Open Chobbyla opened 5 years ago
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\springsettings.cfg" Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AdvSky = 1 AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterRefraction = 2 BumpWaterTexSizeReflection = 1024 CamFreeFOV = 40 CamFreeScrollSpeed = 14 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 1024 CubeTexSizeSpecular = 1024 DualScreenMiniMapOnLeft = 1 DynamicSky = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 14 FSAALevel = 8 FontSize = 18 Fullscreen = 0 GrassDetail = 16 GroundDecals = 10 GroundDetail = 180 GroundScarAlphaFade = 1 HangTimeout = 30 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 MaxParticles = 50000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0053571 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 14 ReconnectTimeout = 0 RotOverheadScrollSpeed = 14 RotateLogFiles = 1 ScreenshotCounter = 128 ScrollWheelSpeed = -25 ShadowMapSize = 8192 Shadows = 1 ShowClock = 0 ShowFPS = 1 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 2500 UnitIconDist = 131 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 Water = 4 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolution = 1920 XResolutionWindowed = 1920 YResolution = 1200 YResolutionWindowed = 1200 snd_volmaster = 11 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-287-gf7b0fcc maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft , 64-bit (build 9200) Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz; 16319MB RAM, 18751MB pagefile Binary Word Size: 32-bit (emulated) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 6 Logical CPU Cores: 6 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 30sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1200x24bpp@59Hz} current={1920x1200x24bpp@59Hz} display=1 modes=32 bounds={x=0, y=0, w=1920, h=1200} [ 1] 1920x1200x24bpp@60Hz [ 3] 1920x1080x24bpp@60Hz [ 5] 1680x1050x24bpp@60Hz [ 8] 1600x1024x24bpp@60Hz [ 9] 1600x900x24bpp@60Hz [16] 1280x800x24bpp@75Hz [20] 1280x720x24bpp@75Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 NVIDIA 391.24 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 1070/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 8192MB (total) / 5224MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 32768 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ Using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\ Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 60 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0690d5e0 context=05b8da70 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (11- C-Media USB Headphone Set )] [f=-000001] [Sound] [Speakers (11- C-Media USB Headphone Set )] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [Info] Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] Free disk space: 150994 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 1920, 1200, 0, 0 [f=-000001] Spring.GetViewGeometry, 1920, 1200, 0, 0 [f=-000001] gl.GetViewSizes, 1920, 1200 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 58609 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000443AA275DCB8070365B313070100100134604F5C18000000010000000200000001891DC20000000075157A0A0E000000B2000000320000000400000065B3130701001001481C050001891DC26501A8C0000000009719435C17C95E5C0100D4D7000000000000AAE8F9DA5635D8BB920DC5A0B957FEAECE9E5754915AA8DE27AE21337598552877B4D3026BC86C3AFFA985F6D0545977BE7C5387B4132DD2D639B6BA978E08749E53CD4ABC8D9C65E38B65FF290B84FFE0712A0D750C01F037C634CE0258C7A9C1BF75EF4CB02027817E6A181D06CDDC004BD04E2C8E627111D023FB36560C7A","Friends":["76561197972424476","76561197999290577","76561198011596757","76561198012830907","76561198013910474","76561198014358214","76561198025993263","76561198027694776","76561198031054298","76561198031103217","76561198034686758","76561198047260369","76561198078323239","76561198082562938","76561198084704912","76561198088404595","76561198125408995","76561198132621338","76561198179277843","76561198180636007","76561198186018521"],"SuggestedName":"METALISPERFECTION","Dlc":[0,842950,842951,842952]} [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2174368206","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Release Notifier <gui_steam_release_notifier.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [Chobby] Detected game config, evorts [f=-000001] [Chobby] Detected game config, evortsdev [f=-000001] [Chobby] Detected game config, generic [f=-000001] [Chobby] Detected game config, zk [f=-000001] [Chobby] Detected game config, zkdev [f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk [f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] High settings preset, 8388608 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 14 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571 [f=-000001] SetSettings Int, OverheadScrollSpeed, 14 [f=-000001] SetSettings Int, FPSScrollSpeed, 14 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06c27b10 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 14 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaGarbageCollectionMemLoadMult, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 14 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 14 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] SteamOnline, Received Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {} [f=-000001] [Chobby] Warning: Trying to remove row which doesn't exist, with ID: snoke [f=-000001] [liblobby] Warning: Duplicate user(Sithis118) added to channel (zk) [f=-000001] Connecting to battle, Zero-K v1.6.12.0, Quicksilver 1.1, 104.0.1-287-gf7b0fcc [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1200 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 14 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, OverheadScrollSpeed, 14 [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaGarbageCollectionMemLoadMult, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 14 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] DesignEvent, events_2018_04_25:game_start:multiplayer:connecting_Cooperative, nil [f=-000001] Game starts! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8468; SourcePort=0; IsHost=0; MyPlayerName=Zenfur; MyPasswd=5e454efbbc0676b4ffef23e87bfe8c6f; } [f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=-000001] [async=0] threads=3 tasks=54 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622278767976426665508905999875011423930269851426387798577141484342375091667166778305997881442084835992069738842425502642509495414661352650688016941056.000}, {-2.000, 0.000}}ms [f=-000001] thread=1 tasks=27 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -0.000}, {-0.000, 0.000, -0.000, -0.000}}ms [f=-000001] thread=2 tasks=27 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, 26815622253195007046285440412055605213458118045032319500877786925427243824196035936559895159524808321802135238328793280185068149448489295536627937448034304.000}, {0.000, 0.000, -2.000, -26815622246957750013098698182298865057416446456271528647015879157717147519107141270226903672949902904302795910392408725314949365748647172376506975437979648.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 60 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=05b8da70 dev=0690d5e0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=05b8da70 dev=0690d5e0 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.2ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=17e39f30 context=172496f0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (11- C-Media USB Headphone Set )] [f=-000001] [Sound] [Speakers (11- C-Media USB Headphone Set )] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4" [f=-000001] [SpringApp::Reload][12] #script=140 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8468 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8468 using name Zenfur [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Quicksilver 1.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.12.0 (archive: zk-stable.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Quicksilver 1.1 (checksum 0xd9c400ab) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum 0x1b7e7b79) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190129_041128_Quicksilver 1_104.0.1-287-gf7b0fcc maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 264ms [f=-000001] [PreGame::UpdateClientNet] received user number 1 (team 9, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] Loading Map (58 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 272ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 368ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 342 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1960ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 173ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 69ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> >> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Parsing map_metal_layout.lua [f=-000001] Dynamic metal gadget was succesfully loaded (synced) [f=-000001] Error: Failed to load: gui_dualfog_gadget.lua ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value)) [f=-000001] Loaded UNSYNCED gadget: Precipitation <precipitation.lua> [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 3, This game player count: 3 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] GroundDetail set to 200 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 50000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 131 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Commander Name Tags <unit_comm_nametags.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] 1045 [f=-000001] hacksaw damage is: 1200.19995 [f=-000001] chicken_pigeon: health check: false isBuilder: false [f=-000001] dronecarry: health check: false isBuilder: false [f=-000001] dronefighter: health check: false isBuilder: false [f=-000001] droneheavyslow: health check: false isBuilder: false [f=-000001] dronelight: health check: false isBuilder: false [f=-000001] gunshipaa: health check: false isBuilder: false [f=-000001] gunshipbomb: health check: false isBuilder: false [f=-000001] gunshipcon: health check: false isBuilder: false [f=-000001] gunshipemp: health check: false isBuilder: false [f=-000001] gunshipraid: health check: false isBuilder: false [f=-000001] gunshiptrans: health check: false isBuilder: false [f=-000001] planecon: health check: false isBuilder: false [f=-000001] planefighter: health check: false isBuilder: false [f=-000001] planeheavyfighter: health check: true isBuilder: false [f=-000001] planescout: health check: false isBuilder: false [f=-000001] Bad unitdefs: [f=-000001] chicken_pigeon [f=-000001] dronecarry [f=-000001] dronefighter [f=-000001] droneheavyslow [f=-000001] dronelight [f=-000001] gunshipaa [f=-000001] gunshipbomb [f=-000001] gunshipcon [f=-000001] gunshipemp [f=-000001] gunshipraid [f=-000001] gunshiptrans [f=-000001] planecon [f=-000001] planefighter [f=-000001] planeheavyfighter [f=-000001] planescout [f=-000001] Loaded widget: Hacksaw AI <hacksawai.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: Lua Metal Spots V4.2 <luametalspots-v4_2.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Chili: tried to add multiple times "scrollpanel6" to "Player List"! [f=-000001] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=533f3ee7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=5d373a59 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=719fb7ef [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=bc84fc21 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=de9b2dba [f=-000001] [Path] [PathEstimator::ReadFile] hash=de9b2dba file="cache\104dev-maintenance/paths/Quicksilver 1.1.pe-de9b2dba.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=533f3ee7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=5d373a59 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=719fb7ef [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=bc84fc21 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=de9b2dca [f=-000001] [Path] [PathEstimator::ReadFile] hash=de9b2dca file="cache\104dev-maintenance/paths/Quicksilver 1.1.pe2-de9b2dca.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (245ms, checksum e4659933) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12692,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Switching to Free style camera [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: 3cc44f5cd2ccd352bd6760b3b86b43a3 [f=-000001] Connection attempt from Sigero [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] Epicmenu: Switching to COFC camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Zenfur [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] Input grabbing is enabled! [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from NorthChileanG [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1494c99fa42eeb70d90d10e0476ccfe604b9d6d94e58de8eb0b789ac5c4fc74935b53aa1db85cfedc2ad5c62f8863fa4024f76bb6f47de89f91a7e7ec3a4f69a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92490d4f959b3fb673a0cc79edae749896283a17bdcf972518058941db93166d39577ce4a666a88e06647c7691e0f7205a2b7814b9240da9c99420687b3e6569]" [f=-000001] <NorthChileanG> Allies: I choose: Semper Fidelis! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1494c99fa42eeb70d90d10e0476ccfe604b9d6d94e58de8eb0b789ac5c4fc74935b53aa1db85cfedc2ad5c62f8863fa4024f76bb6f47de89f91a7e7ec3a4f69a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92490d4f959b3fb673a0cc79edae749896283a17bdcf972518058941db93166d39577ce4a666a88e06647c7691e0f7205a2b7814b9240da9c99420687b3e6569]" [f=-000001] Skirmish AI "AI: Brutal (5)" (ID:0) took over control of team 1 [f=-000001] Skirmish AI "AI: Brutal (6)" (ID:1) took over control of team 2 [f=-000001] Skirmish AI "AI: Brutal (7)" (ID:2) took over control of team 3 [f=-000001] Skirmish AI "AI: Brutal (8)" (ID:3) took over control of team 4 [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:4) took over control of team 5 [f=-000001] Skirmish AI "AI: Brutal (2)" (ID:5) took over control of team 6 [f=-000001] Skirmish AI "AI: Brutal (3)" (ID:6) took over control of team 7 [f=-000001] Skirmish AI "AI: Brutal (4)" (ID:7) took over control of team 8 [f=-000001] <Sigero> Allies: I choose: Ecomancer! [f=-000001] > SPRINGIE:User Zenfur|raveparty|6_7|donator_0,player_elo|False|XCOM|Federation|PL [f=-000001] Connection attempt from Zenfur [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] Player Zenfur left the game: terminating existing connection [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1494c99fa42eeb70d90d10e0476ccfe604b9d6d94e58de8eb0b789ac5c4fc74935b53aa1db85cfedc2ad5c62f8863fa4024f76bb6f47de89f91a7e7ec3a4f69a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=92490d4f959b3fb673a0cc79edae749896283a17bdcf972518058941db93166d39577ce4a666a88e06647c7691e0f7205a2b7814b9240da9c99420687b3e6569]" [f=-000001] <Zenfur> Allies: I choose: Pikatchu pusher! [f=-000001] Chili: tried to add multiple times "scrollpanel8" to "Player List"! [f=0000000] Error: could not load model "features/artturi/artbush1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush1lo.s3o) [f=0000000] Error: could not load model "features/artturi/artbush2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush2lo.s3o) [f=0000000] Error: could not load model "features/artturi/artbush3lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush3lo.s3o) [f=0000000] Error: could not load model "features/artturi/artbushweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird1lo.s3o) [f=0000000] Error: could not load model "features/artturi/artbushweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird2lo.s3o) [f=0000000] Error: could not load model "features/artturi/artmaplebasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebasiclo.s3o) [f=0000000] Error: could not load model "features/artturi/artmaplebiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebiglo.s3o) [f=0000000] Error: could not load model "features/artturi/artmapleoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleoldlo.s3o) [f=0000000] Error: could not load model "features/artturi/artmapletalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapletalllo.s3o) [f=0000000] Error: could not load model "features/artturi/artmaplewinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplewinterlo.s3o) [f=0000000] Error: could not load model "features/artturi/artmapleyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleyounglo.s3o) [f=0000000] Error: could not load model "features/artturi/artoakbasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasiclo.s3o) [f=0000000] Error: could not load model "features/artturi/artoakbasicvarlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasicvarlo.s3o) [f=0000000] Error: could not load model "features/artturi/artoakbiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbiglo.s3o) [f=0000000] Error: could not load model "features/artturi/artoakgrandlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakgrandlo.s3o) [f=0000000] Error: could not load model "features/artturi/artoakoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakoldlo.s3o) [f=0000000] Error: could not load model "features/artturi/artoaktalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoaktalllo.s3o) [f=0000000] Error: could not load model "features/artturi/artoakyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakyounglo.s3o) [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artbush1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush1lo.s3o)" [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artbush2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush2lo.s3o)" [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artbush3lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush3lo.s3o)" [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artbushweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird1lo.s3o)" [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artbushweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird2lo.s3o)" [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artmaplebasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebasiclo.s3o)" [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artmaplebiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebiglo.s3o)" [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artmapleoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleoldlo.s3o)" [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artmapletalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapletalllo.s3o)" [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artmaplewinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplewinterlo.s3o)" [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artmapleyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleyounglo.s3o)" [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artoakbasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasiclo.s3o)" [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artoakbasicvarlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasicvarlo.s3o)" [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artoakbiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbiglo.s3o)" [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artoakgrandlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakgrandlo.s3o)" [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artoakoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakoldlo.s3o)" [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artoaktalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoaktalllo.s3o)" [f=0000024] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="could not load model "features/artturi/artoakyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakyounglo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artbush1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush1lo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artbush2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush2lo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artbush3lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush3lo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artbushweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird1lo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artbushweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird2lo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artmaplebasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebasiclo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artmaplebiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebiglo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artmapleoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleoldlo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artmapletalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapletalllo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artmaplewinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplewinterlo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artmapleyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleyounglo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artoakbasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasiclo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artoakbasicvarlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasicvarlo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artoakbiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbiglo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artoakgrandlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakgrandlo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artoakoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakoldlo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artoaktalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoaktalllo.s3o)" [f=0000039] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="could not load model "features/artturi/artoakyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakyounglo.s3o)" [f=0000485] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000485] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000485] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000485] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000485] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000485] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000485] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000485] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000485] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000485] !transmitlobby @voice@buildUnit@reload [f=0003224] Zenfur added point: Hovercraft Platform (UNKNOWN - AI: Brutal (7)) [f=0005898] Zenfur added point: [f=0006184] <Sigero> Allies: I gave 100 energy to Zenfur. [f=0006205] <Sigero> Allies: I gave 100 energy to Zenfur. [f=0006259] <Sigero> Allies: I gave 100 energy to Zenfur. [f=0006403] Zenfur added point: [f=0006990] game_message: Welder is under attack [f=0007197] <Sigero> Allies: I gave 2 units to Zenfur. [f=0007204] Zenfur added point: Unit received from Sigero [f=0007204] Zenfur added point: Unit received from Sigero [f=0007446] Upgrade UI Debug - Upgrade Command Sent [f=0008266] game_message: Morph complete: Pikatchu pusher lvl 1 -> Pikatchu pusher lvl 2 [f=0008496] game_message: Welder is under attack [f=0008820] game_message: Welder is under attack [f=0012861] <Sigero> Allies: I gave 100 metal to Zenfur. [f=0013038] Zenfur added point: [f=0014388] game_message: Welder is under attack [f=0014538] game_message: Welder is under attack [f=0015262] game_message: Minotaur is under attack [f=0015772] <Zenfur> !poll resign [f=0015773] > Poll: Resign team 1? [!y=1/2, !n=0/2] [f=0015773] > Poll: Resign team 1? [!y=0/2, !n=0/2] [f=0015885] <Sigero> !vote 1 [f=0015885] > Poll: Resign team 1? [!y=2/2, !n=0/2] [f=0015885] > Poll: Resign team 1? [END:SUCCESS] [f=0015886] Chili: tried to add multiple times "scrollpanel12" to "Player List"! [f=0015886] game_message: North-East has been destroyed! [f=0015886] game_message: AI wins! [f=0015886] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015886] <Ghost Site> Spectator mode. Widget removed. [f=0015886] > Team 1 resigned [f=0015901] <Easy Facing> Spectator mode. Widget removed. [f=0015908] <Nuke Icon> Spectator mode. Widget removed. [f=0015934] !transmitlobby @voice@buildUnit@remove;tankcon [f=0015934] !transmitlobby @voice@buildUnit@remove;tankraid [f=0015934] !transmitlobby @voice@buildUnit@remove;tankheavyraid [f=0015934] !transmitlobby @voice@buildUnit@remove;tankriot [f=0015934] !transmitlobby @voice@buildUnit@remove;tankassault [f=0015934] !transmitlobby @voice@buildUnit@remove;tankheavyassault [f=0015934] !transmitlobby @voice@buildUnit@remove;tankarty [f=0015934] !transmitlobby @voice@buildUnit@remove;tankheavyarty [f=0015934] !transmitlobby @voice@buildUnit@remove;tankaa [f=0015934] !transmitlobby @voice@buildUnit@reload [f=0015951] <autoquit> Autoquit canceled. [f=0016012] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading [f=0016012] [SpringApp::Reload][1] [f=0016012] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=0016012] [async=0] threads=3 tasks=205710 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {0.000, -2.000}}ms [f=0016012] thread=1 tasks=102855 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {-0.000, 0.000, -0.000, 2.000}}ms [f=0016012] thread=2 tasks=102855 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 2.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=0016012] [async=1] threads=3 tasks=2347 {sum,avg}{exec,wait}time={{2.000, 0.000}, {-0.000, 26815622367024257207455272270165016974185055190071883280374500627028721579813807812679395694645437164942934103636838849641804122197170787415876667225145344.000}}ms [f=0016012] thread=1 tasks=1174 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 26815622296264940960977017938136673368773777248204748048236581234730487879916671748607280302893852863881779938740979011774027258301930352843024419549872128.000}, {26815622255559432907326280338006932531185029120014308074440360766644035950571836768815928652983619724913224057381727840378031419900104820298388686346649600.000, 0.000, 0.000, 0.000}}ms [f=0016012] thread=2 tasks=1173 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {-0.000, 26815622360831502334655686957860795391323532918039999100932526167694024557402067741484837527629207833515174783239151626168172370623794610777947707786919936.000, -0.000, 26815622311436747997607775333136615908279384377670159208138431097240943515424456519713264697868574635808192950386422528427754058689750364007529328456761344.000}}ms [f=0016012] [ThreadPool::SetThreadCount][2] workers=0 [f=0016012] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=0016012] [ThreadPool::SetThreadCount][2] workers=2 [f=0016012] [Threading] Main thread CPU affinity mask set: 60 [f=0016012] [SpringApp::Reload][2] [f=0016012] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190129_041128_Quicksilver 1_104.0.1-287-gf7b0fcc maintenance.sdfz" (1994310 bytes) [f=0016012] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0016012] [Game::KillLua][3] dtor=0 luaUI=346d9110 [f=0016012] Start widgetHandler:Shutdown [f=0016012] Shutdown - SaveOrderList Complete [f=0016012] Writing last game win data [f=0016012] Shutdown - SaveConfigData Complete [f=0016012] Shutdown Widget - Chili Highlight [f=0016012] Shutdown Widget - Save/Load API [f=0016012] Shutdown Widget - Deferred rendering [f=0016012] Shutdown Widget - Custom Markers [f=0016012] Shutdown Widget - EPIC Menu [f=0016012] Shutdown Widget - Chili Minimap [f=0016012] Shutdown Widget - Chili Widget Selector [f=0016012] Shutdown Widget - Local Team Colors [f=0016012] Shutdown Widget - Display Keys 2 [f=0016012] Shutdown Widget - Save Game Menu [f=0016012] Shutdown Widget - HealthBars [f=0016012] Shutdown Widget - Noises [f=0016012] Shutdown Widget - Attrition Counter [f=0016012] Shutdown Widget - Unit Icons [f=0016012] Shutdown Widget - Win Counter [f=0016012] Shutdown Widget - BuildETA [f=0016012] Shutdown Widget - Depth of Field Shader [f=0016012] Shutdown Widget - Modular Comm Info [f=0016012] Shutdown Widget - CameraShake [f=0016012] Shutdown Widget - Chili Economy Panel Default [f=0016012] Shutdown Widget - Chili EndGame Window [f=0016012] Shutdown Widget - Chili Nuke Warning [f=0016012] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016012] Shutdown Widget - Chili Spectator Panels [f=0016012] Shutdown Widget - Context Menu [f=0016012] Shutdown Widget - Darkening [f=0016012] Shutdown Widget - Transport AI [f=0016012] Shutdown Widget - Grab Input [f=0016012] Input grabbing is disabled! [f=0016012] Shutdown Widget - Highlight Geos [f=0016012] Shutdown Widget - Local Widgets Config [f=0016012] Shutdown Widget - MinimapEvents [f=0016012] Shutdown Widget - Missile Silo Range [f=0016012] Shutdown Widget - Mex Placement Handler [f=0016012] Shutdown Widget - Point Tracker [f=0016012] Shutdown Widget - Showeco and Grid Drawer [f=0016012] Shutdown Widget - Stereo3D [f=0016012] Shutdown Widget - Music Player [f=0016012] Shutdown Widget - Startup Info and Selector [f=0016012] Shutdown Widget - Attack AoE [f=0016012] Shutdown Widget - UnitShapes [f=0016012] Shutdown Widget - Map Edge Extension [f=0016012] Shutdown Widget - Selection Send [f=0016012] Shutdown Widget - LupsManager [f=0016012] Shutdown Widget - Newton Firezone [f=0016012] Shutdown Widget - Chili Pro Console [f=0016012] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02 [f=0016012] Shutdown Widget - Lasso Terraform GUI [f=0016012] Shutdown Widget - Chili Framework [f=0016012] Shutdown Widget - Lups [f=0016012] Shutdown Widget - Chili Core Selector [f=0016012] Shutdown Widget - Draw After Chili [f=0016012] Shutdown Widget - Combo Overhead/Free Camera (experimental) [f=0016012] Switching to Overhead (TA) style camera [f=0016012] Shutdown Widget - Pause Screen [f=0016012] Shutdown Widget - Color Blindness Correction [f=0016012] Shutdown Widget - Layout Handler [f=0016012] Shutdown Widget - Text To Speech Control [f=0016012] Shutdown Widget - Persistent Build Height [f=0016012] End widgetHandler:Shutdown [f=0016012] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,53878778,0} {chunk,block}Bytes={0,0} [f=0016012] [Game::KillLua][1] dtor=0 luaGaia=354f79e0 [f=0016012] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,53878779,0} {chunk,block}Bytes={0,0} [f=0016012] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,53878779,0} {chunk,block}Bytes={0,0} [f=0016012] [Game::KillLua][2] dtor=0 luaRules=1a514d18 [f=0016012] Start gadgetHandler:Shutdown [f=0016012] Shutdown - StartSetup [f=0016012] Shutdown - UnitMorph [f=0016012] Shutdown - LupsNanoSpray [f=0016012] Shutdown - Missile Silo Controller [f=0016012] Shutdown - Modular Comm Info [f=0016012] Shutdown - Puppy Handler [f=0016012] Shutdown - Terrain Texture Handler [f=0016012] Shutdown - UnitCloakShield [f=0016012] End gadgetHandler:Shutdown [f=0016012] Start gadgetHandler:Shutdown [f=0016012] Shutdown - Save/Load [f=0016012] Shutdown - UnitMorph [f=0016012] Shutdown - Modular Comm Info [f=0016012] Shutdown - Retreat Command [f=0016012] Shutdown - Shockwaves [f=0016012] Shutdown - Teleport Throw [f=0016012] Shutdown - UnitCloakShield [f=0016012] Shutdown - Lups Cloak FX [f=0016012] Shutdown - Lups [f=0016012] Shutdown - Lups Shield [f=0016012] End gadgetHandler:Shutdown [f=0016012] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,53878835,0} {chunk,block}Bytes={0,0} [f=0016012] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,53878835,0} {chunk,block}Bytes={0,0} [f=0016012] [Game::KillLua][4] dtor=0 [f=0016012] [SpringApp::Reload][3] [f=0016012] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0016012] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0016012] [Sound] [Sound::UpdateThread][3] #sources=32 #items=95 [f=0016012] [Sound] [Sound::UpdateThread][4] ctx=172496f0 dev=17e39f30 [f=0016012] [Sound] [Sound::UpdateThread][5] ctx=172496f0 dev=17e39f30 [f=0016012] [Sound] [Sound::UpdateThread][6] [f=0016012] [SpringApp::Reload][4] [f=0016012] [Game::~CGame][1] [f=0016012] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0016012] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0016012] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0016012] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0016012] [Game::KillLua][4] dtor=1 [f=0016012] [Game::KillMisc][1] [f=0016012] [Game::KillMisc][2] [f=0016012] [Game::KillMisc][3] [f=0016012] [Game::KillRendering][1] [f=0016012] Statistics for RectangleOptimizer: 2% [f=0016012] [Game::KillInterface][1] [f=0016012] [Game::KillInterface][2] [f=0016012] [Game::KillSimulation][1] [f=0016012] [Game::KillSimulation][2] [f=0016012] [CCollisionHandler] dis-/continuous tests: 0/19726072 [f=0016012] [Game::KillSimulation][3] [f=0016012] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016012] [~CPathCache(24x24)] cacheHits=482 hitPercentage=34% numHashColls=0 maxCacheSize=29 [f=0016012] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016012] [~CPathCache(48x48)] cacheHits=289 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016012] Statistics for RectangleOptimizer: 2% [f=0016012] Statistics for RectangleOptimizer: 2% [f=0016012] LosHandler stats: total instances=97206; shared=2%; from cache=15% [f=0016012] [Game::KillSimulation][4] [f=0016012] [Game::~CGame][2] [f=0016012] [Game::~CGame][3] [f=0016012] [UDPConnection::Statistics] 1456494 bytes sent in 12051 packets (120.861 bytes/packet) 305261 bytes recv'd in 8849 packets (34.497 bytes/packet) {0.000x, 0.050x} relative protocol overhead {up, down} 0 incoming chunks dropped, 1 outgoing chunks resent [f=0016012] [SpringApp::Reload][5] [f=0016012] [SpringApp::Reload][6] [f=0016012] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=0016012] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [f=0016012] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [f=0016012] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [f=0016012] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [f=0016012] [SpringApp::Reload][7] [f=0016012] [SpringApp::Reload][8] [f=0016012] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0016012] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0016012] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0016012] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0016012] [Sound] [Sound::InitThread][1] [f=0016012] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0016012] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=0016012] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms) [f=0016012] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0016012] [Sound] [Sound::OpenOpenALDevice] device=3856d020 context=36c9ddf8 [f=0016012] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0016012] [Sound] Vendor: OpenAL Community [f=0016012] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0016012] [Sound] Renderer: OpenAL Soft [f=0016012] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0016012] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0016012] [Sound] Devices: [f=0016012] [Sound] [Speakers (11- C-Media USB Headphone Set )] [f=0016012] [Sound] [Speakers (11- C-Media USB Headphone Set )] [f=0016012] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0016012] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0016012] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0016012] [Sound] Error: Initializing EFX failed! [f=0016012] [Sound] [Sound::UpdateThread][2] [f=0016012] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=0016012] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06c27b10 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 2 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Warning: Duplicate user(Gladi) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(owbistoldbutt) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Jihadkiteeen) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Just_Dragon) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(BambiFischmehl) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(secondVendetta) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Nuzzy) added to channel (zk) [f=-000001] [GR::LogDisplayMode] display-mode set to 960x900x24bpp@60Hz (windowed::decorated) [f=-000001] [liblobby] Warning: Duplicate user(ijadenfellow) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(mars42) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(mars42) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(brianfreeman) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Davescamaro) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(korn) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(MyWifeTookTheKidsAgain) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(MyWifeTookTheKidsAgain) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(celsobdelacruz) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(dew_) added to channel (zk) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1137x24bpp@59Hz (windowed::decorated) [f=-000001] [chobby] Showing battle with ID, 1786 [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] Connecting to battle, Zero-K v1.6.12.0, Quicksilver 1.1, 104.0.1-287-gf7b0fcc [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1200 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 14 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaGarbageCollectionMemLoadMult, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 14 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 14 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] DesignEvent, events_2018_04_25:game_start:multiplayer:connecting_Cooperative, nil [f=-000001] Game starts! [f=-000001] [GAME] { ------- TRUNCATED ------- [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (103 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 336ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 430ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 342 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1936ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 178ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 34ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 64ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 7 [f=-000001] Setting morph for custom comms for player: 8 [f=-000001] Setting morph for custom comms for player: 9 [f=-000001] Setting morph for custom comms for player: 10 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> >> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 7, This game player count: 9 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] GroundDetail set to 200 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 50000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 131 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Commander Name Tags <unit_comm_nametags.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] 1045 [f=-000001] hacksaw damage is: 1200.19995 [f=-000001] chicken_pigeon: health check: false isBuilder: false [f=-000001] dronecarry: health check: false isBuilder: false [f=-000001] dronefighter: health check: false isBuilder: false [f=-000001] droneheavyslow: health check: false isBuilder: false [f=-000001] dronelight: health check: false isBuilder: false [f=-000001] gunshipaa: health check: false isBuilder: false [f=-000001] gunshipbomb: health check: false isBuilder: false [f=-000001] gunshipcon: health check: false isBuilder: false [f=-000001] gunshipemp: health check: false isBuilder: false [f=-000001] gunshipraid: health check: false isBuilder: false [f=-000001] gunshiptrans: health check: false isBuilder: false [f=-000001] planecon: health check: false isBuilder: false [f=-000001] planefighter: health check: false isBuilder: false [f=-000001] planeheavyfighter: health check: true isBuilder: false [f=-000001] planescout: health check: false isBuilder: false [f=-000001] Bad unitdefs: [f=-000001] chicken_pigeon [f=-000001] dronecarry [f=-000001] dronefighter [f=-000001] droneheavyslow [f=-000001] dronelight [f=-000001] gunshipaa [f=-000001] gunshipbomb [f=-000001] gunshipcon [f=-000001] gunshipemp [f=-000001] gunshipraid [f=-000001] gunshiptrans [f=-000001] planecon [f=-000001] planefighter [f=-000001] planeheavyfighter [f=-000001] planescout [f=-000001] Loaded widget: Hacksaw AI <hacksawai.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Chili: tried to add multiple times "scrollpanel6" to "Player List"! [f=-000001] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=fa87195a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=bd1c8c97 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c88b12ce [f=-000001] [Path] [PathEstimator::ReadFile] hash=c88b12ce file="cache\104dev-maintenance/paths/SnakeIslandV2.pe-c88b12ce.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 6 PF threads (61 MB) [f=-000001] [EstimatePathCosts] precached 2 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 262 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 522 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 780 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 1038 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 1298 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 1557 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 1814 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 2071 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 2328 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 2588 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 2846 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 3104 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 3363 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 3622 of 4096 blocks [f=-000001] [EstimatePathCosts] precached 3881 of 4096 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=c88b12ce file="cache\104dev-maintenance/paths/SnakeIslandV2.pe-c88b12ce.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=90 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=fa87195a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=d9916be0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=bd1c8c97 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c88b12de [f=-000001] [Path] [PathEstimator::ReadFile] hash=c88b12de file="cache\104dev-maintenance/paths/SnakeIslandV2.pe2-c88b12de.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 6 PF threads (9 MB) [f=-000001] [EstimatePathCosts] precached 2 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 69 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 134 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 202 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 268 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 344 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 416 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 483 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 547 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 618 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 683 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 747 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 821 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 888 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 954 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 1019 of 1024 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=c88b12de file="cache\104dev-maintenance/paths/SnakeIslandV2.pe2-c88b12de.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (1685ms, checksum 71d66fb6) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12861,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 83 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Switching to Free style camera [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: 4484505c0f55c7bb6ecd53b06c698426 [f=-000001] Connection attempt from grazzzapper [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Lavi [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from Sigero [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] Epicmenu: Switching to COFC camera mode [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Zenfur [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 10) [f=-000001] Connection attempt from Znack [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] Input grabbing is enabled! [f=-000001] -> Connection established (given id 8) [f=-000001] Connection attempt from rewdrfe2 [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from evanlegamer [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="grazzzapper" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="grazzzapper" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] Connection attempt from [tre]PAK [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 9) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lavi" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lavi" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] Connection attempt from Astran [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from Anir [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="evanlegamer" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="evanlegamer" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] Connection attempt from Georuku [f=-000001] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Georuku" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Georuku" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lavi" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Lavi" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="grazzzapper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="evanlegamer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="grazzzapper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zenfur" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Astran" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="evanlegamer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=-000001] Input grabbing is enabled! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sigero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Znack" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=-000001] <Sigero> Allies: I choose: Ecomancer! [f=-000001] <Znack> Allies: I choose: SWEDISH GRODA! [f=-000001] <Zenfur> Allies: I choose: Necromancer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=-000001] > Team Sigero, Zenfur, Znack, Georuku, rewdrfe2 has a 60.3% chance to win [f=-000001] > Team Anir, Astran, evanlegamer, [tre]PAK has a 39.7% chance to win [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Anir" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=-000001] [Lavi] xD [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="rewdrfe2" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=-000001] <rewdrfe2> Allies: I choose: Strike! [f=-000001] <Zenfur> Allies: I choose: Pikatchu pusher! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Georuku" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Georuku" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=-000001] <Georuku> Allies: I choose: Megatrone! [f=-000001] [Game::ClientReadNet] added new player Firepluk with number 11 to team 0 [f=-000001] > SPRINGIE:User Firepluk|subtacmissile|7_6|donator_3,player_level|False|TMNL||RU [f=-000001] <Znack> anir join mumble noob [f=-000001] > <Firepluk>nice shitmap lobs [f=-000001] > Game will be force started in 42 seconds [f=-000001] <Anir> not now sry [f=-000001] <Znack> if you are in that clan you should be here arguing about who got the biggest balls [f=-000001] Spawing a commander [f=-000001] Chili: tried to add multiple times "scrollpanel8" to "Player List"! [f=0000107] Buildings set to face South [f=0000154] !transmitlobby @voice@buildUnit@add;hovercon;Quill [f=0000154] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger [f=0000154] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel [f=0000154] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd [f=0000154] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore [f=0000154] !transmitlobby @voice@buildUnit@add;hoverriot;Mace [f=0000154] !transmitlobby @voice@buildUnit@add;hoverarty;Lance [f=0000154] !transmitlobby @voice@buildUnit@add;hoveraa;Flail [f=0000154] !transmitlobby @voice@buildUnit@reload [f=0000414] <Anir> its my clan so me [f=0001223] <Znack> then why arent you here. havent heard from you since 2007 [f=0001374] Zenfur added point: [f=0001619] Zenfur added point: Tank Foundry (Astran) [f=0001783] Zenfur added point: Hovercraft Platform (Anir) [f=0001875] <Znack> beating your ass in DSD in BA [f=0001907] > SPRINGIE:User Firepluk|subtacmissile|7_6|donator_3,player_level|False|TMNL||RU [f=0001925] Connection attempt from Firepluk [f=0001925] -> Version: 104.0.1-287-gf7b0fcc maintenance [Linux 64-bit (native)] [f=0001925] -> Connection established (given id 11) [f=0001933] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=0001933] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=0002118] <Znack> *on dsd [f=0002269] Zenfur added point: Shipyard ([tre]PAK) [f=0002347] Zenfur added point: [f=0002431] Zenfur added point: [f=0002454] Zenfur added point: Amphbot Factory (evanlegamer) [f=0002499] Zenfur added point: units [f=0002693] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=0002717] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=0002959] game_message: Quill is under attack [f=0003124] [Game::ClientReadNet] added new player gerand with number 12 to team 0 [f=0003124] > SPRINGIE:User gerand|seismic|3_5|donator_1|False||Federation|DE [f=0003921] Zenfur added point: ducks [f=0004142] <Georuku> Allies: nope [f=0004506] [Firepluk] lobsta [f=0005664] > SPRINGIE:User gerand|seismic|3_5|donator_1|False||Federation|DE [f=0005684] Connection attempt from gerand [f=0005684] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=0005684] -> Connection established (given id 12) [f=0005702] [Game::ClientReadNet][LOGMSG] sender="gerand" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=0005702] [Game::ClientReadNet][LOGMSG] sender="gerand" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=0006502] game_message: Dagger is under attack [f=0006647] [Game::ClientReadNet][LOGMSG] sender="gerand" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=0006719] [Game::ClientReadNet][LOGMSG] sender="gerand" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=0006778] <Znack> Allies: I gave 100 metal to Zenfur. [f=0006784] <Znack> Allies: I gave 100 metal to Zenfur. [f=0006787] <Znack> Allies: I gave 100 metal to Zenfur. [f=0006793] <Znack> Allies: I gave 100 metal to Zenfur. [f=0006811] <Znack> Allies: I gave 100 energy to Zenfur. [f=0006818] <Znack> Allies: I gave 100 energy to Zenfur. [f=0006904] <Znack> Allies: I gave 100 metal to Zenfur. [f=0007128] game_message: Recon Commander is under attack [f=0007288] game_message: Dagger is under attack [f=0007336] <Georuku> Allies: metal pls [f=0007436] <Znack> Allies: I gave 100 metal to Georuku. [f=0007442] <Znack> Allies: I gave 100 metal to Georuku. [f=0007476] game_message: Dagger is under attack [f=0007634] game_message: Solar Collector is under attack [f=0009519] <Znack> Allies: I gave 1 unit to Zenfur. [f=0009526] Zenfur added point: Unit received from Znack [f=0010079] <Sigero> Allies: I gave 100 metal to Zenfur. [f=0010104] <Sigero> Allies: I gave 100 metal to Zenfur. [f=0011009] Znack added point: [f=0011168] Znack added point: [f=0011950] Znack added point: DUCKS BUILD THEM [f=0012134] Znack added point: wake the zenfur up [f=0012512] game_message: Ogre is under attack [f=0012667] Znack added point: press ducks in this factory oki`? [f=0013032] [Game::ClientReadNet] added new player manero with number 13 to team 0 [f=0013032] > SPRINGIE:User manero|shipheavyarty|7_5|donator_3|False|Fremen||IT [f=0013388] game_message: Ogre is under attack [f=0013448] > <manero>fireppluk is here [f=0013467] <Znack> Allies: I gave 100 metal to rewdrfe2. [f=0013488] <Znack> Allies: I gave 100 metal to rewdrfe2. [f=0013515] [Firepluk] lobs partying [f=0013516] <Znack> Allies: I gave 100 metal to Georuku. [f=0013523] <Znack> Allies: I gave 100 metal to Georuku. [f=0013562] <Znack> Allies: I gave 100 metal to rewdrfe2. [f=0013569] <Znack> Allies: I gave 100 metal to rewdrfe2. [f=0013592] <Znack> Allies: I gave 100 metal to rewdrfe2. [f=0013669] <Znack> Allies: I gave 100 metal to Zenfur. [f=0013673] <Znack> Allies: I gave 100 metal to Zenfur. [f=0013723] <Znack> Allies: I gave 100 metal to Sigero. [f=0013729] <Znack> Allies: I gave 100 metal to Sigero. [f=0013805] <Znack> Allies: I gave 100 metal to Zenfur. [f=0014120] > <manero>too purple in this map [f=0015425] <Georuku> Allies: fuck off [f=0015561] <Georuku> Allies: i cant [f=0015665] <Georuku> Allies: lags [f=0015722] <Georuku> Allies: bb [f=0016004] [Firepluk] playing from calculator, Georuku? [f=0016206] game_message: Metal Extractor is under attack [f=0016388] game_message: Solar Collector is under attack [f=0016668] game_message: Solar Collector is under attack [f=0016977] [gerand] setup was bad , all 3 good player on the thin land [f=0017002] Zenfur added point: [f=0017192] [Firepluk] zk isnt potato pc friendly [f=0017201] > SPRINGIE:User manero|shipheavyarty|7_5|donator_3|False|Fremen||IT [f=0017217] Connection attempt from manero [f=0017217] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=0017217] -> Connection established (given id 13) [f=0017228] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=0017228] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=0017358] game_message: Metal Extractor is under attack [f=0017631] game_message: Claymore is under attack [f=0017733] <Znack> Allies: I gave 100 metal to Sigero. [f=0017736] <Znack> Allies: I gave 100 metal to Sigero. [f=0017742] <Znack> Allies: I gave 100 metal to Sigero. [f=0017746] <Znack> Allies: I gave 100 metal to Sigero. [f=0017750] <Znack> Allies: I gave 100 metal to Sigero. [f=0017766] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=0017791] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=0017961] <Znack> Allies: I gave 100 metal to Zenfur. [f=0017967] <Znack> Allies: I gave 100 metal to Zenfur. [f=0017972] <Znack> Allies: I gave 100 metal to Zenfur. [f=0017997] <Znack> Allies: I gave 100 metal to Zenfur. [f=0018022] game_message: Quill is under attack [f=0018060] <Znack> Allies: I gave 100 metal to Sigero. [f=0018121] <Znack> Allies: I gave 100 metal to Zenfur. [f=0018186] <Znack> Allies: I gave 100 energy to rewdrfe2. [f=0018192] <Znack> Allies: I gave 100 energy to rewdrfe2. [f=0018197] <Znack> Allies: I gave 100 metal to rewdrfe2. [f=0019619] Znack added point: use [f=0019765] <Znack> Allies: I gave 100 metal to Sigero. [f=0019771] <Znack> Allies: I gave 100 metal to Sigero. [f=0019878] <Znack> Allies: I gave 100 metal to Zenfur. [f=0019881] <Znack> Allies: I gave 100 metal to Zenfur. [f=0019886] <Znack> Allies: I gave 100 metal to Zenfur. [f=0020042] game_message: Claymore is under attack [f=0020158] [Game::ClientReadNet] added new player lordtaim with number 14 to team 0 [f=0020158] > SPRINGIE:User lordtaim|gunshipkrow|5_4||False|CVP|Federation|ES [f=0020649] game_message: Halberd is under attack [f=0020875] game_message: Halberd is under attack [f=0020944] Znack added point: b [f=0021450] game_message: Gauss is under attack [f=0021457] Znack added point: repair [f=0022059] game_message: Halberd is under attack [f=0023324] Znack added point: TREMOR [f=0024393] [Game::ClientReadNet] added new player weiweinoob with number 15 to team 0 [f=0024393] > SPRINGIE:User weiweinoob|commassault|0_0||False|||SG [f=0025028] Znack added point: [f=0025242] game_message: Quill is under attack [f=0025285] > SPRINGIE:User weiweinoob|commassault|0_0||False|||SG [f=0025311] Connection attempt from weiweinoob [f=0025311] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=0025311] -> Connection established (given id 15) [f=0025330] [Game::ClientReadNet][LOGMSG] sender="weiweinoob" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=0025330] [Game::ClientReadNet][LOGMSG] sender="weiweinoob" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=0025442] game_message: Halberd is under attack [f=0025660] [Firepluk] lol Znack lobster :D [f=0025881] <Znack> Allies: I gave 100 metal to Sigero. [f=0025885] <Znack> Allies: I gave 100 metal to Sigero. [f=0025890] <Znack> Allies: I gave 100 metal to Sigero. [f=0025893] <Znack> Allies: I gave 100 metal to Sigero. [f=0025932] <Znack> Allies: I gave 100 metal to Zenfur. [f=0025936] <Znack> Allies: I gave 100 metal to Zenfur. [f=0025942] <Znack> Allies: I gave 100 metal to Zenfur. [f=0025945] <Znack> Allies: I gave 100 metal to Zenfur. [f=0025951] <Znack> Allies: I gave 100 metal to Zenfur. [f=0026008] <Znack> Allies: I gave 100 metal to Sigero. [f=0026026] [Game::ClientReadNet][LOGMSG] sender="weiweinoob" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=0026083] [Game::ClientReadNet][LOGMSG] sender="weiweinoob" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=0026621] <Zenfur> Allies: I gave 1 units to Znack. [f=0026918] game_message: Metal Extractor is under attack [f=0027283] game_message: Recon Commander is under attack [f=0027692] game_message: Stinger is under attack [f=0028295] [Game::ClientReadNet] added new player adus321pl with number 16 to team 0 [f=0028296] > SPRINGIE:User adus321pl|striderantiheavy|3_5||False||Federation|PL [f=0030148] > SPRINGIE:User adus321pl|striderantiheavy|3_5||False||Federation|PL [f=0030149] <Znack> Allies: I gave 100 metal to Zenfur. [f=0030154] <Znack> Allies: I gave 100 metal to Zenfur. [f=0030165] <Znack> Allies: I gave 100 metal to Zenfur. [f=0030165] <Znack> Allies: I gave 100 metal to Zenfur. [f=0030172] Connection attempt from adus321pl [f=0030172] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=0030172] -> Connection established (given id 16) [f=0030192] [Game::ClientReadNet][LOGMSG] sender="adus321pl" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=0030192] [Game::ClientReadNet][LOGMSG] sender="adus321pl" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=0030193] <Znack> Allies: I gave 100 metal to Sigero. [f=0030201] <Znack> Allies: I gave 100 metal to Sigero. [f=0030206] <Znack> Allies: I gave 100 metal to Sigero. [f=0030257] <Znack> Allies: I gave 100 metal to Zenfur. [f=0030263] <Znack> Allies: I gave 100 metal to Zenfur. [f=0030577] [Game::ClientReadNet] added new player headlessslayer with number 17 to team 0 [f=0030577] > SPRINGIE:User headlessslayer|energysingu|2_1||False||Empire|NL [f=0030787] <Znack> Allies: I gave 1 unit to Sigero. [f=0030871] Sigero added point: wake up [f=0030991] > <headlessslayer>!notify [f=0031170] game_message: Giving all units of Georuku to Sigero due to lag/AFK [f=0031344] [Game::ClientReadNet][LOGMSG] sender="adus321pl" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=0031443] [Game::ClientReadNet][LOGMSG] sender="adus321pl" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=0032172] Spectator manero left the game: normal quit [f=0032309] [Game::ClientReadNet] added new player cabrion with number 18 to team 0 [f=0032310] > SPRINGIE:User cabrion|staticheavyradar|5_2||False|||LV [f=0032460] > SPRINGIE:User cabrion|staticheavyradar|5_2||False|||LV [f=0032478] game_message: Quill is under attack [f=0032482] Connection attempt from cabrion [f=0032482] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=0032482] -> Connection established (given id 18) [f=0032498] [Game::ClientReadNet][LOGMSG] sender="cabrion" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=0032498] [Game::ClientReadNet][LOGMSG] sender="cabrion" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=0032792] game_message: Welder is under attack [f=0033043] game_message: Welder is under attack [f=0033173] [Game::ClientReadNet][LOGMSG] sender="cabrion" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=0033204] [Game::ClientReadNet][LOGMSG] sender="cabrion" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=0033254] [Game::ClientReadNet] added new player katastrophe with number 19 to team 0 [f=0033254] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE [f=0033374] > SPRINGIE:User katastrophe|vehsupport|7_6|donator_1|False|MC|Federation|DE [f=0033391] Connection attempt from katastrophe [f=0033391] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=0033391] -> Connection established (given id 19) [f=0033409] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=0033409] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=0033787] <Znack> Allies: I gave 100 metal to Zenfur. [f=0033792] <Znack> Allies: I gave 100 metal to Zenfur. [f=0033797] <Znack> Allies: I gave 100 metal to Zenfur. [f=0033823] <Znack> Allies: I gave 100 metal to Sigero. [f=0033828] <Znack> Allies: I gave 100 metal to Sigero. [f=0033832] <Znack> Allies: I gave 100 metal to Sigero. [f=0033837] <Znack> Allies: I gave 100 metal to Sigero. [f=0033842] <Znack> Allies: I gave 100 metal to Sigero. [f=0033895] <Znack> Allies: I gave 100 metal to Zenfur. [f=0033900] <Znack> Allies: I gave 100 metal to Zenfur. [f=0034209] game_message: Quill is under attack [f=0034443] game_message: Radar Tower is under attack [f=0034472] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=0034585] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=0034805] game_message: Halberd is under attack [f=0035347] game_message: Lotus is under attack [f=0035922] game_message: Metal Extractor is under attack [f=0036178] game_message: Tremor is under attack [f=0036235] <Znack> Allies: I gave 100 metal to Zenfur. [f=0036239] <Znack> Allies: I gave 100 metal to Zenfur. [f=0036244] <Znack> Allies: I gave 100 metal to Zenfur. [f=0036262] <Znack> Allies: I gave 100 metal to Sigero. [f=0036267] <Znack> Allies: I gave 100 metal to Sigero. [f=0036271] <Znack> Allies: I gave 100 metal to Sigero. [f=0036328] <Znack> Allies: I gave 100 metal to Sigero. [f=0036378] <Znack> Allies: I gave 100 metal to rewdrfe2. [f=0036383] <Znack> Allies: I gave 100 metal to rewdrfe2. [f=0036387] <Znack> Allies: I gave 100 metal to rewdrfe2. [f=0036392] <Znack> Allies: I gave 100 metal to rewdrfe2. [f=0036397] <Znack> Allies: I gave 100 metal to rewdrfe2. [f=0036817] <Znack> Allies: I gave 100 metal to Zenfur. [f=0036821] <Znack> Allies: I gave 100 metal to Zenfur. [f=0036826] <Znack> Allies: I gave 100 metal to Zenfur. [f=0036903] <Znack> Allies: I gave 100 metal to Sigero. [f=0037026] game_message: Lotus is under attack [f=0037178] game_message: Tremor is under attack [f=0037344] game_message: Tremor is under attack [f=0037510] game_message: Caretaker is under attack [f=0037660] game_message: Metal Extractor is under attack [f=0037811] game_message: Recon Commander is under attack [f=0038204] <Znack> Allies: I gave 100 metal to Zenfur. [f=0038210] <Znack> Allies: I gave 100 metal to Zenfur. [f=0038214] <Znack> Allies: I gave 100 metal to Zenfur. [f=0038216] Zenfur added point: Airplane Plant (Anir) [f=0038218] <Znack> Allies: I gave 100 metal to Zenfur. [f=0038224] <Znack> Allies: I gave 100 metal to Zenfur. [f=0038251] <Znack> Allies: I gave 100 metal to Zenfur. [f=0038461] game_message: Cyclops is under attack [f=0039039] game_message: Cyclops is under attack [f=0039220] game_message: Cyclops is under attack [f=0039491] <Sigero> Allies: I gave 1 units to Zenfur. [f=0039497] Zenfur added point: Unit received from Sigero [f=0039950] game_message: Halberd is under attack [f=0040257] <Znack> Allies: I gave 100 metal to Zenfur. [f=0040261] <Znack> Allies: I gave 100 metal to Zenfur. [f=0040264] <Znack> Allies: I gave 100 metal to Zenfur. [f=0040270] <Znack> Allies: I gave 100 metal to Zenfur. [f=0040454] [Game::ClientReadNet] added new player Bmanhanson with number 20 to team 0 [f=0040454] > SPRINGIE:User Bmanhanson|striderarty|5_3||False|TNF|Federation|US [f=0040517] > SPRINGIE:User Bmanhanson|striderarty|5_3||False|TNF|Federation|US [f=0040544] Connection attempt from Bmanhanson [f=0040544] -> Version: 104.0.1-287-gf7b0fcc maintenance [Windows 32-bit (emulated)] [f=0040544] -> Connection established (given id 20) [f=0040568] [Game::ClientReadNet][LOGMSG] sender="Bmanhanson" string="[PreGame::GameDataReceived][map-checksums={0x1,0xe6574c9a}]" [f=0040568] [Game::ClientReadNet][LOGMSG] sender="Bmanhanson" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x1b7e7b79}]" [f=0040620] game_message: Halberd is under attack [f=0040771] game_message: Halberd is under attack [f=0041017] <Znack> Allies: I gave 100 metal to Zenfur. [f=0041040] <Znack> Allies: I gave 100 metal to Sigero. [f=0041053] game_message: Quill is under attack [f=0041081] <Znack> Allies: I gave 100 metal to Zenfur. [f=0041103] <Znack> Allies: I gave 100 metal to Sigero. [f=0041128] <Znack> Allies: I gave 100 metal to Sigero. [f=0041140] <Znack> Allies: I gave 100 metal to Sigero. [f=0041166] <Znack> Allies: I gave 100 metal to Sigero. [f=0041210] <Znack> Allies: I gave 100 metal to Sigero. [f=0041229] <Znack> Allies: I gave 100 metal to Sigero. [f=0041280] <Znack> Allies: I gave 100 metal to Zenfur. [f=0041336] [Game::ClientReadNet][LOGMSG] sender="Bmanhanson" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6bf058c00095d87eb8a758481d08b79f34a8213555be67e57321e7b42f648757b497b050512abf324c526c99af1bff5e335293f785aa9ad2365296ec5644ea7c]" [f=0041373] [Game::ClientReadNet][LOGMSG] sender="Bmanhanson" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fb8f50ff621255b8e910fead0ed9d4a3748aadda08129b3a1c9a9db83f3eed69a0cc7ee89011bc784576979d88ac9ac53b958c4d8ef377a457067d57ff01ec5f]" [f=0043211] [Game::ClientReadNet] added new player LogicDaemon with number 21 to team 0 [f=0043211] > SPRINGIE:User LogicDaemon|tankriot|6_4|donator_1|False|DDAM|Federation|RU [f=0043533] Spectator weiweinoob left the game: normal quit [f=0043560] [Firepluk] nice cooking [f=0045781] game_message: Owl is under attack [f=0045942] <Sigero> Allies: I gave 1 units to Zenfur. [f=0045945] game_message: Halberd is under attack [f=0045949] Zenfur added point: Unit received from Sigero [f=0046107] game_message: Halberd is under attack [f=0046408] game_message: Halberd is under attack [f=0047064] Zenfur added point: Strider Hub [f=0047121] Zenfur added point: Singularity Reactor [f=0047702] Znack added point: 50% Singu [f=0048092] Znack added point: fusion [f=0048199] <Anir> !poll resign [f=0048199] > Poll: Resign team 2? [!y=1/3, !n=0/3] [f=0048200] > Poll: Resign team 2? [!y=0/3, !n=0/3] [f=0048307] <Astran> !vote 2 [f=0048308] > Poll: Resign team 2? [!y=1/3, !n=1/3] [f=0048351] [Firepluk] dats right! [f=0048801] <[tre]PAK> !vote 1 [f=0048801] > Poll: Resign team 2? [!y=2/3, !n=1/3] [f=0049233] > <headlessslayer>!y [f=0049410] Zenfur added point: terraform up [f=0049641] <Sigero> Allies: I gave 1 units to Zenfur. [f=0049647] Zenfur added point: Unit received from Sigero [f=0050000] > Poll: Resign team 2? [END:FAILED] [f=0050119] Znack added point: [f=0050304] game_message: Minotaur is under attack [f=0050473] game_message: Flail is under attack [f=0050823] [Firepluk] just resign already lobsters, we wanna party too [f=0051059] [Game::ClientReadNet] added new player czesio with number 22 to team 0 [f=0051059] > SPRINGIE:User czesio|commassault|6_3||False||Federation|GB [f=0051437] > SPRINGIE:User weiweinoob|commassault|0_0||False|||SG [f=0051810] game_message: Anir resigned, giving all units to Astran [f=0051969] <Astran> !poll resign [f=0051969] > Poll: Resign team 2? [!y=1/3, !n=0/3] [f=0051969] > Poll: Resign team 2? [!y=0/3, !n=0/3] [f=0052007] <Astran> !vote 1 [f=0052007] > Poll: Resign team 2? [!y=1/3, !n=0/3] [f=0052049] <[tre]PAK> !vote 1 [f=0052049] > Poll: Resign team 2? [!y=2/3, !n=0/3] [f=0052050] [Anir] !vote 1 [f=0052050] > Poll: Resign team 2? [!y=3/3, !n=0/3] [f=0052050] > Poll: Resign team 2? [END:SUCCESS] [f=0052051] game_message: South has been destroyed! [f=0052051] game_message: North wins! [f=0052051] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0052051] > Team 2 resigned [f=0052058] <autoquit> Autoquit canceled. [f=0052063] Chili: tried to add multiple times "scrollpanel9" to "Player List"! [f=0052086] game_message: Shogun is under attack [f=0052186] Player Znack left the game: normal quit [f=0052192] Spectator [tre]PAK left the game: normal quit [f=0052192] Spectator Firepluk left the game: normal quit [f=0052198] Player rewdrfe2 left the game: normal quit [f=0052198] Spectator Astran left the game: normal quit [f=0052198] Spectator gerand left the game: normal quit [f=0052204] > <Firepluk>lob lob! [f=0052204] Player Sigero left the game: normal quit [f=0052210] > <headlessslayer>'good job [f=0052210] Spectator grazzzapper left the game: normal quit [f=0052210] Spectator cabrion left the game: normal quit [f=0052216] Server shutdown [f=0052216] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading [f=0052216] [SpringApp::Reload][1] [f=0052216] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=0052216] [async=0] threads=3 tasks=1262666 {sum,avg}{exec,wait}time={{2.000, 2.000}, {26815622222761638415133103656083113100446693617467360278450850019452255915894484541642983386028738698013130858918248289495938669321183809215709871471591424.000, -2.000}}ms [f=0052216] thread=1 tasks=631333 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 2.000}, {-26815622224717214818991159298267088554724989114018739165226600122430247969347242789582650290312209794714661045693332667679297703625651325154040883068272640.000, 0.000, 0.000, 26815622253291781680052159890160473338946071864244912513902562957140565277414097701984695365945354538944413785629629208361025298652590316251798745288540160.000}}ms [f=0052216] thread=2 tasks=631333 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 2.000, -0.000}, {-2.000, 0.000, 2.000, 26815622266496776618865727965797834249756613125113527755368184505152507258397169352121012365064860261745283836319426149300596833852528141811478622147444736.000}}ms [f=0052216] [async=1] threads=3 tasks=4648 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, -2.000}}ms [f=0052216] thread=1 tasks=2344 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {0.000, 0.000, -0.000, -26815622311477451338309756158358106002774902270252284713401297580523553830701554300334930495634578077657981675504770796748116027062311403668447783043465216.000}}ms [f=0052216] thread=2 tasks=2304 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, -2.000}, {0.000, 0.000, -2.000, 2.000}}ms [f=0052216] [ThreadPool::SetThreadCount][2] workers=0 [f=0052216] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=0052216] [ThreadPool::SetThreadCount][2] workers=2 [f=0052216] [Threading] Main thread CPU affinity mask set: 60 [f=0052216] [SpringApp::Reload][2] [f=0052216] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190129_175008_SnakeIslandV2_104.0.1-287-gf7b0fcc maintenance.sdfz" (3081484 bytes) [f=0052216] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0052216] [Game::KillLua][3] dtor=0 luaUI=3f7def50 [f=0052216] Start widgetHandler:Shutdown [f=0052216] Shutdown - SaveOrderList Complete [f=0052216] Writing last game win data [f=0052216] Shutdown - SaveConfigData Complete [f=0052216] Shutdown Widget - Chili Highlight [f=0052216] Shutdown Widget - Save/Load API [f=0052216] Shutdown Widget - Deferred rendering [f=0052216] Shutdown Widget - Custom Markers [f=0052216] Shutdown Widget - EPIC Menu [f=0052216] Shutdown Widget - Chili Minimap [f=0052216] Shutdown Widget - Chili Widget Selector [f=0052216] Shutdown Widget - Local Team Colors [f=0052216] Shutdown Widget - Display Keys 2 [f=0052216] Shutdown Widget - Save Game Menu [f=0052216] Shutdown Widget - HealthBars [f=0052216] Shutdown Widget - Noises [f=0052216] Shutdown Widget - Attrition Counter [f=0052216] Shutdown Widget - Unit Icons [f=0052216] Shutdown Widget - Win Counter [f=0052216] Shutdown Widget - BuildETA [f=0052216] Shutdown Widget - Depth of Field Shader [f=0052216] Shutdown Widget - Modular Comm Info [f=0052216] Shutdown Widget - CameraShake [f=0052216] Shutdown Widget - Chili Economy Panel Default [f=0052216] Shutdown Widget - Chili EndGame Window [f=0052216] Shutdown Widget - Chili Nuke Warning [f=0052216] Shutdown Widget - Chili Selections & CursorTip v2 [f=0052216] Shutdown Widget - Chili Spectator Panels [f=0052216] Shutdown Widget - Context Menu [f=0052216] Shutdown Widget - Darkening [f=0052216] Shutdown Widget - Transport AI [f=0052216] Shutdown Widget - Grab Input [f=0052216] Input grabbing is disabled! [f=0052216] Shutdown Widget - Highlight Geos [f=0052216] Shutdown Widget - Local Widgets Config [f=0052216] Shutdown Widget - MinimapEvents [f=0052216] Shutdown Widget - Missile Silo Range [f=0052216] Shutdown Widget - Mex Placement Handler [f=0052216] Shutdown Widget - Point Tracker [f=0052216] Shutdown Widget - Showeco and Grid Drawer [f=0052216] Shutdown Widget - Stereo3D [f=0052216] Shutdown Widget - Music Player [f=0052216] Shutdown Widget - Startup Info and Selector [f=0052216] Shutdown Widget - Attack Warning [f=0052216] Shutdown Widget - Attack AoE [f=0052216] Shutdown Widget - UnitShapes [f=0052216] Shutdown Widget - Map Edge Extension [f=0052216] Shutdown Widget - Selection Send [f=0052216] Shutdown Widget - LupsManager [f=0052216] Shutdown Widget - Newton Firezone [f=0052216] Shutdown Widget - Receive Units Indicator [f=0052216] Shutdown Widget - Chili Pro Console [f=0052216] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02 [f=0052216] Shutdown Widget - Lasso Terraform GUI [f=0052216] Shutdown Widget - Chili Framework [f=0052216] Shutdown Widget - Lups [f=0052216] Shutdown Widget - Chili Core Selector [f=0052216] Shutdown Widget - Draw After Chili [f=0052216] Shutdown Widget - Combo Overhead/Free Camera (experimental) [f=0052216] Switching to Overhead (TA) style camera [f=0052216] Shutdown Widget - Pause Screen [f=0052216] Shutdown Widget - Color Blindness Correction [f=0052216] Shutdown Widget - Layout Handler [f=0052216] Shutdown Widget - Text To Speech Control [f=0052216] Shutdown Widget - Persistent Build Height [f=0052216] End widgetHandler:Shutdown [f=0052216] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,172675491,0} {chunk,block}Bytes={0,0} [f=0052216] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0052216] [Game::KillLua][2] dtor=0 luaRules=2c4ff790 [f=0052216] Start gadgetHandler:Shutdown [f=0052216] Shutdown - StartSetup [f=0052216] Shutdown - UnitMorph [f=0052216] Shutdown - LupsNanoSpray [f=0052216] Shutdown - Missile Silo Controller [f=0052216] Shutdown - Modular Comm Info [f=0052216] Shutdown - Puppy Handler [f=0052216] Shutdown - Terrain Texture Handler [f=0052216] Shutdown - UnitCloakShield [f=0052216] End gadgetHandler:Shutdown [f=0052216] Start gadgetHandler:Shutdown [f=0052216] Shutdown - Save/Load [f=0052216] Shutdown - UnitMorph [f=0052216] Shutdown - Modular Comm Info [f=0052216] Shutdown - Retreat Command [f=0052216] Shutdown - Shockwaves [f=0052216] Shutdown - Teleport Throw [f=0052216] Shutdown - UnitCloakShield [f=0052216] Shutdown - Lups Cloak FX [f=0052216] Shutdown - Lups [f=0052216] Shutdown - Lups Shield [f=0052216] End gadgetHandler:Shutdown [f=0052216] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,172675621,0} {chunk,block}Bytes={0,0} [f=0052216] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,172675621,0} {chunk,block}Bytes={0,0} [f=0052216] [Game::KillLua][4] dtor=0 [f=0052216] [SpringApp::Reload][3] [f=0052216] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0052216] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0052216] [Sound] [Sound::UpdateThread][3] #sources=32 #items=119 [f=0052216] [Sound] [Sound::UpdateThread][4] ctx=36c9fd30 dev=3856d020 [f=0052216] [Sound] [Sound::UpdateThread][5] ctx=36c9fd30 dev=3856d020 [f=0052216] [Sound] [Sound::UpdateThread][6] [f=0052216] [SpringApp::Reload][4] [f=0052216] [Game::~CGame][1] [f=0052216] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0052216] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0052216] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0052216] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0052216] [Game::KillLua][4] dtor=1 [f=0052216] [Game::KillMisc][1] [f=0052216] [Game::KillMisc][2] [f=0052216] [Game::KillMisc][3] [f=0052216] [Game::KillRendering][1] [f=0052216] Statistics for RectangleOptimizer: 3% [f=0052216] [Game::KillInterface][1] [f=0052216] [Game::KillInterface][2] [f=0052216] [Game::KillSimulation][1] [f=0052216] [Game::KillSimulation][2] [f=0052216] [CCollisionHandler] dis-/continuous tests: 294/128624796 [f=0052216] [Game::KillSimulation][3] [f=0052216] [~CPathCache(32x32)] cacheHits=10 hitPercentage=17% numHashColls=0 maxCacheSize=3 [f=0052216] [~CPathCache(32x32)] cacheHits=1640 hitPercentage=40% numHashColls=0 maxCacheSize=39 [f=0052216] [~CPathCache(64x64)] cacheHits=12 hitPercentage=9% numHashColls=0 maxCacheSize=4 [f=0052216] [~CPathCache(64x64)] cacheHits=459 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0052216] Statistics for RectangleOptimizer: 3% [f=0052216] Statistics for RectangleOptimizer: 3% [f=0052216] LosHandler stats: total instances=616306; shared=3%; from cache=34% [f=0052216] [Game::KillSimulation][4] [f=0052216] [Game::~CGame][2] [f=0052216] [Game::~CGame][3] [f=0052216] [UDPConnection::Statistics] 2167616 bytes sent in 36201 packets (59.877 bytes/packet) 1018416 bytes recv'd in 28776 packets (35.391 bytes/packet) {0.000x, 0.100x} relative protocol overhead {up, down} 472 incoming chunks dropped, 18 outgoing chunks resent [f=0052216] [SpringApp::Reload][5] [f=0052216] [SpringApp::Reload][6] [f=0052216] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=0052216] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [f=0052216] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [f=0052216] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [f=0052216] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [f=0052216] [SpringApp::Reload][7] [f=0052216] [SpringApp::Reload][8] [f=0052216] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0052216] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0052216] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0052216] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0052216] [Sound] [Sound::InitThread][1] [f=0052216] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0052216] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=0052216] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms) [f=0052216] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0052216] [Sound] [Sound::OpenOpenALDevice] device=3603ed20 context=3d6cc1e8 [f=0052216] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0052216] [Sound] Vendor: OpenAL Community [f=0052216] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0052216] [Sound] Renderer: OpenAL Soft [f=0052216] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0052216] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0052216] [Sound] Devices: [f=0052216] [Sound] [Speakers (11- C-Media USB Headphone Set )] [f=0052216] [Sound] [Speakers (11- C-Media USB Headphone Set )] [f=0052216] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0052216] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0052216] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0052216] [Sound] Error: Initializing EFX failed! [f=0052216] [Sound] [Sound::UpdateThread][2] [f=0052216] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=0052216] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06c27b10 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 2 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.16 [f=-000001] [SpringApp::Reload][13] numReloads=22 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Warning: Duplicate user(Firepluk) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Timo) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Kaolyfin) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Timo) added to channel (zk) [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1137x24bpp@59Hz (windowed::decorated) [f=-000001] [liblobby] Warning: Duplicate user(slava1) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(headlessslayer) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(headlessslayer) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1934 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1934 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1935 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1934 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1932 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1932 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1935 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1932 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1932 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1934 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1934 [f=-000001] [liblobby] Warning: Duplicate user(Apollyon) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Apollyon) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1924 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1924 [f=-000001] [liblobby] Warning: Duplicate user(Solarius) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Solarius) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(lordtaim) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(bloodshark) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(bloodshark) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Theagle) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Solarius) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Solarius) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(indaled) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(indaled) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(indaled) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(sogoti03) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(sogoti03) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Lakik) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(adus321pl) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(adus321pl) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(headlessslayer) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(katastrophe) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Chrissi007) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1934 [f=-000001] [liblobby] Warning: Duplicate user(Bmanhanson) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(eSHaO) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(eSHaO) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(johJAM24) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(madmarvin) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(madmarvin) added to channel (zk) [f=-000001] Connecting to battle, Zero-K v1.6.12.0, IncultaV2, 104.0.1-287-gf7b0fcc [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1200 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 14 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 14 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0053571 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaGarbageCollectionMemLoadMult, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 14 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 14 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] DesignEvent, events_2018_04_25:game_start:multiplayer:connecting_Team, nil [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8460; SourcePort=0; IsHost=0; MyPlayerName=Zenfur; MyPasswd=2348c1775e96713c4424609ef763570d; } Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=6 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=6 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 60 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=3d6cc1e8 dev=3603ed20 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=3d6cc1e8 dev=3603ed20 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-287-gf7b0fcc\base [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=3603ed20 context=3d6cc8d8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (11- C-Media USB Headphone Set )] [f=-000001] [Sound] [Speakers (11- C-Media USB Headphone Set )] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.6.11.4" [f=-000001] [SpringApp::Reload][12] #script=140 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8460 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8460 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8460 using name Zenfur [f=-000001] [SpringApp::Reload][13] numReloads=23 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1200x24bpp@59Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: IncultaV2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.6.12.0 (archive: zk-stable.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive IncultaV2 (checksum 0x28b15a3b) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum 0x1b7e7b79) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190129_182329_IncultaV2_104.0.1-287-gf7b0fcc maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 245ms [f=-000001] [PreGame::UpdateClientNet] received user number 19 (team 13, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (77 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 467ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 566ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 342 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] Creating QuadField & CEGs [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1937ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 196ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 35ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 65ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 6 [f=-000001] Setting morph for custom comms for player: 7 [f=-000001] Setting morph for custom comms for player: 8 [f=-000001] Setting morph for custom comms for player: 17 [f=-000001] Setting morph for custom comms for player: 18 [f=-000001] Setting morph for custom comms for player: 19 [f=-000001] Setting morph for custom comms for player: 14 [f=-000001] Setting morph for custom comms for player: 16 [f=-000001] Setting morph for custom comms for player: 9 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: -805306369, user-killed during hang Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
The crash happens often when I hold ~ (my push to talk button) using mumble during load screen.