Open Chobbyla opened 7 years ago
Chobby.exe Information: 0 : PackageRefresh complete - packages changed Chobby.exe Information: 0 : Querying default engine Chobby.exe Information: 0 : starting download User Interface Tutorial r13 Chobby.exe Information: 0 : starting download Glacies 1.3 Chobby.exe Information: 0 : http://zero-k.info/Missions/File/226 Completed - 133,06k Chobby.exe Information: 0 : Reseting configs and deploying AIs Chobby.exe Information: 0 : Connecting to steam API Chobby.exe Information: 0 : Starting Using configuration source: "C:\Users\Rollo\Documents\My Games\Zero-K\springsettings.cfg" Using additional configuration source: "C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\springsettings.cfg" Available log sections: DecalsDrawerGL4, Path, Net, CregSerializer, Sound, BumpWater, Shader, Model, ArchiveScanner, Piece, RoamMeshDrawer, LuaSocket, KeyBindings, GroundMoveType, AutohostInterface, DynWater, SkyBox, Texture, Font, ModelRenderContainer, FarTextureHandler, GameServer, CSMFGroundTextures, OBJParser, VFS Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterBlurReflection = 1 BumpWaterTexSizeReflection = 128 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 4 FontSize = 18 Fullscreen = 0 GrassDetail = 4 GroundDecals = 2 GroundDetail = 90 GroundScarAlphaFade = 1 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = Tropical LastSelectedMod = Zero-K $VERSION LastSelectedScript = Commanders MaxParticles = 15000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.005 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScreenshotCounter = 1 ScrollWheelSpeed = -25 Shadows = 0 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1200 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 Water = 0 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolutionWindowed = 1920 YResolutionWindowed = 1080 ============== </User Config> ============== ============== <User System> ============== Spring 103.0.1-1285-gd322668 develop Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Home Premium Edition, 64-bit (build 9200) Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz; 12171MB RAM, 14027MB pagefile Binary Word Size: 32-bit emulated Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 2 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=22 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 2] 1680x1050x24bpp@60Hz [ 3] 1600x900x24bpp@60Hz [ 4] 1440x900x24bpp@60Hz [10] 1280x800x24bpp@60Hz [12] 1280x720x24bpp@60Hz [18] 640x400x24bpp@60Hz [22] 320x200x24bpp@60Hz [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 4.5.0 NVIDIA 373.06 GL vendor : NVIDIA Corporation GL renderer : GeForce 940MX/PCIe/SSE2 GLSL version: 4.50 NVIDIA GLEW version: 1.5.8 GPU memory : 2048MB (total) / 1938MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 0 (0) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [DataDirs] Isolation Mode! Using read-write data directory: C:\Users\Rollo\Documents\My Games\Zero-K\ Using read-only data directory: C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\ Scanning: C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base Scanning: C:\Users\Rollo\Documents\My Games\Zero-K\maps Scanning: C:\Users\Rollo\Documents\My Games\Zero-K\games Scanning: C:\Users\Rollo\Documents\My Games\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 [ThreadPool::SetThreadCount][2] workers=1 [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (Realtek High Definition Audio) [f=-000001] [Sound] Speakers (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] Joysticks found: 0 [Info] Using filesystem-writepath: C:\Users\Rollo\Documents\My Games\Zero-K [Info] Free disk space: 378250 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.5" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 54517 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Chobby.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"1742412010","DefaultServerHost":"zero-k.info","DefaultServerPort":8200} [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Settings <gui_campaign_settings.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [Chobby] Warning: Missing game in chobby_config.json file. [f=-000001] ATI/intel/other non-nvidia compatibility state:, false [f=-000001] Number of battles: 0 [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=04cf6b98 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] LoopbackCommandReceived, WrapperOnline [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.005 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] [ReloadOrRestart] Spring "C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 [f=-000001] [async=0] threads=2 tasks=3551 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, -2.000}}ms [f=-000001] thread=1 tasks=3551 (0.000%) {sum,min,max,avg}{exec,wait}time={{26815622287955677868565553440043088052812300965766937270455843900305102548740675650853631126559111325992968830851601647073920135213206060507357779326926848.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 2.000, -2.000}}ms [f=-000001] [async=1] threads=2 tasks=8 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms [f=-000001] thread=1 tasks=8 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, 0.000, 2.000, -0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 [f=-000001] [ThreadPool::SetThreadCount][2] workers=1 [f=-000001] [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=046344c8 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=04608ee8 dev=04b08f50 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CPoolArchive] name="C:\Users\Rollo\Documents\My Games\Zero-K\packages\431410e094db20ed75eba9bc71919576.sdp" numZipFiles=2463 sumInflSize=121089kb sumReadTime=269ms [f=-000001] file="sounds/lobbymusic/the secret of ayers rock.ogg" indx=2458 inflSize=7740kb readTime=54ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/calamity_1.1.jpg" indx=457 inflSize=150kb readTime=5ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/tech_mainwindow_darker.png" indx=2119 inflSize=30kb readTime=5ms [f=-000001] file="libs/chiliui/luamenu/chili/chili/handlers/fonthandler.lua" indx=156 inflSize=2kb readTime=4ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/aberdeen6v6_fix.jpg" indx=426 inflSize=41kb readTime=4ms [f=-000001] file="luamenu/widgets/chobby/images/left.png" indx=2381 inflSize=0kb readTime=4ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapthumbnail/wanderlust_v01.png" indx=941 inflSize=5kb readTime=4ms [f=-000001] file="gamedata/commanders/dynamic_comm_defs.lua" indx=112 inflSize=47kb readTime=3ms [f=-000001] file="luamenu/configs/gameconfig/zk/skinning/background.jpg" indx=1080 inflSize=367kb readTime=2ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/onyx_cauldron_1.7.jpg" indx=585 inflSize=237kb readTime=2ms [f=-000001] Scanning: C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base [f=-000001] Scanning: C:\Users\Rollo\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\Rollo\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\Rollo\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (Realtek High Definition Audio) [f=-000001] [Sound] Speakers (Realtek High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.5" [f=-000001] [SpringApp::Reload][12] #script=1143 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Aberdeen6v6_Fix [f=-000001] [PreGame::StartServer] checksums: game=0xEC7F63E0 map=0xD46EEC2D [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 64911 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 67ms [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Aberdeen6v6_Fix [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.2 (archive: zk-v1.5.8.2.sdz) [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\Rollo\Documents\My Games\Zero-K\demos\20170826_111129_Aberdeen6v6_Fix_103.0.1-1285-gd322668 develop.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 137ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (207 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 234ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 342ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 17ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 208ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3544ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 199ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 47ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 8ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 76ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 1540 quads [f=-000001] Total: 1540 quads [f=-000001] Total: 1540 quads LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player ar3 is empty or in invalid format LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player ar3 is empty or in invalid format >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> [f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2 >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player ar3 is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 0 [f=-000001] Set "shadows" config-parameter to 0 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=27cabf3 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=b4b8552a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=ee571691 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=714ae52c [f=-000001] [Path] [PathEstimator::ReadFile] hash=714ae52c file="cache\103dev-develop/paths/Aberdeen6v6_Fix.pe-714ae52c.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=27cabf3 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=b4b8552a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=ee571691 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=714ae53c [f=-000001] [Path] [PathEstimator::ReadFile] hash=714ae53c file="cache\103dev-develop/paths/Aberdeen6v6_Fix.pe2-714ae53c.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (963ms, checksum 31e27eae) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 128 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 8192 (x128, z64) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 91.74% [f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -20.00 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 88.403320% of the map. (used by 27 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 100.000000% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 34 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 3.308105% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 4.052734% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 88.68% of the map. (used by 294 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 1 Map-Area(s) occupying 3.04% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 1 Map-Area(s) occupying 88.68% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 88.68% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 4 Map-Area(s) occupying 90.08% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 67.46% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 4 Map-Area(s) occupying 80.55% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 4.25% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 67.41% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Aberdeen6v6_Fix.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Aberdeen6v6_Fix.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Aberdeen6v6_Fix.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11184,0} {chunk,block}Bytes={0,0} [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Custom Unit Shaders:, 0(3) : warning C7022: unrecognized profile specifier "highp" 0(3) : warning C7022: unrecognized profile specifier "precision" 0(52) : warning C5060: out can't be used with non-varying fragData 0(81) : warning C7532: global function texture requires "#version 130" or later 0(87) : warning C7532: global function texture requires "#version 130" or later [f=-000001] Mex Placement Initialised with 78 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 413ba159e6076652e940a8a4b76841cb [f=-000001] Connection attempt from ar3 [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ar3" string="[PreGame::GameDataReceived][map-checksums={0xd46eec2d,0xd46eec2d}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ar3" string="[PreGame::GameDataReceived][mod-checksums={0xec7f63e0,0xec7f63e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ar3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=714e90507dbae482c42a6d955a0641cdca82b9bbe7fed3c9c0761952eb880738123c2bb1fe14b2ca13f1de1a119839e11f84dae084e62fcb955550c287f062da]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ar3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a26b61e9d1e42c96d4e672bd8c6789b26b9a5daa8b7c67b3279ce64a73ee1fe3ceeb9c1a83bec73bd3af099a2f3f91cc4df3ba98166a0ae1caafe61f360c20bd]" [f=-000001] <ar3> Circuit Brutal 0.9.19 (0) Good fun, have luck! [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:0, Short-Name:"CircuitAIBrutal32", Version:"stable") took over control of team 1 [f=-000001] <ar3> Circuit Brutal 0.9.19 (1) Good fun, have luck! [f=-000001] Skirmish AI "AI: Brutal (2)" (ID:1, Short-Name:"CircuitAIBrutal32", Version:"stable") took over control of team 2 [f=-000001] <ar3> Circuit Brutal 0.9.19 (2) Good fun, have luck! [f=-000001] Skirmish AI "AI: Brutal (3)" (ID:2, Short-Name:"CircuitAIBrutal32", Version:"stable") took over control of team 3 [f=-000001] Player ar3 finished loading and is now ingame [f=-000001] <ar3> Allies: I choose: Guardian! [f=0000075] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000075] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000075] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000075] !transmitlobby @voice@buildUnit@add;gunshipraid;Banshee [f=0000075] !transmitlobby @voice@buildUnit@add;gunshipskirm;Rapier [f=0000075] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Brawler [f=0000075] !transmitlobby @voice@buildUnit@add;gunshipassault;Black Dawn [f=0000075] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000075] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000075] !transmitlobby @voice@buildUnit@add;gunshiptrans;Valkyrie [f=0000075] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Vindicator [f=0000075] !transmitlobby @voice@buildUnit@reload [f=0001303] [Chobby] Warning: Missing minimap image for [f=0001689] [Chobby] Warning: Missing minimap image for [f=0001839] [Chobby] Warning: Missing minimap image for [f=0002290] [Chobby] Warning: Missing minimap image for [f=0002441] [Chobby] Warning: Missing minimap image for [f=0002939] ar3 paused the game [f=0002939] ar3 unpaused the game [f=0003254] [Chobby] Warning: Missing minimap image for [f=0003663] [liblobby] Warning: Duplicate user(vincip1) added to channel (zk) [f=0003856] [Chobby] Warning: Missing minimap image for [f=0004087] ar3 paused the game [f=0004087] [Chobby] Warning: Missing minimap image for [f=0004087] ar3 unpaused the game [f=0004097] [Chobby] Warning: Missing minimap image for [f=0004397] [Chobby] Warning: Missing minimap image for [f=0004720] ar3 paused the game [f=0004720] ar3 unpaused the game [f=0007604] [Chobby] Warning: Missing minimap image for [f=0008503] ar3 paused the game [f=0008503] ar3 unpaused the game [f=0008880] [Chobby] Warning: Missing minimap image for [f=0009280] [Chobby] Warning: Missing minimap image for [f=0013834] ar3 paused the game [f=0013834] ar3 unpaused the game [f=0015228] ar3 paused the game [f=0015228] ar3 unpaused the game [f=0015864] ar3 paused the game [f=0015864] ar3 unpaused the game [f=0017374] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0017374] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0017374] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Hawk [f=0017374] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0017374] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0017374] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0017374] !transmitlobby @voice@buildUnit@add;bomberheavy;Wyvern [f=0017374] !transmitlobby @voice@buildUnit@add;planescout;Vulture [f=0017374] !transmitlobby @voice@buildUnit@reload [f=0018266] Speed set to 1.1 [ar3] [f=0018283] Speed set to 1.2 [ar3] [f=0018286] Speed set to 1.3 [ar3] [f=0018288] Speed set to 1.4 [ar3] [f=0018291] Speed set to 1.5 [ar3] [f=0018293] Speed set to 1.6 [ar3] [f=0018295] Speed set to 1.7 [ar3] [f=0018297] Speed set to 1.8 [ar3] [f=0018298] Speed set to 1.9 [ar3] [f=0018300] Speed set to 2.0 [ar3] [f=0018302] Speed set to 2.2 [ar3] [f=0018305] Speed set to 2.4 [ar3] [f=0018307] Speed set to 2.6 [ar3] [f=0018312] Speed set to 2.8 [ar3] [f=0018314] Speed set to 3.0 [ar3] [f=0018317] Speed set to 3.2 [ar3] [f=0018347] Speed set to 3.4 [ar3] [f=0018413] Speed set to 3.6 [ar3] [f=0018433] Speed set to 3.8 [ar3] [f=0018494] Speed set to 4.0 [ar3] [f=0019210] game_message: Hawk is under attack [f=0019377] game_message: Hawk is under attack [f=0020784] ar3 paused the game [f=0020784] ar3 unpaused the game [f=0021688] game_message: Hawk is under attack [f=0022179] game_message: Raven is under attack [f=0022207] Skirmish AI <Circuit Brutal-stable>: AI: 0 | Garbage unit: 442 | reason: stuck [f=0022207] Skirmish AI <Circuit Brutal-stable>: AI: 0 | Garbage unit: 16250 | reason: stuck [f=0022236] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0022236] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0022345] game_message: Hawk is under attack [f=0022363] Warning: AI for team 1 (ID: 0) failed handling event with topic 14, error: 214 [f=0022363] Warning: AI for team 1 (ID: 0) failed handling event with topic 16, error: 216 [f=0022864] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0022908] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0022913] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0022919] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0022925] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0022929] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0022932] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0022951] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0022955] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0022957] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0022969] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0023029] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0023029] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0023036] game_message: Hawk is under attack [f=0023039] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0023049] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0023055] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0023057] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0023060] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0023062] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0023063] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0023068] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0023075] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0023078] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0023168] Warning: AI for team 1 (ID: 0) failed handling event with topic 10, error: 210 [f=0023234] game_message: Hawk is under attack [f=0023407] game_message: Brawler is under attack [f=0023560] game_message: Brawler is under attack [f=0025049] ar3 paused the game [f=0025049] ar3 unpaused the game [f=0025626] game_message: Hawk is under attack [f=0025776] game_message: Hawk is under attack [f=0026089] game_message: Hawk is under attack [f=0026527] ar3 paused the game [f=0026527] ar3 unpaused the game [f=0026806] !transmitlobby @voice@buildUnit@reload [f=0026840] game_message: Raven is under attack [f=0026851] ar3 paused the game [f=0026851] ar3 unpaused the game [f=0028468] game_message: Phoenix is under attack [f=0028618] game_message: Raven is under attack [f=0028783] game_message: Raven is under attack [f=0029402] game_message: Hawk is under attack [f=0029554] game_message: Hawk is under attack [f=0029719] game_message: Hawk is under attack [f=0029792] ar3 paused the game [f=0029792] ar3 unpaused the game [f=0029869] game_message: Hawk is under attack [f=0030957] game_message: Hawk is under attack [f=0031050] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0031111] game_message: Hawk is under attack [f=0031215] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0031279] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0031280] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0031285] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0031286] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0031312] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0031380] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0031419] Warning: AI for team 1 (ID: 0) failed handling event with topic 9, error: 209 [f=0031419] Warning: AI for team 1 (ID: 0) failed handling event with topic 10, error: 210 [f=0031513] ar3 paused the game [f=0031513] ar3 unpaused the game [f=0032021] game_message: Raven is under attack [f=0032265] game_message: Hawk is under attack [f=0032459] game_message: Raven is under attack [f=0032632] game_message: Phoenix is under attack [f=0032954] game_message: Raven is under attack [f=0033243] game_message: Brawler is under attack [f=0033639] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0033639] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0033639] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0033639] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0033645] game_message: Black Dawn is under attack [f=0034135] game_message: Raven is under attack [f=0034435] game_message: Raven is under attack [f=0034586] ar3 paused the game [f=0034586] ar3 unpaused the game [f=0035205] game_message: Raven is under attack [f=0035502] game_message: Phoenix is under attack [f=0035652] game_message: Raven is under attack [f=0035808] ar3 paused the game [f=0035808] ar3 unpaused the game [f=0035831] game_message: Phoenix is under attack [f=0036355] game_message: Raven is under attack [f=0036514] game_message: Phoenix is under attack [f=0036664] game_message: Raven is under attack [f=0036816] game_message: Phoenix is under attack [f=0037102] game_message: Hawk is under attack [f=0037693] game_message: Hawk is under attack [f=0039010] game_message: Hawk is under attack [f=0039178] game_message: Hawk is under attack [f=0039337] game_message: Hawk is under attack [f=0039770] game_message: Brawler is under attack [f=0040078] game_message: Brawler is under attack [f=0040375] game_message: Hawk is under attack [f=0040972] game_message: Phoenix is under attack [f=0041122] game_message: Brawler is under attack [f=0042355] game_message: Hawk is under attack [f=0042857] game_message: Raven is under attack [f=0044141] game_message: Raven is under attack [f=0045069] game_message: Hawk is under attack [f=0045262] game_message: Black Dawn is under attack [f=0045415] game_message: Black Dawn is under attack [f=0045567] game_message: Black Dawn is under attack [f=0045719] game_message: Black Dawn is under attack [f=0045939] game_message: Brawler is under attack [f=0046089] game_message: Raven is under attack [f=0046354] Skirmish AI <Circuit Brutal-stable>: AI: 1 | Garbage unit: 10204 | reason: stuck [f=0046360] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0046485] game_message: Raven is under attack [f=0047261] game_message: Phoenix is under attack [f=0047780] game_message: Black Dawn is under attack [f=0047934] game_message: Black Dawn is under attack [f=0048084] game_message: Black Dawn is under attack [f=0048140] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk) [f=0048234] game_message: Black Dawn is under attack [f=0048384] game_message: Phoenix is under attack [f=0048534] game_message: Phoenix is under attack [f=0048684] game_message: Phoenix is under attack [f=0048773] Warning: AI for team 2 (ID: 1) failed handling event with topic 14, error: 214 [f=0048773] Warning: AI for team 3 (ID: 2) failed handling event with topic 14, error: 214 [f=0048773] Warning: AI for team 2 (ID: 1) failed handling event with topic 16, error: 216 [f=0048773] Warning: AI for team 3 (ID: 2) failed handling event with topic 16, error: 216 [f=0048834] game_message: Phoenix is under attack [f=0048951] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0049384] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0049394] game_message: Brawler is under attack [f=0049544] game_message: Black Dawn is under attack [f=0049607] ar3 paused the game [f=0049607] ar3 unpaused the game [f=0049696] game_message: Brawler is under attack [f=0049846] game_message: Brawler is under attack [f=0049996] game_message: Phoenix is under attack [f=0050405] game_message: Hawk is under attack [f=0050575] game_message: Brawler is under attack [f=0050726] game_message: Raven is under attack [f=0050899] game_message: Hawk is under attack [f=0051175] game_message: Phoenix is under attack [f=0051330] game_message: Raven is under attack [f=0051674] game_message: Black Dawn is under attack [f=0051758] [Chobby] Warning: Missing minimap image for [f=0051758] [Chobby] Warning: Missing minimap image for [f=0051874] game_message: Raven is under attack [f=0052024] game_message: Phoenix is under attack [f=0052026] [Chobby] Warning: Missing minimap image for [f=0052176] game_message: Phoenix is under attack [f=0052372] game_message: Raven is under attack [f=0052522] game_message: Brawler is under attack [f=0052672] game_message: Raven is under attack [f=0052952] game_message: Brawler is under attack [f=0052964] [Chobby] Warning: Missing minimap image for [f=0053102] game_message: Black Dawn is under attack [f=0053252] game_message: Black Dawn is under attack [f=0053501] game_message: Phoenix is under attack [f=0053651] game_message: Phoenix is under attack [f=0053802] game_message: Black Dawn is under attack [f=0053953] game_message: Black Dawn is under attack [f=0054103] game_message: Raven is under attack [f=0054643] game_message: Black Dawn is under attack [f=0054793] game_message: Phoenix is under attack [f=0054832] Skirmish AI <Circuit Brutal-stable>: AI: 1 | Garbage unit: 9261 | reason: stuck [f=0054832] Skirmish AI <Circuit Brutal-stable>: AI: 1 | Garbage unit: 22879 | reason: stuck [f=0054841] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0054851] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0054856] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0054856] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0054944] game_message: Brawler is under attack [f=0055095] game_message: Brawler is under attack [f=0055247] game_message: Brawler is under attack [f=0055618] game_message: Raven is under attack [f=0056134] game_message: Phoenix is under attack [f=0056286] game_message: Phoenix is under attack [f=0056301] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0056458] game_message: Phoenix is under attack [f=0056652] game_message: Phoenix is under attack [f=0056897] [Chobby] Warning: Missing minimap image for [f=0057327] game_message: Black Dawn is under attack [f=0057477] game_message: Raven is under attack [f=0057628] game_message: Black Dawn is under attack [f=0057736] Warning: AI for team 2 (ID: 1) failed handling event with topic 14, error: 214 [f=0057736] Warning: AI for team 3 (ID: 2) failed handling event with topic 14, error: 214 [f=0057736] Warning: AI for team 2 (ID: 1) failed handling event with topic 16, error: 216 [f=0057736] Warning: AI for team 3 (ID: 2) failed handling event with topic 16, error: 216 [f=0057778] game_message: Black Dawn is under attack [f=0057804] [liblobby] Warning: Duplicate user(joku) added to channel (zk) [f=0057980] game_message: Brawler is under attack [f=0058131] game_message: Black Dawn is under attack [f=0058138] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0058281] game_message: Brawler is under attack [f=0058495] game_message: Hawk is under attack [f=0058682] game_message: Black Dawn is under attack [f=0058832] game_message: Hawk is under attack [f=0058985] game_message: Hawk is under attack [f=0059240] game_message: Hawk is under attack [f=0059395] game_message: Hawk is under attack [f=0059546] game_message: Hawk is under attack [f=0059700] game_message: Hawk is under attack [f=0060360] game_message: Black Dawn is under attack [f=0060917] game_message: Raven is under attack [f=0061072] game_message: Phoenix is under attack [f=0061311] game_message: Phoenix is under attack [f=0061461] game_message: Raven is under attack [f=0062389] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0062558] game_message: Black Dawn is under attack [f=0062709] game_message: Raven is under attack [f=0062859] game_message: Black Dawn is under attack [f=0063011] game_message: Brawler is under attack [f=0063176] game_message: Black Dawn is under attack [f=0063592] ar3 paused the game [f=0063592] ar3 unpaused the game [f=0063865] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0063939] game_message: Raven is under attack [f=0064128] game_message: Black Dawn is under attack [f=0064309] game_message: Phoenix is under attack [f=0064356] Warning: AI for team 2 (ID: 1) failed handling event with topic 9, error: 209 [f=0064395] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0064407] Warning: AI for team 2 (ID: 1) failed handling event with topic 9, error: 209 [f=0064407] Warning: AI for team 2 (ID: 1) failed handling event with topic 10, error: 210 [f=0064423] Warning: AI for team 2 (ID: 1) failed handling event with topic 9, error: 209 [f=0064423] Warning: AI for team 2 (ID: 1) failed handling event with topic 10, error: 210 [f=0064459] game_message: Raven is under attack [f=0064583] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0064610] game_message: Black Dawn is under attack [f=0064767] game_message: Black Dawn is under attack [f=0064990] game_message: Black Dawn is under attack [f=0065140] game_message: Black Dawn is under attack [f=0065151] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0065316] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0065353] game_message: Black Dawn is under attack [f=0065511] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0065567] Warning: AI for team 2 (ID: 1) failed handling event with topic 9, error: 209 [f=0065583] Warning: AI for team 2 (ID: 1) failed handling event with topic 9, error: 209 [f=0065583] Warning: AI for team 2 (ID: 1) failed handling event with topic 9, error: 209 [f=0065587] Warning: AI for team 2 (ID: 1) failed handling event with topic 9, error: 209 [f=0065592] Warning: AI for team 2 (ID: 1) failed handling event with topic 9, error: 209 [f=0065593] Warning: AI for team 2 (ID: 1) failed handling event with topic 9, error: 209 [f=0065595] Warning: AI for team 2 (ID: 1) failed handling event with topic 9, error: 209 [f=0065598] Warning: AI for team 2 (ID: 1) failed handling event with topic 9, error: 209 [f=0065599] Warning: AI for team 2 (ID: 1) failed handling event with topic 9, error: 209 [f=0065599] Warning: AI for team 2 (ID: 1) failed handling event with topic 10, error: 210 [f=0065784] game_message: Black Dawn is under attack [f=0066020] game_message: Black Dawn is under attack [f=0066387] game_message: Raven is under attack [f=0066839] game_message: Hawk is under attack [f=0066989] game_message: Hawk is under attack [f=0067139] game_message: Phoenix is under attack [f=0067310] game_message: Raven is under attack [f=0067523] game_message: Raven is under attack [f=0067676] game_message: Black Dawn is under attack [f=0067857] game_message: Raven is under attack [f=0068182] game_message: Black Dawn is under attack [f=0068333] game_message: Raven is under attack [f=0068483] game_message: Phoenix is under attack [f=0068568] Warning: AI for team 2 (ID: 1) failed handling event with topic 14, error: 214 [f=0068568] Warning: AI for team 3 (ID: 2) failed handling event with topic 14, error: 214 [f=0068568] Warning: AI for team 2 (ID: 1) failed handling event with topic 16, error: 216 [f=0068568] Warning: AI for team 3 (ID: 2) failed handling event with topic 16, error: 216 [f=0068633] game_message: Hawk is under attack [f=0068784] game_message: Raven is under attack [f=0068934] game_message: Raven is under attack [f=0069085] game_message: Hawk is under attack [f=0069251] game_message: Black Dawn is under attack [f=0069576] game_message: Hawk is under attack [f=0069741] game_message: Black Dawn is under attack [f=0069876] Warning: AI for team 2 (ID: 1) failed handling event with topic 14, error: 214 [f=0069876] Warning: AI for team 3 (ID: 2) failed handling event with topic 14, error: 214 [f=0069876] Warning: AI for team 2 (ID: 1) failed handling event with topic 16, error: 216 [f=0069876] Warning: AI for team 3 (ID: 2) failed handling event with topic 16, error: 216 [f=0069886] ar3 paused the game [f=0069886] ar3 unpaused the game [f=0069892] game_message: Black Dawn is under attack [f=0069984] ar3 paused the game [f=0069984] ar3 unpaused the game [f=0070042] game_message: Black Dawn is under attack [f=0070195] game_message: Brawler is under attack [f=0070345] game_message: Black Dawn is under attack [f=0070516] ar3 paused the game [f=0070516] ar3 unpaused the game [f=0070755] Warning: AI for team 2 (ID: 1) failed handling event with topic 14, error: 214 [f=0070755] Warning: AI for team 3 (ID: 2) failed handling event with topic 14, error: 214 [f=0070755] Warning: AI for team 2 (ID: 1) failed handling event with topic 16, error: 216 [f=0070755] Warning: AI for team 3 (ID: 2) failed handling event with topic 16, error: 216 [f=0071048] game_message: Brawler is under attack [f=0071198] game_message: Brawler is under attack [f=0071911] game_message: Hawk is under attack [f=0073072] Warning: AI for team 2 (ID: 1) failed handling event with topic 14, error: 214 [f=0073072] Warning: AI for team 3 (ID: 2) failed handling event with topic 14, error: 214 [f=0073072] Warning: AI for team 2 (ID: 1) failed handling event with topic 16, error: 216 [f=0073072] Warning: AI for team 3 (ID: 2) failed handling event with topic 16, error: 216 [f=0073821] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0074329] game_message: Raven is under attack [f=0074479] game_message: Black Dawn is under attack [f=0074840] game_message: Raven is under attack [f=0075148] game_message: Raven is under attack [f=0075299] game_message: Phoenix is under attack [f=0076451] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0076588] game_message: Hawk is under attack [f=0076738] game_message: Black Dawn is under attack [f=0076896] game_message: Hawk is under attack [f=0077046] game_message: Hawk is under attack [f=0077238] game_message: Hawk is under attack [f=0077388] game_message: Hawk is under attack [f=0077538] game_message: Hawk is under attack [f=0077589] Skirmish AI <Circuit Brutal-stable>: AI: 2 | Garbage unit: 22805 | reason: stuck [f=0077598] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0077688] game_message: Hawk is under attack [f=0077824] [Chobby] Warning: Missing minimap image for [f=0077838] game_message: Hawk is under attack [f=0078206] [Chobby] Warning: Missing minimap image for [f=0078748] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0079546] game_message: Hawk is under attack [f=0079698] game_message: Phoenix is under attack [f=0079723] Warning: AI for team 2 (ID: 1) failed handling event with topic 14, error: 214 [f=0079723] Warning: AI for team 3 (ID: 2) failed handling event with topic 14, error: 214 [f=0079723] Warning: AI for team 2 (ID: 1) failed handling event with topic 16, error: 216 [f=0079723] Warning: AI for team 3 (ID: 2) failed handling event with topic 16, error: 216 [f=0079850] game_message: Raven is under attack [f=0080000] game_message: Raven is under attack [f=0080309] game_message: Black Dawn is under attack [f=0080484] game_message: Phoenix is under attack [f=0080635] game_message: Phoenix is under attack [f=0080785] game_message: Phoenix is under attack [f=0081578] Warning: AI for team 2 (ID: 1) failed handling event with topic 14, error: 214 [f=0081578] Warning: AI for team 3 (ID: 2) failed handling event with topic 14, error: 214 [f=0081578] Warning: AI for team 2 (ID: 1) failed handling event with topic 16, error: 216 [f=0081578] Warning: AI for team 3 (ID: 2) failed handling event with topic 16, error: 216 [f=0081804] game_message: Hawk is under attack [f=0081882] Speed set to 4.2 [ar3] [f=0081889] Speed set to 4.4 [ar3] [f=0081899] Speed set to 4.6 [ar3] [f=0081906] Speed set to 4.8 [ar3] [f=0081913] Speed set to 5.0 [ar3] [f=0081925] Speed set to 5.5 [ar3] [f=0081933] Speed set to 6.0 [ar3] [f=0081941] Speed set to 6.5 [ar3] [f=0081950] Speed set to 7.0 [ar3] [f=0081960] game_message: Raven is under attack [f=0081963] Speed set to 7.5 [ar3] [f=0081972] Speed set to 8.0 [ar3] [f=0081987] Speed set to 8.5 [ar3] [f=0082003] Speed set to 9.0 [ar3] [f=0082020] Speed set to 9.5 [ar3] [f=0082035] Speed set to 10.0 [ar3] [f=0082050] Speed set to 11.0 [ar3] [f=0082212] game_message: Black Dawn is under attack [f=0082382] game_message: Black Dawn is under attack [f=0082549] game_message: Phoenix is under attack [f=0082873] game_message: Raven is under attack [f=0085154] ar3 paused the game [f=0085154] ar3 unpaused the game [f=0085296] Warning: AI for team 2 (ID: 1) failed handling event with topic 14, error: 214 [f=0085296] Warning: AI for team 3 (ID: 2) failed handling event with topic 14, error: 214 [f=0085296] Warning: AI for team 2 (ID: 1) failed handling event with topic 16, error: 216 [f=0085296] Warning: AI for team 3 (ID: 2) failed handling event with topic 16, error: 216 [f=0085379] game_message: Phoenix is under attack [f=0085784] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0086282] game_message: Phoenix is under attack [f=0086432] game_message: Phoenix is under attack [f=0086735] game_message: Phoenix is under attack [f=0089065] game_message: Hawk is under attack [f=0089215] game_message: Hawk is under attack [f=0089366] game_message: Hawk is under attack [f=0091479] Warning: AI for team 2 (ID: 1) failed handling event with topic 14, error: 214 [f=0091479] Warning: AI for team 3 (ID: 2) failed handling event with topic 14, error: 214 [f=0091479] Warning: AI for team 2 (ID: 1) failed handling event with topic 16, error: 216 [f=0091479] Warning: AI for team 3 (ID: 2) failed handling event with topic 16, error: 216 [f=0092094] game_message: Raven is under attack [f=0092672] game_message: Phoenix is under attack [f=0094212] game_message: Phoenix is under attack [f=0095408] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0095423] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0097115] Warning: AI for team 2 (ID: 1) failed handling event with topic 14, error: 214 [f=0097115] Warning: AI for team 3 (ID: 2) failed handling event with topic 14, error: 214 [f=0097115] Warning: AI for team 2 (ID: 1) failed handling event with topic 16, error: 216 [f=0097115] Warning: AI for team 3 (ID: 2) failed handling event with topic 16, error: 216 [f=0097934] game_message: Raven is under attack [f=0098088] game_message: Raven is under attack [f=0098577] game_message: Raven is under attack [f=0099079] game_message: Raven is under attack [f=0099410] game_message: Raven is under attack [f=0099564] game_message: Raven is under attack [f=0099715] game_message: Raven is under attack [f=0100006] game_message: Raven is under attack [f=0100158] game_message: Raven is under attack [f=0100308] game_message: Raven is under attack [f=0101123] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0102350] game_message: Phoenix is under attack [f=0102535] game_message: Raven is under attack [f=0102706] game_message: Raven is under attack [f=0102931] game_message: Raven is under attack [f=0103191] game_message: Hawk is under attack [f=0103346] game_message: Hawk is under attack [f=0103504] game_message: Hawk is under attack [f=0104822] game_message: Raven is under attack [f=0104976] game_message: Raven is under attack [f=0105138] game_message: Raven is under attack [f=0105318] game_message: Raven is under attack [f=0105468] game_message: Raven is under attack [f=0105618] game_message: Raven is under attack [f=0105619] Warning: AI for team 2 (ID: 1) failed handling event with topic 14, error: 214 [f=0105619] Warning: AI for team 3 (ID: 2) failed handling event with topic 14, error: 214 [f=0105619] Warning: AI for team 2 (ID: 1) failed handling event with topic 16, error: 216 [f=0105619] Warning: AI for team 3 (ID: 2) failed handling event with topic 16, error: 216 [f=0105733] Warning: AI for team 2 (ID: 1) failed handling event with topic 14, error: 214 [f=0105733] Warning: AI for team 3 (ID: 2) failed handling event with topic 14, error: 214 [f=0105733] Warning: AI for team 2 (ID: 1) failed handling event with topic 16, error: 216 [f=0105733] Warning: AI for team 3 (ID: 2) failed handling event with topic 16, error: 216 [f=0106106] game_message: Raven is under attack [f=0106256] game_message: Phoenix is under attack [f=0106696] game_message: Raven is under attack [f=0106883] game_message: Phoenix is under attack [f=0107038] game_message: Phoenix is under attack [f=0107189] game_message: Raven is under attack [f=0107341] game_message: Phoenix is under attack [f=0107531] game_message: Raven is under attack [f=0107653] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0107711] game_message: Hawk is under attack [f=0108289] game_message: Hawk is under attack [f=0108451] game_message: Phoenix is under attack [f=0108601] game_message: Raven is under attack [f=0108799] game_message: Raven is under attack [f=0108954] game_message: Raven is under attack [f=0109104] game_message: Hawk is under attack [f=0109286] game_message: Phoenix is under attack [f=0109821] game_message: Hawk is under attack [f=0109979] game_message: Hawk is under attack [f=0110051] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0110138] game_message: Hawk is under attack [f=0112170] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0112327] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0112645] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0113192] game_message: Raven is under attack [f=0114911] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0115446] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0115536] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0116949] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0117073] game_message: Black Dawn is under attack [f=0120993] game_message: Phoenix is under attack [f=0121177] game_message: Phoenix is under attack [f=0121333] game_message: Raven is under attack [f=0121499] game_message: Raven is under attack [f=0121655] game_message: Raven is under attack [f=0121765] ar3 paused the game [f=0121765] ar3 unpaused the game [f=0121805] game_message: Phoenix is under attack [f=0121956] game_message: Raven is under attack [f=0122105] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0122106] game_message: Raven is under attack [f=0122256] game_message: Raven is under attack [f=0122406] game_message: Raven is under attack [f=0122815] game_message: Raven is under attack [f=0123149] game_message: Raven is under attack [f=0123422] game_message: Raven is under attack [f=0123577] game_message: Raven is under attack [f=0123636] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0123727] game_message: Raven is under attack [f=0123755] Warning: AI for team 2 (ID: 1) failed handling event with topic 14, error: 214 [f=0123755] Warning: AI for team 3 (ID: 2) failed handling event with topic 14, error: 214 [f=0123755] Warning: AI for team 2 (ID: 1) failed handling event with topic 16, error: 216 [f=0123755] Warning: AI for team 3 (ID: 2) failed handling event with topic 16, error: 216 [f=0123771] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0123941] game_message: Phoenix is under attack [f=0124304] game_message: Hawk is under attack [f=0124454] game_message: Hawk is under attack [f=0124596] Warning: AI for team 2 (ID: 1) failed handling event with topic 14, error: 214 [f=0124596] Warning: AI for team 3 (ID: 2) failed handling event with topic 14, error: 214 [f=0124596] Warning: AI for team 2 (ID: 1) failed handling event with topic 16, error: 216 [f=0124596] Warning: AI for team 3 (ID: 2) failed handling event with topic 16, error: 216 [f=0124670] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0124802] game_message: Hawk is under attack [f=0124957] game_message: Phoenix is under attack [f=0125043] Warning: AI for team 1 (ID: 0) failed handling event with topic 14, error: 214 [f=0125043] Warning: AI for team 1 (ID: 0) failed handling event with topic 16, error: 216 [f=0125108] game_message: Hawk is under attack [f=0125239] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0125258] game_message: Brawler is under attack [f=0125412] game_message: Raven is under attack [f=0125555] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0125562] game_message: Raven is under attack [f=0125605] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0126153] game_message: Phoenix is under attack [f=0126186] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0126307] game_message: Hawk is under attack [f=0126351] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0126460] game_message: Brawler is under attack [f=0126516] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0126623] game_message: Hawk is under attack [f=0126681] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0126776] game_message: Hawk is under attack [f=0126846] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0126937] game_message: Brawler is under attack [f=0127011] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0127089] game_message: Brawler is under attack [f=0127176] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0127311] game_message: Hawk is under attack [f=0127341] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0127506] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0127671] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0127713] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0127806] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0127864] game_message: Raven is under attack [f=0128163] game_message: Raven is under attack [f=0128314] game_message: Raven is under attack [f=0128464] game_message: Phoenix is under attack [f=0128617] game_message: Hawk is under attack [f=0128782] game_message: Hawk is under attack [f=0130491] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0130612] ar3 paused the game [f=0130612] ar3 unpaused the game [f=0130671] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0130778] ar3 paused the game [f=0130778] ar3 unpaused the game [f=0130836] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0130968] ar3 paused the game [f=0130968] ar3 unpaused the game [f=0131001] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0131029] Warning: AI for team 3 (ID: 2) failed handling event with topic 9, error: 209 [f=0131034] Warning: AI for team 3 (ID: 2) failed handling event with topic 9, error: 209 [f=0131149] Warning: AI for team 3 (ID: 2) failed handling event with topic 9, error: 209 [f=0131155] Warning: AI for team 3 (ID: 2) failed handling event with topic 9, error: 209 [f=0131166] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0131268] Warning: AI for team 3 (ID: 2) failed handling event with topic 9, error: 209 [f=0131279] Warning: AI for team 3 (ID: 2) failed handling event with topic 9, error: 209 [f=0131282] Warning: AI for team 3 (ID: 2) failed handling event with topic 9, error: 209 [f=0131328] Warning: AI for team 3 (ID: 2) failed handling event with topic 9, error: 209 [f=0131331] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0131392] Warning: AI for team 3 (ID: 2) failed handling event with topic 9, error: 209 [f=0131454] Warning: AI for team 3 (ID: 2) failed handling event with topic 9, error: 209 [f=0131496] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0131518] Warning: AI for team 3 (ID: 2) failed handling event with topic 9, error: 209 [f=0131582] Warning: AI for team 3 (ID: 2) failed handling event with topic 9, error: 209 [f=0131636] Warning: AI for team 3 (ID: 2) failed handling event with topic 9, error: 209 [f=0131646] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0131811] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0131973] ar3 paused the game [f=0131973] ar3 unpaused the game [f=0131976] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0132052] Warning: AI for team 3 (ID: 2) failed handling event with topic 9, error: 209 [f=0132059] Warning: AI for team 3 (ID: 2) failed handling event with topic 9, error: 209 [f=0132059] Warning: AI for team 3 (ID: 2) failed handling event with topic 10, error: 210 [f=0132589] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0132674] game_message: Wyvern is under attack [f=0133150] ar3 paused the game [f=0133150] ar3 unpaused the game [f=0133719] game_message: Phoenix is under attack [f=0134876] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0134954] Warning: AI for team 1 (ID: 0) failed handling event with topic 14, error: 214 [f=0134954] Warning: AI for team 1 (ID: 0) failed handling event with topic 16, error: 216 [f=0135400] game_message: Phoenix is under attack [f=0135550] game_message: Wyvern is under attack [f=0135920] ar3 paused the game [f=0135920] ar3 unpaused the game [f=0136100] game_message: Wyvern is under attack [f=0136181] Warning: AI for team 1 (ID: 0) failed handling event with topic 7, error: 207 [f=0136250] game_message: Wyvern is under attack [f=0136429] game_message: Raven is under attack [f=0136597] game_message: Wyvern is under attack [f=0137259] game_message: Black Dawn is under attack [f=0138549] game_message: Wyvern is under attack [f=0139480] ar3 paused the game [f=0139480] ar3 unpaused the game [f=0139717] ar3 paused the game [f=0139717] ar3 unpaused the game [f=0139839] ar3 paused the game [f=0139839] ar3 unpaused the game [f=0141270] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0141274] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0141274] Warning: AI for team 2 (ID: 1) failed handling event with topic 8, error: 208 [f=0141279] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0141280] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0141286] Warning: AI for team 2 (ID: 1) failed handling event with topic 8, error: 208 [f=0141297] Warning: AI for team 2 (ID: 1) failed handling event with topic 7, error: 207 [f=0142422] Warning: AI for team 1 (ID: 0) failed handling event with topic 14, error: 214 [f=0142422] Warning: AI for team 1 (ID: 0) failed handling event with topic 16, error: 216 [f=0143379] ar3 paused the game [f=0143379] ar3 unpaused the game [f=0143586] ar3 paused the game [f=0143586] ar3 unpaused the game [f=0144387] game_message: Energy Pylon is under attack [f=0145524] game_message: Thunderbird is under attack [f=0146508] game_message: Thunderbird is under attack [f=0146659] game_message: Thunderbird is under attack [f=0146810] game_message: Phoenix is under attack [f=0147161] game_message: Raven is under attack [f=0147414] game_message: Swift is under attack [f=0147580] game_message: Phoenix is under attack [f=0147730] game_message: Phoenix is under attack [f=0147880] game_message: Phoenix is under attack [f=0148062] game_message: Raven is under attack [f=0148320] game_message: Raven is under attack [f=0148487] game_message: Phoenix is under attack [f=0148645] game_message: Phoenix is under attack [f=0148827] game_message: Raven is under attack [f=0148977] game_message: Thunderbird is under attack [f=0149194] game_message: Phoenix is under attack [f=0149426] game_message: Phoenix is under attack [f=0149609] game_message: Swift is under attack [f=0149998] game_message: Swift is under attack [f=0150258] game_message: Hawk is under attack [f=0150416] game_message: Hawk is under attack [f=0150568] game_message: Hawk is under attack [f=0151323] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0151372] game_message: Raven is under attack [f=0151524] game_message: Raven is under attack [f=0151837] game_message: Hawk is under attack [f=0151992] game_message: Hawk is under attack [f=0152142] game_message: Hawk is under attack [f=0153689] Warning: AI for team 1 (ID: 0) failed handling event with topic 14, error: 214 [f=0153689] Warning: AI for team 1 (ID: 0) failed handling event with topic 16, error: 216 [f=0154556] game_message: Wyvern is under attack [f=0154737] game_message: Brawler is under attack [f=0154781] Warning: AI for team 3 (ID: 2) failed handling event with topic 7, error: 207 [f=0154933] game_message: Banshee is under attack [f=0155624] ar3 paused the game [f=0155624] ar3 unpaused the game [f=0155654] Skirmish AI <Circuit Brutal-stable>: AI: 0 | Garbage unit: 12561 | reason: useless [f=0155654] Warning: AI for team 1 (ID: 0) failed handling event with topic 5, error: 205 [f=0155655] Error: Spring 103.0.1-1285-gd322668 develop has crashed. [f=0155655] Error: DLL information: [f=0155655] Error: 0x00400000 spring [f=0155655] Error: 0x77c90000 ntdll [f=0155655] Error: 0x77930000 KERNEL32 [f=0155655] Error: 0x6a910000 aswhookx [f=0155655] Error: 0x74ee0000 KERNELBASE [f=0155655] Error: 0x76880000 ADVAPI32 [f=0155655] Error: 0x748a0000 msvcrt [f=0155655] Error: 0x753d0000 sechost [f=0155655] Error: 0x74b40000 RPCRT4 [f=0155655] Error: 0x74760000 SspiCli [f=0155655] Error: 0x74750000 CRYPTBASE [f=0155655] Error: 0x76ef0000 bcryptPrimitives [f=0155655] Error: 0x74ac0000 IMAGEHLP [f=0155655] Error: 0x76f80000 ucrtbase [f=0155655] Error: 0x754c0000 SHELL32 [f=0155655] Error: 0x76830000 cfgmgr32 [f=0155655] Error: 0x778a0000 shcore [f=0155655] Error: 0x77a50000 combase [f=0155655] Error: 0x76960000 windows.storage [f=0155655] Error: 0x75380000 shlwapi [f=0155655] Error: 0x74870000 GDI32 [f=0155655] Error: 0x77740000 gdi32full [f=0155655] Error: 0x74780000 msvcp_win [f=0155655] Error: 0x75240000 USER32 [f=0155655] Error: 0x76810000 win32u [f=0155655] Error: 0x74800000 kernel.appcore [f=0155655] Error: 0x74a70000 powrprof [f=0155655] Error: 0x74ed0000 profapi [f=0155655] Error: 0x74a00000 WS2_32 [f=0155655] Error: 0x66f30000 GLU32 [f=0155655] Error: 0x669a0000 OPENGL32 [f=0155655] Error: 0x10000000 DevIL [f=0155655] Error: 0x6b800000 OpenAL32 [f=0155655] Error: 0x770a0000 ole32 [f=0155655] Error: 0x70780000 vorbisfile [f=0155655] Error: 0x62e80000 zlib1 [f=0155655] Error: 0x70e40000 libfreetype-6 [f=0155655] Error: 0x65180000 libfontconfig-1 [f=0155655] Error: 0x62aa0000 glew32 [f=0155655] Error: 0x6c740000 SDL2 [f=0155655] Error: 0x76f50000 IMM32 [f=0155655] Error: 0x75420000 OLEAUT32 [f=0155655] Error: 0x66910000 MSVCP80 [f=0155655] Error: 0x66870000 MSVCR80 [f=0155655] Error: 0x6fcf0000 WINMM [f=0155655] Error: 0x68140000 ogg [f=0155655] Error: 0x64cc0000 vorbis [f=0155655] Error: 0x68f40000 libexpat-1 [f=0155655] Error: 0x72f40000 VERSION [f=0155655] Error: 0x6e7b0000 WINMMBASE [f=0155655] Error: 0x5b0d0000 nvapi [f=0155655] Error: 0x771b0000 SETUPAPI [f=0155655] Error: 0x5c8f0000 dxgi [f=0155655] Error: 0x73610000 DEVOBJ [f=0155655] Error: 0x77a00000 WINTRUST [f=0155655] Error: 0x76870000 MSASN1 [f=0155655] Error: 0x74c00000 CRYPT32 [f=0155655] Error: 0x73710000 uxtheme [f=0155655] Error: 0x74d80000 MSCTF [f=0155655] Error: 0x736e0000 dwmapi [f=0155655] Error: 0x06f00000 nvoglv32 [f=0155655] Error: 0x736a0000 WTSAPI32 [f=0155655] Error: 0x729e0000 Dbghelp [f=0155655] Error: 0x70220000 ntmarta [f=0155655] Error: 0x73470000 WINSTA [f=0155655] Error: 0x751b0000 clbcatq [f=0155655] Error: 0x67ca0000 TextInputFramework [f=0155655] Error: 0x676f0000 CoreUIComponents [f=0155655] Error: 0x67660000 CoreMessaging [f=0155655] Error: 0x6a0c0000 wintypes [f=0155655] Error: 0x69360000 usermgrcli [f=0155655] Error: 0x0dea0000 nvwgf2um [f=0155655] Error: 0x72890000 bcrypt [f=0155655] Error: 0x698f0000 shfolder [f=0155655] Error: 0x5b960000 nvspcap [f=0155655] Error: 0x771a0000 PSAPI [f=0155655] Error: 0x72b40000 WINHTTP [f=0155655] Error: 0x6a290000 MMDevApi [f=0155655] Error: 0x6e630000 PROPSYS [f=0155655] Error: 0x51860000 dsound [f=0155655] Error: 0x6a1b0000 AUDIOSES [f=0155655] Error: 0x6a1a0000 AVRT [f=0155655] Error: 0x66830000 dinput8 [f=0155655] Error: 0x700d0000 HID [f=0155655] Error: 0x69890000 XInput1_4 [f=0155655] Error: 0x6ffe0000 mswsock [f=0155655] Error: 0x6a710000 napinsp [f=0155655] Error: 0x6a6f0000 pnrpnsp [f=0155655] Error: 0x6a800000 NLAapi [f=0155655] Error: 0x72bf0000 DNSAPI [f=0155655] Error: 0x749f0000 NSI [f=0155655] Error: 0x73d50000 IPHLPAPI [f=0155655] Error: 0x6a6e0000 winrnr [f=0155655] Error: 0x6a6d0000 wshbth [f=0155655] Error: 0x6ab10000 fwpuclnt [f=0155655] Error: 0x6ab60000 rasadhlp [f=0155655] Error: 0x63580000 AIInterface [f=0155655] Error: 0x540e0000 SkirmishAI [f=0155655] Error: Exception: Access violation (0xc0000005) [f=0155655] Error: Exception Address: 0x5410f90a [f=0155655] Error: Stacktrace for Spring 103.0.1-1285-gd322668 develop: [f=0155655] Error: (0) C:\Users\Rollo\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0002F90A] [f=0155655] Error: (1) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00C632E6] [f=0155655] Error: (2) C:\Users\Rollo\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0014C4A0] [f=0155655] Error: (3) C:\Users\Rollo\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x001680CA] [f=0155655] Error: (4) C:\Users\Rollo\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0002FA7E] [f=0155655] Error: (5) C:\Users\Rollo\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00005D94] [f=0155655] Error: (6) C:\Users\Rollo\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00009CFE] [f=0155655] Error: (7) C:\Users\Rollo\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0000158A] [f=0155655] Error: (8) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0091DD1A] [f=0155655] Error: (9) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00922566] [f=0155655] Error: (10) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0092298F] [f=0155655] Error: (11) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008F750E] [f=0155655] Error: (12) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0042F80C] [f=0155655] Error: (13) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00537B37] [f=0155655] Error: (14) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0043BDA0] [f=0155655] Error: (15) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00883A01] [f=0155655] Error: (16) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0088826B] [f=0155655] Error: (17) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0086B143] [f=0155655] Error: (18) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00EC615B] [f=0155655] Error: (19) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00401402] [f=0155655] Error: (20) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744] [f=0155655] Error: (21) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D] [f=0155655] Error: (22) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD] [f=0155655] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=0155655] Warning: (in thread: main) [f=0155655] Warning: DLL information: [f=0155655] Error: 0x00400000 spring [f=0155655] Error: 0x77c90000 ntdll [f=0155655] Error: 0x77930000 KERNEL32 [f=0155655] Error: 0x6a910000 aswhookx [f=0155655] Error: 0x74ee0000 KERNELBASE [f=0155655] Error: 0x76880000 ADVAPI32 [f=0155655] Error: 0x748a0000 msvcrt [f=0155655] Error: 0x753d0000 sechost [f=0155655] Error: 0x74b40000 RPCRT4 [f=0155655] Error: 0x74760000 SspiCli [f=0155655] Error: 0x74750000 CRYPTBASE [f=0155655] Error: 0x76ef0000 bcryptPrimitives [f=0155655] Error: 0x74ac0000 IMAGEHLP [f=0155655] Error: 0x76f80000 ucrtbase [f=0155655] Error: 0x754c0000 SHELL32 [f=0155655] Error: 0x76830000 cfgmgr32 [f=0155655] Error: 0x778a0000 shcore [f=0155655] Error: 0x77a50000 combase [f=0155655] Error: 0x76960000 windows.storage [f=0155655] Error: 0x75380000 shlwapi [f=0155655] Error: 0x74870000 GDI32 [f=0155655] Error: 0x77740000 gdi32full [f=0155655] Error: 0x74780000 msvcp_win [f=0155655] Error: 0x75240000 USER32 [f=0155655] Error: 0x76810000 win32u [f=0155655] Error: 0x74800000 kernel.appcore [f=0155655] Error: 0x74a70000 powrprof [f=0155655] Error: 0x74ed0000 profapi [f=0155655] Error: 0x74a00000 WS2_32 [f=0155655] Error: 0x66f30000 GLU32 [f=0155655] Error: 0x669a0000 OPENGL32 [f=0155655] Error: 0x10000000 DevIL [f=0155655] Error: 0x6b800000 OpenAL32 [f=0155655] Error: 0x770a0000 ole32 [f=0155655] Error: 0x70780000 vorbisfile [f=0155655] Error: 0x62e80000 zlib1 [f=0155655] Error: 0x70e40000 libfreetype-6 [f=0155655] Error: 0x65180000 libfontconfig-1 [f=0155655] Error: 0x62aa0000 glew32 [f=0155655] Error: 0x6c740000 SDL2 [f=0155655] Error: 0x76f50000 IMM32 [f=0155655] Error: 0x75420000 OLEAUT32 [f=0155655] Error: 0x66910000 MSVCP80 [f=0155655] Error: 0x66870000 MSVCR80 [f=0155655] Error: 0x6fcf0000 WINMM [f=0155655] Error: 0x68140000 ogg [f=0155655] Error: 0x64cc0000 vorbis [f=0155655] Error: 0x68f40000 libexpat-1 [f=0155655] Error: 0x72f40000 VERSION [f=0155655] Error: 0x6e7b0000 WINMMBASE [f=0155655] Error: 0x5b0d0000 nvapi [f=0155655] Error: 0x771b0000 SETUPAPI [f=0155655] Error: 0x5c8f0000 dxgi [f=0155655] Error: 0x73610000 DEVOBJ [f=0155655] Error: 0x77a00000 WINTRUST [f=0155655] Error: 0x76870000 MSASN1 [f=0155655] Error: 0x74c00000 CRYPT32 [f=0155655] Error: 0x73710000 uxtheme [f=0155655] Error: 0x74d80000 MSCTF [f=0155655] Error: 0x736e0000 dwmapi [f=0155655] Error: 0x06f00000 nvoglv32 [f=0155655] Error: 0x736a0000 WTSAPI32 [f=0155655] Error: 0x729e0000 Dbghelp [f=0155655] Error: 0x70220000 ntmarta [f=0155655] Error: 0x73470000 WINSTA [f=0155655] Error: 0x751b0000 clbcatq [f=0155655] Error: 0x67ca0000 TextInputFramework [f=0155655] Error: 0x676f0000 CoreUIComponents [f=0155655] Error: 0x67660000 CoreMessaging [f=0155655] Error: 0x6a0c0000 wintypes [f=0155655] Error: 0x69360000 usermgrcli [f=0155655] Error: 0x0dea0000 nvwgf2um [f=0155655] Error: 0x72890000 bcrypt [f=0155655] Error: 0x698f0000 shfolder [f=0155655] Error: 0x5b960000 nvspcap [f=0155655] Error: 0x771a0000 PSAPI [f=0155655] Error: 0x72b40000 WINHTTP [f=0155655] Error: 0x6a290000 MMDevApi [f=0155655] Error: 0x6e630000 PROPSYS [f=0155655] Error: 0x51860000 dsound [f=0155655] Error: 0x6a1b0000 AUDIOSES [f=0155655] Error: 0x6a1a0000 AVRT [f=0155655] Error: 0x66830000 dinput8 [f=0155655] Error: 0x700d0000 HID [f=0155655] Error: 0x69890000 XInput1_4 [f=0155655] Error: 0x6ffe0000 mswsock [f=0155655] Error: 0x6a710000 napinsp [f=0155655] Error: 0x6a6f0000 pnrpnsp [f=0155655] Error: 0x6a800000 NLAapi [f=0155655] Error: 0x72bf0000 DNSAPI [f=0155655] Error: 0x749f0000 NSI [f=0155655] Error: 0x73d50000 IPHLPAPI [f=0155655] Error: 0x6a6e0000 winrnr [f=0155655] Error: 0x6a6d0000 wshbth [f=0155655] Error: 0x6ab10000 fwpuclnt [f=0155655] Error: 0x6ab60000 rasadhlp [f=0155655] Error: 0x63580000 AIInterface [f=0155655] Error: 0x540e0000 SkirmishAI [f=0155655] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop: [f=0155655] Warning: (0) C:\WINDOWS\System32\win32u.dll [0x000029BC] [f=0155655] Warning: (1) C:\WINDOWS\System32\USER32.dll [0x0001E7DC] [f=0155655] Warning: (2) C:\WINDOWS\System32\USER32.dll [0x0006EC39] [f=0155655] Warning: (3) C:\WINDOWS\System32\USER32.dll [0x0006DE28] [f=0155655] Warning: (4) C:\WINDOWS\System32\USER32.dll [0x0006DB45] [f=0155655] Warning: (5) C:\WINDOWS\System32\USER32.dll [0x0006D9AB] [f=0155655] Warning: (6) C:\WINDOWS\System32\USER32.dll [0x0006D75A] [f=0155655] Warning: (7) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008DF95A] [f=0155655] Warning: (8) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0087BF72] [f=0155655] Warning: (9) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008DF2A8] [f=0155655] Warning: (10) C:\WINDOWS\System32\KERNELBASE.dll [0x0017A30D] [f=0155655] Warning: (11) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000A4ADE] [f=0155655] Warning: (12) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD] [f=0155655] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=0155655] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0007205C] [f=0155655] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F351F] [f=0155655] Warning: (2) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00932DF6] [f=0155655] Warning: (3) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DB8027] [f=0155655] Warning: (4) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEAF33] [f=0155655] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x00066821] [f=0155655] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744] [f=0155655] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D] [f=0155655] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD] [f=0155655] Error: [ErrorMessageBox] errorMsg="Spring has crashed: Access violation. A stacktrace has been written to: C:\Users\Rollo\Documents\My Games\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1 [f=0155655] [SpringApp::Kill][1] fromRun=0 [f=0155655] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 [f=0155655] [async=0] threads=2 tasks=10998533 {sum,avg}{exec,wait}time={{2.000, -0.000}, {0.000, 26815622346788617576221954501592464968005125454414028209072546165321022574062577602925256525082292757211654178514965178746790339321580298658275752534867968.000}}ms [f=0155655] thread=0 tasks=71852 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, -26815622256366699953214688225935426391851109406804742795407141350390341000987044917020171708793920286515133913159290965354338463202486422865387258019577856.000}, {26815622194129755820076013622472047852560623267183325590737386779815313842634922894854724885981382553659611842213487671744023200164011850333282459243773952.000, 0.000, -0.000, 0.000}}ms [f=0155655] thread=1 tasks=10926681 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -26815622287492680345211936267954461917956102046911832360605751028220185125447544240180706789448716119030165806205954631813091244241589050122138629208801280.000}, {-2.000, 0.000, 2.000, -0.000}}ms [f=0155655] [async=1] threads=2 tasks=1298 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, 2.000}}ms [f=0155655] thread=1 tasks=1298 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, 0.000, 0.000, 2.000}}ms [f=0155655] [ThreadPool::SetThreadCount][2] workers=0 [f=0155655] [SpringApp::Kill][2] [f=0155655] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0155655] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0155655] [Game::KillLua][2] dtor=0 luaRules=11f0c8e8 [f=0155655] Start gadgetHandler:Shutdown [f=0155655] Shutdown - StartSetup [f=0155655] Shutdown - UnitMorph [f=0155655] Shutdown - LupsNanoSpray [f=0155655] Shutdown - Missile Silo Controller [f=0155655] Shutdown - Modular Comm Info [f=0155655] Shutdown - Puppy Handler [f=0155655] Shutdown - Terrain Texture Handler [f=0155655] Shutdown - UnitCloakShield [f=0155655] End gadgetHandler:Shutdown [f=0155655] Start gadgetHandler:Shutdown [f=0155655] Shutdown - UnitMorph [f=0155655] Shutdown - Modular Comm Info [f=0155655] Shutdown - Shockwaves [f=0155655] Shutdown - UnitCloakShield [f=0155655] Shutdown - Lups Cloak FX [f=0155655] Shutdown - Lups [f=0155655] End gadgetHandler:Shutdown [f=0155655] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,422081003,0} {chunk,block}Bytes={0,0} [f=0155655] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,422081003,0} {chunk,block}Bytes={0,0} [f=0155655] [Game::KillLua][3] dtor=0 luaUI=4315b858 [f=0155655] Start widgetHandler:Shutdown [f=0155655] Shutdown - SaveOrderList Complete [f=0155655] Writing last game win data [f=0155655] Shutdown - SaveConfigData Complete [f=0155655] Shutdown Widget - Chili Highlight [f=0155655] Shutdown Widget - Deferred rendering [f=0155655] Shutdown Widget - EPIC Menu [f=0155655] Shutdown Widget - Custom Markers [f=0155655] Shutdown Widget - Chili Minimap [f=0155655] Shutdown Widget - Chili Widget Selector [f=0155655] Shutdown Widget - Local Team Colors [f=0155655] Shutdown Widget - Save Game Menu [f=0155655] Shutdown Widget - HealthBars [f=0155655] Shutdown Widget - Noises [f=0155655] Shutdown Widget - Unit Icons [f=0155655] Shutdown Widget - Win Counter [f=0155655] Shutdown Widget - BuildETA [f=0155655] Shutdown Widget - Depth of Field Shader [f=0155655] Shutdown Widget - Modular Comm Info [f=0155655] Shutdown Widget - CameraShake [f=0155655] Shutdown Widget - Chili Economy Panel Default [f=0155655] Shutdown Widget - Chili EndGame Window [f=0155655] Shutdown Widget - Chili Nuke Warning [f=0155655] Shutdown Widget - Chili Spectator Panels [f=0155655] Shutdown Widget - Context Menu [f=0155655] Shutdown Widget - Darkening [f=0155655] Shutdown Widget - Highlight Geos [f=0155655] Shutdown Widget - Local Widgets Config [f=0155655] Shutdown Widget - Mex Placement Handler [f=0155655] Shutdown Widget - MinimapEvents [f=0155655] Shutdown Widget - Missile Silo Range [f=0155655] Shutdown Widget - Morph Finished notification [f=0155655] Shutdown Widget - Music Player [f=0155655] Shutdown Widget - Point Tracker [f=0155655] Shutdown Widget - Showeco and Grid Drawer [f=0155655] Shutdown Widget - Stereo3D [f=0155655] Shutdown Widget - Grab Input [f=0155655] Input grabbing is disabled! [f=0155655] Shutdown Widget - Startup Info and Selector [f=0155655] Shutdown Widget - Transport AI [f=0155655] Shutdown Widget - Chili Selections & CursorTip v2 [f=0155655] Shutdown Widget - Attack Warning [f=0155655] Shutdown Widget - Attack AoE [f=0155655] Shutdown Widget - UnitShapes [f=0155655] Shutdown Widget - Map Edge Extension [f=0155655] Shutdown Widget - Selection Send [f=0155655] Shutdown Widget - LupsManager [f=0155655] Shutdown Widget - Units on Fire [f=0155655] Shutdown Widget - Newton Firezone [f=0155655] Shutdown Widget - Receive Units Indicator [f=0155655] Shutdown Widget - Chili Crude Player List [f=0155655] Shutdown Widget - Chili Pro Console [f=0155655] Shutdown Widget - Chili Framework [f=0155655] Shutdown Widget - Lups [f=0155655] Shutdown Widget - Chili Core Selector [f=0155655] Shutdown Widget - Pause Screen [f=0155655] Shutdown Widget - Chili Gesture Menu [f=0155655] Shutdown Widget - Lasso Terraform GUI [f=0155655] Shutdown Widget - Persistent Build Height [f=0155655] Shutdown Widget - Text To Speech Control [f=0155655] Shutdown Widget - Layout Handler [f=0155655] Shutdown Widget - Color Blindness Correction [f=0155655] End widgetHandler:Shutdown [f=0155655] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,422289208,0} {chunk,block}Bytes={0,0} [f=0155655] [Game::KillLua][4] dtor=0 [f=0155655] [~CDemoRecorder] writing demo "C:\Users\Rollo\Documents\My Games\Zero-K\demos\20170826_111129_Aberdeen6v6_Fix_103.0.1-1285-gd322668 develop.sdfz" [f=0155655] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0155655] [Sound] [Sound::UpdateThread][3] efx=1203ced0 [f=0155655] [Sound] [Sound::UpdateThread][4] ctx=121fb6b0 dev=12926010 [f=0155655] [Sound] [Sound::UpdateThread][5] [f=0155655] [Game::~CGame][1] [f=0155655] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0155655] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0155655] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0155655] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0155655] [Game::KillLua][4] dtor=1 [f=0155655] [Game::KillMisc][1] [f=0155655] [Game::KillMisc][2] [f=0155655] [Game::KillMisc][3] [f=0155655] [Game::KillRendering][1] [f=0155655] [Game::KillInterface][1] [f=0155655] [Game::KillInterface][2] [f=0155655] [Game::KillSimulation][1] [f=0155655] [Game::KillSimulation][2] unitHandler=117bcdd8 [f=0155655] [CCollisionHandler] dis-/continuous tests: 643/15174829 [f=0155655] [Game::KillSimulation][3] [f=0155655] [~CPathCache(64x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0155655] [~CPathCache(64x32)] cacheHits=156687 hitPercentage=86% numHashColls=0 maxCacheSize=91 [f=0155655] [~CPathCache(128x64)] cacheHits=2601 hitPercentage=87% numHashColls=0 maxCacheSize=201 [f=0155655] [~CPathCache(128x64)] cacheHits=154816 hitPercentage=2% numHashColls=0 maxCacheSize=201 [f=0155655] Statistics for RectangleOptimizer: 14% [f=0155655] Statistics for RectangleOptimizer: 14% [f=0155655] LosHandler stats: total instances=7387432; shared=8%; from cache=27% [f=0155655] [Game::KillSimulation][4] [f=0155655] [Game::~CGame][2] [f=0155655] [Game::~CGame][3] [f=0155655] [Chobby] Chobby Shutdown Chobby.exe Information: 0 : Chobby closed connection [f=0155655] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,6029802,0} {chunk,block}Bytes={0,0} [f=0155655] [SpringApp::Kill][3] [f=0155655] [LocalConnection::Statistics] Received: 29302428 bytes Sent: 30675278 bytes [f=0155655] [SpringApp::Kill][4] [f=0155655] [SpringApp::Kill][5] [f=0155655] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CPoolArchive] name="C:\Users\Rollo\Documents\My Games\Zero-K\packages\431410e094db20ed75eba9bc71919576.sdp" numZipFiles=2463 sumInflSize=121089kb sumReadTime=3ms file="luamenu/widgets/chili/skins/evolved/tech_line.png" indx=2116 inflSize=0kb readTime=0ms file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=0ms file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms file="anims/cursornormal_2.png" indx=14 inflSize=1kb readTime=0ms file="anims/cursornormal_0.png" indx=2 inflSize=1kb readTime=0ms file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms file="anims/cursornormal_10.png" indx=4 inflSize=1kb readTime=0ms file=".gitignore" indx=0 inflSize=0kb readTime=0ms Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. Warning: (in thread: main) Warning: DLL information: Error: 0x00400000 spring Error: 0x77c90000 ntdll Error: 0x77930000 KERNEL32 Error: 0x6a910000 aswhookx Error: 0x74ee0000 KERNELBASE Error: 0x76880000 ADVAPI32 Error: 0x748a0000 msvcrt Error: 0x753d0000 sechost Error: 0x74b40000 RPCRT4 Error: 0x74760000 SspiCli Error: 0x74750000 CRYPTBASE Error: 0x76ef0000 bcryptPrimitives Error: 0x74ac0000 IMAGEHLP Error: 0x76f80000 ucrtbase Error: 0x754c0000 SHELL32 Error: 0x76830000 cfgmgr32 Error: 0x778a0000 shcore Error: 0x77a50000 combase Error: 0x76960000 windows.storage Error: 0x75380000 shlwapi Error: 0x74870000 GDI32 Error: 0x77740000 gdi32full Error: 0x74780000 msvcp_win Error: 0x75240000 USER32 Error: 0x76810000 win32u Error: 0x74800000 kernel.appcore Error: 0x74a70000 powrprof Error: 0x74ed0000 profapi Error: 0x74a00000 WS2_32 Error: 0x66f30000 GLU32 Error: 0x669a0000 OPENGL32 Error: 0x10000000 DevIL Error: 0x6b800000 OpenAL32 Error: 0x770a0000 ole32 Error: 0x70780000 vorbisfile Error: 0x62e80000 zlib1 Error: 0x70e40000 libfreetype-6 Error: 0x65180000 libfontconfig-1 Error: 0x62aa0000 glew32 Error: 0x6c740000 SDL2 Error: 0x76f50000 IMM32 Error: 0x75420000 OLEAUT32 Error: 0x66910000 MSVCP80 Error: 0x66870000 MSVCR80 Error: 0x6fcf0000 WINMM Error: 0x68140000 ogg Error: 0x64cc0000 vorbis Error: 0x68f40000 libexpat-1 Error: 0x72f40000 VERSION Error: 0x6e7b0000 WINMMBASE Error: 0x5b0d0000 nvapi Error: 0x771b0000 SETUPAPI Error: 0x5c8f0000 dxgi Error: 0x73610000 DEVOBJ Error: 0x77a00000 WINTRUST Error: 0x76870000 MSASN1 Error: 0x74c00000 CRYPT32 Error: 0x73710000 uxtheme Error: 0x74d80000 MSCTF Error: 0x736e0000 dwmapi Error: 0x06f00000 nvoglv32 Error: 0x736a0000 WTSAPI32 Error: 0x729e0000 Dbghelp Error: 0x70220000 ntmarta Error: 0x73470000 WINSTA Error: 0x751b0000 clbcatq Error: 0x67ca0000 TextInputFramework Error: 0x676f0000 CoreUIComponents Error: 0x67660000 CoreMessaging Error: 0x6a0c0000 wintypes Error: 0x69360000 usermgrcli Error: 0x0dea0000 nvwgf2um Error: 0x72890000 bcrypt Error: 0x698f0000 shfolder Error: 0x5b960000 nvspcap Error: 0x771a0000 PSAPI Error: 0x72b40000 WINHTTP Error: 0x6a290000 MMDevApi Error: 0x6e630000 PROPSYS Error: 0x51860000 dsound Error: 0x6a1b0000 AUDIOSES Error: 0x6a1a0000 AVRT Error: 0x6ffe0000 mswsock Error: 0x6a710000 napinsp Error: 0x6a6f0000 pnrpnsp Error: 0x6a800000 NLAapi Error: 0x72bf0000 DNSAPI Error: 0x749f0000 NSI Error: 0x73d50000 IPHLPAPI Error: 0x6a6e0000 winrnr Error: 0x6a6d0000 wshbth Error: 0x6ab10000 fwpuclnt Error: 0x6ab60000 rasadhlp Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop: Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00071D3C] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000E8792] Warning: (2) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEB77C] Warning: (3) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00D992F1] Warning: (4) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0089C085] Warning: (5) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00888121] Warning: (6) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0087C1AA] Warning: (7) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008DF2A8] Warning: (8) C:\WINDOWS\System32\KERNELBASE.dll [0x0017A30D] Warning: (9) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000A4ADE] Warning: (10) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. Warning: (in thread: main) Warning: DLL information: Error: 0x00400000 spring Error: 0x77c90000 ntdll Error: 0x77930000 KERNEL32 Error: 0x6a910000 aswhookx Error: 0x74ee0000 KERNELBASE Error: 0x76880000 ADVAPI32 Error: 0x748a0000 msvcrt Error: 0x753d0000 sechost Error: 0x74b40000 RPCRT4 Error: 0x74760000 SspiCli Error: 0x74750000 CRYPTBASE Error: 0x76ef0000 bcryptPrimitives Error: 0x74ac0000 IMAGEHLP Error: 0x76f80000 ucrtbase Error: 0x754c0000 SHELL32 Error: 0x76830000 cfgmgr32 Error: 0x778a0000 shcore Error: 0x77a50000 combase Error: 0x76960000 windows.storage Error: 0x75380000 shlwapi Error: 0x74870000 GDI32 Error: 0x77740000 gdi32full Error: 0x74780000 msvcp_win Error: 0x75240000 USER32 Error: 0x76810000 win32u Error: 0x74800000 kernel.appcore Error: 0x74a70000 powrprof Error: 0x74ed0000 profapi Error: 0x74a00000 WS2_32 Error: 0x66f30000 GLU32 Error: 0x669a0000 OPENGL32 Error: 0x10000000 DevIL Error: 0x6b800000 OpenAL32 Error: 0x770a0000 ole32 Error: 0x70780000 vorbisfile Error: 0x62e80000 zlib1 Error: 0x70e40000 libfreetype-6 Error: 0x65180000 libfontconfig-1 Error: 0x62aa0000 glew32 Error: 0x6c740000 SDL2 Error: 0x76f50000 IMM32 Error: 0x75420000 OLEAUT32 Error: 0x66910000 MSVCP80 Error: 0x66870000 MSVCR80 Error: 0x6fcf0000 WINMM Error: 0x68140000 ogg Error: 0x64cc0000 vorbis Error: 0x68f40000 libexpat-1 Error: 0x72f40000 VERSION Error: 0x6e7b0000 WINMMBASE Error: 0x5b0d0000 nvapi Error: 0x771b0000 SETUPAPI Error: 0x5c8f0000 dxgi Error: 0x73610000 DEVOBJ Error: 0x77a00000 WINTRUST Error: 0x76870000 MSASN1 Error: 0x74c00000 CRYPT32 Error: 0x73710000 uxtheme Error: 0x74d80000 MSCTF Error: 0x736e0000 dwmapi Error: 0x06f00000 nvoglv32 Error: 0x736a0000 WTSAPI32 Error: 0x729e0000 Dbghelp Error: 0x70220000 ntmarta Error: 0x73470000 WINSTA Error: 0x751b0000 clbcatq Error: 0x67ca0000 TextInputFramework Error: 0x676f0000 CoreUIComponents Error: 0x67660000 CoreMessaging Error: 0x6a0c0000 wintypes Error: 0x69360000 usermgrcli Error: 0x0dea0000 nvwgf2um Error: 0x72890000 bcrypt Error: 0x698f0000 shfolder Error: 0x5b960000 nvspcap Error: 0x771a0000 PSAPI Error: 0x72b40000 WINHTTP Error: 0x6a290000 MMDevApi Error: 0x6e630000 PROPSYS Error: 0x51860000 dsound Error: 0x6a1b0000 AUDIOSES Error: 0x6a1a0000 AVRT Error: 0x6ffe0000 mswsock Error: 0x6a710000 napinsp Error: 0x6a6f0000 pnrpnsp Error: 0x6a800000 NLAapi Error: 0x72bf0000 DNSAPI Error: 0x749f0000 NSI Error: 0x73d50000 IPHLPAPI Error: 0x6a6e0000 winrnr Error: 0x6a6d0000 wshbth Error: 0x6ab10000 fwpuclnt Error: 0x6ab60000 rasadhlp Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop: Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x00071D3C] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000E8792] Warning: (2) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEB77C] Warning: (3) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00D992F1] Warning: (4) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0089C085] Warning: (5) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00888121] Warning: (6) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0087C1AA] Warning: (7) C:\Users\Rollo\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008DF2A8] Warning: (8) C:\WINDOWS\System32\KERNELBASE.dll [0x0017A30D] Warning: (9) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000A4ADE] Warning: (10) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD] [SpringApp::Kill][8] Chobby.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash Chobby.exe Information: 0 : Spring exited Chobby.exe Warning: 0 : Spring crash detected
Old circuit crash.