Open Chobbyla opened 5 years ago
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" Using additional read-only configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\springsettings.cfg" LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt ============== <Log Sections> ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== </Log Sections> ============== ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterBlurReflection = 1 BumpWaterTexSizeReflection = 128 CamFreeScrollSpeed = 50 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 50 FSAALevel = 4 FeatureDrawDistance = 600000 FeatureFadeDistance = 600000 FontSize = 18 Fullscreen = 0 GrassDetail = 4 GroundDecals = 2 GroundDetail = 90 GroundScarAlphaFade = 1 GuiOpacity = 0.6 HangTimeout = 30 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LuaGarbageCollectionMemLoadMult = 100 MaxParticles = 15000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MiniMapMarker = 0 MouseDragCircleCommandThreshold = 25 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotOverheadScrollSpeed = 50 RotateLogFiles = 1 ScrollWheelSpeed = -25 ShadowMapSize = 1024 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1200 UnitIconDist = 151 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 VFSCacheArchiveFiles = 0 Water = 4 WindowBorderless = 1 WindowPosX = 0 WindowPosY = 0 XResolutionWindowed = 1920 YResolutionWindowed = 1080 snd_volbattle = 46 snd_volgeneral = 66 snd_volmaster = 46 snd_volunitreply = 66 ============== </User Config> ============== ============== <User System> ============== Spring Engine Version: 104.0.1-1305-gf2c1261 maintenance Build Environment: gcc libstdc++ version 20171010 Compiler Version: gcc-5.5.0 Operating System: Windows 10 April 2018 Update (build 17134) Hardware Config: Intel(R) Core(TM) i3-6100 CPU @ 3.70GHz; 8131MB RAM, 17859MB pagefile Binary Word Size: 32-bit (emulated) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 2 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 30s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=40 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 7] 1680x1050x24bpp@60Hz [ 9] 1600x1024x24bpp@60Hz [11] 1600x900x24bpp@60Hz [12] 1440x900x24bpp@60Hz [19] 1280x800x24bpp@60Hz [21] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 NVIDIA 391.35 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 1060 3GB/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 3072MB (total) / 2488MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) S3TC/DXT1 texture support : 1/1 texture query-LOD support : 1 (1) MSAA frame-buffer support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) seamless cube-map support : 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 32768 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [VSync::SetInterval] interval=0 (disabled) [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<1920,1080> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 0ms [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [DataDirLocater::Check] Isolation Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\ Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 76ms [VFS] [SpringVFS::ReserveArchives<this=07714458>] [VFS] [SpringVFS::AddArchive<this=07714458>(arName="Spring content v1", overwrite=false)] section=2 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=07714458 (SpringVFS) global=00000000 (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [ThreadPool::SetThreadCount][2] workers=1 [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0779eaf0 context=076ff1d0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Haut-parleurs (Realtek High Definition Audio)] [f=-000001] [Sound] [Haut-parleurs (Realtek High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.64.0 Schannel [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 151520 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.0" [f=-000001] [VFS] [LuaMenuVFS::DeleteArchives<this=07714458>(section=3)] #archives[section]=0 #files[section]=0 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07714458>(arName="Chobby v1.7.7.0", overwrite=false)] section=3 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07714458>(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07714458>(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=07714458>(arName="Spring Cursors", overwrite=false)] section=2 [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0 [f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [f=-000001] gl.GetViewSizes, 1920, 1080 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 52025 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"1400000021F5D00227A08283E236B10901001001FD94325D180000000100000002000000C45F97B0B0E1AE72A657D00003000000B20000003200000004000000E236B10901001001481C0500B2BF7A6D2501A8C0000000006CAB2E5DEC5A4A5D0100D5D70000000000005C09BE7D93EEF3D0C629681945F49ED237E756B4A17F7A50EFB59DBC8F6273CD276B925BC3A7A5CDDFB0F6D5110508A7B5B72D2E88E61D160D92B67FCEF36FB4ECBA48815B2E7271FCD098A1A1AA7632EBC831ADEE545B60F9B98CFC6B543DC67F941D7D2EC04F00DC26F96B5B9881E53BC47866C0A434BF22F262B519580402","Friends":["76561197991146900","76561197996795013","76561198009112679","76561198012897394","76561198024201803","76561198034321694","76561198041198138","76561198043949486","76561198045398540","76561198047102081","76561198050081153","76561198056703595","76561198057173799","76561198058452848","76561198063808951","76561198064963348","76561198065631104","76561198068587091","76561198078116483","76561198078887912","76561198081554956","76561198082367255","76561198092971457","76561198097235539","76561198099699113","76561198111465928","76561198113573857","76561198114987556","76561198116068765","76561198117329731","76561198120703920","76561198123054575","76561198125873039","76561198130467596","76561198135444891","76561198137341678","76561198139362929","76561198139948264","76561198141980125","76561198142813938","76561198146386022","76561198147682177","76561198150495719","76561198151054127","76561198151784157","76561198156015546","76561198156463936","76561198159301158","76561198159905844","76561198169783765","76561198172810413","76561198172830875","76561198173356518","76561198187577429","76561198198275847","76561198221173392","76561198244531978","76561198248715768","76561198257203768","76561198261186125","76561198271952267","76561198272161647","76561198275329701","76561198276147509","76561198279183282","76561198280815535","76561198281147819","76561198289374716","76561198309870765","76561198317640940","76561198324590831","76561198325976195","76561198348168284","76561198354055786","76561198373469764","76561198797343308","76561198802715359"],"SuggestedName":"NTHtheweird","Dlc":[0,842950,842951,842952]} [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3233120349","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Release Notifier <gui_steam_release_notifier.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [Chobby] Detected game config, evorts [f=-000001] [Chobby] Detected game config, evortsdev [f=-000001] [Chobby] Detected game config, generic [f=-000001] [Chobby] Detected game config, tc [f=-000001] [Chobby] Detected game config, zk [f=-000001] [Chobby] Detected game config, zkdev [f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk [f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] High settings preset, 3145728 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Int, Water, 4 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=077dc0d8 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0 [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"} Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"} [f=-000001] SteamOnline, Received Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailsSandcastlesBigV1.jpg","ImageUrl":"http://zero-k.info/Resources/SandcastlesBigV1.thumbnail.jpg"} Zero-K.exe Information: 0 : Chobbyla >> DownloadImageDone {"ImageUrl":"http://zero-k.info/Resources/SandcastlesBigV1.thumbnail.jpg","TargetPath":"LuaMenu/Images/MinimapThumbnailsSandcastlesBigV1.jpg"} [f=-000001] [chobby] Showing battle with ID, 9059 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In battle lobby"} [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" Zero-K.exe Information: 0 : Chobbyla << DownloadFile {"Name":"Green River Confluence v10","FileType":"MAP"} Zero-K.exe Information: 0 : starting download Green River Confluence v10 Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"0.00","SecondsRemaining":-1,"TotalLength":0,"CurrentSpeed":0} Error downloading file piece: Impossible de lire les données de la connexion de transport : Une connexion existante a dû être fermée par l’hôte distant.Zero-K.exe Warning: 0 : Piece 1 failed for https://zero-k.info/content/maps/green_river_confluence_v10.sd7 Error downloading file piece: Impossible de lire les données de la connexion de transport : Une connexion existante a dû être fermée par l’hôte distant.Zero-K.exe Warning: 0 : Piece 4 failed for https://zero-k.info/content/maps/green_river_confluence_v10.sd7 [f=-000001] [i18n] Warning: "User is now offline" is not translated in en [f=-000001] [i18n] Error: No translation found for "User is now offline" Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"7.76","SecondsRemaining":80,"TotalLength":39753038,"CurrentSpeed":454968} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"7.76","SecondsRemaining":80,"TotalLength":39753038,"CurrentSpeed":454901} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"7.76","SecondsRemaining":80,"TotalLength":39753038,"CurrentSpeed":454901} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"7.76","SecondsRemaining":80,"TotalLength":39753038,"CurrentSpeed":454901} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"7.76","SecondsRemaining":80,"TotalLength":39753038,"CurrentSpeed":454901} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"7.76","SecondsRemaining":80,"TotalLength":39753038,"CurrentSpeed":454901} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"7.76","SecondsRemaining":80,"TotalLength":39753038,"CurrentSpeed":454901} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"8.47","SecondsRemaining":78,"TotalLength":39753038,"CurrentSpeed":462455} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"8.96","SecondsRemaining":79,"TotalLength":39753038,"CurrentSpeed":457368} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"9.61","SecondsRemaining":77,"TotalLength":39753038,"CurrentSpeed":460868} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"10.27","SecondsRemaining":76,"TotalLength":39753038,"CurrentSpeed":464383} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"11.11","SecondsRemaining":74,"TotalLength":39753038,"CurrentSpeed":475389} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"12.26","SecondsRemaining":70,"TotalLength":39753038,"CurrentSpeed":497042} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"13.35","SecondsRemaining":66,"TotalLength":39753038,"CurrentSpeed":514249} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"14.92","SecondsRemaining":61,"TotalLength":39753038,"CurrentSpeed":548322} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"16.05","SecondsRemaining":59,"TotalLength":39753038,"CurrentSpeed":563597} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"16.73","SecondsRemaining":58,"TotalLength":39753038,"CurrentSpeed":562489} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"17.81","SecondsRemaining":56,"TotalLength":39753038,"CurrentSpeed":573967} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"18.85","SecondsRemaining":55,"TotalLength":39753038,"CurrentSpeed":583911} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"20.31","SecondsRemaining":52,"TotalLength":39753038,"CurrentSpeed":605611} [f=-000001] [liblobby] Warning: Duplicate user(joshuamarcuslockwood) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"21.74","SecondsRemaining":49,"TotalLength":39753038,"CurrentSpeed":624743} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"22.84","SecondsRemaining":48,"TotalLength":39753038,"CurrentSpeed":632790} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"23.84","SecondsRemaining":47,"TotalLength":39753038,"CurrentSpeed":638113} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"25.11","SecondsRemaining":45,"TotalLength":39753038,"CurrentSpeed":650336} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"26.11","SecondsRemaining":44,"TotalLength":39753038,"CurrentSpeed":654270} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"26.95","SecondsRemaining":44,"TotalLength":39753038,"CurrentSpeed":654726} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"27.15","SecondsRemaining":45,"TotalLength":39753038,"CurrentSpeed":639999} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"27.30","SecondsRemaining":46,"TotalLength":39753038,"CurrentSpeed":625056} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"27.77","SecondsRemaining":46,"TotalLength":39753038,"CurrentSpeed":617465} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"28.34","SecondsRemaining":46,"TotalLength":39753038,"CurrentSpeed":612844} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"29.17","SecondsRemaining":45,"TotalLength":39753038,"CurrentSpeed":614124} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"30.49","SecondsRemaining":44,"TotalLength":39753038,"CurrentSpeed":625314} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"31.55","SecondsRemaining":43,"TotalLength":39753038,"CurrentSpeed":630396} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"33.05","SecondsRemaining":41,"TotalLength":39753038,"CurrentSpeed":644251} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"33.86","SecondsRemaining":40,"TotalLength":39753038,"CurrentSpeed":644127} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"34.55","SecondsRemaining":40,"TotalLength":39753038,"CurrentSpeed":641867} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"36.45","SecondsRemaining":38,"TotalLength":39753038,"CurrentSpeed":661725} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"37.53","SecondsRemaining":37,"TotalLength":39753038,"CurrentSpeed":665683} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"38.14","SecondsRemaining":37,"TotalLength":39753038,"CurrentSpeed":661619} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"39.46","SecondsRemaining":35,"TotalLength":39753038,"CurrentSpeed":669827} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"40.09","SecondsRemaining":35,"TotalLength":39753038,"CurrentSpeed":666175} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"40.48","SecondsRemaining":35,"TotalLength":39753038,"CurrentSpeed":658886} [f=-000001] [i18n] Warning: "User is now online" is not translated in en [f=-000001] [i18n] Error: No translation found for "User is now online" [f=-000001] [liblobby] Warning: Duplicate user(aper) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"41.45","SecondsRemaining":35,"TotalLength":39753038,"CurrentSpeed":661007} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"41.81","SecondsRemaining":35,"TotalLength":39753038,"CurrentSpeed":653735} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"42.43","SecondsRemaining":35,"TotalLength":39753038,"CurrentSpeed":650577} [f=-000001] [liblobby] Warning: Duplicate user(aper) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"43.01","SecondsRemaining":35,"TotalLength":39753038,"CurrentSpeed":646667} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"43.76","SecondsRemaining":34,"TotalLength":39753038,"CurrentSpeed":645669} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"43.94","SecondsRemaining":35,"TotalLength":39753038,"CurrentSpeed":636523} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"44.94","SecondsRemaining":34,"TotalLength":39753038,"CurrentSpeed":639306} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"45.91","SecondsRemaining":33,"TotalLength":39753038,"CurrentSpeed":641308} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"46.08","SecondsRemaining":33,"TotalLength":39753038,"CurrentSpeed":632660} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"47.09","SecondsRemaining":33,"TotalLength":39753038,"CurrentSpeed":635523} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"47.65","SecondsRemaining":32,"TotalLength":39753038,"CurrentSpeed":632317} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"48.55","SecondsRemaining":32,"TotalLength":39753038,"CurrentSpeed":633606} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"49.48","SecondsRemaining":31,"TotalLength":39753038,"CurrentSpeed":635071} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"50.31","SecondsRemaining":31,"TotalLength":39753038,"CurrentSpeed":635477} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"51.50","SecondsRemaining":30,"TotalLength":39753038,"CurrentSpeed":640259} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"52.44","SecondsRemaining":29,"TotalLength":39753038,"CurrentSpeed":641856} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"53.77","SecondsRemaining":28,"TotalLength":39753038,"CurrentSpeed":647886} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"54.30","SecondsRemaining":28,"TotalLength":39753038,"CurrentSpeed":644541} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"55.58","SecondsRemaining":27,"TotalLength":39753038,"CurrentSpeed":649777} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"56.40","SecondsRemaining":26,"TotalLength":39753038,"CurrentSpeed":649504} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"56.89","SecondsRemaining":26,"TotalLength":39753038,"CurrentSpeed":645740} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"57.82","SecondsRemaining":25,"TotalLength":39753038,"CurrentSpeed":647112} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"58.65","SecondsRemaining":25,"TotalLength":39753038,"CurrentSpeed":647016} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"59.33","SecondsRemaining":25,"TotalLength":39753038,"CurrentSpeed":645546} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"60.49","SecondsRemaining":24,"TotalLength":39753038,"CurrentSpeed":649235} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"61.36","SecondsRemaining":23,"TotalLength":39753038,"CurrentSpeed":649858} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"62.28","SecondsRemaining":23,"TotalLength":39753038,"CurrentSpeed":650856} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"63.75","SecondsRemaining":21,"TotalLength":39753038,"CurrentSpeed":657367} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"65.03","SecondsRemaining":21,"TotalLength":39753038,"CurrentSpeed":661700} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"66.30","SecondsRemaining":20,"TotalLength":39753038,"CurrentSpeed":666107} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"67.58","SecondsRemaining":19,"TotalLength":39753038,"CurrentSpeed":670504} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"68.62","SecondsRemaining":18,"TotalLength":39753038,"CurrentSpeed":672390} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"70.35","SecondsRemaining":17,"TotalLength":39753038,"CurrentSpeed":681010} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"71.57","SecondsRemaining":16,"TotalLength":39753038,"CurrentSpeed":684470} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"72.32","SecondsRemaining":16,"TotalLength":39753038,"CurrentSpeed":683351} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"73.76","SecondsRemaining":15,"TotalLength":39753038,"CurrentSpeed":688609} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"74.69","SecondsRemaining":14,"TotalLength":39753038,"CurrentSpeed":689133} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"75.78","SecondsRemaining":13,"TotalLength":39753038,"CurrentSpeed":691174} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"76.58","SecondsRemaining":13,"TotalLength":39753038,"CurrentSpeed":690327} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"77.61","SecondsRemaining":12,"TotalLength":39753038,"CurrentSpeed":691826} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"79.52","SecondsRemaining":11,"TotalLength":39753038,"CurrentSpeed":700909} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"80.92","SecondsRemaining":10,"TotalLength":39753038,"CurrentSpeed":705230} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"81.74","SecondsRemaining":10,"TotalLength":39753038,"CurrentSpeed":704471} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"82.44","SecondsRemaining":9,"TotalLength":39753038,"CurrentSpeed":702816} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"82.86","SecondsRemaining":9,"TotalLength":39753038,"CurrentSpeed":698893} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"83.29","SecondsRemaining":9,"TotalLength":39753038,"CurrentSpeed":694990} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"83.64","SecondsRemaining":9,"TotalLength":39753038,"CurrentSpeed":690573} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"83.91","SecondsRemaining":9,"TotalLength":39753038,"CurrentSpeed":685703} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"84.53","SecondsRemaining":8,"TotalLength":39753038,"CurrentSpeed":683567} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"85.33","SecondsRemaining":8,"TotalLength":39753038,"CurrentSpeed":683023} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"86.42","SecondsRemaining":7,"TotalLength":39753038,"CurrentSpeed":684906} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"86.92","SecondsRemaining":7,"TotalLength":39753038,"CurrentSpeed":681802} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"88.14","SecondsRemaining":6,"TotalLength":39753038,"CurrentSpeed":684489} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"89.61","SecondsRemaining":5,"TotalLength":39753038,"CurrentSpeed":689155} [f=-000001] [liblobby] Warning: Duplicate user(JohnnyNERVE) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"90.75","SecondsRemaining":5,"TotalLength":39753038,"CurrentSpeed":691012} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"91.42","SecondsRemaining":4,"TotalLength":39753038,"CurrentSpeed":689517} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"92.76","SecondsRemaining":4,"TotalLength":39753038,"CurrentSpeed":693035} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"94.13","SecondsRemaining":3,"TotalLength":39753038,"CurrentSpeed":696677} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"95.04","SecondsRemaining":2,"TotalLength":39753038,"CurrentSpeed":696758} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"95.75","SecondsRemaining":2,"TotalLength":39753038,"CurrentSpeed":695487} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"97.36","SecondsRemaining":1,"TotalLength":39753038,"CurrentSpeed":700640} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"98.22","SecondsRemaining":1,"TotalLength":39753038,"CurrentSpeed":700488} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"99.07","SecondsRemaining":0,"TotalLength":39753038,"CurrentSpeed":700271} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"99.50","SecondsRemaining":0,"TotalLength":39753038,"CurrentSpeed":696901} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"99.64","SecondsRemaining":0,"TotalLength":39753038,"CurrentSpeed":691844} Zero-K.exe Information: 0 : Chobbyla >> DownloadFileProgress {"FileType":"MAP","Name":"Green River Confluence v10","Progress":"99.69","SecondsRemaining":0,"TotalLength":39753038,"CurrentSpeed":686128} Zero-K.exe Information: 0 : green_river_confluence_v10.sd7 Completed - 37,91M Zero-K.exe Information: 0 : Chobbyla >> DownloadFileDone {"FileType":"MAP","IsSuccess":true,"IsAborted":false,"Name":"Green River Confluence v10"} [f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base [f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [f=-000001] Warning: [AS::ScanArchive] set the 'mapfile' key in mapinfo.lua of archive "E:\SteamLibrary\steamapps\common\Zero-K\maps\green_river_confluence_v10.sd7" for faster loading! [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 17ms [f=-000001] Connecting to battle, Zero-K v1.7.6.4, Green River Confluence v10, 104.0.1-1305-gf2c1261 [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8465; SourcePort=0; IsHost=0; MyPlayerName=NTHtheweird; MyPasswd=eb34ba9a8ad1a5ede993c0816d04d364; } [f=-000001] [ReloadOrRestart] Spring "E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_FFA"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In battle lobby"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In running battle lobby"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=33 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=33 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=1 [f=-000001] [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=076ff1d0 dev=0779eaf0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=076ff1d0 dev=0779eaf0 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(076ff1d0)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0779eaf0)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [VFS] [SpringVFS::UnMapArchives<this=07714458>] (#mod=0 #map=0 #menu=2729) [f=-000001] [VFS] [SpringVFS::DeleteArchives<this=07714458>(section=5)] #archives[section]=0 #files[section]=0 [f=-000001] [VFS] [SpringVFS::DeleteArchives<this=07714458>(section=6)] #archives[section]=0 #files[section]=0 [f=-000001] [VFS] [SpringVFS::DeleteArchives<this=07714458>(section=8)] #archives[section]=0 #files[section]=0 [f=-000001] [VFS] [SpringVFS::SwapArchiveSections<this=07714458>(src=5 dst=0)] [f=-000001] [VFS] [SpringVFS::SwapArchiveSections<this=07714458>(src=6 dst=1)] [f=-000001] [VFS] [SpringVFS::SwapArchiveSections<this=07714458>(src=8 dst=3)] [f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base [f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0779eaf0 context=20af8a10 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Haut-parleurs (Realtek High Definition Audio)] [f=-000001] [Sound] [Haut-parleurs (Realtek High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.0" [f=-000001] [VFS] [LuaMenuVFS::SwapArchiveSections<this=07714458>(src=3 dst=8)] [f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080> [f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080> [f=-000001] [SpringApp::Reload][12] #script=145 [f=-000001] [CPreGame] using client IP 37.59.49.101 and port 8465 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8465 using name NTHtheweird [f=-000001] [SpringApp::Reload][13] reloadCount=1 [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Green River Confluence v10" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive<this=07714458>(arName="Green River Confluence v10", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive<this=07714458>(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [PreGame::AddModArchivesToVFS][server=00000000] using game "Zero-K v1.7.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive<this=07714458>(arName="Zero-K v1.7.6.4", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=07714458>(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive<this=07714458>(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] Warning: [PreGame::GameDataReceived] Archive Green River Confluence v10 (checksum 1f15ab54e181a8da1943f2e891f24292df400fd53933ab71f228466da4a3bf776c261ac2f5b588aac5c9ee1b1e67771ec445ab858936c65f746954a8dea1d6f2) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\20190720_120300_Green River Confluence v10_104.0.1-1305-gf2c1261 maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3268ms [f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 397ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 491ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 340 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 31ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 93ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 987ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 204ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 44ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "" (only "treetype" and "geovent" are recognized) [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "" (only "treetype" and "geovent" are recognized) [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "" (only "treetype" and "geovent" are recognized) [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "" (only "treetype" and "geovent" are recognized) [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "" (only "treetype" and "geovent" are recognized) [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "" (only "treetype" and "geovent" are recognized) [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "" (only "treetype" and "geovent" are recognized) [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "" (only "treetype" and "geovent" are recognized) [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "" (only "treetype" and "geovent" are recognized) [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map default feature-type "" (only "treetype" and "geovent" are recognized) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 786ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: Wanted Speed <unit_wanted_speed.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Mod statistics <mod_stats.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> LuaRules: Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_fire_once.lua <cmd_fire_once.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> >> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 90ms [f=-000001] Parsing mapconfig/metal_layouts/metal_layout_normal.lua [f=-000001] Dynamic metal gadget was succesfully loaded (synced) [f=-000001] Error: Failed to load: gui_dualfog_gadget.lua ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value)) [f=-000001] Loaded UNSYNCED gadget: Precipitation <precipitation.lua> [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] [liblobby] Warning: Duplicate user(procom148) added to channel (zk) [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 3 [f=-000001] Last game allyTeam count: 2, This game allyTeam count: 4 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decal rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Lua GeoVents V1.0 <luageovents.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Parsing mapconfig/metal_layouts/metal_layout_normal.lua [f=-000001] Loaded widget: Lua Metal Spots V4.2-multi <luametalspots-v4_2_multi.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4266c7c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=15af89e [f=-000001] [Path] [PathEstimator::ReadFile] hash=15af89e file="cache\104dev-maintenance/paths/Green River Confluence v10.pe-15af89e.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (41 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 257 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 513 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 774 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1039 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1300 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1562 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1822 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2079 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2351 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2609 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2873 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3131 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3390 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3646 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3902 of 4096 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-15af89e" [f=-000001] [Path] [PathEstimator::WriteFile] hash=15af89e file="cache\104dev-maintenance/paths/Green River Confluence v10.pe-15af89e.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-15af89e" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4266c7c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=15af8ae [f=-000001] [Path] [PathEstimator::ReadFile] hash=15af8ae file="cache\104dev-maintenance/paths/Green River Confluence v10.pe2-15af8ae.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (6 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 68 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 132 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 197 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 264 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 328 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 397 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 461 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 525 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 592 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 657 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 726 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 792 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 857 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 922 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 987 of 1024 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-15af8ae" [f=-000001] [Path] [PathEstimator::WriteFile] hash=15af8ae file="cache\104dev-maintenance/paths/Green River Confluence v10.pe2-15af8ae.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-15af8ae" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (4543ms, checksum deb2c98a)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12117,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 33 spots. Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1563609856,"state":"In running battle lobby"} [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080> [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [Game::ResizeEvent][1] [f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [f=-000001] [~ScopedOnceTimer][Game::ViewResize] 178ms [f=-000001] [Game::ResizeEvent][2] [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 47ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 226ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] GameID: b2ca325d96cda6ddfa5cd0197b2b8cda [f=-000001] Connection attempt from NTHtheweird [f=-000001] -> Version: 104.0.1-1305-gf2c1261 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from aper [f=-000001] -> Version: 104.0.1-1305-gf2c1261 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Azami [f=-000001] -> Version: 104.0.1-1305-gf2c1261 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NTHtheweird" string="[PreGame::GameDataReceived][map-checksums] ------- TRUNCATED ------- [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decal rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1aed5f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a6715c14 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6dfebd96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6dfebd96 file="cache\104dev-maintenance/paths/StormSiege_v3.pe-6dfebd96.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (23 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 2048 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 130 of 2048 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 258 of 2048 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 386 of 2048 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 515 of 2048 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 643 of 2048 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 775 of 2048 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 904 of 2048 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1034 of 2048 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1162 of 2048 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1292 of 2048 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1424 of 2048 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1553 of 2048 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1681 of 2048 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1809 of 2048 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1939 of 2048 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-6dfebd96" [f=-000001] [Path] [PathEstimator::WriteFile] hash=6dfebd96 file="cache\104dev-maintenance/paths/StormSiege_v3.pe-6dfebd96.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-6dfebd96" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1aed5f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a6715c14 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6dfebda6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6dfebda6 file="cache\104dev-maintenance/paths/StormSiege_v3.pe2-6dfebda6.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (5 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2 of 512 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 41 of 512 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 80 of 512 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 112 of 512 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 144 of 512 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 179 of 512 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 211 of 512 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 244 of 512 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 276 of 512 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 311 of 512 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 343 of 512 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 375 of 512 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 410 of 512 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 445 of 512 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 477 of 512 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-6dfebda6" [f=-000001] [Path] [PathEstimator::WriteFile] hash=6dfebda6 file="cache\104dev-maintenance/paths/StormSiege_v3.pe2-6dfebda6.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-6dfebda6" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1899ms, checksum 8bddc47e)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,12149,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1563616000,"state":"In running battle lobby"} [f=-000001] Mex Placement Initialised with 99 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] GameID: d0e2325da19724ca6a62d618e9531ae8 [f=-000001] Connection attempt from aper [f=-000001] -> Version: 104.0.1-1305-gf2c1261 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from esainane [f=-000001] -> Version: 104.0.1-1305-gf2c1261 maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from NTHtheweird [f=-000001] -> Version: 104.0.1-1305-gf2c1261 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Azami [f=-000001] -> Version: 104.0.1-1305-gf2c1261 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2833f5e3eb449d5bd4d1a5acfc727270707df868dfca1381406415356adc3356fac9e0e7c013e73b1e642a6b1610fe41f12367992fed7b076b862e5b4c8b071c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2833f5e3eb449d5bd4d1a5acfc727270707df868dfca1381406415356adc3356fac9e0e7c013e73b1e642a6b1610fe41f12367992fed7b076b862e5b4c8b071c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NTHtheweird" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2833f5e3eb449d5bd4d1a5acfc727270707df868dfca1381406415356adc3356fac9e0e7c013e73b1e642a6b1610fe41f12367992fed7b076b862e5b4c8b071c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NTHtheweird" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Azami" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2833f5e3eb449d5bd4d1a5acfc727270707df868dfca1381406415356adc3356fac9e0e7c013e73b1e642a6b1610fe41f12367992fed7b076b862e5b4c8b071c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Azami" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1f48793ddad4f768e93b387a55a34bd29d6a3b6003b77f9c8f992f0a04f0af1c69bbbb207b04d2266ac93ad36f8c9394658e3c60dc8e6ddd14732028740a89b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6c954b41135d9a750c57a79c730789217050bf500431c4619cc2e9538785e303bb8034f4a87e79a026a98a4c0b30d0ed55f8b09aee7afa7fa4f88db8f13d89f9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::LoadGame][lua{Rules,Gaia}={0x7873e550,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NTHtheweird" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1f48793ddad4f768e93b387a55a34bd29d6a3b6003b77f9c8f992f0a04f0af1c69bbbb207b04d2266ac93ad36f8c9394658e3c60dc8e6ddd14732028740a89b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NTHtheweird" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6c954b41135d9a750c57a79c730789217050bf500431c4619cc2e9538785e303bb8034f4a87e79a026a98a4c0b30d0ed55f8b09aee7afa7fa4f88db8f13d89f9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NTHtheweird" string="[Game::LoadGame][lua{Rules,Gaia}={3fd1d198,00000000}]" [f=-000001] <esainane> Allies: any particular lane you'd prefer? [f=-000001] <NTHtheweird> Allies: I choose: Overhelmer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1f48793ddad4f768e93b387a55a34bd29d6a3b6003b77f9c8f992f0a04f0af1c69bbbb207b04d2266ac93ad36f8c9394658e3c60dc8e6ddd14732028740a89b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6c954b41135d9a750c57a79c730789217050bf500431c4619cc2e9538785e303bb8034f4a87e79a026a98a4c0b30d0ed55f8b09aee7afa7fa4f88db8f13d89f9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aper" string="[Game::LoadGame][lua{Rules,Gaia}={8732ca08,00000000}]" [f=-000001] <esainane> Allies: I choose: build! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Azami" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1f48793ddad4f768e93b387a55a34bd29d6a3b6003b77f9c8f992f0a04f0af1c69bbbb207b04d2266ac93ad36f8c9394658e3c60dc8e6ddd14732028740a89b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Azami" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6c954b41135d9a750c57a79c730789217050bf500431c4619cc2e9538785e303bb8034f4a87e79a026a98a4c0b30d0ed55f8b09aee7afa7fa4f88db8f13d89f9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Azami" string="[Game::LoadGame][lua{Rules,Gaia}={50a82df0,00000000}]" [f=-000001] <esainane> Allies: ok [f=-000001] <esainane> Allies: similarly to last time, there's a ridiculous amount of metal, so do push foward fast for the win :P [f=-000001] <NTHtheweird> Allies: ye [f=-000001] <NTHtheweird> Allies: however i'm quite slow start [f=-000001] > Game will be force started in 52 seconds [f=0000014] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000014] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000014] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000014] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000014] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000014] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000014] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000014] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000014] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000014] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000014] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000014] !transmitlobby @voice@buildUnit@reload [f=0000887] <esainane> Allies: I'll do what I can I guess [f=0001332] game_message: Wind/Tidal Generator is under attack [f=0001396] <NTHtheweird> Allies: i didn't said i will slack oof :3 [f=0001660] <esainane> Allies: just keep in mind that sometimes people even rush for the middle on this map without even capping the bits in between ^^; [f=0001904] esainane added point: air [f=0002336] game_message: Engineer Commander is under attack [f=0003330] esainane added point: ogre? [f=0003475] <esainane> Allies: not sure [f=0003612] <NTHtheweird> Allies: ow [f=0003676] <NTHtheweird> Allies: it is [f=0003779] <esainane> Allies: yep [f=0003842] <esainane> Allies: this is gonna suck [f=0004200] <NTHtheweird> Allies: i'm creating ronin [f=0006536] game_message: Morph complete: Overhelmer lvl 1 -> Overhelmer lvl 2 [f=0007088] <esainane> Allies: I think the reclaim from the ogre actually makes us net positive [f=0007392] <NTHtheweird> Allies: I invited esainane to join my squad. [f=0007400] <NTHtheweird> Allies: I invited esainane to join my squad. [f=0007491] <NTHtheweird> Allies: ye [f=0007618] verifying invite [f=0007618] invite verified [f=0007618] [Commshare] Assigning player id 3(esainane) to team 1 [f=0007624] NTHtheweird added point: 18 units received from NTHtheweird [f=0007624] NTHtheweird added point: 7 units received from NTHtheweird [f=0007624] NTHtheweird added point: 1 units received from NTHtheweird [f=0007772] <aper> afnezjmghezjgjneqoujgvbneojqgnvouiergrijqiejgoeienhugrejrjhqoguoqhnsijgeiogrhoerhg [f=0007906] game_message: Ronin is under attack [f=0008015] <aper> ;) [f=0008742] <esainane> armless [f=0008751] game_message: Vandal is under attack [f=0010110] game_message: Bandit is under attack [f=0010501] game_message: Morph complete: Overhelmer lvl 2 -> Overhelmer lvl 3 [f=0010952] game_message: Morph complete: build lvl 2 -> build lvl 3 [f=0011012] esainane added point: it's like free metal delivery! :D [f=0011331] game_message: Glaive is under attack [f=0011481] game_message: Glaive is under attack [f=0011631] game_message: Ronin is under attack [f=0011926] game_message: Lotus is under attack [f=0012076] game_message: Lotus is under attack [f=0012226] game_message: Lotus is under attack [f=0012376] game_message: Lotus is under attack [f=0012526] game_message: Outlaw is under attack [f=0013481] game_message: Racketeer is under attack [f=0013818] game_message: Morph complete: Overhelmer lvl 3 -> Overhelmer lvl 4 [f=0013887] game_message: Morph complete: build lvl 3 -> build lvl 4 [f=0014068] verifying invite [f=0014068] invite verified [f=0014068] [Commshare] Assigning player id 0(aper) to team 2 [f=0015484] game_message: Razor is under attack [f=0015948] game_message: Morph complete: build lvl 4 -> build lvl 5 [f=0019931] game_message: Felon is under attack [f=0021734] esainane added point: would you mind capping this? [f=0022196] <NTHtheweird> Allies: i will [f=0022568] Input grabbing is enabled! [f=0022568] Input grabbing is enabled! [f=0022568] Input grabbing is enabled! [f=0022568] Input grabbing is enabled! [f=0022659] game_message: Vandal is under attack [f=0023264] game_message: Vandal is under attack [f=0024188] game_message: Metal Extractor is under attack [f=0024331] esainane added point: [f=0024636] <NTHtheweird> extra lag [f=0025272] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0025728] game_message: Rogue is under attack [f=0025774] esainane added point: dante [f=0026001] game_message: Thug is under attack [f=0026151] game_message: Knight is under attack [f=0026301] game_message: Outlaw is under attack [f=0026454] game_message: Felon is under attack [f=0026604] game_message: Felon is under attack [f=0026754] game_message: Rogue is under attack [f=0026904] game_message: Rogue is under attack [f=0027054] game_message: Rogue is under attack [f=0027210] game_message: Rogue is under attack [f=0027651] Lost connection - Automatic logout. [f=0027651] [liblobby] Error: Lobby:_OnLeftBattle: Tried to remove user from unknown battle: 9062 [f=0027652] TotalHideLobbyInterface, false [f=0027801] TotalHideLobbyInterface, true [f=0028056] game_message: Solar Collector is under attack [f=0028206] game_message: Solar Collector is under attack [f=0028224] <NTHtheweird> Allies: disrespect ? [f=0028243] <aper> bye [f=0028343] Player aper left the game: normal quit [f=0028356] game_message: Thug is under attack [f=0028369] <NTHtheweird> bye [f=0028390] <esainane> D: [f=0028506] game_message: Solar Collector is under attack [f=0028656] game_message: Solar Collector is under attack [f=0028806] game_message: Solar Collector is under attack [f=0029048] <Azami> gg [f=0029049] game_message: Solar Collector is under attack [f=0029359] game_message: Vandal is under attack [f=0029734] game_message: Vandal is under attack [f=0029885] game_message: Vandal is under attack [f=0030049] game_message: Vandal is under attack [f=0030300] game_message: Thug is under attack [f=0030413] Spectator Azami left the game: normal quit [f=0030450] game_message: Thug is under attack [f=0030682] Input grabbing is enabled! [f=0030682] Input grabbing is enabled! [f=0030714] game_message: Thug is under attack [f=0030885] <NTHtheweird> Allies: he gave up [f=0031149] NTHtheweird has forced a win due to dropped opposition. [f=0031149] game_message: North has been destroyed! [f=0031149] game_message: South wins! [f=0031149] Submitting stats [f=0031149] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0031153] <autoquit> Autoquit canceled. [f=0031339] [ReloadOrRestart] Spring "E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\spring.exe" should be reloading [f=0031339] [SpringApp::Reload][1] [f=0031339] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=0031339] [async=0] threads=2 tasks=150526 {sum,avg}{exec,wait}time={{2.000, -26815622328854955497474418892013518203620422818108943996412606200671540945326966609985367512674588761058317351404300404185179217726830000554227167827853312.000}, {2.000, 2.000}}ms [f=0031339] thread=1 tasks=150526 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -0.000, -26815622293686620116314578072976512132883833807039656121023048838955297515433910182987861722666735193718327109678327534835545703788361898335919369288155136.000}, {2.000, 0.000, 0.000, 2.000}}ms [f=0031339] [async=1] threads=2 tasks=2506 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {0.000, -0.000}}ms [f=0031339] thread=1 tasks=2506 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms [f=0031339] [ThreadPool::SetThreadCount][2] workers=0 [f=0031339] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=0031339] [ThreadPool::SetThreadCount][2] workers=1 [f=0031339] [Threading] Main thread CPU affinity mask set: 14 [f=0031339] [SpringApp::Reload][2] [f=0031339] [WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\20190720_134552_StormSiege_v3_104.0.1-1305-gf2c1261 maintenance.sdfz" (1160909 bytes) [f=0031339] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0031339] [Game::KillLua][3] dtor=0 luaUI=492eedc8 [f=0031339] Start widgetHandler:Shutdown [f=0031339] Shutdown - SaveOrderList Complete [f=0031339] Writing last game win data [f=0031339] Shutdown - SaveConfigData Complete [f=0031339] Shutdown Widget - Chili Highlight [f=0031339] Shutdown Widget - Save/Load API [f=0031339] Shutdown Widget - Draw After Chili [f=0031339] Shutdown Widget - EPIC Menu [f=0031339] Shutdown Widget - Chili Minimap [f=0031339] Shutdown Widget - Chili Widget Selector [f=0031339] Shutdown Widget - Depth of Field Shader [f=0031339] Shutdown Widget - Deferred rendering [f=0031339] Shutdown Widget - Local Team Colors [f=0031339] Shutdown Widget - Display Keys 2 [f=0031339] Shutdown Widget - Save Game Menu [f=0031339] Shutdown Widget - HealthBars [f=0031339] Shutdown Widget - Noises [f=0031339] Shutdown Widget - Unit Icons [f=0031339] Shutdown Widget - Win Counter [f=0031339] Shutdown Widget - BuildETA [f=0031339] Shutdown Widget - Modular Comm Info [f=0031339] Shutdown Widget - Attack Warning [f=0031339] Shutdown Widget - Transport AI [f=0031339] Shutdown Widget - Startup Info and Selector [f=0031339] Shutdown Widget - CameraShake [f=0031339] Shutdown Widget - Chili Economy Panel Default [f=0031339] Shutdown Widget - Chili EndGame Window [f=0031339] Shutdown Widget - Chili Nuke Warning [f=0031339] Shutdown Widget - Chili Selections & CursorTip v2 [f=0031339] Shutdown Widget - Chili Spectator Panels [f=0031339] Shutdown Widget - Context Menu [f=0031339] Shutdown Widget - Darkening [f=0031339] Shutdown Widget - Grab Input [f=0031339] Input grabbing is disabled! [f=0031339] Shutdown Widget - Highlight Geos [f=0031339] Shutdown Widget - Local Widgets Config [f=0031339] Shutdown Widget - Mex Placement Handler [f=0031339] Shutdown Widget - MinimapEvents [f=0031339] Shutdown Widget - Missile Silo Range [f=0031339] Shutdown Widget - Point Tracker [f=0031339] Shutdown Widget - Showeco and Grid Drawer [f=0031339] Shutdown Widget - Stereo3D [f=0031339] Shutdown Widget - Attack AoE [f=0031339] Shutdown Widget - UnitShapes [f=0031339] Shutdown Widget - Map Edge Extension [f=0031339] Shutdown Widget - Selection Send [f=0031339] Shutdown Widget - LupsManager [f=0031339] Shutdown Widget - Receive Units Indicator [f=0031339] Shutdown Widget - Newton Firezone [f=0031339] Shutdown Widget - Chili Pro Console [f=0031339] Shutdown Widget - Chili Crude Player List [f=0031339] Shutdown Widget - Lasso Terraform GUI [f=0031339] Shutdown Widget - Chili Framework [f=0031339] Shutdown Widget - Lups [f=0031339] Shutdown Widget - Custom Markers [f=0031339] Shutdown Widget - Chili Core Selector [f=0031339] Shutdown Widget - Pause Screen [f=0031339] Shutdown Widget - Color Blindness Correction [f=0031339] Shutdown Widget - Layout Handler [f=0031339] Shutdown Widget - Persistent Build Height [f=0031339] Shutdown Widget - Text To Speech Control [f=0031339] Shutdown Widget - Outline Shader [f=0031339] End widgetHandler:Shutdown [f=0031339] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,95960812,0} {chunk,block}Bytes={0,0} [f=0031339] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0031339] [Game::KillLua][2] dtor=0 luaRules=3fd1d198 [f=0031339] Start gadgetHandler:Shutdown [f=0031339] Shutdown - StartSetup [f=0031339] Shutdown - UnitMorph [f=0031339] Shutdown - LupsNanoSpray [f=0031339] Shutdown - Missile Silo Controller [f=0031339] Shutdown - Modular Comm Info [f=0031339] Shutdown - Terrain Texture Handler [f=0031339] Shutdown - UnitCloakShield [f=0031339] End gadgetHandler:Shutdown [f=0031339] Start gadgetHandler:Shutdown [f=0031339] Shutdown - Save/Load [f=0031339] Shutdown - UnitMorph [f=0031339] Shutdown - Modular Comm Info [f=0031339] Shutdown - Retreat Command [f=0031339] Shutdown - Shockwaves [f=0031339] Shutdown - Teleport Throw [f=0031339] Shutdown - UnitCloakShield [f=0031339] Shutdown - Lups Cloak FX [f=0031339] Shutdown - Lups [f=0031339] Shutdown - Lups Shield [f=0031339] End gadgetHandler:Shutdown [f=0031339] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,95960926,0} {chunk,block}Bytes={0,0} [f=0031339] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,95960926,0} {chunk,block}Bytes={0,0} [f=0031339] [Game::KillLua][4] dtor=0 [f=0031339] [SpringApp::Reload][3] [f=0031339] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0031339] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0031339] [Sound] [Sound::UpdateThread][3] #sources=32 #items=71 [f=0031339] [Sound] [Sound::UpdateThread][4] ctx=491814e8 dev=0779eaf0 [f=0031339] [Sound] [Sound::UpdateThread][5] ctx=491814e8 dev=0779eaf0 [f=0031339] [Sound] [Sound::Cleanup][alcDestroyContext(491814e8)] [f=0031339] [Sound] [Sound::Cleanup][alcCloseDevice(0779eaf0)] [f=0031339] [Sound] [Sound::UpdateThread][6] [f=0031339] [SpringApp::Reload][4] [f=0031339] [Game::~CGame][1] [f=0031339] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0031339] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0031339] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0031339] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0031339] [Game::KillLua][4] dtor=1 [f=0031339] [Game::KillMisc][1] [f=0031339] [Game::KillMisc][2] [f=0031339] [Game::KillMisc][3] [f=0031339] [Game::KillRendering][1] [f=0031339] [~CRectangleOverlapHandler] 6% overlap reduction [f=0031339] [3DOParser::Kill] allocated 92 pieces [f=0031339] [S3OParser::Kill] allocated 1767 pieces [f=0031339] [AssParser::Kill] allocated 191 pieces [f=0031339] [Game::KillInterface][1] [f=0031339] [Game::KillInterface][2] [f=0031339] [Game::KillSimulation][1] [f=0031339] [Game::KillSimulation][2] [f=0031339] [CCollisionHandler] dis-/continuous tests: 35/47170651 [f=0031339] [Game::KillSimulation][3] [f=0031339] [~CPathCache(16x32)] cacheHits=1 hitPercentage=4% numHashColls=0 maxCacheSize=1 [f=0031339] [~CPathCache(16x32)] cacheHits=1067 hitPercentage=46% numHashColls=0 maxCacheSize=67 [f=0031339] [~CPathCache(32x64)] cacheHits=66 hitPercentage=38% numHashColls=0 maxCacheSize=4 [f=0031339] [~CPathCache(32x64)] cacheHits=1392 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0031339] [~CRectangleOverlapHandler] 6% overlap reduction [f=0031339] [~CRectangleOverlapHandler] 6% overlap reduction [f=0031339] [LosHandler::Kill] raycast instance cache-{hits,misses}={36042,65047}; shared=3%; cached=33% [f=0031339] [Game::KillSimulation][4] [f=0031339] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0031339] [Game::~CGame][2] [f=0031339] [Game::~CGame][3] [f=0031339] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 680786 bytes sent in 17642 packets (38.589 bytes/packet) 987968 bytes recv'd in 16059 packets (61.521 bytes/packet) {0.340x, 0.098x} relative protocol overhead {up, down} 3022 incoming chunks dropped, 2846 outgoing chunks resent 16823 incoming chunks processed [f=0031339] [SpringApp::Reload][5] [f=0031339] [SpringApp::Reload][6] [f=0031339] [VFS] [SpringVFS::UnMapArchives<this=07714458>] (#mod=7797 #map=4 #menu=2729) [f=0031339] [VFS] [SpringVFS::DeleteArchives<this=07714458>(section=5)] #archives[section]=0 #files[section]=0 [f=0031339] [VFS] [SpringVFS::DeleteArchives<this=07714458>(section=6)] #archives[section]=0 #files[section]=0 [f=0031339] [VFS] [SpringVFS::DeleteArchives<this=07714458>(section=8)] #archives[section]=0 #files[section]=0 [f=0031339] [VFS] [SpringVFS::SwapArchiveSections<this=07714458>(src=5 dst=0)] [f=0031339] [VFS] [SpringVFS::SwapArchiveSections<this=07714458>(src=6 dst=1)] [f=0031339] [VFS] [SpringVFS::SwapArchiveSections<this=07714458>(src=8 dst=3)] [f=0031339] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base [f=0031339] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [f=0031339] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [f=0031339] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [f=0031339] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [f=0031339] [SpringApp::Reload][7] [f=0031339] [SpringApp::Reload][8] [f=0031339] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0031339] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0031339] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0031339] [Sound] [Sound::InitThread][1] [f=0031339] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0031339] [Sound] [Sound::OpenOpenALDevice] device=0779eaf0 context=491839e8 [f=0031339] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0031339] [Sound] Vendor: OpenAL Community [f=0031339] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0031339] [Sound] Renderer: OpenAL Soft [f=0031339] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0031339] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0031339] [Sound] Devices: [f=0031339] [Sound] [Haut-parleurs (Realtek High Definition Audio)] [f=0031339] [Sound] [Haut-parleurs (Realtek High Definition Audio)] [f=0031339] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0031339] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0031339] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0031339] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0031339] [Sound] Error: Initializing EFX failed! [f=0031339] [Sound] [Sound::UpdateThread][2] [f=0031339] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0031339] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.0" [f=-000001] [VFS] [LuaMenuVFS::SwapArchiveSections<this=07714458>(src=3 dst=8)] [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=077dc0d8 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"} [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0 [f=-000001] [SpringApp::Reload][13] reloadCount=10 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Error: Tried to remove missing user, Hooga [f=-000001] [liblobby] Error: Tried to remove missing user, TonPinLon [f=-000001] [liblobby] Warning: Duplicate user(JohnLemon) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] Connecting to battle, Zero-K v1.7.6.4, StormSiege_v3, 104.0.1-1305-gf2c1261 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 24 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Int, FSAALevel, 4 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 90 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 1024 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 4 [f=-000001] SetSettings Int, BumpWaterReflection, 1 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, TreeRadius, 1200 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 2 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, MaxParticles, 15000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 0 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8465; SourcePort=0; IsHost=0; MyPlayerName=NTHtheweird; MyPasswd=eb34ba9a8ad1a5ede993c0816d04d364; } Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Team"} [f=-000001] [ReloadOrRestart] Spring "E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In running battle lobby"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=1 [f=-000001] [Threading] Main thread CPU affinity mask set: 14 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=491839e8 dev=0779eaf0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=491839e8 dev=0779eaf0 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(491839e8)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0779eaf0)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [VFS] [SpringVFS::UnMapArchives<this=07714458>] (#mod=0 #map=0 #menu=2729) [f=-000001] [VFS] [SpringVFS::DeleteArchives<this=07714458>(section=5)] #archives[section]=1 #files[section]=7797 [f=-000001] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (4d758d20) [f=-000001] [VFS] [SpringVFS::DeleteArchives<this=07714458>(section=6)] #archives[section]=1 #files[section]=4 [f=-000001] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\StormSiege_v3.sd7 (2015a698) [f=-000001] [VFS] [SpringVFS::DeleteArchives<this=07714458>(section=8)] #archives[section]=0 #files[section]=0 [f=-000001] [VFS] [SpringVFS::SwapArchiveSections<this=07714458>(src=5 dst=0)] [f=-000001] [VFS] [SpringVFS::SwapArchiveSections<this=07714458>(src=6 dst=1)] [f=-000001] [VFS] [SpringVFS::SwapArchiveSections<this=07714458>(src=8 dst=3)] [f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base [f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [f=-000001] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0779eaf0 context=49182ae0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Haut-parleurs (Realtek High Definition Audio)] [f=-000001] [Sound] [Haut-parleurs (Realtek High Definition Audio)] [f=-000001] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.0" [f=-000001] [VFS] [LuaMenuVFS::SwapArchiveSections<this=07714458>(src=3 dst=8)] [f=-000001] [SpringApp::Reload][12] #script=145 [f=-000001] [CPreGame] using client IP 37.59.49.101 and port 8465 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8465 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8465 using name NTHtheweird [f=-000001] [SpringApp::Reload][13] reloadCount=11 [f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "StormSiege_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive<this=07714458>(arName="StormSiege_v3", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive<this=07714458>(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [PreGame::AddModArchivesToVFS][server=00000000] using game "Zero-K v1.7.6.4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive<this=07714458>(arName="Zero-K v1.7.6.4", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=07714458>(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive<this=07714458>(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] Warning: [PreGame::GameDataReceived] Archive StormSiege_v3 (checksum 2833f5e3eb449d5bd4d1a5acfc727270707df868dfca1381406415356adc3356fac9e0e7c013e73b1e642a6b1610fe41f12367992fed7b076b862e5b4c8b071c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\20190720_140517_StormSiege_v3_104.0.1-1305-gf2c1261 maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 153ms [f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (51 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 256ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 322ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 340 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 735ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 127ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: Wanted Speed <unit_wanted_speed.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 2 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Mod statistics <mod_stats.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> LuaRules: Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_fire_once.lua <cmd_fire_once.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> >> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [liblobby] Warning: Duplicate user(Tommyknocker) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In battle lobby"} [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 4, This game player count: 4 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decal rendering is enabled! [f=-000001] Set maximum particles to: 15000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua> [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1aed5f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a6715c14 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6dfebd96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6dfebd96 file="cache\104dev-maintenance/paths/StormSiege_v3.pe-6dfebd96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=1aed5f3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=a6715c14 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6dfebda6 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6dfebda6 file="cache\104dev-maintenance/paths/StormSiege_v3.pe2-6dfebda6.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (216ms, checksum 8bddc47e)" [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11977,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 99 spots. Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1563617152,"state":"In battle lobby"} [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] Error: [GameEnd] lost connection to server; terminating game [f=-000001] Submitting stats [f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] GameID: d0e2325da19724ca6a62d618e9531ae8 [f=-000001] Connection attempt from aper [f=-000001] -> Version: 104.0.1-1305-gf2c1261 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from esainane [f=-000001] -> Version: 104.0.1-1305-gf2c1261 maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from NTHtheweird [f=-000001] -> Version: 104.0.1-1305-gf2c1261 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Azami [f=-000001] -> Version: 104.0.1-1305-gf2c1261 maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2833f5e3eb449d5bd4d1a5acfc727270707df868dfca1381406415356adc3356fac9e0e7c013e73b1e642a6b1610fe41f12367992fed7b076b862e5b4c8b071c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2833f5e3eb449d5bd4d1a5acfc727270707df868dfca1381406415356adc3356fac9e0e7c013e73b1e642a6b1610fe41f12367992fed7b076b862e5b4c8b071c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NTHtheweird" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2833f5e3eb449d5bd4d1a5acfc727270707df868dfca1381406415356adc3356fac9e0e7c013e73b1e642a6b1610fe41f12367992fed7b076b862e5b4c8b071c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NTHtheweird" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Azami" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2833f5e3eb449d5bd4d1a5acfc727270707df868dfca1381406415356adc3356fac9e0e7c013e73b1e642a6b1610fe41f12367992fed7b076b862e5b4c8b071c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Azami" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1f48793ddad4f768e93b387a55a34bd29d6a3b6003b77f9c8f992f0a04f0af1c69bbbb207b04d2266ac93ad36f8c9394658e3c60dc8e6ddd14732028740a89b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6c954b41135d9a750c57a79c730789217050bf500431c4619cc2e9538785e303bb8034f4a87e79a026a98a4c0b30d0ed55f8b09aee7afa7fa4f88db8f13d89f9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="esainane" string="[Game::LoadGame][lua{Rules,Gaia}={0x7873e550,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NTHtheweird" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1f48793ddad4f768e93b387a55a34bd29d6a3b6003b77f9c8f992f0a04f0af1c69bbbb207b04d2266ac93ad36f8c9394658e3c60dc8e6ddd14732028740a89b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NTHtheweird" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6c954b41135d9a750c57a79c730789217050bf500431c4619cc2e9538785e303bb8034f4a87e79a026a98a4c0b30d0ed55f8b09aee7afa7fa4f88db8f13d89f9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NTHtheweird" string="[Game::LoadGame][lua{Rules,Gaia}={3fd1d198,00000000}]" [f=-000001] <esainane> Allies: any particular lane you'd prefer? [f=-000001] <NTHtheweird> Allies: I choose: Overhelmer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1f48793ddad4f768e93b387a55a34bd29d6a3b6003b77f9c8f992f0a04f0af1c69bbbb207b04d2266ac93ad36f8c9394658e3c60dc8e6ddd14732028740a89b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6c954b41135d9a750c57a79c730789217050bf500431c4619cc2e9538785e303bb8034f4a87e79a026a98a4c0b30d0ed55f8b09aee7afa7fa4f88db8f13d89f9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="aper" string="[Game::LoadGame][lua{Rules,Gaia}={8732ca08,00000000}]" [f=-000001] <esainane> Allies: I choose: build! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Azami" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=1f48793ddad4f768e93b387a55a34bd29d6a3b6003b77f9c8f992f0a04f0af1c69bbbb207b04d2266ac93ad36f8c9394658e3c60dc8e6ddd14732028740a89b9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Azami" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=6c954b41135d9a750c57a79c730789217050bf500431c4619cc2e9538785e303bb8034f4a87e79a026a98a4c0b30d0ed55f8b09aee7afa7fa4f88db8f13d89f9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Azami" string="[Game::LoadGame][lua{Rules,Gaia}={50a82df0,00000000}]" [f=-000001] <esainane> Allies: ok [f=-000001] <esainane> Allies: similarly to last time, there's a ridiculous amount of metal, so do push foward fast for the win :P [f=-000001] <NTHtheweird> Allies: ye [f=-000001] <NTHtheweird> Allies: however i'm quite slow start [f=-000001] > Game will be force started in 52 seconds [f=0000014] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000014] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000014] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000014] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000014] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000014] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000014] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000014] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000014] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000014] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000014] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000014] !transmitlobby @voice@buildUnit@reload [f=0000057] <autoquit> Autoquit canceled. [f=0000887] <esainane> Allies: I'll do what I can I guess [f=0001396] <NTHtheweird> Allies: i didn't said i will slack oof :3 [f=0001660] <esainane> Allies: just keep in mind that sometimes people even rush for the middle on this map without even capping the bits in between ^^; [f=0001868] [ReloadOrRestart] Spring "E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\spring.exe" should be reloading [f=0001868] [SpringApp::Reload][1] [f=0001868] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=0001868] [async=0] threads=2 tasks=4021 {sum,avg}{exec,wait}time={{2.000, -26815622305565386369552312168723027858271075869228881874450368891877202752186488669790744969415184359489568506482750003480772097468294497167346920104919040.000}, {-26815622230804472062978910751403030223269427415779982662654609053561128495843298472676758690678636758867031742386090894941669455839016310932965574167232512.000, 26815622272350442177792126324395408759560024153046601899816744196134165245596001069216207524916646935200015347067491439980739156395919144714819361828765696.000}}ms [f=0001868] thread=1 tasks=4021 {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 2.000, -26815622292956960932144955743259969982524157881266691241424934396681424128172840781510182740595768871594203421717111883423837533477197468229484158803509248.000}, {-26815622230804472062978910751403030223269427415779982662654609053561128495843298472676758690678636758867031742386090894941669455839016310932965574167232512.000, 0.000, -0.000, 26815622247151299280632137138508601308392354094696714673065431221143790425543264801076504085790995338587353004994080581666863664156849213806848591118991360.000}}ms [f=0001868] [async=1] threads=2 tasks=477 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-26815622261856560053262937312878079196903768059552347605221244907877632361001752234468822070005740561926844489920949118179870448185391831374035549595631616.000, -0.000}}ms [f=0001868] thread=1 tasks=477 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, 2.000, -0.000}, {-26815622261856560053262937312878079196903768059552347605221244907877632361001752234468822070005740561926844489920949118179870448185391831374035549595631616.000, 0.000, -0.000, -0.000}}ms [f=0001868] [ThreadPool::SetThreadCount][2] workers=0 [f=0001868] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1) [f=0001868] [ThreadPool::SetThreadCount][2] workers=1 [f=0001868] [Threading] Main thread CPU affinity mask set: 14 [f=0001868] [SpringApp::Reload][2] [f=0001868] [WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\20190720_140517_StormSiege_v3_104.0.1-1305-gf2c1261 maintenance.sdfz" (93664 bytes) [f=0001868] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0001868] [Game::KillLua][3] dtor=0 luaUI=492ed628 [f=0001868] Start widgetHandler:Shutdown [f=0001868] Shutdown - SaveOrderList Complete [f=0001868] Writing last game win data [f=0001868] Shutdown - SaveConfigData Complete [f=0001868] Shutdown Widget - Save/Load API [f=0001868] Shutdown Widget - Chili Highlight [f=0001868] Shutdown Widget - Draw After Chili [f=0001868] Shutdown Widget - EPIC Menu [f=0001868] Shutdown Widget - Depth of Field Shader [f=0001868] Shutdown Widget - Chili Widget Selector [f=0001868] Shutdown Widget - Chili Minimap [f=0001868] Shutdown Widget - Deferred rendering [f=0001868] Shutdown Widget - Local Team Colors [f=0001868] Shutdown Widget - Display Keys 2 [f=0001868] Shutdown Widget - Save Game Menu [f=0001868] Shutdown Widget - Unit Icons [f=0001868] Shutdown Widget - Noises [f=0001868] Shutdown Widget - HealthBars [f=0001868] Shutdown Widget - Win Counter [f=0001868] Shutdown Widget - BuildETA [f=0001868] Shutdown Widget - Modular Comm Info [f=0001868] Shutdown Widget - Stereo3D [f=0001868] Shutdown Widget - Showeco and Grid Drawer [f=0001868] Shutdown Widget - Point Tracker [f=0001868] Shutdown Widget - Missile Silo Range [f=0001868] Shutdown Widget - MinimapEvents [f=0001868] Shutdown Widget - Mex Placement Handler [f=0001868] Shutdown Widget - Local Widgets Config [f=0001868] Shutdown Widget - Highlight Geos [f=0001868] Shutdown Widget - Grab Input [f=0001868] Input grabbing is disabled! [f=0001868] Shutdown Widget - Darkening [f=0001868] Shutdown Widget - Context Menu [f=0001868] Shutdown Widget - Chili Spectator Panels [f=0001868] Shutdown Widget - Chili Selections & CursorTip v2 [f=0001868] Shutdown Widget - Chili Nuke Warning [f=0001868] Shutdown Widget - Chili EndGame Window [f=0001868] Shutdown Widget - Chili Economy Panel Default [f=0001868] Shutdown Widget - CameraShake [f=0001868] Shutdown Widget - Startup Info and Selector [f=0001868] Shutdown Widget - Transport AI [f=0001868] Shutdown Widget - Attack Warning [f=0001868] Shutdown Widget - Attack AoE [f=0001868] Shutdown Widget - UnitShapes [f=0001868] Shutdown Widget - Map Edge Extension [f=0001868] Shutdown Widget - Selection Send [f=0001868] Shutdown Widget - LupsManager [f=0001868] Shutdown Widget - Newton Firezone [f=0001868] Shutdown Widget - Receive Units Indicator [f=0001868] Shutdown Widget - Chili Crude Player List [f=0001868] Shutdown Widget - Chili Pro Console [f=0001868] Shutdown Widget - Lasso Terraform GUI [f=0001868] Shutdown Widget - Lups [f=0001868] Shutdown Widget - Chili Framework [f=0001868] Shutdown Widget - Chili Core Selector [f=0001868] Shutdown Widget - Custom Markers [f=0001868] Shutdown Widget - Pause Screen [f=0001868] Shutdown Widget - Outline Shader [f=0001868] Shutdown Widget - Text To Speech Control [f=0001868] Shutdown Widget - Persistent Build Height [f=0001868] Shutdown Widget - Layout Handler [f=0001868] Shutdown Widget - Color Blindness Correction [f=0001868] End widgetHandler:Shutdown [f=0001868] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,14653268,0} {chunk,block}Bytes={0,0} [f=0001868] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0001868] [Game::KillLua][2] dtor=0 luaRules=4242e600 [f=0001868] Start gadgetHandler:Shutdown [f=0001868] Shutdown - StartSetup [f=0001868] Shutdown - UnitMorph [f=0001868] Shutdown - LupsNanoSpray [f=0001868] Shutdown - Missile Silo Controller [f=0001868] Shutdown - Modular Comm Info [f=0001868] Shutdown - Terrain Texture Handler [f=0001868] Shutdown - UnitCloakShield [f=0001868] End gadgetHandler:Shutdown [f=0001868] Start gadgetHandler:Shutdown [f=0001868] Shutdown - Save/Load [f=0001868] Shutdown - UnitMorph [f=0001868] Shutdown - Modular Comm Info [f=0001868] Shutdown - Retreat Command [f=0001868] Shutdown - Shockwaves [f=0001868] Shutdown - Teleport Throw [f=0001868] Shutdown - UnitCloakShield [f=0001868] Shutdown - Lups Cloak FX [f=0001868] Shutdown - Lups [f=0001868] Shutdown - Lups Shield [f=0001868] End gadgetHandler:Shutdown [f=0001868] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,14653298,0} {chunk,block}Bytes={0,0} [f=0001868] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,14653298,0} {chunk,block}Bytes={0,0} [f=0001868] [Game::KillLua][4] dtor=0 [f=0001868] [SpringApp::Reload][3] [f=0001868] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0001868] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0001868] [Sound] [Sound::UpdateThread][3] #sources=32 #items=23 [f=0001868] [Sound] [Sound::UpdateThread][4] ctx=49182ae0 dev=0779eaf0 [f=0001868] [Sound] [Sound::UpdateThread][5] ctx=49182ae0 dev=0779eaf0 [f=0001868] [Sound] [Sound::Cleanup][alcDestroyContext(49182ae0)] [f=0001868] [Sound] [Sound::Cleanup][alcCloseDevice(0779eaf0)] [f=0001868] [Sound] [Sound::UpdateThread][6] [f=0001868] [SpringApp::Reload][4] [f=0001868] [Game::~CGame][1] [f=0001868] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0001868] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0001868] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0001868] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0001868] [Game::KillLua][4] dtor=1 [f=0001868] [Game::KillMisc][1] [f=0001868] [Game::KillMisc][2] [f=0001868] [Game::KillMisc][3] [f=0001868] [Game::KillRendering][1] [f=0001868] [~CRectangleOverlapHandler] 6% overlap reduction [f=0001868] [3DOParser::Kill] allocated 64 pieces [f=0001868] [S3OParser::Kill] allocated 1261 pieces [f=0001868] [AssParser::Kill] allocated 140 pieces [f=0001868] [Game::KillInterface][1] [f=0001868] [Game::KillInterface][2] [f=0001868] [Game::KillSimulation][1] [f=0001868] [Game::KillSimulation][2] [f=0001868] [CCollisionHandler] dis-/continuous tests: 35/47171225 [f=0001868] [Game::KillSimulation][3] [f=0001868] [~CPathCache(16x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0001868] [~CPathCache(16x32)] cacheHits=6 hitPercentage=46% numHashColls=0 maxCacheSize=5 [f=0001868] [~CPathCache(32x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1 [f=0001868] [~CPathCache(32x64)] cacheHits=42 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0001868] [~CRectangleOverlapHandler] 6% overlap reduction [f=0001868] [~CRectangleOverlapHandler] 6% overlap reduction [f=0001868] [LosHandler::Kill] raycast instance cache-{hits,misses}={102,878}; shared=1%; cached=10% [f=0001868] [Game::KillSimulation][4] [f=0001868] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0001868] [Game::~CGame][2] [f=0001868] [Game::~CGame][3] [f=0001868] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 27238 bytes sent in 176 packets (154.761 bytes/packet) 82123 bytes recv'd in 64 packets (1283.172 bytes/packet) {0.444x, 0.005x} relative protocol overhead {up, down} 0 incoming chunks dropped, 0 outgoing chunks resent 188 incoming chunks processed [f=0001868] [SpringApp::Reload][5] [f=0001868] [SpringApp::Reload][6] [f=0001868] [VFS] [SpringVFS::UnMapArchives<this=07714458>] (#mod=7797 #map=4 #menu=2729) [f=0001868] [VFS] [SpringVFS::DeleteArchives<this=07714458>(section=5)] #archives[section]=0 #files[section]=0 [f=0001868] [VFS] [SpringVFS::DeleteArchives<this=07714458>(section=6)] #archives[section]=0 #files[section]=0 [f=0001868] [VFS] [SpringVFS::DeleteArchives<this=07714458>(section=8)] #archives[section]=0 #files[section]=0 [f=0001868] [VFS] [SpringVFS::SwapArchiveSections<this=07714458>(src=5 dst=0)] [f=0001868] [VFS] [SpringVFS::SwapArchiveSections<this=07714458>(src=6 dst=1)] [f=0001868] [VFS] [SpringVFS::SwapArchiveSections<this=07714458>(src=8 dst=3)] [f=0001868] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base [f=0001868] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [f=0001868] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [f=0001868] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [f=0001868] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [f=0001868] [SpringApp::Reload][7] [f=0001868] [SpringApp::Reload][8] [f=0001868] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms) [f=0001868] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0001868] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0001868] [Sound] [Sound::InitThread][1] [f=0001868] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0001868] [Sound] [Sound::OpenOpenALDevice] device=0779eaf0 context=491831d0 [f=0001868] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0001868] [Sound] Vendor: OpenAL Community [f=0001868] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0001868] [Sound] Renderer: OpenAL Soft [f=0001868] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0001868] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0001868] [Sound] Devices: [f=0001868] [Sound] [Haut-parleurs (Realtek High Definition Audio)] [f=0001868] [Sound] [Haut-parleurs (Realtek High Definition Audio)] [f=0001868] [Sound] [Realtek Digital Output (Realtek High Definition Audio)] [f=0001868] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0001868] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0001868] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0001868] [Sound] [Sound::UpdateThread][2] [f=0001868] [Sound] Error: Initializing EFX failed! [f=0001868] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [f=0001868] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.0" [f=-000001] [VFS] [LuaMenuVFS::SwapArchiveSections<this=07714458>(src=3 dst=8)] [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=077dc0d8 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In battle lobby"} [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0 [f=-000001] [SpringApp::Reload][13] reloadCount=12 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Warning: Duplicate user(JohnnyNERVE) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(esainane) added to channel (zk) [f=-000001] Quitting... [f=-000001] [SpringApp::Kill][1] fromRun=1 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0) [f=-000001] [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=491831d0 dev=0779eaf0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=491831d0 dev=0779eaf0 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(491831d0)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0779eaf0)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [Chobby] Chobby Shutdown Zero-K.exe Information: 0 : Chobby closed connection [f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,324010978,0} {chunk,block}Bytes={0,0} [f=-000001] [SpringApp::Kill][3] [f=-000001] [SpringApp::Kill][4] font=075c3770 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_CONNECT DENY 37.59.49.101 8465 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives<this=07714458>] [VFS] [SpringVFS::DeleteArchives<this=07714458>(section=0)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives<this=07714458>(section=1)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives<this=07714458>(section=2)] #archives[section]=4 #files[section]=430 [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base\spring\bitmaps.sdz (077e34a8) [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base\springcontent.sdz (0770c970) [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base\maphelper.sdz (21c586f0) [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base\cursors.sdz (077e2a80) [VFS] [SpringVFS::DeleteArchives<this=07714458>(section=3)] #archives[section]=1 #files[section]=2729 [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\zkmenu-stable.sdz (0770c1b8) [VFS] [SpringVFS::DeleteArchives<this=07714458>(section=4)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=014f7d0c (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9] Zero-K.exe Information: 0 : Spring exited
TRUNCATED