ZeroK-RTS / CrashReports

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Spring crash [103.0.1-1380-g56d4e44] #2034

Open Chobbyla opened 7 years ago

Chobbyla commented 7 years ago
Chobby.exe Information: 0 : PackageRefresh complete - packages changed
Chobby.exe Information: 0 : Querying default engine
Chobby.exe Information: 0 : Reseting configs and deploying AIs
Chobby.exe Information: 0 : Connecting to steam API
Chobby.exe Information: 0 : Starting
Using writeable configuration source: "C:\Users\fractalDerivative\Documents\My Games\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\springsettings.cfg"
Available log sections: DecalsDrawerGL4, Net, BumpWater, ModelRenderContainer, KeyBindings, Piece, Model, OBJParser, RoamMeshDrawer, Sound, Path, AutohostInterface, CregSerializer, DynWater, SkyBox, Texture, Font, Shader, ArchiveScanner, FarTextureHandler, GameServer, CSMFGroundTextures, LuaSocket, VFS, GroundMoveType
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterRefraction = 2
  BumpWaterTexSizeReflection = 256
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 4
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 4
  GroundDecals = 2
  GroundDetail = 90
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LastSelectedMap = Tropical
  LastSelectedMod = Zero-K $VERSION
  LastSelectedScript = Commanders
  MaxParticles = 15000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScreenshotCounter = 46
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  ShowFPS = 1
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1200
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowPosX = 0
  WindowPosY = 31
  XResolution = 1920
  XResolutionWindowed = 1916
  YResolution = 1080
  YResolutionWindowed = 1017
  snd_volmaster = 55
============== </User Config> ==============
============== <User System> ==============
  Spring 103.0.1-1380-g56d4e44 develop
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Enterprise Edition, 64-bit (build 9200)
Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz; 8115MB RAM, 9424MB pagefile
     Binary Word Size: 32-bit emulated
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 2
    Logical CPU Cores: 4
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    display=1 modes=22 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 2] 1680x1050x24bpp@60Hz
        [ 3] 1600x900x24bpp@60Hz
        [ 4] 1440x900x24bpp@60Hz
        [10] 1280x800x24bpp@60Hz
        [12] 1280x720x24bpp@60Hz
        [18] 640x400x24bpp@60Hz
        [22] 320x200x24bpp@60Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888")
[GR::LogVersionInfo]
    SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    GL version  : 4.5.0 NVIDIA 382.05
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce 840M/PCIe/SSE2
    GLSL version: 4.50 NVIDIA
    GLEW version: 1.5.8
    GPU memory  : 2048MB (total) / 1944MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 0 (0)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 1916x1017x24bpp@60Hz (windowed::decorated)
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: C:\Users\fractalDerivative\Documents\My Games\Zero-K\
Using read-only data directory: C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\
Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\base
Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\maps
Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\games
Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 169ms
[ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[ThreadPool::SetThreadCount][2] workers=1
[Threading] Main thread CPU affinity mask set: 14
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 1ms
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::InitThread][3] device=05243350 context=04bfaeb0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] Joysticks found: 0
[Info] Using filesystem-writepath: C:\Users\fractalDerivative\Documents\My Games\Zero-K
[Info] Free disk space: 16566 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 53549
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Chobby.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2554118692","DefaultServerHost":"zero-k.info","DefaultServerPort":8200}

[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Settings      <gui_campaign_settings.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [Chobby] Warning: Missing game in chobby_config.json file.
[f=-000001] ATI/intel/other non-nvidia compatibility state:, false
[f=-000001] Number of battles: 0
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=05326e48
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] [GR::LogDisplayMode] display-mode set to 1916x1017x24bpp@60Hz (windowed::decorated)
[f=-000001] LoopbackCommandReceived, WrapperOnline
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [chobby] Showing battle with ID, 1567
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] Connecting to battle, Zero-K v1.5.8.3, Intersection_v3, 103.0.1-1380-g56d4e44
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] SetSettings Int, XResolution, 1920
[f=-000001] SetSettings Int, YResolution, 1080
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=24 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622282597389114259210481672592447593969239933789349142846352340315597251133584779607613392255657742577952589086514300324723537568249041909471806226432.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=24 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 2.000, -26815622259472842380654745445189240482721988937179181934371999415719404099240082939776539719794171529852426901209815554277431932337770196533079980208291840.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=2 tasks=28 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {26815622216664306558437957300039804369309157557624057630217579226163069852030253105943278360469204972068799582515097249185285400067682299284316774117408768.000, -26815622300547175336748841479592644416176135663996684543115226696850725946549995132126089806073560783288721664957283048752447871222560691002272739810607104.000}}ms
[f=-000001]         thread=1 tasks=28 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {26815622216664306558437957300039804369309157557624057630217579226163069852030253105943278360469204972068799582515097249185285400067682299284316774117408768.000, 0.000, -2.000, -26815622277790869987830450775441512301227400543620888110348765023338801421668276295570494303177419730471739675155579182684029324317823711903259196708093952.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=01d64f64
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=043f5b10
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=04bfaeb0 dev=05243350
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="C:\Users\fractalDerivative\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=148ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapoverride/intersection_v3.jpg" indx=549 inflSize=217kb readTime=5ms
[f=-000001]     file="luamenu/images/minimapnotfound1.png" indx=1756 inflSize=235kb readTime=3ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/skinning/background.jpg" indx=1082 inflSize=367kb readTime=2ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/skinning/headinglarge.png" indx=1087 inflSize=174kb readTime=2ms
[f=-000001]     file="luamenu/images/flags/ca.png" indx=1535 inflSize=0kb readTime=1ms
[f=-000001]     file="luamenu/images/flags/lu.png" indx=1633 inflSize=0kb readTime=1ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapthumbnail/mearth_v4.png" indx=832 inflSize=4kb readTime=1ms
[f=-000001]     file="luamenu/widgets/chili/skins/evolved/fonts/n019003l.pfb" indx=2082 inflSize=77kb readTime=1ms
[f=-000001]     file="luamenu/images/flags/gb.png" indx=1578 inflSize=0kb readTime=1ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/rankimages/6_5.png" indx=1004 inflSize=1kb readTime=1ms
[f=-000001] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\base
[f=-000001] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 115ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device
[f=-000001] [Sound] [Sound::InitThread][3] device=0f1450b0 context=0ee633f8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=135
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8454
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8454 using name TheMooseIsLoose
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[f=-000001] [PreGame::UpdateClientNet] added new player TheMooseIsLoose with number 10 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Intersection_v3
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Intersection_v3 (checksum 0x6e16b938) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x4a81859a) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\fractalDerivative\Documents\My Games\Zero-K\demos\20170912_112415_Intersection_v3_103.0.1-1380-g56d4e44 develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 527ms
[f=-000001] [PreGame::UpdateClientNet] received user number 10 (team 0, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (40 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 449ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 744ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 26ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1380-g56d4e44 develop.
[f=-000001] Warning:   (in thread: load)
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77b50000   ntdll
[f=-000001] Error: 0x750b0000   KERNEL32
[f=-000001] Error: 0x76890000   KERNELBASE
[f=-000001] Error: 0x74160000   atcuf32
[f=-000001] Error: 0x74b60000   ADVAPI32
[f=-000001] Error: 0x74be0000   msvcrt
[f=-000001] Error: 0x74ca0000   sechost
[f=-000001] Error: 0x753c0000   RPCRT4
[f=-000001] Error: 0x74620000   SspiCli
[f=-000001] Error: 0x74610000   CRYPTBASE
[f=-000001] Error: 0x76830000   bcryptPrimitives
[f=-000001] Error: 0x76af0000   IMAGEHLP
[f=-000001] Error: 0x76b10000   ucrtbase
[f=-000001] Error: 0x75480000   SHELL32
[f=-000001] Error: 0x74750000   cfgmgr32
[f=-000001] Error: 0x76c30000   shcore
[f=-000001] Error: 0x74920000   combase
[f=-000001] Error: 0x77400000   windows.storage
[f=-000001] Error: 0x75370000   shlwapi
[f=-000001] Error: 0x752e0000   GDI32
[f=-000001] Error: 0x75180000   gdi32full
[f=-000001] Error: 0x77990000   msvcp_win
[f=-000001] Error: 0x772c0000   USER32
[f=-000001] Error: 0x77a60000   win32u
[f=-000001] Error: 0x74740000   kernel.appcore
[f=-000001] Error: 0x77a10000   powrprof
[f=-000001] Error: 0x76ae0000   profapi
[f=-000001] Error: 0x76a60000   WS2_32
[f=-000001] Error: 0x6ed40000   GLU32
[f=-000001] Error: 0x6f5f0000   OPENGL32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x74640000   ole32
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x62aa0000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x77b20000   IMM32
[f=-000001] Error: 0x77a80000   OLEAUT32
[f=-000001] Error: 0x59ed0000   MSVCP80
[f=-000001] Error: 0x59e30000   MSVCR80
[f=-000001] Error: 0x74520000   WINMM
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x74600000   VERSION
[f=-000001] Error: 0x74400000   WINMMBASE
[f=-000001] Error: 0x59a80000   nvapi
[f=-000001] Error: 0x76d20000   SETUPAPI
[f=-000001] Error: 0x6e100000   dxgi
[f=-000001] Error: 0x6dd60000   DEVOBJ
[f=-000001] Error: 0x74e80000   WINTRUST
[f=-000001] Error: 0x74d00000   MSASN1
[f=-000001] Error: 0x77140000   CRYPT32
[f=-000001] Error: 0x73f40000   uxtheme
[f=-000001] Error: 0x74f60000   MSCTF
[f=-000001] Error: 0x71540000   dwmapi
[f=-000001] Error: 0x57f00000   nvoglv32
[f=-000001] Error: 0x74430000   WTSAPI32
[f=-000001] Error: 0x73fc0000   ntmarta
[f=-000001] Error: 0x73ea0000   WINSTA
[f=-000001] Error: 0x747a0000   clbcatq
[f=-000001] Error: 0x6e190000   d3d11
[f=-000001] Error: 0x5f370000   nvldumd
[f=-000001] Error: 0x71570000   shfolder
[f=-000001] Error: 0x73e40000   CRYPTSP
[f=-000001] Error: 0x73e10000   rsaenh
[f=-000001] Error: 0x743e0000   bcrypt
[f=-000001] Error: 0x5df30000   nvwgf2um
[f=-000001] Error: 0x6cf00000   MMDevApi
[f=-000001] Error: 0x723b0000   PROPSYS
[f=-000001] Error: 0x72a30000   dsound
[f=-000001] Error: 0x6cf60000   AUDIOSES
[f=-000001] Error: 0x6d290000   wintypes
[f=-000001] Error: 0x728e0000   AVRT
[f=-000001] Error: 0x73bd0000   dinput8
[f=-000001] Error: 0x73bc0000   HID
[f=-000001] Error: 0x73a40000   XInput1_4
[f=-000001] Error: 0x72ab0000   mswsock
[f=-000001] Error: 0x73cb0000   napinsp
[f=-000001] Error: 0x73c90000   pnrpnsp
[f=-000001] Error: 0x6d040000   NLAapi
[f=-000001] Error: 0x71c50000   DNSAPI
[f=-000001] Error: 0x74cf0000   NSI
[f=-000001] Error: 0x74470000   IPHLPAPI
[f=-000001] Error: 0x73f20000   winrnr
[f=-000001] Error: 0x73c80000   wshbth
[f=-000001] Error: 0x739e0000   fwpuclnt
[f=-000001] Error: 0x73bb0000   rasadhlp
[f=-000001] Error: 0x737d0000   deviceaccess
[f=-000001] Error: 0x71f40000   TextInputFramework
[f=-000001] Error: 0x716e0000   CoreUIComponents
[f=-000001] Error: 0x71bc0000   CoreMessaging
[f=-000001] Error: 0x72ce0000   usermgrcli
[f=-000001] Error: 0x5c4c0000   Ninput
[f=-000001] Error: 0x71500000   wshqos
[f=-000001] Error: 0x6dd30000   wshtcpip
[f=-000001] Error: 0x6ce60000   wship6
[f=-000001] Error: 0x73a50000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1380-g56d4e44 develop:
[f=-000001] Warning: [ProgCtr=00a70ea7 StackPtr=01a4f520 FramePtr=01a4f5a8]
[f=-000001] Warning: (0) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00A70EA7]
[f=-000001] Warning: (1) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00A7148D]
[f=-000001] Warning: (2) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00BF98FD]
[f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00BFB8D1]
[f=-000001] Warning: (4) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0042DBB9]
[f=-000001] Warning: (5) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004399EB]
[f=-000001] Warning: (6) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00457BB2]
[f=-000001] Warning: (7) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004584F2]
[f=-000001] Warning: (8) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0045EBD9]
[f=-000001] Warning: (9) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004607A9]
[f=-000001] Warning: (10) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0088900B]
[f=-000001] Warning: (11) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0086BEF3]
[f=-000001] Warning: (12) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00EC5B2B]
[f=-000001] Warning: (13) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00401402]
[f=-000001] Warning: (14) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (15) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (16) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1380-g56d4e44 develop:
[f=-000001] Warning: [ProgCtr=77bc205c StackPtr=0cecfdb4 FramePtr=0cecfe18]
[f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0007205C]
[f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F351F]
[f=-000001] Warning: (2) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00933E6C]
[f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DB80D7]
[f=-000001] Warning: (4) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DEAA23]
[f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x00066821]
[f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 11062ms
[f=-000001] Loading Unit Definitions
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 595ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 150ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 134ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 117ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 6
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
[f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 5, This game player count: 6
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1380-g56d4e44 develop.
[f=-000001] Warning:   (in thread: load)
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77b50000   ntdll
[f=-000001] Error: 0x750b0000   KERNEL32
[f=-000001] Error: 0x76890000   KERNELBASE
[f=-000001] Error: 0x74160000   atcuf32
[f=-000001] Error: 0x74b60000   ADVAPI32
[f=-000001] Error: 0x74be0000   msvcrt
[f=-000001] Error: 0x74ca0000   sechost
[f=-000001] Error: 0x753c0000   RPCRT4
[f=-000001] Error: 0x74620000   SspiCli
[f=-000001] Error: 0x74610000   CRYPTBASE
[f=-000001] Error: 0x76830000   bcryptPrimitives
[f=-000001] Error: 0x76af0000   IMAGEHLP
[f=-000001] Error: 0x76b10000   ucrtbase
[f=-000001] Error: 0x75480000   SHELL32
[f=-000001] Error: 0x74750000   cfgmgr32
[f=-000001] Error: 0x76c30000   shcore
[f=-000001] Error: 0x74920000   combase
[f=-000001] Error: 0x77400000   windows.storage
[f=-000001] Error: 0x75370000   shlwapi
[f=-000001] Error: 0x752e0000   GDI32
[f=-000001] Error: 0x75180000   gdi32full
[f=-000001] Error: 0x77990000   msvcp_win
[f=-000001] Error: 0x772c0000   USER32
[f=-000001] Error: 0x77a60000   win32u
[f=-000001] Error: 0x74740000   kernel.appcore
[f=-000001] Error: 0x77a10000   powrprof
[f=-000001] Error: 0x76ae0000   profapi
[f=-000001] Error: 0x76a60000   WS2_32
[f=-000001] Error: 0x6ed40000   GLU32
[f=-000001] Error: 0x6f5f0000   OPENGL32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x74640000   ole32
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x62aa0000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x77b20000   IMM32
[f=-000001] Error: 0x77a80000   OLEAUT32
[f=-000001] Error: 0x59ed0000   MSVCP80
[f=-000001] Error: 0x59e30000   MSVCR80
[f=-000001] Error: 0x74520000   WINMM
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x74600000   VERSION
[f=-000001] Error: 0x74400000   WINMMBASE
[f=-000001] Error: 0x59a80000   nvapi
[f=-000001] Error: 0x76d20000   SETUPAPI
[f=-000001] Error: 0x6e100000   dxgi
[f=-000001] Error: 0x6dd60000   DEVOBJ
[f=-000001] Error: 0x74e80000   WINTRUST
[f=-000001] Error: 0x74d00000   MSASN1
[f=-000001] Error: 0x77140000   CRYPT32
[f=-000001] Error: 0x73f40000   uxtheme
[f=-000001] Error: 0x74f60000   MSCTF
[f=-000001] Error: 0x71540000   dwmapi
[f=-000001] Error: 0x57f00000   nvoglv32
[f=-000001] Error: 0x74430000   WTSAPI32
[f=-000001] Error: 0x73fc0000   ntmarta
[f=-000001] Error: 0x73ea0000   WINSTA
[f=-000001] Error: 0x747a0000   clbcatq
[f=-000001] Error: 0x6e190000   d3d11
[f=-000001] Error: 0x5f370000   nvldumd
[f=-000001] Error: 0x71570000   shfolder
[f=-000001] Error: 0x73e40000   CRYPTSP
[f=-000001] Error: 0x73e10000   rsaenh
[f=-000001] Error: 0x743e0000   bcrypt
[f=-000001] Error: 0x5df30000   nvwgf2um
[f=-000001] Error: 0x6cf00000   MMDevApi
[f=-000001] Error: 0x723b0000   PROPSYS
[f=-000001] Error: 0x72a30000   dsound
[f=-000001] Error: 0x6cf60000   AUDIOSES
[f=-000001] Error: 0x6d290000   wintypes
[f=-000001] Error: 0x728e0000   AVRT
[f=-000001] Error: 0x73bd0000   dinput8
[f=-000001] Error: 0x73bc0000   HID
[f=-000001] Error: 0x73a40000   XInput1_4
[f=-000001] Error: 0x72ab0000   mswsock
[f=-000001] Error: 0x73cb0000   napinsp
[f=-000001] Error: 0x73c90000   pnrpnsp
[f=-000001] Error: 0x6d040000   NLAapi
[f=-000001] Error: 0x71c50000   DNSAPI
[f=-000001] Error: 0x74cf0000   NSI
[f=-000001] Error: 0x74470000   IPHLPAPI
[f=-000001] Error: 0x73f20000   winrnr
[f=-000001] Error: 0x73c80000   wshbth
[f=-000001] Error: 0x739e0000   fwpuclnt
[f=-000001] Error: 0x73bb0000   rasadhlp
[f=-000001] Error: 0x737d0000   deviceaccess
[f=-000001] Error: 0x71f40000   TextInputFramework
[f=-000001] Error: 0x716e0000   CoreUIComponents
[f=-000001] Error: 0x71bc0000   CoreMessaging
[f=-000001] Error: 0x72ce0000   usermgrcli
[f=-000001] Error: 0x5c4c0000   Ninput
[f=-000001] Error: 0x71500000   wshqos
[f=-000001] Error: 0x6dd30000   wshtcpip
[f=-000001] Error: 0x6ce60000   wship6
[f=-000001] Error: 0x73a50000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1380-g56d4e44 develop:
[f=-000001] Warning: [ProgCtr=74c67bb7 StackPtr=01a43f90 FramePtr=01a43f98]
[f=-000001] Warning: (0) C:\WINDOWS\System32\msvcrt.dll [0x00087BB7]
[f=-000001] Warning: (1) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00D8D7B0]
[f=-000001] Warning: (2) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0097076D]
[f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00D8F377]
[f=-000001] Warning: (4) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096C340]
[f=-000001] Warning: (5) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096C5BF]
[f=-000001] Warning: (6) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096E587]
[f=-000001] Warning: (7) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096DEE9]
[f=-000001] Warning: (8) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096F30D]
[f=-000001] Warning: (9) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096D2FF]
[f=-000001] Warning: (10) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096C600]
[f=-000001] Warning: (11) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00C638D8]
[f=-000001] Warning: (12) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0095E3D0]
[f=-000001] Warning: (13) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096BABC]
[f=-000001] Warning: (14) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096C7A3]
[f=-000001] Warning: (15) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0095F969]
[f=-000001] Warning: (16) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0095E99D]
[f=-000001] Warning: (17) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x009606D9]
[f=-000001] Warning: (18) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x009635CF]
[f=-000001] Warning: (19) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096C340]
[f=-000001] Warning: (20) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096F729]
[f=-000001] Warning: (21) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096D2FF]
[f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1380-g56d4e44 develop:
[f=-000001] Warning: [ProgCtr=77bc205c StackPtr=0cecfdb4 FramePtr=0cecfe18]
[f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0007205C]
[f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F351F]
[f=-000001] Warning: (2) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00933E6C]
[f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DB80D7]
[f=-000001] Warning: (4) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DEAA23]
[f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x00066821]
[f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
[f=-000001] Loaded widget:  Chili Deluxe Player List - Alpha 2.02  <gui_chili_deluxeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=86
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b00539a0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=cd2e3ad5
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=75ed670e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=bedfa904
[f=-000001] [Path] [PathEstimator::ReadFile] hash=bedfa904 file="cache\103dev-develop/paths/Intersection_v3.pe-bedfa904.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (19 MB)
[f=-000001] [EstimatePathCosts] precached 1 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 115 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 250 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 353 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 456 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 556 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 659 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 760 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 861 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 961 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1061 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1166 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1266 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1367 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1469 of 1600 blocks
[f=-000001] [EstimatePathCosts] precached 1570 of 1600 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=bedfa904 file="cache\103dev-develop/paths/Intersection_v3.pe-bedfa904.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=86
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b00539a0
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=cd2e3ad5
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=75ed670e
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=bedfa914
[f=-000001] [Path] [PathEstimator::ReadFile] hash=bedfa914 file="cache\103dev-develop/paths/Intersection_v3.pe2-bedfa914.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (5 MB)
[f=-000001] [EstimatePathCosts] precached 3 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 28 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 59 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 85 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 112 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 140 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 167 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 195 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 221 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 247 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 278 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 309 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 334 of 400 blocks
[f=-000001] [EstimatePathCosts] precached 361 of 400 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=bedfa914 file="cache\103dev-develop/paths/Intersection_v3.pe2-bedfa914.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (2292ms, checksum bf357d11)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12525,0} {chunk,block}Bytes={0,0}
[f=-000001] Mex Placement Initialised with 25 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Switching to Free style camera
[f=-000001] GameID: 7d1fb859aa9ec1fb55b19d1a08831ef5
[f=-000001] Connection attempt from fxrs
[f=-000001]  -> Version: 103.0.1-1380-g56d4e44 develop
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LEM.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/TNF.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Gods.png"!
[f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/AwC.png"!
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Epicmenu: Switching to COFC camera mode
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from Hellixius
[f=-000001]  -> Version: 103.0.1-1380-g56d4e44 develop
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from Jummy
[f=-000001]  -> Version: 103.0.1-1380-g56d4e44 develop
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from SweetSavage
[f=-000001]  -> Version: 103.0.1-1380-g56d4e44 develop
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from [tre]PAK
[f=-000001]  -> Version: 103.0.1-1380-g56d4e44 develop
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from treegb
[f=-000001]  -> Version: 103.0.1-1380-g56d4e44 develop
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from 2plus2is5
[f=-000001]  -> Version: 103.0.1-1380-g56d4e44 develop
[f=-000001]  -> Connection established (given id 6)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fxrs" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6e16b938}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fxrs" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6e16b938}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SweetSavage" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6e16b938}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SweetSavage" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hellixius" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6e16b938}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hellixius" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6e16b938}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="treegb" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6e16b938}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="treegb" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="2plus2is5" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6e16b938}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="2plus2is5" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="treegb" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="treegb" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] <treegb> Circuit Brutal 0.9.21 (1)  Good fun, have luck!
[f=-000001] Skirmish AI "AI: Brutal (2)" (ID:1) took over control of team 6
[f=-000001] <treegb> Circuit Brutal 0.9.21 (2)  Good fun, have luck!
[f=-000001] Skirmish AI "AI: Brutal (3)" (ID:2) took over control of team 7
[f=-000001] <treegb> Circuit Brutal 0.9.21 (3)  Good fun, have luck!
[f=-000001] Skirmish AI "AI: Brutal (1)" (ID:3) took over control of team 8
[f=-000001] <treegb> Allies: I choose: TreeIsGrowingBigger1!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SweetSavage" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="2plus2is5" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="SweetSavage" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="2plus2is5" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] <[tre]PAK> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fxrs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="fxrs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] <fxrs> Circuit Brutal 0.9.21 (0)  Good fun, have luck!
[f=-000001] Skirmish AI "AI: Brutal (4)" (ID:0) took over control of team 2
[f=-000001] <treegb> Allies: [tre]PAK come back
[f=-000001] <Jummy> Allies: I choose: Recon!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hellixius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hellixius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] <fxrs> Allies: I choose: Strength!
[f=-000001] <Hellixius> Allies: I choose: Engineer!
[f=-000001] <[tre]PAK> hi im Judah !
[f=-000001] <treegb> Allies: we are not going to win like this
[f=-000001] [Game::ClientReadNet] added new player Kefirman with number 7 to team 0
[f=-000001] > SPRINGIE:User Kefirman|screamer|5_3||False|DCP|Dynasty|RU
[f=-000001] > SPRINGIE:User Kefirman|screamer|5_3||False|DCP|Dynasty|RU
[f=-000001] Connection attempt from Kefirman
[f=-000001]  -> Version: 103.0.1-1380-g56d4e44 develop
[f=-000001]  -> Connection established (given id 7)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6e16b938}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]"
[f=-000001] > Game will be force started in 59 seconds
[f=-000001] fxrs added point: this is best in the corner
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]"
[f=-000001] > Game will be force started in 39 seconds
[f=-000001] <fxrs> Allies: then link grid with small e production
[f=-000001] treegb added point: and we probably no need so much energy
[f=-000001] > Game will be force started in 20 seconds
[f=-000001] Chili: tried to add multiple times "scrollpanel8" to "Player List"!
[f=0000027] !transmitlobby @voice@buildUnit@add;planecon;Crane
[f=0000027] !transmitlobby @voice@buildUnit@add;planefighter;Swift
[f=0000027] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Hawk
[f=0000027] !transmitlobby @voice@buildUnit@add;bomberprec;Raven
[f=0000027] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix
[f=0000027] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird
[f=0000027] !transmitlobby @voice@buildUnit@add;bomberheavy;Wyvern
[f=0000027] !transmitlobby @voice@buildUnit@add;planescout;Vulture
[f=0000027] !transmitlobby @voice@buildUnit@reload
[f=0000900] game_message: Giving all units of 2plus2is5 to Jummy due to lag/AFK
[f=0001463] [Chobby] Warning: Missing minimap image for
[f=0001879] <fxrs> Allies: [tre]PAK on ai side
[f=0001980] [Chobby] Warning: Missing minimap image for
[f=0002147] <treegb> Allies: sure
[f=0002170] [Chobby] Warning: Missing minimap image for
[f=0002680] [Chobby] Warning: Missing minimap image for
[f=0002807] <treegb> Allies: I don't know why he go that way
[f=0003011] [Kefirman] Gameplay zombie lifehack
[f=0003400] [Kefirman] Bomers ressurect woth ready bombs
[f=0003564] [Kefirman] So you can just spam them
[f=0003785] [Kefirman] Bombers
[f=0004883] [Chobby] Warning: Missing minimap image for
[f=0005053] [Kefirman] Wyv and napalm bombers even can drop payload while on ground
[f=0005604] [Chobby] Warning: Missing minimap image for
[f=0006510] game_message: Player 2plus2is5 is no longer lagging or AFK; returning all their units.
[f=0008040] game_message: Giving all units of 2plus2is5 to Jummy due to lag/AFK
[f=0010523] [Chobby] Warning: Missing minimap image for
[f=0011793] [Chobby] Warning: Missing minimap image for
[f=0012375] [Chobby] Warning: Missing minimap image for
[f=0013697] [Chobby] Warning: Missing minimap image for
[f=0014455] [liblobby] Warning: Duplicate user(MULTIPLAYERS) added to channel (zk)
[f=0015048] [Chobby] Warning: Missing minimap image for
[f=0015464] [Chobby] Warning: Missing minimap image for
[f=0015464] [Chobby] Warning: Missing minimap image for
[f=0015859] [Chobby] Warning: Missing minimap image for
[f=0015942] SendLuaMenuMsg showLobby
[f=0015942] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0015942] Input grabbing is disabled!
[f=0016791] [ReloadOrRestart] Spring "C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe" should be reloading
[f=0016791] [SpringApp::Reload][1]
[f=0016791] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0016791]     [async=0] threads=2 tasks=69077 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {26815622226881934704732930049565288638780210587303172231691961873345877138673034908841218766645252409112772415877133096879730193033425821503395990241017856.000, 26815622315267030007574573632109850833302019253591754223866605882491191328869829356083607156924419879649546117301511387145678058481230152953443187490291712.000}}ms
[f=0016791]         thread=1 tasks=69077 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, -0.000}, {26815622226881934704732930049565288638780210587303172231691961873345877138673034908841218766645252409112772415877133096879730193033425821503395990241017856.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622270795420942995459516953984744266877818254255633000554371592065692043904304304729846395987942085229911047457486965225402424822936568955623046119424.000}}ms
[f=0016791]     [async=1] threads=2 tasks=683 {sum,avg}{exec,wait}time={{0.000, -0.000}, {2.000, -2.000}}ms
[f=0016791]         thread=1 tasks=683 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, -0.000}, {2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms
[f=0016791] [ThreadPool::SetThreadCount][2] workers=0
[f=0016791] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=0016791] [ThreadPool::SetThreadCount][2] workers=1
[f=0016791] [Threading] Main thread CPU affinity mask set: 14
[f=0016791] [SpringApp::Reload][2]
[f=0016791] [~CDemoRecorder] writing demo "C:\Users\fractalDerivative\Documents\My Games\Zero-K\demos\20170912_112415_Intersection_v3_103.0.1-1380-g56d4e44 develop.sdfz"
[f=0016791] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0016791] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0016791] [Game::KillLua][2] dtor=0 luaRules=0e9cb6c0
[f=0016791] Start gadgetHandler:Shutdown
[f=0016791] Shutdown - StartSetup
[f=0016791] Shutdown - UnitMorph
[f=0016791] Shutdown - LupsNanoSpray
[f=0016791] Shutdown - Missile Silo Controller
[f=0016791] Shutdown - Modular Comm Info
[f=0016791] Shutdown - Puppy Handler
[f=0016791] Shutdown - Terrain Texture Handler
[f=0016791] Shutdown - UnitCloakShield
[f=0016791] End gadgetHandler:Shutdown
[f=0016791] Start gadgetHandler:Shutdown
[f=0016791] Shutdown - UnitMorph
[f=0016791] Shutdown - Modular Comm Info
[f=0016791] Shutdown - Shockwaves
[f=0016791] Shutdown - UnitCloakShield
[f=0016791] Shutdown - Lups Cloak FX
[f=0016791] Shutdown - Lups
[f=0016791] End gadgetHandler:Shutdown
[f=0016791] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,16499358,0} {chunk,block}Bytes={0,0}
[f=0016791] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,16499358,0} {chunk,block}Bytes={0,0}
[f=0016791] [Game::KillLua][3] dtor=0 luaUI=227907d0
[f=0016791] Start widgetHandler:Shutdown
[f=0016791] Shutdown - SaveOrderList Complete
[f=0016791] Writing last game win data
[f=0016791] Shutdown - SaveConfigData Complete
[f=0016791] Shutdown Widget - Chili Highlight
[f=0016791] Shutdown Widget - Deferred rendering
[f=0016791] Shutdown Widget - EPIC Menu
[f=0016791] Shutdown Widget - Custom Markers
[f=0016791] Shutdown Widget - Chili Minimap
[f=0016791] Shutdown Widget - Chili Widget Selector
[f=0016791] Shutdown Widget - Local Team Colors
[f=0016791] [cawidgets.lua] Error: Error in Shutdown()
[f=0016791] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gui_chili_deluxeplayerlist.lu..."]:1076: bad argument #1 to 'len' (string expected, got nil)
[f=0016791] [cawidgets.lua] Error: Removed widget: Local Team Colors
[f=0016791] Shutdown Widget - Save Game Menu
[f=0016791] Shutdown Widget - HealthBars
[f=0016791] Shutdown Widget - Noises
[f=0016791] Shutdown Widget - Unit Icons
[f=0016791] Shutdown Widget - Win Counter
[f=0016791] Shutdown Widget - BuildETA
[f=0016791] Shutdown Widget - Depth of Field Shader
[f=0016791] Shutdown Widget - Modular Comm Info
[f=0016791] Shutdown Widget - CameraShake
[f=0016791] Shutdown Widget - Chili Economy Panel Default
[f=0016791] Shutdown Widget - Chili EndGame Window
[f=0016791] Shutdown Widget - Chili Nuke Warning
[f=0016791] Shutdown Widget - Chili Spectator Panels
[f=0016791] Shutdown Widget - Context Menu
[f=0016791] Shutdown Widget - Darkening
[f=0016791] Shutdown Widget - Grab Input
[f=0016791] Input grabbing is disabled!
[f=0016791] Shutdown Widget - Highlight Geos
[f=0016791] Shutdown Widget - Local Widgets Config
[f=0016791] Shutdown Widget - Mex Placement Handler
[f=0016791] Shutdown Widget - MinimapEvents
[f=0016791] Shutdown Widget - Missile Silo Range
[f=0016791] Shutdown Widget - Morph Finished notification
[f=0016791] Shutdown Widget - Point Tracker
[f=0016791] Shutdown Widget - Showeco and Grid Drawer
[f=0016791] Shutdown Widget - Stereo3D
[f=0016791] Shutdown Widget - Music Player
[f=0016791] Shutdown Widget - Chili Selections & CursorTip v2
[f=0016791] Shutdown Widget - Attack AoE
[f=0016791] Shutdown Widget - UnitShapes
[f=0016791] Shutdown Widget - Map Edge Extension
[f=0016791] Shutdown Widget - Selection Send
[f=0016791] Shutdown Widget - LupsManager
[f=0016791] Shutdown Widget - Units on Fire
[f=0016791] Shutdown Widget - Newton Firezone
[f=0016791] Shutdown Widget - Chili Pro Console
[f=0016791] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
[f=0016791] Shutdown Widget - Chili Framework
[f=0016791] Shutdown Widget - Lups
[f=0016791] Shutdown Widget - Chili Core Selector
[f=0016791] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[f=0016791] Switching to Overhead (TA) style camera
[f=0016791] Shutdown Widget - Pause Screen
[f=0016791] Shutdown Widget - Color Blindness Correction
[f=0016791] Shutdown Widget - Lasso Terraform GUI
[f=0016791] Shutdown Widget - Layout Handler
[f=0016791] Shutdown Widget - Persistent Build Height
[f=0016791] Shutdown Widget - Text To Speech Control
[f=0016791] End widgetHandler:Shutdown
[f=0016791] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,16599359,0} {chunk,block}Bytes={0,0}
[f=0016791] [Game::KillLua][4] dtor=0
[f=0016791] [SpringApp::Reload][3]
[f=0016791] [Sound] [~CSound][1] soundThread=0f5a1724
[f=0016791] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0016791] [Sound] [Sound::UpdateThread][3] efx=05b24150
[f=0016791] [Sound] [Sound::UpdateThread][4] ctx=0ee633f8 dev=0f1450b0
[f=0016791] [Sound] [Sound::UpdateThread][5]
[f=0016791] [Sound] [~CSound][2]
[f=0016791] [Sound] [~CSound][3]
[f=0016791] [SpringApp::Reload][4]
[f=0016791] [Game::~CGame][1]
[f=0016791] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0016791] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0016791] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0016791] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0016791] [Game::KillLua][4] dtor=1
[f=0016791] [Game::KillMisc][1]
[f=0016791] [Game::KillMisc][2]
[f=0016791] [Game::KillMisc][3]
[f=0016791] [Game::KillRendering][1]
[f=0016791] Statistics for RectangleOptimizer: 29%
[f=0016791] [Game::KillInterface][1]
[f=0016791] [Game::KillInterface][2]
[f=0016791] [Game::KillSimulation][1]
[f=0016791] [Game::KillSimulation][2] unitHandler=05a05f30
[f=0016791] [CCollisionHandler] dis-/continuous tests: 0/1027164
[f=0016791] [Game::KillSimulation][3]
[f=0016791] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0016791] [~CPathCache(20x20)] cacheHits=695 hitPercentage=32% numHashColls=0 maxCacheSize=81
[f=0016791] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0016791] [~CPathCache(40x40)] cacheHits=2758 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0016791] Statistics for RectangleOptimizer: 29%
[f=0016791] Statistics for RectangleOptimizer: 29%
[f=0016791] LosHandler stats: total instances=78732; shared=6%; from cache=23%
[f=0016791] [Game::KillSimulation][4]
[f=0016791] [Game::~CGame][2]
[f=0016791] [Game::~CGame][3]
[f=0016791] [UDPConnection::Statistics]
    Received: 5342596 bytes in 4579 packets (48317472.000009 bytes/package)
    Sent: 194866 bytes in 1359 packets (48317472.000001 bytes/package)
    Relative protocol overhead: 0.000000 up, 48317472.000001 down
    1721 incoming chunks dropped, 3 outgoing chunks resent

[f=0016791] [SpringApp::Reload][5]
[f=0016791] [SpringApp::Reload][6]
[f=0016791] [~CPoolArchive] name="C:\Users\fractalDerivative\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=10ms
[f=0016791]     file="luamenu/configs/gameconfig/zk/minimapoverride/intersection_v3.jpg" indx=549 inflSize=217kb readTime=1ms
[f=0016791]     file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=0ms
[f=0016791]     file="anims/cursornormal_2.png" indx=14 inflSize=1kb readTime=0ms
[f=0016791]     file="luamenu/widgets/chili/skins/evolved/tech_button_bright_small_fg.png" indx=2106 inflSize=1kb readTime=0ms
[f=0016791]     file="luamenu/widgets/chili/skins/evolved/tech_button_small_fg.png" indx=2111 inflSize=1kb readTime=0ms
[f=0016791]     file="luamenu/widgets/chili/skins/evolved/tech_mainwindow_darker.png" indx=2121 inflSize=30kb readTime=0ms
[f=0016791]     file="luamenu/widgets/chili/skins/evolved/tech_mainwindow_small_darker.png" indx=2123 inflSize=9kb readTime=0ms
[f=0016791]     file="anims/cursornormal_8.png" indx=23 inflSize=1kb readTime=0ms
[f=0016791]     file="luamenu/widgets/chili/skins/evolved/tech_button_small_bk.png" indx=2110 inflSize=1kb readTime=0ms
[f=0016791]     file="luamenu/widgets/chili/skins/evolved/tech_button.png" indx=2096 inflSize=0kb readTime=0ms
[f=0016791] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\base
[f=0016791] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\maps
[f=0016791] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\games
[f=0016791] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\packages
[f=0016791] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 132ms
[f=0016791] [SpringApp::Reload][7]
[f=0016791] [SpringApp::Reload][8]
[f=0016791] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0016791] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0016791] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0016791] [Sound] [Sound::InitThread][1]
[f=0016791] [Sound] [Sound::InitThread][2] opening default device
[f=0016791] [Sound] [Sound::InitThread][3] device=25c9c010 context=28dcbcd8
[f=0016791] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0016791] [Sound]   Vendor:         OpenAL Community
[f=0016791] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0016791] [Sound]   Renderer:       OpenAL Soft
[f=0016791] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0016791] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0016791] [Sound]   Devices:
[f=0016791] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0016791] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0016791] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0016791] [Sound] Error:   Initializing EFX failed!
[f=0016791] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0016791] [Sound] [Sound::UpdateThread][2]
[f=0016791] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0016791] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=05326e48
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=2

[f=-000001] [GR::LogDisplayMode] display-mode set to 1916x1017x24bpp@60Hz (windowed::decorated)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] LeaveBattle sent while not in battle
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [chobby] Showing battle with ID, 1586
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [liblobby] Warning: Duplicate user(Krolon) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(atom2) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(onverslaanbaar) added to channel (zk)
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [liblobby] Warning: Duplicate user(gilgamesh) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.5.8.3, cold_snap_v1, 103.0.1-1380-g56d4e44
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] SetSettings Int, XResolution, 1920
[f=-000001] SetSettings Int, YResolution, 1080
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [ReloadOrRestart] Spring "C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe" should be reloading
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=6 {sum,avg}{exec,wait}time={{-2.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{-2.000, -26815622273720500192055391675622618571311805974209465033881956192020470938152228106621625176842348216550342480413977908048370495866541956718674488370135040.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=2 tasks=37 {sum,avg}{exec,wait}time={{0.000, 0.000}, {2.000, 26815622303911750633774632133177695278754002188482006260331137128170885521393418610166565573135521708692483353462996328417008647741441130030241015601823744.000}}ms
[f=-000001]         thread=1 tasks=37 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.000, 0.000, -0.000, 26815622278017977480670555022895882573937763834853689605629082958588263482127472250583890566839049818101148913520710787463907352063028974446669333461467136.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=29e6534c
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=41afe0b0
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=28dcbcd8 dev=25c9c010
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="C:\Users\fractalDerivative\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=23ms
[f=-000001]     file="luamenu/images/minimapnotfound1.png" indx=1756 inflSize=235kb readTime=4ms
[f=-000001]     file="luamenu/images/flags/th.png" indx=1715 inflSize=0kb readTime=2ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapoverride/intersection_v3.jpg" indx=549 inflSize=217kb readTime=2ms
[f=-000001]     file="luamenu/widgets/chili/skins/evolved/tech_mainwindow_darker.png" indx=2121 inflSize=30kb readTime=1ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/rankimages/7_1.png" indx=1008 inflSize=1kb readTime=1ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/rankimages/6_1.png" indx=1000 inflSize=1kb readTime=1ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/skinning/headingmultiplayerlarge.png" indx=1088 inflSize=16kb readTime=0ms
[f=-000001]     file="luamenu/images/flags/es.png" indx=1567 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursornormal_12.png" indx=6 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\base
[f=-000001] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\maps
[f=-000001] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\games
[f=-000001] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 117ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device
[f=-000001] [Sound] [Sound::InitThread][3] device=17372c40 context=28dcb5e8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8"
[f=-000001] [SpringApp::Reload][12] #script=135
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8452
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8452 using name TheMooseIsLoose
[f=-000001] [SpringApp::Reload][13] numReloads=3

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: cold_snap_v1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive cold_snap_v1 (checksum 0x6d167df3) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x4a81859a) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\fractalDerivative\Documents\My Games\Zero-K\demos\20170912_113037_cold_snap_v1_103.0.1-1380-g56d4e44 develop.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 549ms
[f=-000001] [PreGame::UpdateClientNet] received user number 5 (team 0, allyteam 1), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (48 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 508ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 817ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 31ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 64ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1380-g56d4e44 develop.
[f=-000001] Warning:   (in thread: load)
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77b50000   ntdll
[f=-000001] Error: 0x750b0000   KERNEL32
[f=-000001] Error: 0x76890000   KERNELBASE
[f=-000001] Error: 0x74160000   atcuf32
[f=-000001] Error: 0x74b60000   ADVAPI32
[f=-000001] Error: 0x74be0000   msvcrt
[f=-000001] Error: 0x74ca0000   sechost
[f=-000001] Error: 0x753c0000   RPCRT4
[f=-000001] Error: 0x74620000   SspiCli
[f=-000001] Error: 0x74610000   CRYPTBASE
[f=-000001] Error: 0x76830000   bcryptPrimitives
[f=-000001] Error: 0x76af0000   IMAGEHLP
[f=-000001] Error: 0x76b10000   ucrtbase
[f=-000001] Error: 0x75480000   SHELL32
[f=-000001] Error: 0x74750000   cfgmgr32
[f=-000001] Error: 0x76c30000   shcore
[f=-000001] Error: 0x74920000   combase
[f=-000001] Error: 0x77400000   windows.storage
[f=-000001] Error: 0x75370000   shlwapi
[f=-000001] Error: 0x752e0000   GDI32
[f=-000001] Error: 0x75180000   gdi32full
[f=-000001] Error: 0x77990000   msvcp_win
[f=-000001] Error: 0x772c0000   USER32
[f=-000001] Error: 0x77a60000   win32u
[f=-000001] Error: 0x74740000   kernel.appcore
[f=-000001] Error: 0x77a10000   powrprof
[f=-000001] Error: 0x76ae0000   profapi
[f=-000001] Error: 0x76a60000   WS2_32
[f=-000001] Error: 0x6ed40000   GLU32
[f=-000001] Error: 0x6f5f0000   OPENGL32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x74640000   ole32
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x62aa0000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x77b20000   IMM32
[f=-000001] Error: 0x77a80000   OLEAUT32
[f=-000001] Error: 0x59ed0000   MSVCP80
[f=-000001] Error: 0x59e30000   MSVCR80
[f=-000001] Error: 0x74520000   WINMM
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x74600000   VERSION
[f=-000001] Error: 0x74400000   WINMMBASE
[f=-000001] Error: 0x59a80000   nvapi
[f=-000001] Error: 0x76d20000   SETUPAPI
[f=-000001] Error: 0x6e100000   dxgi
[f=-000001] Error: 0x6dd60000   DEVOBJ
[f=-000001] Error: 0x74e80000   WINTRUST
[f=-000001] Error: 0x74d00000   MSASN1
[f=-000001] Error: 0x77140000   CRYPT32
[f=-000001] Error: 0x73f40000   uxtheme
[f=-000001] Error: 0x74f60000   MSCTF
[f=-000001] Error: 0x71540000   dwmapi
[f=-000001] Error: 0x57f00000   nvoglv32
[f=-000001] Error: 0x74430000   WTSAPI32
[f=-000001] Error: 0x73fc0000   ntmarta
[f=-000001] Error: 0x73ea0000   WINSTA
[f=-000001] Error: 0x747a0000   clbcatq
[f=-000001] Error: 0x6e190000   d3d11
[f=-000001] Error: 0x5f370000   nvldumd
[f=-000001] Error: 0x71570000   shfolder
[f=-000001] Error: 0x73e40000   CRYPTSP
[f=-000001] Error: 0x73e10000   rsaenh
[f=-000001] Error: 0x743e0000   bcrypt
[f=-000001] Error: 0x5df30000   nvwgf2um
[f=-000001] Error: 0x6cf00000   MMDevApi
[f=-000001] Error: 0x723b0000   PROPSYS
[f=-000001] Error: 0x72a30000   dsound
[f=-000001] Error: 0x6cf60000   AUDIOSES
[f=-000001] Error: 0x6d290000   wintypes
[f=-000001] Error: 0x728e0000   AVRT
[f=-000001] Error: 0x73bd0000   dinput8
[f=-000001] Error: 0x73bc0000   HID
[f=-000001] Error: 0x73a40000   XInput1_4
[f=-000001] Error: 0x72ab0000   mswsock
[f=-000001] Error: 0x73cb0000   napinsp
[f=-000001] Error: 0x73c90000   pnrpnsp
[f=-000001] Error: 0x6d040000   NLAapi
[f=-000001] Error: 0x71c50000   DNSAPI
[f=-000001] Error: 0x74cf0000   NSI
[f=-000001] Error: 0x74470000   IPHLPAPI
[f=-000001] Error: 0x73f20000   winrnr
[f=-000001] Error: 0x73c80000   wshbth
[f=-000001] Error: 0x739e0000   fwpuclnt
[f=-000001] Error: 0x73bb0000   rasadhlp
[f=-000001] Error: 0x737d0000   deviceaccess
[f=-000001] Error: 0x71f40000   TextInputFramework
[f=-000001] Error: 0x716e0000   CoreUIComponents
[f=-000001] Error: 0x71bc0000   CoreMessaging
[f=-000001] Error: 0x72ce0000   usermgrcli
[f=-000001] Error: 0x5c4c0000   Ninput
[f=-000001] Error: 0x71500000   wshqos
[f=-000001] Error: 0x6dd30000   wshtcpip
[f=-000001] Error: 0x6ce60000   wship6
[f=-000001] Error: 0x73a50000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1380-g56d4e44 develop:
[f=-000001] Warning: [ProgCtr=7417f8e3 StackPtr=01a4f2f4 FramePtr=01a4f3b4]
[f=-000001] Warning: (0) C:\Program Files\Bitdefender Antivirus Free\atcuf\262825035760000000\atcuf32.dll [0x0001F8E3]
[f=-000001] Warning: (1) C:\Program Files\Bitdefender Antivirus Free\atcuf\262825035760000000\atcuf32.dll [0x00003C6C]
[f=-000001] Warning: (2) Unknown [0x0003002B]
[f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00E94B0F]
[f=-000001] Warning: (4) Unknown [0x0003002B]
[f=-000001] Warning: (5) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00E94B23]
[f=-000001] Warning: (6) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00D8D757]
[f=-000001] Warning: (7) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00D8F377]
[f=-000001] Warning: (8) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00BF8AD2]
[f=-000001] Warning: (9) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00BF8EA5]
[f=-000001] Warning: (10) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00BFA6A4]
[f=-000001] Warning: (11) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00BFB8D1]
[f=-000001] Warning: (12) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0042DBB9]
[f=-000001] Warning: (13) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004399EB]
[f=-000001] Warning: (14) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00457BB2]
[f=-000001] Warning: (15) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004584F2]
[f=-000001] Warning: (16) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0045EBD9]
[f=-000001] Warning: (17) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004607A9]
[f=-000001] Warning: (18) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0088900B]
[f=-000001] Warning: (19) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0086BEF3]
[f=-000001] Warning: (20) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00EC5B2B]
[f=-000001] Warning: (21) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00401402]
[f=-000001] Warning: (22) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (23) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (24) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1380-g56d4e44 develop:
[f=-000001] Warning: [ProgCtr=77bc205c StackPtr=0cecfdb4 FramePtr=0cecfe18]
[f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0007205C]
[f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F351F]
[f=-000001] Warning: (2) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00933E6C]
[f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DB80D7]
[f=-000001] Warning: (4) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DEAA23]
[f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x00066821]
[f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1380-g56d4e44 develop.
[f=-000001] Warning:   (in thread: load)
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77b50000   ntdll
[f=-000001] Error: 0x750b0000   KERNEL32
[f=-000001] Error: 0x76890000   KERNELBASE
[f=-000001] Error: 0x74160000   atcuf32
[f=-000001] Error: 0x74b60000   ADVAPI32
[f=-000001] Error: 0x74be0000   msvcrt
[f=-000001] Error: 0x74ca0000   sechost
[f=-000001] Error: 0x753c0000   RPCRT4
[f=-000001] Error: 0x74620000   SspiCli
[f=-000001] Error: 0x74610000   CRYPTBASE
[f=-000001] Error: 0x76830000   bcryptPrimitives
[f=-000001] Error: 0x76af0000   IMAGEHLP
[f=-000001] Error: 0x76b10000   ucrtbase
[f=-000001] Error: 0x75480000   SHELL32
[f=-000001] Error: 0x74750000   cfgmgr32
[f=-000001] Error: 0x76c30000   shcore
[f=-000001] Error: 0x74920000   combase
[f=-000001] Error: 0x77400000   windows.storage
[f=-000001] Error: 0x75370000   shlwapi
[f=-000001] Error: 0x752e0000   GDI32
[f=-000001] Error: 0x75180000   gdi32full
[f=-000001] Error: 0x77990000   msvcp_win
[f=-000001] Error: 0x772c0000   USER32
[f=-000001] Error: 0x77a60000   win32u
[f=-000001] Error: 0x74740000   kernel.appcore
[f=-000001] Error: 0x77a10000   powrprof
[f=-000001] Error: 0x76ae0000   profapi
[f=-000001] Error: 0x76a60000   WS2_32
[f=-000001] Error: 0x6ed40000   GLU32
[f=-000001] Error: 0x6f5f0000   OPENGL32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x74640000   ole32
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x62aa0000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x77b20000   IMM32
[f=-000001] Error: 0x77a80000   OLEAUT32
[f=-000001] Error: 0x59ed0000   MSVCP80
[f=-000001] Error: 0x59e30000   MSVCR80
[f=-000001] Error: 0x74520000   WINMM
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x74600000   VERSION
[f=-000001] Error: 0x74400000   WINMMBASE
[f=-000001] Error: 0x59a80000   nvapi
[f=-000001] Error: 0x76d20000   SETUPAPI
[f=-000001] Error: 0x6e100000   dxgi
[f=-000001] Error: 0x6dd60000   DEVOBJ
[f=-000001] Error: 0x74e80000   WINTRUST
[f=-000001] Error: 0x74d00000   MSASN1
[f=-000001] Error: 0x77140000   CRYPT32
[f=-000001] Error: 0x73f40000   uxtheme
[f=-000001] Error: 0x74f60000   MSCTF
[f=-000001] Error: 0x71540000   dwmapi
[f=-000001] Error: 0x57f00000   nvoglv32
[f=-000001] Error: 0x74430000   WTSAPI32
[f=-000001] Error: 0x73fc0000   ntmarta
[f=-000001] Error: 0x73ea0000   WINSTA
[f=-000001] Error: 0x747a0000   clbcatq
[f=-000001] Error: 0x6e190000   d3d11
[f=-000001] Error: 0x5f370000   nvldumd
[f=-000001] Error: 0x71570000   shfolder
[f=-000001] Error: 0x73e40000   CRYPTSP
[f=-000001] Error: 0x73e10000   rsaenh
[f=-000001] Error: 0x743e0000   bcrypt
[f=-000001] Error: 0x5df30000   nvwgf2um
[f=-000001] Error: 0x6cf00000   MMDevApi
[f=-000001] Error: 0x723b0000   PROPSYS
[f=-000001] Error: 0x72a30000   dsound
[f=-000001] Error: 0x6cf60000   AUDIOSES
[f=-000001] Error: 0x6d290000   wintypes
[f=-000001] Error: 0x728e0000   AVRT
[f=-000001] Error: 0x73bd0000   dinput8
[f=-000001] Error: 0x73bc0000   HID
[f=-000001] Error: 0x73a40000   XInput1_4
[f=-000001] Error: 0x72ab0000   mswsock
[f=-000001] Error: 0x73cb0000   napinsp
[f=-000001] Error: 0x73c90000   pnrpnsp
[f=-000001] Error: 0x6d040000   NLAapi
[f=-000001] Error: 0x71c50000   DNSAPI
[f=-000001] Error: 0x74cf0000   NSI
[f=-000001] Error: 0x74470000   IPHLPAPI
[f=-000001] Error: 0x73f20000   winrnr
[f=-000001] Error: 0x73c80000   wshbth
[f=-000001] Error: 0x739e0000   fwpuclnt
[f=-000001] Error: 0x73bb0000   rasadhlp
[f=-000001] Error: 0x737d0000   deviceaccess
[f=-000001] Error: 0x71f40000   TextInputFramework
[f=-000001] Error: 0x716e0000   CoreUIComponents
[f=-000001] Error: 0x71bc0000   CoreMessaging
[f=-000001] Error: 0x72ce0000   usermgrcli
[f=-000001] Error: 0x5c4c0000   Ninput
[f=-000001] Error: 0x71500000   wshqos
[f=-000001] Error: 0x6dd30000   wshtcpip
[f=-000001] Error: 0x6ce60000   wship6
[f=-000001] Error: 0x73a50000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1380-g56d4e44 develop:
[f=-000001] Warning: [ProgCtr=00d8f362 StackPtr=01a4f4d0 FramePtr=01a4f538]
[f=-000001] Warning: (0) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00D8F362]
[f=-000001] Warning: (1) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00D19717]
[f=-000001] Warning: (2) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00CA13B6]
[f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00A713B5]
[f=-000001] Warning: (4) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00BF98AC]
[f=-000001] Warning: (5) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00BFB8D1]
[f=-000001] Warning: (6) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0042DBB9]
[f=-000001] Warning: (7) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004399EB]
[f=-000001] Warning: (8) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00457BB2]
[f=-000001] Warning: (9) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004584F2]
[f=-000001] Warning: (10) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0045EBD9]
[f=-000001] Warning: (11) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004607A9]
[f=-000001] Warning: (12) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0088900B]
[f=-000001] Warning: (13) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0086BEF3]
[f=-000001] Warning: (14) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00EC5B2B]
[f=-000001] Warning: (15) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00401402]
[f=-000001] Warning: (16) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (17) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (18) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1380-g56d4e44 develop:
[f=-000001] Warning: [ProgCtr=77bc205c StackPtr=0cecfdb4 FramePtr=0cecfe18]
[f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0007205C]
[f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F351F]
[f=-000001] Warning: (2) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00933E6C]
[f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DB80D7]
[f=-000001] Warning: (4) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DEAA23]
[f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x00066821]
[f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD]
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 11238ms
[f=-000001] Loading Unit Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 772ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 143ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 166ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 139ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 6
[f=-000001] Setting morph for custom comms for player: 7
[f=-000001] Setting morph for custom comms for player: 8
[f=-000001] Setting morph for custom comms for player: 9
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
[f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1380-g56d4e44 develop.
[f=-000001] Warning:   (in thread: load)
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77b50000   ntdll
[f=-000001] Error: 0x750b0000   KERNEL32
[f=-000001] Error: 0x76890000   KERNELBASE
[f=-000001] Error: 0x74160000   atcuf32
[f=-000001] Error: 0x74b60000   ADVAPI32
[f=-000001] Error: 0x74be0000   msvcrt
[f=-000001] Error: 0x74ca0000   sechost
[f=-000001] Error: 0x753c0000   RPCRT4
[f=-000001] Error: 0x74620000   SspiCli
[f=-000001] Error: 0x74610000   CRYPTBASE
[f=-000001] Error: 0x76830000   bcryptPrimitives
[f=-000001] Error: 0x76af0000   IMAGEHLP
[f=-000001] Error: 0x76b10000   ucrtbase
[f=-000001] Error: 0x75480000   SHELL32
[f=-000001] Error: 0x74750000   cfgmgr32
[f=-000001] Error: 0x76c30000   shcore
[f=-000001] Error: 0x74920000   combase
[f=-000001] Error: 0x77400000   windows.storage
[f=-000001] Error: 0x75370000   shlwapi
[f=-000001] Error: 0x752e0000   GDI32
[f=-000001] Error: 0x75180000   gdi32full
[f=-000001] Error: 0x77990000   msvcp_win
[f=-000001] Error: 0x772c0000   USER32
[f=-000001] Error: 0x77a60000   win32u
[f=-000001] Error: 0x74740000   kernel.appcore
[f=-000001] Error: 0x77a10000   powrprof
[f=-000001] Error: 0x76ae0000   profapi
[f=-000001] Error: 0x76a60000   WS2_32
[f=-000001] Error: 0x6ed40000   GLU32
[f=-000001] Error: 0x6f5f0000   OPENGL32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x74640000   ole32
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x62aa0000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x77b20000   IMM32
[f=-000001] Error: 0x77a80000   OLEAUT32
[f=-000001] Error: 0x59ed0000   MSVCP80
[f=-000001] Error: 0x59e30000   MSVCR80
[f=-000001] Error: 0x74520000   WINMM
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Error: 0x74600000   VERSION
[f=-000001] Error: 0x74400000   WINMMBASE
[f=-000001] Error: 0x59a80000   nvapi
[f=-000001] Error: 0x76d20000   SETUPAPI
[f=-000001] Error: 0x6e100000   dxgi
[f=-000001] Error: 0x6dd60000   DEVOBJ
[f=-000001] Error: 0x74e80000   WINTRUST
[f=-000001] Error: 0x74d00000   MSASN1
[f=-000001] Error: 0x77140000   CRYPT32
[f=-000001] Error: 0x73f40000   uxtheme
[f=-000001] Error: 0x74f60000   MSCTF
[f=-000001] Error: 0x71540000   dwmapi
[f=-000001] Error: 0x57f00000   nvoglv32
[f=-000001] Error: 0x74430000   WTSAPI32
[f=-000001] Error: 0x73fc0000   ntmarta
[f=-000001] Error: 0x73ea0000   WINSTA
[f=-000001] Error: 0x747a0000   clbcatq
[f=-000001] Error: 0x6e190000   d3d11
[f=-000001] Error: 0x5f370000   nvldumd
[f=-000001] Error: 0x71570000   shfolder
[f=-000001] Error: 0x73e40000   CRYPTSP
[f=-000001] Error: 0x73e10000   rsaenh
[f=-000001] Error: 0x743e0000   bcrypt
[f=-000001] Error: 0x5df30000   nvwgf2um
[f=-000001] Error: 0x6cf00000   MMDevApi
[f=-000001] Error: 0x723b0000   PROPSYS
[f=-000001] Error: 0x72a30000   dsound
[f=-000001] Error: 0x6cf60000   AUDIOSES
[f=-000001] Error: 0x6d290000   wintypes
[f=-000001] Error: 0x728e0000   AVRT
[f=-000001] Error: 0x73bd0000   dinput8
[f=-000001] Error: 0x73bc0000   HID
[f=-000001] Error: 0x73a40000   XInput1_4
[f=-000001] Error: 0x72ab0000   mswsock
[f=-000001] Error: 0x73cb0000   napinsp
[f=-000001] Error: 0x73c90000   pnrpnsp
[f=-000001] Error: 0x6d040000   NLAapi
[f=-000001] Error: 0x71c50000   DNSAPI
[f=-000001] Error: 0x74cf0000   NSI
[f=-000001] Error: 0x74470000   IPHLPAPI
[f=-000001] Error: 0x73f20000   winrnr
[f=-000001] Error: 0x73c80000   wshbth
[f=-000001] Error: 0x739e0000   fwpuclnt
[f=-000001] Error: 0x73bb0000   rasadhlp
[f=-000001] Error: 0x737d0000   deviceaccess
[f=-000001] Error: 0x71f40000   TextInputFramework
[f=-000001] Error: 0x716e0000   CoreUIComponents
[f=-000001] Error: 0x71bc0000   CoreMessaging
[f=-000001] Error: 0x72ce0000   usermgrcli
[f=-000001] Error: 0x5c4c0000   Ninput
[f=-000001] Error: 0x71500000   wshqos
[f=-000001] Error: 0x6dd30000   wshtcpip
[f=-000001] Error: 0x6ce60000   wship6
[f=-000001] Error: 0x73a50000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1380-g56d4e44 develop:
[f=-000001] Warning: [ProgCtr=00966f30 StackPtr=01a4e29c FramePtr=27206eae]
[f=-000001] Warning: (0) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00966F30]
[f=-000001] Warning: (1) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x009677A7]
[f=-000001] Warning: (2) Unknown [0x0003002B]
[f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00E94B23]
[f=-000001] Warning: (4) C:\WINDOWS\System32\msvcrt.dll [0x000470D5]
[f=-000001] Warning: (5) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00D8F296]
[f=-000001] Warning: (6) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000556F9]
[f=-000001] Warning: (7) Unknown [0x416EB6D0]
[f=-000001] Warning: (8) Unknown [0x01A4E5BA]
[f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1380-g56d4e44 develop:
[f=-000001] Warning: [ProgCtr=77bc205c StackPtr=0cecfdb4 FramePtr=0cecfe18]
[f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0007205C]
[f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F351F]
[f=-000001] Warning: (2) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00933E6C]
[f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DB80D7]
[f=-000001] Warning: (4) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DEAA23]
[f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x00066821]
[f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744]
[f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D]
[f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD]
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] [Chobby] Warning: Missing minimap image for
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 6, This game player count: 10
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Startbox API        <api_startboxes.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1380-g56d4e44 develop.
[f=-000001] Warning:   (in thread: load)
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Warning: DLL information:
[f=-000001] Error: 0x00400000   spring
[f=-000001] Error: 0x77b50000   ntdll
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Error: 0x750b0000   KERNEL32
[f=-000001] Error: 0x76890000   KERNELBASE
[f=-000001] Error: 0x74160000   atcuf32
[f=-000001] Error: 0x74b60000   ADVAPI32
[f=-000001] Error: 0x74be0000   msvcrt
[f=-000001] Error: 0x74ca0000   sechost
[f=-000001] Error: 0x753c0000   RPCRT4
[f=-000001] Error: 0x74620000   SspiCli
[f=-000001] Error: 0x74610000   CRYPTBASE
[f=-000001] Error: 0x76830000   bcryptPrimitives
[f=-000001] Error: 0x76af0000   IMAGEHLP
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Error: 0x76b10000   ucrtbase
[f=-000001] Error: 0x75480000   SHELL32
[f=-000001] Error: 0x74750000   cfgmgr32
[f=-000001] Error: 0x76c30000   shcore
[f=-000001] Error: 0x74920000   combase
[f=-000001] Error: 0x77400000   windows.storage
[f=-000001] Error: 0x75370000   shlwapi
[f=-000001] Error: 0x752e0000   GDI32
[f=-000001] Error: 0x75180000   gdi32full
[f=-000001] Error: 0x77990000   msvcp_win
[f=-000001] Error: 0x772c0000   USER32
[f=-000001] Error: 0x77a60000   win32u
[f=-000001] Error: 0x74740000   kernel.appcore
[f=-000001] Error: 0x77a10000   powrprof
[f=-000001] Error: 0x76ae0000   profapi
[f=-000001] Error: 0x76a60000   WS2_32
[f=-000001] Error: 0x6ed40000   GLU32
[f=-000001] Error: 0x6f5f0000   OPENGL32
[f=-000001] Error: 0x10000000   DevIL
[f=-000001] Error: 0x6b800000   OpenAL32
[f=-000001] Error: 0x74640000   ole32
[f=-000001] Error: 0x70780000   vorbisfile
[f=-000001] Error: 0x62e80000   zlib1
[f=-000001] Error: 0x70e40000   libfreetype-6
[f=-000001] Error: 0x65180000   libfontconfig-1
[f=-000001] Error: 0x62aa0000   glew32
[f=-000001] Error: 0x6c740000   SDL2
[f=-000001] Error: 0x77b20000   IMM32
[f=-000001] Error: 0x77a80000   OLEAUT32
[f=-000001] Error: 0x59ed0000   MSVCP80
[f=-000001] Error: 0x59e30000   MSVCR80
[f=-000001] Error: 0x74520000   WINMM
[f=-000001] Error: 0x68140000   ogg
[f=-000001] Error: 0x64cc0000   vorbis
[f=-000001] Error: 0x68f40000   libexpat-1
[f=-000001] Input grabbing is enabled!
[f=-000001] Error: 0x74600000   VERSION
[f=-000001] Error: 0x74400000   WINMMBASE
[f=-000001] Error: 0x59a80000   nvapi
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Error: 0x76d20000   SETUPAPI
[f=-000001] Error: 0x6e100000   dxgi
[f=-000001] Error: 0x6dd60000   DEVOBJ
[f=-000001] Error: 0x74e80000   WINTRUST
[f=-000001] Error: 0x74d00000   MSASN1
[f=-000001] Error: 0x77140000   CRYPT32
[f=-000001] Error: 0x73f40000   uxtheme
[f=-000001] Error: 0x74f60000   MSCTF
[f=-000001] Error: 0x71540000   dwmapi
[f=-000001] Error: 0x57f00000   nvoglv32
[f=-000001] Error: 0x74430000   WTSAPI32
[f=-000001] Error: 0x73fc0000   ntmarta
[f=-000001] Error: 0x73ea0000   WINSTA
[f=-000001] Error: 0x747a0000   clbcatq
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Error: 0x6e190000   d3d11
[f=-000001] Error: 0x5f370000   nvldumd
[f=-000001] Error: 0x71570000   shfolder
[f=-000001] Error: 0x73e40000   CRYPTSP
[f=-000001] Error: 0x73e10000   rsaenh
[f=-000001] Error: 0x743e0000   bcrypt
[f=-000001] Error: 0x5df30000   nvwgf2um
[f=-000001] Error: 0x6cf00000   MMDevApi
[f=-000001] Error: 0x723b0000   PROPSYS
[f=-000001] Error: 0x72a30000   dsound
[f=-000001] Error: 0x6cf60000   AUDIOSES
[f=-000001] Error: 0x6d290000   wintypes
[f=-000001] Error: 0x728e0000   AVRT
[f=-000001] Error: 0x73bd0000   dinput8
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Error: 0x73bc0000   HID
[f=-000001] Error: 0x73a40000   XInput1_4
[f=-000001] Error: 0x72ab0000   mswsock
[f=-000001] Error: 0x73cb0000   napinsp
[f=-000001] Error: 0x73c90000   pnrpnsp
[f=-000001] Error: 0x6d040000   NLAapi
[f=-000001] Error: 0x71c50000   DNSAPI
[f=-000001] Error: 0x74cf0000   NSI
[f=-000001] Error: 0x74470000   IPHLPAPI
[f=-000001] Error: 0x73f20000   winrnr
[f=-000001] Error: 0x73c80000   wshbth
[f=-000001] Error: 0x739e0000   fwpuclnt
[f=-000001] Error: 0x73bb0000   rasadhlp
[f=-000001] Error: 0x737d0000   deviceaccess
[f=-000001] Error: 0x71f40000   TextInputFramework
[f=-000001] Error: 0x716e0000   CoreUIComponents
[f=-000001] Error: 0x71bc0000   CoreMessaging
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Error: 0x72ce0000   usermgrcli
[f=-000001] Error: 0x5c4c0000   Ninput
[f=-000001] Error: 0x71500000   wshqos
[f=-000001] Error: 0x6dd30000   wshtcpip
[f=-000001] Error: 0x6ce60000   wship6
[f=-000001] Error: 0x73a50000   dbghelp
[f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1380-g56d4e44 develop:
Chobby.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.

Chobby.exe Information: 0 : Chobby closed connection
Chobby.exe Warning: 0 : Spring exit code is: -805306369, assuming crash
Chobby.exe Information: 0 : Spring exited
Chobby.exe Warning: 0 : Spring crash detected
ghost commented 7 years ago

Hang occurred on loadling LuaUI stage when joining a multiplayer game as a spec, second time worked