Open Chobbyla opened 5 years ago
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\springsettings.cfg" Using additional read-only configuration source: "D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\springsettings.cfg" LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt ============== <Log Sections> ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== </Log Sections> ============== ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterDepthBits = 16 BumpWaterReflection = 0 BumpWaterRefraction = 0 BumpWaterShoreWaves = 0 BumpWaterTexSizeReflection = 64 CamFreeScrollSpeed = 50 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 64 CubeTexSizeSpecular = 64 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 50 FSAALevel = 4 FeatureDrawDistance = 600000 FeatureFadeDistance = 600000 FontSize = 18 Fullscreen = 0 GrassDetail = 1 GroundDecals = 1 GroundDetail = 70 HangTimeout = 30 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LuaGarbageCollectionMemLoadMult = 100 MaxParticles = 12000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotOverheadScrollSpeed = 50 RotateLogFiles = 1 ScreenshotCounter = 1 ScrollWheelSpeed = -25 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1000 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 UsePBO = 0 VFSCacheArchiveFiles = 0 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolutionWindowed = 1680 YResolutionWindowed = 1050 ============== </User Config> ============== ============== <User System> ============== Spring Engine Version: 104.0.1-1130-g19e9a8c maintenance Build Environment: gcc libstdc++ version 20171010 Compiler Version: gcc-5.5.0 Operating System: Windows 10 April 2018 Update (build 17134) Hardware Config: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz; 16325MB RAM, 18757MB pagefile Binary Word Size: 32-bit (emulated) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 8 ============== </User System> ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 30s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1680x1050x24bpp@60Hz} current={1680x1050x24bpp@60Hz} display=1 modes=46 bounds={x=0, y=0, w=1680, h=1050} [ 1] 1920x1080x24bpp@60Hz [13] 1680x1050x24bpp@60Hz [15] 1600x900x24bpp@60Hz [23] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 3.0.13492 Compatibility Profile Context 22.19.677.257 GL vendor : ATI Technologies Inc. GL renderer : AMD Radeon (TM) R9 390 Series GLSL version: 4.50 GLEW version: 2.1.0 GPU memory : unknown SDL swap-int: 0 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) S3TC/DXT1 texture support : 1/0 texture query-LOD support : 1 (1) 24-bit Z-buffer support : 0 (-) primitive-restart support : 1 (1) clip-space control support: 0 (1) seamless cube-map support : 1 (1) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 32/29 max. draw-buffers : 8 max. rec. indices/vertices : 2147483647/2147483647 max. uniform buffer-bindings : 90 max. uniform block-size : 559236KB enable ATI-hacks : 1 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [VSync::SetInterval] interval=0 (disabled) [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<1680,1050> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (windowed::borderless) [TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 3ms [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: D:\Steam\steamapps\common\Zero-K\ Using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\ Scanning: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base Scanning: D:\Steam\steamapps\common\Zero-K\maps Scanning: D:\Steam\steamapps\common\Zero-K\games Scanning: D:\Steam\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1201ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms) [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.9ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (302.9ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=07b010a0 context=07998e10 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [6 - W2286 (AMD High Definition Audio Device)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 403ms [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.64.0 Schannel [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1776317 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.3" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 1680, 1050, 0, 0 [f=-000001] Spring.GetViewGeometry, 1680, 1050, 0, 0 [f=-000001] gl.GetViewSizes, 1680, 1050 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 50326 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] Deleting path cache, 0 [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"140000008A350934464171B6F296070E01001001E86E935C180000000100000002000000530FBE484901A8C03AC0010001000000B20000003200000004000000F296070E01001001481C0500530FBE484901A8C000000000E5D6925C6586AE5C0100D5D70000000000009CE47ABC863C6F9331965EC1143BC154FD27C17AE9DA62D84F395D9D62279B8D2EA9C2F80FDB5111D47B567315F90629CF6FFB529AC1EC3D421BD1E10F62893C498241E335E4F08E76C6D3B523BDE9CB1F316DE0F6678F0EE50B8AD99E2E2FA82C265B4468BDF74355C2C729E6353548CFBB8154C05CA7D9B99B598F6B6EBF8E","Friends":["76561198160344208"],"SuggestedName":"mikekh214","Dlc":[0,842950,842951,842952]} [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Release Notifier <gui_steam_release_notifier.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3788737248","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [f=-000001] [Chobby] Detected game config, evorts [f=-000001] [Chobby] Detected game config, evortsdev [f=-000001] [Chobby] Detected game config, generic [f=-000001] [Chobby] Detected game config, tc [f=-000001] [Chobby] Detected game config, zk [f=-000001] [Chobby] Detected game config, zkdev [f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk [f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua [f=-000001] Vendor and GL, ATI, 3 [f=-000001] Low settings preset, 3.0.13492 [f=-000001] SetSettings Int, GroundScarAlphaFade, 0 [f=-000001] SetSettings Int, GroundDetail, 70 [f=-000001] SetSettings Int, GroundDecals, 1 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CubeTexSizeReflection, 64 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 64 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] SetSettings Int, MaxParticles, 12000 [f=-000001] SetSettings Int, Shadows, 2 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Int, GrassDetail, 1 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] SetSettings Int, GroundScarAlphaFade, 0 [f=-000001] SetSettings Int, GroundDetail, 70 [f=-000001] SetSettings Int, GroundDecals, 1 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] SetSettings Int, GrassDetail, 1 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, CubeTexSizeReflection, 64 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 64 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, Shadows, 2 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Int, MaxParticles, 12000 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0794c508 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 70 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 1 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 0 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 64 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, MaxParticles, 12000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 64 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0 [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1680,1050> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1680,1050> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 2ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1680,1050> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1680,1050> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1057.png","ImageUrl":"http://zero-k.info/img/lobbynews/1057.png"} [f=-000001] SteamOnline, Received [f=-000001] Error: [BMP::Load] failed to load "news/1057.png" or invalid format 6408 [f=-000001] Warning: Couldn't find texture "news/1057.png"! Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1057.png","TargetPath":"news/1057.png"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] game_1 [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1680 [f=-000001] SetSettings Int, YResolutionWindowed, 1050 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 16 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 70 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 1 [f=-000001] SetSettings Int, BumpWaterReflection, 0 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 1 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 0 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 0 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 0 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 64 [f=-000001] SetSettings Int, TreeRadius, 1000 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredMapRendering, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 0 [f=-000001] SetSettings Int, MaxParticles, 12000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 64 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 0 [f=-000001] compatProfile, false [f=-000001] [ReloadOrRestart] Spring "D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=72 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=36 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=36 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622253219979224592068203304717187758030573044232076809978562479213932778854557380150624099211252626888590164128657208999994877763871361363455080660992.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=07998e10 dev=07b010a0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=07998e10 dev=07b010a0 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(07998e10)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(07b010a0)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base [f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\maps [f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\games [f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1037ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms) [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.9ms) [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (302.9ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (403.9ms) [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (504.8ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=1d923010 context=1bbe7b68 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [6 - W2286 (AMD High Definition Audio Device)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Speakers (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 605ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.3" [f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1680,1050> [f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1680,1050> [f=-000001] [SpringApp::Reload][12] #script=92 [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Obsidian_1.5 [f=-000001] [PreGame::StartServer] mod-checksum=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141 map-checksum=5307e325e09c0d098bf4312f5a7fca0b510b95ff27a231ff5b772abf276818822976cda03805a0d9f49c5a5a45f273b63521b0e7cf7f00d31034f4e0330caac0 [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 161ms [f=-000001] [SpringApp::Reload][13] reloadCount=1 [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1680,1050> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1680,1050> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Obsidian_1.5 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.2.0 (archive: a91d3779885f8057e7ef11435da9b2c1.sdp) [f=-000001] PreGame::GameDataReceived] recording demo to "D:\Steam\steamapps\common\Zero-K\demos\20190321_060305_Obsidian_1_104.0.1-1130-g19e9a8c maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms [f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2319ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2373ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 30ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 52ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 637ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: Wanted Speed <unit_wanted_speed.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player mikekh214 is empty or in invalid format LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player mikekh214 is empty or in invalid format >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> >> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player mikekh214 is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 2 [f=-000001] Ground-decal rendering is enabled! [f=-000001] Set maximum particles to: 12000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [liblobby] Warning: Duplicate user(greg) added to channel (zk) [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5cc1cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=1ce70d5c [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64632588 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b8cb37de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a722cfa [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a722cfa file="cache\104dev-maintenance/paths/Obsidian_1.5.pe-3a722cfa.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5cc1cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=1ce70d5c [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64632588 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b8cb37de [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a722d0a [f=-000001] [Path] [PathEstimator::ReadFile] hash=3a722d0a file="cache\104dev-maintenance/paths/Obsidian_1.5.pe2-3a722d0a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (410ms, checksum 9266202b)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [f=-000001] [EOH::CreateSkirmishAI(id=0)] [f=-000001] [AIWrapper::PreInit] creating callbacks for AI 0 on team 1 [f=-000001] Skirmish AI <Circuit Novice-stable>: Loading the Terrain-Map ... [f=-000001] Skirmish AI <Circuit Novice-stable>: Water Damage: 0.000000 [f=-000001] Skirmish AI <Circuit Novice-stable>: Sector-Map Block Size: 64 [f=-000001] Skirmish AI <Circuit Novice-stable>: Sector-Map Size: 12544 (x112, z112) [f=-000001] Skirmish AI <Circuit Novice-stable>: Determining Usable Terrain for all units ... [f=-000001] Skirmish AI <Circuit Novice-stable>: Map Land Percent: 100.00% [f=-000001] Skirmish AI <Circuit Novice-stable>: Minimum Elevation: 0.00 [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 26 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 100.000000% of the map. (used by 2 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 29 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 37 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot6' Has 1 Map-Area(s) occupying 96.18% of the map. (used by 351 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat10' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 96.18% of the map. (used by 32 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 96.18% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 7 Map-Area(s) occupying 36.79% of the map. (used by 12 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 96.18% of the map. (used by 3 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 7 Map-Area(s) occupying 36.79% of the map. (used by 20 unit-defs) [f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/CircuitAINovice32/stable/Obsidian_1.5.json) [f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/CircuitAINovice32/stable/Default/circuit.json) [f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 0.9.24 (0) Initialized! [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 263ms [f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 263ms [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Saved Game" [f=-000001] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=-000001] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=-000001] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=-000001] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=-000001] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=-000001] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=-000001] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=-000001] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=-000001] !transmitlobby @voice@buildUnit@reload [f=-000001] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=-000001] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=-000001] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=-000001] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=-000001] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=-000001] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=-000001] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=-000001] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=-000001] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=-000001] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=-000001] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=-000001] !transmitlobby @voice@buildUnit@reload [f=-000001] !transmitlobby @voice@buildUnit@add;spidercon;Weaver [f=-000001] !transmitlobby @voice@buildUnit@add;spiderscout;Flea [f=-000001] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit [f=-000001] !transmitlobby @voice@buildUnit@add;spideremp;Venom [f=-000001] !transmitlobby @voice@buildUnit@add;spiderriot;Redback [f=-000001] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse [f=-000001] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab [f=-000001] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula [f=-000001] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow [f=-000001] !transmitlobby @voice@buildUnit@reload [f=-000001] !transmitlobby @voice@buildUnit@reload [f=-000001] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=-000001] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=-000001] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=-000001] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=-000001] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=-000001] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=-000001] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=-000001] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=-000001] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=-000001] !transmitlobby @voice@buildUnit@reload [f=-000001] [EOH::Load(id=0)] active=1 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11154,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1680,1050> [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1680,1050> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1680,1050> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [Game::ResizeEvent][1] [f=-000001] [~ScopedOnceTimer][Game::ViewResize] 5ms [f=-000001] [Game::ResizeEvent][2] [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 67ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 73ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] GameID: 696f935c065e483e9192096b104c6b64 [f=-000001] Connection attempt from mikekh214 [f=-000001] -> Version: 104.0.1-1130-g19e9a8c maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[PreGame::GameDataReceived][map-checksums] server=5307e325e09c0d098bf4312f5a7fca0b510b95ff27a231ff5b772abf276818822976cda03805a0d9f49c5a5a45f273b63521b0e7cf7f00d31034f4e0330caac0 client=5307e325e09c0d098bf4312f5a7fca0b510b95ff27a231ff5b772abf276818822976cda03805a0d9f49c5a5a45f273b63521b0e7cf7f00d31034f4e0330caac0" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[PreGame::GameDataReceived][mod-checksums] server=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141 client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b9fcc8049fe6dacd3ea566ef1688a61e46d12a1e12ce1962357ca711267b3b76f68364ff1e8443ecdaed0c7695050e3ea7fe31f5f00e8ec04ea904a58a06f029]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2647231936eec431e051a0b88fbeb3b21bb2e2a1a03a1d5f0c84f7ff85739b81fe598d907739ec823a07d2ff5f1616cf6fb99ac5f0814804d6fc91e9191a1865]" [f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 0, Short-Name: "CircuitAINovice32", Version: "stable") took over control of team 1 [f=-000001] Player mikekh214 finished loading and is now ingame [f=0018000] SaveGeneralInfo - Done [f=0018000] SaveUnits - Done [f=0018000] SaveFeatures - Done [f=0018000] SaveProjectiles - Done [f=0018000] Save - Done [f=0018000] [EOH::Save(id=0)] active=1 [f=0018000] [ILoadSaveHandler::CreateSave] saved game to file "Saves/autosave.slsf" [f=0021257] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0021257] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0021257] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0021257] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0021259] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0021259] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0021259] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0021259] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0021260] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0021260] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0021261] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0021261] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0021261] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0021261] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0021265] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0021265] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0021266] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0021266] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0022384] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0022384] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0024355] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0024355] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0024550] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0024550] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0025966] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0025966] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0025967] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0025967] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0025968] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0025968] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0025968] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil ------- TRUNCATED ------- stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0111663] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0111663] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0111666] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0111666] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0111668] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0111669] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0111699] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0111699] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0113580] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0113580] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0113583] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0113583] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0113583] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0113583] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0113586] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0113586] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0113588] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0113589] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0113604] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0113604] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0115607] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0115607] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0115608] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0115608] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0115614] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0115614] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0115922] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0115922] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0115923] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0115923] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0115926] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0115926] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0115929] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0115929] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0116342] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0116342] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0116343] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0116343] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0116346] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0116347] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0116349] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0116349] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0119596] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0119596] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0119597] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0119597] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0119598] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0119598] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0119599] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0119599] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0119603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0119603] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0119604] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0119604] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0119614] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0119614] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0121681] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0121681] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0121681] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0121681] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0121683] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0121684] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0121685] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0121685] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0121685] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0121685] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0121687] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0121687] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0121688] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0121688] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0121689] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0121689] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122162] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122162] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122163] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122163] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122163] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122164] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122164] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122164] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122168] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122168] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122169] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122169] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122492] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122492] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122493] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122493] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122498] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122498] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122499] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122499] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122514] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122514] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122837] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122837] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122838] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122838] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122841] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122841] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122844] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122844] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122844] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122934] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122934] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0122946] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0122946] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0123185] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0123185] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0123350] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0123350] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0123515] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0123515] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0126000] SaveGeneralInfo - Done [f=0126000] SaveUnits - Done [f=0126000] SaveFeatures - Done [f=0126000] SaveProjectiles - Done [f=0126000] Save - Done [f=0126000] [EOH::Save(id=0)] active=1 [f=0126000] [ILoadSaveHandler::CreateSave] saved game to file "Saves/autosave.slsf" [f=0127595] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127595] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0127597] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127598] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0127726] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127726] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0127728] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127729] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127729] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0127729] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0127730] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127730] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0127732] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127732] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127733] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127733] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0127733] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0127733] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0127741] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127741] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0127936] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127936] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0127940] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127940] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0127943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127943] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0127981] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127981] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0127985] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127985] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0127987] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127988] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127988] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0127988] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0127989] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0127989] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0128161] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0128161] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0128165] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0128165] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0128168] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0128168] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0128190] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0128190] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0128191] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0128192] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0128193] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0128193] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0128194] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0128195] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0128195] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0128195] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0128195] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0128195] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0128510] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0128510] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0128513] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0128513] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0132932] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0132932] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0132933] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0132933] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0132936] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0132936] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0132937] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0132937] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0132939] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0132939] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133029] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133029] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133097] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133097] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133098] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133098] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133142] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133142] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133143] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133143] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133146] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133146] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133149] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133149] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133457] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133457] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133458] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133459] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133464] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133464] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133582] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133582] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133622] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133622] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133623] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133623] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133629] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133629] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133787] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133787] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133788] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133789] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133791] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133791] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133792] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133792] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133794] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133794] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0133794] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0133794] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134237] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134237] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134238] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134239] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134241] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134241] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134244] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134244] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134327] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134327] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134332] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134332] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134346] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134346] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134657] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134657] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134658] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134659] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134661] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134661] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134662] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134662] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134664] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134664] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134664] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134664] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134775] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134775] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134778] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134778] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134781] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134781] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134783] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134783] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134798] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134798] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134811] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ? [f=0134811] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil stack traceback: [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget' [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333> (tail call): ?" [f=0134816] game_message: Crab is under attack [f=0137384] mikekh214 paused the game [f=0137384] [i18n] Warning: "time_ingame" is not translated in en [f=0137384] [i18n] Error: No translation found for "time_ingame" [f=0137384] [i18n] Warning: "delete" is not translated in en [f=0137384] [i18n] Error: No translation found for "delete" [f=0137384] [i18n] Warning: "save" is not translated in en [f=0137384] [i18n] Error: No translation found for "save" [f=0137384] mikekh214 paused the game [f=0137384] Warning: [ILoadSaveHandler::CreateSave] file "Saves/game_1.slsf" already exists (use /save -y to override) [f=0137384] mikekh214 paused the game [f=0137384] [ReloadOrRestart] Spring "D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\spring.exe" should be reloading [f=0137384] [SpringApp::Reload][1] [f=0137384] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0137384] [async=0] threads=3 tasks=642944 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, -2.000}}ms [f=0137384] thread=1 tasks=321472 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -2.000, -0.000}, {0.000, 0.000, -2.000, 2.000}}ms [f=0137384] thread=2 tasks=321472 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -0.000}, {-26815622212797786904891250384580614395266668688979405881746600839792581199091548336737438820488272404193243053828465447079748331300865107269890668943638528.000, 0.000, -2.000, 26815622267271747743167309640150938661542692088123177113469870325100556259944182889135683260681655459304880344372893164363263836714188404542195494335545344.000}}ms [f=0137384] [async=1] threads=3 tasks=2551 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622329568669165786828721738376551601661512118460645599082778370980391056136090967900063145590598502257568641856508703685317923641232268043943352991744.000}, {-2.000, 0.000}}ms [f=0137384] thread=1 tasks=1276 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {-26815622259267634666501283309373934073024281410855253699530069854594201948024474702306514843520394083990648284697417262967754507236549647838829889676378112.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms [f=0137384] thread=2 tasks=1275 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 0.000}, {-0.000, 0.000, 0.000, 2.000}}ms [f=0137384] [ThreadPool::SetThreadCount][2] workers=0 [f=0137384] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0137384] [ThreadPool::SetThreadCount][2] workers=2 [f=0137384] [Threading] Main thread CPU affinity mask set: 252 [f=0137384] [SpringApp::Reload][2] [f=0137384] [WriteDemoFile] writing client-demo "D:\Steam\steamapps\common\Zero-K\demos\20190321_060305_Obsidian_1_104.0.1-1130-g19e9a8c maintenance.sdfz" (1843802 bytes) [f=0137384] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0137384] [Game::KillLua][3] dtor=0 luaUI=41503aa0 [f=0137384] Start widgetHandler:Shutdown [f=0137384] Shutdown - SaveOrderList Complete [f=0137384] Writing last game win data [f=0137384] Shutdown - SaveConfigData Complete [f=0137384] Shutdown Widget - Chili Highlight [f=0137384] Shutdown Widget - Save/Load API [f=0137384] Shutdown Widget - Deferred rendering [f=0137384] Shutdown Widget - Custom Markers [f=0137384] Shutdown Widget - EPIC Menu [f=0137384] Shutdown Widget - Chili Minimap [f=0137384] Shutdown Widget - Chili Widget Selector [f=0137384] Shutdown Widget - Local Team Colors [f=0137384] Shutdown Widget - Display Keys 2 [f=0137384] Shutdown Widget - Save Game Menu [f=0137384] Shutdown Widget - HealthBars [f=0137384] Shutdown Widget - Noises [f=0137384] Shutdown Widget - Unit Icons [f=0137384] Shutdown Widget - Win Counter [f=0137384] Shutdown Widget - BuildETA [f=0137384] Shutdown Widget - Depth of Field Shader [f=0137384] Shutdown Widget - Modular Comm Info [f=0137384] Shutdown Widget - Attack Warning [f=0137384] Shutdown Widget - CameraShake [f=0137384] Shutdown Widget - Chili Economy Panel Default [f=0137384] Shutdown Widget - Chili EndGame Window [f=0137384] Shutdown Widget - Chili Nuke Warning [f=0137384] Shutdown Widget - Chili Selections & CursorTip v2 [f=0137384] Shutdown Widget - Chili Spectator Panels [f=0137384] Shutdown Widget - Context Menu [f=0137384] Shutdown Widget - Darkening [f=0137384] Shutdown Widget - Grab Input [f=0137384] Input grabbing is disabled! [f=0137384] Shutdown Widget - Highlight Geos [f=0137384] Shutdown Widget - Local Widgets Config [f=0137384] Shutdown Widget - Mex Placement Handler [f=0137384] Shutdown Widget - MinimapEvents [f=0137384] Shutdown Widget - Missile Silo Range [f=0137384] Shutdown Widget - Music Player [f=0137384] Shutdown Widget - Point Tracker [f=0137384] Shutdown Widget - Showeco and Grid Drawer [f=0137384] Shutdown Widget - Stereo3D [f=0137384] Shutdown Widget - Transport AI [f=0137384] Shutdown Widget - Attack AoE [f=0137384] Shutdown Widget - UnitShapes [f=0137384] Shutdown Widget - Map Edge Extension [f=0137384] Shutdown Widget - Selection Send [f=0137384] Shutdown Widget - LupsManager [f=0137384] Shutdown Widget - Receive Units Indicator [f=0137384] Shutdown Widget - Newton Firezone [f=0137384] Shutdown Widget - Chili Pro Console [f=0137384] Shutdown Widget - Chili Crude Player List [f=0137384] Shutdown Widget - Lasso Terraform GUI [f=0137384] Shutdown Widget - Chili Framework [f=0137384] Shutdown Widget - Lups [f=0137384] Shutdown Widget - Chili Core Selector [f=0137384] Shutdown Widget - Draw After Chili [f=0137384] Shutdown Widget - Pause Screen [f=0137384] Shutdown Widget - Color Blindness Correction [f=0137384] Shutdown Widget - Layout Handler [f=0137384] Shutdown Widget - Persistent Build Height [f=0137384] Shutdown Widget - Text To Speech Control [f=0137384] End widgetHandler:Shutdown [f=0137384] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,214786019,0} {chunk,block}Bytes={0,0} [f=0137384] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0137384] [Game::KillLua][2] dtor=0 luaRules=1e504bc8 [f=0137384] Start gadgetHandler:Shutdown [f=0137384] Shutdown - StartSetup [f=0137384] Shutdown - UnitMorph [f=0137384] Shutdown - LupsNanoSpray [f=0137384] Shutdown - Missile Silo Controller [f=0137384] Shutdown - Modular Comm Info [f=0137384] Shutdown - Puppy Handler [f=0137384] Shutdown - Terrain Texture Handler [f=0137384] Shutdown - UnitCloakShield [f=0137384] End gadgetHandler:Shutdown [f=0137384] Start gadgetHandler:Shutdown [f=0137384] Shutdown - Save/Load [f=0137384] Shutdown - UnitMorph [f=0137384] Shutdown - Modular Comm Info [f=0137384] Shutdown - Retreat Command [f=0137384] Shutdown - Shockwaves [f=0137384] Shutdown - Teleport Throw [f=0137384] Shutdown - UnitCloakShield [f=0137384] Shutdown - Lups Cloak FX [f=0137384] Shutdown - Lups [f=0137384] Shutdown - Lups Shield [f=0137384] End gadgetHandler:Shutdown [f=0137384] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,214786129,0} {chunk,block}Bytes={0,0} [f=0137384] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,214786129,0} {chunk,block}Bytes={0,0} [f=0137384] [Game::KillLua][4] dtor=0 [f=0137384] [SpringApp::Reload][3] [f=0137384] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0137384] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0137384] [Sound] [Sound::UpdateThread][3] #sources=32 #items=74 [f=0137384] [Sound] [Sound::UpdateThread][4] ctx=1bbe7b68 dev=1d923010 [f=0137384] [Sound] [Sound::UpdateThread][5] ctx=1bbe7b68 dev=1d923010 [f=0137384] [Sound] [Sound::Cleanup][alcDestroyContext(1bbe7b68)] [f=0137384] [Sound] [Sound::Cleanup][alcCloseDevice(1d923010)] [f=0137384] [Sound] [Sound::UpdateThread][6] [f=0137384] [SpringApp::Reload][4] [f=0137384] [Game::~CGame][1] [f=0137384] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0137384] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0137384] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0137384] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0137384] [Game::KillLua][4] dtor=1 [f=0137384] [Game::KillMisc][1] [f=0137384] [Game::KillMisc][2] [f=0137384] [EOH::DestroySkirmishAI(id=0)] [f=0137384] [Game::KillMisc][3] [f=0137384] [Game::KillRendering][1] [f=0137384] [3DOParser::Kill] allocated 86 pieces [f=0137384] [S3OParser::Kill] allocated 1538 pieces [f=0137384] [AssParser::Kill] allocated 152 pieces [f=0137384] [Game::KillInterface][1] [f=0137384] [Game::KillInterface][2] [f=0137384] [Game::KillSimulation][1] [f=0137384] [Game::KillSimulation][2] [f=0137384] [CCollisionHandler] dis-/continuous tests: 0/177982744 [f=0137384] [Game::KillSimulation][3] [f=0137384] [~CPathCache(28x28)] cacheHits=11 hitPercentage=5% numHashColls=0 maxCacheSize=201 [f=0137384] [~CPathCache(28x28)] cacheHits=122 hitPercentage=11% numHashColls=0 maxCacheSize=16 [f=0137384] [~CPathCache(56x56)] cacheHits=124 hitPercentage=50% numHashColls=0 maxCacheSize=125 [f=0137384] [~CPathCache(56x56)] cacheHits=524 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0137384] [~CRectangleOverlapHandler] 0% overlap reduction [f=0137384] [~CRectangleOverlapHandler] 0% overlap reduction [f=0137384] [LosHandler::Kill] raycast instance cache-{hits,misses}={412251,19690}; shared=1%; cached=94% [f=0137384] [Game::KillSimulation][4] [f=0137384] [CommonDefHandler::KillStatic] 3235 sound-set data items added [f=0137384] [Game::~CGame][2] [f=0137384] [Game::~CGame][3] [f=0137384] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 1822217 bytes sent 603239 bytes recv'd [f=0137384] [SpringApp::Reload][5] [f=0137384] [SpringApp::Reload][6] [f=0137384] [~CPoolArchive] archiveFile="D:\Steam\steamapps\common\Zero-K\packages\a91d3779885f8057e7ef11435da9b2c1.sdp" numZipFiles=7634 sumInflSize=692416kb sumReadTime=15084ms [f=0137384] file="luarules/configs/icon_generator.lua" indx=1214 inflSize=9kb readTime=83ms [f=0137384] file="units/spideraa.lua" indx=6687 inflSize=3kb readTime=69ms [f=0137384] file="sounds/reply/gunship_move.wav" indx=5930 inflSize=58kb readTime=62ms [f=0137384] file="unitpics/shiptransport.png" indx=6416 inflSize=10kb readTime=49ms [f=0137384] file="unittextures/core_color.dds" indx=6914 inflSize=2730kb readTime=46ms [f=0137384] file="luaui/images/energyreclaim.png" indx=3340 inflSize=8kb readTime=36ms [f=0137384] file="unittextures/gritty1.dds" indx=7027 inflSize=5461kb readTime=36ms [f=0137384] file="unittextures/gauss3_tex1.png" indx=7020 inflSize=1103kb readTime=33ms [f=0137384] file="unittextures/blackdawn_512_1.dds" indx=6850 inflSize=1365kb readTime=33ms [f=0137384] file="unittextures/behepine_regular_tex1.tga" indx=6842 inflSize=1024kb readTime=31ms [f=0137384] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base [f=0137384] Scanning: D:\Steam\steamapps\common\Zero-K\maps [f=0137384] Scanning: D:\Steam\steamapps\common\Zero-K\games [f=0137384] Scanning: D:\Steam\steamapps\common\Zero-K\packages [f=0137384] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 143ms [f=0137384] [SpringApp::Reload][7] [f=0137384] [SpringApp::Reload][8] [f=0137384] [Sound] [ISound::Initialize] spawning sound-thread (2.0ms) [f=0137384] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0137384] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0137384] [Sound] [Sound::InitThread][1] [f=0137384] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=0137384] [Sound] [ISound::Initialize] spawning sound-thread (103.0ms) [f=0137384] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=0137384] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [f=0137384] [Sound] [ISound::Initialize] spawning sound-thread (203.9ms) [f=0137384] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0137384] [Sound] [ISound::Initialize] spawning sound-thread (304.9ms) [f=0137384] [Sound] [Sound::OpenOpenALDevice] device=4af673c0 context=5a090360 [f=0137384] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0137384] [Sound] Vendor: OpenAL Community [f=0137384] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0137384] [Sound] Renderer: OpenAL Soft [f=0137384] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0137384] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0137384] [Sound] Devices: [f=0137384] [Sound] [Speakers (Realtek High Definition Audio)] [f=0137384] [Sound] [6 - W2286 (AMD High Definition Audio Device)] [f=0137384] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0137384] [Sound] [Speakers (Realtek High Definition Audio)] [f=0137384] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0137384] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0137384] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0137384] [Sound] Error: Initializing EFX failed! [f=0137384] [Sound] [Sound::UpdateThread][2] [f=0137384] [~ScopedOnceTimer][ISound::Init::Dev] 405ms [f=0137384] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.3" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0794c508 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"} [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0 [f=-000001] [SpringApp::Reload][13] reloadCount=2 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2888 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2888 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2888 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2888 [f=-000001] [liblobby] Warning: Duplicate user(SJGUNDAM1997) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Tsegorakh) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ShieldBro) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2897 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2897 [f=-000001] [liblobby] Warning: Duplicate user(atpleinpa) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(rincewind) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Tensaiteki2) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Tensaiteki2) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Aquanim) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ItsCentipede029) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Aquanim) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(bdguns) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(ItsCentipede029) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ItsCentipede029) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(carlssonulf) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(carlssonulf) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ProKidAshKa) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ProKidAshKa) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Nikelaos) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Nikelaos) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(charliebartlett001) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(charliebartlett001) added to channel (zk) [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2897 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2897 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2897 [f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2897 [f=-000001] [liblobby] Warning: Duplicate user(Asdan) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Asdan) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Aronath) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(miloudu571) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Jovial) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(kosmolog_[ScD]) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(kosmolog_[ScD]) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Ilurim) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Ilurim) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(kosmolog_[ScD]) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(kosmolog_[ScD]) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Fr0g) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(KArsenei2005) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(korn) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Hoelaas) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Hoelaas) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Moo222225) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Fenlumil) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(NebullaD) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(NebullaD) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(carlssonulf) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(carlssonulf) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Flyingstar) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Bunny) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Aarwor) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(NebullaD) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Aarwor) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(NebullaD) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Moo222225) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Industrial) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Industrial) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Industrial) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Industrial) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(TheCheesseeWzrd) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Zacman) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(yaboiJC) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Yabas) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Yabas) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Yabas) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(carlssonulf) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(carlssonulf) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(songchne) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(purecigan) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Boristhedestroyer) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Boristhedestroyer) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Fenlumil) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Fenlumil) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Ilurim) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Ilurim) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(MagicWaffle) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(MagicWaffle) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(MagicWaffle) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(MagicWaffle) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(masterpengin) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(masterpengin) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(antriarh) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Frittenmain) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Spawn79) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(mirrorghost) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(mirrorghost) added to channel (zk) [f=-000001] Quitting... [f=-000001] [SpringApp::Kill][1] fromRun=1 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=5a090360 dev=4af673c0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=5a090360 dev=4af673c0 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(5a090360)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(4af673c0)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,21849151,0} {chunk,block}Bytes={0,0} [f=-000001] [SpringApp::Kill][3] [f=-000001] [SpringApp::Kill][4] font=07837fa8 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=014f038c (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
v1.7.2.0