ZeroK-RTS / CrashReports

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Spring LuaError [104.0.1-1305-gf2c1261] #23136

Open Chobbyla opened 5 years ago

Chobbyla commented 5 years ago
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\springsettings.cfg"
LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)
    VFS (Info)

  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  3DTrees = 0
  AdvMapShading = 0
  AdvUnitShading = 0
  BumpWaterDepthBits = 16
  BumpWaterReflection = 0
  BumpWaterRefraction = 0
  BumpWaterShoreWaves = 0
  BumpWaterTexSizeReflection = 64
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 1
  CubeTexSizeSpecular = 1
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FSAALevel = 1
  FontSize = 18
  ForceDisableShaders = 1
  Fullscreen = 0
  GrassDetail = 0
  GroundDecals = 0
  GroundDetail = 50
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LuaGarbageCollectionMemLoadMult = 100
  LuaShaders = 0
  MaxDynamicMapLights = 0
  MaxDynamicModelLights = 0
  MaxParticles = 2000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  Shadows = 0
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1000
  UnitIconDist = 151
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  UsePBO = 0
  VFSCacheArchiveFiles = 0
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 2160
  YResolutionWindowed = 1440
  snd_volmaster = 33
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1305-gf2c1261 maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 April 2018 Update (build 17134)
        Hardware Config: Intel(R) Core(TM) i5-4300U CPU @ 1.90GHz; 4001MB RAM, 7647MB pagefile
       Binary Word Size: 32-bit (emulated)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 2
      Logical CPU Cores: 4
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
    SSE 1.0 : 1,  SSE 2.0 : 1
    SSE 3.0 : 1, SSSE 3.0 : 1
    SSE 4.1 : 1,  SSE 4.2 : 1
    SSE 4.0A: 0,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={2160x1440x24bpp@48Hz} current={2160x1440x24bpp@48Hz}
    display=1 modes=87 bounds={x=0, y=0, w=2160, h=1440}
        [ 4] 2048x1152x24bpp@60Hz
        [10] 1920x1200x24bpp@60Hz
        [13] 1920x1080x24bpp@60Hz
        [22] 1680x1050x24bpp@60Hz
        [28] 1600x900x24bpp@60Hz
        [31] 1440x900x24bpp@60Hz
        [49] 1280x800x24bpp@60Hz
        [55] 1280x720x24bpp@60Hz
        [73] 640x400x24bpp@60Hz
        [85] 320x200x24bpp@60Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 3.0.0 - Build 20.19.15.5063
    GL vendor   : Intel
    GL renderer : Intel(R) HD Graphics 4400
    GLSL version: 1.30 - Build 20.19.15.5063
    GLEW version: 2.1.0
    GPU memory  : unknown
    SDL swap-int: 1

    ARB shader support        : 0
    GLSL shader support       : 0
    FBO extension support     : 1
    NVX GPU mem-info support  : 0
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    S3TC/DXT1 texture support : 1/0
    texture query-LOD support : 1 (1)
    MSAA frame-buffer support : 0 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 0 (1)
    seamless cube-map support : 1 (1)
    frag-depth layout support : 0 (-)

    max. FBO samples             : 8
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 16/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<2160,1346>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 2160x1346x24bpp@48Hz (windowed::decorated)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 4ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms
[VFS] [SpringVFS::ReserveArchives<this=0611daa0>]
[VFS] [SpringVFS::AddArchive<this=0611daa0>(arName="Spring content v1", overwrite=false)] section=2
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0611daa0 (SpringVFS) global=00000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[ThreadPool::SetThreadCount][2] workers=1
[Threading] Main thread CPU affinity mask set: 14
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.0ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=06f58df0 context=06e27358
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 200ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 14654 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.0"
[f=-000001] [VFS] [LuaMenuVFS::DeleteArchives<this=0611daa0>(section=3)] #archives[section]=0 #files[section]=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0611daa0>(arName="Chobby v1.7.7.0", overwrite=false)] section=3
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0611daa0>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0611daa0>(arName="Spring Bitmaps", overwrite=false)] section=2
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0611daa0>(arName="Spring Cursors", overwrite=false)] section=2
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 2160, 1346, 0, 60
[f=-000001] Spring.GetViewGeometry, 2160, 1346, 0, 0
[f=-000001] gl.GetViewSizes, 2160, 1346
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: false
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 55112
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"1400000013F2736245CF94EE49C1F6060100100154AB385D1800000001000000020000003522778F89DFB999B5BB150002000000B2000000320000000400000049C1F60601001001481C0500172532460E02A8C00000000019A9385D9958545D0100D5D7000000000000B64E851CEB811056AB231C45DE9533E241987C27857C40FA49B3924DEE3DDA14797043D748A33ED0E504D143B246427AC761BA58C76BAB39CB8B0A1B8BD9B65456D445157E90C2C3874D6D9EEC430E368AD5A8BD63529E97CEA27840BCD48C8D89A55C53BBE50AECE18A421D9007636D5354A54E60448F29F44F260EBA1E54BA","Friends":[],"SuggestedName":"stltim","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"2540788893","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, tc
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Intel, 3
[f=-000001] Applying Intel gl version 3.x compatibility profile.
[f=-000001] Low settings preset, 3.0.0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 0
[f=-000001] SetSettings Int, GroundDetail, 70
[f=-000001] SetSettings Int, GroundDecals, 1
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, CubeTexSizeReflection, 64
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 64
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, MaxParticles, 12000
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] SetSettings Int, Water, 0
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Enabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06efbaf8
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<2160,1346>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<2160,1346>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 2160x1346x24bpp@48Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 3ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<2160,1346>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<2160,1346>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 2160x1346x24bpp@48Hz (windowed::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [ChiliFX] Error: ChiliFX not loaded. Spring has failed to detect GLSL support on your system.
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] SteamOnline, Received
[f=-000001] autosave
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 2160
[f=-000001] SetSettings Int, YResolutionWindowed, 1440
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile = {
[f=-000001]     ForceDisableShaders = 1
[f=-000001]     Shadows = 0
[f=-000001] },
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\spring.exe" should be reloading
[f=-000001] nil
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=39 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=39 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=06e27358 dev=06f58df0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=06e27358 dev=06f58df0
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(06e27358)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(06f58df0)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=0611daa0>] (#mod=0 #map=0 #menu=2729)
[f=-000001] [VFS] [SpringVFS::DeleteArchives<this=0611daa0>(section=5)] #archives[section]=0 #files[section]=0
[f=-000001] [VFS] [SpringVFS::DeleteArchives<this=0611daa0>(section=6)] #archives[section]=0 #files[section]=0
[f=-000001] [VFS] [SpringVFS::DeleteArchives<this=0611daa0>(section=8)] #archives[section]=0 #files[section]=0
[f=-000001] [VFS] [SpringVFS::SwapArchiveSections<this=0611daa0>(src=5 dst=0)]
[f=-000001] [VFS] [SpringVFS::SwapArchiveSections<this=0611daa0>(src=6 dst=1)]
[f=-000001] [VFS] [SpringVFS::SwapArchiveSections<this=0611daa0>(src=8 dst=3)]
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.0ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=06f58df0 context=1d35af68
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.0"
[f=-000001] [VFS] [LuaMenuVFS::SwapArchiveSections<this=0611daa0>(src=3 dst=8)]
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<2160,1440>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<2160,1440>
[f=-000001] [SpringApp::Reload][12] #script=91
[f=-000001] [CPreGame] using server IP localhost and port 8452
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Altair_Crossing_v3" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0611daa0>(arName="Altair_Crossing_v3", overwrite=false)] section=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0611daa0>(arName="Map Helper v1", overwrite=false)] section=2
[f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\f30ce916fdc656094e614e17162f5650.sdp" numZipFiles=7615 sumInflSize=689786kb sumReadTime=1ms
[f=-000001]     file="springignore.txt" indx=6150 inflSize=0kb readTime=1ms
[f=-000001]     file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001]     file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
[f=-000001]     file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
[f=-000001]     file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
[f=-000001] [PreGame::StartServer]
    mod-checksum=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141
    map-checksum=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 1742ms
[f=-000001] [SpringApp::Reload][13] reloadCount=1

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<2160,1440>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<2160,1440>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 2160x1440x24bpp@48Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 143ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddMapArchivesToVFS][server=1ceb3008] using map "Altair_Crossing_v3" (loaded=1 cached=0)
[f=-000001] [PreGame::AddModArchivesToVFS][server=1ceb3008] using game "Zero-K v1.6.9.0" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0611daa0>(arName="Zero-K v1.6.9.0", overwrite=false)] section=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0611daa0>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0611daa0>(arName="Spring Bitmaps", overwrite=false)] section=2
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190724_152803_Altair_Crossing_v3_104.0.1-1305-gf2c1261 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 143ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 585ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 671ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 338 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 22ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1046ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 191ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 47ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 6ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Synced LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 115ms
[f=-000001] Synced LuaRules: starting loading
[f=-000001] [gadgets.lua] Error: Failed to load: api_saveload.lua  ([string "LuaRules/Gadgets/api_saveload.lua"]:75: table index is nil)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=LoadCode trace=[Internal Lua error: Call failure] [LuaVFS::Include(synced=1)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaRules/Gadgets/mission_galaxy_campaign_ba..."]:1088: attempt to index local 'customKeys' (a number value)) ptop=3 cenv=0
stack traceback:
    [C]: in function 'Include'
    [string "LuaRules/draw.lua"]:26: in main chunk
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,3498387,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,3498387,0} {chunk,block}Bytes={0,0}
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Synced LuaGaia"
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=60e59dd6
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65671565
[f=-000001] [Path] [PathEstimator::ReadFile] hash=65671565 file="cache\104dev-maintenance/paths/Altair_Crossing_v3.pe-65671565.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (14 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1024 blocks"
[f=-000001] [liblobby] Warning: Duplicate user(PatriKING2007) added to channel (zk)
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 64 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 130 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 194 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 260 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 326 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 394 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 461 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 528 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 594 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 659 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 746 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 812 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 880 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 946 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1011 of 1024 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-65671565"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=65671565 file="cache\104dev-maintenance/paths/Altair_Crossing_v3.pe-65671565.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-65671565"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f49c4ed
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=60e59dd6
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=65671575
[f=-000001] [Path] [PathEstimator::ReadFile] hash=65671575 file="cache\104dev-maintenance/paths/Altair_Crossing_v3.pe2-65671575.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (5 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 17 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 42 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 62 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 116 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 135 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 153 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 191 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 211 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 227 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 244 of 256 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-65671575"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=65671575 file="cache\104dev-maintenance/paths/Altair_Crossing_v3.pe2-65671575.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-65671575"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (1157ms, checksum 8dadccf1)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 4096 (x64, z64)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 100.00%
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: 0.00
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 100.000000% of the map. (used by 27 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 100.000000% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 3 Map-Area(s) occupying 94.02% of the map. (used by 353 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat10'     Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover3'    Has 3 Map-Area(s) occupying 94.02% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 94.02% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 7 Map-Area(s) occupying 87.18% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 94.02% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 7 Map-Area(s) occupying 87.18% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Altair_Crossing_v3.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (0) Initialized!
[f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 1087ms
[f=-000001] [EOH::CreateSkirmishAI(id=1)]
[f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Altair_Crossing_v3.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (1) Initialized!
[f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=1)] 183ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1272ms
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Saved Game"
[f=-000001] [EOH::Load(id=0)] active=1
[f=-000001] [EOH::Load(id=1)] active=1
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unsynced LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms
[f=-000001] Synced LuaRules: starting loading
[f=-000001] [gadgets.lua] Error: Failed to load: api_saveload.lua  ([string "LuaRules/Gadgets/api_saveload.lua"]:75: table index is nil)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=LoadCode trace=[Internal Lua error: Call failure] [LuaVFS::Include(synced=1)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaRules/Gadgets/mission_galaxy_campaign_ba..."]:1088: attempt to index local 'customKeys' (a number value)) ptop=3 cenv=0
stack traceback:
    [C]: in function 'Include'
    [string "LuaRules/draw.lua"]:26: in main chunk
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,3498387,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,3498387,0} {chunk,block}Bytes={0,0}
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unsynced LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Failed to load: cmd_select_load.lua  ([string "LuaUI/Widgets/cmd_select_load.lua"]:37: table index is nil)
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Failed to load: gui_jumpjets.lua  ([string "LuaUI/Widgets/gui_jumpjets.lua"]:123: table index is nil)
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Failed to load: unit_transport_ai.lua  ([string "LuaUI/Widgets/unit_transport_ai.lua"]:157: table index is nil)
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player stltim is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Ground-decal rendering is disabled!
[f=-000001] Set maximum particles to: 2000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] [cawidgets.lua] Error: Error in Initialize(): [string "LuaUI/Widgets/init_startup_info_selector.lu..."]:432: attempt to index local 'teamInfo' (a number value)
[f=-000001] [cawidgets.lua] Error: Removed widget: Startup Info and Selector
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11313,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 30 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<2160,1440>
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<2160,1440>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<2160,1440>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 2160x1440x24bpp@48Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [Game::ResizeEvent][1]
[f=-000001] [~ScopedOnceTimer][Game::ViewResize] 8ms
[f=-000001] [Game::ResizeEvent][2]
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 59ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 67ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] GameID: 43b1385d2fed7a22ed7bb41bc7b21bee
[f=-000001] Connection attempt from stltim
[f=-000001]  -> Version: 104.0.1-1305-gf2c1261 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="stltim" string="[PreGame::GameDataReceived][map-checksums]
    server=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca
    client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="stltim" string="[PreGame::GameDataReceived][mod-checksums]
    server=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141
    client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="stltim" string="[Internal Lua error: Call failure] [LuaVFS::Include(synced=1)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaRules/Gadgets/mission_galaxy_campaign_ba..."]:1088: attempt to index local 'customKeys' (a number value)) ptop=3 cenv=0
stack traceback:
    [C]: in function 'Include'
    [string "LuaRules/draw.lua"]:26: in main chunk"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="stltim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0203f6e3fd0df37d5ab33f9b68c8b965f4acdb6bc7ab5a9ec5d786767380df5500579d17acb6b7071df26245efea8c98031c3c603bbfbdf67b3d6d9e59ec2b70]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="stltim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8ba9d60e81c8fc039104b82eca1064f2dfba056ad0d7ad602b67b1f94539a59a27908970e1eef4194624b1b0d4cab045764eaee135a9ec9d9d93d0fd23c90504]"
[f=-000001] [Game::ClientReadNet] local skirmish AI "Nohow" (ID: 0, Short-Name: "CircuitAINormal32", Version: "") took over control of team 1
[f=-000001] [Game::ClientReadNet] local skirmish AI "Contrariwise" (ID: 1, Short-Name: "CircuitAINormal32", Version: "") took over control of team 2
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="stltim" string="[Internal Lua error: Call failure] [LuaVFS::Include(synced=1)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaRules/Gadgets/mission_galaxy_campaign_ba..."]:1088: attempt to index local 'customKeys' (a number value)) ptop=3 cenv=0
stack traceback:
    [C]: in function 'Include'
    [string "LuaRules/draw.lua"]:26: in main chunk"
[f=0000012] [Game::ClientReadNet][LOGMSG] sender="stltim" string="[Game::LoadGame][lua{Rules,Gaia}={00000000,00000000}]"
[f=0000013] Player stltim finished loading and is now ingame
[f=0000030] stltim paused the game
[f=0000030] msg, Campaign_PlanetBattleResign 14 30
[f=0000030] data = {
[f=0000030]     1 = Campaign_PlanetBattleResign
[f=0000030]     2 = 14
[f=0000030]     3 = 30
[f=0000030] },
[f=0000030] [cawidgets.lua] Error: Error in Update(): [string "LuaUI/Widgets/init_startup_info_selector.lu..."]:180: attempt to index local 'teamInfo' (a number value)
[f=0000030] [cawidgets.lua] Error: Removed widget: Galaxy Battle Handler
[f=0000030] stltim paused the game
[f=0000030] stltim paused the game
[f=0000030] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\spring.exe" should be reloading
[f=0000030] [SpringApp::Reload][1]
[f=0000030] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0000030]     [async=0] threads=2 tasks=222 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {-0.000, 0.000}}ms
[f=0000030]         thread=1 tasks=222 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, -0.000, -0.000}, {-0.000, 0.000, -0.000, 0.000}}ms
[f=0000030]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=0000030]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=0000030] [ThreadPool::SetThreadCount][2] workers=0
[f=0000030] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=0000030] [ThreadPool::SetThreadCount][2] workers=1
[f=0000030] [Threading] Main thread CPU affinity mask set: 14
[f=0000030] [SpringApp::Reload][2]
[f=0000030] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190724_152803_Altair_Crossing_v3_104.0.1-1305-gf2c1261 maintenance.sdfz" (25919 bytes)
[f=0000030] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0000030] [Game::KillLua][3] dtor=0 luaUI=1d0dac60
[f=0000030] Start widgetHandler:Shutdown
[f=0000030] Shutdown - SaveOrderList Complete
[f=0000030] Writing last game win data
[f=0000030] Shutdown - SaveConfigData Complete
[f=0000030] Shutdown Widget - Chili Highlight
[f=0000030] Shutdown Widget - Save/Load API
[f=0000030] Shutdown Widget - Custom Markers
[f=0000030] Shutdown Widget - EPIC Menu
[f=0000030] Shutdown Widget - Chili Minimap
[f=0000030] Shutdown Widget - Chili Widget Selector
[f=0000030] Shutdown Widget - Local Team Colors
[f=0000030] Shutdown Widget - Display Keys 2
[f=0000030] Shutdown Widget - Save Game Menu
[f=0000030] Shutdown Widget - HealthBars
[f=0000030] Shutdown Widget - Noises
[f=0000030] Shutdown Widget - Unit Icons
[f=0000030] Shutdown Widget - Win Counter
[f=0000030] Shutdown Widget - BuildETA
[f=0000030] Shutdown Widget - Modular Comm Info
[f=0000030] Shutdown Widget - Attack Warning
[f=0000030] Shutdown Widget - CameraShake
[f=0000030] Shutdown Widget - Chili Economy Panel Default
[f=0000030] Shutdown Widget - Chili EndGame Window
[f=0000030] Shutdown Widget - Chili Nuke Warning
[f=0000030] Shutdown Widget - Chili Selections & CursorTip v2
[f=0000030] Shutdown Widget - Chili Spectator Panels
[f=0000030] Shutdown Widget - Context Menu
[f=0000030] Shutdown Widget - Darkening
[f=0000030] Shutdown Widget - Grab Input
[f=0000030] Input grabbing is disabled!
[f=0000030] Shutdown Widget - Highlight Geos
[f=0000030] Shutdown Widget - Local Widgets Config
[f=0000030] Shutdown Widget - Mex Placement Handler
[f=0000030] Shutdown Widget - MinimapEvents
[f=0000030] Shutdown Widget - Missile Silo Range
[f=0000030] Shutdown Widget - Music Player
[f=0000030] Shutdown Widget - Point Tracker
[f=0000030] Shutdown Widget - Showeco and Grid Drawer
[f=0000030] Shutdown Widget - Stereo3D
[f=0000030] Shutdown Widget - Attack AoE
[f=0000030] Shutdown Widget - UnitShapes
[f=0000030] Shutdown Widget - Map Edge Extension
[f=0000030] Shutdown Widget - Selection Send
[f=0000030] Shutdown Widget - LupsManager
[f=0000030] Shutdown Widget - Newton Firezone
[f=0000030] Shutdown Widget - Receive Units Indicator
[f=0000030] Shutdown Widget - Chili Pro Console
[f=0000030] Shutdown Widget - Lasso Terraform GUI
[f=0000030] Shutdown Widget - Chili Framework
[f=0000030] Shutdown Widget - Lups
[f=0000030] Shutdown Widget - Chili Core Selector
[f=0000030] Shutdown Widget - Draw After Chili
[f=0000030] Shutdown Widget - Pause Screen
[f=0000030] Shutdown Widget - Layout Handler
[f=0000030] Shutdown Widget - Persistent Build Height
[f=0000030] Shutdown Widget - Text To Speech Control
[f=0000030] End widgetHandler:Shutdown
[f=0000030] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,6024450,0} {chunk,block}Bytes={0,0}
[f=0000030] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0000030] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=0000030] [Game::KillLua][4] dtor=0
[f=0000030] [SpringApp::Reload][3]
[f=0000030] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0000030] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0000030] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3
[f=0000030] [Sound] [Sound::UpdateThread][4] ctx=1d35af68 dev=06f58df0
[f=0000030] [Sound] [Sound::UpdateThread][5] ctx=1d35af68 dev=06f58df0
[f=0000030] [Sound] [Sound::Cleanup][alcDestroyContext(1d35af68)]
[f=0000030] [Sound] [Sound::Cleanup][alcCloseDevice(06f58df0)]
[f=0000030] [Sound] [Sound::UpdateThread][6]
[f=0000030] [SpringApp::Reload][4]
[f=0000030] [Game::~CGame][1]
[f=0000030] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0000030] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0000030] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0000030] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0000030] [Game::KillLua][4] dtor=1
[f=0000030] [Game::KillMisc][1]
[f=0000030] [Game::KillMisc][2]
[f=0000030] [EOH::DestroySkirmishAI(id=1)]
[f=0000030] [EOH::DestroySkirmishAI(id=0)]
[f=0000030] [Game::KillMisc][3]
[f=0000030] [Game::KillRendering][1]
[f=0000030] [3DOParser::Kill] allocated 1 pieces
[f=0000030] [S3OParser::Kill] allocated 1 pieces
[f=0000030] [AssParser::Kill] allocated 0 pieces
[f=0000030] [Game::KillInterface][1]
[f=0000030] [Game::KillInterface][2]
[f=0000030] [Game::KillSimulation][1]
[f=0000030] [Game::KillSimulation][2]
[f=0000030] [CCollisionHandler] dis-/continuous tests: 0/0
[f=0000030] [Game::KillSimulation][3]
[f=0000030] [~CPathCache(16x16)] cacheHits=10 hitPercentage=3% numHashColls=0 maxCacheSize=201
[f=0000030] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000030] [~CPathCache(32x32)] cacheHits=181 hitPercentage=50% numHashColls=0 maxCacheSize=182
[f=0000030] [~CPathCache(32x32)] cacheHits=118 hitPercentage=9% numHashColls=0 maxCacheSize=201
[f=0000030] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000030] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000030] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[f=0000030] [Game::KillSimulation][4]
[f=0000030] [CommonDefHandler::KillStatic] 3226 sound-set data items added
[f=0000030] [Game::~CGame][2]
[f=0000030] [Game::~CGame][3]
[f=0000030] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    4280 bytes sent  
    9422 bytes recv'd

[f=0000030] [SpringApp::Reload][5]
[f=0000030] [SpringApp::Reload][6]
[f=0000030] [VFS] [SpringVFS::UnMapArchives<this=0611daa0>] (#mod=7615 #map=44 #menu=2729)
[f=0000030] [VFS] [SpringVFS::DeleteArchives<this=0611daa0>(section=5)] #archives[section]=0 #files[section]=0
[f=0000030] [VFS] [SpringVFS::DeleteArchives<this=0611daa0>(section=6)] #archives[section]=0 #files[section]=0
[f=0000030] [VFS] [SpringVFS::DeleteArchives<this=0611daa0>(section=8)] #archives[section]=0 #files[section]=0
[f=0000030] [VFS] [SpringVFS::SwapArchiveSections<this=0611daa0>(src=5 dst=0)]
[f=0000030] [VFS] [SpringVFS::SwapArchiveSections<this=0611daa0>(src=6 dst=1)]
[f=0000030] [VFS] [SpringVFS::SwapArchiveSections<this=0611daa0>(src=8 dst=3)]
[f=0000030] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base
[f=0000030] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=0000030] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=0000030] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=0000030] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 142ms
[f=0000030] [SpringApp::Reload][7]
[f=0000030] [SpringApp::Reload][8]
[f=0000030] [Sound] [ISound::Initialize] spawning sound-thread (2.0ms)
[f=0000030] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0000030] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0000030] [Sound] [Sound::InitThread][1]
[f=0000030] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0000030] [Sound] [ISound::Initialize] spawning sound-thread (103.0ms)
[f=0000030] [Sound] [ISound::Initialize] spawning sound-thread (203.9ms)
[f=0000030] [Sound] [ISound::Initialize] spawning sound-thread (304.8ms)
[f=0000030] [Sound] [Sound::OpenOpenALDevice] device=06f58df0 context=200948a0
[f=0000030] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0000030] [Sound]   Vendor:         OpenAL Community
[f=0000030] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0000030] [Sound]   Renderer:       OpenAL Soft
[f=0000030] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0000030] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0000030] [Sound]   Devices:
[f=0000030] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0000030] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0000030] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0000030] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0000030] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0000030] [Sound] Error:   Initializing EFX failed!
[f=0000030] [Sound] [Sound::UpdateThread][2]
[f=0000030] [~ScopedOnceTimer][ISound::Init::Dev] 404ms
[f=0000030] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.0"
[f=-000001] [VFS] [LuaMenuVFS::SwapArchiveSections<this=0611daa0>(src=3 dst=8)]
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06efbaf8
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.5
[f=-000001] [SpringApp::Reload][13] reloadCount=2

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(Jotape22) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Gamekeeper) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ATM2100) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(transcend83) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(CyCNIX) added to channel (zk)
[f=-000001] save
[f=-000001] SetSettings Int, XResolutionWindowed, 2160
[f=-000001] SetSettings Int, YResolutionWindowed, 1440
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 0
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 16
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 1
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 50
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 0
[f=-000001] SetSettings Int, BumpWaterReflection, 0
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 0
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 1
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 0
[f=-000001] SetSettings Value, LuaShaders, 0
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 64
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 0
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 0
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1
[f=-000001] SetSettings Int, TreeRadius, 1000
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, AdvUnitShading, 0
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, 3DTrees, 0
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 0
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 0
[f=-000001] SetSettings Int, MaxParticles, 2000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 0
[f=-000001] compatProfile = {
[f=-000001]     ForceDisableShaders = 1
[f=-000001]     Shadows = 0
[f=-000001] },
[f=-000001] SetSettings Int, ForceDisableShaders, 1
[f=-000001] SetSettings Int, Shadows, 0
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\spring.exe" should be reloading
[f=-000001] nil
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=1
[f=-000001] [Threading] Main thread CPU affinity mask set: 14
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=200948a0 dev=06f58df0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=200948a0 dev=06f58df0
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(200948a0)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(06f58df0)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=0611daa0>] (#mod=0 #map=0 #menu=2729)
[f=-000001] [VFS] [SpringVFS::DeleteArchives<this=0611daa0>(section=5)] #archives[section]=1 #files[section]=7615
[f=-000001] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\f30ce916fdc656094e614e17162f5650.sdp (20713858)
[f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\f30ce916fdc656094e614e17162f5650.sdp" numZipFiles=7615 sumInflSize=689786kb sumReadTime=3534ms
[f=-000001]     file="anims/cursorunload_8.png" indx=179 inflSize=1kb readTime=129ms
[f=-000001]     file="anims/cursorunload_9.png" indx=180 inflSize=1kb readTime=111ms
[f=-000001]     file="anims/cursorunload_10.png" indx=172 inflSize=1kb readTime=107ms
[f=-000001]     file="anims/cursorunload_7.png" indx=178 inflSize=1kb readTime=85ms
[f=-000001]     file="anims/cursorwait_2.png" indx=184 inflSize=1kb readTime=85ms
[f=-000001]     file="anims/cursorwait_5.png" indx=187 inflSize=1kb readTime=71ms
[f=-000001]     file="anims/cursorunload_6.png" indx=177 inflSize=1kb readTime=36ms
[f=-000001]     file="anims/cursorwait_4.png" indx=186 inflSize=1kb readTime=28ms
[f=-000001]     file="anims/cursorunload_5.png" indx=176 inflSize=1kb readTime=26ms
[f=-000001]     file="bitmaps/loadpictures/forcefiremods.png" indx=497 inflSize=3744kb readTime=22ms
[f=-000001] [VFS] [SpringVFS::DeleteArchives<this=0611daa0>(section=6)] #archives[section]=1 #files[section]=44
[f=-000001] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\altair_crossing_v3.sd7 (07736d28)
[f=-000001] [VFS] [SpringVFS::DeleteArchives<this=0611daa0>(section=8)] #archives[section]=0 #files[section]=0
[f=-000001] [VFS] [SpringVFS::SwapArchiveSections<this=0611daa0>(src=5 dst=0)]
[f=-000001] [VFS] [SpringVFS::SwapArchiveSections<this=0611daa0>(src=6 dst=1)]
[f=-000001] [VFS] [SpringVFS::SwapArchiveSections<this=0611daa0>(src=8 dst=3)]
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.9ms)
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=06f58df0 context=20093748
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.0"
[f=-000001] [VFS] [LuaMenuVFS::SwapArchiveSections<this=0611daa0>(src=3 dst=8)]
[f=-000001] [SpringApp::Reload][12] #script=87
[f=-000001] [CPreGame] using server IP localhost and port 8452
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Onyx Cauldron 1.9" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0611daa0>(arName="Onyx Cauldron 1.9", overwrite=false)] section=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0611daa0>(arName="Map Helper v1", overwrite=false)] section=2
[f=-000001] [PreGame::StartServer]
    mod-checksum=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141
    map-checksum=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 5155ms
[f=-000001] [SpringApp::Reload][13] reloadCount=3

[f=-000001] [PreGame::AddMapArchivesToVFS][server=1ceb3008] using map "Onyx Cauldron 1.9" (loaded=1 cached=0)
[f=-000001] [PreGame::AddModArchivesToVFS][server=1ceb3008] using game "Zero-K v1.6.9.0" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0611daa0>(arName="Zero-K v1.6.9.0", overwrite=false)] section=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0611daa0>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0611daa0>(arName="Spring Bitmaps", overwrite=false)] section=2
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190724_152925_Onyx Cauldron 1_104.0.1-1305-gf2c1261 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 150ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [liblobby] Warning: Duplicate user(matesiny) added to channel (zk)
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (131 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 635ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 761ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 338 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 22ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 166ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1480ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 196ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 47ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 6ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 2ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Synced LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 154ms
[f=-000001] Synced LuaRules: starting loading
[f=-000001] [gadgets.lua] Error: Failed to load: api_saveload.lua  ([string "LuaRules/Gadgets/api_saveload.lua"]:75: table index is nil)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=LoadCode trace=[Internal Lua error: Call failure] [LuaVFS::Include(synced=1)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaRules/Gadgets/mission_galaxy_campaign_ba..."]:1088: attempt to index local 'customKeys' (a number value)) ptop=3 cenv=0
stack traceback:
    [C]: in function 'Include'
    [string "LuaRules/draw.lua"]:26: in main chunk
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,3501722,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,3501722,0} {chunk,block}Bytes={0,0}
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Synced LuaGaia"
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3d0b6ff7
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=7c636c2f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=60e59dd6
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a547d03
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1a547d03 file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe-1a547d03.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (50 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 5184 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 327 of 5184 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 652 of 5184 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 985 of 5184 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1318 of 5184 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1645 of 5184 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1973 of 5184 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2300 of 5184 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2627 of 5184 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2955 of 5184 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3281 of 5184 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3607 of 5184 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3932 of 5184 blocks"
[f=-000001] [liblobby] Warning: Duplicate user(anaebaem) added to channel (zk)
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 4258 of 5184 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 4584 of 5184 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 4911 of 5184 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-1a547d03"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=1a547d03 file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe-1a547d03.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-1a547d03"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=3d0b6ff7
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=7c636c2f
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=60e59dd6
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a547d13
[f=-000001] [Path] [PathEstimator::ReadFile] hash=1a547d13 file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe2-1a547d13.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (6 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 1296 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 87 of 1296 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 170 of 1296 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 253 of 1296 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 335 of 1296 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 416 of 1296 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 498 of 1296 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 605 of 1296 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 886 of 1296 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 971 of 1296 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1054 of 1296 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1138 of 1296 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1224 of 1296 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-1a547d13"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=1a547d13 file="cache\104dev-maintenance/paths/Onyx Cauldron 1.9.pe2-1a547d13.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-1a547d13"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (11365ms, checksum a9cf9fa5)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 128
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 5184 (x72, z72)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 82.90%
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is a void: false
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is harmful: false
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -111.84
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)   Is buildable across 76.504631% of the map. (used by 27 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)      Is buildable across 79.513885% of the map. (used by 2 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 28 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)     Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)      Is buildable across 7.600308% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)      Is buildable across 8.275463% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(0.41))   Move-Data used:'akbot6'     Has 6 Map-Area(s) occupying 39.43% of the map. (used by 352 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)    Max Slope=(1.00))   Move-Data used:'boat10'     Has 5 Map-Area(s) occupying 4.78% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.41))   Move-Data used:'bhover3'    Has 7 Map-Area(s) occupying 41.17% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 29.78% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 4 Map-Area(s) occupying 78.86% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)      Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 2 Map-Area(s) occupying 79.90% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)   Max Slope=(0.11))   Move-Data used:'hover3'     Has 8 Map-Area(s) occupying 34.59% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)    Max Slope=(0.41))   Move-Data used:'skbot2'     Has 5 Map-Area(s) occupying 29.21% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)     Max Slope=(1.00))   Move-Data used:'boat4'      Has 7 Map-Area(s) occupying 6.27% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)    Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 25.27% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Onyx_Cauldron_1.9.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/CircuitAINormal32/stable/Default/circuit.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 0.9.24 (0) Initialized!
[f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 531ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 532ms
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Saved Game"
[f=-000001] [EOH::Load(id=0)] active=1
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unsynced LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 154ms
[f=-000001] Synced LuaRules: starting loading
[f=-000001] [gadgets.lua] Error: Failed to load: api_saveload.lua  ([string "LuaRules/Gadgets/api_saveload.lua"]:75: table index is nil)
[f=-000001] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=LoadCode trace=[Internal Lua error: Call failure] [LuaVFS::Include(synced=1)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaRules/Gadgets/mission_galaxy_campaign_ba..."]:1088: attempt to index local 'customKeys' (a number value)) ptop=3 cenv=0
stack traceback:
    [C]: in function 'Include'
    [string "LuaRules/draw.lua"]:26: in main chunk
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,3501722,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,3501722,0} {chunk,block}Bytes={0,0}
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unsynced LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Failed to load: cmd_select_load.lua  ([string "LuaUI/Widgets/cmd_select_load.lua"]:37: table index is nil)
[f=-000001] Nightvision Shader: GLSL not supported.
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Failed to load: gui_jumpjets.lua  ([string "LuaUI/Widgets/gui_jumpjets.lua"]:123: table index is nil)
[f=-000001] Hardware is incompatible with Xray shader requirements
[f=-000001] Failed to load: unit_transport_ai.lua  ([string "LuaUI/Widgets/unit_transport_ai.lua"]:157: table index is nil)
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player stltim is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Deferred Rendering requires shader support!
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Warning: Your hardware/driver setup does not support shadows
[f=-000001] Loaded DecalsDrawer: off
[f=-000001] Ground-decal rendering is disabled!
[f=-000001] Set maximum particles to: 2000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] [Weather Particles:Initialize] no shader support
[f=-000001] Loaded widget:  Precipitation v0.2  <precipitation_particles.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] [Depth of Field::Initialize] removing widget, no shader support
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop2.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop3.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop4.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop5.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop6.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop7.ogg"
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "LuaUI/sounds/ambient/rain_thunder_loop8.ogg"
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 8 sounds from LuaUI/sounds/ambient/ambientplaylist.lua
[f=-000001] Loaded widget:  Ambient Player      <ambientplayer.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] [cawidgets.lua] Error: Error in Initialize(): [string "LuaUI/Widgets/init_startup_info_selector.lu..."]:432: attempt to index local 'teamInfo' (a number value)
[f=-000001] [cawidgets.lua] Error: Removed widget: Startup Info and Selector
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] [Color Blindness Correction] Error: removing widget, no shader support
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11324,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 32 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] GameID: 95b1385d5e75efb7ac210bf16ce3527a
[f=-000001] Connection attempt from stltim
[f=-000001]  -> Version: 104.0.1-1305-gf2c1261 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="stltim" string="[PreGame::GameDataReceived][map-checksums]
    server=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8
    client=88464db6cc1986c4a2d4e03311838148f84ef7859f0e891ef7bf1df128461caf22c4ac1e88465231be89c350001a5be82675abd66796f78e26edad453ae01ce8"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="stltim" string="[PreGame::GameDataReceived][mod-checksums]
    server=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141
    client=a0ecc902cc6b596868442d751d221b390f16dea3f25d9a5917b1375492a24cfa5bc1d35b32c8f91fb6bf09d9632430dc954e5876d869172d84c334b9fba4b141"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="stltim" string="[Internal Lua error: Call failure] [LuaVFS::Include(synced=1)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaRules/Gadgets/mission_galaxy_campaign_ba..."]:1088: attempt to index local 'customKeys' (a number value)) ptop=3 cenv=0
stack traceback:
    [C]: in function 'Include'
    [string "LuaRules/draw.lua"]:26: in main chunk"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="stltim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=119fa44ea4f2e509a4f81ed463fe07d545e71c0e1f6d786570d0239bf4eb33499cca8da748f674231cf07bee8f62b138ca702fc5c1842bcf370d9d56503b5db0]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="stltim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=982ffb57cdb71d25556b043298060ae7309384558c4971919ced76f9d19cd8415b68fcd13351506d38f0409e32279d07e665c689c955194a8498cb6a108ffc8a]"
[f=-000001] [Game::ClientReadNet] local skirmish AI "16:Stqix" (ID: 0, Short-Name: "CircuitAINormal32", Version: "") took over control of team 1
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="stltim" string="[Internal Lua error: Call failure] [LuaVFS::Include(synced=1)][pcall] file=LuaRules/gadgets.lua error=2 ([string "LuaRules/Gadgets/mission_galaxy_campaign_ba..."]:1088: attempt to index local 'customKeys' (a number value)) ptop=3 cenv=0
stack traceback:
    [C]: in function 'Include'
    [string "LuaRules/draw.lua"]:26: in main chunk"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="stltim" string="[Game::LoadGame][lua{Rules,Gaia}={00000000,00000000}]"
[f=0000030] Player stltim finished loading and is now ingame
[f=0000030] stltim paused the game
[f=0000030] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\spring.exe" should be reloading
[f=0000030] [SpringApp::Reload][1]
[f=0000030] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=0000030]     [async=0] threads=2 tasks=192 {sum,avg}{exec,wait}time={{0.000, -0.000}, {26815622279145560049730958299006834176482264330735409241914933954077006291560637128794443344214581678379365711437926259216427451329467582513780424582365184.000, -26815622274681220499583859514927391354642966297223793628698150907884890828433054160352721793218102362609940315090030145247083719522586975631663465486090240.000}}ms
[f=0000030]         thread=1 tasks=192 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {26815622279145560049730958299006834176482264330735409241914933954077006291560637128794443344214581678379365711437926259216427451329467582513780424582365184.000, 0.000, 0.000, -26815622270386476217607404359400274799848114743293319145733302625200468403637474715235591657928041425162272124351542124690389189757200823498221219963994112.000}}ms
[f=0000030]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=0000030]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=0000030] [ThreadPool::SetThreadCount][2] workers=0
[f=0000030] [ThreadPool::SetThreadCount][1] wanted=2 current=1 maximum=2 (init=1)
[f=0000030] [ThreadPool::SetThreadCount][2] workers=1
[f=0000030] [Threading] Main thread CPU affinity mask set: 14
[f=0000030] [SpringApp::Reload][2]
[f=0000030] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190724_152925_Onyx Cauldron 1_104.0.1-1305-gf2c1261 maintenance.sdfz" (40134 bytes)
[f=0000030] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0000030] [Game::KillLua][3] dtor=0 luaUI=1d0da288
[f=0000030] Start widgetHandler:Shutdown
[f=0000030] Shutdown - SaveOrderList Complete
[f=0000030] Writing last game win data
[f=0000030] Shutdown - SaveConfigData Complete
[f=0000030] Shutdown Widget - Chili Highlight
[f=0000030] Shutdown Widget - Save/Load API
[f=0000030] Shutdown Widget - Custom Markers
[f=0000030] Shutdown Widget - EPIC Menu
[f=0000030] Shutdown Widget - Chili Minimap
[f=0000030] Shutdown Widget - Chili Widget Selector
[f=0000030] Shutdown Widget - Local Team Colors
[f=0000030] Shutdown Widget - Display Keys 2
[f=0000030] Shutdown Widget - Save Game Menu
[f=0000030] Shutdown Widget - HealthBars
[f=0000030] Shutdown Widget - Noises
[f=0000030] Shutdown Widget - Unit Icons
[f=0000030] Shutdown Widget - Win Counter
[f=0000030] Shutdown Widget - BuildETA
[f=0000030] Shutdown Widget - Modular Comm Info
[f=0000030] Shutdown Widget - Attack Warning
[f=0000030] Shutdown Widget - CameraShake
[f=0000030] Shutdown Widget - Chili Economy Panel Default
[f=0000030] Shutdown Widget - Chili EndGame Window
[f=0000030] Shutdown Widget - Chili Nuke Warning
[f=0000030] Shutdown Widget - Chili Selections & CursorTip v2
[f=0000030] Shutdown Widget - Chili Spectator Panels
[f=0000030] Shutdown Widget - Context Menu
[f=0000030] Shutdown Widget - Darkening
[f=0000030] Shutdown Widget - Galaxy Battle Handler
[f=0000030] msg, Campaign_PlanetBattleResign 24 30
[f=0000030] data = {
[f=0000030]     1 = Campaign_PlanetBattleResign
[f=0000030]     2 = 24
[f=0000030]     3 = 30
[f=0000030] },
[f=0000030] Shutdown Widget - Grab Input
[f=0000030] Input grabbing is disabled!
[f=0000030] Shutdown Widget - Highlight Geos
[f=0000030] Shutdown Widget - Local Widgets Config
[f=0000030] Shutdown Widget - Mex Placement Handler
[f=0000030] Shutdown Widget - MinimapEvents
[f=0000030] Shutdown Widget - Missile Silo Range
[f=0000030] Shutdown Widget - Music Player
[f=0000030] Shutdown Widget - Point Tracker
[f=0000030] Shutdown Widget - Showeco and Grid Drawer
[f=0000030] Shutdown Widget - Stereo3D
[f=0000030] Shutdown Widget - Attack AoE
[f=0000030] Shutdown Widget - UnitShapes
[f=0000030] Shutdown Widget - Map Edge Extension
[f=0000030] Shutdown Widget - Selection Send
[f=0000030] Shutdown Widget - LupsManager
[f=0000030] Shutdown Widget - Newton Firezone
[f=0000030] Shutdown Widget - Receive Units Indicator
[f=0000030] Shutdown Widget - Chili Pro Console
[f=0000030] Shutdown Widget - Lasso Terraform GUI
[f=0000030] Shutdown Widget - Chili Framework
[f=0000030] Shutdown Widget - Lups
[f=0000030] Shutdown Widget - Chili Core Selector
[f=0000030] Shutdown Widget - Draw After Chili
[f=0000030] Shutdown Widget - Pause Screen
[f=0000030] Shutdown Widget - Layout Handler
[f=0000030] Shutdown Widget - Persistent Build Height
[f=0000030] Shutdown Widget - Text To Speech Control
[f=0000030] End widgetHandler:Shutdown
[f=0000030] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,5673999,0} {chunk,block}Bytes={0,0}
[f=0000030] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0000030] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=0000030] [Game::KillLua][4] dtor=0
[f=0000030] [SpringApp::Reload][3]
[f=0000030] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0000030] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0000030] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4
[f=0000030] [Sound] [Sound::UpdateThread][4] ctx=20093748 dev=06f58df0
[f=0000030] [Sound] [Sound::UpdateThread][5] ctx=20093748 dev=06f58df0
[f=0000030] [Sound] [Sound::Cleanup][alcDestroyContext(20093748)]
[f=0000030] [Sound] [Sound::Cleanup][alcCloseDevice(06f58df0)]
[f=0000030] [Sound] [Sound::UpdateThread][6]
[f=0000030] [SpringApp::Reload][4]
[f=0000030] [Game::~CGame][1]
[f=0000030] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0000030] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0000030] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0000030] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0000030] [Game::KillLua][4] dtor=1
[f=0000030] [Game::KillMisc][1]
[f=0000030] [Game::KillMisc][2]
[f=0000030] [EOH::DestroySkirmishAI(id=0)]
[f=0000030] [Game::KillMisc][3]
[f=0000030] [Game::KillRendering][1]
[f=0000030] [3DOParser::Kill] allocated 1 pieces
[f=0000030] [S3OParser::Kill] allocated 1 pieces
[f=0000030] [AssParser::Kill] allocated 0 pieces
[f=0000030] [Game::KillInterface][1]
[f=0000030] [Game::KillInterface][2]
[f=0000030] [Game::KillSimulation][1]
[f=0000030] [Game::KillSimulation][2]
[f=0000030] [CCollisionHandler] dis-/continuous tests: 0/0
[f=0000030] [Game::KillSimulation][3]
[f=0000030] [~CPathCache(36x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0000030] [~CPathCache(36x36)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0000030] [~CPathCache(72x72)] cacheHits=132 hitPercentage=49% numHashColls=0 maxCacheSize=135
[f=0000030] [~CPathCache(72x72)] cacheHits=104 hitPercentage=9% numHashColls=0 maxCacheSize=201
[f=0000030] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000030] [~CRectangleOverlapHandler] 0% overlap reduction
[f=0000030] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[f=0000030] [Game::KillSimulation][4]
[f=0000030] [CommonDefHandler::KillStatic] 3226 sound-set data items added
[f=0000030] [Game::~CGame][2]
[f=0000030] [Game::~CGame][3]
[f=0000030] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    3573 bytes sent  
    11648 bytes recv'd

[f=0000030] [SpringApp::Reload][5]
[f=0000030] [SpringApp::Reload][6]
[f=0000030] [VFS] [SpringVFS::UnMapArchives<this=0611daa0>] (#mod=7615 #map=15 #menu=2729)
[f=0000030] [VFS] [SpringVFS::DeleteArchives<this=0611daa0>(section=5)] #archives[section]=0 #files[section]=0
[f=0000030] [VFS] [SpringVFS::DeleteArchives<this=0611daa0>(section=6)] #archives[section]=0 #files[section]=0
[f=0000030] [VFS] [SpringVFS::DeleteArchives<this=0611daa0>(section=8)] #archives[section]=0 #files[section]=0
[f=0000030] [VFS] [SpringVFS::SwapArchiveSections<this=0611daa0>(src=5 dst=0)]
[f=0000030] [VFS] [SpringVFS::SwapArchiveSections<this=0611daa0>(src=6 dst=1)]
[f=0000030] [VFS] [SpringVFS::SwapArchiveSections<this=0611daa0>(src=8 dst=3)]
[f=0000030] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base
[f=0000030] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=0000030] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=0000030] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=0000030] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms
[f=0000030] [SpringApp::Reload][7]
[f=0000030] [SpringApp::Reload][8]
[f=0000030] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=0000030] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0000030] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0000030] [Sound] [Sound::InitThread][1]
[f=0000030] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0000030] [Sound] [ISound::Initialize] spawning sound-thread (102.0ms)
[f=0000030] [Sound] [Sound::OpenOpenALDevice] device=06f58df0 context=20094650
[f=0000030] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0000030] [Sound]   Vendor:         OpenAL Community
[f=0000030] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0000030] [Sound]   Renderer:       OpenAL Soft
[f=0000030] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0000030] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0000030] [Sound]   Devices:
[f=0000030] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0000030] [Sound]     [Speakers (Realtek High Definition Audio)]
[f=0000030] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0000030] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0000030] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0000030] [Sound] Error:   Initializing EFX failed!
[f=0000030] [Sound] [Sound::UpdateThread][2]
[f=0000030] [~ScopedOnceTimer][ISound::Init::Dev] 202ms
[f=0000030] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.0"
[f=-000001] [VFS] [LuaMenuVFS::SwapArchiveSections<this=0611daa0>(src=3 dst=8)]
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=06efbaf8
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.5
[f=-000001] [SpringApp::Reload][13] reloadCount=4

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] Quitting...
[f=-000001] [SpringApp::Kill][1] fromRun=1
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=2 maximum=2 (init=0)
[f=-000001]     [async=0] threads=2 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=2 tasks=1 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [SpringApp::Kill][2]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=20094650 dev=06f58df0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=20094650 dev=06f58df0
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(20094650)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(06f58df0)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,4467059,0} {chunk,block}Bytes={0,0}
[f=-000001] [SpringApp::Kill][3]
[f=-000001] [SpringApp::Kill][4] font=06d93fd0
[f=-000001] [SpringApp::Kill][5]
[f=-000001] [SpringApp::Kill][6]
[SpringApp::Kill][7]
[LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[LuaSocket] TCP_CONNECT ALLOW * -1
[LuaSocket] TCP_LISTEN  ALLOW * -1
[LuaSocket] UDP_LISTEN  ALLOW * -1
[VFS] [SpringVFS::DeleteArchives<this=0611daa0>]
[VFS] [SpringVFS::DeleteArchives<this=0611daa0>(section=0)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=0611daa0>(section=1)] #archives[section]=0 #files[section]=0
[VFS] [SpringVFS::DeleteArchives<this=0611daa0>(section=2)] #archives[section]=4 #files[section]=430
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base\spring\bitmaps.sdz (06f91540)
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base\springcontent.sdz (06edf1c8)
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base\cursors.sdz (06f916e0)
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base\maphelper.sdz (20493648)
[VFS] [SpringVFS::DeleteArchives<this=0611daa0>(section=3)] #archives[section]=1 #files[section]=2729
[VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zkmenu-stable.sdz (06edf368)
[VFS] [SpringVFS::DeleteArchives<this=0611daa0>(section=4)] #archives[section]=0 #files[section]=0
[SpringApp::Kill][8]
[WatchDog::DeregisterThread] deregistering controls for thread [main]
[WatchDog::Uninstall][1] hangDetectorThread=014f7d0c (joinable=1)
[WatchDog::Uninstall][2]
[WatchDog::Uninstall][3]
[SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited
GoogleFrog commented 5 years ago

using game "Zero-K v1.6.9.0"