOrRestart] Spring "E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=24 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622271933298432487946591603256471647942157944415146202656998092457599650577383611663572328778425967642833266841501129375964434994434860427160038932480.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=12 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -26815622246988968213113397636166078715321654225552992079446132079286885067819520390150747116145800511912281323762142483478152671801505207915154643284393984.000}, {0.000, 0.000, 0.000, 26815622246982728145668155403159624411776993202816586647978097545278667453657671578844207362480093723284636709378873176105458209710451379716699034681868288.000}}ms
[f=-000001]         thread=2 tasks=12 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -26815622246988968213113397636166078715321654225552992079446132079286885067819520390150747116145800511912281323762142483478152671801505207915154643284393984.000}, {0.000, 0.000, 0.000, 26815622246982728145668155403159624411776993202816586647978097545278667453657671578844207362480093723284636709378873176105458209710451379716699034681868288.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=4749f660 dev=388b7bd0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=4749f660 dev=388b7bd0
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(4749f660)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(388b7bd0)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CBufferedArchive][name=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\base\cursors.sdz] 520740 bytes cached in 110 files
[f=-000001] [~CBufferedArchive][name=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\base\springcontent.sdz] 19669 bytes cached in 41 files
[f=-000001] [~CBufferedArchive][name=E:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-test.sdz] 22600504 bytes cached in 93 files
[f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-907-g7f56688\base
[f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms)
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.9ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=388b7bd0 context=1bb59698
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (302.8ms)
[f=-000001] [Sound]     [1-2 (STUDIO-CAPTURE)]
[f=-000001] [Sound]     [5-6 (STUDIO-CAPTURE)]
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound]     [3-4 (STUDIO-CAPTURE)]
[f=-000001] [Sound]     [1-2 (STUDIO-CAPTURE)]
[f=-000001] [Sound]     [VX2457 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Digital Audio (S/PDIF) (High Definition Audio Device)]
[f=-000001] [Sound]     [7-8 (STUDIO-CAPTURE)]
[f=-000001] [Sound]     [9-10 (STUDIO-CAPTURE)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 403ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby test-3223-5a97f03"
[f=-000001] [SpringApp::Reload][12] #script=32266
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TheBeachBeta
[f=-000001] [PreGame::StartServer]
    mod-checksum=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141
    map-checksum=8032ef0b022fb3f7e0743d77f4011602a985f47056c70db9b62f062c17105375e90a849c4da93a7a78ae229fcc31898bc0f456f7285fd2f18868a202fa1ec2be
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 63360
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 371ms
[f=-000001] [SpringApp::Reload][13] reloadCount=3

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: TheBeachBeta
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.11.3 (archive: 39d82368167c5ae54652065fe37d5445.sdp)
[f=-000001] PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\20181126_093524_TheBeachBeta_104.0.1-907-g7f56688 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 60ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (79 MB)
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 241ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 301ms
[f=-000001] Loading Radar Icons
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 68ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.219}

[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 636ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] Initializing Map Features
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "pdrock1" (only "treetype" and "geovent" are recognized)
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "" (only "treetype" and "geovent" are recognized)
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.656}

LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player NerdoSuave is empty or in invalid format
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player NerdoSuave is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":9.6559999999999988}

>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player NerdoSuave is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":14.655999999999999}

[f=-000001] !transmitlobby @voice@buildUnit@add;amphcon;Conch
[f=-000001] !transmitlobby @voice@buildUnit@add;amphraid;Duck
[f=-000001] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer
[f=-000001] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
[f=-000001] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
[f=-000001] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
[f=-000001] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster
[f=-000001] !transmitlobby @voice@buildUnit@add;amphaa;Angler
[f=-000001] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet
[f=-000001] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ba43614
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ea2af803
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=56b69af6
[f=-000001] [Path] [PathEstimator::ReadFile] hash=56b69af6 file="cache\104dev-maintenance/paths/TheBeachBeta.pe-56b69af6.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (65 MB)
[f=-000001] [EstimatePathCosts] precached 6 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 207 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 409 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 615 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 816 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1058 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1294 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1493 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1695 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1895 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2091 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2290 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2493 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2695 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2891 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 3090 of 3136 blocks
[f=-000001] [InitEstimator] writing PE16 cache to file pe
[f=-000001] [Path] [PathEstimator::WriteFile] hash=56b69af6 file="cache\104dev-maintenance/paths/TheBeachBeta.pe-56b69af6.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 cache to file pe
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5ba43614
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=ea2af803
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=56b69b06
[f=-000001] [Path] [PathEstimator::ReadFile] hash=56b69b06 file="cache\104dev-maintenance/paths/TheBeachBeta.pe2-56b69b06.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (12 MB)
[f=-000001] [EstimatePathCosts] precached 2 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 52 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 103 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 161 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 211 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 263 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 320 of 784 blocks
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":19.656}

[f=-000001] [EstimatePathCosts] precached 375 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 425 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 482 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 533 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 588 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 641 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 694 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 748 of 784 blocks
[f=-000001] [InitEstimator] writing PE32 cache to file pe2
[f=-000001] [Path] [PathEstimator::WriteFile] hash=56b69b06 file="cache\104dev-maintenance/paths/TheBeachBeta.pe2-56b69b06.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 cache to file pe2
[f=-000001] [LoadFinalize] finalized PFS (1707ms, checksum 638acd45)
[f=-000001] Loading Skirmish AIs
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 0 on team 1
[f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Sector-Map Size: 12544 (x112, z112)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Map Land Percent: 74.86%
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is a void: false
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Water is harmful: false
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Minimum Elevation: -92.00
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)     Is buildable across 73.860016% of the map. (used by 26 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)    Is buildable across 77.256058% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)   Is buildable across 100.000000% of the map. (used by 29 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / any)   Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)    Is buildable across 21.332909% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)    Is buildable across 22.177933% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)    Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 82.32% of the map. (used by 353 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)      Max Slope=(1.00))   Move-Data used:'boat10'     Has 1 Map-Area(s) occupying 21.32% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)      Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 61.13% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)      Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 2 Map-Area(s) occupying 76.16% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)     Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 82.55% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)    Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)      Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 76.99% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)     Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 77.62% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)      Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 60.39% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)   Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 23.41% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)      Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 56.22% of the map. (used by 20 unit-defs)
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.40599999999999997}

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.

Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.28099999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}
DeinFreund commented 5 years ago

Circuit Dev crashing with new engine @GoogleFrog @rlcevg

rlcevg commented 5 years ago

Impossible: http://zero-k.info/Battles/Detail/649783 In other words: give the way to reproduce crash or never happened!

Options: 1) That's an old Circuit and not Dev - it doesn't work with new engine as expected. 2) "Easy" config is broken. 3) ??? Please provide startscript or steps to reproduce the crash.