Open Chobbyla opened 5 years ago
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting Using writeable configuration source: "D:\SteamLibrary2\steamapps\common\Zero-K\springsettings.cfg" Using additional read-only configuration source: "D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\springsettings.cfg" LogOutput initialized. Logging to D:\SteamLibrary2\steamapps\common\Zero-K\infolog.txt ============== <Log Sections> ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== </Log Sections> ============== ============== <User Config> ============== AdvSky = 1 AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterRefraction = 2 BumpWaterTexSizeReflection = 1024 CamFreeScrollSpeed = 50 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 1024 CubeTexSizeSpecular = 1024 DualScreenMiniMapOnLeft = 1 DynamicSky = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 50 FSAALevel = 8 FeatureDrawDistance = 600000 FeatureFadeDistance = 600000 FontSize = 18 GrassDetail = 16 GroundDecals = 10 GroundDetail = 180 GroundScarAlphaFade = 1 HangTimeout = 30 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LuaGarbageCollectionMemLoadMult = 100 MaxParticles = 50000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MiniMapMarker = 0 MouseDragCircleCommandThreshold = 25 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotOverheadScrollSpeed = 50 RotateLogFiles = 1 ScrollWheelSpeed = -25 ShadowMapSize = 8192 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 2500 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 Water = 4 WindowPosX = 0 WindowPosY = 23 XResolution = 2560 XResolutionWindowed = 2560 YResolution = 1440 YResolutionWindowed = 1377 snd_volmaster = 17 ============== </User Config> ============== ============== <User System> ============== Spring Engine Version: 104.0.1-1060-g7f3541f maintenance Build Environment: gcc libstdc++ version 20171010 Compiler Version: gcc-5.5.0 Operating System: Windows 10 April 2018 Update (build 17134) Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32680MB RAM, 37544MB pagefile Binary Word Size: 32-bit (emulated) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 8 ============== </User System> ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 30s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} display=1 modes=168 bounds={x=0, y=0, w=2560, h=1440} [ 1] 2560x1440x24bpp@144Hz [17] 1920x1200x24bpp@144Hz [25] 1920x1080x24bpp@144Hz [33] 1680x1050x24bpp@144Hz [49] 1600x1024x24bpp@144Hz [57] 1600x900x24bpp@144Hz [97] 1280x800x24bpp@144Hz [113] 1280x720x24bpp@144Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 NVIDIA 419.17 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 1080/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 8192MB (total) / 7517MB (available) SDL swap-int: 0 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) S3TC/DXT1 texture support : 1/1 texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) seamless cube-map support : 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 32768 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [VSync::SetInterval] interval=0 (disabled) [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<2560,1440> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::decorated) [TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 0ms [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: D:\SteamLibrary2\steamapps\common\Zero-K\ Using read-only data directory: D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\ Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\maps Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\games Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=078bffd0 context=077f43b0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Turtle Beach ELITE GAME)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Turtle Beach ELITE GAME)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:51:DumpVersion():libcurl 7.64.0 Schannel [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:40:DumpTLSInfo():SSL backend #0: 'schannel' (ID: 8) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: C:\Users\Owner\Documents\My Games\Spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:96:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: D:\SteamLibrary2\steamapps\common\Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 127448 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby test-3268-4c2415b" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0 [f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0 [f=-000001] gl.GetViewSizes, 2560, 1440 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 59100 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000657D281803FBCA84CBBC03040100100119E4835C1800000001000000020000004F7180480401A8C040D72D0208000000B20000003200000004000000CBBC030401001001481C05004F7180480401A8C000000000413D815CC1EC9C5C0100D5D70000000000000263346AE34CF8D812064349345B7139B1391365AB72EEE51D1DEC4924F1AAFD102723F794EFA2179F0498DFDB864EB9FDCBE5F94C6F1DAE942B59194273033B8593559B829920265D12AA1EFA8CD71238A57ADEED864130EE9E64FF61D3A2641DEF7B6DA09468FCFEA29DB4DCDDA1370765305560495E3DEAB8117B0C0EF1CE","Friends":["76561197960431433","76561197991781439","76561198010722329","76561198010761612","76561198015810299","76561198042221292","76561198055040811","76561198061134077","76561198065972104","76561198094850598","76561198099039981","76561198099057473","76561198104891147","76561198120640170","76561198121665584","76561198131136306","76561198142077714","76561198166279227","76561198170258954","76561198181243762","76561198194617969","76561198210971013","76561198236714434","76561198246655958","76561198267673630","76561198278007233","76561198299889345","76561198307691935","76561198323440591","76561198330069274","76561198359094958","76561198380176886","76561198409701545","76561198879795398"],"SuggestedName":"Goombaaa","Dlc":[0,842950,842951,842952]} [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3122230507","DefaultServerHost":"test.zero-k.info","DefaultServerPort":8202,"IsSteamFolder":true} [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Release Notifier <gui_steam_release_notifier.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [Chobby] Detected game config, evorts [f=-000001] [Chobby] Detected game config, evortsdev [f=-000001] [Chobby] Detected game config, generic [f=-000001] [Chobby] Detected game config, tc [f=-000001] [Chobby] Detected game config, zk [f=-000001] [Chobby] Detected game config, zkdev [f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk [f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] High settings preset, 8388608 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07a4bff0 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0 [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::decorated) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::decorated) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1053.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/1053.jpg"} Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1053.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1052.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1052.png"} [f=-000001] SteamOnline, Received Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1052.png : System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1051.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1051.png"} Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1051.png : System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1050.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/1050.jpg"} [f=-000001] Warning: Couldn't find texture "news/1053.jpg"! Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1050.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1049.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1049.png"} Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1049.png : System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1048.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1048.png"} Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1048.png : System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1047.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1047.png"} Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1047.png : System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1046.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1046.png"} Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1046.png : System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1053.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/1053.jpg"} Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1053.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1052.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1052.png"} [f=-000001] Warning: Couldn't find texture "news/1049.png"! [f=-000001] Warning: Couldn't find texture "news/1050.jpg"! Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1052.png : System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1051.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1051.png"} Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1051.png : System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1050.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/1050.jpg"} Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1050.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1049.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1049.png"} Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1049.png : System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1048.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1048.png"} Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1048.png : System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1047.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1047.png"} Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1047.png : System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1046.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1046.png"} Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1046.png : System.Net.WebException: The remote server returned an error: (404) Not Found. at System.Net.WebClient.DownloadFile(Uri address, String fileName) at System.Net.WebClient.DownloadFile(String address, String fileName) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} [f=-000001] Warning: Couldn't find texture "news/1052.png"! [f=-000001] Warning: Couldn't find texture "news/1051.png"! Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047} [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=-000001] [~CPoolArchive] archiveFile="D:\SteamLibrary2\steamapps\common\Zero-K\packages\00f11d1a52f1d2f826361eb5910ad6f7.sdp" numZipFiles=7634 sumInflSize=692013kb sumReadTime=0ms [f=-000001] file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms [f=-000001] file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms [f=-000001] file=".gitattributes" indx=0 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursorattack_3.png" indx=6 inflSize=1kb readTime=0ms Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.828} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.469} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.1559999999999997} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.265} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.625} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.23399999999999999} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.0309999999999997} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=-000001] SetLobbyFullscreenMode, 3 Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_other_skirmish"} [f=-000001] SetSettings Int, XResolution, 2560 [f=-000001] SetSettings Int, YResolution, 1440 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Skirmish"} [f=-000001] [Game] { [allyTeam0] { numallies = 0; } [ai1] { Host = 0; IsFromDemo = 0; Name = AI: Brutal (new) (3); ShortName = DevCircuitAIBrutal32; Team = 2; Version = stable; } [team5] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 0; TeamLeader = 0; } [allyTeam2] { numallies = 0; } [team1] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 0; TeamLeader = 0; } [allyTeam1] { numallies = 0; } [team0] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 0; TeamLeader = 0; } [ai5] { Host = 0; IsFromDemo = 0; Name = Chicken: Normal (1); ShortName = Chicken: Normal; Team = 6; Version = <not-versioned>; } [team6] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 2; TeamLeader = 0; } [team4] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 1; TeamLeader = 0; } [team2] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 1; TeamLeader = 0; } [team3] { rgbcolor = 0.99609375 0.546875 0; AllyTeam = 2; TeamLeader = 0; } [ai2] { Host = 0; IsFromDemo = 0; Name = Chicken: Normal (2); ShortName = Chicken: Normal; Team = 3; Version = <not-versioned>; } [modoptions] { shuffle = disable; chicken_endless = 1; } [ai4] { Host = 0; IsFromDemo = 0; Name = AI: Brutal (new) (2); ShortName = DevCircuitAIBrutal32; Team = 5; Version = stable; } [ai3] { Host = 0; IsFromDemo = 0; Name = AI: Brutal (new) (1); ShortName = DevCircuitAIBrutal32; Team = 4; Version = stable; } [ai0] { Host = 0; IsFromDemo = 0; Name = AI: Brutal (new) (4); ShortName = DevCircuitAIBrutal32; Team = 1; Version = stable; } [player0] { IsFromDemo = 0; Name = DeIVIoNx3x; Team = 0; rank = 0; } hostip = 127.0.0.1; hostport = 0; numplayers = 1; startpostype = 2; mapname = Dworld_V1; ishost = 1; numusers = 7; gametype = Zero-K v1.7.3.2; nohelperais = 0; GameStartDelay = 0; myplayername = DeIVIoNx3x; } [f=-000001] [ReloadOrRestart] Spring "D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=96 {sum,avg}{exec,wait}time={{0.000, -0.000}, {26815622246300232677370445027301979721700962278088533431221873889148965556640881217785518255204989493450181905511050829750155415566498183541529927003144192.000, -0.000}}ms [f=-000001] thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 0.000}, {26815622245911187098358343631873813939921757540899607394304022345672886652326912246451547868980165197513472497888499995375648298612904595126557588758462464.000, 0.000, -0.000, -0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=077f43b0 dev=078bffd0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=077f43b0 dev=078bffd0 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(077f43b0)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(078bffd0)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\games\zkmenu-test.sdz] 17143180 bytes cached in 865 files [f=-000001] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files [f=-000001] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 68215 bytes cached in 52 files [f=-000001] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base [f=-000001] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\maps [f=-000001] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\games [f=-000001] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.7ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=210f06a0 context=21a89dc0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Turtle Beach ELITE GAME)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Turtle Beach ELITE GAME)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 202ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby test-3268-4c2415b" [f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=1 (cfgFullScreen=1 sdlFullScreen=1) newRes=<2560,1440> [f=-000001] [SpringApp::Reload][12] #script=1952 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Dworld_V1 [f=-000001] [PreGame::StartServer] mod-checksum=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141 map-checksum=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031 [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 49738 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 37ms [f=-000001] [SpringApp::Reload][13] reloadCount=1 [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::decorated) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Dworld_V1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.3.2 (archive: 00f11d1a52f1d2f826361eb5910ad6f7.sdp) [f=-000001] PreGame::GameDataReceived] recording demo to "D:\SteamLibrary2\steamapps\common\Zero-K\demos\20190309_181738_Dworld_V1_104.0.1-1060-g7f3541f maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 45ms [f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (318 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 188ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 238ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 157ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 594ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.469} [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] Synced LuaRules: starting loading [f=-000001] Chicken configured for 5 players Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":7.4689999999999994} LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: Wanted Speed <unit_wanted_speed.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player DeIVIoNx3x is empty or in invalid format LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> LuaRules: Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Chicken Spawner <unit_spawner.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player DeIVIoNx3x is empty or in invalid format >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":12.484} >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> >> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 1 [f=-000001] Last game allyTeam count: 4, This game allyTeam count: 4 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player DeIVIoNx3x is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decal rendering is enabled! [f=-000001] Set maximum particles to: 50000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Chicken Panel <gui_chili_chicken.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ae8926d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9ae9d1df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8908bb3e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6edb2290 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6edb2290 file="cache\104dev-maintenance/paths/Dworld_V1.pe-6edb2290.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ae8926d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9ae9d1df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8908bb3e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6edb22a0 Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":17.5} [f=-000001] [Path] [PathEstimator::ReadFile] hash=6edb22a0 file="cache\104dev-maintenance/paths/Dworld_V1.pe2-6edb22a0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1028ms, checksum 44f5a2a1)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [f=-000001] [AIWrapper::PreInit] creating callbacks for AI 0 on team 1 [f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 128 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 12544 (x112, z112) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 47.31% [f=-000001] Skirmish AI <Circuit Brutal-stable>: Water is a void: false [f=-000001] Skirmish AI <Circuit Brutal-stable>: Water is harmful: false [f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -144.29 [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 44.690689% of the map. (used by 26 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 45.758930% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 29 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 49.338329% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 49.537628% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 93.73% of the map. (used by 351 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 1 Map-Area(s) occupying 49.33% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 42.04% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 45.48% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 94.13% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 45.86% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 75.43% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 41.71% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 1 Map-Area(s) occupying 49.84% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 25.14% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Dworld_V1.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (0) Initialized! [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 269ms [f=-000001] [AIWrapper::PreInit] creating callbacks for AI 1 on team 2 [f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3 [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Dworld_V1.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (1) Initialized! [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=1)] 73ms [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=2)] 0ms [f=-000001] [AIWrapper::PreInit] creating callbacks for AI 3 on team 4 [f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3 [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Dworld_V1.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (3) Initialized! [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=3)] 72ms [f=-000001] [AIWrapper::PreInit] creating callbacks for AI 4 on team 5 [f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3 [f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Dworld_V1.json) [f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (4) Initialized! [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=4)] 71ms [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=5)] 0ms [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 488ms [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11719,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 98 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] GameID: a257845cd92a6c937ec07a4036961410 [f=-000001] Connection attempt from DeIVIoNx3x [f=-000001] -> Version: 104.0.1-1060-g7f3541f maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeIVIoNx3x" string="[PreGame::GameDataReceived][map-checksums] server=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031 client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeIVIoNx3x" string="[PreGame::GameDataReceived][mod-checksums] server=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeIVIoNx3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a1de274c03de3ebf69765adcfd72234656a5913315b5bab68bf9753542f2128dd76d385b0a55a838bc2c0c5aed8a3efedc5d635a15c2b34638360e1e7b03616e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeIVIoNx3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=54cdd55485bbe9e535b7b359862123dc23faeed9fa716aaa281082fa09ac6c75c035f071ae4c5fb213ad8d0283aa8f0f8035e2314b4e4a23d33e132cce54e50a]" [f=-000001] Skirmish AI "AI: Brutal (new) (4)" (ID:0, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 1 [f=-000001] Skirmish AI "AI: Brutal (new) (3)" (ID:1, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 2 [f=-000001] Skirmish AI "Chicken: Normal (2)" (ID:2, Short-Name:"Chicken: Normal", Version:"<not-versioned>") took over control of team 3 [f=-000001] Skirmish AI "AI: Brutal (new) (1)" (ID:3, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 4 [f=-000001] Skirmish AI "AI: Brutal (new) (2)" (ID:4, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 5 [f=-000001] Skirmish AI "Chicken: Normal (1)" (ID:5, Short-Name:"Chicken: Normal", Version:"<not-versioned>") took over control of team 6 [f=-000001] Player DeIVIoNx3x finished loading and is now ingame [f=-000001] <DeIVIoNx3x> Allies: I choose: Engineer! Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.75} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.5} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.079} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=-000001] Chicken: PvP mode initialized Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.172} [f=0000050] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000050] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000050] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000050] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000050] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000050] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000050] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000050] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000050] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000050] !transmitlobby @voice@buildUnit@reload Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.25} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0002000] Upgrade UI Debug - Upgrade Command Sent Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.141} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.172} [f=0004218] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.828} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.3129999999999997} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=0004741] Upgrade UI Debug - Upgrade Command Sent Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.2189999999999999} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.093} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.32799999999999996} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0006430] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} [f=0006905] game_message: Weaver is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=0007158] game_message: Metal Extractor is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.032} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.062} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} [f=0007550] game_message: Wind/Tidal Generator is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} [f=0007716] game_message: Weaver is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0007958] game_message: Wind/Tidal Generator is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=0008144] Upgrade UI Debug - Upgrade Command Sent Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.063} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.36} [f=0008555] game_message: Metal Extractor is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.68699999999999994} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0010713] game_message: Wind/Tidal Generator is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047} [f=0010892] game_message: Wind/Tidal Generator is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063} [f=0011302] game_message: Wind/Tidal Generator is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0011585] game_message: Wind/Tidal Generator is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.40599999999999997} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.531} [f=0011815] game_message: Wind/Tidal Generator is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.063} [f=0011958] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.359} [f=0012058] game_message: Metal Extractor is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.204} [f=0012251] game_message: Metal Extractor is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.469} [f=0012472] game_message: Wind/Tidal Generator is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.109} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0012845] game_message: Wind/Tidal Generator is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0013004] game_message: Metal Extractor is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0013211] game_message: Metal Extractor is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0013388] game_message: Metal Extractor is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.046} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} [f=0013674] game_message: Wind/Tidal Generator is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0013839] game_message: Metal Extractor is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047} [f=0014219] game_message: Wind/Tidal Generator is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=0014430] game_message: Stardust is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.297} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.218} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":8.234} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":13.25} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.266} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.34299999999999997} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=0018000] SaveGeneralInfo - Done [f=0018000] SaveUnits - Done [f=0018000] SaveFeatures - Done [f=0018000] SaveProjectiles - Done [f=0018000] Save - Done [f=0018000] [ILoadSaveHandler::CreateSave] saved game to file "Saves/autosave.slsf" Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.079} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} ------- TRUNCATED ------- Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.3279999999999994} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.7649999999999997} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.532} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063} [f=0022344] game_message: Flea is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.313} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.141} [f=0022533] game_message: Stardust is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.172} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0023034] game_message: Stinger is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} [f=0023269] game_message: Flea is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=0023491] game_message: Stinger is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.579} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.9529999999999999} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.265} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0024409] game_message: Flea is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.093} [f=0024639] game_message: Newton is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0024813] game_message: Stardust is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.297} [f=0025036] game_message: Newton is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.516} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=0025216] game_message: Stinger is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.109} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.093} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.172} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=0026052] game_message: Stinger is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094} [f=0026206] game_message: Newton is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.532} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=0026536] game_message: Newton is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.188} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=0027018] Chickens unleashing plot: Digger Ambush!! [f=0027058] game_message: Aegis is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} [f=0027215] game_message: Artemis is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.984} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.172} [f=0027538] game_message: Stinger is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0027671] Player AppleJacks left the game: normal quit [f=0027690] game_message: Giving all units of AppleJacks to BoySoGood due to lag/AFK Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0027735] game_message: Weaver is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.515} [f=0027882] [ReloadOrRestart] Spring "D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe" should be reloading [f=0027882] [SpringApp::Reload][1] [f=0027882] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0027882] [async=0] threads=3 tasks=447230 {sum,avg}{exec,wait}time={{2.000, 26815622332261139183152263671790460929910208452214495823455449192725884382539664413798839270782312128189159731999981164689805739562775469592508223117590528.000}, {0.000, -0.000}}ms [f=0027882] thread=1 tasks=223615 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, 26815622297826351119789662718875736189127440069062135372271474356019550696823409519751503358974915849551396167922509116326660437677321177073757307216592896.000}, {-0.000, 0.000, -2.000, -0.000}}ms [f=0027882] thread=2 tasks=223615 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 0.000}, {26815622210937442980727091951084835630772064411555954925218698386554505673219524714787081859076284491948342602211786891528903826275324049543486187870617600.000, 0.000, 2.000, -0.000}}ms [f=0027882] [async=1] threads=3 tasks=2674 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {-26815622250335805761170317476653584377270183739798092632212352742658113084849825920784560739915642617352537949054345012509834819914613362398085459126255616.000, -2.000}}ms [f=0027882] thread=1 tasks=1333 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {-0.000, 0.000, 0.000, 0.000}}ms [f=0027882] thread=2 tasks=1341 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, -26815622297424843268675565146269603940440815941999834747507633996055686042088877989195598140286041640830659872986806888506495392139208826808243376600645632.000}, {2.000, 0.000, -0.000, -2.000}}ms [f=0027882] [ThreadPool::SetThreadCount][2] workers=0 [f=0027882] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0027882] [ThreadPool::SetThreadCount][2] workers=2 [f=0027882] [Threading] Main thread CPU affinity mask set: 252 [f=0027882] [SpringApp::Reload][2] [f=0027882] [WriteDemoFile] writing client-demo "D:\SteamLibrary2\steamapps\common\Zero-K\demos\20190309_195522_Small Supreme Battlefield V2_104.0.1-1060-g7f3541f maintenance.sdfz" (611012 bytes) [f=0027882] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0027882] [Game::KillLua][3] dtor=0 luaUI=7d87de00 [f=0027882] Start widgetHandler:Shutdown [f=0027882] Shutdown - SaveOrderList Complete [f=0027882] Writing last game win data [f=0027882] Shutdown - SaveConfigData Complete [f=0027882] Shutdown Widget - Chili Highlight [f=0027882] Shutdown Widget - Save/Load API [f=0027882] Shutdown Widget - Deferred rendering [f=0027882] Shutdown Widget - Custom Markers [f=0027882] Shutdown Widget - EPIC Menu [f=0027882] Shutdown Widget - Chili Minimap [f=0027882] Shutdown Widget - Chili Widget Selector [f=0027882] Shutdown Widget - Local Team Colors [f=0027882] Shutdown Widget - Display Keys 2 [f=0027882] Shutdown Widget - Save Game Menu [f=0027882] Shutdown Widget - HealthBars [f=0027882] Shutdown Widget - Noises [f=0027882] Shutdown Widget - Unit Icons [f=0027882] Shutdown Widget - Chili Chicken Panel [f=0027882] Shutdown Widget - Win Counter [f=0027882] Shutdown Widget - BuildETA [f=0027882] Shutdown Widget - Depth of Field Shader [f=0027882] Shutdown Widget - Modular Comm Info [f=0027882] Shutdown Widget - CameraShake [f=0027882] Shutdown Widget - Chili Economy Panel Default [f=0027882] Shutdown Widget - Chili EndGame Window [f=0027882] Shutdown Widget - Chili Nuke Warning [f=0027882] Shutdown Widget - Chili Selections & CursorTip v2 [f=0027882] Shutdown Widget - Chili Spectator Panels [f=0027882] Shutdown Widget - Attack Warning [f=0027882] Shutdown Widget - Context Menu [f=0027882] Shutdown Widget - Darkening [f=0027882] Shutdown Widget - Grab Input [f=0027882] Input grabbing is disabled! [f=0027882] Shutdown Widget - Highlight Geos [f=0027882] Shutdown Widget - Local Widgets Config [f=0027882] Shutdown Widget - Mex Placement Handler [f=0027882] Shutdown Widget - MinimapEvents [f=0027882] Shutdown Widget - Missile Silo Range [f=0027882] Shutdown Widget - Point Tracker [f=0027882] Shutdown Widget - Showeco and Grid Drawer [f=0027882] Shutdown Widget - Stereo3D [f=0027882] Shutdown Widget - Transport AI [f=0027882] Shutdown Widget - Startup Info and Selector [f=0027882] Shutdown Widget - Attack AoE [f=0027882] Shutdown Widget - UnitShapes [f=0027882] Shutdown Widget - Map Edge Extension [f=0027882] Shutdown Widget - Selection Send [f=0027882] Shutdown Widget - LupsManager [f=0027882] Shutdown Widget - Newton Firezone [f=0027882] Shutdown Widget - Receive Units Indicator [f=0027882] Shutdown Widget - Chili Pro Console [f=0027882] Shutdown Widget - Chili Crude Player List [f=0027882] Shutdown Widget - Lasso Terraform GUI [f=0027882] Shutdown Widget - Chili Framework [f=0027882] Shutdown Widget - Lups [f=0027882] Shutdown Widget - Chili Core Selector [f=0027882] Shutdown Widget - Draw After Chili [f=0027882] Shutdown Widget - Pause Screen [f=0027882] Shutdown Widget - Color Blindness Correction [f=0027882] Shutdown Widget - Layout Handler [f=0027882] Shutdown Widget - Persistent Build Height [f=0027882] Shutdown Widget - Text To Speech Control [f=0027882] End widgetHandler:Shutdown [f=0027882] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,88873441,0} {chunk,block}Bytes={0,0} [f=0027882] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0027882] [Game::KillLua][2] dtor=0 luaRules=8cc78290 [f=0027882] Start gadgetHandler:Shutdown [f=0027882] Shutdown - StartSetup [f=0027882] Shutdown - UnitMorph [f=0027882] Shutdown - LupsNanoSpray [f=0027882] Shutdown - Missile Silo Controller [f=0027882] Shutdown - Modular Comm Info [f=0027882] Shutdown - Puppy Handler [f=0027882] Shutdown - Terrain Texture Handler [f=0027882] Shutdown - UnitCloakShield [f=0027882] End gadgetHandler:Shutdown [f=0027882] Start gadgetHandler:Shutdown [f=0027882] Shutdown - Save/Load [f=0027882] Shutdown - UnitMorph [f=0027882] Shutdown - Modular Comm Info [f=0027882] Shutdown - Retreat Command [f=0027882] Shutdown - Shockwaves [f=0027882] Shutdown - Teleport Throw [f=0027882] Shutdown - UnitCloakShield [f=0027882] Shutdown - Lups Cloak FX [f=0027882] Shutdown - Lups [f=0027882] Shutdown - Lups Shield [f=0027882] End gadgetHandler:Shutdown [f=0027882] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,88873475,0} {chunk,block}Bytes={0,0} [f=0027882] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,88873475,0} {chunk,block}Bytes={0,0} [f=0027882] [Game::KillLua][4] dtor=0 [f=0027882] [SpringApp::Reload][3] [f=0027882] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0027882] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0027882] [Sound] [Sound::UpdateThread][3] #sources=32 #items=74 [f=0027882] [Sound] [Sound::UpdateThread][4] ctx=93576038 dev=8de33d30 [f=0027882] [Sound] [Sound::UpdateThread][5] ctx=93576038 dev=8de33d30 [f=0027882] [Sound] [Sound::Cleanup][alcDestroyContext(93576038)] [f=0027882] [Sound] [Sound::Cleanup][alcCloseDevice(8de33d30)] [f=0027882] [Sound] [Sound::UpdateThread][6] [f=0027882] [SpringApp::Reload][4] [f=0027882] [Game::~CGame][1] [f=0027882] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0027882] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0027882] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0027882] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0027882] [Game::KillLua][4] dtor=1 [f=0027882] [Game::KillMisc][1] [f=0027882] [Game::KillMisc][2] [f=0027882] [Game::KillMisc][3] [f=0027882] [Game::KillRendering][1] [f=0027882] [~CRectangleOverlapHandler] 2% overlap reduction [f=0027882] [3DOParser::Kill] allocated 62 pieces [f=0027882] [S3OParser::Kill] allocated 1281 pieces [f=0027882] [AssParser::Kill] allocated 169 pieces [f=0027882] [Game::KillInterface][1] [f=0027882] [Game::KillInterface][2] [f=0027882] [Game::KillSimulation][1] [f=0027882] [Game::KillSimulation][2] [f=0027882] [CCollisionHandler] dis-/continuous tests: 4784/109129283 [f=0027882] [Game::KillSimulation][3] [f=0027882] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027882] [~CPathCache(32x32)] cacheHits=865 hitPercentage=44% numHashColls=0 maxCacheSize=82 [f=0027882] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0027882] [~CPathCache(64x64)] cacheHits=651 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0027882] [~CRectangleOverlapHandler] 2% overlap reduction [f=0027882] [~CRectangleOverlapHandler] 2% overlap reduction [f=0027882] [LosHandler::Kill] raycast instance cache-{hits,misses}={58325,83242}; shared=7%; cached=34% [f=0027882] [Game::KillSimulation][4] [f=0027882] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0027882] [Game::~CGame][2] [f=0027882] [Game::~CGame][3] [f=0027882] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 518914 bytes sent in 16056 packets (32.319 bytes/packet) 405847 bytes recv'd in 12297 packets (33.004 bytes/packet) {0.385x, 0.182x} relative protocol overhead {up, down} 9 incoming chunks dropped, 10 outgoing chunks resent 11844 incoming chunks processed [f=0027882] [SpringApp::Reload][5] [f=0027882] [SpringApp::Reload][6] [f=0027882] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\games\zkmenu-test.sdz] 65119 bytes cached in 25 files [f=0027882] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\games\zk-test.sdz] 203443596 bytes cached in 3488 files [f=0027882] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\spring\bitmaps.sdz] 1264583 bytes cached in 44 files [f=0027882] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files [f=0027882] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\maphelper.sdz] 14008 bytes cached in 3 files [f=0027882] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 209418 bytes cached in 95 files [f=0027882] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base [f=0027882] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\maps [f=0027882] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\games [f=0027882] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\packages [f=0027882] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [f=0027882] [SpringApp::Reload][7] [f=0027882] [SpringApp::Reload][8] [f=0027882] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0027882] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0027882] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0027882] [Sound] [Sound::InitThread][1] [f=0027882] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0027882] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=0027882] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=0027882] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms) [f=0027882] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0027882] [Sound] [Sound::OpenOpenALDevice] device=8de33d30 context=5e695640 [f=0027882] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0027882] [Sound] Vendor: OpenAL Community [f=0027882] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0027882] [Sound] Renderer: OpenAL Soft [f=0027882] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0027882] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0027882] [Sound] Devices: [f=0027882] [Sound] [Speakers (Turtle Beach ELITE GAME)] [f=0027882] [Sound] [Speakers (Realtek High Definition Audio)] [f=0027882] [Sound] [Speakers (Turtle Beach ELITE GAME)] [f=0027882] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0027882] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0027882] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0027882] [Sound] Error: Initializing EFX failed! [f=0027882] [Sound] [Sound::UpdateThread][2] [f=0027882] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=0027882] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby test-3268-4c2415b" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07a4bff0 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0 [f=-000001] [SpringApp::Reload][13] reloadCount=14 [f=-000001] TotalHideLobbyInterface, false [f=-000001] Warning: Couldn't find texture "news/1052.png"! [f=-000001] Warning: Couldn't find texture "news/1053.jpg"! [f=-000001] Warning: Couldn't find texture "news/1051.png"! [f=-000001] Warning: Couldn't find texture "news/1049.png"! [f=-000001] Warning: Couldn't find texture "news/1050.jpg"! Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.109} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.344} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.062} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.14} [f=-000001] Connecting to battle, Zero-K test-14945-08cbd36, Small Supreme Battlefield V2, 104.0.1-1060-g7f3541f [f=-000001] SetSettings Int, XResolution, 2560 [f=-000001] SetSettings Int, YResolution, 1440 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=7457; SourcePort=0; IsHost=0; MyPlayerName=DeIVIoNx3x; MyPasswd=f5cec0d4c28c820e8e1747e2d0674692; } [f=-000001] [ReloadOrRestart] Spring "D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Custom"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=5e695640 dev=8de33d30 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=5e695640 dev=8de33d30 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(5e695640)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(8de33d30)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\games\zkmenu-test.sdz] 282234 bytes cached in 58 files [f=-000001] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files [f=-000001] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 19669 bytes cached in 41 files [f=-000001] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base [f=-000001] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\maps [f=-000001] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\games [f=-000001] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=8de33d30 context=5e696670 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Turtle Beach ELITE GAME)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Turtle Beach ELITE GAME)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby test-3268-4c2415b" [f=-000001] [SpringApp::Reload][12] #script=144 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 7457 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 7457 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 7457 using name DeIVIoNx3x [f=-000001] [SpringApp::Reload][13] reloadCount=15 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Small Supreme Battlefield V2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K test-14945-08cbd36 (archive: zk-test.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Small Supreme Battlefield V2 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-test.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "D:\SteamLibrary2\steamapps\common\Zero-K\demos\20190309_201410_Small Supreme Battlefield V2_104.0.1-1060-g7f3541f maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 3, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 166ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 217ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 594ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.766} [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] Synced LuaRules: starting loading [f=-000001] Chicken configured for 4 players LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: Wanted Speed <unit_wanted_speed.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 3 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> LuaRules: Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Chicken Spawner <unit_spawner.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.016} >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> >> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 4, This game player count: 4 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decal rendering is enabled! [f=-000001] Set maximum particles to: 50000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":7.016} [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Chicken Panel <gui_chili_chicken.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67ea2b85 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64632588 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5f649e27 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6307f033 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6307f033 file="cache\104dev-maintenance/paths/Small Supreme Battlefield V2.pe-6307f033.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67ea2b85 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64632588 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5f649e27 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6307f043 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6307f043 file="cache\104dev-maintenance/paths/Small Supreme Battlefield V2.pe2-6307f043.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (362ms, checksum e58f7585)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 0ms [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 4ms [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11716,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 77 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] GameID: f372845cfbc9d7953ec49a0e27654268 [f=-000001] Connection attempt from DeIVIoNx3x [f=-000001] -> Version: 104.0.1-1060-g7f3541f maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from AppleJacks [f=-000001] -> Version: 104.0.1-1060-g7f3541f maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeIVIoNx3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeIVIoNx3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AppleJacks" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AppleJacks" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from BoySoGood [f=-000001] -> Version: 104.0.1-1060-g7f3541f maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from oPacker [f=-000001] -> Version: 104.0.1-1060-g7f3541f maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoySoGood" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoySoGood" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oPacker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oPacker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeIVIoNx3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9b9b8247e6795ed57dc5fc9a386982e65ebb419ac695f2270492ecb2dca5168c27d516faea9fcded0b7f8e27724bacf469dcbfa86fa02e9547ee8b9a12634fcf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeIVIoNx3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6f5005a721694ac8e9ed82cb92f5984c34265a0bf0532fb0873e504920d22b5d0fc7e9117020d42faf91c86410067d2f0056d6f6fd5bd201c1ce0a1c28ba090]" [f=-000001] Skirmish AI "Chicken: Hard (1)" (ID:0, Short-Name:"Chicken: Hard", Version:"") took over control of team 4 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AppleJacks" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9b9b8247e6795ed57dc5fc9a386982e65ebb419ac695f2270492ecb2dca5168c27d516faea9fcded0b7f8e27724bacf469dcbfa86fa02e9547ee8b9a12634fcf]" Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":12.016} [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AppleJacks" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6f5005a721694ac8e9ed82cb92f5984c34265a0bf0532fb0873e504920d22b5d0fc7e9117020d42faf91c86410067d2f0056d6f6fd5bd201c1ce0a1c28ba090]" [f=-000001] <DeIVIoNx3x> Allies: I choose: Engineer! Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.219} [f=-000001] <AppleJacks> Allies: I choose: Engineer! Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoySoGood" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9b9b8247e6795ed57dc5fc9a386982e65ebb419ac695f2270492ecb2dca5168c27d516faea9fcded0b7f8e27724bacf469dcbfa86fa02e9547ee8b9a12634fcf]" Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoySoGood" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6f5005a721694ac8e9ed82cb92f5984c34265a0bf0532fb0873e504920d22b5d0fc7e9117020d42faf91c86410067d2f0056d6f6fd5bd201c1ce0a1c28ba090]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oPacker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9b9b8247e6795ed57dc5fc9a386982e65ebb419ac695f2270492ecb2dca5168c27d516faea9fcded0b7f8e27724bacf469dcbfa86fa02e9547ee8b9a12634fcf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="oPacker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6f5005a721694ac8e9ed82cb92f5984c34265a0bf0532fb0873e504920d22b5d0fc7e9117020d42faf91c86410067d2f0056d6f6fd5bd201c1ce0a1c28ba090]" Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} [f=-000001] <oPacker> Allies: I choose: Engineer! [f=-000001] <BoySoGood> Allies: I choose: Engineer! Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.156} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} [f=0000007] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=0000007] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=0000007] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=0000007] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=0000007] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=0000007] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=0000007] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=0000007] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=0000007] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=0000007] !transmitlobby @voice@buildUnit@reload Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.032} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.032} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.38999999999999996} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.156} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.39099999999999996} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.219} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.25} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.062} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.13999999999999999} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.313} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.422} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.032} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.032} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.312} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.344} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.0629999999999997} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.141} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Zero-K test-14946-1ff7dbe","FileType":"RAPID"} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : PackageRefresh complete - packages changed Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.10","SecondsRemaining":9809,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : http://zk.repo.springrts.com/packages/b294536ccf489389e21eabf9f671d5f7.sdp Completed - 218.69k Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"5.00","SecondsRemaining":196,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"5.00","SecondsRemaining":205,"TotalLength":0,"CurrentSpeed":0} Zero-K.exe Information: 0 : Zero-K test-14946-1ff7dbe download complete - 227.41k Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"RAPID","IsSuccess":true,"IsAborted":false,"Name":"Zero-K test-14946-1ff7dbe"} [f=0014040] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base [f=0014040] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\maps [f=0014040] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\games [f=0014040] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\packages [f=0014040] [~CPoolArchive] archiveFile="D:\SteamLibrary2\steamapps\common\Zero-K\packages\b294536ccf489389e21eabf9f671d5f7.sdp" numZipFiles=7634 sumInflSize=692014kb sumReadTime=0ms [f=0014040] file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms [f=0014040] file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms [f=0014040] file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms [f=0014040] file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms [f=0014040] file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms [f=0014040] file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms [f=0014040] file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms [f=0014040] file=".gitattributes" indx=0 inflSize=0kb readTime=0ms [f=0014040] file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms [f=0014040] file="anims/cursorattack_3.png" indx=6 inflSize=1kb readTime=0ms [f=0014040] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.156} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.172} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.2969999999999997} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.265} [f=0016085] game_message: Stardust is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.266} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.079} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.79699999999999993} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.28099999999999997} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.062} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} [f=0019273] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0019273] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0019273] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0019273] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0019273] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0019273] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0019273] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster [f=0019273] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0019273] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0019273] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0019273] !transmitlobby @voice@buildUnit@reload [f=0019377] game_message: Stinger is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.563} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.532} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.25} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.25} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.079} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.079} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.11} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=0023498] game_message: Stinger is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.20299999999999999} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.375} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.11} [f=0026065] game_message: Duck is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} [f=0026459] game_message: Weaver is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.484} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0026785] game_message: Duck is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.109} [f=0027018] Chickens unleashing plot: Digger Ambush!! Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0027250] game_message: Chainsaw is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.344} [f=0027474] game_message: Stinger is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.157} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.157} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} [f=0028587] game_message: Duck is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} [f=0028980] game_message: Scallop is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=0029160] game_message: Scallop is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0029960] game_message: Stinger is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0030143] game_message: Stinger is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0030304] game_message: Energy Pylon is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0030656] game_message: Scallop is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} [f=0031071] Chickens unleashing plot: Digger Ambush!! Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0031359] game_message: Duck is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=0031535] game_message: Scallop is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.86} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0031710] game_message: Stinger is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0031882] game_message: Chainsaw is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0032040] game_message: Stardust is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.093} [f=0032280] game_message: Stinger is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=0032602] game_message: Scallop is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=0032882] game_message: Duck is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.172} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} [f=0034491] game_message: Scallop is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015} [f=0035124] Chickens unleashing plot: Digger Ambush!! Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.141} [f=0035579] game_message: Desolator is under attack Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.125} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=0036045] [ReloadOrRestart] Spring "D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe" should be reloading [f=0036045] [SpringApp::Reload][1] [f=0036045] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0036045] [async=0] threads=3 tasks=660624 {sum,avg}{exec,wait}time={{2.000, -2.000}, {-0.000, -0.000}}ms [f=0036045] thread=1 tasks=330312 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 0.000}, {-0.000, 0.000, 0.000, 2.000}}ms [f=0036045] thread=2 tasks=330312 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -26815622297595099460020275461714789394215660678760118056092538066123409762836878857992542526084915604589123712371542170009191431291492379772594209024901120.000}, {-26815622210116058377670106453940403646342251982677717458058492344665563253359904799781497433092901109892095551107189865998533262345186123829027455895601152.000, 0.000, 0.000, 0.000}}ms [f=0036045] [async=1] threads=3 tasks=3474 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, 26815622359936207467096991691337434714241165837227600736050266050763092400337267201719636725450768757532446245169361936117519022403340683701437955217293312.000}}ms [f=0036045] thread=1 tasks=1737 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622310656793155317961073834654385742464502417789099904355100799690178902760296569229514257317050766403176837920770740139284100788522839687127642406912.000}}ms [f=0036045] thread=2 tasks=1737 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -2.000}, {-26815622247982431011940898909919794452080382262334012914379427847165797954546917639850032764399151633795751042496971363083780825837993930323665940729823232.000, 0.000, 0.000, 0.000}}ms [f=0036045] [ThreadPool::SetThreadCount][2] workers=0 [f=0036045] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0036045] [ThreadPool::SetThreadCount][2] workers=2 [f=0036045] [Threading] Main thread CPU affinity mask set: 252 [f=0036045] [SpringApp::Reload][2] [f=0036045] [WriteDemoFile] writing client-demo "D:\SteamLibrary2\steamapps\common\Zero-K\demos\20190309_201410_Small Supreme Battlefield V2_104.0.1-1060-g7f3541f maintenance.sdfz" (821646 bytes) [f=0036045] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0036045] [Game::KillLua][3] dtor=0 luaUI=bd0059d0 [f=0036045] Start widgetHandler:Shutdown [f=0036045] Shutdown - SaveOrderList Complete [f=0036045] Writing last game win data [f=0036045] Shutdown - SaveConfigData Complete [f=0036045] Shutdown Widget - Chili Highlight [f=0036045] Shutdown Widget - Save/Load API [f=0036045] Shutdown Widget - Deferred rendering [f=0036045] Shutdown Widget - Custom Markers [f=0036045] Shutdown Widget - EPIC Menu [f=0036045] Shutdown Widget - Chili Minimap [f=0036045] Shutdown Widget - Chili Widget Selector [f=0036045] Shutdown Widget - Local Team Colors [f=0036045] Shutdown Widget - Display Keys 2 [f=0036045] Shutdown Widget - Save Game Menu [f=0036045] Shutdown Widget - HealthBars [f=0036045] Shutdown Widget - Noises [f=0036045] Shutdown Widget - Unit Icons [f=0036045] Shutdown Widget - Chili Chicken Panel [f=0036045] Shutdown Widget - Win Counter [f=0036045] Shutdown Widget - BuildETA [f=0036045] Shutdown Widget - Depth of Field Shader [f=0036045] Shutdown Widget - Modular Comm Info [f=0036045] Shutdown Widget - CameraShake [f=0036045] Shutdown Widget - Chili Economy Panel Default [f=0036045] Shutdown Widget - Chili EndGame Window [f=0036045] Shutdown Widget - Chili Nuke Warning [f=0036045] Shutdown Widget - Chili Selections & CursorTip v2 [f=0036045] Shutdown Widget - Chili Spectator Panels [f=0036045] Shutdown Widget - Attack Warning [f=0036045] Shutdown Widget - Context Menu [f=0036045] Shutdown Widget - Darkening [f=0036045] Shutdown Widget - Grab Input [f=0036045] Input grabbing is disabled! [f=0036045] Shutdown Widget - Highlight Geos [f=0036045] Shutdown Widget - Local Widgets Config [f=0036045] Shutdown Widget - Mex Placement Handler [f=0036045] Shutdown Widget - MinimapEvents [f=0036045] Shutdown Widget - Missile Silo Range [f=0036045] Shutdown Widget - Point Tracker [f=0036045] Shutdown Widget - Showeco and Grid Drawer [f=0036045] Shutdown Widget - Stereo3D [f=0036045] Shutdown Widget - Transport AI [f=0036045] Shutdown Widget - Startup Info and Selector [f=0036045] Shutdown Widget - Attack AoE [f=0036045] Shutdown Widget - UnitShapes [f=0036045] Shutdown Widget - Map Edge Extension [f=0036045] Shutdown Widget - Selection Send [f=0036045] Shutdown Widget - LupsManager [f=0036045] Shutdown Widget - Newton Firezone [f=0036045] Shutdown Widget - Receive Units Indicator [f=0036045] Shutdown Widget - Chili Pro Console [f=0036045] Shutdown Widget - Chili Crude Player List [f=0036045] Shutdown Widget - Lasso Terraform GUI [f=0036045] Shutdown Widget - Chili Framework [f=0036045] Shutdown Widget - Lups [f=0036045] Shutdown Widget - Chili Core Selector [f=0036045] Shutdown Widget - Draw After Chili [f=0036045] Shutdown Widget - Pause Screen [f=0036045] Shutdown Widget - Color Blindness Correction [f=0036045] Shutdown Widget - Layout Handler [f=0036045] Shutdown Widget - Persistent Build Height [f=0036045] Shutdown Widget - Text To Speech Control [f=0036045] End widgetHandler:Shutdown [f=0036045] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,124052429,0} {chunk,block}Bytes={0,0} [f=0036045] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0036045] [Game::KillLua][2] dtor=0 luaRules=bc139e50 [f=0036045] Start gadgetHandler:Shutdown [f=0036045] Shutdown - StartSetup [f=0036045] Shutdown - UnitMorph [f=0036045] Shutdown - LupsNanoSpray [f=0036045] Shutdown - Missile Silo Controller [f=0036045] Shutdown - Modular Comm Info [f=0036045] Shutdown - Puppy Handler [f=0036045] Shutdown - Terrain Texture Handler [f=0036045] Shutdown - UnitCloakShield [f=0036045] End gadgetHandler:Shutdown [f=0036045] Start gadgetHandler:Shutdown [f=0036045] Shutdown - Save/Load [f=0036045] Shutdown - UnitMorph [f=0036045] Shutdown - Modular Comm Info [f=0036045] Shutdown - Retreat Command [f=0036045] Shutdown - Shockwaves [f=0036045] Shutdown - Teleport Throw [f=0036045] Shutdown - UnitCloakShield [f=0036045] Shutdown - Lups Cloak FX [f=0036045] Shutdown - Lups [f=0036045] Shutdown - Lups Shield [f=0036045] End gadgetHandler:Shutdown [f=0036045] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,124052491,0} {chunk,block}Bytes={0,0} [f=0036045] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,124052491,0} {chunk,block}Bytes={0,0} [f=0036045] [Game::KillLua][4] dtor=0 [f=0036045] [SpringApp::Reload][3] [f=0036045] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0036045] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0036045] [Sound] [Sound::UpdateThread][3] #sources=32 #items=73 [f=0036045] [Sound] [Sound::UpdateThread][4] ctx=5e696670 dev=8de33d30 [f=0036045] [Sound] [Sound::UpdateThread][5] ctx=5e696670 dev=8de33d30 [f=0036045] [Sound] [Sound::Cleanup][alcDestroyContext(5e696670)] [f=0036045] [Sound] [Sound::Cleanup][alcCloseDevice(8de33d30)] [f=0036045] [Sound] [Sound::UpdateThread][6] [f=0036045] [SpringApp::Reload][4] [f=0036045] [Game::~CGame][1] [f=0036045] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0036045] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0036045] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0036045] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0036045] [Game::KillLua][4] dtor=1 [f=0036045] [Game::KillMisc][1] [f=0036045] [Game::KillMisc][2] [f=0036045] [Game::KillMisc][3] [f=0036045] [Game::KillRendering][1] [f=0036045] [~CRectangleOverlapHandler] 3% overlap reduction [f=0036045] [3DOParser::Kill] allocated 71 pieces [f=0036045] [S3OParser::Kill] allocated 1614 pieces [f=0036045] [AssParser::Kill] allocated 115 pieces [f=0036045] [Game::KillInterface][1] [f=0036045] [Game::KillInterface][2] [f=0036045] [Game::KillSimulation][1] [f=0036045] [Game::KillSimulation][2] [f=0036045] [CCollisionHandler] dis-/continuous tests: 5645/125411340 [f=0036045] [Game::KillSimulation][3] [f=0036045] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0036045] [~CPathCache(32x32)] cacheHits=913 hitPercentage=32% numHashColls=0 maxCacheSize=76 [f=0036045] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0036045] [~CPathCache(64x64)] cacheHits=669 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0036045] [~CRectangleOverlapHandler] 3% overlap reduction [f=0036045] [~CRectangleOverlapHandler] 3% overlap reduction [f=0036045] [LosHandler::Kill] raycast instance cache-{hits,misses}={70326,99503}; shared=7%; cached=34% [f=0036045] [Game::KillSimulation][4] [f=0036045] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0036045] [Game::~CGame][2] [f=0036045] [Game::~CGame][3] [f=0036045] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 664091 bytes sent in 19792 packets (33.554 bytes/packet) 546894 bytes recv'd in 14844 packets (36.843 bytes/packet) {0.388x, 0.163x} relative protocol overhead {up, down} 2 incoming chunks dropped, 4 outgoing chunks resent 14858 incoming chunks processed [f=0036045] [SpringApp::Reload][5] [f=0036045] [SpringApp::Reload][6] [f=0036045] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\games\zkmenu-test.sdz] 65119 bytes cached in 25 files [f=0036045] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\games\zk-test.sdz] 196673002 bytes cached in 3497 files [f=0036045] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\spring\bitmaps.sdz] 1264583 bytes cached in 44 files [f=0036045] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files [f=0036045] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\maphelper.sdz] 14008 bytes cached in 3 files [f=0036045] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 209418 bytes cached in 95 files [f=0036045] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base [f=0036045] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\maps [f=0036045] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\games [f=0036045] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\packages [f=0036045] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [f=0036045] [SpringApp::Reload][7] [f=0036045] [SpringApp::Reload][8] [f=0036045] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0036045] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0036045] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0036045] [Sound] [Sound::InitThread][1] [f=0036045] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0036045] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=0036045] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=0036045] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms) [f=0036045] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0036045] [Sound] [Sound::OpenOpenALDevice] device=abf09020 context=b43a7000 [f=0036045] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0036045] [Sound] Vendor: OpenAL Community [f=0036045] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0036045] [Sound] Renderer: OpenAL Soft [f=0036045] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0036045] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0036045] [Sound] Devices: [f=0036045] [Sound] [Speakers (Turtle Beach ELITE GAME)] [f=0036045] [Sound] [Speakers (Realtek High Definition Audio)] [f=0036045] [Sound] [Speakers (Turtle Beach ELITE GAME)] [f=0036045] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0036045] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0036045] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0036045] [Sound] Error: Initializing EFX failed! [f=0036045] [Sound] [Sound::UpdateThread][2] [f=0036045] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=0036045] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby test-3268-4c2415b" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07a4bff0 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0 [f=-000001] [SpringApp::Reload][13] reloadCount=16 [f=-000001] TotalHideLobbyInterface, false [f=-000001] Warning: Couldn't find texture "news/1052.png"! [f=-000001] Warning: Couldn't find texture "news/1053.jpg"! [f=-000001] Warning: Couldn't find texture "news/1051.png"! [f=-000001] Warning: Couldn't find texture "news/1049.png"! [f=-000001] Warning: Couldn't find texture "news/1050.jpg"! Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.23399999999999999} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016} [f=-000001] Quitting... [f=-000001] [SpringApp::Kill][1] fromRun=1 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=b43a7000 dev=abf09020 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=b43a7000 dev=abf09020 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(b43a7000)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(abf09020)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Information: 0 : Disposing steam p2p proxy, listen port 60348, target steam id 76561198409701545, channel 2 [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,631526633,0} {chunk,block}Bytes={0,0} [f=-000001] [SpringApp::Kill][3] [f=-000001] [SpringApp::Kill][4] font=07667f38 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 7457 [LuaSocket] UDP_CONNECT DENY 127.0.0.1 60348 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\games\zkmenu-test.sdz] 295086 bytes cached in 59 files [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 19669 bytes cached in 41 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=014e200c (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] [~CRectangleOverlapHandler] 3% overlap reduction Zero-K.exe Information: 0 : Spring exited Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.938} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":6.938} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":11.937999999999999} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":16.938} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":21.938} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":26.938} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":31.938} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":36.937999999999995} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":41.937999999999995} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":46.937999999999995} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":51.937999999999995} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":56.937999999999995} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.891} Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.4219999999999997}
I don't seen any error.