ZeroK-RTS / CrashReports

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Spring Crash [104.0.1-287-gf7b0fcc] #19417

Open Chobbyla opened 5 years ago

Chobbyla commented 5 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\springsettings.cfg"
Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AdvSky = 1
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterRefraction = 2
  BumpWaterTexSizeReflection = 1024
  CamFreeFOV = 40
  CamFreeScrollSpeed = 14
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 1024
  CubeTexSizeSpecular = 1024
  DualScreenMiniMapOnLeft = 1
  DynamicSky = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 14
  FSAALevel = 8
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 16
  GroundDecals = 10
  GroundDetail = 180
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  MaxParticles = 50000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0053571
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 14
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 14
  RotateLogFiles = 1
  ScreenshotCounter = 128
  ScrollWheelSpeed = -25
  ShadowMapSize = 8192
  Shadows = 1
  ShowClock = 0
  ShowFPS = 1
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 2500
  UnitIconDist = 131
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolution = 1920
  XResolutionWindowed = 1920
  YResolution = 1200
  YResolutionWindowed = 1200
  snd_volmaster = 11
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-287-gf7b0fcc maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft , 64-bit (build 9200)
Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz; 16319MB RAM, 18751MB pagefile
     Binary Word Size: 32-bit (emulated)
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 6
    Logical CPU Cores: 6
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 30sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1200x24bpp@59Hz} current={1920x1200x24bpp@59Hz}
    display=1 modes=32 bounds={x=0, y=0, w=1920, h=1200}
        [ 1] 1920x1200x24bpp@60Hz
        [ 3] 1920x1080x24bpp@60Hz
        [ 5] 1680x1050x24bpp@60Hz
        [ 8] 1600x1024x24bpp@60Hz
        [ 9] 1600x900x24bpp@60Hz
        [16] 1280x800x24bpp@75Hz
        [20] 1280x720x24bpp@75Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.6.0 NVIDIA 391.24
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 1070/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 8192MB (total) / 5224MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 32768
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
Using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 60
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0690d5e0 context=05b8da70
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (11- C-Media USB Headphone Set  )]
[f=-000001] [Sound]     [Speakers (11- C-Media USB Headphone Set  )]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[Info] Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] Free disk space: 150994 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1200, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1200, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1200
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 58609
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000443AA275DCB8070365B313070100100134604F5C18000000010000000200000001891DC20000000075157A0A0E000000B2000000320000000400000065B3130701001001481C050001891DC26501A8C0000000009719435C17C95E5C0100D4D7000000000000AAE8F9DA5635D8BB920DC5A0B957FEAECE9E5754915AA8DE27AE21337598552877B4D3026BC86C3AFFA985F6D0545977BE7C5387B4132DD2D639B6BA978E08749E53CD4ABC8D9C65E38B65FF290B84FFE0712A0D750C01F037C634CE0258C7A9C1BF75EF4CB02027817E6A181D06CDDC004BD04E2C8E627111D023FB36560C7A","Friends":["76561197972424476","76561197999290577","76561198011596757","76561198012830907","76561198013910474","76561198014358214","76561198025993263","76561198027694776","76561198031054298","76561198031103217","76561198034686758","76561198047260369","76561198078323239","76561198082562938","76561198084704912","76561198088404595","76561198125408995","76561198132621338","76561198179277843","76561198180636007","76561198186018521"],"SuggestedName":"METALISPERFECTION","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2174368206","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] High settings preset, 8388608
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 14
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571
[f=-000001] SetSettings Int, OverheadScrollSpeed, 14
[f=-000001] SetSettings Int, FPSScrollSpeed, 14
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06c27b10
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 14
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaGarbageCollectionMemLoadMult, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 14
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 14
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] SteamOnline, Received
Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {}

[f=-000001] [Chobby] Warning: Trying to remove row which doesn't exist, with ID: snoke
[f=-000001] [liblobby] Warning: Duplicate user(Sithis118) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.6.12.0, Quicksilver 1.1, 104.0.1-287-gf7b0fcc
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1200
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 14
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, OverheadScrollSpeed, 14
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaGarbageCollectionMemLoadMult, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 14
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] DesignEvent, events_2018_04_25:game_start:multiplayer:connecting_Cooperative, nil
[f=-000001] Game starts!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8468;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=Zenfur;
    MyPasswd=5e454efbbc0676b4ffef23e87bfe8c6f;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=-000001]     [async=0] threads=3 tasks=54 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622278767976426665508905999875011423930269851426387798577141484342375091667166778305997881442084835992069738842425502642509495414661352650688016941056.000}, {-2.000, 0.000}}ms
[f=-000001]         thread=1 tasks=27 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -0.000}, {-0.000, 0.000, -0.000, -0.000}}ms
[f=-000001]         thread=2 tasks=27 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, 26815622253195007046285440412055605213458118045032319500877786925427243824196035936559895159524808321802135238328793280185068149448489295536627937448034304.000}, {0.000, 0.000, -2.000, -26815622246957750013098698182298865057416446456271528647015879157717147519107141270226903672949902904302795910392408725314949365748647172376506975437979648.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 60
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=05b8da70 dev=0690d5e0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=05b8da70 dev=0690d5e0
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.2ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=17e39f30 context=172496f0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (11- C-Media USB Headphone Set  )]
[f=-000001] [Sound]     [Speakers (11- C-Media USB Headphone Set  )]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4"
[f=-000001] [SpringApp::Reload][12] #script=140
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8468
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8468 using name Zenfur
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Quicksilver 1.1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.12.0 (archive: zk-stable.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Quicksilver 1.1 (checksum 0xd9c400ab) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum 0x1b7e7b79) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190129_041128_Quicksilver 1_104.0.1-287-gf7b0fcc maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 264ms
[f=-000001] [PreGame::UpdateClientNet] received user number 1 (team 9, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] Loading Map (58 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 272ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 368ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1960ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 173ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 69ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Parsing map_metal_layout.lua
[f=-000001] Dynamic metal gadget was succesfully loaded (synced)
[f=-000001] Error: Failed to load: gui_dualfog_gadget.lua  ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value))
[f=-000001] Loaded UNSYNCED gadget:  Precipitation       <precipitation.lua>
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 3, This game player count: 3
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] GroundDetail set to 200
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 131
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Commander Name Tags   <unit_comm_nametags.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] 1045
[f=-000001] hacksaw damage is: 1200.19995
[f=-000001] chicken_pigeon:
health check: false
isBuilder: false
[f=-000001] dronecarry:
health check: false
isBuilder: false
[f=-000001] dronefighter:
health check: false
isBuilder: false
[f=-000001] droneheavyslow:
health check: false
isBuilder: false
[f=-000001] dronelight:
health check: false
isBuilder: false
[f=-000001] gunshipaa:
health check: false
isBuilder: false
[f=-000001] gunshipbomb:
health check: false
isBuilder: false
[f=-000001] gunshipcon:
health check: false
isBuilder: false
[f=-000001] gunshipemp:
health check: false
isBuilder: false
[f=-000001] gunshipraid:
health check: false
isBuilder: false
[f=-000001] gunshiptrans:
health check: false
isBuilder: false
[f=-000001] planecon:
health check: false
isBuilder: false
[f=-000001] planefighter:
health check: false
isBuilder: false
[f=-000001] planeheavyfighter:
health check: true
isBuilder: false
[f=-000001] planescout:
health check: false
isBuilder: false
[f=-000001] Bad unitdefs:
[f=-000001] chicken_pigeon
[f=-000001] dronecarry
[f=-000001] dronefighter
[f=-000001] droneheavyslow
[f=-000001] dronelight
[f=-000001] gunshipaa
[f=-000001] gunshipbomb
[f=-000001] gunshipcon
[f=-000001] gunshipemp
[f=-000001] gunshipraid
[f=-000001] gunshiptrans
[f=-000001] planecon
[f=-000001] planefighter
[f=-000001] planeheavyfighter
[f=-000001] planescout
[f=-000001] Loaded widget:  Hacksaw AI          <hacksawai.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  Lua Metal Spots V4.2  <luametalspots-v4_2.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
[f=-000001] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=533f3ee7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=5d373a59
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=719fb7ef
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=bc84fc21
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=de9b2dba
[f=-000001] [Path] [PathEstimator::ReadFile] hash=de9b2dba file="cache\104dev-maintenance/paths/Quicksilver 1.1.pe-de9b2dba.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=533f3ee7
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=5d373a59
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=719fb7ef
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=bc84fc21
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=de9b2dca
[f=-000001] [Path] [PathEstimator::ReadFile] hash=de9b2dca file="cache\104dev-maintenance/paths/Quicksilver 1.1.pe2-de9b2dca.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (245ms, checksum e4659933)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12692,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 38 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Switching to Free style camera
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 3cc44f5cd2ccd352bd6760b3b86b43a3
[f=-000001] Connection attempt from Sigero
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to COFC camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from Zenfur
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] Input grabbing is enabled!
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from NorthChileanG
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1494c99fa42eeb70d90d10e0476ccfe604b9d6d94e58de8eb0b789ac5c4fc74935b53aa1db85cfedc2ad5c62f8863fa4024f76bb6f47de89f91a7e7ec3a4f69a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92490d4f959b3fb673a0cc79edae749896283a17bdcf972518058941db93166d39577ce4a666a88e06647c7691e0f7205a2b7814b9240da9c99420687b3e6569]"
[f=-000001] <NorthChileanG> Allies: I choose: Semper Fidelis!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1494c99fa42eeb70d90d10e0476ccfe604b9d6d94e58de8eb0b789ac5c4fc74935b53aa1db85cfedc2ad5c62f8863fa4024f76bb6f47de89f91a7e7ec3a4f69a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92490d4f959b3fb673a0cc79edae749896283a17bdcf972518058941db93166d39577ce4a666a88e06647c7691e0f7205a2b7814b9240da9c99420687b3e6569]"
[f=-000001] Skirmish AI "AI: Brutal (5)" (ID:0) took over control of team 1
[f=-000001] Skirmish AI "AI: Brutal (6)" (ID:1) took over control of team 2
[f=-000001] Skirmish AI "AI: Brutal (7)" (ID:2) took over control of team 3
[f=-000001] Skirmish AI "AI: Brutal (8)" (ID:3) took over control of team 4
[f=-000001] Skirmish AI "AI: Brutal (1)" (ID:4) took over control of team 5
[f=-000001] Skirmish AI "AI: Brutal (2)" (ID:5) took over control of team 6
[f=-000001] Skirmish AI "AI: Brutal (3)" (ID:6) took over control of team 7
[f=-000001] Skirmish AI "AI: Brutal (4)" (ID:7) took over control of team 8
[f=-000001] <Sigero> Allies: I choose: Ecomancer!
[f=-000001] > SPRINGIE:User Zenfur|raveparty|6_7|donator_0,player_elo|False|XCOM|Federation|PL
[f=-000001] Connection attempt from Zenfur
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] Player Zenfur left the game:  terminating existing connection
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1494c99fa42eeb70d90d10e0476ccfe604b9d6d94e58de8eb0b789ac5c4fc74935b53aa1db85cfedc2ad5c62f8863fa4024f76bb6f47de89f91a7e7ec3a4f69a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92490d4f959b3fb673a0cc79edae749896283a17bdcf972518058941db93166d39577ce4a666a88e06647c7691e0f7205a2b7814b9240da9c99420687b3e6569]"
[f=-000001] <Zenfur> Allies: I choose: Pikatchu pusher!
[f=-000001] Chili: tried to add multiple times "scrollpanel8" to "Player List"!
[f=0000000] Error: could not load model "features/artturi/artbush1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush1lo.s3o)
[f=0000000] Error: could not load model "features/artturi/artbush2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush2lo.s3o)
[f=0000000] Error: could not load model "features/artturi/artbush3lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush3lo.s3o)
[f=0000000] Error: could not load model "features/artturi/artbushweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird1lo.s3o)
[f=0000000] Error: could not load model "features/artturi/artbushweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird2lo.s3o)
[f=0000000] Error: could not load model "features/artturi/artmaplebasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebasiclo.s3o)
[f=0000000] Error: could not load model "features/artturi/artmaplebiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebiglo.s3o)
[f=0000000] Error: could not load model "features/artturi/artmapleoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleoldlo.s3o)
[f=0000000] Error: could not load model "features/artturi/artmapletalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapletalllo.s3o)
[f=0000000] Error: could not load model "features/artturi/artmaplewinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplewinterlo.s3o)
[f=0000000] Error: could not load model "features/artturi/artmapleyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleyounglo.s3o)
[f=0000000] Error: could not load model "features/artturi/artoakbasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasiclo.s3o)
[f=0000000] Error: could not load model "features/artturi/artoakbasicvarlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasicvarlo.s3o)
[f=0000000] Error: could not load model "features/artturi/artoakbiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbiglo.s3o)
[f=0000000] Error: could not load model "features/artturi/artoakgrandlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakgrandlo.s3o)
[f=0000000] Error: could not load model "features/artturi/artoakoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakoldlo.s3o)
[f=0000000] Error: could not load model "features/artturi/artoaktalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoaktalllo.s3o)
[f=0000000] Error: could not load model "features/artturi/artoakyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakyounglo.s3o)
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artbush1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush1lo.s3o)"
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artbush2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush2lo.s3o)"
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artbush3lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush3lo.s3o)"
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artbushweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird1lo.s3o)"
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artbushweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird2lo.s3o)"
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artmaplebasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebasiclo.s3o)"
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artmaplebiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebiglo.s3o)"
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artmapleoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleoldlo.s3o)"
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artmapletalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapletalllo.s3o)"
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artmaplewinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplewinterlo.s3o)"
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artmapleyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleyounglo.s3o)"
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artoakbasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasiclo.s3o)"
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artoakbasicvarlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasicvarlo.s3o)"
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artoakbiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbiglo.s3o)"
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artoakgrandlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakgrandlo.s3o)"
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artoakoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakoldlo.s3o)"
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artoaktalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoaktalllo.s3o)"
[f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artoakyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakyounglo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artbush1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush1lo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artbush2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush2lo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artbush3lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush3lo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artbushweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird1lo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artbushweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird2lo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artmaplebasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebasiclo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artmaplebiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebiglo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artmapleoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleoldlo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artmapletalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapletalllo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artmaplewinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplewinterlo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artmapleyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleyounglo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artoakbasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasiclo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artoakbasicvarlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasicvarlo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artoakbiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbiglo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artoakgrandlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakgrandlo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artoakoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakoldlo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artoaktalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoaktalllo.s3o)"
[f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artoakyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakyounglo.s3o)"
[f=0000485] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0000485] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0000485] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=0000485] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=0000485] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=0000485] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=0000485] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=0000485] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0000485] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=0000485] !transmitlobby @voice@buildUnit@reload
[f=0003224] Zenfur added point: Hovercraft Platform (UNKNOWN - AI: Brutal (7))
[f=0005898] Zenfur added point: 
[f=0006184] <Sigero> Allies:  I gave 100 energy to Zenfur.
[f=0006205] <Sigero> Allies:  I gave 100 energy to Zenfur.
[f=0006259] <Sigero> Allies:  I gave 100 energy to Zenfur.
[f=0006403] Zenfur added point: 
[f=0006990] game_message: Welder is under attack
[f=0007197] <Sigero> Allies:  I gave 2 units to Zenfur.
[f=0007204] Zenfur added point: Unit received from Sigero
[f=0007204] Zenfur added point: Unit received from Sigero
[f=0007446] Upgrade UI Debug - Upgrade Command Sent
[f=0008266] game_message: Morph complete: Pikatchu pusher lvl 1 -> Pikatchu pusher lvl 2
[f=0008496] game_message: Welder is under attack
[f=0008820] game_message: Welder is under attack
[f=0012861] <Sigero> Allies:  I gave 100 metal to Zenfur.
[f=0013038] Zenfur added point: 
[f=0014388] game_message: Welder is under attack
[f=0014538] game_message: Welder is under attack
[f=0015262] game_message: Minotaur is under attack
[f=0015772] <Zenfur> !poll resign
[f=0015773] > Poll: Resign team 1? [!y=1/2, !n=0/2]
[f=0015773] > Poll: Resign team 1? [!y=0/2, !n=0/2]
[f=0015885] <Sigero> !vote 1
[f=0015885] > Poll: Resign team 1? [!y=2/2, !n=0/2]
[f=0015885] > Poll: Resign team 1? [END:SUCCESS]
[f=0015886] Chili: tried to add multiple times "scrollpanel12" to "Player List"!
[f=0015886] game_message: North-East has been destroyed!
[f=0015886] game_message: AI wins!
[f=0015886] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0015886] <Ghost Site> Spectator mode. Widget removed.
[f=0015886] > Team 1 resigned
[f=0015901] <Easy Facing> Spectator mode. Widget removed.
[f=0015908] <Nuke Icon> Spectator mode. Widget removed.
[f=0015934] !transmitlobby @voice@buildUnit@remove;tankcon
[f=0015934] !transmitlobby @voice@buildUnit@remove;tankraid
[f=0015934] !transmitlobby @voice@buildUnit@remove;tankheavyraid
[f=0015934] !transmitlobby @voice@buildUnit@remove;tankriot
[f=0015934] !transmitlobby @voice@buildUnit@remove;tankassault
[f=0015934] !transmitlobby @voice@buildUnit@remove;tankheavyassault
[f=0015934] !transmitlobby @voice@buildUnit@remove;tankarty
[f=0015934] !transmitlobby @voice@buildUnit@remove;tankheavyarty
[f=0015934] !transmitlobby @voice@buildUnit@remove;tankaa
[f=0015934] !transmitlobby @voice@buildUnit@reload
[f=0015951] <autoquit> Autoquit canceled.
[f=0016012] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=0016012] [SpringApp::Reload][1]
[f=0016012] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=0016012]     [async=0] threads=3 tasks=205710 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {0.000, -2.000}}ms
[f=0016012]         thread=1 tasks=102855 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {-0.000, 0.000, -0.000, 2.000}}ms
[f=0016012]         thread=2 tasks=102855 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 2.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=0016012]     [async=1] threads=3 tasks=2347 {sum,avg}{exec,wait}time={{2.000, 0.000}, {-0.000, 26815622367024257207455272270165016974185055190071883280374500627028721579813807812679395694645437164942934103636838849641804122197170787415876667225145344.000}}ms
[f=0016012]         thread=1 tasks=1174 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 26815622296264940960977017938136673368773777248204748048236581234730487879916671748607280302893852863881779938740979011774027258301930352843024419549872128.000}, {26815622255559432907326280338006932531185029120014308074440360766644035950571836768815928652983619724913224057381727840378031419900104820298388686346649600.000, 0.000, 0.000, 0.000}}ms
[f=0016012]         thread=2 tasks=1173 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {-0.000, 26815622360831502334655686957860795391323532918039999100932526167694024557402067741484837527629207833515174783239151626168172370623794610777947707786919936.000, -0.000, 26815622311436747997607775333136615908279384377670159208138431097240943515424456519713264697868574635808192950386422528427754058689750364007529328456761344.000}}ms
[f=0016012] [ThreadPool::SetThreadCount][2] workers=0
[f=0016012] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=0016012] [ThreadPool::SetThreadCount][2] workers=2
[f=0016012] [Threading] Main thread CPU affinity mask set: 60
[f=0016012] [SpringApp::Reload][2]
[f=0016012] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190129_041128_Quicksilver 1_104.0.1-287-gf7b0fcc maintenance.sdfz" (1994310 bytes)
[f=0016012] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0016012] [Game::KillLua][3] dtor=0 luaUI=346d9110
[f=0016012] Start widgetHandler:Shutdown
[f=0016012] Shutdown - SaveOrderList Complete
[f=0016012] Writing last game win data
[f=0016012] Shutdown - SaveConfigData Complete
[f=0016012] Shutdown Widget - Chili Highlight
[f=0016012] Shutdown Widget - Save/Load API
[f=0016012] Shutdown Widget - Deferred rendering
[f=0016012] Shutdown Widget - Custom Markers
[f=0016012] Shutdown Widget - EPIC Menu
[f=0016012] Shutdown Widget - Chili Minimap
[f=0016012] Shutdown Widget - Chili Widget Selector
[f=0016012] Shutdown Widget - Local Team Colors
[f=0016012] Shutdown Widget - Display Keys 2
[f=0016012] Shutdown Widget - Save Game Menu
[f=0016012] Shutdown Widget - HealthBars
[f=0016012] Shutdown Widget - Noises
[f=0016012] Shutdown Widget - Attrition Counter
[f=0016012] Shutdown Widget - Unit Icons
[f=0016012] Shutdown Widget - Win Counter
[f=0016012] Shutdown Widget - BuildETA
[f=0016012] Shutdown Widget - Depth of Field Shader
[f=0016012] Shutdown Widget - Modular Comm Info
[f=0016012] Shutdown Widget - CameraShake
[f=0016012] Shutdown Widget - Chili Economy Panel Default
[f=0016012] Shutdown Widget - Chili EndGame Window
[f=0016012] Shutdown Widget - Chili Nuke Warning
[f=0016012] Shutdown Widget - Chili Selections & CursorTip v2
[f=0016012] Shutdown Widget - Chili Spectator Panels
[f=0016012] Shutdown Widget - Context Menu
[f=0016012] Shutdown Widget - Darkening
[f=0016012] Shutdown Widget - Transport AI
[f=0016012] Shutdown Widget - Grab Input
[f=0016012] Input grabbing is disabled!
[f=0016012] Shutdown Widget - Highlight Geos
[f=0016012] Shutdown Widget - Local Widgets Config
[f=0016012] Shutdown Widget - MinimapEvents
[f=0016012] Shutdown Widget - Missile Silo Range
[f=0016012] Shutdown Widget - Mex Placement Handler
[f=0016012] Shutdown Widget - Point Tracker
[f=0016012] Shutdown Widget - Showeco and Grid Drawer
[f=0016012] Shutdown Widget - Stereo3D
[f=0016012] Shutdown Widget - Music Player
[f=0016012] Shutdown Widget - Startup Info and Selector
[f=0016012] Shutdown Widget - Attack AoE
[f=0016012] Shutdown Widget - UnitShapes
[f=0016012] Shutdown Widget - Map Edge Extension
[f=0016012] Shutdown Widget - Selection Send
[f=0016012] Shutdown Widget - LupsManager
[f=0016012] Shutdown Widget - Newton Firezone
[f=0016012] Shutdown Widget - Chili Pro Console
[f=0016012] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
[f=0016012] Shutdown Widget - Lasso Terraform GUI
[f=0016012] Shutdown Widget - Chili Framework
[f=0016012] Shutdown Widget - Lups
[f=0016012] Shutdown Widget - Chili Core Selector
[f=0016012] Shutdown Widget - Draw After Chili
[f=0016012] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[f=0016012] Switching to Overhead (TA) style camera
[f=0016012] Shutdown Widget - Pause Screen
[f=0016012] Shutdown Widget - Color Blindness Correction
[f=0016012] Shutdown Widget - Layout Handler
[f=0016012] Shutdown Widget - Text To Speech Control
[f=0016012] Shutdown Widget - Persistent Build Height
[f=0016012] End widgetHandler:Shutdown
[f=0016012] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,53878778,0} {chunk,block}Bytes={0,0}
[f=0016012] [Game::KillLua][1] dtor=0 luaGaia=354f79e0
[f=0016012] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,53878779,0} {chunk,block}Bytes={0,0}
[f=0016012] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,53878779,0} {chunk,block}Bytes={0,0}
[f=0016012] [Game::KillLua][2] dtor=0 luaRules=1a514d18
[f=0016012] Start gadgetHandler:Shutdown
[f=0016012] Shutdown - StartSetup
[f=0016012] Shutdown - UnitMorph
[f=0016012] Shutdown - LupsNanoSpray
[f=0016012] Shutdown - Missile Silo Controller
[f=0016012] Shutdown - Modular Comm Info
[f=0016012] Shutdown - Puppy Handler
[f=0016012] Shutdown - Terrain Texture Handler
[f=0016012] Shutdown - UnitCloakShield
[f=0016012] End gadgetHandler:Shutdown
[f=0016012] Start gadgetHandler:Shutdown
[f=0016012] Shutdown - Save/Load
[f=0016012] Shutdown - UnitMorph
[f=0016012] Shutdown - Modular Comm Info
[f=0016012] Shutdown - Retreat Command
[f=0016012] Shutdown - Shockwaves
[f=0016012] Shutdown - Teleport Throw
[f=0016012] Shutdown - UnitCloakShield
[f=0016012] Shutdown - Lups Cloak FX
[f=0016012] Shutdown - Lups
[f=0016012] Shutdown - Lups Shield
[f=0016012] End gadgetHandler:Shutdown
[f=0016012] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,53878835,0} {chunk,block}Bytes={0,0}
[f=0016012] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,53878835,0} {chunk,block}Bytes={0,0}
[f=0016012] [Game::KillLua][4] dtor=0
[f=0016012] [SpringApp::Reload][3]
[f=0016012] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0016012] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0016012] [Sound] [Sound::UpdateThread][3] #sources=32 #items=95
[f=0016012] [Sound] [Sound::UpdateThread][4] ctx=172496f0 dev=17e39f30
[f=0016012] [Sound] [Sound::UpdateThread][5] ctx=172496f0 dev=17e39f30
[f=0016012] [Sound] [Sound::UpdateThread][6]
[f=0016012] [SpringApp::Reload][4]
[f=0016012] [Game::~CGame][1]
[f=0016012] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0016012] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0016012] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0016012] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0016012] [Game::KillLua][4] dtor=1
[f=0016012] [Game::KillMisc][1]
[f=0016012] [Game::KillMisc][2]
[f=0016012] [Game::KillMisc][3]
[f=0016012] [Game::KillRendering][1]
[f=0016012] Statistics for RectangleOptimizer: 2%
[f=0016012] [Game::KillInterface][1]
[f=0016012] [Game::KillInterface][2]
[f=0016012] [Game::KillSimulation][1]
[f=0016012] [Game::KillSimulation][2]
[f=0016012] [CCollisionHandler] dis-/continuous tests: 0/19726072
[f=0016012] [Game::KillSimulation][3]
[f=0016012] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0016012] [~CPathCache(24x24)] cacheHits=482 hitPercentage=34% numHashColls=0 maxCacheSize=29
[f=0016012] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0016012] [~CPathCache(48x48)] cacheHits=289 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0016012] Statistics for RectangleOptimizer: 2%
[f=0016012] Statistics for RectangleOptimizer: 2%
[f=0016012] LosHandler stats: total instances=97206; shared=2%; from cache=15%
[f=0016012] [Game::KillSimulation][4]
[f=0016012] [Game::~CGame][2]
[f=0016012] [Game::~CGame][3]
[f=0016012] [UDPConnection::Statistics]
    1456494 bytes sent   in 12051 packets (120.861 bytes/packet)
    305261 bytes recv'd in 8849 packets (34.497 bytes/packet)
    {0.000x, 0.050x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 1 outgoing chunks resent

[f=0016012] [SpringApp::Reload][5]
[f=0016012] [SpringApp::Reload][6]
[f=0016012] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=0016012] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=0016012] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=0016012] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=0016012] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[f=0016012] [SpringApp::Reload][7]
[f=0016012] [SpringApp::Reload][8]
[f=0016012] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0016012] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0016012] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0016012] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0016012] [Sound] [Sound::InitThread][1]
[f=0016012] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0016012] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0016012] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
[f=0016012] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0016012] [Sound] [Sound::OpenOpenALDevice] device=3856d020 context=36c9ddf8
[f=0016012] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0016012] [Sound]   Vendor:         OpenAL Community
[f=0016012] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0016012] [Sound]   Renderer:       OpenAL Soft
[f=0016012] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0016012] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0016012] [Sound]   Devices:
[f=0016012] [Sound]     [Speakers (11- C-Media USB Headphone Set  )]
[f=0016012] [Sound]     [Speakers (11- C-Media USB Headphone Set  )]
[f=0016012] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0016012] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0016012] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0016012] [Sound] Error:   Initializing EFX failed!
[f=0016012] [Sound] [Sound::UpdateThread][2]
[f=0016012] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=0016012] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06c27b10
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=2

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(Gladi) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(owbistoldbutt) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Jihadkiteeen) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Just_Dragon) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(BambiFischmehl) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(secondVendetta) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Nuzzy) added to channel (zk)
[f=-000001] [GR::LogDisplayMode] display-mode set to 960x900x24bpp@60Hz (windowed::decorated)
[f=-000001] [liblobby] Warning: Duplicate user(ijadenfellow) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(mars42) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(mars42) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(brianfreeman) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Davescamaro) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(korn) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(MyWifeTookTheKidsAgain) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(MyWifeTookTheKidsAgain) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(celsobdelacruz) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(dew_) added to channel (zk)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1137x24bpp@59Hz (windowed::decorated)
[f=-000001] [chobby] Showing battle with ID, 1786
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] Connecting to battle, Zero-K v1.6.12.0, Quicksilver 1.1, 104.0.1-287-gf7b0fcc
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1200
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 14
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaGarbageCollectionMemLoadMult, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 14
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 14
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] DesignEvent, events_2018_04_25:game_start:multiplayer:connecting_Cooperative, nil
[f=-000001] Game starts!
[f=-000001] [GAME]
{
------- TRUNCATED -------
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (103 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 336ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 430ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1936ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 178ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 64ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 7
[f=-000001] Setting morph for custom comms for player: 8
[f=-000001] Setting morph for custom comms for player: 9
[f=-000001] Setting morph for custom comms for player: 10
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 7, This game player count: 9
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] GroundDetail set to 200
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 131
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Commander Name Tags   <unit_comm_nametags.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] 1045
[f=-000001] hacksaw damage is: 1200.19995
[f=-000001] chicken_pigeon:
health check: false
isBuilder: false
[f=-000001] dronecarry:
health check: false
isBuilder: false
[f=-000001] dronefighter:
health check: false
isBuilder: false
[f=-000001] droneheavyslow:
health check: false
isBuilder: false
[f=-000001] dronelight:
health check: false
isBuilder: false
[f=-000001] gunshipaa:
health check: false
isBuilder: false
[f=-000001] gunshipbomb:
health check: false
isBuilder: false
[f=-000001] gunshipcon:
health check: false
isBuilder: false
[f=-000001] gunshipemp:
health check: false
isBuilder: false
[f=-000001] gunshipraid:
health check: false
isBuilder: false
[f=-000001] gunshiptrans:
health check: false
isBuilder: false
[f=-000001] planecon:
health check: false
isBuilder: false
[f=-000001] planefighter:
health check: false
isBuilder: false
[f=-000001] planeheavyfighter:
health check: true
isBuilder: false
[f=-000001] planescout:
health check: false
isBuilder: false
[f=-000001] Bad unitdefs:
[f=-000001] chicken_pigeon
[f=-000001] dronecarry
[f=-000001] dronefighter
[f=-000001] droneheavyslow
[f=-000001] dronelight
[f=-000001] gunshipaa
[f=-000001] gunshipbomb
[f=-000001] gunshipcon
[f=-000001] gunshipemp
[f=-000001] gunshipraid
[f=-000001] gunshiptrans
[f=-000001] planecon
[f=-000001] planefighter
[f=-000001] planeheavyfighter
[f=-000001] planescout
[f=-000001] Loaded widget:  Hacksaw AI          <hacksawai.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  News Ticker         <gui_news_ticker.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Nuke Button Zero-K  <gui_nukebutton.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
[f=-000001] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=fa87195a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=bd1c8c97
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c88b12ce
[f=-000001] [Path] [PathEstimator::ReadFile] hash=c88b12ce file="cache\104dev-maintenance/paths/SnakeIslandV2.pe-c88b12ce.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 6 PF threads (61 MB)
[f=-000001] [EstimatePathCosts] precached 2 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 262 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 522 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 780 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 1038 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 1298 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 1557 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 1814 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 2071 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 2328 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 2588 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 2846 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 3104 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 3363 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 3622 of 4096 blocks
[f=-000001] [EstimatePathCosts] precached 3881 of 4096 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=c88b12ce file="cache\104dev-maintenance/paths/SnakeIslandV2.pe-c88b12ce.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=fa87195a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=bd1c8c97
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c88b12de
[f=-000001] [Path] [PathEstimator::ReadFile] hash=c88b12de file="cache\104dev-maintenance/paths/SnakeIslandV2.pe2-c88b12de.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 6 PF threads (9 MB)
[f=-000001] [EstimatePathCosts] precached 2 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 69 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 134 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 202 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 268 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 344 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 416 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 483 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 547 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 618 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 683 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 747 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 821 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 888 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 954 of 1024 blocks
[f=-000001] [EstimatePathCosts] precached 1019 of 1024 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=c88b12de file="cache\104dev-maintenance/paths/SnakeIslandV2.pe2-c88b12de.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (1685ms, checksum 71d66fb6)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12861,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 83 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Switching to Free style camera
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 4484505c0f55c7bb6ecd53b06c698426
[f=-000001] Connection attempt from grazzzapper
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from Lavi
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from Sigero
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to COFC camera mode
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from Zenfur
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 10)
[f=-000001] Connection attempt from Znack
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001] Input grabbing is enabled!
[f=-000001]  -> Connection established (given id 8)
[f=-000001] Connection attempt from rewdrfe2
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from evanlegamer
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="grazzzapper" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="grazzzapper" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] Connection attempt from [tre]PAK
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 9)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lavi" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lavi" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] Connection attempt from Astran
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from Anir
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="evanlegamer" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="evanlegamer" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] Connection attempt from Georuku
[f=-000001]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Georuku" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Georuku" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lavi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lavi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="grazzzapper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="evanlegamer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="grazzzapper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="evanlegamer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=-000001] <Sigero> Allies: I choose: Ecomancer!
[f=-000001] <Znack> Allies: I choose: SWEDISH GRODA!
[f=-000001] <Zenfur> Allies: I choose: Necromancer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=-000001] > Team Sigero, Zenfur, Znack, Georuku, rewdrfe2 has a 60.3% chance to win
[f=-000001] > Team Anir, Astran, evanlegamer, [tre]PAK has a 39.7% chance to win
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=-000001] [Lavi] xD
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=-000001] <rewdrfe2> Allies: I choose: Strike!
[f=-000001] <Zenfur> Allies: I choose: Pikatchu pusher!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Georuku" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Georuku" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=-000001] <Georuku> Allies: I choose: Megatrone!
[f=-000001] [Game::ClientReadNet] added new player Firepluk with number 11 to team 0
[f=-000001] > SPRINGIE:User Firepluk|subtacmissile|7_6|donator_3,player_level|False|TMNL||RU
[f=-000001] <Znack> anir join mumble noob
[f=-000001] > <Firepluk>nice shitmap lobs
[f=-000001] > Game will be force started in 42 seconds
[f=-000001] <Anir> not now sry
[f=-000001] <Znack> if you are in that clan you should be here arguing about who got the biggest balls
[f=-000001] Spawing a commander
[f=-000001] Chili: tried to add multiple times "scrollpanel8" to "Player List"!
[f=0000107] Buildings set to face South
[f=0000154] !transmitlobby @voice@buildUnit@add;hovercon;Quill
[f=0000154] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger
[f=0000154] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel
[f=0000154] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd
[f=0000154] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore
[f=0000154] !transmitlobby @voice@buildUnit@add;hoverriot;Mace
[f=0000154] !transmitlobby @voice@buildUnit@add;hoverarty;Lance
[f=0000154] !transmitlobby @voice@buildUnit@add;hoveraa;Flail
[f=0000154] !transmitlobby @voice@buildUnit@reload
[f=0000414] <Anir> its my clan so me
[f=0001223] <Znack> then why arent you here. havent heard from you since 2007
[f=0001374] Zenfur added point: 
[f=0001619] Zenfur added point: Tank Foundry (Astran)
[f=0001783] Zenfur added point: Hovercraft Platform (Anir)
[f=0001875] <Znack> beating your ass in DSD in BA
[f=0001907] > SPRINGIE:User Firepluk|subtacmissile|7_6|donator_3,player_level|False|TMNL||RU
[f=0001925] Connection attempt from Firepluk
[f=0001925]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Linux 64-bit (native)]
[f=0001925]  -> Connection established (given id 11)
[f=0001933] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=0001933] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=0002118] <Znack> *on dsd
[f=0002269] Zenfur added point: Shipyard ([tre]PAK)
[f=0002347] Zenfur added point: 
[f=0002431] Zenfur added point: 
[f=0002454] Zenfur added point: Amphbot Factory (evanlegamer)
[f=0002499] Zenfur added point: units
[f=0002693] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=0002717] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=0002959] game_message: Quill is under attack
[f=0003124] [Game::ClientReadNet] added new player gerand with number 12 to team 0
[f=0003124] > SPRINGIE:User gerand|seismic|3_5|donator_1|False||Federation|DE
[f=0003921] Zenfur added point: ducks
[f=0004142] <Georuku> Allies: nope
[f=0004506] [Firepluk] lobsta
[f=0005664] > SPRINGIE:User gerand|seismic|3_5|donator_1|False||Federation|DE
[f=0005684] Connection attempt from gerand
[f=0005684]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0005684]  -> Connection established (given id 12)
[f=0005702] [Game::ClientReadNet][LOGMSG] sender="gerand" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=0005702] [Game::ClientReadNet][LOGMSG] sender="gerand" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=0006502] game_message: Dagger is under attack
[f=0006647] [Game::ClientReadNet][LOGMSG] sender="gerand" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=0006719] [Game::ClientReadNet][LOGMSG] sender="gerand" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=0006778] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0006784] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0006787] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0006793] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0006811] <Znack> Allies:  I gave 100 energy to Zenfur.
[f=0006818] <Znack> Allies:  I gave 100 energy to Zenfur.
[f=0006904] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0007128] game_message: Recon Commander is under attack
[f=0007288] game_message: Dagger is under attack
[f=0007336] <Georuku> Allies: metal pls
[f=0007436] <Znack> Allies:  I gave 100 metal to Georuku.
[f=0007442] <Znack> Allies:  I gave 100 metal to Georuku.
[f=0007476] game_message: Dagger is under attack
[f=0007634] game_message: Solar Collector is under attack
[f=0009519] <Znack> Allies:  I gave 1 unit to Zenfur.
[f=0009526] Zenfur added point: Unit received from Znack
[f=0010079] <Sigero> Allies:  I gave 100 metal to Zenfur.
[f=0010104] <Sigero> Allies:  I gave 100 metal to Zenfur.
[f=0011009] Znack added point: 
[f=0011168] Znack added point: 
[f=0011950] Znack added point: DUCKS BUILD THEM
[f=0012134] Znack added point: wake the zenfur up
[f=0012512] game_message: Ogre is under attack
[f=0012667] Znack added point: press ducks in this factory oki`?
[f=0013032] [Game::ClientReadNet] added new player manero with number 13 to team 0
[f=0013032] > SPRINGIE:User manero|shipheavyarty|7_5|donator_3|False|Fremen||IT
[f=0013388] game_message: Ogre is under attack
[f=0013448] > <manero>fireppluk is here
[f=0013467] <Znack> Allies:  I gave 100 metal to rewdrfe2.
[f=0013488] <Znack> Allies:  I gave 100 metal to rewdrfe2.
[f=0013515] [Firepluk] lobs partying
[f=0013516] <Znack> Allies:  I gave 100 metal to Georuku.
[f=0013523] <Znack> Allies:  I gave 100 metal to Georuku.
[f=0013562] <Znack> Allies:  I gave 100 metal to rewdrfe2.
[f=0013569] <Znack> Allies:  I gave 100 metal to rewdrfe2.
[f=0013592] <Znack> Allies:  I gave 100 metal to rewdrfe2.
[f=0013669] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0013673] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0013723] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0013729] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0013805] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0014120] > <manero>too purple in this map
[f=0015425] <Georuku> Allies: fuck off
[f=0015561] <Georuku> Allies: i cant
[f=0015665] <Georuku> Allies: lags
[f=0015722] <Georuku> Allies: bb
[f=0016004] [Firepluk] playing from calculator, Georuku?
[f=0016206] game_message: Metal Extractor is under attack
[f=0016388] game_message: Solar Collector is under attack
[f=0016668] game_message: Solar Collector is under attack
[f=0016977] [gerand] setup was bad , all 3 good player on the thin land
[f=0017002] Zenfur added point: 
[f=0017192] [Firepluk] zk isnt potato pc friendly
[f=0017201] > SPRINGIE:User manero|shipheavyarty|7_5|donator_3|False|Fremen||IT
[f=0017217] Connection attempt from manero
[f=0017217]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0017217]  -> Connection established (given id 13)
[f=0017228] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=0017228] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=0017358] game_message: Metal Extractor is under attack
[f=0017631] game_message: Claymore is under attack
[f=0017733] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0017736] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0017742] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0017746] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0017750] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0017766] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=0017791] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=0017961] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0017967] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0017972] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0017997] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0018022] game_message: Quill is under attack
[f=0018060] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0018121] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0018186] <Znack> Allies:  I gave 100 energy to rewdrfe2.
[f=0018192] <Znack> Allies:  I gave 100 energy to rewdrfe2.
[f=0018197] <Znack> Allies:  I gave 100 metal to rewdrfe2.
[f=0019619] Znack added point: use
[f=0019765] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0019771] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0019878] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0019881] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0019886] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0020042] game_message: Claymore is under attack
[f=0020158] [Game::ClientReadNet] added new player lordtaim with number 14 to team 0
[f=0020158] > SPRINGIE:User lordtaim|gunshipkrow|5_4||False|CVP|Federation|ES
[f=0020649] game_message: Halberd is under attack
[f=0020875] game_message: Halberd is under attack
[f=0020944] Znack added point: b
[f=0021450] game_message: Gauss is under attack
[f=0021457] Znack added point: repair
[f=0022059] game_message: Halberd is under attack
[f=0023324] Znack added point: TREMOR
[f=0024393] [Game::ClientReadNet] added new player weiweinoob with number 15 to team 0
[f=0024393] > SPRINGIE:User weiweinoob|commassault|0_0||False|||SG
[f=0025028] Znack added point: 
[f=0025242] game_message: Quill is under attack
[f=0025285] > SPRINGIE:User weiweinoob|commassault|0_0||False|||SG
[f=0025311] Connection attempt from weiweinoob
[f=0025311]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0025311]  -> Connection established (given id 15)
[f=0025330] [Game::ClientReadNet][LOGMSG] sender="weiweinoob" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=0025330] [Game::ClientReadNet][LOGMSG] sender="weiweinoob" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=0025442] game_message: Halberd is under attack
[f=0025660] [Firepluk] lol Znack lobster :D
[f=0025881] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0025885] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0025890] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0025893] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0025932] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0025936] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0025942] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0025945] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0025951] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0026008] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0026026] [Game::ClientReadNet][LOGMSG] sender="weiweinoob" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=0026083] [Game::ClientReadNet][LOGMSG] sender="weiweinoob" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=0026621] <Zenfur> Allies:  I gave 1 units to Znack.
[f=0026918] game_message: Metal Extractor is under attack
[f=0027283] game_message: Recon Commander is under attack
[f=0027692] game_message: Stinger is under attack
[f=0028295] [Game::ClientReadNet] added new player adus321pl with number 16 to team 0
[f=0028296] > SPRINGIE:User adus321pl|striderantiheavy|3_5||False||Federation|PL
[f=0030148] > SPRINGIE:User adus321pl|striderantiheavy|3_5||False||Federation|PL
[f=0030149] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0030154] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0030165] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0030165] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0030172] Connection attempt from adus321pl
[f=0030172]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0030172]  -> Connection established (given id 16)
[f=0030192] [Game::ClientReadNet][LOGMSG] sender="adus321pl" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=0030192] [Game::ClientReadNet][LOGMSG] sender="adus321pl" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=0030193] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0030201] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0030206] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0030257] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0030263] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0030577] [Game::ClientReadNet] added new player headlessslayer with number 17 to team 0
[f=0030577] > SPRINGIE:User headlessslayer|energysingu|2_1||False||Empire|NL
[f=0030787] <Znack> Allies:  I gave 1 unit to Sigero.
[f=0030871] Sigero added point: wake up
[f=0030991] > <headlessslayer>!notify
[f=0031170] game_message: Giving all units of Georuku to Sigero due to lag/AFK
[f=0031344] [Game::ClientReadNet][LOGMSG] sender="adus321pl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=0031443] [Game::ClientReadNet][LOGMSG] sender="adus321pl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=0032172] Spectator manero left the game:  normal quit
[f=0032309] [Game::ClientReadNet] added new player cabrion with number 18 to team 0
[f=0032310] > SPRINGIE:User cabrion|staticheavyradar|5_2||False|||LV
[f=0032460] > SPRINGIE:User cabrion|staticheavyradar|5_2||False|||LV
[f=0032478] game_message: Quill is under attack
[f=0032482] Connection attempt from cabrion
[f=0032482]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0032482]  -> Connection established (given id 18)
[f=0032498] [Game::ClientReadNet][LOGMSG] sender="cabrion" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=0032498] [Game::ClientReadNet][LOGMSG] sender="cabrion" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=0032792] game_message: Welder is under attack
[f=0033043] game_message: Welder is under attack
[f=0033173] [Game::ClientReadNet][LOGMSG] sender="cabrion" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=0033204] [Game::ClientReadNet][LOGMSG] sender="cabrion" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=0033254] [Game::ClientReadNet] added new player katastrophe with number 19 to team 0
[f=0033254] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE
[f=0033374] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE
[f=0033391] Connection attempt from katastrophe
[f=0033391]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0033391]  -> Connection established (given id 19)
[f=0033409] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=0033409] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=0033787] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0033792] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0033797] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0033823] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0033828] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0033832] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0033837] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0033842] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0033895] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0033900] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0034209] game_message: Quill is under attack
[f=0034443] game_message: Radar Tower is under attack
[f=0034472] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=0034585] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=0034805] game_message: Halberd is under attack
[f=0035347] game_message: Lotus is under attack
[f=0035922] game_message: Metal Extractor is under attack
[f=0036178] game_message: Tremor is under attack
[f=0036235] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0036239] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0036244] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0036262] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0036267] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0036271] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0036328] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0036378] <Znack> Allies:  I gave 100 metal to rewdrfe2.
[f=0036383] <Znack> Allies:  I gave 100 metal to rewdrfe2.
[f=0036387] <Znack> Allies:  I gave 100 metal to rewdrfe2.
[f=0036392] <Znack> Allies:  I gave 100 metal to rewdrfe2.
[f=0036397] <Znack> Allies:  I gave 100 metal to rewdrfe2.
[f=0036817] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0036821] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0036826] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0036903] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0037026] game_message: Lotus is under attack
[f=0037178] game_message: Tremor is under attack
[f=0037344] game_message: Tremor is under attack
[f=0037510] game_message: Caretaker is under attack
[f=0037660] game_message: Metal Extractor is under attack
[f=0037811] game_message: Recon Commander is under attack
[f=0038204] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0038210] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0038214] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0038216] Zenfur added point: Airplane Plant (Anir)
[f=0038218] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0038224] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0038251] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0038461] game_message: Cyclops is under attack
[f=0039039] game_message: Cyclops is under attack
[f=0039220] game_message: Cyclops is under attack
[f=0039491] <Sigero> Allies:  I gave 1 units to Zenfur.
[f=0039497] Zenfur added point: Unit received from Sigero
[f=0039950] game_message: Halberd is under attack
[f=0040257] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0040261] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0040264] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0040270] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0040454] [Game::ClientReadNet] added new player Bmanhanson with number 20 to team 0
[f=0040454] > SPRINGIE:User Bmanhanson|striderarty|5_3||False|TNF|Federation|US
[f=0040517] > SPRINGIE:User Bmanhanson|striderarty|5_3||False|TNF|Federation|US
[f=0040544] Connection attempt from Bmanhanson
[f=0040544]  -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)]
[f=0040544]  -> Connection established (given id 20)
[f=0040568] [Game::ClientReadNet][LOGMSG] sender="Bmanhanson" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]"
[f=0040568] [Game::ClientReadNet][LOGMSG] sender="Bmanhanson" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]"
[f=0040620] game_message: Halberd is under attack
[f=0040771] game_message: Halberd is under attack
[f=0041017] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0041040] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0041053] game_message: Quill is under attack
[f=0041081] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0041103] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0041128] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0041140] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0041166] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0041210] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0041229] <Znack> Allies:  I gave 100 metal to Sigero.
[f=0041280] <Znack> Allies:  I gave 100 metal to Zenfur.
[f=0041336] [Game::ClientReadNet][LOGMSG] sender="Bmanhanson" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]"
[f=0041373] [Game::ClientReadNet][LOGMSG] sender="Bmanhanson" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]"
[f=0043211] [Game::ClientReadNet] added new player LogicDaemon with number 21 to team 0
[f=0043211] > SPRINGIE:User LogicDaemon|tankriot|6_4|donator_1|False|DDAM|Federation|RU
[f=0043533] Spectator weiweinoob left the game:  normal quit
[f=0043560] [Firepluk] nice cooking
[f=0045781] game_message: Owl is under attack
[f=0045942] <Sigero> Allies:  I gave 1 units to Zenfur.
[f=0045945] game_message: Halberd is under attack
[f=0045949] Zenfur added point: Unit received from Sigero
[f=0046107] game_message: Halberd is under attack
[f=0046408] game_message: Halberd is under attack
[f=0047064] Zenfur added point: Strider Hub
[f=0047121] Zenfur added point: Singularity Reactor
[f=0047702] Znack added point: 50% Singu
[f=0048092] Znack added point: fusion
[f=0048199] <Anir> !poll resign
[f=0048199] > Poll: Resign team 2? [!y=1/3, !n=0/3]
[f=0048200] > Poll: Resign team 2? [!y=0/3, !n=0/3]
[f=0048307] <Astran> !vote 2
[f=0048308] > Poll: Resign team 2? [!y=1/3, !n=1/3]
[f=0048351] [Firepluk] dats right!
[f=0048801] <[tre]PAK> !vote 1
[f=0048801] > Poll: Resign team 2? [!y=2/3, !n=1/3]
[f=0049233] > <headlessslayer>!y
[f=0049410] Zenfur added point: terraform up
[f=0049641] <Sigero> Allies:  I gave 1 units to Zenfur.
[f=0049647] Zenfur added point: Unit received from Sigero
[f=0050000] > Poll: Resign team 2? [END:FAILED]
[f=0050119] Znack added point: 
[f=0050304] game_message: Minotaur is under attack
[f=0050473] game_message: Flail is under attack
[f=0050823] [Firepluk] just resign already lobsters, we wanna party too
[f=0051059] [Game::ClientReadNet] added new player czesio with number 22 to team 0
[f=0051059] > SPRINGIE:User czesio|commassault|6_3||False||Federation|GB
[f=0051437] > SPRINGIE:User weiweinoob|commassault|0_0||False|||SG
[f=0051810] game_message: Anir resigned, giving all units to Astran
[f=0051969] <Astran> !poll resign
[f=0051969] > Poll: Resign team 2? [!y=1/3, !n=0/3]
[f=0051969] > Poll: Resign team 2? [!y=0/3, !n=0/3]
[f=0052007] <Astran> !vote 1
[f=0052007] > Poll: Resign team 2? [!y=1/3, !n=0/3]
[f=0052049] <[tre]PAK> !vote 1
[f=0052049] > Poll: Resign team 2? [!y=2/3, !n=0/3]
[f=0052050] [Anir] !vote 1
[f=0052050] > Poll: Resign team 2? [!y=3/3, !n=0/3]
[f=0052050] > Poll: Resign team 2? [END:SUCCESS]
[f=0052051] game_message: South has been destroyed!
[f=0052051] game_message: North wins!
[f=0052051] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0052051] > Team 2 resigned
[f=0052058] <autoquit> Autoquit canceled.
[f=0052063] Chili: tried to add multiple times "scrollpanel9" to "Player List"!
[f=0052086] game_message: Shogun is under attack
[f=0052186] Player Znack left the game:  normal quit
[f=0052192] Spectator [tre]PAK left the game:  normal quit
[f=0052192] Spectator Firepluk left the game:  normal quit
[f=0052198] Player rewdrfe2 left the game:  normal quit
[f=0052198] Spectator Astran left the game:  normal quit
[f=0052198] Spectator gerand left the game:  normal quit
[f=0052204] > <Firepluk>lob lob!
[f=0052204] Player Sigero left the game:  normal quit
[f=0052210] > <headlessslayer>'good job
[f=0052210] Spectator grazzzapper left the game:  normal quit
[f=0052210] Spectator cabrion left the game:  normal quit
[f=0052216] Server shutdown
[f=0052216] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=0052216] [SpringApp::Reload][1]
[f=0052216] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=0052216]     [async=0] threads=3 tasks=1262666 {sum,avg}{exec,wait}time={{2.000, 2.000}, {26815622222761638415133103656083113100446693617467360278450850019452255915894484541642983386028738698013130858918248289495938669321183809215709871471591424.000, -2.000}}ms
[f=0052216]         thread=1 tasks=631333 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 2.000}, {-26815622224717214818991159298267088554724989114018739165226600122430247969347242789582650290312209794714661045693332667679297703625651325154040883068272640.000, 0.000, 0.000, 26815622253291781680052159890160473338946071864244912513902562957140565277414097701984695365945354538944413785629629208361025298652590316251798745288540160.000}}ms
[f=0052216]         thread=2 tasks=631333 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 2.000, -0.000}, {-2.000, 0.000, 2.000, 26815622266496776618865727965797834249756613125113527755368184505152507258397169352121012365064860261745283836319426149300596833852528141811478622147444736.000}}ms
[f=0052216]     [async=1] threads=3 tasks=4648 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, -2.000}}ms
[f=0052216]         thread=1 tasks=2344 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, -0.000, -26815622311477451338309756158358106002774902270252284713401297580523553830701554300334930495634578077657981675504770796748116027062311403668447783043465216.000}}ms
[f=0052216]         thread=2 tasks=2304 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, -2.000}, {0.000, 0.000, -2.000, 2.000}}ms
[f=0052216] [ThreadPool::SetThreadCount][2] workers=0
[f=0052216] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=0052216] [ThreadPool::SetThreadCount][2] workers=2
[f=0052216] [Threading] Main thread CPU affinity mask set: 60
[f=0052216] [SpringApp::Reload][2]
[f=0052216] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190129_175008_SnakeIslandV2_104.0.1-287-gf7b0fcc maintenance.sdfz" (3081484 bytes)
[f=0052216] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0052216] [Game::KillLua][3] dtor=0 luaUI=3f7def50
[f=0052216] Start widgetHandler:Shutdown
[f=0052216] Shutdown - SaveOrderList Complete
[f=0052216] Writing last game win data
[f=0052216] Shutdown - SaveConfigData Complete
[f=0052216] Shutdown Widget - Chili Highlight
[f=0052216] Shutdown Widget - Save/Load API
[f=0052216] Shutdown Widget - Deferred rendering
[f=0052216] Shutdown Widget - Custom Markers
[f=0052216] Shutdown Widget - EPIC Menu
[f=0052216] Shutdown Widget - Chili Minimap
[f=0052216] Shutdown Widget - Chili Widget Selector
[f=0052216] Shutdown Widget - Local Team Colors
[f=0052216] Shutdown Widget - Display Keys 2
[f=0052216] Shutdown Widget - Save Game Menu
[f=0052216] Shutdown Widget - HealthBars
[f=0052216] Shutdown Widget - Noises
[f=0052216] Shutdown Widget - Attrition Counter
[f=0052216] Shutdown Widget - Unit Icons
[f=0052216] Shutdown Widget - Win Counter
[f=0052216] Shutdown Widget - BuildETA
[f=0052216] Shutdown Widget - Depth of Field Shader
[f=0052216] Shutdown Widget - Modular Comm Info
[f=0052216] Shutdown Widget - CameraShake
[f=0052216] Shutdown Widget - Chili Economy Panel Default
[f=0052216] Shutdown Widget - Chili EndGame Window
[f=0052216] Shutdown Widget - Chili Nuke Warning
[f=0052216] Shutdown Widget - Chili Selections & CursorTip v2
[f=0052216] Shutdown Widget - Chili Spectator Panels
[f=0052216] Shutdown Widget - Context Menu
[f=0052216] Shutdown Widget - Darkening
[f=0052216] Shutdown Widget - Transport AI
[f=0052216] Shutdown Widget - Grab Input
[f=0052216] Input grabbing is disabled!
[f=0052216] Shutdown Widget - Highlight Geos
[f=0052216] Shutdown Widget - Local Widgets Config
[f=0052216] Shutdown Widget - MinimapEvents
[f=0052216] Shutdown Widget - Missile Silo Range
[f=0052216] Shutdown Widget - Mex Placement Handler
[f=0052216] Shutdown Widget - Point Tracker
[f=0052216] Shutdown Widget - Showeco and Grid Drawer
[f=0052216] Shutdown Widget - Stereo3D
[f=0052216] Shutdown Widget - Music Player
[f=0052216] Shutdown Widget - Startup Info and Selector
[f=0052216] Shutdown Widget - Attack Warning
[f=0052216] Shutdown Widget - Attack AoE
[f=0052216] Shutdown Widget - UnitShapes
[f=0052216] Shutdown Widget - Map Edge Extension
[f=0052216] Shutdown Widget - Selection Send
[f=0052216] Shutdown Widget - LupsManager
[f=0052216] Shutdown Widget - Newton Firezone
[f=0052216] Shutdown Widget - Receive Units Indicator
[f=0052216] Shutdown Widget - Chili Pro Console
[f=0052216] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
[f=0052216] Shutdown Widget - Lasso Terraform GUI
[f=0052216] Shutdown Widget - Chili Framework
[f=0052216] Shutdown Widget - Lups
[f=0052216] Shutdown Widget - Chili Core Selector
[f=0052216] Shutdown Widget - Draw After Chili
[f=0052216] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[f=0052216] Switching to Overhead (TA) style camera
[f=0052216] Shutdown Widget - Pause Screen
[f=0052216] Shutdown Widget - Color Blindness Correction
[f=0052216] Shutdown Widget - Layout Handler
[f=0052216] Shutdown Widget - Text To Speech Control
[f=0052216] Shutdown Widget - Persistent Build Height
[f=0052216] End widgetHandler:Shutdown
[f=0052216] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,172675491,0} {chunk,block}Bytes={0,0}
[f=0052216] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0052216] [Game::KillLua][2] dtor=0 luaRules=2c4ff790
[f=0052216] Start gadgetHandler:Shutdown
[f=0052216] Shutdown - StartSetup
[f=0052216] Shutdown - UnitMorph
[f=0052216] Shutdown - LupsNanoSpray
[f=0052216] Shutdown - Missile Silo Controller
[f=0052216] Shutdown - Modular Comm Info
[f=0052216] Shutdown - Puppy Handler
[f=0052216] Shutdown - Terrain Texture Handler
[f=0052216] Shutdown - UnitCloakShield
[f=0052216] End gadgetHandler:Shutdown
[f=0052216] Start gadgetHandler:Shutdown
[f=0052216] Shutdown - Save/Load
[f=0052216] Shutdown - UnitMorph
[f=0052216] Shutdown - Modular Comm Info
[f=0052216] Shutdown - Retreat Command
[f=0052216] Shutdown - Shockwaves
[f=0052216] Shutdown - Teleport Throw
[f=0052216] Shutdown - UnitCloakShield
[f=0052216] Shutdown - Lups Cloak FX
[f=0052216] Shutdown - Lups
[f=0052216] Shutdown - Lups Shield
[f=0052216] End gadgetHandler:Shutdown
[f=0052216] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,172675621,0} {chunk,block}Bytes={0,0}
[f=0052216] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,172675621,0} {chunk,block}Bytes={0,0}
[f=0052216] [Game::KillLua][4] dtor=0
[f=0052216] [SpringApp::Reload][3]
[f=0052216] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0052216] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0052216] [Sound] [Sound::UpdateThread][3] #sources=32 #items=119
[f=0052216] [Sound] [Sound::UpdateThread][4] ctx=36c9fd30 dev=3856d020
[f=0052216] [Sound] [Sound::UpdateThread][5] ctx=36c9fd30 dev=3856d020
[f=0052216] [Sound] [Sound::UpdateThread][6]
[f=0052216] [SpringApp::Reload][4]
[f=0052216] [Game::~CGame][1]
[f=0052216] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0052216] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0052216] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0052216] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0052216] [Game::KillLua][4] dtor=1
[f=0052216] [Game::KillMisc][1]
[f=0052216] [Game::KillMisc][2]
[f=0052216] [Game::KillMisc][3]
[f=0052216] [Game::KillRendering][1]
[f=0052216] Statistics for RectangleOptimizer: 3%
[f=0052216] [Game::KillInterface][1]
[f=0052216] [Game::KillInterface][2]
[f=0052216] [Game::KillSimulation][1]
[f=0052216] [Game::KillSimulation][2]
[f=0052216] [CCollisionHandler] dis-/continuous tests: 294/128624796
[f=0052216] [Game::KillSimulation][3]
[f=0052216] [~CPathCache(32x32)] cacheHits=10 hitPercentage=17% numHashColls=0 maxCacheSize=3
[f=0052216] [~CPathCache(32x32)] cacheHits=1640 hitPercentage=40% numHashColls=0 maxCacheSize=39
[f=0052216] [~CPathCache(64x64)] cacheHits=12 hitPercentage=9% numHashColls=0 maxCacheSize=4
[f=0052216] [~CPathCache(64x64)] cacheHits=459 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0052216] Statistics for RectangleOptimizer: 3%
[f=0052216] Statistics for RectangleOptimizer: 3%
[f=0052216] LosHandler stats: total instances=616306; shared=3%; from cache=34%
[f=0052216] [Game::KillSimulation][4]
[f=0052216] [Game::~CGame][2]
[f=0052216] [Game::~CGame][3]
[f=0052216] [UDPConnection::Statistics]
    2167616 bytes sent   in 36201 packets (59.877 bytes/packet)
    1018416 bytes recv'd in 28776 packets (35.391 bytes/packet)
    {0.000x, 0.100x} relative protocol overhead {up, down}
    472 incoming chunks dropped, 18 outgoing chunks resent

[f=0052216] [SpringApp::Reload][5]
[f=0052216] [SpringApp::Reload][6]
[f=0052216] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=0052216] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=0052216] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=0052216] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=0052216] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[f=0052216] [SpringApp::Reload][7]
[f=0052216] [SpringApp::Reload][8]
[f=0052216] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0052216] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0052216] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0052216] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0052216] [Sound] [Sound::InitThread][1]
[f=0052216] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0052216] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0052216] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
[f=0052216] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0052216] [Sound] [Sound::OpenOpenALDevice] device=3603ed20 context=3d6cc1e8
[f=0052216] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0052216] [Sound]   Vendor:         OpenAL Community
[f=0052216] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0052216] [Sound]   Renderer:       OpenAL Soft
[f=0052216] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0052216] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0052216] [Sound]   Devices:
[f=0052216] [Sound]     [Speakers (11- C-Media USB Headphone Set  )]
[f=0052216] [Sound]     [Speakers (11- C-Media USB Headphone Set  )]
[f=0052216] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0052216] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0052216] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0052216] [Sound] Error:   Initializing EFX failed!
[f=0052216] [Sound] [Sound::UpdateThread][2]
[f=0052216] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=0052216] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06c27b10
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.16
[f=-000001] [SpringApp::Reload][13] numReloads=22

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(Firepluk) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Timo) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Kaolyfin) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Timo) added to channel (zk)
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1137x24bpp@59Hz (windowed::decorated)
[f=-000001] [liblobby] Warning: Duplicate user(slava1) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(headlessslayer) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(headlessslayer) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1934
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1934
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1935
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1934
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1932
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1932
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1935
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1932
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1932
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1934
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1934
[f=-000001] [liblobby] Warning: Duplicate user(Apollyon) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Apollyon) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1924
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1924
[f=-000001] [liblobby] Warning: Duplicate user(Solarius) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Solarius) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(lordtaim) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(bloodshark) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(bloodshark) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Theagle) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Solarius) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Solarius) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(indaled) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(indaled) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(indaled) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(sogoti03) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(sogoti03) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Lakik) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(adus321pl) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(adus321pl) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(headlessslayer) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(katastrophe) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Chrissi007) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1934
[f=-000001] [liblobby] Warning: Duplicate user(Bmanhanson) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(eSHaO) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(eSHaO) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(johJAM24) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(madmarvin) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(madmarvin) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.6.12.0, IncultaV2, 104.0.1-287-gf7b0fcc
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1200
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 14
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaGarbageCollectionMemLoadMult, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 14
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 14
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] DesignEvent, events_2018_04_25:game_start:multiplayer:connecting_Team, nil
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8460;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=Zenfur;
    MyPasswd=2348c1775e96713c4424609ef763570d;
}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 60
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=3d6cc1e8 dev=3603ed20
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=3d6cc1e8 dev=3603ed20
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=3603ed20 context=3d6cc8d8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (11- C-Media USB Headphone Set  )]
[f=-000001] [Sound]     [Speakers (11- C-Media USB Headphone Set  )]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4"
[f=-000001] [SpringApp::Reload][12] #script=140
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8460
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8460
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8460 using name Zenfur
[f=-000001] [SpringApp::Reload][13] numReloads=23

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: IncultaV2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.12.0 (archive: zk-stable.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive IncultaV2 (checksum 0x28b15a3b) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum 0x1b7e7b79) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190129_182329_IncultaV2_104.0.1-287-gf7b0fcc maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 245ms
[f=-000001] [PreGame::UpdateClientNet] received user number 19 (team 13, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (77 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 467ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 566ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1937ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 196ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 35ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 65ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 2
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 6
[f=-000001] Setting morph for custom comms for player: 7
[f=-000001] Setting morph for custom comms for player: 8
[f=-000001] Setting morph for custom comms for player: 17
[f=-000001] Setting morph for custom comms for player: 18
[f=-000001] Setting morph for custom comms for player: 19
[f=-000001] Setting morph for custom comms for player: 14
[f=-000001] Setting morph for custom comms for player: 16
[f=-000001] Setting morph for custom comms for player: 9
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading

Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Warning: 0 : Spring exit code is: -805306369, user-killed during hang
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected
Lasica commented 5 years ago

The crash happens often when I hold ~ (my push to talk button) using mumble during load screen.