Open Chobbyla opened 5 years ago
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=bfbcbeb6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=563107fe [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d2de534e [f=-000001] [Path] [PathEstimator::ReadFile] hash=d2de534e file="cache\104dev-maintenance/paths/KochCanyon-v02.pe-d2de534e.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (41 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 256 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 515 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 772 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1032 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1288 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1546 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1804 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2062 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2319 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2578 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2836 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3092 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3349 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3607 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3863 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-d2de534e" [f=-000001] [Path] [PathEstimator::WriteFile] hash=d2de534e file="cache\104dev-maintenance/paths/KochCanyon-v02.pe-d2de534e.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-d2de534e" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f71203a6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=bfbcbeb6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=563107fe [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d2de535e [f=-000001] [Path] [PathEstimator::ReadFile] hash=d2de535e file="cache\104dev-maintenance/paths/KochCanyon-v02.pe2-d2de535e.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (6 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 5 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 72 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 139 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 205 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 269 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 333 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 398 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 463 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 527 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 591 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 657 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 722 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 789 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 853 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 919 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 985 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-d2de535e" [f=-000001] [Path] [PathEstimator::WriteFile] hash=d2de535e file="cache\104dev-maintenance/paths/KochCanyon-v02.pe2-d2de535e.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-d2de535e" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2969ms, checksum 94b9fb7c)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12042,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Any+hash [f=-000001] [KeyBindings] Warning: Bind: could not parse key: C+S+hash [f=-000001] Mex Placement Initialised with 74 spots. [f=-000001] <Easy Facing> Spectator mode. Widget removed. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: 0d188d5c783471a236be4bbb6e0172b9 [f=-000001] Connection attempt from BigMac [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Kenovis [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ruru [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 8) [f=-000001] Connection attempt from nightmaregamer653 [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from XepoB [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from saru [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from guddyd1313 [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ruru" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ruru" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenovis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenovis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Presstabstart [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="saru" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="saru" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Presstabstart" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Presstabstart" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ruru" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ruru" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nightmaregamer653" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="saru" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenovis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]" [f=-000001] <nightmaregamer653> Allies: I choose: Recon! [f=-000001] <guddyd1313> Allies: I choose: Commander 1! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="saru" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Presstabstart" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenovis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Presstabstart" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]" [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:0) took over control of team 8 [f=-000001] Skirmish AI "AI: Hard (1)" (ID:1) took over control of team 9 [f=-000001] Skirmish AI "AI: Brutal (2)" (ID:2) took over control of team 10 [f=-000001] Skirmish AI "AI: Brutal (3)" (ID:3) took over control of team 11 [f=-000001] Skirmish AI "AI: Brutal (4)" (ID:4) took over control of team 12 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]" [f=-000001] <saru> Allies: I choose: saru! [f=-000001] <Kenovis> Allies: I choose: Necromancer! [f=-000001] <Presstabstart> Allies: I choose: Gigatron! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]" [f=-000001] <ruru> Allies: I choose: ruruma! [f=-000001] <XepoB> Allies: I choose: Recon! [f=-000001] <BigMac> Allies: I choose: Filet-o-Fish! [f=0000020] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000020] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000020] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000020] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000020] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000020] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000020] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000020] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000020] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000020] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000020] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000020] !transmitlobby @voice@buildUnit@reload [f=0002163] <nightmaregamer653> Allies: brb [f=0003000] game_message: Giving all units of nightmaregamer653 to BigMac due to lag/AFK [f=0004471] > SPRINGIE:User Broiled_Tomato|tankaa|1_0||False|||US [f=0004533] Connection attempt from Broiled_Tomato [f=0004533] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=0004533] -> Connection established (given id 1) [f=0004589] [Game::ClientReadNet][LOGMSG] sender="Broiled_Tomato" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [f=0004589] [Game::ClientReadNet][LOGMSG] sender="Broiled_Tomato" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004846] game_message: Morph complete: Necromancer lvl 1 -> Necromancer lvl 2 [f=0005155] [Game::ClientReadNet][LOGMSG] sender="Broiled_Tomato" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]" [f=0005232] [Game::ClientReadNet][LOGMSG] sender="Broiled_Tomato" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]" [f=0005382] Presstabstart added point: [f=0007445] game_message: Morph complete: Necromancer lvl 2 -> Necromancer lvl 3 [f=0010457] game_message: Morph complete: Necromancer lvl 3 -> Necromancer lvl 4 [f=0011910] game_message: Player nightmaregamer653 is no longer lagging or AFK; returning all their units. [f=0012302] <nightmaregamer653> sorry, ive eaten spycy ramens this morning, and now i regret it [f=0012946] [Game::ClientReadNet] added new player darloth3 with number 9 to team 0 [f=0012946] > SPRINGIE:User darloth3|cloakaa|2_4|donator_0|False|||GB [f=0013407] > SPRINGIE:User darloth3|cloakaa|2_4|donator_0|False|||GB [f=0013425] Connection attempt from darloth3 [f=0013425] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=0013425] -> Connection established (given id 9) [f=0013452] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [f=0013452] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0014080] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]" [f=0014144] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]" [f=0016582] <ruru> Allies: I gave 100 energy to BigMac. [f=0017127] <Presstabstart> Allies: I gave 100 energy to BigMac. [f=0017146] <Presstabstart> Allies: I gave 100 energy to BigMac. [f=0017462] <ruru> Allies: I gave 100 energy to Presstabstart. [f=0017606] <ruru> Allies: I gave 100 energy to Kenovis. [f=0017839] <Kenovis> Allies: I gave 100 energy to BigMac. [f=0017858] <Kenovis> Allies: I gave 100 energy to BigMac. [f=0017901] <Kenovis> Allies: I gave 100 energy to Presstabstart. [f=0017919] <Kenovis> Allies: I gave 100 energy to Presstabstart. [f=0017959] <Kenovis> Allies: I gave 100 energy to guddyd1313. [f=0017975] <Kenovis> Allies: I gave 100 energy to guddyd1313. [f=0017999] <Kenovis> Allies: I gave 100 energy to nightmaregamer653. [f=0018017] <Kenovis> Allies: I gave 100 energy to nightmaregamer653. [f=0018046] <Kenovis> Allies: I gave 100 energy to ruru. [f=0018066] <Kenovis> Allies: I gave 100 energy to ruru. [f=0018122] <Kenovis> Allies: I gave 100 energy to XepoB. [f=0018139] <Kenovis> Allies: I gave 100 energy to XepoB. [f=0018173] <Kenovis> Allies: I gave 100 energy to saru. [f=0018189] <Kenovis> Allies: I gave 100 energy to saru. [f=0021671] SendLuaMenuMsg showLobby [f=0021671] HandleLobbyOverlay SetMainInterfaceVisibley [f=0021671] Input grabbing is disabled! [f=0021672] TotalHideLobbyInterface, false [f=0021672] [liblobby] Warning: Duplicate user(WaldstonSFM) added to channel (zk) [f=0021672] [liblobby] Warning: Duplicate user(Xenetor) added to channel (zk) [f=0021676] [liblobby] Warning: Duplicate user(Xenetor) added to channel (zk) [f=0021806] Input grabbing is enabled! [f=0021807] TotalHideLobbyInterface, true [f=0021820] Input grabbing is disabled! [f=0021820] Input grabbing is enabled! [f=0024823] Input grabbing is enabled! [f=0024823] Input grabbing is enabled! [f=0025190] [Game::ClientReadNet] added new player hfe77 with number 10 to team 0 [f=0025191] > SPRINGIE:User hfe77|tankaa|6_2||False|||DE [f=0025442] Input grabbing is enabled! [f=0025442] Input grabbing is enabled! [f=0032311] [Game::ClientReadNet] added new player Alcur with number 11 to team 0 [f=0032311] > SPRINGIE:User Alcur|jumparty|7_6||True|TMNL||FI [f=0033998] Input grabbing is enabled! [f=0033998] Input grabbing is enabled! [f=0034437] Input grabbing is disabled! [f=0034437] Input grabbing is enabled! [f=0034469] SendLuaMenuMsg showLobby [f=0034469] HandleLobbyOverlay SetMainInterfaceVisibley [f=0034469] Input grabbing is disabled! [f=0034469] TotalHideLobbyInterface, false [f=0034469] [liblobby] Warning: Duplicate user(Drascalicus) added to channel (zk) [f=0034469] [liblobby] Warning: Duplicate user(Uranus) added to channel (zk) [f=0034469] [liblobby] Warning: Duplicate user(Uranus) added to channel (zk) [f=0034469] [liblobby] Warning: Duplicate user(hfe77) added to channel (zk) [f=0034471] [liblobby] Warning: Duplicate user(DarkNights56) added to channel (zk) [f=0034471] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1386 [f=0034471] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1386 [f=0034474] [liblobby] Warning: Duplicate user(Faust) added to channel (zk) [f=0034474] [liblobby] Warning: Duplicate user(Faust) added to channel (zk) [f=0034476] [liblobby] Warning: Duplicate user(hellokieren) added to channel (zk) [f=0034476] [liblobby] Warning: Duplicate user(hellokieren) added to channel (zk) [f=0034714] Input grabbing is enabled! [f=0034715] TotalHideLobbyInterface, true [f=0040519] Binding key code, 91, Translated, [, Modifer, [f=0040519] Warning: There are other actions bound to this hotkey combo ([): [f=0040519] - command buildfacing [f=0040519] - boundWith [ [f=0040519] - buildfacing inc [f=0040519] - extra inc [f=0040519] - command firestate [f=0040519] - boundWith [ [f=0040519] - extra [f=0040519] - firestate [f=0040519] Hotkey ([) bound to action: firestate 0 [f=0040519] [KeyBindings] Warning: Bind: could not parse key: Any+hash [f=0040519] [KeyBindings] Warning: Bind: could not parse key: C+S+hash [f=0040623] Binding key code, 93, Translated, ], Modifer, [f=0040623] Warning: There are other actions bound to this hotkey combo (]): [f=0040623] - command buildfacing [f=0040623] - boundWith ] [f=0040623] - buildfacing dec [f=0040623] - extra dec [f=0040623] - command movestate [f=0040623] - boundWith ] [f=0040623] - movestate [f=0040623] - extra [f=0040623] Hotkey (]) bound to action: firestate 2 [f=0040623] [KeyBindings] Warning: Bind: could not parse key: Any+hash [f=0040623] [KeyBindings] Warning: Bind: could not parse key: C+S+hash [f=0040672] Unbound hotkeys from action: firestate [f=0040701] Binding key code, 27, Translated, escape, Modifer, [f=0040701] [KeyBindings] Warning: Bind: could not parse key: Any+hash [f=0040701] [KeyBindings] Warning: Bind: could not parse key: C+S+hash [f=0041863] Unbound hotkeys from action: movestate [f=0041881] Binding key code, 27, Translated, escape, Modifer, [f=0041881] [KeyBindings] Warning: Bind: could not parse key: Any+hash [f=0041881] [KeyBindings] Warning: Bind: could not parse key: C+S+hash [f=0042013] Binding key code, 39, Translated, ', Modifer, [f=0042013] Hotkey (') bound to action: movestate 0 [f=0042013] [KeyBindings] Warning: Bind: could not parse key: Any+hash [f=0042013] [KeyBindings] Warning: Bind: could not parse key: C+S+hash [f=0042079] Binding key code, 35, Translated, hash, Modifer, [f=0042079] Error: KeySet: Bad keysym: hash [f=0042079] Hotkey (Hash) bound to action: movestate 1 [f=0042079] [KeyBindings] Warning: Bind: could not parse key: hash [f=0042079] [KeyBindings] Warning: Bind: could not parse key: S+hash [f=0042079] [KeyBindings] Warning: Bind: could not parse key: Any+hash [f=0042079] [KeyBindings] Warning: Bind: could not parse key: C+S+hash [f=0042079] [KeyBindings] Warning: Bind: could not parse key: hash [f=0042079] [KeyBindings] Warning: Bind: could not parse key: S+hash [f=0042949] Input grabbing is disabled! [f=0042949] Input grabbing is enabled! [f=0049199] [Game::ClientReadNet] added new player Goo with number 12 to team 0 [f=0049199] > SPRINGIE:User Goo|chickend|4_0||False|||RU [f=0051609] <Kenovis> Allies: Ey, stop reclaiming the dante [f=0051683] <Kenovis> Allies: i was ress him [f=0051899] <Kenovis> Allies: Pressbbtart [f=0052399] <Presstabstart> Allies: oh shit sorry [f=0052462] <Kenovis> Allies: ty [f=0052765] [darloth3] You can ping location which often helps with that sort of thing [f=0053761] [Broiled_Tomato] Allies: youknow they can''t hear you? [f=0054528] [darloth3] Allies: I know they can hear me, because I spoke in all-say [f=0054802] [darloth3] Allies: Note that the text colour is bright white (all) instead of spectator grey [f=0055044] [Broiled_Tomato] Allies: They can't hear spectators. [f=0055241] SendLuaMenuMsg showLobby [f=0055241] HandleLobbyOverlay SetMainInterfaceVisibley [f=0055241] Input grabbing is disabled! [f=0055242] TotalHideLobbyInterface, false [f=0055242] [liblobby] Warning: Duplicate user(hoodwinked) added to channel (zk) [f=0055242] [liblobby] Warning: Duplicate user(hoodwinked) added to channel (zk) [f=0055244] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1390 [f=0055244] [liblobby] Warning: Duplicate user(Najarn) added to channel (zk) [f=0055244] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1390 [f=0055247] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1396 [f=0055247] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1396 [f=0055247] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1396 [f=0055249] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1381 [f=0055249] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1381 [f=0055249] [liblobby] Warning: Duplicate user(NotGrim) added to channel (zk) [f=0055251] [liblobby] Warning: Duplicate user(Aarwor) added to channel (zk) [f=0055251] [liblobby] Warning: Duplicate user(DavidGuest) added to channel (zk) [f=0055253] [liblobby] Warning: Duplicate user(opcode666) added to channel (zk) [f=0055253] [liblobby] Warning: Duplicate user(opcode666) added to channel (zk) [f=0055253] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1396 [f=0055253] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0055253] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1396 [f=0055253] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0055253] [liblobby] Warning: Duplicate user(Archetherial) added to channel (zk) [f=0055254] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1396 [f=0055254] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=0055254] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1396 [f=0055254] [liblobby] Warning: Duplicate user(szollositamas85) added to channel (zk) [f=0055256] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1396 [f=0055353] Input grabbing is enabled! [f=0055354] TotalHideLobbyInterface, true [f=0055778] [Broiled_Tomato] Allies: i see [f=0055853] [darloth3] Allies: This is a coop auto room, so, they can. It wouldn't even let me speak in all if they couldn't. [f=0056396] [darloth3] Allies: Matchmade games block spectators from speaking to all, for obvious reasons - but custom games and coop team rooms, no [f=0057265] [Broiled_Tomato] Allies: Funnels seem very useless now without the drones [f=0057681] [darloth3] Allies: I disagree, it's doing masses of work. [f=0058397] [darloth3] Allies: 40 buildpower, a huge shield, all terrain... If anything, I think they're too strong now, but a very different unit [f=0058968] [Broiled_Tomato] yeah... i just preferred the older drone variant [f=0059591] [Broiled_Tomato] Allies: oop [f=0061847] [Broiled_Tomato] Allies: I haven't tried it out personally yet so who knows [f=0062225] [darloth3] Allies: hah, lobster shogun [f=0062558] Presstabstart added point: [f=0062803] <Presstabstart> Allies: lol [f=0063045] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0063412] [Broiled_Tomato] Allies: welp gg [f=0064294] > SPRINGIE:User Goo|chickend|4_0||False|||RU [f=0064311] Connection attempt from Goo [f=0064311] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=0064311] -> Connection established (given id 12) [f=0064337] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ae7de692de27480e740d956a27adbae895d2ce5ccbdc52f1af8e89780de2b271a161a55a00b42e423d18f3e394c1caa4611acde75d9b6585d96167323425ad19" [f=0064337] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0064694] game_message: AI has been destroyed! [f=0064694] game_message: South wins! [f=0064694] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0064722] Skirmish AI "AI: Brutal (1)" (ID:0), which controlled team 8 is now dead [f=0064722] Skirmish AI "AI: Hard (1)" (ID:1), which controlled team 9 is now dead [f=0064724] Skirmish AI "AI: Brutal (2)" (ID:2), which controlled team 10 is now dead [f=0064724] Skirmish AI "AI: Brutal (3)" (ID:3), which controlled team 11 is now dead [f=0064724] Skirmish AI "AI: Brutal (4)" (ID:4), which controlled team 12 is now dead [f=0064761] <autoquit> Autoquit canceled. [f=0064807] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=40d8f5eb7eff1f2612d59188025634dfc122951b616ddbb521e89989ff105abdd9c7dd76332439de5f920e9c9f8ad7539a4c6ca71b5ac234222845f4c5069af5]" [f=0064831] Player guddyd1313 left the game: normal quit [f=0064837] Player nightmaregamer653 left the game: normal quit [f=0064837] Player XepoB left the game: normal quit [f=0064837] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=321ff2127e7ab0e478438008a25fe14c9d6dc651c8e6c2b09001df414ce036b195a3cbcf596f4e76dcbe83b778c413af2fe47aea820947ae0e4ff13c793420ce]" [f=0064843] Spectator Broiled_Tomato left the game: normal quit [f=0064843] Player Presstabstart left the game: normal quit [f=0064849] Player Kenovis left the game: normal quit [f=0064849] Player BigMac left the game: normal quit [f=0064855] No clients connected, shutting down server [f=0064855] Server shutdown [f=0064855] [ReloadOrRestart] Spring "X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading [f=0064855] [SpringApp::Reload][1] [f=0064855] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0064855] [async=0] threads=3 tasks=839234 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-2.000, 0.000}}ms [f=0064855] thread=1 tasks=419617 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -2.000}, {0.000, 0.000, -0.000, -0.000}}ms [f=0064855] thread=2 tasks=419617 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, 26815622301809092029504006224080137566689240486172338281834595938293092413526548399541645810979637355616833639497531768248631862890015919284419122612404224.000}, {0.000, 0.000, -0.000, 26815622279176147097885738214039425547960244935503457621162351321634462287695577342231174942096963141337581726787978198122468912934184677414034681635012608.000}}ms [f=0064855] [async=1] threads=3 tasks=5999 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {-26815622252866819987652939077275311031421260935122782695863352340059936135863227938855832046407988879456223162396505413994063033480259426602967407911763968.000, -2.000}}ms [f=0064855] thread=1 tasks=2992 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -0.000}, {-26815622253327793061644550181403827945661825552708443095504350038897912730134385498532359898550502113009294155658267348618712423391801721732962410200825856.000, 0.000, -2.000, -2.000}}ms [f=0064855] thread=2 tasks=3007 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, 2.000}, {-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0064855] [ThreadPool::SetThreadCount][2] workers=0 [f=0064855] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0064855] [ThreadPool::SetThreadCount][2] workers=2 [f=0064855] [Threading] Main thread CPU affinity mask set: 12 [f=0064855] [SpringApp::Reload][2] [f=0064855] [WriteDemoFile] writing client-demo "X:\Steam\steamapps\common\Zero-K\demos\20190316_154525_KochCanyon-v02_104.0.1-1085-gfc6d80e maintenance.sdfz" (14373700 bytes) [f=0064855] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0064855] [Game::KillLua][3] dtor=0 luaUI=48024518 [f=0064855] Start widgetHandler:Shutdown [f=0064855] Shutdown - SaveOrderList Complete [f=0064855] Writing last game win data [f=0064855] Shutdown - SaveConfigData Complete [f=0064855] Shutdown Widget - Chili Highlight [f=0064855] Shutdown Widget - Save/Load API [f=0064855] Shutdown Widget - Deferred rendering [f=0064855] Shutdown Widget - Custom Markers [f=0064855] Shutdown Widget - EPIC Menu [f=0064855] Shutdown Widget - Chili Minimap [f=0064855] Shutdown Widget - Chili Widget Selector [f=0064855] Shutdown Widget - Local Team Colors [f=0064855] Shutdown Widget - Display Keys 2 [f=0064855] Shutdown Widget - Save Game Menu [f=0064855] Shutdown Widget - HealthBars [f=0064855] Shutdown Widget - Noises [f=0064855] Shutdown Widget - Unit Icons [f=0064855] Shutdown Widget - Outline [f=0064855] Shutdown Widget - Attrition Counter [f=0064855] Shutdown Widget - Win Counter [f=0064855] Shutdown Widget - BuildETA [f=0064855] Shutdown Widget - Depth of Field Shader [f=0064855] Shutdown Widget - Modular Comm Info [f=0064855] Shutdown Widget - CameraShake [f=0064855] Shutdown Widget - Chili Economy Panel Default [f=0064855] Shutdown Widget - Chili EndGame Window [f=0064855] Shutdown Widget - Chili Nuke Warning [f=0064855] Shutdown Widget - Chili Spectator Panels [f=0064855] Shutdown Widget - Chili Selections & CursorTip v2 [f=0064855] Shutdown Widget - Context Menu [f=0064855] Shutdown Widget - Darkening [f=0064855] Shutdown Widget - Grab Input [f=0064855] Input grabbing is disabled! [f=0064855] Shutdown Widget - Highlight Geos [f=0064855] Shutdown Widget - Local Widgets Config [f=0064855] Shutdown Widget - Mex Placement Handler [f=0064855] Shutdown Widget - MinimapEvents [f=0064855] Shutdown Widget - Missile Silo Range [f=0064855] Shutdown Widget - Point Tracker [f=0064855] Shutdown Widget - Showeco and Grid Drawer [f=0064855] Shutdown Widget - Stereo3D [f=0064855] Shutdown Widget - Music Player [f=0064855] Shutdown Widget - Attack AoE [f=0064855] Shutdown Widget - UnitShapes [f=0064855] Shutdown Widget - Map Edge Extension [f=0064855] Shutdown Widget - Selection Send [f=0064855] Shutdown Widget - Spotter [f=0064855] Shutdown Widget - Bloom Shader [f=0064855] Shutdown Widget - LupsManager [f=0064855] Shutdown Widget - Newton Firezone [f=0064855] Shutdown Widget - Chili Pro Console [f=0064855] Shutdown Widget - Chili Crude Player List [f=0064855] Shutdown Widget - Lasso Terraform GUI [f=0064855] Shutdown Widget - Chili Framework [f=0064855] Shutdown Widget - Lups [f=0064855] Shutdown Widget - Chili Core Selector [f=0064855] Shutdown Widget - Draw After Chili [f=0064855] Shutdown Widget - Pause Screen [f=0064855] Shutdown Widget - Layout Handler [f=0064855] Shutdown Widget - Persistent Build Height [f=0064855] Shutdown Widget - Text To Speech Control [f=0064855] Shutdown Widget - Color Blindness Correction [f=0064855] End widgetHandler:Shutdown [f=0064855] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,129591449,0} {chunk,block}Bytes={0,0} [f=0064855] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0064855] [Game::KillLua][2] dtor=0 luaRules=3dfc6d58 [f=0064855] Start gadgetHandler:Shutdown [f=0064855] Shutdown - StartSetup [f=0064855] Shutdown - UnitMorph [f=0064855] Shutdown - LupsNanoSpray [f=0064855] Shutdown - Missile Silo Controller [f=0064855] Shutdown - Modular Comm Info [f=0064855] Shutdown - Puppy Handler [f=0064855] Shutdown - Terrain Texture Handler [f=0064855] Shutdown - UnitCloakShield [f=0064855] End gadgetHandler:Shutdown [f=0064855] Start gadgetHandler:Shutdown [f=0064855] Shutdown - Save/Load [f=0064855] Shutdown - UnitMorph [f=0064855] Shutdown - Modular Comm Info [f=0064855] Shutdown - Retreat Command [f=0064855] Shutdown - Shockwaves [f=0064855] Shutdown - Teleport Throw [f=0064855] Shutdown - UnitCloakShield [f=0064855] Shutdown - Lups Cloak FX [f=0064855] Shutdown - Lups [f=0064855] Shutdown - Lups Shield [f=0064855] End gadgetHandler:Shutdown [f=0064855] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,129591751,0} {chunk,block}Bytes={0,0} [f=0064855] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,129591751,0} {chunk,block}Bytes={0,0} [f=0064855] [Game::KillLua][4] dtor=0 [f=0064855] [SpringApp::Reload][3] [f=0064855] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0064855] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0064855] [Sound] [Sound::UpdateThread][3] #sources=32 #items=103 [f=0064855] [Sound] [Sound::UpdateThread][4] ctx=325913f8 dev=47730450 [f=0064855] [Sound] [Sound::UpdateThread][5] ctx=325913f8 dev=47730450 [f=0064855] [Sound] [Sound::Cleanup][alcDestroyContext(325913f8)] [f=0064855] [Sound] [Sound::Cleanup][alcCloseDevice(47730450)] [f=0064855] [Sound] [Sound::UpdateThread][6] [f=0064855] [SpringApp::Reload][4] [f=0064855] [Game::~CGame][1] [f=0064855] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0064855] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0064855] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0064855] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0064855] [Game::KillLua][4] dtor=1 [f=0064855] [Game::KillMisc][1] [f=0064855] [Game::KillMisc][2] [f=0064855] [Game::KillMisc][3] [f=0064855] [Game::KillRendering][1] [f=0064855] [~CRectangleOverlapHandler] 16% overlap reduction [f=0064855] [3DOParser::Kill] allocated 113 pieces [f=0064855] [S3OParser::Kill] allocated 3298 pieces [f=0064855] [AssParser::Kill] allocated 251 pieces [f=0064855] [Game::KillInterface][1] [f=0064855] [Game::KillInterface][2] [f=0064855] [Game::KillSimulation][1] [f=0064855] [Game::KillSimulation][2] [f=0064855] [CCollisionHandler] dis-/continuous tests: 1017/19618338 [f=0064855] [Game::KillSimulation][3] [f=0064855] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0064855] [~CPathCache(32x32)] cacheHits=7252 hitPercentage=45% numHashColls=0 maxCacheSize=100 [f=0064855] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0064855] [~CPathCache(64x64)] cacheHits=5178 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0064855] [~CRectangleOverlapHandler] 16% overlap reduction [f=0064855] [~CRectangleOverlapHandler] 16% overlap reduction [f=0064855] [LosHandler::Kill] raycast instance cache-{hits,misses}={209982,416560}; shared=4%; cached=29% [f=0064855] [Game::KillSimulation][4] [f=0064855] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0064855] [Game::~CGame][2] [f=0064855] [Game::~CGame][3] [f=0064855] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 946775 bytes sent in 22888 packets (41.366 bytes/packet) 11313155 bytes recv'd in 46299 packets (244.350 bytes/packet) {0.454x, 0.025x} relative protocol overhead {up, down} 696 incoming chunks dropped, 20 outgoing chunks resent 66903 incoming chunks processed [f=0064855] [SpringApp::Reload][5] [f=0064855] [SpringApp::Reload][6] [f=0064855] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\spring\bitmaps.sdz] 1540147 bytes cached in 46 files [f=0064855] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 187860 bytes cached in 68 files [f=0064855] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz] 324416009 bytes cached in 3749 files [f=0064855] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\cursors.sdz] 520740 bytes cached in 110 files [f=0064855] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\maphelper.sdz] 14008 bytes cached in 3 files [f=0064855] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\springcontent.sdz] 208522 bytes cached in 94 files [f=0064855] Scanning: X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base [f=0064855] Scanning: X:\Steam\steamapps\common\Zero-K\maps [f=0064855] Scanning: X:\Steam\steamapps\common\Zero-K\games [f=0064855] Scanning: X:\Steam\steamapps\common\Zero-K\packages [f=0064855] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [f=0064855] [SpringApp::Reload][7] [f=0064855] [SpringApp::Reload][8] [f=0064855] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0064855] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0064855] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0064855] [Sound] [Sound::InitThread][1] [f=0064855] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0064855] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=0064855] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=0064855] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0064855] [Sound] [Sound::OpenOpenALDevice] device=3e6bb000 context=32590990 [f=0064855] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0064855] [Sound] Vendor: OpenAL Community [f=0064855] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0064855] [Sound] Renderer: OpenAL Soft [f=0064855] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0064855] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0064855] [Sound] Devices: [f=0064855] [Sound] [Speakers (Realtek High Definition Audio)] [f=0064855] [Sound] [CABLE Input (VB-Audio Virtual Cable)] [f=0064855] [Sound] [Speakers (Realtek High Definition Audio)] [f=0064855] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0064855] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0064855] [Sound] [Sound::UpdateThread][2] [f=0064855] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0064855] [Sound] Error: Initializing EFX failed! [f=0064855] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0064855] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0771aa68 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0 [f=-000001] [SpringApp::Reload][13] reloadCount=6 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Warning: Duplicate user(bigfroggo) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(matthewwightman) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1400 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1400 [f=-000001] [liblobby] Warning: Duplicate user(Vovanikys) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1391 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1391 [f=-000001] [liblobby] Warning: Duplicate user(extropia) added to channel (zk) [f=-000001] Connecting to battle, Zero-K v1.7.3.4, IslandTest, 104.0.1-1085-gfc6d80e [f=-000001] SetSettings Int, XResolutionWindowed, 1280 [f=-000001] SetSettings Int, YResolutionWindowed, 1024 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 4096 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 Zero-K.exe Information: 0 : Chobbyla << Alert {"Message":"Zero-K battle starting!"} [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 30 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 30 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0016667 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 30 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 30 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8456; SourcePort=0; IsHost=0; MyPlayerName=darloth3; MyPasswd=a7b811807fc0bf17d5ce43d078a8e1da; } [f=-000001] [ReloadOrRestart] Spring "X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Cooperative"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=32590990 dev=3e6bb000 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=32590990 dev=3e6bb000 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(32590990)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(3e6bb000)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 160486 bytes cached in 68 files [f=-000001] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\cursors.sdz] 520740 bytes cached in 110 files [f=-000001] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\springcontent.sdz] 19669 bytes cached in 41 files [f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base [f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\games [f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=3e6bb000 context=3258f148 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [CABLE Input (VB-Audio Virtual Cable)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2" [f=-000001] [SpringApp::Reload][12] #script=142 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8456 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8456 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8456 using name darloth3 [f=-000001] [SpringApp::Reload][13] reloadCount=7 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: IslandTest [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.3.4 (archive: zk-stable.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive IslandTest (checksum ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "X:\Steam\steamapps\common\Zero-K\demos\20190316_161539_IslandTest_104.0.1-1085-gfc6d80e maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2794ms [f=-000001] [PreGame::UpdateClientNet] received local player number 7 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 344ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 420ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 43ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1019ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 149ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1052ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 73ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: Wanted Speed <unit_wanted_speed.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 6 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> LuaRules: Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> >> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Setting Serverside ignorelist: Hexxitfan11_v2 PsychicLynx [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 8, This game player count: 7 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decal rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Any+hash [f=-000001] [KeyBindings] Warning: Bind: could not parse key: C+S+hash [f=-000001] [KeyBindings] Warning: Bind: could not parse key: hash [f=-000001] [KeyBindings] Warning: Bind: could not parse key: S+hash [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Outline <gfx_outline.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Spotter <gui_spotter.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Bloom Shader <gfx_bloom_shader.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [liblobby] Warning: Duplicate user(Eboboss) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Eboboss) added to channel (zk) [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9110ac0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8824876c [f=-000001] [Path] [PathEstimator::ReadFile] hash=8824876c file="cache\104dev-maintenance/paths/IslandTest.pe-8824876c.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (32 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 199 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 395 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 591 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 788 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 985 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1184 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1381 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1581 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1779 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1976 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2172 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2370 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2567 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2766 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2965 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-8824876c" [f=-000001] [Path] [PathEstimator::WriteFile] hash=8824876c file="cache\104dev-maintenance/paths/IslandTest.pe-8824876c.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-8824876c" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f9110ac0 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=8824877c [f=-000001] [Path] [PathEstimator::ReadFile] hash=8824877c file="cache\104dev-maintenance/paths/IslandTest.pe2-8824877c.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (6 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 52 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 103 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 152 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 201 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 252 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 303 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 355 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 405 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 455 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 506 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 558 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 609 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 658 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 710 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 782 of 784 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-8824877c" [f=-000001] [Path] [PathEstimator::WriteFile] hash=8824877c file="cache\104dev-maintenance/paths/IslandTest.pe2-8824877c.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-8824877c" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2395ms, checksum 1ae87093)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12050,0} {chunk,block}Bytes={0,0} [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Any+hash [f=-000001] [KeyBindings] Warning: Bind: could not parse key: C+S+hash [f=-000001] [KeyBindings] Warning: Bind: could not parse key: hash [f=-000001] [KeyBindings] Warning: Bind: could not parse key: S+hash [f=-000001] Mex Placement Initialised with 54 spots. [f=-000001] <Easy Facing> Spectator mode. Widget removed. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: 2d218d5c22154712896c1cfc1e18eb85 [f=-000001] Connection attempt from darloth3 [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from Kenovis [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Goo [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from XepoB [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from hfe77 [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from guddyd1313 [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Broiled_Tomato [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Presstabstart [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenovis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenovis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Broiled_Tomato" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Broiled_Tomato" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Presstabstart" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Presstabstart" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55b98111024b1335b4137c49441e210a90f24099f0b4423783a53621269205d618f6c6081d3c1da73fccb6960222cc69f9b91a9c3dbdb82033ebbe7f7db0b5a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55b98111024b1335b4137c49441e210a90f24099f0b4423783a53621269205d618f6c6081d3c1da73fccb6960222cc69f9b91a9c3dbdb82033ebbe7f7db0b5a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4899c0b85428fdf61ec7bcb9ec5fdaa74b8cc2efce79c7d779c6686cf78470d6948db4929e358fe46b2bcb3190b67f7b4acaa9addc9ef7fa5b508bbb2627bf37]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4899c0b85428fdf61ec7bcb9ec5fdaa74b8cc2efce79c7d779c6686cf78470d6948db4929e358fe46b2bcb3190b67f7b4acaa9addc9ef7fa5b508bbb2627bf37]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Broiled_Tomato" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55b98111024b1335b4137c49441e210a90f24099f0b4423783a53621269205d618f6c6081d3c1da73fccb6960222cc69f9b91a9c3dbdb82033ebbe7f7db0b5a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Broiled_Tomato" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4899c0b85428fdf61ec7bcb9ec5fdaa74b8cc2efce79c7d779c6686cf78470d6948db4929e358fe46b2bcb3190b67f7b4acaa9addc9ef7fa5b508bbb2627bf37]" [f=-000001] <Broiled_Tomato> Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenovis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55b98111024b1335b4137c49441e210a90f24099f0b4423783a53621269205d618f6c6081d3c1da73fccb6960222cc69f9b91a9c3dbdb82033ebbe7f7db0b5a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Presstabstart" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55b98111024b1335b4137c49441e210a90f24099f0b4423783a53621269205d618f6c6081d3c1da73fccb6960222cc69f9b91a9c3dbdb82033ebbe7f7db0b5a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kenovis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4899c0b85428fdf61ec7bcb9ec5fdaa74b8cc2efce79c7d779c6686cf78470d6948db4929e358fe46b2bcb3190b67f7b4acaa9addc9ef7fa5b508bbb2627bf37]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55b98111024b1335b4137c49441e210a90f24099f0b4423783a53621269205d618f6c6081d3c1da73fccb6960222cc69f9b91a9c3dbdb82033ebbe7f7db0b5a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Presstabstart" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4899c0b85428fdf61ec7bcb9ec5fdaa74b8cc2efce79c7d779c6686cf78470d6948db4929e358fe46b2bcb3190b67f7b4acaa9addc9ef7fa5b508bbb2627bf37]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4899c0b85428fdf61ec7bcb9ec5fdaa74b8cc2efce79c7d779c6686cf78470d6948db4929e358fe46b2bcb3190b67f7b4acaa9addc9ef7fa5b508bbb2627bf37]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55b98111024b1335b4137c49441e210a90f24099f0b4423783a53621269205d618f6c6081d3c1da73fccb6960222cc69f9b91a9c3dbdb82033ebbe7f7db0b5a]" [f=-000001] <Goo> Allies: I choose: wisely! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f55b98111024b1335b4137c49441e210a90f24099f0b4423783a53621269205d618f6c6081d3c1da73fccb6960222cc69f9b91a9c3dbdb82033ebbe7f7db0b5a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4899c0b85428fdf61ec7bcb9ec5fdaa74b8cc2efce79c7d779c6686cf78470d6948db4929e358fe46b2bcb3190b67f7b4acaa9addc9ef7fa5b508bbb2627bf37]" [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4899c0b85428fdf61ec7bcb9ec5fdaa74b8cc2efce79c7d779c6686cf78470d6948db4929e358fe46b2bcb3190b67f7b4acaa9addc9ef7fa5b508bbb2627bf37]" [f=-000001] <hfe77> Allies: I choose: Jumpy! [f=-000001] <Kenovis> Allies: I choose: Necromancer! [f=-000001] <guddyd1313> Allies: I choose: Commander 1! [f=-000001] <Broiled_Tomato> Allies: I choose: Recon! [f=-000001] Skirmish AI "AI: Brutal (5)" (ID:0) took over control of team 4 [f=-000001] Skirmish AI "AI: Brutal (6)" (ID:1) took over control of team 5 [f=-000001] Skirmish AI "AI: Brutal (7)" (ID:2) took over control of team 6 [f=-000001] Skirmish AI "AI: Brutal (8)" (ID:3) took over control of team 7 [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:4) took over control of team 8 [f=-000001] Skirmish AI "AI: Brutal (2)" (ID:5) took over control of team 9 [f=-000001] Skirmish AI "AI: Brutal (3)" (ID:6) took over control of team 10 [f=-000001] Skirmish AI "AI: Brutal (4)" (ID:7) took over control of team 11 [f=-000001] <XepoB> Allies: I choose: Recon! [f=-000001] <Broiled_Tomato> Allies: imma be shippy boi [f=-000001] <Presstabstart> Allies: I choose: Gigatron! [f=-000001] <Kenovis> Allies: Maybe the map is too small [f=-000001] <Kenovis> Allies: (?) [f=-000001] <Broiled_Tomato> Allies: nahh [f=-000001] <Goo> Allies: its plenty [f=-000001] <Presstabstart> Allies: the auto host picked it, meaning it must be perfect in every way [f=-000001] <Goo> Allies: lol [f=-000001] <Broiled_Tomato> Allies: yes [f=0000047] <Goo> Allies: its randomised [f=0000150] !transmitlobby @voice@buildUnit@add;shipcon;Mariner [f=0000150] !transmitlobby @voice@buildUnit@add;shipscout;Cutter [f=0000150] !transmitlobby @voice@buildUnit@add;shiptorpraider;Hunter [f=0000150] !transmitlobby @voice@buildUnit@add;subraider;Seawolf [f=0000150] !transmitlobby @voice@buildUnit@add;shipriot;Corsair [f=0000150] !transmitlobby @voice@buildUnit@add;shipskirm;Mistral [f=0000150] !transmitlobby @voice@buildUnit@add;shipassault;Siren [f=0000150] !transmitlobby @voice@buildUnit@add;shiparty;Envoy [f=0000150] !transmitlobby @voice@buildUnit@add;shipaa;Zephyr [f=0000150] !transmitlobby @voice@buildUnit@reload [f=0000916] Input grabbing is disabled! [f=0000916] Input grabbing is enabled! [f=0001709] Goo added point: why? [f=0001937] Input grabbing is enabled! [f=0001937] Input grabbing is enabled! [f=0002095] <Kenovis> Allies: Theorically, protection [f=0002503] <Goo> Allies: its not cheap for early thing [f=0003202] Goo added point: make some aa drones [f=0003476] Goo added point: ai got copters aswell [f=0006144] Broiled_Tomato added point: torp boats incoming [f=0007090] <Goo> Allies: saved me 2 ducks :D [f=0007204] <Goo> Allies: nice intel [f=0007291] <Broiled_Tomato> Allies: yes [f=0007702] Broiled_Tomato added point: high speed chase [f=0007784] <Broiled_Tomato> Allies: awwwwww [f=0009231] game_message: Morph complete: Necromancer lvl 1 -> Necromancer lvl 2 [f=0009567] Broiled_Tomato added point: vombers [f=0014529] Broiled_Tomato added point: lance [f=0015313] Goo added point: [f=0016414] Broiled_Tomato added point: ! [f=0018796] Broiled_Tomato added point: need to wall off [f=0020560] game_message: Morph complete: Necromancer lvl 2 -> Necromancer lvl 3 [f=0021684] <Goo> Allies: rip us [f=0022427] <Goo> Allies: !resign [f=0022428] > Poll: Resign team 1? [!y=0/4, !n=0/4] [f=0022428] > Poll: Resign team 1? [!y=1/4, !n=0/4] [f=0022439] <Kenovis> Allies: yep [f=0022492] <XepoB> !vote 1 [f=0022492] > Poll: Resign team 1? [!y=2/4, !n=0/4] [f=0022499] <Kenovis> !vote 1 [f=0022499] > Poll: Resign team 1? [!y=3/4, !n=0/4] [f=0022522] <Broiled_Tomato> !vote 1 [f=0022522] > Poll: Resign team 1? [!y=4/4, !n=0/4] [f=0022522] > Poll: Resign team 1? [END:SUCCESS] [f=0022523] game_message: North-West has been destroyed! [f=0022523] game_message: AI wins! [f=0022523] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022523] > Team 1 resigned [f=0022557] !transmitlobby @voice@buildUnit@remove;shipcon [f=0022557] !transmitlobby @voice@buildUnit@remove;shipscout [f=0022557] !transmitlobby @voice@buildUnit@remove;shiptorpraider [f=0022557] !transmitlobby @voice@buildUnit@remove;subraider [f=0022557] !transmitlobby @voice@buildUnit@remove;shipriot [f=0022557] !transmitlobby @voice@buildUnit@remove;shipskirm [f=0022557] !transmitlobby @voice@buildUnit@remove;shipassault [f=0022557] !transmitlobby @voice@buildUnit@remove;shiparty [f=0022557] !transmitlobby @voice@buildUnit@remove;shipaa [f=0022557] !transmitlobby @voice@buildUnit@reload [f=0022601] <autoquit> Autoquit canceled. [f=0022687] Spectator Broiled_Tomato left the game: normal quit [f=0022694] Spectator Goo left the game: normal quit [f=0022700] Spectator Kenovis left the game: normal quit [f=0022700] Spectator guddyd1313 left the game: normal quit [f=0022735] Spectator XepoB left the game: normal quit [f=0022741] > <Broiled_Tomato>welep [f=0022741] No clients connected, shutting down server [f=0022741] Server shutdown [f=0022741] [ReloadOrRestart] Spring "X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading [f=0022741] [SpringApp::Reload][1] [f=0022741] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0022741] [async=0] threads=3 tasks=265040 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, -0.000}}ms [f=0022741] thread=1 tasks=132520 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -2.000, -0.000}, {2.000, 0.000, -0.000, 26815622271957103575280006178969481954063547853459824416249605535272661818561905196210466945568755278003256543480878419904216097488461233655680521864216576.000}}ms [f=0022741] thread=2 tasks=132520 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622313552166587121868899994509090283276396510473025982298629084013672097473679412530540277903309522241909221492170370638698752175912376719894380544000.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=0022741] [async=1] threads=3 tasks=4082 {sum,avg}{exec,wait}time={{-2.000, 26815622328803266541852140433302611897254771731873509310750385027269501719621804843809726671479931669382188632452811036530254956837098814875989440462848000.000}, {-2.000, -0.000}}ms [f=0022741] thread=1 tasks=2037 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 2.000, 2.000}, {-26815622253943844911028655520888358539120611866066698402192064758961106653456451732329906724188562397904926200076755533741288593037596836928583677807427584.000, 0.000, -0.000, 0.000}}ms [f=0022741] thread=2 tasks=2045 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, 0.000}, {26815622253866237049309869962676406828814207505049228560823398617488674990302312985603342650449228158427140032260408060176689720046379664468020316619145216.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms [f=0022741] [ThreadPool::SetThreadCount][2] workers=0 [f=0022741] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0022741] [ThreadPool::SetThreadCount][2] workers=2 [f=0022741] [Threading] Main thread CPU affinity mask set: 12 [f=0022741] [SpringApp::Reload][2] [f=0022741] [WriteDemoFile] writing client-demo "X:\Steam\steamapps\common\Zero-K\demos\20190316_161539_IslandTest_104.0.1-1085-gfc6d80e maintenance.sdfz" (5005944 bytes) [f=0022741] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0022741] [Game::KillLua][3] dtor=0 luaUI=28ca6b20 [f=0022741] Start widgetHandler:Shutdown [f=0022741] Shutdown - SaveOrderList Complete [f=0022741] Writing last game win data [f=0022741] Shutdown - SaveConfigData Complete [f=0022741] Shutdown Widget - Chili Highlight [f=0022741] Shutdown Widget - Save/Load API [f=0022741] Shutdown Widget - Deferred rendering [f=0022741] Shutdown Widget - Custom Markers [f=0022741] Shutdown Widget - EPIC Menu [f=0022741] Shutdown Widget - Chili Minimap [f=0022741] Shutdown Widget - Chili Widget Selector [f=0022741] Shutdown Widget - Local Team Colors [f=0022741] Shutdown Widget - Display Keys 2 [f=0022741] Shutdown Widget - Save Game Menu [f=0022741] Shutdown Widget - HealthBars [f=0022741] Shutdown Widget - Noises [f=0022741] Shutdown Widget - Unit Icons [f=0022741] Shutdown Widget - Outline [f=0022741] Shutdown Widget - Attrition Counter [f=0022741] Shutdown Widget - Win Counter [f=0022741] Shutdown Widget - BuildETA [f=0022741] Shutdown Widget - Depth of Field Shader [f=0022741] Shutdown Widget - Modular Comm Info [f=0022741] Shutdown Widget - CameraShake [f=0022741] Shutdown Widget - Chili Economy Panel Default [f=0022741] Shutdown Widget - Chili EndGame Window [f=0022741] Shutdown Widget - Chili Nuke Warning [f=0022741] Shutdown Widget - Chili Spectator Panels [f=0022741] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022741] Shutdown Widget - Context Menu [f=0022741] Shutdown Widget - Darkening [f=0022741] Shutdown Widget - Grab Input [f=0022741] Input grabbing is disabled! [f=0022741] Shutdown Widget - Highlight Geos [f=0022741] Shutdown Widget - Local Widgets Config [f=0022741] Shutdown Widget - Mex Placement Handler [f=0022741] Shutdown Widget - MinimapEvents [f=0022741] Shutdown Widget - Missile Silo Range [f=0022741] Shutdown Widget - Point Tracker [f=0022741] Shutdown Widget - Showeco and Grid Drawer [f=0022741] Shutdown Widget - Stereo3D [f=0022741] Shutdown Widget - Music Player [f=0022741] Shutdown Widget - Attack AoE [f=0022741] Shutdown Widget - UnitShapes [f=0022741] Shutdown Widget - Map Edge Extension [f=0022741] Shutdown Widget - Selection Send [f=0022741] Shutdown Widget - Spotter [f=0022741] Shutdown Widget - Bloom Shader [f=0022741] Shutdown Widget - LupsManager [f=0022741] Shutdown Widget - Newton Firezone [f=0022741] Shutdown Widget - Chili Pro Console [f=0022741] Shutdown Widget - Chili Crude Player List [f=0022741] Shutdown Widget - Lasso Terraform GUI [f=0022741] Shutdown Widget - Chili Framework [f=0022741] Shutdown Widget - Lups [f=0022741] Shutdown Widget - Chili Core Selector [f=0022741] Shutdown Widget - Draw After Chili [f=0022741] Shutdown Widget - Pause Screen [f=0022741] Shutdown Widget - Layout Handler [f=0022741] Shutdown Widget - Persistent Build Height [f=0022741] Shutdown Widget - Text To Speech Control [f=0022741] Shutdown Widget - Color Blindness Correction [f=0022741] End widgetHandler:Shutdown [f=0022741] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,63164851,0} {chunk,block}Bytes={0,0} [f=0022741] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0022741] [Game::KillLua][2] dtor=0 luaRules=27467d60 [f=0022741] Start gadgetHandler:Shutdown [f=0022741] Shutdown - StartSetup [f=0022741] Shutdown - UnitMorph [f=0022741] Shutdown - LupsNanoSpray [f=0022741] Shutdown - Missile Silo Controller [f=0022741] Shutdown - Modular Comm Info [f=0022741] Shutdown - Puppy Handler [f=0022741] Shutdown - Terrain Texture Handler [f=0022741] Shutdown - UnitCloakShield [f=0022741] End gadgetHandler:Shutdown [f=0022741] Start gadgetHandler:Shutdown [f=0022741] Shutdown - Save/Load [f=0022741] Shutdown - UnitMorph [f=0022741] Shutdown - Modular Comm Info [f=0022741] Shutdown - Retreat Command [f=0022741] Shutdown - Shockwaves [f=0022741] Shutdown - Teleport Throw [f=0022741] Shutdown - UnitCloakShield [f=0022741] Shutdown - Lups Cloak FX [f=0022741] Shutdown - Lups [f=0022741] Shutdown - Lups Shield [f=0022741] End gadgetHandler:Shutdown [f=0022741] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,63164969,0} {chunk,block}Bytes={0,0} [f=0022741] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,63164969,0} {chunk,block}Bytes={0,0} [f=0022741] [Game::KillLua][4] dtor=0 [f=0022741] [SpringApp::Reload][3] [f=0022741] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0022741] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0022741] [Sound] [Sound::UpdateThread][3] #sources=32 #items=100 [f=0022741] [Sound] [Sound::UpdateThread][4] ctx=3258f148 dev=3e6bb000 [f=0022741] [Sound] [Sound::UpdateThread][5] ctx=3258f148 dev=3e6bb000 [f=0022741] [Sound] [Sound::Cleanup][alcDestroyContext(3258f148)] [f=0022741] [Sound] [Sound::Cleanup][alcCloseDevice(3e6bb000)] [f=0022741] [Sound] [Sound::UpdateThread][6] [f=0022741] [SpringApp::Reload][4] [f=0022741] [Game::~CGame][1] [f=0022741] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0022741] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0022741] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0022741] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0022741] [Game::KillLua][4] dtor=1 [f=0022741] [Game::KillMisc][1] [f=0022741] [Game::KillMisc][2] [f=0022741] [Game::KillMisc][3] [f=0022741] [Game::KillRendering][1] [f=0022741] [~CRectangleOverlapHandler] 13% overlap reduction [f=0022741] [3DOParser::Kill] allocated 73 pieces [f=0022741] [S3OParser::Kill] allocated 2308 pieces [f=0022741] [AssParser::Kill] allocated 244 pieces [f=0022741] [Game::KillInterface][1] [f=0022741] [Game::KillInterface][2] [f=0022741] [Game::KillSimulation][1] [f=0022741] [Game::KillSimulation][2] [f=0022741] [CCollisionHandler] dis-/continuous tests: 1039/24800363 [f=0022741] [Game::KillSimulation][3] [f=0022741] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022741] [~CPathCache(28x28)] cacheHits=1836 hitPercentage=44% numHashColls=0 maxCacheSize=47 [f=0022741] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022741] [~CPathCache(56x56)] cacheHits=507 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022741] [~CRectangleOverlapHandler] 13% overlap reduction [f=0022741] [~CRectangleOverlapHandler] 13% overlap reduction [f=0022741] [LosHandler::Kill] raycast instance cache-{hits,misses}={81710,161223}; shared=5%; cached=29% [f=0022741] [Game::KillSimulation][4] [f=0022741] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0022741] [Game::~CGame][2] [f=0022741] [Game::~CGame][3] [f=0022741] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 372431 bytes sent in 11700 packets (31.832 bytes/packet) 3943918 bytes recv'd in 19896 packets (198.227 bytes/packet) {0.406x, 0.030x} relative protocol overhead {up, down} 112 incoming chunks dropped, 9 outgoing chunks resent 26382 incoming chunks processed [f=0022741] [SpringApp::Reload][5] [f=0022741] [SpringApp::Reload][6] [f=0022741] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\spring\bitmaps.sdz] 1540147 bytes cached in 46 files [f=0022741] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 65119 bytes cached in 25 files [f=0022741] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz] 259400753 bytes cached in 3614 files [f=0022741] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\cursors.sdz] 520740 bytes cached in 110 files [f=0022741] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\maphelper.sdz] 14008 bytes cached in 3 files [f=0022741] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\springcontent.sdz] 208522 bytes cached in 94 files [f=0022741] Scanning: X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base [f=0022741] Scanning: X:\Steam\steamapps\common\Zero-K\maps [f=0022741] Scanning: X:\Steam\steamapps\common\Zero-K\games [f=0022741] Scanning: X:\Steam\steamapps\common\Zero-K\packages [f=0022741] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [f=0022741] [SpringApp::Reload][7] [f=0022741] [SpringApp::Reload][8] [f=0022741] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms) [f=0022741] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0022741] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0022741] [Sound] [Sound::InitThread][1] [f=0022741] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0022741] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=0022741] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=0022741] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms) [f=0022741] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0022741] [Sound] [Sound::OpenOpenALDevice] device=3e6bb000 context=32590990 [f=0022741] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0022741] [Sound] Vendor: OpenAL Community [f=0022741] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0022741] [Sound] Renderer: OpenAL Soft [f=0022741] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0022741] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0022741] [Sound] Devices: [f=0022741] [Sound] [Speakers (Realtek High Definition Audio)] [f=0022741] [Sound] [CABLE Input (VB-Audio Virtual Cable)] [f=0022741] [Sound] [Speakers (Realtek High Definition Audio)] [f=0022741] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0022741] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0022741] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0022741] [Sound] Error: Initializing EFX failed! [f=0022741] [Sound] [Sound::UpdateThread][2] [f=0022741] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [f=0022741] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0771aa68 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0 [f=-000001] [SpringApp::Reload][13] reloadCount=8 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Warning: Duplicate user(adus321pl) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1408 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1408 [f=-000001] [liblobby] Warning: Duplicate user(Ghostreticle) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Ghostreticle) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Vinzenz) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(adus321pl) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(adus321pl) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Llarence) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1378 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1378 [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1378 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1378 [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1399 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1399 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1398 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 1398 [f=-000001] [liblobby] Warning: Duplicate user(barence) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(barence) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(GhostKev) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(GhostKev) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsWorldatwar.jpg","ImageUrl":"http://zero-k.info/Resources/Worldatwar.thumbnail.jpg"} Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/Worldatwar.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsWorldatwar.jpg"} Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Islands_In_War_1.0","FileType":"MAP"} Zero-K.exe Information: 0 : starting download Islands_In_War_1.0 Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894629} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894629} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894629} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894629} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894629} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894629} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894530} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894530} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"77.78","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":894530} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"82.23","SecondsRemaining":2,"TotalLength":10393299,"CurrentSpeed":896115} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"87.19","SecondsRemaining":1,"TotalLength":10393299,"CurrentSpeed":901412} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"92.87","SecondsRemaining":0,"TotalLength":10393299,"CurrentSpeed":913398} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Islands_In_War_1.0","Progress":"98.91","SecondsRemaining":0,"TotalLength":10393299,"CurrentSpeed":927678} Zero-K.exe Information: 0 : Islands_In_War_1.0.sdz Completed - 9.91M Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"Islands_In_War_1.0"} [f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base [f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\games [f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailshttp://zero-k.info/Maps/Detail/7531.jpg","ImageUrl":"http://zero-k.info/Resources/http://zero-k.info/Maps/Detail/7531.thumbnail.jpg"} Zero-K.exe Error: 0 : Error downloading image http://zero-k.info/Resources/http://zero-k.info/Maps/Detail/7531.thumbnail.jpg : System.NotSupportedException: The given path's format is not supported. at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath) at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost) at System.IO.Directory.CreateDirectory(String path) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailshttp://zero-k.info/Maps/Detail/7905.jpg","ImageUrl":"http://zero-k.info/Resources/http://zero-k.info/Maps/Detail/7905.thumbnail.jpg"} Zero-K.exe Error: 0 : Error downloading image http://zero-k.info/Resources/http://zero-k.info/Maps/Detail/7905.thumbnail.jpg : System.NotSupportedException: The given path's format is not supported. at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath) at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost) at System.IO.Directory.CreateDirectory(String path) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() [f=-000001] Connecting to battle, Zero-K v1.7.3.4, Tombstone Desert V2, 104.0.1-1085-gfc6d80e [f=-000001] SetSettings Int, XResolutionWindowed, 1280 [f=-000001] SetSettings Int, YResolutionWindowed, 1024 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 4096 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 30 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 30 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0016667 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 30 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 30 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Cooperative"} [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8456; SourcePort=0; IsHost=0; MyPlayerName=darloth3; MyPasswd=a7b811807fc0bf17d5ce43d078a8e1da; } [f=-000001] [ReloadOrRestart] Spring "X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=24 {sum,avg}{exec,wait}time={{0.000, 26815622277420556519679734938256004190203447311707469217895070582906475011775277133750239627861291576732139004985094417960759590702450871114566767493513216.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=12 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, 26815622253229345280022760982426046023135656325681985649042057114001090179989339462137008479553559323725442958890161692034618686546874245174503409595711488.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=12 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, 26815622253229345280022760982426046023135656325681985649042057114001090179989339462137008479553559323725442958890161692034618686546874245174503409595711488.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=32590990 dev=3e6bb000 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=32590990 dev=3e6bb000 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(32590990)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(3e6bb000)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 208422 bytes cached in 101 files [f=-000001] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\cursors.sdz] 520740 bytes cached in 110 files [f=-000001] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\springcontent.sdz] 19669 bytes cached in 41 files [f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base [f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\games [f=-000001] Scanning: X:\Steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 18ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=3e6bb000 context=3258fa88 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [CABLE Input (VB-Audio Virtual Cable)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2" [f=-000001] [SpringApp::Reload][12] #script=142 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8456 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8456 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8456 using name darloth3 [f=-000001] [SpringApp::Reload][13] reloadCount=9 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Tombstone Desert V2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.3.4 (archive: zk-stable.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Tombstone Desert V2 (checksum a554e1c1e831bb1b9cf0bb67c6cd3ea06a0af6a43e17e143c1ec8391ddfc8d03dfaa480d584178c6ba1be6aacc5ffa8091661bd6749c1bd7aad90756adfe3fe4) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "X:\Steam\steamapps\common\Zero-K\demos\20190316_163152_Tombstone Desert V2_104.0.1-1085-gfc6d80e maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1717ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 307ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 385ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1051ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 292ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 40ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 72ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: Wanted Speed <unit_wanted_speed.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 3 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> LuaRules: Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> >> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [liblobby] Warning: Duplicate user(Spiriusis) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Spiriusis) added to channel (zk) [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Setting Serverside ignorelist: Hexxitfan11_v2 PsychicLynx [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 7, This game player count: 4 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decal rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Any+hash [f=-000001] [KeyBindings] Warning: Bind: could not parse key: C+S+hash [f=-000001] [KeyBindings] Warning: Bind: could not parse key: hash [f=-000001] [KeyBindings] Warning: Bind: could not parse key: S+hash [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Outline <gfx_outline.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Spotter <gui_spotter.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Bloom Shader <gfx_bloom_shader.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=94c0ea43 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e3a0f47b [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=93711700 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fe3b5e29 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0e5453 [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0e5453 file="cache\104dev-maintenance/paths/Tombstone Desert V2.pe-a0e5453.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (14 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 65 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 132 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 196 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 260 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 325 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 390 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 454 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 520 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 585 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 651 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 716 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 781 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 845 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 911 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 978 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-a0e5453" [f=-000001] [Path] [PathEstimator::WriteFile] hash=a0e5453 file="cache\104dev-maintenance/paths/Tombstone Desert V2.pe-a0e5453.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-a0e5453" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=94c0ea43 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=e3a0f47b [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=93711700 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fe3b5e29 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a0e5463 [f=-000001] [Path] [PathEstimator::ReadFile] hash=a0e5463 file="cache\104dev-maintenance/paths/Tombstone Desert V2.pe2-a0e5463.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (5 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 19 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 35 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 54 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 73 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 89 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 105 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 127 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 148 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 169 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 187 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 203 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 219 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 235 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 251 of 256 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-a0e5463" [f=-000001] [Path] [PathEstimator::WriteFile] hash=a0e5463 file="cache\104dev-maintenance/paths/Tombstone Desert V2.pe2-a0e5463.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-a0e5463" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (754ms, checksum ad06fec2)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12056,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] [KeyBindings] Warning: Bind: could not parse key: Any+hash [f=-000001] [KeyBindings] Warning: Bind: could not parse key: C+S+hash [f=-000001] [KeyBindings] Warning: Bind: could not parse key: hash [f=-000001] [KeyBindings] Warning: Bind: could not parse key: S+hash [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] <Easy Facing> Spectator mode. Widget removed. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] GameID: fb248d5cb6957b47c440ebf197ab91f1 [f=-000001] Connection attempt from darloth3 [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Goo [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from hfe77 [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from XepoB [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from guddyd1313 [f=-000001] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a554e1c1e831bb1b9cf0bb67c6cd3ea06a0af6a43e17e143c1ec8391ddfc8d03dfaa480d584178c6ba1be6aacc5ffa8091661bd6749c1bd7aad90756adfe3fe4" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a554e1c1e831bb1b9cf0bb67c6cd3ea06a0af6a43e17e143c1ec8391ddfc8d03dfaa480d584178c6ba1be6aacc5ffa8091661bd6749c1bd7aad90756adfe3fe4" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a554e1c1e831bb1b9cf0bb67c6cd3ea06a0af6a43e17e143c1ec8391ddfc8d03dfaa480d584178c6ba1be6aacc5ffa8091661bd6749c1bd7aad90756adfe3fe4" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a554e1c1e831bb1b9cf0bb67c6cd3ea06a0af6a43e17e143c1ec8391ddfc8d03dfaa480d584178c6ba1be6aacc5ffa8091661bd6749c1bd7aad90756adfe3fe4" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a554e1c1e831bb1b9cf0bb67c6cd3ea06a0af6a43e17e143c1ec8391ddfc8d03dfaa480d584178c6ba1be6aacc5ffa8091661bd6749c1bd7aad90756adfe3fe4" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=28f64edc828474013aa5046c14ea331a7905a9d4c4f8843629b16cd242968f6441b775ffb40b7a08a62bc4b88890fcfa6ca766e980226797b681aea3f2801602]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=002ef5cbf85bef238489bc127542a5fbb6108000d25f6e2c1929622c8411f685a15c2f5f9183556e9a75962c1d661836c5f37195f58e71d350cb56a4113b6702]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=28f64edc828474013aa5046c14ea331a7905a9d4c4f8843629b16cd242968f6441b775ffb40b7a08a62bc4b88890fcfa6ca766e980226797b681aea3f2801602]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="guddyd1313" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=002ef5cbf85bef238489bc127542a5fbb6108000d25f6e2c1929622c8411f685a15c2f5f9183556e9a75962c1d661836c5f37195f58e71d350cb56a4113b6702]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=28f64edc828474013aa5046c14ea331a7905a9d4c4f8843629b16cd242968f6441b775ffb40b7a08a62bc4b88890fcfa6ca766e980226797b681aea3f2801602]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=002ef5cbf85bef238489bc127542a5fbb6108000d25f6e2c1929622c8411f685a15c2f5f9183556e9a75962c1d661836c5f37195f58e71d350cb56a4113b6702]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=28f64edc828474013aa5046c14ea331a7905a9d4c4f8843629b16cd242968f6441b775ffb40b7a08a62bc4b88890fcfa6ca766e980226797b681aea3f2801602]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hfe77" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=002ef5cbf85bef238489bc127542a5fbb6108000d25f6e2c1929622c8411f685a15c2f5f9183556e9a75962c1d661836c5f37195f58e71d350cb56a4113b6702]" [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Skirmish AI "DevCircuitAIHard32 stable (1)" (ID:1) took over control of team 5 [f=-000001] Skirmish AI "DevCircuitAINormal32 stable (2)" (ID:2) took over control of team 6 [f=-000001] Skirmish AI "DevCircuitAINormal32 stable (1)" (ID:3) took over control of team 7 [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=28f64edc828474013aa5046c14ea331a7905a9d4c4f8843629b16cd242968f6441b775ffb40b7a08a62bc4b88890fcfa6ca766e980226797b681aea3f2801602]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="XepoB" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=002ef5cbf85bef238489bc127542a5fbb6108000d25f6e2c1929622c8411f685a15c2f5f9183556e9a75962c1d661836c5f37195f58e71d350cb56a4113b6702]" [f=-000001] <XepoB> Allies: I choose: Engineer! [f=-000001] Skirmish AI "AI: Brutal (1)" (ID:0) took over control of team 1 [f=-000001] <hfe77> Allies: I choose: Jumpy! [f=-000001] <guddyd1313> Allies: I choose: Commander 1! [f=-000001] <Goo> Allies: why you woting for start when it clearly not balanced? [f=-000001] <Goo> Allies: just to restart in 10 minutes after? [f=-000001] <Goo> Allies: I choose: wisely! [f=0000102] SendLuaMenuMsg showLobby [f=0000102] HandleLobbyOverlay SetMainInterfaceVisibley [f=0000102] Input grabbing is disabled! [f=0000103] TotalHideLobbyInterface, false [f=0000390] !transmitlobby @voice@buildUnit@add;shieldcon;Convict [f=0000390] !transmitlobby @voice@buildUnit@add;shieldscout;Dirtbag [f=0000390] !transmitlobby @voice@buildUnit@add;shieldraid;Bandit [f=0000390] !transmitlobby @voice@buildUnit@add;shieldskirm;Rogue [f=0000390] !transmitlobby @voice@buildUnit@add;shieldassault;Thug [f=0000390] !transmitlobby @voice@buildUnit@add;shieldriot;Outlaw [f=0000390] !transmitlobby @voice@buildUnit@add;shieldfelon;Felon [f=0000390] !transmitlobby @voice@buildUnit@add;shieldarty;Racketeer [f=0000390] !transmitlobby @voice@buildUnit@add;shieldaa;Vandal [f=0000390] !transmitlobby @voice@buildUnit@add;shieldbomb;Snitch [f=0000390] !transmitlobby @voice@buildUnit@add;shieldshield;Aspis [f=0000390] !transmitlobby @voice@buildUnit@reload [f=0000437] Input grabbing is enabled! [f=0000438] TotalHideLobbyInterface, true [f=0000645] SendLuaMenuMsg showLobby [f=0000645] HandleLobbyOverlay SetMainInterfaceVisibley [f=0000645] Input grabbing is disabled! [f=0000645] TotalHideLobbyInterface, false [f=0000687] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz] 187672769 bytes cached in 3293 files [f=0000733] Error: could not load model "corch_dead.s3o" (reason: [S3OParser] could not find model-file objects3d/corch_dead.s3o) [f=0000744] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="could not load model "corch_dead.s3o" (reason: [S3OParser] could not find model-file objects3d/corch_dead.s3o)" [f=0000992] Warning: Couldn't find texture "bitmaps/GPL/Lups/perlin_noise.jpg"! [f=0000992] Warning: Couldn't find texture "bitmaps/GPL/Lups/jet.bmp"! [f=0001022] Input grabbing is enabled! [f=0001022] TotalHideLobbyInterface, true [f=0001077] Warning: Couldn't find texture "LuaUI/images/metalplus.png"! [f=0001077] Warning: Couldn't find texture "LuaUI/images/energyplus.png"! [f=0001096] [Sound] Error: [LoadSoundBuffer] unable to open audio file "sounds/weapon/laser/laser_burn8.wav" [f=0001096] [unit_script.lua] Error: Failed to load: scripts/aimPosTerraform.lua [f=0001096] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:34: attempt to call global 'SetupAimPosTerraform' (a nil value) [f=0001096] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:824: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393> (tail call): ? [f=0001096] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/turretlaser_aoplane.dds" [f=0001097] Error: could not load model "lotus_d.s3o" (reason: [S3OParser] could not find model-file objects3d/lotus_d.s3o) [f=0001104] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:824: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393> (tail call): ?" [f=0001105] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="could not load model "lotus_d.s3o" (reason: [S3OParser] could not find model-file objects3d/lotus_d.s3o)" [f=0001107] Sync error for darloth3 in frame 1096 (got f33fd64f, correct is 15a49058) [f=0001107] Sync error for darloth3 in frame 1096 (got f33fd64f, correct is 15a49058) [f=0001119] [unit_script.lua] Error: Failed to load: scripts/aimPosTerraform.lua [f=0001119] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:34: attempt to call global 'SetupAimPosTerraform' (a nil value) [f=0001119] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:824: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393> (tail call): ? [f=0001127] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:824: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393> (tail call): ?" [f=0001179] <snd_noises.lua>: Error file Sounds/reply/hovercraft_select.WAV doesn't exist. [f=0001180] Warning: Couldn't find texture "LuaUI/Widgets/chili/skins/evolved/panel_2100_small.png"! [f=0001231] <snd_noises.lua>: Error file Sounds/reply/hovercraft_select.WAV doesn't exist. [f=0001243] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] Include() could not load 'LuaRules/Configs/customcmds.h.lua' stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:737: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393> (tail call): ? [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function <[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:320> (tail call): ? [string "LuaRules/Gadgets/unit_morph.lua"]:403: in function 'FinishMorph' [string "LuaRules/Gadgets/unit_morph.lua"]:609: in function 'UpdateMorph' [string "LuaRules/Gadgets/unit_morph.lua"]:734: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:905: in function <[string "LuaRules/gadgets.lua"]:903> (tail call): ? [f=0001255] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[Internal Lua error: Call failure] Include() could not load 'LuaRules/Configs/customcmds.h.lua' stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:737: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393> (tail call): ? [C]: in function 'CreateUnit' [string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:359: in function <[string "LuaRules/Gadgets/unit_commander_upgrade.lua"]:320> (tail call): ? [string "LuaRules/Gadgets/unit_morph.lua"]:403: in function 'FinishMorph' [string "LuaRules/Gadgets/unit_morph.lua"]:609: in function 'UpdateMorph' [string "LuaRules/Gadgets/unit_morph.lua"]:734: in function 'GameFrame' [string "LuaRules/gadgets.lua"]:905: in function <[string "LuaRules/gadgets.lua"]:903> (tail call): ?" [f=0001269] <snd_noises.lua>: Error file Sounds/reply/factory_select.WAV doesn't exist. [f=0001328] <Goo> Allies: fuuuck [f=0001358] Warning: Couldn't find texture "bitmaps/GPL/Lups/mynoise2.png"! [f=0001440] Warning: Couldn't find texture "LuaUI/Widgets/chili/skins/evolved/tech_scrollbar.png"! [f=0001440] Warning: Couldn't find texture "LuaUI/Widgets/chili/skins/evolved/tech_scrollbar_knob.png"! [f=0001474] <Goo> Allies: desinc [f=0001506] Sync error for darloth3 in frame 1497 (got 2284aa03, correct is 6011da55) [f=0001506] Sync error for darloth3 in frame 1497 (got 2284aa03, correct is 6011da55) [f=0001506] Sync error for darloth3 in frame 1491 (got d90ac94d, correct is 1ef446d9) [f=0001506] Sync error for darloth3 in frame 1491 (got d90ac94d, correct is 1ef446d9) [f=0001578] [unit_script.lua] Error: Failed to load: scripts/aimPosTerraform.lua [f=0001578] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:34: attempt to call global 'SetupAimPosTerraform' (a nil value) [f=0001578] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:824: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393> (tail call): ? [f=0001584] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:824: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393> (tail call): ?" [f=0001605] [darloth3] Allies: only for me though. [f=0001638] Skirmish AI "DevCircuitAINormal32 stable (1)" (ID:3), which controlled team 7 is now dead [f=0001638] Skirmish AI "DevCircuitAINormal32 stable (2)" (ID:2), which controlled team 6 is now dead [f=0001638] Skirmish AI "DevCircuitAIHard32 stable (1)" (ID:1), which controlled team 5 is now dead [f=0001638] Player Goo left the game: normal quit [f=0001650] game_message: Giving all units of Goo to guddyd1313 due to lag/AFK [f=0001658] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitFinished trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:125: table index is nil stack traceback: [string "LuaRules/Gadgets/endgame_graphs.lua"]:125: in function 'UnitFinished' [string "LuaRules/gadgets.lua"]:1415: in function <[string "LuaRules/gadgets.lua"]:1408> (tail call): ? [f=0001663] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:125: table index is nil stack traceback: [string "LuaRules/Gadgets/endgame_graphs.lua"]:125: in function 'UnitFinished' [string "LuaRules/gadgets.lua"]:1415: in function <[string "LuaRules/gadgets.lua"]:1408> (tail call): ?" [f=0001702] > SPRINGIE:User Goo|chickend|4_0||False|||RU [f=0001722] Connection attempt from Goo [f=0001722] -> Version: 104.0.1-1085-gfc6d80e maintenance [Windows 32-bit (emulated)] [f=0001722] -> Connection established (given id 3) [f=0001733] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=a554e1c1e831bb1b9cf0bb67c6cd3ea06a0af6a43e17e143c1ec8391ddfc8d03dfaa480d584178c6ba1be6aacc5ffa8091661bd6749c1bd7aad90756adfe3fe4" [f=0001733] [Game::ClientReadNet][LOGMSG] sender="Goo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001735] [darloth3] Only for me though [f=0001754] Warning: Couldn't find texture "LuaUI/Images/Ranks/rank1.png"! [f=0001763] [Sound] Error: [LoadSoundBuffer] unable to open audio file "sounds/explosion/ex_med11.wav" [f=0001770] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/staticradar_aoplane.dds" [f=0001771] Error: could not load model "aradarlvl1_dead.s3o" (reason: [S3OParser] could not find model-file objects3d/aradarlvl1_dead.s3o) [f=0001775] [unit_script.lua] Error: Failed to load: scripts/nanoaim.h.lua [f=0001775] [unit_script.lua] Error: [string "LuaRules/Gadgets/unit_script.lua"]:399: bad argument #1 to 'co_create' (Lua function expected) [f=0001775] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:824: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393> (tail call): ? [f=0001775] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/staticcon_aoplane.dds" [f=0001783] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="could not load model "aradarlvl1_dead.s3o" (reason: [S3OParser] could not find model-file objects3d/aradarlvl1_dead.s3o)" [f=0001787] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:824: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393> (tail call): ?" [f=0001815] [unit_script.lua] Error: Failed to load: scripts/scriptReload.lua [f=0001815] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "scripts/turretmissile.lua"]:84: attempt to index local 'scriptReload' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:737: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393> (tail call): ? [f=0001815] Error: [GetSolidObjectDecalType] Could not load object-decal from file "unittextures/turretmissile_aoplane.dds" [f=0001815] Error: could not load model "pulverizer_d.s3o" (reason: [S3OParser] could not find model-file objects3d/pulverizer_d.s3o) [f=0001816] Error: could not load model "debris3x3b.s3o" (reason: [S3OParser] could not find model-file objects3d/debris3x3b.s3o) [f=0001827] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[Internal Lua error: Call failure] [string "scripts/turretmissile.lua"]:84: attempt to index local 'scriptReload' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:311: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:737: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1398: in function <[string "LuaRules/gadgets.lua"]:1393> (tail call): ?" [f=0001827] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="could not load model "pulverizer_d.s3o" (reason: [S3OParser] could not find model-file objects3d/pulverizer_d.s3o)" [f=0001828] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="could not load model "debris3x3b.s3o" (reason: [S3OParser] could not find model-file objects3d/debris3x3b.s3o)" [f=0001848] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitFinished trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:125: table index is nil stack traceback: [string "LuaRules/Gadgets/endgame_graphs.lua"]:125: in function 'UnitFinished' [string "LuaRules/gadgets.lua"]:1415: in function <[string "LuaRules/gadgets.lua"]:1408> (tail call): ? [f=0001860] [Game::ClientReadNet][LOGMSG] sender="darloth3" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/endgame_graphs.lua"]:125: table index is nil stack traceback: [string "LuaRules/Gadgets/endgame_graphs.lua"]:125: in function 'UnitFinished' [string "LuaRules/gadgets.lua"]:1415: in function <[string "LuaRules/gadgets.lua"]:1408> (tail call): ?" [f=0001904] Sync error for darloth3 in frame 1892 (got be9b54e1, correct is fdc4ba61) [f=0001904] Sync error for darloth3 in frame 1892 (got be9b54e1, correct is fdc4ba61) [f=0001905] Sync error for darloth3 in frame 1708 (got 6f1f50ff, correct is 88e8086e) [f=0001905] Sync error for darloth3 in frame 1708 (got 6f1f50ff, correct is 88e8086e) [f=0001909] [darloth3] Oh, you too? Sucks. [f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/settings.png"! [f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/keyboard.png"! [f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/questionmark.png"! [f=0001937] Warning: Couldn't find texture "LuaUI/images/commands/Bold/unload.png"! [f=0001937] Warning: Couldn't find texture "LuaUI/images/commands/Bold/load.png"! [f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/whiteflag_check.png"! [f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/whiteflag.png"! [f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/undo.png"! [f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/exit.png"! [f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/arrow_left.png"! [f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/find.png"! [f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/undo_white.png"! [f=0001937] Warning: Couldn't find texture "LuaUI/images/epicmenu/close.png"! [f=0001937] Warning: Couldn't find texture "LuaUI/Widgets/chili/skins/evolved/tech_mainwindow_tall.png"! [f=0001978] Warning: Couldn't find texture "LuaUI/Widgets/chili/skins/evolved/tech_mainwindow_small_flat.png"! [f=0001997] [ReloadOrRestart] Spring "X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\spring.exe" should be reloading [f=0001997] [SpringApp::Reload][1] [f=0001997] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0001997] [async=0] threads=3 tasks=15628 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-0.000, -0.000}}ms [f=0001997] thread=1 tasks=7814 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-26815622224203213080240648072807004820476074240239923448167362385541521306635793709394630981922764634140785724476039767919899383005210753368086290880266240.000, 0.000, 0.000, -0.000}}ms [f=0001997] thread=2 tasks=7814 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -2.000}, {26815622228912588408607263665011079277595367568285215322075009151237624819002464589761954138458205278529923731238708597832463724004017115833260178239651840.000, 0.000, 0.000, -26815622277420556519679734938256004190203447311707469217895070582906475011775277133750239627861291576732139004985094417960759590702450871114566767493513216.000}}ms [f=0001997] [async=1] threads=3 tasks=1098 {sum,avg}{exec,wait}time={{0.000, -0.000}, {-26815622260260507993308671051574559183780221812854877456490717322027682063948414860098026221150744278322460735470467839682259806552604850217143567606874112.000, 26815622366615235076650434527659891088978047274180056267716901124012976553827126282248630581752248101977839503976245528401466928606663464644207223196614656.000}}ms [f=0001997] thread=1 tasks=551 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 2.000, 0.000}, {-0.000, 0.000, 0.000, 0.000}}ms [f=0001997] thread=2 tasks=547 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 2.000, -2.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622313722899119492933584371484948908858615922390336969342739915723470262409571973332922539808325847701520696553353199494620506829986577594055705755648.000}}ms [f=0001997] [ThreadPool::SetThreadCount][2] workers=0 [f=0001997] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0001997] [ThreadPool::SetThreadCount][2] workers=2 [f=0001997] [Threading] Main thread CPU affinity mask set: 12 [f=0001997] [SpringApp::Reload][2] [f=0001997] [WriteDemoFile] writing client-demo "X:\Steam\steamapps\common\Zero-K\demos\20190316_163152_Tombstone Desert V2_104.0.1-1085-gfc6d80e maintenance.sdfz" (132401 bytes) [f=0001997] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0001997] [Game::KillLua][3] dtor=0 luaUI=2770eaf8 [f=0001997] Start widgetHandler:Shutdown [f=0001997] Shutdown - SaveOrderList Complete [f=0001997] Writing last game win data [f=0001997] Shutdown - SaveConfigData Complete [f=0001997] Shutdown Widget - Chili Highlight [f=0001997] Shutdown Widget - Save/Load API [f=0001997] Shutdown Widget - Deferred rendering [f=0001997] Shutdown Widget - Custom Markers [f=0001997] Shutdown Widget - EPIC Menu [f=0001997] Shutdown Widget - Chili Minimap [f=0001997] Shutdown Widget - Chili Widget Selector [f=0001997] Shutdown Widget - Local Team Colors [f=0001997] Shutdown Widget - Display Keys 2 [f=0001997] Shutdown Widget - Save Game Menu [f=0001997] Shutdown Widget - HealthBars [f=0001997] Shutdown Widget - Noises [f=0001997] Shutdown Widget - Unit Icons [f=0001997] Shutdown Widget - Outline [f=0001997] Shutdown Widget - Attrition Counter [f=0001997] Shutdown Widget - Win Counter [f=0001997] Shutdown Widget - BuildETA [f=0001997] Shutdown Widget - Depth of Field Shader [f=0001997] Shutdown Widget - Modular Comm Info [f=0001997] Shutdown Widget - CameraShake [f=0001997] Shutdown Widget - Chili Economy Panel Default [f=0001997] Shutdown Widget - Chili EndGame Window [f=0001997] Shutdown Widget - Chili Nuke Warning [f=0001997] Shutdown Widget - Chili Spectator Panels [f=0001997] Shutdown Widget - Chili Selections & CursorTip v2 [f=0001997] Shutdown Widget - Context Menu [f=0001997] Shutdown Widget - Darkening [f=0001997] Shutdown Widget - Grab Input [f=0001997] Input grabbing is disabled! [f=0001997] Shutdown Widget - Highlight Geos [f=0001997] Shutdown Widget - Local Widgets Config [f=0001997] Shutdown Widget - Mex Placement Handler [f=0001997] Shutdown Widget - MinimapEvents [f=0001997] Shutdown Widget - Missile Silo Range [f=0001997] Shutdown Widget - Point Tracker [f=0001997] Shutdown Widget - Showeco and Grid Drawer [f=0001997] Shutdown Widget - Stereo3D [f=0001997] Shutdown Widget - Music Player [f=0001997] Shutdown Widget - Attack AoE [f=0001997] Shutdown Widget - UnitShapes [f=0001997] Shutdown Widget - Map Edge Extension [f=0001997] Shutdown Widget - Selection Send [f=0001997] Shutdown Widget - Spotter [f=0001997] Shutdown Widget - Bloom Shader [f=0001997] Shutdown Widget - LupsManager [f=0001997] Shutdown Widget - Newton Firezone [f=0001997] Shutdown Widget - Chili Pro Console [f=0001997] Shutdown Widget - Chili Crude Player List [f=0001997] Shutdown Widget - Lasso Terraform GUI [f=0001997] Shutdown Widget - Chili Framework [f=0001997] Shutdown Widget - Lups [f=0001997] Shutdown Widget - Chili Core Selector [f=0001997] Shutdown Widget - Draw After Chili [f=0001997] Shutdown Widget - Pause Screen [f=0001997] Shutdown Widget - Layout Handler [f=0001997] Shutdown Widget - Persistent Build Height [f=0001997] Shutdown Widget - Text To Speech Control [f=0001997] Shutdown Widget - Color Blindness Correction [f=0001997] End widgetHandler:Shutdown [f=0001997] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,19679011,0} {chunk,block}Bytes={0,0} [f=0001997] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0001997] [Game::KillLua][2] dtor=0 luaRules=1a976ce8 [f=0001997] Start gadgetHandler:Shutdown [f=0001997] Shutdown - StartSetup [f=0001997] Shutdown - UnitMorph [f=0001997] Shutdown - LupsNanoSpray [f=0001997] Shutdown - Missile Silo Controller [f=0001997] Shutdown - Modular Comm Info [f=0001997] Shutdown - Puppy Handler [f=0001997] Shutdown - Terrain Texture Handler [f=0001997] Shutdown - UnitCloakShield [f=0001997] End gadgetHandler:Shutdown [f=0001997] Start gadgetHandler:Shutdown [f=0001997] Shutdown - Save/Load [f=0001997] Shutdown - UnitMorph [f=0001997] Shutdown - Modular Comm Info [f=0001997] Shutdown - Retreat Command [f=0001997] Shutdown - Shockwaves [f=0001997] Shutdown - Teleport Throw [f=0001997] Shutdown - UnitCloakShield [f=0001997] Shutdown - Lups Cloak FX [f=0001997] Shutdown - Lups [f=0001997] Shutdown - Lups Shield [f=0001997] End gadgetHandler:Shutdown [f=0001997] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,19679055,0} {chunk,block}Bytes={0,0} [f=0001997] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,19679055,0} {chunk,block}Bytes={0,0} [f=0001997] [Game::KillLua][4] dtor=0 [f=0001997] [SpringApp::Reload][3] [f=0001997] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0001997] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0001997] [Sound] [Sound::UpdateThread][3] #sources=32 #items=18 [f=0001997] [Sound] [Sound::UpdateThread][4] ctx=3258fa88 dev=3e6bb000 [f=0001997] [Sound] [Sound::UpdateThread][5] ctx=3258fa88 dev=3e6bb000 [f=0001997] [Sound] [Sound::Cleanup][alcDestroyContext(3258fa88)] [f=0001997] [Sound] [Sound::Cleanup][alcCloseDevice(3e6bb000)] [f=0001997] [Sound] [Sound::UpdateThread][6] [f=0001997] [SpringApp::Reload][4] [f=0001997] [Game::~CGame][1] [f=0001997] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0001997] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0001997] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0001997] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0001997] [Game::KillLua][4] dtor=1 [f=0001997] [Game::KillMisc][1] [f=0001997] [Game::KillMisc][2] [f=0001997] [Game::KillMisc][3] [f=0001997] [Game::KillRendering][1] [f=0001997] [~CRectangleOverlapHandler] 13% overlap reduction [f=0001997] [3DOParser::Kill] allocated 52 pieces [f=0001997] [S3OParser::Kill] allocated 1328 pieces [f=0001997] [AssParser::Kill] allocated 140 pieces [f=0001997] [Game::KillInterface][1] [f=0001997] [Game::KillInterface][2] [f=0001997] [Game::KillSimulation][1] [f=0001997] [Game::KillSimulation][2] [f=0001997] [CCollisionHandler] dis-/continuous tests: 1039/27594413 [f=0001997] [Game::KillSimulation][3] [f=0001997] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0001997] [~CPathCache(16x16)] cacheHits=3 hitPercentage=21% numHashColls=0 maxCacheSize=5 [f=0001997] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0001997] [~CPathCache(32x32)] cacheHits=123 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0001997] [~CRectangleOverlapHandler] 13% overlap reduction [f=0001997] [~CRectangleOverlapHandler] 13% overlap reduction [f=0001997] [LosHandler::Kill] raycast instance cache-{hits,misses}={175,1624}; shared=2%; cached=8% [f=0001997] [Game::KillSimulation][4] [f=0001997] [CommonDefHandler::KillStatic] 3229 sound-set data items added [f=0001997] [Game::~CGame][2] [f=0001997] [Game::~CGame][3] [f=0001997] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 42636 bytes sent in 1341 packets (31.794 bytes/packet) 100682 bytes recv'd in 1547 packets (65.082 bytes/packet) {0.335x, 0.092x} relative protocol overhead {up, down} 0 incoming chunks dropped, 1 outgoing chunks resent 1415 incoming chunks processed [f=0001997] [SpringApp::Reload][5] [f=0001997] [SpringApp::Reload][6] [f=0001997] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\spring\bitmaps.sdz] 1527805 bytes cached in 45 files [f=0001997] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 191063 bytes cached in 74 files [f=0001997] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\cursors.sdz] 520740 bytes cached in 110 files [f=0001997] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\maphelper.sdz] 14008 bytes cached in 3 files [f=0001997] [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\springcontent.sdz] 208522 bytes cached in 94 files [f=0001997] Scanning: X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base [f=0001997] Scanning: X:\Steam\steamapps\common\Zero-K\maps [f=0001997] Scanning: X:\Steam\steamapps\common\Zero-K\games [f=0001997] Scanning: X:\Steam\steamapps\common\Zero-K\packages [f=0001997] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 19ms [f=0001997] [SpringApp::Reload][7] [f=0001997] [SpringApp::Reload][8] [f=0001997] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms) [f=0001997] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0001997] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0001997] [Sound] [Sound::InitThread][1] [f=0001997] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0001997] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=0001997] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=0001997] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0001997] [Sound] [Sound::OpenOpenALDevice] device=3e6bb000 context=32590990 [f=0001997] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0001997] [Sound] Vendor: OpenAL Community [f=0001997] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0001997] [Sound] Renderer: OpenAL Soft [f=0001997] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0001997] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0001997] [Sound] Devices: [f=0001997] [Sound] [Speakers (Realtek High Definition Audio)] [f=0001997] [Sound] [CABLE Input (VB-Audio Virtual Cable)] [f=0001997] [Sound] [Speakers (Realtek High Definition Audio)] [f=0001997] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0001997] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0001997] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0001997] [Sound] Error: Initializing EFX failed! [f=0001997] [Sound] [Sound::UpdateThread][2] [f=0001997] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [f=0001997] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.2" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0771aa68 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0 [f=-000001] [SpringApp::Reload][13] reloadCount=10 [f=-000001] TotalHideLobbyInterface, false [f=-000001] Quitting... [f=-000001] [SpringApp::Kill][1] fromRun=1 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=32590990 dev=3e6bb000 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=32590990 dev=3e6bb000 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(32590990)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(3e6bb000)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,614076769,0} {chunk,block}Bytes={0,0} [f=-000001] [SpringApp::Kill][3] [f=-000001] [SpringApp::Kill][4] font=0733dd58 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8456 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8474 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8462 [LuaSocket] UDP_LISTEN ALLOW * -1 [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 155079 bytes cached in 55 files [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\cursors.sdz] 520740 bytes cached in 110 files [~CBufferedArchive][name=X:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1085-gfc6d80e\base\springcontent.sdz] 19669 bytes cached in 41 files [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=014df3cc (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Sync error detected
Just as I observed this happening, the unit commands UI panel also started rendering white.
Had you restarted the lobby after getting the update?