ZeroK-RTS / CrashReports

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Spring LuaError [104.0.1-1130-g19e9a8c] #20835

Open Chobbyla opened 5 years ago

Chobbyla commented 5 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\springsettings.cfg"
LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)

  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterDepthBits = 16
  BumpWaterReflection = 0
  BumpWaterRefraction = 0
  BumpWaterShoreWaves = 0
  BumpWaterTexSizeReflection = 64
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 64
  CubeTexSizeSpecular = 64
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FSAALevel = 4
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 1
  GroundDecals = 1
  GroundDetail = 70
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LuaGarbageCollectionMemLoadMult = 100
  MaxParticles = 12000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScreenshotCounter = 1
  ScrollWheelSpeed = -25
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1000
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  UsePBO = 0
  VFSCacheArchiveFiles = 0
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1680
  YResolutionWindowed = 1050
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1130-g19e9a8c maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 April 2018 Update (build 17134)
        Hardware Config: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz; 16325MB RAM, 18757MB pagefile
       Binary Word Size: 32-bit (emulated)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 4
      Logical CPU Cores: 8
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
    SSE 1.0 : 1,  SSE 2.0 : 1
    SSE 3.0 : 1, SSSE 3.0 : 1
    SSE 4.1 : 1,  SSE 4.2 : 1
    SSE 4.0A: 0,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1680x1050x24bpp@60Hz} current={1680x1050x24bpp@60Hz}
    display=1 modes=46 bounds={x=0, y=0, w=1680, h=1050}
        [ 1] 1920x1080x24bpp@60Hz
        [13] 1680x1050x24bpp@60Hz
        [15] 1600x900x24bpp@60Hz
        [23] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 3.0.13492 Compatibility Profile Context 22.19.677.257
    GL vendor   : ATI Technologies Inc.
    GL renderer : AMD Radeon (TM) R9 390 Series
    GLSL version: 4.50
    GLEW version: 2.1.0
    GPU memory  : unknown
    SDL swap-int: 0

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 0
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    S3TC/DXT1 texture support : 1/0
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 0 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 0 (1)
    seamless cube-map support : 1 (1)
    frag-depth layout support : 0 (-)

    max. FBO samples             : -1
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 32/29
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 2147483647/2147483647
    max. uniform buffer-bindings : 90
    max. uniform block-size      : 559236KB

    enable ATI-hacks : 1
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1680,1050>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (windowed::borderless)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 3ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: D:\Steam\steamapps\common\Zero-K\
Using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\
Scanning: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base
Scanning: D:\Steam\steamapps\common\Zero-K\maps
Scanning: D:\Steam\steamapps\common\Zero-K\games
Scanning: D:\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1201ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms)
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.9ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (302.9ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=07b010a0 context=07998e10
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [6 - W2286 (AMD High Definition Audio Device)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 403ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 1776317 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.3"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1680, 1050, 0, 0
[f=-000001] Spring.GetViewGeometry, 1680, 1050, 0, 0
[f=-000001] gl.GetViewSizes, 1680, 1050
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 50326
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] Deleting path cache, 0
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"140000008A350934464171B6F296070E01001001E86E935C180000000100000002000000530FBE484901A8C03AC0010001000000B20000003200000004000000F296070E01001001481C0500530FBE484901A8C000000000E5D6925C6586AE5C0100D5D70000000000009CE47ABC863C6F9331965EC1143BC154FD27C17AE9DA62D84F395D9D62279B8D2EA9C2F80FDB5111D47B567315F90629CF6FFB529AC1EC3D421BD1E10F62893C498241E335E4F08E76C6D3B523BDE9CB1F316DE0F6678F0EE50B8AD99E2E2FA82C265B4468BDF74355C2C729E6353548CFBB8154C05CA7D9B99B598F6B6EBF8E","Friends":["76561198160344208"],"SuggestedName":"mikekh214","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3788737248","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, tc
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, ATI, 3
[f=-000001] Low settings preset, 3.0.13492
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0794c508
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1680,1050>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1680,1050>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 2ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1680,1050>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1680,1050>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1057.png","ImageUrl":"http://zero-k.info/img/lobbynews/1057.png"}
[f=-000001] SteamOnline, Received
[f=-000001] Error: [BMP::Load] failed to load "news/1057.png" or invalid format 6408
[f=-000001] Warning: Couldn't find texture "news/1057.png"!
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1057.png","TargetPath":"news/1057.png"}

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] game_1
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1680
[f=-000001] SetSettings Int, YResolutionWindowed, 1050
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
[f=-000001] [ReloadOrRestart] Spring "D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=72 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=36 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=36 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622253219979224592068203304717187758030573044232076809978562479213932778854557380150624099211252626888590164128657208999994877763871361363455080660992.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=07998e10 dev=07b010a0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=07998e10 dev=07b010a0
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(07998e10)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(07b010a0)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base
[f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: D:\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 1037ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (201.9ms)
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (302.9ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (403.9ms)
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (504.8ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=1d923010 context=1bbe7b68
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [6 - W2286 (AMD High Definition Audio Device)]
[f=-000001] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 605ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.3"
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1680,1050>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1680,1050>
[f=-000001] [SpringApp::Reload][12] #script=92
[f=-000001] [CPreGame] server using IP localhost and port 8452
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Obsidian_1.5
[f=-000001] [PreGame::StartServer]
    mod-checksum=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141
    map-checksum=5307e325e09c0d098bf4312f5a7fca0b510b95ff27a231ff5b772abf276818822976cda03805a0d9f49c5a5a45f273b63521b0e7cf7f00d31034f4e0330caac0
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 161ms
[f=-000001] [SpringApp::Reload][13] reloadCount=1

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1680,1050>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1680,1050>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Obsidian_1.5
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.2.0 (archive: a91d3779885f8057e7ef11435da9b2c1.sdp)
[f=-000001] PreGame::GameDataReceived] recording demo to "D:\Steam\steamapps\common\Zero-K\demos\20190321_060305_Obsidian_1_104.0.1-1130-g19e9a8c maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 75ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 2319ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 2373ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 30ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 52ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 637ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 0ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player mikekh214 is empty or in invalid format
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player mikekh214 is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player mikekh214 is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 2
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 12000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [liblobby] Warning: Duplicate user(greg) added to channel (zk)
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5cc1cc
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=1ce70d5c
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64632588
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b8cb37de
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a722cfa
[f=-000001] [Path] [PathEstimator::ReadFile] hash=3a722cfa file="cache\104dev-maintenance/paths/Obsidian_1.5.pe-3a722cfa.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5cc1cc
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=1ce70d5c
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=64632588
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b8cb37de
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3a722d0a
[f=-000001] [Path] [PathEstimator::ReadFile] hash=3a722d0a file="cache\104dev-maintenance/paths/Obsidian_1.5.pe2-3a722d0a.zip" (exists=1)
[f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (410ms, checksum 9266202b)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 0 on team 1
[f=-000001] Skirmish AI <Circuit Novice-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Sector-Map Size: 12544 (x112, z112)
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Map Land Percent: 100.00%
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Minimum Elevation: 0.00
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 100.000000% of the map. (used by 26 unit-defs)
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 100.000000% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 29 unit-defs)
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 1 Map-Area(s) occupying 96.18% of the map. (used by 351 unit-defs)
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat10'     Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 96.18% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 96.18% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 7 Map-Area(s) occupying 36.79% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 96.18% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 7 Map-Area(s) occupying 36.79% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/CircuitAINovice32/stable/Obsidian_1.5.json)
[f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/CircuitAINovice32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 0.9.24 (0) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 263ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 263ms
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Saved Game"
[f=-000001] !transmitlobby @voice@buildUnit@add;planecon;Crane
[f=-000001] !transmitlobby @voice@buildUnit@add;planefighter;Swift
[f=-000001] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor
[f=-000001] !transmitlobby @voice@buildUnit@add;bomberprec;Raven
[f=-000001] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix
[f=-000001] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird
[f=-000001] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho
[f=-000001] !transmitlobby @voice@buildUnit@add;planescout;Owl
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=-000001] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] !transmitlobby @voice@buildUnit@add;spidercon;Weaver
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderscout;Flea
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderassault;Hermit
[f=-000001] !transmitlobby @voice@buildUnit@add;spideremp;Venom
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderriot;Redback
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderskirm;Recluse
[f=-000001] !transmitlobby @voice@buildUnit@add;spidercrabe;Crab
[f=-000001] !transmitlobby @voice@buildUnit@add;spideraa;Tarantula
[f=-000001] !transmitlobby @voice@buildUnit@add;spiderantiheavy;Widow
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=-000001] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=-000001] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=-000001] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=-000001] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=-000001] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=-000001] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=-000001] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=-000001] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] [EOH::Load(id=0)] active=1
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11154,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1680,1050>
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1680,1050>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1680,1050>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [Game::ResizeEvent][1]
[f=-000001] [~ScopedOnceTimer][Game::ViewResize] 5ms
[f=-000001] [Game::ResizeEvent][2]
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 67ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 73ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] GameID: 696f935c065e483e9192096b104c6b64
[f=-000001] Connection attempt from mikekh214
[f=-000001]  -> Version: 104.0.1-1130-g19e9a8c maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[PreGame::GameDataReceived][map-checksums]
    server=5307e325e09c0d098bf4312f5a7fca0b510b95ff27a231ff5b772abf276818822976cda03805a0d9f49c5a5a45f273b63521b0e7cf7f00d31034f4e0330caac0
    client=5307e325e09c0d098bf4312f5a7fca0b510b95ff27a231ff5b772abf276818822976cda03805a0d9f49c5a5a45f273b63521b0e7cf7f00d31034f4e0330caac0"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[PreGame::GameDataReceived][mod-checksums]
    server=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141
    client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b9fcc8049fe6dacd3ea566ef1688a61e46d12a1e12ce1962357ca711267b3b76f68364ff1e8443ecdaed0c7695050e3ea7fe31f5f00e8ec04ea904a58a06f029]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2647231936eec431e051a0b88fbeb3b21bb2e2a1a03a1d5f0c84f7ff85739b81fe598d907739ec823a07d2ff5f1616cf6fb99ac5f0814804d6fc91e9191a1865]"
[f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 0, Short-Name: "CircuitAINovice32", Version: "stable") took over control of team 1
[f=-000001] Player mikekh214 finished loading and is now ingame
[f=0018000] SaveGeneralInfo - Done
[f=0018000] SaveUnits - Done
[f=0018000] SaveFeatures - Done
[f=0018000] SaveProjectiles - Done
[f=0018000] Save - Done
[f=0018000] [EOH::Save(id=0)] active=1
[f=0018000] [ILoadSaveHandler::CreateSave] saved game to file "Saves/autosave.slsf"
[f=0021257] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0021257] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0021257] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0021257] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0021259] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0021259] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0021259] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0021259] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0021260] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0021260] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0021261] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0021261] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0021261] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0021261] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0021265] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0021265] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0021266] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0021266] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0022384] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0022384] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0024355] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0024355] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0024550] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0024550] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0025966] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0025966] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0025967] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0025967] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0025968] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0025968] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0025968] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
------- TRUNCATED -------
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0111663] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0111663] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0111666] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0111666] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0111668] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0111669] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0111699] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0111699] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0113580] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0113580] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0113583] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0113583] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0113583] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0113583] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0113586] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0113586] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0113588] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0113589] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0113604] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0113604] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0115607] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0115607] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0115608] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0115608] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0115614] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0115614] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0115922] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0115922] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0115923] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0115923] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0115926] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0115926] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0115929] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0115929] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0116342] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0116342] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0116343] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0116343] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0116346] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0116347] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0116349] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0116349] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0119596] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0119596] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0119597] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0119597] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0119598] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0119598] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0119599] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0119599] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0119603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0119603] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0119604] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0119604] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0119614] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0119614] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0121681] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0121681] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0121681] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0121681] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0121683] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0121684] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0121685] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0121685] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0121685] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0121685] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0121687] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0121687] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0121688] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0121688] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0121689] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0121689] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122162] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122162] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122163] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122163] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122163] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122164] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122164] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122164] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122168] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122168] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122169] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122169] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122492] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122492] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122493] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122493] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122498] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122498] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122499] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122499] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122514] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122514] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122837] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122837] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122838] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122838] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122841] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122841] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122844] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122844] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122844] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122934] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122934] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0122946] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0122946] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0123185] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0123185] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0123350] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0123350] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0123515] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0123515] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0126000] SaveGeneralInfo - Done
[f=0126000] SaveUnits - Done
[f=0126000] SaveFeatures - Done
[f=0126000] SaveProjectiles - Done
[f=0126000] Save - Done
[f=0126000] [EOH::Save(id=0)] active=1
[f=0126000] [ILoadSaveHandler::CreateSave] saved game to file "Saves/autosave.slsf"
[f=0127595] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127595] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0127597] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127598] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0127726] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127726] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0127728] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127729] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127729] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0127729] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0127730] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127730] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0127732] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127732] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127733] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127733] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0127733] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0127733] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0127741] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127741] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0127936] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127936] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0127940] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127940] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0127943] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127943] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0127981] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127981] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0127985] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127985] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0127987] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127988] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127988] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0127988] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0127989] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0127989] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0128161] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0128161] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0128165] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0128165] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0128168] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0128168] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0128190] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0128190] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0128191] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0128192] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0128193] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0128193] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0128194] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0128195] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0128195] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0128195] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0128195] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0128195] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0128510] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0128510] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0128513] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0128513] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0132932] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0132932] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0132933] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0132933] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0132936] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0132936] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0132937] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0132937] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0132939] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0132939] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133029] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133029] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133097] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133097] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133098] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133098] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133142] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133142] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133143] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133143] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133146] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133146] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133149] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133149] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133457] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133457] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133458] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133459] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133464] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133464] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133582] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133582] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133622] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133622] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133623] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133623] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133629] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133629] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133787] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133787] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133788] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133789] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133791] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133791] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133792] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133792] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133794] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133794] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0133794] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0133794] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134237] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134237] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134238] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134239] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134241] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134241] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134244] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134244] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134327] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134327] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134332] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134332] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134346] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134346] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134657] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134657] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134658] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134659] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134661] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134661] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134662] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134662] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134664] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134664] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134664] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134664] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134775] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134775] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134778] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134778] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134781] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134781] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134783] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134783] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134798] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134798] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134811] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0134811] [Game::ClientReadNet][LOGMSG] sender="mikekh214" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0134816] game_message: Crab is under attack
[f=0137384] mikekh214 paused the game
[f=0137384] [i18n] Warning: "time_ingame" is not translated in en
[f=0137384] [i18n] Error: No translation found for "time_ingame"
[f=0137384] [i18n] Warning: "delete" is not translated in en
[f=0137384] [i18n] Error: No translation found for "delete"
[f=0137384] [i18n] Warning: "save" is not translated in en
[f=0137384] [i18n] Error: No translation found for "save"
[f=0137384] mikekh214 paused the game
[f=0137384] Warning: [ILoadSaveHandler::CreateSave] file "Saves/game_1.slsf" already exists (use /save -y to override)
[f=0137384] mikekh214 paused the game
[f=0137384] [ReloadOrRestart] Spring "D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\spring.exe" should be reloading
[f=0137384] [SpringApp::Reload][1]
[f=0137384] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0137384]     [async=0] threads=3 tasks=642944 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, -2.000}}ms
[f=0137384]         thread=1 tasks=321472 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -2.000, -0.000}, {0.000, 0.000, -2.000, 2.000}}ms
[f=0137384]         thread=2 tasks=321472 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -0.000, -0.000}, {-26815622212797786904891250384580614395266668688979405881746600839792581199091548336737438820488272404193243053828465447079748331300865107269890668943638528.000, 0.000, -2.000, 26815622267271747743167309640150938661542692088123177113469870325100556259944182889135683260681655459304880344372893164363263836714188404542195494335545344.000}}ms
[f=0137384]     [async=1] threads=3 tasks=2551 {sum,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622329568669165786828721738376551601661512118460645599082778370980391056136090967900063145590598502257568641856508703685317923641232268043943352991744.000}, {-2.000, 0.000}}ms
[f=0137384]         thread=1 tasks=1276 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {-26815622259267634666501283309373934073024281410855253699530069854594201948024474702306514843520394083990648284697417262967754507236549647838829889676378112.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0137384]         thread=2 tasks=1275 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 0.000, 0.000}, {-0.000, 0.000, 0.000, 2.000}}ms
[f=0137384] [ThreadPool::SetThreadCount][2] workers=0
[f=0137384] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0137384] [ThreadPool::SetThreadCount][2] workers=2
[f=0137384] [Threading] Main thread CPU affinity mask set: 252
[f=0137384] [SpringApp::Reload][2]
[f=0137384] [WriteDemoFile] writing client-demo "D:\Steam\steamapps\common\Zero-K\demos\20190321_060305_Obsidian_1_104.0.1-1130-g19e9a8c maintenance.sdfz" (1843802 bytes)
[f=0137384] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0137384] [Game::KillLua][3] dtor=0 luaUI=41503aa0
[f=0137384] Start widgetHandler:Shutdown
[f=0137384] Shutdown - SaveOrderList Complete
[f=0137384] Writing last game win data
[f=0137384] Shutdown - SaveConfigData Complete
[f=0137384] Shutdown Widget - Chili Highlight
[f=0137384] Shutdown Widget - Save/Load API
[f=0137384] Shutdown Widget - Deferred rendering
[f=0137384] Shutdown Widget - Custom Markers
[f=0137384] Shutdown Widget - EPIC Menu
[f=0137384] Shutdown Widget - Chili Minimap
[f=0137384] Shutdown Widget - Chili Widget Selector
[f=0137384] Shutdown Widget - Local Team Colors
[f=0137384] Shutdown Widget - Display Keys 2
[f=0137384] Shutdown Widget - Save Game Menu
[f=0137384] Shutdown Widget - HealthBars
[f=0137384] Shutdown Widget - Noises
[f=0137384] Shutdown Widget - Unit Icons
[f=0137384] Shutdown Widget - Win Counter
[f=0137384] Shutdown Widget - BuildETA
[f=0137384] Shutdown Widget - Depth of Field Shader
[f=0137384] Shutdown Widget - Modular Comm Info
[f=0137384] Shutdown Widget - Attack Warning
[f=0137384] Shutdown Widget - CameraShake
[f=0137384] Shutdown Widget - Chili Economy Panel Default
[f=0137384] Shutdown Widget - Chili EndGame Window
[f=0137384] Shutdown Widget - Chili Nuke Warning
[f=0137384] Shutdown Widget - Chili Selections & CursorTip v2
[f=0137384] Shutdown Widget - Chili Spectator Panels
[f=0137384] Shutdown Widget - Context Menu
[f=0137384] Shutdown Widget - Darkening
[f=0137384] Shutdown Widget - Grab Input
[f=0137384] Input grabbing is disabled!
[f=0137384] Shutdown Widget - Highlight Geos
[f=0137384] Shutdown Widget - Local Widgets Config
[f=0137384] Shutdown Widget - Mex Placement Handler
[f=0137384] Shutdown Widget - MinimapEvents
[f=0137384] Shutdown Widget - Missile Silo Range
[f=0137384] Shutdown Widget - Music Player
[f=0137384] Shutdown Widget - Point Tracker
[f=0137384] Shutdown Widget - Showeco and Grid Drawer
[f=0137384] Shutdown Widget - Stereo3D
[f=0137384] Shutdown Widget - Transport AI
[f=0137384] Shutdown Widget - Attack AoE
[f=0137384] Shutdown Widget - UnitShapes
[f=0137384] Shutdown Widget - Map Edge Extension
[f=0137384] Shutdown Widget - Selection Send
[f=0137384] Shutdown Widget - LupsManager
[f=0137384] Shutdown Widget - Receive Units Indicator
[f=0137384] Shutdown Widget - Newton Firezone
[f=0137384] Shutdown Widget - Chili Pro Console
[f=0137384] Shutdown Widget - Chili Crude Player List
[f=0137384] Shutdown Widget - Lasso Terraform GUI
[f=0137384] Shutdown Widget - Chili Framework
[f=0137384] Shutdown Widget - Lups
[f=0137384] Shutdown Widget - Chili Core Selector
[f=0137384] Shutdown Widget - Draw After Chili
[f=0137384] Shutdown Widget - Pause Screen
[f=0137384] Shutdown Widget - Color Blindness Correction
[f=0137384] Shutdown Widget - Layout Handler
[f=0137384] Shutdown Widget - Persistent Build Height
[f=0137384] Shutdown Widget - Text To Speech Control
[f=0137384] End widgetHandler:Shutdown
[f=0137384] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,214786019,0} {chunk,block}Bytes={0,0}
[f=0137384] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0137384] [Game::KillLua][2] dtor=0 luaRules=1e504bc8
[f=0137384] Start gadgetHandler:Shutdown
[f=0137384] Shutdown - StartSetup
[f=0137384] Shutdown - UnitMorph
[f=0137384] Shutdown - LupsNanoSpray
[f=0137384] Shutdown - Missile Silo Controller
[f=0137384] Shutdown - Modular Comm Info
[f=0137384] Shutdown - Puppy Handler
[f=0137384] Shutdown - Terrain Texture Handler
[f=0137384] Shutdown - UnitCloakShield
[f=0137384] End gadgetHandler:Shutdown
[f=0137384] Start gadgetHandler:Shutdown
[f=0137384] Shutdown - Save/Load
[f=0137384] Shutdown - UnitMorph
[f=0137384] Shutdown - Modular Comm Info
[f=0137384] Shutdown - Retreat Command
[f=0137384] Shutdown - Shockwaves
[f=0137384] Shutdown - Teleport Throw
[f=0137384] Shutdown - UnitCloakShield
[f=0137384] Shutdown - Lups Cloak FX
[f=0137384] Shutdown - Lups
[f=0137384] Shutdown - Lups Shield
[f=0137384] End gadgetHandler:Shutdown
[f=0137384] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,214786129,0} {chunk,block}Bytes={0,0}
[f=0137384] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,214786129,0} {chunk,block}Bytes={0,0}
[f=0137384] [Game::KillLua][4] dtor=0
[f=0137384] [SpringApp::Reload][3]
[f=0137384] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0137384] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0137384] [Sound] [Sound::UpdateThread][3] #sources=32 #items=74
[f=0137384] [Sound] [Sound::UpdateThread][4] ctx=1bbe7b68 dev=1d923010
[f=0137384] [Sound] [Sound::UpdateThread][5] ctx=1bbe7b68 dev=1d923010
[f=0137384] [Sound] [Sound::Cleanup][alcDestroyContext(1bbe7b68)]
[f=0137384] [Sound] [Sound::Cleanup][alcCloseDevice(1d923010)]
[f=0137384] [Sound] [Sound::UpdateThread][6]
[f=0137384] [SpringApp::Reload][4]
[f=0137384] [Game::~CGame][1]
[f=0137384] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0137384] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0137384] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0137384] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0137384] [Game::KillLua][4] dtor=1
[f=0137384] [Game::KillMisc][1]
[f=0137384] [Game::KillMisc][2]
[f=0137384] [EOH::DestroySkirmishAI(id=0)]
[f=0137384] [Game::KillMisc][3]
[f=0137384] [Game::KillRendering][1]
[f=0137384] [3DOParser::Kill] allocated 86 pieces
[f=0137384] [S3OParser::Kill] allocated 1538 pieces
[f=0137384] [AssParser::Kill] allocated 152 pieces
[f=0137384] [Game::KillInterface][1]
[f=0137384] [Game::KillInterface][2]
[f=0137384] [Game::KillSimulation][1]
[f=0137384] [Game::KillSimulation][2]
[f=0137384] [CCollisionHandler] dis-/continuous tests: 0/177982744
[f=0137384] [Game::KillSimulation][3]
[f=0137384] [~CPathCache(28x28)] cacheHits=11 hitPercentage=5% numHashColls=0 maxCacheSize=201
[f=0137384] [~CPathCache(28x28)] cacheHits=122 hitPercentage=11% numHashColls=0 maxCacheSize=16
[f=0137384] [~CPathCache(56x56)] cacheHits=124 hitPercentage=50% numHashColls=0 maxCacheSize=125
[f=0137384] [~CPathCache(56x56)] cacheHits=524 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0137384] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0137384] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0137384] [LosHandler::Kill] raycast instance cache-{hits,misses}={412251,19690}; shared=1%; cached=94%
[f=0137384] [Game::KillSimulation][4]
[f=0137384] [CommonDefHandler::KillStatic] 3235 sound-set data items added
[f=0137384] [Game::~CGame][2]
[f=0137384] [Game::~CGame][3]
[f=0137384] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    1822217 bytes sent  
    603239 bytes recv'd

[f=0137384] [SpringApp::Reload][5]
[f=0137384] [SpringApp::Reload][6]
[f=0137384] [~CPoolArchive] archiveFile="D:\Steam\steamapps\common\Zero-K\packages\a91d3779885f8057e7ef11435da9b2c1.sdp" numZipFiles=7634 sumInflSize=692416kb sumReadTime=15084ms
[f=0137384]     file="luarules/configs/icon_generator.lua" indx=1214 inflSize=9kb readTime=83ms
[f=0137384]     file="units/spideraa.lua" indx=6687 inflSize=3kb readTime=69ms
[f=0137384]     file="sounds/reply/gunship_move.wav" indx=5930 inflSize=58kb readTime=62ms
[f=0137384]     file="unitpics/shiptransport.png" indx=6416 inflSize=10kb readTime=49ms
[f=0137384]     file="unittextures/core_color.dds" indx=6914 inflSize=2730kb readTime=46ms
[f=0137384]     file="luaui/images/energyreclaim.png" indx=3340 inflSize=8kb readTime=36ms
[f=0137384]     file="unittextures/gritty1.dds" indx=7027 inflSize=5461kb readTime=36ms
[f=0137384]     file="unittextures/gauss3_tex1.png" indx=7020 inflSize=1103kb readTime=33ms
[f=0137384]     file="unittextures/blackdawn_512_1.dds" indx=6850 inflSize=1365kb readTime=33ms
[f=0137384]     file="unittextures/behepine_regular_tex1.tga" indx=6842 inflSize=1024kb readTime=31ms
[f=0137384] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base
[f=0137384] Scanning: D:\Steam\steamapps\common\Zero-K\maps
[f=0137384] Scanning: D:\Steam\steamapps\common\Zero-K\games
[f=0137384] Scanning: D:\Steam\steamapps\common\Zero-K\packages
[f=0137384] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 143ms
[f=0137384] [SpringApp::Reload][7]
[f=0137384] [SpringApp::Reload][8]
[f=0137384] [Sound] [ISound::Initialize] spawning sound-thread (2.0ms)
[f=0137384] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0137384] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0137384] [Sound] [Sound::InitThread][1]
[f=0137384] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0137384] [Sound] [ISound::Initialize] spawning sound-thread (103.0ms)
[f=0137384] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0137384] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=0137384] [Sound] [ISound::Initialize] spawning sound-thread (203.9ms)
[f=0137384] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0137384] [Sound] [ISound::Initialize] spawning sound-thread (304.9ms)
[f=0137384] [Sound] [Sound::OpenOpenALDevice] device=4af673c0 context=5a090360
[f=0137384] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0137384] [Sound]   Vendor:         OpenAL Community
[f=0137384] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0137384] [Sound]   Renderer:       OpenAL Soft
[f=0137384] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0137384] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0137384] [Sound]   Devices:
[f=0137384] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0137384] [Sound]     [6 - W2286 (AMD High Definition Audio Device)]
[f=0137384] [Sound]     [Realtek Digital Output (Realtek High Definition Audio)]
[f=0137384] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0137384] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0137384] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0137384] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0137384] [Sound] Error:   Initializing EFX failed!
[f=0137384] [Sound] [Sound::UpdateThread][2]
[f=0137384] [~ScopedOnceTimer][ISound::Init::Dev] 405ms
[f=0137384] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.3"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0794c508
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0
[f=-000001] [SpringApp::Reload][13] reloadCount=2

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2888
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2888
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2888
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2888
[f=-000001] [liblobby] Warning: Duplicate user(SJGUNDAM1997) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Tsegorakh) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ShieldBro) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2897
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2897
[f=-000001] [liblobby] Warning: Duplicate user(atpleinpa) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(rincewind) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Tensaiteki2) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Tensaiteki2) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Aquanim) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ItsCentipede029) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Aquanim) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(bdguns) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(ItsCentipede029) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ItsCentipede029) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(carlssonulf) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(carlssonulf) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ProKidAshKa) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ProKidAshKa) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Nikelaos) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Nikelaos) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(charliebartlett001) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(charliebartlett001) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2897
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2897
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2897
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 2897
[f=-000001] [liblobby] Warning: Duplicate user(Asdan) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Asdan) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Aronath) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(miloudu571) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Jovial) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(kosmolog_[ScD]) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(kosmolog_[ScD]) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Ilurim) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Ilurim) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(kosmolog_[ScD]) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(kosmolog_[ScD]) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Fr0g) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(KArsenei2005) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(korn) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Hoelaas) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Hoelaas) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Moo222225) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Fenlumil) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(NebullaD) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(NebullaD) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(carlssonulf) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(carlssonulf) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Flyingstar) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Bunny) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Aarwor) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(NebullaD) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Aarwor) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(NebullaD) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Moo222225) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Industrial) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Industrial) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Industrial) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Industrial) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(TheCheesseeWzrd) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Zacman) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(yaboiJC) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Yabas) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Yabas) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Yabas) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(carlssonulf) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(carlssonulf) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(songchne) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(purecigan) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Boristhedestroyer) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Boristhedestroyer) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Fenlumil) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Fenlumil) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Ilurim) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Ilurim) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(MagicWaffle) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(MagicWaffle) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(MagicWaffle) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(MagicWaffle) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(masterpengin) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(masterpengin) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(antriarh) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Frittenmain) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Spawn79) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(mirrorghost) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(mirrorghost) added to channel (zk)
[f=-000001] Quitting...
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=5a090360 dev=4af673c0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=5a090360 dev=4af673c0
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(5a090360)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(4af673c0)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,21849151,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=07837fa8
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=014f038c (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited
GoogleFrog commented 5 years ago

v1.7.2.0