ZeroK-RTS / CrashReports

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Spring crash [103.0.1-1285-gd322668] #1889

Open Chobbyla opened 7 years ago

Chobbyla commented 7 years ago
Chobby.exe Information: 0 : PackageRefresh complete - packages changed
Chobby.exe Information: 0 : Querying default engine
Chobby.exe Information: 0 : Reseting configs and deploying AIs
Chobby.exe Information: 0 : Connecting to steam API
Chobby.exe Information: 0 : Starting
Using configuration source: "F:\Users\rulon\Documents\My Games\Zero-K\springsettings.cfg"
Using additional configuration source: "F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\springsettings.cfg"
Available log sections: DecalsDrawerGL4, Path, Net, CregSerializer, Sound, BumpWater, Shader, Model, ArchiveScanner, Piece, RoamMeshDrawer, LuaSocket, KeyBindings, GroundMoveType, AutohostInterface, DynWater, SkyBox, Texture, Font, ModelRenderContainer, FarTextureHandler, GameServer, CSMFGroundTextures, OBJParser, VFS
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterTexSizeReflection = 256
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 256
  CubeTexSizeSpecular = 256
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 8
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 9
  GroundDecals = 5
  GroundDetail = 120
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LastSelectedMap = Tropical
  LastSelectedMod = Zero-K $VERSION
  LastSelectedScript = Commanders
  MaxParticles = 25000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0016667
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 30
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScreenshotCounter = 1
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1500
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1080
  snd_volmaster = 20
============== </User Config> ==============
============== <User System> ==============
  Spring 103.0.1-1285-gd322668 develop
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Home Premium Edition, 64-bit (build 9200)
AMD FX(tm)-4300 Quad-Core Processor            ; 16365MB RAM, 18797MB pagefile
     Binary Word Size: 32-bit emulated
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 4
    Logical CPU Cores: 4
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 1023, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 1,  SSE 5.0A: 1
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    display=1 modes=26 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 3] 1680x1050x24bpp@60Hz
        [ 4] 1600x900x24bpp@60Hz
        [11] 1280x720x24bpp@75Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888")
[GR::LogVersionInfo]
    SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    GL version  : 3.0.13399 Compatibility Profile Context 15.201.1151.1008
    GL vendor   : ATI Technologies Inc.
    GL renderer : AMD Radeon R5 200 Series
    GLSL version: 4.40
    GLEW version: 1.5.8
    GPU memory  : unknown
    SDL swap-int: 0

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 0
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 0 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 0 (0)
    frag-depth layout support : 0 (-)

    max. FBO samples             : -1
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 32/29
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 16777215/2147483647
    max. uniform buffer-bindings : 90
    max. uniform block-size      : 64KB

    enable ATI-hacks : 1
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[DataDirs] Isolation Mode!
Using read-write data directory: F:\Users\rulon\Documents\My Games\Zero-K\
Using read-only data directory: F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\
Scanning: F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
Scanning: F:\Users\rulon\Documents\My Games\Zero-K\maps
Scanning: F:\Users\rulon\Documents\My Games\Zero-K\games
Scanning: F:\Users\rulon\Documents\My Games\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 12
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (VIA HD Audio(Win 10))
[f=-000001] [Sound]               Speakers (Logitech Wireless Headset)
[f=-000001] [Sound]               SPDIF Interface (TX1) (VIA HD Audio(Win 10))
[f=-000001] [Sound]               Speakers (VIA HD Audio(Win 10))
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] Joysticks found: 0
[Info] Using filesystem-writepath: F:\Users\rulon\Documents\My Games\Zero-K
[Info] Free disk space: 713057 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.6"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 63179
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Chobby.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"494250401","DefaultServerHost":"zero-k.info","DefaultServerPort":8200}

[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Settings      <gui_campaign_settings.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [Chobby] Warning: Missing game in chobby_config.json file.
[f=-000001] ATI/intel/other non-nvidia compatibility state:, true
[f=-000001] Number of battles: 0
[f=-000001] Vendor and GL, ATI, 3
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=052682f8
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0016667
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 30
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 256
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] LoopbackCommandReceived, WrapperOnline
[f=-000001] OnConnected
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, HyTech
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Wyorider36
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, MacIT86
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [chobby] Showing battle with ID, 342
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] [liblobby] Warning: Duplicate user(Beamer) added to channel (zk)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Connecting to battle, Zero-K v1.5.8.3, Victoria Crater v2.1, 103.0.1-1285-gd322668
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0016667
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 30
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 256
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
[f=-000001]     [async=0] threads=3 tasks=2894 {sum,avg}{exec,wait}time={{2.000, -26815622285809279249549937603783876415328569918970977021382793467274287882063746883112450839185400570952932344691961197630912130399107737217781210007207936.000}, {0.000, 0.000}}ms
[f=-000001]         thread=0 tasks=1 (2.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1405 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1488 (2.000%) {sum,min,max,avg}{exec,wait}time={{-26815622281988595511264179838786218148048295318479807154057740503418359528569614775583847008859631036336543985396939250635109765045393951187812428327944192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=05179880
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=04b9bd48 dev=05052270
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="F:\Users\rulon\Documents\My Games\Zero-K\packages\e2b8adae6bf7a48a176d7c0385d11be5.sdp" numZipFiles=2463 sumInflSize=121092kb sumReadTime=128ms
[f=-000001]     file="sounds/lobbymusic/the secret of ayers rock.ogg" indx=2458 inflSize=7740kb readTime=69ms
[f=-000001]     file="luamenu/images/minimapnotfound1.png" indx=1754 inflSize=235kb readTime=2ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/skinning/background.jpg" indx=1080 inflSize=367kb readTime=1ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/skinning/headinglarge.png" indx=1085 inflSize=174kb readTime=1ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapoverride/victoria_crater_v2.1.jpg" indx=676 inflSize=99kb readTime=1ms
[f=-000001]     file="luamenu/widgets/chili/skins/evolved/tech_button_small_bk.png" indx=2108 inflSize=1kb readTime=0ms
[f=-000001]     file="campaign/sample/planets/planet23.lua" indx=55 inflSize=2kb readTime=0ms
[f=-000001]     file="luamenu/widgets/chobby/components/chat_windows.lua" indx=2344 inflSize=25kb readTime=0ms
[f=-000001]     file="luamenu/widgets/chobby/components/background.lua" indx=2341 inflSize=5kb readTime=0ms
[f=-000001]     file="campaign/sample/planets/planet6.lua" indx=95 inflSize=5kb readTime=0ms
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\games
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (VIA HD Audio(Win 10))
[f=-000001] [Sound]               Speakers (Logitech Wireless Headset)
[f=-000001] [Sound]               SPDIF Interface (TX1) (VIA HD Audio(Win 10))
[f=-000001] [Sound]               Speakers (VIA HD Audio(Win 10))
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.6"
[f=-000001] [SpringApp::Reload][12] #script=126
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name RuTech
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Victoria Crater v2.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Victoria Crater v2.1 (checksum 0xa9063cd3) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x86113712) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "F:\Users\rulon\Documents\My Games\Zero-K\demos\20170826_194120_Victoria Crater v2_103.0.1-1285-gd322668 develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 385ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (58 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 297ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 438ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 48ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3762ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 259ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 58ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 85ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
[f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e96dc3f2
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=5aa628a1
[f=-000001] [Path] [PathEstimator::ReadFile] hash=5aa628a1 file="cache\103dev-develop/paths/Victoria Crater v2.1.pe-5aa628a1.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (25 MB)
[f=-000001] [EstimatePathCosts] precached 1 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 148 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 294 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 438 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 585 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 733 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 878 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 1025 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 1170 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 1316 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 1461 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 1605 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 1764 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 1909 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 2055 of 2304 blocks
[f=-000001] [EstimatePathCosts] precached 2201 of 2304 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=5aa628a1 file="cache\103dev-develop/paths/Victoria Crater v2.1.pe-5aa628a1.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e96dc3f2
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=5aa628b1
[f=-000001] [Path] [PathEstimator::ReadFile] hash=5aa628b1 file="cache\103dev-develop/paths/Victoria Crater v2.1.pe2-5aa628b1.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (5 MB)
[f=-000001] [EstimatePathCosts] precached 2 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 38 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 74 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 110 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 146 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 186 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 226 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 263 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 301 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 341 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 392 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 437 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 476 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 515 of 576 blocks
[f=-000001] [EstimatePathCosts] precached 551 of 576 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=5aa628b1 file="cache\103dev-develop/paths/Victoria Crater v2.1.pe2-5aa628b1.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (2188ms, checksum 71a5b453)
[f=-000001] Loading Skirmish AIs
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 9216 (x96, z96)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 100.00%
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: 0.00
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 100.000000% of the map. (used by 27 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 100.000000% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 34 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 93.00% of the map. (used by 318 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat10'     Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover3'    Has 1 Map-Area(s) occupying 93.00% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 93.00% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 2 Map-Area(s) occupying 86.07% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 93.00% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 2 Map-Area(s) occupying 86.07% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Victoria_Crater_v2.1.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11898,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with 58 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 4123a259c5cc15d811cc13e9fcda2bf2
[f=-000001] Connection attempt from RuTech
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RuTech" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RuTech" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RuTech" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1047b0c582f3e3bc3109dede4b3d6f1a66a23dc3159c9375eccf4f28bd36b25a4ff465723232b3f6dfae5dca358cd300b28bfb5d1428536465f3557c3a418939]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RuTech" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0200da18336b83919557f83bf6847352da77815ed885f9dcbaf744260857d09b6b6f7bb7ec5cf8767037949e73b1dd5f2ff90f580a34dd2d060a2cac7ae5b50b]"
[f=-000001] <RuTech> Circuit Brutal 0.9.20 (0)  Good fun, have luck!
[f=-000001] Skirmish AI "AI: Brutal (1)" (ID:0, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 1
[f=-000001] <RuTech> Allies: I choose: Engineer!
[f=-000001] Speed set to 0.9 [RuTech]
[f=-000001] Speed set to 0.8 [RuTech]
[f=-000001] Speed set to 0.7 [RuTech]
[f=0000063] !transmitlobby @voice@buildUnit@add;shieldcon;Convict
[f=0000063] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag
[f=0000063] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit
[f=0000063] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue
[f=0000063] !transmitlobby @voice@buildUnit@add;shieldassault;Thug
[f=0000063] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw
[f=0000063] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon
[f=0000063] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer
[f=0000063] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal
[f=0000063] !transmitlobby @voice@buildUnit@add;shieldbomb;Roach
[f=0000063] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis
[f=0000063] !transmitlobby @voice@buildUnit@reload
[f=0001225] [liblobby] Warning: Duplicate user(niktu) added to channel (zk)
[f=0001326] [liblobby] Warning: Duplicate user(toasty42) added to channel (zk)
[f=0004401] [i18n] Warning: "User is now online" is not translated in en
[f=0004401] [i18n] Error: No translation found for "User is now online"
[f=0004401] [liblobby] Warning: Duplicate user(HyTech) added to channel (zk)
[f=0004467] [liblobby] Warning: Duplicate user(DuffmaN) added to channel (zk)
[f=0007036] game_message: Bandit is under attack
[f=0012377] game_message: Felon is under attack
[f=0013428] game_message: Thug is under attack
[f=0014136] game_message: Bandit is under attack
[f=0019813] game_message: Thug is under attack
[f=0021992] game_message: Bandit is under attack
[f=0022880] Warning: AI for team 1 (ID: 0) failed handling event with topic 14, error: 214
[f=0022880] Warning: AI for team 1 (ID: 0) failed handling event with topic 16, error: 216
[f=0024606] Upgrade UI Debug - Upgrade Command Sent
[f=0024750] RuTech paused the game
[f=0024750] RuTech unpaused the game
[f=0024763] [ReloadOrRestart] Spring "F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading
[f=0024763] [SpringApp::Reload][1]
[f=0024763] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
[f=0024763]     [async=0] threads=3 tasks=643451 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {-0.000, 0.000}}ms
[f=0024763]         thread=0 tasks=19515 (-2.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -26815622250104476695984147634541221641570159508565184790643068696137824413283043317663972982600399826348128680538700107226864832605899355395987319988158464.000}, {2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622253273049569190774331917815668190820358969405369438405854096812782993127892470979655036658396747305048177563138709787915314369568625518836258439168.000}}ms
[f=0024763]         thread=1 tasks=331336 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -2.000, -0.000}, {-26815622210652430281870784730359694268393925885483895012928231745932986076764164933479697900377442076643509819116412906787715069679452299185208881594761216.000, 0.000, 0.000, 26815622246982728145668155403159624411776993202816586647978097545278667453657671578844207362480093723284636709378873176105458209710451379716699034681868288.000}}ms
[f=0024763]         thread=2 tasks=292600 (2.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=0024763]     [async=1] threads=3 tasks=194 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {0.000, -0.000}}ms
[f=0024763]         thread=1 tasks=97 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622316584613103522075815888700170684433142143986568306065637714880767982951838103018273491462832588201507747470750370221330768210419238797093980078080.000}}ms
[f=0024763]         thread=2 tasks=97 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -26815622300053572902451956103636484769660053484774094978927636205679703049218788444625289196213420448896440283508196873285846523048637691170429707806048256.000}, {2.000, 26815622348342215742202387631850165148806693559784617893712342618080713721331580984342208439169646480782539745415150501550401444018094574610026046225907712.000, -26815622240689280734160085928286558623530201316762419785753745218946863491273579171767116968134887767351058616237419486048204274528476645193194887192772608.000, -0.000}}ms
[f=0024763] [ThreadPool::SetThreadCount][2] workers=0
[f=0024763] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
[f=0024763] [ThreadPool::SetThreadCount][2] workers=2
[f=0024763] [Threading] Main thread CPU affinity mask set: 12
[f=0024763] [SpringApp::Reload][2]
[f=0024763] [~CDemoRecorder] writing demo "F:\Users\rulon\Documents\My Games\Zero-K\demos\20170826_194120_Victoria Crater v2_103.0.1-1285-gd322668 develop.sdfz"
[f=0024763] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0024763] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0024763] [Game::KillLua][2] dtor=0 luaRules=0cf2bbd8
[f=0024763] Start gadgetHandler:Shutdown
[f=0024763] Shutdown - StartSetup
[f=0024763] Shutdown - UnitMorph
[f=0024763] Shutdown - LupsNanoSpray
[f=0024763] Shutdown - Missile Silo Controller
[f=0024763] Shutdown - Modular Comm Info
[f=0024763] Shutdown - Puppy Handler
[f=0024763] Shutdown - Terrain Texture Handler
[f=0024763] Shutdown - UnitCloakShield
[f=0024763] End gadgetHandler:Shutdown
[f=0024763] Start gadgetHandler:Shutdown
[f=0024763] Shutdown - UnitMorph
[f=0024763] Shutdown - Modular Comm Info
[f=0024763] Shutdown - Shockwaves
[f=0024763] Shutdown - UnitCloakShield
[f=0024763] Shutdown - Lups Cloak FX
[f=0024763] Shutdown - Lups
[f=0024763] End gadgetHandler:Shutdown
[f=0024763] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,46835765,0} {chunk,block}Bytes={0,0}
[f=0024763] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,46835765,0} {chunk,block}Bytes={0,0}
[f=0024763] [Game::KillLua][3] dtor=0 luaUI=289c7270
[f=0024763] Start widgetHandler:Shutdown
[f=0024763] Shutdown - SaveOrderList Complete
[f=0024763] Writing last game win data
[f=0024763] Shutdown - SaveConfigData Complete
[f=0024763] Shutdown Widget - Chili Highlight
[f=0024763] Shutdown Widget - Deferred rendering
[f=0024763] Shutdown Widget - EPIC Menu
[f=0024763] Shutdown Widget - Custom Markers
[f=0024763] Shutdown Widget - Chili Minimap
[f=0024763] Shutdown Widget - Chili Widget Selector
[f=0024763] Shutdown Widget - Local Team Colors
[f=0024763] Shutdown Widget - Save Game Menu
[f=0024763] Shutdown Widget - HealthBars
[f=0024763] Shutdown Widget - Noises
[f=0024763] Shutdown Widget - Unit Icons
[f=0024763] Shutdown Widget - Win Counter
[f=0024763] Shutdown Widget - BuildETA
[f=0024763] Shutdown Widget - Depth of Field Shader
[f=0024763] Shutdown Widget - Modular Comm Info
[f=0024763] Shutdown Widget - CameraShake
[f=0024763] Shutdown Widget - Chili Economy Panel Default
[f=0024763] Shutdown Widget - Chili EndGame Window
[f=0024763] Shutdown Widget - Chili Nuke Warning
[f=0024763] Shutdown Widget - Chili Spectator Panels
[f=0024763] Shutdown Widget - Context Menu
[f=0024763] Shutdown Widget - Attack Warning
[f=0024763] Shutdown Widget - Darkening
[f=0024763] Shutdown Widget - Grab Input
[f=0024763] Input grabbing is disabled!
[f=0024763] Shutdown Widget - Highlight Geos
[f=0024763] Shutdown Widget - Local Widgets Config
[f=0024763] Shutdown Widget - Mex Placement Handler
[f=0024763] Shutdown Widget - MinimapEvents
[f=0024763] Shutdown Widget - Missile Silo Range
[f=0024763] Shutdown Widget - Morph Finished notification
[f=0024763] Shutdown Widget - Music Player
[f=0024763] Shutdown Widget - Point Tracker
[f=0024763] Shutdown Widget - Showeco and Grid Drawer
[f=0024763] Shutdown Widget - Stereo3D
[f=0024763] Shutdown Widget - Chili Selections & CursorTip v2
[f=0024763] Shutdown Widget - Startup Info and Selector
[f=0024763] Shutdown Widget - Transport AI
[f=0024763] Shutdown Widget - Attack AoE
[f=0024763] Shutdown Widget - UnitShapes
[f=0024763] Shutdown Widget - Map Edge Extension
[f=0024763] Shutdown Widget - Selection Send
[f=0024763] Shutdown Widget - LupsManager
[f=0024763] Shutdown Widget - Units on Fire
[f=0024763] Shutdown Widget - Newton Firezone
[f=0024763] Shutdown Widget - Receive Units Indicator
[f=0024763] Shutdown Widget - Chili Pro Console
[f=0024763] Shutdown Widget - Chili Crude Player List
[f=0024763] Shutdown Widget - Chili Framework
[f=0024763] Shutdown Widget - Lups
[f=0024763] Shutdown Widget - Chili Core Selector
[f=0024763] Shutdown Widget - Pause Screen
[f=0024763] Shutdown Widget - Lasso Terraform GUI
[f=0024763] Shutdown Widget - Layout Handler
[f=0024763] Shutdown Widget - Persistent Build Height
[f=0024763] Shutdown Widget - Text To Speech Control
[f=0024763] Shutdown Widget - Color Blindness Correction
[f=0024763] End widgetHandler:Shutdown
[f=0024763] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,46914690,0} {chunk,block}Bytes={0,0}
[f=0024763] [Game::KillLua][4] dtor=0
[f=0024763] [SpringApp::Reload][3]
[f=0024763] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0024763] [Sound] [Sound::UpdateThread][3] efx=0d188fc0
[f=0024763] [Sound] [Sound::UpdateThread][4] ctx=0ccff5a8 dev=0ce54010
[f=0024763] [Sound] [Sound::UpdateThread][5]
[f=0024763] [SpringApp::Reload][4]
[f=0024763] [Game::~CGame][1]
[f=0024763] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0024763] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0024763] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0024763] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0024763] [Game::KillLua][4] dtor=1
[f=0024763] [Game::KillMisc][1]
[f=0024763] [Game::KillMisc][2]
[f=0024763] [Game::KillMisc][3]
[f=0024763] [Game::KillRendering][1]
[f=0024763] Statistics for RectangleOptimizer: 6%
[f=0024763] [Game::KillInterface][1]
[f=0024763] [Game::KillInterface][2]
[f=0024763] [Game::KillSimulation][1]
[f=0024763] [Game::KillSimulation][2] unitHandler=05b6a1a0
[f=0024763] [CCollisionHandler] dis-/continuous tests: 0/1333782
[f=0024763] [Game::KillSimulation][3]
[f=0024763] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0024763] [~CPathCache(24x24)] cacheHits=1129 hitPercentage=44% numHashColls=0 maxCacheSize=36
[f=0024763] [~CPathCache(48x48)] cacheHits=1094 hitPercentage=68% numHashColls=0 maxCacheSize=201
[f=0024763] [~CPathCache(48x48)] cacheHits=5388 hitPercentage=1% numHashColls=0 maxCacheSize=201
[f=0024763] Statistics for RectangleOptimizer: 6%
[f=0024763] Statistics for RectangleOptimizer: 6%
[f=0024763] LosHandler stats: total instances=174218; shared=6%; from cache=34%
[f=0024763] [Game::KillSimulation][4]
[f=0024763] [Game::~CGame][2]
[f=0024763] [Game::~CGame][3]
[f=0024763] [UDPConnection::Statistics]
    Received: 1239413 bytes in 12079 packets (7745660301721696971820725777786399106282101653683632059934171200255122053924350397099845501897407944072422411512483812249814101196602319000309864585739053983079975888894084082849186592265175333308323980895589076544041189598298112.000000 bytes/package)
    Sent: 1472020 bytes in 13239 packets (7745660301721709091173842945238959789522791809500077487917076904847694337963551067458729002371622093960121995076275439218574345831215929797081769009223154629565207470827562379684524872201529566901622146375129669603693188838588416.000000 bytes/package)
    Relative protocol overhead: 0.000000 up, 7745660301721709091173842945238959789522791809500077487917076904847694337963551067458729002371622093960121995076275439218574345831215929797081769009223154629565207470827562379684524872201529566901622146375129669603693188838588416.000000 down
    4 incoming chunks dropped, 2 outgoing chunks resent

[f=0024763] [SpringApp::Reload][5]
[f=0024763] [SpringApp::Reload][6]
[f=0024763] [~CPoolArchive] name="F:\Users\rulon\Documents\My Games\Zero-K\packages\e2b8adae6bf7a48a176d7c0385d11be5.sdp" numZipFiles=2463 sumInflSize=121092kb sumReadTime=3ms
[f=0024763]     file="luamenu/widgets/chili/skins/evolved/tech_line.png" indx=2116 inflSize=0kb readTime=0ms
[f=0024763]     file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms
[f=0024763]     file="anims/cursornormal_20.png" indx=15 inflSize=1kb readTime=0ms
[f=0024763]     file="luamenu/widgets/chili/skins/evolved/combobox_ctrl.png" indx=2074 inflSize=0kb readTime=0ms
[f=0024763]     file="anims/cursornormal_7.png" indx=22 inflSize=1kb readTime=0ms
[f=0024763]     file="anims/cursornormal_21.png" indx=16 inflSize=1kb readTime=0ms
[f=0024763]     file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms
[f=0024763]     file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms
[f=0024763]     file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms
[f=0024763]     file="anims/cursornormal_10.png" indx=4 inflSize=1kb readTime=0ms
[f=0024763] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=0024763] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\maps
[f=0024763] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\games
[f=0024763] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\packages
[f=0024763] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms
[f=0024763] [SpringApp::Reload][7]
[f=0024763] [SpringApp::Reload][8]
[f=0024763] [Sound] [Sound::InitThread] OpenAL info:
[f=0024763] [Sound]   Available Devices:
[f=0024763] [Sound]               Speakers (VIA HD Audio(Win 10))
[f=0024763] [Sound]               Speakers (Logitech Wireless Headset)
[f=0024763] [Sound]               SPDIF Interface (TX1) (VIA HD Audio(Win 10))
[f=0024763] [Sound]               Speakers (VIA HD Audio(Win 10))
[f=0024763] [Sound]   Device:     OpenAL Soft
[f=0024763] [Sound]   Vendor:         OpenAL Community
[f=0024763] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0024763] [Sound]   Renderer:       OpenAL Soft
[f=0024763] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0024763] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0024763] [Sound]   Max Sounds: 32
[f=0024763] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0024763] [Sound] Error:   Initializing EFX failed!
[f=0024763] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=0024763] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0024763] [Sound] [Sound::UpdateThread][2]
[f=0024763] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.6"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=052682f8
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, nil
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.5
[f=-000001] [SpringApp::Reload][13] numReloads=2

[f=-000001] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk)
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5
[f=-000001] Connecting to battle, Zero-K v1.5.8.3, Victoria Crater v2.1, 103.0.1-1285-gd322668
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0016667
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 30
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 256
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
[f=-000001]     [async=0] threads=3 tasks=865 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=865 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=3f56d710
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=2ec77570 dev=2a6cd020
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="F:\Users\rulon\Documents\My Games\Zero-K\packages\e2b8adae6bf7a48a176d7c0385d11be5.sdp" numZipFiles=2463 sumInflSize=121092kb sumReadTime=149ms
[f=-000001]     file="sounds/lobbymusic/tomorrow landscape.ogg" indx=2459 inflSize=8839kb readTime=79ms
[f=-000001]     file="sounds/lobbymusic/dream infinity.ogg" indx=2455 inflSize=6456kb readTime=64ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapoverride/victoria_crater_v2.1.jpg" indx=676 inflSize=99kb readTime=1ms
[f=-000001]     file="luamenu/widgets/chili/skins/evolved/tech_scrollbar_knob.png" indx=2128 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursornormal_22.png" indx=17 inflSize=1kb readTime=0ms
[f=-000001]     file="luamenu/widgets/chili/skins/evolved/combobox_ctrl_arrow.png" indx=2075 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursornormal_7.png" indx=22 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms
[f=-000001]     file="luamenu/widgets/chili/skins/evolved/combobox_ctrl.png" indx=2074 inflSize=0kb readTime=0ms
[f=-000001]     file="luamenu/widgets/chili/skins/evolved/combobox_ctrl_fg.png" indx=2076 inflSize=2kb readTime=0ms
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\games
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (VIA HD Audio(Win 10))
[f=-000001] [Sound]               Speakers (Logitech Wireless Headset)
[f=-000001] [Sound]               SPDIF Interface (TX1) (VIA HD Audio(Win 10))
[f=-000001] [Sound]               Speakers (VIA HD Audio(Win 10))
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.6"
[f=-000001] [SpringApp::Reload][12] #script=126
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8453
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name RuTech
[f=-000001] [SpringApp::Reload][13] numReloads=3

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Victoria Crater v2.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Victoria Crater v2.1 (checksum 0xa9063cd3) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x86113712) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "F:\Users\rulon\Documents\My Games\Zero-K\demos\20170826_200909_Victoria Crater v2_103.0.1-1285-gd322668 develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 380ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (58 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 288ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 429ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3762ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 256ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 58ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 84ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
[f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
------- TRUNCATED -------
[f=0056564] [Sound]   Max Sounds: 32
[f=0056564] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0056564] [Sound] Error:   Initializing EFX failed!
[f=0056564] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=0056564] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0056564] [Sound] [Sound::UpdateThread][2]
[f=0056564] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.6"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=052682f8
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, nil
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5
[f=-000001] [SpringApp::Reload][13] numReloads=8

[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Opening URL, http://zero-k.info/Maps
Chobby.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/Maps"}
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[Info] Server refused ranges
[Progress]   1% [                              ] 52223/4388872 
[Progress]   7% [==                            ] 317943/4388872 
[Progress]  19% [=====                         ] 817263/4388872 
[Progress]  37% [===========                   ] 1611503/4388872 
[Progress]  67% [====================          ] 2959083/4388872 
[Progress] 100% [==============================] 4388872/4388872 
[Info] piece finished

[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\games
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\packages
[f=-000001] Warning: [ArchiveData] version "5" included in name "SevenIslandsMini-V5"
[f=-000001] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "F:\Users\rulon\Documents\My Games\Zero-K\maps\sevenislandsmini-v5.sd7" for faster loading!
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[Progress]   0% [                              ] 0/1954218 
[Info] Server refused ranges
[Progress]   2% [                              ] 31783/1954218 
[Progress]  10% [===                           ] 202603/1954218 
[Progress]  35% [==========                    ] 685863/1954218 
[Progress]  84% [=========================     ] 1649463/1954218 
[Progress] 100% [==============================] 1954218/1954218 
[Info] piece finished

[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\games
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\packages
[f=-000001] Warning: [ArchiveData] version "6" included in name "SevenIslands-V6"
[f=-000001] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "F:\Users\rulon\Documents\My Games\Zero-K\maps\sevenislands-v6.sd7" for faster loading!
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms
[f=-000001] Opening URL, http://zero-k.info/Maps/DetailName?name=SevenIslands-V6&asmallcake=ac6534da-f3d6-455b-8794-85a43a976a72
Chobby.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/Maps/DetailName?name=SevenIslands-V6&asmallcake=ac6534da-f3d6-455b-8794-85a43a976a72"}
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Connecting to battle, Zero-K v1.5.8.3, SevenIslands-V6, 103.0.1-1285-gd322668
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0016667
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 30
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 256
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{-2.000, -2.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, -2.000, -2.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, -2.000, -2.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=59bfd9e0
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=2eab71c0 dev=2b889020
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="F:\Users\rulon\Documents\My Games\Zero-K\packages\e2b8adae6bf7a48a176d7c0385d11be5.sdp" numZipFiles=2463 sumInflSize=121092kb sumReadTime=80ms
[f=-000001]     file="sounds/lobbymusic/dream infinity.ogg" indx=2455 inflSize=6456kb readTime=58ms
[f=-000001]     file="luamenu/images/minimapnotfound1.png" indx=1754 inflSize=235kb readTime=2ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapthumbnail/cooper_hill_tnm02-v1.png" indx=737 inflSize=3kb readTime=0ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapthumbnail/zion_v1.png" indx=945 inflSize=9kb readTime=0ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapthumbnail/dual_icy_run_v3.png" indx=758 inflSize=3kb readTime=0ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapthumbnail/moonq10x.png" indx=838 inflSize=7kb readTime=0ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapthumbnail/throne_v1.png" indx=915 inflSize=7kb readTime=0ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapthumbnail/paradise_lost_v2.png" indx=850 inflSize=2kb readTime=0ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapthumbnail/small_supreme_islands_v2.png" indx=883 inflSize=6kb readTime=0ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapthumbnail/incultav2.png" indx=805 inflSize=3kb readTime=0ms
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\games
[f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (VIA HD Audio(Win 10))
[f=-000001] [Sound]               Speakers (Logitech Wireless Headset)
[f=-000001] [Sound]               SPDIF Interface (TX1) (VIA HD Audio(Win 10))
[f=-000001] [Sound]               Speakers (VIA HD Audio(Win 10))
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.6"
[f=-000001] [SpringApp::Reload][12] #script=126
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8453
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name RuTech
[f=-000001] [SpringApp::Reload][13] numReloads=9

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: SevenIslands-V6
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive SevenIslands-V6 (checksum 0x1b78188) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x86113712) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "F:\Users\rulon\Documents\My Games\Zero-K\demos\20170826_220238_SevenIslands-V6_103.0.1-1285-gd322668 develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 408ms
[f=-000001] [PreGame::UpdateClientNet] received user number 1 (team 1, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (649 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 320ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 472ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 342ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 4010ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 274ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 62ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 40ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 92ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] [CAI] Error: CAI: Fatal error, map not supported due to metal map.
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
[f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Error: Failed to load: gui_dualfog_gadget.lua  ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value))
[f=-000001] Loaded UNSYNCED gadget:  Precipitation       <precipitation.lua>
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 2, This game player count: 2
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=4d0ed146
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=be4735f5
[f=-000001] [Path] [PathEstimator::ReadFile] hash=be4735f5 file="cache\103dev-develop/paths/SevenIslands-V6.pe-be4735f5.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (230 MB)
[f=-000001] [EstimatePathCosts] precached 1 of 25600 blocks
[f=-000001] [EstimatePathCosts] precached 1602 of 25600 blocks
[f=-000001] [EstimatePathCosts] precached 3202 of 25600 blocks
[f=-000001] [EstimatePathCosts] precached 4803 of 25600 blocks
[f=-000001] [EstimatePathCosts] precached 6405 of 25600 blocks
[f=-000001] [EstimatePathCosts] precached 8006 of 25600 blocks
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [EstimatePathCosts] precached 9607 of 25600 blocks
[f=-000001] [EstimatePathCosts] precached 11215 of 25600 blocks
[f=-000001] [EstimatePathCosts] precached 12816 of 25600 blocks
[f=-000001] [EstimatePathCosts] precached 14423 of 25600 blocks
[f=-000001] [EstimatePathCosts] precached 16025 of 25600 blocks
[f=-000001] [EstimatePathCosts] precached 17625 of 25600 blocks
[f=-000001] [EstimatePathCosts] precached 19228 of 25600 blocks
[f=-000001] [EstimatePathCosts] precached 20830 of 25600 blocks
[f=-000001] [EstimatePathCosts] precached 22430 of 25600 blocks
[f=-000001] [EstimatePathCosts] precached 24032 of 25600 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=be4735f5 file="cache\103dev-develop/paths/SevenIslands-V6.pe-be4735f5.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=4d0ed146
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=be473605
[f=-000001] [Path] [PathEstimator::ReadFile] hash=be473605 file="cache\103dev-develop/paths/SevenIslands-V6.pe2-be473605.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (14 MB)
[f=-000001] [EstimatePathCosts] precached 0 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 403 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 805 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 1206 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 1608 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 2011 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 2411 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 2812 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 3218 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 3618 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 4020 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 4421 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 4821 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 5222 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 5629 of 6400 blocks
[f=-000001] [EstimatePathCosts] precached 6036 of 6400 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=be473605 file="cache\103dev-develop/paths/SevenIslands-V6.pe2-be473605.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (20360ms, checksum 493d6064)
[f=-000001] Loading Skirmish AIs
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 128
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 25600 (x160, z160)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 6.67%
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is a void: false
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is harmful: false
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -45.00
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 5.519531% of the map. (used by 27 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 5.953125% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 34 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 91.617188% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 91.667969% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 99.73% of the map. (used by 319 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat10'     Has 1 Map-Area(s) occupying 91.57% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover3'    Has 1 Map-Area(s) occupying 99.75% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 7 Map-Area(s) occupying 5.96% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 7 Map-Area(s) occupying 5.94% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 7 Map-Area(s) occupying 5.99% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 4 Map-Area(s) occupying 97.12% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 7 Map-Area(s) occupying 5.92% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 91.85% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 7 Map-Area(s) occupying 5.11% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/SevenIslands-V6.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json)
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=-000001] Warning:   (in thread: load)
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77390000   ntdll
[f=-000001] Error: 0x75010000   KERNEL32
[f=-000001] Error: 0x77140000   KERNELBASE
[f=-000001] Error: 0x74440000   ADVAPI32
[f=-000001] Error: 0x76660000   msvcrt
[f=-000001] Error: 0x76610000   sechost
[f=-000001] Error: 0x744c0000   RPCRT4
[f=-000001] Error: 0x73e60000   SspiCli
[f=-000001] Error: 0x73e50000   CRYPTBASE
[f=-000001] Error: 0x76da0000   bcryptPrimitives
[f=-000001] Error: 0x740a0000   IMAGEHLP
[f=-000001] Error: 0x74e60000   ucrtbase
[f=-000001] Error: 0x75110000   SHELL32
[f=-000001] Error: 0x71ce0000   GLU32
[f=-000001] Error: 0x73e80000   USER32
[f=-000001] Error: 0x76e30000   cfgmgr32
[f=-000001] Error: 0x727b0000   OPENGL32
[f=-000001] Error: 0x74180000   win32u
[f=-000001] Error: 0x76e00000   GDI32
[f=-000001] Error: 0x74010000   shcore
[f=-000001] Error: 0x74580000   gdi32full
[f=-000001] Error: 0x741a0000   combase
[f=-000001] Error: 0x768f0000   msvcp_win
[f=-000001] Error: 0x746f0000   windows.storage
[f=-000001] Error: 0x76720000   shlwapi
[f=-000001] Error: 0x77380000   kernel.appcore
[f=-000001] Error: 0x73fc0000   powrprof
[f=-000001] Error: 0x746e0000   profapi
[f=-000001] Error: 0x77310000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x76470000   ole32
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x62aa0000   glew32
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x750e0000   IMM32
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x76570000   OLEAUT32
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x6f760000   WINMM
[f=-000001] Error: 0x6fa50000   VERSION
[f=-000001] Error: 0x6be70000   MSVCP80
[f=-000001] Error: 0x6b670000   MSVCR80
[f=-000001] Error: 0x6f730000   winmmbase
[f=-000001] Error: 0x716a0000   uxtheme
[f=-000001] Error: 0x74c80000   MSCTF
[f=-000001] Error: 0x6fde0000   dwmapi
[f=-000001] Error: 0x6be50000   atiglpxx
[f=-000001] Error: 0x5d0f0000   atioglxx
[f=-000001] Error: 0x76980000   SETUPAPI
[f=-000001] Error: 0x6a020000   atiadlxy
[f=-000001] Error: 0x76970000   PSAPI
[f=-000001] Error: 0x6e0b0000   WTSAPI32
[f=-000001] Error: 0x704a0000   PROPSYS
[f=-000001] Error: 0x70f80000   USERENV
[f=-000001] Error: 0x71150000   IPHLPAPI
[f=-000001] Error: 0x6e4f0000   DEVOBJ
[f=-000001] Error: 0x740d0000   WINTRUST
[f=-000001] Error: 0x76460000   MSASN1
[f=-000001] Error: 0x76e70000   CRYPT32
[f=-000001] Error: 0x6be20000   atigktxx
[f=-000001] Error: 0x74f80000   clbcatq
[f=-000001] Error: 0x724c0000   TextInputFramework
[f=-000001] Error: 0x71a70000   CoreUIComponents
[f=-000001] Error: 0x72430000   CoreMessaging
[f=-000001] Error: 0x72400000   ntmarta
[f=-000001] Error: 0x73b60000   wintypes
[f=-000001] Error: 0x723f0000   usermgrcli
[f=-000001] Error: 0x6e170000   shfolder
[f=-000001] Error: 0x6e3b0000   MMDevApi
[f=-000001] Error: 0x70420000   dsound
[f=-000001] Error: 0x6e410000   AUDIOSES
[f=-000001] Error: 0x6e3a0000   AVRT
[f=-000001] Error: 0x70670000   dinput8
[f=-000001] Error: 0x68900000   HID
[f=-000001] Error: 0x71720000   XInput1_4
[f=-000001] Error: 0x71050000   mswsock
[f=-000001] Error: 0x6e060000   napinsp
[f=-000001] Error: 0x6e040000   pnrpnsp
[f=-000001] Error: 0x6e020000   NLAapi
[f=-000001] Error: 0x70c70000   DNSAPI
[f=-000001] Error: 0x76770000   NSI
[f=-000001] Error: 0x6e010000   winrnr
[f=-000001] Error: 0x70c10000   fwpuclnt
[f=-000001] Error: 0x73c40000   bcrypt
[f=-000001] Error: 0x70c60000   rasadhlp
[f=-000001] Error: 0x6d220000   wshqos
[f=-000001] Error: 0x6be10000   wshtcpip
[f=-000001] Error: 0x6b660000   wship6
[f=-000001] Error: 0x63580000   AIInterface
[f=-000001] Error: 0x338c0000   SkirmishAI
[f=-000001] Error: 0x6fc80000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1285-gd322668 develop:
[f=-000001] Warning: (0) C:\Windows\System32\KERNEL32.DLL [0x00016870]
[f=-000001] Warning: (1) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00C632E6]
[f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE89AB]
[f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AED05B]
[f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE1A7C]
[f=-000001] Warning: (5) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE1C4D]
[f=-000001] Warning: (6) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AF186D]
[f=-000001] Warning: (7) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AF4EA6]
[f=-000001] Warning: (8) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008E41BB]
[f=-000001] Warning: (9) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008E42C0]
[f=-000001] Warning: (10) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0090DF95]
[f=-000001] Warning: (11) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x000D3233]
[f=-000001] Warning: (12) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0008C9FF]
[f=-000001] Warning: (13) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00007923]
[f=-000001] Warning: (14) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00009D78]
[f=-000001] Warning: (15) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0000158A]
[f=-000001] Warning: (16) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0091DD1A]
[f=-000001] Warning: (17) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00922566]
[f=-000001] Warning: (18) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00925972]
[f=-000001] Warning: (19) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008FC0C9]
[f=-000001] Warning: (20) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0091A1E3]
[f=-000001] Warning: (21) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0042E463]
[f=-000001] Warning: (22) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00439A93]
[f=-000001] Warning: (23) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00457B62]
[f=-000001] Warning: (24) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x004584A2]
[f=-000001] Warning: (25) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0045EB89]
[f=-000001] Warning: (26) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00460759]
[f=-000001] Warning: (27) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0088826B]
[f=-000001] Warning: (28) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0086B143]
[f=-000001] Warning: (29) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00EC615B]
[f=-000001] Warning: (30) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00401402]
[f=-000001] Warning: (31) C:\Windows\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (32) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (33) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=-000001] Warning: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0007205C]
[f=-000001] Warning: (1) C:\Windows\System32\KERNELBASE.dll [0x000F351F]
[f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00932DF6]
[f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DB8027]
[f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEAF33]
[f=-000001] Warning: (5) C:\Windows\System32\msvcrt.dll [0x00066821]
[f=-000001] Warning: (6) C:\Windows\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (7) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (8) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=-000001] Warning:   (in thread: load)
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77390000   ntdll
[f=-000001] Error: 0x75010000   KERNEL32
[f=-000001] Error: 0x77140000   KERNELBASE
[f=-000001] Error: 0x74440000   ADVAPI32
[f=-000001] Error: 0x76660000   msvcrt
[f=-000001] Error: 0x76610000   sechost
[f=-000001] Error: 0x744c0000   RPCRT4
[f=-000001] Error: 0x73e60000   SspiCli
[f=-000001] Error: 0x73e50000   CRYPTBASE
[f=-000001] Error: 0x76da0000   bcryptPrimitives
[f=-000001] Error: 0x740a0000   IMAGEHLP
[f=-000001] Error: 0x74e60000   ucrtbase
[f=-000001] Error: 0x75110000   SHELL32
[f=-000001] Error: 0x71ce0000   GLU32
[f=-000001] Error: 0x73e80000   USER32
[f=-000001] Error: 0x76e30000   cfgmgr32
[f=-000001] Error: 0x727b0000   OPENGL32
[f=-000001] Error: 0x74180000   win32u
[f=-000001] Error: 0x76e00000   GDI32
[f=-000001] Error: 0x74010000   shcore
[f=-000001] Error: 0x74580000   gdi32full
[f=-000001] Error: 0x741a0000   combase
[f=-000001] Error: 0x768f0000   msvcp_win
[f=-000001] Error: 0x746f0000   windows.storage
[f=-000001] Error: 0x76720000   shlwapi
[f=-000001] Error: 0x77380000   kernel.appcore
[f=-000001] Error: 0x73fc0000   powrprof
[f=-000001] Error: 0x746e0000   profapi
[f=-000001] Error: 0x77310000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x76470000   ole32
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x62aa0000   glew32
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x750e0000   IMM32
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x76570000   OLEAUT32
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x6f760000   WINMM
[f=-000001] Error: 0x6fa50000   VERSION
[f=-000001] Error: 0x6be70000   MSVCP80
[f=-000001] Error: 0x6b670000   MSVCR80
[f=-000001] Error: 0x6f730000   winmmbase
[f=-000001] Error: 0x716a0000   uxtheme
[f=-000001] Error: 0x74c80000   MSCTF
[f=-000001] Error: 0x6fde0000   dwmapi
[f=-000001] Error: 0x6be50000   atiglpxx
[f=-000001] Error: 0x5d0f0000   atioglxx
[f=-000001] Error: 0x76980000   SETUPAPI
[f=-000001] Error: 0x6a020000   atiadlxy
[f=-000001] Error: 0x76970000   PSAPI
[f=-000001] Error: 0x6e0b0000   WTSAPI32
[f=-000001] Error: 0x704a0000   PROPSYS
[f=-000001] Error: 0x70f80000   USERENV
[f=-000001] Error: 0x71150000   IPHLPAPI
[f=-000001] Error: 0x6e4f0000   DEVOBJ
[f=-000001] Error: 0x740d0000   WINTRUST
[f=-000001] Error: 0x76460000   MSASN1
[f=-000001] Error: 0x76e70000   CRYPT32
[f=-000001] Error: 0x6be20000   atigktxx
[f=-000001] Error: 0x74f80000   clbcatq
[f=-000001] Error: 0x724c0000   TextInputFramework
[f=-000001] Error: 0x71a70000   CoreUIComponents
[f=-000001] Error: 0x72430000   CoreMessaging
[f=-000001] Error: 0x72400000   ntmarta
[f=-000001] Error: 0x73b60000   wintypes
[f=-000001] Error: 0x723f0000   usermgrcli
[f=-000001] Error: 0x6e170000   shfolder
[f=-000001] Error: 0x6e3b0000   MMDevApi
[f=-000001] Error: 0x70420000   dsound
[f=-000001] Error: 0x6e410000   AUDIOSES
[f=-000001] Error: 0x6e3a0000   AVRT
[f=-000001] Error: 0x70670000   dinput8
[f=-000001] Error: 0x68900000   HID
[f=-000001] Error: 0x71720000   XInput1_4
[f=-000001] Error: 0x71050000   mswsock
[f=-000001] Error: 0x6e060000   napinsp
[f=-000001] Error: 0x6e040000   pnrpnsp
[f=-000001] Error: 0x6e020000   NLAapi
[f=-000001] Error: 0x70c70000   DNSAPI
[f=-000001] Error: 0x76770000   NSI
[f=-000001] Error: 0x6e010000   winrnr
[f=-000001] Error: 0x70c10000   fwpuclnt
[f=-000001] Error: 0x73c40000   bcrypt
[f=-000001] Error: 0x70c60000   rasadhlp
[f=-000001] Error: 0x6d220000   wshqos
[f=-000001] Error: 0x6be10000   wshtcpip
[f=-000001] Error: 0x6b660000   wship6
[f=-000001] Error: 0x63580000   AIInterface
[f=-000001] Error: 0x338c0000   SkirmishAI
[f=-000001] Error: 0x6fc80000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1285-gd322668 develop:
[f=-000001] Warning: (0) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00E74BA6]
[f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=-000001] Warning: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0007205C]
[f=-000001] Warning: (1) C:\Windows\System32\KERNELBASE.dll [0x000F351F]
[f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00932DF6]
[f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DB8027]
[f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEAF33]
[f=-000001] Warning: (5) C:\Windows\System32\msvcrt.dll [0x00066821]
[f=-000001] Warning: (6) C:\Windows\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (7) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (8) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=-000001] Warning:   (in thread: load)
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77390000   ntdll
[f=-000001] Error: 0x75010000   KERNEL32
[f=-000001] Error: 0x77140000   KERNELBASE
[f=-000001] Error: 0x74440000   ADVAPI32
[f=-000001] Error: 0x76660000   msvcrt
[f=-000001] Error: 0x76610000   sechost
[f=-000001] Error: 0x744c0000   RPCRT4
[f=-000001] Error: 0x73e60000   SspiCli
[f=-000001] Error: 0x73e50000   CRYPTBASE
[f=-000001] Error: 0x76da0000   bcryptPrimitives
[f=-000001] Error: 0x740a0000   IMAGEHLP
[f=-000001] Error: 0x74e60000   ucrtbase
[f=-000001] Error: 0x75110000   SHELL32
[f=-000001] Error: 0x71ce0000   GLU32
[f=-000001] Error: 0x73e80000   USER32
[f=-000001] Error: 0x76e30000   cfgmgr32
[f=-000001] Error: 0x727b0000   OPENGL32
[f=-000001] Error: 0x74180000   win32u
[f=-000001] Error: 0x76e00000   GDI32
[f=-000001] Error: 0x74010000   shcore
[f=-000001] Error: 0x74580000   gdi32full
[f=-000001] Error: 0x741a0000   combase
[f=-000001] Error: 0x768f0000   msvcp_win
[f=-000001] Error: 0x746f0000   windows.storage
[f=-000001] Error: 0x76720000   shlwapi
[f=-000001] Error: 0x77380000   kernel.appcore
[f=-000001] Error: 0x73fc0000   powrprof
[f=-000001] Error: 0x746e0000   profapi
[f=-000001] Error: 0x77310000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x76470000   ole32
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x62aa0000   glew32
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x750e0000   IMM32
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x76570000   OLEAUT32
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x6f760000   WINMM
[f=-000001] Error: 0x6fa50000   VERSION
[f=-000001] Error: 0x6be70000   MSVCP80
[f=-000001] Error: 0x6b670000   MSVCR80
[f=-000001] Error: 0x6f730000   winmmbase
[f=-000001] Error: 0x716a0000   uxtheme
[f=-000001] Error: 0x74c80000   MSCTF
[f=-000001] Error: 0x6fde0000   dwmapi
[f=-000001] Error: 0x6be50000   atiglpxx
[f=-000001] Error: 0x5d0f0000   atioglxx
[f=-000001] Error: 0x76980000   SETUPAPI
[f=-000001] Error: 0x6a020000   atiadlxy
[f=-000001] Error: 0x76970000   PSAPI
[f=-000001] Error: 0x6e0b0000   WTSAPI32
[f=-000001] Error: 0x704a0000   PROPSYS
[f=-000001] Error: 0x70f80000   USERENV
[f=-000001] Error: 0x71150000   IPHLPAPI
[f=-000001] Error: 0x6e4f0000   DEVOBJ
[f=-000001] Error: 0x740d0000   WINTRUST
[f=-000001] Error: 0x76460000   MSASN1
[f=-000001] Error: 0x76e70000   CRYPT32
[f=-000001] Error: 0x6be20000   atigktxx
[f=-000001] Error: 0x74f80000   clbcatq
[f=-000001] Error: 0x724c0000   TextInputFramework
[f=-000001] Error: 0x71a70000   CoreUIComponents
[f=-000001] Error: 0x72430000   CoreMessaging
[f=-000001] Error: 0x72400000   ntmarta
[f=-000001] Error: 0x73b60000   wintypes
[f=-000001] Error: 0x723f0000   usermgrcli
[f=-000001] Error: 0x6e170000   shfolder
[f=-000001] Error: 0x6e3b0000   MMDevApi
[f=-000001] Error: 0x70420000   dsound
[f=-000001] Error: 0x6e410000   AUDIOSES
[f=-000001] Error: 0x6e3a0000   AVRT
[f=-000001] Error: 0x70670000   dinput8
[f=-000001] Error: 0x68900000   HID
[f=-000001] Error: 0x71720000   XInput1_4
[f=-000001] Error: 0x71050000   mswsock
[f=-000001] Error: 0x6e060000   napinsp
[f=-000001] Error: 0x6e040000   pnrpnsp
[f=-000001] Error: 0x6e020000   NLAapi
[f=-000001] Error: 0x70c70000   DNSAPI
[f=-000001] Error: 0x76770000   NSI
[f=-000001] Error: 0x6e010000   winrnr
[f=-000001] Error: 0x70c10000   fwpuclnt
[f=-000001] Error: 0x73c40000   bcrypt
[f=-000001] Error: 0x70c60000   rasadhlp
[f=-000001] Error: 0x6d220000   wshqos
[f=-000001] Error: 0x6be10000   wshtcpip
[f=-000001] Error: 0x6b660000   wship6
[f=-000001] Error: 0x63580000   AIInterface
[f=-000001] Error: 0x338c0000   SkirmishAI
[f=-000001] Error: 0x6fc80000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1285-gd322668 develop:
[f=-000001] Warning: (0) C:\Windows\System32\KERNEL32.DLL [0x00016870]
[f=-000001] Warning: (1) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00C632E6]
[f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE89AB]
[f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AED18C]
[f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE1A7C]
[f=-000001] Warning: (5) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE1C4D]
[f=-000001] Warning: (6) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AF186D]
[f=-000001] Warning: (7) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AF4EA6]
[f=-000001] Warning: (8) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008E41BB]
[f=-000001] Warning: (9) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008E42C0]
[f=-000001] Warning: (10) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0090DF95]
[f=-000001] Warning: (11) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x000D3233]
[f=-000001] Warning: (12) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0008C9FF]
[f=-000001] Warning: (13) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00007923]
[f=-000001] Warning: (14) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00009D78]
[f=-000001] Warning: (15) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0000158A]
[f=-000001] Warning: (16) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0091DD1A]
[f=-000001] Warning: (17) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00922566]
[f=-000001] Warning: (18) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00925972]
[f=-000001] Warning: (19) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008FC0C9]
[f=-000001] Warning: (20) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0091A1E3]
[f=-000001] Warning: (21) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0042E463]
[f=-000001] Warning: (22) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00439A93]
[f=-000001] Warning: (23) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00457B62]
[f=-000001] Warning: (24) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x004584A2]
[f=-000001] Warning: (25) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0045EB89]
[f=-000001] Warning: (26) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00460759]
[f=-000001] Warning: (27) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0088826B]
[f=-000001] Warning: (28) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0086B143]
[f=-000001] Warning: (29) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00EC615B]
[f=-000001] Warning: (30) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00401402]
[f=-000001] Warning: (31) C:\Windows\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (32) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (33) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=-000001] Warning: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0007205C]
[f=-000001] Warning: (1) C:\Windows\System32\KERNELBASE.dll [0x000F351F]
[f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00932DF6]
[f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DB8027]
[f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEAF33]
[f=-000001] Warning: (5) C:\Windows\System32\msvcrt.dll [0x00066821]
[f=-000001] Warning: (6) C:\Windows\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (7) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (8) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=-000001] Warning:   (in thread: load)
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77390000   ntdll
[f=-000001] Error: 0x75010000   KERNEL32
[f=-000001] Error: 0x77140000   KERNELBASE
[f=-000001] Error: 0x74440000   ADVAPI32
[f=-000001] Error: 0x76660000   msvcrt
[f=-000001] Error: 0x76610000   sechost
[f=-000001] Error: 0x744c0000   RPCRT4
[f=-000001] Error: 0x73e60000   SspiCli
[f=-000001] Error: 0x73e50000   CRYPTBASE
[f=-000001] Error: 0x76da0000   bcryptPrimitives
[f=-000001] Error: 0x740a0000   IMAGEHLP
[f=-000001] Error: 0x74e60000   ucrtbase
[f=-000001] Error: 0x75110000   SHELL32
[f=-000001] Error: 0x71ce0000   GLU32
[f=-000001] Error: 0x73e80000   USER32
[f=-000001] Error: 0x76e30000   cfgmgr32
[f=-000001] Error: 0x727b0000   OPENGL32
[f=-000001] Error: 0x74180000   win32u
[f=-000001] Error: 0x76e00000   GDI32
[f=-000001] Error: 0x74010000   shcore
[f=-000001] Error: 0x74580000   gdi32full
[f=-000001] Error: 0x741a0000   combase
[f=-000001] Error: 0x768f0000   msvcp_win
[f=-000001] Error: 0x746f0000   windows.storage
[f=-000001] Error: 0x76720000   shlwapi
[f=-000001] Error: 0x77380000   kernel.appcore
[f=-000001] Error: 0x73fc0000   powrprof
[f=-000001] Error: 0x746e0000   profapi
[f=-000001] Error: 0x77310000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x76470000   ole32
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x62aa0000   glew32
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x750e0000   IMM32
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x76570000   OLEAUT32
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x6f760000   WINMM
[f=-000001] Error: 0x6fa50000   VERSION
[f=-000001] Error: 0x6be70000   MSVCP80
[f=-000001] Error: 0x6b670000   MSVCR80
[f=-000001] Error: 0x6f730000   winmmbase
[f=-000001] Error: 0x716a0000   uxtheme
[f=-000001] Error: 0x74c80000   MSCTF
[f=-000001] Error: 0x6fde0000   dwmapi
[f=-000001] Error: 0x6be50000   atiglpxx
[f=-000001] Error: 0x5d0f0000   atioglxx
[f=-000001] Error: 0x76980000   SETUPAPI
[f=-000001] Error: 0x6a020000   atiadlxy
[f=-000001] Error: 0x76970000   PSAPI
[f=-000001] Error: 0x6e0b0000   WTSAPI32
[f=-000001] Error: 0x704a0000   PROPSYS
[f=-000001] Error: 0x70f80000   USERENV
[f=-000001] Error: 0x71150000   IPHLPAPI
[f=-000001] Error: 0x6e4f0000   DEVOBJ
[f=-000001] Error: 0x740d0000   WINTRUST
[f=-000001] Error: 0x76460000   MSASN1
[f=-000001] Error: 0x76e70000   CRYPT32
[f=-000001] Error: 0x6be20000   atigktxx
[f=-000001] Error: 0x74f80000   clbcatq
[f=-000001] Error: 0x724c0000   TextInputFramework
[f=-000001] Error: 0x71a70000   CoreUIComponents
[f=-000001] Error: 0x72430000   CoreMessaging
[f=-000001] Error: 0x72400000   ntmarta
[f=-000001] Error: 0x73b60000   wintypes
[f=-000001] Error: 0x723f0000   usermgrcli
[f=-000001] Error: 0x6e170000   shfolder
[f=-000001] Error: 0x6e3b0000   MMDevApi
[f=-000001] Error: 0x70420000   dsound
[f=-000001] Error: 0x6e410000   AUDIOSES
[f=-000001] Error: 0x6e3a0000   AVRT
[f=-000001] Error: 0x70670000   dinput8
[f=-000001] Error: 0x68900000   HID
[f=-000001] Error: 0x71720000   XInput1_4
[f=-000001] Error: 0x71050000   mswsock
[f=-000001] Error: 0x6e060000   napinsp
[f=-000001] Error: 0x6e040000   pnrpnsp
[f=-000001] Error: 0x6e020000   NLAapi
[f=-000001] Error: 0x70c70000   DNSAPI
[f=-000001] Error: 0x76770000   NSI
[f=-000001] Error: 0x6e010000   winrnr
[f=-000001] Error: 0x70c10000   fwpuclnt
[f=-000001] Error: 0x73c40000   bcrypt
[f=-000001] Error: 0x70c60000   rasadhlp
[f=-000001] Error: 0x6d220000   wshqos
[f=-000001] Error: 0x6be10000   wshtcpip
[f=-000001] Error: 0x6b660000   wship6
[f=-000001] Error: 0x63580000   AIInterface
[f=-000001] Error: 0x338c0000   SkirmishAI
[f=-000001] Error: 0x6fc80000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1285-gd322668 develop:
[f=-000001] Warning: (0) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AECFD4]
[f=-000001] Warning: (1) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE1A7C]
[f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE1C4D]
[f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AF186D]
[f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AF4EA6]
[f=-000001] Warning: (5) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008E41BB]
[f=-000001] Warning: (6) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008E42C0]
[f=-000001] Warning: (7) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0090DF95]
[f=-000001] Warning: (8) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x000D3233]
[f=-000001] Warning: (9) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0008C9FF]
[f=-000001] Warning: (10) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00007923]
[f=-000001] Warning: (11) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00009D78]
[f=-000001] Warning: (12) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0000158A]
[f=-000001] Warning: (13) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0091DD1A]
[f=-000001] Warning: (14) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00922566]
[f=-000001] Warning: (15) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00925972]
[f=-000001] Warning: (16) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008FC0C9]
[f=-000001] Warning: (17) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0091A1E3]
[f=-000001] Warning: (18) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0042E463]
[f=-000001] Warning: (19) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00439A93]
[f=-000001] Warning: (20) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00457B62]
[f=-000001] Warning: (21) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x004584A2]
[f=-000001] Warning: (22) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0045EB89]
[f=-000001] Warning: (23) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00460759]
[f=-000001] Warning: (24) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0088826B]
[f=-000001] Warning: (25) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0086B143]
[f=-000001] Warning: (26) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00EC615B]
[f=-000001] Warning: (27) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00401402]
[f=-000001] Warning: (28) C:\Windows\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (29) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (30) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=-000001] Warning: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0007205C]
[f=-000001] Warning: (1) C:\Windows\System32\KERNELBASE.dll [0x000F351F]
[f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00932DF6]
[f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DB8027]
[f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEAF33]
[f=-000001] Warning: (5) C:\Windows\System32\msvcrt.dll [0x00066821]
[f=-000001] Warning: (6) C:\Windows\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (7) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (8) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=-000001] Warning:   (in thread: load)
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77390000   ntdll
[f=-000001] Error: 0x75010000   KERNEL32
[f=-000001] Error: 0x77140000   KERNELBASE
[f=-000001] Error: 0x74440000   ADVAPI32
[f=-000001] Error: 0x76660000   msvcrt
[f=-000001] Error: 0x76610000   sechost
[f=-000001] Error: 0x744c0000   RPCRT4
[f=-000001] Error: 0x73e60000   SspiCli
[f=-000001] Error: 0x73e50000   CRYPTBASE
[f=-000001] Error: 0x76da0000   bcryptPrimitives
[f=-000001] Error: 0x740a0000   IMAGEHLP
[f=-000001] Error: 0x74e60000   ucrtbase
[f=-000001] Error: 0x75110000   SHELL32
[f=-000001] Error: 0x71ce0000   GLU32
[f=-000001] Error: 0x73e80000   USER32
[f=-000001] Error: 0x76e30000   cfgmgr32
[f=-000001] Error: 0x727b0000   OPENGL32
[f=-000001] Error: 0x74180000   win32u
[f=-000001] Error: 0x76e00000   GDI32
[f=-000001] Error: 0x74010000   shcore
[f=-000001] Error: 0x74580000   gdi32full
[f=-000001] Error: 0x741a0000   combase
[f=-000001] Error: 0x768f0000   msvcp_win
[f=-000001] Error: 0x746f0000   windows.storage
[f=-000001] Error: 0x76720000   shlwapi
[f=-000001] Error: 0x77380000   kernel.appcore
[f=-000001] Error: 0x73fc0000   powrprof
[f=-000001] Error: 0x746e0000   profapi
[f=-000001] Error: 0x77310000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x76470000   ole32
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x62aa0000   glew32
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x750e0000   IMM32
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x76570000   OLEAUT32
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x6f760000   WINMM
[f=-000001] Error: 0x6fa50000   VERSION
[f=-000001] Error: 0x6be70000   MSVCP80
[f=-000001] Error: 0x6b670000   MSVCR80
[f=-000001] Error: 0x6f730000   winmmbase
[f=-000001] Error: 0x716a0000   uxtheme
[f=-000001] Error: 0x74c80000   MSCTF
[f=-000001] Error: 0x6fde0000   dwmapi
[f=-000001] Error: 0x6be50000   atiglpxx
[f=-000001] Error: 0x5d0f0000   atioglxx
[f=-000001] Error: 0x76980000   SETUPAPI
[f=-000001] Error: 0x6a020000   atiadlxy
[f=-000001] Error: 0x76970000   PSAPI
[f=-000001] Error: 0x6e0b0000   WTSAPI32
[f=-000001] Error: 0x704a0000   PROPSYS
[f=-000001] Error: 0x70f80000   USERENV
[f=-000001] Error: 0x71150000   IPHLPAPI
[f=-000001] Error: 0x6e4f0000   DEVOBJ
[f=-000001] Error: 0x740d0000   WINTRUST
[f=-000001] Error: 0x76460000   MSASN1
[f=-000001] Error: 0x76e70000   CRYPT32
[f=-000001] Error: 0x6be20000   atigktxx
[f=-000001] Error: 0x74f80000   clbcatq
[f=-000001] Error: 0x724c0000   TextInputFramework
[f=-000001] Error: 0x71a70000   CoreUIComponents
[f=-000001] Error: 0x72430000   CoreMessaging
[f=-000001] Error: 0x72400000   ntmarta
[f=-000001] Error: 0x73b60000   wintypes
[f=-000001] Error: 0x723f0000   usermgrcli
[f=-000001] Error: 0x6e170000   shfolder
[f=-000001] Error: 0x6e3b0000   MMDevApi
[f=-000001] Error: 0x70420000   dsound
[f=-000001] Error: 0x6e410000   AUDIOSES
[f=-000001] Error: 0x6e3a0000   AVRT
[f=-000001] Error: 0x70670000   dinput8
[f=-000001] Error: 0x68900000   HID
[f=-000001] Error: 0x71720000   XInput1_4
[f=-000001] Error: 0x71050000   mswsock
[f=-000001] Error: 0x6e060000   napinsp
[f=-000001] Error: 0x6e040000   pnrpnsp
[f=-000001] Error: 0x6e020000   NLAapi
[f=-000001] Error: 0x70c70000   DNSAPI
[f=-000001] Error: 0x76770000   NSI
[f=-000001] Error: 0x6e010000   winrnr
[f=-000001] Error: 0x70c10000   fwpuclnt
[f=-000001] Error: 0x73c40000   bcrypt
[f=-000001] Error: 0x70c60000   rasadhlp
[f=-000001] Error: 0x6d220000   wshqos
[f=-000001] Error: 0x6be10000   wshtcpip
[f=-000001] Error: 0x6b660000   wship6
[f=-000001] Error: 0x63580000   AIInterface
[f=-000001] Error: 0x338c0000   SkirmishAI
[f=-000001] Error: 0x6fc80000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1285-gd322668 develop:
[f=-000001] Warning: (0) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AECFD4]
[f=-000001] Warning: (1) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE1A7C]
[f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE1C4D]
[f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AF186D]
[f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AF4EA6]
[f=-000001] Warning: (5) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008E41BB]
[f=-000001] Warning: (6) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008E42C0]
[f=-000001] Warning: (7) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0090DF95]
[f=-000001] Warning: (8) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x000D3233]
[f=-000001] Warning: (9) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0008C9FF]
[f=-000001] Warning: (10) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00007923]
[f=-000001] Warning: (11) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00009D78]
[f=-000001] Warning: (12) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0000158A]
[f=-000001] Warning: (13) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0091DD1A]
[f=-000001] Warning: (14) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00922566]
[f=-000001] Warning: (15) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00925972]
[f=-000001] Warning: (16) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008FC0C9]
[f=-000001] Warning: (17) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0091A1E3]
[f=-000001] Warning: (18) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0042E463]
[f=-000001] Warning: (19) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00439A93]
[f=-000001] Warning: (20) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00457B62]
[f=-000001] Warning: (21) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x004584A2]
[f=-000001] Warning: (22) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0045EB89]
[f=-000001] Warning: (23) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00460759]
[f=-000001] Warning: (24) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0088826B]
[f=-000001] Warning: (25) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0086B143]
[f=-000001] Warning: (26) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00EC615B]
[f=-000001] Warning: (27) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00401402]
[f=-000001] Warning: (28) C:\Windows\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (29) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (30) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=-000001] Warning: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0007205C]
[f=-000001] Warning: (1) C:\Windows\System32\KERNELBASE.dll [0x000F351F]
[f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00932DF6]
[f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DB8027]
[f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEAF33]
[f=-000001] Warning: (5) C:\Windows\System32\msvcrt.dll [0x00066821]
[f=-000001] Warning: (6) C:\Windows\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (7) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (8) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11902,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with metal map mode.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=-000001] Warning:   (in thread: main)
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77390000   ntdll
[f=-000001] Error: 0x75010000   KERNEL32
[f=-000001] Error: 0x77140000   KERNELBASE
[f=-000001] Error: 0x74440000   ADVAPI32
[f=-000001] Error: 0x76660000   msvcrt
[f=-000001] Error: 0x76610000   sechost
[f=-000001] Error: 0x744c0000   RPCRT4
[f=-000001] Error: 0x73e60000   SspiCli
[f=-000001] Error: 0x73e50000   CRYPTBASE
[f=-000001] Error: 0x76da0000   bcryptPrimitives
[f=-000001] Error: 0x740a0000   IMAGEHLP
[f=-000001] Error: 0x74e60000   ucrtbase
[f=-000001] Error: 0x75110000   SHELL32
[f=-000001] Error: 0x71ce0000   GLU32
[f=-000001] Error: 0x73e80000   USER32
[f=-000001] Error: 0x76e30000   cfgmgr32
[f=-000001] Error: 0x727b0000   OPENGL32
[f=-000001] Error: 0x74180000   win32u
[f=-000001] Error: 0x76e00000   GDI32
[f=-000001] Error: 0x74010000   shcore
[f=-000001] Error: 0x74580000   gdi32full
[f=-000001] Error: 0x741a0000   combase
[f=-000001] Error: 0x768f0000   msvcp_win
[f=-000001] Error: 0x746f0000   windows.storage
[f=-000001] Error: 0x76720000   shlwapi
[f=-000001] Error: 0x77380000   kernel.appcore
[f=-000001] Error: 0x73fc0000   powrprof
[f=-000001] Error: 0x746e0000   profapi
[f=-000001] Error: 0x77310000   WS2_32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x76470000   ole32
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x62aa0000   glew32
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x750e0000   IMM32
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x76570000   OLEAUT32
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x6f760000   WINMM
[f=-000001] Error: 0x6fa50000   VERSION
[f=-000001] Error: 0x6be70000   MSVCP80
[f=-000001] Error: 0x6b670000   MSVCR80
[f=-000001] Error: 0x6f730000   winmmbase
[f=-000001] Error: 0x716a0000   uxtheme
[f=-000001] Error: 0x74c80000   MSCTF
[f=-000001] Error: 0x6fde0000   dwmapi
[f=-000001] Error: 0x6be50000   atiglpxx
[f=-000001] Error: 0x5d0f0000   atioglxx
[f=-000001] Error: 0x76980000   SETUPAPI
[f=-000001] Error: 0x6a020000   atiadlxy
[f=-000001] Error: 0x76970000   PSAPI
[f=-000001] Error: 0x6e0b0000   WTSAPI32
[f=-000001] Error: 0x704a0000   PROPSYS
[f=-000001] Error: 0x70f80000   USERENV
[f=-000001] Error: 0x71150000   IPHLPAPI
[f=-000001] Error: 0x6e4f0000   DEVOBJ
[f=-000001] Error: 0x740d0000   WINTRUST
[f=-000001] Error: 0x76460000   MSASN1
[f=-000001] Error: 0x76e70000   CRYPT32
[f=-000001] Error: 0x6be20000   atigktxx
[f=-000001] Error: 0x74f80000   clbcatq
[f=-000001] Error: 0x724c0000   TextInputFramework
[f=-000001] Error: 0x71a70000   CoreUIComponents
[f=-000001] Error: 0x72430000   CoreMessaging
[f=-000001] Error: 0x72400000   ntmarta
[f=-000001] Error: 0x73b60000   wintypes
[f=-000001] Error: 0x723f0000   usermgrcli
[f=-000001] Error: 0x6e170000   shfolder
[f=-000001] Error: 0x6e3b0000   MMDevApi
[f=-000001] Error: 0x70420000   dsound
[f=-000001] Error: 0x6e410000   AUDIOSES
[f=-000001] Error: 0x6e3a0000   AVRT
[f=-000001] Error: 0x70670000   dinput8
[f=-000001] Error: 0x68900000   HID
[f=-000001] Error: 0x71720000   XInput1_4
[f=-000001] Error: 0x71050000   mswsock
[f=-000001] Error: 0x6e060000   napinsp
[f=-000001] Error: 0x6e040000   pnrpnsp
[f=-000001] Error: 0x6e020000   NLAapi
[f=-000001] Error: 0x70c70000   DNSAPI
[f=-000001] Error: 0x76770000   NSI
[f=-000001] Error: 0x6e010000   winrnr
[f=-000001] Error: 0x70c10000   fwpuclnt
[f=-000001] Error: 0x73c40000   bcrypt
[f=-000001] Error: 0x70c60000   rasadhlp
[f=-000001] Error: 0x6d220000   wshqos
[f=-000001] Error: 0x6be10000   wshtcpip
[f=-000001] Error: 0x6b660000   wship6
[f=-000001] Error: 0x63580000   AIInterface
[f=-000001] Error: 0x338c0000   SkirmishAI
[f=-000001] Error: 0x6fc80000   dbghelp
[f=-000001] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop:
[f=-000001] Warning: (0) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8FAF]
[f=-000001] Warning: (1) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8F60]
[f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8FAF]
[f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8FAF]
[f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8FAF]
[f=-000001] Warning: (5) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8F60]
[f=-000001] Warning: (6) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8FAF]
[f=-000001] Warning: (7) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8F60]
[f=-000001] Warning: (8) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8F60]
[f=-000001] Warning: (9) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8FAF]
[f=-000001] Warning: (10) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8F60]
[f=-000001] Warning: (11) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8F60]
[f=-000001] Warning: (12) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A90FF]
[f=-000001] Warning: (13) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006AC063]
[f=-000001] Warning: (14) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006AABAE]
[f=-000001] Warning: (15) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006897B3]
[f=-000001] Warning: (16) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00689A5A]
[f=-000001] Warning: (17) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00818844]
[f=-000001] Warning: (18) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008191D2]
[f=-000001] Warning: (19) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00433965]
[f=-000001] Warning: (20) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00883A19]
[f=-000001] Warning: (21) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0088826B]
[f=-000001] Warning: (22) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0086B143]
[f=-000001] Warning: (23) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00EC615B]
[f=-000001] Warning: (24) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00401402]
[f=-000001] Warning: (25) C:\Windows\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (26) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (27) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=-000001] Warning: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0007205C]
[f=-000001] Warning: (1) C:\Windows\System32\KERNELBASE.dll [0x000F351F]
[f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00932DF6]
[f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DB8027]
[f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEAF33]
[f=-000001] Warning: (5) C:\Windows\System32\msvcrt.dll [0x00066821]
[f=-000001] Warning: (6) C:\Windows\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (7) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (8) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] GameID: 5f44a259060d705f21a3e3ccfcda2bf2
[f=-000001] Connection attempt from RuTech
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 5%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from HyTech
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HyTech" string="[PreGame::GameDataReceived][map-checksums={0x1,0x1b78188}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HyTech" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RuTech" string="[PreGame::GameDataReceived][map-checksums={0x1,0x1b78188}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RuTech" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HyTech" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c6b56c416f1f9a525675b05a9f5fd342318372543b293205664476945fb57f3c75421be6e26015439177eed9b745e438706339fea36c0eca1df8d64806e0815d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HyTech" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fdc35cee9a0db41d8b7a33f9f9e8406bff13f923070f371e2f333e68a732122cfc785052ff48a93158b0d6fa986fbd927d72830dae73833bb03513debd8c28bb]"
[f=-000001] <HyTech> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RuTech" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c6b56c416f1f9a525675b05a9f5fd342318372543b293205664476945fb57f3c75421be6e26015439177eed9b745e438706339fea36c0eca1df8d64806e0815d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="RuTech" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fdc35cee9a0db41d8b7a33f9f9e8406bff13f923070f371e2f333e68a732122cfc785052ff48a93158b0d6fa986fbd927d72830dae73833bb03513debd8c28bb]"
[f=-000001] <RuTech> Circuit Brutal 0.9.20 (0)  Good fun, have luck!
[f=-000001] Skirmish AI "AI: Brutal (1)" (ID:0, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 2
[f=-000001] <RuTech> Allies: I choose: Engineer!
[f=-000001] > Game will be force started in 54 seconds
[f=-000001] Speed set to 0.9 [HyTech]
[f=-000001] Speed set to 0.8 [HyTech]
[f=-000001] Speed set to 0.7 [HyTech]
[f=-000001] > Game will be force started in 34 seconds
[f=-000001] Speed set to 0.6 [HyTech]
[f=-000001] > Game will be force started in 20 seconds
[f=0000007] Speed set to 0.7 [HyTech]
[f=0000018] !transmitlobby @voice@buildUnit@add;shipcon;Mariner
[f=0000018] !transmitlobby @voice@buildUnit@add;shipscout;Cutter
[f=0000018] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter
[f=0000018] !transmitlobby @voice@buildUnit@add;subraider;Seawolf
[f=0000018] !transmitlobby @voice@buildUnit@add;shipriot;Corsair
[f=0000018] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral
[f=0000018] !transmitlobby @voice@buildUnit@add;shipassault;Siren
[f=0000018] !transmitlobby @voice@buildUnit@add;shiparty;Ronin
[f=0000018] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr
[f=0000018] !transmitlobby @voice@buildUnit@reload
[f=0001107] [Chobby] Warning: Missing minimap image for
[f=0001436] [Chobby] Warning: Missing minimap image for
[f=0001522] [Chobby] Warning: Missing minimap image for
[f=0001920] [Chobby] Warning: Missing minimap image for
[f=0002476] [Chobby] Warning: Missing minimap image for
[f=0007072] [Chobby] Warning: Missing minimap image for
[f=0007290] Upgrade UI Debug - Upgrade Command Sent
[f=0007355] [Chobby] Warning: Missing minimap image for
[f=0007519] [Chobby] Warning: Missing minimap image for
[f=0007978] game_message: Morph complete: Engineer lvl 1
[f=0008026] [Chobby] Warning: Missing minimap image for
[f=0009845] Upgrade UI Debug - Upgrade Command Sent
[f=0010451] game_message: Hunter is under attack
[f=0010732] game_message: Morph complete: Engineer lvl 2
[f=0013310] game_message: Hunter is under attack
[f=0013694] game_message: Hunter is under attack
[f=0016215] game_message: Hunter is under attack
[f=0017260] game_message: Siren is under attack
[f=0017440] game_message: Siren is under attack
[f=0017755] game_message: Hunter is under attack
[f=0017907] game_message: Hunter is under attack
[f=0018058] game_message: Hunter is under attack
[f=0018209] game_message: Corsair is under attack
[f=0018379] game_message: Corsair is under attack
[f=0018742] game_message: Siren is under attack
[f=0018893] game_message: Siren is under attack
[f=0019064] game_message: Corsair is under attack
[f=0019735] Upgrade UI Debug - Upgrade Command Sent
[f=0019857] !transmitlobby @voice@buildUnit@add;planecon;Crane
[f=0019857] !transmitlobby @voice@buildUnit@add;planefighter;Swift
[f=0019857] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Hawk
[f=0019857] !transmitlobby @voice@buildUnit@add;bomberprec;Raven
[f=0019857] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix
[f=0019857] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird
[f=0019857] !transmitlobby @voice@buildUnit@add;bomberheavy;Wyvern
[f=0019857] !transmitlobby @voice@buildUnit@add;planescout;Vulture
[f=0019857] !transmitlobby @voice@buildUnit@reload
[f=0021047] game_message: Hunter is under attack
[f=0021220] game_message: Hunter is under attack
[f=0021395] game_message: Morph complete: Engineer lvl 3
[f=0021913] game_message: Hunter is under attack
[f=0022067] game_message: Zephyr is under attack
[f=0022464] game_message: Zephyr is under attack
[f=0022618] game_message: Zephyr is under attack
[f=0022817] game_message: Hunter is under attack
[f=0023618] !transmitlobby @voice@buildUnit@reload
[f=0027167] Skirmish AI <Circuit Brutal-stable>: AI: 0 | Garbage unit: 29350 | reason: stuck
[f=0027185] Warning: AI for team 2 (ID: 0) failed handling event with topic 7, error: 207
[f=0027185] Warning: AI for team 2 (ID: 0) failed handling event with topic 7, error: 207
[f=0027429] Warning: AI for team 2 (ID: 0) failed handling event with topic 8, error: 208
[f=0027883] [liblobby] Warning: Duplicate user(MouthOfMadness) added to channel (zk)
[f=0028971] [Chobby] Warning: Missing minimap image for
[f=0030353] [Chobby] Warning: Missing minimap image for
[f=0030533] [Chobby] Warning: Missing minimap image for
[f=0030599] Warning: AI for team 2 (ID: 0) failed handling event with topic 3, error: 102
[f=0030654] Warning: AI for team 2 (ID: 0) failed handling event with topic 7, error: 207
[f=0030654] Warning: AI for team 2 (ID: 0) failed handling event with topic 8, error: 208
[f=0030660] Warning: AI for team 2 (ID: 0) failed handling event with topic 7, error: 207
[f=0030767] game_message: Wyvern is under attack
[f=0030849] [Chobby] Warning: Missing minimap image for
[f=0030921] game_message: Wyvern is under attack
[f=0032126] Speed set to 0.8 [RuTech]
[f=0032130] Warning: AI for team 2 (ID: 0) failed handling event with topic 3, error: 102
[f=0032141] Error: Spring 103.0.1-1285-gd322668 develop has crashed.
[f=0032141] Error: DLL information:
[f=0032141] Error: Exception: Access violation (0xc0000005)
[f=0032141] Error: Exception Address: 0x766e9a47
[f=0032141] Error: Stacktrace for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Error: (0) Unknown [0x766E9A47]
[f=0032141] Error: (1) Unknown [0x766E9983]
[f=0032141] Error: (2) Unknown [0x0079E8E7]
[f=0032141] Error: (3) Unknown [0x00795300]
[f=0032141] Error: (4) Unknown [0x0043323B]
[f=0032141] Error: (5) Unknown [0x00433525]
[f=0032141] Error: (6) Unknown [0x00883A19]
[f=0032141] Error: (7) Unknown [0x0088826B]
[f=0032141] Error: (8) Unknown [0x0086B143]
[f=0032141] Error: (9) Unknown [0x00EC615B]
[f=0032141] Error: (10) Unknown [0x00401402]
[f=0032141] Error: (11) Unknown [0x75028744]
[f=0032141] Error: (12) Unknown [0x773F582D]
[f=0032141] Error: (13) Unknown [0x773F57FD]
[f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=0032141] Warning:   (in thread: main)
[f=0032141] Warning: DLL information:
[f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=0032141] Warning:   (in thread: main)
[f=0032141] Warning: DLL information:
[f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=0032141] Warning:   (in thread: main)
[f=0032141] Warning: DLL information:
[f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=0032141] Warning:   (in thread: main)
[f=0032141] Warning: DLL information:
[f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=0032141] Warning:   (in thread: main)
[f=0032141] Warning: DLL information:
[f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=0032141] Warning:   (in thread: main)
[f=0032141] Warning: DLL information:
[f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=0032141] Warning:   (in thread: main)
[f=0032141] Warning: DLL information:
[f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=0032141] Warning:   (in thread: main)
[f=0032141] Warning: DLL information:
[f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=0032141] Warning:   (in thread: main)
[f=0032141] Warning: DLL information:
[f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Error: [ErrorMessageBox] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  F:\Users\rulon\Documents\My Games\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1
[f=0032141] Error: [ErrorMessageBox] errorMsg="No error" msgCaption="Spring: caught std::system_error" mainThread=1
terminate called after throwing an instance of 'std::system_error'
  what():  No error
[f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=0032141] Warning:   (in thread: main)
[f=0032141] Warning: DLL information:
[f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock
[f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=0032141] Warning: Stacktrace failed, allocator deadlock

Chobby.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Chobby.exe Information: 0 : Chobby closed connection
Chobby.exe Warning: 0 : Spring exit code is: 3, assuming crash
Chobby.exe Information: 0 : Spring exited
Chobby.exe Warning: 0 : Spring crash detected
GoogleFrog commented 7 years ago

Old circuit.