Open Chobbyla opened 5 years ago
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg" Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\springsettings.cfg" LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt ============== <Log Sections> ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== </Log Sections> ============== ============== <User Config> ============== AdvSky = 1 AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterRefraction = 2 BumpWaterTexSizeReflection = 1024 CamFreeScrollSpeed = 50 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 1024 CubeTexSizeSpecular = 1024 DualScreenMiniMapOnLeft = 1 DynamicSky = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 50 FeatureDrawDistance = 600000 FeatureFadeDistance = 600000 FontSize = 18 GrassDetail = 16 GroundDecals = 10 GroundDetail = 180 GroundScarAlphaFade = 1 HangTimeout = 30 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LuaGarbageCollectionMemLoadMult = 100 MSAALevel = 8 MaxParticles = 50000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MiniMapMarker = 0 MouseDragCircleCommandThreshold = 25 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotOverheadScrollSpeed = 50 RotateLogFiles = 1 ScrollWheelSpeed = -25 Shadows = 1 ShowClock = 0 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 2500 UnitIconDist = 151 UnitLodDist = 500 UseDistToGroundForIcons = 1.10000002 VFSCacheArchiveFiles = 0 Water = 4 WindowPosX = 0 WindowPosY = 0 XResolution = 1920 XResolutionWindowed = 1920 YResolution = 1080 YResolutionWindowed = 1017 snd_volmaster = 23 ============== </User Config> ============== ============== <User System> ============== Spring Engine Version: 104.0.1-1333-gce618bd maintenance Build Environment: gcc libstdc++ version 20171010 Compiler Version: gcc-5.5.0 Operating System: Windows 10 TBA Insider Update (build 18362) Hardware Config: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz; 16265MB RAM, 19209MB pagefile Binary Word Size: 32-bit (emulated) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 4 ============== </User System> ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 0, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 30s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz} display=1 modes=92 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@144Hz [13] 1680x1050x24bpp@144Hz [18] 1600x1024x24bpp@144Hz [23] 1600x900x24bpp@144Hz [28] 1440x900x24bpp@144Hz [48] 1280x800x24bpp@144Hz [56] 1280x720x24bpp@144Hz display=2 modes=36 bounds={x=-1920, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [ 2] 1680x1050x24bpp@60Hz [ 5] 1600x1024x24bpp@60Hz [ 7] 1600x900x24bpp@60Hz [ 9] 1440x900x24bpp@60Hz [15] 1280x800x24bpp@60Hz [17] 1280x720x24bpp@60Hz [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 NVIDIA 431.60 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 1070/PCIe/SSE2 GLSL version: 4.60 NVIDIA GLEW version: 2.1.0 GPU memory : 8192MB (total) / 7536MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) S3TC/DXT1 texture support : 1/1 texture query-LOD support : 1 (1) MSAA frame-buffer support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) seamless cube-map support : 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 32768 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [VSync::SetInterval] interval=0 (disabled) [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<1920,1080> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::decorated) [TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 0ms [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [DataDirLocater::Check] Isolation Mode! [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\ Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\base Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms [VFS] [SpringVFS::ReserveArchives<this=0748fa98>] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Spring content v1", overwrite=false)] section=2 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0748fa98 (SpringVFS) global=00000000 (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0750e500 context=0748fcf0 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (High Definition Audio Device)] [f=-000001] [Sound] [Acer XF240H (2- NVIDIA High Definition Audio)] [f=-000001] [Sound] [Speakers (High Definition Audio Device)] [f=-000001] [Sound] [Speakers (Yeti Stereo Microphone)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.64.0 Schannel [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 62835 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1" [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Chobby v1.7.7.1", overwrite=false)] section=3 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring Cursors", overwrite=false)] section=2 [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0 [f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0 [f=-000001] gl.GetViewSizes, 1920, 1080 [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 62674 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> Zero-K.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"140000005990B94AAF8CA94FA4674409010010018E0A475D1800000001000000020000000FE0E41B00000000E4D2BA0110000000B20000003200000004000000A467440901001001481C05003140033EAE01A8C00000000087543B5D0704575D0100D5D700000000000018DBA4DBCB39E81F5891B34662B0B22AF64E21A97D53B53D98CB2EDB86604E3D777B4C395771089C5975C8EFF5A88AD171EFA457D9A095516D77FD932D5A021ABD5DE3048452E309D15FCF041429F736A01A2BA06F06EC803F6CAC70FB8D1E4252B2837032A24FBC5C39B39B18ABE1BCD43B66A3D64DF9AC376365D14EFC9587","Friends":["76561197960923477","76561197961722893","76561197970540198","76561197970627369","76561197972804277","76561197973329336","76561197981484721","76561197987638339","76561197989030759","76561197991471939","76561197991914925","76561197994198534","76561197994574753","76561197999026800","76561198009690934","76561198012117085","76561198017573090","76561198018652981","76561198018734989","76561198030572743","76561198032189632","76561198035649540","76561198037840073","76561198038739499","76561198048957089","76561198050759694","76561198052236349","76561198052859845","76561198053125939","76561198060265001","76561198063656577","76561198072525937","76561198076242399","76561198079454826","76561198086466991","76561198089852277","76561198095373186","76561198097905081","76561198113706417","76561198117030753","76561198121094250","76561198130345149","76561198130358841","76561198132718410","76561198135174687","76561198135639109","76561198171481350","76561198179103245","76561198182671378","76561198209311933","76561198225257512","76561198268004066","76561198274110981","76561198301959992","76561198319017302","76561198324688839","76561198343844161","76561198344369992","76561198849015561","76561198870354848","76561198954948866"],"SuggestedName":"MOBY","Dlc":[0,842950,842951,842952]} [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Benchmark Handler <gui_benchmark_handler.lua> Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"1979468904","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true} [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Discord Handler <api_discord_handler.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Maplist Panel <gui_maplist_panel.lua> [f=-000001] [LuaMenu] Loading widget: Mission Progress Handler <api_mission_progress_handler.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Release Notifier <gui_steam_release_notifier.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [LuaMenu] Loading widget: ChiliProfiler <dbg_chili_profiler.lua> [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [Chobby] Detected game config, byar [f=-000001] [Chobby] Detected game config, evorts [f=-000001] [Chobby] Detected game config, evortsdev [f=-000001] [Chobby] Detected game config, generic [f=-000001] [Chobby] Detected game config, taprime [f=-000001] [Chobby] Detected game config, tc [f=-000001] [Chobby] Detected game config, zk [f=-000001] [Chobby] Detected game config, zkdev [f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk [f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] High settings preset, 8388608 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 120 [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 6000 [f=-000001] SetSettings Value, FeatureFadeDistance, 4500 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, CubeTexSizeReflection, 128 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 128 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Int, Water, 4 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Int, MSAALevel, 8 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic) [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] SetSettings Int, VSync, 0 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] SetSettings Int, MSAALevel, 8 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0748f268 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 500 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, MSAALevel, 8 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.12 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"} [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::decorated) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::decorated) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"} [f=-000001] SteamOnline, Received Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {} [f=-000001] [liblobby] Warning: Duplicate user(Huntersaurus) added to channel (zk) [f=-000001] [chobby] Showing battle with ID, 4185 Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In battle lobby"} [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] [liblobby] Warning: Duplicate user(saru) added to channel (zk) [f=-000001] Connecting to battle, Zero-K v1.7.8.0, Twin Lakes Park 1, 104.0.1-1333-gce618bd [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] SetSettings Int, YResolution, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 500 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, MSAALevel, 8 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8472; SourcePort=0; IsHost=0; MyPlayerName=MOBY; MyPasswd=6ce490bc782a094a0f423a5786173e3f; } [f=-000001] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Custom"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In battle lobby"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In running battle lobby"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=66 {sum,avg}{exec,wait}time={{2.000, 0.000}, {0.000, 26815622253151302757117427062563835568402954011744899780481438185331521221192247506225923984041709248780273149041391833509898920680993972085612510785306624.000}}ms [f=-000001] thread=1 tasks=33 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=33 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, 0.000, 0.000, 26815622253151302757117427062563835568402954011744899780481438185331521221192247506225923984041709248780273149041391833509898920680993972085612510785306624.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}, {-26815622240726739001620027615160226584980070108780288649652032674524818654147807102997500164996492163588188643990422551584102042672388508930298163641712640.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0748fcf0 dev=0750e500 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0748fcf0 dev=0750e500 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0748fcf0)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0750e500)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [VFS] [SpringVFS::UnMapArchives<this=0748fa98>(reload=1)] (#mod=0 #map=0 #menu=2777) [f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\base [f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=2285e6b0 context=22047f48 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (High Definition Audio Device)] [f=-000001] [Sound] [Acer XF240H (2- NVIDIA High Definition Audio)] [f=-000001] [Sound] [Speakers (High Definition Audio Device)] [f=-000001] [Sound] [Speakers (Yeti Stereo Microphone)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1" [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Chobby v1.7.7.1", overwrite=false)] section=3 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring Cursors", overwrite=false)] section=2 [f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=1 (cfgFullScreen=1 sdlFullScreen=1) newRes=<1920,1080> [f=-000001] [SpringApp::Reload][12] #script=138 [f=-000001] [CPreGame] using client IP 37.59.49.101 and port 8472 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8472 using name MOBY [f=-000001] [SpringApp::Reload][13] reloadCount=1 [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [f=-000001] [GR::UpdateGLConfigs] [f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080> [f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [f=-000001] [GR::InitGLState] [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::decorated) [f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [f=-000001] [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Twin Lakes Park 1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Twin Lakes Park 1", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [PreGame::AddModArchivesToVFS][server=00000000] using game "Zero-K v1.7.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Zero-K v1.7.8.0", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] Warning: [PreGame::GameDataReceived] Archive Twin Lakes Park 1 (checksum 6ca001ed4c37daee48f6dbfe5e1ccdb1e26028b1e5dc95edb8c47b752851a9abcdbd0da699a9761f491608ae991fabc874a7dc6c9085ca19b4b5e429fc5cdc0f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\20190804_195517_Twin Lakes Park 1_104.0.1-1333-gce618bd maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3544ms [f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 6, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] SetLobbyFullscreenMode, 3 [f=-000001] [liblobby] Warning: Duplicate user(saru) added to channel (zk) [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (194 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 203ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 266ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 340 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 178ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 735ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [liblobby] Warning: Duplicate user(Silva) added to channel (zk) [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 76ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: Wanted Speed <unit_wanted_speed.lua> LuaRules: Loaded gadget: s11n gadget <s11n_gadget_load.lua> LuaRules: Loaded gadget: s11n map feature loader <s11n_load_map_features.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Map Lua Metal Spot Placer <map_lua_metal_spots.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fire Once command <cmd_fire_once.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Mod statistics <mod_stats.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> LuaRules: Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_fire_once.lua <cmd_fire_once.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: map_lua_metal_spots.lua <map_lua_metal_spots.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: s11n_gadget_load.lua <s11n_gadget_load.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> >> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [liblobby] Warning: Duplicate user(TheCrimsonKing) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ioooi1234) added to channel (zk) [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 5, This game player count: 3 [f=-000001] Last game allyTeam count: 4, This game allyTeam count: 5 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decal rendering is enabled! [f=-000001] Set maximum particles to: 50000 [f=-000001] Set UnitLodDist to 500 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect. [f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect. [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b639739a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=eb8e7efb [f=-000001] [Path] [PathEstimator::ReadFile] hash=eb8e7efb file="cache\104dev-maintenance/paths/Twin Lakes Park 1.pe-eb8e7efb.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (72 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 25 of 7680 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 509 of 7680 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 992 of 7680 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1474 of 7680 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1956 of 7680 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2439 of 7680 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2921 of 7680 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3410 of 7680 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3926 of 7680 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 4407 of 7680 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 4890 of 7680 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 5375 of 7680 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 5859 of 7680 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 6342 of 7680 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 6824 of 7680 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 7306 of 7680 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-eb8e7efb" [f=-000001] [Path] [PathEstimator::WriteFile] hash=eb8e7efb file="cache\104dev-maintenance/paths/Twin Lakes Park 1.pe-eb8e7efb.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-eb8e7efb" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b639739a [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=eb8e7f0b [f=-000001] [Path] [PathEstimator::ReadFile] hash=eb8e7f0b file="cache\104dev-maintenance/paths/Twin Lakes Park 1.pe2-eb8e7f0b.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (8 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 129 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 252 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 376 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 497 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 618 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 739 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 859 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 981 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1103 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1225 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1345 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1465 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1587 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1707 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1827 of 1920 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-eb8e7f0b" [f=-000001] [Path] [PathEstimator::WriteFile] hash=eb8e7f0b file="cache\104dev-maintenance/paths/Twin Lakes Park 1.pe2-eb8e7f0b.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-eb8e7f0b" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5453ms, checksum b8eb5180)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11355,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 62 spots. Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1564944896,"state":"In running battle lobby"} [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] GameID: 152a475dd5477cabd3c54424572f8789 [f=-000001] Connection attempt from Huntersaurus [f=-000001] -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from HitTheMan [f=-000001] -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from MOBY [f=-000001] -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6ca001ed4c37daee48f6dbfe5e1ccdb1e26028b1e5dc95edb8c47b752851a9abcdbd0da699a9761f491608ae991fabc874a7dc6c9085ca19b4b5e429fc5cdc0f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6ca001ed4c37daee48f6dbfe5e1ccdb1e26028b1e5dc95edb8c47b752851a9abcdbd0da699a9761f491608ae991fabc874a7dc6c9085ca19b4b5e429fc5cdc0f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6ca001ed4c37daee48f6dbfe5e1ccdb1e26028b1e5dc95edb8c47b752851a9abcdbd0da699a9761f491608ae991fabc874a7dc6c9085ca19b4b5e429fc5cdc0f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0900e64b2cabc0568400815d0c57c005a33c135f1f2b156578cdc993d997be5f303c9c975270e66986072f6ddcf4f3219b8c7bb5929cb16aed264d1fb6d565cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0900e64b2cabc0568400815d0c57c005a33c135f1f2b156578cdc993d997be5f303c9c975270e66986072f6ddcf4f3219b8c7bb5929cb16aed264d1fb6d565cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=afea6b35f375b283649cd9905eb4965673073b7c72565813ebee438ee16fc13402e79e3a2c6bbc2d449f664c39ec6e410cb82af5b80a16356579bd02a435f6ba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[Game::Load][lua{Rules,Gaia}={232bd018,00000000}]" [f=-000001] <HitTheMan> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0900e64b2cabc0568400815d0c57c005a33c135f1f2b156578cdc993d997be5f303c9c975270e66986072f6ddcf4f3219b8c7bb5929cb16aed264d1fb6d565cd]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=afea6b35f375b283649cd9905eb4965673073b7c72565813ebee438ee16fc13402e79e3a2c6bbc2d449f664c39ec6e410cb82af5b80a16356579bd02a435f6ba]" [f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2 [f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 3 [f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 4 [f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 4, Short-Name: "n/a", Version: "n/a") took over control of team 5 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[Game::Load][lua{Rules,Gaia}={7dbde800,00000000}]" [f=-000001] <Huntersaurus> Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=afea6b35f375b283649cd9905eb4965673073b7c72565813ebee438ee16fc13402e79e3a2c6bbc2d449f664c39ec6e410cb82af5b80a16356579bd02a435f6ba]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[Game::Load][lua{Rules,Gaia}={25945bb8,00000000}]" [f=-000001] <MOBY> Allies: I choose: Engineer! [f=0000286] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000286] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000286] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000286] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000286] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000286] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000286] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000286] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000286] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000286] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000286] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000286] !transmitlobby @voice@buildUnit@reload [f=0000479] [Game::ClientReadNet] added new player Duffain with number 3 to team 0 [f=0000479] > SPRINGIE:User Duffain|jumpscout|0_0||False|||GB [f=0000739] > SPRINGIE:User Duffain|jumpscout|0_0||False|||GB [f=0000750] Connection attempt from Duffain [f=0000750] -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)] [f=0000750] -> Connection established (given id 3) [f=0000953] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6ca001ed4c37daee48f6dbfe5e1ccdb1e26028b1e5dc95edb8c47b752851a9abcdbd0da699a9761f491608ae991fabc874a7dc6c9085ca19b4b5e429fc5cdc0f" [f=0000953] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001557] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0900e64b2cabc0568400815d0c57c005a33c135f1f2b156578cdc993d997be5f303c9c975270e66986072f6ddcf4f3219b8c7bb5929cb16aed264d1fb6d565cd]" [f=0001632] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=afea6b35f375b283649cd9905eb4965673073b7c72565813ebee438ee16fc13402e79e3a2c6bbc2d449f664c39ec6e410cb82af5b80a16356579bd02a435f6ba]" [f=0001632] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[Game::Load][lua{Rules,Gaia}={0841de60,00000000}]" [f=0011821] game_message: Stardust is under attack [f=0020987] game_message: AI has been destroyed! [f=0021012] [Game::ClientReadNet] remote skirmish AI "AI: Hard (4)" (ID: 0) being removed from team 1 [f=0021012] [Game::ClientReadNet] remote skirmish AI "AI: Hard (3)" (ID: 4) being removed from team 5 [f=0025749] game_message: Revenant is under attack [f=0029705] game_message: Wasp is under attack [f=0034939] game_message: AI has been destroyed! [f=0034965] [Game::ClientReadNet] remote skirmish AI "AI: Hard (1)" (ID: 2) being removed from team 3 [f=0034965] [Game::ClientReadNet] remote skirmish AI "AI: Hard (2)" (ID: 3) being removed from team 4 [f=0037409] game_message: Stardust is under attack [f=0040500] <Huntersaurus> Allies: I gave 2 units to MOBY. [f=0040508] MOBY added point: Unit received from Huntersaurus [f=0040508] MOBY added point: Unit received from Huntersaurus [f=0042414] game_message: Razor is under attack [f=0043550] game_message: Revenant is under attack [f=0043820] game_message: Revenant is under attack [f=0043970] game_message: Revenant is under attack [f=0044121] game_message: Revenant is under attack [f=0044281] game_message: Revenant is under attack [f=0044993] game_message: Revenant is under attack [f=0045166] game_message: Revenant is under attack [f=0045349] game_message: Revenant is under attack [f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0046200] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0046200] !transmitlobby @voice@buildUnit@reload [f=0050534] game_message: Stardust is under attack [f=0050684] game_message: Stardust is under attack [f=0051778] game_message: Razor is under attack [f=0051930] game_message: Razor is under attack [f=0052380] game_message: Razor is under attack [f=0053308] game_message: Razor is under attack [f=0053458] game_message: Razor is under attack [f=0054024] game_message: Razor is under attack [f=0054563] game_message: Stardust is under attack [f=0054867] game_message: Stardust is under attack [f=0055950] game_message: Giving all units of MOBY to HitTheMan due to lag/AFK [f=0055980] game_message: Player MOBY is no longer lagging or AFK; returning all their units. [f=0055987] MOBY added point: 9 units received from HitTheMan [f=0055987] MOBY added point: 19 units received from HitTheMan [f=0055987] MOBY added point: 4 units received from HitTheMan [f=0055987] MOBY added point: Unit received from HitTheMan [f=0055987] MOBY added point: Unit received from HitTheMan [f=0055987] MOBY added point: Unit received from HitTheMan [f=0056068] game_message: Faraday is under attack [f=0056249] game_message: Razor is under attack [f=0056418] game_message: Razor is under attack [f=0056569] game_message: Cerberus is under attack [f=0056994] game_message: Faraday is under attack [f=0057386] game_message: Razor is under attack [f=0057751] game_message: Aegis is under attack [f=0057901] game_message: Cerberus is under attack [f=0058051] game_message: Cerberus is under attack [f=0058213] game_message: Razor is under attack [f=0058365] game_message: Razor is under attack [f=0058515] game_message: Razor is under attack [f=0058665] game_message: Razor is under attack [f=0058816] game_message: Razor is under attack [f=0058966] game_message: Razor is under attack [f=0059172] game_message: Razor is under attack [f=0059348] game_message: Razor is under attack [f=0059624] game_message: Razor is under attack [f=0060822] game_message: Razor is under attack [f=0064500] game_message: Giving all units of MOBY to HitTheMan due to lag/AFK [f=0064590] game_message: Player MOBY is no longer lagging or AFK; returning all their units. [f=0064594] MOBY added point: 5 units received from HitTheMan [f=0064594] MOBY added point: Unit received from HitTheMan [f=0064594] MOBY added point: Unit received from HitTheMan [f=0066750] game_message: Giving all units of MOBY to HitTheMan due to lag/AFK [f=0066780] game_message: Player MOBY is no longer lagging or AFK; returning all their units. [f=0066785] MOBY added point: 5 units received from HitTheMan [f=0066785] MOBY added point: Unit received from HitTheMan [f=0066785] MOBY added point: Unit received from HitTheMan [f=0075447] dynamic-sky rendering is enabled! [f=0076350] game_message: Giving all units of MOBY to HitTheMan due to lag/AFK [f=0076380] game_message: Player MOBY is no longer lagging or AFK; returning all their units. [f=0076386] MOBY added point: 7 units received from HitTheMan [f=0076386] MOBY added point: Unit received from HitTheMan [f=0076386] MOBY added point: Unit received from HitTheMan [f=0077708] <Huntersaurus> Allies: I gave 1 unit to MOBY. [f=0077715] MOBY added point: Unit received from Huntersaurus [f=0077915] <Huntersaurus> Allies: I gave 1 unit to MOBY. [f=0077923] MOBY added point: Unit received from Huntersaurus [f=0079359] <Huntersaurus> Allies: I gave 1 unit to MOBY. [f=0079367] MOBY added point: Unit received from Huntersaurus [f=0082328] <Huntersaurus> Allies: I gave 4 units to MOBY. [f=0082334] MOBY added point: 4 units received from Huntersaurus [f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526 [f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526 [f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526 [f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526 [f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526 [f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526 [f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526 [f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526 [f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526 [f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526 [f=0087804] Sync error for Duffain in frame 87794 (got 18bd5c3c, correct is febe2aec) [f=0088206] Sync error for HitTheMan in frame 88195 (got 1b9de126, correct is 24bafa74) [f=0088607] Sync error for HitTheMan in frame 88596 (got d00d1fdd, correct is 460b8658) [f=0089007] Sync error for HitTheMan in frame 88997 (got 659c68f9, correct is ac1bfd58) [f=0089007] Sync error for HitTheMan in frame 88993 (got 12019ba8, correct is 97c396c6) [f=0089404] Sync error for HitTheMan in frame 89394 (got c2f45e31, correct is 96edcd98) [f=0089404] Sync error for HitTheMan in frame 89391 (got b2e55ce0, correct is 81f18d06) [f=0089803] Sync error for HitTheMan in frame 89792 (got cf960cbc, correct is ee331963) [f=0090204] Sync error for HitTheMan in frame 90193 (got f859e454, correct is f8c7edb7) [f=0090204] Sync error for HitTheMan in frame 90192 (got a37b5ee2, correct is 67a5575c) [f=0090603] Sync error for HitTheMan in frame 90593 (got bc9edd4e, correct is 50a26e1c) [f=0090603] Sync error for HitTheMan in frame 90592 (got e89263b3, correct is 468c07ad) [f=0091005] Sync error for HitTheMan in frame 90993 (got a842ecba, correct is 44605494) [f=0091005] Sync error for HitTheMan in frame 90991 (got 83e5b1f5, correct is e91fe413) [f=0091403] Sync error for HitTheMan in frame 91392 (got 104ed51f, correct is eb1913a0) [f=0091803] Sync error for HitTheMan in frame 91793 (got f8de4b45, correct is 61e3f147) [f=0091803] Sync error for HitTheMan in frame 91790 (got 56934d7c, correct is 7dcda54d) [f=0092202] Sync error for HitTheMan in frame 92191 (got 882e533d, correct is 4550097e) [f=0092604] Sync error for Duffain in frame 92592 (got df42ac85, correct is 1fea46f4) [f=0092604] Sync error for HitTheMan in frame 92590 (got ec747659, correct is 609c9678) [f=0093002] Sync error for HitTheMan in frame 92991 (got d3ccc3d5, correct is 27cee3d2) [f=0093403] Sync error for HitTheMan in frame 93392 (got a8cdbf5, correct is dbe323d9) [f=0093403] Sync error for HitTheMan in frame 93391 (got c1000e86, correct is 351260de) [f=0093804] Sync error for HitTheMan in frame 93792 (got 5108b53, correct is 486a469a) [f=0093804] Sync error for HitTheMan in frame 93791 (got 7e96def2, correct is 9a58fa2d) [f=0094203] Sync error for Duffain in frame 94192 (got c5ceaa68, correct is 77945a06) [f=0094203] Sync error for HitTheMan in frame 94190 (got 50d79553, correct is 8e817c65) [f=0094603] Sync error for HitTheMan in frame 94591 (got 2932045d, correct is 61919baa) [f=0095004] Sync error for HitTheMan in frame 94992 (got e96131b9, correct is 3eead8a1) [f=0095404] Sync error for HitTheMan in frame 95393 (got 30582393, correct is d770b7eb) [f=0095405] Sync error for HitTheMan in frame 95392 (got 2821a801, correct is 75ae5dca) [f=0095803] Sync error for HitTheMan in frame 95793 (got bcb6c2e8, correct is c896edec) [f=0095804] Sync error for HitTheMan in frame 95792 (got eabe2786, correct is 861a20fe) [f=0096204] Sync error for HitTheMan in frame 96193 (got d5479, correct is e9f834f8) [f=0096204] Sync error for HitTheMan in frame 96192 (got a6ccb25c, correct is de409472) [f=0096604] Sync error for HitTheMan in frame 96593 (got bdace2d7, correct is 1e12e86a) [f=0096604] Sync error for HitTheMan in frame 96592 (got 5c320df6, correct is 548fbec8) [f=0097004] Sync error for HitTheMan in frame 96993 (got 190c7294, correct is 6ee2e23e) [f=0097405] Sync error for HitTheMan in frame 97394 (got f2d9639, correct is ce2b6322) [f=0097405] Sync error for HitTheMan in frame 97392 (got eee6cca9, correct is 98f3bd66) [f=0097804] Sync error for Duffain in frame 97793 (got c62b24a9, correct is e52aba58) [f=0097804] Sync error for HitTheMan in frame 97792 (got 888d3de6, correct is 21ee8336) [f=0098204] Sync error for HitTheMan in frame 98193 (got 3c1d4b0f, correct is f1da8e34) [f=0098204] Sync error for HitTheMan in frame 98192 (got 895ad28a, correct is f2fd0bc8) [f=0098604] Sync error for HitTheMan in frame 98593 (got fc8c1185, correct is 96a46f3e) [f=0099007] Sync error for Duffain in frame 98994 (got 3d5412aa, correct is fed23c9a) [f=0099007] Sync error for Duffain in frame 98993 (got 83d9f3bc, correct is dd0dcff1) [f=0099407] Sync error for HitTheMan in frame 99394 (got 3764700, correct is 8400f301) [f=0099807] Sync error for HitTheMan in frame 99795 (got aee783, correct is afceab84) [f=0100209] Sync error for HitTheMan in frame 100196 (got b124c02, correct is 36846b69) [f=0100209] Sync error for HitTheMan in frame 100195 (got 4b847e75, correct is 2abe6345) [f=0100606] Sync error for HitTheMan in frame 100596 (got 7bdbe241, correct is b5529359) [f=0100606] Sync error for HitTheMan in frame 100594 (got bd431171, correct is c473e348) [f=0101009] Sync error for HitTheMan in frame 100995 (got 84561589, correct is 3277291f) [f=0101009] Sync error for HitTheMan in frame 100994 (got c8271b7b, correct is cf3f95cc) [f=0101405] Sync error for HitTheMan in frame 101395 (got 976f44f1, correct is c56ddd00) [f=0101406] Sync error for HitTheMan in frame 101393 (got 56e2f16a, correct is 32e484a0) [f=0101804] Sync error for HitTheMan in frame 101794 (got fe4aed5e, correct is 5bceb518) [f=0101804] Sync error for HitTheMan in frame 101791 (got 3c40dced, correct is 1ec6ba2c) [f=0102206] Sync error for HitTheMan in frame 102192 (got 726846c7, correct is 3f393523) [f=0102601] Sync error for HitTheMan in frame 102593 (got bd14a6a2, correct is fd2faa82) [f=0102601] Sync error for HitTheMan in frame 102588 (got 59e0b0d0, correct is 5f0c266c) [f=0102999] Sync error for HitTheMan in frame 102989 (got 3d0e4f2b, correct is 21b329d2) [f=0102999] Sync error for HitTheMan in frame 102988 (got 4ab102e4, correct is 49291c7) [f=0103402] Sync error for HitTheMan in frame 103389 (got 120d66ac, correct is 4a40e537) [f=0103803] Sync error for HitTheMan in frame 103790 (got 97b59291, correct is 7a175420) [f=0104201] Sync error for HitTheMan in frame 104191 (got 8b2f52, correct is 8caf6072) [f=0104201] Sync error for HitTheMan in frame 104189 (got d6fd603d, correct is 9890ecc6) [f=0104600] Sync error for HitTheMan in frame 104590 (got 7c8a8a4c, correct is 24443a8e) [f=0104601] Sync error for HitTheMan in frame 104589 (got e668dfeb, correct is e1310bd7) [f=0104999] Sync error for HitTheMan in frame 104990 (got f91e7096, correct is 556fd85e) [f=0104999] Sync error for HitTheMan in frame 104988 (got 307608c, correct is 8ff5bcb4) [f=0105399] Sync error for HitTheMan in frame 105389 (got 94dc6a31, correct is fb4696d5) [f=0105399] Sync error for HitTheMan in frame 105387 (got cc34b907, correct is 69a213cb) [f=0105797] Sync error for HitTheMan in frame 105788 (got 5d8d2175, correct is cf752b0c) [f=0105797] Sync error for HitTheMan in frame 105784 (got e9de563f, correct is 59fb1bee) [f=0106196] Sync error for HitTheMan in frame 106185 (got 4c3ccee1, correct is 168e797f) [f=0106196] Sync error for HitTheMan in frame 106182 (got 7429f172, correct is cba4f064) [f=0106592] Sync error for HitTheMan in frame 106583 (got ea992779, correct is 173fdc4e) [f=0106592] Sync error for HitTheMan in frame 106579 (got 2e45b7a0, correct is e39910c9) [f=0106989] Sync error for HitTheMan in frame 106980 (got 5d8f4f0e, correct is 8931d1e9) [f=0106989] Sync error for HitTheMan in frame 106977 (got cd5fca50, correct is 4fc8537c) [f=0107387] Sync error for HitTheMan in frame 107378 (got a1b4f089, correct is 8dd328dd) [f=0107387] Sync error for HitTheMan in frame 107374 (got 7042349e, correct is eaa4b2ac) [f=0107786] Sync error for HitTheMan in frame 107775 (got 5341fa72, correct is 95bafaac) [f=0108186] Sync error for HitTheMan in frame 108176 (got 600bf12, correct is 2f46e62a) [f=0108186] Sync error for HitTheMan in frame 108174 (got 62b35be0, correct is 596422b9) [f=0108586] Sync error for Duffain in frame 108575 (got cb3ce919, correct is e5ca59) [f=0108586] Sync error for HitTheMan in frame 108574 (got ca51f297, correct is 35de9421) [f=0108986] Sync error for HitTheMan in frame 108975 (got 20d288c0, correct is b8f025b4) [f=0108986] Sync error for HitTheMan in frame 108973 (got f92ee53c, correct is 1266c2ec) [f=0109391] Sync error for HitTheMan in frame 109374 (got cd32f9ab, correct is cb9f4bae) [f=0109784] Sync error for HitTheMan in frame 109775 (got b06502cd, correct is 7b82b642) [f=0109784] Sync error for HitTheMan in frame 109772 (got daeef292, correct is 63e1cc11) [f=0110186] Sync error for HitTheMan in frame 110173 (got e86254e8, correct is 1ef191ec) [f=0110590] Sync error for HitTheMan in frame 110574 (got 95756ef3, correct is f74aed10) [f=0110982] Sync error for HitTheMan in frame 110975 (got d7ebb49f, correct is 85aa9e) [f=0110982] Sync error for HitTheMan in frame 110972 (got abb4a064, correct is efa290bc) [f=0111363] Buildings set to face West [f=0111382] Sync error for HitTheMan in frame 111373 (got fb77d394, correct is 4d85dea4) [f=0111382] Sync error for HitTheMan in frame 111372 (got 48023a0f, correct is a7675fd4) [f=0111781] Sync error for Duffain in frame 111773 (got b60268d6, correct is beb35946) [f=0111781] Sync error for HitTheMan in frame 111772 (got c1b6cfe7, correct is e755969) [f=0112182] Sync error for HitTheMan in frame 112173 (got c2ea0f48, correct is 86067782) [f=0112183] Sync error for HitTheMan in frame 112169 (got 225418e2, correct is 46cf8120) [f=0112578] Sync error for HitTheMan in frame 112570 (got 3e335348, correct is 7a90c184) [f=0112578] Sync error for HitTheMan in frame 112566 (got ec161b3d, correct is 5b66de69) [f=0112975] Sync error for HitTheMan in frame 112967 (got 4a36991, correct is 2dcbfcc3) [f=0112976] Sync error for HitTheMan in frame 112965 (got c083b7a, correct is 5649cedf) [f=0113374] Sync error for Duffain in frame 113366 (got 54030eba, correct is fad77d24) [f=0113374] Sync error for HitTheMan in frame 113362 (got eea35cbd, correct is ee7aa609) [f=0113773] Sync error for HitTheMan in frame 113763 (got 5e78af8b, correct is f2dbc096) [f=0113773] Sync error for HitTheMan in frame 113760 (got 838bdd47, correct is df2a3775) [f=0114171] Sync error for HitTheMan in frame 114161 (got 879b370b, correct is 51702a5a) [f=0114171] Sync error for HitTheMan in frame 114158 (got f08ea1e8, correct is dd0ceb79) [f=0114569] Sync error for HitTheMan in frame 114559 (got 79f022e2, correct is 589f3d75) [f=0114569] Sync error for HitTheMan in frame 114554 (got 7713502, correct is 22f3cd6f) [f=0114965] Sync error for HitTheMan in frame 114955 (got 9ff1551d, correct is f70b34a) [f=0114965] Sync error for HitTheMan in frame 114952 (got 962faff3, correct is 80e63382) [f=0115362] Sync error for HitTheMan in frame 115353 (got b5bd2698, correct is 6a08fba2) [f=0115362] Sync error for HitTheMan in frame 115351 (got ed8073, correct is abec9cfe) [f=0115761] Sync error for HitTheMan in frame 115752 (got a0c9faca, correct is 38085511) [f=0115762] Sync error for HitTheMan in frame 115751 (got 8f8d3b4e, correct is eba9c41b) [f=0116162] Sync error for Duffain in frame 116152 (got af8f0c91, correct is 3350290a) [f=0116162] Sync error for HitTheMan in frame 116151 (got ec0bb4e6, correct is cf5c6a80) [f=0116561] Sync error for Duffain in frame 116552 (got 24c2f767, correct is 8c0c12f7) [f=0116561] Sync error for HitTheMan in frame 116549 (got a521e2a4, correct is d9af89ba) [f=0116960] Sync error for Duffain in frame 116950 (got 904429ce, correct is 7bb30bc1) [f=0116960] Sync error for Duffain in frame 116948 (got 8a1d5e55, correct is fc3033c5) [f=0117360] Sync error for Duffain in frame 117349 (got 305b3250, correct is 20c81153) [f=0117360] Sync error for HitTheMan in frame 117347 (got cb311f13, correct is 7727d1f3) [f=0117758] Sync error for HitTheMan in frame 117748 (got 6e90715c, correct is aedbd40e) [f=0118160] Sync error for HitTheMan in frame 118149 (got 5ffd3a6f, correct is 5b55ef74) [f=0118562] Sync error for HitTheMan in frame 118550 (got 1aca08e6, correct is 67c81f4f) [f=0118562] Sync error for HitTheMan in frame 118549 (got 6043fba4, correct is e938dd3) [f=0118959] Sync error for HitTheMan in frame 118950 (got 6ac5bd39, correct is 810fd9d) [f=0118959] Sync error for HitTheMan in frame 118948 (got 48291a24, correct is 552bb79f) [f=0119358] Sync error for HitTheMan in frame 119349 (got 99485182, correct is 2f6764bb) [f=0119358] Sync error for HitTheMan in frame 119347 (got 68732a1d, correct is 111b00b3) [f=0119758] Sync error for HitTheMan in frame 119748 (got 4c86f0d0, correct is cb62afea) [f=0119758] Sync error for HitTheMan in frame 119747 (got b456711, correct is 9b86b051) [f=0120157] Sync error for HitTheMan in frame 120148 (got deaba85e, correct is bea5768c) [f=0120558] Sync error for HitTheMan in frame 120549 (got d3d4aaec, correct is 916cad37) [f=0120962] Sync error for Duffain in frame 120950 (got 1c6c37bd, correct is c3f0352) [f=0120962] Sync error for HitTheMan in frame 120949 (got 30905043, correct is 7b9d220a) [f=0121361] Sync error for HitTheMan in frame 121350 (got 26591f87, correct is f7ba4ed7) [f=0121361] Sync error for HitTheMan in frame 121349 (got d9876550, correct is e4907d7e) [f=0121760] Sync error for HitTheMan in frame 121750 (got f4e5059, correct is cb046c1) [f=0122159] Sync error for HitTheMan in frame 122151 (got 7adfbdb7, correct is 2b7be5df) [f=0122160] Sync error for HitTheMan in frame 122149 (got 52feef85, correct is 17ed5a15) [f=0122559] Sync error for Duffain in frame 122550 (got d9523350, correct is f691162d) [f=0122960] Sync error for Duffain in frame 122951 (got ecd8cf9e, correct is d0f4748d) [f=0122960] Sync error for HitTheMan in frame 122947 (got 5f0a0ae8, correct is b35387bf) [f=0123359] Sync error for HitTheMan in frame 123348 (got 26d8d5e5, correct is 4854933b) [f=0123359] Sync error for HitTheMan in frame 123347 (got 99c1fdae, correct is c4bb1974) [f=0123760] Sync error for Duffain in frame 123748 (got 599e0c01, correct is d35c09d9) [f=0123760] Sync error for HitTheMan in frame 123746 (got 27bcadac, correct is 19ea351b) [f=0124157] Sync error for Duffain in frame 124147 (got f6643a78, correct is 2222291f) [f=0124157] Sync error for HitTheMan in frame 124141 (got b7fa697c, correct is 3b5e9058) [f=0124500] game_message: Giving all units of MOBY to HitTheMan due to lag/AFK [f=0124553] Sync error for HitTheMan in frame 124542 (got 3fd3eb96, correct is 4cd1fb19) [f=0124554] Sync error for HitTheMan in frame 124540 (got 9b8c70ba, correct is decf487c) [f=0124953] Sync error for HitTheMan in frame 124941 (got 9ee881e3, correct is 71d68cac) [f=0125352] Sync error for Duffain in frame 125342 (got 6438687d, correct is 40a39f63) [f=0125352] Sync error for HitTheMan in frame 125339 (got d6c76eeb, correct is 8f3ad853) [f=0125750] Sync error for HitTheMan in frame 125740 (got 986f63c1, correct is fb61ab23) [f=0125750] Sync error for HitTheMan in frame 125739 (got b543b9e4, correct is cf0d94d1) [f=0126150] Sync error for HitTheMan in frame 126140 (got 1180cf46, correct is ef7fead1) [f=0126150] Sync error for HitTheMan in frame 126137 (got c43c3608, correct is d6108ee6) [f=0126546] Sync error for Duffain in frame 126538 (got 51e1c524, correct is 97dbde44) [f=0126546] Sync error for HitTheMan in frame 126534 (got 484544dc, correct is 6685813e) [f=0126944] Sync error for Duffain in frame 126935 (got 83af1c6f, correct is e7614de6) [f=0126945] Sync error for Duffain in frame 126933 (got 3d4fcb1, correct is b3ccd08d) [f=0127343] Sync error for HitTheMan in frame 127334 (got caff5fac, correct is f5f3d555) [f=0127744] Sync error for HitTheMan in frame 127735 (got 31256d02, correct is 768ede6f) [f=0127744] Sync error for HitTheMan in frame 127731 (got 4ba4edf8, correct is e7601aed) [f=0128140] Sync error for Duffain in frame 128132 (got 3f9faa40, correct is 90674fc0) [f=0128140] Sync error for HitTheMan in frame 128128 (got 90f39db4, correct is 9dac91fc) [f=0128190] game_message: Player MOBY is no longer lagging or AFK; returning all their units. [f=0128195] MOBY added point: 15 units received from MOBY [f=0128195] MOBY added point: Unit received from MOBY [f=0128195] MOBY added point: Unit received from MOBY [f=0128538] Sync error for Duffain in frame 128529 (got fafbb885, correct is 9221410b) [f=0128538] Sync error for HitTheMan in frame 128526 (got 638ad8ef, correct is 83bf8c69) [f=0128937] Sync error for HitTheMan in frame 128927 (got dd466d0d, correct is 59985) [f=0128937] Sync error for HitTheMan in frame 128924 (got 5d44fc1f, correct is a42d6e08) [f=0129334] Sync error for HitTheMan in frame 129325 (got ff1c14cd, correct is ca6c0029) [f=0129334] Sync error for HitTheMan in frame 129323 (got e64b2628, correct is abc37852) [f=0129732] Sync error for Duffain in frame 129724 (got f0b99fab, correct is a2ed2949) [f=0129732] Sync error for HitTheMan in frame 129719 (got a5611506, correct is fcd0eb2) [f=0130128] Sync error for Duffain in frame 130120 (got f613178a, correct is 71764117) [f=0130128] Sync error for HitTheMan in frame 130114 (got 9c657dc, correct is 953c00a8) [f=0130426] Input grabbing is enabled! [f=0130426] Input grabbing is enabled! [f=0130523] Sync error for HitTheMan in frame 130515 (got b9d91592, correct is ef085862) [f=0130523] Sync error for HitTheMan in frame 130507 (got c56a9f4c, correct is 6e2d0c2) [f=0130575] Input grabbing is enabled! [f=0130575] Input grabbing is enabled! [f=0130631] Input grabbing is disabled! [f=0130631] Input grabbing is enabled! [f=0130916] Sync error for HitTheMan in frame 130908 (got 82ab10a9, correct is 2e80662c) [f=0130916] Sync error for HitTheMan in frame 130906 (got 7634e293, correct is 1bf94add) [f=0131315] Sync error for HitTheMan in frame 131307 (got c66e6262, correct is 955bac24) [f=0131315] Sync error for HitTheMan in frame 131304 (got 4a92eb82, correct is 1990db4f) [f=0131718] Sync error for HitTheMan in frame 131705 (got 9943a5a5, correct is be9519b8) [f=0132119] Sync error for HitTheMan in frame 132106 (got 4a8fd226, correct is f12ede84) [f=0132119] Sync error for HitTheMan in frame 132104 (got 17d2ac63, correct is 60bccf72) [f=0132450] game_message: Giving all units of MOBY to HitTheMan due to lag/AFK [f=0132519] Sync error for HitTheMan in frame 132505 (got 7362c4b5, correct is 6094cd9) [f=0132914] Sync error for HitTheMan in frame 132906 (got 8ffa442c, correct is eccfe920) [f=0132915] Sync error for HitTheMan in frame 132901 (got 8a5b24a6, correct is 185ff1b9) [f=0133309] Sync error for HitTheMan in frame 133302 (got e9e33669, correct is e037758d) [f=0133309] Sync error for HitTheMan in frame 133301 (got 51a559fc, correct is a00b57d1) [f=0133716] Sync error for HitTheMan in frame 133702 (got 88d5aa8c, correct is b9486dce) [f=0133716] Sync error for HitTheMan in frame 133701 (got 47c6a8c, correct is a67d58a2) [f=0134114] Sync error for HitTheMan in frame 134102 (got 9b990a71, correct is 3d8caa14) [f=0134511] Sync error for Duffain in frame 134503 (got f6a8267, correct is 95641371) [f=0134550] game_message: Player MOBY is no longer lagging or AFK; returning all their units. [f=0134557] MOBY added point: 16 units received from MOBY [f=0134557] MOBY added point: Unit received from MOBY [f=0134557] MOBY added point: Unit received from MOBY [f=0134911] Sync error for Duffain in frame 134904 (got 619b46f3, correct is 33302457) [f=0134912] Sync error for HitTheMan in frame 134900 (got c80eb678, correct is 97017c65) [f=0135313] Sync error for HitTheMan in frame 135301 (got 8c7de3f5, correct is 83333609) [f=0135711] Sync error for HitTheMan in frame 135702 (got 15a9f737, correct is a568a79c) [f=0135711] Sync error for HitTheMan in frame 135699 (got 1620f6cc, correct is 58ac65c3) [f=0136113] Sync error for HitTheMan in frame 136100 (got 5860ca55, correct is 32ff15a6) [f=0136514] Sync error for HitTheMan in frame 136501 (got 1a97c03d, correct is 181476d5) [f=0136620] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0136913] Sync error for HitTheMan in frame 136902 (got 5d1ffc4, correct is 550723c5) [f=0136913] Sync error for HitTheMan in frame 136899 (got 1b8d0b4e, correct is 45bc8a73) [f=0137306] Sync error for HitTheMan in frame 137300 (got 3984939, correct is a7d93839) [f=0137306] Sync error for HitTheMan in frame 137293 (got e6175f0a, correct is 3c97c72f) [f=0137702] Sync error for Duffain in frame 137694 (got 9072cee6, correct is add37fa2) [f=0137702] Sync error for HitTheMan in frame 137690 (got 9fcc7f75, correct is 553b36f3) [f=0138105] Sync error for HitTheMan in frame 138091 (got c6f87517, correct is 6cb4dae6) [f=0138500] Sync error for HitTheMan in frame 138492 (got 689e80b1, correct is ada9834f) [f=0138500] Sync error for HitTheMan in frame 138489 (got d34444a4, correct is 40b1e55a) [f=0138897] Sync error for Duffain in frame 138890 (got 41a0e8b5, correct is 519742ff) [f=0138898] Sync error for HitTheMan in frame 138886 (got 30e317f0, correct is e2e50825) [f=0139300] Sync error for HitTheMan in frame 139287 (got a6f5e4e9, correct is 616d3000) [f=0139701] Sync error for HitTheMan in frame 139688 (got a0ea933a, correct is a11dbdb1) [f=0140101] Sync error for HitTheMan in frame 140089 (got dd0fcec, correct is 466cfcc9) [f=0140503] Sync error for HitTheMan in frame 140490 (got 6618a854, correct is 207970e) [f=0140903] Sync error for Duffain in frame 140891 (got ea96a58f, correct is 31419b5f) [f=0140903] Sync error for HitTheMan in frame 140886 (got b7550505, correct is 237babdf) [f=0141300] Sync error for Duffain in frame 141287 (got c0533a27, correct is aef60181) [f=0141300] Sync error for HitTheMan in frame 141282 (got ebede25d, correct is 7fc159e3) [f=0141696] Sync error for HitTheMan in frame 141683 (got 59498de6, correct is aaa6f2df) [f=0141696] Sync error for HitTheMan in frame 141682 (got 31e1bb7, correct is 715e3629) [f=0142009] No clients connected, shutting down server [f=0142009] Server shutdown [f=0142009] Submitting stats [f=0142009] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0142009] <autoquit> Autoquit canceled. [f=0142009] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\spring.exe" should be reloading [f=0142009] [SpringApp::Reload][1] [f=0142009] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0142009] [async=0] threads=3 tasks=3275674 {sum,avg}{exec,wait}time={{2.000, -2.000}, {-26815622221908839121388047527887103916110744207713860352869508289178431690387999809410964093308457399163512638456658071505323847764710007952537598478516224.000, -2.000}}ms [f=0142009] thread=1 tasks=1637837 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -26815622319853140186846337403989863275171720508460457126160463599486797657669139461958577278738999896014353201390095101381218779051604882437292638504747008.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0142009] thread=2 tasks=1637837 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, -2.000}, {26815622221126383488709872831693242768107452548540411732024197078726251447427394711506674428266286788144995061433945331855369689513302930292947920934141952.000, 0.000, 0.000, -0.000}}ms [f=0142009] [async=1] threads=3 tasks=17840 {sum,avg}{exec,wait}time={{-2.000, -2.000}, {-0.000, 0.000}}ms [f=0142009] thread=1 tasks=8927 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -2.000, -2.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms [f=0142009] thread=2 tasks=8913 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -2.000, -2.000}, {2.000, 0.000, 0.000, 0.000}}ms [f=0142009] [ThreadPool::SetThreadCount][2] workers=0 [f=0142009] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0142009] [ThreadPool::SetThreadCount][2] workers=2 [f=0142009] [Threading] Main thread CPU affinity mask set: 12 [f=0142009] [SpringApp::Reload][2] [f=0142009] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\20190804_195517_Twin Lakes Park 1_104.0.1-1333-gce618bd maintenance.sdfz" (17704462 bytes) [f=0142009] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0142009] [Game::KillLua][3] dtor=0 luaUI=07998e60 [f=0142009] Start widgetHandler:Shutdown [f=0142009] Shutdown - SaveOrderList Complete [f=0142009] Writing last game win data [f=0142009] Shutdown - SaveConfigData Complete [f=0142009] Shutdown Widget - Chili Highlight [f=0142009] Shutdown Widget - Save/Load API [f=0142009] Shutdown Widget - Draw After Chili [f=0142009] Shutdown Widget - EPIC Menu [f=0142009] Shutdown Widget - Chili Minimap [f=0142009] Shutdown Widget - Chili Widget Selector [f=0142009] Shutdown Widget - Depth of Field Shader [f=0142009] Shutdown Widget - Deferred rendering [f=0142009] Shutdown Widget - Local Team Colors [f=0142009] Shutdown Widget - Display Keys 2 [f=0142009] Shutdown Widget - Save Game Menu [f=0142009] Shutdown Widget - HealthBars [f=0142009] Shutdown Widget - Noises [f=0142009] Shutdown Widget - Unit Icons [f=0142009] Shutdown Widget - Win Counter [f=0142009] Shutdown Widget - BuildETA [f=0142009] Shutdown Widget - Modular Comm Info [f=0142009] Shutdown Widget - Attack Warning [f=0142009] Shutdown Widget - MetalFeatures (new) [f=0142009] Shutdown Widget - CameraShake [f=0142009] Shutdown Widget - Chili Economy Panel Default [f=0142009] Shutdown Widget - Chili EndGame Window [f=0142009] Shutdown Widget - Chili Nuke Warning [f=0142009] Shutdown Widget - Chili Selections & CursorTip v2 [f=0142009] Shutdown Widget - Chili Spectator Panels [f=0142009] Shutdown Widget - Context Menu [f=0142009] Shutdown Widget - Darkening [f=0142009] Shutdown Widget - Grab Input [f=0142009] Input grabbing is disabled! [f=0142009] Shutdown Widget - Highlight Geos [f=0142009] Shutdown Widget - Local Widgets Config [f=0142009] Shutdown Widget - Mex Placement Handler [f=0142009] Shutdown Widget - MinimapEvents [f=0142009] Shutdown Widget - Missile Silo Range [f=0142009] Shutdown Widget - Point Tracker [f=0142009] Shutdown Widget - Showeco and Grid Drawer [f=0142009] Shutdown Widget - Stereo3D [f=0142009] Shutdown Widget - Startup Info and Selector [f=0142009] Shutdown Widget - Transport AI [f=0142009] Shutdown Widget - Music Player [f=0142009] Shutdown Widget - Attack AoE [f=0142009] Shutdown Widget - UnitShapes [f=0142009] Shutdown Widget - Map Edge Extension [f=0142009] Shutdown Widget - Selection Send [f=0142009] Shutdown Widget - LupsManager [f=0142009] Shutdown Widget - Receive Units Indicator [f=0142009] Shutdown Widget - Newton Firezone [f=0142009] Shutdown Widget - Chili Pro Console [f=0142009] Shutdown Widget - Chili Crude Player List [f=0142009] Shutdown Widget - Lasso Terraform GUI [f=0142009] Shutdown Widget - Chili Framework [f=0142009] Shutdown Widget - Lups [f=0142009] Shutdown Widget - Chili Core Selector [f=0142009] Shutdown Widget - Custom Markers [f=0142009] Shutdown Widget - Pause Screen [f=0142009] Shutdown Widget - Color Blindness Correction [f=0142009] Shutdown Widget - Layout Handler [f=0142009] Shutdown Widget - Outline Shader [f=0142009] Shutdown Widget - Persistent Build Height [f=0142009] Shutdown Widget - Text To Speech Control [f=0142009] End widgetHandler:Shutdown [f=0142009] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,446727330,0} {chunk,block}Bytes={0,0} [f=0142009] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0142009] [Game::KillLua][2] dtor=0 luaRules=25945bb8 [f=0142009] Start gadgetHandler:Shutdown [f=0142009] Shutdown - StartSetup [f=0142009] Shutdown - UnitMorph [f=0142009] Shutdown - LupsNanoSpray [f=0142009] Shutdown - Missile Silo Controller [f=0142009] Shutdown - Modular Comm Info [f=0142009] Shutdown - Terrain Texture Handler [f=0142009] Shutdown - UnitCloakShield [f=0142009] End gadgetHandler:Shutdown [f=0142009] Start gadgetHandler:Shutdown [f=0142009] Shutdown - Save/Load [f=0142009] Shutdown - UnitMorph [f=0142009] Shutdown - Modular Comm Info [f=0142009] Shutdown - Retreat Command [f=0142009] Shutdown - Shockwaves [f=0142009] Shutdown - Teleport Throw [f=0142009] Shutdown - UnitCloakShield [f=0142009] Shutdown - Lups Cloak FX [f=0142009] Shutdown - Lups [f=0142009] Shutdown - Lups Shield [f=0142009] End gadgetHandler:Shutdown [f=0142009] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,446727546,0} {chunk,block}Bytes={0,0} [f=0142009] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,446727546,0} {chunk,block}Bytes={0,0} [f=0142009] [Game::KillLua][4] dtor=0 [f=0142009] [SpringApp::Reload][3] [f=0142009] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=0142009] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0142009] [Sound] [Sound::UpdateThread][3] #sources=32 #items=117 [f=0142009] [Sound] [Sound::UpdateThread][4] ctx=22047f48 dev=2285e6b0 [f=0142009] [Sound] [Sound::UpdateThread][5] ctx=22047f48 dev=2285e6b0 [f=0142009] [Sound] [Sound::Cleanup][alcDestroyContext(22047f48)] [f=0142009] [Sound] [Sound::Cleanup][alcCloseDevice(2285e6b0)] [f=0142009] [Sound] [Sound::UpdateThread][6] [f=0142009] [SpringApp::Reload][4] [f=0142009] [Game::~CGame][1] [f=0142009] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0142009] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0142009] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0142009] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0142009] [Game::KillLua][4] dtor=1 [f=0142009] [Game::KillMisc][1] [f=0142009] [Game::KillMisc][2] [f=0142009] [Game::KillMisc][3] [f=0142009] [Game::KillRendering][1] [f=0142009] [~CRectangleOverlapHandler] 43% overlap reduction [f=0142009] [3DOParser::Kill] allocated 113 pieces [f=0142009] [S3OParser::Kill] allocated 2808 pieces [f=0142009] [AssParser::Kill] allocated 254 pieces [f=0142009] [Game::KillInterface][1] [f=0142009] [Game::KillInterface][2] [f=0142009] [Game::KillSimulation][1] [f=0142009] [Game::KillSimulation][2] [f=0142009] [CCollisionHandler] dis-/continuous tests: 505/18098219 [f=0142009] [Game::KillSimulation][3] [f=0142009] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0142009] [~CPathCache(48x40)] cacheHits=32297 hitPercentage=56% numHashColls=0 maxCacheSize=185 [f=0142009] [~CPathCache(96x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0142009] [~CPathCache(96x80)] cacheHits=8262 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0142009] [~CRectangleOverlapHandler] 43% overlap reduction [f=0142009] [~CRectangleOverlapHandler] 43% overlap reduction [f=0142009] [LosHandler::Kill] raycast instance cache-{hits,misses}={1889293,1543560}; shared=7%; cached=48% [f=0142009] [Game::KillSimulation][4] [f=0142009] [CommonDefHandler::KillStatic] 3232 sound-set data items added [f=0142009] [Game::~CGame][2] [f=0142009] [Game::~CGame][3] [f=0142009] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2480432 bytes sent in 63241 packets (39.222 bytes/packet) 13781791 bytes recv'd in 88909 packets (155.010 bytes/packet) {0.409x, 0.039x} relative protocol overhead {up, down} 8 incoming chunks dropped, 0 outgoing chunks resent 106560 incoming chunks processed [f=0142009] [SpringApp::Reload][5] [f=0142009] [SpringApp::Reload][6] [f=0142009] [VFS] [SpringVFS::UnMapArchives<this=0748fa98>(reload=1)] (#mod=7803 #map=43 #menu=2777) [f=0142009] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\base [f=0142009] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [f=0142009] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [f=0142009] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [f=0142009] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [f=0142009] [SpringApp::Reload][7] [f=0142009] [SpringApp::Reload][8] [f=0142009] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms) [f=0142009] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0142009] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0142009] [Sound] [Sound::InitThread][1] [f=0142009] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=0142009] [Sound] [Sound::OpenOpenALDevice] device=72228e70 context=898b7000 [f=0142009] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0142009] [Sound] Vendor: OpenAL Community [f=0142009] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0142009] [Sound] Renderer: OpenAL Soft [f=0142009] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0142009] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0142009] [Sound] Devices: [f=0142009] [Sound] [Speakers (High Definition Audio Device)] [f=0142009] [Sound] [Acer XF240H (2- NVIDIA High Definition Audio)] [f=0142009] [Sound] [Speakers (High Definition Audio Device)] [f=0142009] [Sound] [Speakers (Yeti Stereo Microphone)] [f=0142009] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0142009] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0142009] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0142009] [Sound] Error: Initializing EFX failed! [f=0142009] [Sound] [Sound::UpdateThread][2] [f=0142009] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [f=0142009] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1" [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Chobby v1.7.7.1", overwrite=false)] section=3 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring Cursors", overwrite=false)] section=2 [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0748f268 [f=-000001] SetLobbyButtonEnabled, true Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"} [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.12 [f=-000001] [SpringApp::Reload][13] reloadCount=2 [f=-000001] TotalHideLobbyInterface, false [f=-000001] [liblobby] Warning: Duplicate user(Lalfus) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(RobinHood333) added to channel (zk) [f=-000001] [i18n] Warning: "User is now online" is not translated in en [f=-000001] [i18n] Error: No translation found for "User is now online" [f=-000001] [liblobby] Warning: Duplicate user(Duffain) added to channel (zk) [f=-000001] [i18n] Warning: "User is now offline" is not translated in en [f=-000001] [i18n] Error: No translation found for "User is now offline" [f=-000001] [liblobby] Warning: Duplicate user(Duffain) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ioooi1234) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ioooi1234) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Lalfus) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Lalfus) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(stormraven204) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(AAGM) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(UdaiTaxim) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(4eg_cotterman) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(hurukan) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(bigsleepyman) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(haydenw056) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(FusionAdder111) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(LOOKINTOMYEYES) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Krachtige) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(eatmibullets) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(vlados87) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(hurukan) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(NoDanger) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Leifa) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(_K01_) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Hectorion) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(KitVonSnookerz) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(KitVonSnookerz) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(fredsp1) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Lonelyisland50) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(SinnerAloneWolker) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(SinnerAloneWolker) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(j_harcarik) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(j_harcarik) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(TUBii) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(TUBii) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Zenox123) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Zenox123) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(TUBii) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(ZacAttack153) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(shiddingfuriously) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(DapperDan) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Argus_Fir) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Baatbyggern78) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Wiizaardd) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(hurukan) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(chaplol) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(chaplol) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(fire54) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(diverevil) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Wirus) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(TomasHASK) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Khangster) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Nicram) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(ProblemChild) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ProblemChild) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(AzmeriaKagari) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(AzmeriaKagari) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(hillemaik) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(PhoenixMW) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Zipar) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(4eg_cotterman) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Leifa) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(HenryKrinkle) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Salvadore) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(GriffenENG) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(GriffenENG) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Lucibert) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Birbuss) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Krokodilas) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Krokodilas) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(GriffenENG) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(GriffenENG) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(GriffenENG) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(GriffenENG) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(pessimisticgamer) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(pessimisticgamer) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(HitTheMan) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Gabrielle) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(CColtManM) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(kelaze) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(diligentdolphin) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(NukeAdder) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(SingularityAdder) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(saru) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(SingularityAdder) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(SingularityAdder) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(NukeAdder) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(ruru) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(TheBoye45) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(trixo98) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Whoisthisguy) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Whoisthisguy) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(poel) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(poel) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Selix3) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Selix3) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Bongsmokemcpuffpass) added to channel (zk) [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle. [f=-000001] [liblobby] Warning: Duplicate user(Flamboyancy) added to channel (zk) Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In battle lobby"} [f=-000001] [liblobby] Warning: Duplicate user(VPope) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(VPope) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(slegler) added to channel (zk) [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.12 [f=-000001] [liblobby] Warning: Duplicate user(Synthwave) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Synthwave) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Flamboyancy) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Flamboyancy) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(sircrono89) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(sircrono89) added to channel (zk) [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.12 Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailshttp://zero-k.info/Maps/Detail/19651.jpg","ImageUrl":"http://zero-k.info/Resources/http://zero-k.info/Maps/Detail/19651.thumbnail.jpg"} Zero-K.exe Error: 0 : Error downloading image http://zero-k.info/Resources/http://zero-k.info/Maps/Detail/19651.thumbnail.jpg : System.NotSupportedException: The given path's format is not supported. at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath) at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost) at System.IO.Directory.CreateDirectory(String path) at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext() [f=-000001] [liblobby] Warning: Duplicate user(Baatbyggern78) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Baatbyggern78) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(bigsleepyman) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(Synthwave) added to channel (zk) [f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.12 [f=-000001] [liblobby] Warning: Duplicate user(MorOtesiFelaket) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(MorOtesiFelaket) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(knarfi) added to channel (zk) [f=-000001] [liblobby] Warning: Duplicate user(knarfi) added to channel (zk) [f=-000001] Connecting to battle, Zero-K v1.7.8.0, Dworld_V1, 104.0.1-1333-gce618bd [f=-000001] SetSettings Int, XResolution, 1920 [f=-000001] SetSettings Int, YResolution, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, Fullscreen, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway. [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, FullscreenEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Int, FPSScrollSpeed, 50 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015 [f=-000001] SetSettings Int, HangTimeout, 30 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100 [f=-000001] SetSettings Value, FeatureDrawDistance, 600000 [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 500 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Value, FeatureFadeDistance, 600000 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, WindowedEdgeMove, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Int, VSync, 0 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Value, UseLuaMemPools, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, CamFreeScrollSpeed, 50 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, RotateLogFiles, 1 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Int, MSAALevel, 8 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [GAME] { HostIP=37.59.49.101; HostPort=8472; SourcePort=0; IsHost=0; MyPlayerName=MOBY; MyPasswd=6ce490bc782a094a0f423a5786173e3f; } Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Custom"} [f=-000001] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\spring.exe" should be reloading Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In battle lobby"} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In running battle lobby"} [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=12 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815622246820397078149415900817101818706293333672864054358798403421762095933927167918450392834898896609565028146935077916747217355107373825005086847270912.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815622246820397078149415900817101818706293333672864054358798403421762095933927167918450392834898896609565028146935077916747217355107373825005086847270912.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 12 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=898b7000 dev=72228e70 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=898b7000 dev=72228e70 [f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(898b7000)] [f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(72228e70)] [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [VFS] [SpringVFS::UnMapArchives<this=0748fa98>(reload=1)] (#mod=0 #map=0 #menu=2777) [f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\base [f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=72228e70 context=898b6598 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (High Definition Audio Device)] [f=-000001] [Sound] [Acer XF240H (2- NVIDIA High Definition Audio)] [f=-000001] [Sound] [Speakers (High Definition Audio Device)] [f=-000001] [Sound] [Speakers (Yeti Stereo Microphone)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1" [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Chobby v1.7.7.1", overwrite=false)] section=3 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring Cursors", overwrite=false)] section=2 [f=-000001] [SpringApp::Reload][12] #script=138 [f=-000001] [CPreGame] using client IP 37.59.49.101 and port 8472 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8472 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8472 using name MOBY [f=-000001] [SpringApp::Reload][13] reloadCount=3 [f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Dworld_V1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Dworld_V1", overwrite=false)] section=1 [f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Map Helper v1", overwrite=false)] section=2 [f=-000001] [PreGame::AddModArchivesToVFS][server=00000000] using game "Zero-K v1.7.8.0" (loaded=0 cached=1) [f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Zero-K v1.7.8.0", overwrite=false)] section=0 [f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Spring content v1", overwrite=false)] section=2 [f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Spring Bitmaps", overwrite=false)] section=2 [f=-000001] Warning: [PreGame::GameDataReceived] Archive Dworld_V1 (checksum e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\20190804_213350_Dworld_V1_104.0.1-1333-gce618bd maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 2, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (318 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 200ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 262ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] [LoadSoundDefsImpl] parsed 340 sounds from gamedata/sounds.lua [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 183ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 6 [f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: shaders [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: Wanted Speed <unit_wanted_speed.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Block direct control <unit_block_direct_control.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fire Once command <cmd_fire_once.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Bugger Off <unit_gunship_bugger_off.lua> LuaRules: Loaded gadget: Gunship Climb <unit_gunship_climb.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Ignore Gibs <weapon_ignore_gibs.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Mod statistics <mod_stats.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: Nuke Explosion Chooser <exp_nuke_effect_chooser.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Features <unit_target_features.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleport Throw <unit_thrower.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Torpedo Stay Underwater <weapon_torpedo_stay_underwater.lua> LuaRules: Loaded gadget: Transport Load Unload <unit_transport_load_unload.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: Unit removal from rezzed structures <unit_removal_from_rezzed_structure.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Weapon Reaim Time <weapon_reaim_time.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Lups Shield <lups_shield.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> LuaRules: Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: IconGenerator <unit_icongenerator.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: Block Ally and Neutral Attack <cmd_block_ally_attack.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Orbital Drop <mission_orbital_drop.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Target Features <unit_target_features.lua> >> Loaded gadget: Target on the move <unit_target_on_the_move.lua> >> Loaded gadget: Teleport Throw <unit_thrower.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: Time slow v2 <unit_timeslow.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Units on fire <unit_is_on_fire.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_fire_once.lua <cmd_fire_once.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_globallos.lua <game_globallos.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_attributes_generic.lua <unit_attributes_generic.lua> >> Loaded gadget: unit_block_direct_control.lua <unit_block_direct_control.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_grass_cutter.lua <unit_grass_cutter.lua> >> Loaded gadget: unit_gunship_climb.lua <unit_gunship_climb.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_removal_from_rezzed_structure.lua <unit_removal_from_rezzed_structure.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_load_unload.lua <unit_transport_load_unload.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_wanted_speed.lua <unit_wanted_speed.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_ignore_gibs.lua <weapon_ignore_gibs.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: weapon_trail_burnout.lua <weapon_trail_burnout.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Area Denial <weapon_area_damage.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Lups Shield <lups_shield.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Gadget Profiler New <dbg_gadget_profiler_new.lua> >> Loaded gadget: Gameframe Orders <api_gameframe_orders.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 3, This game player count: 8 [f=-000001] Last game allyTeam count: 5, This game allyTeam count: 5 [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Save/Load API <api_saveload.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decal rendering is enabled! [f=-000001] Set maximum particles to: 50000 [f=-000001] Set UnitLodDist to 500 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [f=-000001] Loaded widget: Attack Command Helper <cmd_attack_command_helper.lua> [f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: MetalFeatures (new) <gui_metal_features_new.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect. [f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect. [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Outline Shader <gfx_outline_shader.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control <api_gc_control.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ae8926d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9ae9d1df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=28b5163e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e877d98 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e877d98 file="cache\104dev-maintenance/paths/Dworld_V1.pe-e877d98.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (115 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 12544 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 787 of 12544 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1571 of 12544 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2355 of 12544 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3139 of 12544 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3923 of 12544 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 4793 of 12544 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 5577 of 12544 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 6363 of 12544 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 7157 of 12544 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 7943 of 12544 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 8730 of 12544 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 9516 of 12544 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 10303 of 12544 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 11087 of 12544 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 11874 of 12544 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-e877d98" [f=-000001] [Path] [PathEstimator::WriteFile] hash=e877d98 file="cache\104dev-maintenance/paths/Dworld_V1.pe-e877d98.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-e877d98" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ae8926d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9ae9d1df [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=28b5163e [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e877da8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=e877da8 file="cache\104dev-maintenance/paths/Dworld_V1.pe2-e877da8.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (10 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 196 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 393 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 591 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 789 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 985 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1181 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1379 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1578 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1776 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1974 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2172 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2368 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2595 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2821 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3017 of 3136 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-e877da8" [f=-000001] [Path] [PathEstimator::WriteFile] hash=e877da8 file="cache\104dev-maintenance/paths/Dworld_V1.pe2-e877da8.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-e877da8" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (6637ms, checksum 1dd07414)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11371,0} {chunk,block}Bytes={0,0} [f=-000001] Input grabbing is enabled! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1564950912,"state":"In running battle lobby"} [f=-000001] Mex Placement Initialised with 98 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] TotalHideLobbyInterface, true [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] GameID: 3241475d2104fffdf5a7181fb86b43a3 [f=-000001] Connection attempt from Duffain [f=-000001] -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from HitTheMan [f=-000001] -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 7) [f=-000001] Connection attempt from Huntersaurus [f=-000001] -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from MOBY [f=-000001] -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from VPope [f=-000001] -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Athentis [f=-000001] -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Sylong [f=-000001] -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VPope" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VPope" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from minidingbat [f=-000001] -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athentis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athentis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="minidingbat" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="minidingbat" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Player Huntersaurus left the game: normal quit [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sylong" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sylong" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58fadc0787adcfc1280fbb2224ee63982e9e9f3e2f911984360d200d195ffb12aa246b9cbb15ab3a9d12ba826c70e3f5bb693497a3cfee51e39b011149e32903]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58fadc0787adcfc1280fbb2224ee63982e9e9f3e2f911984360d200d195ffb12aa246b9cbb15ab3a9d12ba826c70e3f5bb693497a3cfee51e39b011149e32903]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c4d5980de1c774c32d427e23807e628bea7988756264a808b2fe9ca2071c1989a3abb9ea1df82671037c2f14606877fb9a8d964684b7921b5a6fed4e2126b681]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[Game::Load][lua{Rules,Gaia}={72506838,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c4d5980de1c774c32d427e23807e628bea7988756264a808b2fe9ca2071c1989a3abb9ea1df82671037c2f14606877fb9a8d964684b7921b5a6fed4e2126b681]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[Game::Load][lua{Rules,Gaia}={4f94ad18,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58fadc0787adcfc1280fbb2224ee63982e9e9f3e2f911984360d200d195ffb12aa246b9cbb15ab3a9d12ba826c70e3f5bb693497a3cfee51e39b011149e32903]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VPope" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58fadc0787adcfc1280fbb2224ee63982e9e9f3e2f911984360d200d195ffb12aa246b9cbb15ab3a9d12ba826c70e3f5bb693497a3cfee51e39b011149e32903]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c4d5980de1c774c32d427e23807e628bea7988756264a808b2fe9ca2071c1989a3abb9ea1df82671037c2f14606877fb9a8d964684b7921b5a6fed4e2126b681]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[Game::Load][lua{Rules,Gaia}={a8db6a38,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athentis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58fadc0787adcfc1280fbb2224ee63982e9e9f3e2f911984360d200d195ffb12aa246b9cbb15ab3a9d12ba826c70e3f5bb693497a3cfee51e39b011149e32903]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VPope" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c4d5980de1c774c32d427e23807e628bea7988756264a808b2fe9ca2071c1989a3abb9ea1df82671037c2f14606877fb9a8d964684b7921b5a6fed4e2126b681]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="VPope" string="[Game::Load][lua{Rules,Gaia}={237aa910,00000000}]" [f=-000001] <MOBY> Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athentis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c4d5980de1c774c32d427e23807e628bea7988756264a808b2fe9ca2071c1989a3abb9ea1df82671037c2f14606877fb9a8d964684b7921b5a6fed4e2126b681]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athentis" string="[Game::Load][lua{Rules,Gaia}={96733fc0,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="minidingbat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58fadc0787adcfc1280fbb2224ee63982e9e9f3e2f911984360d200d195ffb12aa246b9cbb15ab3a9d12ba826c70e3f5bb693497a3cfee51e39b011149e32903]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="minidingbat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c4d5980de1c774c32d427e23807e628bea7988756264a808b2fe9ca2071c1989a3abb9ea1df82671037c2f14606877fb9a8d964684b7921b5a6fed4e2126b681]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="minidingbat" string="[Game::Load][lua{Rules,Gaia}={228d1a00,00000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sylong" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58fadc0787adcfc1280fbb2224ee63982e9e9f3e2f911984360d200d195ffb12aa246b9cbb15ab3a9d12ba826c70e3f5bb693497a3cfee51e39b011149e32903]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sylong" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c4d5980de1c774c32d427e23807e628bea7988756264a808b2fe9ca2071c1989a3abb9ea1df82671037c2f14606877fb9a8d964684b7921b5a6fed4e2126b681]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sylong" string="[Game::Load][lua{Rules,Gaia}={6165ea20,00000000}]" [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] <Sylong> Allies: I choose: Engineer! [f=-000001] > SPRINGIE:User Huntersaurus|shieldassault|0_0||False|||GB [f=-000001] Connection attempt from Huntersaurus [f=-000001] -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] > Game will be force started in 41 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58fadc0787adcfc1280fbb2224ee63982e9e9f3e2f911984360d200d195ffb12aa246b9cbb15ab3a9d12ba826c70e3f5bb693497a3cfee51e39b011149e32903]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c4d5980de1c774c32d427e23807e628bea7988756264a808b2fe9ca2071c1989a3abb9ea1df82671037c2f14606877fb9a8d964684b7921b5a6fed4e2126b681]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[Game::Load][lua{Rules,Gaia}={237b7bd0,00000000}]" [f=-000001] > Game will be force started in 21 seconds [f=0000022] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000022] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000022] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000022] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust [f=0000022] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy [f=0000022] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus [f=0000022] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant [f=0000022] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000022] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000022] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon [f=0000022] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules [f=0000022] !transmitlobby @voice@buildUnit@reload [f=0007101] game_message: Locust is under attack [f=0010889] <Sylong> Allies: I gave 100 energy to MOBY. [f=0013254] <Sylong> Allies: I gave 100 energy to MOBY. [f=0013265] <Sylong> Allies: I gave 100 energy to MOBY. [f=0013274] <Sylong> Allies: I gave 100 energy to MOBY. [f=0013290] <Sylong> Allies: I gave 100 energy to MOBY. [f=0013314] <Sylong> Allies: I gave 100 energy to MOBY. [f=0015940] <Sylong> Allies: I gave 100 energy to MOBY. [f=0030667] <Sylong> Allies: I gave 100 metal to MOBY. [f=0030672] <Sylong> Allies: I gave 100 metal to MOBY. [f=0030678] <Sylong> Allies: I gave 100 metal to MOBY. [f=0030683] <Sylong> Allies: I gave 100 metal to MOBY. [f=0030689] <Sylong> Allies: I gave 100 metal to MOBY. [f=0030696] <Sylong> Allies: I gave 100 metal to MOBY. [f=0030701] <Sylong> Allies: I gave 100 metal to MOBY. [f=0030706] <Sylong> Allies: I gave 100 metal to MOBY. [f=0030713] <Sylong> Allies: I gave 100 metal to MOBY. [f=0030718] <Sylong> Allies: I gave 100 metal to MOBY. [f=0032743] <Sylong> Allies: THIS IS THE US NAVY....WE HAVE BLOCKADED YOUR PORT [f=0041605] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0045556] <Sylong> Allies: I gave 100 metal to MOBY. [f=0045562] <Sylong> Allies: I gave 100 metal to MOBY. [f=0045568] <Sylong> Allies: I gave 100 metal to MOBY. [f=0045574] <Sylong> Allies: I gave 100 metal to MOBY. [f=0045580] <Sylong> Allies: I gave 100 metal to MOBY. [f=0045585] <Sylong> Allies: I gave 100 metal to MOBY. [f=0045590] <Sylong> Allies: I gave 100 metal to MOBY. [f=0045597] <Sylong> Allies: I gave 100 metal to MOBY. [f=0045603] <Sylong> Allies: I gave 100 metal to MOBY. [f=0045612] <Sylong> Allies: I gave 100 metal to MOBY. [f=0056139] Buildings set to face North [f=0056576] <Sylong> Allies: I gave 100 metal to MOBY. [f=0056582] <Sylong> Allies: I gave 100 metal to MOBY. [f=0056586] <Sylong> Allies: I gave 100 metal to MOBY. [f=0056592] <Sylong> Allies: I gave 100 metal to MOBY. [f=0056598] <Sylong> Allies: I gave 100 metal to MOBY. [f=0056603] <Sylong> Allies: I gave 100 metal to MOBY. [f=0056610] <Sylong> Allies: I gave 100 metal to MOBY. [f=0056616] <Sylong> Allies: I gave 100 metal to MOBY. [f=0059231] <Sylong> Allies: I gave 100 metal to MOBY. [f=0059236] <Sylong> Allies: I gave 100 metal to MOBY. [f=0095621] <HitTheMan> NOPE! [f=0103428] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0113400] game_message: Athentis resigned, giving all units to Huntersaurus [f=0113550] game_message: Huntersaurus resigned [f=0114140] Input grabbing is enabled! [f=0114140] Input grabbing is enabled! [f=0114289] Input grabbing is enabled! [f=0114289] Input grabbing is enabled! [f=0115984] <Sylong> Allies: I gave 100 metal to MOBY. [f=0115990] <Sylong> Allies: I gave 100 metal to MOBY. [f=0115995] <Sylong> Allies: I gave 100 metal to MOBY. [f=0116001] <Sylong> Allies: I gave 100 metal to MOBY. [f=0116005] <Sylong> Allies: I gave 100 metal to MOBY. [f=0116012] <Sylong> Allies: I gave 100 metal to MOBY. [f=0116017] <Sylong> Allies: I gave 100 metal to MOBY. [f=0116022] <Sylong> Allies: I gave 100 metal to MOBY. [f=0116028] <Sylong> Allies: I gave 100 metal to MOBY. [f=0116035] <Sylong> Allies: I gave 100 metal to MOBY. [f=0119836] game_message: Aegis is under attack [f=0120010] game_message: Thresher is under attack [f=0122153] <Sylong> Allies: I gave 100 metal to MOBY. [f=0122164] <Sylong> Allies: I gave 100 metal to MOBY. [f=0122170] <Sylong> Allies: I gave 100 metal to MOBY. [f=0122176] <Sylong> Allies: I gave 100 metal to MOBY. [f=0122181] <Sylong> Allies: I gave 100 metal to MOBY. [f=0122188] <Sylong> Allies: I gave 100 metal to MOBY. [f=0122195] <Sylong> Allies: I gave 100 metal to MOBY. [f=0122200] <Sylong> Allies: I gave 100 metal to MOBY. [f=0122207] <Sylong> Allies: I gave 100 metal to MOBY. [f=0122215] <Sylong> Allies: I gave 100 metal to MOBY. [f=0127648] game_message: Wasp is under attack [f=0135552] Input grabbing is enabled! [f=0135552] Input grabbing is enabled! [f=0137583] <Sylong> Allies: I gave 100 metal to MOBY. [f=0137588] <Sylong> Allies: I gave 100 metal to MOBY. [f=0137593] <Sylong> Allies: I gave 100 metal to MOBY. [f=0137600] <Sylong> Allies: I gave 100 metal to MOBY. [f=0137603] <Sylong> Allies: I gave 100 metal to MOBY. [f=0137610] <Sylong> Allies: I gave 100 metal to MOBY. [f=0137615] <Sylong> Allies: I gave 100 metal to MOBY. [f=0137620] <Sylong> Allies: I gave 100 metal to MOBY. [f=0137625] <Sylong> Allies: I gave 100 metal to MOBY. [f=0137631] <Sylong> Allies: I gave 100 metal to MOBY. [f=0140314] game_message: Locust is under attack [f=0140825] Input grabbing is enabled! [f=0140825] Input grabbing is enabled! [f=0141206] game_message: Thresher is under attack [f=0141270] game_message: Giving all units of VPope to Duffain due to lag/AFK [f=0142418] <Sylong> Allies: I gave 100 metal to MOBY. [f=0142423] <Sylong> Allies: I gave 100 metal to MOBY. [f=0142429] <Sylong> Allies: I gave 100 metal to MOBY. [f=0142434] <Sylong> Allies: I gave 100 metal to MOBY. [f=0142439] <Sylong> Allies: I gave 100 metal to MOBY. [f=0142446] <Sylong> Allies: I gave 100 metal to MOBY. [f=0142450] <Sylong> Allies: I gave 100 metal to MOBY. [f=0142455] <Sylong> Allies: I gave 100 metal to MOBY. [f=0142461] <Sylong> Allies: I gave 100 metal to MOBY. [f=0142465] <Sylong> Allies: I gave 100 metal to MOBY. [f=0143172] game_message: Thresher is under attack [f=0143476] game_message: Thresher is under attack [f=0143656] game_message: Caretaker is under attack [f=0143830] game_message: Stardust is under attack [f=0144320] game_message: Wasp is under attack [f=0144500] game_message: Wasp is under attack [f=0144892] game_message: Thresher is under attack [f=0150120] game_message: Player VPope is no longer lagging or AFK; returning all their units. [f=0152046] game_message: Faraday is under attack [f=0152196] game_message: Faraday is under attack [f=0152400] game_message: Faraday is under attack [f=0152772] game_message: Faraday is under attack [f=0152922] game_message: Faraday is under attack [f=0153162] game_message: Faraday is under attack [f=0153532] game_message: Aegis is under attack [f=0153886] game_message: Faraday is under attack [f=0154036] game_message: Faraday is under attack [f=0154226] game_message: Faraday is under attack [f=0154848] game_message: Faraday is under attack [f=0155058] game_message: Faraday is under attack [f=0155580] game_message: Geothermal Generator is under attack [f=0155730] game_message: Geothermal Generator is under attack [f=0155880] game_message: Faraday is under attack [f=0156030] game_message: Faraday is under attack [f=0156306] game_message: Faraday is under attack [f=0156456] game_message: Disco Rave Party is under attack [f=0156606] game_message: Faraday is under attack [f=0156756] game_message: Caretaker is under attack [f=0156906] game_message: Faraday is under attack [f=0157056] game_message: Faraday is under attack [f=0157206] game_message: Faraday is under attack [f=0157956] game_message: Aegis is under attack [f=0158211] game_message: Funnelweb is under attack [f=0158477] game_message: Aegis is under attack [f=0159053] game_message: Aegis is under attack [f=0159730] game_message: Caretaker is under attack [f=0161181] game_message: Faraday is under attack [f=0161332] game_message: Faraday is under attack [f=0161482] game_message: Faraday is under attack [f=0161632] game_message: Faraday is under attack [f=0161898] game_message: Faraday is under attack [f=0162080] !transmitlobby @voice@buildUnit@add;planecon;Crane [f=0162080] !transmitlobby @voice@buildUnit@add;planefighter;Swift [f=0162080] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor [f=0162080] !transmitlobby @voice@buildUnit@add;bomberprec;Raven [f=0162080] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix [f=0162080] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird [f=0162080] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho [f=0162080] !transmitlobby @voice@buildUnit@add;planescout;Owl [f=0162080] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow [f=0162080] !transmitlobby @voice@buildUnit@reload [f=0162576] game_message: Faraday is under attack [f=0162730] game_message: Faraday is under attack [f=0162956] game_message: Faraday is under attack [f=0163106] game_message: Faraday is under attack [f=0163258] game_message: Thresher is under attack [f=0163450] game_message: Faraday is under attack [f=0163600] game_message: Faraday is under attack Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"5577.73877","EventID":"events_2018_04_25:game_v2:unit:first_start_building:bomberprec"} [f=0163888] game_message: Faraday is under attack [f=0164040] game_message: Faraday is under attack [f=0164190] game_message: Faraday is under attack [f=0164342] game_message: Faraday is under attack [f=0164510] game_message: Energy Pylon is under attack [f=0164711] game_message: Faraday is under attack [f=0164862] game_message: Energy Pylon is under attack [f=0165012] game_message: Energy Pylon is under attack [f=0165230] game_message: Faraday is under attack [f=0165380] game_message: Faraday is under attack [f=0165530] game_message: Faraday is under attack [f=0165684] game_message: Faraday is under attack [f=0165834] game_message: Faraday is under attack [f=0165984] game_message: Faraday is under attack [f=0166134] game_message: Faraday is under attack [f=0166284] game_message: Faraday is under attack [f=0166434] game_message: Faraday is under attack [f=0166634] game_message: Faraday is under attack [f=0169230] game_message: Stardust is under attack [f=0169380] game_message: Stardust is under attack [f=0169530] game_message: Stardust is under attack [f=0169680] game_message: Stardust is under attack [f=0169830] game_message: Stardust is under attack [f=0170120] game_message: Thresher is under attack [f=0170282] game_message: Thresher is under attack [f=0170538] game_message: Faraday is under attack [f=0170688] game_message: Thresher is under attack [f=0170918] game_message: Thresher is under attack [f=0171072] game_message: Thresher is under attack [f=0171222] game_message: Thresher is under attack [f=0171372] game_message: Thresher is under attack [f=0171522] game_message: Thresher is under attack [f=0171672] game_message: Thresher is under attack [f=0171824] game_message: Aegis is under attack [f=0171973] <Sylong> Allies: I gave 100 metal to MOBY. [f=0171974] game_message: Thresher is under attack [f=0171979] <Sylong> Allies: I gave 100 metal to MOBY. [f=0171984] <Sylong> Allies: I gave 100 metal to MOBY. [f=0171990] <Sylong> Allies: I gave 100 metal to MOBY. [f=0171995] <Sylong> Allies: I gave 100 metal to MOBY. [f=0172002] <Sylong> Allies: I gave 100 metal to MOBY. [f=0172005] <Sylong> Allies: I gave 100 metal to MOBY. [f=0172013] <Sylong> Allies: I gave 100 metal to MOBY. [f=0172017] <Sylong> Allies: I gave 100 metal to MOBY. [f=0172023] <Sylong> Allies: I gave 100 metal to MOBY. [f=0172028] <Sylong> Allies: I gave 100 metal to MOBY. [f=0172124] game_message: Stardust is under attack [f=0172274] game_message: Stardust is under attack [f=0172494] game_message: Stardust is under attack [f=0172644] game_message: Stardust is under attack [f=0172913] game_message: Aegis is under attack [f=0173290] game_message: Aegis is under attack [f=0173590] game_message: Thresher is under attack [f=0173740] game_message: Aegis is under attack [f=0173928] game_message: Cerberus is under attack [f=0174078] game_message: Cerberus is under attack [f=0174228] game_message: Cerberus is under attack [f=0174378] game_message: Cerberus is under attack [f=0174776] game_message: Cerberus is under attack [f=0174926] game_message: Cerberus is under attack [f=0175076] game_message: Cerberus is under attack [f=0175226] game_message: Cerberus is under attack [f=0176310] game_message: Stardust is under attack [f=0176530] game_message: Thresher is under attack [f=0176798] game_message: Thresher is under attack [f=0177070] game_message: Thresher is under attack [f=0177220] game_message: Thresher is under attack [f=0177372] game_message: Thresher is under attack [f=0178227] game_message: Aegis is under attack [f=0178380] game_message: Thresher is under attack [f=0178530] game_message: Thresher is under attack [f=0179332] game_message: Aegis is under attack [f=0179511] game_message: Stardust is under attack [f=0179836] game_message: Energy Pylon is under attack [f=0180245] game_message: Energy Pylon is under attack [f=0180977] game_message: Stardust is under attack [f=0181188] game_message: Thresher is under attack [f=0181424] game_message: Thresher is under attack [f=0181574] game_message: Thresher is under attack [f=0181728] game_message: Thresher is under attack [f=0182338] game_message: Thresher is under attack ------- TRUNCATED -------```
Pretty sure this was my machine just dying. There were so many units and meteors.... oh god the meteors