ZeroK-RTS / CrashReports

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Spring LuaError [104.0.1-287-gf7b0fcc] #17727

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\springsettings.cfg"
Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AdvSky = 1
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterRefraction = 2
  BumpWaterTexSizeReflection = 1024
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 1024
  CubeTexSizeSpecular = 1024
  DualScreenMiniMapOnLeft = 1
  DynamicSky = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FSAALevel = 8
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 16
  GroundDecals = 10
  GroundDetail = 180
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  MaxParticles = 50000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScreenshotCounter = 35
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 2500
  UnitIconDist = 151
  UnitLodDist = 500
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolution = 1920
  XResolutionWindowed = 1920
  YResolution = 1080
  YResolutionWindowed = 1080
  snd_volmaster = 6
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-287-gf7b0fcc maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Home Premium Edition, 64-bit (build 9200)
Intel(R) Core(TM) i5-4460  CPU @ 3.20GHz; 8131MB RAM, 16592MB pagefile
     Binary Word Size: 32-bit (emulated)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 4
    Logical CPU Cores: 4
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 30sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    display=1 modes=43 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 3840x2160x24bpp@60Hz
        [ 4] 1920x1080x24bpp@60Hz
        [10] 1680x1050x24bpp@60Hz
        [12] 1600x1024x24bpp@60Hz
        [14] 1600x900x24bpp@60Hz
        [15] 1440x900x24bpp@60Hz
        [22] 1280x800x24bpp@60Hz
        [24] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.6.0 NVIDIA 391.35
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 1060 6GB/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 6144MB (total) / 5191MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 32768
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
Using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 12
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (102.0ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=068c8000 context=06226ac8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (USB Audio Device)]
[f=-000001] [Sound]     [Speakers (USB Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 203ms
[Info] Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] Free disk space: 120416 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1080
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 54014
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000A174DF4DA7FC7533C727720B01001001301D095C18000000010000000200000078C80CD46800A8C07794E60002000000B20000003200000004000000C727720B01001001481C050078C80CD46800A8C00000000092B0035C12601F5C0100D5D70000000000009D5CEA3EDEB4B265209634DA1BBF7F2A2122354413E834F700662986ED231225D011AF63FB9B641F5CA9A76FDE3AA90F8D06FB2C04E3D8643B7DCEB1F48979A7CA097000044D072376E9194679CE9D8B29855CF9E75F62B061277AC89E16902188B4E10542D0959E5D53610934584F68B166546F9F1A24DE40FCBD5702328FCE","Friends":["76561197976256235","76561197977985419","76561198007951826","76561198018799909","76561198023531615","76561198028177862","76561198037239315","76561198040124123","76561198046936855","76561198049838558","76561198057374955","76561198057662033","76561198057781085","76561198066452558","76561198066760671","76561198074819024","76561198081975855","76561198115427185","76561198118951911","76561198140694203","76561198141261176","76561198147614494","76561198148668665","76561198150742702","76561198158485439","76561198166826147","76561198169598923","76561198174106106","76561198174306841","76561198174895762","76561198177563062","76561198197517075","76561198199899170","76561198211597961","76561198228736340","76561198244553510","76561198247240682","76561198251517714","76561198251831304","76561198263728417","76561198272290014","76561198273636704","76561198275523047","76561198281262161","76561198281456557","76561198299389020","76561198303528924","76561198327193819","76561198336878196","76561198392232105","76561198396680476","76561198401236357","76561198408715487","76561198414586729"],"SuggestedName":"ThisGuy","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2224737720","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] High settings preset, 6291456
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06a08ad0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaGarbageCollectionMemLoadMult, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] SteamOnline, Received
Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {}

[f=-000001] [liblobby] Warning: Duplicate user(SuperDaveTard4K) added to channel (zk)
[f=-000001] [chobby] Showing battle with ID, 13340
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] [liblobby] Warning: Duplicate user(Kajiryu) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Aum_1.1","FileType":"MAP"}
Zero-K.exe Information: 0 : starting download Aum_1.1
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Aum_1.1","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Aum_1.1","Progress":"54.09","SecondsRemaining":0,"TotalLength":54761186,"CurrentSpeed":49044959}

Error downloading file piece: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.Zero-K.exe Warning: 0 : Piece 208 failed for https://zero-k.info/content/maps/aum_1.1.sd7
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Aum_1.1","Progress":"99.22","SecondsRemaining":0,"TotalLength":54761186,"CurrentSpeed":49084323}

Zero-K.exe Information: 0 : aum_1.1.sd7 Completed - 52.22M
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"Aum_1.1"}

[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 91ms
[f=-000001] [i18n] Warning: "User is now online" is not translated in en
[f=-000001] [i18n] Error: No translation found for "User is now online"
[f=-000001] [liblobby] Warning: Duplicate user(XXX_NigaGamer_XXX) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(SuperDaveTard4K) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(NightmareNight91) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.6.12.0, SiberianDivide 1.1, 104.0.1-287-gf7b0fcc
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaGarbageCollectionMemLoadMult, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8469;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=ThisGuy;
    MyPasswd=259b9dc5002fcb13310e5760c6c1315e;
}
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Custom"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=96 {sum,avg}{exec,wait}time={{-0.000, 26815622288247460564258922129211300544131545964025345441886725870284774270484224457404846859988782575906229024780732504413156223295268843939722897607622656.000}, {-0.000, 26815622272346542135638849928766374819844611013836348505149222612379029236744845562149620178875580192307737463077948122872805117589010502090784606452187136.000}}ms
[f=-000001]         thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, 0.000}, {-0.000, 0.000, 0.000, 26815622259469722346932124328686013330949658425810979218637982148715295292159158534123269842961318135538604594018180900591084701292243282433852175907028992.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=06226ac8 dev=068c8000
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=06226ac8 dev=068c8000
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=1669b010 context=16aa6b00
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (USB Audio Device)]
[f=-000001] [Sound]     [Speakers (USB Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 202ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4"
[f=-000001] [SpringApp::Reload][12] #script=141
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8469
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8469 using name ThisGuy
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: SiberianDivide 1.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.12.0 (archive: zk-stable.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive SiberianDivide 1.1 (checksum 0xfd732b1b) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum 0x1b7e7b79) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\20181206_191544_SiberianDivide 1_104.0.1-287-gf7b0fcc maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 567ms
[f=-000001] [PreGame::UpdateClientNet] received user number 2 (team 2, allyteam 2), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] Loading SMF
[f=-000001] Loading Map (102 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 329ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 465ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 58ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 108ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2745ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 262ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 134ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 176ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
[f=-000001] missing file
[f=-000001] No features loaded
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [gadgets.lua] Error: Failed to load: gui_dualfog_gadget.lua  ([string "LuaRules/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value))
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 3, This game player count: 3
[f=-000001] Last game allyTeam count: 8, This game allyTeam count: 8
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 1 mapped to this game's team 1
[f=-000001] Emerald was in last game but is now absent, resetting scores
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 500
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] [Sound]  parsed 8 sounds from LuaUI/sounds/ambient/ambientplaylist.lua
[f=-000001] Loaded widget:  Ambient Player      <ambientplayer.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Precipitation       <precipitation-widget.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3e862a6e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4f6d99e5
[f=-000001] [Path] [PathEstimator::ReadFile] hash=4f6d99e5 file="cache\104dev-maintenance/paths/SiberianDivide 1.1.pe-4f6d99e5.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (40 MB)
[f=-000001] [EstimatePathCosts] precached 3 of 4032 blocks
[f=-000001] [EstimatePathCosts] precached 259 of 4032 blocks
[f=-000001] [EstimatePathCosts] precached 511 of 4032 blocks
[f=-000001] [EstimatePathCosts] precached 776 of 4032 blocks
[f=-000001] [EstimatePathCosts] precached 1034 of 4032 blocks
[f=-000001] [EstimatePathCosts] precached 1288 of 4032 blocks
[f=-000001] [EstimatePathCosts] precached 1541 of 4032 blocks
[f=-000001] [EstimatePathCosts] precached 1797 of 4032 blocks
[f=-000001] [EstimatePathCosts] precached 2056 of 4032 blocks
[f=-000001] [EstimatePathCosts] precached 2321 of 4032 blocks
[f=-000001] [EstimatePathCosts] precached 2575 of 4032 blocks
[f=-000001] [EstimatePathCosts] precached 2830 of 4032 blocks
[f=-000001] [EstimatePathCosts] precached 3083 of 4032 blocks
[f=-000001] [EstimatePathCosts] precached 3335 of 4032 blocks
[f=-000001] [EstimatePathCosts] precached 3591 of 4032 blocks
[f=-000001] [EstimatePathCosts] precached 3859 of 4032 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=4f6d99e5 file="cache\104dev-maintenance/paths/SiberianDivide 1.1.pe-4f6d99e5.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=3e862a6e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=4f6d99f5
[f=-000001] [Path] [PathEstimator::ReadFile] hash=4f6d99f5 file="cache\104dev-maintenance/paths/SiberianDivide 1.1.pe2-4f6d99f5.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (6 MB)
[f=-000001] [EstimatePathCosts] precached 1 of 1008 blocks
[f=-000001] [EstimatePathCosts] precached 64 of 1008 blocks
[f=-000001] [EstimatePathCosts] precached 132 of 1008 blocks
[f=-000001] [EstimatePathCosts] precached 199 of 1008 blocks
[f=-000001] [EstimatePathCosts] precached 270 of 1008 blocks
[f=-000001] [EstimatePathCosts] precached 336 of 1008 blocks
[f=-000001] [EstimatePathCosts] precached 406 of 1008 blocks
[f=-000001] [EstimatePathCosts] precached 471 of 1008 blocks
[f=-000001] [EstimatePathCosts] precached 536 of 1008 blocks
[f=-000001] [EstimatePathCosts] precached 599 of 1008 blocks
[f=-000001] [EstimatePathCosts] precached 666 of 1008 blocks
[f=-000001] [EstimatePathCosts] precached 740 of 1008 blocks
[f=-000001] [EstimatePathCosts] precached 821 of 1008 blocks
[f=-000001] [EstimatePathCosts] precached 884 of 1008 blocks
[f=-000001] [EstimatePathCosts] precached 948 of 1008 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=4f6d99f5 file="cache\104dev-maintenance/paths/SiberianDivide 1.1.pe2-4f6d99f5.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (4201ms, checksum d13c0e1d)
[f=-000001] Loading Skirmish AIs
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 16128 (x144, z112)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 94.09%
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -30.00
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 92.237106% of the map. (used by 26 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 95.300102% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 29 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 1.984127% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 2.486359% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 94.23% of the map. (used by 352 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat10'     Has 2 Map-Area(s) occupying 1.71% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 89.78% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 94.92% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 94.23% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 95.52% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 8 Map-Area(s) occupying 63.85% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 89.17% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 2 Map-Area(s) occupying 2.05% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 8 Map-Area(s) occupying 59.70% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/SiberianDivide_1.1.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (0) Initialized!
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/SiberianDivide_1.1.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (1) Initialized!
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/SiberianDivide_1.1.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (2) Initialized!
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/SiberianDivide_1.1.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (3) Initialized!
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11413,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 46 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 4259095cc42a2da15b32e8171bce427d
[f=-000001] Connection attempt from ThisGuy
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] Input grabbing is enabled!
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from NightmareNight91
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from XXX_NigaGamer_XXX
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NightmareNight91" string="[PreGame::GameDataReceived][map-checksums={0x1,0xfd732b1b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NightmareNight91" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[PreGame::GameDataReceived][map-checksums={0x1,0xfd732b1b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[PreGame::GameDataReceived][map-checksums={0x1,0xfd732b1b}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NightmareNight91" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d591df0f2921cb05532876d20e6339c755dc1c4fe0a7dbecb8e39410120b792628daeef96da16b043cd34b2f6e749be59290c7dbad5f1d761e0d1be9dfc99e93]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NightmareNight91" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2369b9ea68836dfa1ac7e12e15d917b88555dcd0fa5f9ce9252d45c6577fd27999cb4bb82ef94e0aef3ceb1397bd2d9120d2900078e5b46e668c45409fea2d20]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d591df0f2921cb05532876d20e6339c755dc1c4fe0a7dbecb8e39410120b792628daeef96da16b043cd34b2f6e749be59290c7dbad5f1d761e0d1be9dfc99e93]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2369b9ea68836dfa1ac7e12e15d917b88555dcd0fa5f9ce9252d45c6577fd27999cb4bb82ef94e0aef3ceb1397bd2d9120d2900078e5b46e668c45409fea2d20]"
[f=-000001] Skirmish AI "AI: Brutal (5)" (ID:0, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 3
[f=-000001] Skirmish AI "AI: Brutal (1)" (ID:1, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 4
[f=-000001] Skirmish AI "AI: Brutal (2)" (ID:2, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 5
[f=-000001] Skirmish AI "AI: Brutal (3)" (ID:3, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 6
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=d591df0f2921cb05532876d20e6339c755dc1c4fe0a7dbecb8e39410120b792628daeef96da16b043cd34b2f6e749be59290c7dbad5f1d761e0d1be9dfc99e93]"
[f=-000001] Input grabbing is enabled!
[f=-000001] <ThisGuy> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2369b9ea68836dfa1ac7e12e15d917b88555dcd0fa5f9ce9252d45c6577fd27999cb4bb82ef94e0aef3ceb1397bd2d9120d2900078e5b46e668c45409fea2d20]"
[f=-000001] Buildings set to face North
[f=-000001] Buildings set to face East
[f=-000001] Buildings set to face South
[f=0000048] !transmitlobby @voice@buildUnit@add;amphcon;Conch
[f=0000048] !transmitlobby @voice@buildUnit@add;amphraid;Duck
[f=0000048] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer
[f=0000048] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
[f=0000048] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
[f=0000048] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
[f=0000048] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster
[f=0000048] !transmitlobby @voice@buildUnit@add;amphaa;Angler
[f=0000048] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet
[f=0000048] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
[f=0000048] !transmitlobby @voice@buildUnit@reload
[f=0000599] game_message: AI has been destroyed!
[f=0000628] Skirmish AI "AI: Brutal (5)" (ID:0), which controlled team 3 is now dead
[f=0000630] game_message: AI: Brutal (5) resigned
[f=0006500] [Game::ClientReadNet] added new player kabudasa with number 3 to team 0
[f=0006500] > SPRINGIE:User kabudasa|spidercrabe|3_1||False|||IL
[f=0018914] game_message: Buoy is under attack
[f=0019825] game_message: Buoy is under attack
[f=0019977] game_message: Buoy is under attack
[f=0020130] game_message: Buoy is under attack
[f=0020280] game_message: Conch is under attack
[f=0020430] game_message: Buoy is under attack
[f=0020617] game_message: Buoy is under attack
[f=0020781] game_message: Buoy is under attack
[f=0021143] game_message: Gauss is under attack
[f=0021403] game_message: Gauss is under attack
[f=0021936] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0021936] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=0021936] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=0021936] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=0021936] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=0021936] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=0021936] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=0021936] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=0021936] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0021936] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=0021936] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=0021936] !transmitlobby @voice@buildUnit@reload
[f=0022685] game_message: Gauss is under attack
[f=0025012] game_message: Metal Extractor is under attack
[f=0025166] game_message: Metal Extractor is under attack
[f=0025990] game_message: Archer is under attack
[f=0026855] game_message: Conch is under attack
[f=0027065] game_message: Razor is under attack
[f=0027982] game_message: Conch is under attack
[f=0028583] game_message: Buoy is under attack
[f=0029290] game_message: Buoy is under attack
[f=0029445] game_message: Buoy is under attack
[f=0029606] game_message: Buoy is under attack
[f=0029686] game_message: AI has been destroyed!
[f=0029714] Skirmish AI "AI: Brutal (2)" (ID:2), which controlled team 5 is now dead
[f=0029730] game_message: AI: Brutal (2) resigned
[f=0029782] game_message: Buoy is under attack
[f=0029933] game_message: Buoy is under attack
[f=0030086] game_message: Buoy is under attack
[f=0030266] game_message: Buoy is under attack
[f=0033284] game_message: Wasp is under attack
[f=0034439] Input grabbing is enabled!
[f=0034471] Input grabbing is enabled!
[f=0034502] Input grabbing is enabled!
[f=0034532] Input grabbing is enabled!
[f=0034563] Input grabbing is enabled!
[f=0034593] Input grabbing is enabled!
[f=0034624] Input grabbing is enabled!
[f=0034654] Input grabbing is enabled!
[f=0034974] game_message: AI has been destroyed!
[f=0034987] Skirmish AI "AI: Brutal (3)" (ID:3), which controlled team 6 is now dead
[f=0035010] game_message: AI: Brutal (3) resigned
[f=0036497] game_message: Buoy is under attack
[f=0037351] game_message: Metal Extractor is under attack
[f=0037801] game_message: Stinger is under attack
[f=0037982] game_message: Buoy is under attack
[f=0038132] game_message: Buoy is under attack
[f=0038282] game_message: Buoy is under attack
[f=0039139] game_message: Conch is under attack
[f=0039290] game_message: Conch is under attack
[f=0039441] game_message: Conch is under attack
[f=0039700] game_message: Conch is under attack
[f=0039897] game_message: Buoy is under attack
[f=0040462] game_message: Buoy is under attack
[f=0041364] game_message: Conch is under attack
[f=0041520] game_message: Conch is under attack
[f=0041670] game_message: Conch is under attack
[f=0041825] game_message: Conch is under attack
[f=0041988] game_message: Conch is under attack
[f=0046620] game_message: XXX_NigaGamer_XXX resigned
[f=0046654] game_message: Buoy is under attack
[f=0047215] game_message: Buoy is under attack
[f=0047409] game_message: Wasp is under attack
[f=0047787] game_message: Buoy is under attack
[f=0047940] game_message: Wasp is under attack
[f=0048137] !transmitlobby @voice@buildUnit@add;tacnuke;Eos
[f=0048137] !transmitlobby @voice@buildUnit@add;seismic;Quake
[f=0048137] !transmitlobby @voice@buildUnit@add;empmissile;Shockley
[f=0048137] !transmitlobby @voice@buildUnit@add;napalmmissile;Inferno
[f=0048137] !transmitlobby @voice@buildUnit@reload
[f=0048514] game_message: Wasp is under attack
[f=0049527] game_message: XXX_NigaGamer_XXX has been destroyed!
[f=0050864] game_message: Buoy is under attack
[f=0051014] game_message: Buoy is under attack
[f=0051164] game_message: Buoy is under attack
[f=0051611] game_message: Stinger is under attack
[f=0051761] game_message: Buoy is under attack
[f=0052031] game_message: Buoy is under attack
[f=0052706] game_message: Grizzly is under attack
[f=0055337] game_message: Desolator is under attack
[f=0055514] game_message: Desolator is under attack
[f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipcon
[f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipbomb
[f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipemp
[f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipraid
[f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipskirm
[f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm
[f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipassault
[f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipkrow
[f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipaa
[f=0056426] !transmitlobby @voice@buildUnit@remove;gunshiptrans
[f=0056426] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans
[f=0056426] !transmitlobby @voice@buildUnit@reload
[f=0056607] !transmitlobby @voice@buildUnit@remove;amphcon
[f=0056607] !transmitlobby @voice@buildUnit@remove;amphraid
[f=0056607] !transmitlobby @voice@buildUnit@remove;amphimpulse
[f=0056607] !transmitlobby @voice@buildUnit@remove;amphfloater
[f=0056607] !transmitlobby @voice@buildUnit@remove;amphriot
[f=0056607] !transmitlobby @voice@buildUnit@remove;amphassault
[f=0056607] !transmitlobby @voice@buildUnit@remove;amphlaunch
[f=0056607] !transmitlobby @voice@buildUnit@remove;amphaa
[f=0056607] !transmitlobby @voice@buildUnit@remove;amphbomb
[f=0056607] !transmitlobby @voice@buildUnit@remove;amphtele
[f=0056607] !transmitlobby @voice@buildUnit@reload
[f=0058800] !transmitlobby @voice@buildUnit@remove;tacnuke
[f=0058800] !transmitlobby @voice@buildUnit@remove;seismic
[f=0058800] !transmitlobby @voice@buildUnit@remove;empmissile
[f=0058800] !transmitlobby @voice@buildUnit@remove;napalmmissile
[f=0058800] !transmitlobby @voice@buildUnit@reload
[f=0058861] Buildings set to face East
[f=0058871] Buildings set to face South
[f=0059749] !transmitlobby @voice@buildUnit@add;hovercon;Quill
[f=0059749] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger
[f=0059749] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel
[f=0059749] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd
[f=0059749] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore
[f=0059749] !transmitlobby @voice@buildUnit@add;hoverriot;Mace
[f=0059749] !transmitlobby @voice@buildUnit@add;hoverarty;Lance
[f=0059749] !transmitlobby @voice@buildUnit@add;hoveraa;Flail
[f=0059749] !transmitlobby @voice@buildUnit@reload
[f=0059755] game_message: Buoy is under attack
[f=0062431] game_message: Desolator is under attack
[f=0063059] game_message: Desolator is under attack
[f=0063517] game_message: Desolator is under attack
[f=0063720] game_message: ThisGuy resigned
[f=0063721] <Easy Facing> Spectator mode. Widget removed.
[f=0063725] <Ghost Site> Spectator mode. Widget removed.
[f=0064334] [ThisGuy] Allies: you not gonna win
[f=0066781] [XXX_NigaGamer_XXX] HEY
[f=0066844] [XXX_NigaGamer_XXX] NIGHTMARE
[f=0067052] [XXX_NigaGamer_XXX] YOU GOOD PLAYER?
[f=0068771] [Game::ClientReadNet] added new player merck25 with number 4 to team 0
[f=0068771] > SPRINGIE:User merck25|seismic|2_1||False|AOF|Dynasty|ZA
[f=0071711] !transmitlobby @voice@buildUnit@remove;hovercon
[f=0071711] !transmitlobby @voice@buildUnit@remove;hoverraid
[f=0071711] !transmitlobby @voice@buildUnit@remove;hoverskirm
[f=0071711] !transmitlobby @voice@buildUnit@remove;hoverassault
[f=0071711] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge
[f=0071711] !transmitlobby @voice@buildUnit@remove;hoverriot
[f=0071711] !transmitlobby @voice@buildUnit@remove;hoverarty
[f=0071711] !transmitlobby @voice@buildUnit@remove;hoveraa
[f=0071711] !transmitlobby @voice@buildUnit@reload
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"2456.12793","EventID":"events_2018_04_25:game_v2:unit:first_start_building:jumpskirm"}
[f=0073147] [XXX_NigaGamer_XXX] ggS
[f=0073235] [XXX_NigaGamer_XXX] WANA PLAY MORE ?
[f=0073284] [XXX_NigaGamer_XXX] DUDE
[f=0073839] [ThisGuy] hey mate
[f=0074051] [ThisGuy] want to play again ?
[f=0074459] [XXX_NigaGamer_XXX] BOT ALMOST HAVE DISCO
[f=0074522] [XXX_NigaGamer_XXX] THIS IS GG
[f=0081012] NightmareNight91 paused the game
[f=0081012] NightmareNight91 paused the game
[f=0081012] game_message: NightmareNight91 has been destroyed!
[f=0081012] game_message: ThisGuy has been destroyed!
[f=0081012] game_message: AI wins!
[f=0081012] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0081012] <autoquit> Autoquit canceled.
[f=0081012] Spectator NightmareNight91 left the game:  normal quit
[f=0081012] Spectator XXX_NigaGamer_XXX left the game:  normal quit
[f=0081012] Server shutdown
[f=0081012] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=0081012] [SpringApp::Reload][1]
[f=0081012] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0081012]     [async=0] threads=3 tasks=1258280 {sum,avg}{exec,wait}time={{0.000, 2.000}, {26815622222191982181715913850554967939449738114378256805731575269801305932981889622445205415889902933142887016097502893541335065146277462457460838818119680.000, -2.000}}ms
[f=0081012]         thread=1 tasks=629140 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -2.000}, {-0.000, 0.000, 0.000, -2.000}}ms
[f=0081012]         thread=2 tasks=629140 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -0.000}, {-26815622218598405936270260333011679944879826805119888433686840241194839639946953469929997849225763486155907895167612551325410727537768938970902193892229120.000, 0.000, -0.000, -26815622277809602098691836333684169971982652048896395254812922126382553916089246105084210014086115872668848412607645252335266707656044459529539105738194944.000}}ms
[f=0081012]     [async=1] threads=3 tasks=5035 {sum,avg}{exec,wait}time={{0.000, 26815622337344418400155741157003413674615888787659897882922920956112859363329482197606496750973977485041629041063966240571569929292322476666669131282513920.000}, {-26815622260707405189971510553768669634681493818084753085148476816289870070549142467552550277810689908520806663463099390118884665564098242807874200872681472.000, 0.000}}ms
[f=0081012]         thread=1 tasks=2506 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622309430101881461701911853061673941396522330469838823241873854094136908552036490972347792386815767628548377272454313478610878633339998440917066317824.000}, {0.000, 0.000, -0.000, -0.000}}ms
[f=0081012]         thread=2 tasks=2529 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622310254904231382780006083089813175250389234181273218802708224636662234680747002237898398017999992070264229957821859046332480779755584954533905694720.000}, {-0.000, 0.000, 2.000, -26815622324530285090517250508346669464077988916589563312533309856989693206812444296903858749594601946089139779091087632812490063467515851736206784103186432.000}}ms
[f=0081012] [ThreadPool::SetThreadCount][2] workers=0
[f=0081012] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0081012] [ThreadPool::SetThreadCount][2] workers=2
[f=0081012] [Threading] Main thread CPU affinity mask set: 12
[f=0081012] [SpringApp::Reload][2]
[f=0081012] [WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\20181206_191544_SiberianDivide 1_104.0.1-287-gf7b0fcc maintenance.sdfz" (7207560 bytes)
[f=0081012] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0081012] [Game::KillLua][3] dtor=0 luaUI=2c82b288
[f=0081012] Start widgetHandler:Shutdown
[f=0081012] Shutdown - SaveOrderList Complete
[f=0081012] Writing last game win data
[f=0081012] Shutdown - SaveConfigData Complete
[f=0081012] Shutdown Widget - Chili Highlight
[f=0081012] Shutdown Widget - Save/Load API
[f=0081012] Shutdown Widget - Deferred rendering
[f=0081012] Shutdown Widget - Custom Markers
[f=0081012] Shutdown Widget - EPIC Menu
[f=0081012] Shutdown Widget - Chili Minimap
[f=0081012] Shutdown Widget - Chili Widget Selector
[f=0081012] Shutdown Widget - Local Team Colors
[f=0081012] Shutdown Widget - Display Keys 2
[f=0081012] Shutdown Widget - Save Game Menu
[f=0081012] Shutdown Widget - HealthBars
[f=0081012] Shutdown Widget - Noises
[f=0081012] Shutdown Widget - Unit Icons
[f=0081012] Shutdown Widget - Win Counter
[f=0081012] Shutdown Widget - BuildETA
[f=0081012] Shutdown Widget - Depth of Field Shader
[f=0081012] Shutdown Widget - Modular Comm Info
[f=0081012] Shutdown Widget - CameraShake
[f=0081012] Shutdown Widget - Chili Economy Panel Default
[f=0081012] Shutdown Widget - Chili EndGame Window
[f=0081012] Shutdown Widget - Chili Nuke Warning
[f=0081012] Shutdown Widget - Chili Selections & CursorTip v2
[f=0081012] Shutdown Widget - Chili Spectator Panels
[f=0081012] Shutdown Widget - Context Menu
[f=0081012] Shutdown Widget - Darkening
[f=0081012] Shutdown Widget - Grab Input
[f=0081012] Input grabbing is disabled!
[f=0081012] Shutdown Widget - Highlight Geos
[f=0081012] Shutdown Widget - Local Widgets Config
[f=0081012] Shutdown Widget - Mex Placement Handler
[f=0081012] Shutdown Widget - MinimapEvents
[f=0081012] Shutdown Widget - Missile Silo Range
[f=0081012] Shutdown Widget - Point Tracker
[f=0081012] Shutdown Widget - Showeco and Grid Drawer
[f=0081012] Shutdown Widget - Stereo3D
[f=0081012] Shutdown Widget - Transport AI
[f=0081012] Shutdown Widget - Startup Info and Selector
[f=0081012] Shutdown Widget - Attack AoE
[f=0081012] Shutdown Widget - UnitShapes
[f=0081012] Shutdown Widget - Map Edge Extension
[f=0081012] Shutdown Widget - Selection Send
[f=0081012] Shutdown Widget - LupsManager
[f=0081012] Shutdown Widget - Precipitation
[f=0081012] Shutdown Widget - Newton Firezone
[f=0081012] Shutdown Widget - Chili Pro Console
[f=0081012] Shutdown Widget - Chili Crude Player List
[f=0081012] Shutdown Widget - Lasso Terraform GUI
[f=0081012] Shutdown Widget - Chili Framework
[f=0081012] Shutdown Widget - Lups
[f=0081012] Shutdown Widget - Chili Core Selector
[f=0081012] Shutdown Widget - Draw After Chili
[f=0081012] Shutdown Widget - Pause Screen
[f=0081012] Shutdown Widget - Color Blindness Correction
[f=0081012] Shutdown Widget - Layout Handler
[f=0081012] Shutdown Widget - Persistent Build Height
[f=0081012] Shutdown Widget - Text To Speech Control
[f=0081012] End widgetHandler:Shutdown
[f=0081012] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,181063654,0} {chunk,block}Bytes={0,0}
[f=0081012] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0081012] [Game::KillLua][2] dtor=0 luaRules=32e7f228
[f=0081012] Start gadgetHandler:Shutdown
[f=0081012] Shutdown - StartSetup
[f=0081012] Shutdown - UnitMorph
[f=0081012] Shutdown - LupsNanoSpray
[f=0081012] Shutdown - Missile Silo Controller
[f=0081012] Shutdown - Modular Comm Info
[f=0081012] Shutdown - Puppy Handler
[f=0081012] Shutdown - Terrain Texture Handler
[f=0081012] Shutdown - UnitCloakShield
[f=0081012] End gadgetHandler:Shutdown
[f=0081012] Start gadgetHandler:Shutdown
[f=0081012] Shutdown - Save/Load
[f=0081012] Shutdown - UnitMorph
[f=0081012] Shutdown - Modular Comm Info
[f=0081012] Shutdown - Retreat Command
[f=0081012] Shutdown - Shockwaves
[f=0081012] Shutdown - Teleport Throw
[f=0081012] Shutdown - UnitCloakShield
[f=0081012] Shutdown - Lups Cloak FX
[f=0081012] Shutdown - Lups
[f=0081012] Shutdown - Lups Shield
[f=0081012] End gadgetHandler:Shutdown
[f=0081012] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,181063738,0} {chunk,block}Bytes={0,0}
[f=0081012] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,181063738,0} {chunk,block}Bytes={0,0}
[f=0081012] [Game::KillLua][4] dtor=0
[f=0081012] [SpringApp::Reload][3]
[f=0081012] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0081012] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0081012] [Sound] [Sound::UpdateThread][3] #sources=32 #items=126
[f=0081012] [Sound] [Sound::UpdateThread][4] ctx=16aa6b00 dev=1669b010
[f=0081012] [Sound] [Sound::UpdateThread][5] ctx=16aa6b00 dev=1669b010
[f=0081012] [Sound] [Sound::UpdateThread][6]
[f=0081012] [SpringApp::Reload][4]
[f=0081012] [Game::~CGame][1]
[f=0081012] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0081012] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0081012] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0081012] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0081012] [Game::KillLua][4] dtor=1
[f=0081012] [Game::KillMisc][1]
[f=0081012] [Game::KillMisc][2]
[f=0081012] [Game::KillMisc][3]
[f=0081012] [Game::KillRendering][1]
[f=0081012] Statistics for RectangleOptimizer: 3%
[f=0081012] [Game::KillInterface][1]
[f=0081012] [Game::KillInterface][2]
[f=0081012] [Game::KillSimulation][1]
[f=0081012] [Game::KillSimulation][2]
[f=0081012] [CCollisionHandler] dis-/continuous tests: 4509/17308527
[f=0081012] [Game::KillSimulation][3]
[f=0081012] [~CPathCache(36x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0081012] [~CPathCache(36x28)] cacheHits=7142 hitPercentage=47% numHashColls=0 maxCacheSize=77
[f=0081012] [~CPathCache(72x56)] cacheHits=258 hitPercentage=55% numHashColls=0 maxCacheSize=201
[f=0081012] [~CPathCache(72x56)] cacheHits=3098 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0081012] Statistics for RectangleOptimizer: 3%
[f=0081012] Statistics for RectangleOptimizer: 3%
[f=0081012] LosHandler stats: total instances=473363; shared=4%; from cache=30%
[f=0081012] [Game::KillSimulation][4]
[f=0081012] [Game::~CGame][2]
[f=0081012] [Game::~CGame][3]
[f=0081012] [UDPConnection::Statistics]
    5217655 bytes sent   in 48750 packets (107.029 bytes/packet)
    5664688 bytes recv'd in 52687 packets (107.516 bytes/packet)
    {0.000x, 0.056x} relative protocol overhead {up, down}
    75 incoming chunks dropped, 10 outgoing chunks resent

[f=0081012] [SpringApp::Reload][5]
[f=0081012] [SpringApp::Reload][6]
[f=0081012] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=0081012] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[f=0081012] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[f=0081012] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[f=0081012] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[f=0081012] [SpringApp::Reload][7]
[f=0081012] [SpringApp::Reload][8]
[f=0081012] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0081012] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0081012] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0081012] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0081012] [Sound] [Sound::InitThread][1]
[f=0081012] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0081012] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0081012] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms)
[f=0081012] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0081012] [Sound] [Sound::OpenOpenALDevice] device=2d11cfd0 context=3c02a6d0
[f=0081012] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0081012] [Sound]   Vendor:         OpenAL Community
[f=0081012] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0081012] [Sound]   Renderer:       OpenAL Soft
[f=0081012] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0081012] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0081012] [Sound]   Devices:
[f=0081012] [Sound]     [Speakers (USB Audio Device)]
[f=0081012] [Sound]     [Speakers (USB Audio Device)]
[f=0081012] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0081012] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0081012] [Sound] [Sound::UpdateThread][2]
[f=0081012] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0081012] [Sound] Error:   Initializing EFX failed!
[f=0081012] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=0081012] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06a08ad0
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=2

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(LAX) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ckrogers1us) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(JackinOz) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13312
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13312
[f=-000001] [liblobby] Warning: Duplicate user(JackinOz) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(czesio) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(rstamble) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Helljumpeer) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(commrade) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ckrogers1us) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(wullewupp) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Mickeyinoz) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13309
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13309
[f=-000001] [liblobby] Warning: Duplicate user(Destroer666) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(joshuabm2004) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13324
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13324
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13324
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13324
[f=-000001] [liblobby] Warning: Duplicate user(Helljumpeer) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(commrade) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ckrogers1us) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Tingywingy) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Helljumpeer) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Mortaltool) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Verreauxi) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(roboapplejack) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(kingkingking) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Dug11) added to channel (zk)
------- TRUNCATED -------
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 3, This game player count: 3
[f=-000001] Last game allyTeam count: 8, This game allyTeam count: 8
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 1 mapped to this game's team 1
[f=-000001] Testing last game's team 2 mapped to this game's team 2
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 500
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=88cc0967
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=5bb3408
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=9f6eaa4c
[f=-000001] [Path] [PathEstimator::ReadFile] hash=9f6eaa4c file="cache\104dev-maintenance/paths/DeltaSiegeDry Deluxe V3.pe-9f6eaa4c.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (48 MB)
[f=-000001] [EstimatePathCosts] precached 9 of 4928 blocks
[f=-000001] [EstimatePathCosts] precached 318 of 4928 blocks
[f=-000001] [EstimatePathCosts] precached 631 of 4928 blocks
[f=-000001] [EstimatePathCosts] precached 939 of 4928 blocks
[f=-000001] [EstimatePathCosts] precached 1248 of 4928 blocks
[f=-000001] [EstimatePathCosts] precached 1559 of 4928 blocks
[f=-000001] [EstimatePathCosts] precached 1867 of 4928 blocks
[f=-000001] [EstimatePathCosts] precached 2177 of 4928 blocks
[f=-000001] [EstimatePathCosts] precached 2505 of 4928 blocks
[f=-000001] [EstimatePathCosts] precached 2815 of 4928 blocks
[f=-000001] [EstimatePathCosts] precached 3123 of 4928 blocks
[f=-000001] [EstimatePathCosts] precached 3433 of 4928 blocks
[f=-000001] [EstimatePathCosts] precached 3741 of 4928 blocks
[f=-000001] [EstimatePathCosts] precached 4049 of 4928 blocks
[f=-000001] [EstimatePathCosts] precached 4358 of 4928 blocks
[f=-000001] [EstimatePathCosts] precached 4667 of 4928 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=9f6eaa4c file="cache\104dev-maintenance/paths/DeltaSiegeDry Deluxe V3.pe-9f6eaa4c.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=88cc0967
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=5bb3408
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=9f6eaa5c
[f=-000001] [Path] [PathEstimator::ReadFile] hash=9f6eaa5c file="cache\104dev-maintenance/paths/DeltaSiegeDry Deluxe V3.pe2-9f6eaa5c.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (6 MB)
[f=-000001] [EstimatePathCosts] precached 0 of 1232 blocks
[f=-000001] [EstimatePathCosts] precached 78 of 1232 blocks
[f=-000001] [EstimatePathCosts] precached 155 of 1232 blocks
[f=-000001] [EstimatePathCosts] precached 235 of 1232 blocks
[f=-000001] [EstimatePathCosts] precached 315 of 1232 blocks
[f=-000001] [EstimatePathCosts] precached 398 of 1232 blocks
[f=-000001] [EstimatePathCosts] precached 478 of 1232 blocks
[f=-000001] [EstimatePathCosts] precached 562 of 1232 blocks
[f=-000001] [EstimatePathCosts] precached 642 of 1232 blocks
[f=-000001] [EstimatePathCosts] precached 721 of 1232 blocks
[f=-000001] [EstimatePathCosts] precached 799 of 1232 blocks
[f=-000001] [EstimatePathCosts] precached 884 of 1232 blocks
[f=-000001] [EstimatePathCosts] precached 961 of 1232 blocks
[f=-000001] [EstimatePathCosts] precached 1040 of 1232 blocks
[f=-000001] [EstimatePathCosts] precached 1117 of 1232 blocks
[f=-000001] [EstimatePathCosts] precached 1194 of 1232 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=9f6eaa5c file="cache\104dev-maintenance/paths/DeltaSiegeDry Deluxe V3.pe2-9f6eaa5c.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (4391ms, checksum d1786d91)
[f=-000001] Loading Skirmish AIs
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 128
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 4928 (x88, z56)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 98.81%
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -79.90
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 98.376625% of the map. (used by 26 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 98.762177% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 29 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 0.608766% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 0.689935% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 2 Map-Area(s) occupying 84.25% of the map. (used by 352 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat10'     Has 1 Map-Area(s) occupying 0.61% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 2 Map-Area(s) occupying 83.14% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 98.76% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover5'    Has 2 Map-Area(s) occupying 84.25% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 98.78% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 69.95% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 2 Map-Area(s) occupying 83.12% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 0.71% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 68.93% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/DeltaSiegeDry_Deluxe_V3.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (0) Initialized!
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/DeltaSiegeDry_Deluxe_V3.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (1) Initialized!
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/DeltaSiegeDry_Deluxe_V3.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (2) Initialized!
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/DeltaSiegeDry_Deluxe_V3.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier0 total probability = 1.100000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier1 total probability = 0.800000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorytank's land_tier2 total probability = 0.980000
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 0.9.24 (3) Initialized!
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11439,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 84 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 7764095c4c23784527d0c030db88560c
[f=-000001] Connection attempt from ThisGuy
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from NightmareNight91
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from XXX_NigaGamer_XXX
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NightmareNight91" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3aef86b5}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NightmareNight91" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3aef86b5}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3aef86b5}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NightmareNight91" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a31b8c7e96948f4546b8fb1c035bf11f007dc74311243b83327c6c34fc6ec21ebc9c2f71d4427dd2d6e3661fc1e254f45a47e969c17e9f0c1e6d18d10a65f2ae]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NightmareNight91" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c2c0f0b6d186ae416a63adac7b166c3d7ad5840871849998b43792cf7b65b2f243158fda5d2e807ea41ab6217f877980352bd84a5ec073facae3167f8d78085d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a31b8c7e96948f4546b8fb1c035bf11f007dc74311243b83327c6c34fc6ec21ebc9c2f71d4427dd2d6e3661fc1e254f45a47e969c17e9f0c1e6d18d10a65f2ae]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c2c0f0b6d186ae416a63adac7b166c3d7ad5840871849998b43792cf7b65b2f243158fda5d2e807ea41ab6217f877980352bd84a5ec073facae3167f8d78085d]"
[f=-000001] Skirmish AI "AI: Brutal (5)" (ID:0, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 3
[f=-000001] Skirmish AI "AI: Brutal (1)" (ID:1, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 4
[f=-000001] Skirmish AI "AI: Brutal (2)" (ID:2, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 5
[f=-000001] Skirmish AI "AI: Brutal (3)" (ID:3, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 6
[f=-000001] <ThisGuy> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a31b8c7e96948f4546b8fb1c035bf11f007dc74311243b83327c6c34fc6ec21ebc9c2f71d4427dd2d6e3661fc1e254f45a47e969c17e9f0c1e6d18d10a65f2ae]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c2c0f0b6d186ae416a63adac7b166c3d7ad5840871849998b43792cf7b65b2f243158fda5d2e807ea41ab6217f877980352bd84a5ec073facae3167f8d78085d]"
[f=0000294] game_message: AI has been destroyed!
[f=0000320] Skirmish AI "AI: Brutal (3)" (ID:3), which controlled team 6 is now dead
[f=0000330] game_message: AI: Brutal (3) resigned
[f=0000338] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0000338] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0000338] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=0000338] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=0000338] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=0000338] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=0000338] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=0000338] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0000338] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=0000338] !transmitlobby @voice@buildUnit@reload
[f=0001997] game_message: Kodachi is under attack
[f=0002149] game_message: Kodachi is under attack
[f=0003222] game_message: AI has been destroyed!
[f=0003248] Skirmish AI "AI: Brutal (1)" (ID:1), which controlled team 4 is now dead
[f=0003270] game_message: AI: Brutal (1) resigned
[f=0004614] game_message: Blitz is under attack
[f=0006150] game_message: Blitz is under attack
[f=0006679] game_message: Blitz is under attack
[f=0009841] game_message: Blitz is under attack
[f=0010493] game_message: Blitz is under attack
[f=0010643] game_message: Blitz is under attack
[f=0010793] game_message: Blitz is under attack
[f=0011677] game_message: Blitz is under attack
[f=0012349] [Game::ClientReadNet] added new player Logikfreak with number 3 to team 0
[f=0012349] > SPRINGIE:User Logikfreak|vehheavyarty|6_3|donator_2|False|MC|Federation|DE
[f=0012616] > SPRINGIE:User Logikfreak|vehheavyarty|6_3|donator_2|False|MC|Federation|DE
[f=0012635] Connection attempt from Logikfreak
[f=0012635]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0012635]  -> Connection established (given id 3)
[f=0012643] [Game::ClientReadNet][LOGMSG] sender="Logikfreak" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3aef86b5}]"
[f=0012643] [Game::ClientReadNet][LOGMSG] sender="Logikfreak" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=0012954] game_message: Blitz is under attack
[f=0013186] [Game::ClientReadNet][LOGMSG] sender="Logikfreak" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a31b8c7e96948f4546b8fb1c035bf11f007dc74311243b83327c6c34fc6ec21ebc9c2f71d4427dd2d6e3661fc1e254f45a47e969c17e9f0c1e6d18d10a65f2ae]"
[f=0013213] [Game::ClientReadNet][LOGMSG] sender="Logikfreak" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c2c0f0b6d186ae416a63adac7b166c3d7ad5840871849998b43792cf7b65b2f243158fda5d2e807ea41ab6217f877980352bd84a5ec073facae3167f8d78085d]"
[f=0014527] game_message: Blitz is under attack
[f=0014677] game_message: Blitz is under attack
[f=0014827] game_message: Blitz is under attack
[f=0014977] game_message: Blitz is under attack
[f=0015365] [Game::ClientReadNet] added new player aceunit1 with number 4 to team 0
[f=0015365] > SPRINGIE:User aceunit1|gunshipemp|4_3||False||Federation|US
[f=0015382] game_message: Blitz is under attack
[f=0015743] game_message: Minotaur is under attack
[f=0016240] game_message: Minotaur is under attack
[f=0016564] game_message: Minotaur is under attack
[f=0016624] game_message: AI has been destroyed!
[f=0016650] Skirmish AI "AI: Brutal (5)" (ID:0), which controlled team 3 is now dead
[f=0016680] game_message: AI: Brutal (5) resigned
[f=0018125] game_message: Minotaur is under attack
[f=0018372] game_message: Minotaur is under attack
[f=0019873] game_message: Minotaur is under attack
[f=0020027] game_message: Minotaur is under attack
[f=0020570] game_message: Minotaur is under attack
[f=0021798] [Game::ClientReadNet] added new player [ffc] with number 5 to team 0
[f=0021799] > SPRINGIE:User [ffc]|jumpaa|7_6||False|LOOK|Dynasty|FI
[f=0022990] game_message: Welder is under attack
[f=0023140] game_message: Welder is under attack
[f=0023320] game_message: Welder is under attack
[f=0023470] game_message: Welder is under attack
[f=0023620] game_message: Welder is under attack
[f=0024936] game_message: Minotaur is under attack
[f=0026295] Input grabbing is enabled!
[f=0026326] Input grabbing is enabled!
[f=0026357] Input grabbing is enabled!
[f=0026389] Input grabbing is enabled!
[f=0026421] Input grabbing is enabled!
[f=0026913] game_message: Minotaur is under attack
[f=0027530] game_message: Minotaur is under attack
[f=0027682] game_message: Minotaur is under attack
[f=0027891] game_message: Minotaur is under attack
[f=0028059] game_message: Minotaur is under attack
[f=0028250] game_message: Minotaur is under attack
[f=0028410] game_message: Minotaur is under attack
[f=0028561] game_message: Metal Extractor is under attack
[f=0028788] game_message: Metal Extractor is under attack
[f=0028950] game_message: Minotaur is under attack
[f=0029100] game_message: Minotaur is under attack
[f=0029257] game_message: Minotaur is under attack
[f=0029328] Spectator Logikfreak left the game:  normal quit
[f=0029508] game_message: Metal Extractor is under attack
[f=0029719] game_message: Minotaur is under attack
[f=0029942] game_message: Minotaur is under attack
[f=0030097] game_message: Minotaur is under attack
[f=0030518] game_message: Minotaur is under attack
[f=0030718] game_message: Minotaur is under attack
[f=0030878] game_message: Minotaur is under attack
[f=0031028] game_message: Minotaur is under attack
[f=0031199] game_message: Minotaur is under attack
[f=0031349] game_message: Minotaur is under attack
[f=0031512] game_message: Minotaur is under attack
[f=0038254] Input grabbing is enabled!
[f=0038285] Input grabbing is enabled!
[f=0038315] Input grabbing is enabled!
[f=0038346] Input grabbing is enabled!
[f=0038377] Input grabbing is enabled!
[f=0038407] Input grabbing is enabled!
[f=0038432] game_message: Minotaur is under attack
[f=0038439] Input grabbing is enabled!
[f=0038470] Input grabbing is enabled!
[f=0038500] Input grabbing is enabled!
[f=0038531] Input grabbing is enabled!
[f=0038561] Input grabbing is enabled!
[f=0038592] Input grabbing is enabled!
[f=0038623] Input grabbing is enabled!
[f=0038646] game_message: Minotaur is under attack
[f=0038653] Input grabbing is enabled!
[f=0038682] Input grabbing is enabled!
[f=0038712] Input grabbing is enabled!
[f=0038742] Input grabbing is enabled!
[f=0038771] Input grabbing is enabled!
[f=0038801] Input grabbing is enabled!
[f=0038817] game_message: Minotaur is under attack
[f=0038831] Input grabbing is enabled!
[f=0038862] Input grabbing is enabled!
[f=0038892] Input grabbing is enabled!
[f=0039127] game_message: Minotaur is under attack
[f=0039379] game_message: Minotaur is under attack
[f=0040650] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0040650] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=0040650] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=0040650] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=0040650] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=0040650] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=0040650] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=0040650] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=0040650] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0040650] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=0040650] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=0040650] !transmitlobby @voice@buildUnit@reload
[f=0044254] game_message: Wasp is under attack
[f=0045088] game_message: Wasp is under attack
[f=0045574] game_message: Charon is under attack
[f=0045649] !transmitlobby @voice@buildUnit@add;tacnuke;Eos
[f=0045649] !transmitlobby @voice@buildUnit@add;seismic;Quake
[f=0045649] !transmitlobby @voice@buildUnit@add;empmissile;Shockley
[f=0045649] !transmitlobby @voice@buildUnit@add;napalmmissile;Inferno
[f=0045649] !transmitlobby @voice@buildUnit@reload
[f=0045787] game_message: Charon is under attack
[f=0046769] game_message: Welder is under attack
[f=0046958] game_message: Welder is under attack
[f=0047119] game_message: Welder is under attack
[f=0047304] game_message: Welder is under attack
[f=0047370] Input grabbing is enabled!
[f=0047404] Input grabbing is enabled!
[f=0047436] Input grabbing is enabled!
[f=0048906] [Game::ClientReadNet] added new player RedComet with number 6 to team 0
[f=0048906] > SPRINGIE:User RedComet|factorygunship|4_2||False||Empire|BR
[f=0052491] game_message: Metal Extractor is under attack
[f=0052643] game_message: Minotaur is under attack
[f=0054386] game_message: Welder is under attack
[f=0054536] game_message: Energy Pylon is under attack
[f=0054967] game_message: Hercules is under attack
[f=0055236] game_message: Minotaur is under attack
[f=0055507] game_message: Welder is under attack
[f=0055707] game_message: Hercules is under attack
[f=0055957] game_message: Minotaur is under attack
[f=0056107] game_message: Minotaur is under attack
[f=0056321] game_message: Minotaur is under attack
[f=0056780] game_message: Minotaur is under attack
[f=0056930] game_message: Minotaur is under attack
[f=0057080] game_message: Minotaur is under attack
[f=0057231] game_message: Minotaur is under attack
[f=0057433] game_message: Minotaur is under attack
[f=0058020] game_message: Minotaur is under attack
[f=0058170] game_message: Minotaur is under attack
[f=0059491] game_message: Hercules is under attack
[f=0059643] game_message: Minotaur is under attack
[f=0059799] game_message: Minotaur is under attack
[f=0059963] game_message: Minotaur is under attack
[f=0060116] game_message: Minotaur is under attack
[f=0060300] game_message: Minotaur is under attack
[f=0060475] game_message: Minotaur is under attack
[f=0060633] game_message: Minotaur is under attack
[f=0061245] game_message: Hercules is under attack
[f=0062001] game_message: Hercules is under attack
[f=0062156] game_message: Hercules is under attack
[f=0062306] game_message: Hercules is under attack
[f=0062456] game_message: Blitz is under attack
[f=0062612] game_message: Hercules is under attack
[f=0062803] game_message: Minotaur is under attack
[f=0063101] game_message: Hercules is under attack
[f=0063455] game_message: Minotaur is under attack
[f=0063630] game_message: Minotaur is under attack
[f=0064590] game_message: Minotaur is under attack
[f=0064740] game_message: Minotaur is under attack
[f=0064852] LUA_ERRRUN some nofriendlyfire weapon needs hax, shieldriot_blast
[f=0065117] game_message: Minotaur is under attack
[f=0065269] game_message: Minotaur is under attack
[f=0065421] game_message: Minotaur is under attack
[f=0065571] game_message: Minotaur is under attack
[f=0065624] Upgrade UI Debug - Upgrade Command Sent
[f=0065722] game_message: Minotaur is under attack
[f=0065872] game_message: Minotaur is under attack
[f=0066022] game_message: Minotaur is under attack
[f=0066588] game_message: Minotaur is under attack
[f=0066628] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[f=0067504] [Game::ClientReadNet] added new player bloodshark with number 7 to team 0
[f=0067504] > SPRINGIE:User bloodshark|cloaksnipe|3_0||False||Federation|DE
[f=0067680] > SPRINGIE:User bloodshark|cloaksnipe|3_0||False||Federation|DE
[f=0067720] game_message: Wasp is under attack
[f=0067781] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0067781] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0067781] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0067781] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=0067781] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=0067781] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=0067781] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=0067781] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=0067781] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0067781] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=0067781] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=0067781] !transmitlobby @voice@buildUnit@reload
[f=0067883] game_message: Wasp is under attack
[f=0068617] game_message: Wasp is under attack
[f=0068857] game_message: Wasp is under attack
[f=0069573] game_message: Wasp is under attack
[f=0070177] game_message: Wasp is under attack
[f=0070467] game_message: Wasp is under attack
[f=0070721] game_message: Wasp is under attack
[f=0070985] game_message: Wasp is under attack
[f=0071148] game_message: Wasp is under attack
[f=0072488] game_message: Thresher is under attack
[f=0072689] <ThisGuy> Allies: what you think you doing ?
[f=0072949] game_message: Thresher is under attack
[f=0073313] game_message: Metal Extractor is under attack
[f=0076239] game_message: Metal Extractor is under attack
[f=0076957] game_message: Wasp is under attack
[f=0077110] game_message: Wasp is under attack
[f=0077265] game_message: Wasp is under attack
[f=0077418] game_message: Wasp is under attack
[f=0077570] game_message: Wasp is under attack
[f=0077720] game_message: Wasp is under attack
[f=0077909] game_message: Wasp is under attack
[f=0078073] game_message: Wasp is under attack
[f=0078223] game_message: Wasp is under attack
[f=0078570] <XXX_NigaGamer_XXX> KROW STOP OR I END YOU 
[f=0078728] <XXX_NigaGamer_XXX> YOU SURE?
[f=0079038] <NightmareNight91> im pretty much ended already lol
[f=0079406] <XXX_NigaGamer_XXX> rebuild i let you live
[f=0079639] <XXX_NigaGamer_XXX> man we playing for fun 
[f=0081795] game_message: Trident is under attack
[f=0081948] game_message: Trident is under attack
[f=0082100] game_message: Wasp is under attack
[f=0082251] game_message: Wasp is under attack
[f=0082402] game_message: Wasp is under attack
[f=0082780] game_message: Stinger is under attack
[f=0083019] game_message: Stinger is under attack
[f=0083172] game_message: Stinger is under attack
[f=0083984] game_message: Metal Extractor is under attack
[f=0084136] game_message: Metal Extractor is under attack
[f=0084958] game_message: Hacksaw is under attack
[f=0085131] game_message: Minotaur is under attack
[f=0085329] game_message: Wasp is under attack
[f=0087206] game_message: Scythe is under attack
[f=0087362] game_message: Scythe is under attack
[f=0088108] game_message: Chainsaw is under attack
[f=0088331] game_message: Wasp is under attack
[f=0088482] game_message: Wasp is under attack
[f=0088633] game_message: Wasp is under attack
[f=0089114] <XXX_NigaGamer_XXX> hey man how ya doing >?
[f=0089791] <NightmareNight91> surviving i suppose lol
[f=0090221] <XXX_NigaGamer_XXX> nice good
[f=0090564] game_message: Wasp is under attack
[f=0090763] game_message: Wasp is under attack
[f=0090945] game_message: Wasp is under attack
[f=0091293] game_message: Minotaur is under attack
[f=0091445] game_message: Minotaur is under attack
[f=0092560] game_message: Wasp is under attack
[f=0092711] game_message: Wasp is under attack
[f=0092866] game_message: Wasp is under attack
[f=0093019] game_message: Wasp is under attack
[f=0093444] game_message: Wasp is under attack
[f=0093597] game_message: Wasp is under attack
[f=0093747] game_message: Wasp is under attack
[f=0093897] game_message: Wasp is under attack
[f=0094051] game_message: Wasp is under attack
[f=0094577] game_message: Wasp is under attack
[f=0096172] <ThisGuy> Allies: the end is near
[f=0096905] <ThisGuy> Allies: listen my child
[f=0096939] game_message: Wasp is under attack
[f=0097869] game_message: Welder is under attack
[f=0102239] game_message: AllyTeam 2 has an overwhelming numerical advantage!
[f=0102240] game_message: NightmareNight91 resigned
[f=0103431] Spectator NightmareNight91 left the game:  normal quit
[f=0110972] game_message: Wasp is under attack
[f=0111122] game_message: Wasp is under attack
[f=0111272] game_message: Wasp is under attack
[f=0111425] game_message: Metal Extractor is under attack
[f=0111930] game_message: Wasp is under attack
[f=0112128] game_message: Wasp is under attack
[f=0112988] game_message: Wasp is under attack
[f=0114557] game_message: AI has been destroyed!
[f=0114576] Skirmish AI "AI: Brutal (2)" (ID:2), which controlled team 5 is now dead
[f=0114600] game_message: AI: Brutal (2) resigned
[f=0115108] game_message: Metal Extractor is under attack
[f=0115884] game_message: Wasp is under attack
[f=0116260] game_message: Energy Pylon is under attack
[f=0116687] game_message: Energy Pylon is under attack
[f=0117012] game_message: Energy Pylon is under attack
[f=0117219] game_message: Wasp is under attack
[f=0119949] game_message: NightmareNight91 has been destroyed!
[f=0123223] game_message: Metal Extractor is under attack
[f=0132004] game_message: Wasp is under attack
[f=0132184] game_message: Wasp is under attack
[f=0132334] game_message: Gauss is under attack
[f=0136532] ThisGuy paused the game
[f=0136532] Input grabbing is enabled!
[f=0136532] Input grabbing is enabled!
[f=0136532] Input grabbing is enabled!
[f=0136532] Input grabbing is enabled!
[f=0136532] Input grabbing is enabled!
[f=0136532] Input grabbing is enabled!
[f=0136532] Input grabbing is enabled!
[f=0136532] Input grabbing is enabled!
[f=0136532] Input grabbing is enabled!
[f=0136532] Input grabbing is enabled!
[f=0136532] Unbound hotkeys from action: pause
[f=0136532] Binding key code, 27, Translated, escape, Modifer, 
[f=0136532] Binding key code, 112, Translated, p, Modifer, 
[f=0136532] Warning: There are other actions bound to this hotkey combo (P):
[f=0136532]   - command patrol
[f=0136532]   - boundWith p
[f=0136532]   - patrol 
[f=0136532]   - extra 
[f=0136532] Hotkey (P) bound to action: pause
[f=0136532] ThisGuy unpaused the game
[f=0136588] ThisGuy unpaused the game
[f=0136998] [CBitmap::Save] saving "screenshots/screen00035.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00035.png" (IL_VERSION=178 IL_UNICODE=0)
[f=0137022] [CBitmap::Save] saved "screenshots/screen00035.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00035.png"
[f=0137251] Warning: Bandwidth limit was reached for ThisGuy [packets delayed]
[f=0137301] Warning: Bandwidth limit was reached for ThisGuy [packets delayed]
[f=0137372] [CBitmap::Save] saving "screenshots/screen00036.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00036.png" (IL_VERSION=178 IL_UNICODE=0)
[f=0137386] [CBitmap::Save] saved "screenshots/screen00036.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00036.png"
[f=0137508] [CBitmap::Save] saving "screenshots/screen00037.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00037.png" (IL_VERSION=178 IL_UNICODE=0)
[f=0137522] [CBitmap::Save] saved "screenshots/screen00037.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00037.png"
[f=0137664] [CBitmap::Save] saving "screenshots/screen00038.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00038.png" (IL_VERSION=178 IL_UNICODE=0)
[f=0137685] [CBitmap::Save] saved "screenshots/screen00038.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00038.png"
[f=0137917] [CBitmap::Save] saving "screenshots/screen00039.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00039.png" (IL_VERSION=178 IL_UNICODE=0)
[f=0137936] [CBitmap::Save] saved "screenshots/screen00039.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00039.png"
[f=0138287] Warning: Bandwidth limit was reached for ThisGuy [packets delayed]
[f=0138406] game_message: Scythe is under attack
[f=0138476] [CBitmap::Save] saving "screenshots/screen00040.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00040.png" (IL_VERSION=178 IL_UNICODE=0)
[f=0138488] [CBitmap::Save] saved "screenshots/screen00040.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00040.png"
[f=0138635] game_message: Scythe is under attack
[f=0139299] game_message: Metal Extractor is under attack
[f=0139449] game_message: Scythe is under attack
[f=0139599] game_message: Scythe is under attack
[f=0142119] !transmitlobby @voice@buildUnit@add;jumpcon;Constable
[f=0142119] !transmitlobby @voice@buildUnit@add;jumpscout;Puppy
[f=0142119] !transmitlobby @voice@buildUnit@add;jumpraid;Pyro
[f=0142119] !transmitlobby @voice@buildUnit@add;jumpblackhole;Placeholder
[f=0142119] !transmitlobby @voice@buildUnit@add;jumpskirm;Moderator
[f=0142119] !transmitlobby @voice@buildUnit@add;jumpassault;Jack
[f=0142119] !transmitlobby @voice@buildUnit@add;jumpsumo;Jugglenaut
[f=0142119] !transmitlobby @voice@buildUnit@add;jumparty;Firewalker
[f=0142119] !transmitlobby @voice@buildUnit@add;jumpaa;Toad
[f=0142119] !transmitlobby @voice@buildUnit@add;jumpbomb;Skuttle
[f=0142119] !transmitlobby @voice@buildUnit@reload
[f=0142815] !transmitlobby @voice@buildUnit@add;shieldcon;Convict
[f=0142815] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag
[f=0142815] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit
[f=0142815] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue
[f=0142815] !transmitlobby @voice@buildUnit@add;shieldassault;Thug
[f=0142815] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw
[f=0142815] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon
[f=0142815] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer
[f=0142815] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal
[f=0142815] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch
[f=0142815] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis
[f=0142815] !transmitlobby @voice@buildUnit@reload
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"5223.63818","EventID":"events_2018_04_25:game_v2:unit:first_start_building:shieldscout"}
[f=0143092] [Game::ClientReadNet] added new player Rino411 with number 8 to team 0
[f=0143092] > SPRINGIE:User Rino411|planeheavyfighter|2_5||False|||BE
[f=0143098] > SPRINGIE:User Rino411|planeheavyfighter|2_5||False|||BE
[f=0143528] game_message: Wasp is under attack
[f=0146214] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=0146214] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=0146214] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=0146214] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=0146214] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=0146214] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=0146214] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab
[f=0146214] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=0146214] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow
[f=0146214] !transmitlobby @voice@buildUnit@reload
[f=0146842] !transmitlobby @voice@buildUnit@add;amphcon;Conch
[f=0146842] !transmitlobby @voice@buildUnit@add;amphraid;Duck
[f=0146842] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer
[f=0146842] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
[f=0146842] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
[f=0146842] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
[f=0146842] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster
[f=0146842] !transmitlobby @voice@buildUnit@add;amphaa;Angler
[f=0146842] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet
[f=0146842] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
[f=0146842] !transmitlobby @voice@buildUnit@reload
[f=0147261] !transmitlobby @voice@buildUnit@add;vehcon;Mason
[f=0147261] !transmitlobby @voice@buildUnit@add;vehscout;Dart
[f=0147261] !transmitlobby @voice@buildUnit@add;vehraid;Scorcher
[f=0147261] !transmitlobby @voice@buildUnit@add;vehsupport;Fencer
[f=0147261] !transmitlobby @voice@buildUnit@add;vehriot;Ripper
[f=0147261] !transmitlobby @voice@buildUnit@add;vehassault;Ravager
[f=0147261] !transmitlobby @voice@buildUnit@add;vehcapture;Dominatrix
[f=0147261] !transmitlobby @voice@buildUnit@add;veharty;Badger
[f=0147261] !transmitlobby @voice@buildUnit@add;vehheavyarty;Impaler
[f=0147261] !transmitlobby @voice@buildUnit@add;vehaa;Crasher
[f=0147261] !transmitlobby @voice@buildUnit@reload
[f=0152557] game_message: Hercules is under attack
[f=0152840] game_message: Minotaur is under attack
[f=0153029] game_message: Minotaur is under attack
[f=0153582] game_message: Emissary is under attack
[f=0153951] game_message: Minotaur is under attack
[f=0154101] game_message: Minotaur is under attack
[f=0154254] game_message: Minotaur is under attack
[f=0156165] game_message: Metal Extractor is under attack
[f=0159288] [CBitmap::Save] saving "screenshots/screen00041.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00041.png" (IL_VERSION=178 IL_UNICODE=0)
[f=0159297] [CBitmap::Save] saved "screenshots/screen00041.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00041.png"
[f=0159556] Warning: Bandwidth limit was reached for ThisGuy [packets delayed]
[f=0159652] [CBitmap::Save] saving "screenshots/screen00042.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00042.png" (IL_VERSION=178 IL_UNICODE=0)
[f=0159662] [CBitmap::Save] saved "screenshots/screen00042.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00042.png"
[f=0159679] [CBitmap::Save] saving "screenshots/screen00043.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00043.png" (IL_VERSION=178 IL_UNICODE=0)
[f=0159693] [CBitmap::Save] saved "screenshots/screen00043.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00043.png"
[f=0159824] Input grabbing is enabled!
[f=0159834] Input grabbing is enabled!
[f=0159845] Input grabbing is enabled!
[f=0159858] Input grabbing is enabled!
[f=0159867] Input grabbing is enabled!
[f=0159880] Input grabbing is enabled!
[f=0159887] Input grabbing is enabled!
[f=0159895] Input grabbing is enabled!
[f=0159902] Input grabbing is enabled!
[f=0159909] Input grabbing is enabled!
[f=0160130] game_message: Glaive is under attack
[f=0160153] Warning: Bandwidth limit was reached for ThisGuy [packets delayed]
[f=0160256] Warning: Bandwidth limit was reached for ThisGuy [packets delayed]
[f=0160256] Warning: Bandwidth limit was reached for ThisGuy [packets delayed]
[f=0160294] game_message: Flea is under attack
[f=0160297] Warning: Bandwidth limit was reached for ThisGuy [packets delayed]
[f=0160337] [Game::ClientReadNet] added new player ReddReptile with number 9 to team 0
[f=0160337] > SPRINGIE:User ReddReptile|jumparty|2_0||False|||US
[f=0160356] > SPRINGIE:User ReddReptile|jumparty|2_0||False|||US
[f=0160358] Connection attempt from ReddReptile
[f=0160358]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (native)]
[f=0160358]  -> Connection established (given id 9)
[f=0160361] [Game::ClientReadNet][LOGMSG] sender="ReddReptile" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3aef86b5}]"
[f=0160361] [Game::ClientReadNet][LOGMSG] sender="ReddReptile" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=0160424] Warning: Bandwidth limit was reached for ThisGuy [packets delayed]
[f=0160472] game_message: Glaive is under attack
[f=0160652] game_message: Glaive is under attack
[f=0160803] game_message: Scythe is under attack
[f=0160820] [Game::ClientReadNet] added new player cabrion with number 10 to team 0
[f=0160820] > SPRINGIE:User cabrion|staticheavyradar|4_2||False|||LV
[f=0160966] game_message: Flea is under attack
[f=0161156] game_message: Dirtbag is under attack
[f=0161262] Input grabbing is enabled!
[f=0161280] Input grabbing is enabled!
[f=0161295] Input grabbing is enabled!
[f=0161312] Input grabbing is enabled!
[f=0161342] game_message: Dirtbag is under attack
[f=0161512] game_message: Dirtbag is under attack
[f=0161656] Spectator ReddReptile left the game:  timeout
[f=0162211] game_message: Scorcher is under attack
[f=0162574] game_message: Duck is under attack
[f=0162917] game_message: Scorpion is under attack
[f=0163083] game_message: Dirtbag is under attack
[f=0163130] Input grabbing is enabled!
[f=0163146] Input grabbing is enabled!
[f=0163162] Input grabbing is enabled!
[f=0163173] [Game::ClientReadNet] added new player psaniac with number 11 to team 0
[f=0163173] > SPRINGIE:User psaniac|cloakheavyraid|6_6||False|MC|Federation|CZ
[f=0163233] game_message: Dirtbag is under attack
[f=0163433] > SPRINGIE:User psaniac|cloakheavyraid|6_6||False|MC|Federation|CZ
[f=0164998] game_message: Glaive is under attack
[f=0165465] game_message: Scythe is under attack
[f=0165642] game_message: Duck is under attack
[f=0165792] game_message: Duck is under attack
[f=0174510] Buildings set to face East
[f=0174520] Buildings set to face South
[f=0175342] game_message: Metal Extractor is under attack
[f=0176103] Upgrade UI Debug - Upgrade Command Sent
[f=0177514] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
[f=0179518] Upgrade UI Debug - Upgrade Command Sent
[f=0181480] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4
[f=0181985] Upgrade UI Debug - Upgrade Command Sent
[f=0182815] Input grabbing is enabled!
[f=0182833] Input grabbing is enabled!
[f=0182851] Input grabbing is enabled!
[f=0182870] Input grabbing is enabled!
[f=0182886] Input grabbing is enabled!
[f=0182904] Input grabbing is enabled!
[f=0182925] Input grabbing is enabled!
[f=0182937] Input grabbing is enabled!
[f=0183225] Buildings set to face West
[f=0183229] Buildings set to face North
[f=0183379] game_message: Morph complete: Engineer lvl 4 -> Engineer lvl 5
[f=0183430] !transmitlobby @voice@buildUnit@add;hovercon;Quill
[f=0183430] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger
[f=0183430] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel
[f=0183430] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd
[f=0183430] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore
[f=0183430] !transmitlobby @voice@buildUnit@add;hoverriot;Mace
[f=0183430] !transmitlobby @voice@buildUnit@add;hoverarty;Lance
[f=0183430] !transmitlobby @voice@buildUnit@add;hoveraa;Flail
[f=0183430] !transmitlobby @voice@buildUnit@reload
[f=0184143] Upgrade UI Debug - Upgrade Command Sent
[f=0184956] Warning: Bandwidth limit was reached for ThisGuy [packets delayed]
[f=0185007] Input grabbing is enabled!
[f=0185023] Input grabbing is enabled!
[f=0185035] Input grabbing is enabled!
[f=0185047] Input grabbing is enabled!
[f=0185058] Input grabbing is enabled!
[f=0185072] Input grabbing is enabled!
[f=0185087] Input grabbing is enabled!
[f=0185097] Input grabbing is enabled!
[f=0185104] Input grabbing is enabled!
[f=0185112] Input grabbing is enabled!
[f=0185404] game_message: Morph complete: Engineer lvl 5 -> Engineer lvl 6
[f=0185408] Input grabbing is enabled!
[f=0185416] Input grabbing is enabled!
[f=0185424] Input grabbing is enabled!
[f=0185678] Upgrade UI Debug - Upgrade Command Sent
[f=0186065] game_message: Ravager is under attack
[f=0186216] game_message: Ravager is under attack
[f=0186349] [CBitmap::Save] saving "screenshots/screen00044.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00044.png" (IL_VERSION=178 IL_UNICODE=0)
[f=0186356] [CBitmap::Save] saved "screenshots/screen00044.png" to "D:\SteamLibrary\steamapps\common\Zero-K\screenshots\screen00044.png"
[f=0186366] game_message: Ravager is under attack
[f=0186516] game_message: Ravager is under attack
[f=0186668] game_message: Ravager is under attack
[f=0186783] game_message: Morph complete: Engineer lvl 6 -> Engineer lvl 7
[f=0186830] game_message: Ravager is under attack
[f=0186870] Upgrade UI Debug - Upgrade Command Sent
[f=0186983] game_message: Ravager is under attack
[f=0187097] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 13379
[f=0187133] game_message: Ravager is under attack
[f=0187283] game_message: Ravager is under attack
[f=0187481] game_message: Ravager is under attack
[f=0187631] game_message: Ravager is under attack
[f=0187782] game_message: Ravager is under attack
[f=0187934] game_message: Ravager is under attack
[f=0188084] game_message: Ravager is under attack
[f=0188180] game_message: Morph complete: Engineer lvl 7 -> Engineer lvl 8
[f=0188234] game_message: Ravager is under attack
[f=0188385] game_message: Ravager is under attack
[f=0188539] game_message: Ravager is under attack
[f=0188689] game_message: Ravager is under attack
[f=0188842] game_message: Ravager is under attack
[f=0188996] game_message: Cyclops is under attack
[f=0189148] game_message: Ravager is under attack
[f=0189300] game_message: Ravager is under attack
[f=0189485] game_message: Ravager is under attack
[f=0189635] game_message: Ravager is under attack
[f=0190061] game_message: Ravager is under attack
[f=0190238] game_message: Ravager is under attack
[f=0190388] game_message: Ravager is under attack
[f=0190545] game_message: Ravager is under attack
[f=0190904] game_message: Ravager is under attack
[f=0191435] Input grabbing is enabled!
[f=0191468] Input grabbing is enabled!
[f=0191501] Input grabbing is enabled!
[f=0191534] Input grabbing is enabled!
[f=0191567] Input grabbing is enabled!
[f=0191602] Input grabbing is enabled!
[f=0191633] Input grabbing is enabled!
[f=0191663] Input grabbing is enabled!
[f=0191697] Input grabbing is enabled!
[f=0191724] Input grabbing is enabled!
[f=0192825] Upgrade UI Debug - Upgrade Command Sent
[f=0194135] game_message: Morph complete: Engineer lvl 8 -> Engineer lvl 9
[f=0194169] Buildings set to face East
[f=0194182] Buildings set to face South
[f=0195292] Upgrade UI Debug - Upgrade Command Sent
[f=0196704] game_message: Morph complete: Engineer lvl 9 -> Engineer lvl 10
[f=0196737] game_message: Ravager is under attack
[f=0197230] Upgrade UI Debug - Upgrade Command Sent
[f=0198489] game_message: Morph complete: Engineer lvl 10 -> Engineer lvl 11
[f=0198895] Upgrade UI Debug - Upgrade Command Sent
[f=0199704] Input grabbing is enabled!
[f=0199739] Input grabbing is enabled!
[f=0199771] Input grabbing is enabled!
[f=0199799] Input grabbing is enabled!
[f=0199829] Input grabbing is enabled!
[f=0199855] Input grabbing is enabled!
[f=0200255] game_message: Morph complete: Engineer lvl 11 -> Engineer lvl 12
[f=0200637] Upgrade UI Debug - Upgrade Command Sent
[f=0202345] game_message: Morph complete: Engineer lvl 12 -> Engineer lvl 13
[f=0202561] Upgrade UI Debug - Upgrade Command Sent
[f=0203951] Input grabbing is enabled!
[f=0203981] Input grabbing is enabled!
[f=0204012] Input grabbing is enabled!
[f=0204042] Input grabbing is enabled!
[f=0204069] Input grabbing is enabled!
[f=0204097] Input grabbing is enabled!
[f=0204123] game_message: Morph complete: Engineer lvl 13 -> Engineer lvl 14
[f=0204124] Input grabbing is enabled!
[f=0204154] Input grabbing is enabled!
[f=0204181] Input grabbing is enabled!
[f=0205357] Upgrade UI Debug - Number of units selected, 0
[f=0205357] Upgrade UI Debug - Commander Deselected
[f=0205582] Upgrade UI Debug - Upgrade Command Sent
[f=0207246] game_message: Morph complete: Engineer lvl 14 -> Engineer lvl 15
[f=0207449] Upgrade UI Debug - Upgrade Command Sent
[f=0208973] Input grabbing is enabled!
[f=0208998] Input grabbing is enabled!
[f=0209020] Input grabbing is enabled!
[f=0209045] Input grabbing is enabled!
[f=0209069] Input grabbing is enabled!
[f=0209090] Input grabbing is enabled!
[f=0209209] game_message: Morph complete: Engineer lvl 15 -> Engineer lvl 16
[f=0209598] Upgrade UI Debug - Number of units selected, 0
[f=0209598] Upgrade UI Debug - Commander Deselected
[f=0209889] Upgrade UI Debug - Upgrade Command Sent
[f=0211752] game_message: Morph complete: Engineer lvl 16 -> Engineer lvl 17
[f=0212000] Upgrade UI Debug - Upgrade Command Sent
[f=0213962] game_message: Morph complete: Engineer lvl 17 -> Engineer lvl 18
[f=0215061] [Game::ClientReadNet] added new player Goo with number 12 to team 0
[f=0215061] > SPRINGIE:User Goo|chickend|4_0||False|||RU
[f=0215460] Upgrade UI Debug - Upgrade Command Sent
[f=0215696] [Terraformers] Warning: spire wall break
[f=0215726] [Terraformers] Warning: spire wall break
[f=0215756] [Terraformers] Warning: spire wall break
[f=0215816] [Terraformers] Warning: spire wall break
[f=0215846] [Terraformers] Warning: spire wall break
[f=0215876] [Terraformers] Warning: spire wall break
[f=0215906] [Terraformers] Warning: spire wall break
[f=0215936] [Terraformers] Warning: spire wall break
[f=0215963] Input grabbing is enabled!
[f=0215966] [Terraformers] Warning: spire wall break
[f=0215980] Input grabbing is enabled!
[f=0215996] [Terraformers] Warning: spire wall break
[f=0215997] Input grabbing is enabled!
[f=0216016] Input grabbing is enabled!
[f=0216026] [Terraformers] Warning: spire wall break
[f=0216033] Input grabbing is enabled!
[f=0216056] [Terraformers] Warning: spire wall break
[f=0216086] [Terraformers] Warning: spire wall break
[f=0216116] [Terraformers] Warning: spire wall break
[f=0216146] [Terraformers] Warning: spire wall break
[f=0216176] [Terraformers] Warning: spire wall break
[f=0216206] [Terraformers] Warning: spire wall break
[f=0216236] [Terraformers] Warning: spire wall break
[f=0216266] [Terraformers] Warning: spire wall break
[f=0216296] [Terraformers] Warning: spire wall break
[f=0216326] [Terraformers] Warning: spire wall break
[f=0217776] Input grabbing is enabled!
[f=0217789] Input grabbing is enabled!
[f=0217796] [Terraformers] Warning: spire wall break
[f=0217800] Input grabbing is enabled!
[f=0217813] Input grabbing is enabled!
[f=0217822] Input grabbing is enabled!
[f=0217826] [Terraformers] Warning: spire wall break
[f=0217831] Input grabbing is enabled!
[f=0217839] Input grabbing is enabled!
[f=0217856] [Terraformers] Warning: spire wall break
[f=0217886] [Terraformers] Warning: spire wall break
[f=0217916] [Terraformers] Warning: spire wall break
[f=0217946] [Terraformers] Warning: spire wall break
[f=0217976] [Terraformers] Warning: spire wall break
[f=0218006] [Terraformers] Warning: spire wall break
[f=0218036] [Terraformers] Warning: spire wall break
[f=0218066] [Terraformers] Warning: spire wall break
[f=0218096] [Terraformers] Warning: spire wall break
[f=0218126] [Terraformers] Warning: spire wall break
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"9100.53418","EventID":"events_2018_04_25:game_v2:unit:first_start_building:seismic"}
[f=0218575] game_message: Morph complete: Engineer lvl 18 -> Engineer lvl 19
[f=0218576] [Terraformers] Warning: spire wall break
[f=0218606] [Terraformers] Warning: spire wall break
[f=0218636] [Terraformers] Warning: spire wall break
[f=0218666] [Terraformers] Warning: spire wall break
[f=0218696] [Terraformers] Warning: spire wall break
[f=0218697] game_message: Ravager is under attack
[f=0218726] [Terraformers] Warning: spire wall break
[f=0218756] [Terraformers] Warning: spire wall break
[f=0218786] [Terraformers] Warning: spire wall break
[f=0218816] [Terraformers] Warning: spire wall break
[f=0218846] [Terraformers] Warning: spire wall break
[f=0218876] [Terraformers] Warning: spire wall break
[f=0218906] [Terraformers] Warning: spire wall break
[f=0218936] [Terraformers] Warning: spire wall break
[f=0218966] [Terraformers] Warning: spire wall break
[f=0218996] [Terraformers] Warning: spire wall break
[f=0218998] game_message: Ravager is under attack
[f=0219026] [Terraformers] Warning: spire wall break
[f=0219056] [Terraformers] Warning: spire wall break
[f=0219086] [Terraformers] Warning: spire wall break
[f=0219116] [Terraformers] Warning: spire wall break
[f=0219146] [Terraformers] Warning: spire wall break
[f=0219176] [Terraformers] Warning: spire wall break
[f=0219206] [Terraformers] Warning: spire wall break
[f=0219236] [Terraformers] Warning: spire wall break
[f=0219266] [Terraformers] Warning: spire wall break
[f=0219270] game_message: Ravager is under attack
[f=0219296] [Terraformers] Warning: spire wall break
[f=0219326] [Terraformers] Warning: spire wall break
[f=0219356] [Terraformers] Warning: spire wall break
[f=0219386] [Terraformers] Warning: spire wall break
[f=0219416] [Terraformers] Warning: spire wall break
[f=0219437] game_message: Ravager is under attack
[f=0219446] [Terraformers] Warning: spire wall break
[f=0219476] [Terraformers] Warning: spire wall break
[f=0219506] [Terraformers] Warning: spire wall break
[f=0219536] [Terraformers] Warning: spire wall break
[f=0219686] game_message: Ravager is under attack
[f=0219874] game_message: Scallop is under attack
[f=0220074] game_message: Ravager is under attack
[f=0220333] game_message: Buoy is under attack
[f=0220483] game_message: Ravager is under attack
[f=0220634] game_message: Scallop is under attack
[f=0220784] game_message: Ravager is under attack
[f=0220889] Upgrade UI Debug - Upgrade Command Sent
[f=0220936] game_message: Dante is under attack
[f=0221086] game_message: Ravager is under attack
[f=0221236] game_message: Ravager is under attack
[f=0221419] game_message: Lobster is under attack
[f=0221570] game_message: Desolator is under attack
[f=0221750] game_message: Ravager is under attack
[f=0221901] game_message: Scallop is under attack
[f=0222052] game_message: Lobster is under attack
[f=0222149] [Terraformers] Warning: spire wall break
[f=0222179] [Terraformers] Warning: spire wall break
[f=0222209] [Terraformers] Warning: spire wall break
[f=0222224] game_message: Buoy is under attack
[f=0222239] [Terraformers] Warning: spire wall break
[f=0222269] [Terraformers] Warning: spire wall break
[f=0222299] [Terraformers] Warning: spire wall break
[f=0222329] [Terraformers] Warning: spire wall break
[f=0222359] [Terraformers] Warning: spire wall break
[f=0222379] game_message: Buoy is under attack
[f=0222389] [Terraformers] Warning: spire wall break
[f=0222419] [Terraformers] Warning: spire wall break
[f=0222449] [Terraformers] Warning: spire wall break
[f=0222479] [Terraformers] Warning: spire wall break
[f=0222509] [Terraformers] Warning: spire wall break
[f=0222539] [Terraformers] Warning: spire wall break
[f=0222540] game_message: Grizzly is under attack
[f=0222569] [Terraformers] Warning: spire wall break
[f=0222599] [Terraformers] Warning: spire wall break
[f=0222629] [Terraformers] Warning: spire wall break
[f=0222659] [Terraformers] Warning: spire wall break
[f=0222689] [Terraformers] Warning: spire wall break
[f=0222719] [Terraformers] Warning: spire wall break
[f=0222740] game_message: Grizzly is under attack
[f=0222749] [Terraformers] Warning: spire wall break
[f=0222779] [Terraformers] Warning: spire wall break
[f=0222809] [Terraformers] Warning: spire wall break
[f=0222839] [Terraformers] Warning: spire wall break
[f=0222869] [Terraformers] Warning: spire wall break
[f=0222894] game_message: Ravager is under attack
[f=0222899] [Terraformers] Warning: spire wall break
[f=0222929] [Terraformers] Warning: spire wall break
[f=0222959] [Terraformers] Warning: spire wall break
[f=0222989] [Terraformers] Warning: spire wall break
[f=0223019] [Terraformers] Warning: spire wall break
[f=0223044] game_message: Ravager is under attack
[f=0223049] [Terraformers] Warning: spire wall break
[f=0223079] [Terraformers] Warning: spire wall break
[f=0223109] [Terraformers] Warning: spire wall break
[f=0223139] [Terraformers] Warning: spire wall break
[f=0223169] [Terraformers] Warning: spire wall break
[f=0223198] game_message: Ravager is under attack
[f=0223199] [Terraformers] Warning: spire wall break
[f=0223229] [Terraformers] Warning: spire wall break
[f=0223259] [Terraformers] Warning: spire wall break
[f=0223289] [Terraformers] Warning: spire wall break
[f=0223289] Warning: Bandwidth limit was reached for ThisGuy [packets delayed]
[f=0223319] [Terraformers] Warning: spire wall break
[f=0223349] [Terraformers] Warning: spire wall break
[f=0223379] [Terraformers] Warning: spire wall break
[f=0223409] [Terraformers] Warning: spire wall break
[f=0223409] game_message: Ravager is under attack
[f=0223439] [Terraformers] Warning: spire wall break
[f=0223469] [Terraformers] Warning: spire wall break
[f=0223499] [Terraformers] Warning: spire wall break
[f=0223529] [Terraformers] Warning: spire wall break
[f=0223559] [Terraformers] Warning: spire wall break
[f=0223589] [Terraformers] Warning: spire wall break
[f=0223601] game_message: Wasp is under attack
[f=0223619] [Terraformers] Warning: spire wall break
[f=0223649] [Terraformers] Warning: spire wall break
[f=0223679] [Terraformers] Warning: spire wall break
[f=0223709] [Terraformers] Warning: spire wall break
[f=0223739] [Terraformers] Warning: spire wall break
[f=0223752] game_message: Lobster is under attack
[f=0223769] [Terraformers] Warning: spire wall break
[f=0223799] [Terraformers] Warning: spire wall break
[f=0223829] [Terraformers] Warning: spire wall break
[f=0223859] [Terraformers] Warning: spire wall break
[f=0223889] [Terraformers] Warning: spire wall break
[f=0223902] game_message: Buoy is under attack
[f=0223919] [Terraformers] Warning: spire wall break
[f=0223949] [Terraformers] Warning: spire wall break
[f=0223979] [Terraformers] Warning: spire wall break
[f=0224009] [Terraformers] Warning: spire wall break
[f=0224039] [Terraformers] Warning: spire wall break
[f=0224052] game_message: Buoy is under attack
[f=0224069] [Terraformers] Warning: spire wall break
[f=0224095] game_message: Morph complete: Engineer lvl 19 -> Engineer lvl 20
[f=0224099] [Terraformers] Warning: spire wall break
[f=0224129] [Terraformers] Warning: spire wall break
[f=0224159] [Terraformers] Warning: spire wall break
[f=0224189] [Terraformers] Warning: spire wall break
[f=0224219] [Terraformers] Warning: spire wall break
[f=0224220] game_message: Buoy is under attack
[f=0224249] [Terraformers] Warning: spire wall break
[f=0224279] [Terraformers] Warning: spire wall break
[f=0224309] [Terraformers] Warning: spire wall break
[f=0224339] [Terraformers] Warning: spire wall break
[f=0224369] [Terraformers] Warning: spire wall break
[f=0224372] game_message: Buoy is under attack
[f=0224399] [Terraformers] Warning: spire wall break
[f=0224429] [Terraformers] Warning: spire wall break
[f=0224459] [Terraformers] Warning: spire wall break
[f=0224489] [Terraformers] Warning: spire wall break
[f=0224519] [Terraformers] Warning: spire wall break
[f=0224525] game_message: Buoy is under attack
[f=0224549] [Terraformers] Warning: spire wall break
[f=0224579] [Terraformers] Warning: spire wall break
[f=0224609] [Terraformers] Warning: spire wall break
[f=0224639] [Terraformers] Warning: spire wall break
[f=0224669] [Terraformers] Warning: spire wall break
[f=0224676] game_message: Lobster is under attack
[f=0224699] [Terraformers] Warning: spire wall break
[f=0224729] [Terraformers] Warning: spire wall break
[f=0224759] [Terraformers] Warning: spire wall break
[f=0224789] [Terraformers] Warning: spire wall break
[f=0224819] [Terraformers] Warning: spire wall break
[f=0224828] game_message: Buoy is under attack
[f=0224849] [Terraformers] Warning: spire wall break
[f=0224879] [Terraformers] Warning: spire wall break
[f=0224909] [Terraformers] Warning: spire wall break
[f=0224939] [Terraformers] Warning: spire wall break
[f=0224969] [Terraformers] Warning: spire wall break
[f=0224999] [Terraformers] Warning: spire wall break
[f=0225029] [Terraformers] Warning: spire wall break
[f=0225059] [Terraformers] Warning: spire wall break
[f=0225089] [Terraformers] Warning: spire wall break
[f=0225119] [Terraformers] Warning: spire wall break
[f=0225328] game_message: Lobster is under attack
[f=0225329] [Terraformers] Warning: spire wall break
[f=0225359] [Terraformers] Warning: spire wall break
[f=0225389] [Terraformers] Warning: spire wall break
[f=0225419] [Terraformers] Warning: spire wall break
[f=0225449] [Terraformers] Warning: spire wall break
[f=0225479] [Terraformers] Warning: spire wall break
[f=0225509] [Terraformers] Warning: spire wall break
[f=0225539] [Terraformers] Warning: spire wall break
[f=0225569] [Terraformers] Warning: spire wall break
[f=0225599] [Terraformers] Warning: spire wall break
[f=0225613] Upgrade UI Debug - Upgrade Command Sent
[f=0225629] [Terraformers] Warning: spire wall break
[f=0225659] [Terraformers] Warning: spire wall break
[f=0225689] [Terraformers] Warning: spire wall break
[f=0225719] [Terraformers] Warning: spire wall break
[f=0225749] [Terraformers] Warning: spire wall break
[f=0225779] [Terraformers] Warning: spire wall break
[f=0225809] [Terraformers] Warning: spire wall break
[f=0225839] [Terraformers] Warning: spire wall break
[f=0225869] [Terraformers] Warning: spire wall break
[f=0225899] [Terraformers] Warning: spire wall break
[f=0226213] Warning: Bandwidth limit was reached for ThisGuy [packets delayed]
[f=0226229] [Terraformers] Warning: spire wall break
[f=0226259] [Terraformers] Warning: spire wall break
[f=0226289] [Terraformers] Warning: spire wall break
[f=0226319] [Terraformers] Warning: spire wall break
[f=0226349] [Terraformers] Warning: spire wall break
[f=0226379] [Terraformers] Warning: spire wall break
[f=0226409] [Terraformers] Warning: spire wall break
[f=0226439] [Terraformers] Warning: spire wall break
[f=0226469] [Terraformers] Warning: spire wall break
[f=0226499] [Terraformers] Warning: spire wall break
[f=0227027] [Game::ClientReadNet] added new player ktdm with number 13 to team 0
[f=0227028] > SPRINGIE:User ktdm|chicken_spidermonkey|3_3||False|||RU
[f=0227039] [Terraformers] Warning: spire wall break
[f=0227054] [Terraformers] Warning: spire wall break
[f=0227069] [Terraformers] Warning: spire wall break
[f=0227084] [Terraformers] Warning: spire wall break
[f=0227099] [Terraformers] Warning: spire wall break
[f=0227114] [Terraformers] Warning: spire wall break
[f=0227129] [Terraformers] Warning: spire wall break
[f=0227144] [Terraformers] Warning: spire wall break
[f=0227159] [Terraformers] Warning: spire wall break
[f=0227174] [Terraformers] Warning: spire wall break
[f=0227279] [Terraformers] Warning: Terraform:
[f=0227279] [Terraformers] Warning: Strange pyramid construction
[f=0227279] [Terraformers] Warning: Destroying Terraform Unit
[f=0227294] [Terraformers] Warning: spire wall break
[f=0227309] [Terraformers] Warning: spire wall break
[f=0227324] [Terraformers] Warning: spire wall break
[f=0227339] [Terraformers] Warning: spire wall break
[f=0227339] [Terraformers] Warning: Terraform:
[f=0227339] [Terraformers] Warning: Strange pyramid construction
[f=0227339] [Terraformers] Warning: Destroying Terraform Unit
[f=0227354] [Terraformers] Warning: spire wall break
[f=0227369] Error: [LuaRules::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=GameFrame trace=[Internal Lua error: Call failure] not enough memory
[f=0227369] Fatal: [spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306574,805306368}bytes
[f=0227534] Fatal: [Game::ClientReadNet][LOGMSG] sender="ThisGuy" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306574,805306368}bytes"
[f=0227634] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306468,805306368}bytes"
[f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes"
[f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes"
[f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes"
[f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes"
[f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes"
[f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes"
[f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes"
[f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes"
[f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes"
[f=0231255] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaRules][OOM] synced=1 {alloced,maximum}={805306546,805306368}bytes"
[f=0231445] Fatal: [Game::ClientReadNet][LOGMSG] sender="XXX_NigaGamer_XXX" string="[spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={805306683,805306368}bytes"
[f=0233246] <Ghost Site> Spectator mode. Widget removed.
[f=0233251] <Easy Facing> Spectator mode. Widget removed.
[f=0233473] Player XXX_NigaGamer_XXX left the game:  timeout
[f=0233707] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=0233707] [SpringApp::Reload][1]
[f=0233707] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0233707]     [async=0] threads=3 tasks=3982888 {sum,avg}{exec,wait}time={{0.000, 2.000}, {-2.000, -2.000}}ms
[f=0233707]         thread=1 tasks=1991444 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-0.000, 0.000, -0.000, 26815622272346542135638849928766374819844611013836348505149222612379029236744845562149620178875580192307737463077948122872805117589010502090784606452187136.000}}ms
[f=0233707]         thread=2 tasks=1991444 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622303917127333109607072495279473506701523912325062445292838294378370237072690901112708211984714542448130932549939636038322615698388487498090571366400.000}, {-0.000, 0.000, -0.000, 26815622279175367089455082934913618760017162307661406942228847004883435085925346240817857472888749792759126149990069534700882105172802948889227730559696896.000}}ms
[f=0233707]     [async=1] threads=3 tasks=13928 {sum,avg}{exec,wait}time={{2.000, 0.000}, {0.000, 0.000}}ms
[f=0233707]         thread=1 tasks=6954 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -0.000}, {-2.000, 0.000, 2.000, 2.000}}ms
[f=0233707]         thread=2 tasks=6974 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {2.000, 0.000, 2.000, -0.000}}ms
[f=0233707] [ThreadPool::SetThreadCount][2] workers=0
[f=0233707] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0233707] [ThreadPool::SetThreadCount][2] workers=2
[f=0233707] [Threading] Main thread CPU affinity mask set: 12
[f=0233707] [SpringApp::Reload][2]
[f=0233707] [WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\20181206_200333_DeltaSiegeDry Deluxe V3_104.0.1-287-gf7b0fcc maintenance.sdfz" (8987372 bytes)
[f=0233707] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0233707] [Game::KillLua][3] dtor=0 luaUI=803781e0
[f=0233707] Start widgetHandler:Shutdown
[f=0233707] Shutdown - SaveOrderList Complete
[f=0233707] Writing last game win data
[f=0233707] Shutdown - SaveConfigData Complete
[f=0233707] Shutdown Widget - Chili Highlight
[f=0233707] Shutdown Widget - Save/Load API
[f=0233707] Shutdown Widget - Deferred rendering
[f=0233707] Shutdown Widget - Custom Markers
[f=0233707] Shutdown Widget - EPIC Menu
[f=0233707] Shutdown Widget - Chili Minimap
[f=0233707] Shutdown Widget - Chili Widget Selector
[f=0233707] Shutdown Widget - Local Team Colors
[f=0233707] Shutdown Widget - Display Keys 2
[f=0233707] Shutdown Widget - Save Game Menu
[f=0233707] Shutdown Widget - HealthBars
[f=0233707] Shutdown Widget - Noises
[f=0233707] Shutdown Widget - Unit Icons
[f=0233707] Shutdown Widget - Win Counter
[f=0233707] Shutdown Widget - BuildETA
[f=0233707] Shutdown Widget - Depth of Field Shader
[f=0233707] Shutdown Widget - Modular Comm Info
[f=0233707] Shutdown Widget - CameraShake
[f=0233707] Shutdown Widget - Chili Economy Panel Default
[f=0233707] Shutdown Widget - Chili EndGame Window
[f=0233707] Shutdown Widget - Chili Nuke Warning
[f=0233707] Shutdown Widget - Chili Selections & CursorTip v2
[f=0233707] Shutdown Widget - Chili Spectator Panels
[f=0233707] Shutdown Widget - Context Menu
[f=0233707] Shutdown Widget - Darkening
[f=0233707] Shutdown Widget - Grab Input
[f=0233707] Input grabbing is disabled!
[f=0233707] Shutdown Widget - Highlight Geos
[f=0233707] Shutdown Widget - Local Widgets Config
[f=0233707] Shutdown Widget - Mex Placement Handler
[f=0233707] Shutdown Widget - MinimapEvents
[f=0233707] Shutdown Widget - Missile Silo Range
[f=0233707] Shutdown Widget - Point Tracker
[f=0233707] Shutdown Widget - Showeco and Grid Drawer
[f=0233707] Shutdown Widget - Stereo3D
[f=0233707] Shutdown Widget - Transport AI
[f=0233707] Shutdown Widget - Startup Info and Selector
[f=0233707] Shutdown Widget - Attack AoE
[f=0233707] Shutdown Widget - UnitShapes
[f=0233707] Shutdown Widget - Map Edge Extension
[f=0233707] Shutdown Widget - Selection Send
[f=0233707] Shutdown Widget - LupsManager
[f=0233707] Shutdown Widget - Newton Firezone
[f=0233707] Shutdown Widget - Chili Pro Console
[f=0233707] Shutdown Widget - Chili Crude Player List
[f=0233707] Shutdown Widget - Lasso Terraform GUI
[f=0233707] Shutdown Widget - Chili Framework
[f=0233707] Shutdown Widget - Lups
[f=0233707] Shutdown Widget - Chili Core Selector
[f=0233707] Shutdown Widget - Draw After Chili
[f=0233707] Shutdown Widget - Pause Screen
[f=0233707] Shutdown Widget - Color Blindness Correction
[f=0233707] Shutdown Widget - Layout Handler
[f=0233707] Shutdown Widget - Persistent Build Height
[f=0233707] Shutdown Widget - Text To Speech Control
[f=0233707] End widgetHandler:Shutdown
[f=0233707] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,886731585,0} {chunk,block}Bytes={0,0}
[f=0233707] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0233707] [Game::KillLua][2] dtor=0 luaRules=71d47d60
[f=0233707] Start gadgetHandler:Shutdown
[f=0233707] Shutdown - StartSetup
[f=0233707] Shutdown - UnitMorph
[f=0233707] Shutdown - LupsNanoSpray
[f=0233707] Shutdown - Missile Silo Controller
[f=0233707] Shutdown - Modular Comm Info
[f=0233707] Shutdown - Puppy Handler
[f=0233707] Shutdown - Terrain Texture Handler
[f=0233707] Shutdown - UnitCloakShield
[f=0233707] End gadgetHandler:Shutdown
[f=0233707] Start gadgetHandler:Shutdown
[f=0233707] Shutdown - Save/Load
[f=0233707] Shutdown - UnitMorph
[f=0233707] Shutdown - Modular Comm Info
[f=0233707] Shutdown - Retreat Command
[f=0233707] Shutdown - Shockwaves
[f=0233707] Shutdown - Teleport Throw
[f=0233707] Shutdown - UnitCloakShield
[f=0233707] Shutdown - Lups Cloak FX
[f=0233707] Shutdown - Lups
[f=0233707] Shutdown - Lups Shield
[f=0233707] End gadgetHandler:Shutdown
[f=0233707] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,886731619,0} {chunk,block}Bytes={0,0}
[f=0233707] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,886731619,0} {chunk,block}Bytes={0,0}
[f=0233707] [Game::KillLua][4] dtor=0
[f=0233707] [SpringApp::Reload][3]
[f=0233707] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0233707] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0233707] [Sound] [Sound::UpdateThread][3] #sources=32 #items=132
[f=0233707] [Sound] [Sound::UpdateThread][4] ctx=3c02a5a8 dev=2d11cfd0
[f=0233707] [Sound] [Sound::UpdateThread][5] ctx=3c02a5a8 dev=2d11cfd0
[f=0233707] [Sound] [Sound::UpdateThread][6]
[f=0233707] [SpringApp::Reload][4]
[f=0233707] [Game::~CGame][1]
[f=0233707] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0233707] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0233707] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0233707] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0233707] [Game::KillLua][4] dtor=1
[f=0233707] [Game::KillMisc][1]
[f=0233707] [Game::KillMisc][2]
[f=0233707] [Game::KillMisc][3]
[f=0233707] [Game::KillRendering][1]
[f=0233707] Statistics for RectangleOptimizer: 25%
[f=0233707] [Game::KillInterface][1]
[f=0233707] [Game::KillInterface][2]
[f=0233707] [Game::KillSimulation][1]
[f=0233707] [Game::KillSimulation][2]
[f=0233707] [CCollisionHandler] dis-/continuous tests: 17903/136683884
[f=0233707] [Game::KillSimulation][3]
[f=0233707] [~CPathCache(44x28)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0233707] [~CPathCache(44x28)] cacheHits=81731 hitPercentage=79% numHashColls=0 maxCacheSize=201
[f=0233707] [~CPathCache(88x56)] cacheHits=1461 hitPercentage=62% numHashColls=0 maxCacheSize=201
[f=0233707] [~CPathCache(88x56)] cacheHits=78484 hitPercentage=1% numHashColls=0 maxCacheSize=201
[f=0233707] Statistics for RectangleOptimizer: 25%
[f=0233707] Statistics for RectangleOptimizer: 25%
[f=0233707] LosHandler stats: total instances=4095784; shared=22%; from cache=51%
[f=0233707] [Game::KillSimulation][4]
[f=0233707] [Game::~CGame][2]
[f=0233707] [Game::~CGame][3]
[f=0233707] [UDPConnection::Statistics]
    6497762 bytes sent   in 105575 packets (61.546 bytes/packet)
    6898116 bytes recv'd in 113217 packets (60.928 bytes/packet)
    {0.000x, 0.097x} relative protocol overhead {up, down}
    96 incoming chunks dropped, 44 outgoing chunks resent

[f=0233707] [SpringApp::Reload][5]
[f=0233707] [SpringApp::Reload][6]
[f=0233707] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=0233707] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[f=0233707] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[f=0233707] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[f=0233707] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 71ms
[f=0233707] [SpringApp::Reload][7]
[f=0233707] [SpringApp::Reload][8]
[f=0233707] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0233707] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0233707] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0233707] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0233707] [Sound] [Sound::InitThread][1]
[f=0233707] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0233707] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms)
[f=0233707] [Sound] [ISound::Initialize] spawning sound-thread (202.0ms)
[f=0233707] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0233707] [Sound] [ISound::Initialize] spawning sound-thread (303.0ms)
[f=0233707] [Sound] [ISound::Initialize] spawning sound-thread (404.0ms)
[f=0233707] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0233707] [Sound] [Sound::OpenOpenALDevice] device=2d11cfd0 context=927bfd28
[f=0233707] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0233707] [Sound]   Vendor:         OpenAL Community
[f=0233707] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0233707] [Sound]   Renderer:       OpenAL Soft
[f=0233707] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0233707] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0233707] [Sound]   Devices:
[f=0233707] [Sound]     [Speakers (USB Audio Device)]
[f=0233707] [Sound]     [Speakers (USB Audio Device)]
[f=0233707] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0233707] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0233707] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0233707] [Sound] Error:   Initializing EFX failed!
[f=0233707] [Sound] [Sound::UpdateThread][2]
[f=0233707] [~ScopedOnceTimer][ISound::Init::Dev] 504ms
[f=0233707] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06a08ad0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=4

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314
[f=-000001] [liblobby] Warning: Duplicate user(foodaddy) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [liblobby] Warning: Duplicate user(moke) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(wmeddings) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Tw1sted) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13329
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13329
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13329
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13329
[f=-000001] [liblobby] Warning: Duplicate user(AI) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Logikfreak) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Lyco) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314
[f=-000001] [liblobby] Warning: Duplicate user(wmeddings) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ketzacoalt) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13342
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13342
[f=-000001] [liblobby] Warning: Duplicate user(MathewErl) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(spectrum48kb) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Andreyka) added to channel (zk)
[f=-000001] [i18n] Warning: "User is now offline" is not translated in en
[f=-000001] [i18n] Error: No translation found for "User is now offline"
[f=-000001] [liblobby] Warning: Duplicate user(Pervertedhermit) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(MrWasp) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Tmatus41) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(FurgieCat) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13341
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13341
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13336
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13336
[f=-000001] [liblobby] Warning: Duplicate user(madmarvin) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13341
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13341
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13341
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(primo) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13314
[f=-000001] [liblobby] Warning: Duplicate user(Oli001DK) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13319
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13319
[f=-000001] [liblobby] Warning: Duplicate user(bloodshark) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Pjotor) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(max634) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13319
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13319
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13319
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13319
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(ondre2003) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13354
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13354
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13341
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13341
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(robinlar01) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 13341
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(rincewind) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(tj19874) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(wessejlezti) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Xaja) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Zameck) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Gurglar_teammates_pung) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] Quitting...
[f=-000001] [liblobby] Warning: Duplicate user(AI) added to channel (zk)
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=12 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-2.000, -2.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622271966469630710698958090810789441173606097577988481684086794538065772390100967324801023103349101810912206911454729834789157571607468820476379267072.000, 26815622271966469630710698958090810789441173606097577988481684086794538065772390100967324801023103349101810912206911454729834789157571607468820476379267072.000, 26815622271966469630710698958090810789441173606097577988481684086794538065772390100967324801023103349101810912206911454729834789157571607468820476379267072.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=927bfd28 dev=2d11cfd0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=927bfd28 dev=2d11cfd0
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [Chobby] Chobby Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,142489170,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=06209840
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
Zero-K.exe Information: 0 : Chobby closed connection
[LuaSocket] Dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8469
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=00fdd3f0 (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited
killercloudj commented 6 years ago

The fuck is this