Open Chobbyla opened 7 years ago
Chobby.exe Information: 0 : PackageRefresh complete - packages changed Chobby.exe Information: 0 : Querying default engine Chobby.exe Information: 0 : Reseting configs and deploying AIs Chobby.exe Information: 0 : Connecting to steam API Chobby.exe Information: 0 : Starting Using writeable configuration source: "C:\Users\fractalDerivative\Documents\My Games\Zero-K\springsettings.cfg" Using additional read-only configuration source: "C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\springsettings.cfg" Available log sections: DecalsDrawerGL4, Net, BumpWater, ModelRenderContainer, KeyBindings, Piece, Model, OBJParser, RoamMeshDrawer, Sound, Path, AutohostInterface, CregSerializer, DynWater, SkyBox, Texture, Font, Shader, ArchiveScanner, FarTextureHandler, GameServer, CSMFGroundTextures, LuaSocket, VFS, GroundMoveType Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterRefraction = 2 BumpWaterTexSizeReflection = 256 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 4 FontSize = 18 Fullscreen = 0 GrassDetail = 4 GroundDecals = 2 GroundDetail = 90 GroundScarAlphaFade = 1 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = Tropical LastSelectedMod = Zero-K $VERSION LastSelectedScript = Commanders MaxParticles = 15000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.001 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScreenshotCounter = 46 ScrollWheelSpeed = -25 Shadows = 1 ShowClock = 0 ShowFPS = 1 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1200 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 Water = 4 WindowPosX = 0 WindowPosY = 31 XResolution = 1920 XResolutionWindowed = 1916 YResolution = 1080 YResolutionWindowed = 1017 snd_volmaster = 55 ============== </User Config> ============== ============== <User System> ============== Spring 103.0.1-1380-g56d4e44 develop Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Enterprise Edition, 64-bit (build 9200) Intel(R) Core(TM) i5-4210U CPU @ 1.70GHz; 8115MB RAM, 9424MB pagefile Binary Word Size: 32-bit emulated Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 2 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=22 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 2] 1680x1050x24bpp@60Hz [ 3] 1600x900x24bpp@60Hz [ 4] 1440x900x24bpp@60Hz [10] 1280x800x24bpp@60Hz [12] 1280x720x24bpp@60Hz [18] 640x400x24bpp@60Hz [22] 320x200x24bpp@60Hz [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 4.5.0 NVIDIA 382.05 GL vendor : NVIDIA Corporation GL renderer : GeForce 840M/PCIe/SSE2 GLSL version: 4.50 NVIDIA GLEW version: 1.5.8 GPU memory : 2048MB (total) / 1944MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 0 (0) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 1916x1017x24bpp@60Hz (windowed::decorated) [DataDirLocater::Check] Isolation Mode! Using read-write data directory: C:\Users\fractalDerivative\Documents\My Games\Zero-K\ Using read-only data directory: C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\ Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\base Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\maps Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\games Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 169ms [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [ThreadPool::SetThreadCount][2] workers=1 [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 1ms [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::InitThread][3] device=05243350 context=04bfaeb0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] Joysticks found: 0 [Info] Using filesystem-writepath: C:\Users\fractalDerivative\Documents\My Games\Zero-K [Info] Free disk space: 16566 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 53549 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Chobby.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> Chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2554118692","DefaultServerHost":"zero-k.info","DefaultServerPort":8200} [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Settings <gui_campaign_settings.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [Chobby] Warning: Missing game in chobby_config.json file. [f=-000001] ATI/intel/other non-nvidia compatibility state:, false [f=-000001] Number of battles: 0 [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=05326e48 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0 [f=-000001] [GR::LogDisplayMode] display-mode set to 1916x1017x24bpp@60Hz (windowed::decorated) [f=-000001] LoopbackCommandReceived, WrapperOnline [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [chobby] Showing battle with ID, 1567 [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] Connecting to battle, Zero-K v1.5.8.3, Intersection_v3, 103.0.1-1380-g56d4e44 [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] SetSettings Int, YResolution, 1080 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=24 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622282597389114259210481672592447593969239933789349142846352340315597251133584779607613392255657742577952589086514300324723537568249041909471806226432.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=24 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 2.000, -26815622259472842380654745445189240482721988937179181934371999415719404099240082939776539719794171529852426901209815554277431932337770196533079980208291840.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=28 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {26815622216664306558437957300039804369309157557624057630217579226163069852030253105943278360469204972068799582515097249185285400067682299284316774117408768.000, -26815622300547175336748841479592644416176135663996684543115226696850725946549995132126089806073560783288721664957283048752447871222560691002272739810607104.000}}ms [f=-000001] thread=1 tasks=28 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {26815622216664306558437957300039804369309157557624057630217579226163069852030253105943278360469204972068799582515097249185285400067682299284316774117408768.000, 0.000, -2.000, -26815622277790869987830450775441512301227400543620888110348765023338801421668276295570494303177419730471739675155579182684029324317823711903259196708093952.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=1 [f=-000001] [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [~CSound][1] soundThread=01d64f64 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=043f5b10 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=04bfaeb0 dev=05243350 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CPoolArchive] name="C:\Users\fractalDerivative\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=148ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/intersection_v3.jpg" indx=549 inflSize=217kb readTime=5ms [f=-000001] file="luamenu/images/minimapnotfound1.png" indx=1756 inflSize=235kb readTime=3ms [f=-000001] file="luamenu/configs/gameconfig/zk/skinning/background.jpg" indx=1082 inflSize=367kb readTime=2ms [f=-000001] file="luamenu/configs/gameconfig/zk/skinning/headinglarge.png" indx=1087 inflSize=174kb readTime=2ms [f=-000001] file="luamenu/images/flags/ca.png" indx=1535 inflSize=0kb readTime=1ms [f=-000001] file="luamenu/images/flags/lu.png" indx=1633 inflSize=0kb readTime=1ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapthumbnail/mearth_v4.png" indx=832 inflSize=4kb readTime=1ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/fonts/n019003l.pfb" indx=2082 inflSize=77kb readTime=1ms [f=-000001] file="luamenu/images/flags/gb.png" indx=1578 inflSize=0kb readTime=1ms [f=-000001] file="luamenu/configs/gameconfig/zk/rankimages/6_5.png" indx=1004 inflSize=1kb readTime=1ms [f=-000001] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\base [f=-000001] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 115ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device [f=-000001] [Sound] [Sound::InitThread][3] device=0f1450b0 context=0ee633f8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8" [f=-000001] [SpringApp::Reload][12] #script=135 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8454 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8454 using name TheMooseIsLoose [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated) [f=-000001] [PreGame::UpdateClientNet] added new player TheMooseIsLoose with number 10 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Intersection_v3 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Intersection_v3 (checksum 0x6e16b938) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x4a81859a) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\fractalDerivative\Documents\My Games\Zero-K\demos\20170912_112415_Intersection_v3_103.0.1-1380-g56d4e44 develop.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 527ms [f=-000001] [PreGame::UpdateClientNet] received user number 10 (team 0, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (40 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 449ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 744ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 26ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1380-g56d4e44 develop. [f=-000001] Warning: (in thread: load) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77b50000 ntdll [f=-000001] Error: 0x750b0000 KERNEL32 [f=-000001] Error: 0x76890000 KERNELBASE [f=-000001] Error: 0x74160000 atcuf32 [f=-000001] Error: 0x74b60000 ADVAPI32 [f=-000001] Error: 0x74be0000 msvcrt [f=-000001] Error: 0x74ca0000 sechost [f=-000001] Error: 0x753c0000 RPCRT4 [f=-000001] Error: 0x74620000 SspiCli [f=-000001] Error: 0x74610000 CRYPTBASE [f=-000001] Error: 0x76830000 bcryptPrimitives [f=-000001] Error: 0x76af0000 IMAGEHLP [f=-000001] Error: 0x76b10000 ucrtbase [f=-000001] Error: 0x75480000 SHELL32 [f=-000001] Error: 0x74750000 cfgmgr32 [f=-000001] Error: 0x76c30000 shcore [f=-000001] Error: 0x74920000 combase [f=-000001] Error: 0x77400000 windows.storage [f=-000001] Error: 0x75370000 shlwapi [f=-000001] Error: 0x752e0000 GDI32 [f=-000001] Error: 0x75180000 gdi32full [f=-000001] Error: 0x77990000 msvcp_win [f=-000001] Error: 0x772c0000 USER32 [f=-000001] Error: 0x77a60000 win32u [f=-000001] Error: 0x74740000 kernel.appcore [f=-000001] Error: 0x77a10000 powrprof [f=-000001] Error: 0x76ae0000 profapi [f=-000001] Error: 0x76a60000 WS2_32 [f=-000001] Error: 0x6ed40000 GLU32 [f=-000001] Error: 0x6f5f0000 OPENGL32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x74640000 ole32 [f=-000001] Error: 0x70780000 vorbisfile [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x62aa0000 glew32 [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x77b20000 IMM32 [f=-000001] Error: 0x77a80000 OLEAUT32 [f=-000001] Error: 0x59ed0000 MSVCP80 [f=-000001] Error: 0x59e30000 MSVCR80 [f=-000001] Error: 0x74520000 WINMM [f=-000001] Error: 0x68140000 ogg [f=-000001] Error: 0x64cc0000 vorbis [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x74600000 VERSION [f=-000001] Error: 0x74400000 WINMMBASE [f=-000001] Error: 0x59a80000 nvapi [f=-000001] Error: 0x76d20000 SETUPAPI [f=-000001] Error: 0x6e100000 dxgi [f=-000001] Error: 0x6dd60000 DEVOBJ [f=-000001] Error: 0x74e80000 WINTRUST [f=-000001] Error: 0x74d00000 MSASN1 [f=-000001] Error: 0x77140000 CRYPT32 [f=-000001] Error: 0x73f40000 uxtheme [f=-000001] Error: 0x74f60000 MSCTF [f=-000001] Error: 0x71540000 dwmapi [f=-000001] Error: 0x57f00000 nvoglv32 [f=-000001] Error: 0x74430000 WTSAPI32 [f=-000001] Error: 0x73fc0000 ntmarta [f=-000001] Error: 0x73ea0000 WINSTA [f=-000001] Error: 0x747a0000 clbcatq [f=-000001] Error: 0x6e190000 d3d11 [f=-000001] Error: 0x5f370000 nvldumd [f=-000001] Error: 0x71570000 shfolder [f=-000001] Error: 0x73e40000 CRYPTSP [f=-000001] Error: 0x73e10000 rsaenh [f=-000001] Error: 0x743e0000 bcrypt [f=-000001] Error: 0x5df30000 nvwgf2um [f=-000001] Error: 0x6cf00000 MMDevApi [f=-000001] Error: 0x723b0000 PROPSYS [f=-000001] Error: 0x72a30000 dsound [f=-000001] Error: 0x6cf60000 AUDIOSES [f=-000001] Error: 0x6d290000 wintypes [f=-000001] Error: 0x728e0000 AVRT [f=-000001] Error: 0x73bd0000 dinput8 [f=-000001] Error: 0x73bc0000 HID [f=-000001] Error: 0x73a40000 XInput1_4 [f=-000001] Error: 0x72ab0000 mswsock [f=-000001] Error: 0x73cb0000 napinsp [f=-000001] Error: 0x73c90000 pnrpnsp [f=-000001] Error: 0x6d040000 NLAapi [f=-000001] Error: 0x71c50000 DNSAPI [f=-000001] Error: 0x74cf0000 NSI [f=-000001] Error: 0x74470000 IPHLPAPI [f=-000001] Error: 0x73f20000 winrnr [f=-000001] Error: 0x73c80000 wshbth [f=-000001] Error: 0x739e0000 fwpuclnt [f=-000001] Error: 0x73bb0000 rasadhlp [f=-000001] Error: 0x737d0000 deviceaccess [f=-000001] Error: 0x71f40000 TextInputFramework [f=-000001] Error: 0x716e0000 CoreUIComponents [f=-000001] Error: 0x71bc0000 CoreMessaging [f=-000001] Error: 0x72ce0000 usermgrcli [f=-000001] Error: 0x5c4c0000 Ninput [f=-000001] Error: 0x71500000 wshqos [f=-000001] Error: 0x6dd30000 wshtcpip [f=-000001] Error: 0x6ce60000 wship6 [f=-000001] Error: 0x73a50000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1380-g56d4e44 develop: [f=-000001] Warning: [ProgCtr=00a70ea7 StackPtr=01a4f520 FramePtr=01a4f5a8] [f=-000001] Warning: (0) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00A70EA7] [f=-000001] Warning: (1) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00A7148D] [f=-000001] Warning: (2) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00BF98FD] [f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00BFB8D1] [f=-000001] Warning: (4) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0042DBB9] [f=-000001] Warning: (5) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004399EB] [f=-000001] Warning: (6) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00457BB2] [f=-000001] Warning: (7) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004584F2] [f=-000001] Warning: (8) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0045EBD9] [f=-000001] Warning: (9) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004607A9] [f=-000001] Warning: (10) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0088900B] [f=-000001] Warning: (11) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0086BEF3] [f=-000001] Warning: (12) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00EC5B2B] [f=-000001] Warning: (13) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00401402] [f=-000001] Warning: (14) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (15) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (16) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1380-g56d4e44 develop: [f=-000001] Warning: [ProgCtr=77bc205c StackPtr=0cecfdb4 FramePtr=0cecfe18] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0007205C] [f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F351F] [f=-000001] Warning: (2) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00933E6C] [f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DB80D7] [f=-000001] Warning: (4) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DEAA23] [f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x00066821] [f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 11062ms [f=-000001] Loading Unit Definitions [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 595ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 150ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 134ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 117ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 6 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> [f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2 >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 5, This game player count: 6 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1380-g56d4e44 develop. [f=-000001] Warning: (in thread: load) [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77b50000 ntdll [f=-000001] Error: 0x750b0000 KERNEL32 [f=-000001] Error: 0x76890000 KERNELBASE [f=-000001] Error: 0x74160000 atcuf32 [f=-000001] Error: 0x74b60000 ADVAPI32 [f=-000001] Error: 0x74be0000 msvcrt [f=-000001] Error: 0x74ca0000 sechost [f=-000001] Error: 0x753c0000 RPCRT4 [f=-000001] Error: 0x74620000 SspiCli [f=-000001] Error: 0x74610000 CRYPTBASE [f=-000001] Error: 0x76830000 bcryptPrimitives [f=-000001] Error: 0x76af0000 IMAGEHLP [f=-000001] Error: 0x76b10000 ucrtbase [f=-000001] Error: 0x75480000 SHELL32 [f=-000001] Error: 0x74750000 cfgmgr32 [f=-000001] Error: 0x76c30000 shcore [f=-000001] Error: 0x74920000 combase [f=-000001] Error: 0x77400000 windows.storage [f=-000001] Error: 0x75370000 shlwapi [f=-000001] Error: 0x752e0000 GDI32 [f=-000001] Error: 0x75180000 gdi32full [f=-000001] Error: 0x77990000 msvcp_win [f=-000001] Error: 0x772c0000 USER32 [f=-000001] Error: 0x77a60000 win32u [f=-000001] Error: 0x74740000 kernel.appcore [f=-000001] Error: 0x77a10000 powrprof [f=-000001] Error: 0x76ae0000 profapi [f=-000001] Error: 0x76a60000 WS2_32 [f=-000001] Error: 0x6ed40000 GLU32 [f=-000001] Error: 0x6f5f0000 OPENGL32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x74640000 ole32 [f=-000001] Error: 0x70780000 vorbisfile [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x62aa0000 glew32 [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x77b20000 IMM32 [f=-000001] Error: 0x77a80000 OLEAUT32 [f=-000001] Error: 0x59ed0000 MSVCP80 [f=-000001] Error: 0x59e30000 MSVCR80 [f=-000001] Error: 0x74520000 WINMM [f=-000001] Error: 0x68140000 ogg [f=-000001] Error: 0x64cc0000 vorbis [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x74600000 VERSION [f=-000001] Error: 0x74400000 WINMMBASE [f=-000001] Error: 0x59a80000 nvapi [f=-000001] Error: 0x76d20000 SETUPAPI [f=-000001] Error: 0x6e100000 dxgi [f=-000001] Error: 0x6dd60000 DEVOBJ [f=-000001] Error: 0x74e80000 WINTRUST [f=-000001] Error: 0x74d00000 MSASN1 [f=-000001] Error: 0x77140000 CRYPT32 [f=-000001] Error: 0x73f40000 uxtheme [f=-000001] Error: 0x74f60000 MSCTF [f=-000001] Error: 0x71540000 dwmapi [f=-000001] Error: 0x57f00000 nvoglv32 [f=-000001] Error: 0x74430000 WTSAPI32 [f=-000001] Error: 0x73fc0000 ntmarta [f=-000001] Error: 0x73ea0000 WINSTA [f=-000001] Error: 0x747a0000 clbcatq [f=-000001] Error: 0x6e190000 d3d11 [f=-000001] Error: 0x5f370000 nvldumd [f=-000001] Error: 0x71570000 shfolder [f=-000001] Error: 0x73e40000 CRYPTSP [f=-000001] Error: 0x73e10000 rsaenh [f=-000001] Error: 0x743e0000 bcrypt [f=-000001] Error: 0x5df30000 nvwgf2um [f=-000001] Error: 0x6cf00000 MMDevApi [f=-000001] Error: 0x723b0000 PROPSYS [f=-000001] Error: 0x72a30000 dsound [f=-000001] Error: 0x6cf60000 AUDIOSES [f=-000001] Error: 0x6d290000 wintypes [f=-000001] Error: 0x728e0000 AVRT [f=-000001] Error: 0x73bd0000 dinput8 [f=-000001] Error: 0x73bc0000 HID [f=-000001] Error: 0x73a40000 XInput1_4 [f=-000001] Error: 0x72ab0000 mswsock [f=-000001] Error: 0x73cb0000 napinsp [f=-000001] Error: 0x73c90000 pnrpnsp [f=-000001] Error: 0x6d040000 NLAapi [f=-000001] Error: 0x71c50000 DNSAPI [f=-000001] Error: 0x74cf0000 NSI [f=-000001] Error: 0x74470000 IPHLPAPI [f=-000001] Error: 0x73f20000 winrnr [f=-000001] Error: 0x73c80000 wshbth [f=-000001] Error: 0x739e0000 fwpuclnt [f=-000001] Error: 0x73bb0000 rasadhlp [f=-000001] Error: 0x737d0000 deviceaccess [f=-000001] Error: 0x71f40000 TextInputFramework [f=-000001] Error: 0x716e0000 CoreUIComponents [f=-000001] Error: 0x71bc0000 CoreMessaging [f=-000001] Error: 0x72ce0000 usermgrcli [f=-000001] Error: 0x5c4c0000 Ninput [f=-000001] Error: 0x71500000 wshqos [f=-000001] Error: 0x6dd30000 wshtcpip [f=-000001] Error: 0x6ce60000 wship6 [f=-000001] Error: 0x73a50000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1380-g56d4e44 develop: [f=-000001] Warning: [ProgCtr=74c67bb7 StackPtr=01a43f90 FramePtr=01a43f98] [f=-000001] Warning: (0) C:\WINDOWS\System32\msvcrt.dll [0x00087BB7] [f=-000001] Warning: (1) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00D8D7B0] [f=-000001] Warning: (2) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0097076D] [f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00D8F377] [f=-000001] Warning: (4) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096C340] [f=-000001] Warning: (5) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096C5BF] [f=-000001] Warning: (6) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096E587] [f=-000001] Warning: (7) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096DEE9] [f=-000001] Warning: (8) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096F30D] [f=-000001] Warning: (9) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096D2FF] [f=-000001] Warning: (10) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096C600] [f=-000001] Warning: (11) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00C638D8] [f=-000001] Warning: (12) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0095E3D0] [f=-000001] Warning: (13) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096BABC] [f=-000001] Warning: (14) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096C7A3] [f=-000001] Warning: (15) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0095F969] [f=-000001] Warning: (16) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0095E99D] [f=-000001] Warning: (17) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x009606D9] [f=-000001] Warning: (18) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x009635CF] [f=-000001] Warning: (19) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096C340] [f=-000001] Warning: (20) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096F729] [f=-000001] Warning: (21) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0096D2FF] [f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1380-g56d4e44 develop: [f=-000001] Warning: [ProgCtr=77bc205c StackPtr=0cecfdb4 FramePtr=0cecfe18] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0007205C] [f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F351F] [f=-000001] Warning: (2) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00933E6C] [f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DB80D7] [f=-000001] Warning: (4) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DEAA23] [f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x00066821] [f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Chili: tried to add multiple times "scrollpanel7" to "Player List"! [f=-000001] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=86 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b00539a0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=cd2e3ad5 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=bedfa904 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bedfa904 file="cache\103dev-develop/paths/Intersection_v3.pe-bedfa904.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 4 PF threads (19 MB) [f=-000001] [EstimatePathCosts] precached 1 of 1600 blocks [f=-000001] [EstimatePathCosts] precached 115 of 1600 blocks [f=-000001] [EstimatePathCosts] precached 250 of 1600 blocks [f=-000001] [EstimatePathCosts] precached 353 of 1600 blocks [f=-000001] [EstimatePathCosts] precached 456 of 1600 blocks [f=-000001] [EstimatePathCosts] precached 556 of 1600 blocks [f=-000001] [EstimatePathCosts] precached 659 of 1600 blocks [f=-000001] [EstimatePathCosts] precached 760 of 1600 blocks [f=-000001] [EstimatePathCosts] precached 861 of 1600 blocks [f=-000001] [EstimatePathCosts] precached 961 of 1600 blocks [f=-000001] [EstimatePathCosts] precached 1061 of 1600 blocks [f=-000001] [EstimatePathCosts] precached 1166 of 1600 blocks [f=-000001] [EstimatePathCosts] precached 1266 of 1600 blocks [f=-000001] [EstimatePathCosts] precached 1367 of 1600 blocks [f=-000001] [EstimatePathCosts] precached 1469 of 1600 blocks [f=-000001] [EstimatePathCosts] precached 1570 of 1600 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=bedfa904 file="cache\103dev-develop/paths/Intersection_v3.pe-bedfa904.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=86 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=b00539a0 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=cd2e3ad5 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=bedfa914 [f=-000001] [Path] [PathEstimator::ReadFile] hash=bedfa914 file="cache\103dev-develop/paths/Intersection_v3.pe2-bedfa914.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 4 PF threads (5 MB) [f=-000001] [EstimatePathCosts] precached 3 of 400 blocks [f=-000001] [EstimatePathCosts] precached 28 of 400 blocks [f=-000001] [EstimatePathCosts] precached 59 of 400 blocks [f=-000001] [EstimatePathCosts] precached 85 of 400 blocks [f=-000001] [EstimatePathCosts] precached 112 of 400 blocks [f=-000001] [EstimatePathCosts] precached 140 of 400 blocks [f=-000001] [EstimatePathCosts] precached 167 of 400 blocks [f=-000001] [EstimatePathCosts] precached 195 of 400 blocks [f=-000001] [EstimatePathCosts] precached 221 of 400 blocks [f=-000001] [EstimatePathCosts] precached 247 of 400 blocks [f=-000001] [EstimatePathCosts] precached 278 of 400 blocks [f=-000001] [EstimatePathCosts] precached 309 of 400 blocks [f=-000001] [EstimatePathCosts] precached 334 of 400 blocks [f=-000001] [EstimatePathCosts] precached 361 of 400 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=bedfa914 file="cache\103dev-develop/paths/Intersection_v3.pe2-bedfa914.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (2292ms, checksum bf357d11) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12525,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Switching to Free style camera [f=-000001] GameID: 7d1fb859aa9ec1fb55b19d1a08831ef5 [f=-000001] Connection attempt from fxrs [f=-000001] -> Version: 103.0.1-1380-g56d4e44 develop [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LEM.png"! [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/TNF.png"! [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/Gods.png"! [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/AwC.png"! [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Epicmenu: Switching to COFC camera mode [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Hellixius [f=-000001] -> Version: 103.0.1-1380-g56d4e44 develop [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Jummy [f=-000001] -> Version: 103.0.1-1380-g56d4e44 develop [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from SweetSavage [f=-000001] -> Version: 103.0.1-1380-g56d4e44 develop [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from [tre]PAK [f=-000001] -> Version: 103.0.1-1380-g56d4e44 develop [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from treegb [f=-000001] -> Version: 103.0.1-1380-g56d4e44 develop [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from 2plus2is5 [f=-000001] -> Version: 103.0.1-1380-g56d4e44 develop [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fxrs" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6e16b938}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fxrs" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6e16b938}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SweetSavage" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6e16b938}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SweetSavage" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hellixius" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6e16b938}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hellixius" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6e16b938}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="treegb" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6e16b938}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="treegb" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="2plus2is5" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6e16b938}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="2plus2is5" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="treegb" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="treegb" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]" [f=-000001] <treegb> Circuit Brutal 0.9.21 (1) Good fun, have luck! [f=-000001] Skirmish AI "AI: Brutal (2)" (ID:1) took over control of team 6 [f=-000001] <treegb> Circuit Brutal 0.9.21 (2) Good fun, have luck! [f=-000001] Skirmish AI "AI: Brutal (3)" (ID:2) took over control of team 7 [f=-000001] <treegb> Circuit Brutal 0.9.21 (3) Good fun, have luck! [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:3) took over control of team 8 [f=-000001] <treegb> Allies: I choose: TreeIsGrowingBigger1! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="[tre]PAK" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SweetSavage" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="2plus2is5" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SweetSavage" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="2plus2is5" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jummy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]" [f=-000001] <[tre]PAK> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fxrs" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="fxrs" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]" [f=-000001] <fxrs> Circuit Brutal 0.9.21 (0) Good fun, have luck! [f=-000001] Skirmish AI "AI: Brutal (4)" (ID:0) took over control of team 2 [f=-000001] <treegb> Allies: [tre]PAK come back [f=-000001] <Jummy> Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hellixius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hellixius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]" [f=-000001] <fxrs> Allies: I choose: Strength! [f=-000001] <Hellixius> Allies: I choose: Engineer! [f=-000001] <[tre]PAK> hi im Judah ! [f=-000001] <treegb> Allies: we are not going to win like this [f=-000001] [Game::ClientReadNet] added new player Kefirman with number 7 to team 0 [f=-000001] > SPRINGIE:User Kefirman|screamer|5_3||False|DCP|Dynasty|RU [f=-000001] > SPRINGIE:User Kefirman|screamer|5_3||False|DCP|Dynasty|RU [f=-000001] Connection attempt from Kefirman [f=-000001] -> Version: 103.0.1-1380-g56d4e44 develop [f=-000001] -> Connection established (given id 7) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PreGame::GameDataReceived][map-checksums={0x1,0x6e16b938}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x4a81859a}]" [f=-000001] > Game will be force started in 59 seconds [f=-000001] fxrs added point: this is best in the corner [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fb04b7474ed5601edabeb5b8d88087668782b2e01c3709351001ca0baf0403067a2965e2c4b3689b74af6a883b87e96205bbba2d65bca9e3e48f4047a8eab601]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kefirman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3d9e4e364e906ab587956baf4492d09945e2f9517e0e2b69ca434af0220b31a0a4eecc7025d6b29d78b5059449a76e0bfe8322449030366723e64285c57549c3]" [f=-000001] > Game will be force started in 39 seconds [f=-000001] <fxrs> Allies: then link grid with small e production [f=-000001] treegb added point: and we probably no need so much energy [f=-000001] > Game will be force started in 20 seconds [f=-000001] Chili: tried to add multiple times "scrollpanel8" to "Player List"! [f=0000027] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0000027] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0000027] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Hawk [f=0000027] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0000027] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0000027] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0000027] !transmitlobby @voice@buildUnit@add;bomberheavy;Wyvern [f=0000027] !transmitlobby @voice@buildUnit@add;planescout;Vulture [f=0000027] !transmitlobby @voice@buildUnit@reload [f=0000900] game_message: Giving all units of 2plus2is5 to Jummy due to lag/AFK [f=0001463] [Chobby] Warning: Missing minimap image for [f=0001879] <fxrs> Allies: [tre]PAK on ai side [f=0001980] [Chobby] Warning: Missing minimap image for [f=0002147] <treegb> Allies: sure [f=0002170] [Chobby] Warning: Missing minimap image for [f=0002680] [Chobby] Warning: Missing minimap image for [f=0002807] <treegb> Allies: I don't know why he go that way [f=0003011] [Kefirman] Gameplay zombie lifehack [f=0003400] [Kefirman] Bomers ressurect woth ready bombs [f=0003564] [Kefirman] So you can just spam them [f=0003785] [Kefirman] Bombers [f=0004883] [Chobby] Warning: Missing minimap image for [f=0005053] [Kefirman] Wyv and napalm bombers even can drop payload while on ground [f=0005604] [Chobby] Warning: Missing minimap image for [f=0006510] game_message: Player 2plus2is5 is no longer lagging or AFK; returning all their units. [f=0008040] game_message: Giving all units of 2plus2is5 to Jummy due to lag/AFK [f=0010523] [Chobby] Warning: Missing minimap image for [f=0011793] [Chobby] Warning: Missing minimap image for [f=0012375] [Chobby] Warning: Missing minimap image for [f=0013697] [Chobby] Warning: Missing minimap image for [f=0014455] [liblobby] Warning: Duplicate user(MULTIPLAYERS) added to channel (zk) [f=0015048] [Chobby] Warning: Missing minimap image for [f=0015464] [Chobby] Warning: Missing minimap image for [f=0015464] [Chobby] Warning: Missing minimap image for [f=0015859] [Chobby] Warning: Missing minimap image for [f=0015942] SendLuaMenuMsg showLobby [f=0015942] HandleLobbyOverlay SetMainInterfaceVisibley [f=0015942] Input grabbing is disabled! [f=0016791] [ReloadOrRestart] Spring "C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe" should be reloading [f=0016791] [SpringApp::Reload][1] [f=0016791] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=0016791] [async=0] threads=2 tasks=69077 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {26815622226881934704732930049565288638780210587303172231691961873345877138673034908841218766645252409112772415877133096879730193033425821503395990241017856.000, 26815622315267030007574573632109850833302019253591754223866605882491191328869829356083607156924419879649546117301511387145678058481230152953443187490291712.000}}ms [f=0016791] thread=1 tasks=69077 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, -0.000}, {26815622226881934704732930049565288638780210587303172231691961873345877138673034908841218766645252409112772415877133096879730193033425821503395990241017856.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622270795420942995459516953984744266877818254255633000554371592065692043904304304729846395987942085229911047457486965225402424822936568955623046119424.000}}ms [f=0016791] [async=1] threads=2 tasks=683 {sum,avg}{exec,wait}time={{0.000, -0.000}, {2.000, -2.000}}ms [f=0016791] thread=1 tasks=683 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, -0.000}, {2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}}ms [f=0016791] [ThreadPool::SetThreadCount][2] workers=0 [f=0016791] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=0016791] [ThreadPool::SetThreadCount][2] workers=1 [f=0016791] [Threading] Main thread CPU affinity mask set: 14 [f=0016791] [SpringApp::Reload][2] [f=0016791] [~CDemoRecorder] writing demo "C:\Users\fractalDerivative\Documents\My Games\Zero-K\demos\20170912_112415_Intersection_v3_103.0.1-1380-g56d4e44 develop.sdfz" [f=0016791] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0016791] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0016791] [Game::KillLua][2] dtor=0 luaRules=0e9cb6c0 [f=0016791] Start gadgetHandler:Shutdown [f=0016791] Shutdown - StartSetup [f=0016791] Shutdown - UnitMorph [f=0016791] Shutdown - LupsNanoSpray [f=0016791] Shutdown - Missile Silo Controller [f=0016791] Shutdown - Modular Comm Info [f=0016791] Shutdown - Puppy Handler [f=0016791] Shutdown - Terrain Texture Handler [f=0016791] Shutdown - UnitCloakShield [f=0016791] End gadgetHandler:Shutdown [f=0016791] Start gadgetHandler:Shutdown [f=0016791] Shutdown - UnitMorph [f=0016791] Shutdown - Modular Comm Info [f=0016791] Shutdown - Shockwaves [f=0016791] Shutdown - UnitCloakShield [f=0016791] Shutdown - Lups Cloak FX [f=0016791] Shutdown - Lups [f=0016791] End gadgetHandler:Shutdown [f=0016791] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,16499358,0} {chunk,block}Bytes={0,0} [f=0016791] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,16499358,0} {chunk,block}Bytes={0,0} [f=0016791] [Game::KillLua][3] dtor=0 luaUI=227907d0 [f=0016791] Start widgetHandler:Shutdown [f=0016791] Shutdown - SaveOrderList Complete [f=0016791] Writing last game win data [f=0016791] Shutdown - SaveConfigData Complete [f=0016791] Shutdown Widget - Chili Highlight [f=0016791] Shutdown Widget - Deferred rendering [f=0016791] Shutdown Widget - EPIC Menu [f=0016791] Shutdown Widget - Custom Markers [f=0016791] Shutdown Widget - Chili Minimap [f=0016791] Shutdown Widget - Chili Widget Selector [f=0016791] Shutdown Widget - Local Team Colors [f=0016791] [cawidgets.lua] Error: Error in Shutdown() [f=0016791] [cawidgets.lua] Error: Error in Shutdown(): [string "LuaUI/Widgets/gui_chili_deluxeplayerlist.lu..."]:1076: bad argument #1 to 'len' (string expected, got nil) [f=0016791] [cawidgets.lua] Error: Removed widget: Local Team Colors [f=0016791] Shutdown Widget - Save Game Menu [f=0016791] Shutdown Widget - HealthBars [f=0016791] Shutdown Widget - Noises [f=0016791] Shutdown Widget - Unit Icons [f=0016791] Shutdown Widget - Win Counter [f=0016791] Shutdown Widget - BuildETA [f=0016791] Shutdown Widget - Depth of Field Shader [f=0016791] Shutdown Widget - Modular Comm Info [f=0016791] Shutdown Widget - CameraShake [f=0016791] Shutdown Widget - Chili Economy Panel Default [f=0016791] Shutdown Widget - Chili EndGame Window [f=0016791] Shutdown Widget - Chili Nuke Warning [f=0016791] Shutdown Widget - Chili Spectator Panels [f=0016791] Shutdown Widget - Context Menu [f=0016791] Shutdown Widget - Darkening [f=0016791] Shutdown Widget - Grab Input [f=0016791] Input grabbing is disabled! [f=0016791] Shutdown Widget - Highlight Geos [f=0016791] Shutdown Widget - Local Widgets Config [f=0016791] Shutdown Widget - Mex Placement Handler [f=0016791] Shutdown Widget - MinimapEvents [f=0016791] Shutdown Widget - Missile Silo Range [f=0016791] Shutdown Widget - Morph Finished notification [f=0016791] Shutdown Widget - Point Tracker [f=0016791] Shutdown Widget - Showeco and Grid Drawer [f=0016791] Shutdown Widget - Stereo3D [f=0016791] Shutdown Widget - Music Player [f=0016791] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016791] Shutdown Widget - Attack AoE [f=0016791] Shutdown Widget - UnitShapes [f=0016791] Shutdown Widget - Map Edge Extension [f=0016791] Shutdown Widget - Selection Send [f=0016791] Shutdown Widget - LupsManager [f=0016791] Shutdown Widget - Units on Fire [f=0016791] Shutdown Widget - Newton Firezone [f=0016791] Shutdown Widget - Chili Pro Console [f=0016791] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02 [f=0016791] Shutdown Widget - Chili Framework [f=0016791] Shutdown Widget - Lups [f=0016791] Shutdown Widget - Chili Core Selector [f=0016791] Shutdown Widget - Combo Overhead/Free Camera (experimental) [f=0016791] Switching to Overhead (TA) style camera [f=0016791] Shutdown Widget - Pause Screen [f=0016791] Shutdown Widget - Color Blindness Correction [f=0016791] Shutdown Widget - Lasso Terraform GUI [f=0016791] Shutdown Widget - Layout Handler [f=0016791] Shutdown Widget - Persistent Build Height [f=0016791] Shutdown Widget - Text To Speech Control [f=0016791] End widgetHandler:Shutdown [f=0016791] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,16599359,0} {chunk,block}Bytes={0,0} [f=0016791] [Game::KillLua][4] dtor=0 [f=0016791] [SpringApp::Reload][3] [f=0016791] [Sound] [~CSound][1] soundThread=0f5a1724 [f=0016791] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0016791] [Sound] [Sound::UpdateThread][3] efx=05b24150 [f=0016791] [Sound] [Sound::UpdateThread][4] ctx=0ee633f8 dev=0f1450b0 [f=0016791] [Sound] [Sound::UpdateThread][5] [f=0016791] [Sound] [~CSound][2] [f=0016791] [Sound] [~CSound][3] [f=0016791] [SpringApp::Reload][4] [f=0016791] [Game::~CGame][1] [f=0016791] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0016791] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0016791] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0016791] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0016791] [Game::KillLua][4] dtor=1 [f=0016791] [Game::KillMisc][1] [f=0016791] [Game::KillMisc][2] [f=0016791] [Game::KillMisc][3] [f=0016791] [Game::KillRendering][1] [f=0016791] Statistics for RectangleOptimizer: 29% [f=0016791] [Game::KillInterface][1] [f=0016791] [Game::KillInterface][2] [f=0016791] [Game::KillSimulation][1] [f=0016791] [Game::KillSimulation][2] unitHandler=05a05f30 [f=0016791] [CCollisionHandler] dis-/continuous tests: 0/1027164 [f=0016791] [Game::KillSimulation][3] [f=0016791] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016791] [~CPathCache(20x20)] cacheHits=695 hitPercentage=32% numHashColls=0 maxCacheSize=81 [f=0016791] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016791] [~CPathCache(40x40)] cacheHits=2758 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016791] Statistics for RectangleOptimizer: 29% [f=0016791] Statistics for RectangleOptimizer: 29% [f=0016791] LosHandler stats: total instances=78732; shared=6%; from cache=23% [f=0016791] [Game::KillSimulation][4] [f=0016791] [Game::~CGame][2] [f=0016791] [Game::~CGame][3] [f=0016791] [UDPConnection::Statistics] Received: 5342596 bytes in 4579 packets (48317472.000009 bytes/package) Sent: 194866 bytes in 1359 packets (48317472.000001 bytes/package) Relative protocol overhead: 0.000000 up, 48317472.000001 down 1721 incoming chunks dropped, 3 outgoing chunks resent [f=0016791] [SpringApp::Reload][5] [f=0016791] [SpringApp::Reload][6] [f=0016791] [~CPoolArchive] name="C:\Users\fractalDerivative\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=10ms [f=0016791] file="luamenu/configs/gameconfig/zk/minimapoverride/intersection_v3.jpg" indx=549 inflSize=217kb readTime=1ms [f=0016791] file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=0ms [f=0016791] file="anims/cursornormal_2.png" indx=14 inflSize=1kb readTime=0ms [f=0016791] file="luamenu/widgets/chili/skins/evolved/tech_button_bright_small_fg.png" indx=2106 inflSize=1kb readTime=0ms [f=0016791] file="luamenu/widgets/chili/skins/evolved/tech_button_small_fg.png" indx=2111 inflSize=1kb readTime=0ms [f=0016791] file="luamenu/widgets/chili/skins/evolved/tech_mainwindow_darker.png" indx=2121 inflSize=30kb readTime=0ms [f=0016791] file="luamenu/widgets/chili/skins/evolved/tech_mainwindow_small_darker.png" indx=2123 inflSize=9kb readTime=0ms [f=0016791] file="anims/cursornormal_8.png" indx=23 inflSize=1kb readTime=0ms [f=0016791] file="luamenu/widgets/chili/skins/evolved/tech_button_small_bk.png" indx=2110 inflSize=1kb readTime=0ms [f=0016791] file="luamenu/widgets/chili/skins/evolved/tech_button.png" indx=2096 inflSize=0kb readTime=0ms [f=0016791] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\base [f=0016791] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\maps [f=0016791] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\games [f=0016791] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\packages [f=0016791] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 132ms [f=0016791] [SpringApp::Reload][7] [f=0016791] [SpringApp::Reload][8] [f=0016791] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0016791] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0016791] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0016791] [Sound] [Sound::InitThread][1] [f=0016791] [Sound] [Sound::InitThread][2] opening default device [f=0016791] [Sound] [Sound::InitThread][3] device=25c9c010 context=28dcbcd8 [f=0016791] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0016791] [Sound] Vendor: OpenAL Community [f=0016791] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0016791] [Sound] Renderer: OpenAL Soft [f=0016791] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0016791] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0016791] [Sound] Devices: [f=0016791] [Sound] [Speakers (Realtek High Definition Audio)] [f=0016791] [Sound] [Speakers (Realtek High Definition Audio)] [f=0016791] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0016791] [Sound] Error: Initializing EFX failed! [f=0016791] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0016791] [Sound] [Sound::UpdateThread][2] [f=0016791] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0016791] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=05326e48 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 2 [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] [GR::LogDisplayMode] display-mode set to 1916x1017x24bpp@60Hz (windowed::decorated) [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] LeaveBattle sent while not in battle [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [chobby] Showing battle with ID, 1586 [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [liblobby] Warning: Duplicate user(Krolon) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(atom2) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(onverslaanbaar) added to channel (zk) [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [liblobby] Warning: Duplicate user(gilgamesh) added to channel (zk) [f=-000001] Connecting to battle, Zero-K v1.5.8.3, cold_snap_v1, 103.0.1-1380-g56d4e44 [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] SetSettings Int, YResolution, 1080 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe" should be reloading [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=6 {sum,avg}{exec,wait}time={{-2.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{-2.000, -26815622273720500192055391675622618571311805974209465033881956192020470938152228106621625176842348216550342480413977908048370495866541956718674488370135040.000, -0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=37 {sum,avg}{exec,wait}time={{0.000, 0.000}, {2.000, 26815622303911750633774632133177695278754002188482006260331137128170885521393418610166565573135521708692483353462996328417008647741441130030241015601823744.000}}ms [f=-000001] thread=1 tasks=37 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.000, 0.000, -0.000, 26815622278017977480670555022895882573937763834853689605629082958588263482127472250583890566839049818101148913520710787463907352063028974446669333461467136.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=1 [f=-000001] [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [~CSound][1] soundThread=29e6534c [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=41afe0b0 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=28dcbcd8 dev=25c9c010 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CPoolArchive] name="C:\Users\fractalDerivative\Documents\My Games\Zero-K\packages\c5dcf8fc3cb870fdb66fff98e81c70cb.sdp" numZipFiles=2465 sumInflSize=121501kb sumReadTime=23ms [f=-000001] file="luamenu/images/minimapnotfound1.png" indx=1756 inflSize=235kb readTime=4ms [f=-000001] file="luamenu/images/flags/th.png" indx=1715 inflSize=0kb readTime=2ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/intersection_v3.jpg" indx=549 inflSize=217kb readTime=2ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/tech_mainwindow_darker.png" indx=2121 inflSize=30kb readTime=1ms [f=-000001] file="luamenu/configs/gameconfig/zk/rankimages/7_1.png" indx=1008 inflSize=1kb readTime=1ms [f=-000001] file="luamenu/configs/gameconfig/zk/rankimages/6_1.png" indx=1000 inflSize=1kb readTime=1ms [f=-000001] file="luamenu/configs/gameconfig/zk/skinning/headingmultiplayerlarge.png" indx=1088 inflSize=16kb readTime=0ms [f=-000001] file="luamenu/images/flags/es.png" indx=1567 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursornormal_12.png" indx=6 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms [f=-000001] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\base [f=-000001] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\fractalDerivative\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 117ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device [f=-000001] [Sound] [Sound::InitThread][3] device=17372c40 context=28dcb5e8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.8" [f=-000001] [SpringApp::Reload][12] #script=135 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8452 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8452 using name TheMooseIsLoose [f=-000001] [SpringApp::Reload][13] numReloads=3 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::decorated) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: cold_snap_v1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.3 (archive: zk-v1.5.8.3.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive cold_snap_v1 (checksum 0x6d167df3) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.3.sdz (checksum 0x4a81859a) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\fractalDerivative\Documents\My Games\Zero-K\demos\20170912_113037_cold_snap_v1_103.0.1-1380-g56d4e44 develop.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 549ms [f=-000001] [PreGame::UpdateClientNet] received user number 5 (team 0, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (48 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 508ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 817ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 31ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 64ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1380-g56d4e44 develop. [f=-000001] Warning: (in thread: load) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77b50000 ntdll [f=-000001] Error: 0x750b0000 KERNEL32 [f=-000001] Error: 0x76890000 KERNELBASE [f=-000001] Error: 0x74160000 atcuf32 [f=-000001] Error: 0x74b60000 ADVAPI32 [f=-000001] Error: 0x74be0000 msvcrt [f=-000001] Error: 0x74ca0000 sechost [f=-000001] Error: 0x753c0000 RPCRT4 [f=-000001] Error: 0x74620000 SspiCli [f=-000001] Error: 0x74610000 CRYPTBASE [f=-000001] Error: 0x76830000 bcryptPrimitives [f=-000001] Error: 0x76af0000 IMAGEHLP [f=-000001] Error: 0x76b10000 ucrtbase [f=-000001] Error: 0x75480000 SHELL32 [f=-000001] Error: 0x74750000 cfgmgr32 [f=-000001] Error: 0x76c30000 shcore [f=-000001] Error: 0x74920000 combase [f=-000001] Error: 0x77400000 windows.storage [f=-000001] Error: 0x75370000 shlwapi [f=-000001] Error: 0x752e0000 GDI32 [f=-000001] Error: 0x75180000 gdi32full [f=-000001] Error: 0x77990000 msvcp_win [f=-000001] Error: 0x772c0000 USER32 [f=-000001] Error: 0x77a60000 win32u [f=-000001] Error: 0x74740000 kernel.appcore [f=-000001] Error: 0x77a10000 powrprof [f=-000001] Error: 0x76ae0000 profapi [f=-000001] Error: 0x76a60000 WS2_32 [f=-000001] Error: 0x6ed40000 GLU32 [f=-000001] Error: 0x6f5f0000 OPENGL32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x74640000 ole32 [f=-000001] Error: 0x70780000 vorbisfile [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x62aa0000 glew32 [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x77b20000 IMM32 [f=-000001] Error: 0x77a80000 OLEAUT32 [f=-000001] Error: 0x59ed0000 MSVCP80 [f=-000001] Error: 0x59e30000 MSVCR80 [f=-000001] Error: 0x74520000 WINMM [f=-000001] Error: 0x68140000 ogg [f=-000001] Error: 0x64cc0000 vorbis [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x74600000 VERSION [f=-000001] Error: 0x74400000 WINMMBASE [f=-000001] Error: 0x59a80000 nvapi [f=-000001] Error: 0x76d20000 SETUPAPI [f=-000001] Error: 0x6e100000 dxgi [f=-000001] Error: 0x6dd60000 DEVOBJ [f=-000001] Error: 0x74e80000 WINTRUST [f=-000001] Error: 0x74d00000 MSASN1 [f=-000001] Error: 0x77140000 CRYPT32 [f=-000001] Error: 0x73f40000 uxtheme [f=-000001] Error: 0x74f60000 MSCTF [f=-000001] Error: 0x71540000 dwmapi [f=-000001] Error: 0x57f00000 nvoglv32 [f=-000001] Error: 0x74430000 WTSAPI32 [f=-000001] Error: 0x73fc0000 ntmarta [f=-000001] Error: 0x73ea0000 WINSTA [f=-000001] Error: 0x747a0000 clbcatq [f=-000001] Error: 0x6e190000 d3d11 [f=-000001] Error: 0x5f370000 nvldumd [f=-000001] Error: 0x71570000 shfolder [f=-000001] Error: 0x73e40000 CRYPTSP [f=-000001] Error: 0x73e10000 rsaenh [f=-000001] Error: 0x743e0000 bcrypt [f=-000001] Error: 0x5df30000 nvwgf2um [f=-000001] Error: 0x6cf00000 MMDevApi [f=-000001] Error: 0x723b0000 PROPSYS [f=-000001] Error: 0x72a30000 dsound [f=-000001] Error: 0x6cf60000 AUDIOSES [f=-000001] Error: 0x6d290000 wintypes [f=-000001] Error: 0x728e0000 AVRT [f=-000001] Error: 0x73bd0000 dinput8 [f=-000001] Error: 0x73bc0000 HID [f=-000001] Error: 0x73a40000 XInput1_4 [f=-000001] Error: 0x72ab0000 mswsock [f=-000001] Error: 0x73cb0000 napinsp [f=-000001] Error: 0x73c90000 pnrpnsp [f=-000001] Error: 0x6d040000 NLAapi [f=-000001] Error: 0x71c50000 DNSAPI [f=-000001] Error: 0x74cf0000 NSI [f=-000001] Error: 0x74470000 IPHLPAPI [f=-000001] Error: 0x73f20000 winrnr [f=-000001] Error: 0x73c80000 wshbth [f=-000001] Error: 0x739e0000 fwpuclnt [f=-000001] Error: 0x73bb0000 rasadhlp [f=-000001] Error: 0x737d0000 deviceaccess [f=-000001] Error: 0x71f40000 TextInputFramework [f=-000001] Error: 0x716e0000 CoreUIComponents [f=-000001] Error: 0x71bc0000 CoreMessaging [f=-000001] Error: 0x72ce0000 usermgrcli [f=-000001] Error: 0x5c4c0000 Ninput [f=-000001] Error: 0x71500000 wshqos [f=-000001] Error: 0x6dd30000 wshtcpip [f=-000001] Error: 0x6ce60000 wship6 [f=-000001] Error: 0x73a50000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1380-g56d4e44 develop: [f=-000001] Warning: [ProgCtr=7417f8e3 StackPtr=01a4f2f4 FramePtr=01a4f3b4] [f=-000001] Warning: (0) C:\Program Files\Bitdefender Antivirus Free\atcuf\262825035760000000\atcuf32.dll [0x0001F8E3] [f=-000001] Warning: (1) C:\Program Files\Bitdefender Antivirus Free\atcuf\262825035760000000\atcuf32.dll [0x00003C6C] [f=-000001] Warning: (2) Unknown [0x0003002B] [f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00E94B0F] [f=-000001] Warning: (4) Unknown [0x0003002B] [f=-000001] Warning: (5) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00E94B23] [f=-000001] Warning: (6) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00D8D757] [f=-000001] Warning: (7) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00D8F377] [f=-000001] Warning: (8) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00BF8AD2] [f=-000001] Warning: (9) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00BF8EA5] [f=-000001] Warning: (10) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00BFA6A4] [f=-000001] Warning: (11) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00BFB8D1] [f=-000001] Warning: (12) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0042DBB9] [f=-000001] Warning: (13) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004399EB] [f=-000001] Warning: (14) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00457BB2] [f=-000001] Warning: (15) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004584F2] [f=-000001] Warning: (16) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0045EBD9] [f=-000001] Warning: (17) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004607A9] [f=-000001] Warning: (18) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0088900B] [f=-000001] Warning: (19) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0086BEF3] [f=-000001] Warning: (20) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00EC5B2B] [f=-000001] Warning: (21) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00401402] [f=-000001] Warning: (22) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (23) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (24) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1380-g56d4e44 develop: [f=-000001] Warning: [ProgCtr=77bc205c StackPtr=0cecfdb4 FramePtr=0cecfe18] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0007205C] [f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F351F] [f=-000001] Warning: (2) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00933E6C] [f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DB80D7] [f=-000001] Warning: (4) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DEAA23] [f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x00066821] [f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1380-g56d4e44 develop. [f=-000001] Warning: (in thread: load) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77b50000 ntdll [f=-000001] Error: 0x750b0000 KERNEL32 [f=-000001] Error: 0x76890000 KERNELBASE [f=-000001] Error: 0x74160000 atcuf32 [f=-000001] Error: 0x74b60000 ADVAPI32 [f=-000001] Error: 0x74be0000 msvcrt [f=-000001] Error: 0x74ca0000 sechost [f=-000001] Error: 0x753c0000 RPCRT4 [f=-000001] Error: 0x74620000 SspiCli [f=-000001] Error: 0x74610000 CRYPTBASE [f=-000001] Error: 0x76830000 bcryptPrimitives [f=-000001] Error: 0x76af0000 IMAGEHLP [f=-000001] Error: 0x76b10000 ucrtbase [f=-000001] Error: 0x75480000 SHELL32 [f=-000001] Error: 0x74750000 cfgmgr32 [f=-000001] Error: 0x76c30000 shcore [f=-000001] Error: 0x74920000 combase [f=-000001] Error: 0x77400000 windows.storage [f=-000001] Error: 0x75370000 shlwapi [f=-000001] Error: 0x752e0000 GDI32 [f=-000001] Error: 0x75180000 gdi32full [f=-000001] Error: 0x77990000 msvcp_win [f=-000001] Error: 0x772c0000 USER32 [f=-000001] Error: 0x77a60000 win32u [f=-000001] Error: 0x74740000 kernel.appcore [f=-000001] Error: 0x77a10000 powrprof [f=-000001] Error: 0x76ae0000 profapi [f=-000001] Error: 0x76a60000 WS2_32 [f=-000001] Error: 0x6ed40000 GLU32 [f=-000001] Error: 0x6f5f0000 OPENGL32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x74640000 ole32 [f=-000001] Error: 0x70780000 vorbisfile [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x62aa0000 glew32 [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x77b20000 IMM32 [f=-000001] Error: 0x77a80000 OLEAUT32 [f=-000001] Error: 0x59ed0000 MSVCP80 [f=-000001] Error: 0x59e30000 MSVCR80 [f=-000001] Error: 0x74520000 WINMM [f=-000001] Error: 0x68140000 ogg [f=-000001] Error: 0x64cc0000 vorbis [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x74600000 VERSION [f=-000001] Error: 0x74400000 WINMMBASE [f=-000001] Error: 0x59a80000 nvapi [f=-000001] Error: 0x76d20000 SETUPAPI [f=-000001] Error: 0x6e100000 dxgi [f=-000001] Error: 0x6dd60000 DEVOBJ [f=-000001] Error: 0x74e80000 WINTRUST [f=-000001] Error: 0x74d00000 MSASN1 [f=-000001] Error: 0x77140000 CRYPT32 [f=-000001] Error: 0x73f40000 uxtheme [f=-000001] Error: 0x74f60000 MSCTF [f=-000001] Error: 0x71540000 dwmapi [f=-000001] Error: 0x57f00000 nvoglv32 [f=-000001] Error: 0x74430000 WTSAPI32 [f=-000001] Error: 0x73fc0000 ntmarta [f=-000001] Error: 0x73ea0000 WINSTA [f=-000001] Error: 0x747a0000 clbcatq [f=-000001] Error: 0x6e190000 d3d11 [f=-000001] Error: 0x5f370000 nvldumd [f=-000001] Error: 0x71570000 shfolder [f=-000001] Error: 0x73e40000 CRYPTSP [f=-000001] Error: 0x73e10000 rsaenh [f=-000001] Error: 0x743e0000 bcrypt [f=-000001] Error: 0x5df30000 nvwgf2um [f=-000001] Error: 0x6cf00000 MMDevApi [f=-000001] Error: 0x723b0000 PROPSYS [f=-000001] Error: 0x72a30000 dsound [f=-000001] Error: 0x6cf60000 AUDIOSES [f=-000001] Error: 0x6d290000 wintypes [f=-000001] Error: 0x728e0000 AVRT [f=-000001] Error: 0x73bd0000 dinput8 [f=-000001] Error: 0x73bc0000 HID [f=-000001] Error: 0x73a40000 XInput1_4 [f=-000001] Error: 0x72ab0000 mswsock [f=-000001] Error: 0x73cb0000 napinsp [f=-000001] Error: 0x73c90000 pnrpnsp [f=-000001] Error: 0x6d040000 NLAapi [f=-000001] Error: 0x71c50000 DNSAPI [f=-000001] Error: 0x74cf0000 NSI [f=-000001] Error: 0x74470000 IPHLPAPI [f=-000001] Error: 0x73f20000 winrnr [f=-000001] Error: 0x73c80000 wshbth [f=-000001] Error: 0x739e0000 fwpuclnt [f=-000001] Error: 0x73bb0000 rasadhlp [f=-000001] Error: 0x737d0000 deviceaccess [f=-000001] Error: 0x71f40000 TextInputFramework [f=-000001] Error: 0x716e0000 CoreUIComponents [f=-000001] Error: 0x71bc0000 CoreMessaging [f=-000001] Error: 0x72ce0000 usermgrcli [f=-000001] Error: 0x5c4c0000 Ninput [f=-000001] Error: 0x71500000 wshqos [f=-000001] Error: 0x6dd30000 wshtcpip [f=-000001] Error: 0x6ce60000 wship6 [f=-000001] Error: 0x73a50000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1380-g56d4e44 develop: [f=-000001] Warning: [ProgCtr=00d8f362 StackPtr=01a4f4d0 FramePtr=01a4f538] [f=-000001] Warning: (0) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00D8F362] [f=-000001] Warning: (1) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00D19717] [f=-000001] Warning: (2) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00CA13B6] [f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00A713B5] [f=-000001] Warning: (4) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00BF98AC] [f=-000001] Warning: (5) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00BFB8D1] [f=-000001] Warning: (6) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0042DBB9] [f=-000001] Warning: (7) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004399EB] [f=-000001] Warning: (8) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00457BB2] [f=-000001] Warning: (9) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004584F2] [f=-000001] Warning: (10) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0045EBD9] [f=-000001] Warning: (11) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x004607A9] [f=-000001] Warning: (12) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0088900B] [f=-000001] Warning: (13) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x0086BEF3] [f=-000001] Warning: (14) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00EC5B2B] [f=-000001] Warning: (15) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00401402] [f=-000001] Warning: (16) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (17) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (18) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1380-g56d4e44 develop: [f=-000001] Warning: [ProgCtr=77bc205c StackPtr=0cecfdb4 FramePtr=0cecfe18] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0007205C] [f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F351F] [f=-000001] Warning: (2) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00933E6C] [f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DB80D7] [f=-000001] Warning: (4) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DEAA23] [f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x00066821] [f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD] [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 11238ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 772ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 143ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 166ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 139ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 6 [f=-000001] Setting morph for custom comms for player: 7 [f=-000001] Setting morph for custom comms for player: 8 [f=-000001] Setting morph for custom comms for player: 9 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> [f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2 [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1380-g56d4e44 develop. [f=-000001] Warning: (in thread: load) [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77b50000 ntdll [f=-000001] Error: 0x750b0000 KERNEL32 [f=-000001] Error: 0x76890000 KERNELBASE [f=-000001] Error: 0x74160000 atcuf32 [f=-000001] Error: 0x74b60000 ADVAPI32 [f=-000001] Error: 0x74be0000 msvcrt [f=-000001] Error: 0x74ca0000 sechost [f=-000001] Error: 0x753c0000 RPCRT4 [f=-000001] Error: 0x74620000 SspiCli [f=-000001] Error: 0x74610000 CRYPTBASE [f=-000001] Error: 0x76830000 bcryptPrimitives [f=-000001] Error: 0x76af0000 IMAGEHLP [f=-000001] Error: 0x76b10000 ucrtbase [f=-000001] Error: 0x75480000 SHELL32 [f=-000001] Error: 0x74750000 cfgmgr32 [f=-000001] Error: 0x76c30000 shcore [f=-000001] Error: 0x74920000 combase [f=-000001] Error: 0x77400000 windows.storage [f=-000001] Error: 0x75370000 shlwapi [f=-000001] Error: 0x752e0000 GDI32 [f=-000001] Error: 0x75180000 gdi32full [f=-000001] Error: 0x77990000 msvcp_win [f=-000001] Error: 0x772c0000 USER32 [f=-000001] Error: 0x77a60000 win32u [f=-000001] Error: 0x74740000 kernel.appcore [f=-000001] Error: 0x77a10000 powrprof [f=-000001] Error: 0x76ae0000 profapi [f=-000001] Error: 0x76a60000 WS2_32 [f=-000001] Error: 0x6ed40000 GLU32 [f=-000001] Error: 0x6f5f0000 OPENGL32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x74640000 ole32 [f=-000001] Error: 0x70780000 vorbisfile [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x62aa0000 glew32 [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x77b20000 IMM32 [f=-000001] Error: 0x77a80000 OLEAUT32 [f=-000001] Error: 0x59ed0000 MSVCP80 [f=-000001] Error: 0x59e30000 MSVCR80 [f=-000001] Error: 0x74520000 WINMM [f=-000001] Error: 0x68140000 ogg [f=-000001] Error: 0x64cc0000 vorbis [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Error: 0x74600000 VERSION [f=-000001] Error: 0x74400000 WINMMBASE [f=-000001] Error: 0x59a80000 nvapi [f=-000001] Error: 0x76d20000 SETUPAPI [f=-000001] Error: 0x6e100000 dxgi [f=-000001] Error: 0x6dd60000 DEVOBJ [f=-000001] Error: 0x74e80000 WINTRUST [f=-000001] Error: 0x74d00000 MSASN1 [f=-000001] Error: 0x77140000 CRYPT32 [f=-000001] Error: 0x73f40000 uxtheme [f=-000001] Error: 0x74f60000 MSCTF [f=-000001] Error: 0x71540000 dwmapi [f=-000001] Error: 0x57f00000 nvoglv32 [f=-000001] Error: 0x74430000 WTSAPI32 [f=-000001] Error: 0x73fc0000 ntmarta [f=-000001] Error: 0x73ea0000 WINSTA [f=-000001] Error: 0x747a0000 clbcatq [f=-000001] Error: 0x6e190000 d3d11 [f=-000001] Error: 0x5f370000 nvldumd [f=-000001] Error: 0x71570000 shfolder [f=-000001] Error: 0x73e40000 CRYPTSP [f=-000001] Error: 0x73e10000 rsaenh [f=-000001] Error: 0x743e0000 bcrypt [f=-000001] Error: 0x5df30000 nvwgf2um [f=-000001] Error: 0x6cf00000 MMDevApi [f=-000001] Error: 0x723b0000 PROPSYS [f=-000001] Error: 0x72a30000 dsound [f=-000001] Error: 0x6cf60000 AUDIOSES [f=-000001] Error: 0x6d290000 wintypes [f=-000001] Error: 0x728e0000 AVRT [f=-000001] Error: 0x73bd0000 dinput8 [f=-000001] Error: 0x73bc0000 HID [f=-000001] Error: 0x73a40000 XInput1_4 [f=-000001] Error: 0x72ab0000 mswsock [f=-000001] Error: 0x73cb0000 napinsp [f=-000001] Error: 0x73c90000 pnrpnsp [f=-000001] Error: 0x6d040000 NLAapi [f=-000001] Error: 0x71c50000 DNSAPI [f=-000001] Error: 0x74cf0000 NSI [f=-000001] Error: 0x74470000 IPHLPAPI [f=-000001] Error: 0x73f20000 winrnr [f=-000001] Error: 0x73c80000 wshbth [f=-000001] Error: 0x739e0000 fwpuclnt [f=-000001] Error: 0x73bb0000 rasadhlp [f=-000001] Error: 0x737d0000 deviceaccess [f=-000001] Error: 0x71f40000 TextInputFramework [f=-000001] Error: 0x716e0000 CoreUIComponents [f=-000001] Error: 0x71bc0000 CoreMessaging [f=-000001] Error: 0x72ce0000 usermgrcli [f=-000001] Error: 0x5c4c0000 Ninput [f=-000001] Error: 0x71500000 wshqos [f=-000001] Error: 0x6dd30000 wshtcpip [f=-000001] Error: 0x6ce60000 wship6 [f=-000001] Error: 0x73a50000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1380-g56d4e44 develop: [f=-000001] Warning: [ProgCtr=00966f30 StackPtr=01a4e29c FramePtr=27206eae] [f=-000001] Warning: (0) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00966F30] [f=-000001] Warning: (1) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x009677A7] [f=-000001] Warning: (2) Unknown [0x0003002B] [f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00E94B23] [f=-000001] Warning: (4) C:\WINDOWS\System32\msvcrt.dll [0x000470D5] [f=-000001] Warning: (5) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00D8F296] [f=-000001] Warning: (6) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000556F9] [f=-000001] Warning: (7) Unknown [0x416EB6D0] [f=-000001] Warning: (8) Unknown [0x01A4E5BA] [f=-000001] Warning: Stacktrace (audio) for Spring 103.0.1-1380-g56d4e44 develop: [f=-000001] Warning: [ProgCtr=77bc205c StackPtr=0cecfdb4 FramePtr=0cecfe18] [f=-000001] Warning: (0) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0007205C] [f=-000001] Warning: (1) C:\WINDOWS\System32\KERNELBASE.dll [0x000F351F] [f=-000001] Warning: (2) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00933E6C] [f=-000001] Warning: (3) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DB80D7] [f=-000001] Warning: (4) C:\Users\fractalDerivative\Documents\My Games\Zero-K\engine\win64\103.0.1-1380-g56d4e44\spring.exe [0x00DEAA23] [f=-000001] Warning: (5) C:\WINDOWS\System32\msvcrt.dll [0x00066821] [f=-000001] Warning: (6) C:\WINDOWS\System32\KERNEL32.DLL [0x00018744] [f=-000001] Warning: (7) C:\WINDOWS\SYSTEM32\ntdll.dll [0x0006582D] [f=-000001] Warning: (8) C:\WINDOWS\SYSTEM32\ntdll.dll [0x000657FD] >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] [Chobby] Warning: Missing minimap image for [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 6, This game player count: 10 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Warning: [Watchdog] Hang detection triggered for Spring 103.0.1-1380-g56d4e44 develop. [f=-000001] Warning: (in thread: load) [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Warning: DLL information: [f=-000001] Error: 0x00400000 spring [f=-000001] Error: 0x77b50000 ntdll [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Error: 0x750b0000 KERNEL32 [f=-000001] Error: 0x76890000 KERNELBASE [f=-000001] Error: 0x74160000 atcuf32 [f=-000001] Error: 0x74b60000 ADVAPI32 [f=-000001] Error: 0x74be0000 msvcrt [f=-000001] Error: 0x74ca0000 sechost [f=-000001] Error: 0x753c0000 RPCRT4 [f=-000001] Error: 0x74620000 SspiCli [f=-000001] Error: 0x74610000 CRYPTBASE [f=-000001] Error: 0x76830000 bcryptPrimitives [f=-000001] Error: 0x76af0000 IMAGEHLP [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Error: 0x76b10000 ucrtbase [f=-000001] Error: 0x75480000 SHELL32 [f=-000001] Error: 0x74750000 cfgmgr32 [f=-000001] Error: 0x76c30000 shcore [f=-000001] Error: 0x74920000 combase [f=-000001] Error: 0x77400000 windows.storage [f=-000001] Error: 0x75370000 shlwapi [f=-000001] Error: 0x752e0000 GDI32 [f=-000001] Error: 0x75180000 gdi32full [f=-000001] Error: 0x77990000 msvcp_win [f=-000001] Error: 0x772c0000 USER32 [f=-000001] Error: 0x77a60000 win32u [f=-000001] Error: 0x74740000 kernel.appcore [f=-000001] Error: 0x77a10000 powrprof [f=-000001] Error: 0x76ae0000 profapi [f=-000001] Error: 0x76a60000 WS2_32 [f=-000001] Error: 0x6ed40000 GLU32 [f=-000001] Error: 0x6f5f0000 OPENGL32 [f=-000001] Error: 0x10000000 DevIL [f=-000001] Error: 0x6b800000 OpenAL32 [f=-000001] Error: 0x74640000 ole32 [f=-000001] Error: 0x70780000 vorbisfile [f=-000001] Error: 0x62e80000 zlib1 [f=-000001] Error: 0x70e40000 libfreetype-6 [f=-000001] Error: 0x65180000 libfontconfig-1 [f=-000001] Error: 0x62aa0000 glew32 [f=-000001] Error: 0x6c740000 SDL2 [f=-000001] Error: 0x77b20000 IMM32 [f=-000001] Error: 0x77a80000 OLEAUT32 [f=-000001] Error: 0x59ed0000 MSVCP80 [f=-000001] Error: 0x59e30000 MSVCR80 [f=-000001] Error: 0x74520000 WINMM [f=-000001] Error: 0x68140000 ogg [f=-000001] Error: 0x64cc0000 vorbis [f=-000001] Error: 0x68f40000 libexpat-1 [f=-000001] Input grabbing is enabled! [f=-000001] Error: 0x74600000 VERSION [f=-000001] Error: 0x74400000 WINMMBASE [f=-000001] Error: 0x59a80000 nvapi [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Error: 0x76d20000 SETUPAPI [f=-000001] Error: 0x6e100000 dxgi [f=-000001] Error: 0x6dd60000 DEVOBJ [f=-000001] Error: 0x74e80000 WINTRUST [f=-000001] Error: 0x74d00000 MSASN1 [f=-000001] Error: 0x77140000 CRYPT32 [f=-000001] Error: 0x73f40000 uxtheme [f=-000001] Error: 0x74f60000 MSCTF [f=-000001] Error: 0x71540000 dwmapi [f=-000001] Error: 0x57f00000 nvoglv32 [f=-000001] Error: 0x74430000 WTSAPI32 [f=-000001] Error: 0x73fc0000 ntmarta [f=-000001] Error: 0x73ea0000 WINSTA [f=-000001] Error: 0x747a0000 clbcatq [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Error: 0x6e190000 d3d11 [f=-000001] Error: 0x5f370000 nvldumd [f=-000001] Error: 0x71570000 shfolder [f=-000001] Error: 0x73e40000 CRYPTSP [f=-000001] Error: 0x73e10000 rsaenh [f=-000001] Error: 0x743e0000 bcrypt [f=-000001] Error: 0x5df30000 nvwgf2um [f=-000001] Error: 0x6cf00000 MMDevApi [f=-000001] Error: 0x723b0000 PROPSYS [f=-000001] Error: 0x72a30000 dsound [f=-000001] Error: 0x6cf60000 AUDIOSES [f=-000001] Error: 0x6d290000 wintypes [f=-000001] Error: 0x728e0000 AVRT [f=-000001] Error: 0x73bd0000 dinput8 [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Error: 0x73bc0000 HID [f=-000001] Error: 0x73a40000 XInput1_4 [f=-000001] Error: 0x72ab0000 mswsock [f=-000001] Error: 0x73cb0000 napinsp [f=-000001] Error: 0x73c90000 pnrpnsp [f=-000001] Error: 0x6d040000 NLAapi [f=-000001] Error: 0x71c50000 DNSAPI [f=-000001] Error: 0x74cf0000 NSI [f=-000001] Error: 0x74470000 IPHLPAPI [f=-000001] Error: 0x73f20000 winrnr [f=-000001] Error: 0x73c80000 wshbth [f=-000001] Error: 0x739e0000 fwpuclnt [f=-000001] Error: 0x73bb0000 rasadhlp [f=-000001] Error: 0x737d0000 deviceaccess [f=-000001] Error: 0x71f40000 TextInputFramework [f=-000001] Error: 0x716e0000 CoreUIComponents [f=-000001] Error: 0x71bc0000 CoreMessaging [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Error: 0x72ce0000 usermgrcli [f=-000001] Error: 0x5c4c0000 Ninput [f=-000001] Error: 0x71500000 wshqos [f=-000001] Error: 0x6dd30000 wshtcpip [f=-000001] Error: 0x6ce60000 wship6 [f=-000001] Error: 0x73a50000 dbghelp [f=-000001] Warning: Stacktrace (load) for Spring 103.0.1-1380-g56d4e44 develop: Chobby.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Chobby.exe Information: 0 : Chobby closed connection Chobby.exe Warning: 0 : Spring exit code is: -805306369, assuming crash Chobby.exe Information: 0 : Spring exited Chobby.exe Warning: 0 : Spring crash detected
Hang occurred on loadling LuaUI stage when joining a multiplayer game as a spec, second time worked