Open Chobbyla opened 6 years ago
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\springsettings.cfg" Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AdvSky = 1 AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterRefraction = 2 BumpWaterTexSizeReflection = 1024 CamFreeScrollSpeed = 50 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 1024 CubeTexSizeSpecular = 1024 DualScreenMiniMapOnLeft = 1 DynamicSky = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 50 FSAALevel = 8 FeatureDrawDistance = 600000 FeatureFadeDistance = 600000 FontSize = 18 Fullscreen = 0 GrassDetail = 16 GroundDecals = 10 GroundDetail = 180 GroundScarAlphaFade = 1 HangTimeout = 30 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 MaxParticles = 50000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotOverheadScrollSpeed = 50 RotateLogFiles = 1 ScreenshotCounter = 35 ScrollWheelSpeed = -25 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 2500 UnitIconDist = 151 UnitLodDist = 500 UseDistToGroundForIcons = 1.10000002 Water = 4 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolution = 1920 XResolutionWindowed = 1920 YResolution = 1080 YResolutionWindowed = 1080 snd_volmaster = 6 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-287-gf7b0fcc maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Home Premium Edition, 64-bit (build 9200) Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz; 8131MB RAM, 16592MB pagefile Binary Word Size: 32-bit (emulated) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 30sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=43 bounds={x=0, y=0, w=1920, h=1080} [ 1] 3840x2160x24bpp@60Hz [ 4] 1920x1080x24bpp@60Hz [10] 1680x1050x24bpp@60Hz [12] 1600x1024x24bpp@60Hz [14] 1600x900x24bpp@60Hz [15] 1440x900x24bpp@60Hz [22] 1280x800x24bpp@60Hz [24] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 NVIDIA 391.35 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 6144MB (total) / 5191MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 32768 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ Using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\ Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (102.0ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=068c8000 context=06226ac8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (USB Audio Device)] [f=-000001] [Sound] [Speakers (USB Audio Device)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 203ms [Info] Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] Free disk space: 120416 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0 [f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [f=-000001] gl.GetViewSizes, 1920, 1080 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 54014 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000A174DF4DA7FC7533C727720B01001001301D095C18000000010000000200000078C80CD46800A8C07794E60002000000B20000003200000004000000C727720B01001001481C050078C80CD46800A8C00000000092B0035C12601F5C0100D5D70000000000009D5CEA3EDEB4B265209634DA1BBF7F2A2122354413E834F700662986ED231225D011AF63FB9B641F5CA9A76FDE3AA90F8D06FB2C04E3D8643B7DCEB1F48979A7CA097000044D072376E9194679CE9D8B29855CF9E75F62B061277AC89E16902188B4E10542D0959E5D53610934584F68B166546F9F1A24DE40FCBD5702328FCE","Friends":["76561197976256235","76561197977985419","76561198007951826","76561198018799909","76561198023531615","76561198028177862","76561198037239315","76561198040124123","76561198046936855","76561198049838558","76561198057374955","76561198057662033","76561198057781085","76561198066452558","76561198066760671","76561198074819024","76561198081975855","76561198115427185","76561198118951911","76561198140694203","76561198141261176","76561198147614494","76561198148668665","76561198150742702","76561198158485439","76561198166826147","76561198169598923","76561198174106106","76561198174306841","76561198174895762","76561198177563062","76561198197517075","76561198199899170","76561198211597961","76561198228736340","76561198244553510","76561198247240682","76561198251517714","76561198251831304","76561198263728417","76561198272290014","76561198273636704","76561198275523047","76561198281262161","76561198281456557","76561198299389020","76561198303528924","76561198327193819","76561198336878196","76561198392232105","76561198396680476","76561198401236357","76561198408715487","76561198414586729"],"SuggestedName":"ThisGuy","Dlc":[0,842950,842951,842952]} [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Release Notifier <gui_steam_release_notifier.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2224737720","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [f=-000001] [Chobby] Detected game config, evorts [f=-000001] [Chobby] Detected game config, evortsdev [f=-000001] [Chobby] Detected game config, generic [f=-000001] [Chobby] Detected game config, zk [f=-000001] [Chobby] Detected game config, zkdev [f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk [f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] High settings preset, 6291456 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06a08ad0 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaGarbageCollectionMemLoadMult, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 500 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] SteamOnline, Received Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {} [f=-000001] [liblobby] Warning: Duplicate user(SuperDaveTard4K) added to channel (zk) [f=-000001] [chobby] Showing battle with ID, 13340 [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] [liblobby] Warning: Duplicate user(Kajiryu) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Aum_1.1","FileType":"MAP"} Zero-K.exe Information: 0 : starting download Aum_1.1 Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Aum_1.1","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Aum_1.1","Progress":"54.09","SecondsRemaining":0,"TotalLength":54761186,"CurrentSpeed":49044959} Error downloading file piece: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.Zero-K.exe Warning: 0 : Piece 208 failed for https://zero-k.info/content/maps/aum_1.1.sd7 Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Aum_1.1","Progress":"99.22","SecondsRemaining":0,"TotalLength":54761186,"CurrentSpeed":49084323} Zero-K.exe Information: 0 : aum_1.1.sd7 Completed - 52.22M Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"Aum_1.1"} [f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 91ms [f=-000001] [i18n] Warning: "User is now online" is not translated in en [f=-000001] [i18n] Error: No translation found for "User is now online" [f=-000001] [liblobby] Warning: Duplicate user(XXX_NigaGamer_XXX) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(SuperDaveTard4K) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(NightmareNight91) added to channel (zk) [f=-000001] Connecting to battle, Zero-K v1.6.12.0, SiberianDivide 1.1, 104.0.1-287-gf7b0fcc [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaGarbageCollectionMemLoadMult, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 500 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8469; SourcePort=0; IsHost=0; MyPlayerName=ThisGuy; MyPasswd=259b9dc5002fcb13310e5760c6c1315e; } Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Custom"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=96 {sum,avg}{exec,wait}time={{-0.000, 26815622288247460564258922129211300544131545964025345441886725870284774270484224457404846859988782575906229024780732504413156223295268843939722897607622656.000}, {-0.000, 26815622272346542135638849928766374819844611013836348505149222612379029236744845562149620178875580192307737463077948122872805117589010502090784606452187136.000}}ms [f=-000001] thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, 0.000}, {-0.000, 0.000, 0.000, 26815622259469722346932124328686013330949658425810979218637982148715295292159158534123269842961318135538604594018180900591084701292243282433852175907028992.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=06226ac8 dev=068c8000 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=06226ac8 dev=068c8000 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=1669b010 context=16aa6b00 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (USB Audio Device)] [f=-000001] [Sound] [Speakers (USB Audio Device)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 202ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4" [f=-000001] [SpringApp::Reload][12] #script=141 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8469 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8469 using name ThisGuy [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: SiberianDivide 1.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.12.0 (archive: zk-stable.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive SiberianDivide 1.1 (checksum 0xfd732b1b) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum 0x1b7e7b79) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\20181206_191544_SiberianDivide 1_104.0.1-287-gf7b0fcc maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 567ms [f=-000001] [PreGame::UpdateClientNet] received user number 2 (team 2, allyteam 2), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] Loading SMF [f=-000001] Loading Map (102 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 329ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 465ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 342 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 58ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 108ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2745ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 262ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 134ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 176ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] missing file [f=-000001] No features loaded LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [gadgets.lua] Error: Failed to load: gui_dualfog_gadget.lua ([string "LuaRules/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value)) >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> >> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 3, This game player count: 3 [f=-000001] Last game allyTeam count: 8, This game allyTeam count: 8 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Emerald was in last game but is now absent, resetting scores [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 50000 [f=-000001] Set UnitLodDist to 500 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] [Sound] parsed 8 sounds from LuaUI/sounds/ambient/ambientplaylist.lua [f=-000001] Loaded widget: Ambient Player <ambientplayer.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Precipitation <precipitation-widget.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3e862a6e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4f6d99e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4f6d99e5 file="cache\104dev-maintenance/paths/SiberianDivide 1.1.pe-4f6d99e5.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (40 MB) [f=-000001] [EstimatePathCosts] precached 3 of 4032 blocks [f=-000001] [EstimatePathCosts] precached 259 of 4032 blocks [f=-000001] [EstimatePathCosts] precached 511 of 4032 blocks [f=-000001] [EstimatePathCosts] precached 776 of 4032 blocks [f=-000001] [EstimatePathCosts] precached 1034 of 4032 blocks [f=-000001] [EstimatePathCosts] precached 1288 of 4032 blocks [f=-000001] [EstimatePathCosts] precached 1541 of 4032 blocks [f=-000001] [EstimatePathCosts] precached 1797 of 4032 blocks [f=-000001] [EstimatePathCosts] precached 2056 of 4032 blocks [f=-000001] [EstimatePathCosts] precached 2321 of 4032 blocks [f=-000001] [EstimatePathCosts] precached 2575 of 4032 blocks [f=-000001] [EstimatePathCosts] precached 2830 of 4032 blocks [f=-000001] [EstimatePathCosts] precached 3083 of 4032 blocks [f=-000001] [EstimatePathCosts] precached 3335 of 4032 blocks [f=-000001] [EstimatePathCosts] precached 3591 of 4032 blocks [f=-000001] [EstimatePathCosts] precached 3859 of 4032 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=4f6d99e5 file="cache\104dev-maintenance/paths/SiberianDivide 1.1.pe-4f6d99e5.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3e862a6e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4f6d99f5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4f6d99f5 file="cache\104dev-maintenance/paths/SiberianDivide 1.1.pe2-4f6d99f5.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (6 MB) [f=-000001] [EstimatePathCosts] precached 1 of 1008 blocks [f=-000001] [EstimatePathCosts] precached 64 of 1008 blocks [f=-000001] [EstimatePathCosts] precached 132 of 1008 blocks [f=-000001] [EstimatePathCosts] precached 199 of 1008 blocks [f=-000001] [EstimatePathCosts] precached 270 of 1008 blocks [f=-000001] [EstimatePathCosts] precached 336 of 1008 blocks [f=-000001] [EstimatePathCosts] precached 406 of 1008 blocks [f=-000001] [EstimatePathCosts] precached 471 of 1008 blocks [f=-000001] [EstimatePathCosts] precached 536 of 1008 blocks [f=-000001] [EstimatePathCosts] precached 599 of 1008 blocks [f=-000001] [EstimatePathCosts] precached 666 of 1008 blocks [f=-000001] [EstimatePathCosts] precached 740 of 1008 blocks [f=-000001] [EstimatePathCosts] precached 821 of 1008 blocks [f=-000001] [EstimatePathCosts] precached 884 of 1008 blocks [f=-000001] [EstimatePathCosts] precached 948 of 1008 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=4f6d99f5 file="cache\104dev-maintenance/paths/SiberianDivide 1.1.pe2-4f6d99f5.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (4201ms, checksum d13c0e1d) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 16128 (x144, z112) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 94.09% [f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -30.00 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 92.237106% of the map. (used by 26 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 95.300102% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 29 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 1.984127% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 2.486359% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 94.23% of the map. (used by 352 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 2 Map-Area(s) occupying 1.71% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 89.78% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 94.92% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 94.23% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 95.52% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 8 Map-Area(s) occupying 63.85% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 89.17% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 2.05% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 8 Map-Area(s) occupying 59.70% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/SiberianDivide_1.1.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (0) Initialized! [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/SiberianDivide_1.1.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (1) Initialized! [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/SiberianDivide_1.1.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (2) Initialized! [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/SiberianDivide_1.1.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (3) Initialized! [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11413,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 46 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: 4259095cc42a2da15b32e8171bce427d [f=-000001] Connection attempt from ThisGuy [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] Input grabbing is enabled! [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from NightmareNight91 [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from XXX_NigaGamer_XXX [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NightmareNight91" string="[PreGame::GameDataReceived][map-checksums={0x1,0xfd732b1b}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NightmareNight91" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[PreGame::GameDataReceived][map-checksums={0x1,0xfd732b1b}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[PreGame::GameDataReceived][map-checksums={0x1,0xfd732b1b}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NightmareNight91" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d591df0f2921cb05532876d20e6339c755dc1c4fe0a7dbecb8e39410120b792628daeef96da16b043cd34b2f6e749be59290c7dbad5f1d761e0d1be9dfc99e93]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NightmareNight91" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2369b9ea68836dfa1ac7e12e15d917b88555dcd0fa5f9ce9252d45c6577fd27999cb4bb82ef94e0aef3ceb1397bd2d9120d2900078e5b46e668c45409fea2d20]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d591df0f2921cb05532876d20e6339c755dc1c4fe0a7dbecb8e39410120b792628daeef96da16b043cd34b2f6e749be59290c7dbad5f1d761e0d1be9dfc99e93]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2369b9ea68836dfa1ac7e12e15d917b88555dcd0fa5f9ce9252d45c6577fd27999cb4bb82ef94e0aef3ceb1397bd2d9120d2900078e5b46e668c45409fea2d20]" [f=-000001] Skirmish AI "AI: Brutal (5)" (ID:0, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 3 [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:1, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 4 [f=-000001] Skirmish AI "AI: Brutal (2)" (ID:2, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 5 [f=-000001] Skirmish AI "AI: Brutal (3)" (ID:3, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 6 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d591df0f2921cb05532876d20e6339c755dc1c4fe0a7dbecb8e39410120b792628daeef96da16b043cd34b2f6e749be59290c7dbad5f1d761e0d1be9dfc99e93]" [f=-000001] Input grabbing is enabled! [f=-000001] <ThisGuy> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2369b9ea68836dfa1ac7e12e15d917b88555dcd0fa5f9ce9252d45c6577fd27999cb4bb82ef94e0aef3ceb1397bd2d9120d2900078e5b46e668c45409fea2d20]" [f=-000001] Buildings set to face North [f=-000001] Buildings set to face East [f=-000001] Buildings set to face South [f=0000048] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000048] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000048] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000048] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000048] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000048] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000048] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0000048] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000048] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000048] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000048] !transmitlobby @voice@buildUnit@reload [f=0000599] game_message: AI has been destroyed! [f=0000628] Skirmish AI "AI: Brutal (5)" (ID:0), which controlled team 3 is now dead [f=0000630] game_message: AI: Brutal (5) resigned [f=0006500] [Game::ClientReadNet] added new player kabudasa with number 3 to team 0 [f=0006500] > SPRINGIE:User kabudasa|spidercrabe|3_1||False|||IL [f=0018914] game_message: Buoy is under attack [f=0019825] game_message: Buoy is under attack [f=0019977] game_message: Buoy is under attack [f=0020130] game_message: Buoy is under attack [f=0020280] game_message: Conch is under attack [f=0020430] game_message: Buoy is under attack [f=0020617] game_message: Buoy is under attack [f=0020781] game_message: Buoy is under attack [f=0021143] game_message: Gauss is under attack [f=0021403] game_message: Gauss is under attack [f=0021936] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0021936] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0021936] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0021936] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0021936] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0021936] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0021936] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0021936] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0021936] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0021936] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0021936] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0021936] !transmitlobby @voice@buildUnit@reload [f=0022685] game_message: Gauss is under attack [f=0025012] game_message: Metal Extractor is under attack [f=0025166] game_message: Metal Extractor is under attack [f=0025990] game_message: Archer is under attack [f=0026855] game_message: Conch is under attack [f=0027065] game_message: Razor is under attack [f=0027982] game_message: Conch is under attack [f=0028583] game_message: Buoy is under attack [f=0029290] game_message: Buoy is under attack [f=0029445] game_message: Buoy is under attack [f=0029606] game_message: Buoy is under attack [f=0029686] game_message: AI has been destroyed! [f=0029714] Skirmish AI "AI: Brutal (2)" (ID:2), which controlled team 5 is now dead [f=0029730] game_message: AI: Brutal (2) resigned [f=0029782] game_message: Buoy is under attack [f=0029933] game_message: Buoy is under attack [f=0030086] game_message: Buoy is under attack [f=0030266] game_message: Buoy is under attack [f=0033284] game_message: Wasp is under attack [f=0034439] Input grabbing is enabled! [f=0034471] Input grabbing is enabled! [f=0034502] Input grabbing is enabled! [f=0034532] Input grabbing is enabled! [f=0034563] Input grabbing is enabled! [f=0034593] Input grabbing is enabled! [f=0034624] Input grabbing is enabled! [f=0034654] Input grabbing is enabled! [f=0034974] game_message: AI has been destroyed! [f=0034987] Skirmish AI "AI: Brutal (3)" (ID:3), which controlled team 6 is now dead [f=0035010] game_message: AI: Brutal (3) resigned [f=0036497] game_message: Buoy is under attack [f=0037351] game_message: Metal Extractor is under attack [f=0037801] game_message: Stinger is under attack [f=0037982] game_message: Buoy is under attack [f=0038132] game_message: Buoy is under attack [f=0038282] game_message: Buoy is under attack [f=0039139] game_message: Conch is under attack [f=0039290] game_message: Conch is under attack [f=0039441] game_message: Conch is under attack [f=0039700] game_message: Conch is under attack [f=0039897] game_message: Buoy is under attack [f=0040462] game_message: Buoy is under attack [f=0041364] game_message: Conch is under attack [f=0041520] game_message: Conch is under attack [f=0041670] game_message: Conch is under attack [f=0041825] game_message: Conch is under attack [f=0041988] game_message: Conch is under attack [f=0046620] game_message: XXX_NigaGamer_XXX resigned [f=0046654] game_message: Buoy is under attack [f=0047215] game_message: Buoy is under attack [f=0047409] game_message: Wasp is under attack [f=0047787] game_message: Buoy is under attack [f=0047940] game_message: Wasp is under attack [f=0048137] !transmitlobby @voice@buildUnit@add;tacnuke;Eos [f=0048137] !transmitlobby @voice@buildUnit@add;seismic;Quake [f=0048137] !transmitlobby @voice@buildUnit@add;empmissile;Shockley [f=0048137] !transmitlobby @voice@buildUnit@add;napalmmissile;Inferno [f=0048137] !transmitlobby @voice@buildUnit@reload [f=0048514] game_message: Wasp is under attack [f=0049527] game_message: XXX_NigaGamer_XXX has been destroyed! [f=0050864] game_message: Buoy is under attack [f=0051014] game_message: Buoy is under attack [f=0051164] game_message: Buoy is under attack [f=0051611] game_message: Stinger is under attack [f=0051761] game_message: Buoy is under attack [f=0052031] game_message: Buoy is under attack [f=0052706] game_message: Grizzly is under attack [f=0055337] game_message: Desolator is under attack [f=0055514] game_message: Desolator is under attack [f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0056426] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0056426] !transmitlobby @voice@buildUnit@reload [f=0056607] !transmitlobby @voice@buildUnit@remove;amphcon [f=0056607] !transmitlobby @voice@buildUnit@remove;amphraid [f=0056607] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0056607] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0056607] !transmitlobby @voice@buildUnit@remove;amphriot [f=0056607] !transmitlobby @voice@buildUnit@remove;amphassault [f=0056607] !transmitlobby @voice@buildUnit@remove;amphlaunch [f=0056607] !transmitlobby @voice@buildUnit@remove;amphaa [f=0056607] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0056607] !transmitlobby @voice@buildUnit@remove;amphtele [f=0056607] !transmitlobby @voice@buildUnit@reload [f=0058800] !transmitlobby @voice@buildUnit@remove;tacnuke [f=0058800] !transmitlobby @voice@buildUnit@remove;seismic [f=0058800] !transmitlobby @voice@buildUnit@remove;empmissile [f=0058800] !transmitlobby @voice@buildUnit@remove;napalmmissile [f=0058800] !transmitlobby @voice@buildUnit@reload [f=0058861] Buildings set to face East [f=0058871] Buildings set to face South [f=0059749] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0059749] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0059749] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0059749] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0059749] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0059749] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0059749] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0059749] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0059749] !transmitlobby @voice@buildUnit@reload [f=0059755] game_message: Buoy is under attack [f=0062431] game_message: Desolator is under attack [f=0063059] game_message: Desolator is under attack [f=0063517] game_message: Desolator is under attack [f=0063720] game_message: ThisGuy resigned [f=0063721] <Easy Facing> Spectator mode. Widget removed. [f=0063725] <Ghost Site> Spectator mode. Widget removed. [f=0064334] [ThisGuy] Allies: you not gonna win [f=0066781] [XXX_NigaGamer_XXX] HEY [f=0066844] [XXX_NigaGamer_XXX] NIGHTMARE [f=0067052] [XXX_NigaGamer_XXX] YOU GOOD PLAYER? [f=0068771] [Game::ClientReadNet] added new player merck25 with number 4 to team 0 [f=0068771] > SPRINGIE:User merck25|seismic|2_1||False|AOF|Dynasty|ZA [f=0071711] !transmitlobby @voice@buildUnit@remove;hovercon [f=0071711] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0071711] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0071711] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0071711] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0071711] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0071711] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0071711] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0071711] !transmitlobby @voice@buildUnit@reload Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"2456.12793","EventID":"events_2018_04_25:game_v2:unit:first_start_building:jumpskirm"} [f=0073147] [XXX_NigaGamer_XXX] ggS [f=0073235] [XXX_NigaGamer_XXX] WANA PLAY MORE ? [f=0073284] [XXX_NigaGamer_XXX] DUDE [f=0073839] [ThisGuy] hey mate [f=0074051] [ThisGuy] want to play again ? [f=0074459] [XXX_NigaGamer_XXX] BOT ALMOST HAVE DISCO [f=0074522] [XXX_NigaGamer_XXX] THIS IS GG [f=0081012] NightmareNight91 paused the game [f=0081012] NightmareNight91 paused the game [f=0081012] game_message: NightmareNight91 has been destroyed! [f=0081012] game_message: ThisGuy has been destroyed! [f=0081012] game_message: AI wins! [f=0081012] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0081012] <autoquit> Autoquit canceled. [f=0081012] Spectator NightmareNight91 left the game: normal quit [f=0081012] Spectator XXX_NigaGamer_XXX left the game: normal quit [f=0081012] Server shutdown [f=0081012] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading [f=0081012] [SpringApp::Reload][1] [f=0081012] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0081012] [async=0] threads=3 tasks=1258280 {sum,avg}{exec,wait}time={{0.000, 2.000}, {26815622222191982181715913850554967939449738114378256805731575269801305932981889622445205415889902933142887016097502893541335065146277462457460838818119680.000, -2.000}}ms [f=0081012] thread=1 tasks=629140 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -2.000}, {-0.000, 0.000, 0.000, -2.000}}ms [f=0081012] thread=2 tasks=629140 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -0.000}, {-26815622218598405936270260333011679944879826805119888433686840241194839639946953469929997849225763486155907895167612551325410727537768938970902193892229120.000, 0.000, -0.000, -26815622277809602098691836333684169971982652048896395254812922126382553916089246105084210014086115872668848412607645252335266707656044459529539105738194944.000}}ms [f=0081012] [async=1] threads=3 tasks=5035 {sum,avg}{exec,wait}time={{0.000, 26815622337344418400155741157003413674615888787659897882922920956112859363329482197606496750973977485041629041063966240571569929292322476666669131282513920.000}, {-26815622260707405189971510553768669634681493818084753085148476816289870070549142467552550277810689908520806663463099390118884665564098242807874200872681472.000, 0.000}}ms [f=0081012] thread=1 tasks=2506 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622309430101881461701911853061673941396522330469838823241873854094136908552036490972347792386815767628548377272454313478610878633339998440917066317824.000}, {0.000, 0.000, -0.000, -0.000}}ms [f=0081012] thread=2 tasks=2529 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622310254904231382780006083089813175250389234181273218802708224636662234680747002237898398017999992070264229957821859046332480779755584954533905694720.000}, {-0.000, 0.000, 2.000, -26815622324530285090517250508346669464077988916589563312533309856989693206812444296903858749594601946089139779091087632812490063467515851736206784103186432.000}}ms [f=0081012] [ThreadPool::SetThreadCount][2] workers=0 [f=0081012] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0081012] [ThreadPool::SetThreadCount][2] workers=2 [f=0081012] [Threading] Main thread CPU affinity mask set: 12 [f=0081012] [SpringApp::Reload][2] [f=0081012] [WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\20181206_191544_SiberianDivide 1_104.0.1-287-gf7b0fcc maintenance.sdfz" (7207560 bytes) [f=0081012] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0081012] [Game::KillLua][3] dtor=0 luaUI=2c82b288 [f=0081012] Start widgetHandler:Shutdown [f=0081012] Shutdown - SaveOrderList Complete [f=0081012] Writing last game win data [f=0081012] Shutdown - SaveConfigData Complete [f=0081012] Shutdown Widget - Chili Highlight [f=0081012] Shutdown Widget - Save/Load API [f=0081012] Shutdown Widget - Deferred rendering [f=0081012] Shutdown Widget - Custom Markers [f=0081012] Shutdown Widget - EPIC Menu [f=0081012] Shutdown Widget - Chili Minimap [f=0081012] Shutdown Widget - Chili Widget Selector [f=0081012] Shutdown Widget - Local Team Colors [f=0081012] Shutdown Widget - Display Keys 2 [f=0081012] Shutdown Widget - Save Game Menu [f=0081012] Shutdown Widget - HealthBars [f=0081012] Shutdown Widget - Noises [f=0081012] Shutdown Widget - Unit Icons [f=0081012] Shutdown Widget - Win Counter [f=0081012] Shutdown Widget - BuildETA [f=0081012] Shutdown Widget - Depth of Field Shader [f=0081012] Shutdown Widget - Modular Comm Info [f=0081012] Shutdown Widget - CameraShake [f=0081012] Shutdown Widget - Chili Economy Panel Default [f=0081012] Shutdown Widget - Chili EndGame Window [f=0081012] Shutdown Widget - Chili Nuke Warning [f=0081012] Shutdown Widget - Chili Selections & CursorTip v2 [f=0081012] Shutdown Widget - Chili Spectator Panels [f=0081012] Shutdown Widget - Context Menu [f=0081012] Shutdown Widget - Darkening [f=0081012] Shutdown Widget - Grab Input [f=0081012] Input grabbing is disabled! [f=0081012] Shutdown Widget - Highlight Geos [f=0081012] Shutdown Widget - Local Widgets Config [f=0081012] Shutdown Widget - Mex Placement Handler [f=0081012] Shutdown Widget - MinimapEvents [f=0081012] Shutdown Widget - Missile Silo Range [f=0081012] Shutdown Widget - Point Tracker [f=0081012] Shutdown Widget - Showeco and Grid Drawer [f=0081012] Shutdown Widget - Stereo3D [f=0081012] Shutdown Widget - Transport AI [f=0081012] Shutdown Widget - Startup Info and Selector [f=0081012] Shutdown Widget - Attack AoE [f=0081012] Shutdown Widget - UnitShapes [f=0081012] Shutdown Widget - Map Edge Extension [f=0081012] Shutdown Widget - Selection Send [f=0081012] Shutdown Widget - LupsManager [f=0081012] Shutdown Widget - Precipitation [f=0081012] Shutdown Widget - Newton Firezone [f=0081012] Shutdown Widget - Chili Pro Console [f=0081012] Shutdown Widget - Chili Crude Player List [f=0081012] Shutdown Widget - Lasso Terraform GUI [f=0081012] Shutdown Widget - Chili Framework [f=0081012] Shutdown Widget - Lups [f=0081012] Shutdown Widget - Chili Core Selector [f=0081012] Shutdown Widget - Draw After Chili [f=0081012] Shutdown Widget - Pause Screen [f=0081012] Shutdown Widget - Color Blindness Correction [f=0081012] Shutdown Widget - Layout Handler [f=0081012] Shutdown Widget - Persistent Build Height [f=0081012] Shutdown Widget - Text To Speech Control [f=0081012] End widgetHandler:Shutdown [f=0081012] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,181063654,0} {chunk,block}Bytes={0,0} [f=0081012] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0081012] [Game::KillLua][2] dtor=0 luaRules=32e7f228 [f=0081012] Start gadgetHandler:Shutdown [f=0081012] Shutdown - StartSetup [f=0081012] Shutdown - UnitMorph [f=0081012] Shutdown - LupsNanoSpray [f=0081012] Shutdown - Missile Silo Controller [f=0081012] Shutdown - Modular Comm Info [f=0081012] Shutdown - Puppy Handler [f=0081012] Shutdown - Terrain Texture Handler [f=0081012] Shutdown - UnitCloakShield [f=0081012] End gadgetHandler:Shutdown [f=0081012] Start gadgetHandler:Shutdown [f=0081012] Shutdown - Save/Load [f=0081012] Shutdown - UnitMorph [f=0081012] Shutdown - Modular Comm Info [f=0081012] Shutdown - Retreat Command [f=0081012] Shutdown - Shockwaves [f=0081012] Shutdown - Teleport Throw [f=0081012] Shutdown - UnitCloakShield [f=0081012] Shutdown - Lups Cloak FX [f=0081012] Shutdown - Lups [f=0081012] Shutdown - Lups Shield [f=0081012] End gadgetHandler:Shutdown [f=0081012] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,181063738,0} {chunk,block}Bytes={0,0} [f=0081012] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,181063738,0} {chunk,block}Bytes={0,0} [f=0081012] [Game::KillLua][4] dtor=0 [f=0081012] [SpringApp::Reload][3] [f=0081012] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0081012] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0081012] [Sound] [Sound::UpdateThread][3] #sources=32 #items=126 [f=0081012] [Sound] [Sound::UpdateThread][4] ctx=16aa6b00 dev=1669b010 [f=0081012] [Sound] [Sound::UpdateThread][5] ctx=16aa6b00 dev=1669b010 [f=0081012] [Sound] [Sound::UpdateThread][6] [f=0081012] [SpringApp::Reload][4] [f=0081012] [Game::~CGame][1] [f=0081012] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0081012] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0081012] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0081012] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0081012] [Game::KillLua][4] dtor=1 [f=0081012] [Game::KillMisc][1] [f=0081012] [Game::KillMisc][2] [f=0081012] [Game::KillMisc][3] [f=0081012] [Game::KillRendering][1] [f=0081012] Statistics for RectangleOptimizer: 3% [f=0081012] [Game::KillInterface][1] [f=0081012] [Game::KillInterface][2] [f=0081012] [Game::KillSimulation][1] [f=0081012] [Game::KillSimulation][2] [f=0081012] [CCollisionHandler] dis-/continuous tests: 4509/17308527 [f=0081012] [Game::KillSimulation][3] [f=0081012] [~CPathCache(36x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0081012] [~CPathCache(36x28)] cacheHits=7142 hitPercentage=47% numHashColls=0 maxCacheSize=77 [f=0081012] [~CPathCache(72x56)] cacheHits=258 hitPercentage=55% numHashColls=0 maxCacheSize=201 [f=0081012] [~CPathCache(72x56)] cacheHits=3098 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0081012] Statistics for RectangleOptimizer: 3% [f=0081012] Statistics for RectangleOptimizer: 3% [f=0081012] LosHandler stats: total instances=473363; shared=4%; from cache=30% [f=0081012] [Game::KillSimulation][4] [f=0081012] [Game::~CGame][2] [f=0081012] [Game::~CGame][3] [f=0081012] [UDPConnection::Statistics] 5217655 bytes sent in 48750 packets (107.029 bytes/packet) 5664688 bytes recv'd in 52687 packets (107.516 bytes/packet) {0.000x, 0.056x} relative protocol overhead {up, down} 75 incoming chunks dropped, 10 outgoing chunks resent [f=0081012] [SpringApp::Reload][5] [f=0081012] [SpringApp::Reload][6] [f=0081012] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=0081012] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [f=0081012] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [f=0081012] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [f=0081012] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [f=0081012] [SpringApp::Reload][7] [f=0081012] [SpringApp::Reload][8] [f=0081012] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0081012] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0081012] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0081012] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0081012] [Sound] [Sound::InitThread][1] [f=0081012] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0081012] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=0081012] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms) [f=0081012] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0081012] [Sound] [Sound::OpenOpenALDevice] device=2d11cfd0 context=3c02a6d0 [f=0081012] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0081012] [Sound] Vendor: OpenAL Community [f=0081012] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0081012] [Sound] Renderer: OpenAL Soft [f=0081012] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0081012] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0081012] [Sound] Devices: [f=0081012] [Sound] [Speakers (USB Audio Device)] [f=0081012] [Sound] [Speakers (USB Audio Device)] [f=0081012] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0081012] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0081012] [Sound] [Sound::UpdateThread][2] [f=0081012] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0081012] [Sound] Error: Initializing EFX failed! [f=0081012] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=0081012] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06a08ad0 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Warning: Duplicate user(LAX) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ckrogers1us) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(JackinOz) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13312 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13312 [f=-000001] [liblobby] Warning: Duplicate user(JackinOz) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(czesio) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(rstamble) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Helljumpeer) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(commrade) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ckrogers1us) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(wullewupp) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Mickeyinoz) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13309 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13309 [f=-000001] [liblobby] Warning: Duplicate user(Destroer666) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(joshuabm2004) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13324 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13324 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13324 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13324 [f=-000001] [liblobby] Warning: Duplicate user(Helljumpeer) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(commrade) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ckrogers1us) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Tingywingy) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Helljumpeer) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Mortaltool) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Verreauxi) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(roboapplejack) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(kingkingking) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Dug11) added to channel (zk) ------- TRUNCATED ------- LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> >> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 3, This game player count: 3 [f=-000001] Last game allyTeam count: 8, This game allyTeam count: 8 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 2 mapped to this game's team 2 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 50000 [f=-000001] Set UnitLodDist to 500 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=88cc0967 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=5bb3408 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=9f6eaa4c [f=-000001] [Path] [PathEstimator::ReadFile] hash=9f6eaa4c file="cache\104dev-maintenance/paths/DeltaSiegeDry Deluxe V3.pe-9f6eaa4c.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (48 MB) [f=-000001] [EstimatePathCosts] precached 9 of 4928 blocks [f=-000001] [EstimatePathCosts] precached 318 of 4928 blocks [f=-000001] [EstimatePathCosts] precached 631 of 4928 blocks [f=-000001] [EstimatePathCosts] precached 939 of 4928 blocks [f=-000001] [EstimatePathCosts] precached 1248 of 4928 blocks [f=-000001] [EstimatePathCosts] precached 1559 of 4928 blocks [f=-000001] [EstimatePathCosts] precached 1867 of 4928 blocks [f=-000001] [EstimatePathCosts] precached 2177 of 4928 blocks [f=-000001] [EstimatePathCosts] precached 2505 of 4928 blocks [f=-000001] [EstimatePathCosts] precached 2815 of 4928 blocks [f=-000001] [EstimatePathCosts] precached 3123 of 4928 blocks [f=-000001] [EstimatePathCosts] precached 3433 of 4928 blocks [f=-000001] [EstimatePathCosts] precached 3741 of 4928 blocks [f=-000001] [EstimatePathCosts] precached 4049 of 4928 blocks [f=-000001] [EstimatePathCosts] precached 4358 of 4928 blocks [f=-000001] [EstimatePathCosts] precached 4667 of 4928 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=9f6eaa4c file="cache\104dev-maintenance/paths/DeltaSiegeDry Deluxe V3.pe-9f6eaa4c.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=88cc0967 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=5bb3408 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=9f6eaa5c [f=-000001] [Path] [PathEstimator::ReadFile] hash=9f6eaa5c file="cache\104dev-maintenance/paths/DeltaSiegeDry Deluxe V3.pe2-9f6eaa5c.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (6 MB) [f=-000001] [EstimatePathCosts] precached 0 of 1232 blocks [f=-000001] [EstimatePathCosts] precached 78 of 1232 blocks [f=-000001] [EstimatePathCosts] precached 155 of 1232 blocks [f=-000001] [EstimatePathCosts] precached 235 of 1232 blocks [f=-000001] [EstimatePathCosts] precached 315 of 1232 blocks [f=-000001] [EstimatePathCosts] precached 398 of 1232 blocks [f=-000001] [EstimatePathCosts] precached 478 of 1232 blocks [f=-000001] [EstimatePathCosts] precached 562 of 1232 blocks [f=-000001] [EstimatePathCosts] precached 642 of 1232 blocks [f=-000001] [EstimatePathCosts] precached 721 of 1232 blocks [f=-000001] [EstimatePathCosts] precached 799 of 1232 blocks [f=-000001] [EstimatePathCosts] precached 884 of 1232 blocks [f=-000001] [EstimatePathCosts] precached 961 of 1232 blocks [f=-000001] [EstimatePathCosts] precached 1040 of 1232 blocks [f=-000001] [EstimatePathCosts] precached 1117 of 1232 blocks [f=-000001] [EstimatePathCosts] precached 1194 of 1232 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=9f6eaa5c file="cache\104dev-maintenance/paths/DeltaSiegeDry Deluxe V3.pe2-9f6eaa5c.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (4391ms, checksum d1786d91) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 128 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 4928 (x88, z56) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 98.81% [f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -79.90 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 98.376625% of the map. (used by 26 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 98.762177% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 29 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.608766% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.689935% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 2 Map-Area(s) occupying 84.25% of the map. (used by 352 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 1 Map-Area(s) occupying 0.61% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 2 Map-Area(s) occupying 83.14% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 98.76% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 2 Map-Area(s) occupying 84.25% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 98.78% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 69.95% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 2 Map-Area(s) occupying 83.12% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 0.71% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 68.93% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/DeltaSiegeDry_Deluxe_V3.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (0) Initialized! [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/DeltaSiegeDry_Deluxe_V3.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (1) Initialized! [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/DeltaSiegeDry_Deluxe_V3.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (2) Initialized! [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/DeltaSiegeDry_Deluxe_V3.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (3) Initialized! [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11439,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 84 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: 7764095c4c23784527d0c030db88560c [f=-000001] Connection attempt from ThisGuy [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from NightmareNight91 [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from XXX_NigaGamer_XXX [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NightmareNight91" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3aef86b5}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NightmareNight91" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3aef86b5}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3aef86b5}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NightmareNight91" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a31b8c7e96948f4546b8fb1c035bf11f007dc74311243b83327c6c34fc6ec21ebc9c2f71d4427dd2d6e3661fc1e254f45a47e969c17e9f0c1e6d18d10a65f2ae]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NightmareNight91" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c2c0f0b6d186ae416a63adac7b166c3d7ad5840871849998b43792cf7b65b2f243158fda5d2e807ea41ab6217f877980352bd84a5ec073facae3167f8d78085d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a31b8c7e96948f4546b8fb1c035bf11f007dc74311243b83327c6c34fc6ec21ebc9c2f71d4427dd2d6e3661fc1e254f45a47e969c17e9f0c1e6d18d10a65f2ae]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c2c0f0b6d186ae416a63adac7b166c3d7ad5840871849998b43792cf7b65b2f243158fda5d2e807ea41ab6217f877980352bd84a5ec073facae3167f8d78085d]" [f=-000001] Skirmish AI "AI: Brutal (5)" (ID:0, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 3 [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:1, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 4 [f=-000001] Skirmish AI "AI: Brutal (2)" (ID:2, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 5 [f=-000001] Skirmish AI "AI: Brutal (3)" (ID:3, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 6 [f=-000001] <ThisGuy> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a31b8c7e96948f4546b8fb1c035bf11f007dc74311243b83327c6c34fc6ec21ebc9c2f71d4427dd2d6e3661fc1e254f45a47e969c17e9f0c1e6d18d10a65f2ae]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c2c0f0b6d186ae416a63adac7b166c3d7ad5840871849998b43792cf7b65b2f243158fda5d2e807ea41ab6217f877980352bd84a5ec073facae3167f8d78085d]" [f=0000294] game_message: AI has been destroyed! [f=0000320] Skirmish AI "AI: Brutal (3)" (ID:3), which controlled team 6 is now dead [f=0000330] game_message: AI: Brutal (3) resigned [f=0000338] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000338] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000338] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000338] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000338] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000338] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000338] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000338] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000338] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000338] !transmitlobby @voice@buildUnit@reload [f=0001997] game_message: Kodachi is under attack [f=0002149] game_message: Kodachi is under attack [f=0003222] game_message: AI has been destroyed! [f=0003248] Skirmish AI "AI: Brutal (1)" (ID:1), which controlled team 4 is now dead [f=0003270] game_message: AI: Brutal (1) resigned [f=0004614] game_message: Blitz is under attack [f=0006150] game_message: Blitz is under attack [f=0006679] game_message: Blitz is under attack [f=0009841] game_message: Blitz is under attack [f=0010493] game_message: Blitz is under attack [f=0010643] game_message: Blitz is under attack [f=0010793] game_message: Blitz is under attack [f=0011677] game_message: Blitz is under attack [f=0012349] [Game::ClientReadNet] added new player Logikfreak with number 3 to team 0 [f=0012349] > SPRINGIE:User Logikfreak|vehheavyarty|6_3|donator_2|False|MC|Federation|DE [f=0012616] > SPRINGIE:User Logikfreak|vehheavyarty|6_3|donator_2|False|MC|Federation|DE [f=0012635] Connection attempt from Logikfreak [f=0012635] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=0012635] -> Connection established (given id 3) [f=0012643] [Game::ClientReadNet][LOGMSG] sender="Logikfreak" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3aef86b5}]" [f=0012643] [Game::ClientReadNet][LOGMSG] sender="Logikfreak" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=0012954] game_message: Blitz is under attack [f=0013186] [Game::ClientReadNet][LOGMSG] sender="Logikfreak" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a31b8c7e96948f4546b8fb1c035bf11f007dc74311243b83327c6c34fc6ec21ebc9c2f71d4427dd2d6e3661fc1e254f45a47e969c17e9f0c1e6d18d10a65f2ae]" [f=0013213] [Game::ClientReadNet][LOGMSG] sender="Logikfreak" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c2c0f0b6d186ae416a63adac7b166c3d7ad5840871849998b43792cf7b65b2f243158fda5d2e807ea41ab6217f877980352bd84a5ec073facae3167f8d78085d]" [f=0014527] game_message: Blitz is under attack [f=0014677] game_message: Blitz is under attack [f=0014827] game_message: Blitz is under attack [f=0014977] game_message: Blitz is under attack [f=0015365] [Game::ClientReadNet] added new player aceunit1 with number 4 to team 0 [f=0015365] > SPRINGIE:User aceunit1|gunshipemp|4_3||False||Federation|US [f=0015382] game_message: Blitz is under attack [f=0015743] game_message: Minotaur is under attack [f=0016240] game_message: Minotaur is under attack [f=0016564] game_message: Minotaur is under attack [f=0016624] game_message: AI has been destroyed! [f=0016650] Skirmish AI "AI: Brutal (5)" (ID:0), which controlled team 3 is now dead [f=0016680] game_message: AI: Brutal (5) resigned [f=0018125] game_message: Minotaur is under attack [f=0018372] game_message: Minotaur is under attack [f=0019873] game_message: Minotaur is under attack [f=0020027] game_message: Minotaur is under attack [f=0020570] game_message: Minotaur is under attack [f=0021798] [Game::ClientReadNet] added new player [ffc] with number 5 to team 0 [f=0021799] > SPRINGIE:User [ffc]|jumpaa|7_6||False|LOOK|Dynasty|FI [f=0022990] game_message: Welder is under attack [f=0023140] game_message: Welder is under attack [f=0023320] game_message: Welder is under attack [f=0023470] game_message: Welder is under attack [f=0023620] game_message: Welder is under attack [f=0024936] game_message: Minotaur is under attack [f=0026295] Input grabbing is enabled! [f=0026326] Input grabbing is enabled! [f=0026357] Input grabbing is enabled! [f=0026389] Input grabbing is enabled! [f=0026421] Input grabbing is enabled! [f=0026913] game_message: Minotaur is under attack [f=0027530] game_message: Minotaur is under attack [f=0027682] game_message: Minotaur is under attack [f=0027891] game_message: Minotaur is under attack [f=0028059] game_message: Minotaur is under attack [f=0028250] game_message: Minotaur is under attack [f=0028410] game_message: Minotaur is under attack [f=0028561] game_message: Metal Extractor is under attack [f=0028788] game_message: Metal Extractor is under attack [f=0028950] game_message: Minotaur is under attack [f=0029100] game_message: Minotaur is under attack [f=0029257] game_message: Minotaur is under attack [f=0029328] Spectator Logikfreak left the game: normal quit [f=0029508] game_message: Metal Extractor is under attack [f=0029719] game_message: Minotaur is under attack [f=0029942] game_message: Minotaur is under attack [f=0030097] game_message: Minotaur is under attack [f=0030518] game_message: Minotaur is under attack [f=0030718] game_message: Minotaur is under attack [f=0030878] game_message: Minotaur is under attack [f=0031028] game_message: Minotaur is under attack [f=0031199] game_message: Minotaur is under attack [f=0031349] game_message: Minotaur is under attack [f=0031512] game_message: Minotaur is under attack [f=0038254] Input grabbing is enabled! [f=0038285] Input grabbing is enabled! [f=0038315] Input grabbing is enabled! [f=0038346] Input grabbing is enabled! [f=0038377] Input grabbing is enabled! [f=0038407] Input grabbing is enabled! [f=0038432] game_message: Minotaur is under attack [f=0038439] Input grabbing is enabled! [f=0038470] Input grabbing is enabled! [f=0038500] Input grabbing is enabled! [f=0038531] Input grabbing is enabled! [f=0038561] Input grabbing is enabled! [f=0038592] Input grabbing is enabled! [f=0038623] Input grabbing is enabled! [f=0038646] game_message: Minotaur is under attack [f=0038653] Input grabbing is enabled! [f=0038682] Input grabbing is enabled! [f=0038712] Input grabbing is enabled! [f=0038742] Input grabbing is enabled! [f=0038771] Input grabbing is enabled! [f=0038801] Input grabbing is enabled! [f=0038817] game_message: Minotaur is under attack [f=0038831] Input grabbing is enabled! [f=0038862] Input grabbing is enabled! [f=0038892] Input grabbing is enabled! [f=0039127] game_message: Minotaur is under attack [f=0039379] game_message: Minotaur is under attack [f=0040650] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0040650] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0040650] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0040650] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0040650] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0040650] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0040650] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0040650] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0040650] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0040650] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0040650] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0040650] !transmitlobby @voice@buildUnit@reload [f=0044254] game_message: Wasp is under attack [f=0045088] game_message: Wasp is under attack [f=0045574] game_message: Charon is under attack [f=0045649] !transmitlobby @voice@buildUnit@add;tacnuke;Eos [f=0045649] !transmitlobby @voice@buildUnit@add;seismic;Quake [f=0045649] !transmitlobby @voice@buildUnit@add;empmissile;Shockley [f=0045649] !transmitlobby @voice@buildUnit@add;napalmmissile;Inferno [f=0045649] !transmitlobby @voice@buildUnit@reload [f=0045787] game_message: Charon is under attack [f=0046769] game_message: Welder is under attack [f=0046958] game_message: Welder is under attack [f=0047119] game_message: Welder is under attack [f=0047304] game_message: Welder is under attack [f=0047370] Input grabbing is enabled! [f=0047404] Input grabbing is enabled! [f=0047436] Input grabbing is enabled! [f=0048906] [Game::ClientReadNet] added new player RedComet with number 6 to team 0 [f=0048906] > SPRINGIE:User RedComet|factorygunship|4_2||False||Empire|BR [f=0052491] game_message: Metal Extractor is under attack [f=0052643] game_message: Minotaur is under attack [f=0054386] game_message: Welder is under attack [f=0054536] game_message: Energy Pylon is under attack [f=0054967] game_message: Hercules is under attack [f=0055236] game_message: Minotaur is under attack [f=0055507] game_message: Welder is under attack [f=0055707] game_message: Hercules is under attack [f=0055957] game_message: Minotaur is under attack [f=0056107] game_message: Minotaur is under attack [f=0056321] game_message: Minotaur is under attack [f=0056780] game_message: Minotaur is under attack [f=0056930] game_message: Minotaur is under attack [f=0057080] game_message: Minotaur is under attack [f=0057231] game_message: Minotaur is under attack [f=0057433] game_message: Minotaur is under attack [f=0058020] game_message: Minotaur is under attack [f=0058170] game_message: Minotaur is under attack [f=0059491] game_message: Hercules is under attack [f=0059643] game_message: Minotaur is under attack [f=0059799] game_message: Minotaur is under attack [f=0059963] game_message: Minotaur is under attack [f=0060116] game_message: Minotaur is under attack [f=0060300] game_message: Minotaur is under attack [f=0060475] game_message: Minotaur is under attack [f=0060633] game_message: Minotaur is under attack [f=0061245] game_message: Hercules is under attack [f=0062001] game_message: Hercules is under attack [f=0062156] game_message: Hercules is under attack [f=0062306] game_message: Hercules is under attack [f=0062456] game_message: Blitz is under attack [f=0062612] game_message: Hercules is under attack [f=0062803] game_message: Minotaur is under attack [f=0063101] game_message: Hercules is under attack [f=0063455] game_message: Minotaur is under attack [f=0063630] game_message: Minotaur is under attack [f=0064590] game_message: Minotaur is under attack [f=0064740] game_message: Minotaur is under attack [f=0064852] LUA_ERRRUN some nofriendlyfire weapon needs hax, shieldriot_blast [f=0065117] game_message: Minotaur is under attack [f=0065269] game_message: Minotaur is under attack [f=0065421] game_message: Minotaur is under attack [f=0065571] game_message: Minotaur is under attack [f=0065624] Upgrade UI Debug - Upgrade Command Sent [f=0065722] game_message: Minotaur is under attack [f=0065872] game_message: Minotaur is under attack [f=0066022] game_message: Minotaur is under attack [f=0066588] game_message: Minotaur is under attack [f=0066628] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0067504] [Game::ClientReadNet] added new player bloodshark with number 7 to team 0 [f=0067504] > SPRINGIE:User bloodshark|cloaksnipe|3_0||False||Federation|DE [f=0067680] > SPRINGIE:User bloodshark|cloaksnipe|3_0||False||Federation|DE [f=0067720] game_message: Wasp is under attack [f=0067781] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0067781] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0067781] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0067781] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0067781] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0067781] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0067781] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0067781] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0067781] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0067781] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0067781] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0067781] !transmitlobby @voice@buildUnit@reload [f=0067883] game_message: Wasp is under attack [f=0068617] game_message: Wasp is under attack [f=0068857] game_message: Wasp is under attack [f=0069573] game_message: Wasp is under attack [f=0070177] game_message: Wasp is under attack [f=0070467] game_message: Wasp is under attack [f=0070721] game_message: Wasp is under attack [f=0070985] game_message: Wasp is under attack [f=0071148] game_message: Wasp is under attack [f=0072488] game_message: Thresher is under attack [f=0072689] <ThisGuy> Allies: what you think you doing ? [f=0072949] game_message: Thresher is under attack [f=0073313] game_message: Metal Extractor is under attack [f=0076239] game_message: Metal Extractor is under attack [f=0076957] game_message: Wasp is under attack [f=0077110] game_message: Wasp is under attack [f=0077265] game_message: Wasp is under attack [f=0077418] game_message: Wasp is under attack [f=0077570] game_message: Wasp is under attack [f=0077720] game_message: Wasp is under attack [f=0077909] game_message: Wasp is under attack [f=0078073] game_message: Wasp is under attack [f=0078223] game_message: Wasp is under attack [f=0078570] <XXX_NigaGamer_XXX> KROW STOP OR I END YOU [f=0078728] <XXX_NigaGamer_XXX> YOU SURE? [f=0079038] <NightmareNight91> im pretty much ended already lol [f=0079406] <XXX_NigaGamer_XXX> rebuild i let you live [f=0079639] <XXX_NigaGamer_XXX> man we playing for fun [f=0081795] game_message: Trident is under attack [f=0081948] game_message: Trident is under attack [f=0082100] game_message: Wasp is under attack [f=0082251] game_message: Wasp is under attack [f=0082402] game_message: Wasp is under attack [f=0082780] game_message: Stinger is under attack [f=0083019] game_message: Stinger is under attack [f=0083172] game_message: Stinger is under attack [f=0083984] game_message: Metal Extractor is under attack [f=0084136] game_message: Metal Extractor is under attack [f=0084958] game_message: Hacksaw is under attack [f=0085131] game_message: Minotaur is under attack [f=0085329] game_message: Wasp is under attack [f=0087206] game_message: Scythe is under attack [f=0087362] game_message: Scythe is under attack [f=0088108] game_message: Chainsaw is under attack [f=0088331] game_message: Wasp is under attack [f=0088482] game_message: Wasp is under attack [f=0088633] game_message: Wasp is under attack [f=0089114] <XXX_NigaGamer_XXX> hey man how ya doing >? [f=0089791] <NightmareNight91> surviving i suppose lol [f=0090221] <XXX_NigaGamer_XXX> nice good [f=0090564] game_message: Wasp is under attack [f=0090763] game_message: Wasp is under attack [f=0090945] game_message: Wasp is under attack [f=0091293] game_message: Minotaur is under attack [f=0091445] game_message: Minotaur is under attack [f=0092560] game_message: Wasp is under attack [f=0092711] game_message: Wasp is under attack [f=0092866] game_message: Wasp is under attack [f=0093019] game_message: Wasp is under attack [f=0093444] game_message: Wasp is under attack [f=0093597] game_message: Wasp is under attack [f=0093747] game_message: Wasp is under attack [f=0093897] game_message: Wasp is under attack [f=0094051] game_message: Wasp is under attack [f=0094577] game_message: Wasp is under attack [f=0096172] <ThisGuy> Allies: the end is near [f=0096905] <ThisGuy> Allies: listen my child [f=0096939] game_message: Wasp is under attack [f=0097869] game_message: Welder is under attack [f=0102239] game_message: AllyTeam 2 has an overwhelming numerical advantage! [f=0102240] game_message: NightmareNight91 resigned [f=0103431] Spectator NightmareNight91 left the game: normal quit [f=0110972] game_message: Wasp is under attack [f=0111122] game_message: Wasp is under attack [f=0111272] game_message: Wasp is under attack [f=0111425] game_message: Metal Extractor is under attack [f=0111930] game_message: Wasp is under attack [f=0112128] game_message: Wasp is under attack [f=0112988] game_message: Wasp is under attack [f=0114557] game_message: AI has been destroyed! [f=0114576] Skirmish AI "AI: Brutal (2)" (ID:2), which controlled team 5 is now dead [f=0114600] game_message: AI: Brutal (2) resigned [f=0115108] game_message: Metal Extractor is under attack [f=0115884] game_message: Wasp is under attack [f=0116260] game_message: Energy Pylon is under attack [f=0116687] game_message: Energy Pylon is under attack [f=0117012] game_message: Energy Pylon is under attack [f=0117219] game_message: Wasp is under attack [f=0119949] game_message: NightmareNight91 has been destroyed! [f=0123223] game_message: Metal Extractor is under attack [f=0132004] game_message: Wasp is under attack [f=0132184] game_message: Wasp is under attack [f=0132334] game_message: Gauss is under attack [f=0136532] ThisGuy paused the game [f=0136532] Input grabbing is enabled! [f=0136532] Input grabbing is enabled! [f=0136532] Input grabbing is enabled! [f=0136532] Input grabbing is enabled! [f=0136532] Input grabbing is enabled! [f=0136532] Input grabbing is enabled! [f=0136532] Input grabbing is enabled! [f=0136532] Input grabbing is enabled! [f=0136532] Input grabbing is enabled! [f=0136532] Input grabbing is enabled! [f=0136532] Unbound hotkeys from action: pause [f=0136532] Binding key code, 27, Translated, escape, Modifer, [f=0136532] Binding key code, 112, Translated, p, Modifer, [f=0136532] Warning: There are other actions bound to this hotkey combo (P): [f=0136532] - command patrol [f=0136532] - boundWith p [f=0136532] - patrol [f=0136532] - extra [f=0136532] Hotkey (P) bound to action: pause [f=0136532] ThisGuy unpaused the game [f=0136588] ThisGuy unpaused the game [f=0136998] [CBitmap::Save] saving "screenshots/screen00035.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00035.png" (IL_VERSION=178 IL_UNICODE=0) [f=0137022] [CBitmap::Save] saved "screenshots/screen00035.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00035.png" [f=0137251] Warning: Bandwidth limit was reached for ThisGuy [packets delayed] [f=0137301] Warning: Bandwidth limit was reached for ThisGuy [packets delayed] [f=0137372] [CBitmap::Save] saving "screenshots/screen00036.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00036.png" (IL_VERSION=178 IL_UNICODE=0) [f=0137386] [CBitmap::Save] saved "screenshots/screen00036.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00036.png" [f=0137508] [CBitmap::Save] saving "screenshots/screen00037.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00037.png" (IL_VERSION=178 IL_UNICODE=0) [f=0137522] [CBitmap::Save] saved "screenshots/screen00037.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00037.png" [f=0137664] [CBitmap::Save] saving "screenshots/screen00038.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00038.png" (IL_VERSION=178 IL_UNICODE=0) [f=0137685] [CBitmap::Save] saved "screenshots/screen00038.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00038.png" [f=0137917] [CBitmap::Save] saving "screenshots/screen00039.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00039.png" (IL_VERSION=178 IL_UNICODE=0) [f=0137936] [CBitmap::Save] saved "screenshots/screen00039.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00039.png" [f=0138287] Warning: Bandwidth limit was reached for ThisGuy [packets delayed] [f=0138406] game_message: Scythe is under attack [f=0138476] [CBitmap::Save] saving "screenshots/screen00040.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00040.png" (IL_VERSION=178 IL_UNICODE=0) [f=0138488] [CBitmap::Save] saved "screenshots/screen00040.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00040.png" [f=0138635] game_message: Scythe is under attack [f=0139299] game_message: Metal Extractor is under attack [f=0139449] game_message: Scythe is under attack [f=0139599] game_message: Scythe is under attack [f=0142119] !transmitlobby @voice@buildUnit@add;jumpcon;Constable [f=0142119] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy [f=0142119] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro [f=0142119] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder [f=0142119] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator [f=0142119] !transmitlobby @voice@buildUnit@add;jumpassault;Jack [f=0142119] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut [f=0142119] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker [f=0142119] !transmitlobby @voice@buildUnit@add;jumpaa;Toad [f=0142119] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle [f=0142119] !transmitlobby @voice@buildUnit@reload [f=0142815] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0142815] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0142815] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0142815] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0142815] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0142815] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0142815] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0142815] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0142815] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0142815] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0142815] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0142815] !transmitlobby @voice@buildUnit@reload Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"5223.63818","EventID":"events_2018_04_25:game_v2:unit:first_start_building:shieldscout"} [f=0143092] [Game::ClientReadNet] added new player Rino411 with number 8 to team 0 [f=0143092] > SPRINGIE:User Rino411|planeheavyfighter|2_5||False|||BE [f=0143098] > SPRINGIE:User Rino411|planeheavyfighter|2_5||False|||BE [f=0143528] game_message: Wasp is under attack [f=0146214] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0146214] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0146214] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0146214] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0146214] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0146214] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0146214] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0146214] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0146214] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0146214] !transmitlobby @voice@buildUnit@reload [f=0146842] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0146842] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0146842] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0146842] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0146842] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0146842] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0146842] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0146842] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0146842] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0146842] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0146842] !transmitlobby @voice@buildUnit@reload [f=0147261] !transmitlobby @voice@buildUnit@add;vehcon;Mason [f=0147261] !transmitlobby @voice@buildUnit@add;vehscout;Dart [f=0147261] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher [f=0147261] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer [f=0147261] !transmitlobby @voice@buildUnit@add;vehriot;Ripper [f=0147261] !transmitlobby @voice@buildUnit@add;vehassault;Ravager [f=0147261] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix [f=0147261] !transmitlobby @voice@buildUnit@add;veharty;Badger [f=0147261] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler [f=0147261] !transmitlobby @voice@buildUnit@add;vehaa;Crasher [f=0147261] !transmitlobby @voice@buildUnit@reload [f=0152557] game_message: Hercules is under attack [f=0152840] game_message: Minotaur is under attack [f=0153029] game_message: Minotaur is under attack [f=0153582] game_message: Emissary is under attack [f=0153951] game_message: Minotaur is under attack [f=0154101] game_message: Minotaur is under attack [f=0154254] game_message: Minotaur is under attack [f=0156165] game_message: Metal Extractor is under attack [f=0159288] [CBitmap::Save] saving "screenshots/screen00041.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00041.png" (IL_VERSION=178 IL_UNICODE=0) [f=0159297] [CBitmap::Save] saved "screenshots/screen00041.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00041.png" [f=0159556] Warning: Bandwidth limit was reached for ThisGuy [packets delayed] [f=0159652] [CBitmap::Save] saving "screenshots/screen00042.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00042.png" (IL_VERSION=178 IL_UNICODE=0) [f=0159662] [CBitmap::Save] saved "screenshots/screen00042.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00042.png" [f=0159679] [CBitmap::Save] saving "screenshots/screen00043.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00043.png" (IL_VERSION=178 IL_UNICODE=0) [f=0159693] [CBitmap::Save] saved "screenshots/screen00043.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00043.png" [f=0159824] Input grabbing is enabled! [f=0159834] Input grabbing is enabled! [f=0159845] Input grabbing is enabled! [f=0159858] Input grabbing is enabled! [f=0159867] Input grabbing is enabled! [f=0159880] Input grabbing is enabled! [f=0159887] Input grabbing is enabled! [f=0159895] Input grabbing is enabled! [f=0159902] Input grabbing is enabled! [f=0159909] Input grabbing is enabled! [f=0160130] game_message: Glaive is under attack [f=0160153] Warning: Bandwidth limit was reached for ThisGuy [packets delayed] [f=0160256] Warning: Bandwidth limit was reached for ThisGuy [packets delayed] [f=0160256] Warning: Bandwidth limit was reached for ThisGuy [packets delayed] [f=0160294] game_message: Flea is under attack [f=0160297] Warning: Bandwidth limit was reached for ThisGuy [packets delayed] [f=0160337] [Game::ClientReadNet] added new player ReddReptile with number 9 to team 0 [f=0160337] > SPRINGIE:User ReddReptile|jumparty|2_0||False|||US [f=0160356] > SPRINGIE:User ReddReptile|jumparty|2_0||False|||US [f=0160358] Connection attempt from ReddReptile [f=0160358] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (native)] [f=0160358] -> Connection established (given id 9) [f=0160361] [Game::ClientReadNet][LOGMSG] sender="ReddReptile" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3aef86b5}]" [f=0160361] [Game::ClientReadNet][LOGMSG] sender="ReddReptile" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=0160424] Warning: Bandwidth limit was reached for ThisGuy [packets delayed] [f=0160472] game_message: Glaive is under attack [f=0160652] game_message: Glaive is under attack [f=0160803] game_message: Scythe is under attack [f=0160820] [Game::ClientReadNet] added new player cabrion with number 10 to team 0 [f=0160820] > SPRINGIE:User cabrion|staticheavyradar|4_2||False|||LV [f=0160966] game_message: Flea is under attack [f=0161156] game_message: Dirtbag is under attack [f=0161262] Input grabbing is enabled! [f=0161280] Input grabbing is enabled! [f=0161295] Input grabbing is enabled! [f=0161312] Input grabbing is enabled! [f=0161342] game_message: Dirtbag is under attack [f=0161512] game_message: Dirtbag is under attack [f=0161656] Spectator ReddReptile left the game: timeout [f=0162211] game_message: Scorcher is under attack [f=0162574] game_message: Duck is under attack [f=0162917] game_message: Scorpion is under attack [f=0163083] game_message: Dirtbag is under attack [f=0163130] Input grabbing is enabled! [f=0163146] Input grabbing is enabled! [f=0163162] Input grabbing is enabled! [f=0163173] [Game::ClientReadNet] added new player psaniac with number 11 to team 0 [f=0163173] > SPRINGIE:User psaniac|cloakheavyraid|6_6||False|MC|Federation|CZ [f=0163233] game_message: Dirtbag is under attack [f=0163433] > SPRINGIE:User psaniac|cloakheavyraid|6_6||False|MC|Federation|CZ [f=0164998] game_message: Glaive is under attack [f=0165465] game_message: Scythe is under attack [f=0165642] game_message: Duck is under attack [f=0165792] game_message: Duck is under attack [f=0174510] Buildings set to face East [f=0174520] Buildings set to face South [f=0175342] game_message: Metal Extractor is under attack [f=0176103] Upgrade UI Debug - Upgrade Command Sent [f=0177514] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0179518] Upgrade UI Debug - Upgrade Command Sent [f=0181480] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0181985] Upgrade UI Debug - Upgrade Command Sent [f=0182815] Input grabbing is enabled! [f=0182833] Input grabbing is enabled! [f=0182851] Input grabbing is enabled! [f=0182870] Input grabbing is enabled! [f=0182886] Input grabbing is enabled! [f=0182904] Input grabbing is enabled! [f=0182925] Input grabbing is enabled! [f=0182937] Input grabbing is enabled! [f=0183225] Buildings set to face West [f=0183229] Buildings set to face North [f=0183379] game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5 [f=0183430] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0183430] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0183430] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0183430] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0183430] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0183430] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0183430] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0183430] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0183430] !transmitlobby @voice@buildUnit@reload [f=0184143] Upgrade UI Debug - Upgrade Command Sent [f=0184956] Warning: Bandwidth limit was reached for ThisGuy [packets delayed] [f=0185007] Input grabbing is enabled! [f=0185023] Input grabbing is enabled! [f=0185035] Input grabbing is enabled! [f=0185047] Input grabbing is enabled! [f=0185058] Input grabbing is enabled! [f=0185072] Input grabbing is enabled! [f=0185087] Input grabbing is enabled! [f=0185097] Input grabbing is enabled! [f=0185104] Input grabbing is enabled! [f=0185112] Input grabbing is enabled! [f=0185404] game_message: Morph complete: Engineer lvl 5 -> Engineer lvl 6 [f=0185408] Input grabbing is enabled! [f=0185416] Input grabbing is enabled! [f=0185424] Input grabbing is enabled! [f=0185678] Upgrade UI Debug - Upgrade Command Sent [f=0186065] game_message: Ravager is under attack [f=0186216] game_message: Ravager is under attack [f=0186349] [CBitmap::Save] saving "screenshots/screen00044.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00044.png" (IL_VERSION=178 IL_UNICODE=0) [f=0186356] [CBitmap::Save] saved "screenshots/screen00044.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00044.png" [f=0186366] game_message: Ravager is under attack [f=0186516] game_message: Ravager is under attack [f=0186668] game_message: Ravager is under attack [f=0186783] game_message: Morph complete: Engineer lvl 6 -> Engineer lvl 7 [f=0186830] game_message: Ravager is under attack [f=0186870] Upgrade UI Debug - Upgrade Command Sent [f=0186983] game_message: Ravager is under attack [f=0187097] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 13379 [f=0187133] game_message: Ravager is under attack [f=0187283] game_message: Ravager is under attack [f=0187481] game_message: Ravager is under attack [f=0187631] game_message: Ravager is under attack [f=0187782] game_message: Ravager is under attack [f=0187934] game_message: Ravager is under attack [f=0188084] game_message: Ravager is under attack [f=0188180] game_message: Morph complete: Engineer lvl 7 -> Engineer lvl 8 [f=0188234] game_message: Ravager is under attack [f=0188385] game_message: Ravager is under attack [f=0188539] game_message: Ravager is under attack [f=0188689] game_message: Ravager is under attack [f=0188842] game_message: Ravager is under attack [f=0188996] game_message: Cyclops is under attack [f=0189148] game_message: Ravager is under attack [f=0189300] game_message: Ravager is under attack [f=0189485] game_message: Ravager is under attack [f=0189635] game_message: Ravager is under attack [f=0190061] game_message: Ravager is under attack [f=0190238] game_message: Ravager is under attack [f=0190388] game_message: Ravager is under attack [f=0190545] game_message: Ravager is under attack [f=0190904] game_message: Ravager is under attack [f=0191435] Input grabbing is enabled! [f=0191468] Input grabbing is enabled! [f=0191501] Input grabbing is enabled! [f=0191534] Input grabbing is enabled! [f=0191567] Input grabbing is enabled! [f=0191602] Input grabbing is enabled! [f=0191633] Input grabbing is enabled! [f=0191663] Input grabbing is enabled! [f=0191697] Input grabbing is enabled! [f=0191724] Input grabbing is enabled! [f=0192825] Upgrade UI Debug - Upgrade Command Sent [f=0194135] game_message: Morph complete: Engineer lvl 8 -> Engineer lvl 9 [f=0194169] Buildings set to face East [f=0194182] Buildings set to face South [f=0195292] Upgrade UI Debug - Upgrade Command Sent [f=0196704] game_message: Morph complete: Engineer lvl 9 -> Engineer lvl 10 [f=0196737] game_message: Ravager is under attack [f=0197230] Upgrade UI Debug - Upgrade Command Sent [f=0198489] game_message: Morph complete: Engineer lvl 10 -> Engineer lvl 11 [f=0198895] Upgrade UI Debug - Upgrade Command Sent [f=0199704] Input grabbing is enabled! [f=0199739] Input grabbing is enabled! [f=0199771] Input grabbing is enabled! [f=0199799] Input grabbing is enabled! [f=0199829] Input grabbing is enabled! [f=0199855] Input grabbing is enabled! [f=0200255] game_message: Morph complete: Engineer lvl 11 -> Engineer lvl 12 [f=0200637] Upgrade UI Debug - Upgrade Command Sent [f=0202345] game_message: Morph complete: Engineer lvl 12 -> Engineer lvl 13 [f=0202561] Upgrade UI Debug - Upgrade Command Sent [f=0203951] Input grabbing is enabled! [f=0203981] Input grabbing is enabled! [f=0204012] Input grabbing is enabled! [f=0204042] Input grabbing is enabled! [f=0204069] Input grabbing is enabled! [f=0204097] Input grabbing is enabled! [f=0204123] game_message: Morph complete: Engineer lvl 13 -> Engineer lvl 14 [f=0204124] Input grabbing is enabled! [f=0204154] Input grabbing is enabled! [f=0204181] Input grabbing is enabled! [f=0205357] Upgrade UI Debug - Number of units selected, 0 [f=0205357] Upgrade UI Debug - Commander Deselected [f=0205582] Upgrade UI Debug - Upgrade Command Sent [f=0207246] game_message: Morph complete: Engineer lvl 14 -> Engineer lvl 15 [f=0207449] Upgrade UI Debug - Upgrade Command Sent [f=0208973] Input grabbing is enabled! [f=0208998] Input grabbing is enabled! [f=0209020] Input grabbing is enabled! [f=0209045] Input grabbing is enabled! [f=0209069] Input grabbing is enabled! [f=0209090] Input grabbing is enabled! [f=0209209] game_message: Morph complete: Engineer lvl 15 -> Engineer lvl 16 [f=0209598] Upgrade UI Debug - Number of units selected, 0 [f=0209598] Upgrade UI Debug - Commander Deselected [f=0209889] Upgrade UI Debug - Upgrade Command Sent [f=0211752] game_message: Morph complete: Engineer lvl 16 -> Engineer lvl 17 [f=0212000] Upgrade UI Debug - Upgrade Command Sent [f=0213962] game_message: Morph complete: Engineer lvl 17 -> Engineer lvl 18 [f=0215061] [Game::ClientReadNet] added new player Goo with number 12 to team 0 [f=0215061] > SPRINGIE:User Goo|chickend|4_0||False|||RU [f=0215460] Upgrade UI Debug - Upgrade Command Sent [f=0215696] [Terraformers] Warning: spire wall break [f=0215726] [Terraformers] Warning: spire wall break [f=0215756] [Terraformers] Warning: spire wall break [f=0215816] [Terraformers] Warning: spire wall break [f=0215846] [Terraformers] Warning: spire wall break [f=0215876] [Terraformers] Warning: spire wall break [f=0215906] [Terraformers] Warning: spire wall break [f=0215936] [Terraformers] Warning: spire wall break [f=0215963] Input grabbing is enabled! [f=0215966] [Terraformers] Warning: spire wall break [f=0215980] Input grabbing is enabled! [f=0215996] [Terraformers] Warning: spire wall break [f=0215997] Input grabbing is enabled! [f=0216016] Input grabbing is enabled! [f=0216026] [Terraformers] Warning: spire wall break [f=0216033] Input grabbing is enabled! [f=0216056] [Terraformers] Warning: spire wall break [f=0216086] [Terraformers] Warning: spire wall break [f=0216116] [Terraformers] Warning: spire wall break [f=0216146] [Terraformers] Warning: spire wall break [f=0216176] [Terraformers] Warning: spire wall break [f=0216206] [Terraformers] Warning: spire wall break [f=0216236] [Terraformers] Warning: spire wall break [f=0216266] [Terraformers] Warning: spire wall break [f=0216296] [Terraformers] Warning: spire wall break [f=0216326] [Terraformers] Warning: spire wall break [f=0217776] Input grabbing is enabled! [f=0217789] Input grabbing is enabled! [f=0217796] [Terraformers] Warning: spire wall break [f=0217800] Input grabbing is enabled! [f=0217813] Input grabbing is enabled! [f=0217822] Input grabbing is enabled! [f=0217826] [Terraformers] Warning: spire wall break [f=0217831] Input grabbing is enabled! [f=0217839] Input grabbing is enabled! [f=0217856] [Terraformers] Warning: spire wall break [f=0217886] [Terraformers] Warning: spire wall break [f=0217916] [Terraformers] Warning: spire wall break [f=0217946] [Terraformers] Warning: spire wall break [f=0217976] [Terraformers] Warning: spire wall break [f=0218006] [Terraformers] Warning: spire wall break [f=0218036] [Terraformers] Warning: spire wall break [f=0218066] [Terraformers] Warning: spire wall break [f=0218096] [Terraformers] Warning: spire wall break [f=0218126] [Terraformers] Warning: spire wall break Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"9100.53418","EventID":"events_2018_04_25:game_v2:unit:first_start_building:seismic"} [f=0218575] game_message: Morph complete: Engineer lvl 18 -> Engineer lvl 19 [f=0218576] [Terraformers] Warning: spire wall break [f=0218606] [Terraformers] Warning: spire wall break [f=0218636] [Terraformers] Warning: spire wall break [f=0218666] [Terraformers] Warning: spire wall break [f=0218696] [Terraformers] Warning: spire wall break [f=0218697] game_message: Ravager is under attack [f=0218726] [Terraformers] Warning: spire wall break [f=0218756] [Terraformers] Warning: spire wall break [f=0218786] [Terraformers] Warning: spire wall break [f=0218816] [Terraformers] Warning: spire wall break [f=0218846] [Terraformers] Warning: spire wall break [f=0218876] [Terraformers] Warning: spire wall break [f=0218906] [Terraformers] Warning: spire wall break [f=0218936] [Terraformers] Warning: spire wall break [f=0218966] [Terraformers] Warning: spire wall break [f=0218996] [Terraformers] Warning: spire wall break [f=0218998] game_message: Ravager is under attack [f=0219026] [Terraformers] Warning: spire wall break [f=0219056] [Terraformers] Warning: spire wall break [f=0219086] [Terraformers] Warning: spire wall break [f=0219116] [Terraformers] Warning: spire wall break [f=0219146] [Terraformers] Warning: spire wall break [f=0219176] [Terraformers] Warning: spire wall break [f=0219206] [Terraformers] Warning: spire wall break [f=0219236] [Terraformers] Warning: spire wall break [f=0219266] [Terraformers] Warning: spire wall break [f=0219270] game_message: Ravager is under attack [f=0219296] [Terraformers] Warning: spire wall break [f=0219326] [Terraformers] Warning: spire wall break [f=0219356] [Terraformers] Warning: spire wall break [f=0219386] [Terraformers] Warning: spire wall break [f=0219416] [Terraformers] Warning: spire wall break [f=0219437] game_message: Ravager is under attack [f=0219446] [Terraformers] Warning: spire wall break [f=0219476] [Terraformers] Warning: spire wall break [f=0219506] [Terraformers] Warning: spire wall break [f=0219536] [Terraformers] Warning: spire wall break [f=0219686] game_message: Ravager is under attack [f=0219874] game_message: Scallop is under attack [f=0220074] game_message: Ravager is under attack [f=0220333] game_message: Buoy is under attack [f=0220483] game_message: Ravager is under attack [f=0220634] game_message: Scallop is under attack [f=0220784] game_message: Ravager is under attack [f=0220889] Upgrade UI Debug - Upgrade Command Sent [f=0220936] game_message: Dante is under attack [f=0221086] game_message: Ravager is under attack [f=0221236] game_message: Ravager is under attack [f=0221419] game_message: Lobster is under attack [f=0221570] game_message: Desolator is under attack [f=0221750] game_message: Ravager is under attack [f=0221901] game_message: Scallop is under attack [f=0222052] game_message: Lobster is under attack [f=0222149] [Terraformers] Warning: spire wall break [f=0222179] [Terraformers] Warning: spire wall break [f=0222209] [Terraformers] Warning: spire wall break [f=0222224] game_message: Buoy is under attack [f=0222239] [Terraformers] Warning: spire wall break [f=0222269] [Terraformers] Warning: spire wall break [f=0222299] [Terraformers] Warning: spire wall break [f=0222329] [Terraformers] Warning: spire wall break [f=0222359] [Terraformers] Warning: spire wall break [f=0222379] game_message: Buoy is under attack [f=0222389] [Terraformers] Warning: spire wall break [f=0222419] [Terraformers] Warning: spire wall break [f=0222449] [Terraformers] Warning: spire wall break [f=0222479] [Terraformers] Warning: spire wall break [f=0222509] [Terraformers] Warning: spire wall break [f=0222539] [Terraformers] Warning: spire wall break [f=0222540] game_message: Grizzly is under attack [f=0222569] [Terraformers] Warning: spire wall break [f=0222599] [Terraformers] Warning: spire wall break [f=0222629] [Terraformers] Warning: spire wall break [f=0222659] [Terraformers] Warning: spire wall break [f=0222689] [Terraformers] Warning: spire wall break [f=0222719] [Terraformers] Warning: spire wall break [f=0222740] game_message: Grizzly is under attack [f=0222749] [Terraformers] Warning: spire wall break [f=0222779] [Terraformers] Warning: spire wall break [f=0222809] [Terraformers] Warning: spire wall break [f=0222839] [Terraformers] Warning: spire wall break [f=0222869] [Terraformers] Warning: spire wall break [f=0222894] game_message: Ravager is under attack [f=0222899] [Terraformers] Warning: spire wall break [f=0222929] [Terraformers] Warning: spire wall break [f=0222959] [Terraformers] Warning: spire wall break [f=0222989] [Terraformers] Warning: spire wall break [f=0223019] [Terraformers] Warning: spire wall break [f=0223044] game_message: Ravager is under attack [f=0223049] [Terraformers] Warning: spire wall break [f=0223079] [Terraformers] Warning: spire wall break [f=0223109] [Terraformers] Warning: spire wall break [f=0223139] [Terraformers] Warning: spire wall break [f=0223169] [Terraformers] Warning: spire wall break [f=0223198] game_message: Ravager is under attack [f=0223199] [Terraformers] Warning: spire wall break [f=0223229] [Terraformers] Warning: spire wall break [f=0223259] [Terraformers] Warning: spire wall break [f=0223289] [Terraformers] Warning: spire wall break [f=0223289] Warning: Bandwidth limit was reached for ThisGuy [packets delayed] [f=0223319] [Terraformers] Warning: spire wall break [f=0223349] [Terraformers] Warning: spire wall break [f=0223379] [Terraformers] Warning: spire wall break [f=0223409] [Terraformers] Warning: spire wall break [f=0223409] game_message: Ravager is under attack [f=0223439] [Terraformers] Warning: spire wall break [f=0223469] [Terraformers] Warning: spire wall break [f=0223499] [Terraformers] Warning: spire wall break [f=0223529] [Terraformers] Warning: spire wall break [f=0223559] [Terraformers] Warning: spire wall break [f=0223589] [Terraformers] Warning: spire wall break [f=0223601] game_message: Wasp is under attack [f=0223619] [Terraformers] Warning: spire wall break [f=0223649] [Terraformers] Warning: spire wall break [f=0223679] [Terraformers] Warning: spire wall break [f=0223709] [Terraformers] Warning: spire wall break [f=0223739] [Terraformers] Warning: spire wall break [f=0223752] game_message: Lobster is under attack [f=0223769] [Terraformers] Warning: spire wall break [f=0223799] [Terraformers] Warning: spire wall break [f=0223829] [Terraformers] Warning: spire wall break [f=0223859] [Terraformers] Warning: spire wall break [f=0223889] [Terraformers] Warning: spire wall break [f=0223902] game_message: Buoy is under attack [f=0223919] [Terraformers] Warning: spire wall break [f=0223949] [Terraformers] Warning: spire wall break [f=0223979] [Terraformers] Warning: spire wall break [f=0224009] [Terraformers] Warning: spire wall break [f=0224039] [Terraformers] Warning: spire wall break [f=0224052] game_message: Buoy is under attack [f=0224069] [Terraformers] Warning: spire wall break [f=0224095] game_message: Morph complete: Engineer lvl 19 -> Engineer lvl 20 [f=0224099] [Terraformers] Warning: spire wall break [f=0224129] [Terraformers] Warning: spire wall break [f=0224159] [Terraformers] Warning: spire wall break [f=0224189] [Terraformers] Warning: spire wall break [f=0224219] [Terraformers] Warning: spire wall break [f=0224220] game_message: Buoy is under attack [f=0224249] [Terraformers] Warning: spire wall break [f=0224279] [Terraformers] Warning: spire wall break [f=0224309] [Terraformers] Warning: spire wall break [f=0224339] [Terraformers] Warning: spire wall break [f=0224369] [Terraformers] Warning: spire wall break [f=0224372] game_message: Buoy is under attack [f=0224399] [Terraformers] Warning: spire wall break [f=0224429] [Terraformers] Warning: spire wall break [f=0224459] [Terraformers] Warning: spire wall break [f=0224489] [Terraformers] Warning: spire wall break [f=0224519] [Terraformers] Warning: spire wall break [f=0224525] game_message: Buoy is under attack [f=0224549] [Terraformers] Warning: spire wall break [f=0224579] [Terraformers] Warning: spire wall break [f=0224609] [Terraformers] Warning: spire wall break [f=0224639] [Terraformers] Warning: spire wall break [f=0224669] [Terraformers] Warning: spire wall break [f=0224676] game_message: Lobster is under attack [f=0224699] [Terraformers] Warning: spire wall break [f=0224729] [Terraformers] Warning: spire wall break [f=0224759] [Terraformers] Warning: spire wall break [f=0224789] [Terraformers] Warning: spire wall break [f=0224819] [Terraformers] Warning: spire wall break [f=0224828] game_message: Buoy is under attack [f=0224849] [Terraformers] Warning: spire wall break [f=0224879] [Terraformers] Warning: spire wall break [f=0224909] [Terraformers] Warning: spire wall break [f=0224939] [Terraformers] Warning: spire wall break [f=0224969] [Terraformers] Warning: spire wall break [f=0224999] [Terraformers] Warning: spire wall break [f=0225029] [Terraformers] Warning: spire wall break [f=0225059] [Terraformers] Warning: spire wall break [f=0225089] [Terraformers] Warning: spire wall break [f=0225119] [Terraformers] Warning: spire wall break [f=0225328] game_message: Lobster is under attack [f=0225329] [Terraformers] Warning: spire wall break [f=0225359] [Terraformers] Warning: spire wall break [f=0225389] [Terraformers] Warning: spire wall break [f=0225419] [Terraformers] Warning: spire wall break [f=0225449] [Terraformers] Warning: spire wall break [f=0225479] [Terraformers] Warning: spire wall break [f=0225509] [Terraformers] Warning: spire wall break [f=0225539] [Terraformers] Warning: spire wall break [f=0225569] [Terraformers] Warning: spire wall break [f=0225599] [Terraformers] Warning: spire wall break [f=0225613] Upgrade UI Debug - Upgrade Command Sent [f=0225629] [Terraformers] Warning: spire wall break [f=0225659] [Terraformers] Warning: spire wall break [f=0225689] [Terraformers] Warning: spire wall break [f=0225719] [Terraformers] Warning: spire wall break [f=0225749] [Terraformers] Warning: spire wall break [f=0225779] [Terraformers] Warning: spire wall break [f=0225809] [Terraformers] Warning: spire wall break [f=0225839] [Terraformers] Warning: spire wall break [f=0225869] [Terraformers] Warning: spire wall break [f=0225899] [Terraformers] Warning: spire wall break [f=0226213] Warning: Bandwidth limit was reached for ThisGuy [packets delayed] [f=0226229] [Terraformers] Warning: spire wall break [f=0226259] [Terraformers] Warning: spire wall break [f=0226289] [Terraformers] Warning: spire wall break [f=0226319] [Terraformers] Warning: spire wall break [f=0226349] [Terraformers] Warning: spire wall break [f=0226379] [Terraformers] Warning: spire wall break [f=0226409] [Terraformers] Warning: spire wall break [f=0226439] [Terraformers] Warning: spire wall break [f=0226469] [Terraformers] Warning: spire wall break [f=0226499] [Terraformers] Warning: spire wall break [f=0227027] [Game::ClientReadNet] added new player ktdm with number 13 to team 0 [f=0227028] > SPRINGIE:User ktdm|chicken_spidermonkey|3_3||False|||RU [f=0227039] [Terraformers] Warning: spire wall break [f=0227054] [Terraformers] Warning: spire wall break [f=0227069] [Terraformers] Warning: spire wall break [f=0227084] [Terraformers] Warning: spire wall break [f=0227099] [Terraformers] Warning: spire wall break [f=0227114] [Terraformers] Warning: spire wall break [f=0227129] [Terraformers] Warning: spire wall break [f=0227144] [Terraformers] Warning: spire wall break [f=0227159] [Terraformers] Warning: spire wall break [f=0227174] [Terraformers] Warning: spire wall break [f=0227279] [Terraformers] Warning: Terraform: [f=0227279] [Terraformers] Warning: Strange pyramid construction [f=0227279] [Terraformers] Warning: Destroying Terraform Unit [f=0227294] [Terraformers] Warning: spire wall break [f=0227309] [Terraformers] Warning: spire wall break [f=0227324] [Terraformers] Warning: spire wall break [f=0227339] [Terraformers] Warning: spire wall break [f=0227339] [Terraformers] Warning: Terraform: [f=0227339] [Terraformers] Warning: Strange pyramid construction [f=0227339] [Terraformers] Warning: Destroying Terraform Unit [f=0227354] [Terraformers] Warning: spire wall break [f=0227369] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=GameFrame trace=[Internal Lua error: Call failure] not enough memory [f=0227369] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306574,805306368}bytes [f=0227534] Fatal: [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306574,805306368}bytes" [f=0227634] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306468,805306368}bytes" [f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes" [f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes" [f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes" [f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes" [f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes" [f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes" [f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes" [f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes" [f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes" [f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes" [f=0231445] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306683,805306368}bytes" [f=0233246] <Ghost Site> Spectator mode. Widget removed. [f=0233251] <Easy Facing> Spectator mode. Widget removed. [f=0233473] Player XXX_NigaGamer_XXX left the game: timeout [f=0233707] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading [f=0233707] [SpringApp::Reload][1] [f=0233707] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0233707] [async=0] threads=3 tasks=3982888 {sum,avg}{exec,wait}time={{0.000, 2.000}, {-2.000, -2.000}}ms [f=0233707] thread=1 tasks=1991444 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-0.000, 0.000, -0.000, 26815622272346542135638849928766374819844611013836348505149222612379029236744845562149620178875580192307737463077948122872805117589010502090784606452187136.000}}ms [f=0233707] thread=2 tasks=1991444 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622303917127333109607072495279473506701523912325062445292838294378370237072690901112708211984714542448130932549939636038322615698388487498090571366400.000}, {-0.000, 0.000, -0.000, 26815622279175367089455082934913618760017162307661406942228847004883435085925346240817857472888749792759126149990069534700882105172802948889227730559696896.000}}ms [f=0233707] [async=1] threads=3 tasks=13928 {sum,avg}{exec,wait}time={{2.000, 0.000}, {0.000, 0.000}}ms [f=0233707] thread=1 tasks=6954 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -0.000}, {-2.000, 0.000, 2.000, 2.000}}ms [f=0233707] thread=2 tasks=6974 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {2.000, 0.000, 2.000, -0.000}}ms [f=0233707] [ThreadPool::SetThreadCount][2] workers=0 [f=0233707] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0233707] [ThreadPool::SetThreadCount][2] workers=2 [f=0233707] [Threading] Main thread CPU affinity mask set: 12 [f=0233707] [SpringApp::Reload][2] [f=0233707] [WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\20181206_200333_DeltaSiegeDry Deluxe V3_104.0.1-287-gf7b0fcc maintenance.sdfz" (8987372 bytes) [f=0233707] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0233707] [Game::KillLua][3] dtor=0 luaUI=803781e0 [f=0233707] Start widgetHandler:Shutdown [f=0233707] Shutdown - SaveOrderList Complete [f=0233707] Writing last game win data [f=0233707] Shutdown - SaveConfigData Complete [f=0233707] Shutdown Widget - Chili Highlight [f=0233707] Shutdown Widget - Save/Load API [f=0233707] Shutdown Widget - Deferred rendering [f=0233707] Shutdown Widget - Custom Markers [f=0233707] Shutdown Widget - EPIC Menu [f=0233707] Shutdown Widget - Chili Minimap [f=0233707] Shutdown Widget - Chili Widget Selector [f=0233707] Shutdown Widget - Local Team Colors [f=0233707] Shutdown Widget - Display Keys 2 [f=0233707] Shutdown Widget - Save Game Menu [f=0233707] Shutdown Widget - HealthBars [f=0233707] Shutdown Widget - Noises [f=0233707] Shutdown Widget - Unit Icons [f=0233707] Shutdown Widget - Win Counter [f=0233707] Shutdown Widget - BuildETA [f=0233707] Shutdown Widget - Depth of Field Shader [f=0233707] Shutdown Widget - Modular Comm Info [f=0233707] Shutdown Widget - CameraShake [f=0233707] Shutdown Widget - Chili Economy Panel Default [f=0233707] Shutdown Widget - Chili EndGame Window [f=0233707] Shutdown Widget - Chili Nuke Warning [f=0233707] Shutdown Widget - Chili Selections & CursorTip v2 [f=0233707] Shutdown Widget - Chili Spectator Panels [f=0233707] Shutdown Widget - Context Menu [f=0233707] Shutdown Widget - Darkening [f=0233707] Shutdown Widget - Grab Input [f=0233707] Input grabbing is disabled! [f=0233707] Shutdown Widget - Highlight Geos [f=0233707] Shutdown Widget - Local Widgets Config [f=0233707] Shutdown Widget - Mex Placement Handler [f=0233707] Shutdown Widget - MinimapEvents [f=0233707] Shutdown Widget - Missile Silo Range [f=0233707] Shutdown Widget - Point Tracker [f=0233707] Shutdown Widget - Showeco and Grid Drawer [f=0233707] Shutdown Widget - Stereo3D [f=0233707] Shutdown Widget - Transport AI [f=0233707] Shutdown Widget - Startup Info and Selector [f=0233707] Shutdown Widget - Attack AoE [f=0233707] Shutdown Widget - UnitShapes [f=0233707] Shutdown Widget - Map Edge Extension [f=0233707] Shutdown Widget - Selection Send [f=0233707] Shutdown Widget - LupsManager [f=0233707] Shutdown Widget - Newton Firezone [f=0233707] Shutdown Widget - Chili Pro Console [f=0233707] Shutdown Widget - Chili Crude Player List [f=0233707] Shutdown Widget - Lasso Terraform GUI [f=0233707] Shutdown Widget - Chili Framework [f=0233707] Shutdown Widget - Lups [f=0233707] Shutdown Widget - Chili Core Selector [f=0233707] Shutdown Widget - Draw After Chili [f=0233707] Shutdown Widget - Pause Screen [f=0233707] Shutdown Widget - Color Blindness Correction [f=0233707] Shutdown Widget - Layout Handler [f=0233707] Shutdown Widget - Persistent Build Height [f=0233707] Shutdown Widget - Text To Speech Control [f=0233707] End widgetHandler:Shutdown [f=0233707] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,886731585,0} {chunk,block}Bytes={0,0} [f=0233707] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0233707] [Game::KillLua][2] dtor=0 luaRules=71d47d60 [f=0233707] Start gadgetHandler:Shutdown [f=0233707] Shutdown - StartSetup [f=0233707] Shutdown - UnitMorph [f=0233707] Shutdown - LupsNanoSpray [f=0233707] Shutdown - Missile Silo Controller [f=0233707] Shutdown - Modular Comm Info [f=0233707] Shutdown - Puppy Handler [f=0233707] Shutdown - Terrain Texture Handler [f=0233707] Shutdown - UnitCloakShield [f=0233707] End gadgetHandler:Shutdown [f=0233707] Start gadgetHandler:Shutdown [f=0233707] Shutdown - Save/Load [f=0233707] Shutdown - UnitMorph [f=0233707] Shutdown - Modular Comm Info [f=0233707] Shutdown - Retreat Command [f=0233707] Shutdown - Shockwaves [f=0233707] Shutdown - Teleport Throw [f=0233707] Shutdown - UnitCloakShield [f=0233707] Shutdown - Lups Cloak FX [f=0233707] Shutdown - Lups [f=0233707] Shutdown - Lups Shield [f=0233707] End gadgetHandler:Shutdown [f=0233707] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,886731619,0} {chunk,block}Bytes={0,0} [f=0233707] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,886731619,0} {chunk,block}Bytes={0,0} [f=0233707] [Game::KillLua][4] dtor=0 [f=0233707] [SpringApp::Reload][3] [f=0233707] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0233707] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0233707] [Sound] [Sound::UpdateThread][3] #sources=32 #items=132 [f=0233707] [Sound] [Sound::UpdateThread][4] ctx=3c02a5a8 dev=2d11cfd0 [f=0233707] [Sound] [Sound::UpdateThread][5] ctx=3c02a5a8 dev=2d11cfd0 [f=0233707] [Sound] [Sound::UpdateThread][6] [f=0233707] [SpringApp::Reload][4] [f=0233707] [Game::~CGame][1] [f=0233707] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0233707] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0233707] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0233707] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0233707] [Game::KillLua][4] dtor=1 [f=0233707] [Game::KillMisc][1] [f=0233707] [Game::KillMisc][2] [f=0233707] [Game::KillMisc][3] [f=0233707] [Game::KillRendering][1] [f=0233707] Statistics for RectangleOptimizer: 25% [f=0233707] [Game::KillInterface][1] [f=0233707] [Game::KillInterface][2] [f=0233707] [Game::KillSimulation][1] [f=0233707] [Game::KillSimulation][2] [f=0233707] [CCollisionHandler] dis-/continuous tests: 17903/136683884 [f=0233707] [Game::KillSimulation][3] [f=0233707] [~CPathCache(44x28)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0233707] [~CPathCache(44x28)] cacheHits=81731 hitPercentage=79% numHashColls=0 maxCacheSize=201 [f=0233707] [~CPathCache(88x56)] cacheHits=1461 hitPercentage=62% numHashColls=0 maxCacheSize=201 [f=0233707] [~CPathCache(88x56)] cacheHits=78484 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0233707] Statistics for RectangleOptimizer: 25% [f=0233707] Statistics for RectangleOptimizer: 25% [f=0233707] LosHandler stats: total instances=4095784; shared=22%; from cache=51% [f=0233707] [Game::KillSimulation][4] [f=0233707] [Game::~CGame][2] [f=0233707] [Game::~CGame][3] [f=0233707] [UDPConnection::Statistics] 6497762 bytes sent in 105575 packets (61.546 bytes/packet) 6898116 bytes recv'd in 113217 packets (60.928 bytes/packet) {0.000x, 0.097x} relative protocol overhead {up, down} 96 incoming chunks dropped, 44 outgoing chunks resent [f=0233707] [SpringApp::Reload][5] [f=0233707] [SpringApp::Reload][6] [f=0233707] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=0233707] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [f=0233707] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [f=0233707] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [f=0233707] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 71ms [f=0233707] [SpringApp::Reload][7] [f=0233707] [SpringApp::Reload][8] [f=0233707] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0233707] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0233707] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0233707] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0233707] [Sound] [Sound::InitThread][1] [f=0233707] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0233707] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms) [f=0233707] [Sound] [ISound::Initialize] spawning sound-thread (202.0ms) [f=0233707] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=0233707] [Sound] [ISound::Initialize] spawning sound-thread (303.0ms) [f=0233707] [Sound] [ISound::Initialize] spawning sound-thread (404.0ms) [f=0233707] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0233707] [Sound] [Sound::OpenOpenALDevice] device=2d11cfd0 context=927bfd28 [f=0233707] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0233707] [Sound] Vendor: OpenAL Community [f=0233707] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0233707] [Sound] Renderer: OpenAL Soft [f=0233707] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0233707] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0233707] [Sound] Devices: [f=0233707] [Sound] [Speakers (USB Audio Device)] [f=0233707] [Sound] [Speakers (USB Audio Device)] [f=0233707] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0233707] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0233707] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0233707] [Sound] Error: Initializing EFX failed! [f=0233707] [Sound] [Sound::UpdateThread][2] [f=0233707] [~ScopedOnceTimer][ISound::Init::Dev] 504ms [f=0233707] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06a08ad0 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=4 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314 [f=-000001] [liblobby] Warning: Duplicate user(foodaddy) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [liblobby] Warning: Duplicate user(moke) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(wmeddings) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Tw1sted) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13329 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13329 [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13329 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13329 [f=-000001] [liblobby] Warning: Duplicate user(AI) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Logikfreak) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Lyco) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314 [f=-000001] [liblobby] Warning: Duplicate user(wmeddings) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ketzacoalt) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13342 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13342 [f=-000001] [liblobby] Warning: Duplicate user(MathewErl) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(spectrum48kb) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Andreyka) added to channel (zk) [f=-000001] [i18n] Warning: "User is now offline" is not translated in en [f=-000001] [i18n] Error: No translation found for "User is now offline" [f=-000001] [liblobby] Warning: Duplicate user(Pervertedhermit) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(MrWasp) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Tmatus41) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(FurgieCat) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13341 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13341 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13336 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13336 [f=-000001] [liblobby] Warning: Duplicate user(madmarvin) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13341 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13341 [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13341 [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(primo) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314 [f=-000001] [liblobby] Warning: Duplicate user(Oli001DK) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13319 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13319 [f=-000001] [liblobby] Warning: Duplicate user(bloodshark) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Pjotor) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(max634) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13319 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13319 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13319 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13319 [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(ondre2003) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13354 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13354 [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13341 [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13341 [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(robinlar01) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13341 [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(rincewind) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(tj19874) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(wessejlezti) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Xaja) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Zameck) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Gurglar_teammates_pung) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] Quitting... [f=-000001] [liblobby] Warning: Duplicate user(AI) added to channel (zk) [f=-000001] [SpringApp::Kill][1] fromRun=1 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=12 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-2.000, -2.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622271966469630710698958090810789441173606097577988481684086794538065772390100967324801023103349101810912206911454729834789157571607468820476379267072.000, 26815622271966469630710698958090810789441173606097577988481684086794538065772390100967324801023103349101810912206911454729834789157571607468820476379267072.000, 26815622271966469630710698958090810789441173606097577988481684086794538065772390100967324801023103349101810912206911454729834789157571607468820476379267072.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=927bfd28 dev=2d11cfd0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=927bfd28 dev=2d11cfd0 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [Chobby] Chobby Shutdown [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,142489170,0} {chunk,block}Bytes={0,0} [f=-000001] [SpringApp::Kill][3] [f=-000001] [SpringApp::Kill][4] font=06209840 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] Zero-K.exe Information: 0 : Chobby closed connection [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8469 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=00fdd3f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
The fuck is this