Open Chobbyla opened 7 years ago
Chobby.exe Information: 0 : Checking for self-upgrade Chobby.exe Information: 0 : PackageRefresh complete - packages changed Chobby.exe Information: 0 : http://zkmenu.repo.springrts.com/packages/c5dcf8fc3cb870fdb66fff98e81c70cb.sdp Completed - 72,48k Chobby.exe Information: 0 : zkmenu:stable download complete - 102,04M Chobby.exe Information: 0 : http://zk.repo.springrts.com/builds/zk-v1.5.8.3.sdz Completed - 274,65M Chobby.exe Information: 0 : Querying default engine Chobby.exe Information: 0 : Downloading http://zero-k.info/engine/win64/103.0.1-1336-g61d1146.zip Chobby.exe Information: 0 : Installing http://zero-k.info/engine/win64/103.0.1-1336-g61d1146.zip Chobby.exe Information: 0 : Install of 103.0.1-1336-g61d1146 complete Chobby.exe Information: 0 : starting download User Interface Tutorial r15 Chobby.exe Information: 0 : starting download Glacies 1.3 Chobby.exe Information: 0 : http://zero-k.info/Missions/File/226 Completed - 133,23k Chobby.exe Information: 0 : glacies_1.3.sd7 Completed - 14,84M Chobby.exe Information: 0 : starting download Economy Tutorial r12 Chobby.exe Information: 0 : starting download Aquatic Divide Revised v02 Chobby.exe Information: 0 : http://zero-k.info/Missions/File/227 Completed - 137,22k Chobby.exe Information: 0 : aquatic_divide_revised_v02.sd7 Completed - 8,37M Chobby.exe Information: 0 : starting download Unit Classes Tutorial r9 Chobby.exe Information: 0 : starting download La Isla Bonita v1.1 Chobby.exe Information: 0 : http://zero-k.info/Missions/File/228 Completed - 296,82k Chobby.exe Information: 0 : la_isla_bonita_v1.1.sd7 Completed - 38,77M Chobby.exe Information: 0 : Reseting configs and deploying AIs Chobby.exe Information: 0 : Connecting to steam API Chobby.exe Information: 0 : Starting Using writeable configuration source: "C:\Users\test\Documents\My Games\Zero-K\springsettings.cfg" Using additional read-only configuration source: "C:\Users\test\Documents\My Games\Zero-K\engine\win64\103.0.1-1336-g61d1146\springsettings.cfg" Available log sections: RoamMeshDrawer, AutohostInterface, DynWater, SkyBox, Shader, FarTextureHandler, GameServer, CSMFGroundTextures, VFS, KeyBindings, DecalsDrawerGL4, Sound, Path, Net, CregSerializer, BumpWater, Texture, Font, ModelRenderContainer, ArchiveScanner, Piece, LuaSocket, Model, OBJParser, GroundMoveType Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== BumpWaterBlurReflection = 1 BumpWaterDepthBits = 16 BumpWaterShoreWaves = 0 BumpWaterTexSizeReflection = 128 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 2 FontSize = 18 Fullscreen = 0 GroundDetail = 100 GroundScarAlphaFade = 1 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = Tropical LastSelectedMod = Zero-K $VERSION LastSelectedScript = Commanders MaxParticles = 20000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.001 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.4 OverheadScrollSpeed = 50 ReconnectTimeout = 0 ScrollWheelSpeed = -25 Shadows = 1 ShowClock = 0 SplashScreenDir = ./MenuLoadscreens TreeRadius = 1000 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.1 UsePBO = 0 Water = 4 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 ============== </User Config> ============== ============== <User System> ============== Spring 103.0.1-1336-g61d1146 develop Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Home Premium Edition, 64-bit (build 9200) Intel(R) Core(TM) i3-6100 CPU @ 3.70GHz; 8107MB RAM, 9387MB pagefile Binary Word Size: 32-bit emulated Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 2 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@59Hz} current={1920x1080x24bpp@59Hz} display=1 modes=178 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [13] 1680x1050x24bpp@60Hz [23] 1600x900x24bpp@60Hz [29] 1440x900x24bpp@75Hz [69] 1280x800x24bpp@60Hz [81] 1280x720x24bpp@60Hz [149] 640x400x24bpp@60Hz [173] 320x200x24bpp@60Hz [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 3.0.0 - Build 21.20.16.4678 GL vendor : Intel GL renderer : Intel(R) HD Graphics 530 GLSL version: 1.30 - Build 21.20.16.4678 GLEW version: 1.5.8 GPU memory : unknown SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 0 (0) frag-depth layout support : 0 (-) max. FBO samples : 16 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 16/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@59Hz (windowed::borderless) [DataDirLocater::Check] Isolation Mode! Using read-write data directory: C:\Users\test\Documents\My Games\Zero-K\ Using read-only data directory: C:\Users\test\Documents\My Games\Zero-K\engine\win64\103.0.1-1336-g61d1146\ Fontconfig error: Cannot load default config file Error: [FileSystemInit] exception "not enough free space on drive containing writeable data-directory" [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [ThreadPool::SetThreadCount][2] workers=1 [Threading] Main thread CPU affinity mask set: 14 Chobby.exe Warning: 0 : Spring exit code is: -2, assuming crash Chobby.exe Information: 0 : Spring exited Chobby.exe Warning: 0 : Spring crash detected
Error: [FileSystemInit] exception "not enough free space on drive containing writeable data-directory"