Open Chobbyla opened 7 years ago
Chobby.exe Information: 0 : PackageRefresh complete - packages changed Chobby.exe Information: 0 : Querying default engine Chobby.exe Information: 0 : Reseting configs and deploying AIs Chobby.exe Information: 0 : Connecting to steam API Chobby.exe Information: 0 : Starting Using configuration source: "F:\Users\rulon\Documents\My Games\Zero-K\springsettings.cfg" Using additional configuration source: "F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\springsettings.cfg" Available log sections: DecalsDrawerGL4, Path, Net, CregSerializer, Sound, BumpWater, Shader, Model, ArchiveScanner, Piece, RoamMeshDrawer, LuaSocket, KeyBindings, GroundMoveType, AutohostInterface, DynWater, SkyBox, Texture, Font, ModelRenderContainer, FarTextureHandler, GameServer, CSMFGroundTextures, OBJParser, VFS Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterTexSizeReflection = 256 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 256 CubeTexSizeSpecular = 256 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 8 FontSize = 18 Fullscreen = 0 GrassDetail = 9 GroundDecals = 5 GroundDetail = 120 GroundScarAlphaFade = 1 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = Tropical LastSelectedMod = Zero-K $VERSION LastSelectedScript = Commanders MaxParticles = 25000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0016667 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 30 ReconnectTimeout = 0 RotateLogFiles = 1 ScreenshotCounter = 1 ScrollWheelSpeed = -25 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1500 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 Water = 4 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolutionWindowed = 1920 YResolutionWindowed = 1080 snd_volmaster = 20 ============== </User Config> ============== ============== <User System> ============== Spring 103.0.1-1285-gd322668 develop Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Home Premium Edition, 64-bit (build 9200) AMD FX(tm)-4300 Quad-Core Processor ; 16365MB RAM, 18797MB pagefile Binary Word Size: 32-bit emulated Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 1023, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 1, SSE 5.0A: 1 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=26 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 3] 1680x1050x24bpp@60Hz [ 4] 1600x900x24bpp@60Hz [11] 1280x720x24bpp@75Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 3.0.13399 Compatibility Profile Context 15.201.1151.1008 GL vendor : ATI Technologies Inc. GL renderer : AMD Radeon R5 200 Series GLSL version: 4.40 GLEW version: 1.5.8 GPU memory : unknown SDL swap-int: 0 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 0 (-) primitive-restart support : 1 (1) clip-space control support: 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 32/29 max. draw-buffers : 8 max. rec. indices/vertices : 16777215/2147483647 max. uniform buffer-bindings : 90 max. uniform block-size : 64KB enable ATI-hacks : 1 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [DataDirs] Isolation Mode! Using read-write data directory: F:\Users\rulon\Documents\My Games\Zero-K\ Using read-only data directory: F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\ Scanning: F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base Scanning: F:\Users\rulon\Documents\My Games\Zero-K\maps Scanning: F:\Users\rulon\Documents\My Games\Zero-K\games Scanning: F:\Users\rulon\Documents\My Games\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (VIA HD Audio(Win 10)) [f=-000001] [Sound] Speakers (Logitech Wireless Headset) [f=-000001] [Sound] SPDIF Interface (TX1) (VIA HD Audio(Win 10)) [f=-000001] [Sound] Speakers (VIA HD Audio(Win 10)) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] Joysticks found: 0 [Info] Using filesystem-writepath: F:\Users\rulon\Documents\My Games\Zero-K [Info] Free disk space: 713057 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.6" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 63179 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Chobby.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"494250401","DefaultServerHost":"zero-k.info","DefaultServerPort":8200} [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Settings <gui_campaign_settings.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [Chobby] Warning: Missing game in chobby_config.json file. [f=-000001] ATI/intel/other non-nvidia compatibility state:, true [f=-000001] Number of battles: 0 [f=-000001] Vendor and GL, ATI, 3 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=052682f8 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0016667 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 30 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] LoopbackCommandReceived, WrapperOnline [f=-000001] OnConnected [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Error: Tried to add duplicate list window item, HyTech [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Wyorider36 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, MacIT86 [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [chobby] Showing battle with ID, 342 [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] [liblobby] Warning: Duplicate user(Beamer) added to channel (zk) [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Connecting to battle, Zero-K v1.5.8.3, Victoria Crater v2.1, 103.0.1-1285-gd322668 [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0016667 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 30 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=2894 {sum,avg}{exec,wait}time={{2.000, -26815622285809279249549937603783876415328569918970977021382793467274287882063746883112450839185400570952932344691961197630912130399107737217781210007207936.000}, {0.000, 0.000}}ms [f=-000001] thread=0 tasks=1 (2.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=1 tasks=1405 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1488 (2.000%) {sum,min,max,avg}{exec,wait}time={{-26815622281988595511264179838786218148048295318479807154057740503418359528569614775583847008859631036336543985396939250635109765045393951187812428327944192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=05179880 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=04b9bd48 dev=05052270 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CPoolArchive] name="F:\Users\rulon\Documents\My Games\Zero-K\packages\e2b8adae6bf7a48a176d7c0385d11be5.sdp" numZipFiles=2463 sumInflSize=121092kb sumReadTime=128ms [f=-000001] file="sounds/lobbymusic/the secret of ayers rock.ogg" indx=2458 inflSize=7740kb readTime=69ms [f=-000001] file="luamenu/images/minimapnotfound1.png" indx=1754 inflSize=235kb readTime=2ms [f=-000001] file="luamenu/configs/gameconfig/zk/skinning/background.jpg" indx=1080 inflSize=367kb readTime=1ms [f=-000001] file="luamenu/configs/gameconfig/zk/skinning/headinglarge.png" indx=1085 inflSize=174kb readTime=1ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/victoria_crater_v2.1.jpg" indx=676 inflSize=99kb readTime=1ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/tech_button_small_bk.png" indx=2108 inflSize=1kb readTime=0ms [f=-000001] file="campaign/sample/planets/planet23.lua" indx=55 inflSize=2kb readTime=0ms [f=-000001] file="luamenu/widgets/chobby/components/chat_windows.lua" indx=2344 inflSize=25kb readTime=0ms [f=-000001] file="luamenu/widgets/chobby/components/background.lua" indx=2341 inflSize=5kb readTime=0ms [f=-000001] file="campaign/sample/planets/planet6.lua" indx=95 inflSize=5kb readTime=0ms [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\maps [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\games [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (VIA HD Audio(Win 10)) [f=-000001] [Sound] Speakers (Logitech Wireless Headset) [f=-000001] [Sound] SPDIF Interface (TX1) (VIA HD Audio(Win 10)) [f=-000001] [Sound] Speakers (VIA HD Audio(Win 10)) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.6" [f=-000001] [SpringApp::Reload][12] #script=126 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name RuTech [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Victoria Crater v2.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Victoria Crater v2.1 (checksum 0xa9063cd3) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x86113712) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "F:\Users\rulon\Documents\My Games\Zero-K\demos\20170826_194120_Victoria Crater v2_103.0.1-1285-gd322668 develop.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 385ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (58 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 297ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 438ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 48ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3762ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 259ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 58ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 85ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> [f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2 >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e96dc3f2 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=5aa628a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=5aa628a1 file="cache\103dev-develop/paths/Victoria Crater v2.1.pe-5aa628a1.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (25 MB) [f=-000001] [EstimatePathCosts] precached 1 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 148 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 294 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 438 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 585 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 733 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 878 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1025 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1170 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1316 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1461 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1605 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1764 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1909 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 2055 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 2201 of 2304 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=5aa628a1 file="cache\103dev-develop/paths/Victoria Crater v2.1.pe-5aa628a1.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e96dc3f2 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=5aa628b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=5aa628b1 file="cache\103dev-develop/paths/Victoria Crater v2.1.pe2-5aa628b1.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (5 MB) [f=-000001] [EstimatePathCosts] precached 2 of 576 blocks [f=-000001] [EstimatePathCosts] precached 38 of 576 blocks [f=-000001] [EstimatePathCosts] precached 74 of 576 blocks [f=-000001] [EstimatePathCosts] precached 110 of 576 blocks [f=-000001] [EstimatePathCosts] precached 146 of 576 blocks [f=-000001] [EstimatePathCosts] precached 186 of 576 blocks [f=-000001] [EstimatePathCosts] precached 226 of 576 blocks [f=-000001] [EstimatePathCosts] precached 263 of 576 blocks [f=-000001] [EstimatePathCosts] precached 301 of 576 blocks [f=-000001] [EstimatePathCosts] precached 341 of 576 blocks [f=-000001] [EstimatePathCosts] precached 392 of 576 blocks [f=-000001] [EstimatePathCosts] precached 437 of 576 blocks [f=-000001] [EstimatePathCosts] precached 476 of 576 blocks [f=-000001] [EstimatePathCosts] precached 515 of 576 blocks [f=-000001] [EstimatePathCosts] precached 551 of 576 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=5aa628b1 file="cache\103dev-develop/paths/Victoria Crater v2.1.pe2-5aa628b1.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (2188ms, checksum 71a5b453) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 9216 (x96, z96) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 100.00% [f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: 0.00 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 27 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 100.000000% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 34 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 318 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 2 Map-Area(s) occupying 86.07% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 93.00% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 2 Map-Area(s) occupying 86.07% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Victoria_Crater_v2.1.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11898,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 58 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 4123a259c5cc15d811cc13e9fcda2bf2 [f=-000001] Connection attempt from RuTech [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RuTech" string="[PreGame::GameDataReceived][map-checksums={0x1,0xa9063cd3}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RuTech" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RuTech" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1047b0c582f3e3bc3109dede4b3d6f1a66a23dc3159c9375eccf4f28bd36b25a4ff465723232b3f6dfae5dca358cd300b28bfb5d1428536465f3557c3a418939]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RuTech" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0200da18336b83919557f83bf6847352da77815ed885f9dcbaf744260857d09b6b6f7bb7ec5cf8767037949e73b1dd5f2ff90f580a34dd2d060a2cac7ae5b50b]" [f=-000001] <RuTech> Circuit Brutal 0.9.20 (0) Good fun, have luck! [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:0, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 1 [f=-000001] <RuTech> Allies: I choose: Engineer! [f=-000001] Speed set to 0.9 [RuTech] [f=-000001] Speed set to 0.8 [RuTech] [f=-000001] Speed set to 0.7 [RuTech] [f=0000063] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000063] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000063] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000063] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000063] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000063] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000063] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000063] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000063] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000063] !transmitlobby @voice@buildUnit@add;shieldbomb;Roach [f=0000063] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000063] !transmitlobby @voice@buildUnit@reload [f=0001225] [liblobby] Warning: Duplicate user(niktu) added to channel (zk) [f=0001326] [liblobby] Warning: Duplicate user(toasty42) added to channel (zk) [f=0004401] [i18n] Warning: "User is now online" is not translated in en [f=0004401] [i18n] Error: No translation found for "User is now online" [f=0004401] [liblobby] Warning: Duplicate user(HyTech) added to channel (zk) [f=0004467] [liblobby] Warning: Duplicate user(DuffmaN) added to channel (zk) [f=0007036] game_message: Bandit is under attack [f=0012377] game_message: Felon is under attack [f=0013428] game_message: Thug is under attack [f=0014136] game_message: Bandit is under attack [f=0019813] game_message: Thug is under attack [f=0021992] game_message: Bandit is under attack [f=0022880] Warning: AI for team 1 (ID: 0) failed handling event with topic 14, error: 214 [f=0022880] Warning: AI for team 1 (ID: 0) failed handling event with topic 16, error: 216 [f=0024606] Upgrade UI Debug - Upgrade Command Sent [f=0024750] RuTech paused the game [f=0024750] RuTech unpaused the game [f=0024763] [ReloadOrRestart] Spring "F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading [f=0024763] [SpringApp::Reload][1] [f=0024763] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=0024763] [async=0] threads=3 tasks=643451 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {-0.000, 0.000}}ms [f=0024763] thread=0 tasks=19515 (-2.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -26815622250104476695984147634541221641570159508565184790643068696137824413283043317663972982600399826348128680538700107226864832605899355395987319988158464.000}, {2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622253273049569190774331917815668190820358969405369438405854096812782993127892470979655036658396747305048177563138709787915314369568625518836258439168.000}}ms [f=0024763] thread=1 tasks=331336 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -2.000, -0.000}, {-26815622210652430281870784730359694268393925885483895012928231745932986076764164933479697900377442076643509819116412906787715069679452299185208881594761216.000, 0.000, 0.000, 26815622246982728145668155403159624411776993202816586647978097545278667453657671578844207362480093723284636709378873176105458209710451379716699034681868288.000}}ms [f=0024763] thread=2 tasks=292600 (2.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=0024763] [async=1] threads=3 tasks=194 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {0.000, -0.000}}ms [f=0024763] thread=1 tasks=97 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622316584613103522075815888700170684433142143986568306065637714880767982951838103018273491462832588201507747470750370221330768210419238797093980078080.000}}ms [f=0024763] thread=2 tasks=97 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -26815622300053572902451956103636484769660053484774094978927636205679703049218788444625289196213420448896440283508196873285846523048637691170429707806048256.000}, {2.000, 26815622348342215742202387631850165148806693559784617893712342618080713721331580984342208439169646480782539745415150501550401444018094574610026046225907712.000, -26815622240689280734160085928286558623530201316762419785753745218946863491273579171767116968134887767351058616237419486048204274528476645193194887192772608.000, -0.000}}ms [f=0024763] [ThreadPool::SetThreadCount][2] workers=0 [f=0024763] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=0024763] [ThreadPool::SetThreadCount][2] workers=2 [f=0024763] [Threading] Main thread CPU affinity mask set: 12 [f=0024763] [SpringApp::Reload][2] [f=0024763] [~CDemoRecorder] writing demo "F:\Users\rulon\Documents\My Games\Zero-K\demos\20170826_194120_Victoria Crater v2_103.0.1-1285-gd322668 develop.sdfz" [f=0024763] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0024763] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0024763] [Game::KillLua][2] dtor=0 luaRules=0cf2bbd8 [f=0024763] Start gadgetHandler:Shutdown [f=0024763] Shutdown - StartSetup [f=0024763] Shutdown - UnitMorph [f=0024763] Shutdown - LupsNanoSpray [f=0024763] Shutdown - Missile Silo Controller [f=0024763] Shutdown - Modular Comm Info [f=0024763] Shutdown - Puppy Handler [f=0024763] Shutdown - Terrain Texture Handler [f=0024763] Shutdown - UnitCloakShield [f=0024763] End gadgetHandler:Shutdown [f=0024763] Start gadgetHandler:Shutdown [f=0024763] Shutdown - UnitMorph [f=0024763] Shutdown - Modular Comm Info [f=0024763] Shutdown - Shockwaves [f=0024763] Shutdown - UnitCloakShield [f=0024763] Shutdown - Lups Cloak FX [f=0024763] Shutdown - Lups [f=0024763] End gadgetHandler:Shutdown [f=0024763] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,46835765,0} {chunk,block}Bytes={0,0} [f=0024763] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,46835765,0} {chunk,block}Bytes={0,0} [f=0024763] [Game::KillLua][3] dtor=0 luaUI=289c7270 [f=0024763] Start widgetHandler:Shutdown [f=0024763] Shutdown - SaveOrderList Complete [f=0024763] Writing last game win data [f=0024763] Shutdown - SaveConfigData Complete [f=0024763] Shutdown Widget - Chili Highlight [f=0024763] Shutdown Widget - Deferred rendering [f=0024763] Shutdown Widget - EPIC Menu [f=0024763] Shutdown Widget - Custom Markers [f=0024763] Shutdown Widget - Chili Minimap [f=0024763] Shutdown Widget - Chili Widget Selector [f=0024763] Shutdown Widget - Local Team Colors [f=0024763] Shutdown Widget - Save Game Menu [f=0024763] Shutdown Widget - HealthBars [f=0024763] Shutdown Widget - Noises [f=0024763] Shutdown Widget - Unit Icons [f=0024763] Shutdown Widget - Win Counter [f=0024763] Shutdown Widget - BuildETA [f=0024763] Shutdown Widget - Depth of Field Shader [f=0024763] Shutdown Widget - Modular Comm Info [f=0024763] Shutdown Widget - CameraShake [f=0024763] Shutdown Widget - Chili Economy Panel Default [f=0024763] Shutdown Widget - Chili EndGame Window [f=0024763] Shutdown Widget - Chili Nuke Warning [f=0024763] Shutdown Widget - Chili Spectator Panels [f=0024763] Shutdown Widget - Context Menu [f=0024763] Shutdown Widget - Attack Warning [f=0024763] Shutdown Widget - Darkening [f=0024763] Shutdown Widget - Grab Input [f=0024763] Input grabbing is disabled! [f=0024763] Shutdown Widget - Highlight Geos [f=0024763] Shutdown Widget - Local Widgets Config [f=0024763] Shutdown Widget - Mex Placement Handler [f=0024763] Shutdown Widget - MinimapEvents [f=0024763] Shutdown Widget - Missile Silo Range [f=0024763] Shutdown Widget - Morph Finished notification [f=0024763] Shutdown Widget - Music Player [f=0024763] Shutdown Widget - Point Tracker [f=0024763] Shutdown Widget - Showeco and Grid Drawer [f=0024763] Shutdown Widget - Stereo3D [f=0024763] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024763] Shutdown Widget - Startup Info and Selector [f=0024763] Shutdown Widget - Transport AI [f=0024763] Shutdown Widget - Attack AoE [f=0024763] Shutdown Widget - UnitShapes [f=0024763] Shutdown Widget - Map Edge Extension [f=0024763] Shutdown Widget - Selection Send [f=0024763] Shutdown Widget - LupsManager [f=0024763] Shutdown Widget - Units on Fire [f=0024763] Shutdown Widget - Newton Firezone [f=0024763] Shutdown Widget - Receive Units Indicator [f=0024763] Shutdown Widget - Chili Pro Console [f=0024763] Shutdown Widget - Chili Crude Player List [f=0024763] Shutdown Widget - Chili Framework [f=0024763] Shutdown Widget - Lups [f=0024763] Shutdown Widget - Chili Core Selector [f=0024763] Shutdown Widget - Pause Screen [f=0024763] Shutdown Widget - Lasso Terraform GUI [f=0024763] Shutdown Widget - Layout Handler [f=0024763] Shutdown Widget - Persistent Build Height [f=0024763] Shutdown Widget - Text To Speech Control [f=0024763] Shutdown Widget - Color Blindness Correction [f=0024763] End widgetHandler:Shutdown [f=0024763] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,46914690,0} {chunk,block}Bytes={0,0} [f=0024763] [Game::KillLua][4] dtor=0 [f=0024763] [SpringApp::Reload][3] [f=0024763] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0024763] [Sound] [Sound::UpdateThread][3] efx=0d188fc0 [f=0024763] [Sound] [Sound::UpdateThread][4] ctx=0ccff5a8 dev=0ce54010 [f=0024763] [Sound] [Sound::UpdateThread][5] [f=0024763] [SpringApp::Reload][4] [f=0024763] [Game::~CGame][1] [f=0024763] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0024763] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0024763] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0024763] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0024763] [Game::KillLua][4] dtor=1 [f=0024763] [Game::KillMisc][1] [f=0024763] [Game::KillMisc][2] [f=0024763] [Game::KillMisc][3] [f=0024763] [Game::KillRendering][1] [f=0024763] Statistics for RectangleOptimizer: 6% [f=0024763] [Game::KillInterface][1] [f=0024763] [Game::KillInterface][2] [f=0024763] [Game::KillSimulation][1] [f=0024763] [Game::KillSimulation][2] unitHandler=05b6a1a0 [f=0024763] [CCollisionHandler] dis-/continuous tests: 0/1333782 [f=0024763] [Game::KillSimulation][3] [f=0024763] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024763] [~CPathCache(24x24)] cacheHits=1129 hitPercentage=44% numHashColls=0 maxCacheSize=36 [f=0024763] [~CPathCache(48x48)] cacheHits=1094 hitPercentage=68% numHashColls=0 maxCacheSize=201 [f=0024763] [~CPathCache(48x48)] cacheHits=5388 hitPercentage=1% numHashColls=0 maxCacheSize=201 [f=0024763] Statistics for RectangleOptimizer: 6% [f=0024763] Statistics for RectangleOptimizer: 6% [f=0024763] LosHandler stats: total instances=174218; shared=6%; from cache=34% [f=0024763] [Game::KillSimulation][4] [f=0024763] [Game::~CGame][2] [f=0024763] [Game::~CGame][3] [f=0024763] [UDPConnection::Statistics] Received: 1239413 bytes in 12079 packets (7745660301721696971820725777786399106282101653683632059934171200255122053924350397099845501897407944072422411512483812249814101196602319000309864585739053983079975888894084082849186592265175333308323980895589076544041189598298112.000000 bytes/package) Sent: 1472020 bytes in 13239 packets (7745660301721709091173842945238959789522791809500077487917076904847694337963551067458729002371622093960121995076275439218574345831215929797081769009223154629565207470827562379684524872201529566901622146375129669603693188838588416.000000 bytes/package) Relative protocol overhead: 0.000000 up, 7745660301721709091173842945238959789522791809500077487917076904847694337963551067458729002371622093960121995076275439218574345831215929797081769009223154629565207470827562379684524872201529566901622146375129669603693188838588416.000000 down 4 incoming chunks dropped, 2 outgoing chunks resent [f=0024763] [SpringApp::Reload][5] [f=0024763] [SpringApp::Reload][6] [f=0024763] [~CPoolArchive] name="F:\Users\rulon\Documents\My Games\Zero-K\packages\e2b8adae6bf7a48a176d7c0385d11be5.sdp" numZipFiles=2463 sumInflSize=121092kb sumReadTime=3ms [f=0024763] file="luamenu/widgets/chili/skins/evolved/tech_line.png" indx=2116 inflSize=0kb readTime=0ms [f=0024763] file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms [f=0024763] file="anims/cursornormal_20.png" indx=15 inflSize=1kb readTime=0ms [f=0024763] file="luamenu/widgets/chili/skins/evolved/combobox_ctrl.png" indx=2074 inflSize=0kb readTime=0ms [f=0024763] file="anims/cursornormal_7.png" indx=22 inflSize=1kb readTime=0ms [f=0024763] file="anims/cursornormal_21.png" indx=16 inflSize=1kb readTime=0ms [f=0024763] file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms [f=0024763] file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms [f=0024763] file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms [f=0024763] file="anims/cursornormal_10.png" indx=4 inflSize=1kb readTime=0ms [f=0024763] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base [f=0024763] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\maps [f=0024763] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\games [f=0024763] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\packages [f=0024763] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [f=0024763] [SpringApp::Reload][7] [f=0024763] [SpringApp::Reload][8] [f=0024763] [Sound] [Sound::InitThread] OpenAL info: [f=0024763] [Sound] Available Devices: [f=0024763] [Sound] Speakers (VIA HD Audio(Win 10)) [f=0024763] [Sound] Speakers (Logitech Wireless Headset) [f=0024763] [Sound] SPDIF Interface (TX1) (VIA HD Audio(Win 10)) [f=0024763] [Sound] Speakers (VIA HD Audio(Win 10)) [f=0024763] [Sound] Device: OpenAL Soft [f=0024763] [Sound] Vendor: OpenAL Community [f=0024763] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0024763] [Sound] Renderer: OpenAL Soft [f=0024763] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0024763] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0024763] [Sound] Max Sounds: 32 [f=0024763] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0024763] [Sound] Error: Initializing EFX failed! [f=0024763] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0024763] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0024763] [Sound] [Sound::UpdateThread][2] [f=0024763] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.6" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=052682f8 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.5 [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(GoogleFrog) added to channel (zk) [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5 [f=-000001] Connecting to battle, Zero-K v1.5.8.3, Victoria Crater v2.1, 103.0.1-1285-gd322668 [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0016667 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 30 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=865 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=865 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=3f56d710 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=2ec77570 dev=2a6cd020 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CPoolArchive] name="F:\Users\rulon\Documents\My Games\Zero-K\packages\e2b8adae6bf7a48a176d7c0385d11be5.sdp" numZipFiles=2463 sumInflSize=121092kb sumReadTime=149ms [f=-000001] file="sounds/lobbymusic/tomorrow landscape.ogg" indx=2459 inflSize=8839kb readTime=79ms [f=-000001] file="sounds/lobbymusic/dream infinity.ogg" indx=2455 inflSize=6456kb readTime=64ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/victoria_crater_v2.1.jpg" indx=676 inflSize=99kb readTime=1ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/tech_scrollbar_knob.png" indx=2128 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursornormal_22.png" indx=17 inflSize=1kb readTime=0ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/combobox_ctrl_arrow.png" indx=2075 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursornormal_7.png" indx=22 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/combobox_ctrl.png" indx=2074 inflSize=0kb readTime=0ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/combobox_ctrl_fg.png" indx=2076 inflSize=2kb readTime=0ms [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\maps [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\games [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (VIA HD Audio(Win 10)) [f=-000001] [Sound] Speakers (Logitech Wireless Headset) [f=-000001] [Sound] SPDIF Interface (TX1) (VIA HD Audio(Win 10)) [f=-000001] [Sound] Speakers (VIA HD Audio(Win 10)) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.6" [f=-000001] [SpringApp::Reload][12] #script=126 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8453 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name RuTech [f=-000001] [SpringApp::Reload][13] numReloads=3 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Victoria Crater v2.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Victoria Crater v2.1 (checksum 0xa9063cd3) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x86113712) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "F:\Users\rulon\Documents\My Games\Zero-K\demos\20170826_200909_Victoria Crater v2_103.0.1-1285-gd322668 develop.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 380ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (58 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 288ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 429ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3762ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 256ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 58ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 84ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> [f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2 >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> ------- TRUNCATED ------- [f=0056564] [Sound] Max Sounds: 32 [f=0056564] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0056564] [Sound] Error: Initializing EFX failed! [f=0056564] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0056564] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0056564] [Sound] [Sound::UpdateThread][2] [f=0056564] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.6" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=052682f8 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5 [f=-000001] [SpringApp::Reload][13] numReloads=8 [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Opening URL, http://zero-k.info/Maps Chobby.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/Maps"} [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [Info] Server refused ranges [Progress] 1% [ ] 52223/4388872 [Progress] 7% [== ] 317943/4388872 [Progress] 19% [===== ] 817263/4388872 [Progress] 37% [=========== ] 1611503/4388872 [Progress] 67% [==================== ] 2959083/4388872 [Progress] 100% [==============================] 4388872/4388872 [Info] piece finished [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\maps [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\games [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\packages [f=-000001] Warning: [ArchiveData] version "5" included in name "SevenIslandsMini-V5" [f=-000001] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "F:\Users\rulon\Documents\My Games\Zero-K\maps\sevenislandsmini-v5.sd7" for faster loading! [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [Progress] 0% [ ] 0/1954218 [Info] Server refused ranges [Progress] 2% [ ] 31783/1954218 [Progress] 10% [=== ] 202603/1954218 [Progress] 35% [========== ] 685863/1954218 [Progress] 84% [========================= ] 1649463/1954218 [Progress] 100% [==============================] 1954218/1954218 [Info] piece finished [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\maps [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\games [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\packages [f=-000001] Warning: [ArchiveData] version "6" included in name "SevenIslands-V6" [f=-000001] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "F:\Users\rulon\Documents\My Games\Zero-K\maps\sevenislands-v6.sd7" for faster loading! [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [f=-000001] Opening URL, http://zero-k.info/Maps/DetailName?name=SevenIslands-V6&asmallcake=ac6534da-f3d6-455b-8794-85a43a976a72 Chobby.exe Information: 0 : Chobbyla << OpenUrl {"Url":"http://zero-k.info/Maps/DetailName?name=SevenIslands-V6&asmallcake=ac6534da-f3d6-455b-8794-85a43a976a72"} [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Connecting to battle, Zero-K v1.5.8.3, SevenIslands-V6, 103.0.1-1285-gd322668 [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0016667 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 30 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{-2.000, -2.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, -2.000, -2.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, -2.000, -2.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=59bfd9e0 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=2eab71c0 dev=2b889020 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CPoolArchive] name="F:\Users\rulon\Documents\My Games\Zero-K\packages\e2b8adae6bf7a48a176d7c0385d11be5.sdp" numZipFiles=2463 sumInflSize=121092kb sumReadTime=80ms [f=-000001] file="sounds/lobbymusic/dream infinity.ogg" indx=2455 inflSize=6456kb readTime=58ms [f=-000001] file="luamenu/images/minimapnotfound1.png" indx=1754 inflSize=235kb readTime=2ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapthumbnail/cooper_hill_tnm02-v1.png" indx=737 inflSize=3kb readTime=0ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapthumbnail/zion_v1.png" indx=945 inflSize=9kb readTime=0ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapthumbnail/dual_icy_run_v3.png" indx=758 inflSize=3kb readTime=0ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapthumbnail/moonq10x.png" indx=838 inflSize=7kb readTime=0ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapthumbnail/throne_v1.png" indx=915 inflSize=7kb readTime=0ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapthumbnail/paradise_lost_v2.png" indx=850 inflSize=2kb readTime=0ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapthumbnail/small_supreme_islands_v2.png" indx=883 inflSize=6kb readTime=0ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapthumbnail/incultav2.png" indx=805 inflSize=3kb readTime=0ms [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\maps [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\games [f=-000001] Scanning: F:\Users\rulon\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (VIA HD Audio(Win 10)) [f=-000001] [Sound] Speakers (Logitech Wireless Headset) [f=-000001] [Sound] SPDIF Interface (TX1) (VIA HD Audio(Win 10)) [f=-000001] [Sound] Speakers (VIA HD Audio(Win 10)) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.6" [f=-000001] [SpringApp::Reload][12] #script=126 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8453 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8453 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8453 using name RuTech [f=-000001] [SpringApp::Reload][13] numReloads=9 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: SevenIslands-V6 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive SevenIslands-V6 (checksum 0x1b78188) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x86113712) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "F:\Users\rulon\Documents\My Games\Zero-K\demos\20170826_220238_SevenIslands-V6_103.0.1-1285-gd322668 develop.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 408ms [f=-000001] [PreGame::UpdateClientNet] received user number 1 (team 1, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (649 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 320ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 472ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 16ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 342ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 4010ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 274ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 62ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 40ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 92ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] [CAI] Error: CAI: Fatal error, map not supported due to metal map. LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> [f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2 >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Error: Failed to load: gui_dualfog_gadget.lua ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value)) [f=-000001] Loaded UNSYNCED gadget: Precipitation <precipitation.lua> [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=4d0ed146 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=be4735f5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=be4735f5 file="cache\103dev-develop/paths/SevenIslands-V6.pe-be4735f5.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (230 MB) [f=-000001] [EstimatePathCosts] precached 1 of 25600 blocks [f=-000001] [EstimatePathCosts] precached 1602 of 25600 blocks [f=-000001] [EstimatePathCosts] precached 3202 of 25600 blocks [f=-000001] [EstimatePathCosts] precached 4803 of 25600 blocks [f=-000001] [EstimatePathCosts] precached 6405 of 25600 blocks [f=-000001] [EstimatePathCosts] precached 8006 of 25600 blocks [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [EstimatePathCosts] precached 9607 of 25600 blocks [f=-000001] [EstimatePathCosts] precached 11215 of 25600 blocks [f=-000001] [EstimatePathCosts] precached 12816 of 25600 blocks [f=-000001] [EstimatePathCosts] precached 14423 of 25600 blocks [f=-000001] [EstimatePathCosts] precached 16025 of 25600 blocks [f=-000001] [EstimatePathCosts] precached 17625 of 25600 blocks [f=-000001] [EstimatePathCosts] precached 19228 of 25600 blocks [f=-000001] [EstimatePathCosts] precached 20830 of 25600 blocks [f=-000001] [EstimatePathCosts] precached 22430 of 25600 blocks [f=-000001] [EstimatePathCosts] precached 24032 of 25600 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=be4735f5 file="cache\103dev-develop/paths/SevenIslands-V6.pe-be4735f5.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=4d0ed146 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=be473605 [f=-000001] [Path] [PathEstimator::ReadFile] hash=be473605 file="cache\103dev-develop/paths/SevenIslands-V6.pe2-be473605.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (14 MB) [f=-000001] [EstimatePathCosts] precached 0 of 6400 blocks [f=-000001] [EstimatePathCosts] precached 403 of 6400 blocks [f=-000001] [EstimatePathCosts] precached 805 of 6400 blocks [f=-000001] [EstimatePathCosts] precached 1206 of 6400 blocks [f=-000001] [EstimatePathCosts] precached 1608 of 6400 blocks [f=-000001] [EstimatePathCosts] precached 2011 of 6400 blocks [f=-000001] [EstimatePathCosts] precached 2411 of 6400 blocks [f=-000001] [EstimatePathCosts] precached 2812 of 6400 blocks [f=-000001] [EstimatePathCosts] precached 3218 of 6400 blocks [f=-000001] [EstimatePathCosts] precached 3618 of 6400 blocks [f=-000001] [EstimatePathCosts] precached 4020 of 6400 blocks [f=-000001] [EstimatePathCosts] precached 4421 of 6400 blocks [f=-000001] [EstimatePathCosts] precached 4821 of 6400 blocks [f=-000001] [EstimatePathCosts] precached 5222 of 6400 blocks [f=-000001] [EstimatePathCosts] precached 5629 of 6400 blocks [f=-000001] [EstimatePathCosts] precached 6036 of 6400 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=be473605 file="cache\103dev-develop/paths/SevenIslands-V6.pe2-be473605.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (20360ms, checksum 493d6064) [f=-000001] Loading Skirmish AIs [f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 128 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 25600 (x160, z160) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 6.67% [f=-000001] Skirmish AI <Circuit Brutal-stable>: Water is a void: false [f=-000001] Skirmish AI <Circuit Brutal-stable>: Water is harmful: false [f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -45.00 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 5.519531% of the map. (used by 27 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 5.953125% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 28 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 34 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 91.617188% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 91.667969% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 99.73% of the map. (used by 319 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 1 Map-Area(s) occupying 91.57% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover3' Has 1 Map-Area(s) occupying 99.75% of the map. (used by 5 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 7 Map-Area(s) occupying 5.96% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 7 Map-Area(s) occupying 5.94% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 7 Map-Area(s) occupying 5.99% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 4 Map-Area(s) occupying 97.12% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 7 Map-Area(s) occupying 5.92% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 91.85% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 7 Map-Area(s) occupying 5.11% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/SevenIslands-V6.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/CircuitAIBrutal32/stable/Default/circuit.json) [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=-000001] Warning: (in thread: load) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77390000 ntdll [f=-000001] Error: 0x75010000 KERNEL32 [f=-000001] Error: 0x77140000 KERNELBASE [f=-000001] Error: 0x74440000 ADVAPI32 [f=-000001] Error: 0x76660000 msvcrt [f=-000001] Error: 0x76610000 sechost [f=-000001] Error: 0x744c0000 RPCRT4 [f=-000001] Error: 0x73e60000 SspiCli [f=-000001] Error: 0x73e50000 CRYPTBASE [f=-000001] Error: 0x76da0000 bcryptPrimitives [f=-000001] Error: 0x740a0000 IMAGEHLP [f=-000001] Error: 0x74e60000 ucrtbase [f=-000001] Error: 0x75110000 SHELL32 [f=-000001] Error: 0x71ce0000 GLU32 [f=-000001] Error: 0x73e80000 USER32 [f=-000001] Error: 0x76e30000 cfgmgr32 [f=-000001] Error: 0x727b0000 OPENGL32 [f=-000001] Error: 0x74180000 win32u [f=-000001] Error: 0x76e00000 GDI32 [f=-000001] Error: 0x74010000 shcore [f=-000001] Error: 0x74580000 gdi32full [f=-000001] Error: 0x741a0000 combase [f=-000001] Error: 0x768f0000 msvcp_win [f=-000001] Error: 0x746f0000 windows.storage [f=-000001] Error: 0x76720000 shlwapi [f=-000001] Error: 0x77380000 kernel.appcore [f=-000001] Error: 0x73fc0000 powrprof [f=-000001] Error: 0x746e0000 profapi [f=-000001] Error: 0x77310000 WS2_32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x70780000 vorbisfile [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x76470000 ole32 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x62aa0000 glew32 [f=-000001] Error: 0x68140000 ogg [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x750e0000 IMM32 [f=-000001] Error: 0x64cc0000 vorbis [f=-000001] Error: 0x76570000 OLEAUT32 [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x6f760000 WINMM [f=-000001] Error: 0x6fa50000 VERSION [f=-000001] Error: 0x6be70000 MSVCP80 [f=-000001] Error: 0x6b670000 MSVCR80 [f=-000001] Error: 0x6f730000 winmmbase [f=-000001] Error: 0x716a0000 uxtheme [f=-000001] Error: 0x74c80000 MSCTF [f=-000001] Error: 0x6fde0000 dwmapi [f=-000001] Error: 0x6be50000 atiglpxx [f=-000001] Error: 0x5d0f0000 atioglxx [f=-000001] Error: 0x76980000 SETUPAPI [f=-000001] Error: 0x6a020000 atiadlxy [f=-000001] Error: 0x76970000 PSAPI [f=-000001] Error: 0x6e0b0000 WTSAPI32 [f=-000001] Error: 0x704a0000 PROPSYS [f=-000001] Error: 0x70f80000 USERENV [f=-000001] Error: 0x71150000 IPHLPAPI [f=-000001] Error: 0x6e4f0000 DEVOBJ [f=-000001] Error: 0x740d0000 WINTRUST [f=-000001] Error: 0x76460000 MSASN1 [f=-000001] Error: 0x76e70000 CRYPT32 [f=-000001] Error: 0x6be20000 atigktxx [f=-000001] Error: 0x74f80000 clbcatq [f=-000001] Error: 0x724c0000 TextInputFramework [f=-000001] Error: 0x71a70000 CoreUIComponents [f=-000001] Error: 0x72430000 CoreMessaging [f=-000001] Error: 0x72400000 ntmarta [f=-000001] Error: 0x73b60000 wintypes [f=-000001] Error: 0x723f0000 usermgrcli [f=-000001] Error: 0x6e170000 shfolder [f=-000001] Error: 0x6e3b0000 MMDevApi [f=-000001] Error: 0x70420000 dsound [f=-000001] Error: 0x6e410000 AUDIOSES [f=-000001] Error: 0x6e3a0000 AVRT [f=-000001] Error: 0x70670000 dinput8 [f=-000001] Error: 0x68900000 HID [f=-000001] Error: 0x71720000 XInput1_4 [f=-000001] Error: 0x71050000 mswsock [f=-000001] Error: 0x6e060000 napinsp [f=-000001] Error: 0x6e040000 pnrpnsp [f=-000001] Error: 0x6e020000 NLAapi [f=-000001] Error: 0x70c70000 DNSAPI [f=-000001] Error: 0x76770000 NSI [f=-000001] Error: 0x6e010000 winrnr [f=-000001] Error: 0x70c10000 fwpuclnt [f=-000001] Error: 0x73c40000 bcrypt [f=-000001] Error: 0x70c60000 rasadhlp [f=-000001] Error: 0x6d220000 wshqos [f=-000001] Error: 0x6be10000 wshtcpip [f=-000001] Error: 0x6b660000 wship6 [f=-000001] Error: 0x63580000 AIInterface [f=-000001] Error: 0x338c0000 SkirmishAI [f=-000001] Error: 0x6fc80000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1285-gd322668 develop: [f=-000001] Warning: (0) C:\Windows\System32\KERNEL32.DLL [0x00016870] [f=-000001] Warning: (1) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00C632E6] [f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE89AB] [f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AED05B] [f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE1A7C] [f=-000001] Warning: (5) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE1C4D] [f=-000001] Warning: (6) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AF186D] [f=-000001] Warning: (7) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AF4EA6] [f=-000001] Warning: (8) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008E41BB] [f=-000001] Warning: (9) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008E42C0] [f=-000001] Warning: (10) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0090DF95] [f=-000001] Warning: (11) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x000D3233] [f=-000001] Warning: (12) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0008C9FF] [f=-000001] Warning: (13) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00007923] [f=-000001] Warning: (14) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00009D78] [f=-000001] Warning: (15) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0000158A] [f=-000001] Warning: (16) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0091DD1A] [f=-000001] Warning: (17) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00922566] [f=-000001] Warning: (18) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00925972] [f=-000001] Warning: (19) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008FC0C9] [f=-000001] Warning: (20) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0091A1E3] [f=-000001] Warning: (21) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0042E463] [f=-000001] Warning: (22) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00439A93] [f=-000001] Warning: (23) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00457B62] [f=-000001] Warning: (24) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x004584A2] [f=-000001] Warning: (25) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0045EB89] [f=-000001] Warning: (26) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00460759] [f=-000001] Warning: (27) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0088826B] [f=-000001] Warning: (28) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0086B143] [f=-000001] Warning: (29) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00EC615B] [f=-000001] Warning: (30) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00401402] [f=-000001] Warning: (31) C:\Windows\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (32) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (33) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=-000001] Warning: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0007205C] [f=-000001] Warning: (1) C:\Windows\System32\KERNELBASE.dll [0x000F351F] [f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00932DF6] [f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DB8027] [f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEAF33] [f=-000001] Warning: (5) C:\Windows\System32\msvcrt.dll [0x00066821] [f=-000001] Warning: (6) C:\Windows\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (7) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (8) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=-000001] Warning: (in thread: load) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77390000 ntdll [f=-000001] Error: 0x75010000 KERNEL32 [f=-000001] Error: 0x77140000 KERNELBASE [f=-000001] Error: 0x74440000 ADVAPI32 [f=-000001] Error: 0x76660000 msvcrt [f=-000001] Error: 0x76610000 sechost [f=-000001] Error: 0x744c0000 RPCRT4 [f=-000001] Error: 0x73e60000 SspiCli [f=-000001] Error: 0x73e50000 CRYPTBASE [f=-000001] Error: 0x76da0000 bcryptPrimitives [f=-000001] Error: 0x740a0000 IMAGEHLP [f=-000001] Error: 0x74e60000 ucrtbase [f=-000001] Error: 0x75110000 SHELL32 [f=-000001] Error: 0x71ce0000 GLU32 [f=-000001] Error: 0x73e80000 USER32 [f=-000001] Error: 0x76e30000 cfgmgr32 [f=-000001] Error: 0x727b0000 OPENGL32 [f=-000001] Error: 0x74180000 win32u [f=-000001] Error: 0x76e00000 GDI32 [f=-000001] Error: 0x74010000 shcore [f=-000001] Error: 0x74580000 gdi32full [f=-000001] Error: 0x741a0000 combase [f=-000001] Error: 0x768f0000 msvcp_win [f=-000001] Error: 0x746f0000 windows.storage [f=-000001] Error: 0x76720000 shlwapi [f=-000001] Error: 0x77380000 kernel.appcore [f=-000001] Error: 0x73fc0000 powrprof [f=-000001] Error: 0x746e0000 profapi [f=-000001] Error: 0x77310000 WS2_32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x70780000 vorbisfile [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x76470000 ole32 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x62aa0000 glew32 [f=-000001] Error: 0x68140000 ogg [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x750e0000 IMM32 [f=-000001] Error: 0x64cc0000 vorbis [f=-000001] Error: 0x76570000 OLEAUT32 [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x6f760000 WINMM [f=-000001] Error: 0x6fa50000 VERSION [f=-000001] Error: 0x6be70000 MSVCP80 [f=-000001] Error: 0x6b670000 MSVCR80 [f=-000001] Error: 0x6f730000 winmmbase [f=-000001] Error: 0x716a0000 uxtheme [f=-000001] Error: 0x74c80000 MSCTF [f=-000001] Error: 0x6fde0000 dwmapi [f=-000001] Error: 0x6be50000 atiglpxx [f=-000001] Error: 0x5d0f0000 atioglxx [f=-000001] Error: 0x76980000 SETUPAPI [f=-000001] Error: 0x6a020000 atiadlxy [f=-000001] Error: 0x76970000 PSAPI [f=-000001] Error: 0x6e0b0000 WTSAPI32 [f=-000001] Error: 0x704a0000 PROPSYS [f=-000001] Error: 0x70f80000 USERENV [f=-000001] Error: 0x71150000 IPHLPAPI [f=-000001] Error: 0x6e4f0000 DEVOBJ [f=-000001] Error: 0x740d0000 WINTRUST [f=-000001] Error: 0x76460000 MSASN1 [f=-000001] Error: 0x76e70000 CRYPT32 [f=-000001] Error: 0x6be20000 atigktxx [f=-000001] Error: 0x74f80000 clbcatq [f=-000001] Error: 0x724c0000 TextInputFramework [f=-000001] Error: 0x71a70000 CoreUIComponents [f=-000001] Error: 0x72430000 CoreMessaging [f=-000001] Error: 0x72400000 ntmarta [f=-000001] Error: 0x73b60000 wintypes [f=-000001] Error: 0x723f0000 usermgrcli [f=-000001] Error: 0x6e170000 shfolder [f=-000001] Error: 0x6e3b0000 MMDevApi [f=-000001] Error: 0x70420000 dsound [f=-000001] Error: 0x6e410000 AUDIOSES [f=-000001] Error: 0x6e3a0000 AVRT [f=-000001] Error: 0x70670000 dinput8 [f=-000001] Error: 0x68900000 HID [f=-000001] Error: 0x71720000 XInput1_4 [f=-000001] Error: 0x71050000 mswsock [f=-000001] Error: 0x6e060000 napinsp [f=-000001] Error: 0x6e040000 pnrpnsp [f=-000001] Error: 0x6e020000 NLAapi [f=-000001] Error: 0x70c70000 DNSAPI [f=-000001] Error: 0x76770000 NSI [f=-000001] Error: 0x6e010000 winrnr [f=-000001] Error: 0x70c10000 fwpuclnt [f=-000001] Error: 0x73c40000 bcrypt [f=-000001] Error: 0x70c60000 rasadhlp [f=-000001] Error: 0x6d220000 wshqos [f=-000001] Error: 0x6be10000 wshtcpip [f=-000001] Error: 0x6b660000 wship6 [f=-000001] Error: 0x63580000 AIInterface [f=-000001] Error: 0x338c0000 SkirmishAI [f=-000001] Error: 0x6fc80000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1285-gd322668 develop: [f=-000001] Warning: (0) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00E74BA6] [f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=-000001] Warning: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0007205C] [f=-000001] Warning: (1) C:\Windows\System32\KERNELBASE.dll [0x000F351F] [f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00932DF6] [f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DB8027] [f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEAF33] [f=-000001] Warning: (5) C:\Windows\System32\msvcrt.dll [0x00066821] [f=-000001] Warning: (6) C:\Windows\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (7) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (8) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=-000001] Warning: (in thread: load) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77390000 ntdll [f=-000001] Error: 0x75010000 KERNEL32 [f=-000001] Error: 0x77140000 KERNELBASE [f=-000001] Error: 0x74440000 ADVAPI32 [f=-000001] Error: 0x76660000 msvcrt [f=-000001] Error: 0x76610000 sechost [f=-000001] Error: 0x744c0000 RPCRT4 [f=-000001] Error: 0x73e60000 SspiCli [f=-000001] Error: 0x73e50000 CRYPTBASE [f=-000001] Error: 0x76da0000 bcryptPrimitives [f=-000001] Error: 0x740a0000 IMAGEHLP [f=-000001] Error: 0x74e60000 ucrtbase [f=-000001] Error: 0x75110000 SHELL32 [f=-000001] Error: 0x71ce0000 GLU32 [f=-000001] Error: 0x73e80000 USER32 [f=-000001] Error: 0x76e30000 cfgmgr32 [f=-000001] Error: 0x727b0000 OPENGL32 [f=-000001] Error: 0x74180000 win32u [f=-000001] Error: 0x76e00000 GDI32 [f=-000001] Error: 0x74010000 shcore [f=-000001] Error: 0x74580000 gdi32full [f=-000001] Error: 0x741a0000 combase [f=-000001] Error: 0x768f0000 msvcp_win [f=-000001] Error: 0x746f0000 windows.storage [f=-000001] Error: 0x76720000 shlwapi [f=-000001] Error: 0x77380000 kernel.appcore [f=-000001] Error: 0x73fc0000 powrprof [f=-000001] Error: 0x746e0000 profapi [f=-000001] Error: 0x77310000 WS2_32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x70780000 vorbisfile [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x76470000 ole32 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x62aa0000 glew32 [f=-000001] Error: 0x68140000 ogg [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x750e0000 IMM32 [f=-000001] Error: 0x64cc0000 vorbis [f=-000001] Error: 0x76570000 OLEAUT32 [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x6f760000 WINMM [f=-000001] Error: 0x6fa50000 VERSION [f=-000001] Error: 0x6be70000 MSVCP80 [f=-000001] Error: 0x6b670000 MSVCR80 [f=-000001] Error: 0x6f730000 winmmbase [f=-000001] Error: 0x716a0000 uxtheme [f=-000001] Error: 0x74c80000 MSCTF [f=-000001] Error: 0x6fde0000 dwmapi [f=-000001] Error: 0x6be50000 atiglpxx [f=-000001] Error: 0x5d0f0000 atioglxx [f=-000001] Error: 0x76980000 SETUPAPI [f=-000001] Error: 0x6a020000 atiadlxy [f=-000001] Error: 0x76970000 PSAPI [f=-000001] Error: 0x6e0b0000 WTSAPI32 [f=-000001] Error: 0x704a0000 PROPSYS [f=-000001] Error: 0x70f80000 USERENV [f=-000001] Error: 0x71150000 IPHLPAPI [f=-000001] Error: 0x6e4f0000 DEVOBJ [f=-000001] Error: 0x740d0000 WINTRUST [f=-000001] Error: 0x76460000 MSASN1 [f=-000001] Error: 0x76e70000 CRYPT32 [f=-000001] Error: 0x6be20000 atigktxx [f=-000001] Error: 0x74f80000 clbcatq [f=-000001] Error: 0x724c0000 TextInputFramework [f=-000001] Error: 0x71a70000 CoreUIComponents [f=-000001] Error: 0x72430000 CoreMessaging [f=-000001] Error: 0x72400000 ntmarta [f=-000001] Error: 0x73b60000 wintypes [f=-000001] Error: 0x723f0000 usermgrcli [f=-000001] Error: 0x6e170000 shfolder [f=-000001] Error: 0x6e3b0000 MMDevApi [f=-000001] Error: 0x70420000 dsound [f=-000001] Error: 0x6e410000 AUDIOSES [f=-000001] Error: 0x6e3a0000 AVRT [f=-000001] Error: 0x70670000 dinput8 [f=-000001] Error: 0x68900000 HID [f=-000001] Error: 0x71720000 XInput1_4 [f=-000001] Error: 0x71050000 mswsock [f=-000001] Error: 0x6e060000 napinsp [f=-000001] Error: 0x6e040000 pnrpnsp [f=-000001] Error: 0x6e020000 NLAapi [f=-000001] Error: 0x70c70000 DNSAPI [f=-000001] Error: 0x76770000 NSI [f=-000001] Error: 0x6e010000 winrnr [f=-000001] Error: 0x70c10000 fwpuclnt [f=-000001] Error: 0x73c40000 bcrypt [f=-000001] Error: 0x70c60000 rasadhlp [f=-000001] Error: 0x6d220000 wshqos [f=-000001] Error: 0x6be10000 wshtcpip [f=-000001] Error: 0x6b660000 wship6 [f=-000001] Error: 0x63580000 AIInterface [f=-000001] Error: 0x338c0000 SkirmishAI [f=-000001] Error: 0x6fc80000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1285-gd322668 develop: [f=-000001] Warning: (0) C:\Windows\System32\KERNEL32.DLL [0x00016870] [f=-000001] Warning: (1) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00C632E6] [f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE89AB] [f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AED18C] [f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE1A7C] [f=-000001] Warning: (5) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE1C4D] [f=-000001] Warning: (6) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AF186D] [f=-000001] Warning: (7) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AF4EA6] [f=-000001] Warning: (8) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008E41BB] [f=-000001] Warning: (9) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008E42C0] [f=-000001] Warning: (10) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0090DF95] [f=-000001] Warning: (11) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x000D3233] [f=-000001] Warning: (12) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0008C9FF] [f=-000001] Warning: (13) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00007923] [f=-000001] Warning: (14) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00009D78] [f=-000001] Warning: (15) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0000158A] [f=-000001] Warning: (16) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0091DD1A] [f=-000001] Warning: (17) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00922566] [f=-000001] Warning: (18) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00925972] [f=-000001] Warning: (19) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008FC0C9] [f=-000001] Warning: (20) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0091A1E3] [f=-000001] Warning: (21) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0042E463] [f=-000001] Warning: (22) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00439A93] [f=-000001] Warning: (23) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00457B62] [f=-000001] Warning: (24) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x004584A2] [f=-000001] Warning: (25) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0045EB89] [f=-000001] Warning: (26) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00460759] [f=-000001] Warning: (27) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0088826B] [f=-000001] Warning: (28) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0086B143] [f=-000001] Warning: (29) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00EC615B] [f=-000001] Warning: (30) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00401402] [f=-000001] Warning: (31) C:\Windows\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (32) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (33) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=-000001] Warning: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0007205C] [f=-000001] Warning: (1) C:\Windows\System32\KERNELBASE.dll [0x000F351F] [f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00932DF6] [f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DB8027] [f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEAF33] [f=-000001] Warning: (5) C:\Windows\System32\msvcrt.dll [0x00066821] [f=-000001] Warning: (6) C:\Windows\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (7) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (8) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=-000001] Warning: (in thread: load) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77390000 ntdll [f=-000001] Error: 0x75010000 KERNEL32 [f=-000001] Error: 0x77140000 KERNELBASE [f=-000001] Error: 0x74440000 ADVAPI32 [f=-000001] Error: 0x76660000 msvcrt [f=-000001] Error: 0x76610000 sechost [f=-000001] Error: 0x744c0000 RPCRT4 [f=-000001] Error: 0x73e60000 SspiCli [f=-000001] Error: 0x73e50000 CRYPTBASE [f=-000001] Error: 0x76da0000 bcryptPrimitives [f=-000001] Error: 0x740a0000 IMAGEHLP [f=-000001] Error: 0x74e60000 ucrtbase [f=-000001] Error: 0x75110000 SHELL32 [f=-000001] Error: 0x71ce0000 GLU32 [f=-000001] Error: 0x73e80000 USER32 [f=-000001] Error: 0x76e30000 cfgmgr32 [f=-000001] Error: 0x727b0000 OPENGL32 [f=-000001] Error: 0x74180000 win32u [f=-000001] Error: 0x76e00000 GDI32 [f=-000001] Error: 0x74010000 shcore [f=-000001] Error: 0x74580000 gdi32full [f=-000001] Error: 0x741a0000 combase [f=-000001] Error: 0x768f0000 msvcp_win [f=-000001] Error: 0x746f0000 windows.storage [f=-000001] Error: 0x76720000 shlwapi [f=-000001] Error: 0x77380000 kernel.appcore [f=-000001] Error: 0x73fc0000 powrprof [f=-000001] Error: 0x746e0000 profapi [f=-000001] Error: 0x77310000 WS2_32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x70780000 vorbisfile [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x76470000 ole32 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x62aa0000 glew32 [f=-000001] Error: 0x68140000 ogg [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x750e0000 IMM32 [f=-000001] Error: 0x64cc0000 vorbis [f=-000001] Error: 0x76570000 OLEAUT32 [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x6f760000 WINMM [f=-000001] Error: 0x6fa50000 VERSION [f=-000001] Error: 0x6be70000 MSVCP80 [f=-000001] Error: 0x6b670000 MSVCR80 [f=-000001] Error: 0x6f730000 winmmbase [f=-000001] Error: 0x716a0000 uxtheme [f=-000001] Error: 0x74c80000 MSCTF [f=-000001] Error: 0x6fde0000 dwmapi [f=-000001] Error: 0x6be50000 atiglpxx [f=-000001] Error: 0x5d0f0000 atioglxx [f=-000001] Error: 0x76980000 SETUPAPI [f=-000001] Error: 0x6a020000 atiadlxy [f=-000001] Error: 0x76970000 PSAPI [f=-000001] Error: 0x6e0b0000 WTSAPI32 [f=-000001] Error: 0x704a0000 PROPSYS [f=-000001] Error: 0x70f80000 USERENV [f=-000001] Error: 0x71150000 IPHLPAPI [f=-000001] Error: 0x6e4f0000 DEVOBJ [f=-000001] Error: 0x740d0000 WINTRUST [f=-000001] Error: 0x76460000 MSASN1 [f=-000001] Error: 0x76e70000 CRYPT32 [f=-000001] Error: 0x6be20000 atigktxx [f=-000001] Error: 0x74f80000 clbcatq [f=-000001] Error: 0x724c0000 TextInputFramework [f=-000001] Error: 0x71a70000 CoreUIComponents [f=-000001] Error: 0x72430000 CoreMessaging [f=-000001] Error: 0x72400000 ntmarta [f=-000001] Error: 0x73b60000 wintypes [f=-000001] Error: 0x723f0000 usermgrcli [f=-000001] Error: 0x6e170000 shfolder [f=-000001] Error: 0x6e3b0000 MMDevApi [f=-000001] Error: 0x70420000 dsound [f=-000001] Error: 0x6e410000 AUDIOSES [f=-000001] Error: 0x6e3a0000 AVRT [f=-000001] Error: 0x70670000 dinput8 [f=-000001] Error: 0x68900000 HID [f=-000001] Error: 0x71720000 XInput1_4 [f=-000001] Error: 0x71050000 mswsock [f=-000001] Error: 0x6e060000 napinsp [f=-000001] Error: 0x6e040000 pnrpnsp [f=-000001] Error: 0x6e020000 NLAapi [f=-000001] Error: 0x70c70000 DNSAPI [f=-000001] Error: 0x76770000 NSI [f=-000001] Error: 0x6e010000 winrnr [f=-000001] Error: 0x70c10000 fwpuclnt [f=-000001] Error: 0x73c40000 bcrypt [f=-000001] Error: 0x70c60000 rasadhlp [f=-000001] Error: 0x6d220000 wshqos [f=-000001] Error: 0x6be10000 wshtcpip [f=-000001] Error: 0x6b660000 wship6 [f=-000001] Error: 0x63580000 AIInterface [f=-000001] Error: 0x338c0000 SkirmishAI [f=-000001] Error: 0x6fc80000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1285-gd322668 develop: [f=-000001] Warning: (0) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AECFD4] [f=-000001] Warning: (1) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE1A7C] [f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE1C4D] [f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AF186D] [f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AF4EA6] [f=-000001] Warning: (5) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008E41BB] [f=-000001] Warning: (6) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008E42C0] [f=-000001] Warning: (7) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0090DF95] [f=-000001] Warning: (8) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x000D3233] [f=-000001] Warning: (9) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0008C9FF] [f=-000001] Warning: (10) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00007923] [f=-000001] Warning: (11) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00009D78] [f=-000001] Warning: (12) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0000158A] [f=-000001] Warning: (13) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0091DD1A] [f=-000001] Warning: (14) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00922566] [f=-000001] Warning: (15) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00925972] [f=-000001] Warning: (16) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008FC0C9] [f=-000001] Warning: (17) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0091A1E3] [f=-000001] Warning: (18) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0042E463] [f=-000001] Warning: (19) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00439A93] [f=-000001] Warning: (20) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00457B62] [f=-000001] Warning: (21) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x004584A2] [f=-000001] Warning: (22) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0045EB89] [f=-000001] Warning: (23) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00460759] [f=-000001] Warning: (24) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0088826B] [f=-000001] Warning: (25) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0086B143] [f=-000001] Warning: (26) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00EC615B] [f=-000001] Warning: (27) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00401402] [f=-000001] Warning: (28) C:\Windows\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (29) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (30) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=-000001] Warning: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0007205C] [f=-000001] Warning: (1) C:\Windows\System32\KERNELBASE.dll [0x000F351F] [f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00932DF6] [f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DB8027] [f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEAF33] [f=-000001] Warning: (5) C:\Windows\System32\msvcrt.dll [0x00066821] [f=-000001] Warning: (6) C:\Windows\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (7) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (8) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=-000001] Warning: (in thread: load) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77390000 ntdll [f=-000001] Error: 0x75010000 KERNEL32 [f=-000001] Error: 0x77140000 KERNELBASE [f=-000001] Error: 0x74440000 ADVAPI32 [f=-000001] Error: 0x76660000 msvcrt [f=-000001] Error: 0x76610000 sechost [f=-000001] Error: 0x744c0000 RPCRT4 [f=-000001] Error: 0x73e60000 SspiCli [f=-000001] Error: 0x73e50000 CRYPTBASE [f=-000001] Error: 0x76da0000 bcryptPrimitives [f=-000001] Error: 0x740a0000 IMAGEHLP [f=-000001] Error: 0x74e60000 ucrtbase [f=-000001] Error: 0x75110000 SHELL32 [f=-000001] Error: 0x71ce0000 GLU32 [f=-000001] Error: 0x73e80000 USER32 [f=-000001] Error: 0x76e30000 cfgmgr32 [f=-000001] Error: 0x727b0000 OPENGL32 [f=-000001] Error: 0x74180000 win32u [f=-000001] Error: 0x76e00000 GDI32 [f=-000001] Error: 0x74010000 shcore [f=-000001] Error: 0x74580000 gdi32full [f=-000001] Error: 0x741a0000 combase [f=-000001] Error: 0x768f0000 msvcp_win [f=-000001] Error: 0x746f0000 windows.storage [f=-000001] Error: 0x76720000 shlwapi [f=-000001] Error: 0x77380000 kernel.appcore [f=-000001] Error: 0x73fc0000 powrprof [f=-000001] Error: 0x746e0000 profapi [f=-000001] Error: 0x77310000 WS2_32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x70780000 vorbisfile [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x76470000 ole32 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x62aa0000 glew32 [f=-000001] Error: 0x68140000 ogg [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x750e0000 IMM32 [f=-000001] Error: 0x64cc0000 vorbis [f=-000001] Error: 0x76570000 OLEAUT32 [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x6f760000 WINMM [f=-000001] Error: 0x6fa50000 VERSION [f=-000001] Error: 0x6be70000 MSVCP80 [f=-000001] Error: 0x6b670000 MSVCR80 [f=-000001] Error: 0x6f730000 winmmbase [f=-000001] Error: 0x716a0000 uxtheme [f=-000001] Error: 0x74c80000 MSCTF [f=-000001] Error: 0x6fde0000 dwmapi [f=-000001] Error: 0x6be50000 atiglpxx [f=-000001] Error: 0x5d0f0000 atioglxx [f=-000001] Error: 0x76980000 SETUPAPI [f=-000001] Error: 0x6a020000 atiadlxy [f=-000001] Error: 0x76970000 PSAPI [f=-000001] Error: 0x6e0b0000 WTSAPI32 [f=-000001] Error: 0x704a0000 PROPSYS [f=-000001] Error: 0x70f80000 USERENV [f=-000001] Error: 0x71150000 IPHLPAPI [f=-000001] Error: 0x6e4f0000 DEVOBJ [f=-000001] Error: 0x740d0000 WINTRUST [f=-000001] Error: 0x76460000 MSASN1 [f=-000001] Error: 0x76e70000 CRYPT32 [f=-000001] Error: 0x6be20000 atigktxx [f=-000001] Error: 0x74f80000 clbcatq [f=-000001] Error: 0x724c0000 TextInputFramework [f=-000001] Error: 0x71a70000 CoreUIComponents [f=-000001] Error: 0x72430000 CoreMessaging [f=-000001] Error: 0x72400000 ntmarta [f=-000001] Error: 0x73b60000 wintypes [f=-000001] Error: 0x723f0000 usermgrcli [f=-000001] Error: 0x6e170000 shfolder [f=-000001] Error: 0x6e3b0000 MMDevApi [f=-000001] Error: 0x70420000 dsound [f=-000001] Error: 0x6e410000 AUDIOSES [f=-000001] Error: 0x6e3a0000 AVRT [f=-000001] Error: 0x70670000 dinput8 [f=-000001] Error: 0x68900000 HID [f=-000001] Error: 0x71720000 XInput1_4 [f=-000001] Error: 0x71050000 mswsock [f=-000001] Error: 0x6e060000 napinsp [f=-000001] Error: 0x6e040000 pnrpnsp [f=-000001] Error: 0x6e020000 NLAapi [f=-000001] Error: 0x70c70000 DNSAPI [f=-000001] Error: 0x76770000 NSI [f=-000001] Error: 0x6e010000 winrnr [f=-000001] Error: 0x70c10000 fwpuclnt [f=-000001] Error: 0x73c40000 bcrypt [f=-000001] Error: 0x70c60000 rasadhlp [f=-000001] Error: 0x6d220000 wshqos [f=-000001] Error: 0x6be10000 wshtcpip [f=-000001] Error: 0x6b660000 wship6 [f=-000001] Error: 0x63580000 AIInterface [f=-000001] Error: 0x338c0000 SkirmishAI [f=-000001] Error: 0x6fc80000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1285-gd322668 develop: [f=-000001] Warning: (0) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AECFD4] [f=-000001] Warning: (1) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE1A7C] [f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AE1C4D] [f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AF186D] [f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00AF4EA6] [f=-000001] Warning: (5) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008E41BB] [f=-000001] Warning: (6) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008E42C0] [f=-000001] Warning: (7) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0090DF95] [f=-000001] Warning: (8) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x000D3233] [f=-000001] Warning: (9) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0008C9FF] [f=-000001] Warning: (10) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00007923] [f=-000001] Warning: (11) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x00009D78] [f=-000001] Warning: (12) F:\Users\rulon\Documents\My Games\Zero-K\AI\Skirmish\CircuitAIBrutal32\stable\SkirmishAI.dll [0x0000158A] [f=-000001] Warning: (13) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0091DD1A] [f=-000001] Warning: (14) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00922566] [f=-000001] Warning: (15) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00925972] [f=-000001] Warning: (16) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008FC0C9] [f=-000001] Warning: (17) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0091A1E3] [f=-000001] Warning: (18) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0042E463] [f=-000001] Warning: (19) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00439A93] [f=-000001] Warning: (20) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00457B62] [f=-000001] Warning: (21) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x004584A2] [f=-000001] Warning: (22) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0045EB89] [f=-000001] Warning: (23) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00460759] [f=-000001] Warning: (24) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0088826B] [f=-000001] Warning: (25) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0086B143] [f=-000001] Warning: (26) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00EC615B] [f=-000001] Warning: (27) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00401402] [f=-000001] Warning: (28) C:\Windows\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (29) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (30) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=-000001] Warning: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0007205C] [f=-000001] Warning: (1) C:\Windows\System32\KERNELBASE.dll [0x000F351F] [f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00932DF6] [f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DB8027] [f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEAF33] [f=-000001] Warning: (5) C:\Windows\System32\msvcrt.dll [0x00066821] [f=-000001] Warning: (6) C:\Windows\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (7) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (8) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] Skirmish AI <Circuit Brutal-stable>: CONFIG circuit.json: factorycloak's land_tier0 total probability = 1.030000 [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11902,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with metal map mode. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=-000001] Warning: (in thread: main) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77390000 ntdll [f=-000001] Error: 0x75010000 KERNEL32 [f=-000001] Error: 0x77140000 KERNELBASE [f=-000001] Error: 0x74440000 ADVAPI32 [f=-000001] Error: 0x76660000 msvcrt [f=-000001] Error: 0x76610000 sechost [f=-000001] Error: 0x744c0000 RPCRT4 [f=-000001] Error: 0x73e60000 SspiCli [f=-000001] Error: 0x73e50000 CRYPTBASE [f=-000001] Error: 0x76da0000 bcryptPrimitives [f=-000001] Error: 0x740a0000 IMAGEHLP [f=-000001] Error: 0x74e60000 ucrtbase [f=-000001] Error: 0x75110000 SHELL32 [f=-000001] Error: 0x71ce0000 GLU32 [f=-000001] Error: 0x73e80000 USER32 [f=-000001] Error: 0x76e30000 cfgmgr32 [f=-000001] Error: 0x727b0000 OPENGL32 [f=-000001] Error: 0x74180000 win32u [f=-000001] Error: 0x76e00000 GDI32 [f=-000001] Error: 0x74010000 shcore [f=-000001] Error: 0x74580000 gdi32full [f=-000001] Error: 0x741a0000 combase [f=-000001] Error: 0x768f0000 msvcp_win [f=-000001] Error: 0x746f0000 windows.storage [f=-000001] Error: 0x76720000 shlwapi [f=-000001] Error: 0x77380000 kernel.appcore [f=-000001] Error: 0x73fc0000 powrprof [f=-000001] Error: 0x746e0000 profapi [f=-000001] Error: 0x77310000 WS2_32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x70780000 vorbisfile [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x76470000 ole32 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x62aa0000 glew32 [f=-000001] Error: 0x68140000 ogg [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x750e0000 IMM32 [f=-000001] Error: 0x64cc0000 vorbis [f=-000001] Error: 0x76570000 OLEAUT32 [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x6f760000 WINMM [f=-000001] Error: 0x6fa50000 VERSION [f=-000001] Error: 0x6be70000 MSVCP80 [f=-000001] Error: 0x6b670000 MSVCR80 [f=-000001] Error: 0x6f730000 winmmbase [f=-000001] Error: 0x716a0000 uxtheme [f=-000001] Error: 0x74c80000 MSCTF [f=-000001] Error: 0x6fde0000 dwmapi [f=-000001] Error: 0x6be50000 atiglpxx [f=-000001] Error: 0x5d0f0000 atioglxx [f=-000001] Error: 0x76980000 SETUPAPI [f=-000001] Error: 0x6a020000 atiadlxy [f=-000001] Error: 0x76970000 PSAPI [f=-000001] Error: 0x6e0b0000 WTSAPI32 [f=-000001] Error: 0x704a0000 PROPSYS [f=-000001] Error: 0x70f80000 USERENV [f=-000001] Error: 0x71150000 IPHLPAPI [f=-000001] Error: 0x6e4f0000 DEVOBJ [f=-000001] Error: 0x740d0000 WINTRUST [f=-000001] Error: 0x76460000 MSASN1 [f=-000001] Error: 0x76e70000 CRYPT32 [f=-000001] Error: 0x6be20000 atigktxx [f=-000001] Error: 0x74f80000 clbcatq [f=-000001] Error: 0x724c0000 TextInputFramework [f=-000001] Error: 0x71a70000 CoreUIComponents [f=-000001] Error: 0x72430000 CoreMessaging [f=-000001] Error: 0x72400000 ntmarta [f=-000001] Error: 0x73b60000 wintypes [f=-000001] Error: 0x723f0000 usermgrcli [f=-000001] Error: 0x6e170000 shfolder [f=-000001] Error: 0x6e3b0000 MMDevApi [f=-000001] Error: 0x70420000 dsound [f=-000001] Error: 0x6e410000 AUDIOSES [f=-000001] Error: 0x6e3a0000 AVRT [f=-000001] Error: 0x70670000 dinput8 [f=-000001] Error: 0x68900000 HID [f=-000001] Error: 0x71720000 XInput1_4 [f=-000001] Error: 0x71050000 mswsock [f=-000001] Error: 0x6e060000 napinsp [f=-000001] Error: 0x6e040000 pnrpnsp [f=-000001] Error: 0x6e020000 NLAapi [f=-000001] Error: 0x70c70000 DNSAPI [f=-000001] Error: 0x76770000 NSI [f=-000001] Error: 0x6e010000 winrnr [f=-000001] Error: 0x70c10000 fwpuclnt [f=-000001] Error: 0x73c40000 bcrypt [f=-000001] Error: 0x70c60000 rasadhlp [f=-000001] Error: 0x6d220000 wshqos [f=-000001] Error: 0x6be10000 wshtcpip [f=-000001] Error: 0x6b660000 wship6 [f=-000001] Error: 0x63580000 AIInterface [f=-000001] Error: 0x338c0000 SkirmishAI [f=-000001] Error: 0x6fc80000 dbghelp [f=-000001] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop: [f=-000001] Warning: (0) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8FAF] [f=-000001] Warning: (1) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8F60] [f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8FAF] [f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8FAF] [f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8FAF] [f=-000001] Warning: (5) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8F60] [f=-000001] Warning: (6) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8FAF] [f=-000001] Warning: (7) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8F60] [f=-000001] Warning: (8) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8F60] [f=-000001] Warning: (9) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8FAF] [f=-000001] Warning: (10) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8F60] [f=-000001] Warning: (11) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A8F60] [f=-000001] Warning: (12) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006A90FF] [f=-000001] Warning: (13) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006AC063] [f=-000001] Warning: (14) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006AABAE] [f=-000001] Warning: (15) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x006897B3] [f=-000001] Warning: (16) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00689A5A] [f=-000001] Warning: (17) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00818844] [f=-000001] Warning: (18) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x008191D2] [f=-000001] Warning: (19) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00433965] [f=-000001] Warning: (20) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00883A19] [f=-000001] Warning: (21) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0088826B] [f=-000001] Warning: (22) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0086B143] [f=-000001] Warning: (23) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00EC615B] [f=-000001] Warning: (24) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00401402] [f=-000001] Warning: (25) C:\Windows\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (26) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (27) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=-000001] Warning: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0007205C] [f=-000001] Warning: (1) C:\Windows\System32\KERNELBASE.dll [0x000F351F] [f=-000001] Warning: (2) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00932DF6] [f=-000001] Warning: (3) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DB8027] [f=-000001] Warning: (4) F:\Users\rulon\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEAF33] [f=-000001] Warning: (5) C:\Windows\System32\msvcrt.dll [0x00066821] [f=-000001] Warning: (6) C:\Windows\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (7) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (8) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] GameID: 5f44a259060d705f21a3e3ccfcda2bf2 [f=-000001] Connection attempt from RuTech [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 5% [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from HyTech [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HyTech" string="[PreGame::GameDataReceived][map-checksums={0x1,0x1b78188}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HyTech" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RuTech" string="[PreGame::GameDataReceived][map-checksums={0x1,0x1b78188}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RuTech" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HyTech" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c6b56c416f1f9a525675b05a9f5fd342318372543b293205664476945fb57f3c75421be6e26015439177eed9b745e438706339fea36c0eca1df8d64806e0815d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HyTech" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fdc35cee9a0db41d8b7a33f9f9e8406bff13f923070f371e2f333e68a732122cfc785052ff48a93158b0d6fa986fbd927d72830dae73833bb03513debd8c28bb]" [f=-000001] <HyTech> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RuTech" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c6b56c416f1f9a525675b05a9f5fd342318372543b293205664476945fb57f3c75421be6e26015439177eed9b745e438706339fea36c0eca1df8d64806e0815d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RuTech" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fdc35cee9a0db41d8b7a33f9f9e8406bff13f923070f371e2f333e68a732122cfc785052ff48a93158b0d6fa986fbd927d72830dae73833bb03513debd8c28bb]" [f=-000001] <RuTech> Circuit Brutal 0.9.20 (0) Good fun, have luck! [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:0, Short-Name:"CircuitAIBrutal32", Version:"") took over control of team 2 [f=-000001] <RuTech> Allies: I choose: Engineer! [f=-000001] > Game will be force started in 54 seconds [f=-000001] Speed set to 0.9 [HyTech] [f=-000001] Speed set to 0.8 [HyTech] [f=-000001] Speed set to 0.7 [HyTech] [f=-000001] > Game will be force started in 34 seconds [f=-000001] Speed set to 0.6 [HyTech] [f=-000001] > Game will be force started in 20 seconds [f=0000007] Speed set to 0.7 [HyTech] [f=0000018] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000018] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000018] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000018] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000018] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000018] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000018] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000018] !transmitlobby @voice@buildUnit@add;shiparty;Ronin [f=0000018] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000018] !transmitlobby @voice@buildUnit@reload [f=0001107] [Chobby] Warning: Missing minimap image for [f=0001436] [Chobby] Warning: Missing minimap image for [f=0001522] [Chobby] Warning: Missing minimap image for [f=0001920] [Chobby] Warning: Missing minimap image for [f=0002476] [Chobby] Warning: Missing minimap image for [f=0007072] [Chobby] Warning: Missing minimap image for [f=0007290] Upgrade UI Debug - Upgrade Command Sent [f=0007355] [Chobby] Warning: Missing minimap image for [f=0007519] [Chobby] Warning: Missing minimap image for [f=0007978] game_message: Morph complete: Engineer lvl 1 [f=0008026] [Chobby] Warning: Missing minimap image for [f=0009845] Upgrade UI Debug - Upgrade Command Sent [f=0010451] game_message: Hunter is under attack [f=0010732] game_message: Morph complete: Engineer lvl 2 [f=0013310] game_message: Hunter is under attack [f=0013694] game_message: Hunter is under attack [f=0016215] game_message: Hunter is under attack [f=0017260] game_message: Siren is under attack [f=0017440] game_message: Siren is under attack [f=0017755] game_message: Hunter is under attack [f=0017907] game_message: Hunter is under attack [f=0018058] game_message: Hunter is under attack [f=0018209] game_message: Corsair is under attack [f=0018379] game_message: Corsair is under attack [f=0018742] game_message: Siren is under attack [f=0018893] game_message: Siren is under attack [f=0019064] game_message: Corsair is under attack [f=0019735] Upgrade UI Debug - Upgrade Command Sent [f=0019857] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0019857] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0019857] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Hawk [f=0019857] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0019857] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0019857] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0019857] !transmitlobby @voice@buildUnit@add;bomberheavy;Wyvern [f=0019857] !transmitlobby @voice@buildUnit@add;planescout;Vulture [f=0019857] !transmitlobby @voice@buildUnit@reload [f=0021047] game_message: Hunter is under attack [f=0021220] game_message: Hunter is under attack [f=0021395] game_message: Morph complete: Engineer lvl 3 [f=0021913] game_message: Hunter is under attack [f=0022067] game_message: Zephyr is under attack [f=0022464] game_message: Zephyr is under attack [f=0022618] game_message: Zephyr is under attack [f=0022817] game_message: Hunter is under attack [f=0023618] !transmitlobby @voice@buildUnit@reload [f=0027167] Skirmish AI <Circuit Brutal-stable>: AI: 0 | Garbage unit: 29350 | reason: stuck [f=0027185] Warning: AI for team 2 (ID: 0) failed handling event with topic 7, error: 207 [f=0027185] Warning: AI for team 2 (ID: 0) failed handling event with topic 7, error: 207 [f=0027429] Warning: AI for team 2 (ID: 0) failed handling event with topic 8, error: 208 [f=0027883] [liblobby] Warning: Duplicate user(MouthOfMadness) added to channel (zk) [f=0028971] [Chobby] Warning: Missing minimap image for [f=0030353] [Chobby] Warning: Missing minimap image for [f=0030533] [Chobby] Warning: Missing minimap image for [f=0030599] Warning: AI for team 2 (ID: 0) failed handling event with topic 3, error: 102 [f=0030654] Warning: AI for team 2 (ID: 0) failed handling event with topic 7, error: 207 [f=0030654] Warning: AI for team 2 (ID: 0) failed handling event with topic 8, error: 208 [f=0030660] Warning: AI for team 2 (ID: 0) failed handling event with topic 7, error: 207 [f=0030767] game_message: Wyvern is under attack [f=0030849] [Chobby] Warning: Missing minimap image for [f=0030921] game_message: Wyvern is under attack [f=0032126] Speed set to 0.8 [RuTech] [f=0032130] Warning: AI for team 2 (ID: 0) failed handling event with topic 3, error: 102 [f=0032141] Error: Spring 103.0.1-1285-gd322668 develop has crashed. [f=0032141] Error: DLL information: [f=0032141] Error: Exception: Access violation (0xc0000005) [f=0032141] Error: Exception Address: 0x766e9a47 [f=0032141] Error: Stacktrace for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Error: (0) Unknown [0x766E9A47] [f=0032141] Error: (1) Unknown [0x766E9983] [f=0032141] Error: (2) Unknown [0x0079E8E7] [f=0032141] Error: (3) Unknown [0x00795300] [f=0032141] Error: (4) Unknown [0x0043323B] [f=0032141] Error: (5) Unknown [0x00433525] [f=0032141] Error: (6) Unknown [0x00883A19] [f=0032141] Error: (7) Unknown [0x0088826B] [f=0032141] Error: (8) Unknown [0x0086B143] [f=0032141] Error: (9) Unknown [0x00EC615B] [f=0032141] Error: (10) Unknown [0x00401402] [f=0032141] Error: (11) Unknown [0x75028744] [f=0032141] Error: (12) Unknown [0x773F582D] [f=0032141] Error: (13) Unknown [0x773F57FD] [f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=0032141] Warning: (in thread: main) [f=0032141] Warning: DLL information: [f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=0032141] Warning: (in thread: main) [f=0032141] Warning: DLL information: [f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=0032141] Warning: (in thread: main) [f=0032141] Warning: DLL information: [f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=0032141] Warning: (in thread: main) [f=0032141] Warning: DLL information: [f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=0032141] Warning: (in thread: main) [f=0032141] Warning: DLL information: [f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=0032141] Warning: (in thread: main) [f=0032141] Warning: DLL information: [f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=0032141] Warning: (in thread: main) [f=0032141] Warning: DLL information: [f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=0032141] Warning: (in thread: main) [f=0032141] Warning: DLL information: [f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=0032141] Warning: (in thread: main) [f=0032141] Warning: DLL information: [f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Error: [ErrorMessageBox] errorMsg="Spring has crashed: Access violation. A stacktrace has been written to: F:\Users\rulon\Documents\My Games\Zero-K\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1 [f=0032141] Error: [ErrorMessageBox] errorMsg="No error" msgCaption="Spring: caught std::system_error" mainThread=1 terminate called after throwing an instance of 'std::system_error' what(): No error [f=0032141] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=0032141] Warning: (in thread: main) [f=0032141] Warning: DLL information: [f=0032141] Warning: Stacktrace (main) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock [f=0032141] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=0032141] Warning: Stacktrace failed, allocator deadlock Chobby.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Chobby.exe Information: 0 : Chobby closed connection Chobby.exe Warning: 0 : Spring exit code is: 3, assuming crash Chobby.exe Information: 0 : Spring exited Chobby.exe Warning: 0 : Spring crash detected
Old circuit.