ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring LuaError [104.0.1-1130-g19e9a8c] #21117

Open Chobbyla opened 5 years ago

Chobbyla commented 5 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\springsettings.cfg"
LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)

  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterDepthBits = 16
  BumpWaterReflection = 0
  BumpWaterRefraction = 0
  BumpWaterShoreWaves = 0
  BumpWaterTexSizeReflection = 64
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 64
  CubeTexSizeSpecular = 64
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FSAALevel = 4
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 1
  GroundDecals = 1
  GroundDetail = 70
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LuaGarbageCollectionMemLoadMult = 100
  MaxParticles = 12000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  ShadowMapSize = 1024
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1000
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1080
  snd_volmaster = 44
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1130-g19e9a8c maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 April 2018 Update (build 17134)
        Hardware Config: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz; 8085MB RAM, 11925MB pagefile
       Binary Word Size: 32-bit (emulated)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 4
      Logical CPU Cores: 8
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
    SSE 1.0 : 1,  SSE 2.0 : 1
    SSE 3.0 : 1, SSSE 3.0 : 1
    SSE 4.1 : 1,  SSE 4.2 : 1
    SSE 4.0A: 0,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    display=1 modes=44 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 3] 1680x1050x24bpp@60Hz
        [ 5] 1600x900x24bpp@60Hz
        [ 7] 1440x900x24bpp@60Hz
        [19] 1280x800x24bpp@60Hz
        [23] 1280x720x24bpp@60Hz
        [35] 640x400x24bpp@60Hz
        [43] 320x200x24bpp@60Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.6.0 NVIDIA 391.01
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GT 650M/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 1024MB (total) / 822MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    S3TC/DXT1 texture support : 1/1
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    seamless cube-map support : 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1920,1080>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 56ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
Using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\
[AS::ReadCacheData] ArchiveCache cache\104dev-maintenance\ArchiveCache15.lua doesn't exist
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\017c5687a34f0213e5e304beeb8eeab2.sdp" numZipFiles=7629 sumInflSize=691990kb sumReadTime=14ms
    file="modinfo.lua" indx=4734 inflSize=0kb readTime=14ms
    file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
    file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
    file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
    file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
    file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
    file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
    file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
    file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
    file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
Fontconfig error: Cannot load default config file
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\zed_2.3.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\wanderlust_v03.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\vittra_v2.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\titan_v3.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\titanduel_2.2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\the_river_nix_20.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\terra_2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\SiberianDivide 1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\red_comet_v1.3.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\quicksilver_1_1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\otago_1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\onyx_cauldron_1.9.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\mininuggets_v4.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\lonely_oasis_v1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\la_isla_bonita_v1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\isle_of_grief_0.2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\into_battle_v4.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\intersection_v4.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\iced_coffee_v4.3.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\eye_of_horus_v13.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\desert_needle_small_3.2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\cold_snap_2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\chicken_nuggets_v5.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\cattle_and_loveplay_no_worms_1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\calamity_1.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\barren_2.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\avalanche_v3.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\apophis_v2_3.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\akilon_wastelands_zk_v1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\adansonia_v4.1.sd7" for faster loading!
Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\adamantine_mountain_2.sd7" for faster loading!
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7264ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms)
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (200.9ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (301.1ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=078d3dc0 context=0698de88
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (VIA HD Audio)]
[f=-000001] [Sound]     [Speakers (VIA HD Audio)]
[f=-000001] [Sound]     [Headphone (VIA HD Audio)]
[f=-000001] [Sound]     [SPDIF Interface (TX0) (VIA HD Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 401ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 583229 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.3"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1080
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 64157
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] Deleting path cache, 0
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000A339CB4A35E839AFEEE81D0001001001AD67965C180000000100000002000000370CC792000000005808820302000000B20000003200000004000000EEE81D0001001001481C0500370CC7920701A8C00000000050C1955CD070B15C0100D5D7000000000000DC4FB640A4F8731CA67012CDCA072CBE3ACEBFDAFB2A8E693CD6DCDC0771372E32017DC8E294A43C9FF709A5034D6AC23DD59C378120D2B23062F9FCE4469A639144E5446DEACC7C1D6278D490C4F2C0B7D557B97909B2AF71BAA2B05C4B936C8C4D6040D1ECB6989D8AE12EB15D804F6B36D6507A7F540DFC56BC2BE3DD2854","Friends":["76561197962241824","76561197963739230","76561197965256875","76561197971092931","76561197971110796","76561197977776801","76561197983376278","76561197991759438","76561198005166921","76561198005254453","76561198005564639","76561198006035572","76561198006574337","76561198007247255","76561198007335464","76561198013890634","76561198021273577","76561198023359675","76561198023759104","76561198060734330","76561198095184512"],"SuggestedName":"SwampRat","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"1407624124","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, tc
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] Low settings preset, 1048576
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07a63a80
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1057.png","ImageUrl":"http://zero-k.info/img/lobbynews/1057.png"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1057.png","TargetPath":"news/1057.png"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1056.png","ImageUrl":"http://zero-k.info/img/lobbynews/1056.png"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1056.png","TargetPath":"news/1056.png"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1055.png","ImageUrl":"http://zero-k.info/img/lobbynews/1055.png"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1055.png","TargetPath":"news/1055.png"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1054.png","ImageUrl":"http://zero-k.info/img/lobbynews/1054.png"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1054.png","TargetPath":"news/1054.png"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1053.jpg","ImageUrl":"http://zero-k.info/img/lobbynews/1053.jpg"}
[f=-000001] SteamOnline, Received
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1053.jpg","TargetPath":"news/1053.jpg"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1052.png","ImageUrl":"http://zero-k.info/img/lobbynews/1052.png"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1052.png","TargetPath":"news/1052.png"}

Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"news/1051.png","ImageUrl":"http://zero-k.info/img/lobbynews/1051.png"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/img/lobbynews/1051.png","TargetPath":"news/1051.png"}

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsHeavy_Metal.jpg","ImageUrl":"http://zero-k.info/Resources/Heavy_Metal.thumbnail.jpg"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/Heavy_Metal.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsHeavy_Metal.jpg"}

[f=-000001] [liblobby] Warning: Duplicate user(lasonluchia) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(malgafax) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(fusionminer341) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(AlmightyFuzz) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Kzial) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(OldPepper) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ReadyForSpaceRain) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Scorch262) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ChampionPlagueNexus) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(chaoslongshot) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Snailinator) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Zaraki0112) added to channel (zk)
[f=-000001] slow_blitz
[f=-000001] Retry when complete
Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Zero-K v1.7.2.0","FileType":"RAPID"}
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : PackageRefresh complete - packages changed
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"0.05","SecondsRemaining":2459,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : http://zk.repo.springrts.com/packages/a91d3779885f8057e7ef11435da9b2c1.sdp Completed - 218.66k
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"5.00","SecondsRemaining":33,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"5.00","SecondsRemaining":42,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"5.00","SecondsRemaining":52,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"5.00","SecondsRemaining":61,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"5.00","SecondsRemaining":71,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"5.00","SecondsRemaining":81,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"5.00","SecondsRemaining":90,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"5.00","SecondsRemaining":100,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"5.00","SecondsRemaining":109,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"5.00","SecondsRemaining":119,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"5.00","SecondsRemaining":129,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"5.00","SecondsRemaining":138,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"5.00","SecondsRemaining":148,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"5.00","SecondsRemaining":157,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"RAPID","Name":"Zero-K v1.7.2.0","Progress":"5.00","SecondsRemaining":167,"TotalLength":0,"CurrentSpeed":0}

Zero-K.exe Information: 0 : Zero-K v1.7.2.0 download complete - 218.66k
Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"RAPID","IsSuccess":true,"IsAborted":false,"Name":"Zero-K v1.7.2.0"}

[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\a91d3779885f8057e7ef11435da9b2c1.sdp" numZipFiles=7634 sumInflSize=692416kb sumReadTime=4ms
[f=-000001]     file="modinfo.lua" indx=4735 inflSize=0kb readTime=4ms
[f=-000001]     file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001]     file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
[f=-000001]     file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
[f=-000001]     file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms
[f=-000001] slow_blitz
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 1024
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Int, Shadows, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile, false
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"Playing Multiplayer"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=72 {sum,avg}{exec,wait}time={{-2.000, -26815622290094460985422328803005300592744866508669898906124680431621689802714355726170131695480113128118160410717156749064947016921905675528017627842609152.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=36 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -2.000, -26815622256344847808630681551189541569323527390161032935208966980342479699485150701853186121052370750004202868515590242016753848818738761139879544688214016.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=36 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -2.000, -26815622256344847808630681551189541569323527390161032935208966980342479699485150701853186121052370750004202868515590242016753848818738761139879544688214016.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0698de88 dev=078d3dc0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0698de88 dev=078d3dc0
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0698de88)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(078d3dc0)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base\springcontent.sdz] 68215 bytes cached in 52 files
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base\cursors.sdz] 520740 bytes cached in 110 files
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 16948337 bytes cached in 856 files
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.3ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=24486010 context=1d9d78c8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (VIA HD Audio)]
[f=-000001] [Sound]     [Speakers (VIA HD Audio)]
[f=-000001] [Sound]     [Headphone (VIA HD Audio)]
[f=-000001] [Sound]     [SPDIF Interface (TX0) (VIA HD Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 200ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.3"
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [SpringApp::Reload][12] #script=95
[f=-000001] [CPreGame] server using IP localhost and port 8452
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base\maphelper.sdz] 34584 bytes cached in 9 files
[f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\a91d3779885f8057e7ef11435da9b2c1.sdp" numZipFiles=7634 sumInflSize=692416kb sumReadTime=4ms
[f=-000001]     file="springignore.txt" indx=6167 inflSize=0kb readTime=4ms
[f=-000001]     file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001]     file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
[f=-000001]     file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
[f=-000001]     file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base\springcontent.sdz] 528545 bytes cached in 181 files
[f=-000001] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base\spring\bitmaps.sdz] 5947433 bytes cached in 131 files
[f=-000001] [PreGame::StartServer]
    mod-checksum=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141
    map-checksum=28cefe06c49f1c70967e9ba22ff30b347f711dccb4cc4ff827eedc2545ce3daf76ceb72d846ece0b05ba5e68604748b3bfecd6cdb43ece70ec965ba13df7907f
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 3007ms
[f=-000001] [SpringApp::Reload][13] reloadCount=1

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.7.2.0 (archive: a91d3779885f8057e7ef11435da9b2c1.sdp)
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190323_214238_ScorpioBattleground_104.0.1-1130-g19e9a8c maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 5585ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 5688ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 342 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 102ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 92ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1356ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 259ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 62ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "talltree6                                                 " (only "treetype" and "geovent" are recognized)
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 122ms
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player SwampRat is empty or in invalid format
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player SwampRat is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsEarth_FFA_1.0.jpg","ImageUrl":"http://zero-k.info/Resources/Earth_FFA_1.0.thumbnail.jpg"}
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/Earth_FFA_1.0.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsEarth_FFA_1.0.jpg"}

[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 4, This game allyTeam count: 4
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player SwampRat is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 2
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 12000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e3cc9ca1
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=7a778e9
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=536fc8a7
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3ee3e137
[f=-000001] [Path] [PathEstimator::ReadFile] hash=3ee3e137 file="cache\104dev-maintenance/paths/ScorpioBattleground.pe-3ee3e137.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 8 PF threads (82 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 261 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 518 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 778 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1042 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1301 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1559 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1820 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2087 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2349 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2610 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2866 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3124 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3385 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3647 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3910 of 4096 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-3ee3e137"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=3ee3e137 file="cache\104dev-maintenance/paths/ScorpioBattleground.pe-3ee3e137.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-3ee3e137"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=92
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e3cc9ca1
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=7a778e9
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=536fc8a7
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=3ee3e147
[f=-000001] [Path] [PathEstimator::ReadFile] hash=3ee3e147 file="cache\104dev-maintenance/paths/ScorpioBattleground.pe2-3ee3e147.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 8 PF threads (13 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 70 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 137 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 204 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 276 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 374 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 454 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 519 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 585 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 651 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 716 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 786 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 861 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 933 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1019 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-3ee3e147"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=3ee3e147 file="cache\104dev-maintenance/paths/ScorpioBattleground.pe2-3ee3e147.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-3ee3e147"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3665ms, checksum 5ea4e9f8)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 0 on team 1
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 16384 (x128, z128)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 55.17%
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is a void: false
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is harmful: false
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -90.00
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 52.697754% of the map. (used by 26 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 58.306885% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 29 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 40.362549% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 41.168213% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 2 Map-Area(s) occupying 94.87% of the map. (used by 352 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat10'     Has 2 Map-Area(s) occupying 40.30% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 2 Map-Area(s) occupying 54.88% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 4 Map-Area(s) occupying 53.49% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover5'    Has 2 Map-Area(s) occupying 95.75% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 2 Map-Area(s) occupying 56.97% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 2 Map-Area(s) occupying 88.68% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 4 Map-Area(s) occupying 51.51% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 1 Map-Area(s) occupying 41.78% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 2 Map-Area(s) occupying 49.27% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/ScorpioBattleground.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (0) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 1031ms
[f=-000001] [EOH::CreateSkirmishAI(id=1)]
[f=-000001] [AIWrapper::PreInit] creating callbacks for AI 1 on team 2
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/ScorpioBattleground.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (1) Initialized!
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=1)] 260ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1293ms
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Saved Game"
[f=-000001] Adding victory at location unit, 1915
[f=-000001] !transmitlobby @voice@buildUnit@add;hovercon;Quill
[f=-000001] !transmitlobby @voice@buildUnit@add;hoverraid;Dagger
[f=-000001] !transmitlobby @voice@buildUnit@add;hoverskirm;Scalpel
[f=-000001] !transmitlobby @voice@buildUnit@add;hoverassault;Halberd
[f=-000001] !transmitlobby @voice@buildUnit@add;hoverdepthcharge;Claymore
[f=-000001] !transmitlobby @voice@buildUnit@add;hoverriot;Mace
[f=-000001] !transmitlobby @voice@buildUnit@add;hoverarty;Lance
[f=-000001] !transmitlobby @voice@buildUnit@add;hoveraa;Flail
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] 117
[f=-000001] Adding victory at location unit, 1915
[f=-000001] [EOH::Load(id=0)] active=1
[f=-000001] [EOH::Load(id=1)] active=1
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11447,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 68 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

------- TRUNCATED -------
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051104] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051105] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051133] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051134] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051134] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051147] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051147] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051161] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051161] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051161] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051161] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051162] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051162] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051164] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051164] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051175] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051175] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051179] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051179] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051180] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051180] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051187] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051187] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051192] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051192] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051208] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051208] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051208] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051208] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051209] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051209] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051209] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051209] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051209] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051209] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051209] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051209] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051209] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051209] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051223] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051223] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051223] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051223] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051239] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051239] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051239] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051239] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051254] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051254] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051254] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051254] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051268] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051268] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051268] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051268] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051268] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051268] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051268] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051268] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051269] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051269] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051269] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051269] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051283] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051284] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051298] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051298] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051299] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051299] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051314] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051314] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051315] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051315] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051322] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051323] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051326] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051326] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051326] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051326] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051327] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051327] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051328] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051328] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051339] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051339] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051354] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051354] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051357] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051358] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051371] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051371] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051374] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051374] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051386] game_message: Locust is under attack
[f=0051388] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051388] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051388] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051389] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051402] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051402] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051403] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051403] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051403] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051403] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051404] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051404] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051404] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051405] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051405] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051405] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051418] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051418] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051433] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051433] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051433] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051480] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051480] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051487] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051487] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051491] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051491] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051492] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051492] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051504] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051504] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051522] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051522] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051539] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051539] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051553] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051553] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051554] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051554] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051569] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051569] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051569] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051570] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051570] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051570] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051584] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051584] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051584] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051584] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051584] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051584] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051584] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051584] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051586] game_message: Locust is under attack
[f=0051628] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051628] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051629] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051629] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051629] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051629] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051629] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051629] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051645] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051645] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051647] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051647] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051655] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051655] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051658] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051658] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051687] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051687] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051719] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051720] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051748] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051748] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051783] game_message: Lance is under attack
[f=0051791] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051791] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051793] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051793] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051793] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051793] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051794] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051794] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051794] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051794] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051810] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051810] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051812] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051812] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051820] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051820] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051867] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051867] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051869] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051869] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051869] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051869] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051869] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051869] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051883] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051883] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051984] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051984] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051987] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051987] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051988] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051988] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0051993] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0051993] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052023] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052023] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052032] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052032] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052032] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052032] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052033] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052033] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052033] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052033] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052034] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052034] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052034] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052034] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052138] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052138] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052303] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052392] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052392] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052497] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052497] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052564] Speed set to 1.1 [SwampRat]
[f=0052571] Speed set to 1.2 [SwampRat]
[f=0052591] Speed set to 1.3 [SwampRat]
[f=0052600] game_message: Locust is under attack
[f=0052602] Speed set to 1.4 [SwampRat]
[f=0052607] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052607] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052772] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052773] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052828] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052828] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052848] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052848] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052850] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052850] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052858] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052858] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052959] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052959] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0052993] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0052993] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053013] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053013] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053023] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053023] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053174] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053174] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053563] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053563] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053578] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053578] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053728] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053728] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053743] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053743] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=AllowWeaponTarget trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?
[f=0053743] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053743] [Game::ClientReadNet][LOGMSG] sender="SwampRat" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: attempt to compare number with nil
stack traceback:
    [string "LuaRules/Gadgets/unit_target_priority.lua"]:286: in function 'AllowWeaponTarget'
    [string "LuaRules/gadgets.lua"]:1339: in function <[string "LuaRules/gadgets.lua"]:1333>
    (tail call): ?"
[f=0053822]  ====== Bonus Objectives ====== 
[f=0053822] Objective, 1, Succeed, true, Terminated, true
[f=0053822] Objective, 2, Succeed, false, Terminated, true
[f=0053822] Objective, 3, Succeed, true, Terminated, true
[f=0053822] set MissionGameOver_frames, 53822
[f=0054000] SaveGeneralInfo - Done
[f=0054000] SaveUnits - Done
[f=0054000] SaveFeatures - Done
[f=0054000] SaveProjectiles - Done
[f=0054000] Save - Done
[f=0054000] [EOH::Save(id=0)] active=1
[f=0054000] [EOH::Save(id=1)] active=1
[f=0054000] [ILoadSaveHandler::CreateSave] saved game to file "Saves/autosave.slsf"
[f=0054000] msg, Campaign_PlanetBattleWon 28 53822 101 2
[f=0054000] data = {
[f=0054000]     1 = Campaign_PlanetBattleWon
[f=0054000]     2 = 28
[f=0054000]     3 = 53822
[f=0054000]     4 = 101
[f=0054000]     5 = 2
[f=0054000] },
[f=0054000] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1794,"EventID":"events_2018_04_25:campaign:planet_28:difficulty_2:win_1:bonus_101"}
[f=0054000] [SpringApp::Reload][1]
[f=0054000] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":80130,"EventID":"events_2018_04_25:campaign:planets_owned_30"}
[f=0054000]     [async=0] threads=3 tasks=997410 {sum,avg}{exec,wait}time={{2.000, -0.000}, {0.000, 0.000}}ms
[f=0054000]         thread=1 tasks=498705 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {2.000, 0.000, -0.000, -0.000}}ms
[f=0054000]         thread=2 tasks=498705 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622317054106727622600694284617951692564480660750185915343315718658322049534635355556037366444018933409374274937244966555620729655412987103141984993280.000}, {2.000, 0.000, -0.000, 2.000}}ms
[f=0054000]     [async=1] threads=3 tasks=3550 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-26815622265242201532179249932471560714005499754306183078671798641985076209609127138465917730645249787105994199121325383993852032794108572087248046031634432.000, -2.000}}ms
[f=0054000]         thread=1 tasks=1774 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, -26815622307861981268440289958787401525252969414618188505948200928302377454390742118073399766538373877060459379873276214828568085342347797848185633507377152.000}, {-26815622264773267608784691437570496658696984957905089413885035511878982296507442994135913112614330087527006364799991823455755604890448940791856909485342720.000, 0.000, 0.000, -26815622325074772654954441345441339108774102680072955183329510202773528824207734897978789831618034470950744514089238217446120870639669782659654425952387072.000}}ms
[f=0054000]         thread=2 tasks=1776 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=0054000] [ThreadPool::SetThreadCount][2] workers=0
[f=0054000] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0054000] [ThreadPool::SetThreadCount][2] workers=2
[f=0054000] [Threading] Main thread CPU affinity mask set: 252
[f=0054000] [SpringApp::Reload][2]
[f=0054000] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190323_214238_ScorpioBattleground_104.0.1-1130-g19e9a8c maintenance.sdfz" (3197391 bytes)
[f=0054000] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0054000] [Game::KillLua][3] dtor=0 luaUI=454052d0
[f=0054000] Start widgetHandler:Shutdown
[f=0054000] Shutdown - SaveOrderList Complete
[f=0054000] Writing last game win data
[f=0054000] Shutdown - SaveConfigData Complete
[f=0054000] Shutdown Widget - Chili Highlight
[f=0054000] Shutdown Widget - Save/Load API
[f=0054000] Shutdown Widget - Deferred rendering
[f=0054000] Shutdown Widget - Custom Markers
[f=0054000] Shutdown Widget - EPIC Menu
[f=0054000] Shutdown Widget - Chili Minimap
[f=0054000] Shutdown Widget - Chili Widget Selector
[f=0054000] Shutdown Widget - Local Team Colors
[f=0054000] Shutdown Widget - Display Keys 2
[f=0054000] Shutdown Widget - Save Game Menu
[f=0054000] Shutdown Widget - HealthBars
[f=0054000] Shutdown Widget - Noises
[f=0054000] Shutdown Widget - Unit Icons
[f=0054000] Shutdown Widget - Win Counter
[f=0054000] Shutdown Widget - BuildETA
[f=0054000] Shutdown Widget - Depth of Field Shader
[f=0054000] Shutdown Widget - Modular Comm Info
[f=0054000] Shutdown Widget - Attack Warning
[f=0054000] Shutdown Widget - CameraShake
[f=0054000] Shutdown Widget - Chili Economy Panel Default
[f=0054000] Shutdown Widget - Chili EndGame Window
[f=0054000] Shutdown Widget - Chili Nuke Warning
[f=0054000] Shutdown Widget - Chili Selections & CursorTip v2
[f=0054000] Shutdown Widget - Chili Spectator Panels
[f=0054000] Shutdown Widget - Context Menu
[f=0054000] Shutdown Widget - Darkening
[f=0054000] Shutdown Widget - Galaxy Battle Handler
[f=0054000] Shutdown Widget - Grab Input
[f=0054000] Input grabbing is disabled!
[f=0054000] Shutdown Widget - Highlight Geos
[f=0054000] Shutdown Widget - Local Widgets Config
[f=0054000] Shutdown Widget - Mex Placement Handler
[f=0054000] Shutdown Widget - MinimapEvents
[f=0054000] Shutdown Widget - Missile Silo Range
[f=0054000] Shutdown Widget - Music Player
[f=0054000] Shutdown Widget - Point Tracker
[f=0054000] Shutdown Widget - Showeco and Grid Drawer
[f=0054000] Shutdown Widget - Stereo3D
[f=0054000] Shutdown Widget - Transport AI
[f=0054000] Shutdown Widget - Attack AoE
[f=0054000] Shutdown Widget - UnitShapes
[f=0054000] Shutdown Widget - Map Edge Extension
[f=0054000] Shutdown Widget - Selection Send
[f=0054000] Shutdown Widget - LupsManager
[f=0054000] Shutdown Widget - Newton Firezone
[f=0054000] Shutdown Widget - Receive Units Indicator
[f=0054000] Shutdown Widget - Chili Pro Console
[f=0054000] Shutdown Widget - Lasso Terraform GUI
[f=0054000] Shutdown Widget - Chili Framework
[f=0054000] Shutdown Widget - Lups
[f=0054000] Shutdown Widget - Chili Core Selector
[f=0054000] Shutdown Widget - Draw After Chili
[f=0054000] Shutdown Widget - Pause Screen
[f=0054000] Shutdown Widget - Color Blindness Correction
[f=0054000] Shutdown Widget - Layout Handler
[f=0054000] Shutdown Widget - Persistent Build Height
[f=0054000] Shutdown Widget - Text To Speech Control
[f=0054000] End widgetHandler:Shutdown
[f=0054000] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,182483121,0} {chunk,block}Bytes={0,0}
[f=0054000] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0054000] [Game::KillLua][2] dtor=0 luaRules=1f1c61a0
[f=0054000] Start gadgetHandler:Shutdown
[f=0054000] Shutdown - StartSetup
[f=0054000] Shutdown - UnitMorph
[f=0054000] Shutdown - LupsNanoSpray
[f=0054000] Shutdown - Missile Silo Controller
[f=0054000] Shutdown - Modular Comm Info
[f=0054000] Shutdown - Puppy Handler
[f=0054000] Shutdown - Terrain Texture Handler
[f=0054000] Shutdown - UnitCloakShield
[f=0054000] End gadgetHandler:Shutdown
[f=0054000] Start gadgetHandler:Shutdown
[f=0054000] Shutdown - Save/Load
[f=0054000] Shutdown - UnitMorph
[f=0054000] Shutdown - Galaxy Campaign Battle Handler
[f=0054000] Shutdown - Modular Comm Info
[f=0054000] Shutdown - Retreat Command
[f=0054000] Shutdown - Shockwaves
[f=0054000] Shutdown - Teleport Throw
[f=0054000] Shutdown - UnitCloakShield
[f=0054000] Shutdown - Lups Cloak FX
[f=0054000] Shutdown - Lups
[f=0054000] Shutdown - Lups Shield
[f=0054000] End gadgetHandler:Shutdown
[f=0054000] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,182483163,0} {chunk,block}Bytes={0,0}
[f=0054000] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,182483163,0} {chunk,block}Bytes={0,0}
[f=0054000] [Game::KillLua][4] dtor=0
[f=0054000] [SpringApp::Reload][3]
[f=0054000] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0054000] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0054000] [Sound] [Sound::UpdateThread][3] #sources=32 #items=88
[f=0054000] [Sound] [Sound::UpdateThread][4] ctx=1d9d78c8 dev=24486010
[f=0054000] [Sound] [Sound::UpdateThread][5] ctx=1d9d78c8 dev=24486010
[f=0054000] [Sound] [Sound::Cleanup][alcDestroyContext(1d9d78c8)]
[f=0054000] [Sound] [Sound::Cleanup][alcCloseDevice(24486010)]
[f=0054000] [Sound] [Sound::UpdateThread][6]
[f=0054000] [SpringApp::Reload][4]
[f=0054000] [Game::~CGame][1]
[f=0054000] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0054000] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0054000] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0054000] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0054000] [Game::KillLua][4] dtor=1
[f=0054000] [Game::KillMisc][1]
[f=0054000] [Game::KillMisc][2]
[f=0054000] [EOH::DestroySkirmishAI(id=1)]
[f=0054000] [EOH::DestroySkirmishAI(id=0)]
[f=0054000] [Game::KillMisc][3]
[f=0054000] [Game::KillRendering][1]
[f=0054000] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0054000] [3DOParser::Kill] allocated 78 pieces
[f=0054000] [S3OParser::Kill] allocated 2110 pieces
[f=0054000] [AssParser::Kill] allocated 248 pieces
[f=0054000] [Game::KillInterface][1]
[f=0054000] [Game::KillInterface][2]
[f=0054000] [Game::KillSimulation][1]
[f=0054000] [Game::KillSimulation][2]
[f=0054000] [CCollisionHandler] dis-/continuous tests: 0/39475392
[f=0054000] [Game::KillSimulation][3]
[f=0054000] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0054000] [~CPathCache(32x32)] cacheHits=1228 hitPercentage=16% numHashColls=0 maxCacheSize=36
[f=0054000] [~CPathCache(64x64)] cacheHits=579 hitPercentage=59% numHashColls=0 maxCacheSize=201
[f=0054000] [~CPathCache(64x64)] cacheHits=1705 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0054000] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0054000] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0054000] [LosHandler::Kill] raycast instance cache-{hits,misses}={89369,108314}; shared=1%; cached=44%
[f=0054000] [Game::KillSimulation][4]
[f=0054000] [CommonDefHandler::KillStatic] 3235 sound-set data items added
[f=0054000] [Game::~CGame][2]
[f=0054000] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\Saves\slow_blitz.slsf] 6036276 bytes cached in 19 files
[f=0054000] [Game::~CGame][3]
[f=0054000] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    2881960 bytes sent  
    2413456 bytes recv'd

[f=0054000] [SpringApp::Reload][5]
[f=0054000] [SpringApp::Reload][6]
[f=0054000] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base\springcontent.sdz] 209698 bytes cached in 96 files
[f=0054000] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base\cursors.sdz] 520740 bytes cached in 110 files
[f=0054000] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base\spring\bitmaps.sdz] 1234350 bytes cached in 44 files
[f=0054000] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\a91d3779885f8057e7ef11435da9b2c1.sdp" numZipFiles=7634 sumInflSize=692416kb sumReadTime=57522ms
[f=0054000]     file="sounds/weapon/cannon/emg_hit.wav" indx=6003 inflSize=148kb readTime=389ms
[f=0054000]     file="sounds/reply/alarm.wav" indx=5911 inflSize=65kb readTime=290ms
[f=0054000]     file="sounds/weapon/blackhole_impact.wav" indx=5971 inflSize=351kb readTime=264ms
[f=0054000]     file="sounds/music/peace/far beyond the stars.ogg" indx=5874 inflSize=6427kb readTime=206ms
[f=0054000]     file="sounds/music/peace/inaria.ogg" indx=5875 inflSize=3153kb readTime=174ms
[f=0054000]     file="sounds/music/war/morning adventure.ogg" indx=5885 inflSize=6536kb readTime=147ms
[f=0054000]     file="sounds/music/war/the weapons.ogg" indx=5888 inflSize=2445kb readTime=140ms
[f=0054000]     file="sounds/weapon/laser/lasercannon_hit.wav" indx=6081 inflSize=7kb readTime=134ms
[f=0054000]     file="sounds/weapon/missile/heavy_aa_hit.wav" indx=6101 inflSize=25kb readTime=114ms
[f=0054000]     file="luaui/widgets/shaders/default_tint.lua" indx=4633 inflSize=2kb readTime=109ms
[f=0054000] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\a91d3779885f8057e7ef11435da9b2c1.sdp] 322427731 bytes cached in 3579 files
[f=0054000] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base\maphelper.sdz] 14008 bytes cached in 3 files
[f=0054000] [~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 6546671 bytes cached in 26 files
[f=0054000] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base
[f=0054000] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=0054000] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=0054000] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=0054000] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms
[f=0054000] [SpringApp::Reload][7]
[f=0054000] [SpringApp::Reload][8]
[f=0054000] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=0054000] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0054000] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0054000] [Sound] [Sound::InitThread][1]
[f=0054000] [Sound] [Sound::OpenLoopbackDevice] opening default device
[f=0054000] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120
[f=0054000] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[f=0054000] [Sound] [ISound::Initialize] spawning sound-thread (101.1ms)
[f=0054000] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0054000] [Sound] [Sound::OpenOpenALDevice] device=4ae6d800 context=6e033850
[f=0054000] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0054000] [Sound]   Vendor:         OpenAL Community
[f=0054000] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0054000] [Sound]   Renderer:       OpenAL Soft
[f=0054000] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0054000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0054000] [Sound]   Devices:
[f=0054000] [Sound]     [Speakers (VIA HD Audio)]
[f=0054000] [Sound]     [Speakers (VIA HD Audio)]
[f=0054000] [Sound]     [Headphone (VIA HD Audio)]
[f=0054000] [Sound]     [SPDIF Interface (TX0) (VIA HD Audio)]
[f=0054000] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0054000] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0054000] [Sound] [ISound::Initialize] spawning sound-thread (201.8ms)
[f=0054000] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0054000] [Sound] Error:   Initializing EFX failed!
[f=0054000] [Sound] [Sound::UpdateThread][2]
[f=0054000] [~ScopedOnceTimer][ISound::Init::Dev] 302ms
[f=0054000] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.3.3"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=07a63a80
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"state":"In Menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0
[f=-000001] [SpringApp::Reload][13] reloadCount=2

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(Valar_Morghulis) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Valar_Morghulis) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Krocostar) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Valar_Morghulis) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Valar_Morghulis) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(2Good4U) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(3rdinger) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Sacktron) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Karcioff) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(eSHaO) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Faust) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(rArzka) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Godart) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Godart) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Windywinnie) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Wizor) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Taxibutler) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Pacrahna) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Taxibutler) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(llBossll) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Kzial) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Kzial) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(DevilSpawn) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Taxibutler) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(DevilSpawn) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(nimmermehr) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(spudbuddy2112) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(BlackHand[HUN]) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(KILO993) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(JCVD) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Fareley) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(BlackHand[HUN]) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(BlackHand[HUN]) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Lamarca83) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(JCVD) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(tmanojlo) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(KaitoDestinyMerc) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Salvadore) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Aquanim) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(croc[fr]) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(meiyoumayo) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(CuddliCalf) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(AlmightyFuzz) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(AlmightyFuzz) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Nodoscorsoio) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(guddyd1313) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Nodoscorsoio) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Bubbl) added to channel (zk)
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 3695
[f=-000001] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 3695
[f=-000001] [liblobby] Warning: Duplicate user(AlmightyFuzz) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(AlmightyFuzz) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Nodoscorsoio) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Nodoscorsoio) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Chaosbringer) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Mannomatico) added to channel (zk)
[f=-000001] Quitting...
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=6e033850 dev=4ae6d800
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=6e033850 dev=4ae6d800
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(6e033850)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(4ae6d800)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,88264574,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=07647fd8
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base\springcontent.sdz] 19669 bytes cached in 41 files
[~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1130-g19e9a8c\base\cursors.sdz] 520740 bytes cached in 110 files
[~CBufferedArchive][name=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz] 3530372 bytes cached in 105 files
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=014f038c (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited
GoogleFrog commented 5 years ago

Zero-K v1.7.2.0 is not compatible with the new engine.