ZeroK-RTS / CrashReports

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Spring crash [103.0.1-1285-gd322668] #1924

Open Chobbyla opened 7 years ago

Chobbyla commented 7 years ago
Chobby.exe Information: 0 : PackageRefresh complete - packages changed
Chobby.exe Information: 0 : Querying default engine
Chobby.exe Information: 0 : Reseting configs and deploying AIs
Chobby.exe Information: 0 : Connecting to steam API
Chobby.exe Information: 0 : Starting
Using configuration source: "C:\Users\umut\Documents\My Games\Zero-K\springsettings.cfg"
Using additional configuration source: "C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\springsettings.cfg"
Available log sections: DecalsDrawerGL4, Path, Net, CregSerializer, Sound, BumpWater, Shader, Model, ArchiveScanner, Piece, RoamMeshDrawer, LuaSocket, KeyBindings, GroundMoveType, AutohostInterface, DynWater, SkyBox, Texture, Font, ModelRenderContainer, FarTextureHandler, GameServer, CSMFGroundTextures, OBJParser, VFS
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  3DTrees = 0
  AdvMapShading = 0
  AdvUnitShading = 0
  BumpWaterDepthBits = 16
  BumpWaterReflection = 0
  BumpWaterRefraction = 0
  BumpWaterShoreWaves = 0
  BumpWaterTexSizeReflection = 64
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 1
  CubeTexSizeSpecular = 1
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 1
  FontSize = 18
  ForceDisableShaders = 1
  Fullscreen = 0
  GrassDetail = 0
  GroundDecals = 0
  GroundDetail = 50
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LastSelectedMap = Tropical
  LastSelectedMod = Zero-K $VERSION
  LastSelectedScript = Commanders
  LuaShaders = 0
  MaxDynamicMapLights = 0
  MaxDynamicModelLights = 0
  MaxParticles = 2000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  ShadowMapSize = 1024
  Shadows = 0
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1000
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  UsePBO = 0
  Water = 0
  WindowBorderless = 1
  WindowPosX = -7
  WindowPosY = -7
  XResolution = 1920
  XResolutionWindowed = 1920
  YResolution = 1080
  YResolutionWindowed = 1080
  snd_volmaster = 7
============== </User Config> ==============
============== <User System> ==============
  Spring 103.0.1-1285-gd322668 develop
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Home Premium Edition, 64-bit (build 9200)
AMD FX(tm)-8120 Eight-Core Processor           ; 8138MB RAM, 9534MB pagefile
     Binary Word Size: 32-bit emulated
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 8
    Logical CPU Cores: 8
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 1023, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 1,  SSE 5.0A: 1
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    display=1 modes=34 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 2] 1680x1050x24bpp@60Hz
        [ 3] 1600x900x24bpp@60Hz
        [ 4] 1440x900x24bpp@60Hz
        [13] 1280x800x24bpp@60Hz
        [15] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888")
[GR::LogVersionInfo]
    SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    GL version  : 3.0.13417 Compatibility Profile Context 15.301.1901.0
    GL vendor   : ATI Technologies Inc.
    GL renderer : AMD Radeon HD 6700 Series
    GLSL version: 4.40
    GLEW version: 1.5.8
    GPU memory  : unknown
    SDL swap-int: 0

    ARB shader support        : 0
    GLSL shader support       : 0
    FBO extension support     : 1
    NVX GPU mem-info support  : 0
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 0 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 0 (0)
    frag-depth layout support : 0 (-)

    max. FBO samples             : -1
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 32/29
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 2147483647/2147483647
    max. uniform buffer-bindings : 90
    max. uniform block-size      : 64KB

    enable ATI-hacks : 1
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[DataDirs] Isolation Mode!
Using read-write data directory: C:\Users\umut\Documents\My Games\Zero-K\
Using read-only data directory: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\
Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps
Scanning: C:\Users\umut\Documents\My Games\Zero-K\games
Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
[ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8
[ThreadPool::SetThreadCount][2] workers=3
[Threading] Main thread CPU affinity mask set: 248
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (High Definition Audio Device)
[f=-000001] [Sound]               Speakers (High Definition Audio Device)
[f=-000001] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=-000001] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] Joysticks found: 0
[Info] Using filesystem-writepath: C:\Users\umut\Documents\My Games\Zero-K
[Info] Free disk space: 139733 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: false
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 59720
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
Chobby.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Settings      <gui_campaign_settings.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"1782105316","DefaultServerHost":"zero-k.info","DefaultServerPort":8200}

[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [Chobby] Warning: Missing game in chobby_config.json file.
[f=-000001] ATI/intel/other non-nvidia compatibility state:, true
[f=-000001] Number of battles: 0
[f=-000001] Vendor and GL, ATI, 3
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0522e168
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [ChiliFX] Error: ChiliFX not loaded. Spring has failed to detect GLSL support on your system.
[f=-000001] LoopbackCommandReceived, WrapperOnline
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Trojaner_
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, meister
[f=-000001] [liblobby] Warning: Duplicate user(RhumCoCO) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Romux) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ApocalypseArisen) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(LordOfTrolls) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(amacrox1) added to channel (zk)
[f=-000001] [chobby] Showing battle with ID, 661
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[Info] Server refused ranges
[Progress]   0% [                              ] 37413/18868379 
[Progress]   3% [                              ] 577557/18868379 
[Progress]   7% [==                            ] 1390677/18868379 
[Progress]  12% [===                           ] 2195497/18868379 
[Progress]  17% [====                          ] 3114201/18868379 
[Progress]  19% [=====                         ] 3623853/18868379 
[Progress]  22% [======                        ] 4148025/18868379 
[Progress]  25% [=======                       ] 4734633/18868379 
[Progress]  28% [========                      ] 5257353/18868379 
[Progress]  31% [=========                     ] 5784429/18868379 
[Progress]  34% [==========                    ] 6411693/18868379 
[f=-000001] [i18n] Warning: "User is now online" is not translated in en
[f=-000001] [i18n] Error: No translation found for "User is now online"
[f=-000001] [liblobby] Warning: Duplicate user(meister) added to channel (zk)
[Progress]  36% [==========                    ] 6864717/18868379 
[Progress]  39% [===========                   ] 7387437/18868379 
[Progress]  42% [============                  ] 7865145/18868379 
[Progress]  44% [=============                 ] 8374797/18868379 
[Progress]  47% [==============                ] 8826369/18868379 
[Progress]  49% [==============                ] 9243093/18868379 
[Progress]  52% [===============               ] 9749841/18868379 
[Progress]  56% [================              ] 10549893/18868379 
[Progress]  58% [=================             ] 10955001/18868379 
[Progress]  60% [==================            ] 11399313/18868379 
[Progress]  63% [===================           ] 11959785/18868379 
[Progress]  66% [===================           ] 12492669/18868379 
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[Progress]  71% [=====================         ] 13424853/18868379 
[Progress]  74% [======================        ] 13882233/18868379 
[Progress]  78% [=======================       ] 14722941/18868379 
[Progress]  81% [========================      ] 15348753/18868379 
[Progress]  85% [=========================     ] 15973113/18868379 
[Progress]  87% [==========================    ] 16474053/18868379 
[Progress]  90% [===========================   ] 17012745/18868379 
[Progress]  92% [===========================   ] 17432373/18868379 
[Progress]  95% [============================  ] 17859261/18868379 
[Progress]  97% [============================= ] 18395049/18868379 
[Progress] 100% [==============================] 18868379/18868379 
[Info] piece finished

[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 21ms
[f=-000001] Connecting to battle, Zero-K v1.5.8.3, SnakeIslandV2, 103.0.1-1285-gd322668
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] SetSettings Int, XResolution, 1920
[f=-000001] SetSettings Int, YResolution, 1080
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8
[f=-000001]     [async=0] threads=4 tasks=2888 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {-26815622216459462054317090370534988143310137361822000322207281446120407084845057824093195206498488703789355242221572457636804885450769273032915721872474112.000, -0.000}}ms
[f=-000001]         thread=0 tasks=3 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1755 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -0.000}, {-2.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=542 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=3 tasks=588 (2.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 26815622241450985760877698427889300260223241387924062176955830903617900236758952296958342662256268150919822871575310149177318546914117891486737049489244160.000}, {-26815622216676876007270883210227423677307992881094049868604049551822752469869626045512081242137436871680400518548571970429329302237734428413076115491389440.000, 0.000, 2.000, -26815622240764203223342798731645541926490573119331302938580346880612323642989746722024931586813884447982406118894554690886576809348830004182857981701914624.000}}ms
[f=-000001]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-2.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms
[f=-000001]         thread=3 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8
[f=-000001] [ThreadPool::SetThreadCount][2] workers=3
[f=-000001] [Threading] Main thread CPU affinity mask set: 248
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=04385f00
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0510fe28 dev=05037b30
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="C:\Users\umut\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=2735ms
[f=-000001]     file="luamenu/widgets/chobby/components/confirmation_popup.lua" indx=2349 inflSize=2kb readTime=75ms
[f=-000001]     file="luamenu/widgets/gui_chili_lobby.lua" indx=2421 inflSize=3kb readTime=68ms
[f=-000001]     file="libs/chiliui/luamenu/chili/chili/controls/stackpanel.lua" indx=145 inflSize=1kb readTime=67ms
[f=-000001]     file="luamenu/widgets/api_campaign_data_old.lua" indx=1999 inflSize=16kb readTime=67ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/skinning/headinglarge.png" indx=1087 inflSize=174kb readTime=65ms
[f=-000001]     file="luamenu/widgets/chili/skins/darkhive/skin.lua" indx=2046 inflSize=4kb readTime=58ms
[f=-000001]     file="campaign/sample/planets/planet5.lua" indx=84 inflSize=9kb readTime=57ms
[f=-000001]     file="luamenu/images/spectating.png" indx=1936 inflSize=4kb readTime=56ms
[f=-000001]     file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=54ms
[f=-000001]     file="campaign/sample/planets/planet68.lua" indx=104 inflSize=2kb readTime=42ms
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (High Definition Audio Device)
[f=-000001] [Sound]               Speakers (High Definition Audio Device)
[f=-000001] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=-000001] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=127
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8456
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8456 using name umutglc
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::borderless)
[f=-000001] [PreGame::UpdateClientNet] added new player umutglc with number 13 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: SnakeIslandV2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive SnakeIslandV2 (checksum 0xe6574c9a) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x86113712) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\umut\Documents\My Games\Zero-K\demos\20170831_212223_SnakeIslandV2_103.0.1-1285-gd322668 develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 333ms
[f=-000001] [PreGame::UpdateClientNet] received user number 13 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (103 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 526ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 702ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 42ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 84ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 5191ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 366ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 75ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: legacy
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 134ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 571ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 5
[f=-000001] Setting morph for custom comms for player: 6
[f=-000001] Setting morph for custom comms for player: 7
[f=-000001] Setting morph for custom comms for player: 8
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 12, This game player count: 8
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Ground-decals rendering is disabled!
[f=-000001] Set maximum particles to: 2000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=-000001] Warning:   (in thread: load)
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x76f10000   ntdll
[f=-000001] Error: 0x73ff0000   KERNEL32
[f=-000001] Error: 0x74e80000   KERNELBASE
[f=-000001] Error: 0x74e00000   ADVAPI32
[f=-000001] Error: 0x74590000   msvcrt
[f=-000001] Error: 0x74540000   sechost
[f=-000001] Error: 0x73a00000   RPCRT4
[f=-000001] Error: 0x739e0000   SspiCli
[f=-000001] Error: 0x739d0000   CRYPTBASE
[f=-000001] Error: 0x73f90000   bcryptPrimitives
[f=-000001] Error: 0x74c70000   IMAGEHLP
[f=-000001] Error: 0x75500000   ucrtbase
[f=-000001] Error: 0x75650000   SHELL32
[f=-000001] Error: 0x60450000   GLU32
[f=-000001] Error: 0x73e50000   USER32
[f=-000001] Error: 0x75440000   cfgmgr32
[f=-000001] Error: 0x76b80000   win32u
[f=-000001] Error: 0x60480000   OPENGL32
[f=-000001] Error: 0x76c00000   shcore
[f=-000001] Error: 0x746a0000   GDI32
[f=-000001] Error: 0x73b10000   combase
[f=-000001] Error: 0x75060000   gdi32full
[f=-000001] Error: 0x746d0000   windows.storage
[f=-000001] Error: 0x75480000   msvcp_win
[f=-000001] Error: 0x769a0000   shlwapi
[f=-000001] Error: 0x76e80000   kernel.appcore
[f=-000001] Error: 0x74650000   powrprof
[f=-000001] Error: 0x76ea0000   profapi
[f=-000001] Error: 0x75340000   WS2_32
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x73d50000   ole32
[f=-000001] Error: 0x62aa0000   glew32
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x6fc20000   WINMM
[f=-000001] Error: 0x6fad0000   WINMMBASE
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x75620000   IMM32
[f=-000001] Error: 0x76c90000   OLEAUT32
[f=-000001] Error: 0x73520000   VERSION
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x7bc40000   MSVCP80
[f=-000001] Error: 0x776a0000   MSVCR80
[f=-000001] Error: 0x73770000   uxtheme
[f=-000001] Error: 0x76d30000   MSCTF
[f=-000001] Error: 0x66440000   ltc_help32-119906
[f=-000001] Error: 0x73ac0000   WINTRUST
[f=-000001] Error: 0x76ae0000   MSASN1
[f=-000001] Error: 0x751c0000   CRYPT32
[f=-000001] Error: 0x72e80000   dwmapi
[f=-000001] Error: 0x50910000   atiglpxx
[f=-000001] Error: 0x06080000   atioglxx
[f=-000001] Error: 0x74120000   SETUPAPI
[f=-000001] Error: 0x60350000   atiadlxy
[f=-000001] Error: 0x75050000   PSAPI
[f=-000001] Error: 0x711d0000   PROPSYS
[f=-000001] Error: 0x736d0000   USERENV
[f=-000001] Error: 0x72a70000   WTSAPI32
[f=-000001] Error: 0x722d0000   IPHLPAPI
[f=-000001] Error: 0x6d6b0000   DEVOBJ
[f=-000001] Error: 0x5ed70000   atigktxx
[f=-000001] Error: 0x753b0000   clbcatq
[f=-000001] Error: 0x50800000   shfolder
[f=-000001] Error: 0x68670000   MMDevApi
[f=-000001] Error: 0x62fd0000   dsound
[f=-000001] Error: 0x686d0000   AUDIOSES
[f=-000001] Error: 0x6f520000   wintypes
[f=-000001] Error: 0x73750000   AVRT
[f=-000001] Error: 0x5e7c0000   dinput8
[f=-000001] Error: 0x72100000   HID
[f=-000001] Error: 0x6d580000   XInput1_4
[f=-000001] Error: 0x71db0000   mswsock
[f=-000001] Error: 0x71e40000   napinsp
[f=-000001] Error: 0x71e20000   pnrpnsp
[f=-000001] Error: 0x71e00000   NLAapi
[f=-000001] Error: 0x71d30000   DNSAPI
[f=-000001] Error: 0x76e90000   NSI
[f=-000001] Error: 0x71d20000   winrnr
[f=-000001] Error: 0x690e0000   fwpuclnt
[f=-000001] Error: 0x73800000   bcrypt
[f=-000001] Error: 0x690d0000   rasadhlp
[f=-000001] Error: 0x73720000   CRYPTSP
[f=-000001] Error: 0x73670000   rsaenh
[f=-000001] Error: 0x66520000   gpapi
[f=-000001] Error: 0x664f0000   cryptnet
[f=-000001] Error: 0x73740000   WINNSI
[f=-000001] Error: 0x158a0000   ltc_game32-119906
[f=-000001] Error: 0x63e60000   TextInputFramework
[f=-000001] Error: 0x63dd0000   CoreMessaging
[f=-000001] Error: 0x63ba0000   CoreUIComponents
[f=-000001] Error: 0x72aa0000   ntmarta
[f=-000001] Error: 0x63b90000   usermgrcli
[f=-000001] Error: 0x51630000   wshqos
[f=-000001] Error: 0x51620000   wshtcpip
[f=-000001] Error: 0x51610000   wship6
[f=-000001] Error: 0x72b30000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1285-gd322668 develop:
[f=-000001] Warning: (0) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0096B961]
[f=-000001] Warning: (1) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0096EF29]
[f=-000001] Warning: (2) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0096BE00]
[f=-000001] Warning: (3) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00C63288]
[f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=-000001] Warning: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0007205C]
[f=-000001] Warning: (1) C:\Windows\System32\KERNELBASE.dll [0x000F351F]
[f=-000001] Warning: (2) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00932DF6]
[f=-000001] Warning: (3) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DB8027]
[f=-000001] Warning: (4) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEAF33]
[f=-000001] Warning: (5) C:\Windows\System32\msvcrt.dll [0x00066821]
[f=-000001] Warning: (6) C:\Windows\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (7) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (8) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=fa87195a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=bd1c8c97
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=28dc0806
[f=-000001] [Path] [PathEstimator::ReadFile] hash=28dc0806 file="cache\103dev-develop/paths/SnakeIslandV2.pe-28dc0806.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (82 MB)
[f=-000001] [EstimatePathCosts] precached 29 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 286 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 544 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 804 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 1066 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 1323 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 1583 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 1850 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 2110 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 2372 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 2633 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 2890 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 3148 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 3407 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 3667 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 3928 of 4096 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=28dc0806 file="cache\103dev-develop/paths/SnakeIslandV2.pe-28dc0806.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=fa87195a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a5799497
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=bd1c8c97
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=28dc0816
[f=-000001] [Path] [PathEstimator::ReadFile] hash=28dc0816 file="cache\103dev-develop/paths/SnakeIslandV2.pe2-28dc0816.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (13 MB)
[f=-000001] [EstimatePathCosts] precached 6 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 73 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 141 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 213 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 280 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 348 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 414 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 480 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 544 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 617 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 708 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 773 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 844 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 923 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 1016 of 1024 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=28dc0816 file="cache\103dev-develop/paths/SnakeIslandV2.pe2-28dc0816.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (3053ms, checksum 1353e59a)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11424,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with 83 spots.
[f=-000001] <Easy Facing> Spectator mode. Widget removed.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 1050a859761c8379dab702aafcda2bf2
[f=-000001] Connection attempt from CAI
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Fremen.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LEM.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/ES.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Gods.png"!
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from manero
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 8)
[f=-000001] Connection attempt from Jummy
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from psaniac
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from 2plus2is5
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from Sippio
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from Corvus_Corax
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from spidermol
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from Romux
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="CAI" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="CAI" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="2plus2is5" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="2plus2is5" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet] added new player Alcur with number 9 to team 0
[f=-000001] > SPRINGIE:User Alcur|firewalker|7_4||True|Mean|Federation|FI
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="CAI" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="CAI" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]"
[f=-000001] <CAI> Allies: I choose: Guardian!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="2plus2is5" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="2plus2is5" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Romux" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]"
[f=-000001] <Romux> Allies: I choose: Hois!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="psaniac" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sippio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="spidermol" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6c45e18037ff04bf5eb9027fdf923f7eb36e0d9de5fdca5606a7d9a599a9b010b1e92a5f38be4936164393e018957bfdacff3c7368c60c31158c24cdcd0d105d]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Corvus_Corax" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3c1f10598d166308a5847bc1e28c42b2918d2cd7d872ed4af1720b6d25003a0355fbeb59781cdfb7f20023c5960de750fccf0f9712fe7f95f9caf403d245b682]"
[f=-000001] <psaniac> Allies: I choose: Nuclear Commander!
[f=-000001] <Sippio> Allies: I choose: LobLob!
[f=-000001] <Jummy> Allies: I choose: Recon!
[f=-000001] > <Alcur>Last time, which wasn't a long ago, the bots didn't appear in-game in Teams mode
[f=-000001] <spidermol> Allies: I choose: stainer!
[f=-000001] <manero> Allies: I choose: Moonwalking!
[f=-000001] <Sippio> Allies: ooohh. lots of low M mexes
[f=-000001] <Romux> Allies: so it makes no sense?
[f=-000001] [Corvus_Corax] ITS SEA MAP!!!!
[f=-000001] <manero> Allies: I choose: Lothar!
[f=-000001] > Game will be force started in 48 seconds
[f=-000001] <psaniac> !ring 2plus
[f=-000001] > Game will be force started in 28 seconds
[f=-000001] <psaniac> !force
[f=-000001] > Poll: do you want to force start? [!y=1/5, !n=0/5]
[f=-000001] > Poll: do you want to force start? [!y=0/5, !n=0/5]
[f=-000001] <Sippio> !vote 2
[f=-000001] > Poll: do you want to force start? [!y=1/5, !n=1/5]
[f=-000001] <CAI> !vote 1
[f=-000001] > Poll: do you want to force start? [!y=2/5, !n=1/5]
[f=-000001] <CAI> !vote 2
[f=-000001] > Poll: do you want to force start? [!y=1/5, !n=2/5]
[f=-000001] > Game will be force started in 20 seconds
[f=0000000] > Poll: do you want to force start? [END:FAILED]
[f=0000075] !transmitlobby @voice@buildUnit@add;hovercon;Quill
[f=0000075] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger
[f=0000075] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel
[f=0000075] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd
[f=0000075] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore
[f=0000075] !transmitlobby @voice@buildUnit@add;hoverriot;Mace
[f=0000075] !transmitlobby @voice@buildUnit@add;hoverarty;Penetrator
[f=0000075] !transmitlobby @voice@buildUnit@add;hoveraa;Flail
[f=0000075] !transmitlobby @voice@buildUnit@reload
[f=0000900] game_message: Giving all units of Romux to psaniac due to lag/AFK
[f=0000900] game_message: Giving all units of 2plus2is5 to Jummy due to lag/AFK
[f=0001050] game_message: Player Romux is no longer lagging or AFK; returning all their units.
[f=0001379] psaniac added point: radar
[f=0001526] [Game::ClientReadNet] added new player MouthOfMadness with number 10 to team 0
[f=0001526] > SPRINGIE:User MouthOfMadness|armspy|2_3||False|||DE
[f=0003947] <Sippio> Allies: gg 3v4
[f=0008345] spidermol added point: :D
[f=0008487] <spidermol> Allies: gg
[f=0010243] psaniac added point: expand
[f=0010351] psaniac added point: expand
[f=0011651] Romux added point: i need help
[f=0014656] spidermol added point: 
[f=0015102] [Corvus_Corax] Romux next time try to use Penetrator against troll coms
[f=0016912] [ReloadOrRestart] Spring "C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading
[f=0016912] [SpringApp::Reload][1]
[f=0016912] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8
[f=0016912]     [async=0] threads=4 tasks=485521 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {-0.000, 26815622317284840366525827575232242681329166858579115524481952311283964396845148458771321299102897994229073927677674773591825754785406268443547119996895232.000}}ms
[f=0016912]         thread=0 tasks=11383 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 2.000, 2.000}, {2.000, 0.000, 0.000, -0.000}}ms
[f=0016912]         thread=1 tasks=158227 (0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622278315154738487386940216621400191610824141852854264200890220077530617810201260798110212547738335636226372782477321904110616937910882661151545491456.000, 0.000, -2.000, -2.000}, {26815622212192821892895542981983505474708797284337931980968695568511163227648644781043686862527259867794437604812312615323543429225243873854349881506791424.000, 0.000, 0.000, -2.000}}ms
[f=0016912]         thread=2 tasks=164967 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 26815622250110716763429389867547675945114820531301590222111103230146042027444892128970512736266106614975773294921969414599559294696953183594442928590684160.000}, {26815622210243699909944589038825290006157994677716193826741943017885182523195356105104295810317859533375700129861144200109650804182896920670909976518066176.000, 0.000, 0.000, -0.000}}ms
[f=0016912]         thread=3 tasks=150944 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 2.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622241550880428367039022497395537483525718504857905714624202335330497057938468036412745509667762375923726067780731039622927163745826301135661631012864.000}}ms
[f=0016912]     [async=1] threads=4 tasks=438 {sum,avg}{exec,wait}time={{2.000, 0.000}, {-26815622282365929055290793188103987350559992200971682156912973794609930754394693850123958907049679327282244846748601986152660768513202348699767417220366336.000, 0.000}}ms
[f=0016912]         thread=1 tasks=147 (0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622278504905186335649804195329172482887038420257711156686128553931469653876917593631001260967528398402038554105270597693345271235045451729219241377792.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {26815622282110002930356249620276297584380011209315023516303183393139311010210928957397153857374670559349591396918753351140109843324580551346695881959145472.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms
[f=0016912]         thread=2 tasks=151 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 2.000}, {-26815622281769818032122447618026532580165203755117455275784846531029103996939070048640917458345256480472473311461381845296452684309143178768104005730041856.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms
[f=0016912]         thread=3 tasks=140 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 0.000}, {0.000, 0.000, -0.000, -2.000}}ms
[f=0016912] [ThreadPool::SetThreadCount][2] workers=0
[f=0016912] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8
[f=0016912] [ThreadPool::SetThreadCount][2] workers=3
[f=0016912] [Threading] Main thread CPU affinity mask set: 248
[f=0016912] [SpringApp::Reload][2]
[f=0016912] [~CDemoRecorder] writing demo "C:\Users\umut\Documents\My Games\Zero-K\demos\20170831_212223_SnakeIslandV2_103.0.1-1285-gd322668 develop.sdfz"
[f=0016912] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0016912] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0016912] [Game::KillLua][2] dtor=0 luaRules=1190c008
[f=0016912] Start gadgetHandler:Shutdown
[f=0016912] Shutdown - StartSetup
[f=0016912] Shutdown - UnitMorph
[f=0016912] Shutdown - LupsNanoSpray
[f=0016912] Shutdown - Missile Silo Controller
[f=0016912] Shutdown - Modular Comm Info
[f=0016912] Shutdown - Puppy Handler
[f=0016912] Shutdown - Terrain Texture Handler
[f=0016912] Shutdown - UnitCloakShield
[f=0016912] End gadgetHandler:Shutdown
[f=0016912] Start gadgetHandler:Shutdown
[f=0016912] Shutdown - UnitMorph
[f=0016912] Shutdown - Modular Comm Info
[f=0016912] Shutdown - Shockwaves
[f=0016912] Shutdown - UnitCloakShield
[f=0016912] Shutdown - Lups Cloak FX
[f=0016912] Shutdown - Lups
[f=0016912] End gadgetHandler:Shutdown
[f=0016912] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13315491,0} {chunk,block}Bytes={0,0}
[f=0016912] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13315491,0} {chunk,block}Bytes={0,0}
[f=0016912] [Game::KillLua][3] dtor=0 luaUI=3f529f80
[f=0016912] Start widgetHandler:Shutdown
[f=0016912] Shutdown - SaveOrderList Complete
[f=0016912] Writing last game win data
[f=0016912] Shutdown - SaveConfigData Complete
[f=0016912] Shutdown Widget - Chili Highlight
[f=0016912] Shutdown Widget - EPIC Menu
[f=0016912] Shutdown Widget - Custom Markers
[f=0016912] Shutdown Widget - Chili Minimap
[f=0016912] Shutdown Widget - Chili Widget Selector
[f=0016912] Shutdown Widget - Local Team Colors
[f=0016912] [cawidgets.lua] Error: Error in Shutdown()
[f=0016912] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gui_attrition_counter.lua"]:223: bad argument #1 to 'len' (string expected, got nil)
[f=0016912] [cawidgets.lua] Error: Removed widget: Local Team Colors
[f=0016912] Shutdown Widget - Save Game Menu
[f=0016912] Shutdown Widget - Attrition Counter
[f=0016912] Shutdown Widget - HealthBars
[f=0016912] Shutdown Widget - Noises
[f=0016912] Shutdown Widget - Unit Icons
[f=0016912] Shutdown Widget - Win Counter
[f=0016912] Shutdown Widget - BuildETA
[f=0016912] Shutdown Widget - Modular Comm Info
[f=0016912] Shutdown Widget - CameraShake
[f=0016912] Shutdown Widget - Chili Economy Panel Default
[f=0016912] Shutdown Widget - Chili EndGame Window
[f=0016912] Shutdown Widget - Chili Nuke Warning
[f=0016912] Shutdown Widget - Chili Selections & CursorTip v2
[f=0016912] Shutdown Widget - Chili Spectator Panels
[f=0016912] Shutdown Widget - Context Menu
[f=0016912] Shutdown Widget - Darkening
[f=0016912] Shutdown Widget - Grab Input
[f=0016912] Input grabbing is disabled!
[f=0016912] Shutdown Widget - Highlight Geos
[f=0016912] Shutdown Widget - Local Widgets Config
[f=0016912] Shutdown Widget - Mex Placement Handler
[f=0016912] Shutdown Widget - MinimapEvents
[f=0016912] Shutdown Widget - Missile Silo Range
[f=0016912] Shutdown Widget - Morph Finished notification
[f=0016912] Shutdown Widget - Music Player
[f=0016912] Shutdown Widget - Point Tracker
[f=0016912] Shutdown Widget - Showeco and Grid Drawer
[f=0016912] Shutdown Widget - Stereo3D
[f=0016912] Shutdown Widget - Attack AoE
[f=0016912] Shutdown Widget - UnitShapes
[f=0016912] Shutdown Widget - Map Edge Extension
[f=0016912] Shutdown Widget - Selection Send
[f=0016912] Shutdown Widget - LupsManager
[f=0016912] Shutdown Widget - Units on Fire
[f=0016912] Shutdown Widget - Newton Firezone
[f=0016912] Shutdown Widget - Chili Pro Console
[f=0016912] Shutdown Widget - Chili Crude Player List
[f=0016912] Shutdown Widget - Chili Framework
[f=0016912] Shutdown Widget - Lups
[f=0016912] Shutdown Widget - Chili Core Selector
[f=0016912] Shutdown Widget - Pause Screen
[f=0016912] Shutdown Widget - Lasso Terraform GUI
[f=0016912] Shutdown Widget - Layout Handler
[f=0016912] Shutdown Widget - Persistent Build Height
[f=0016912] Shutdown Widget - Text To Speech Control
[f=0016912] End widgetHandler:Shutdown
[f=0016912] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,13410095,0} {chunk,block}Bytes={0,0}
[f=0016912] [Game::KillLua][4] dtor=0
[f=0016912] [SpringApp::Reload][3]
[f=0016912] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0016912] [Sound] [Sound::UpdateThread][3] efx=121b4ec8
[f=0016912] [Sound] [Sound::UpdateThread][4] ctx=12309a20 dev=05454de0
[f=0016912] [Sound] [Sound::UpdateThread][5]
[f=0016912] [SpringApp::Reload][4]
[f=0016912] [Game::~CGame][1]
[f=0016912] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0016912] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0016912] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0016912] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0016912] [Game::KillLua][4] dtor=1
[f=0016912] [Game::KillMisc][1]
[f=0016912] [Game::KillMisc][2]
[f=0016912] [Game::KillMisc][3]
[f=0016912] [Game::KillRendering][1]
[f=0016912] [Game::KillInterface][1]
[f=0016912] [Game::KillInterface][2]
[f=0016912] [Game::KillSimulation][1]
[f=0016912] [Game::KillSimulation][2] unitHandler=059ee5f0
[f=0016912] [CCollisionHandler] dis-/continuous tests: 0/296780
[f=0016912] [Game::KillSimulation][3]
[f=0016912] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0016912] [~CPathCache(32x32)] cacheHits=301 hitPercentage=48% numHashColls=0 maxCacheSize=19
[f=0016912] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0016912] [~CPathCache(64x64)] cacheHits=1260 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0016912] Statistics for RectangleOptimizer: 11%
[f=0016912] Statistics for RectangleOptimizer: 11%
[f=0016912] LosHandler stats: total instances=67422; shared=2%; from cache=31%
[f=0016912] [Game::KillSimulation][4]
[f=0016912] [Game::~CGame][2]
[f=0016912] [Game::~CGame][3]
[f=0016912] [UDPConnection::Statistics]
    Received: 771936 bytes in 2425 packets (15059918848.000607 bytes/package)
    Sent: 202222 bytes in 2015 packets (15059918848.000191 bytes/package)
    Relative protocol overhead: 0.000000 up, 15059918848.000191 down
    26 incoming chunks dropped, 0 outgoing chunks resent

[f=0016912] [SpringApp::Reload][5]
[f=0016912] [SpringApp::Reload][6]
[f=0016912] [~CPoolArchive] name="C:\Users\umut\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=4ms
[f=0016912]     file="luamenu/widgets/chili/skins/evolved/panel2_border.png" indx=2094 inflSize=0kb readTime=0ms
[f=0016912]     file="luamenu/images/flags/pl.png" indx=1677 inflSize=0kb readTime=0ms
[f=0016912]     file="anims/cursornormal_16.png" indx=10 inflSize=1kb readTime=0ms
[f=0016912]     file="luamenu/widgets/chili/skins/evolved/tech_button_small_bk.png" indx=2110 inflSize=1kb readTime=0ms
[f=0016912]     file="anims/cursornormal_0.png" indx=2 inflSize=1kb readTime=0ms
[f=0016912]     file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms
[f=0016912]     file="anims/cursornormal_2.png" indx=14 inflSize=1kb readTime=0ms
[f=0016912]     file="luamenu/images/flags/fi.png" indx=1571 inflSize=0kb readTime=0ms
[f=0016912]     file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms
[f=0016912]     file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms
[f=0016912] Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=0016912] Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps
[f=0016912] Scanning: C:\Users\umut\Documents\My Games\Zero-K\games
[f=0016912] Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages
[f=0016912] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms
[f=0016912] [SpringApp::Reload][7]
[f=0016912] [SpringApp::Reload][8]
[f=0016912] [Sound] [Sound::InitThread] OpenAL info:
[f=0016912] [Sound]   Available Devices:
[f=0016912] [Sound]               Speakers (High Definition Audio Device)
[f=0016912] [Sound]               Speakers (High Definition Audio Device)
[f=0016912] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=0016912] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=0016912] [Sound]   Device:     OpenAL Soft
[f=0016912] [Sound]   Vendor:         OpenAL Community
[f=0016912] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0016912] [Sound]   Renderer:       OpenAL Soft
[f=0016912] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0016912] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0016912] [Sound]   Max Sounds: 32
[f=0016912] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0016912] [Sound] Error:   Initializing EFX failed!
[f=0016912] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=0016912] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0016912] [Sound] [Sound::UpdateThread][2]
[f=0016912] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0522e168
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=2

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] LeaveBattle sent while not in battle
[f=-000001] [chobby] Showing battle with ID, 687
[f=-000001] Connecting to battle, Zero-K v1.5.8.3, hotstepper, 103.0.1-1285-gd322668
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] SetSettings Int, XResolution, 1920
[f=-000001] SetSettings Int, YResolution, 1080
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8
[f=-000001]     [async=0] threads=4 tasks=295 {sum,avg}{exec,wait}time={{0.000, -2.000}, {0.000, 0.000}}ms
[f=-000001]         thread=0 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=294 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{-2.000, 0.000}, {-2.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{-2.000, -2.000, -2.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=3 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8
[f=-000001] [ThreadPool::SetThreadCount][2] workers=3
[f=-000001] [Threading] Main thread CPU affinity mask set: 248
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=660c6080
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=4340a118 dev=69637010
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="C:\Users\umut\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=188ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapoverride/thehunters-v3.jpg" indx=652 inflSize=120kb readTime=89ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapoverride/deserted_third_v4.jpg" indx=491 inflSize=130kb readTime=57ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapoverride/hotstepper.jpg" indx=539 inflSize=252kb readTime=20ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapthumbnail/thehunters-v3.png" indx=913 inflSize=8kb readTime=10ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapoverride/ravaged_v2.jpg" indx=599 inflSize=210kb readTime=2ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapoverride/snakeislandv2.jpg" indx=626 inflSize=149kb readTime=1ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapoverride/tartarusv7.jpg" indx=641 inflSize=182kb readTime=1ms
[f=-000001]     file="luamenu/images/flags/us.png" indx=1731 inflSize=0kb readTime=0ms
[f=-000001]     file="luamenu/widgets/chili/skins/evolved/tech_progressbar_empty.png" indx=2126 inflSize=0kb readTime=0ms
[f=-000001]     file="luamenu/images/flags/tw.png" indx=1725 inflSize=0kb readTime=0ms
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (High Definition Audio Device)
[f=-000001] [Sound]               Speakers (High Definition Audio Device)
[f=-000001] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=-000001] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=127
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8455
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8455 using name umutglc
[f=-000001] [SpringApp::Reload][13] numReloads=3

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: hotstepper
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive hotstepper (checksum 0xd54de878) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x86113712) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\umut\Documents\My Games\Zero-K\demos\20170831_212540_hotstepper_103.0.1-1285-gd322668 develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 420ms
[f=-000001] [PreGame::UpdateClientNet] received user number 2 (team 2, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (25 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 376ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 542ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 18ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 4707ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 318ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 77ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: legacy
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 96ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 46ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
------- TRUNCATED -------
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=Initialize trace=[Internal Lua error: Call failure] error = 2, LuaRules/gadgets.lua, [string "LuaRules/Gadgets/trollifier.mixnmatch.lua"]:63: bad argument #1 to 'find' (string expected, got nil)
stack traceback:
    [C]: in function 'Include'
    [string "LuaRules/main.lua"]:32: in main chunk
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Extension93         <extension93.lua>
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Extension93         <extension93.lua>
>> Loaded gadget:  Mix n Match         <trollifier.mixnmatch.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,1717288,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,1717288,0} {chunk,block}Bytes={0,0}
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 3, This game player count: 3
[f=-000001] Last game allyTeam count: 4, This game allyTeam count: 4
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 1 mapped to this game's team 0
[f=-000001] Testing last game's team 0 mapped to this game's team 2
[f=-000001] Testing last game's team 2 mapped to this game's team 1
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Ground-decals rendering is disabled!
[f=-000001] Set maximum particles to: 2000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b3b90a52
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=72783d60
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=ca653f52
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=f0968a01
[f=-000001] [Path] [PathEstimator::ReadFile] hash=f0968a01 file="cache\103dev-develop/paths/Turkish Flag FFA v1.pe-f0968a01.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (19 MB)
[f=-000001] [EstimatePathCosts] precached 7 of 512 blocks
[f=-000001] [EstimatePathCosts] precached 48 of 512 blocks
[f=-000001] [EstimatePathCosts] precached 82 of 512 blocks
[f=-000001] [EstimatePathCosts] precached 114 of 512 blocks
[f=-000001] [EstimatePathCosts] precached 147 of 512 blocks
[f=-000001] [EstimatePathCosts] precached 182 of 512 blocks
[f=-000001] [EstimatePathCosts] precached 219 of 512 blocks
[f=-000001] [EstimatePathCosts] precached 252 of 512 blocks
[f=-000001] [EstimatePathCosts] precached 289 of 512 blocks
[f=-000001] [EstimatePathCosts] precached 328 of 512 blocks
[f=-000001] [EstimatePathCosts] precached 369 of 512 blocks
[f=-000001] [EstimatePathCosts] precached 407 of 512 blocks
[f=-000001] [EstimatePathCosts] precached 439 of 512 blocks
[f=-000001] [EstimatePathCosts] precached 471 of 512 blocks
[f=-000001] [EstimatePathCosts] precached 503 of 512 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=f0968a01 file="cache\103dev-develop/paths/Turkish Flag FFA v1.pe-f0968a01.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b3b90a52
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=72783d60
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=ca653f52
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=f0968a11
[f=-000001] [Path] [PathEstimator::ReadFile] hash=f0968a11 file="cache\103dev-develop/paths/Turkish Flag FFA v1.pe2-f0968a11.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (10 MB)
[f=-000001] [EstimatePathCosts] precached 2 of 128 blocks
[f=-000001] [EstimatePathCosts] precached 15 of 128 blocks
[f=-000001] [EstimatePathCosts] precached 24 of 128 blocks
[f=-000001] [EstimatePathCosts] precached 48 of 128 blocks
[f=-000001] [EstimatePathCosts] precached 60 of 128 blocks
[f=-000001] [EstimatePathCosts] precached 75 of 128 blocks
[f=-000001] [EstimatePathCosts] precached 87 of 128 blocks
[f=-000001] [EstimatePathCosts] precached 102 of 128 blocks
[f=-000001] [EstimatePathCosts] precached 112 of 128 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=f0968a11 file="cache\103dev-develop/paths/Turkish Flag FFA v1.pe2-f0968a11.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (261ms, checksum 1b3fbb17)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11387,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with metal map mode.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: e188a859d63047dd392f0b95fcda2bf2
[f=-000001] Connection attempt from amacrox1
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/NFORCE.png"!
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from Trojaner_
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from umutglc
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7c8550d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] > <amacrox1>!poll start
[f=-000001] > <amacrox1>!poll start
[f=-000001] > <amacrox1>!poll start
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="umutglc" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7c8550d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="umutglc" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="amacrox1" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7c8550d7}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="amacrox1" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="amacrox1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=415499f6d7ffed4e91c11306c768fcee6eb1f62e71c21b7f9526e96feaa22df59448722b5aa7568da0e8187200120b78965b1a56b03a11354ca31a77bf4cbd07]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="amacrox1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f382860191e68d0f8575168c8fb2f72a79e42dbe9330858bb3967be3fb99f41495be7bce3878efd1c8304fcbc3a183346f1ca6afe4f24235c0489877555dae04]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=415499f6d7ffed4e91c11306c768fcee6eb1f62e71c21b7f9526e96feaa22df59448722b5aa7568da0e8187200120b78965b1a56b03a11354ca31a77bf4cbd07]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f382860191e68d0f8575168c8fb2f72a79e42dbe9330858bb3967be3fb99f41495be7bce3878efd1c8304fcbc3a183346f1ca6afe4f24235c0489877555dae04]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="umutglc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=415499f6d7ffed4e91c11306c768fcee6eb1f62e71c21b7f9526e96feaa22df59448722b5aa7568da0e8187200120b78965b1a56b03a11354ca31a77bf4cbd07]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="umutglc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f382860191e68d0f8575168c8fb2f72a79e42dbe9330858bb3967be3fb99f41495be7bce3878efd1c8304fcbc3a183346f1ca6afe4f24235c0489877555dae04]"
[f=-000001] <umutglc> Allies: I choose: Guardian!
[f=-000001] <Trojaner_> !force
[f=-000001] > Force starting game
[f=0000305] <Trojaner_> !exit
[f=0000306] > exiting game
[f=0000307] Server shutdown
[f=0000307] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0000307] <autoquit> Autoquit canceled.
[f=0000307] [Chobby] Warning: Missing minimap image for
[f=0000307] [Chobby] Warning: Missing minimap image for
[f=0000307] [Chobby] Warning: Missing minimap image for
[f=0000307] [Chobby] Warning: Missing minimap image for
[f=0000307] [Chobby] Warning: Missing minimap image for
[f=0000307] [Chobby] Warning: Missing minimap image for
[f=0000307] [Chobby] Warning: Missing minimap image for
[f=0000307] [ReloadOrRestart] Spring "C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading
[f=0000307] [SpringApp::Reload][1]
[f=0000307] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8
[f=0000307]     [async=0] threads=4 tasks=12461 {sum,avg}{exec,wait}time={{2.000, 0.000}, {26815622222316086881869715246121310543248755000728350706579136140348328577996598376321358169376855791316547987080787410305715478661387139118157642350985216.000, -0.000}}ms
[f=0000307]         thread=0 tasks=145 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, 0.000, -0.000, 26815622240776689312496112627270097913640529383337259226546442699138308697281156032435059319101085913394782794812222379398542732063467292095225740518227968.000}}ms
[f=0000307]         thread=1 tasks=6160 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -2.000}, {26815622222243766405543463183052232326785536697144018291874224451356142374170438393373617856377166235332414889467057441461491302556482752383003231963316224.000, 0.000, 0.000, 0.000}}ms
[f=0000307]         thread=2 tasks=3949 (2.000%) {sum,min,max,avg}{exec,wait}time={{-26815622278079586238166663214611324061320022997309402391315870480900312770040305886641874184376328579484964586253237050236111168147126264875505385188884480.000, 0.000, 0.000, 2.000}, {-0.000, 0.000, 0.000, 26815622241313632825928416146407537021513088265325397584298750149322514813585738194649889382141264143226591989329836501779116398520578092935235160898535424.000}}ms
[f=0000307]         thread=3 tasks=2207 (0.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=0000307]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, -0.000}}ms
[f=0000307]         thread=1 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=0000307]         thread=2 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=0000307]         thread=3 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=0000307] [ThreadPool::SetThreadCount][2] workers=0
[f=0000307] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8
[f=0000307] [ThreadPool::SetThreadCount][2] workers=3
[f=0000307] [Threading] Main thread CPU affinity mask set: 248
[f=0000307] [SpringApp::Reload][2]
[f=0000307] [~CDemoRecorder] writing demo "C:\Users\umut\Documents\My Games\Zero-K\demos\20170901_010827_Turkish Flag FFA v1_103.0.1-1285-gd322668 develop.sdfz"
[f=0000307] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0000307] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0000307] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=0000307] [Game::KillLua][3] dtor=0 luaUI=41bed510
[f=0000307] Start widgetHandler:Shutdown
[f=0000307] Shutdown - SaveOrderList Complete
[f=0000307] Writing last game win data
[f=0000307] Shutdown - SaveConfigData Complete
[f=0000307] Shutdown Widget - Chili Highlight
[f=0000307] Shutdown Widget - EPIC Menu
[f=0000307] Shutdown Widget - Custom Markers
[f=0000307] Shutdown Widget - Chili Minimap
[f=0000307] Shutdown Widget - Chili Widget Selector
[f=0000307] Shutdown Widget - Local Team Colors
[f=0000307] [cawidgets.lua] Error: Error in Shutdown()
[f=0000307] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gui_attrition_counter.lua"]:223: bad argument #1 to 'len' (string expected, got nil)
[f=0000307] [cawidgets.lua] Error: Removed widget: Local Team Colors
[f=0000307] Shutdown Widget - Save Game Menu
[f=0000307] Shutdown Widget - Attrition Counter
[f=0000307] Shutdown Widget - HealthBars
[f=0000307] Shutdown Widget - Noises
[f=0000307] Shutdown Widget - Unit Icons
[f=0000307] Shutdown Widget - Win Counter
[f=0000307] Shutdown Widget - BuildETA
[f=0000307] Shutdown Widget - Modular Comm Info
[f=0000307] Shutdown Widget - CameraShake
[f=0000307] Shutdown Widget - Chili Economy Panel Default
[f=0000307] Shutdown Widget - Chili EndGame Window
[f=0000307] Shutdown Widget - Chili Nuke Warning
[f=0000307] Shutdown Widget - Chili Selections & CursorTip v2
[f=0000307] Shutdown Widget - Chili Spectator Panels
[f=0000307] Shutdown Widget - Context Menu
[f=0000307] Shutdown Widget - Darkening
[f=0000307] Shutdown Widget - Grab Input
[f=0000307] Input grabbing is disabled!
[f=0000307] Shutdown Widget - Highlight Geos
[f=0000307] Shutdown Widget - Local Widgets Config
[f=0000307] Shutdown Widget - Mex Placement Handler
[f=0000307] Shutdown Widget - Attack Warning
[f=0000307] Shutdown Widget - MinimapEvents
[f=0000307] Shutdown Widget - Missile Silo Range
[f=0000307] Shutdown Widget - Morph Finished notification
[f=0000307] Shutdown Widget - Music Player
[f=0000307] Shutdown Widget - Point Tracker
[f=0000307] Shutdown Widget - Showeco and Grid Drawer
[f=0000307] Shutdown Widget - Stereo3D
[f=0000307] Shutdown Widget - Startup Info and Selector
[f=0000307] Shutdown Widget - Transport AI
[f=0000307] Shutdown Widget - Attack AoE
[f=0000307] Shutdown Widget - UnitShapes
[f=0000307] Shutdown Widget - Map Edge Extension
[f=0000307] Shutdown Widget - Selection Send
[f=0000307] Shutdown Widget - LupsManager
[f=0000307] Shutdown Widget - Units on Fire
[f=0000307] Shutdown Widget - Newton Firezone
[f=0000307] Shutdown Widget - Receive Units Indicator
[f=0000307] Shutdown Widget - Chili Pro Console
[f=0000307] Shutdown Widget - Chili Crude Player List
[f=0000307] Shutdown Widget - Chili Framework
[f=0000307] Shutdown Widget - Lups
[f=0000307] Shutdown Widget - Chili Core Selector
[f=0000307] Shutdown Widget - Pause Screen
[f=0000307] Shutdown Widget - Lasso Terraform GUI
[f=0000307] Shutdown Widget - Layout Handler
[f=0000307] Shutdown Widget - Persistent Build Height
[f=0000307] Shutdown Widget - Text To Speech Control
[f=0000307] End widgetHandler:Shutdown
[f=0000307] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,9716379,0} {chunk,block}Bytes={0,0}
[f=0000307] [Game::KillLua][4] dtor=0
[f=0000307] [SpringApp::Reload][3]
[f=0000307] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0000307] [Sound] [Sound::UpdateThread][3] efx=808924b8
[f=0000307] [Sound] [Sound::UpdateThread][4] ctx=43409a28 dev=61434bd0
[f=0000307] [Sound] [Sound::UpdateThread][5]
[f=0000307] [SpringApp::Reload][4]
[f=0000307] [Game::~CGame][1]
[f=0000307] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0000307] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0000307] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0000307] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0000307] [Game::KillLua][4] dtor=1
[f=0000307] [Game::KillMisc][1]
[f=0000307] [Game::KillMisc][2]
[f=0000307] [Game::KillMisc][3]
[f=0000307] [Game::KillRendering][1]
[f=0000307] [Game::KillInterface][1]
[f=0000307] [Game::KillInterface][2]
[f=0000307] [Game::KillSimulation][1]
[f=0000307] [Game::KillSimulation][2] unitHandler=6df284b8
[f=0000307] [CCollisionHandler] dis-/continuous tests: 4870/108993612
[f=0000307] [Game::KillSimulation][3]
[f=0000307] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000307] [~CPathCache(16x8)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000307] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000307] [~CPathCache(32x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000307] Statistics for RectangleOptimizer: 10%
[f=0000307] Statistics for RectangleOptimizer: 10%
[f=0000307] LosHandler stats: total instances=1291066; shared=17%; from cache=40%
[f=0000307] [Game::KillSimulation][4]
[f=0000307] [Game::~CGame][2]
[f=0000307] [Game::~CGame][3]
[f=0000307] [UDPConnection::Statistics]
    Received: 20730 bytes in 619 packets (0.000000 bytes/package)
    Sent: 12436 bytes in 591 packets (0.000000 bytes/package)
    Relative protocol overhead: 0.000000 up, 0.000000 down
    0 incoming chunks dropped, 0 outgoing chunks resent

[f=0000307] [SpringApp::Reload][5]
[f=0000307] [SpringApp::Reload][6]
[f=0000307] [~CPoolArchive] name="C:\Users\umut\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=2ms
[f=0000307]     file="luamenu/images/away.png" indx=1451 inflSize=0kb readTime=0ms
[f=0000307]     file="luamenu/images/flags/se.png" indx=1696 inflSize=0kb readTime=0ms
[f=0000307]     file="luamenu/images/flags/gb.png" indx=1578 inflSize=0kb readTime=0ms
[f=0000307]     file="luamenu/widgets/chili/skins/evolved/tech_button_small_bk.png" indx=2110 inflSize=1kb readTime=0ms
[f=0000307]     file="luamenu/images/flags/lt.png" indx=1632 inflSize=0kb readTime=0ms
[f=0000307]     file="luamenu/widgets/chili/skins/evolved/tech_button_bright_small_fg.png" indx=2106 inflSize=1kb readTime=0ms
[f=0000307]     file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms
[f=0000307]     file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms
[f=0000307]     file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms
[f=0000307]     file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms
[f=0000307] Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=0000307] Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps
[f=0000307] Scanning: C:\Users\umut\Documents\My Games\Zero-K\games
[f=0000307] Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages
[f=0000307] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms
[f=0000307] [SpringApp::Reload][7]
[f=0000307] [SpringApp::Reload][8]
[f=0000307] [Sound] [Sound::InitThread] OpenAL info:
[f=0000307] [Sound]   Available Devices:
[f=0000307] [Sound]               Speakers (High Definition Audio Device)
[f=0000307] [Sound]               Speakers (High Definition Audio Device)
[f=0000307] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=0000307] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=0000307] [Sound]   Device:     OpenAL Soft
[f=0000307] [Sound]   Vendor:         OpenAL Community
[f=0000307] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0000307] [Sound]   Renderer:       OpenAL Soft
[f=0000307] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0000307] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0000307] [Sound]   Max Sounds: 32
[f=0000307] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0000307] [Sound] Error:   Initializing EFX failed!
[f=0000307] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=0000307] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0000307] [Sound] [Sound::UpdateThread][2]
[f=0000307] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0522e168
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=15

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[Progress]   0% [                              ] 0/4085917 
[Info] Server refused ranges
[Progress]   6% [=                             ] 240695/4085917 
[Progress]  65% [===================           ] 2669891/4085917 
[Progress] 100% [==============================] 4085917/4085917 
[Info] piece finished

[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[Progress]   0% [                              ] 0/14255973 
[Info] Server refused ranges
[Progress]   9% [==                            ] 1217890/14255973 
[Progress]  29% [========                      ] 4078330/14255973 
[Progress]  47% [==============                ] 6723874/14255973 
[Progress]  66% [===================           ] 9363610/14255973 
[Progress]  83% [========================      ] 11837818/14255973 
[Progress] 100% [==============================] 14255973/14255973 
[Info] piece finished

[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms
[f=-000001] Connecting to battle, Zero-K v1.5.8.3, SandCastles2_Meteors, 103.0.1-1285-gd322668
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] SetSettings Int, XResolution, 1920
[f=-000001] SetSettings Int, YResolution, 1080
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe" should be reloading
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8
[f=-000001]     [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.000, 26815622240739231045036170940396429952190660591319390362648155243560353534406928101204676122239481517157652767059219313862644963919555428358122464069287936.000}, {0.000, 26815622246982728145668155403159624411776993202816586647978097545278667453657671578844207362480093723284636709378873176105458209710451379716699034681868288.000}}ms
[f=-000001]         thread=1 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=3 tasks=1 (-0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8
[f=-000001] [ThreadPool::SetThreadCount][2] workers=3
[f=-000001] [Threading] Main thread CPU affinity mask set: 248
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=660c6560
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=4340a118 dev=61434bd0
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="C:\Users\umut\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=10ms
[f=-000001]     file="luamenu/images/minimapnotfound1.png" indx=1756 inflSize=235kb readTime=3ms
[f=-000001]     file="anims/cursornormal_20.png" indx=15 inflSize=1kb readTime=0ms
[f=-000001]     file="luamenu/widgets/chobby/images/lock.png" indx=2386 inflSize=3kb readTime=0ms
[f=-000001]     file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms
[f=-000001]     file="luamenu/widgets/chili/skins/evolved/tech_button.png" indx=2096 inflSize=0kb readTime=0ms
[f=-000001]     file="luamenu/widgets/chobby/images/left.png" indx=2383 inflSize=0kb readTime=0ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/rankimages/3_1.png" indx=976 inflSize=1kb readTime=0ms
[f=-000001]     file="luamenu/images/link.png" indx=1752 inflSize=0kb readTime=0ms
[f=-000001]     file="luamenu/images/flags/lt.png" indx=1632 inflSize=0kb readTime=0ms
[f=-000001]     file="luamenu/widgets/chili/skins/evolved/tech_progressbar_full.png" indx=2127 inflSize=2kb readTime=0ms
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\base
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\umut\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [Sound::InitThread] OpenAL info:
[f=-000001] [Sound]   Available Devices:
[f=-000001] [Sound]               Speakers (High Definition Audio Device)
[f=-000001] [Sound]               Speakers (High Definition Audio Device)
[f=-000001] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=-000001] [Sound]               Digital Audio (S/PDIF) (High Definition Audio Device)
[f=-000001] [Sound]   Device:     OpenAL Soft
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Max Sounds: 32
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=127
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8458
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8458
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8458 using name umutglc
[f=-000001] [SpringApp::Reload][13] numReloads=16

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: SandCastles2_Meteors
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive SandCastles2_Meteors (checksum 0x67295815) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x86113712) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\umut\Documents\My Games\Zero-K\demos\20170901_011043_SandCastles2_Meteors_103.0.1-1285-gd322668 develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 238ms
[f=-000001] [PreGame::UpdateClientNet] received user number 1 (team 1, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (79 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 373ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 542ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 18ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 63ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 4714ms
[f=-000001] Loading Unit Definitions
[f=-000001] [liblobby] Warning: Duplicate user(Starwarsdudes) added to channel (zk)
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 320ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 75ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: legacy
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 99ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 46ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Meteor              <meteors.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Meteor              <meteors.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 3, This game player count: 3
[f=-000001] Last game allyTeam count: 4, This game allyTeam count: 4
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 2
[f=-000001] Testing last game's team 2 mapped to this game's team 0
[f=-000001] Testing last game's team 1 mapped to this game's team 1
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Ground-decals rendering is disabled!
[f=-000001] Set maximum particles to: 2000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1285-gd322668 develop.
[f=-000001] Warning:   (in thread: load)
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x76f10000   ntdll
[f=-000001] Error: 0x73ff0000   KERNEL32
[f=-000001] Error: 0x74e80000   KERNELBASE
[f=-000001] Error: 0x74e00000   ADVAPI32
[f=-000001] Error: 0x74590000   msvcrt
[f=-000001] Error: 0x74540000   sechost
[f=-000001] Error: 0x73a00000   RPCRT4
[f=-000001] Error: 0x739e0000   SspiCli
[f=-000001] Error: 0x739d0000   CRYPTBASE
[f=-000001] Error: 0x73f90000   bcryptPrimitives
[f=-000001] Error: 0x74c70000   IMAGEHLP
[f=-000001] Error: 0x75500000   ucrtbase
[f=-000001] Error: 0x75650000   SHELL32
[f=-000001] Error: 0x60450000   GLU32
[f=-000001] Error: 0x73e50000   USER32
[f=-000001] Error: 0x75440000   cfgmgr32
[f=-000001] Error: 0x76b80000   win32u
[f=-000001] Error: 0x60480000   OPENGL32
[f=-000001] Error: 0x76c00000   shcore
[f=-000001] Error: 0x746a0000   GDI32
[f=-000001] Error: 0x73b10000   combase
[f=-000001] Error: 0x75060000   gdi32full
[f=-000001] Error: 0x746d0000   windows.storage
[f=-000001] Error: 0x75480000   msvcp_win
[f=-000001] Error: 0x769a0000   shlwapi
[f=-000001] Error: 0x76e80000   kernel.appcore
[f=-000001] Error: 0x74650000   powrprof
[f=-000001] Error: 0x76ea0000   profapi
[f=-000001] Error: 0x75340000   WS2_32
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x73d50000   ole32
[f=-000001] Error: 0x62aa0000   glew32
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x6fc20000   WINMM
[f=-000001] Error: 0x6fad0000   WINMMBASE
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x75620000   IMM32
[f=-000001] Error: 0x76c90000   OLEAUT32
[f=-000001] Error: 0x73520000   VERSION
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x7bc40000   MSVCP80
[f=-000001] Error: 0x776a0000   MSVCR80
[f=-000001] Error: 0x73770000   uxtheme
[f=-000001] Error: 0x76d30000   MSCTF
[f=-000001] Error: 0x66440000   ltc_help32-119906
[f=-000001] Error: 0x73ac0000   WINTRUST
[f=-000001] Error: 0x76ae0000   MSASN1
[f=-000001] Error: 0x751c0000   CRYPT32
[f=-000001] Error: 0x72e80000   dwmapi
[f=-000001] Error: 0x50910000   atiglpxx
[f=-000001] Error: 0x06080000   atioglxx
[f=-000001] Error: 0x74120000   SETUPAPI
[f=-000001] Error: 0x60350000   atiadlxy
[f=-000001] Error: 0x75050000   PSAPI
[f=-000001] Error: 0x711d0000   PROPSYS
[f=-000001] Error: 0x736d0000   USERENV
[f=-000001] Error: 0x72a70000   WTSAPI32
[f=-000001] Error: 0x722d0000   IPHLPAPI
[f=-000001] Error: 0x6d6b0000   DEVOBJ
[f=-000001] Error: 0x5ed70000   atigktxx
[f=-000001] Error: 0x753b0000   clbcatq
[f=-000001] Error: 0x50800000   shfolder
[f=-000001] Error: 0x68670000   MMDevApi
[f=-000001] Error: 0x62fd0000   dsound
[f=-000001] Error: 0x686d0000   AUDIOSES
[f=-000001] Error: 0x6f520000   wintypes
[f=-000001] Error: 0x73750000   AVRT
[f=-000001] Error: 0x5e7c0000   dinput8
[f=-000001] Error: 0x72100000   HID
[f=-000001] Error: 0x6d580000   XInput1_4
[f=-000001] Error: 0x71db0000   mswsock
[f=-000001] Error: 0x71e40000   napinsp
[f=-000001] Error: 0x71e20000   pnrpnsp
[f=-000001] Error: 0x71e00000   NLAapi
[f=-000001] Error: 0x71d30000   DNSAPI
[f=-000001] Error: 0x76e90000   NSI
[f=-000001] Error: 0x71d20000   winrnr
[f=-000001] Error: 0x690e0000   fwpuclnt
[f=-000001] Error: 0x73800000   bcrypt
[f=-000001] Error: 0x690d0000   rasadhlp
[f=-000001] Error: 0x73720000   CRYPTSP
[f=-000001] Error: 0x73670000   rsaenh
[f=-000001] Error: 0x66520000   gpapi
[f=-000001] Error: 0x664f0000   cryptnet
[f=-000001] Error: 0x73740000   WINNSI
[f=-000001] Error: 0x158a0000   ltc_game32-119906
[f=-000001] Error: 0x63e60000   TextInputFramework
[f=-000001] Error: 0x63dd0000   CoreMessaging
[f=-000001] Error: 0x63ba0000   CoreUIComponents
[f=-000001] Error: 0x72aa0000   ntmarta
[f=-000001] Error: 0x63b90000   usermgrcli
[f=-000001] Error: 0x51630000   wshqos
[f=-000001] Error: 0x51620000   wshtcpip
[f=-000001] Error: 0x51610000   wship6
[f=-000001] Error: 0x72b30000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1285-gd322668 develop:
[f=-000001] Warning: (0) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0095E3F0]
[f=-000001] Warning: (1) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0096BB40]
[f=-000001] Warning: (2) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0096FD89]
[f=-000001] Warning: (3) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0096EF29]
[f=-000001] Warning: (4) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x0096BE00]
[f=-000001] Warning: (5) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00C63288]
[f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1285-gd322668 develop:
[f=-000001] Warning: (0) C:\Windows\SYSTEM32\ntdll.dll [0x0007205C]
[f=-000001] Warning: (1) C:\Windows\System32\KERNELBASE.dll [0x000F351F]
[f=-000001] Warning: (2) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00932DF6]
[f=-000001] Warning: (3) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DB8027]
[f=-000001] Warning: (4) C:\Users\umut\Documents\My Games\Zero-K\engine\win64\103.0.1-1285-gd322668\spring.exe [0x00DEAF33]
[f=-000001] Warning: (5) C:\Windows\System32\msvcrt.dll [0x00066821]
[f=-000001] Warning: (6) C:\Windows\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (7) C:\Windows\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (8) C:\Windows\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8de916e0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=56a5cf11
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=a72a7887
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=57782bf6
[f=-000001] [Path] [PathEstimator::ReadFile] hash=57782bf6 file="cache\103dev-develop/paths/SandCastles2_Meteors.pe-57782bf6.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (65 MB)
[f=-000001] [EstimatePathCosts] precached 2 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 198 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 398 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 595 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 804 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1001 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1199 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1396 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1596 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1802 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2001 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2198 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2399 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2603 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2799 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2997 of 3136 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=57782bf6 file="cache\103dev-develop/paths/SandCastles2_Meteors.pe-57782bf6.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=8de916e0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=56a5cf11
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=a72a7887
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=57782c06
[f=-000001] [Path] [PathEstimator::ReadFile] hash=57782c06 file="cache\103dev-develop/paths/SandCastles2_Meteors.pe2-57782c06.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (12 MB)
[f=-000001] [EstimatePathCosts] precached 5 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 60 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 109 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 159 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 215 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 266 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 320 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 371 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 432 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 487 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 537 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 590 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 658 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 707 of 784 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=57782c06 file="cache\103dev-develop/paths/SandCastles2_Meteors.pe2-57782c06.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (2435ms, checksum e4f798ca)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,11449,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with 71 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] GameID: 6a89a8597c7979257bc0c75dfcda2bf2
[f=-000001] Connection attempt from amacrox1
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/NFORCE.png"!
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from Trojaner_
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from umutglc
[f=-000001]  -> Version: 103.0.1-1285-gd322668 develop
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PreGame::GameDataReceived][map-checksums={0x1,0x67295815}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="amacrox1" string="[PreGame::GameDataReceived][map-checksums={0x1,0x67295815}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="amacrox1" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="umutglc" string="[PreGame::GameDataReceived][map-checksums={0x1,0x67295815}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="umutglc" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x86113712}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="amacrox1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5b5d8dc3c40c3e59893a7b7b2714d168fa9abed14e46d67a54632099be848f76577c09719ea3ea76153b48688fd10110618270cb3c7719f19c701cf0f2c7e229]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5b5d8dc3c40c3e59893a7b7b2714d168fa9abed14e46d67a54632099be848f76577c09719ea3ea76153b48688fd10110618270cb3c7719f19c701cf0f2c7e229]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="amacrox1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=76b9234be96823a8ecfdbeeb4c6d5aa02922251cdd58ed8a150fdb81a33d1fa13583240638551f429ff205c145d18cccf76ba804e06711b63dab83cf634eed88]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Trojaner_" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=76b9234be96823a8ecfdbeeb4c6d5aa02922251cdd58ed8a150fdb81a33d1fa13583240638551f429ff205c145d18cccf76ba804e06711b63dab83cf634eed88]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="umutglc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5b5d8dc3c40c3e59893a7b7b2714d168fa9abed14e46d67a54632099be848f76577c09719ea3ea76153b48688fd10110618270cb3c7719f19c701cf0f2c7e229]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="umutglc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=76b9234be96823a8ecfdbeeb4c6d5aa02922251cdd58ed8a150fdb81a33d1fa13583240638551f429ff205c145d18cccf76ba804e06711b63dab83cf634eed88]"
[f=-000001] <umutglc> Allies: I choose: Engineer!
[f=-000001] [liblobby] Warning: Duplicate user(MrDingus) added to channel (zk)
[f=0000294] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0000294] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0000294] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0000294] !transmitlobby @voice@buildUnit@add;cloakskirm;Rocko
[f=0000294] !transmitlobby @voice@buildUnit@add;cloakriot;Warrior
[f=0000294] !transmitlobby @voice@buildUnit@add;cloakassault;Zeus
[f=0000294] !transmitlobby @voice@buildUnit@add;cloakarty;Hammer
[f=0000294] !transmitlobby @voice@buildUnit@add;cloaksnipe;Spectre
[f=0000294] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0000294] !transmitlobby @voice@buildUnit@add;cloakbomb;Tick
[f=0000294] !transmitlobby @voice@buildUnit@add;cloakjammer;Eraser
[f=0000294] !transmitlobby @voice@buildUnit@reload
[f=0000730] [liblobby] Warning: Duplicate user([GBC]1v0ry_k1ng) added to channel (zk)
[f=0002427] game_message: Glaive is under attack
[f=0002825] [liblobby] Warning: Duplicate user(DuffmaN) added to channel (zk)
[f=0003670] [Chobby] Warning: Missing minimap image for
[f=0003674] [Chobby] Warning: Missing minimap image for
[f=0004942] [liblobby] Warning: Duplicate user(Zapp) added to channel (zk)
[f=0005117] [liblobby] Warning: Duplicate user(IBCRUZIN) added to channel (zk)
[f=0007281] game_message: Conjurer is under attack
[f=0007669] game_message: Metal Extractor is under attack
[f=0007845] game_message: Metal Extractor is under attack
[f=0007996] game_message: Geothermal Generator is under attack
[f=0016093] [liblobby] Warning: Duplicate user(Krautito) added to channel (zk)
[f=0019065] [liblobby] Warning: Duplicate user([ITN]frju365) added to channel (zk)
[f=0019348] [Chobby] Warning: Missing minimap image for
[f=0019634] [Chobby] Warning: Missing minimap image for
[f=0020566] Upgrade UI Debug - Number of units selected, 1
[f=0020566] Upgrade UI Debug - Commander Deselected
[f=0022433] [liblobby] Warning: Duplicate user(Kairyne) added to channel (zk)
[f=0022970] [liblobby] Warning: Duplicate user(Cmputah) added to channel (zk)
[f=0026863] [liblobby] Warning: Duplicate user(unbz2012) added to channel (zk)
[f=0029378] [Chobby] Warning: Missing minimap image for
[f=0030258] [Chobby] Warning: Missing minimap image for
[f=0030859] [Chobby] Warning: Missing minimap image for
[f=0033500] game_message: Doomsday Machine is under attack
[f=0036857] game_message: Wind/Tidal Generator is under attack
[f=0037696] game_message: Morph complete: Advanced Geothermal
[f=0040566] game_message: Lotus is under attack
[f=0041105] game_message: Doomsday Machine is under attack
[f=0041469] game_message: Conjurer is under attack
[f=0042631] game_message: Doomsday Machine is under attack
[f=0043424] Upgrade UI Debug - Upgrade Command Sent
[f=0043884] game_message: Morph complete: Engineer lvl 1
[f=0045679] [liblobby] Warning: Duplicate user(ApocalypseArisen) added to channel (zk)
[f=0047614] [Chobby] Warning: Missing minimap image for
[f=0047883] [Chobby] Warning: Missing minimap image for
Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"1774.9729","EventID":"game_v2:unit:first_start_building:cloakheavyraid"}
[f=0052773] [liblobby] Warning: Duplicate user(helpmethinkofone) added to channel (zk)
[f=0062660] game_message: Chainsaw is under attack
[f=0065478] [Chobby] Warning: Missing minimap image for
[f=0067351] [Chobby] Warning: Missing minimap image for
Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"2277.60889","EventID":"game_v2:unit:first_start_building:cloakassault"}
[f=0068578] [Chobby] Warning: Missing minimap image for
Chobby.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"2314.98706","EventID":"game_v2:unit:first_start_building:cloakbomb"}
[f=0069222] game_message: Rocko is under attack
[f=0069504] game_message: Chainsaw is under attack
[f=0069879] [Chobby] Warning: Missing minimap image for
[f=0070192] [Chobby] Warning: Missing minimap image for
[f=0070556] [liblobby] Warning: Duplicate user(Zapp) added to channel (zk)
[f=0070733] game_message: Stinger is under attack
[f=0070907] [Chobby] Warning: Missing minimap image for
[f=0071007] <amacrox1> FF
[f=0071114] [liblobby] Warning: Duplicate user(LordOfTrolls) added to channel (zk)
[f=0071394] [Chobby] Warning: Missing minimap image for
[f=0071669] [Chobby] Warning: Missing minimap image for
[f=0071716] game_message: Rocko is under attack
[f=0072004] game_message: Metal Extractor is under attack
[f=0072004] !transmitlobby @voice@buildUnit@remove;cloakcon
[f=0072004] !transmitlobby @voice@buildUnit@remove;cloakraid
[f=0072004] !transmitlobby @voice@buildUnit@remove;cloakheavyraid
[f=0072004] !transmitlobby @voice@buildUnit@remove;cloakskirm
[f=0072004] !transmitlobby @voice@buildUnit@remove;cloakriot
[f=0072004] !transmitlobby @voice@buildUnit@remove;cloakassault
[f=0072004] !transmitlobby @voice@buildUnit@remove;cloakarty
[f=0072004] !transmitlobby @voice@buildUnit@remove;cloaksnipe
[f=0072004] !transmitlobby @voice@buildUnit@remove;cloakaa
[f=0072004] !transmitlobby @voice@buildUnit@remove;cloakbomb
[f=0072004] !transmitlobby @voice@buildUnit@remove;cloakjammer
[f=0072004] !transmitlobby @voice@buildUnit@reload
[f=0072215] game_message: Rocko is under attack
[f=0073006] game_message: Tick is under attack
[f=0073395] game_message: Tick is under attack
[f=0074657] game_message: Chainsaw is under attack
[f=0077369] game_message: Rocko is under attack
[f=0083062] [Chobby] Warning: Missing minimap image for
[f=0084064] [Chobby] Warning: Missing minimap image for
[f=0085836] Scythe: self-destruct in 5s
[f=0085866] Scythe: self-destruct in 4s
[f=0085896] Scythe: self-destruct in 3s
[f=0085926] Scythe: self-destruct in 2s
[f=0085956] Scythe: self-destruct in 1s
[f=0085986] !transmitlobby @voice@buildUnit@add;hovercon;Quill
[f=0085986] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger
[f=0085986] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel
[f=0085986] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd
[f=0085986] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore
[f=0085986] !transmitlobby @voice@buildUnit@add;hoverriot;Mace
[f=0085986] !transmitlobby @voice@buildUnit@add;hoverarty;Penetrator
[f=0085986] !transmitlobby @voice@buildUnit@add;hoveraa;Flail
[f=0085986] !transmitlobby @voice@buildUnit@reload
[f=0086361] game_message: Hovercraft Platform is under attack
[f=0087476] [Chobby] Warning: Missing minimap image for
[f=0087852] [Chobby] Warning: Missing minimap image for
[f=0092532] [Chobby] Warning: Missing minimap image for
[f=0092680] game_message: Hammer is under attack
[f=0093673] game_message: Doomsday Machine is under attack
[f=0097091] [liblobby] Warning: Duplicate user(nitropsx) added to channel (zk)
[f=0097323] [Chobby] Warning: Missing minimap image for
[f=0097733] [Chobby] Warning: Missing minimap image for
[f=0098666] game_message: Solar Collector is under attack
[f=0100197] game_message: Stinger is under attack
[f=0100487] game_message: Stinger is under attack
[f=0100660] game_message: Chainsaw is under attack
[f=0108586] game_message: Dagger is under attack
[f=0108800] game_message: Dagger is under attack
[f=0112528] game_message: Dagger is under attack
[f=0114366] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=0114366] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=0114366] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=0114366] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=0114366] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=0114366] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=0114366] !transmitlobby @voice@buildUnit@add;spidercrabe;Crabe
[f=0114366] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=0114366] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Infiltrator
[f=0114366] !transmitlobby @voice@buildUnit@reload
[f=0119607] [Chobby] Warning: Missing minimap image for
[f=0123391] game_message: Dagger is under attack
[f=0123567] [Chobby] Warning: Missing minimap image for
[f=0124180] [liblobby] Warning: Duplicate user(helpmethinkofone) added to channel (zk)
[f=0124348] game_message: Dagger is under attack
[f=0124357] [Chobby] Warning: Missing minimap image for
[f=0125898] game_message: Hermit is under attack
[f=0128725] game_message: Hermit is under attack
[f=0129144] game_message: Dagger is under attack
[f=0131439] game_message: Weaver is under attack
[f=0131451] !transmitlobby @voice@buildUnit@remove;spidercon
[f=0131451] !transmitlobby @voice@buildUnit@remove;spiderscout
[f=0131451] !transmitlobby @voice@buildUnit@remove;spiderassault
[f=0131451] !transmitlobby @voice@buildUnit@remove;spideremp
[f=0131451] !transmitlobby @voice@buildUnit@remove;spiderriot
[f=0131451] !transmitlobby @voice@buildUnit@remove;spiderskirm
[f=0131451] !transmitlobby @voice@buildUnit@remove;spidercrabe
[f=0131451] !transmitlobby @voice@buildUnit@remove;spideraa
[f=0131451] !transmitlobby @voice@buildUnit@remove;spiderantiheavy
[f=0131451] !transmitlobby @voice@buildUnit@reload
[f=0131451] !transmitlobby @voice@buildUnit@remove;hovercon
[f=0131451] !transmitlobby @voice@buildUnit@remove;hoverraid
[f=0131451] !transmitlobby @voice@buildUnit@remove;hoverskirm
[f=0131451] !transmitlobby @voice@buildUnit@remove;hoverassault
[f=0131451] !transmitlobby @voice@buildUnit@remove;hoverdepthcharge
[f=0131451] !transmitlobby @voice@buildUnit@remove;hoverriot
[f=0131451] !transmitlobby @voice@buildUnit@remove;hoverarty
[f=0131451] !transmitlobby @voice@buildUnit@remove;hoveraa
[f=0131451] !transmitlobby @voice@buildUnit@reload
[f=0131589] game_message: Dagger is under attack
[f=0132164] game_message: Chainsaw is under attack
[f=0132210] Doomsday Machine: self-destruct in 5s
[f=0132240] Doomsday Machine: self-destruct in 4s
[f=0132270] Doomsday Machine: self-destruct in 3s
[f=0132300] Doomsday Machine: self-destruct in 2s
[f=0132330] Doomsday Machine: self-destruct in 1s
[f=0132667] [liblobby] Warning: Duplicate user(scjb) added to channel (zk)
[f=0133012] game_message: Dagger is under attack
[f=0133448] game_message: Aegis is under attack
[f=0133748] Dagger: self-destruct in 5s
[f=0133748] Dagger: self-destruct in 5s
[f=0133748] Dagger: self-destruct in 5s
[f=0133748] Dagger: self-destruct in 5s
[f=0133748] Dagger: self-destruct in 5s
[f=0133749] Dagger: self-destruct in 5s
[f=0133749] Dagger: self-destruct in 5s
[f=0133749] Dagger: self-destruct in 5s
[f=0133749] Dagger: self-destruct in 5s
[f=0133750] Dagger: self-destruct in 5s
[f=0133752] Hermit: self-destruct in 5s
[f=0133752] Scalpel: self-destruct in 5s
[f=0133756] Metal Extractor: self-destruct in 5s
[f=0133756] Metal Extractor: self-destruct in 5s
[f=0133756] Aegis: self-destruct in 5s
[f=0133778] Dagger: self-destruct in 4s
[f=0133778] Dagger: self-destruct in 4s
[f=0133778] Dagger: self-destruct in 4s
[f=0133778] Dagger: self-destruct in 4s
[f=0133778] Dagger: self-destruct in 4s
[f=0133778] Dagger: self-destruct in 4s
[f=0133779] Dagger: self-destruct in 4s
[f=0133779] Dagger: self-destruct in 4s
[f=0133779] Dagger: self-destruct in 4s
[f=0133779] Dagger: self-destruct in 4s
[f=0133782] Hermit: self-destruct in 4s
[f=0133782] Scalpel: self-destruct in 4s
[f=0133786] Metal Extractor: self-destruct in 4s
[f=0133786] Aegis: self-destruct in 4s
[f=0133808] Dagger: self-destruct in 3s
[f=0133808] Dagger: self-destruct in 3s
[f=0133808] Dagger: self-destruct in 3s
[f=0133808] Dagger: self-destruct in 3s
[f=0133808] Dagger: self-destruct in 3s
[f=0133808] Dagger: self-destruct in 3s
[f=0133809] Dagger: self-destruct in 3s
[f=0133809] Dagger: self-destruct in 3s
[f=0133809] Dagger: self-destruct in 3s
[f=0133809] Dagger: self-destruct in 3s
[f=0133812] Hermit: self-destruct in 3s
[f=0133812] Scalpel: self-destruct in 3s
[f=0133816] Metal Extractor: self-destruct in 3s
[f=0133838] Dagger: self-destruct in 2s
[f=0133838] Dagger: self-destruct in 2s
[f=0133838] Dagger: self-destruct in 2s
[f=0133838] Dagger: self-destruct in 2s
[f=0133838] Dagger: self-destruct in 2s
[f=0133838] Dagger: self-destruct in 2s
[f=0133839] Dagger: self-destruct in 2s
[f=0133839] Dagger: self-destruct in 2s
[f=0133839] Dagger: self-destruct in 2s
[f=0133839] Dagger: self-destruct in 2s
[f=0133842] Hermit: self-destruct in 2s
[f=0133842] Scalpel: self-destruct in 2s
[f=0133846] Metal Extractor: self-destruct in 2s
[f=0133868] Dagger: self-destruct in 1s
[f=0133868] Dagger: self-destruct in 1s
[f=0133868] Dagger: self-destruct in 1s
[f=0133868] Dagger: self-destruct in 1s
[f=0133868] Dagger: self-destruct in 1s
[f=0133868] Dagger: self-destruct in 1s
[f=0133869] Dagger: self-destruct in 1s
[f=0133869] Dagger: self-destruct in 1s
[f=0133869] Dagger: self-destruct in 1s
[f=0133869] Dagger: self-destruct in 1s
[f=0133872] Hermit: self-destruct in 1s
[f=0133872] Scalpel: self-destruct in 1s
[f=0133876] Metal Extractor: self-destruct in 1s
[f=0133887] game_message: umutglc has been destroyed!
[f=0133890] game_message: umutglc resigned
[f=0133897] <Easy Facing> Spectator mode. Widget removed.
[f=0133909] <Ghost Site> Spectator mode. Widget removed.
[f=0135076] [liblobby] Warning: Duplicate user(Havocsquad) added to channel (zk)
[f=0136868] GroundDetail set to 51
[f=0141396] Spectators cannot change game speed
[f=0141670] <Trojaner_> !cheats
[f=0141671] Cheating is enabled!
[f=0141672] > Cheats!
[f=0142362] [GiveUnits] spawned 1 athena unit(s) for team 2
[f=0142600] [GiveUnits] spawned 1 athena unit(s) for team 2
[f=0143425] [GiveUnits] spawned 100 jumpbomb unit(s) for team 2
[f=0144513] [GiveUnits] spawned 100 jumpbomb unit(s) for team 2
[f=0144862] [GiveUnits] spawned 1 jumpbomb unit(s) for team 2
[f=0145047] [GiveUnits] spawned 1 jumpbomb unit(s) for team 2
[f=0145303] [GiveUnits] spawned 100 jumpbomb unit(s) for team 2
[f=0147651] [GiveUnits] spawned 1 jumpbomb unit(s) for team 2
[f=0147808] [GiveUnits] spawned 1 jumpbomb unit(s) for team 2
[f=0147985] [GiveUnits] spawned 1 jumpbomb unit(s) for team 2
[f=0149630] [GiveUnits] spawned 1 jumpbomb unit(s) for team 2
[f=0149959] [GiveUnits] spawned 1 staticnuke unit(s) for team 2
[f=0150178] [GiveUnits] spawned 1 staticnuke unit(s) for team 2
[f=0150329] [GiveUnits] spawned 1 staticnuke unit(s) for team 2
[f=0151039] [GiveUnits] spawned 40 shieldshield unit(s) for team 2
[f=0151531] [GiveUnits] spawned 2 energysingu unit(s) for team 2
[f=0151837] [GiveUnits] spawned 1 energysingu unit(s) for team 2
[f=0152210] [GiveUnits] spawned 1 energysingu unit(s) for team 2
[f=0152422] [GiveUnits] spawned 1 energysingu unit(s) for team 2
[f=0152783] [GiveUnits] spawned 5 energysingu unit(s) for team 2
[f=0155968] [GiveUnits] spawned 1 jumpbomb unit(s) for team 2
[f=0156260] Warning: [GiveUnits] jumpbomb10 is not a valid object-name
[f=0156379] [GiveUnits] spawned 10 jumpbomb unit(s) for team 2
[f=0156616] [GiveUnits] spawned 100 jumpbomb unit(s) for team 2
[f=0157252] [GiveUnits] spawned 1 staticnuke unit(s) for team 2
[f=0157721] [GiveUnits] spawned 1 staticnuke unit(s) for team 2
[f=0160160] [GiveUnits] spawned 1000 jumpbomb unit(s) for team 2
[f=0160652] [GiveUnits] spawned 7916 jumpbomb unit(s) for team 2

Chobby.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Chobby.exe Information: 0 : Chobby closed connection
Chobby.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash
Chobby.exe Information: 0 : Spring exited
Chobby.exe Warning: 0 : Spring crash detected
GoogleFrog commented 7 years ago

[f=0160160] [GiveUnits] spawned 1000 jumpbomb unit(s) for team 2 [f=0160652] [GiveUnits] spawned 7916 jumpbomb unit(s) for team 2

Hang?