Open Chobbyla opened 7 years ago
Chobby.exe Information: 0 : PackageRefresh complete - packages changed Chobby.exe Information: 0 : Querying default engine Chobby.exe Information: 0 : Reseting configs and deploying AIs Chobby.exe Information: 0 : Connecting to steam API Chobby.exe Information: 0 : Starting Using configuration source: "C:\Users\umut\Documents\My Games\Zero-K\springsettings.cfg" Using additional configuration source: "C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\springsettings.cfg" Available log sections: DecalsDrawerGL4, Path, Net, CregSerializer, Sound, BumpWater, Shader, Model, ArchiveScanner, Piece, RoamMeshDrawer, LuaSocket, KeyBindings, GroundMoveType, AutohostInterface, DynWater, SkyBox, Texture, Font, ModelRenderContainer, FarTextureHandler, GameServer, CSMFGroundTextures, OBJParser, VFS Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== 3DTrees = 0 AdvMapShading = 0 AdvUnitShading = 0 BumpWaterDepthBits = 16 BumpWaterReflection = 0 BumpWaterRefraction = 0 BumpWaterShoreWaves = 0 BumpWaterTexSizeReflection = 64 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 1 CubeTexSizeSpecular = 1 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 1 FontSize = 18 ForceDisableShaders = 1 Fullscreen = 0 GrassDetail = 0 GroundDecals = 0 GroundDetail = 50 GroundScarAlphaFade = 1 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = Tropical LastSelectedMod = Zero-K $VERSION LastSelectedScript = Commanders LuaShaders = 0 MaxDynamicMapLights = 0 MaxDynamicModelLights = 0 MaxParticles = 2000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.001 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScrollWheelSpeed = -25 ShadowMapSize = 1024 Shadows = 0 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1000 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 UsePBO = 0 Water = 0 WindowBorderless = 1 WindowPosX = -7 WindowPosY = -7 XResolution = 1920 XResolutionWindowed = 1920 YResolution = 1080 YResolutionWindowed = 1080 snd_volmaster = 7 ============== </User Config> ============== ============== <User System> ============== Spring 103.0.1-1285-gd322668 develop Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Home Premium Edition, 64-bit (build 9200) AMD FX(tm)-8120 Eight-Core Processor ; 8138MB RAM, 9534MB pagefile Binary Word Size: 32-bit emulated Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 8 Logical CPU Cores: 8 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 1023, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 1, SSE 5.0A: 1 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=34 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 2] 1680x1050x24bpp@60Hz [ 3] 1600x900x24bpp@60Hz [ 4] 1440x900x24bpp@60Hz [13] 1280x800x24bpp@60Hz [15] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 3.0.13417 Compatibility Profile Context 15.301.1901.0 GL vendor : ATI Technologies Inc. GL renderer : AMD Radeon HD 6700 Series GLSL version: 4.40 GLEW version: 1.5.8 GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 1 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 0 (-) primitive-restart support : 1 (1) clip-space control support: 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 32/29 max. draw-buffers : 8 max. rec. indices/vertices : 2147483647/2147483647 max. uniform buffer-bindings : 90 max. uniform block-size : 64KB enable ATI-hacks : 1 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [DataDirs] Isolation Mode! Using read-write data directory: C:\Users\umut\Documents\My Games\Zero-K\ Using read-only data directory: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\ Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps Scanning: C:\Users\umut\Documents\My Games\Zero-K\games Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 [ThreadPool::SetThreadCount][2] workers=3 [Threading] Main thread CPU affinity mask set: 248 [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (High Definition Audio Device) [f=-000001] [Sound] Speakers (High Definition Audio Device) [f=-000001] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=-000001] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] Joysticks found: 0 [Info] Using filesystem-writepath: C:\Users\umut\Documents\My Games\Zero-K [Info] Free disk space: 139733 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: false [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 59720 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> Chobby.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Settings <gui_campaign_settings.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"1782105316","DefaultServerHost":"zero-k.info","DefaultServerPort":8200} [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [Chobby] Warning: Missing game in chobby_config.json file. [f=-000001] ATI/intel/other non-nvidia compatibility state:, true [f=-000001] Number of battles: 0 [f=-000001] Vendor and GL, ATI, 3 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0522e168 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 0 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [ChiliFX] Error: ChiliFX not loaded. Spring has failed to detect GLSL support on your system. [f=-000001] LoopbackCommandReceived, WrapperOnline [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Trojaner_ [f=-000001] [Chobby] Error: Tried to add duplicate list window item, meister [f=-000001] [liblobby] Warning: Duplicate user(RhumCoCO) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Romux) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ApocalypseArisen) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(LordOfTrolls) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(amacrox1) added to channel (zk) [f=-000001] [chobby] Showing battle with ID, 661 [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [Info] Server refused ranges [Progress] 0% [ ] 37413/18868379 [Progress] 3% [ ] 577557/18868379 [Progress] 7% [== ] 1390677/18868379 [Progress] 12% [=== ] 2195497/18868379 [Progress] 17% [==== ] 3114201/18868379 [Progress] 19% [===== ] 3623853/18868379 [Progress] 22% [====== ] 4148025/18868379 [Progress] 25% [======= ] 4734633/18868379 [Progress] 28% [======== ] 5257353/18868379 [Progress] 31% [========= ] 5784429/18868379 [Progress] 34% [========== ] 6411693/18868379 [f=-000001] [i18n] Warning: "User is now online" is not translated in en [f=-000001] [i18n] Error: No translation found for "User is now online" [f=-000001] [liblobby] Warning: Duplicate user(meister) added to channel (zk) [Progress] 36% [========== ] 6864717/18868379 [Progress] 39% [=========== ] 7387437/18868379 [Progress] 42% [============ ] 7865145/18868379 [Progress] 44% [============= ] 8374797/18868379 [Progress] 47% [============== ] 8826369/18868379 [Progress] 49% [============== ] 9243093/18868379 [Progress] 52% [=============== ] 9749841/18868379 [Progress] 56% [================ ] 10549893/18868379 [Progress] 58% [================= ] 10955001/18868379 [Progress] 60% [================== ] 11399313/18868379 [Progress] 63% [=================== ] 11959785/18868379 [Progress] 66% [=================== ] 12492669/18868379 [Progress] 69% [==================== ] 12980541/18868379 [Progress] 71% [===================== ] 13424853/18868379 [Progress] 74% [====================== ] 13882233/18868379 [Progress] 78% [======================= ] 14722941/18868379 [Progress] 81% [======================== ] 15348753/18868379 [Progress] 85% [========================= ] 15973113/18868379 [Progress] 87% [========================== ] 16474053/18868379 [Progress] 90% [=========================== ] 17012745/18868379 [Progress] 92% [=========================== ] 17432373/18868379 [Progress] 95% [============================ ] 17859261/18868379 [Progress] 97% [============================= ] 18395049/18868379 [Progress] 100% [==============================] 18868379/18868379 [Info] piece finished [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms [f=-000001] Connecting to battle, Zero-K v1.5.8.3, SnakeIslandV2, 103.0.1-1285-gd322668 [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] SetSettings Int, YResolution, 1080 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 0 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 [f=-000001] [async=0] threads=4 tasks=2888 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {-26815622216459462054317090370534988143310137361822000322207281446120407084845057824093195206498488703789355242221572457636804885450769273032915721872474112.000, -0.000}}ms [f=-000001] thread=0 tasks=3 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=1 tasks=1755 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -0.000}, {-2.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=542 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=3 tasks=588 (2.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 26815622241450985760877698427889300260223241387924062176955830903617900236758952296958342662256268150919822871575310149177318546914117891486737049489244160.000}, {-26815622216676876007270883210227423677307992881094049868604049551822752469869626045512081242137436871680400518548571970429329302237734428413076115491389440.000, 0.000, 2.000, -26815622240764203223342798731645541926490573119331302938580346880612323642989746722024931586813884447982406118894554690886576809348830004182857981701914624.000}}ms [f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-2.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms [f=-000001] thread=3 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 [f=-000001] [ThreadPool::SetThreadCount][2] workers=3 [f=-000001] [Threading] Main thread CPU affinity mask set: 248 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=04385f00 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0510fe28 dev=05037b30 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CPoolArchive] name="C:\Users\umut\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=2735ms [f=-000001] file="luamenu/widgets/chobby/components/confirmation_popup.lua" indx=2349 inflSize=2kb readTime=75ms [f=-000001] file="luamenu/widgets/gui_chili_lobby.lua" indx=2421 inflSize=3kb readTime=68ms [f=-000001] file="libs/chiliui/luamenu/chili/chili/controls/stackpanel.lua" indx=145 inflSize=1kb readTime=67ms [f=-000001] file="luamenu/widgets/api_campaign_data_old.lua" indx=1999 inflSize=16kb readTime=67ms [f=-000001] file="luamenu/configs/gameconfig/zk/skinning/headinglarge.png" indx=1087 inflSize=174kb readTime=65ms [f=-000001] file="luamenu/widgets/chili/skins/darkhive/skin.lua" indx=2046 inflSize=4kb readTime=58ms [f=-000001] file="campaign/sample/planets/planet5.lua" indx=84 inflSize=9kb readTime=57ms [f=-000001] file="luamenu/images/spectating.png" indx=1936 inflSize=4kb readTime=56ms [f=-000001] file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=54ms [f=-000001] file="campaign/sample/planets/planet68.lua" indx=104 inflSize=2kb readTime=42ms [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (High Definition Audio Device) [f=-000001] [Sound] Speakers (High Definition Audio Device) [f=-000001] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=-000001] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8" [f=-000001] [SpringApp::Reload][12] #script=127 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8456 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8456 using name umutglc [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::borderless) [f=-000001] [PreGame::UpdateClientNet] added new player umutglc with number 13 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: SnakeIslandV2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive SnakeIslandV2 (checksum 0xe6574c9a) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x86113712) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\umut\Documents\My Games\Zero-K\demos\20170831_212223_SnakeIslandV2_103.0.1-1285-gd322668 develop.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 333ms [f=-000001] [PreGame::UpdateClientNet] received user number 13 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (103 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 526ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 702ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 42ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 84ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 5191ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 366ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 75ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: off [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 134ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 571ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 5 [f=-000001] Setting morph for custom comms for player: 6 [f=-000001] Setting morph for custom comms for player: 7 [f=-000001] Setting morph for custom comms for player: 8 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 12, This game player count: 8 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decals rendering is disabled! [f=-000001] Set maximum particles to: 2000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=-000001] Warning: (in thread: load) [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x76f10000 ntdll [f=-000001] Error: 0x73ff0000 KERNEL32 [f=-000001] Error: 0x74e80000 KERNELBASE [f=-000001] Error: 0x74e00000 ADVAPI32 [f=-000001] Error: 0x74590000 msvcrt [f=-000001] Error: 0x74540000 sechost [f=-000001] Error: 0x73a00000 RPCRT4 [f=-000001] Error: 0x739e0000 SspiCli [f=-000001] Error: 0x739d0000 CRYPTBASE [f=-000001] Error: 0x73f90000 bcryptPrimitives [f=-000001] Error: 0x74c70000 IMAGEHLP [f=-000001] Error: 0x75500000 ucrtbase [f=-000001] Error: 0x75650000 SHELL32 [f=-000001] Error: 0x60450000 GLU32 [f=-000001] Error: 0x73e50000 USER32 [f=-000001] Error: 0x75440000 cfgmgr32 [f=-000001] Error: 0x76b80000 win32u [f=-000001] Error: 0x60480000 OPENGL32 [f=-000001] Error: 0x76c00000 shcore [f=-000001] Error: 0x746a0000 GDI32 [f=-000001] Error: 0x73b10000 combase [f=-000001] Error: 0x75060000 gdi32full [f=-000001] Error: 0x746d0000 windows.storage [f=-000001] Error: 0x75480000 msvcp_win [f=-000001] Error: 0x769a0000 shlwapi [f=-000001] Error: 0x76e80000 kernel.appcore [f=-000001] Error: 0x74650000 powrprof [f=-000001] Error: 0x76ea0000 profapi [f=-000001] Error: 0x75340000 WS2_32 [f=-000001] Error: 0x70780000 vorbisfile [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x73d50000 ole32 [f=-000001] Error: 0x62aa0000 glew32 [f=-000001] Error: 0x68140000 ogg [f=-000001] Error: 0x64cc0000 vorbis [f=-000001] Error: 0x6fc20000 WINMM [f=-000001] Error: 0x6fad0000 WINMMBASE [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x75620000 IMM32 [f=-000001] Error: 0x76c90000 OLEAUT32 [f=-000001] Error: 0x73520000 VERSION [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x7bc40000 MSVCP80 [f=-000001] Error: 0x776a0000 MSVCR80 [f=-000001] Error: 0x73770000 uxtheme [f=-000001] Error: 0x76d30000 MSCTF [f=-000001] Error: 0x66440000 ltc_help32-119906 [f=-000001] Error: 0x73ac0000 WINTRUST [f=-000001] Error: 0x76ae0000 MSASN1 [f=-000001] Error: 0x751c0000 CRYPT32 [f=-000001] Error: 0x72e80000 dwmapi [f=-000001] Error: 0x50910000 atiglpxx [f=-000001] Error: 0x06080000 atioglxx [f=-000001] Error: 0x74120000 SETUPAPI [f=-000001] Error: 0x60350000 atiadlxy [f=-000001] Error: 0x75050000 PSAPI [f=-000001] Error: 0x711d0000 PROPSYS [f=-000001] Error: 0x736d0000 USERENV [f=-000001] Error: 0x72a70000 WTSAPI32 [f=-000001] Error: 0x722d0000 IPHLPAPI [f=-000001] Error: 0x6d6b0000 DEVOBJ [f=-000001] Error: 0x5ed70000 atigktxx [f=-000001] Error: 0x753b0000 clbcatq [f=-000001] Error: 0x50800000 shfolder [f=-000001] Error: 0x68670000 MMDevApi [f=-000001] Error: 0x62fd0000 dsound [f=-000001] Error: 0x686d0000 AUDIOSES [f=-000001] Error: 0x6f520000 wintypes [f=-000001] Error: 0x73750000 AVRT [f=-000001] Error: 0x5e7c0000 dinput8 [f=-000001] Error: 0x72100000 HID [f=-000001] Error: 0x6d580000 XInput1_4 [f=-000001] Error: 0x71db0000 mswsock [f=-000001] Error: 0x71e40000 napinsp [f=-000001] Error: 0x71e20000 pnrpnsp [f=-000001] Error: 0x71e00000 NLAapi [f=-000001] Error: 0x71d30000 DNSAPI [f=-000001] Error: 0x76e90000 NSI [f=-000001] Error: 0x71d20000 winrnr [f=-000001] Error: 0x690e0000 fwpuclnt [f=-000001] Error: 0x73800000 bcrypt [f=-000001] Error: 0x690d0000 rasadhlp [f=-000001] Error: 0x73720000 CRYPTSP [f=-000001] Error: 0x73670000 rsaenh [f=-000001] Error: 0x66520000 gpapi [f=-000001] Error: 0x664f0000 cryptnet [f=-000001] Error: 0x73740000 WINNSI [f=-000001] Error: 0x158a0000 ltc_game32-119906 [f=-000001] Error: 0x63e60000 TextInputFramework [f=-000001] Error: 0x63dd0000 CoreMessaging [f=-000001] Error: 0x63ba0000 CoreUIComponents [f=-000001] Error: 0x72aa0000 ntmarta [f=-000001] Error: 0x63b90000 usermgrcli [f=-000001] Error: 0x51630000 wshqos [f=-000001] Error: 0x51620000 wshtcpip [f=-000001] Error: 0x51610000 wship6 [f=-000001] Error: 0x72b30000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1285-gd322668 develop: [f=-000001] Warning: (0) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0096B961] [f=-000001] Warning: (1) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0096EF29] [f=-000001] Warning: (2) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0096BE00] [f=-000001] Warning: (3) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00C63288] [f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=-000001] Warning: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0007205C] [f=-000001] Warning: (1) C:\Windows\System32\KERNELBASE.dll [0x000F351F] [f=-000001] Warning: (2) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00932DF6] [f=-000001] Warning: (3) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DB8027] [f=-000001] Warning: (4) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEAF33] [f=-000001] Warning: (5) C:\Windows\System32\msvcrt.dll [0x00066821] [f=-000001] Warning: (6) C:\Windows\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (7) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (8) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=fa87195a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=bd1c8c97 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=28dc0806 [f=-000001] [Path] [PathEstimator::ReadFile] hash=28dc0806 file="cache\103dev-develop/paths/SnakeIslandV2.pe-28dc0806.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (82 MB) [f=-000001] [EstimatePathCosts] precached 29 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 286 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 544 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 804 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 1066 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 1323 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 1583 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 1850 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 2110 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 2372 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 2633 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 2890 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 3148 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 3407 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 3667 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 3928 of 4096 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=28dc0806 file="cache\103dev-develop/paths/SnakeIslandV2.pe-28dc0806.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=fa87195a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=bd1c8c97 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=28dc0816 [f=-000001] [Path] [PathEstimator::ReadFile] hash=28dc0816 file="cache\103dev-develop/paths/SnakeIslandV2.pe2-28dc0816.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (13 MB) [f=-000001] [EstimatePathCosts] precached 6 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 73 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 141 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 213 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 280 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 348 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 414 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 480 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 544 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 617 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 708 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 773 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 844 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 923 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 1016 of 1024 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=28dc0816 file="cache\103dev-develop/paths/SnakeIslandV2.pe2-28dc0816.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (3053ms, checksum 1353e59a) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11424,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 83 spots. [f=-000001] <Easy Facing> Spectator mode. Widget removed. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 1050a859761c8379dab702aafcda2bf2 [f=-000001] Connection attempt from CAI [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Fremen.png"! [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LEM.png"! [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/ES.png"! [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Gods.png"! [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from manero [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] -> Connection established (given id 8) [f=-000001] Connection attempt from Jummy [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from psaniac [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from 2plus2is5 [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from Sippio [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Corvus_Corax [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from spidermol [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from Romux [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CAI" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CAI" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="2plus2is5" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="2plus2is5" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] [Game::ClientReadNet] added new player Alcur with number 9 to team 0 [f=-000001] > SPRINGIE:User Alcur|firewalker|7_4||True|Mean|Federation|FI [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CAI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="CAI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]" [f=-000001] <CAI> Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="2plus2is5" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="2plus2is5" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]" [f=-000001] <Romux> Allies: I choose: Hois! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]" [f=-000001] <psaniac> Allies: I choose: Nuclear Commander! [f=-000001] <Sippio> Allies: I choose: LobLob! [f=-000001] <Jummy> Allies: I choose: Recon! [f=-000001] > <Alcur>Last time, which wasn't a long ago, the bots didn't appear in-game in Teams mode [f=-000001] <spidermol> Allies: I choose: stainer! [f=-000001] <manero> Allies: I choose: Moonwalking! [f=-000001] <Sippio> Allies: ooohh. lots of low M mexes [f=-000001] <Romux> Allies: so it makes no sense? [f=-000001] [Corvus_Corax] ITS SEA MAP!!!! [f=-000001] <manero> Allies: I choose: Lothar! [f=-000001] > Game will be force started in 48 seconds [f=-000001] <psaniac> !ring 2plus [f=-000001] > Game will be force started in 28 seconds [f=-000001] <psaniac> !force [f=-000001] > Poll: do you want to force start? [!y=1/5, !n=0/5] [f=-000001] > Poll: do you want to force start? [!y=0/5, !n=0/5] [f=-000001] <Sippio> !vote 2 [f=-000001] > Poll: do you want to force start? [!y=1/5, !n=1/5] [f=-000001] <CAI> !vote 1 [f=-000001] > Poll: do you want to force start? [!y=2/5, !n=1/5] [f=-000001] <CAI> !vote 2 [f=-000001] > Poll: do you want to force start? [!y=1/5, !n=2/5] [f=-000001] > Game will be force started in 20 seconds [f=0000000] > Poll: do you want to force start? [END:FAILED] [f=0000075] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000075] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000075] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000075] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000075] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000075] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000075] !transmitlobby @voice@buildUnit@add;hoverarty;Penetrator [f=0000075] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000075] !transmitlobby @voice@buildUnit@reload [f=0000900] game_message: Giving all units of Romux to psaniac due to lag/AFK [f=0000900] game_message: Giving all units of 2plus2is5 to Jummy due to lag/AFK [f=0001050] game_message: Player Romux is no longer lagging or AFK; returning all their units. [f=0001379] psaniac added point: radar [f=0001526] [Game::ClientReadNet] added new player MouthOfMadness with number 10 to team 0 [f=0001526] > SPRINGIE:User MouthOfMadness|armspy|2_3||False|||DE [f=0003947] <Sippio> Allies: gg 3v4 [f=0008345] spidermol added point: :D [f=0008487] <spidermol> Allies: gg [f=0010243] psaniac added point: expand [f=0010351] psaniac added point: expand [f=0011651] Romux added point: i need help [f=0014656] spidermol added point: [f=0015102] [Corvus_Corax] Romux next time try to use Penetrator against troll coms [f=0016912] [ReloadOrRestart] Spring "C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading [f=0016912] [SpringApp::Reload][1] [f=0016912] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 [f=0016912] [async=0] threads=4 tasks=485521 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {-0.000, 26815622317284840366525827575232242681329166858579115524481952311283964396845148458771321299102897994229073927677674773591825754785406268443547119996895232.000}}ms [f=0016912] thread=0 tasks=11383 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, 2.000}, {2.000, 0.000, 0.000, -0.000}}ms [f=0016912] thread=1 tasks=158227 (0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622278315154738487386940216621400191610824141852854264200890220077530617810201260798110212547738335636226372782477321904110616937910882661151545491456.000, 0.000, -2.000, -2.000}, {26815622212192821892895542981983505474708797284337931980968695568511163227648644781043686862527259867794437604812312615323543429225243873854349881506791424.000, 0.000, 0.000, -2.000}}ms [f=0016912] thread=2 tasks=164967 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 26815622250110716763429389867547675945114820531301590222111103230146042027444892128970512736266106614975773294921969414599559294696953183594442928590684160.000}, {26815622210243699909944589038825290006157994677716193826741943017885182523195356105104295810317859533375700129861144200109650804182896920670909976518066176.000, 0.000, 0.000, -0.000}}ms [f=0016912] thread=3 tasks=150944 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 2.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622241550880428367039022497395537483525718504857905714624202335330497057938468036412745509667762375923726067780731039622927163745826301135661631012864.000}}ms [f=0016912] [async=1] threads=4 tasks=438 {sum,avg}{exec,wait}time={{2.000, 0.000}, {-26815622282365929055290793188103987350559992200971682156912973794609930754394693850123958907049679327282244846748601986152660768513202348699767417220366336.000, 0.000}}ms [f=0016912] thread=1 tasks=147 (0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622278504905186335649804195329172482887038420257711156686128553931469653876917593631001260967528398402038554105270597693345271235045451729219241377792.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {26815622282110002930356249620276297584380011209315023516303183393139311010210928957397153857374670559349591396918753351140109843324580551346695881959145472.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms [f=0016912] thread=2 tasks=151 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 2.000}, {-26815622281769818032122447618026532580165203755117455275784846531029103996939070048640917458345256480472473311461381845296452684309143178768104005730041856.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms [f=0016912] thread=3 tasks=140 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 0.000}, {0.000, 0.000, -0.000, -2.000}}ms [f=0016912] [ThreadPool::SetThreadCount][2] workers=0 [f=0016912] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 [f=0016912] [ThreadPool::SetThreadCount][2] workers=3 [f=0016912] [Threading] Main thread CPU affinity mask set: 248 [f=0016912] [SpringApp::Reload][2] [f=0016912] [~CDemoRecorder] writing demo "C:\Users\umut\Documents\My Games\Zero-K\demos\20170831_212223_SnakeIslandV2_103.0.1-1285-gd322668 develop.sdfz" [f=0016912] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0016912] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0016912] [Game::KillLua][2] dtor=0 luaRules=1190c008 [f=0016912] Start gadgetHandler:Shutdown [f=0016912] Shutdown - StartSetup [f=0016912] Shutdown - UnitMorph [f=0016912] Shutdown - LupsNanoSpray [f=0016912] Shutdown - Missile Silo Controller [f=0016912] Shutdown - Modular Comm Info [f=0016912] Shutdown - Puppy Handler [f=0016912] Shutdown - Terrain Texture Handler [f=0016912] Shutdown - UnitCloakShield [f=0016912] End gadgetHandler:Shutdown [f=0016912] Start gadgetHandler:Shutdown [f=0016912] Shutdown - UnitMorph [f=0016912] Shutdown - Modular Comm Info [f=0016912] Shutdown - Shockwaves [f=0016912] Shutdown - UnitCloakShield [f=0016912] Shutdown - Lups Cloak FX [f=0016912] Shutdown - Lups [f=0016912] End gadgetHandler:Shutdown [f=0016912] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13315491,0} {chunk,block}Bytes={0,0} [f=0016912] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13315491,0} {chunk,block}Bytes={0,0} [f=0016912] [Game::KillLua][3] dtor=0 luaUI=3f529f80 [f=0016912] Start widgetHandler:Shutdown [f=0016912] Shutdown - SaveOrderList Complete [f=0016912] Writing last game win data [f=0016912] Shutdown - SaveConfigData Complete [f=0016912] Shutdown Widget - Chili Highlight [f=0016912] Shutdown Widget - EPIC Menu [f=0016912] Shutdown Widget - Custom Markers [f=0016912] Shutdown Widget - Chili Minimap [f=0016912] Shutdown Widget - Chili Widget Selector [f=0016912] Shutdown Widget - Local Team Colors [f=0016912] [cawidgets.lua] Error: Error in Shutdown() [f=0016912] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gui_attrition_counter.lua"]:223: bad argument #1 to 'len' (string expected, got nil) [f=0016912] [cawidgets.lua] Error: Removed widget: Local Team Colors [f=0016912] Shutdown Widget - Save Game Menu [f=0016912] Shutdown Widget - Attrition Counter [f=0016912] Shutdown Widget - HealthBars [f=0016912] Shutdown Widget - Noises [f=0016912] Shutdown Widget - Unit Icons [f=0016912] Shutdown Widget - Win Counter [f=0016912] Shutdown Widget - BuildETA [f=0016912] Shutdown Widget - Modular Comm Info [f=0016912] Shutdown Widget - CameraShake [f=0016912] Shutdown Widget - Chili Economy Panel Default [f=0016912] Shutdown Widget - Chili EndGame Window [f=0016912] Shutdown Widget - Chili Nuke Warning [f=0016912] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016912] Shutdown Widget - Chili Spectator Panels [f=0016912] Shutdown Widget - Context Menu [f=0016912] Shutdown Widget - Darkening [f=0016912] Shutdown Widget - Grab Input [f=0016912] Input grabbing is disabled! [f=0016912] Shutdown Widget - Highlight Geos [f=0016912] Shutdown Widget - Local Widgets Config [f=0016912] Shutdown Widget - Mex Placement Handler [f=0016912] Shutdown Widget - MinimapEvents [f=0016912] Shutdown Widget - Missile Silo Range [f=0016912] Shutdown Widget - Morph Finished notification [f=0016912] Shutdown Widget - Music Player [f=0016912] Shutdown Widget - Point Tracker [f=0016912] Shutdown Widget - Showeco and Grid Drawer [f=0016912] Shutdown Widget - Stereo3D [f=0016912] Shutdown Widget - Attack AoE [f=0016912] Shutdown Widget - UnitShapes [f=0016912] Shutdown Widget - Map Edge Extension [f=0016912] Shutdown Widget - Selection Send [f=0016912] Shutdown Widget - LupsManager [f=0016912] Shutdown Widget - Units on Fire [f=0016912] Shutdown Widget - Newton Firezone [f=0016912] Shutdown Widget - Chili Pro Console [f=0016912] Shutdown Widget - Chili Crude Player List [f=0016912] Shutdown Widget - Chili Framework [f=0016912] Shutdown Widget - Lups [f=0016912] Shutdown Widget - Chili Core Selector [f=0016912] Shutdown Widget - Pause Screen [f=0016912] Shutdown Widget - Lasso Terraform GUI [f=0016912] Shutdown Widget - Layout Handler [f=0016912] Shutdown Widget - Persistent Build Height [f=0016912] Shutdown Widget - Text To Speech Control [f=0016912] End widgetHandler:Shutdown [f=0016912] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13410095,0} {chunk,block}Bytes={0,0} [f=0016912] [Game::KillLua][4] dtor=0 [f=0016912] [SpringApp::Reload][3] [f=0016912] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0016912] [Sound] [Sound::UpdateThread][3] efx=121b4ec8 [f=0016912] [Sound] [Sound::UpdateThread][4] ctx=12309a20 dev=05454de0 [f=0016912] [Sound] [Sound::UpdateThread][5] [f=0016912] [SpringApp::Reload][4] [f=0016912] [Game::~CGame][1] [f=0016912] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0016912] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0016912] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0016912] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0016912] [Game::KillLua][4] dtor=1 [f=0016912] [Game::KillMisc][1] [f=0016912] [Game::KillMisc][2] [f=0016912] [Game::KillMisc][3] [f=0016912] [Game::KillRendering][1] [f=0016912] [Game::KillInterface][1] [f=0016912] [Game::KillInterface][2] [f=0016912] [Game::KillSimulation][1] [f=0016912] [Game::KillSimulation][2] unitHandler=059ee5f0 [f=0016912] [CCollisionHandler] dis-/continuous tests: 0/296780 [f=0016912] [Game::KillSimulation][3] [f=0016912] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016912] [~CPathCache(32x32)] cacheHits=301 hitPercentage=48% numHashColls=0 maxCacheSize=19 [f=0016912] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016912] [~CPathCache(64x64)] cacheHits=1260 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016912] Statistics for RectangleOptimizer: 11% [f=0016912] Statistics for RectangleOptimizer: 11% [f=0016912] LosHandler stats: total instances=67422; shared=2%; from cache=31% [f=0016912] [Game::KillSimulation][4] [f=0016912] [Game::~CGame][2] [f=0016912] [Game::~CGame][3] [f=0016912] [UDPConnection::Statistics] Received: 771936 bytes in 2425 packets (15059918848.000607 bytes/package) Sent: 202222 bytes in 2015 packets (15059918848.000191 bytes/package) Relative protocol overhead: 0.000000 up, 15059918848.000191 down 26 incoming chunks dropped, 0 outgoing chunks resent [f=0016912] [SpringApp::Reload][5] [f=0016912] [SpringApp::Reload][6] [f=0016912] [~CPoolArchive] name="C:\Users\umut\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=4ms [f=0016912] file="luamenu/widgets/chili/skins/evolved/panel2_border.png" indx=2094 inflSize=0kb readTime=0ms [f=0016912] file="luamenu/images/flags/pl.png" indx=1677 inflSize=0kb readTime=0ms [f=0016912] file="anims/cursornormal_16.png" indx=10 inflSize=1kb readTime=0ms [f=0016912] file="luamenu/widgets/chili/skins/evolved/tech_button_small_bk.png" indx=2110 inflSize=1kb readTime=0ms [f=0016912] file="anims/cursornormal_0.png" indx=2 inflSize=1kb readTime=0ms [f=0016912] file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms [f=0016912] file="anims/cursornormal_2.png" indx=14 inflSize=1kb readTime=0ms [f=0016912] file="luamenu/images/flags/fi.png" indx=1571 inflSize=0kb readTime=0ms [f=0016912] file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms [f=0016912] file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms [f=0016912] Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base [f=0016912] Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps [f=0016912] Scanning: C:\Users\umut\Documents\My Games\Zero-K\games [f=0016912] Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages [f=0016912] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [f=0016912] [SpringApp::Reload][7] [f=0016912] [SpringApp::Reload][8] [f=0016912] [Sound] [Sound::InitThread] OpenAL info: [f=0016912] [Sound] Available Devices: [f=0016912] [Sound] Speakers (High Definition Audio Device) [f=0016912] [Sound] Speakers (High Definition Audio Device) [f=0016912] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=0016912] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=0016912] [Sound] Device: OpenAL Soft [f=0016912] [Sound] Vendor: OpenAL Community [f=0016912] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0016912] [Sound] Renderer: OpenAL Soft [f=0016912] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0016912] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0016912] [Sound] Max Sounds: 32 [f=0016912] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0016912] [Sound] Error: Initializing EFX failed! [f=0016912] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0016912] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0016912] [Sound] [Sound::UpdateThread][2] [f=0016912] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0522e168 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] LeaveBattle sent while not in battle [f=-000001] [chobby] Showing battle with ID, 687 [f=-000001] Connecting to battle, Zero-K v1.5.8.3, hotstepper, 103.0.1-1285-gd322668 [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] SetSettings Int, YResolution, 1080 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 0 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 [f=-000001] [async=0] threads=4 tasks=295 {sum,avg}{exec,wait}time={{0.000, -2.000}, {0.000, 0.000}}ms [f=-000001] thread=0 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=1 tasks=294 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{-2.000, 0.000}, {-2.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, -2.000, -2.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=3 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 [f=-000001] [ThreadPool::SetThreadCount][2] workers=3 [f=-000001] [Threading] Main thread CPU affinity mask set: 248 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=660c6080 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=4340a118 dev=69637010 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CPoolArchive] name="C:\Users\umut\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=188ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/thehunters-v3.jpg" indx=652 inflSize=120kb readTime=89ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/deserted_third_v4.jpg" indx=491 inflSize=130kb readTime=57ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/hotstepper.jpg" indx=539 inflSize=252kb readTime=20ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapthumbnail/thehunters-v3.png" indx=913 inflSize=8kb readTime=10ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/ravaged_v2.jpg" indx=599 inflSize=210kb readTime=2ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/snakeislandv2.jpg" indx=626 inflSize=149kb readTime=1ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/tartarusv7.jpg" indx=641 inflSize=182kb readTime=1ms [f=-000001] file="luamenu/images/flags/us.png" indx=1731 inflSize=0kb readTime=0ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/tech_progressbar_empty.png" indx=2126 inflSize=0kb readTime=0ms [f=-000001] file="luamenu/images/flags/tw.png" indx=1725 inflSize=0kb readTime=0ms [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (High Definition Audio Device) [f=-000001] [Sound] Speakers (High Definition Audio Device) [f=-000001] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=-000001] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8" [f=-000001] [SpringApp::Reload][12] #script=127 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8455 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8455 using name umutglc [f=-000001] [SpringApp::Reload][13] numReloads=3 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: hotstepper [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive hotstepper (checksum 0xd54de878) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x86113712) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\umut\Documents\My Games\Zero-K\demos\20170831_212540_hotstepper_103.0.1-1285-gd322668 develop.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 420ms [f=-000001] [PreGame::UpdateClientNet] received user number 2 (team 2, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (25 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 376ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 542ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 18ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 4707ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 318ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 77ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: off [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 96ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 46ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> ------- TRUNCATED ------- LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> [f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=Initialize trace=[Internal Lua error: Call failure] error = 2, LuaRules/gadgets.lua, [string "LuaRules/Gadgets/trollifier.mixnmatch.lua"]:63: bad argument #1 to 'find' (string expected, got nil) stack traceback: [C]: in function 'Include' [string "LuaRules/main.lua"]:32: in main chunk LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Extension93 <extension93.lua> [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Extension93 <extension93.lua> >> Loaded gadget: Mix n Match <trollifier.mixnmatch.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,1717288,0} {chunk,block}Bytes={0,0} [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,1717288,0} {chunk,block}Bytes={0,0} [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 3, This game player count: 3 [f=-000001] Last game allyTeam count: 4, This game allyTeam count: 4 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] Testing last game's team 0 mapped to this game's team 2 [f=-000001] Testing last game's team 2 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decals rendering is disabled! [f=-000001] Set maximum particles to: 2000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b3b90a52 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=72783d60 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=ca653f52 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=f0968a01 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0968a01 file="cache\103dev-develop/paths/Turkish Flag FFA v1.pe-f0968a01.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (19 MB) [f=-000001] [EstimatePathCosts] precached 7 of 512 blocks [f=-000001] [EstimatePathCosts] precached 48 of 512 blocks [f=-000001] [EstimatePathCosts] precached 82 of 512 blocks [f=-000001] [EstimatePathCosts] precached 114 of 512 blocks [f=-000001] [EstimatePathCosts] precached 147 of 512 blocks [f=-000001] [EstimatePathCosts] precached 182 of 512 blocks [f=-000001] [EstimatePathCosts] precached 219 of 512 blocks [f=-000001] [EstimatePathCosts] precached 252 of 512 blocks [f=-000001] [EstimatePathCosts] precached 289 of 512 blocks [f=-000001] [EstimatePathCosts] precached 328 of 512 blocks [f=-000001] [EstimatePathCosts] precached 369 of 512 blocks [f=-000001] [EstimatePathCosts] precached 407 of 512 blocks [f=-000001] [EstimatePathCosts] precached 439 of 512 blocks [f=-000001] [EstimatePathCosts] precached 471 of 512 blocks [f=-000001] [EstimatePathCosts] precached 503 of 512 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=f0968a01 file="cache\103dev-develop/paths/Turkish Flag FFA v1.pe-f0968a01.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b3b90a52 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=72783d60 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=ca653f52 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=f0968a11 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f0968a11 file="cache\103dev-develop/paths/Turkish Flag FFA v1.pe2-f0968a11.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (10 MB) [f=-000001] [EstimatePathCosts] precached 2 of 128 blocks [f=-000001] [EstimatePathCosts] precached 15 of 128 blocks [f=-000001] [EstimatePathCosts] precached 24 of 128 blocks [f=-000001] [EstimatePathCosts] precached 48 of 128 blocks [f=-000001] [EstimatePathCosts] precached 60 of 128 blocks [f=-000001] [EstimatePathCosts] precached 75 of 128 blocks [f=-000001] [EstimatePathCosts] precached 87 of 128 blocks [f=-000001] [EstimatePathCosts] precached 102 of 128 blocks [f=-000001] [EstimatePathCosts] precached 112 of 128 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=f0968a11 file="cache\103dev-develop/paths/Turkish Flag FFA v1.pe2-f0968a11.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (261ms, checksum 1b3fbb17) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11387,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with metal map mode. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: e188a859d63047dd392f0b95fcda2bf2 [f=-000001] Connection attempt from amacrox1 [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/NFORCE.png"! [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Trojaner_ [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from umutglc [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7c8550d7}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] > <amacrox1>!poll start [f=-000001] > <amacrox1>!poll start [f=-000001] > <amacrox1>!poll start [f=-000001] [Game::ClientReadNet][LOGMSG] sender="umutglc" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7c8550d7}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="umutglc" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="amacrox1" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7c8550d7}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="amacrox1" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="amacrox1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=415499f6d7ffed4e91c11306c768fcee6eb1f62e71c21b7f9526e96feaa22df59448722b5aa7568da0e8187200120b78965b1a56b03a11354ca31a77bf4cbd07]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="amacrox1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f382860191e68d0f8575168c8fb2f72a79e42dbe9330858bb3967be3fb99f41495be7bce3878efd1c8304fcbc3a183346f1ca6afe4f24235c0489877555dae04]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=415499f6d7ffed4e91c11306c768fcee6eb1f62e71c21b7f9526e96feaa22df59448722b5aa7568da0e8187200120b78965b1a56b03a11354ca31a77bf4cbd07]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f382860191e68d0f8575168c8fb2f72a79e42dbe9330858bb3967be3fb99f41495be7bce3878efd1c8304fcbc3a183346f1ca6afe4f24235c0489877555dae04]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="umutglc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=415499f6d7ffed4e91c11306c768fcee6eb1f62e71c21b7f9526e96feaa22df59448722b5aa7568da0e8187200120b78965b1a56b03a11354ca31a77bf4cbd07]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="umutglc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f382860191e68d0f8575168c8fb2f72a79e42dbe9330858bb3967be3fb99f41495be7bce3878efd1c8304fcbc3a183346f1ca6afe4f24235c0489877555dae04]" [f=-000001] <umutglc> Allies: I choose: Guardian! [f=-000001] <Trojaner_> !force [f=-000001] > Force starting game [f=0000305] <Trojaner_> !exit [f=0000306] > exiting game [f=0000307] Server shutdown [f=0000307] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0000307] <autoquit> Autoquit canceled. [f=0000307] [Chobby] Warning: Missing minimap image for [f=0000307] [Chobby] Warning: Missing minimap image for [f=0000307] [Chobby] Warning: Missing minimap image for [f=0000307] [Chobby] Warning: Missing minimap image for [f=0000307] [Chobby] Warning: Missing minimap image for [f=0000307] [Chobby] Warning: Missing minimap image for [f=0000307] [Chobby] Warning: Missing minimap image for [f=0000307] [ReloadOrRestart] Spring "C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading [f=0000307] [SpringApp::Reload][1] [f=0000307] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 [f=0000307] [async=0] threads=4 tasks=12461 {sum,avg}{exec,wait}time={{2.000, 0.000}, {26815622222316086881869715246121310543248755000728350706579136140348328577996598376321358169376855791316547987080787410305715478661387139118157642350985216.000, -0.000}}ms [f=0000307] thread=0 tasks=145 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, 0.000, -0.000, 26815622240776689312496112627270097913640529383337259226546442699138308697281156032435059319101085913394782794812222379398542732063467292095225740518227968.000}}ms [f=0000307] thread=1 tasks=6160 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -2.000}, {26815622222243766405543463183052232326785536697144018291874224451356142374170438393373617856377166235332414889467057441461491302556482752383003231963316224.000, 0.000, 0.000, 0.000}}ms [f=0000307] thread=2 tasks=3949 (2.000%) {sum,min,max,avg}{exec,wait}time={{-26815622278079586238166663214611324061320022997309402391315870480900312770040305886641874184376328579484964586253237050236111168147126264875505385188884480.000, 0.000, 0.000, 2.000}, {-0.000, 0.000, 0.000, 26815622241313632825928416146407537021513088265325397584298750149322514813585738194649889382141264143226591989329836501779116398520578092935235160898535424.000}}ms [f=0000307] thread=3 tasks=2207 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=0000307] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, -0.000}}ms [f=0000307] thread=1 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=0000307] thread=2 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=0000307] thread=3 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=0000307] [ThreadPool::SetThreadCount][2] workers=0 [f=0000307] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 [f=0000307] [ThreadPool::SetThreadCount][2] workers=3 [f=0000307] [Threading] Main thread CPU affinity mask set: 248 [f=0000307] [SpringApp::Reload][2] [f=0000307] [~CDemoRecorder] writing demo "C:\Users\umut\Documents\My Games\Zero-K\demos\20170901_010827_Turkish Flag FFA v1_103.0.1-1285-gd322668 develop.sdfz" [f=0000307] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0000307] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0000307] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=0000307] [Game::KillLua][3] dtor=0 luaUI=41bed510 [f=0000307] Start widgetHandler:Shutdown [f=0000307] Shutdown - SaveOrderList Complete [f=0000307] Writing last game win data [f=0000307] Shutdown - SaveConfigData Complete [f=0000307] Shutdown Widget - Chili Highlight [f=0000307] Shutdown Widget - EPIC Menu [f=0000307] Shutdown Widget - Custom Markers [f=0000307] Shutdown Widget - Chili Minimap [f=0000307] Shutdown Widget - Chili Widget Selector [f=0000307] Shutdown Widget - Local Team Colors [f=0000307] [cawidgets.lua] Error: Error in Shutdown() [f=0000307] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gui_attrition_counter.lua"]:223: bad argument #1 to 'len' (string expected, got nil) [f=0000307] [cawidgets.lua] Error: Removed widget: Local Team Colors [f=0000307] Shutdown Widget - Save Game Menu [f=0000307] Shutdown Widget - Attrition Counter [f=0000307] Shutdown Widget - HealthBars [f=0000307] Shutdown Widget - Noises [f=0000307] Shutdown Widget - Unit Icons [f=0000307] Shutdown Widget - Win Counter [f=0000307] Shutdown Widget - BuildETA [f=0000307] Shutdown Widget - Modular Comm Info [f=0000307] Shutdown Widget - CameraShake [f=0000307] Shutdown Widget - Chili Economy Panel Default [f=0000307] Shutdown Widget - Chili EndGame Window [f=0000307] Shutdown Widget - Chili Nuke Warning [f=0000307] Shutdown Widget - Chili Selections & CursorTip v2 [f=0000307] Shutdown Widget - Chili Spectator Panels [f=0000307] Shutdown Widget - Context Menu [f=0000307] Shutdown Widget - Darkening [f=0000307] Shutdown Widget - Grab Input [f=0000307] Input grabbing is disabled! [f=0000307] Shutdown Widget - Highlight Geos [f=0000307] Shutdown Widget - Local Widgets Config [f=0000307] Shutdown Widget - Mex Placement Handler [f=0000307] Shutdown Widget - Attack Warning [f=0000307] Shutdown Widget - MinimapEvents [f=0000307] Shutdown Widget - Missile Silo Range [f=0000307] Shutdown Widget - Morph Finished notification [f=0000307] Shutdown Widget - Music Player [f=0000307] Shutdown Widget - Point Tracker [f=0000307] Shutdown Widget - Showeco and Grid Drawer [f=0000307] Shutdown Widget - Stereo3D [f=0000307] Shutdown Widget - Startup Info and Selector [f=0000307] Shutdown Widget - Transport AI [f=0000307] Shutdown Widget - Attack AoE [f=0000307] Shutdown Widget - UnitShapes [f=0000307] Shutdown Widget - Map Edge Extension [f=0000307] Shutdown Widget - Selection Send [f=0000307] Shutdown Widget - LupsManager [f=0000307] Shutdown Widget - Units on Fire [f=0000307] Shutdown Widget - Newton Firezone [f=0000307] Shutdown Widget - Receive Units Indicator [f=0000307] Shutdown Widget - Chili Pro Console [f=0000307] Shutdown Widget - Chili Crude Player List [f=0000307] Shutdown Widget - Chili Framework [f=0000307] Shutdown Widget - Lups [f=0000307] Shutdown Widget - Chili Core Selector [f=0000307] Shutdown Widget - Pause Screen [f=0000307] Shutdown Widget - Lasso Terraform GUI [f=0000307] Shutdown Widget - Layout Handler [f=0000307] Shutdown Widget - Persistent Build Height [f=0000307] Shutdown Widget - Text To Speech Control [f=0000307] End widgetHandler:Shutdown [f=0000307] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,9716379,0} {chunk,block}Bytes={0,0} [f=0000307] [Game::KillLua][4] dtor=0 [f=0000307] [SpringApp::Reload][3] [f=0000307] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0000307] [Sound] [Sound::UpdateThread][3] efx=808924b8 [f=0000307] [Sound] [Sound::UpdateThread][4] ctx=43409a28 dev=61434bd0 [f=0000307] [Sound] [Sound::UpdateThread][5] [f=0000307] [SpringApp::Reload][4] [f=0000307] [Game::~CGame][1] [f=0000307] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0000307] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0000307] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0000307] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0000307] [Game::KillLua][4] dtor=1 [f=0000307] [Game::KillMisc][1] [f=0000307] [Game::KillMisc][2] [f=0000307] [Game::KillMisc][3] [f=0000307] [Game::KillRendering][1] [f=0000307] [Game::KillInterface][1] [f=0000307] [Game::KillInterface][2] [f=0000307] [Game::KillSimulation][1] [f=0000307] [Game::KillSimulation][2] unitHandler=6df284b8 [f=0000307] [CCollisionHandler] dis-/continuous tests: 4870/108993612 [f=0000307] [Game::KillSimulation][3] [f=0000307] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000307] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000307] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000307] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0000307] Statistics for RectangleOptimizer: 10% [f=0000307] Statistics for RectangleOptimizer: 10% [f=0000307] LosHandler stats: total instances=1291066; shared=17%; from cache=40% [f=0000307] [Game::KillSimulation][4] [f=0000307] [Game::~CGame][2] [f=0000307] [Game::~CGame][3] [f=0000307] [UDPConnection::Statistics] Received: 20730 bytes in 619 packets (0.000000 bytes/package) Sent: 12436 bytes in 591 packets (0.000000 bytes/package) Relative protocol overhead: 0.000000 up, 0.000000 down 0 incoming chunks dropped, 0 outgoing chunks resent [f=0000307] [SpringApp::Reload][5] [f=0000307] [SpringApp::Reload][6] [f=0000307] [~CPoolArchive] name="C:\Users\umut\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=2ms [f=0000307] file="luamenu/images/away.png" indx=1451 inflSize=0kb readTime=0ms [f=0000307] file="luamenu/images/flags/se.png" indx=1696 inflSize=0kb readTime=0ms [f=0000307] file="luamenu/images/flags/gb.png" indx=1578 inflSize=0kb readTime=0ms [f=0000307] file="luamenu/widgets/chili/skins/evolved/tech_button_small_bk.png" indx=2110 inflSize=1kb readTime=0ms [f=0000307] file="luamenu/images/flags/lt.png" indx=1632 inflSize=0kb readTime=0ms [f=0000307] file="luamenu/widgets/chili/skins/evolved/tech_button_bright_small_fg.png" indx=2106 inflSize=1kb readTime=0ms [f=0000307] file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms [f=0000307] file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms [f=0000307] file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms [f=0000307] file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms [f=0000307] Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base [f=0000307] Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps [f=0000307] Scanning: C:\Users\umut\Documents\My Games\Zero-K\games [f=0000307] Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages [f=0000307] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [f=0000307] [SpringApp::Reload][7] [f=0000307] [SpringApp::Reload][8] [f=0000307] [Sound] [Sound::InitThread] OpenAL info: [f=0000307] [Sound] Available Devices: [f=0000307] [Sound] Speakers (High Definition Audio Device) [f=0000307] [Sound] Speakers (High Definition Audio Device) [f=0000307] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=0000307] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=0000307] [Sound] Device: OpenAL Soft [f=0000307] [Sound] Vendor: OpenAL Community [f=0000307] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0000307] [Sound] Renderer: OpenAL Soft [f=0000307] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0000307] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0000307] [Sound] Max Sounds: 32 [f=0000307] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0000307] [Sound] Error: Initializing EFX failed! [f=0000307] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0000307] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0000307] [Sound] [Sound::UpdateThread][2] [f=0000307] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0522e168 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=15 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [Progress] 0% [ ] 0/4085917 [Info] Server refused ranges [Progress] 6% [= ] 240695/4085917 [Progress] 65% [=================== ] 2669891/4085917 [Progress] 100% [==============================] 4085917/4085917 [Info] piece finished [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [Progress] 0% [ ] 0/14255973 [Info] Server refused ranges [Progress] 9% [== ] 1217890/14255973 [Progress] 29% [======== ] 4078330/14255973 [Progress] 47% [============== ] 6723874/14255973 [Progress] 66% [=================== ] 9363610/14255973 [Progress] 83% [======================== ] 11837818/14255973 [Progress] 100% [==============================] 14255973/14255973 [Info] piece finished [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [f=-000001] Connecting to battle, Zero-K v1.5.8.3, SandCastles2_Meteors, 103.0.1-1285-gd322668 [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] SetSettings Int, YResolution, 1080 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 0 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 1 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 50 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 0 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 0 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 0 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, ForceDisableShaders, 1 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 0 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AdvUnitShading, 0 [f=-000001] SetSettings Value, 3DTrees, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, Shadows, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 2000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 [f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.000, 26815622240739231045036170940396429952190660591319390362648155243560353534406928101204676122239481517157652767059219313862644963919555428358122464069287936.000}, {0.000, 26815622246982728145668155403159624411776993202816586647978097545278667453657671578844207362480093723284636709378873176105458209710451379716699034681868288.000}}ms [f=-000001] thread=1 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=3 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 [f=-000001] [ThreadPool::SetThreadCount][2] workers=3 [f=-000001] [Threading] Main thread CPU affinity mask set: 248 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=660c6560 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=4340a118 dev=61434bd0 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CPoolArchive] name="C:\Users\umut\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=10ms [f=-000001] file="luamenu/images/minimapnotfound1.png" indx=1756 inflSize=235kb readTime=3ms [f=-000001] file="anims/cursornormal_20.png" indx=15 inflSize=1kb readTime=0ms [f=-000001] file="luamenu/widgets/chobby/images/lock.png" indx=2386 inflSize=3kb readTime=0ms [f=-000001] file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/tech_button.png" indx=2096 inflSize=0kb readTime=0ms [f=-000001] file="luamenu/widgets/chobby/images/left.png" indx=2383 inflSize=0kb readTime=0ms [f=-000001] file="luamenu/configs/gameconfig/zk/rankimages/3_1.png" indx=976 inflSize=1kb readTime=0ms [f=-000001] file="luamenu/images/link.png" indx=1752 inflSize=0kb readTime=0ms [f=-000001] file="luamenu/images/flags/lt.png" indx=1632 inflSize=0kb readTime=0ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/tech_progressbar_full.png" indx=2127 inflSize=2kb readTime=0ms [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Speakers (High Definition Audio Device) [f=-000001] [Sound] Speakers (High Definition Audio Device) [f=-000001] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=-000001] [Sound] Digital Audio (S/PDIF) (High Definition Audio Device) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8" [f=-000001] [SpringApp::Reload][12] #script=127 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8458 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8458 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8458 using name umutglc [f=-000001] [SpringApp::Reload][13] numReloads=16 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: SandCastles2_Meteors [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive SandCastles2_Meteors (checksum 0x67295815) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x86113712) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\umut\Documents\My Games\Zero-K\demos\20170901_011043_SandCastles2_Meteors_103.0.1-1285-gd322668 develop.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 238ms [f=-000001] [PreGame::UpdateClientNet] received user number 1 (team 1, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (79 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 373ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 542ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 18ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 63ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 4714ms [f=-000001] Loading Unit Definitions [f=-000001] [liblobby] Warning: Duplicate user(Starwarsdudes) added to channel (zk) [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 320ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 75ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: legacy [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: off [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 99ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 46ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Meteor <meteors.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Meteor <meteors.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 3, This game player count: 3 [f=-000001] Last game allyTeam count: 4, This game allyTeam count: 4 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 2 [f=-000001] Testing last game's team 2 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Warning: Your hardware/driver setup does not support shadows [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decals rendering is disabled! [f=-000001] Set maximum particles to: 2000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop. [f=-000001] Warning: (in thread: load) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x76f10000 ntdll [f=-000001] Error: 0x73ff0000 KERNEL32 [f=-000001] Error: 0x74e80000 KERNELBASE [f=-000001] Error: 0x74e00000 ADVAPI32 [f=-000001] Error: 0x74590000 msvcrt [f=-000001] Error: 0x74540000 sechost [f=-000001] Error: 0x73a00000 RPCRT4 [f=-000001] Error: 0x739e0000 SspiCli [f=-000001] Error: 0x739d0000 CRYPTBASE [f=-000001] Error: 0x73f90000 bcryptPrimitives [f=-000001] Error: 0x74c70000 IMAGEHLP [f=-000001] Error: 0x75500000 ucrtbase [f=-000001] Error: 0x75650000 SHELL32 [f=-000001] Error: 0x60450000 GLU32 [f=-000001] Error: 0x73e50000 USER32 [f=-000001] Error: 0x75440000 cfgmgr32 [f=-000001] Error: 0x76b80000 win32u [f=-000001] Error: 0x60480000 OPENGL32 [f=-000001] Error: 0x76c00000 shcore [f=-000001] Error: 0x746a0000 GDI32 [f=-000001] Error: 0x73b10000 combase [f=-000001] Error: 0x75060000 gdi32full [f=-000001] Error: 0x746d0000 windows.storage [f=-000001] Error: 0x75480000 msvcp_win [f=-000001] Error: 0x769a0000 shlwapi [f=-000001] Error: 0x76e80000 kernel.appcore [f=-000001] Error: 0x74650000 powrprof [f=-000001] Error: 0x76ea0000 profapi [f=-000001] Error: 0x75340000 WS2_32 [f=-000001] Error: 0x70780000 vorbisfile [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x73d50000 ole32 [f=-000001] Error: 0x62aa0000 glew32 [f=-000001] Error: 0x68140000 ogg [f=-000001] Error: 0x64cc0000 vorbis [f=-000001] Error: 0x6fc20000 WINMM [f=-000001] Error: 0x6fad0000 WINMMBASE [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x75620000 IMM32 [f=-000001] Error: 0x76c90000 OLEAUT32 [f=-000001] Error: 0x73520000 VERSION [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x7bc40000 MSVCP80 [f=-000001] Error: 0x776a0000 MSVCR80 [f=-000001] Error: 0x73770000 uxtheme [f=-000001] Error: 0x76d30000 MSCTF [f=-000001] Error: 0x66440000 ltc_help32-119906 [f=-000001] Error: 0x73ac0000 WINTRUST [f=-000001] Error: 0x76ae0000 MSASN1 [f=-000001] Error: 0x751c0000 CRYPT32 [f=-000001] Error: 0x72e80000 dwmapi [f=-000001] Error: 0x50910000 atiglpxx [f=-000001] Error: 0x06080000 atioglxx [f=-000001] Error: 0x74120000 SETUPAPI [f=-000001] Error: 0x60350000 atiadlxy [f=-000001] Error: 0x75050000 PSAPI [f=-000001] Error: 0x711d0000 PROPSYS [f=-000001] Error: 0x736d0000 USERENV [f=-000001] Error: 0x72a70000 WTSAPI32 [f=-000001] Error: 0x722d0000 IPHLPAPI [f=-000001] Error: 0x6d6b0000 DEVOBJ [f=-000001] Error: 0x5ed70000 atigktxx [f=-000001] Error: 0x753b0000 clbcatq [f=-000001] Error: 0x50800000 shfolder [f=-000001] Error: 0x68670000 MMDevApi [f=-000001] Error: 0x62fd0000 dsound [f=-000001] Error: 0x686d0000 AUDIOSES [f=-000001] Error: 0x6f520000 wintypes [f=-000001] Error: 0x73750000 AVRT [f=-000001] Error: 0x5e7c0000 dinput8 [f=-000001] Error: 0x72100000 HID [f=-000001] Error: 0x6d580000 XInput1_4 [f=-000001] Error: 0x71db0000 mswsock [f=-000001] Error: 0x71e40000 napinsp [f=-000001] Error: 0x71e20000 pnrpnsp [f=-000001] Error: 0x71e00000 NLAapi [f=-000001] Error: 0x71d30000 DNSAPI [f=-000001] Error: 0x76e90000 NSI [f=-000001] Error: 0x71d20000 winrnr [f=-000001] Error: 0x690e0000 fwpuclnt [f=-000001] Error: 0x73800000 bcrypt [f=-000001] Error: 0x690d0000 rasadhlp [f=-000001] Error: 0x73720000 CRYPTSP [f=-000001] Error: 0x73670000 rsaenh [f=-000001] Error: 0x66520000 gpapi [f=-000001] Error: 0x664f0000 cryptnet [f=-000001] Error: 0x73740000 WINNSI [f=-000001] Error: 0x158a0000 ltc_game32-119906 [f=-000001] Error: 0x63e60000 TextInputFramework [f=-000001] Error: 0x63dd0000 CoreMessaging [f=-000001] Error: 0x63ba0000 CoreUIComponents [f=-000001] Error: 0x72aa0000 ntmarta [f=-000001] Error: 0x63b90000 usermgrcli [f=-000001] Error: 0x51630000 wshqos [f=-000001] Error: 0x51620000 wshtcpip [f=-000001] Error: 0x51610000 wship6 [f=-000001] Error: 0x72b30000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1285-gd322668 develop: [f=-000001] Warning: (0) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0095E3F0] [f=-000001] Warning: (1) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0096BB40] [f=-000001] Warning: (2) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0096FD89] [f=-000001] Warning: (3) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0096EF29] [f=-000001] Warning: (4) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0096BE00] [f=-000001] Warning: (5) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00C63288] [f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop: [f=-000001] Warning: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0007205C] [f=-000001] Warning: (1) C:\Windows\System32\KERNELBASE.dll [0x000F351F] [f=-000001] Warning: (2) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00932DF6] [f=-000001] Warning: (3) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DB8027] [f=-000001] Warning: (4) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEAF33] [f=-000001] Warning: (5) C:\Windows\System32\msvcrt.dll [0x00066821] [f=-000001] Warning: (6) C:\Windows\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (7) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (8) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] [Color Blindness Correction] Error: removing widget, no shader support [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8de916e0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=56a5cf11 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=a72a7887 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=57782bf6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=57782bf6 file="cache\103dev-develop/paths/SandCastles2_Meteors.pe-57782bf6.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (65 MB) [f=-000001] [EstimatePathCosts] precached 2 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 198 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 398 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 595 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 804 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1001 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1199 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1396 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1596 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1802 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2001 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2198 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2399 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2603 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2799 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2997 of 3136 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=57782bf6 file="cache\103dev-develop/paths/SandCastles2_Meteors.pe-57782bf6.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8de916e0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=56a5cf11 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=a72a7887 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=57782c06 [f=-000001] [Path] [PathEstimator::ReadFile] hash=57782c06 file="cache\103dev-develop/paths/SandCastles2_Meteors.pe2-57782c06.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (12 MB) [f=-000001] [EstimatePathCosts] precached 5 of 784 blocks [f=-000001] [EstimatePathCosts] precached 60 of 784 blocks [f=-000001] [EstimatePathCosts] precached 109 of 784 blocks [f=-000001] [EstimatePathCosts] precached 159 of 784 blocks [f=-000001] [EstimatePathCosts] precached 215 of 784 blocks [f=-000001] [EstimatePathCosts] precached 266 of 784 blocks [f=-000001] [EstimatePathCosts] precached 320 of 784 blocks [f=-000001] [EstimatePathCosts] precached 371 of 784 blocks [f=-000001] [EstimatePathCosts] precached 432 of 784 blocks [f=-000001] [EstimatePathCosts] precached 487 of 784 blocks [f=-000001] [EstimatePathCosts] precached 537 of 784 blocks [f=-000001] [EstimatePathCosts] precached 590 of 784 blocks [f=-000001] [EstimatePathCosts] precached 658 of 784 blocks [f=-000001] [EstimatePathCosts] precached 707 of 784 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=57782c06 file="cache\103dev-develop/paths/SandCastles2_Meteors.pe2-57782c06.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (2435ms, checksum e4f798ca) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11449,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 71 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 6a89a8597c7979257bc0c75dfcda2bf2 [f=-000001] Connection attempt from amacrox1 [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/NFORCE.png"! [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Trojaner_ [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from umutglc [f=-000001] -> Version: 103.0.1-1285-gd322668 develop [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PreGame::GameDataReceived][map-checksums={0x1,0x67295815}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="amacrox1" string="[PreGame::GameDataReceived][map-checksums={0x1,0x67295815}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="amacrox1" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="umutglc" string="[PreGame::GameDataReceived][map-checksums={0x1,0x67295815}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="umutglc" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="amacrox1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5b5d8dc3c40c3e59893a7b7b2714d168fa9abed14e46d67a54632099be848f76577c09719ea3ea76153b48688fd10110618270cb3c7719f19c701cf0f2c7e229]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5b5d8dc3c40c3e59893a7b7b2714d168fa9abed14e46d67a54632099be848f76577c09719ea3ea76153b48688fd10110618270cb3c7719f19c701cf0f2c7e229]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="amacrox1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=76b9234be96823a8ecfdbeeb4c6d5aa02922251cdd58ed8a150fdb81a33d1fa13583240638551f429ff205c145d18cccf76ba804e06711b63dab83cf634eed88]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=76b9234be96823a8ecfdbeeb4c6d5aa02922251cdd58ed8a150fdb81a33d1fa13583240638551f429ff205c145d18cccf76ba804e06711b63dab83cf634eed88]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="umutglc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5b5d8dc3c40c3e59893a7b7b2714d168fa9abed14e46d67a54632099be848f76577c09719ea3ea76153b48688fd10110618270cb3c7719f19c701cf0f2c7e229]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="umutglc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=76b9234be96823a8ecfdbeeb4c6d5aa02922251cdd58ed8a150fdb81a33d1fa13583240638551f429ff205c145d18cccf76ba804e06711b63dab83cf634eed88]" [f=-000001] <umutglc> Allies: I choose: Engineer! [f=-000001] [liblobby] Warning: Duplicate user(MrDingus) added to channel (zk) [f=0000294] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000294] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000294] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000294] !transmitlobby @voice@buildUnit@add;cloakskirm;Rocko [f=0000294] !transmitlobby @voice@buildUnit@add;cloakriot;Warrior [f=0000294] !transmitlobby @voice@buildUnit@add;cloakassault;Zeus [f=0000294] !transmitlobby @voice@buildUnit@add;cloakarty;Hammer [f=0000294] !transmitlobby @voice@buildUnit@add;cloaksnipe;Spectre [f=0000294] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000294] !transmitlobby @voice@buildUnit@add;cloakbomb;Tick [f=0000294] !transmitlobby @voice@buildUnit@add;cloakjammer;Eraser [f=0000294] !transmitlobby @voice@buildUnit@reload [f=0000730] [liblobby] Warning: Duplicate user([GBC]1v0ry_k1ng) added to channel (zk) [f=0002427] game_message: Glaive is under attack [f=0002825] [liblobby] Warning: Duplicate user(DuffmaN) added to channel (zk) [f=0003670] [Chobby] Warning: Missing minimap image for [f=0003674] [Chobby] Warning: Missing minimap image for [f=0004942] [liblobby] Warning: Duplicate user(Zapp) added to channel (zk) [f=0005117] [liblobby] Warning: Duplicate user(IBCRUZIN) added to channel (zk) [f=0007281] game_message: Conjurer is under attack [f=0007669] game_message: Metal Extractor is under attack [f=0007845] game_message: Metal Extractor is under attack [f=0007996] game_message: Geothermal Generator is under attack [f=0016093] [liblobby] Warning: Duplicate user(Krautito) added to channel (zk) [f=0019065] [liblobby] Warning: Duplicate user([ITN]frju365) added to channel (zk) [f=0019348] [Chobby] Warning: Missing minimap image for [f=0019634] [Chobby] Warning: Missing minimap image for [f=0020566] Upgrade UI Debug - Number of units selected, 1 [f=0020566] Upgrade UI Debug - Commander Deselected [f=0022433] [liblobby] Warning: Duplicate user(Kairyne) added to channel (zk) [f=0022970] [liblobby] Warning: Duplicate user(Cmputah) added to channel (zk) [f=0026863] [liblobby] Warning: Duplicate user(unbz2012) added to channel (zk) [f=0029378] [Chobby] Warning: Missing minimap image for [f=0030258] [Chobby] Warning: Missing minimap image for [f=0030859] [Chobby] Warning: Missing minimap image for [f=0033500] game_message: Doomsday Machine is under attack [f=0036857] game_message: Wind/Tidal Generator is under attack [f=0037696] game_message: Morph complete: Advanced Geothermal [f=0040566] game_message: Lotus is under attack [f=0041105] game_message: Doomsday Machine is under attack [f=0041469] game_message: Conjurer is under attack [f=0042631] game_message: Doomsday Machine is under attack [f=0043424] Upgrade UI Debug - Upgrade Command Sent [f=0043884] game_message: Morph complete: Engineer lvl 1 [f=0045679] [liblobby] Warning: Duplicate user(ApocalypseArisen) added to channel (zk) [f=0047614] [Chobby] Warning: Missing minimap image for [f=0047883] [Chobby] Warning: Missing minimap image for Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"1774.9729","EventID":"game_v2:unit:first_start_building:cloakheavyraid"} [f=0052773] [liblobby] Warning: Duplicate user(helpmethinkofone) added to channel (zk) [f=0062660] game_message: Chainsaw is under attack [f=0065478] [Chobby] Warning: Missing minimap image for [f=0067351] [Chobby] Warning: Missing minimap image for Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"2277.60889","EventID":"game_v2:unit:first_start_building:cloakassault"} [f=0068578] [Chobby] Warning: Missing minimap image for Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"2314.98706","EventID":"game_v2:unit:first_start_building:cloakbomb"} [f=0069222] game_message: Rocko is under attack [f=0069504] game_message: Chainsaw is under attack [f=0069879] [Chobby] Warning: Missing minimap image for [f=0070192] [Chobby] Warning: Missing minimap image for [f=0070556] [liblobby] Warning: Duplicate user(Zapp) added to channel (zk) [f=0070733] game_message: Stinger is under attack [f=0070907] [Chobby] Warning: Missing minimap image for [f=0071007] <amacrox1> FF [f=0071114] [liblobby] Warning: Duplicate user(LordOfTrolls) added to channel (zk) [f=0071394] [Chobby] Warning: Missing minimap image for [f=0071669] [Chobby] Warning: Missing minimap image for [f=0071716] game_message: Rocko is under attack [f=0072004] game_message: Metal Extractor is under attack [f=0072004] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0072004] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0072004] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0072004] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0072004] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0072004] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0072004] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0072004] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0072004] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0072004] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0072004] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0072004] !transmitlobby @voice@buildUnit@reload [f=0072215] game_message: Rocko is under attack [f=0073006] game_message: Tick is under attack [f=0073395] game_message: Tick is under attack [f=0074657] game_message: Chainsaw is under attack [f=0077369] game_message: Rocko is under attack [f=0083062] [Chobby] Warning: Missing minimap image for [f=0084064] [Chobby] Warning: Missing minimap image for [f=0085836] Scythe: self-destruct in 5s [f=0085866] Scythe: self-destruct in 4s [f=0085896] Scythe: self-destruct in 3s [f=0085926] Scythe: self-destruct in 2s [f=0085956] Scythe: self-destruct in 1s [f=0085986] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0085986] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0085986] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0085986] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0085986] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0085986] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0085986] !transmitlobby @voice@buildUnit@add;hoverarty;Penetrator [f=0085986] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0085986] !transmitlobby @voice@buildUnit@reload [f=0086361] game_message: Hovercraft Platform is under attack [f=0087476] [Chobby] Warning: Missing minimap image for [f=0087852] [Chobby] Warning: Missing minimap image for [f=0092532] [Chobby] Warning: Missing minimap image for [f=0092680] game_message: Hammer is under attack [f=0093673] game_message: Doomsday Machine is under attack [f=0097091] [liblobby] Warning: Duplicate user(nitropsx) added to channel (zk) [f=0097323] [Chobby] Warning: Missing minimap image for [f=0097733] [Chobby] Warning: Missing minimap image for [f=0098666] game_message: Solar Collector is under attack [f=0100197] game_message: Stinger is under attack [f=0100487] game_message: Stinger is under attack [f=0100660] game_message: Chainsaw is under attack [f=0108586] game_message: Dagger is under attack [f=0108800] game_message: Dagger is under attack [f=0112528] game_message: Dagger is under attack [f=0114366] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0114366] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0114366] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0114366] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0114366] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0114366] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0114366] !transmitlobby @voice@buildUnit@add;spidercrabe;Crabe [f=0114366] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0114366] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Infiltrator [f=0114366] !transmitlobby @voice@buildUnit@reload [f=0119607] [Chobby] Warning: Missing minimap image for [f=0123391] game_message: Dagger is under attack [f=0123567] [Chobby] Warning: Missing minimap image for [f=0124180] [liblobby] Warning: Duplicate user(helpmethinkofone) added to channel (zk) [f=0124348] game_message: Dagger is under attack [f=0124357] [Chobby] Warning: Missing minimap image for [f=0125898] game_message: Hermit is under attack [f=0128725] game_message: Hermit is under attack [f=0129144] game_message: Dagger is under attack [f=0131439] game_message: Weaver is under attack [f=0131451] !transmitlobby @voice@buildUnit@remove;spidercon [f=0131451] !transmitlobby @voice@buildUnit@remove;spiderscout [f=0131451] !transmitlobby @voice@buildUnit@remove;spiderassault [f=0131451] !transmitlobby @voice@buildUnit@remove;spideremp [f=0131451] !transmitlobby @voice@buildUnit@remove;spiderriot [f=0131451] !transmitlobby @voice@buildUnit@remove;spiderskirm [f=0131451] !transmitlobby @voice@buildUnit@remove;spidercrabe [f=0131451] !transmitlobby @voice@buildUnit@remove;spideraa [f=0131451] !transmitlobby @voice@buildUnit@remove;spiderantiheavy [f=0131451] !transmitlobby @voice@buildUnit@reload [f=0131451] !transmitlobby @voice@buildUnit@remove;hovercon [f=0131451] !transmitlobby @voice@buildUnit@remove;hoverraid [f=0131451] !transmitlobby @voice@buildUnit@remove;hoverskirm [f=0131451] !transmitlobby @voice@buildUnit@remove;hoverassault [f=0131451] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge [f=0131451] !transmitlobby @voice@buildUnit@remove;hoverriot [f=0131451] !transmitlobby @voice@buildUnit@remove;hoverarty [f=0131451] !transmitlobby @voice@buildUnit@remove;hoveraa [f=0131451] !transmitlobby @voice@buildUnit@reload [f=0131589] game_message: Dagger is under attack [f=0132164] game_message: Chainsaw is under attack [f=0132210] Doomsday Machine: self-destruct in 5s [f=0132240] Doomsday Machine: self-destruct in 4s [f=0132270] Doomsday Machine: self-destruct in 3s [f=0132300] Doomsday Machine: self-destruct in 2s [f=0132330] Doomsday Machine: self-destruct in 1s [f=0132667] [liblobby] Warning: Duplicate user(scjb) added to channel (zk) [f=0133012] game_message: Dagger is under attack [f=0133448] game_message: Aegis is under attack [f=0133748] Dagger: self-destruct in 5s [f=0133748] Dagger: self-destruct in 5s [f=0133748] Dagger: self-destruct in 5s [f=0133748] Dagger: self-destruct in 5s [f=0133748] Dagger: self-destruct in 5s [f=0133749] Dagger: self-destruct in 5s [f=0133749] Dagger: self-destruct in 5s [f=0133749] Dagger: self-destruct in 5s [f=0133749] Dagger: self-destruct in 5s [f=0133750] Dagger: self-destruct in 5s [f=0133752] Hermit: self-destruct in 5s [f=0133752] Scalpel: self-destruct in 5s [f=0133756] Metal Extractor: self-destruct in 5s [f=0133756] Metal Extractor: self-destruct in 5s [f=0133756] Aegis: self-destruct in 5s [f=0133778] Dagger: self-destruct in 4s [f=0133778] Dagger: self-destruct in 4s [f=0133778] Dagger: self-destruct in 4s [f=0133778] Dagger: self-destruct in 4s [f=0133778] Dagger: self-destruct in 4s [f=0133778] Dagger: self-destruct in 4s [f=0133779] Dagger: self-destruct in 4s [f=0133779] Dagger: self-destruct in 4s [f=0133779] Dagger: self-destruct in 4s [f=0133779] Dagger: self-destruct in 4s [f=0133782] Hermit: self-destruct in 4s [f=0133782] Scalpel: self-destruct in 4s [f=0133786] Metal Extractor: self-destruct in 4s [f=0133786] Aegis: self-destruct in 4s [f=0133808] Dagger: self-destruct in 3s [f=0133808] Dagger: self-destruct in 3s [f=0133808] Dagger: self-destruct in 3s [f=0133808] Dagger: self-destruct in 3s [f=0133808] Dagger: self-destruct in 3s [f=0133808] Dagger: self-destruct in 3s [f=0133809] Dagger: self-destruct in 3s [f=0133809] Dagger: self-destruct in 3s [f=0133809] Dagger: self-destruct in 3s [f=0133809] Dagger: self-destruct in 3s [f=0133812] Hermit: self-destruct in 3s [f=0133812] Scalpel: self-destruct in 3s [f=0133816] Metal Extractor: self-destruct in 3s [f=0133838] Dagger: self-destruct in 2s [f=0133838] Dagger: self-destruct in 2s [f=0133838] Dagger: self-destruct in 2s [f=0133838] Dagger: self-destruct in 2s [f=0133838] Dagger: self-destruct in 2s [f=0133838] Dagger: self-destruct in 2s [f=0133839] Dagger: self-destruct in 2s [f=0133839] Dagger: self-destruct in 2s [f=0133839] Dagger: self-destruct in 2s [f=0133839] Dagger: self-destruct in 2s [f=0133842] Hermit: self-destruct in 2s [f=0133842] Scalpel: self-destruct in 2s [f=0133846] Metal Extractor: self-destruct in 2s [f=0133868] Dagger: self-destruct in 1s [f=0133868] Dagger: self-destruct in 1s [f=0133868] Dagger: self-destruct in 1s [f=0133868] Dagger: self-destruct in 1s [f=0133868] Dagger: self-destruct in 1s [f=0133868] Dagger: self-destruct in 1s [f=0133869] Dagger: self-destruct in 1s [f=0133869] Dagger: self-destruct in 1s [f=0133869] Dagger: self-destruct in 1s [f=0133869] Dagger: self-destruct in 1s [f=0133872] Hermit: self-destruct in 1s [f=0133872] Scalpel: self-destruct in 1s [f=0133876] Metal Extractor: self-destruct in 1s [f=0133887] game_message: umutglc has been destroyed! [f=0133890] game_message: umutglc resigned [f=0133897] <Easy Facing> Spectator mode. Widget removed. [f=0133909] <Ghost Site> Spectator mode. Widget removed. [f=0135076] [liblobby] Warning: Duplicate user(Havocsquad) added to channel (zk) [f=0136868] GroundDetail set to 51 [f=0141396] Spectators cannot change game speed [f=0141670] <Trojaner_> !cheats [f=0141671] Cheating is enabled! [f=0141672] > Cheats! [f=0142362] [GiveUnits] spawned 1 athena unit(s) for team 2 [f=0142600] [GiveUnits] spawned 1 athena unit(s) for team 2 [f=0143425] [GiveUnits] spawned 100 jumpbomb unit(s) for team 2 [f=0144513] [GiveUnits] spawned 100 jumpbomb unit(s) for team 2 [f=0144862] [GiveUnits] spawned 1 jumpbomb unit(s) for team 2 [f=0145047] [GiveUnits] spawned 1 jumpbomb unit(s) for team 2 [f=0145303] [GiveUnits] spawned 100 jumpbomb unit(s) for team 2 [f=0147651] [GiveUnits] spawned 1 jumpbomb unit(s) for team 2 [f=0147808] [GiveUnits] spawned 1 jumpbomb unit(s) for team 2 [f=0147985] [GiveUnits] spawned 1 jumpbomb unit(s) for team 2 [f=0149630] [GiveUnits] spawned 1 jumpbomb unit(s) for team 2 [f=0149959] [GiveUnits] spawned 1 staticnuke unit(s) for team 2 [f=0150178] [GiveUnits] spawned 1 staticnuke unit(s) for team 2 [f=0150329] [GiveUnits] spawned 1 staticnuke unit(s) for team 2 [f=0151039] [GiveUnits] spawned 40 shieldshield unit(s) for team 2 [f=0151531] [GiveUnits] spawned 2 energysingu unit(s) for team 2 [f=0151837] [GiveUnits] spawned 1 energysingu unit(s) for team 2 [f=0152210] [GiveUnits] spawned 1 energysingu unit(s) for team 2 [f=0152422] [GiveUnits] spawned 1 energysingu unit(s) for team 2 [f=0152783] [GiveUnits] spawned 5 energysingu unit(s) for team 2 [f=0155968] [GiveUnits] spawned 1 jumpbomb unit(s) for team 2 [f=0156260] Warning: [GiveUnits] jumpbomb10 is not a valid object-name [f=0156379] [GiveUnits] spawned 10 jumpbomb unit(s) for team 2 [f=0156616] [GiveUnits] spawned 100 jumpbomb unit(s) for team 2 [f=0157252] [GiveUnits] spawned 1 staticnuke unit(s) for team 2 [f=0157721] [GiveUnits] spawned 1 staticnuke unit(s) for team 2 [f=0160160] [GiveUnits] spawned 1000 jumpbomb unit(s) for team 2 [f=0160652] [GiveUnits] spawned 7916 jumpbomb unit(s) for team 2 Chobby.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Chobby.exe Information: 0 : Chobby closed connection Chobby.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash Chobby.exe Information: 0 : Spring exited Chobby.exe Warning: 0 : Spring crash detected
[f=0160160] [GiveUnits] spawned 1000 jumpbomb unit(s) for team 2 [f=0160652] [GiveUnits] spawned 7916 jumpbomb unit(s) for team 2
Hang?