ZeroK-RTS / CrashReports

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Spring LuaError [104.0.1-1060-g7f3541f] #20415

Open Chobbyla opened 5 years ago

Chobbyla commented 5 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "D:\SteamLibrary2\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\springsettings.cfg"
LogOutput initialized. Logging to D:\SteamLibrary2\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)

  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  AdvSky = 1
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterRefraction = 2
  BumpWaterTexSizeReflection = 1024
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 1024
  CubeTexSizeSpecular = 1024
  DualScreenMiniMapOnLeft = 1
  DynamicSky = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FSAALevel = 8
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  GrassDetail = 16
  GroundDecals = 10
  GroundDetail = 180
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LuaGarbageCollectionMemLoadMult = 100
  MaxParticles = 50000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragCircleCommandThreshold = 25
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  ShadowMapSize = 8192
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 2500
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowPosX = 0
  WindowPosY = 23
  XResolution = 2560
  XResolutionWindowed = 2560
  YResolution = 1440
  YResolutionWindowed = 1377
  snd_volmaster = 17
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1060-g7f3541f maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 April 2018 Update (build 17134)
        Hardware Config: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 32680MB RAM, 37544MB pagefile
       Binary Word Size: 32-bit (emulated)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 4
      Logical CPU Cores: 8
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
    SSE 1.0 : 1,  SSE 2.0 : 1
    SSE 3.0 : 1, SSSE 3.0 : 1
    SSE 4.1 : 1,  SSE 4.2 : 1
    SSE 4.0A: 0,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz}
    display=1 modes=168 bounds={x=0, y=0, w=2560, h=1440}
        [ 1] 2560x1440x24bpp@144Hz
        [17] 1920x1200x24bpp@144Hz
        [25] 1920x1080x24bpp@144Hz
        [33] 1680x1050x24bpp@144Hz
        [49] 1600x1024x24bpp@144Hz
        [57] 1600x900x24bpp@144Hz
        [97] 1280x800x24bpp@144Hz
        [113] 1280x720x24bpp@144Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.6.0 NVIDIA 419.17
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 1080/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 8192MB (total) / 7517MB (available)
    SDL swap-int: 0

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    S3TC/DXT1 texture support : 1/1
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    seamless cube-map support : 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 32768
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<2560,1440>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::decorated)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 0ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: D:\SteamLibrary2\steamapps\common\Zero-K\
Using read-only data directory: D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\
Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base
Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\maps
Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\games
Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=078bffd0 context=077f43b0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Turtle Beach ELITE GAME)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Turtle Beach ELITE GAME)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:51:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:40:DumpTLSInfo():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: C:\Users\Owner\Documents\My Games\Spring
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:96:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem

[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: D:\SteamLibrary2\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 127448 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby test-3268-4c2415b"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 2560, 1440, 0, 0
[f=-000001] Spring.GetViewGeometry, 2560, 1440, 0, 0
[f=-000001] gl.GetViewSizes, 2560, 1440
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 59100
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000657D281803FBCA84CBBC03040100100119E4835C1800000001000000020000004F7180480401A8C040D72D0208000000B20000003200000004000000CBBC030401001001481C05004F7180480401A8C000000000413D815CC1EC9C5C0100D5D70000000000000263346AE34CF8D812064349345B7139B1391365AB72EEE51D1DEC4924F1AAFD102723F794EFA2179F0498DFDB864EB9FDCBE5F94C6F1DAE942B59194273033B8593559B829920265D12AA1EFA8CD71238A57ADEED864130EE9E64FF61D3A2641DEF7B6DA09468FCFEA29DB4DCDDA1370765305560495E3DEAB8117B0C0EF1CE","Friends":["76561197960431433","76561197991781439","76561198010722329","76561198010761612","76561198015810299","76561198042221292","76561198055040811","76561198061134077","76561198065972104","76561198094850598","76561198099039981","76561198099057473","76561198104891147","76561198120640170","76561198121665584","76561198131136306","76561198142077714","76561198166279227","76561198170258954","76561198181243762","76561198194617969","76561198210971013","76561198236714434","76561198246655958","76561198267673630","76561198278007233","76561198299889345","76561198307691935","76561198323440591","76561198330069274","76561198359094958","76561198380176886","76561198409701545","76561198879795398"],"SuggestedName":"Goombaaa","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3122230507","DefaultServerHost":"test.zero-k.info","DefaultServerPort":8202,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, tc
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] High settings preset, 8388608
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07a4bff0
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1053.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/1053.jpg"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1053.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1052.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1052.png"}
[f=-000001] SteamOnline, Received
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1052.png : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1051.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1051.png"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1051.png : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1050.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/1050.jpg"}
[f=-000001] Warning: Couldn't find texture "news/1053.jpg"!
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1050.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1049.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1049.png"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1049.png : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1048.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1048.png"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1048.png : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1047.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1047.png"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1047.png : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1046.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1046.png"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1046.png : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1053.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/1053.jpg"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1053.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1052.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1052.png"}
[f=-000001] Warning: Couldn't find texture "news/1049.png"!
[f=-000001] Warning: Couldn't find texture "news/1050.jpg"!
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1052.png : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1051.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1051.png"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1051.png : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1050.jpg","ImageUrl":"http://test.zero-k.info/img/lobbynews/1050.jpg"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1050.jpg : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1049.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1049.png"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1049.png : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1048.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1048.png"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1048.png : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1047.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1047.png"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1047.png : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1046.png","ImageUrl":"http://test.zero-k.info/img/lobbynews/1046.png"}
Zero-K.exe Error: 0 : Error downloading image http://test.zero-k.info/img/lobbynews/1046.png : System.Net.WebException: The remote server returned an error: (404) Not Found.
   at System.Net.WebClient.DownloadFile(Uri address, String fileName)
   at System.Net.WebClient.DownloadFile(String address, String fileName)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=-000001] Warning: Couldn't find texture "news/1052.png"!
[f=-000001] Warning: Couldn't find texture "news/1051.png"!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=-000001] [~CPoolArchive] archiveFile="D:\SteamLibrary2\steamapps\common\Zero-K\packages\00f11d1a52f1d2f826361eb5910ad6f7.sdp" numZipFiles=7634 sumInflSize=692013kb sumReadTime=0ms
[f=-000001]     file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001]     file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
[f=-000001]     file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorattack_3.png" indx=6 inflSize=1kb readTime=0ms
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.828}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.469}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.1559999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.265}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.625}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.23399999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.0309999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=-000001] SetLobbyFullscreenMode, 3
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_other_skirmish"}
[f=-000001] SetSettings Int, XResolution, 2560
[f=-000001] SetSettings Int, YResolution, 1440
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Skirmish"}
[f=-000001] [Game]
{

    [allyTeam0]
    {
        numallies = 0;
    }

    [ai1]
    {
        Host = 0;
        IsFromDemo = 0;
        Name = AI: Brutal (new) (3);
        ShortName = DevCircuitAIBrutal32;
        Team = 2;
        Version = stable;
    }

    [team5]
    {
        rgbcolor = 0.99609375 0.546875 0;
        AllyTeam = 0;
        TeamLeader = 0;
    }

    [allyTeam2]
    {
        numallies = 0;
    }

    [team1]
    {
        rgbcolor = 0.99609375 0.546875 0;
        AllyTeam = 0;
        TeamLeader = 0;
    }

    [allyTeam1]
    {
        numallies = 0;
    }

    [team0]
    {
        rgbcolor = 0.99609375 0.546875 0;
        AllyTeam = 0;
        TeamLeader = 0;
    }

    [ai5]
    {
        Host = 0;
        IsFromDemo = 0;
        Name = Chicken: Normal (1);
        ShortName = Chicken: Normal;
        Team = 6;
        Version = <not-versioned>;
    }

    [team6]
    {
        rgbcolor = 0.99609375 0.546875 0;
        AllyTeam = 2;
        TeamLeader = 0;
    }

    [team4]
    {
        rgbcolor = 0.99609375 0.546875 0;
        AllyTeam = 1;
        TeamLeader = 0;
    }

    [team2]
    {
        rgbcolor = 0.99609375 0.546875 0;
        AllyTeam = 1;
        TeamLeader = 0;
    }

    [team3]
    {
        rgbcolor = 0.99609375 0.546875 0;
        AllyTeam = 2;
        TeamLeader = 0;
    }

    [ai2]
    {
        Host = 0;
        IsFromDemo = 0;
        Name = Chicken: Normal (2);
        ShortName = Chicken: Normal;
        Team = 3;
        Version = <not-versioned>;
    }

    [modoptions]
    {
        shuffle = disable;
        chicken_endless = 1;
    }

    [ai4]
    {
        Host = 0;
        IsFromDemo = 0;
        Name = AI: Brutal (new) (2);
        ShortName = DevCircuitAIBrutal32;
        Team = 5;
        Version = stable;
    }

    [ai3]
    {
        Host = 0;
        IsFromDemo = 0;
        Name = AI: Brutal (new) (1);
        ShortName = DevCircuitAIBrutal32;
        Team = 4;
        Version = stable;
    }

    [ai0]
    {
        Host = 0;
        IsFromDemo = 0;
        Name = AI: Brutal (new) (4);
        ShortName = DevCircuitAIBrutal32;
        Team = 1;
        Version = stable;
    }

    [player0]
    {
        IsFromDemo = 0;
        Name = DeIVIoNx3x;
        Team = 0;
        rank = 0;
    }

    hostip = 127.0.0.1;
    hostport = 0;
    numplayers = 1;
    startpostype = 2;
    mapname = Dworld_V1;
    ishost = 1;
    numusers = 7;
    gametype = Zero-K v1.7.3.2;
    nohelperais = 0;
    GameStartDelay = 0;
    myplayername = DeIVIoNx3x;
}
[f=-000001] [ReloadOrRestart] Spring "D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=96 {sum,avg}{exec,wait}time={{0.000, -0.000}, {26815622246300232677370445027301979721700962278088533431221873889148965556640881217785518255204989493450181905511050829750155415566498183541529927003144192.000, -0.000}}ms
[f=-000001]         thread=1 tasks=48 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=48 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 0.000}, {26815622245911187098358343631873813939921757540899607394304022345672886652326912246451547868980165197513472497888499995375648298612904595126557588758462464.000, 0.000, -0.000, -0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=077f43b0 dev=078bffd0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=077f43b0 dev=078bffd0
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(077f43b0)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(078bffd0)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\games\zkmenu-test.sdz] 17143180 bytes cached in 865 files
[f=-000001] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files
[f=-000001] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 68215 bytes cached in 52 files
[f=-000001] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base
[f=-000001] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\maps
[f=-000001] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\games
[f=-000001] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.7ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=210f06a0 context=21a89dc0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Turtle Beach ELITE GAME)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Turtle Beach ELITE GAME)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 202ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby test-3268-4c2415b"
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=1 (cfgFullScreen=1 sdlFullScreen=1) newRes=<2560,1440>
[f=-000001] [SpringApp::Reload][12] #script=1952
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Dworld_V1
[f=-000001] [PreGame::StartServer]
    mod-checksum=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141
    map-checksum=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 49738
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 37ms
[f=-000001] [SpringApp::Reload][13] reloadCount=1

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Dworld_V1
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.3.2 (archive: 00f11d1a52f1d2f826361eb5910ad6f7.sdp)
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\SteamLibrary2\steamapps\common\Zero-K\demos\20190309_181738_Dworld_V1_104.0.1-1060-g7f3541f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 45ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (318 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 188ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 238ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 9ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 157ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 594ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.469}

[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Chicken configured for 5 players
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":7.4689999999999994}

LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player DeIVIoNx3x is empty or in invalid format
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player DeIVIoNx3x is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":12.484}

>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 2, This game player count: 1
[f=-000001] Last game allyTeam count: 4, This game allyTeam count: 4
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player DeIVIoNx3x is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ae8926d
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9ae9d1df
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8908bb3e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6edb2290
[f=-000001] [Path] [PathEstimator::ReadFile] hash=6edb2290 file="cache\104dev-maintenance/paths/Dworld_V1.pe-6edb2290.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ae8926d
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9ae9d1df
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=8908bb3e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6edb22a0
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":17.5}

[f=-000001] [Path] [PathEstimator::ReadFile] hash=6edb22a0 file="cache\104dev-maintenance/paths/Dworld_V1.pe2-6edb22a0.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1028ms, checksum 44f5a2a1)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 0 on team 1
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Block Size: 128
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Sector-Map Size: 12544 (x112, z112)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Map Land Percent: 47.31%
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is a void: false
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Water is harmful: false
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Minimum Elevation: -144.29
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 44.690689% of the map. (used by 26 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 45.758930% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 29 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 49.338329% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 49.537628% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 93.73% of the map. (used by 351 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat10'     Has 1 Map-Area(s) occupying 49.33% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 42.04% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 45.48% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 94.13% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 45.86% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 75.43% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 41.71% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 49.84% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 25.14% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Dworld_V1.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (0) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 269ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 1 on team 2
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Dworld_V1.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (1) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=1)] 73ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=2)] 0ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 3 on team 4
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Dworld_V1.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (3) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=3)] 72ms
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 4 on team 5
[f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.0.3
[f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/DevCircuitAIBrutal32/stable/Dworld_V1.json)
[f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.0.3 (4) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=4)] 71ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=5)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 488ms
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11719,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 98 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] GameID: a257845cd92a6c937ec07a4036961410
[f=-000001] Connection attempt from DeIVIoNx3x
[f=-000001]  -> Version: 104.0.1-1060-g7f3541f maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeIVIoNx3x" string="[PreGame::GameDataReceived][map-checksums]
    server=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031
    client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeIVIoNx3x" string="[PreGame::GameDataReceived][mod-checksums]
    server=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141
    client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeIVIoNx3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a1de274c03de3ebf69765adcfd72234656a5913315b5bab68bf9753542f2128dd76d385b0a55a838bc2c0c5aed8a3efedc5d635a15c2b34638360e1e7b03616e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeIVIoNx3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=54cdd55485bbe9e535b7b359862123dc23faeed9fa716aaa281082fa09ac6c75c035f071ae4c5fb213ad8d0283aa8f0f8035e2314b4e4a23d33e132cce54e50a]"
[f=-000001] Skirmish AI "AI: Brutal (new) (4)" (ID:0, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 1
[f=-000001] Skirmish AI "AI: Brutal (new) (3)" (ID:1, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 2
[f=-000001] Skirmish AI "Chicken: Normal (2)" (ID:2, Short-Name:"Chicken: Normal", Version:"<not-versioned>") took over control of team 3
[f=-000001] Skirmish AI "AI: Brutal (new) (1)" (ID:3, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 4
[f=-000001] Skirmish AI "AI: Brutal (new) (2)" (ID:4, Short-Name:"DevCircuitAIBrutal32", Version:"stable") took over control of team 5
[f=-000001] Skirmish AI "Chicken: Normal (1)" (ID:5, Short-Name:"Chicken: Normal", Version:"<not-versioned>") took over control of team 6
[f=-000001] Player DeIVIoNx3x finished loading and is now ingame
[f=-000001] <DeIVIoNx3x> Allies: I choose: Engineer!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.75}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.5}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.079}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=-000001] Chicken: PvP mode initialized
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.172}

[f=0000050] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=0000050] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=0000050] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=0000050] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=0000050] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=0000050] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=0000050] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab
[f=0000050] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=0000050] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow
[f=0000050] !transmitlobby @voice@buildUnit@reload
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.25}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0002000] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.141}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.172}

[f=0004218] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.828}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.3129999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0004741] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.2189999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.093}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.32799999999999996}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0006430] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

[f=0006905] game_message: Weaver is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0007158] game_message: Metal Extractor is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.032}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.062}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0007550] game_message: Wind/Tidal Generator is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0007716] game_message: Weaver is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0007958] game_message: Wind/Tidal Generator is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0008144] Upgrade UI Debug - Upgrade Command Sent
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.36}

[f=0008555] game_message: Metal Extractor is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.68699999999999994}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0010713] game_message: Wind/Tidal Generator is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

[f=0010892] game_message: Wind/Tidal Generator is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

[f=0011302] game_message: Wind/Tidal Generator is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0011585] game_message: Wind/Tidal Generator is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.40599999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.531}

[f=0011815] game_message: Wind/Tidal Generator is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.063}

[f=0011958] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.359}

[f=0012058] game_message: Metal Extractor is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.204}

[f=0012251] game_message: Metal Extractor is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.469}

[f=0012472] game_message: Wind/Tidal Generator is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.109}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0012845] game_message: Wind/Tidal Generator is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0013004] game_message: Metal Extractor is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0013211] game_message: Metal Extractor is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0013388] game_message: Metal Extractor is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.046}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

[f=0013674] game_message: Wind/Tidal Generator is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0013839] game_message: Metal Extractor is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

[f=0014219] game_message: Wind/Tidal Generator is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0014430] game_message: Stardust is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.297}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.218}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":8.234}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":13.25}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.266}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.34299999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0018000] SaveGeneralInfo - Done
[f=0018000] SaveUnits - Done
[f=0018000] SaveFeatures - Done
[f=0018000] SaveProjectiles - Done
[f=0018000] Save - Done
[f=0018000] [ILoadSaveHandler::CreateSave] saved game to file "Saves/autosave.slsf"
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.079}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

------- TRUNCATED -------

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":4.3279999999999994}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.7649999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.532}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

[f=0022344] game_message: Flea is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.313}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.141}

[f=0022533] game_message: Stardust is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.172}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0023034] game_message: Stinger is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

[f=0023269] game_message: Flea is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0023491] game_message: Stinger is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.579}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.9529999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.265}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0024409] game_message: Flea is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.093}

[f=0024639] game_message: Newton is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0024813] game_message: Stardust is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.297}

[f=0025036] game_message: Newton is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.516}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0025216] game_message: Stinger is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.109}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.093}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.172}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0026052] game_message: Stinger is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

[f=0026206] game_message: Newton is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.532}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0026536] game_message: Newton is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.188}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0027018] Chickens unleashing plot: Digger Ambush!!
[f=0027058] game_message: Aegis is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0027215] game_message: Artemis is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.984}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.172}

[f=0027538] game_message: Stinger is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0027671] Player AppleJacks left the game:  normal quit
[f=0027690] game_message: Giving all units of AppleJacks to BoySoGood due to lag/AFK
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0027735] game_message: Weaver is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.515}

[f=0027882] [ReloadOrRestart] Spring "D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe" should be reloading
[f=0027882] [SpringApp::Reload][1]
[f=0027882] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0027882]     [async=0] threads=3 tasks=447230 {sum,avg}{exec,wait}time={{2.000, 26815622332261139183152263671790460929910208452214495823455449192725884382539664413798839270782312128189159731999981164689805739562775469592508223117590528.000}, {0.000, -0.000}}ms
[f=0027882]         thread=1 tasks=223615 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, 26815622297826351119789662718875736189127440069062135372271474356019550696823409519751503358974915849551396167922509116326660437677321177073757307216592896.000}, {-0.000, 0.000, -2.000, -0.000}}ms
[f=0027882]         thread=2 tasks=223615 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -2.000, 0.000}, {26815622210937442980727091951084835630772064411555954925218698386554505673219524714787081859076284491948342602211786891528903826275324049543486187870617600.000, 0.000, 2.000, -0.000}}ms
[f=0027882]     [async=1] threads=3 tasks=2674 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {-26815622250335805761170317476653584377270183739798092632212352742658113084849825920784560739915642617352537949054345012509834819914613362398085459126255616.000, -2.000}}ms
[f=0027882]         thread=1 tasks=1333 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {-0.000, 0.000, 0.000, 0.000}}ms
[f=0027882]         thread=2 tasks=1341 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 0.000, -26815622297424843268675565146269603940440815941999834747507633996055686042088877989195598140286041640830659872986806888506495392139208826808243376600645632.000}, {2.000, 0.000, -0.000, -2.000}}ms
[f=0027882] [ThreadPool::SetThreadCount][2] workers=0
[f=0027882] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0027882] [ThreadPool::SetThreadCount][2] workers=2
[f=0027882] [Threading] Main thread CPU affinity mask set: 252
[f=0027882] [SpringApp::Reload][2]
[f=0027882] [WriteDemoFile] writing client-demo "D:\SteamLibrary2\steamapps\common\Zero-K\demos\20190309_195522_Small Supreme Battlefield V2_104.0.1-1060-g7f3541f maintenance.sdfz" (611012 bytes)
[f=0027882] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0027882] [Game::KillLua][3] dtor=0 luaUI=7d87de00
[f=0027882] Start widgetHandler:Shutdown
[f=0027882] Shutdown - SaveOrderList Complete
[f=0027882] Writing last game win data
[f=0027882] Shutdown - SaveConfigData Complete
[f=0027882] Shutdown Widget - Chili Highlight
[f=0027882] Shutdown Widget - Save/Load API
[f=0027882] Shutdown Widget - Deferred rendering
[f=0027882] Shutdown Widget - Custom Markers
[f=0027882] Shutdown Widget - EPIC Menu
[f=0027882] Shutdown Widget - Chili Minimap
[f=0027882] Shutdown Widget - Chili Widget Selector
[f=0027882] Shutdown Widget - Local Team Colors
[f=0027882] Shutdown Widget - Display Keys 2
[f=0027882] Shutdown Widget - Save Game Menu
[f=0027882] Shutdown Widget - HealthBars
[f=0027882] Shutdown Widget - Noises
[f=0027882] Shutdown Widget - Unit Icons
[f=0027882] Shutdown Widget - Chili Chicken Panel
[f=0027882] Shutdown Widget - Win Counter
[f=0027882] Shutdown Widget - BuildETA
[f=0027882] Shutdown Widget - Depth of Field Shader
[f=0027882] Shutdown Widget - Modular Comm Info
[f=0027882] Shutdown Widget - CameraShake
[f=0027882] Shutdown Widget - Chili Economy Panel Default
[f=0027882] Shutdown Widget - Chili EndGame Window
[f=0027882] Shutdown Widget - Chili Nuke Warning
[f=0027882] Shutdown Widget - Chili Selections & CursorTip v2
[f=0027882] Shutdown Widget - Chili Spectator Panels
[f=0027882] Shutdown Widget - Attack Warning
[f=0027882] Shutdown Widget - Context Menu
[f=0027882] Shutdown Widget - Darkening
[f=0027882] Shutdown Widget - Grab Input
[f=0027882] Input grabbing is disabled!
[f=0027882] Shutdown Widget - Highlight Geos
[f=0027882] Shutdown Widget - Local Widgets Config
[f=0027882] Shutdown Widget - Mex Placement Handler
[f=0027882] Shutdown Widget - MinimapEvents
[f=0027882] Shutdown Widget - Missile Silo Range
[f=0027882] Shutdown Widget - Point Tracker
[f=0027882] Shutdown Widget - Showeco and Grid Drawer
[f=0027882] Shutdown Widget - Stereo3D
[f=0027882] Shutdown Widget - Transport AI
[f=0027882] Shutdown Widget - Startup Info and Selector
[f=0027882] Shutdown Widget - Attack AoE
[f=0027882] Shutdown Widget - UnitShapes
[f=0027882] Shutdown Widget - Map Edge Extension
[f=0027882] Shutdown Widget - Selection Send
[f=0027882] Shutdown Widget - LupsManager
[f=0027882] Shutdown Widget - Newton Firezone
[f=0027882] Shutdown Widget - Receive Units Indicator
[f=0027882] Shutdown Widget - Chili Pro Console
[f=0027882] Shutdown Widget - Chili Crude Player List
[f=0027882] Shutdown Widget - Lasso Terraform GUI
[f=0027882] Shutdown Widget - Chili Framework
[f=0027882] Shutdown Widget - Lups
[f=0027882] Shutdown Widget - Chili Core Selector
[f=0027882] Shutdown Widget - Draw After Chili
[f=0027882] Shutdown Widget - Pause Screen
[f=0027882] Shutdown Widget - Color Blindness Correction
[f=0027882] Shutdown Widget - Layout Handler
[f=0027882] Shutdown Widget - Persistent Build Height
[f=0027882] Shutdown Widget - Text To Speech Control
[f=0027882] End widgetHandler:Shutdown
[f=0027882] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,88873441,0} {chunk,block}Bytes={0,0}
[f=0027882] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0027882] [Game::KillLua][2] dtor=0 luaRules=8cc78290
[f=0027882] Start gadgetHandler:Shutdown
[f=0027882] Shutdown - StartSetup
[f=0027882] Shutdown - UnitMorph
[f=0027882] Shutdown - LupsNanoSpray
[f=0027882] Shutdown - Missile Silo Controller
[f=0027882] Shutdown - Modular Comm Info
[f=0027882] Shutdown - Puppy Handler
[f=0027882] Shutdown - Terrain Texture Handler
[f=0027882] Shutdown - UnitCloakShield
[f=0027882] End gadgetHandler:Shutdown
[f=0027882] Start gadgetHandler:Shutdown
[f=0027882] Shutdown - Save/Load
[f=0027882] Shutdown - UnitMorph
[f=0027882] Shutdown - Modular Comm Info
[f=0027882] Shutdown - Retreat Command
[f=0027882] Shutdown - Shockwaves
[f=0027882] Shutdown - Teleport Throw
[f=0027882] Shutdown - UnitCloakShield
[f=0027882] Shutdown - Lups Cloak FX
[f=0027882] Shutdown - Lups
[f=0027882] Shutdown - Lups Shield
[f=0027882] End gadgetHandler:Shutdown
[f=0027882] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,88873475,0} {chunk,block}Bytes={0,0}
[f=0027882] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,88873475,0} {chunk,block}Bytes={0,0}
[f=0027882] [Game::KillLua][4] dtor=0
[f=0027882] [SpringApp::Reload][3]
[f=0027882] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0027882] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0027882] [Sound] [Sound::UpdateThread][3] #sources=32 #items=74
[f=0027882] [Sound] [Sound::UpdateThread][4] ctx=93576038 dev=8de33d30
[f=0027882] [Sound] [Sound::UpdateThread][5] ctx=93576038 dev=8de33d30
[f=0027882] [Sound] [Sound::Cleanup][alcDestroyContext(93576038)]
[f=0027882] [Sound] [Sound::Cleanup][alcCloseDevice(8de33d30)]
[f=0027882] [Sound] [Sound::UpdateThread][6]
[f=0027882] [SpringApp::Reload][4]
[f=0027882] [Game::~CGame][1]
[f=0027882] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0027882] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0027882] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0027882] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0027882] [Game::KillLua][4] dtor=1
[f=0027882] [Game::KillMisc][1]
[f=0027882] [Game::KillMisc][2]
[f=0027882] [Game::KillMisc][3]
[f=0027882] [Game::KillRendering][1]
[f=0027882] [~CRectangleOverlapHandler] 2% overlap reduction
[f=0027882] [3DOParser::Kill] allocated 62 pieces
[f=0027882] [S3OParser::Kill] allocated 1281 pieces
[f=0027882] [AssParser::Kill] allocated 169 pieces
[f=0027882] [Game::KillInterface][1]
[f=0027882] [Game::KillInterface][2]
[f=0027882] [Game::KillSimulation][1]
[f=0027882] [Game::KillSimulation][2]
[f=0027882] [CCollisionHandler] dis-/continuous tests: 4784/109129283
[f=0027882] [Game::KillSimulation][3]
[f=0027882] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0027882] [~CPathCache(32x32)] cacheHits=865 hitPercentage=44% numHashColls=0 maxCacheSize=82
[f=0027882] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0027882] [~CPathCache(64x64)] cacheHits=651 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0027882] [~CRectangleOverlapHandler] 2% overlap reduction
[f=0027882] [~CRectangleOverlapHandler] 2% overlap reduction
[f=0027882] [LosHandler::Kill] raycast instance cache-{hits,misses}={58325,83242}; shared=7%; cached=34%
[f=0027882] [Game::KillSimulation][4]
[f=0027882] [CommonDefHandler::KillStatic] 3232 sound-set data items added
[f=0027882] [Game::~CGame][2]
[f=0027882] [Game::~CGame][3]
[f=0027882] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    518914 bytes sent   in 16056 packets (32.319 bytes/packet)
    405847 bytes recv'd in 12297 packets (33.004 bytes/packet)
    {0.385x, 0.182x} relative protocol overhead {up, down}
    9 incoming chunks dropped, 10 outgoing chunks resent
    11844 incoming chunks processed

[f=0027882] [SpringApp::Reload][5]
[f=0027882] [SpringApp::Reload][6]
[f=0027882] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\games\zkmenu-test.sdz] 65119 bytes cached in 25 files
[f=0027882] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\games\zk-test.sdz] 203443596 bytes cached in 3488 files
[f=0027882] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\spring\bitmaps.sdz] 1264583 bytes cached in 44 files
[f=0027882] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files
[f=0027882] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\maphelper.sdz] 14008 bytes cached in 3 files
[f=0027882] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 209418 bytes cached in 95 files
[f=0027882] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base
[f=0027882] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\maps
[f=0027882] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\games
[f=0027882] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\packages
[f=0027882] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[f=0027882] [SpringApp::Reload][7]
[f=0027882] [SpringApp::Reload][8]
[f=0027882] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0027882] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0027882] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0027882] [Sound] [Sound::InitThread][1]
[f=0027882] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0027882] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0027882] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=0027882] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
[f=0027882] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0027882] [Sound] [Sound::OpenOpenALDevice] device=8de33d30 context=5e695640
[f=0027882] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0027882] [Sound]   Vendor:         OpenAL Community
[f=0027882] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0027882] [Sound]   Renderer:       OpenAL Soft
[f=0027882] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0027882] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0027882] [Sound]   Devices:
[f=0027882] [Sound]     [Speakers (Turtle Beach ELITE GAME)]
[f=0027882] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0027882] [Sound]     [Speakers (Turtle Beach ELITE GAME)]
[f=0027882] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0027882] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0027882] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0027882] [Sound] Error:   Initializing EFX failed!
[f=0027882] [Sound] [Sound::UpdateThread][2]
[f=0027882] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=0027882] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby test-3268-4c2415b"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07a4bff0
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0
[f=-000001] [SpringApp::Reload][13] reloadCount=14

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] Warning: Couldn't find texture "news/1052.png"!
[f=-000001] Warning: Couldn't find texture "news/1053.jpg"!
[f=-000001] Warning: Couldn't find texture "news/1051.png"!
[f=-000001] Warning: Couldn't find texture "news/1049.png"!
[f=-000001] Warning: Couldn't find texture "news/1050.jpg"!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.109}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.344}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.062}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.14}

[f=-000001] Connecting to battle, Zero-K test-14945-08cbd36, Small Supreme Battlefield V2, 104.0.1-1060-g7f3541f
[f=-000001] SetSettings Int, XResolution, 2560
[f=-000001] SetSettings Int, YResolution, 1440
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=7457;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=DeIVIoNx3x;
    MyPasswd=f5cec0d4c28c820e8e1747e2d0674692;
}
[f=-000001] [ReloadOrRestart] Spring "D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Custom"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=5e695640 dev=8de33d30
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=5e695640 dev=8de33d30
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(5e695640)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(8de33d30)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\games\zkmenu-test.sdz] 282234 bytes cached in 58 files
[f=-000001] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files
[f=-000001] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 19669 bytes cached in 41 files
[f=-000001] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base
[f=-000001] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\maps
[f=-000001] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\games
[f=-000001] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=8de33d30 context=5e696670
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Turtle Beach ELITE GAME)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Turtle Beach ELITE GAME)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby test-3268-4c2415b"
[f=-000001] [SpringApp::Reload][12] #script=144
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 7457
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 7457
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 7457 using name DeIVIoNx3x
[f=-000001] [SpringApp::Reload][13] reloadCount=15

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Small Supreme Battlefield V2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K test-14945-08cbd36 (archive: zk-test.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Small Supreme Battlefield V2 (checksum ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-test.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\SteamLibrary2\steamapps\common\Zero-K\demos\20190309_201410_Small Supreme Battlefield V2_104.0.1-1060-g7f3541f maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 3, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 166ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 217ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 43ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 594ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.766}

[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] Synced LuaRules: starting loading
[f=-000001] Chicken configured for 4 players
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 3
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.016}

>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 4, This game player count: 4
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":7.016}

[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Chicken Panel  <gui_chili_chicken.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67ea2b85
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64632588
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5f649e27
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6307f033
[f=-000001] [Path] [PathEstimator::ReadFile] hash=6307f033 file="cache\104dev-maintenance/paths/Small Supreme Battlefield V2.pe-6307f033.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=67ea2b85
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64632588
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=5f649e27
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6307f043
[f=-000001] [Path] [PathEstimator::ReadFile] hash=6307f043 file="cache\104dev-maintenance/paths/Small Supreme Battlefield V2.pe2-6307f043.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (362ms, checksum e58f7585)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 0ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 4ms
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11716,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 77 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] GameID: f372845cfbc9d7953ec49a0e27654268
[f=-000001] Connection attempt from DeIVIoNx3x
[f=-000001]  -> Version: 104.0.1-1060-g7f3541f maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from AppleJacks
[f=-000001]  -> Version: 104.0.1-1060-g7f3541f maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeIVIoNx3x" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeIVIoNx3x" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="AppleJacks" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="AppleJacks" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Connection attempt from BoySoGood
[f=-000001]  -> Version: 104.0.1-1060-g7f3541f maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from oPacker
[f=-000001]  -> Version: 104.0.1-1060-g7f3541f maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoySoGood" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoySoGood" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="oPacker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="oPacker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeIVIoNx3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9b9b8247e6795ed57dc5fc9a386982e65ebb419ac695f2270492ecb2dca5168c27d516faea9fcded0b7f8e27724bacf469dcbfa86fa02e9547ee8b9a12634fcf]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="DeIVIoNx3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6f5005a721694ac8e9ed82cb92f5984c34265a0bf0532fb0873e504920d22b5d0fc7e9117020d42faf91c86410067d2f0056d6f6fd5bd201c1ce0a1c28ba090]"
[f=-000001] Skirmish AI "Chicken: Hard (1)" (ID:0, Short-Name:"Chicken: Hard", Version:"") took over control of team 4
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="AppleJacks" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9b9b8247e6795ed57dc5fc9a386982e65ebb419ac695f2270492ecb2dca5168c27d516faea9fcded0b7f8e27724bacf469dcbfa86fa02e9547ee8b9a12634fcf]"
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":12.016}

[f=-000001] [Game::ClientReadNet][LOGMSG] sender="AppleJacks" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6f5005a721694ac8e9ed82cb92f5984c34265a0bf0532fb0873e504920d22b5d0fc7e9117020d42faf91c86410067d2f0056d6f6fd5bd201c1ce0a1c28ba090]"
[f=-000001] <DeIVIoNx3x> Allies: I choose: Engineer!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.219}

[f=-000001] <AppleJacks> Allies: I choose: Engineer!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoySoGood" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9b9b8247e6795ed57dc5fc9a386982e65ebb419ac695f2270492ecb2dca5168c27d516faea9fcded0b7f8e27724bacf469dcbfa86fa02e9547ee8b9a12634fcf]"
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BoySoGood" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6f5005a721694ac8e9ed82cb92f5984c34265a0bf0532fb0873e504920d22b5d0fc7e9117020d42faf91c86410067d2f0056d6f6fd5bd201c1ce0a1c28ba090]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="oPacker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9b9b8247e6795ed57dc5fc9a386982e65ebb419ac695f2270492ecb2dca5168c27d516faea9fcded0b7f8e27724bacf469dcbfa86fa02e9547ee8b9a12634fcf]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="oPacker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=a6f5005a721694ac8e9ed82cb92f5984c34265a0bf0532fb0873e504920d22b5d0fc7e9117020d42faf91c86410067d2f0056d6f6fd5bd201c1ce0a1c28ba090]"
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

[f=-000001] <oPacker> Allies: I choose: Engineer!
[f=-000001] <BoySoGood> Allies: I choose: Engineer!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.156}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

[f=0000007] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=0000007] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=0000007] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=0000007] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=0000007] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=0000007] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=0000007] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab
[f=0000007] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=0000007] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow
[f=0000007] !transmitlobby @voice@buildUnit@reload
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.032}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.032}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.38999999999999996}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.156}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.39099999999999996}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.219}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.25}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.062}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.13999999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.313}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.422}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.032}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.032}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.312}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.344}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":3.0629999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.141}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Zero-K test-14946-1ff7dbe","FileType":"RAPID"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : PackageRefresh complete - packages changed
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"0.10","SecondsRemaining":9809,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : http://zk.repo.springrts.com/packages/b294536ccf489389e21eabf9f671d5f7.sdp Completed - 218.69k
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"5.00","SecondsRemaining":196,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K test-14946-1ff7dbe","Progress":"5.00","SecondsRemaining":205,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Zero-K test-14946-1ff7dbe download complete - 227.41k
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"RAPID","IsSuccess":true,"IsAborted":false,"Name":"Zero-K test-14946-1ff7dbe"}

[f=0014040] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base
[f=0014040] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\maps
[f=0014040] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\games
[f=0014040] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\packages
[f=0014040] [~CPoolArchive] archiveFile="D:\SteamLibrary2\steamapps\common\Zero-K\packages\b294536ccf489389e21eabf9f671d5f7.sdp" numZipFiles=7634 sumInflSize=692014kb sumReadTime=0ms
[f=0014040]     file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
[f=0014040]     file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
[f=0014040]     file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
[f=0014040]     file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
[f=0014040]     file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
[f=0014040]     file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
[f=0014040]     file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
[f=0014040]     file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
[f=0014040]     file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
[f=0014040]     file="anims/cursorattack_3.png" indx=6 inflSize=1kb readTime=0ms
[f=0014040] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.156}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.094}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.172}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.2969999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.265}

[f=0016085] game_message: Stardust is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.266}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.079}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.79699999999999993}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.28099999999999997}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.062}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0019273] !transmitlobby @voice@buildUnit@add;amphcon;Conch
[f=0019273] !transmitlobby @voice@buildUnit@add;amphraid;Duck
[f=0019273] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer
[f=0019273] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
[f=0019273] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
[f=0019273] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
[f=0019273] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster
[f=0019273] !transmitlobby @voice@buildUnit@add;amphaa;Angler
[f=0019273] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet
[f=0019273] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
[f=0019273] !transmitlobby @voice@buildUnit@reload
[f=0019377] game_message: Stinger is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.563}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.532}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.25}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.25}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.079}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.079}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.11}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0023498] game_message: Stinger is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.20299999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.375}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.11}

[f=0026065] game_message: Duck is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

[f=0026459] game_message: Weaver is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.484}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0026785] game_message: Duck is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.109}

[f=0027018] Chickens unleashing plot: Digger Ambush!!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0027250] game_message: Chainsaw is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.344}

[f=0027474] game_message: Stinger is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.157}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.157}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0028587] game_message: Duck is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

[f=0028980] game_message: Scallop is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0029160] game_message: Scallop is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0029960] game_message: Stinger is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0030143] game_message: Stinger is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0030304] game_message: Energy Pylon is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0030656] game_message: Scallop is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

[f=0031071] Chickens unleashing plot: Digger Ambush!!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0031359] game_message: Duck is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0031535] game_message: Scallop is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.86}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0031710] game_message: Stinger is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0031882] game_message: Chainsaw is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0032040] game_message: Stardust is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.093}

[f=0032280] game_message: Stinger is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0032602] game_message: Scallop is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0032882] game_message: Duck is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.031}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.172}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

[f=0034491] game_message: Scallop is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.063}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.015}

[f=0035124] Chickens unleashing plot: Digger Ambush!!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.078}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.141}

[f=0035579] game_message: Desolator is under attack
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.0}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.125}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=0036045] [ReloadOrRestart] Spring "D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\spring.exe" should be reloading
[f=0036045] [SpringApp::Reload][1]
[f=0036045] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0036045]     [async=0] threads=3 tasks=660624 {sum,avg}{exec,wait}time={{2.000, -2.000}, {-0.000, -0.000}}ms
[f=0036045]         thread=1 tasks=330312 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, 0.000}, {-0.000, 0.000, 0.000, 2.000}}ms
[f=0036045]         thread=2 tasks=330312 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, -26815622297595099460020275461714789394215660678760118056092538066123409762836878857992542526084915604589123712371542170009191431291492379772594209024901120.000}, {-26815622210116058377670106453940403646342251982677717458058492344665563253359904799781497433092901109892095551107189865998533262345186123829027455895601152.000, 0.000, 0.000, 0.000}}ms
[f=0036045]     [async=1] threads=3 tasks=3474 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, 26815622359936207467096991691337434714241165837227600736050266050763092400337267201719636725450768757532446245169361936117519022403340683701437955217293312.000}}ms
[f=0036045]         thread=1 tasks=1737 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622310656793155317961073834654385742464502417789099904355100799690178902760296569229514257317050766403176837920770740139284100788522839687127642406912.000}}ms
[f=0036045]         thread=2 tasks=1737 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -2.000}, {-26815622247982431011940898909919794452080382262334012914379427847165797954546917639850032764399151633795751042496971363083780825837993930323665940729823232.000, 0.000, 0.000, 0.000}}ms
[f=0036045] [ThreadPool::SetThreadCount][2] workers=0
[f=0036045] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0036045] [ThreadPool::SetThreadCount][2] workers=2
[f=0036045] [Threading] Main thread CPU affinity mask set: 252
[f=0036045] [SpringApp::Reload][2]
[f=0036045] [WriteDemoFile] writing client-demo "D:\SteamLibrary2\steamapps\common\Zero-K\demos\20190309_201410_Small Supreme Battlefield V2_104.0.1-1060-g7f3541f maintenance.sdfz" (821646 bytes)
[f=0036045] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0036045] [Game::KillLua][3] dtor=0 luaUI=bd0059d0
[f=0036045] Start widgetHandler:Shutdown
[f=0036045] Shutdown - SaveOrderList Complete
[f=0036045] Writing last game win data
[f=0036045] Shutdown - SaveConfigData Complete
[f=0036045] Shutdown Widget - Chili Highlight
[f=0036045] Shutdown Widget - Save/Load API
[f=0036045] Shutdown Widget - Deferred rendering
[f=0036045] Shutdown Widget - Custom Markers
[f=0036045] Shutdown Widget - EPIC Menu
[f=0036045] Shutdown Widget - Chili Minimap
[f=0036045] Shutdown Widget - Chili Widget Selector
[f=0036045] Shutdown Widget - Local Team Colors
[f=0036045] Shutdown Widget - Display Keys 2
[f=0036045] Shutdown Widget - Save Game Menu
[f=0036045] Shutdown Widget - HealthBars
[f=0036045] Shutdown Widget - Noises
[f=0036045] Shutdown Widget - Unit Icons
[f=0036045] Shutdown Widget - Chili Chicken Panel
[f=0036045] Shutdown Widget - Win Counter
[f=0036045] Shutdown Widget - BuildETA
[f=0036045] Shutdown Widget - Depth of Field Shader
[f=0036045] Shutdown Widget - Modular Comm Info
[f=0036045] Shutdown Widget - CameraShake
[f=0036045] Shutdown Widget - Chili Economy Panel Default
[f=0036045] Shutdown Widget - Chili EndGame Window
[f=0036045] Shutdown Widget - Chili Nuke Warning
[f=0036045] Shutdown Widget - Chili Selections & CursorTip v2
[f=0036045] Shutdown Widget - Chili Spectator Panels
[f=0036045] Shutdown Widget - Attack Warning
[f=0036045] Shutdown Widget - Context Menu
[f=0036045] Shutdown Widget - Darkening
[f=0036045] Shutdown Widget - Grab Input
[f=0036045] Input grabbing is disabled!
[f=0036045] Shutdown Widget - Highlight Geos
[f=0036045] Shutdown Widget - Local Widgets Config
[f=0036045] Shutdown Widget - Mex Placement Handler
[f=0036045] Shutdown Widget - MinimapEvents
[f=0036045] Shutdown Widget - Missile Silo Range
[f=0036045] Shutdown Widget - Point Tracker
[f=0036045] Shutdown Widget - Showeco and Grid Drawer
[f=0036045] Shutdown Widget - Stereo3D
[f=0036045] Shutdown Widget - Transport AI
[f=0036045] Shutdown Widget - Startup Info and Selector
[f=0036045] Shutdown Widget - Attack AoE
[f=0036045] Shutdown Widget - UnitShapes
[f=0036045] Shutdown Widget - Map Edge Extension
[f=0036045] Shutdown Widget - Selection Send
[f=0036045] Shutdown Widget - LupsManager
[f=0036045] Shutdown Widget - Newton Firezone
[f=0036045] Shutdown Widget - Receive Units Indicator
[f=0036045] Shutdown Widget - Chili Pro Console
[f=0036045] Shutdown Widget - Chili Crude Player List
[f=0036045] Shutdown Widget - Lasso Terraform GUI
[f=0036045] Shutdown Widget - Chili Framework
[f=0036045] Shutdown Widget - Lups
[f=0036045] Shutdown Widget - Chili Core Selector
[f=0036045] Shutdown Widget - Draw After Chili
[f=0036045] Shutdown Widget - Pause Screen
[f=0036045] Shutdown Widget - Color Blindness Correction
[f=0036045] Shutdown Widget - Layout Handler
[f=0036045] Shutdown Widget - Persistent Build Height
[f=0036045] Shutdown Widget - Text To Speech Control
[f=0036045] End widgetHandler:Shutdown
[f=0036045] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,124052429,0} {chunk,block}Bytes={0,0}
[f=0036045] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0036045] [Game::KillLua][2] dtor=0 luaRules=bc139e50
[f=0036045] Start gadgetHandler:Shutdown
[f=0036045] Shutdown - StartSetup
[f=0036045] Shutdown - UnitMorph
[f=0036045] Shutdown - LupsNanoSpray
[f=0036045] Shutdown - Missile Silo Controller
[f=0036045] Shutdown - Modular Comm Info
[f=0036045] Shutdown - Puppy Handler
[f=0036045] Shutdown - Terrain Texture Handler
[f=0036045] Shutdown - UnitCloakShield
[f=0036045] End gadgetHandler:Shutdown
[f=0036045] Start gadgetHandler:Shutdown
[f=0036045] Shutdown - Save/Load
[f=0036045] Shutdown - UnitMorph
[f=0036045] Shutdown - Modular Comm Info
[f=0036045] Shutdown - Retreat Command
[f=0036045] Shutdown - Shockwaves
[f=0036045] Shutdown - Teleport Throw
[f=0036045] Shutdown - UnitCloakShield
[f=0036045] Shutdown - Lups Cloak FX
[f=0036045] Shutdown - Lups
[f=0036045] Shutdown - Lups Shield
[f=0036045] End gadgetHandler:Shutdown
[f=0036045] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,124052491,0} {chunk,block}Bytes={0,0}
[f=0036045] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,124052491,0} {chunk,block}Bytes={0,0}
[f=0036045] [Game::KillLua][4] dtor=0
[f=0036045] [SpringApp::Reload][3]
[f=0036045] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0036045] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0036045] [Sound] [Sound::UpdateThread][3] #sources=32 #items=73
[f=0036045] [Sound] [Sound::UpdateThread][4] ctx=5e696670 dev=8de33d30
[f=0036045] [Sound] [Sound::UpdateThread][5] ctx=5e696670 dev=8de33d30
[f=0036045] [Sound] [Sound::Cleanup][alcDestroyContext(5e696670)]
[f=0036045] [Sound] [Sound::Cleanup][alcCloseDevice(8de33d30)]
[f=0036045] [Sound] [Sound::UpdateThread][6]
[f=0036045] [SpringApp::Reload][4]
[f=0036045] [Game::~CGame][1]
[f=0036045] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0036045] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0036045] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0036045] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0036045] [Game::KillLua][4] dtor=1
[f=0036045] [Game::KillMisc][1]
[f=0036045] [Game::KillMisc][2]
[f=0036045] [Game::KillMisc][3]
[f=0036045] [Game::KillRendering][1]
[f=0036045] [~CRectangleOverlapHandler] 3% overlap reduction
[f=0036045] [3DOParser::Kill] allocated 71 pieces
[f=0036045] [S3OParser::Kill] allocated 1614 pieces
[f=0036045] [AssParser::Kill] allocated 115 pieces
[f=0036045] [Game::KillInterface][1]
[f=0036045] [Game::KillInterface][2]
[f=0036045] [Game::KillSimulation][1]
[f=0036045] [Game::KillSimulation][2]
[f=0036045] [CCollisionHandler] dis-/continuous tests: 5645/125411340
[f=0036045] [Game::KillSimulation][3]
[f=0036045] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0036045] [~CPathCache(32x32)] cacheHits=913 hitPercentage=32% numHashColls=0 maxCacheSize=76
[f=0036045] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
[f=0036045] [~CPathCache(64x64)] cacheHits=669 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0036045] [~CRectangleOverlapHandler] 3% overlap reduction
[f=0036045] [~CRectangleOverlapHandler] 3% overlap reduction
[f=0036045] [LosHandler::Kill] raycast instance cache-{hits,misses}={70326,99503}; shared=7%; cached=34%
[f=0036045] [Game::KillSimulation][4]
[f=0036045] [CommonDefHandler::KillStatic] 3232 sound-set data items added
[f=0036045] [Game::~CGame][2]
[f=0036045] [Game::~CGame][3]
[f=0036045] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    664091 bytes sent   in 19792 packets (33.554 bytes/packet)
    546894 bytes recv'd in 14844 packets (36.843 bytes/packet)
    {0.388x, 0.163x} relative protocol overhead {up, down}
    2 incoming chunks dropped, 4 outgoing chunks resent
    14858 incoming chunks processed

[f=0036045] [SpringApp::Reload][5]
[f=0036045] [SpringApp::Reload][6]
[f=0036045] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\games\zkmenu-test.sdz] 65119 bytes cached in 25 files
[f=0036045] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\games\zk-test.sdz] 196673002 bytes cached in 3497 files
[f=0036045] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\spring\bitmaps.sdz] 1264583 bytes cached in 44 files
[f=0036045] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files
[f=0036045] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\maphelper.sdz] 14008 bytes cached in 3 files
[f=0036045] [~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 209418 bytes cached in 95 files
[f=0036045] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base
[f=0036045] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\maps
[f=0036045] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\games
[f=0036045] Scanning: D:\SteamLibrary2\steamapps\common\Zero-K\packages
[f=0036045] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms
[f=0036045] [SpringApp::Reload][7]
[f=0036045] [SpringApp::Reload][8]
[f=0036045] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0036045] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0036045] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0036045] [Sound] [Sound::InitThread][1]
[f=0036045] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0036045] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0036045] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=0036045] [Sound] [ISound::Initialize] spawning sound-thread (100.7ms)
[f=0036045] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0036045] [Sound] [Sound::OpenOpenALDevice] device=abf09020 context=b43a7000
[f=0036045] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0036045] [Sound]   Vendor:         OpenAL Community
[f=0036045] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0036045] [Sound]   Renderer:       OpenAL Soft
[f=0036045] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0036045] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0036045] [Sound]   Devices:
[f=0036045] [Sound]     [Speakers (Turtle Beach ELITE GAME)]
[f=0036045] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0036045] [Sound]     [Speakers (Turtle Beach ELITE GAME)]
[f=0036045] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0036045] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0036045] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0036045] [Sound] Error:   Initializing EFX failed!
[f=0036045] [Sound] [Sound::UpdateThread][2]
[f=0036045] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=0036045] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby test-3268-4c2415b"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07a4bff0
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0
[f=-000001] [SpringApp::Reload][13] reloadCount=16

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] Warning: Couldn't find texture "news/1052.png"!
[f=-000001] Warning: Couldn't find texture "news/1053.jpg"!
[f=-000001] Warning: Couldn't find texture "news/1051.png"!
[f=-000001] Warning: Couldn't find texture "news/1049.png"!
[f=-000001] Warning: Couldn't find texture "news/1050.jpg"!
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.047}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.23399999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":0.016}

[f=-000001] Quitting...
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=b43a7000 dev=abf09020
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=b43a7000 dev=abf09020
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(b43a7000)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(abf09020)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
Zero-K.exe Information: 0 : Disposing steam p2p proxy, listen port 60348,  target steam id 76561198409701545, channel 2
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,631526633,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=07667f38
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 7457
[LuaSocket] UDP_CONNECT DENY  127.0.0.1 60348
[LuaSocket] UDP_LISTEN  ALLOW * -1
[~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\games\zkmenu-test.sdz] 295086 bytes cached in 59 files
[~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\cursors.sdz] 520740 bytes cached in 110 files
[~CBufferedArchive][name=D:\SteamLibrary2\steamapps\common\Zero-K\engine\win32\104.0.1-1060-g7f3541f\base\springcontent.sdz] 19669 bytes cached in 41 files
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=014e200c (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]
[~CRectangleOverlapHandler] 3% overlap reduction

Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.938}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":6.938}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":11.937999999999999}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":16.938}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":21.938}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":26.938}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":31.938}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":36.937999999999995}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":41.937999999999995}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":46.937999999999995}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":51.937999999999995}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":56.937999999999995}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":1.891}

Zero-K.exe Information: 0 : Chobbyla >> UserActivity {"IdleSeconds":2.4219999999999997}
GoogleFrog commented 5 years ago

I don't seen any error.