ZeroK-RTS / CrashReports

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Spring Desync [104.0.1-1085-gfc6d80e] #20686

Open Chobbyla opened 5 years ago

Chobbyla commented 5 years ago
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=bfbcbeb6
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=563107fe
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d2de534e
[f=-000001] [Path] [PathEstimator::ReadFile] hash=d2de534e file="cache\104dev-maintenance/paths/KochCanyon-v02.pe-d2de534e.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (41 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 256 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 515 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 772 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1032 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1288 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1546 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1804 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2062 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2319 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2578 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2836 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3092 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3349 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3607 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3863 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-d2de534e"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=d2de534e file="cache\104dev-maintenance/paths/KochCanyon-v02.pe-d2de534e.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-d2de534e"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f71203a6
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=bfbcbeb6
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=563107fe
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d2de535e
[f=-000001] [Path] [PathEstimator::ReadFile] hash=d2de535e file="cache\104dev-maintenance/paths/KochCanyon-v02.pe2-d2de535e.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (6 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 5 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 72 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 139 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 205 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 269 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 333 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 398 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 463 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 527 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 591 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 657 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 722 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 789 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 853 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 919 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 985 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-d2de535e"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=d2de535e file="cache\104dev-maintenance/paths/KochCanyon-v02.pe2-d2de535e.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-d2de535e"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2969ms, checksum 94b9fb7c)"
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12042,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: Any+hash
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: C+S+hash
[f=-000001] Mex Placement Initialised with 74 spots.
[f=-000001] <Easy Facing> Spectator mode. Widget removed.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 0d188d5c783471a236be4bbb6e0172b9
[f=-000001] Connection attempt from BigMac
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from Kenovis
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from ruru
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 8)
[f=-000001] Connection attempt from nightmaregamer653
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from XepoB
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from saru
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from guddyd1313
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ruru" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ruru" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenovis" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenovis" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Connection attempt from Presstabstart
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="saru" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="saru" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Presstabstart" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Presstabstart" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ruru" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="ruru" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="saru" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenovis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]"
[f=-000001] <nightmaregamer653> Allies: I choose: Recon!
[f=-000001] <guddyd1313> Allies: I choose: Commander 1!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="saru" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Presstabstart" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenovis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Presstabstart" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]"
[f=-000001] Skirmish AI "AI: Brutal (1)" (ID:0) took over control of team 8
[f=-000001] Skirmish AI "AI: Hard (1)" (ID:1) took over control of team 9
[f=-000001] Skirmish AI "AI: Brutal (2)" (ID:2) took over control of team 10
[f=-000001] Skirmish AI "AI: Brutal (3)" (ID:3) took over control of team 11
[f=-000001] Skirmish AI "AI: Brutal (4)" (ID:4) took over control of team 12
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]"
[f=-000001] <saru> Allies: I choose: saru!
[f=-000001] <Kenovis> Allies: I choose: Necromancer!
[f=-000001] <Presstabstart> Allies: I choose: Gigatron!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]"
[f=-000001] <ruru> Allies: I choose: ruruma!
[f=-000001] <XepoB> Allies: I choose: Recon!
[f=-000001] <BigMac> Allies: I choose: Filet-o-Fish!
[f=0000020] !transmitlobby @voice@buildUnit@add;shieldcon;Convict
[f=0000020] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag
[f=0000020] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit
[f=0000020] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue
[f=0000020] !transmitlobby @voice@buildUnit@add;shieldassault;Thug
[f=0000020] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw
[f=0000020] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon
[f=0000020] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer
[f=0000020] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal
[f=0000020] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch
[f=0000020] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis
[f=0000020] !transmitlobby @voice@buildUnit@reload
[f=0002163] <nightmaregamer653> Allies: brb
[f=0003000] game_message: Giving all units of nightmaregamer653 to BigMac due to lag/AFK
[f=0004471] > SPRINGIE:User Broiled_Tomato|tankaa|1_0||False|||US
[f=0004533] Connection attempt from Broiled_Tomato
[f=0004533]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=0004533]  -> Connection established (given id 1)
[f=0004589] [Game::ClientReadNet][LOGMSG] sender="Broiled_Tomato" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[f=0004589] [Game::ClientReadNet][LOGMSG] sender="Broiled_Tomato" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0004846] game_message: Morph complete: Necromancer lvl 1 -> Necromancer lvl 2
[f=0005155] [Game::ClientReadNet][LOGMSG] sender="Broiled_Tomato" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]"
[f=0005232] [Game::ClientReadNet][LOGMSG] sender="Broiled_Tomato" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]"
[f=0005382] Presstabstart added point: 
[f=0007445] game_message: Morph complete: Necromancer lvl 2 -> Necromancer lvl 3
[f=0010457] game_message: Morph complete: Necromancer lvl 3 -> Necromancer lvl 4
[f=0011910] game_message: Player nightmaregamer653 is no longer lagging or AFK; returning all their units.
[f=0012302] <nightmaregamer653> sorry, ive eaten spycy ramens this morning, and  now i regret it
[f=0012946] [Game::ClientReadNet] added new player darloth3 with number 9 to team 0
[f=0012946] > SPRINGIE:User darloth3|cloakaa|2_4|donator_0|False|||GB
[f=0013407] > SPRINGIE:User darloth3|cloakaa|2_4|donator_0|False|||GB
[f=0013425] Connection attempt from darloth3
[f=0013425]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=0013425]  -> Connection established (given id 9)
[f=0013452] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[f=0013452] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0014080] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]"
[f=0014144] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]"
[f=0016582] <ruru> Allies:  I gave 100 energy to BigMac.
[f=0017127] <Presstabstart> Allies:  I gave 100 energy to BigMac.
[f=0017146] <Presstabstart> Allies:  I gave 100 energy to BigMac.
[f=0017462] <ruru> Allies:  I gave 100 energy to Presstabstart.
[f=0017606] <ruru> Allies:  I gave 100 energy to Kenovis.
[f=0017839] <Kenovis> Allies:  I gave 100 energy to BigMac.
[f=0017858] <Kenovis> Allies:  I gave 100 energy to BigMac.
[f=0017901] <Kenovis> Allies:  I gave 100 energy to Presstabstart.
[f=0017919] <Kenovis> Allies:  I gave 100 energy to Presstabstart.
[f=0017959] <Kenovis> Allies:  I gave 100 energy to guddyd1313.
[f=0017975] <Kenovis> Allies:  I gave 100 energy to guddyd1313.
[f=0017999] <Kenovis> Allies:  I gave 100 energy to nightmaregamer653.
[f=0018017] <Kenovis> Allies:  I gave 100 energy to nightmaregamer653.
[f=0018046] <Kenovis> Allies:  I gave 100 energy to ruru.
[f=0018066] <Kenovis> Allies:  I gave 100 energy to ruru.
[f=0018122] <Kenovis> Allies:  I gave 100 energy to XepoB.
[f=0018139] <Kenovis> Allies:  I gave 100 energy to XepoB.
[f=0018173] <Kenovis> Allies:  I gave 100 energy to saru.
[f=0018189] <Kenovis> Allies:  I gave 100 energy to saru.
[f=0021671] SendLuaMenuMsg showLobby
[f=0021671] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0021671] Input grabbing is disabled!
[f=0021672] TotalHideLobbyInterface, false
[f=0021672] [liblobby] Warning: Duplicate user(WaldstonSFM) added to channel (zk)
[f=0021672] [liblobby] Warning: Duplicate user(Xenetor) added to channel (zk)
[f=0021676] [liblobby] Warning: Duplicate user(Xenetor) added to channel (zk)
[f=0021806] Input grabbing is enabled!
[f=0021807] TotalHideLobbyInterface, true
[f=0021820] Input grabbing is disabled!
[f=0021820] Input grabbing is enabled!
[f=0024823] Input grabbing is enabled!
[f=0024823] Input grabbing is enabled!
[f=0025190] [Game::ClientReadNet] added new player hfe77 with number 10 to team 0
[f=0025191] > SPRINGIE:User hfe77|tankaa|6_2||False|||DE
[f=0025442] Input grabbing is enabled!
[f=0025442] Input grabbing is enabled!
[f=0032311] [Game::ClientReadNet] added new player Alcur with number 11 to team 0
[f=0032311] > SPRINGIE:User Alcur|jumparty|7_6||True|TMNL||FI
[f=0033998] Input grabbing is enabled!
[f=0033998] Input grabbing is enabled!
[f=0034437] Input grabbing is disabled!
[f=0034437] Input grabbing is enabled!
[f=0034469] SendLuaMenuMsg showLobby
[f=0034469] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0034469] Input grabbing is disabled!
[f=0034469] TotalHideLobbyInterface, false
[f=0034469] [liblobby] Warning: Duplicate user(Drascalicus) added to channel (zk)
[f=0034469] [liblobby] Warning: Duplicate user(Uranus) added to channel (zk)
[f=0034469] [liblobby] Warning: Duplicate user(Uranus) added to channel (zk)
[f=0034469] [liblobby] Warning: Duplicate user(hfe77) added to channel (zk)
[f=0034471] [liblobby] Warning: Duplicate user(DarkNights56) added to channel (zk)
[f=0034471] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1386
[f=0034471] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1386
[f=0034474] [liblobby] Warning: Duplicate user(Faust) added to channel (zk)
[f=0034474] [liblobby] Warning: Duplicate user(Faust) added to channel (zk)
[f=0034476] [liblobby] Warning: Duplicate user(hellokieren) added to channel (zk)
[f=0034476] [liblobby] Warning: Duplicate user(hellokieren) added to channel (zk)
[f=0034714] Input grabbing is enabled!
[f=0034715] TotalHideLobbyInterface, true
[f=0040519] Binding key code, 91, Translated, [, Modifer, 
[f=0040519] Warning: There are other actions bound to this hotkey combo ([):
[f=0040519]   - command buildfacing
[f=0040519]   - boundWith [
[f=0040519]   - buildfacing inc
[f=0040519]   - extra inc
[f=0040519]   - command firestate
[f=0040519]   - boundWith [
[f=0040519]   - extra 
[f=0040519]   - firestate 
[f=0040519] Hotkey ([) bound to action: firestate 0
[f=0040519] [KeyBindings] Warning: Bind: could not parse key: Any+hash
[f=0040519] [KeyBindings] Warning: Bind: could not parse key: C+S+hash
[f=0040623] Binding key code, 93, Translated, ], Modifer, 
[f=0040623] Warning: There are other actions bound to this hotkey combo (]):
[f=0040623]   - command buildfacing
[f=0040623]   - boundWith ]
[f=0040623]   - buildfacing dec
[f=0040623]   - extra dec
[f=0040623]   - command movestate
[f=0040623]   - boundWith ]
[f=0040623]   - movestate 
[f=0040623]   - extra 
[f=0040623] Hotkey (]) bound to action: firestate 2
[f=0040623] [KeyBindings] Warning: Bind: could not parse key: Any+hash
[f=0040623] [KeyBindings] Warning: Bind: could not parse key: C+S+hash
[f=0040672] Unbound hotkeys from action: firestate
[f=0040701] Binding key code, 27, Translated, escape, Modifer, 
[f=0040701] [KeyBindings] Warning: Bind: could not parse key: Any+hash
[f=0040701] [KeyBindings] Warning: Bind: could not parse key: C+S+hash
[f=0041863] Unbound hotkeys from action: movestate
[f=0041881] Binding key code, 27, Translated, escape, Modifer, 
[f=0041881] [KeyBindings] Warning: Bind: could not parse key: Any+hash
[f=0041881] [KeyBindings] Warning: Bind: could not parse key: C+S+hash
[f=0042013] Binding key code, 39, Translated, ', Modifer, 
[f=0042013] Hotkey (') bound to action: movestate 0
[f=0042013] [KeyBindings] Warning: Bind: could not parse key: Any+hash
[f=0042013] [KeyBindings] Warning: Bind: could not parse key: C+S+hash
[f=0042079] Binding key code, 35, Translated, hash, Modifer, 
[f=0042079] Error: KeySet: Bad keysym: hash
[f=0042079] Hotkey (Hash) bound to action: movestate 1
[f=0042079] [KeyBindings] Warning: Bind: could not parse key: hash
[f=0042079] [KeyBindings] Warning: Bind: could not parse key: S+hash
[f=0042079] [KeyBindings] Warning: Bind: could not parse key: Any+hash
[f=0042079] [KeyBindings] Warning: Bind: could not parse key: C+S+hash
[f=0042079] [KeyBindings] Warning: Bind: could not parse key: hash
[f=0042079] [KeyBindings] Warning: Bind: could not parse key: S+hash
[f=0042949] Input grabbing is disabled!
[f=0042949] Input grabbing is enabled!
[f=0049199] [Game::ClientReadNet] added new player Goo with number 12 to team 0
[f=0049199] > SPRINGIE:User Goo|chickend|4_0||False|||RU
[f=0051609] <Kenovis> Allies: Ey, stop reclaiming the dante
[f=0051683] <Kenovis> Allies: i was ress him
[f=0051899] <Kenovis> Allies: Pressbbtart
[f=0052399] <Presstabstart> Allies: oh shit sorry
[f=0052462] <Kenovis> Allies: ty
[f=0052765] [darloth3] You can ping location which often helps with that sort of thing
[f=0053761] [Broiled_Tomato] Allies: youknow they can''t hear you?
[f=0054528] [darloth3] Allies: I know they can hear me, because I spoke in all-say
[f=0054802] [darloth3] Allies: Note that the text colour is bright white (all) instead of spectator grey
[f=0055044] [Broiled_Tomato] Allies: They can't hear spectators.
[f=0055241] SendLuaMenuMsg showLobby
[f=0055241] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0055241] Input grabbing is disabled!
[f=0055242] TotalHideLobbyInterface, false
[f=0055242] [liblobby] Warning: Duplicate user(hoodwinked) added to channel (zk)
[f=0055242] [liblobby] Warning: Duplicate user(hoodwinked) added to channel (zk)
[f=0055244] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1390
[f=0055244] [liblobby] Warning: Duplicate user(Najarn) added to channel (zk)
[f=0055244] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1390
[f=0055247] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1396
[f=0055247] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1396
[f=0055247] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1396
[f=0055249] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1381
[f=0055249] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1381
[f=0055249] [liblobby] Warning: Duplicate user(NotGrim) added to channel (zk)
[f=0055251] [liblobby] Warning: Duplicate user(Aarwor) added to channel (zk)
[f=0055251] [liblobby] Warning: Duplicate user(DavidGuest) added to channel (zk)
[f=0055253] [liblobby] Warning: Duplicate user(opcode666) added to channel (zk)
[f=0055253] [liblobby] Warning: Duplicate user(opcode666) added to channel (zk)
[f=0055253] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1396
[f=0055253] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0055253] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1396
[f=0055253] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0055253] [liblobby] Warning: Duplicate user(Archetherial) added to channel (zk)
[f=0055254] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1396
[f=0055254] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=0055254] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1396
[f=0055254] [liblobby] Warning: Duplicate user(szollositamas85) added to channel (zk)
[f=0055256] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1396
[f=0055353] Input grabbing is enabled!
[f=0055354] TotalHideLobbyInterface, true
[f=0055778] [Broiled_Tomato] Allies: i see
[f=0055853] [darloth3] Allies: This is a coop auto room, so, they can.  It wouldn't even let me speak in all if they couldn't.
[f=0056396] [darloth3] Allies: Matchmade games block spectators from speaking to all, for obvious reasons - but custom games and coop team rooms, no
[f=0057265] [Broiled_Tomato] Allies: Funnels seem very useless now without the drones
[f=0057681] [darloth3] Allies: I disagree, it's doing masses of work.
[f=0058397] [darloth3] Allies: 40 buildpower, a huge shield, all terrain... If anything, I think they're too strong now, but a very different unit
[f=0058968] [Broiled_Tomato] yeah... i just preferred the older drone variant
[f=0059591] [Broiled_Tomato] Allies:  oop
[f=0061847] [Broiled_Tomato] Allies: I haven't tried it out personally yet so who knows
[f=0062225] [darloth3] Allies: hah, lobster shogun
[f=0062558] Presstabstart added point: 
[f=0062803] <Presstabstart> Allies: lol
[f=0063045] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[f=0063412] [Broiled_Tomato] Allies: welp gg
[f=0064294] > SPRINGIE:User Goo|chickend|4_0||False|||RU
[f=0064311] Connection attempt from Goo
[f=0064311]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=0064311]  -> Connection established (given id 12)
[f=0064337] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19"
[f=0064337] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0064694] game_message: AI has been destroyed!
[f=0064694] game_message: South wins!
[f=0064694] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0064722] Skirmish AI "AI: Brutal (1)" (ID:0), which controlled team 8 is now dead
[f=0064722] Skirmish AI "AI: Hard (1)" (ID:1), which controlled team 9 is now dead
[f=0064724] Skirmish AI "AI: Brutal (2)" (ID:2), which controlled team 10 is now dead
[f=0064724] Skirmish AI "AI: Brutal (3)" (ID:3), which controlled team 11 is now dead
[f=0064724] Skirmish AI "AI: Brutal (4)" (ID:4), which controlled team 12 is now dead
[f=0064761] <autoquit> Autoquit canceled.
[f=0064807] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]"
[f=0064831] Player guddyd1313 left the game:  normal quit
[f=0064837] Player nightmaregamer653 left the game:  normal quit
[f=0064837] Player XepoB left the game:  normal quit
[f=0064837] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]"
[f=0064843] Spectator Broiled_Tomato left the game:  normal quit
[f=0064843] Player Presstabstart left the game:  normal quit
[f=0064849] Player Kenovis left the game:  normal quit
[f=0064849] Player BigMac left the game:  normal quit
[f=0064855] No clients connected, shutting down server
[f=0064855] Server shutdown
[f=0064855] [ReloadOrRestart] Spring "X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading
[f=0064855] [SpringApp::Reload][1]
[f=0064855] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0064855]     [async=0] threads=3 tasks=839234 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-2.000, 0.000}}ms
[f=0064855]         thread=1 tasks=419617 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -2.000}, {0.000, 0.000, -0.000, -0.000}}ms
[f=0064855]         thread=2 tasks=419617 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 26815622301809092029504006224080137566689240486172338281834595938293092413526548399541645810979637355616833639497531768248631862890015919284419122612404224.000}, {0.000, 0.000, -0.000, 26815622279176147097885738214039425547960244935503457621162351321634462287695577342231174942096963141337581726787978198122468912934184677414034681635012608.000}}ms
[f=0064855]     [async=1] threads=3 tasks=5999 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {-26815622252866819987652939077275311031421260935122782695863352340059936135863227938855832046407988879456223162396505413994063033480259426602967407911763968.000, -2.000}}ms
[f=0064855]         thread=1 tasks=2992 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -0.000}, {-26815622253327793061644550181403827945661825552708443095504350038897912730134385498532359898550502113009294155658267348618712423391801721732962410200825856.000, 0.000, -2.000, -2.000}}ms
[f=0064855]         thread=2 tasks=3007 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, 2.000}, {-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0064855] [ThreadPool::SetThreadCount][2] workers=0
[f=0064855] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0064855] [ThreadPool::SetThreadCount][2] workers=2
[f=0064855] [Threading] Main thread CPU affinity mask set: 12
[f=0064855] [SpringApp::Reload][2]
[f=0064855] [WriteDemoFile] writing client-demo "X:\Steam\steamapps\common\Zero-K\demos\20190316_154525_KochCanyon-v02_104.0.1-1085-gfc6d80e maintenance.sdfz" (14373700 bytes)
[f=0064855] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0064855] [Game::KillLua][3] dtor=0 luaUI=48024518
[f=0064855] Start widgetHandler:Shutdown
[f=0064855] Shutdown - SaveOrderList Complete
[f=0064855] Writing last game win data
[f=0064855] Shutdown - SaveConfigData Complete
[f=0064855] Shutdown Widget - Chili Highlight
[f=0064855] Shutdown Widget - Save/Load API
[f=0064855] Shutdown Widget - Deferred rendering
[f=0064855] Shutdown Widget - Custom Markers
[f=0064855] Shutdown Widget - EPIC Menu
[f=0064855] Shutdown Widget - Chili Minimap
[f=0064855] Shutdown Widget - Chili Widget Selector
[f=0064855] Shutdown Widget - Local Team Colors
[f=0064855] Shutdown Widget - Display Keys 2
[f=0064855] Shutdown Widget - Save Game Menu
[f=0064855] Shutdown Widget - HealthBars
[f=0064855] Shutdown Widget - Noises
[f=0064855] Shutdown Widget - Unit Icons
[f=0064855] Shutdown Widget - Outline
[f=0064855] Shutdown Widget - Attrition Counter
[f=0064855] Shutdown Widget - Win Counter
[f=0064855] Shutdown Widget - BuildETA
[f=0064855] Shutdown Widget - Depth of Field Shader
[f=0064855] Shutdown Widget - Modular Comm Info
[f=0064855] Shutdown Widget - CameraShake
[f=0064855] Shutdown Widget - Chili Economy Panel Default
[f=0064855] Shutdown Widget - Chili EndGame Window
[f=0064855] Shutdown Widget - Chili Nuke Warning
[f=0064855] Shutdown Widget - Chili Spectator Panels
[f=0064855] Shutdown Widget - Chili Selections & CursorTip v2
[f=0064855] Shutdown Widget - Context Menu
[f=0064855] Shutdown Widget - Darkening
[f=0064855] Shutdown Widget - Grab Input
[f=0064855] Input grabbing is disabled!
[f=0064855] Shutdown Widget - Highlight Geos
[f=0064855] Shutdown Widget - Local Widgets Config
[f=0064855] Shutdown Widget - Mex Placement Handler
[f=0064855] Shutdown Widget - MinimapEvents
[f=0064855] Shutdown Widget - Missile Silo Range
[f=0064855] Shutdown Widget - Point Tracker
[f=0064855] Shutdown Widget - Showeco and Grid Drawer
[f=0064855] Shutdown Widget - Stereo3D
[f=0064855] Shutdown Widget - Music Player
[f=0064855] Shutdown Widget - Attack AoE
[f=0064855] Shutdown Widget - UnitShapes
[f=0064855] Shutdown Widget - Map Edge Extension
[f=0064855] Shutdown Widget - Selection Send
[f=0064855] Shutdown Widget - Spotter
[f=0064855] Shutdown Widget - Bloom Shader
[f=0064855] Shutdown Widget - LupsManager
[f=0064855] Shutdown Widget - Newton Firezone
[f=0064855] Shutdown Widget - Chili Pro Console
[f=0064855] Shutdown Widget - Chili Crude Player List
[f=0064855] Shutdown Widget - Lasso Terraform GUI
[f=0064855] Shutdown Widget - Chili Framework
[f=0064855] Shutdown Widget - Lups
[f=0064855] Shutdown Widget - Chili Core Selector
[f=0064855] Shutdown Widget - Draw After Chili
[f=0064855] Shutdown Widget - Pause Screen
[f=0064855] Shutdown Widget - Layout Handler
[f=0064855] Shutdown Widget - Persistent Build Height
[f=0064855] Shutdown Widget - Text To Speech Control
[f=0064855] Shutdown Widget - Color Blindness Correction
[f=0064855] End widgetHandler:Shutdown
[f=0064855] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,129591449,0} {chunk,block}Bytes={0,0}
[f=0064855] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0064855] [Game::KillLua][2] dtor=0 luaRules=3dfc6d58
[f=0064855] Start gadgetHandler:Shutdown
[f=0064855] Shutdown - StartSetup
[f=0064855] Shutdown - UnitMorph
[f=0064855] Shutdown - LupsNanoSpray
[f=0064855] Shutdown - Missile Silo Controller
[f=0064855] Shutdown - Modular Comm Info
[f=0064855] Shutdown - Puppy Handler
[f=0064855] Shutdown - Terrain Texture Handler
[f=0064855] Shutdown - UnitCloakShield
[f=0064855] End gadgetHandler:Shutdown
[f=0064855] Start gadgetHandler:Shutdown
[f=0064855] Shutdown - Save/Load
[f=0064855] Shutdown - UnitMorph
[f=0064855] Shutdown - Modular Comm Info
[f=0064855] Shutdown - Retreat Command
[f=0064855] Shutdown - Shockwaves
[f=0064855] Shutdown - Teleport Throw
[f=0064855] Shutdown - UnitCloakShield
[f=0064855] Shutdown - Lups Cloak FX
[f=0064855] Shutdown - Lups
[f=0064855] Shutdown - Lups Shield
[f=0064855] End gadgetHandler:Shutdown
[f=0064855] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,129591751,0} {chunk,block}Bytes={0,0}
[f=0064855] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,129591751,0} {chunk,block}Bytes={0,0}
[f=0064855] [Game::KillLua][4] dtor=0
[f=0064855] [SpringApp::Reload][3]
[f=0064855] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0064855] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0064855] [Sound] [Sound::UpdateThread][3] #sources=32 #items=103
[f=0064855] [Sound] [Sound::UpdateThread][4] ctx=325913f8 dev=47730450
[f=0064855] [Sound] [Sound::UpdateThread][5] ctx=325913f8 dev=47730450
[f=0064855] [Sound] [Sound::Cleanup][alcDestroyContext(325913f8)]
[f=0064855] [Sound] [Sound::Cleanup][alcCloseDevice(47730450)]
[f=0064855] [Sound] [Sound::UpdateThread][6]
[f=0064855] [SpringApp::Reload][4]
[f=0064855] [Game::~CGame][1]
[f=0064855] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0064855] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0064855] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0064855] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0064855] [Game::KillLua][4] dtor=1
[f=0064855] [Game::KillMisc][1]
[f=0064855] [Game::KillMisc][2]
[f=0064855] [Game::KillMisc][3]
[f=0064855] [Game::KillRendering][1]
[f=0064855] [~CRectangleOverlapHandler] 16% overlap reduction
[f=0064855] [3DOParser::Kill] allocated 113 pieces
[f=0064855] [S3OParser::Kill] allocated 3298 pieces
[f=0064855] [AssParser::Kill] allocated 251 pieces
[f=0064855] [Game::KillInterface][1]
[f=0064855] [Game::KillInterface][2]
[f=0064855] [Game::KillSimulation][1]
[f=0064855] [Game::KillSimulation][2]
[f=0064855] [CCollisionHandler] dis-/continuous tests: 1017/19618338
[f=0064855] [Game::KillSimulation][3]
[f=0064855] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0064855] [~CPathCache(32x32)] cacheHits=7252 hitPercentage=45% numHashColls=0 maxCacheSize=100
[f=0064855] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0064855] [~CPathCache(64x64)] cacheHits=5178 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0064855] [~CRectangleOverlapHandler] 16% overlap reduction
[f=0064855] [~CRectangleOverlapHandler] 16% overlap reduction
[f=0064855] [LosHandler::Kill] raycast instance cache-{hits,misses}={209982,416560}; shared=4%; cached=29%
[f=0064855] [Game::KillSimulation][4]
[f=0064855] [CommonDefHandler::KillStatic] 3229 sound-set data items added
[f=0064855] [Game::~CGame][2]
[f=0064855] [Game::~CGame][3]
[f=0064855] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    946775 bytes sent   in 22888 packets (41.366 bytes/packet)
    11313155 bytes recv'd in 46299 packets (244.350 bytes/packet)
    {0.454x, 0.025x} relative protocol overhead {up, down}
    696 incoming chunks dropped, 20 outgoing chunks resent
    66903 incoming chunks processed

[f=0064855] [SpringApp::Reload][5]
[f=0064855] [SpringApp::Reload][6]
[f=0064855] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\spring\bitmaps.sdz] 1540147 bytes cached in 46 files
[f=0064855] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 187860 bytes cached in 68 files
[f=0064855] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz] 324416009 bytes cached in 3749 files
[f=0064855] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\cursors.sdz] 520740 bytes cached in 110 files
[f=0064855] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\maphelper.sdz] 14008 bytes cached in 3 files
[f=0064855] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\springcontent.sdz] 208522 bytes cached in 94 files
[f=0064855] Scanning: X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base
[f=0064855] Scanning: X:\Steam\steamapps\common\Zero-K\maps
[f=0064855] Scanning: X:\Steam\steamapps\common\Zero-K\games
[f=0064855] Scanning: X:\Steam\steamapps\common\Zero-K\packages
[f=0064855] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
[f=0064855] [SpringApp::Reload][7]
[f=0064855] [SpringApp::Reload][8]
[f=0064855] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0064855] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0064855] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0064855] [Sound] [Sound::InitThread][1]
[f=0064855] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0064855] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0064855] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=0064855] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0064855] [Sound] [Sound::OpenOpenALDevice] device=3e6bb000 context=32590990
[f=0064855] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0064855] [Sound]   Vendor:         OpenAL Community
[f=0064855] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0064855] [Sound]   Renderer:       OpenAL Soft
[f=0064855] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0064855] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0064855] [Sound]   Devices:
[f=0064855] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0064855] [Sound]     [CABLE Input (VB-Audio Virtual Cable)]
[f=0064855] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0064855] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0064855] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0064855] [Sound] [Sound::UpdateThread][2]
[f=0064855] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0064855] [Sound] Error:   Initializing EFX failed!
[f=0064855] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0064855] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0771aa68
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0
[f=-000001] [SpringApp::Reload][13] reloadCount=6

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(bigfroggo) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(matthewwightman) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1400
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1400
[f=-000001] [liblobby] Warning: Duplicate user(Vovanikys) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1391
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1391
[f=-000001] [liblobby] Warning: Duplicate user(extropia) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.7.3.4, IslandTest, 104.0.1-1085-gfc6d80e
[f=-000001] SetSettings Int, XResolutionWindowed, 1280
[f=-000001] SetSettings Int, YResolutionWindowed, 1024
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Zero-K battle starting!"}
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 30
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 30
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0016667
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 30
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 30
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8456;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=darloth3;
    MyPasswd=a7b811807fc0bf17d5ce43d078a8e1da;
}
[f=-000001] [ReloadOrRestart] Spring "X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Cooperative"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=32590990 dev=3e6bb000
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=32590990 dev=3e6bb000
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(32590990)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(3e6bb000)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 160486 bytes cached in 68 files
[f=-000001] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\cursors.sdz] 520740 bytes cached in 110 files
[f=-000001] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\springcontent.sdz] 19669 bytes cached in 41 files
[f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base
[f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=3e6bb000 context=3258f148
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [CABLE Input (VB-Audio Virtual Cable)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2"
[f=-000001] [SpringApp::Reload][12] #script=142
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8456
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8456
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8456 using name darloth3
[f=-000001] [SpringApp::Reload][13] reloadCount=7

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: IslandTest
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.3.4 (archive: zk-stable.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive IslandTest (checksum ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "X:\Steam\steamapps\common\Zero-K\demos\20190316_161539_IslandTest_104.0.1-1085-gfc6d80e maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2794ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 7 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 344ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 420ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 43ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1019ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 149ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1052ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 3
[f=-000001] Setting morph for custom comms for player: 4
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 6
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Setting Serverside ignorelist: Hexxitfan11_v2 PsychicLynx
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 8, This game player count: 7
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: Any+hash
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: C+S+hash
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: hash
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: S+hash
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Outline             <gfx_outline.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Bloom Shader        <gfx_bloom_shader.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [liblobby] Warning: Duplicate user(Eboboss) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Eboboss) added to channel (zk)
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9110ac0
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8824876c
[f=-000001] [Path] [PathEstimator::ReadFile] hash=8824876c file="cache\104dev-maintenance/paths/IslandTest.pe-8824876c.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (32 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 199 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 395 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 591 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 788 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 985 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1184 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1381 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1581 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1779 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1976 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2172 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2370 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2567 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2766 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2965 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-8824876c"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=8824876c file="cache\104dev-maintenance/paths/IslandTest.pe-8824876c.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-8824876c"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9110ac0
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8824877c
[f=-000001] [Path] [PathEstimator::ReadFile] hash=8824877c file="cache\104dev-maintenance/paths/IslandTest.pe2-8824877c.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (6 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 52 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 103 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 152 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 201 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 252 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 303 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 355 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 405 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 455 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 506 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 558 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 609 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 658 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 710 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 782 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-8824877c"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=8824877c file="cache\104dev-maintenance/paths/IslandTest.pe2-8824877c.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-8824877c"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2395ms, checksum 1ae87093)"
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12050,0} {chunk,block}Bytes={0,0}
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: Any+hash
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: C+S+hash
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: hash
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: S+hash
[f=-000001] Mex Placement Initialised with 54 spots.
[f=-000001] <Easy Facing> Spectator mode. Widget removed.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: 2d218d5c22154712896c1cfc1e18eb85
[f=-000001] Connection attempt from darloth3
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from Kenovis
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from Goo
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001]  -> Connection established (given id 6)
[f=-000001] Connection attempt from XepoB
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] Connection attempt from hfe77
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from guddyd1313
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from Broiled_Tomato
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from Presstabstart
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenovis" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenovis" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Broiled_Tomato" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Broiled_Tomato" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Presstabstart" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Presstabstart" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55b98111024b1335b4137c49441e210a90f24099f0b4423783a53621269205d618f6c6081d3c1da73fccb6960222cc69f9b91a9c3dbdb82033ebbe7f7db0b5a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55b98111024b1335b4137c49441e210a90f24099f0b4423783a53621269205d618f6c6081d3c1da73fccb6960222cc69f9b91a9c3dbdb82033ebbe7f7db0b5a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4899c0b85428fdf61ec7bcb9ec5fdaa74b8cc2efce79c7d779c6686cf78470d6948db4929e358fe46b2bcb3190b67f7b4acaa9addc9ef7fa5b508bbb2627bf37]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4899c0b85428fdf61ec7bcb9ec5fdaa74b8cc2efce79c7d779c6686cf78470d6948db4929e358fe46b2bcb3190b67f7b4acaa9addc9ef7fa5b508bbb2627bf37]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Broiled_Tomato" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55b98111024b1335b4137c49441e210a90f24099f0b4423783a53621269205d618f6c6081d3c1da73fccb6960222cc69f9b91a9c3dbdb82033ebbe7f7db0b5a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Broiled_Tomato" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4899c0b85428fdf61ec7bcb9ec5fdaa74b8cc2efce79c7d779c6686cf78470d6948db4929e358fe46b2bcb3190b67f7b4acaa9addc9ef7fa5b508bbb2627bf37]"
[f=-000001] <Broiled_Tomato> Allies: I choose: Strike!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenovis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55b98111024b1335b4137c49441e210a90f24099f0b4423783a53621269205d618f6c6081d3c1da73fccb6960222cc69f9b91a9c3dbdb82033ebbe7f7db0b5a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Presstabstart" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55b98111024b1335b4137c49441e210a90f24099f0b4423783a53621269205d618f6c6081d3c1da73fccb6960222cc69f9b91a9c3dbdb82033ebbe7f7db0b5a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenovis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4899c0b85428fdf61ec7bcb9ec5fdaa74b8cc2efce79c7d779c6686cf78470d6948db4929e358fe46b2bcb3190b67f7b4acaa9addc9ef7fa5b508bbb2627bf37]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55b98111024b1335b4137c49441e210a90f24099f0b4423783a53621269205d618f6c6081d3c1da73fccb6960222cc69f9b91a9c3dbdb82033ebbe7f7db0b5a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Presstabstart" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4899c0b85428fdf61ec7bcb9ec5fdaa74b8cc2efce79c7d779c6686cf78470d6948db4929e358fe46b2bcb3190b67f7b4acaa9addc9ef7fa5b508bbb2627bf37]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4899c0b85428fdf61ec7bcb9ec5fdaa74b8cc2efce79c7d779c6686cf78470d6948db4929e358fe46b2bcb3190b67f7b4acaa9addc9ef7fa5b508bbb2627bf37]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55b98111024b1335b4137c49441e210a90f24099f0b4423783a53621269205d618f6c6081d3c1da73fccb6960222cc69f9b91a9c3dbdb82033ebbe7f7db0b5a]"
[f=-000001] <Goo> Allies: I choose: wisely!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55b98111024b1335b4137c49441e210a90f24099f0b4423783a53621269205d618f6c6081d3c1da73fccb6960222cc69f9b91a9c3dbdb82033ebbe7f7db0b5a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4899c0b85428fdf61ec7bcb9ec5fdaa74b8cc2efce79c7d779c6686cf78470d6948db4929e358fe46b2bcb3190b67f7b4acaa9addc9ef7fa5b508bbb2627bf37]"
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4899c0b85428fdf61ec7bcb9ec5fdaa74b8cc2efce79c7d779c6686cf78470d6948db4929e358fe46b2bcb3190b67f7b4acaa9addc9ef7fa5b508bbb2627bf37]"
[f=-000001] <hfe77> Allies: I choose: Jumpy!
[f=-000001] <Kenovis> Allies: I choose: Necromancer!
[f=-000001] <guddyd1313> Allies: I choose: Commander 1!
[f=-000001] <Broiled_Tomato> Allies: I choose: Recon!
[f=-000001] Skirmish AI "AI: Brutal (5)" (ID:0) took over control of team 4
[f=-000001] Skirmish AI "AI: Brutal (6)" (ID:1) took over control of team 5
[f=-000001] Skirmish AI "AI: Brutal (7)" (ID:2) took over control of team 6
[f=-000001] Skirmish AI "AI: Brutal (8)" (ID:3) took over control of team 7
[f=-000001] Skirmish AI "AI: Brutal (1)" (ID:4) took over control of team 8
[f=-000001] Skirmish AI "AI: Brutal (2)" (ID:5) took over control of team 9
[f=-000001] Skirmish AI "AI: Brutal (3)" (ID:6) took over control of team 10
[f=-000001] Skirmish AI "AI: Brutal (4)" (ID:7) took over control of team 11
[f=-000001] <XepoB> Allies: I choose: Recon!
[f=-000001] <Broiled_Tomato> Allies: imma be shippy boi
[f=-000001] <Presstabstart> Allies: I choose: Gigatron!
[f=-000001] <Kenovis> Allies: Maybe the map is too small
[f=-000001] <Kenovis> Allies: (?)
[f=-000001] <Broiled_Tomato> Allies: nahh
[f=-000001] <Goo> Allies: its plenty
[f=-000001] <Presstabstart> Allies: the auto host picked it, meaning it must be perfect in every way
[f=-000001] <Goo> Allies: lol
[f=-000001] <Broiled_Tomato> Allies: yes
[f=0000047] <Goo> Allies: its randomised
[f=0000150] !transmitlobby @voice@buildUnit@add;shipcon;Mariner
[f=0000150] !transmitlobby @voice@buildUnit@add;shipscout;Cutter
[f=0000150] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter
[f=0000150] !transmitlobby @voice@buildUnit@add;subraider;Seawolf
[f=0000150] !transmitlobby @voice@buildUnit@add;shipriot;Corsair
[f=0000150] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral
[f=0000150] !transmitlobby @voice@buildUnit@add;shipassault;Siren
[f=0000150] !transmitlobby @voice@buildUnit@add;shiparty;Envoy
[f=0000150] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr
[f=0000150] !transmitlobby @voice@buildUnit@reload
[f=0000916] Input grabbing is disabled!
[f=0000916] Input grabbing is enabled!
[f=0001709] Goo added point: why?
[f=0001937] Input grabbing is enabled!
[f=0001937] Input grabbing is enabled!
[f=0002095] <Kenovis> Allies: Theorically, protection
[f=0002503] <Goo> Allies: its not cheap for early thing
[f=0003202] Goo added point: make some aa drones
[f=0003476] Goo added point: ai got copters aswell
[f=0006144] Broiled_Tomato added point: torp boats incoming
[f=0007090] <Goo> Allies: saved me 2 ducks :D
[f=0007204] <Goo> Allies: nice intel
[f=0007291] <Broiled_Tomato> Allies: yes
[f=0007702] Broiled_Tomato added point: high speed chase
[f=0007784] <Broiled_Tomato> Allies: awwwwww
[f=0009231] game_message: Morph complete: Necromancer lvl 1 -> Necromancer lvl 2
[f=0009567] Broiled_Tomato added point: vombers
[f=0014529] Broiled_Tomato added point: lance
[f=0015313] Goo added point: 
[f=0016414] Broiled_Tomato added point: !
[f=0018796] Broiled_Tomato added point: need to wall off
[f=0020560] game_message: Morph complete: Necromancer lvl 2 -> Necromancer lvl 3
[f=0021684] <Goo> Allies: rip us
[f=0022427] <Goo> Allies: !resign
[f=0022428] > Poll: Resign team 1? [!y=0/4, !n=0/4]
[f=0022428] > Poll: Resign team 1? [!y=1/4, !n=0/4]
[f=0022439] <Kenovis> Allies: yep
[f=0022492] <XepoB> !vote 1
[f=0022492] > Poll: Resign team 1? [!y=2/4, !n=0/4]
[f=0022499] <Kenovis> !vote 1
[f=0022499] > Poll: Resign team 1? [!y=3/4, !n=0/4]
[f=0022522] <Broiled_Tomato> !vote 1
[f=0022522] > Poll: Resign team 1? [!y=4/4, !n=0/4]
[f=0022522] > Poll: Resign team 1? [END:SUCCESS]
[f=0022523] game_message: North-West has been destroyed!
[f=0022523] game_message: AI wins!
[f=0022523] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0022523] > Team 1 resigned
[f=0022557] !transmitlobby @voice@buildUnit@remove;shipcon
[f=0022557] !transmitlobby @voice@buildUnit@remove;shipscout
[f=0022557] !transmitlobby @voice@buildUnit@remove;shiptorpraider
[f=0022557] !transmitlobby @voice@buildUnit@remove;subraider
[f=0022557] !transmitlobby @voice@buildUnit@remove;shipriot
[f=0022557] !transmitlobby @voice@buildUnit@remove;shipskirm
[f=0022557] !transmitlobby @voice@buildUnit@remove;shipassault
[f=0022557] !transmitlobby @voice@buildUnit@remove;shiparty
[f=0022557] !transmitlobby @voice@buildUnit@remove;shipaa
[f=0022557] !transmitlobby @voice@buildUnit@reload
[f=0022601] <autoquit> Autoquit canceled.
[f=0022687] Spectator Broiled_Tomato left the game:  normal quit
[f=0022694] Spectator Goo left the game:  normal quit
[f=0022700] Spectator Kenovis left the game:  normal quit
[f=0022700] Spectator guddyd1313 left the game:  normal quit
[f=0022735] Spectator XepoB left the game:  normal quit
[f=0022741] > <Broiled_Tomato>welep
[f=0022741] No clients connected, shutting down server
[f=0022741] Server shutdown
[f=0022741] [ReloadOrRestart] Spring "X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading
[f=0022741] [SpringApp::Reload][1]
[f=0022741] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0022741]     [async=0] threads=3 tasks=265040 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, -0.000}}ms
[f=0022741]         thread=1 tasks=132520 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -2.000, -0.000}, {2.000, 0.000, -0.000, 26815622271957103575280006178969481954063547853459824416249605535272661818561905196210466945568755278003256543480878419904216097488461233655680521864216576.000}}ms
[f=0022741]         thread=2 tasks=132520 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622313552166587121868899994509090283276396510473025982298629084013672097473679412530540277903309522241909221492170370638698752175912376719894380544000.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=0022741]     [async=1] threads=3 tasks=4082 {sum,avg}{exec,wait}time={{-2.000, 26815622328803266541852140433302611897254771731873509310750385027269501719621804843809726671479931669382188632452811036530254956837098814875989440462848000.000}, {-2.000, -0.000}}ms
[f=0022741]         thread=1 tasks=2037 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 2.000, 2.000}, {-26815622253943844911028655520888358539120611866066698402192064758961106653456451732329906724188562397904926200076755533741288593037596836928583677807427584.000, 0.000, -0.000, 0.000}}ms
[f=0022741]         thread=2 tasks=2045 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {26815622253866237049309869962676406828814207505049228560823398617488674990302312985603342650449228158427140032260408060176689720046379664468020316619145216.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0022741] [ThreadPool::SetThreadCount][2] workers=0
[f=0022741] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0022741] [ThreadPool::SetThreadCount][2] workers=2
[f=0022741] [Threading] Main thread CPU affinity mask set: 12
[f=0022741] [SpringApp::Reload][2]
[f=0022741] [WriteDemoFile] writing client-demo "X:\Steam\steamapps\common\Zero-K\demos\20190316_161539_IslandTest_104.0.1-1085-gfc6d80e maintenance.sdfz" (5005944 bytes)
[f=0022741] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0022741] [Game::KillLua][3] dtor=0 luaUI=28ca6b20
[f=0022741] Start widgetHandler:Shutdown
[f=0022741] Shutdown - SaveOrderList Complete
[f=0022741] Writing last game win data
[f=0022741] Shutdown - SaveConfigData Complete
[f=0022741] Shutdown Widget - Chili Highlight
[f=0022741] Shutdown Widget - Save/Load API
[f=0022741] Shutdown Widget - Deferred rendering
[f=0022741] Shutdown Widget - Custom Markers
[f=0022741] Shutdown Widget - EPIC Menu
[f=0022741] Shutdown Widget - Chili Minimap
[f=0022741] Shutdown Widget - Chili Widget Selector
[f=0022741] Shutdown Widget - Local Team Colors
[f=0022741] Shutdown Widget - Display Keys 2
[f=0022741] Shutdown Widget - Save Game Menu
[f=0022741] Shutdown Widget - HealthBars
[f=0022741] Shutdown Widget - Noises
[f=0022741] Shutdown Widget - Unit Icons
[f=0022741] Shutdown Widget - Outline
[f=0022741] Shutdown Widget - Attrition Counter
[f=0022741] Shutdown Widget - Win Counter
[f=0022741] Shutdown Widget - BuildETA
[f=0022741] Shutdown Widget - Depth of Field Shader
[f=0022741] Shutdown Widget - Modular Comm Info
[f=0022741] Shutdown Widget - CameraShake
[f=0022741] Shutdown Widget - Chili Economy Panel Default
[f=0022741] Shutdown Widget - Chili EndGame Window
[f=0022741] Shutdown Widget - Chili Nuke Warning
[f=0022741] Shutdown Widget - Chili Spectator Panels
[f=0022741] Shutdown Widget - Chili Selections & CursorTip v2
[f=0022741] Shutdown Widget - Context Menu
[f=0022741] Shutdown Widget - Darkening
[f=0022741] Shutdown Widget - Grab Input
[f=0022741] Input grabbing is disabled!
[f=0022741] Shutdown Widget - Highlight Geos
[f=0022741] Shutdown Widget - Local Widgets Config
[f=0022741] Shutdown Widget - Mex Placement Handler
[f=0022741] Shutdown Widget - MinimapEvents
[f=0022741] Shutdown Widget - Missile Silo Range
[f=0022741] Shutdown Widget - Point Tracker
[f=0022741] Shutdown Widget - Showeco and Grid Drawer
[f=0022741] Shutdown Widget - Stereo3D
[f=0022741] Shutdown Widget - Music Player
[f=0022741] Shutdown Widget - Attack AoE
[f=0022741] Shutdown Widget - UnitShapes
[f=0022741] Shutdown Widget - Map Edge Extension
[f=0022741] Shutdown Widget - Selection Send
[f=0022741] Shutdown Widget - Spotter
[f=0022741] Shutdown Widget - Bloom Shader
[f=0022741] Shutdown Widget - LupsManager
[f=0022741] Shutdown Widget - Newton Firezone
[f=0022741] Shutdown Widget - Chili Pro Console
[f=0022741] Shutdown Widget - Chili Crude Player List
[f=0022741] Shutdown Widget - Lasso Terraform GUI
[f=0022741] Shutdown Widget - Chili Framework
[f=0022741] Shutdown Widget - Lups
[f=0022741] Shutdown Widget - Chili Core Selector
[f=0022741] Shutdown Widget - Draw After Chili
[f=0022741] Shutdown Widget - Pause Screen
[f=0022741] Shutdown Widget - Layout Handler
[f=0022741] Shutdown Widget - Persistent Build Height
[f=0022741] Shutdown Widget - Text To Speech Control
[f=0022741] Shutdown Widget - Color Blindness Correction
[f=0022741] End widgetHandler:Shutdown
[f=0022741] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,63164851,0} {chunk,block}Bytes={0,0}
[f=0022741] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0022741] [Game::KillLua][2] dtor=0 luaRules=27467d60
[f=0022741] Start gadgetHandler:Shutdown
[f=0022741] Shutdown - StartSetup
[f=0022741] Shutdown - UnitMorph
[f=0022741] Shutdown - LupsNanoSpray
[f=0022741] Shutdown - Missile Silo Controller
[f=0022741] Shutdown - Modular Comm Info
[f=0022741] Shutdown - Puppy Handler
[f=0022741] Shutdown - Terrain Texture Handler
[f=0022741] Shutdown - UnitCloakShield
[f=0022741] End gadgetHandler:Shutdown
[f=0022741] Start gadgetHandler:Shutdown
[f=0022741] Shutdown - Save/Load
[f=0022741] Shutdown - UnitMorph
[f=0022741] Shutdown - Modular Comm Info
[f=0022741] Shutdown - Retreat Command
[f=0022741] Shutdown - Shockwaves
[f=0022741] Shutdown - Teleport Throw
[f=0022741] Shutdown - UnitCloakShield
[f=0022741] Shutdown - Lups Cloak FX
[f=0022741] Shutdown - Lups
[f=0022741] Shutdown - Lups Shield
[f=0022741] End gadgetHandler:Shutdown
[f=0022741] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,63164969,0} {chunk,block}Bytes={0,0}
[f=0022741] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,63164969,0} {chunk,block}Bytes={0,0}
[f=0022741] [Game::KillLua][4] dtor=0
[f=0022741] [SpringApp::Reload][3]
[f=0022741] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0022741] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0022741] [Sound] [Sound::UpdateThread][3] #sources=32 #items=100
[f=0022741] [Sound] [Sound::UpdateThread][4] ctx=3258f148 dev=3e6bb000
[f=0022741] [Sound] [Sound::UpdateThread][5] ctx=3258f148 dev=3e6bb000
[f=0022741] [Sound] [Sound::Cleanup][alcDestroyContext(3258f148)]
[f=0022741] [Sound] [Sound::Cleanup][alcCloseDevice(3e6bb000)]
[f=0022741] [Sound] [Sound::UpdateThread][6]
[f=0022741] [SpringApp::Reload][4]
[f=0022741] [Game::~CGame][1]
[f=0022741] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0022741] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0022741] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0022741] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0022741] [Game::KillLua][4] dtor=1
[f=0022741] [Game::KillMisc][1]
[f=0022741] [Game::KillMisc][2]
[f=0022741] [Game::KillMisc][3]
[f=0022741] [Game::KillRendering][1]
[f=0022741] [~CRectangleOverlapHandler] 13% overlap reduction
[f=0022741] [3DOParser::Kill] allocated 73 pieces
[f=0022741] [S3OParser::Kill] allocated 2308 pieces
[f=0022741] [AssParser::Kill] allocated 244 pieces
[f=0022741] [Game::KillInterface][1]
[f=0022741] [Game::KillInterface][2]
[f=0022741] [Game::KillSimulation][1]
[f=0022741] [Game::KillSimulation][2]
[f=0022741] [CCollisionHandler] dis-/continuous tests: 1039/24800363
[f=0022741] [Game::KillSimulation][3]
[f=0022741] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0022741] [~CPathCache(28x28)] cacheHits=1836 hitPercentage=44% numHashColls=0 maxCacheSize=47
[f=0022741] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0022741] [~CPathCache(56x56)] cacheHits=507 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0022741] [~CRectangleOverlapHandler] 13% overlap reduction
[f=0022741] [~CRectangleOverlapHandler] 13% overlap reduction
[f=0022741] [LosHandler::Kill] raycast instance cache-{hits,misses}={81710,161223}; shared=5%; cached=29%
[f=0022741] [Game::KillSimulation][4]
[f=0022741] [CommonDefHandler::KillStatic] 3229 sound-set data items added
[f=0022741] [Game::~CGame][2]
[f=0022741] [Game::~CGame][3]
[f=0022741] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    372431 bytes sent   in 11700 packets (31.832 bytes/packet)
    3943918 bytes recv'd in 19896 packets (198.227 bytes/packet)
    {0.406x, 0.030x} relative protocol overhead {up, down}
    112 incoming chunks dropped, 9 outgoing chunks resent
    26382 incoming chunks processed

[f=0022741] [SpringApp::Reload][5]
[f=0022741] [SpringApp::Reload][6]
[f=0022741] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\spring\bitmaps.sdz] 1540147 bytes cached in 46 files
[f=0022741] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 65119 bytes cached in 25 files
[f=0022741] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz] 259400753 bytes cached in 3614 files
[f=0022741] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\cursors.sdz] 520740 bytes cached in 110 files
[f=0022741] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\maphelper.sdz] 14008 bytes cached in 3 files
[f=0022741] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\springcontent.sdz] 208522 bytes cached in 94 files
[f=0022741] Scanning: X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base
[f=0022741] Scanning: X:\Steam\steamapps\common\Zero-K\maps
[f=0022741] Scanning: X:\Steam\steamapps\common\Zero-K\games
[f=0022741] Scanning: X:\Steam\steamapps\common\Zero-K\packages
[f=0022741] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms
[f=0022741] [SpringApp::Reload][7]
[f=0022741] [SpringApp::Reload][8]
[f=0022741] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=0022741] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0022741] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0022741] [Sound] [Sound::InitThread][1]
[f=0022741] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0022741] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0022741] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=0022741] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms)
[f=0022741] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0022741] [Sound] [Sound::OpenOpenALDevice] device=3e6bb000 context=32590990
[f=0022741] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0022741] [Sound]   Vendor:         OpenAL Community
[f=0022741] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0022741] [Sound]   Renderer:       OpenAL Soft
[f=0022741] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0022741] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0022741] [Sound]   Devices:
[f=0022741] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0022741] [Sound]     [CABLE Input (VB-Audio Virtual Cable)]
[f=0022741] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0022741] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0022741] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0022741] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0022741] [Sound] Error:   Initializing EFX failed!
[f=0022741] [Sound] [Sound::UpdateThread][2]
[f=0022741] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=0022741] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0771aa68
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0
[f=-000001] [SpringApp::Reload][13] reloadCount=8

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(adus321pl) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1408
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1408
[f=-000001] [liblobby] Warning: Duplicate user(Ghostreticle) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Ghostreticle) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Vinzenz) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(adus321pl) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(adus321pl) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Llarence) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1378
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1378
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1378
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1378
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1399
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1399
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1398
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1398
[f=-000001] [liblobby] Warning: Duplicate user(barence) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(barence) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(GhostKev) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(GhostKev) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsWorldatwar.jpg","ImageUrl":"http://zero-k.info/Resources/Worldatwar.thumbnail.jpg"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/Worldatwar.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsWorldatwar.jpg"}

Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Islands_In_War_1.0","FileType":"MAP"}
Zero-K.exe Information: 0 : starting download Islands_In_War_1.0
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894629}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894629}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894629}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894629}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894629}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894629}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894530}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894530}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894530}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"82.23","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":896115}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"87.19","SecondsRemaining":1,"TotalLength":10393299,"CurrentSpeed":901412}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"92.87","SecondsRemaining":0,"TotalLength":10393299,"CurrentSpeed":913398}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"98.91","SecondsRemaining":0,"TotalLength":10393299,"CurrentSpeed":927678}

Zero-K.exe Information: 0 : Islands_In_War_1.0.sdz Completed - 9.91M
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"Islands_In_War_1.0"}

[f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base
[f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailshttp://zero-k.info/Maps/Detail/7531.jpg","ImageUrl":"http://zero-k.info/Resources/http://zero-k.info/Maps/Detail/7531.thumbnail.jpg"}
Zero-K.exe Error: 0 : Error downloading image http://zero-k.info/Resources/http://zero-k.info/Maps/Detail/7531.thumbnail.jpg : System.NotSupportedException: The given path's format is not supported.
   at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath)
   at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost)
   at System.IO.Directory.CreateDirectory(String path)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailshttp://zero-k.info/Maps/Detail/7905.jpg","ImageUrl":"http://zero-k.info/Resources/http://zero-k.info/Maps/Detail/7905.thumbnail.jpg"}
Zero-K.exe Error: 0 : Error downloading image http://zero-k.info/Resources/http://zero-k.info/Maps/Detail/7905.thumbnail.jpg : System.NotSupportedException: The given path's format is not supported.
   at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath)
   at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost)
   at System.IO.Directory.CreateDirectory(String path)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
[f=-000001] Connecting to battle, Zero-K v1.7.3.4, Tombstone Desert V2, 104.0.1-1085-gfc6d80e
[f=-000001] SetSettings Int, XResolutionWindowed, 1280
[f=-000001] SetSettings Int, YResolutionWindowed, 1024
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 4096
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 30
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 30
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0016667
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 30
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 30
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Cooperative"}
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8456;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=darloth3;
    MyPasswd=a7b811807fc0bf17d5ce43d078a8e1da;
}
[f=-000001] [ReloadOrRestart] Spring "X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=24 {sum,avg}{exec,wait}time={{0.000, 26815622277420556519679734938256004190203447311707469217895070582906475011775277133750239627861291576732139004985094417960759590702450871114566767493513216.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=12 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, 26815622253229345280022760982426046023135656325681985649042057114001090179989339462137008479553559323725442958890161692034618686546874245174503409595711488.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=12 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, 26815622253229345280022760982426046023135656325681985649042057114001090179989339462137008479553559323725442958890161692034618686546874245174503409595711488.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=32590990 dev=3e6bb000
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=32590990 dev=3e6bb000
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(32590990)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(3e6bb000)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 208422 bytes cached in 101 files
[f=-000001] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\cursors.sdz] 520740 bytes cached in 110 files
[f=-000001] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\springcontent.sdz] 19669 bytes cached in 41 files
[f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base
[f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=3e6bb000 context=3258fa88
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [CABLE Input (VB-Audio Virtual Cable)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2"
[f=-000001] [SpringApp::Reload][12] #script=142
[f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8456
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8456
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8456 using name darloth3
[f=-000001] [SpringApp::Reload][13] reloadCount=9

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Tombstone Desert V2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.3.4 (archive: zk-stable.sdz)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Tombstone Desert V2 (checksum a554e1c1e831bb1b9cf0bb67c6cd3ea06a0af6a43e17e143c1ec8391ddfc8d03dfaa480d584178c6ba1be6aacc5ffa8091661bd6749c1bd7aad90756adfe3fe4) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] PreGame::GameDataReceived] recording demo to "X:\Steam\steamapps\common\Zero-K\demos\20190316_163152_Tombstone Desert V2_104.0.1-1085-gfc6d80e maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1717ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 307ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 385ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1051ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 292ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 72ms
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 0
[f=-000001] Setting morph for custom comms for player: 3
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [liblobby] Warning: Duplicate user(Spiriusis) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Spiriusis) added to channel (zk)
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Setting Serverside ignorelist: Hexxitfan11_v2 PsychicLynx
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 7, This game player count: 4
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: Any+hash
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: C+S+hash
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: hash
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: S+hash
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Outline             <gfx_outline.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] <Stockpiler>: disabled for spectators
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Bloom Shader        <gfx_bloom_shader.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=94c0ea43
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e3a0f47b
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=93711700
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fe3b5e29
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0e5453
[f=-000001] [Path] [PathEstimator::ReadFile] hash=a0e5453 file="cache\104dev-maintenance/paths/Tombstone Desert V2.pe-a0e5453.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (14 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 65 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 132 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 196 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 260 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 325 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 390 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 454 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 520 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 585 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 651 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 716 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 781 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 845 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 911 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 978 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-a0e5453"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=a0e5453 file="cache\104dev-maintenance/paths/Tombstone Desert V2.pe-a0e5453.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-a0e5453"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=94c0ea43
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e3a0f47b
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=93711700
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fe3b5e29
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0e5463
[f=-000001] [Path] [PathEstimator::ReadFile] hash=a0e5463 file="cache\104dev-maintenance/paths/Tombstone Desert V2.pe2-a0e5463.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (5 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 19 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 35 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 54 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 73 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 89 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 105 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 127 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 148 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 169 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 187 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 203 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 219 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 235 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 251 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-a0e5463"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=a0e5463 file="cache\104dev-maintenance/paths/Tombstone Desert V2.pe2-a0e5463.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-a0e5463"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (754ms, checksum ad06fec2)"
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12056,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: Any+hash
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: C+S+hash
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: hash
[f=-000001] [KeyBindings] Warning: Bind: could not parse key: S+hash
[f=-000001] Mex Placement Initialised with 36 spots.
[f=-000001] <Easy Facing> Spectator mode. Widget removed.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] GameID: fb248d5cb6957b47c440ebf197ab91f1
[f=-000001] Connection attempt from darloth3
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from Goo
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001] Epicmenu: Switching to Total Annihilation camera mode
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from hfe77
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from XepoB
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from guddyd1313
[f=-000001]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a554e1c1e831bb1b9cf0bb67c6cd3ea06a0af6a43e17e143c1ec8391ddfc8d03dfaa480d584178c6ba1be6aacc5ffa8091661bd6749c1bd7aad90756adfe3fe4"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a554e1c1e831bb1b9cf0bb67c6cd3ea06a0af6a43e17e143c1ec8391ddfc8d03dfaa480d584178c6ba1be6aacc5ffa8091661bd6749c1bd7aad90756adfe3fe4"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a554e1c1e831bb1b9cf0bb67c6cd3ea06a0af6a43e17e143c1ec8391ddfc8d03dfaa480d584178c6ba1be6aacc5ffa8091661bd6749c1bd7aad90756adfe3fe4"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a554e1c1e831bb1b9cf0bb67c6cd3ea06a0af6a43e17e143c1ec8391ddfc8d03dfaa480d584178c6ba1be6aacc5ffa8091661bd6749c1bd7aad90756adfe3fe4"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a554e1c1e831bb1b9cf0bb67c6cd3ea06a0af6a43e17e143c1ec8391ddfc8d03dfaa480d584178c6ba1be6aacc5ffa8091661bd6749c1bd7aad90756adfe3fe4"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=28f64edc828474013aa5046c14ea331a7905a9d4c4f8843629b16cd242968f6441b775ffb40b7a08a62bc4b88890fcfa6ca766e980226797b681aea3f2801602]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=002ef5cbf85bef238489bc127542a5fbb6108000d25f6e2c1929622c8411f685a15c2f5f9183556e9a75962c1d661836c5f37195f58e71d350cb56a4113b6702]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=28f64edc828474013aa5046c14ea331a7905a9d4c4f8843629b16cd242968f6441b775ffb40b7a08a62bc4b88890fcfa6ca766e980226797b681aea3f2801602]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=002ef5cbf85bef238489bc127542a5fbb6108000d25f6e2c1929622c8411f685a15c2f5f9183556e9a75962c1d661836c5f37195f58e71d350cb56a4113b6702]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=28f64edc828474013aa5046c14ea331a7905a9d4c4f8843629b16cd242968f6441b775ffb40b7a08a62bc4b88890fcfa6ca766e980226797b681aea3f2801602]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=002ef5cbf85bef238489bc127542a5fbb6108000d25f6e2c1929622c8411f685a15c2f5f9183556e9a75962c1d661836c5f37195f58e71d350cb56a4113b6702]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=28f64edc828474013aa5046c14ea331a7905a9d4c4f8843629b16cd242968f6441b775ffb40b7a08a62bc4b88890fcfa6ca766e980226797b681aea3f2801602]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=002ef5cbf85bef238489bc127542a5fbb6108000d25f6e2c1929622c8411f685a15c2f5f9183556e9a75962c1d661836c5f37195f58e71d350cb56a4113b6702]"
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Skirmish AI "DevCircuitAIHard32 stable (1)" (ID:1) took over control of team 5
[f=-000001] Skirmish AI "DevCircuitAINormal32 stable (2)" (ID:2) took over control of team 6
[f=-000001] Skirmish AI "DevCircuitAINormal32 stable (1)" (ID:3) took over control of team 7
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=28f64edc828474013aa5046c14ea331a7905a9d4c4f8843629b16cd242968f6441b775ffb40b7a08a62bc4b88890fcfa6ca766e980226797b681aea3f2801602]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=002ef5cbf85bef238489bc127542a5fbb6108000d25f6e2c1929622c8411f685a15c2f5f9183556e9a75962c1d661836c5f37195f58e71d350cb56a4113b6702]"
[f=-000001] <XepoB> Allies: I choose: Engineer!
[f=-000001] Skirmish AI "AI: Brutal (1)" (ID:0) took over control of team 1
[f=-000001] <hfe77> Allies: I choose: Jumpy!
[f=-000001] <guddyd1313> Allies: I choose: Commander 1!
[f=-000001] <Goo> Allies: why you woting for start when it clearly not balanced?
[f=-000001] <Goo> Allies: just to restart in 10 minutes after?
[f=-000001] <Goo> Allies: I choose: wisely!
[f=0000102] SendLuaMenuMsg showLobby
[f=0000102] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0000102] Input grabbing is disabled!
[f=0000103] TotalHideLobbyInterface, false
[f=0000390] !transmitlobby @voice@buildUnit@add;shieldcon;Convict
[f=0000390] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag
[f=0000390] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit
[f=0000390] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue
[f=0000390] !transmitlobby @voice@buildUnit@add;shieldassault;Thug
[f=0000390] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw
[f=0000390] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon
[f=0000390] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer
[f=0000390] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal
[f=0000390] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch
[f=0000390] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis
[f=0000390] !transmitlobby @voice@buildUnit@reload
[f=0000437] Input grabbing is enabled!
[f=0000438] TotalHideLobbyInterface, true
[f=0000645] SendLuaMenuMsg showLobby
[f=0000645] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0000645] Input grabbing is disabled!
[f=0000645] TotalHideLobbyInterface, false
[f=0000687] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz] 187672769 bytes cached in 3293 files
[f=0000733] Error: could not load model "corch_dead.s3o" (reason: [S3OParser] could not find model-file objects3d/corch_dead.s3o)
[f=0000744] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="could not load model "corch_dead.s3o" (reason: [S3OParser] could not find model-file objects3d/corch_dead.s3o)"
[f=0000992] Warning: Couldn't find texture "bitmaps/GPL/Lups/perlin_noise.jpg"!
[f=0000992] Warning: Couldn't find texture "bitmaps/GPL/Lups/jet.bmp"!
[f=0001022] Input grabbing is enabled!
[f=0001022] TotalHideLobbyInterface, true
[f=0001077] Warning: Couldn't find texture "LuaUI/images/metalplus.png"!
[f=0001077] Warning: Couldn't find texture "LuaUI/images/energyplus.png"!
[f=0001096] [Sound] Error: [LoadSoundBuffer] unable to open audio file "sounds/weapon/laser/laser_burn8.wav"
[f=0001096] [unit_script.lua] Error: Failed to load: scripts/aimPosTerraform.lua
[f=0001096] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:34: attempt to call global 'SetupAimPosTerraform' (a nil value)
[f=0001096] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:824: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393>
    (tail call): ?
[f=0001096] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/turretlaser_aoplane.dds"
[f=0001097] Error: could not load model "lotus_d.s3o" (reason: [S3OParser] could not find model-file objects3d/lotus_d.s3o)
[f=0001104] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:824: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393>
    (tail call): ?"
[f=0001105] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="could not load model "lotus_d.s3o" (reason: [S3OParser] could not find model-file objects3d/lotus_d.s3o)"
[f=0001107] Sync error for darloth3 in frame 1096 (got f33fd64f, correct is 15a49058)
[f=0001107] Sync error for darloth3 in frame 1096 (got f33fd64f, correct is 15a49058)
[f=0001119] [unit_script.lua] Error: Failed to load: scripts/aimPosTerraform.lua
[f=0001119] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:34: attempt to call global 'SetupAimPosTerraform' (a nil value)
[f=0001119] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:824: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393>
    (tail call): ?
[f=0001127] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:824: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393>
    (tail call): ?"
[f=0001179] <snd_noises.lua>: Error file Sounds/reply/hovercraft_select.WAV doesn't exist.
[f=0001180] Warning: Couldn't find texture "LuaUI/Widgets/chili/skins/evolved/panel_2100_small.png"!
[f=0001231] <snd_noises.lua>: Error file Sounds/reply/hovercraft_select.WAV doesn't exist.
[f=0001243] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] Include() could not load 'LuaRules/Configs/customcmds.h.lua'
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:737: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393>
    (tail call): ?
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function <[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:320>
    (tail call): ?
    [string "LuaRules/Gadgets/unit_morph.lua"]:403: in function 'FinishMorph'
    [string "LuaRules/Gadgets/unit_morph.lua"]:609: in function 'UpdateMorph'
    [string "LuaRules/Gadgets/unit_morph.lua"]:734: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:905: in function <[string "LuaRules/gadgets.lua"]:903>
    (tail call): ?
[f=0001255] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[Internal Lua error: Call failure] Include() could not load 'LuaRules/Configs/customcmds.h.lua'
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:737: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393>
    (tail call): ?
    [C]: in function 'CreateUnit'
    [string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function <[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:320>
    (tail call): ?
    [string "LuaRules/Gadgets/unit_morph.lua"]:403: in function 'FinishMorph'
    [string "LuaRules/Gadgets/unit_morph.lua"]:609: in function 'UpdateMorph'
    [string "LuaRules/Gadgets/unit_morph.lua"]:734: in function 'GameFrame'
    [string "LuaRules/gadgets.lua"]:905: in function <[string "LuaRules/gadgets.lua"]:903>
    (tail call): ?"
[f=0001269] <snd_noises.lua>: Error file Sounds/reply/factory_select.WAV doesn't exist.
[f=0001328] <Goo> Allies: fuuuck
[f=0001358] Warning: Couldn't find texture "bitmaps/GPL/Lups/mynoise2.png"!
[f=0001440] Warning: Couldn't find texture "LuaUI/Widgets/chili/skins/evolved/tech_scrollbar.png"!
[f=0001440] Warning: Couldn't find texture "LuaUI/Widgets/chili/skins/evolved/tech_scrollbar_knob.png"!
[f=0001474] <Goo> Allies: desinc
[f=0001506] Sync error for darloth3 in frame 1497 (got 2284aa03, correct is 6011da55)
[f=0001506] Sync error for darloth3 in frame 1497 (got 2284aa03, correct is 6011da55)
[f=0001506] Sync error for darloth3 in frame 1491 (got d90ac94d, correct is 1ef446d9)
[f=0001506] Sync error for darloth3 in frame 1491 (got d90ac94d, correct is 1ef446d9)
[f=0001578] [unit_script.lua] Error: Failed to load: scripts/aimPosTerraform.lua
[f=0001578] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:34: attempt to call global 'SetupAimPosTerraform' (a nil value)
[f=0001578] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:824: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393>
    (tail call): ?
[f=0001584] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:824: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393>
    (tail call): ?"
[f=0001605] [darloth3] Allies: only for me though.
[f=0001638] Skirmish AI "DevCircuitAINormal32 stable (1)" (ID:3), which controlled team 7 is now dead
[f=0001638] Skirmish AI "DevCircuitAINormal32 stable (2)" (ID:2), which controlled team 6 is now dead
[f=0001638] Skirmish AI "DevCircuitAIHard32 stable (1)" (ID:1), which controlled team 5 is now dead
[f=0001638] Player Goo left the game:  normal quit
[f=0001650] game_message: Giving all units of Goo to guddyd1313 due to lag/AFK
[f=0001658] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitFinished trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:125: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:125: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1415: in function <[string "LuaRules/gadgets.lua"]:1408>
    (tail call): ?
[f=0001663] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:125: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:125: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1415: in function <[string "LuaRules/gadgets.lua"]:1408>
    (tail call): ?"
[f=0001702] > SPRINGIE:User Goo|chickend|4_0||False|||RU
[f=0001722] Connection attempt from Goo
[f=0001722]  -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)]
[f=0001722]  -> Connection established (given id 3)
[f=0001733] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=a554e1c1e831bb1b9cf0bb67c6cd3ea06a0af6a43e17e143c1ec8391ddfc8d03dfaa480d584178c6ba1be6aacc5ffa8091661bd6749c1bd7aad90756adfe3fe4"
[f=0001733] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0001735] [darloth3] Only for me though
[f=0001754] Warning: Couldn't find texture "LuaUI/Images/Ranks/rank1.png"!
[f=0001763] [Sound] Error: [LoadSoundBuffer] unable to open audio file "sounds/explosion/ex_med11.wav"
[f=0001770] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/staticradar_aoplane.dds"
[f=0001771] Error: could not load model "aradarlvl1_dead.s3o" (reason: [S3OParser] could not find model-file objects3d/aradarlvl1_dead.s3o)
[f=0001775] [unit_script.lua] Error: Failed to load: scripts/nanoaim.h.lua
[f=0001775] [unit_script.lua] Error: [string "LuaRules/Gadgets/unit_script.lua"]:399: bad argument #1 to 'co_create' (Lua function expected)
[f=0001775] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:824: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393>
    (tail call): ?
[f=0001775] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/staticcon_aoplane.dds"
[f=0001783] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="could not load model "aradarlvl1_dead.s3o" (reason: [S3OParser] could not find model-file objects3d/aradarlvl1_dead.s3o)"
[f=0001787] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:824: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393>
    (tail call): ?"
[f=0001815] [unit_script.lua] Error: Failed to load: scripts/scriptReload.lua
[f=0001815] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "scripts/turretmissile.lua"]:84: attempt to index local 'scriptReload' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:737: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393>
    (tail call): ?
[f=0001815] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/turretmissile_aoplane.dds"
[f=0001815] Error: could not load model "pulverizer_d.s3o" (reason: [S3OParser] could not find model-file objects3d/pulverizer_d.s3o)
[f=0001816] Error: could not load model "debris3x3b.s3o" (reason: [S3OParser] could not find model-file objects3d/debris3x3b.s3o)
[f=0001827] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[Internal Lua error: Call failure] [string "scripts/turretmissile.lua"]:84: attempt to index local 'scriptReload' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:737: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393>
    (tail call): ?"
[f=0001827] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="could not load model "pulverizer_d.s3o" (reason: [S3OParser] could not find model-file objects3d/pulverizer_d.s3o)"
[f=0001828] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="could not load model "debris3x3b.s3o" (reason: [S3OParser] could not find model-file objects3d/debris3x3b.s3o)"
[f=0001848] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitFinished trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:125: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:125: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1415: in function <[string "LuaRules/gadgets.lua"]:1408>
    (tail call): ?
[f=0001860] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:125: table index is nil
stack traceback:
    [string "LuaRules/Gadgets/endgame_graphs.lua"]:125: in function 'UnitFinished'
    [string "LuaRules/gadgets.lua"]:1415: in function <[string "LuaRules/gadgets.lua"]:1408>
    (tail call): ?"
[f=0001904] Sync error for darloth3 in frame 1892 (got be9b54e1, correct is fdc4ba61)
[f=0001904] Sync error for darloth3 in frame 1892 (got be9b54e1, correct is fdc4ba61)
[f=0001905] Sync error for darloth3 in frame 1708 (got 6f1f50ff, correct is 88e8086e)
[f=0001905] Sync error for darloth3 in frame 1708 (got 6f1f50ff, correct is 88e8086e)
[f=0001909] [darloth3] Oh, you too?  Sucks.
[f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/settings.png"!
[f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/keyboard.png"!
[f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/questionmark.png"!
[f=0001937] Warning: Couldn't find texture "LuaUI/images/commands/Bold/unload.png"!
[f=0001937] Warning: Couldn't find texture "LuaUI/images/commands/Bold/load.png"!
[f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/whiteflag_check.png"!
[f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/whiteflag.png"!
[f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/undo.png"!
[f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/exit.png"!
[f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/arrow_left.png"!
[f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/find.png"!
[f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/undo_white.png"!
[f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/close.png"!
[f=0001937] Warning: Couldn't find texture "LuaUI/Widgets/chili/skins/evolved/tech_mainwindow_tall.png"!
[f=0001978] Warning: Couldn't find texture "LuaUI/Widgets/chili/skins/evolved/tech_mainwindow_small_flat.png"!
[f=0001997] [ReloadOrRestart] Spring "X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading
[f=0001997] [SpringApp::Reload][1]
[f=0001997] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0001997]     [async=0] threads=3 tasks=15628 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, -0.000}}ms
[f=0001997]         thread=1 tasks=7814 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-26815622224203213080240648072807004820476074240239923448167362385541521306635793709394630981922764634140785724476039767919899383005210753368086290880266240.000, 0.000, 0.000, -0.000}}ms
[f=0001997]         thread=2 tasks=7814 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -2.000}, {26815622228912588408607263665011079277595367568285215322075009151237624819002464589761954138458205278529923731238708597832463724004017115833260178239651840.000, 0.000, 0.000, -26815622277420556519679734938256004190203447311707469217895070582906475011775277133750239627861291576732139004985094417960759590702450871114566767493513216.000}}ms
[f=0001997]     [async=1] threads=3 tasks=1098 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-26815622260260507993308671051574559183780221812854877456490717322027682063948414860098026221150744278322460735470467839682259806552604850217143567606874112.000, 26815622366615235076650434527659891088978047274180056267716901124012976553827126282248630581752248101977839503976245528401466928606663464644207223196614656.000}}ms
[f=0001997]         thread=1 tasks=551 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 2.000, 0.000}, {-0.000, 0.000, 0.000, 0.000}}ms
[f=0001997]         thread=2 tasks=547 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 2.000, -2.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622313722899119492933584371484948908858615922390336969342739915723470262409571973332922539808325847701520696553353199494620506829986577594055705755648.000}}ms
[f=0001997] [ThreadPool::SetThreadCount][2] workers=0
[f=0001997] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0001997] [ThreadPool::SetThreadCount][2] workers=2
[f=0001997] [Threading] Main thread CPU affinity mask set: 12
[f=0001997] [SpringApp::Reload][2]
[f=0001997] [WriteDemoFile] writing client-demo "X:\Steam\steamapps\common\Zero-K\demos\20190316_163152_Tombstone Desert V2_104.0.1-1085-gfc6d80e maintenance.sdfz" (132401 bytes)
[f=0001997] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0001997] [Game::KillLua][3] dtor=0 luaUI=2770eaf8
[f=0001997] Start widgetHandler:Shutdown
[f=0001997] Shutdown - SaveOrderList Complete
[f=0001997] Writing last game win data
[f=0001997] Shutdown - SaveConfigData Complete
[f=0001997] Shutdown Widget - Chili Highlight
[f=0001997] Shutdown Widget - Save/Load API
[f=0001997] Shutdown Widget - Deferred rendering
[f=0001997] Shutdown Widget - Custom Markers
[f=0001997] Shutdown Widget - EPIC Menu
[f=0001997] Shutdown Widget - Chili Minimap
[f=0001997] Shutdown Widget - Chili Widget Selector
[f=0001997] Shutdown Widget - Local Team Colors
[f=0001997] Shutdown Widget - Display Keys 2
[f=0001997] Shutdown Widget - Save Game Menu
[f=0001997] Shutdown Widget - HealthBars
[f=0001997] Shutdown Widget - Noises
[f=0001997] Shutdown Widget - Unit Icons
[f=0001997] Shutdown Widget - Outline
[f=0001997] Shutdown Widget - Attrition Counter
[f=0001997] Shutdown Widget - Win Counter
[f=0001997] Shutdown Widget - BuildETA
[f=0001997] Shutdown Widget - Depth of Field Shader
[f=0001997] Shutdown Widget - Modular Comm Info
[f=0001997] Shutdown Widget - CameraShake
[f=0001997] Shutdown Widget - Chili Economy Panel Default
[f=0001997] Shutdown Widget - Chili EndGame Window
[f=0001997] Shutdown Widget - Chili Nuke Warning
[f=0001997] Shutdown Widget - Chili Spectator Panels
[f=0001997] Shutdown Widget - Chili Selections & CursorTip v2
[f=0001997] Shutdown Widget - Context Menu
[f=0001997] Shutdown Widget - Darkening
[f=0001997] Shutdown Widget - Grab Input
[f=0001997] Input grabbing is disabled!
[f=0001997] Shutdown Widget - Highlight Geos
[f=0001997] Shutdown Widget - Local Widgets Config
[f=0001997] Shutdown Widget - Mex Placement Handler
[f=0001997] Shutdown Widget - MinimapEvents
[f=0001997] Shutdown Widget - Missile Silo Range
[f=0001997] Shutdown Widget - Point Tracker
[f=0001997] Shutdown Widget - Showeco and Grid Drawer
[f=0001997] Shutdown Widget - Stereo3D
[f=0001997] Shutdown Widget - Music Player
[f=0001997] Shutdown Widget - Attack AoE
[f=0001997] Shutdown Widget - UnitShapes
[f=0001997] Shutdown Widget - Map Edge Extension
[f=0001997] Shutdown Widget - Selection Send
[f=0001997] Shutdown Widget - Spotter
[f=0001997] Shutdown Widget - Bloom Shader
[f=0001997] Shutdown Widget - LupsManager
[f=0001997] Shutdown Widget - Newton Firezone
[f=0001997] Shutdown Widget - Chili Pro Console
[f=0001997] Shutdown Widget - Chili Crude Player List
[f=0001997] Shutdown Widget - Lasso Terraform GUI
[f=0001997] Shutdown Widget - Chili Framework
[f=0001997] Shutdown Widget - Lups
[f=0001997] Shutdown Widget - Chili Core Selector
[f=0001997] Shutdown Widget - Draw After Chili
[f=0001997] Shutdown Widget - Pause Screen
[f=0001997] Shutdown Widget - Layout Handler
[f=0001997] Shutdown Widget - Persistent Build Height
[f=0001997] Shutdown Widget - Text To Speech Control
[f=0001997] Shutdown Widget - Color Blindness Correction
[f=0001997] End widgetHandler:Shutdown
[f=0001997] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,19679011,0} {chunk,block}Bytes={0,0}
[f=0001997] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0001997] [Game::KillLua][2] dtor=0 luaRules=1a976ce8
[f=0001997] Start gadgetHandler:Shutdown
[f=0001997] Shutdown - StartSetup
[f=0001997] Shutdown - UnitMorph
[f=0001997] Shutdown - LupsNanoSpray
[f=0001997] Shutdown - Missile Silo Controller
[f=0001997] Shutdown - Modular Comm Info
[f=0001997] Shutdown - Puppy Handler
[f=0001997] Shutdown - Terrain Texture Handler
[f=0001997] Shutdown - UnitCloakShield
[f=0001997] End gadgetHandler:Shutdown
[f=0001997] Start gadgetHandler:Shutdown
[f=0001997] Shutdown - Save/Load
[f=0001997] Shutdown - UnitMorph
[f=0001997] Shutdown - Modular Comm Info
[f=0001997] Shutdown - Retreat Command
[f=0001997] Shutdown - Shockwaves
[f=0001997] Shutdown - Teleport Throw
[f=0001997] Shutdown - UnitCloakShield
[f=0001997] Shutdown - Lups Cloak FX
[f=0001997] Shutdown - Lups
[f=0001997] Shutdown - Lups Shield
[f=0001997] End gadgetHandler:Shutdown
[f=0001997] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,19679055,0} {chunk,block}Bytes={0,0}
[f=0001997] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,19679055,0} {chunk,block}Bytes={0,0}
[f=0001997] [Game::KillLua][4] dtor=0
[f=0001997] [SpringApp::Reload][3]
[f=0001997] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0001997] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0001997] [Sound] [Sound::UpdateThread][3] #sources=32 #items=18
[f=0001997] [Sound] [Sound::UpdateThread][4] ctx=3258fa88 dev=3e6bb000
[f=0001997] [Sound] [Sound::UpdateThread][5] ctx=3258fa88 dev=3e6bb000
[f=0001997] [Sound] [Sound::Cleanup][alcDestroyContext(3258fa88)]
[f=0001997] [Sound] [Sound::Cleanup][alcCloseDevice(3e6bb000)]
[f=0001997] [Sound] [Sound::UpdateThread][6]
[f=0001997] [SpringApp::Reload][4]
[f=0001997] [Game::~CGame][1]
[f=0001997] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0001997] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0001997] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0001997] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0001997] [Game::KillLua][4] dtor=1
[f=0001997] [Game::KillMisc][1]
[f=0001997] [Game::KillMisc][2]
[f=0001997] [Game::KillMisc][3]
[f=0001997] [Game::KillRendering][1]
[f=0001997] [~CRectangleOverlapHandler] 13% overlap reduction
[f=0001997] [3DOParser::Kill] allocated 52 pieces
[f=0001997] [S3OParser::Kill] allocated 1328 pieces
[f=0001997] [AssParser::Kill] allocated 140 pieces
[f=0001997] [Game::KillInterface][1]
[f=0001997] [Game::KillInterface][2]
[f=0001997] [Game::KillSimulation][1]
[f=0001997] [Game::KillSimulation][2]
[f=0001997] [CCollisionHandler] dis-/continuous tests: 1039/27594413
[f=0001997] [Game::KillSimulation][3]
[f=0001997] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0001997] [~CPathCache(16x16)] cacheHits=3 hitPercentage=21% numHashColls=0 maxCacheSize=5
[f=0001997] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0001997] [~CPathCache(32x32)] cacheHits=123 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0001997] [~CRectangleOverlapHandler] 13% overlap reduction
[f=0001997] [~CRectangleOverlapHandler] 13% overlap reduction
[f=0001997] [LosHandler::Kill] raycast instance cache-{hits,misses}={175,1624}; shared=2%; cached=8%
[f=0001997] [Game::KillSimulation][4]
[f=0001997] [CommonDefHandler::KillStatic] 3229 sound-set data items added
[f=0001997] [Game::~CGame][2]
[f=0001997] [Game::~CGame][3]
[f=0001997] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    42636 bytes sent   in 1341 packets (31.794 bytes/packet)
    100682 bytes recv'd in 1547 packets (65.082 bytes/packet)
    {0.335x, 0.092x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 1 outgoing chunks resent
    1415 incoming chunks processed

[f=0001997] [SpringApp::Reload][5]
[f=0001997] [SpringApp::Reload][6]
[f=0001997] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\spring\bitmaps.sdz] 1527805 bytes cached in 45 files
[f=0001997] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 191063 bytes cached in 74 files
[f=0001997] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\cursors.sdz] 520740 bytes cached in 110 files
[f=0001997] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\maphelper.sdz] 14008 bytes cached in 3 files
[f=0001997] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\springcontent.sdz] 208522 bytes cached in 94 files
[f=0001997] Scanning: X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base
[f=0001997] Scanning: X:\Steam\steamapps\common\Zero-K\maps
[f=0001997] Scanning: X:\Steam\steamapps\common\Zero-K\games
[f=0001997] Scanning: X:\Steam\steamapps\common\Zero-K\packages
[f=0001997] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms
[f=0001997] [SpringApp::Reload][7]
[f=0001997] [SpringApp::Reload][8]
[f=0001997] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=0001997] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0001997] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0001997] [Sound] [Sound::InitThread][1]
[f=0001997] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0001997] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0001997] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=0001997] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0001997] [Sound] [Sound::OpenOpenALDevice] device=3e6bb000 context=32590990
[f=0001997] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0001997] [Sound]   Vendor:         OpenAL Community
[f=0001997] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0001997] [Sound]   Renderer:       OpenAL Soft
[f=0001997] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0001997] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0001997] [Sound]   Devices:
[f=0001997] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0001997] [Sound]     [CABLE Input (VB-Audio Virtual Cable)]
[f=0001997] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0001997] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0001997] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0001997] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0001997] [Sound] Error:   Initializing EFX failed!
[f=0001997] [Sound] [Sound::UpdateThread][2]
[f=0001997] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=0001997] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0771aa68
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0
[f=-000001] [SpringApp::Reload][13] reloadCount=10

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] Quitting...
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=32590990 dev=3e6bb000
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=32590990 dev=3e6bb000
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(32590990)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(3e6bb000)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,614076769,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=0733dd58
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8456
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8474
[LuaSocket] UDP_CONNECT DENY  37.59.49.101 8462
[LuaSocket] UDP_LISTEN  ALLOW * -1
[~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 155079 bytes cached in 55 files
[~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\cursors.sdz] 520740 bytes cached in 110 files
[~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\springcontent.sdz] 19669 bytes cached in 41 files
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=014df3cc (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Sync error detected
darloth commented 5 years ago

Just as I observed this happening, the unit commands UI panel also started rendering white.

GoogleFrog commented 5 years ago

Had you restarted the lobby after getting the update?