ZeroK-RTS / CrashReports

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Spring Desync [104.0.1-1333-gce618bd] #23382

Open Chobbyla opened 5 years ago

Chobbyla commented 5 years ago

Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\springsettings.cfg"
LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)
    VFS (Info)

  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  AdvSky = 1
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterRefraction = 2
  BumpWaterTexSizeReflection = 1024
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 1024
  CubeTexSizeSpecular = 1024
  DualScreenMiniMapOnLeft = 1
  DynamicSky = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FeatureDrawDistance = 600000
  FeatureFadeDistance = 600000
  FontSize = 18
  GrassDetail = 16
  GroundDecals = 10
  GroundDetail = 180
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LuaGarbageCollectionMemLoadMult = 100
  MSAALevel = 8
  MaxParticles = 50000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragCircleCommandThreshold = 25
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 2500
  UnitIconDist = 151
  UnitLodDist = 500
  UseDistToGroundForIcons = 1.10000002
  VFSCacheArchiveFiles = 0
  Water = 4
  WindowPosX = 0
  WindowPosY = 0
  XResolution = 1920
  XResolutionWindowed = 1920
  YResolution = 1080
  YResolutionWindowed = 1017
  snd_volmaster = 23
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1333-gce618bd maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 TBA Insider Update (build 18362)
        Hardware Config: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz; 16265MB RAM, 19209MB pagefile
       Binary Word Size: 32-bit (emulated)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 4
      Logical CPU Cores: 4
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
    SSE 1.0 : 1,  SSE 2.0 : 1
    SSE 3.0 : 1, SSSE 3.0 : 1
    SSE 4.1 : 1,  SSE 4.2 : 1
    SSE 4.0A: 0,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
    display=1 modes=92 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@144Hz
        [13] 1680x1050x24bpp@144Hz
        [18] 1600x1024x24bpp@144Hz
        [23] 1600x900x24bpp@144Hz
        [28] 1440x900x24bpp@144Hz
        [48] 1280x800x24bpp@144Hz
        [56] 1280x720x24bpp@144Hz
    display=2 modes=36 bounds={x=-1920, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [ 2] 1680x1050x24bpp@60Hz
        [ 5] 1600x1024x24bpp@60Hz
        [ 7] 1600x900x24bpp@60Hz
        [ 9] 1440x900x24bpp@60Hz
        [15] 1280x800x24bpp@60Hz
        [17] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
    GL version  : 4.6.0 NVIDIA 431.60
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 1070/PCIe/SSE2
    GLSL version: 4.60 NVIDIA
    GLEW version: 2.1.0
    GPU memory  : 8192MB (total) / 7536MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    S3TC/DXT1 texture support : 1/1
    texture query-LOD support : 1 (1)
    MSAA frame-buffer support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    seamless cube-map support : 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 32768
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1920,1080>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::decorated)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 0ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\base
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 16ms
[VFS] [SpringVFS::ReserveArchives<this=0748fa98>]
[VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Spring content v1", overwrite=false)] section=2
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0748fa98 (SpringVFS) global=00000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 12
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=0750e500 context=0748fcf0
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound]     [Acer XF240H (2- NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound]     [Speakers (Yeti Stereo Microphone)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 62835 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Chobby v1.7.7.1", overwrite=false)] section=3
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring Bitmaps", overwrite=false)] section=2
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring Cursors", overwrite=false)] section=2
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1080
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 62674
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"140000005990B94AAF8CA94FA4674409010010018E0A475D1800000001000000020000000FE0E41B00000000E4D2BA0110000000B20000003200000004000000A467440901001001481C05003140033EAE01A8C00000000087543B5D0704575D0100D5D700000000000018DBA4DBCB39E81F5891B34662B0B22AF64E21A97D53B53D98CB2EDB86604E3D777B4C395771089C5975C8EFF5A88AD171EFA457D9A095516D77FD932D5A021ABD5DE3048452E309D15FCF041429F736A01A2BA06F06EC803F6CAC70FB8D1E4252B2837032A24FBC5C39B39B18ABE1BCD43B66A3D64DF9AC376365D14EFC9587","Friends":["76561197960923477","76561197961722893","76561197970540198","76561197970627369","76561197972804277","76561197973329336","76561197981484721","76561197987638339","76561197989030759","76561197991471939","76561197991914925","76561197994198534","76561197994574753","76561197999026800","76561198009690934","76561198012117085","76561198017573090","76561198018652981","76561198018734989","76561198030572743","76561198032189632","76561198035649540","76561198037840073","76561198038739499","76561198048957089","76561198050759694","76561198052236349","76561198052859845","76561198053125939","76561198060265001","76561198063656577","76561198072525937","76561198076242399","76561198079454826","76561198086466991","76561198089852277","76561198095373186","76561198097905081","76561198113706417","76561198117030753","76561198121094250","76561198130345149","76561198130358841","76561198132718410","76561198135174687","76561198135639109","76561198171481350","76561198179103245","76561198182671378","76561198209311933","76561198225257512","76561198268004066","76561198274110981","76561198301959992","76561198319017302","76561198324688839","76561198343844161","76561198344369992","76561198849015561","76561198870354848","76561198954948866"],"SuggestedName":"MOBY","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"1979468904","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, byar
[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, taprime
[f=-000001] [Chobby] Detected game config, tc
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] High settings preset, 8388608
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 120
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0748f268
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.12
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] SteamOnline, Received
Zero-K.exe Information: 0 : Chobbyla >> DiscordOnReady {}

[f=-000001] [liblobby] Warning: Duplicate user(Huntersaurus) added to channel (zk)
[f=-000001] [chobby] Showing battle with ID, 4185
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] [liblobby] Warning: Duplicate user(saru) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.7.8.0, Twin Lakes Park 1, 104.0.1-1333-gce618bd
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] SetSettings Int, XResolution, 1920
[f=-000001] SetSettings Int, YResolution, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8472;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=MOBY;
    MyPasswd=6ce490bc782a094a0f423a5786173e3f;
}
[f=-000001] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Custom"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In  battle lobby"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In running battle lobby"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=66 {sum,avg}{exec,wait}time={{2.000, 0.000}, {0.000, 26815622253151302757117427062563835568402954011744899780481438185331521221192247506225923984041709248780273149041391833509898920680993972085612510785306624.000}}ms
[f=-000001]         thread=1 tasks=33 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=33 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {0.000, 0.000, 0.000, 26815622253151302757117427062563835568402954011744899780481438185331521221192247506225923984041709248780273149041391833509898920680993972085612510785306624.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}, {-26815622240726739001620027615160226584980070108780288649652032674524818654147807102997500164996492163588188643990422551584102042672388508930298163641712640.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000, -26815622246970236102252012077923421044566402720277484934981974976243132573398550580637031405237104369715172586310076413826915288463284460288874734254292992.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0748fcf0 dev=0750e500
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0748fcf0 dev=0750e500
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0748fcf0)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0750e500)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=0748fa98>(reload=1)] (#mod=0 #map=0 #menu=2777)
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\base
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=2285e6b0 context=22047f48
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound]     [Acer XF240H (2- NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound]     [Speakers (Yeti Stereo Microphone)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Chobby v1.7.7.1", overwrite=false)] section=3
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring Bitmaps", overwrite=false)] section=2
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring Cursors", overwrite=false)] section=2
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=1 (cfgFullScreen=1 sdlFullScreen=1) newRes=<1920,1080>
[f=-000001] [SpringApp::Reload][12] #script=138
[f=-000001] [CPreGame] using client IP 37.59.49.101 and port 8472
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8472 using name MOBY
[f=-000001] [SpringApp::Reload][13] reloadCount=1

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::decorated)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Twin Lakes Park 1" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Twin Lakes Park 1", overwrite=false)] section=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Map Helper v1", overwrite=false)] section=2
[f=-000001] [PreGame::AddModArchivesToVFS][server=00000000] using game "Zero-K v1.7.8.0" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Zero-K v1.7.8.0", overwrite=false)] section=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Spring Bitmaps", overwrite=false)] section=2
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Twin Lakes Park 1 (checksum 6ca001ed4c37daee48f6dbfe5e1ccdb1e26028b1e5dc95edb8c47b752851a9abcdbd0da699a9761f491608ae991fabc874a7dc6c9085ca19b4b5e429fc5cdc0f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\20190804_195517_Twin Lakes Park 1_104.0.1-1333-gce618bd maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 3544ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 6, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 3
[f=-000001] [liblobby] Warning: Duplicate user(saru) added to channel (zk)
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (194 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 203ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 266ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 340 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 178ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 735ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 125ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [liblobby] Warning: Duplicate user(Silva) added to channel (zk)
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 76ms
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  s11n gadget         <s11n_gadget_load.lua>
LuaRules: Loaded gadget:  s11n map feature loader  <s11n_load_map_features.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Map Lua Metal Spot Placer  <map_lua_metal_spots.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Mod statistics      <mod_stats.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_fire_once.lua   <cmd_fire_once.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  map_lua_metal_spots.lua  <map_lua_metal_spots.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  s11n_gadget_load.lua  <s11n_gadget_load.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [liblobby] Warning: Duplicate user(TheCrimsonKing) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ioooi1234) added to channel (zk)
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 5, This game player count: 3
[f=-000001] Last game allyTeam count: 4, This game allyTeam count: 5
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 500
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
[f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [s11n] Loading s11n file...
[f=-000001] [s11n] Parsing model...
[f=-000001] [s11n] Populating game world...
[f=-000001] [s11n] s11n loading complete.
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b639739a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=eb8e7efb
[f=-000001] [Path] [PathEstimator::ReadFile] hash=eb8e7efb file="cache\104dev-maintenance/paths/Twin Lakes Park 1.pe-eb8e7efb.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (72 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 25 of 7680 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 509 of 7680 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 992 of 7680 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1474 of 7680 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1956 of 7680 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2439 of 7680 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2921 of 7680 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3410 of 7680 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3926 of 7680 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 4407 of 7680 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 4890 of 7680 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 5375 of 7680 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 5859 of 7680 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 6342 of 7680 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 6824 of 7680 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 7306 of 7680 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-eb8e7efb"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=eb8e7efb file="cache\104dev-maintenance/paths/Twin Lakes Park 1.pe-eb8e7efb.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-eb8e7efb"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b639739a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=eb8e7f0b
[f=-000001] [Path] [PathEstimator::ReadFile] hash=eb8e7f0b file="cache\104dev-maintenance/paths/Twin Lakes Park 1.pe2-eb8e7f0b.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (8 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 1920 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 129 of 1920 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 252 of 1920 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 376 of 1920 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 497 of 1920 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 618 of 1920 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 739 of 1920 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 859 of 1920 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 981 of 1920 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1103 of 1920 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1225 of 1920 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1345 of 1920 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1465 of 1920 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1587 of 1920 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1707 of 1920 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1827 of 1920 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-eb8e7f0b"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=eb8e7f0b file="cache\104dev-maintenance/paths/Twin Lakes Park 1.pe2-eb8e7f0b.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-eb8e7f0b"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (5453ms, checksum b8eb5180)"
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11355,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 62 spots.
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1564944896,"state":"In running battle lobby"}
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] GameID: 152a475dd5477cabd3c54424572f8789
[f=-000001] Connection attempt from Huntersaurus
[f=-000001]  -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from HitTheMan
[f=-000001]  -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from MOBY
[f=-000001]  -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6ca001ed4c37daee48f6dbfe5e1ccdb1e26028b1e5dc95edb8c47b752851a9abcdbd0da699a9761f491608ae991fabc874a7dc6c9085ca19b4b5e429fc5cdc0f"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6ca001ed4c37daee48f6dbfe5e1ccdb1e26028b1e5dc95edb8c47b752851a9abcdbd0da699a9761f491608ae991fabc874a7dc6c9085ca19b4b5e429fc5cdc0f"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6ca001ed4c37daee48f6dbfe5e1ccdb1e26028b1e5dc95edb8c47b752851a9abcdbd0da699a9761f491608ae991fabc874a7dc6c9085ca19b4b5e429fc5cdc0f"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0900e64b2cabc0568400815d0c57c005a33c135f1f2b156578cdc993d997be5f303c9c975270e66986072f6ddcf4f3219b8c7bb5929cb16aed264d1fb6d565cd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0900e64b2cabc0568400815d0c57c005a33c135f1f2b156578cdc993d997be5f303c9c975270e66986072f6ddcf4f3219b8c7bb5929cb16aed264d1fb6d565cd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=afea6b35f375b283649cd9905eb4965673073b7c72565813ebee438ee16fc13402e79e3a2c6bbc2d449f664c39ec6e410cb82af5b80a16356579bd02a435f6ba]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[Game::Load][lua{Rules,Gaia}={232bd018,00000000}]"
[f=-000001] <HitTheMan> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0900e64b2cabc0568400815d0c57c005a33c135f1f2b156578cdc993d997be5f303c9c975270e66986072f6ddcf4f3219b8c7bb5929cb16aed264d1fb6d565cd]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=afea6b35f375b283649cd9905eb4965673073b7c72565813ebee438ee16fc13402e79e3a2c6bbc2d449f664c39ec6e410cb82af5b80a16356579bd02a435f6ba]"
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 2
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 3
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 4
[f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 4, Short-Name: "n/a", Version: "n/a") took over control of team 5
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[Game::Load][lua{Rules,Gaia}={7dbde800,00000000}]"
[f=-000001] <Huntersaurus> Allies: I choose: Guardian!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=afea6b35f375b283649cd9905eb4965673073b7c72565813ebee438ee16fc13402e79e3a2c6bbc2d449f664c39ec6e410cb82af5b80a16356579bd02a435f6ba]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[Game::Load][lua{Rules,Gaia}={25945bb8,00000000}]"
[f=-000001] <MOBY> Allies: I choose: Engineer!
[f=0000286] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0000286] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=0000286] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=0000286] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=0000286] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=0000286] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=0000286] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=0000286] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=0000286] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0000286] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=0000286] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=0000286] !transmitlobby @voice@buildUnit@reload
[f=0000479] [Game::ClientReadNet] added new player Duffain with number 3 to team 0
[f=0000479] > SPRINGIE:User Duffain|jumpscout|0_0||False|||GB
[f=0000739] > SPRINGIE:User Duffain|jumpscout|0_0||False|||GB
[f=0000750] Connection attempt from Duffain
[f=0000750]  -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)]
[f=0000750]  -> Connection established (given id 3)
[f=0000953] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=6ca001ed4c37daee48f6dbfe5e1ccdb1e26028b1e5dc95edb8c47b752851a9abcdbd0da699a9761f491608ae991fabc874a7dc6c9085ca19b4b5e429fc5cdc0f"
[f=0000953] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=0001557] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0900e64b2cabc0568400815d0c57c005a33c135f1f2b156578cdc993d997be5f303c9c975270e66986072f6ddcf4f3219b8c7bb5929cb16aed264d1fb6d565cd]"
[f=0001632] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=afea6b35f375b283649cd9905eb4965673073b7c72565813ebee438ee16fc13402e79e3a2c6bbc2d449f664c39ec6e410cb82af5b80a16356579bd02a435f6ba]"
[f=0001632] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[Game::Load][lua{Rules,Gaia}={0841de60,00000000}]"
[f=0011821] game_message: Stardust is under attack
[f=0020987] game_message: AI has been destroyed!
[f=0021012] [Game::ClientReadNet] remote skirmish AI "AI: Hard (4)" (ID: 0) being removed from team 1
[f=0021012] [Game::ClientReadNet] remote skirmish AI "AI: Hard (3)" (ID: 4) being removed from team 5
[f=0025749] game_message: Revenant is under attack
[f=0029705] game_message: Wasp is under attack
[f=0034939] game_message: AI has been destroyed!
[f=0034965] [Game::ClientReadNet] remote skirmish AI "AI: Hard (1)" (ID: 2) being removed from team 3
[f=0034965] [Game::ClientReadNet] remote skirmish AI "AI: Hard (2)" (ID: 3) being removed from team 4
[f=0037409] game_message: Stardust is under attack
[f=0040500] <Huntersaurus> Allies:  I gave 2 units to MOBY.
[f=0040508] MOBY added point: Unit received from Huntersaurus
[f=0040508] MOBY added point: Unit received from Huntersaurus
[f=0042414] game_message: Razor is under attack
[f=0043550] game_message: Revenant is under attack
[f=0043820] game_message: Revenant is under attack
[f=0043970] game_message: Revenant is under attack
[f=0044121] game_message: Revenant is under attack
[f=0044281] game_message: Revenant is under attack
[f=0044993] game_message: Revenant is under attack
[f=0045166] game_message: Revenant is under attack
[f=0045349] game_message: Revenant is under attack
[f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipcon
[f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipbomb
[f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipemp
[f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipraid
[f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipskirm
[f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm
[f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipassault
[f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipkrow
[f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipaa
[f=0046200] !transmitlobby @voice@buildUnit@remove;gunshiptrans
[f=0046200] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans
[f=0046200] !transmitlobby @voice@buildUnit@reload
[f=0050534] game_message: Stardust is under attack
[f=0050684] game_message: Stardust is under attack
[f=0051778] game_message: Razor is under attack
[f=0051930] game_message: Razor is under attack
[f=0052380] game_message: Razor is under attack
[f=0053308] game_message: Razor is under attack
[f=0053458] game_message: Razor is under attack
[f=0054024] game_message: Razor is under attack
[f=0054563] game_message: Stardust is under attack
[f=0054867] game_message: Stardust is under attack
[f=0055950] game_message: Giving all units of MOBY to HitTheMan due to lag/AFK
[f=0055980] game_message: Player MOBY is no longer lagging or AFK; returning all their units.
[f=0055987] MOBY added point: 9 units received from HitTheMan
[f=0055987] MOBY added point: 19 units received from HitTheMan
[f=0055987] MOBY added point: 4 units received from HitTheMan
[f=0055987] MOBY added point: Unit received from HitTheMan
[f=0055987] MOBY added point: Unit received from HitTheMan
[f=0055987] MOBY added point: Unit received from HitTheMan
[f=0056068] game_message: Faraday is under attack
[f=0056249] game_message: Razor is under attack
[f=0056418] game_message: Razor is under attack
[f=0056569] game_message: Cerberus is under attack
[f=0056994] game_message: Faraday is under attack
[f=0057386] game_message: Razor is under attack
[f=0057751] game_message: Aegis is under attack
[f=0057901] game_message: Cerberus is under attack
[f=0058051] game_message: Cerberus is under attack
[f=0058213] game_message: Razor is under attack
[f=0058365] game_message: Razor is under attack
[f=0058515] game_message: Razor is under attack
[f=0058665] game_message: Razor is under attack
[f=0058816] game_message: Razor is under attack
[f=0058966] game_message: Razor is under attack
[f=0059172] game_message: Razor is under attack
[f=0059348] game_message: Razor is under attack
[f=0059624] game_message: Razor is under attack
[f=0060822] game_message: Razor is under attack
[f=0064500] game_message: Giving all units of MOBY to HitTheMan due to lag/AFK
[f=0064590] game_message: Player MOBY is no longer lagging or AFK; returning all their units.
[f=0064594] MOBY added point: 5 units received from HitTheMan
[f=0064594] MOBY added point: Unit received from HitTheMan
[f=0064594] MOBY added point: Unit received from HitTheMan
[f=0066750] game_message: Giving all units of MOBY to HitTheMan due to lag/AFK
[f=0066780] game_message: Player MOBY is no longer lagging or AFK; returning all their units.
[f=0066785] MOBY added point: 5 units received from HitTheMan
[f=0066785] MOBY added point: Unit received from HitTheMan
[f=0066785] MOBY added point: Unit received from HitTheMan
[f=0075447] dynamic-sky rendering is enabled!
[f=0076350] game_message: Giving all units of MOBY to HitTheMan due to lag/AFK
[f=0076380] game_message: Player MOBY is no longer lagging or AFK; returning all their units.
[f=0076386] MOBY added point: 7 units received from HitTheMan
[f=0076386] MOBY added point: Unit received from HitTheMan
[f=0076386] MOBY added point: Unit received from HitTheMan
[f=0077708] <Huntersaurus> Allies:  I gave 1 unit to MOBY.
[f=0077715] MOBY added point: Unit received from Huntersaurus
[f=0077915] <Huntersaurus> Allies:  I gave 1 unit to MOBY.
[f=0077923] MOBY added point: Unit received from Huntersaurus
[f=0079359] <Huntersaurus> Allies:  I gave 1 unit to MOBY.
[f=0079367] MOBY added point: Unit received from Huntersaurus
[f=0082328] <Huntersaurus> Allies:  I gave 4 units to MOBY.
[f=0082334] MOBY added point: 4 units received from Huntersaurus
[f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526
[f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526
[f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526
[f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526
[f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526
[f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526
[f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526
[f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526
[f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526
[f=0087730] Warning: [TriNodePool::Allocate] #nodes=349526 #pool=349526
[f=0087804] Sync error for Duffain in frame 87794 (got 18bd5c3c, correct is febe2aec)
[f=0088206] Sync error for HitTheMan in frame 88195 (got 1b9de126, correct is 24bafa74)
[f=0088607] Sync error for HitTheMan in frame 88596 (got d00d1fdd, correct is 460b8658)
[f=0089007] Sync error for HitTheMan in frame 88997 (got 659c68f9, correct is ac1bfd58)
[f=0089007] Sync error for HitTheMan in frame 88993 (got 12019ba8, correct is 97c396c6)
[f=0089404] Sync error for HitTheMan in frame 89394 (got c2f45e31, correct is 96edcd98)
[f=0089404] Sync error for HitTheMan in frame 89391 (got b2e55ce0, correct is 81f18d06)
[f=0089803] Sync error for HitTheMan in frame 89792 (got cf960cbc, correct is ee331963)
[f=0090204] Sync error for HitTheMan in frame 90193 (got f859e454, correct is f8c7edb7)
[f=0090204] Sync error for HitTheMan in frame 90192 (got a37b5ee2, correct is 67a5575c)
[f=0090603] Sync error for HitTheMan in frame 90593 (got bc9edd4e, correct is 50a26e1c)
[f=0090603] Sync error for HitTheMan in frame 90592 (got e89263b3, correct is 468c07ad)
[f=0091005] Sync error for HitTheMan in frame 90993 (got a842ecba, correct is 44605494)
[f=0091005] Sync error for HitTheMan in frame 90991 (got 83e5b1f5, correct is e91fe413)
[f=0091403] Sync error for HitTheMan in frame 91392 (got 104ed51f, correct is eb1913a0)
[f=0091803] Sync error for HitTheMan in frame 91793 (got f8de4b45, correct is 61e3f147)
[f=0091803] Sync error for HitTheMan in frame 91790 (got 56934d7c, correct is 7dcda54d)
[f=0092202] Sync error for HitTheMan in frame 92191 (got 882e533d, correct is 4550097e)
[f=0092604] Sync error for Duffain in frame 92592 (got df42ac85, correct is 1fea46f4)
[f=0092604] Sync error for HitTheMan in frame 92590 (got ec747659, correct is 609c9678)
[f=0093002] Sync error for HitTheMan in frame 92991 (got d3ccc3d5, correct is 27cee3d2)
[f=0093403] Sync error for HitTheMan in frame 93392 (got a8cdbf5, correct is dbe323d9)
[f=0093403] Sync error for HitTheMan in frame 93391 (got c1000e86, correct is 351260de)
[f=0093804] Sync error for HitTheMan in frame 93792 (got 5108b53, correct is 486a469a)
[f=0093804] Sync error for HitTheMan in frame 93791 (got 7e96def2, correct is 9a58fa2d)
[f=0094203] Sync error for Duffain in frame 94192 (got c5ceaa68, correct is 77945a06)
[f=0094203] Sync error for HitTheMan in frame 94190 (got 50d79553, correct is 8e817c65)
[f=0094603] Sync error for HitTheMan in frame 94591 (got 2932045d, correct is 61919baa)
[f=0095004] Sync error for HitTheMan in frame 94992 (got e96131b9, correct is 3eead8a1)
[f=0095404] Sync error for HitTheMan in frame 95393 (got 30582393, correct is d770b7eb)
[f=0095405] Sync error for HitTheMan in frame 95392 (got 2821a801, correct is 75ae5dca)
[f=0095803] Sync error for HitTheMan in frame 95793 (got bcb6c2e8, correct is c896edec)
[f=0095804] Sync error for HitTheMan in frame 95792 (got eabe2786, correct is 861a20fe)
[f=0096204] Sync error for HitTheMan in frame 96193 (got d5479, correct is e9f834f8)
[f=0096204] Sync error for HitTheMan in frame 96192 (got a6ccb25c, correct is de409472)
[f=0096604] Sync error for HitTheMan in frame 96593 (got bdace2d7, correct is 1e12e86a)
[f=0096604] Sync error for HitTheMan in frame 96592 (got 5c320df6, correct is 548fbec8)
[f=0097004] Sync error for HitTheMan in frame 96993 (got 190c7294, correct is 6ee2e23e)
[f=0097405] Sync error for HitTheMan in frame 97394 (got f2d9639, correct is ce2b6322)
[f=0097405] Sync error for HitTheMan in frame 97392 (got eee6cca9, correct is 98f3bd66)
[f=0097804] Sync error for Duffain in frame 97793 (got c62b24a9, correct is e52aba58)
[f=0097804] Sync error for HitTheMan in frame 97792 (got 888d3de6, correct is 21ee8336)
[f=0098204] Sync error for HitTheMan in frame 98193 (got 3c1d4b0f, correct is f1da8e34)
[f=0098204] Sync error for HitTheMan in frame 98192 (got 895ad28a, correct is f2fd0bc8)
[f=0098604] Sync error for HitTheMan in frame 98593 (got fc8c1185, correct is 96a46f3e)
[f=0099007] Sync error for Duffain in frame 98994 (got 3d5412aa, correct is fed23c9a)
[f=0099007] Sync error for Duffain in frame 98993 (got 83d9f3bc, correct is dd0dcff1)
[f=0099407] Sync error for HitTheMan in frame 99394 (got 3764700, correct is 8400f301)
[f=0099807] Sync error for HitTheMan in frame 99795 (got aee783, correct is afceab84)
[f=0100209] Sync error for HitTheMan in frame 100196 (got b124c02, correct is 36846b69)
[f=0100209] Sync error for HitTheMan in frame 100195 (got 4b847e75, correct is 2abe6345)
[f=0100606] Sync error for HitTheMan in frame 100596 (got 7bdbe241, correct is b5529359)
[f=0100606] Sync error for HitTheMan in frame 100594 (got bd431171, correct is c473e348)
[f=0101009] Sync error for HitTheMan in frame 100995 (got 84561589, correct is 3277291f)
[f=0101009] Sync error for HitTheMan in frame 100994 (got c8271b7b, correct is cf3f95cc)
[f=0101405] Sync error for HitTheMan in frame 101395 (got 976f44f1, correct is c56ddd00)
[f=0101406] Sync error for HitTheMan in frame 101393 (got 56e2f16a, correct is 32e484a0)
[f=0101804] Sync error for HitTheMan in frame 101794 (got fe4aed5e, correct is 5bceb518)
[f=0101804] Sync error for HitTheMan in frame 101791 (got 3c40dced, correct is 1ec6ba2c)
[f=0102206] Sync error for HitTheMan in frame 102192 (got 726846c7, correct is 3f393523)
[f=0102601] Sync error for HitTheMan in frame 102593 (got bd14a6a2, correct is fd2faa82)
[f=0102601] Sync error for HitTheMan in frame 102588 (got 59e0b0d0, correct is 5f0c266c)
[f=0102999] Sync error for HitTheMan in frame 102989 (got 3d0e4f2b, correct is 21b329d2)
[f=0102999] Sync error for HitTheMan in frame 102988 (got 4ab102e4, correct is 49291c7)
[f=0103402] Sync error for HitTheMan in frame 103389 (got 120d66ac, correct is 4a40e537)
[f=0103803] Sync error for HitTheMan in frame 103790 (got 97b59291, correct is 7a175420)
[f=0104201] Sync error for HitTheMan in frame 104191 (got 8b2f52, correct is 8caf6072)
[f=0104201] Sync error for HitTheMan in frame 104189 (got d6fd603d, correct is 9890ecc6)
[f=0104600] Sync error for HitTheMan in frame 104590 (got 7c8a8a4c, correct is 24443a8e)
[f=0104601] Sync error for HitTheMan in frame 104589 (got e668dfeb, correct is e1310bd7)
[f=0104999] Sync error for HitTheMan in frame 104990 (got f91e7096, correct is 556fd85e)
[f=0104999] Sync error for HitTheMan in frame 104988 (got 307608c, correct is 8ff5bcb4)
[f=0105399] Sync error for HitTheMan in frame 105389 (got 94dc6a31, correct is fb4696d5)
[f=0105399] Sync error for HitTheMan in frame 105387 (got cc34b907, correct is 69a213cb)
[f=0105797] Sync error for HitTheMan in frame 105788 (got 5d8d2175, correct is cf752b0c)
[f=0105797] Sync error for HitTheMan in frame 105784 (got e9de563f, correct is 59fb1bee)
[f=0106196] Sync error for HitTheMan in frame 106185 (got 4c3ccee1, correct is 168e797f)
[f=0106196] Sync error for HitTheMan in frame 106182 (got 7429f172, correct is cba4f064)
[f=0106592] Sync error for HitTheMan in frame 106583 (got ea992779, correct is 173fdc4e)
[f=0106592] Sync error for HitTheMan in frame 106579 (got 2e45b7a0, correct is e39910c9)
[f=0106989] Sync error for HitTheMan in frame 106980 (got 5d8f4f0e, correct is 8931d1e9)
[f=0106989] Sync error for HitTheMan in frame 106977 (got cd5fca50, correct is 4fc8537c)
[f=0107387] Sync error for HitTheMan in frame 107378 (got a1b4f089, correct is 8dd328dd)
[f=0107387] Sync error for HitTheMan in frame 107374 (got 7042349e, correct is eaa4b2ac)
[f=0107786] Sync error for HitTheMan in frame 107775 (got 5341fa72, correct is 95bafaac)
[f=0108186] Sync error for HitTheMan in frame 108176 (got 600bf12, correct is 2f46e62a)
[f=0108186] Sync error for HitTheMan in frame 108174 (got 62b35be0, correct is 596422b9)
[f=0108586] Sync error for Duffain in frame 108575 (got cb3ce919, correct is e5ca59)
[f=0108586] Sync error for HitTheMan in frame 108574 (got ca51f297, correct is 35de9421)
[f=0108986] Sync error for HitTheMan in frame 108975 (got 20d288c0, correct is b8f025b4)
[f=0108986] Sync error for HitTheMan in frame 108973 (got f92ee53c, correct is 1266c2ec)
[f=0109391] Sync error for HitTheMan in frame 109374 (got cd32f9ab, correct is cb9f4bae)
[f=0109784] Sync error for HitTheMan in frame 109775 (got b06502cd, correct is 7b82b642)
[f=0109784] Sync error for HitTheMan in frame 109772 (got daeef292, correct is 63e1cc11)
[f=0110186] Sync error for HitTheMan in frame 110173 (got e86254e8, correct is 1ef191ec)
[f=0110590] Sync error for HitTheMan in frame 110574 (got 95756ef3, correct is f74aed10)
[f=0110982] Sync error for HitTheMan in frame 110975 (got d7ebb49f, correct is 85aa9e)
[f=0110982] Sync error for HitTheMan in frame 110972 (got abb4a064, correct is efa290bc)
[f=0111363] Buildings set to face West
[f=0111382] Sync error for HitTheMan in frame 111373 (got fb77d394, correct is 4d85dea4)
[f=0111382] Sync error for HitTheMan in frame 111372 (got 48023a0f, correct is a7675fd4)
[f=0111781] Sync error for Duffain in frame 111773 (got b60268d6, correct is beb35946)
[f=0111781] Sync error for HitTheMan in frame 111772 (got c1b6cfe7, correct is e755969)
[f=0112182] Sync error for HitTheMan in frame 112173 (got c2ea0f48, correct is 86067782)
[f=0112183] Sync error for HitTheMan in frame 112169 (got 225418e2, correct is 46cf8120)
[f=0112578] Sync error for HitTheMan in frame 112570 (got 3e335348, correct is 7a90c184)
[f=0112578] Sync error for HitTheMan in frame 112566 (got ec161b3d, correct is 5b66de69)
[f=0112975] Sync error for HitTheMan in frame 112967 (got 4a36991, correct is 2dcbfcc3)
[f=0112976] Sync error for HitTheMan in frame 112965 (got c083b7a, correct is 5649cedf)
[f=0113374] Sync error for Duffain in frame 113366 (got 54030eba, correct is fad77d24)
[f=0113374] Sync error for HitTheMan in frame 113362 (got eea35cbd, correct is ee7aa609)
[f=0113773] Sync error for HitTheMan in frame 113763 (got 5e78af8b, correct is f2dbc096)
[f=0113773] Sync error for HitTheMan in frame 113760 (got 838bdd47, correct is df2a3775)
[f=0114171] Sync error for HitTheMan in frame 114161 (got 879b370b, correct is 51702a5a)
[f=0114171] Sync error for HitTheMan in frame 114158 (got f08ea1e8, correct is dd0ceb79)
[f=0114569] Sync error for HitTheMan in frame 114559 (got 79f022e2, correct is 589f3d75)
[f=0114569] Sync error for HitTheMan in frame 114554 (got 7713502, correct is 22f3cd6f)
[f=0114965] Sync error for HitTheMan in frame 114955 (got 9ff1551d, correct is f70b34a)
[f=0114965] Sync error for HitTheMan in frame 114952 (got 962faff3, correct is 80e63382)
[f=0115362] Sync error for HitTheMan in frame 115353 (got b5bd2698, correct is 6a08fba2)
[f=0115362] Sync error for HitTheMan in frame 115351 (got ed8073, correct is abec9cfe)
[f=0115761] Sync error for HitTheMan in frame 115752 (got a0c9faca, correct is 38085511)
[f=0115762] Sync error for HitTheMan in frame 115751 (got 8f8d3b4e, correct is eba9c41b)
[f=0116162] Sync error for Duffain in frame 116152 (got af8f0c91, correct is 3350290a)
[f=0116162] Sync error for HitTheMan in frame 116151 (got ec0bb4e6, correct is cf5c6a80)
[f=0116561] Sync error for Duffain in frame 116552 (got 24c2f767, correct is 8c0c12f7)
[f=0116561] Sync error for HitTheMan in frame 116549 (got a521e2a4, correct is d9af89ba)
[f=0116960] Sync error for Duffain in frame 116950 (got 904429ce, correct is 7bb30bc1)
[f=0116960] Sync error for Duffain in frame 116948 (got 8a1d5e55, correct is fc3033c5)
[f=0117360] Sync error for Duffain in frame 117349 (got 305b3250, correct is 20c81153)
[f=0117360] Sync error for HitTheMan in frame 117347 (got cb311f13, correct is 7727d1f3)
[f=0117758] Sync error for HitTheMan in frame 117748 (got 6e90715c, correct is aedbd40e)
[f=0118160] Sync error for HitTheMan in frame 118149 (got 5ffd3a6f, correct is 5b55ef74)
[f=0118562] Sync error for HitTheMan in frame 118550 (got 1aca08e6, correct is 67c81f4f)
[f=0118562] Sync error for HitTheMan in frame 118549 (got 6043fba4, correct is e938dd3)
[f=0118959] Sync error for HitTheMan in frame 118950 (got 6ac5bd39, correct is 810fd9d)
[f=0118959] Sync error for HitTheMan in frame 118948 (got 48291a24, correct is 552bb79f)
[f=0119358] Sync error for HitTheMan in frame 119349 (got 99485182, correct is 2f6764bb)
[f=0119358] Sync error for HitTheMan in frame 119347 (got 68732a1d, correct is 111b00b3)
[f=0119758] Sync error for HitTheMan in frame 119748 (got 4c86f0d0, correct is cb62afea)
[f=0119758] Sync error for HitTheMan in frame 119747 (got b456711, correct is 9b86b051)
[f=0120157] Sync error for HitTheMan in frame 120148 (got deaba85e, correct is bea5768c)
[f=0120558] Sync error for HitTheMan in frame 120549 (got d3d4aaec, correct is 916cad37)
[f=0120962] Sync error for Duffain in frame 120950 (got 1c6c37bd, correct is c3f0352)
[f=0120962] Sync error for HitTheMan in frame 120949 (got 30905043, correct is 7b9d220a)
[f=0121361] Sync error for HitTheMan in frame 121350 (got 26591f87, correct is f7ba4ed7)
[f=0121361] Sync error for HitTheMan in frame 121349 (got d9876550, correct is e4907d7e)
[f=0121760] Sync error for HitTheMan in frame 121750 (got f4e5059, correct is cb046c1)
[f=0122159] Sync error for HitTheMan in frame 122151 (got 7adfbdb7, correct is 2b7be5df)
[f=0122160] Sync error for HitTheMan in frame 122149 (got 52feef85, correct is 17ed5a15)
[f=0122559] Sync error for Duffain in frame 122550 (got d9523350, correct is f691162d)
[f=0122960] Sync error for Duffain in frame 122951 (got ecd8cf9e, correct is d0f4748d)
[f=0122960] Sync error for HitTheMan in frame 122947 (got 5f0a0ae8, correct is b35387bf)
[f=0123359] Sync error for HitTheMan in frame 123348 (got 26d8d5e5, correct is 4854933b)
[f=0123359] Sync error for HitTheMan in frame 123347 (got 99c1fdae, correct is c4bb1974)
[f=0123760] Sync error for Duffain in frame 123748 (got 599e0c01, correct is d35c09d9)
[f=0123760] Sync error for HitTheMan in frame 123746 (got 27bcadac, correct is 19ea351b)
[f=0124157] Sync error for Duffain in frame 124147 (got f6643a78, correct is 2222291f)
[f=0124157] Sync error for HitTheMan in frame 124141 (got b7fa697c, correct is 3b5e9058)
[f=0124500] game_message: Giving all units of MOBY to HitTheMan due to lag/AFK
[f=0124553] Sync error for HitTheMan in frame 124542 (got 3fd3eb96, correct is 4cd1fb19)
[f=0124554] Sync error for HitTheMan in frame 124540 (got 9b8c70ba, correct is decf487c)
[f=0124953] Sync error for HitTheMan in frame 124941 (got 9ee881e3, correct is 71d68cac)
[f=0125352] Sync error for Duffain in frame 125342 (got 6438687d, correct is 40a39f63)
[f=0125352] Sync error for HitTheMan in frame 125339 (got d6c76eeb, correct is 8f3ad853)
[f=0125750] Sync error for HitTheMan in frame 125740 (got 986f63c1, correct is fb61ab23)
[f=0125750] Sync error for HitTheMan in frame 125739 (got b543b9e4, correct is cf0d94d1)
[f=0126150] Sync error for HitTheMan in frame 126140 (got 1180cf46, correct is ef7fead1)
[f=0126150] Sync error for HitTheMan in frame 126137 (got c43c3608, correct is d6108ee6)
[f=0126546] Sync error for Duffain in frame 126538 (got 51e1c524, correct is 97dbde44)
[f=0126546] Sync error for HitTheMan in frame 126534 (got 484544dc, correct is 6685813e)
[f=0126944] Sync error for Duffain in frame 126935 (got 83af1c6f, correct is e7614de6)
[f=0126945] Sync error for Duffain in frame 126933 (got 3d4fcb1, correct is b3ccd08d)
[f=0127343] Sync error for HitTheMan in frame 127334 (got caff5fac, correct is f5f3d555)
[f=0127744] Sync error for HitTheMan in frame 127735 (got 31256d02, correct is 768ede6f)
[f=0127744] Sync error for HitTheMan in frame 127731 (got 4ba4edf8, correct is e7601aed)
[f=0128140] Sync error for Duffain in frame 128132 (got 3f9faa40, correct is 90674fc0)
[f=0128140] Sync error for HitTheMan in frame 128128 (got 90f39db4, correct is 9dac91fc)
[f=0128190] game_message: Player MOBY is no longer lagging or AFK; returning all their units.
[f=0128195] MOBY added point: 15 units received from MOBY
[f=0128195] MOBY added point: Unit received from MOBY
[f=0128195] MOBY added point: Unit received from MOBY
[f=0128538] Sync error for Duffain in frame 128529 (got fafbb885, correct is 9221410b)
[f=0128538] Sync error for HitTheMan in frame 128526 (got 638ad8ef, correct is 83bf8c69)
[f=0128937] Sync error for HitTheMan in frame 128927 (got dd466d0d, correct is 59985)
[f=0128937] Sync error for HitTheMan in frame 128924 (got 5d44fc1f, correct is a42d6e08)
[f=0129334] Sync error for HitTheMan in frame 129325 (got ff1c14cd, correct is ca6c0029)
[f=0129334] Sync error for HitTheMan in frame 129323 (got e64b2628, correct is abc37852)
[f=0129732] Sync error for Duffain in frame 129724 (got f0b99fab, correct is a2ed2949)
[f=0129732] Sync error for HitTheMan in frame 129719 (got a5611506, correct is fcd0eb2)
[f=0130128] Sync error for Duffain in frame 130120 (got f613178a, correct is 71764117)
[f=0130128] Sync error for HitTheMan in frame 130114 (got 9c657dc, correct is 953c00a8)
[f=0130426] Input grabbing is enabled!
[f=0130426] Input grabbing is enabled!
[f=0130523] Sync error for HitTheMan in frame 130515 (got b9d91592, correct is ef085862)
[f=0130523] Sync error for HitTheMan in frame 130507 (got c56a9f4c, correct is 6e2d0c2)
[f=0130575] Input grabbing is enabled!
[f=0130575] Input grabbing is enabled!
[f=0130631] Input grabbing is disabled!
[f=0130631] Input grabbing is enabled!
[f=0130916] Sync error for HitTheMan in frame 130908 (got 82ab10a9, correct is 2e80662c)
[f=0130916] Sync error for HitTheMan in frame 130906 (got 7634e293, correct is 1bf94add)
[f=0131315] Sync error for HitTheMan in frame 131307 (got c66e6262, correct is 955bac24)
[f=0131315] Sync error for HitTheMan in frame 131304 (got 4a92eb82, correct is 1990db4f)
[f=0131718] Sync error for HitTheMan in frame 131705 (got 9943a5a5, correct is be9519b8)
[f=0132119] Sync error for HitTheMan in frame 132106 (got 4a8fd226, correct is f12ede84)
[f=0132119] Sync error for HitTheMan in frame 132104 (got 17d2ac63, correct is 60bccf72)
[f=0132450] game_message: Giving all units of MOBY to HitTheMan due to lag/AFK
[f=0132519] Sync error for HitTheMan in frame 132505 (got 7362c4b5, correct is 6094cd9)
[f=0132914] Sync error for HitTheMan in frame 132906 (got 8ffa442c, correct is eccfe920)
[f=0132915] Sync error for HitTheMan in frame 132901 (got 8a5b24a6, correct is 185ff1b9)
[f=0133309] Sync error for HitTheMan in frame 133302 (got e9e33669, correct is e037758d)
[f=0133309] Sync error for HitTheMan in frame 133301 (got 51a559fc, correct is a00b57d1)
[f=0133716] Sync error for HitTheMan in frame 133702 (got 88d5aa8c, correct is b9486dce)
[f=0133716] Sync error for HitTheMan in frame 133701 (got 47c6a8c, correct is a67d58a2)
[f=0134114] Sync error for HitTheMan in frame 134102 (got 9b990a71, correct is 3d8caa14)
[f=0134511] Sync error for Duffain in frame 134503 (got f6a8267, correct is 95641371)
[f=0134550] game_message: Player MOBY is no longer lagging or AFK; returning all their units.
[f=0134557] MOBY added point: 16 units received from MOBY
[f=0134557] MOBY added point: Unit received from MOBY
[f=0134557] MOBY added point: Unit received from MOBY
[f=0134911] Sync error for Duffain in frame 134904 (got 619b46f3, correct is 33302457)
[f=0134912] Sync error for HitTheMan in frame 134900 (got c80eb678, correct is 97017c65)
[f=0135313] Sync error for HitTheMan in frame 135301 (got 8c7de3f5, correct is 83333609)
[f=0135711] Sync error for HitTheMan in frame 135702 (got 15a9f737, correct is a568a79c)
[f=0135711] Sync error for HitTheMan in frame 135699 (got 1620f6cc, correct is 58ac65c3)
[f=0136113] Sync error for HitTheMan in frame 136100 (got 5860ca55, correct is 32ff15a6)
[f=0136514] Sync error for HitTheMan in frame 136501 (got 1a97c03d, correct is 181476d5)
[f=0136620] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[f=0136913] Sync error for HitTheMan in frame 136902 (got 5d1ffc4, correct is 550723c5)
[f=0136913] Sync error for HitTheMan in frame 136899 (got 1b8d0b4e, correct is 45bc8a73)
[f=0137306] Sync error for HitTheMan in frame 137300 (got 3984939, correct is a7d93839)
[f=0137306] Sync error for HitTheMan in frame 137293 (got e6175f0a, correct is 3c97c72f)
[f=0137702] Sync error for Duffain in frame 137694 (got 9072cee6, correct is add37fa2)
[f=0137702] Sync error for HitTheMan in frame 137690 (got 9fcc7f75, correct is 553b36f3)
[f=0138105] Sync error for HitTheMan in frame 138091 (got c6f87517, correct is 6cb4dae6)
[f=0138500] Sync error for HitTheMan in frame 138492 (got 689e80b1, correct is ada9834f)
[f=0138500] Sync error for HitTheMan in frame 138489 (got d34444a4, correct is 40b1e55a)
[f=0138897] Sync error for Duffain in frame 138890 (got 41a0e8b5, correct is 519742ff)
[f=0138898] Sync error for HitTheMan in frame 138886 (got 30e317f0, correct is e2e50825)
[f=0139300] Sync error for HitTheMan in frame 139287 (got a6f5e4e9, correct is 616d3000)
[f=0139701] Sync error for HitTheMan in frame 139688 (got a0ea933a, correct is a11dbdb1)
[f=0140101] Sync error for HitTheMan in frame 140089 (got dd0fcec, correct is 466cfcc9)
[f=0140503] Sync error for HitTheMan in frame 140490 (got 6618a854, correct is 207970e)
[f=0140903] Sync error for Duffain in frame 140891 (got ea96a58f, correct is 31419b5f)
[f=0140903] Sync error for HitTheMan in frame 140886 (got b7550505, correct is 237babdf)
[f=0141300] Sync error for Duffain in frame 141287 (got c0533a27, correct is aef60181)
[f=0141300] Sync error for HitTheMan in frame 141282 (got ebede25d, correct is 7fc159e3)
[f=0141696] Sync error for HitTheMan in frame 141683 (got 59498de6, correct is aaa6f2df)
[f=0141696] Sync error for HitTheMan in frame 141682 (got 31e1bb7, correct is 715e3629)
[f=0142009] No clients connected, shutting down server
[f=0142009] Server shutdown
[f=0142009] Submitting stats
[f=0142009] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0142009] <autoquit> Autoquit canceled.
[f=0142009] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\spring.exe" should be reloading
[f=0142009] [SpringApp::Reload][1]
[f=0142009] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0142009]     [async=0] threads=3 tasks=3275674 {sum,avg}{exec,wait}time={{2.000, -2.000}, {-26815622221908839121388047527887103916110744207713860352869508289178431690387999809410964093308457399163512638456658071505323847764710007952537598478516224.000, -2.000}}ms
[f=0142009]         thread=1 tasks=1637837 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, 0.000, -26815622319853140186846337403989863275171720508460457126160463599486797657669139461958577278738999896014353201390095101381218779051604882437292638504747008.000}, {0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms
[f=0142009]         thread=2 tasks=1637837 {sum,min,max,avg}{exec,wait}time={{-2.000, 0.000, -0.000, -2.000}, {26815622221126383488709872831693242768107452548540411732024197078726251447427394711506674428266286788144995061433945331855369689513302930292947920934141952.000, 0.000, 0.000, -0.000}}ms
[f=0142009]     [async=1] threads=3 tasks=17840 {sum,avg}{exec,wait}time={{-2.000, -2.000}, {-0.000, 0.000}}ms
[f=0142009]         thread=1 tasks=8927 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -2.000, -2.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms
[f=0142009]         thread=2 tasks=8913 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -2.000, -2.000}, {2.000, 0.000, 0.000, 0.000}}ms
[f=0142009] [ThreadPool::SetThreadCount][2] workers=0
[f=0142009] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0142009] [ThreadPool::SetThreadCount][2] workers=2
[f=0142009] [Threading] Main thread CPU affinity mask set: 12
[f=0142009] [SpringApp::Reload][2]
[f=0142009] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\20190804_195517_Twin Lakes Park 1_104.0.1-1333-gce618bd maintenance.sdfz" (17704462 bytes)
[f=0142009] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0142009] [Game::KillLua][3] dtor=0 luaUI=07998e60
[f=0142009] Start widgetHandler:Shutdown
[f=0142009] Shutdown - SaveOrderList Complete
[f=0142009] Writing last game win data
[f=0142009] Shutdown - SaveConfigData Complete
[f=0142009] Shutdown Widget - Chili Highlight
[f=0142009] Shutdown Widget - Save/Load API
[f=0142009] Shutdown Widget - Draw After Chili
[f=0142009] Shutdown Widget - EPIC Menu
[f=0142009] Shutdown Widget - Chili Minimap
[f=0142009] Shutdown Widget - Chili Widget Selector
[f=0142009] Shutdown Widget - Depth of Field Shader
[f=0142009] Shutdown Widget - Deferred rendering
[f=0142009] Shutdown Widget - Local Team Colors
[f=0142009] Shutdown Widget - Display Keys 2
[f=0142009] Shutdown Widget - Save Game Menu
[f=0142009] Shutdown Widget - HealthBars
[f=0142009] Shutdown Widget - Noises
[f=0142009] Shutdown Widget - Unit Icons
[f=0142009] Shutdown Widget - Win Counter
[f=0142009] Shutdown Widget - BuildETA
[f=0142009] Shutdown Widget - Modular Comm Info
[f=0142009] Shutdown Widget - Attack Warning
[f=0142009] Shutdown Widget - MetalFeatures (new)
[f=0142009] Shutdown Widget - CameraShake
[f=0142009] Shutdown Widget - Chili Economy Panel Default
[f=0142009] Shutdown Widget - Chili EndGame Window
[f=0142009] Shutdown Widget - Chili Nuke Warning
[f=0142009] Shutdown Widget - Chili Selections & CursorTip v2
[f=0142009] Shutdown Widget - Chili Spectator Panels
[f=0142009] Shutdown Widget - Context Menu
[f=0142009] Shutdown Widget - Darkening
[f=0142009] Shutdown Widget - Grab Input
[f=0142009] Input grabbing is disabled!
[f=0142009] Shutdown Widget - Highlight Geos
[f=0142009] Shutdown Widget - Local Widgets Config
[f=0142009] Shutdown Widget - Mex Placement Handler
[f=0142009] Shutdown Widget - MinimapEvents
[f=0142009] Shutdown Widget - Missile Silo Range
[f=0142009] Shutdown Widget - Point Tracker
[f=0142009] Shutdown Widget - Showeco and Grid Drawer
[f=0142009] Shutdown Widget - Stereo3D
[f=0142009] Shutdown Widget - Startup Info and Selector
[f=0142009] Shutdown Widget - Transport AI
[f=0142009] Shutdown Widget - Music Player
[f=0142009] Shutdown Widget - Attack AoE
[f=0142009] Shutdown Widget - UnitShapes
[f=0142009] Shutdown Widget - Map Edge Extension
[f=0142009] Shutdown Widget - Selection Send
[f=0142009] Shutdown Widget - LupsManager
[f=0142009] Shutdown Widget - Receive Units Indicator
[f=0142009] Shutdown Widget - Newton Firezone
[f=0142009] Shutdown Widget - Chili Pro Console
[f=0142009] Shutdown Widget - Chili Crude Player List
[f=0142009] Shutdown Widget - Lasso Terraform GUI
[f=0142009] Shutdown Widget - Chili Framework
[f=0142009] Shutdown Widget - Lups
[f=0142009] Shutdown Widget - Chili Core Selector
[f=0142009] Shutdown Widget - Custom Markers
[f=0142009] Shutdown Widget - Pause Screen
[f=0142009] Shutdown Widget - Color Blindness Correction
[f=0142009] Shutdown Widget - Layout Handler
[f=0142009] Shutdown Widget - Outline Shader
[f=0142009] Shutdown Widget - Persistent Build Height
[f=0142009] Shutdown Widget - Text To Speech Control
[f=0142009] End widgetHandler:Shutdown
[f=0142009] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,446727330,0} {chunk,block}Bytes={0,0}
[f=0142009] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0142009] [Game::KillLua][2] dtor=0 luaRules=25945bb8
[f=0142009] Start gadgetHandler:Shutdown
[f=0142009] Shutdown - StartSetup
[f=0142009] Shutdown - UnitMorph
[f=0142009] Shutdown - LupsNanoSpray
[f=0142009] Shutdown - Missile Silo Controller
[f=0142009] Shutdown - Modular Comm Info
[f=0142009] Shutdown - Terrain Texture Handler
[f=0142009] Shutdown - UnitCloakShield
[f=0142009] End gadgetHandler:Shutdown
[f=0142009] Start gadgetHandler:Shutdown
[f=0142009] Shutdown - Save/Load
[f=0142009] Shutdown - UnitMorph
[f=0142009] Shutdown - Modular Comm Info
[f=0142009] Shutdown - Retreat Command
[f=0142009] Shutdown - Shockwaves
[f=0142009] Shutdown - Teleport Throw
[f=0142009] Shutdown - UnitCloakShield
[f=0142009] Shutdown - Lups Cloak FX
[f=0142009] Shutdown - Lups
[f=0142009] Shutdown - Lups Shield
[f=0142009] End gadgetHandler:Shutdown
[f=0142009] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,446727546,0} {chunk,block}Bytes={0,0}
[f=0142009] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,446727546,0} {chunk,block}Bytes={0,0}
[f=0142009] [Game::KillLua][4] dtor=0
[f=0142009] [SpringApp::Reload][3]
[f=0142009] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0142009] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0142009] [Sound] [Sound::UpdateThread][3] #sources=32 #items=117
[f=0142009] [Sound] [Sound::UpdateThread][4] ctx=22047f48 dev=2285e6b0
[f=0142009] [Sound] [Sound::UpdateThread][5] ctx=22047f48 dev=2285e6b0
[f=0142009] [Sound] [Sound::Cleanup][alcDestroyContext(22047f48)]
[f=0142009] [Sound] [Sound::Cleanup][alcCloseDevice(2285e6b0)]
[f=0142009] [Sound] [Sound::UpdateThread][6]
[f=0142009] [SpringApp::Reload][4]
[f=0142009] [Game::~CGame][1]
[f=0142009] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0142009] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0142009] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0142009] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0142009] [Game::KillLua][4] dtor=1
[f=0142009] [Game::KillMisc][1]
[f=0142009] [Game::KillMisc][2]
[f=0142009] [Game::KillMisc][3]
[f=0142009] [Game::KillRendering][1]
[f=0142009] [~CRectangleOverlapHandler] 43% overlap reduction
[f=0142009] [3DOParser::Kill] allocated 113 pieces
[f=0142009] [S3OParser::Kill] allocated 2808 pieces
[f=0142009] [AssParser::Kill] allocated 254 pieces
[f=0142009] [Game::KillInterface][1]
[f=0142009] [Game::KillInterface][2]
[f=0142009] [Game::KillSimulation][1]
[f=0142009] [Game::KillSimulation][2]
[f=0142009] [CCollisionHandler] dis-/continuous tests: 505/18098219
[f=0142009] [Game::KillSimulation][3]
[f=0142009] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0142009] [~CPathCache(48x40)] cacheHits=32297 hitPercentage=56% numHashColls=0 maxCacheSize=185
[f=0142009] [~CPathCache(96x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0142009] [~CPathCache(96x80)] cacheHits=8262 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0142009] [~CRectangleOverlapHandler] 43% overlap reduction
[f=0142009] [~CRectangleOverlapHandler] 43% overlap reduction
[f=0142009] [LosHandler::Kill] raycast instance cache-{hits,misses}={1889293,1543560}; shared=7%; cached=48%
[f=0142009] [Game::KillSimulation][4]
[f=0142009] [CommonDefHandler::KillStatic] 3232 sound-set data items added
[f=0142009] [Game::~CGame][2]
[f=0142009] [Game::~CGame][3]
[f=0142009] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2480432 bytes sent   in 63241 packets (39.222 bytes/packet)
    13781791 bytes recv'd in 88909 packets (155.010 bytes/packet)
    {0.409x, 0.039x} relative protocol overhead {up, down}
    8 incoming chunks dropped, 0 outgoing chunks resent
    106560 incoming chunks processed

[f=0142009] [SpringApp::Reload][5]
[f=0142009] [SpringApp::Reload][6]
[f=0142009] [VFS] [SpringVFS::UnMapArchives<this=0748fa98>(reload=1)] (#mod=7803 #map=43 #menu=2777)
[f=0142009] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\base
[f=0142009] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[f=0142009] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[f=0142009] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[f=0142009] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[f=0142009] [SpringApp::Reload][7]
[f=0142009] [SpringApp::Reload][8]
[f=0142009] [Sound] [ISound::Initialize] spawning sound-thread (1.0ms)
[f=0142009] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0142009] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0142009] [Sound] [Sound::InitThread][1]
[f=0142009] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=0142009] [Sound] [Sound::OpenOpenALDevice] device=72228e70 context=898b7000
[f=0142009] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0142009] [Sound]   Vendor:         OpenAL Community
[f=0142009] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0142009] [Sound]   Renderer:       OpenAL Soft
[f=0142009] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0142009] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0142009] [Sound]   Devices:
[f=0142009] [Sound]     [Speakers (High Definition Audio Device)]
[f=0142009] [Sound]     [Acer XF240H (2- NVIDIA High Definition Audio)]
[f=0142009] [Sound]     [Speakers (High Definition Audio Device)]
[f=0142009] [Sound]     [Speakers (Yeti Stereo Microphone)]
[f=0142009] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0142009] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0142009] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0142009] [Sound] Error:   Initializing EFX failed!
[f=0142009] [Sound] [Sound::UpdateThread][2]
[f=0142009] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[f=0142009] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Chobby v1.7.7.1", overwrite=false)] section=3
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring Bitmaps", overwrite=false)] section=2
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring Cursors", overwrite=false)] section=2
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0748f268
[f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In running battle lobby"}
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.12
[f=-000001] [SpringApp::Reload][13] reloadCount=2

[f=-000001] TotalHideLobbyInterface, false
[f=-000001] [liblobby] Warning: Duplicate user(Lalfus) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(RobinHood333) added to channel (zk)
[f=-000001] [i18n] Warning: "User is now online" is not translated in en
[f=-000001] [i18n] Error: No translation found for "User is now online"
[f=-000001] [liblobby] Warning: Duplicate user(Duffain) added to channel (zk)
[f=-000001] [i18n] Warning: "User is now offline" is not translated in en
[f=-000001] [i18n] Error: No translation found for "User is now offline"
[f=-000001] [liblobby] Warning: Duplicate user(Duffain) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ioooi1234) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ioooi1234) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Lalfus) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Lalfus) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(stormraven204) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(AAGM) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(UdaiTaxim) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(4eg_cotterman) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(hurukan) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(bigsleepyman) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(haydenw056) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(FusionAdder111) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(LOOKINTOMYEYES) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Krachtige) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(eatmibullets) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(vlados87) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(hurukan) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(NoDanger) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Leifa) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(_K01_) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Hectorion) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(KitVonSnookerz) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(KitVonSnookerz) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(fredsp1) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Lonelyisland50) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(SinnerAloneWolker) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(SinnerAloneWolker) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(j_harcarik) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(j_harcarik) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(TUBii) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(TUBii) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Zenox123) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Zenox123) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(TUBii) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(ZacAttack153) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(shiddingfuriously) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(DapperDan) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Argus_Fir) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Baatbyggern78) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Wiizaardd) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(hurukan) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(chaplol) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(chaplol) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(fire54) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(diverevil) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Wirus) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(TomasHASK) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Khangster) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Nicram) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(ProblemChild) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ProblemChild) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(AzmeriaKagari) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(AzmeriaKagari) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(hillemaik) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(PhoenixMW) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Zipar) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(4eg_cotterman) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Leifa) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(HenryKrinkle) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Salvadore) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(GriffenENG) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(GriffenENG) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Lucibert) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Birbuss) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Krokodilas) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Krokodilas) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(GriffenENG) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(GriffenENG) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(GriffenENG) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(GriffenENG) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(pessimisticgamer) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(pessimisticgamer) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(HitTheMan) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Gabrielle) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(CColtManM) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(kelaze) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(diligentdolphin) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(NukeAdder) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(SingularityAdder) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(saru) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(SingularityAdder) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(SingularityAdder) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(NukeAdder) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(ruru) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(TheBoye45) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(trixo98) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Whoisthisguy) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Whoisthisguy) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(poel) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(poel) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Selix3) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Selix3) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Bongsmokemcpuffpass) added to channel (zk)
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: _OnJoinedBattle nonexistent battle.
[f=-000001] [liblobby] Warning: Duplicate user(Flamboyancy) added to channel (zk)
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[f=-000001] [liblobby] Warning: Duplicate user(VPope) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(VPope) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(slegler) added to channel (zk)
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.12
[f=-000001] [liblobby] Warning: Duplicate user(Synthwave) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Synthwave) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Flamboyancy) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Flamboyancy) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(sircrono89) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(sircrono89) added to channel (zk)
[f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.12
Zero-K.exe Information: 0 : Chobbyla << DownloadImage {"TargetPath":"LuaMenu/Images/MinimapThumbnailshttp://zero-k.info/Maps/Detail/19651.jpg","ImageUrl":"http://zero-k.info/Resources/http://zero-k.info/Maps/Detail/19651.thumbnail.jpg"}
Zero-K.exe Error: 0 : Error downloading image http://zero-k.info/Resources/http://zero-k.info/Maps/Detail/19651.thumbnail.jpg : System.NotSupportedException: The given path's format is not supported.
   at System.Security.Permissions.FileIOPermission.EmulateFileIOPermissionChecks(String fullPath)
   at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost)
   at System.IO.Directory.CreateDirectory(String path)
   at ChobbyLauncher.ChobbylaLocalListener.<Process>d__32.MoveNext()
[f=-000001] [liblobby] Warning: Duplicate user(Baatbyggern78) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Baatbyggern78) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(bigsleepyman) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(Synthwave) added to channel (zk)
[f=-000001] Starting Track, sounds/lobbyMusic/Tomorrow Landscape.ogg, 0.12
[f=-000001] [liblobby] Warning: Duplicate user(MorOtesiFelaket) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(MorOtesiFelaket) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(knarfi) added to channel (zk)
[f=-000001] [liblobby] Warning: Duplicate user(knarfi) added to channel (zk)
[f=-000001] Connecting to battle, Zero-K v1.7.8.0, Dworld_V1, 104.0.1-1333-gce618bd
[f=-000001] SetSettings Int, XResolution, 1920
[f=-000001] SetSettings Int, YResolution, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, Fullscreen, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: FSAALevel, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 600000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 600000
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Int, MSAALevel, 8
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] Game starts!
[f=-000001] [GAME]
{
    HostIP=37.59.49.101;
    HostPort=8472;
    SourcePort=0;
    IsHost=0;
    MyPlayerName=MOBY;
    MyPasswd=6ce490bc782a094a0f423a5786173e3f;
}
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:game_start:multiplayer:connecting_Custom"}
[f=-000001] [ReloadOrRestart] Spring "D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\spring.exe" should be reloading
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In  battle lobby"}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle","state":"In running battle lobby"}
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=12 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815622246820397078149415900817101818706293333672864054358798403421762095933927167918450392834898896609565028146935077916747217355107373825005086847270912.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815622246820397078149415900817101818706293333672864054358798403421762095933927167918450392834898896609565028146935077916747217355107373825005086847270912.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {-0.000, -0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-0.000, -0.000, -0.000, -0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=898b7000 dev=72228e70
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=898b7000 dev=72228e70
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(898b7000)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(72228e70)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=0748fa98>(reload=1)] (#mod=0 #map=0 #menu=2777)
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win32\104.0.1-1333-gce618bd\base
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[f=-000001] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 14ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=72228e70 context=898b6598
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound]     [Acer XF240H (2- NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound]     [Speakers (Yeti Stereo Microphone)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.1"
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Chobby v1.7.7.1", overwrite=false)] section=3
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring Bitmaps", overwrite=false)] section=2
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0748fa98>(arName="Spring Cursors", overwrite=false)] section=2
[f=-000001] [SpringApp::Reload][12] #script=138
[f=-000001] [CPreGame] using client IP 37.59.49.101 and port 8472
[f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8472
[f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8472 using name MOBY
[f=-000001] [SpringApp::Reload][13] reloadCount=3

[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "Dworld_V1" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Dworld_V1", overwrite=false)] section=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Map Helper v1", overwrite=false)] section=2
[f=-000001] [PreGame::AddModArchivesToVFS][server=00000000] using game "Zero-K v1.7.8.0" (loaded=0 cached=1)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Zero-K v1.7.8.0", overwrite=false)] section=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0748fa98>(arName="Spring Bitmaps", overwrite=false)] section=2
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Dworld_V1 (checksum e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\20190804_213350_Dworld_V1_104.0.1-1333-gce618bd maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 98ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 2, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (318 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 200ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 262ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 340 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 183ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 7ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 35ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 66ms
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fire Once command   <cmd_fire_once.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Mod statistics      <mod_stats.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_fire_once.lua   <cmd_fire_once.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 3, This game player count: 8
[f=-000001] Last game allyTeam count: 5, This game allyTeam count: 5
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 500
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  MetalFeatures (new)  <gui_metal_features_new.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
[f=-000001] [EPIC Menu] Error: <EPIC Menu> Error in loading custom widget settings in Lasso Terraform GUI, order table incorrect.
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ae8926d
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9ae9d1df
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=28b5163e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e877d98
[f=-000001] [Path] [PathEstimator::ReadFile] hash=e877d98 file="cache\104dev-maintenance/paths/Dworld_V1.pe-e877d98.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (115 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 787 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1571 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2355 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3139 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3923 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 4793 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 5577 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 6363 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 7157 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 7943 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 8730 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 9516 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 10303 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 11087 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 11874 of 12544 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-e877d98"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=e877d98 file="cache\104dev-maintenance/paths/Dworld_V1.pe-e877d98.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-e877d98"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=4ae8926d
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9ae9d1df
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=28b5163e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=e877da8
[f=-000001] [Path] [PathEstimator::ReadFile] hash=e877da8 file="cache\104dev-maintenance/paths/Dworld_V1.pe2-e877da8.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (10 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 196 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 393 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 591 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 789 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 985 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1181 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1379 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1578 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1776 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1974 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2172 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2368 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2595 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2821 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3017 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-e877da8"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=e877da8 file="cache\104dev-maintenance/paths/Dworld_V1.pe2-e877da8.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-e877da8"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (6637ms, checksum 1dd07414)"
[f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=6 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11371,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1564950912,"state":"In running battle lobby"}
[f=-000001] Mex Placement Initialised with 98 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] GameID: 3241475d2104fffdf5a7181fb86b43a3
[f=-000001] Connection attempt from Duffain
[f=-000001]  -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] Connection attempt from HitTheMan
[f=-000001]  -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 7)
[f=-000001] Connection attempt from Huntersaurus
[f=-000001]  -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Connection attempt from MOBY
[f=-000001]  -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 2)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Connection attempt from VPope
[f=-000001]  -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 5)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Connection attempt from Athentis
[f=-000001]  -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 3)
[f=-000001] Connection attempt from Sylong
[f=-000001]  -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 6)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="VPope" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="VPope" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Connection attempt from minidingbat
[f=-000001]  -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 4)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athentis" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athentis" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="minidingbat" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="minidingbat" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Player Huntersaurus left the game:  normal quit
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sylong" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sylong" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58fadc0787adcfc1280fbb2224ee63982e9e9f3e2f911984360d200d195ffb12aa246b9cbb15ab3a9d12ba826c70e3f5bb693497a3cfee51e39b011149e32903]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58fadc0787adcfc1280fbb2224ee63982e9e9f3e2f911984360d200d195ffb12aa246b9cbb15ab3a9d12ba826c70e3f5bb693497a3cfee51e39b011149e32903]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c4d5980de1c774c32d427e23807e628bea7988756264a808b2fe9ca2071c1989a3abb9ea1df82671037c2f14606877fb9a8d964684b7921b5a6fed4e2126b681]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Duffain" string="[Game::Load][lua{Rules,Gaia}={72506838,00000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c4d5980de1c774c32d427e23807e628bea7988756264a808b2fe9ca2071c1989a3abb9ea1df82671037c2f14606877fb9a8d964684b7921b5a6fed4e2126b681]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="HitTheMan" string="[Game::Load][lua{Rules,Gaia}={4f94ad18,00000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58fadc0787adcfc1280fbb2224ee63982e9e9f3e2f911984360d200d195ffb12aa246b9cbb15ab3a9d12ba826c70e3f5bb693497a3cfee51e39b011149e32903]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="VPope" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58fadc0787adcfc1280fbb2224ee63982e9e9f3e2f911984360d200d195ffb12aa246b9cbb15ab3a9d12ba826c70e3f5bb693497a3cfee51e39b011149e32903]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c4d5980de1c774c32d427e23807e628bea7988756264a808b2fe9ca2071c1989a3abb9ea1df82671037c2f14606877fb9a8d964684b7921b5a6fed4e2126b681]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="MOBY" string="[Game::Load][lua{Rules,Gaia}={a8db6a38,00000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athentis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58fadc0787adcfc1280fbb2224ee63982e9e9f3e2f911984360d200d195ffb12aa246b9cbb15ab3a9d12ba826c70e3f5bb693497a3cfee51e39b011149e32903]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="VPope" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c4d5980de1c774c32d427e23807e628bea7988756264a808b2fe9ca2071c1989a3abb9ea1df82671037c2f14606877fb9a8d964684b7921b5a6fed4e2126b681]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="VPope" string="[Game::Load][lua{Rules,Gaia}={237aa910,00000000}]"
[f=-000001] <MOBY> Allies: I choose: Engineer!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athentis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c4d5980de1c774c32d427e23807e628bea7988756264a808b2fe9ca2071c1989a3abb9ea1df82671037c2f14606877fb9a8d964684b7921b5a6fed4e2126b681]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Athentis" string="[Game::Load][lua{Rules,Gaia}={96733fc0,00000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="minidingbat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58fadc0787adcfc1280fbb2224ee63982e9e9f3e2f911984360d200d195ffb12aa246b9cbb15ab3a9d12ba826c70e3f5bb693497a3cfee51e39b011149e32903]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="minidingbat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c4d5980de1c774c32d427e23807e628bea7988756264a808b2fe9ca2071c1989a3abb9ea1df82671037c2f14606877fb9a8d964684b7921b5a6fed4e2126b681]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="minidingbat" string="[Game::Load][lua{Rules,Gaia}={228d1a00,00000000}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sylong" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58fadc0787adcfc1280fbb2224ee63982e9e9f3e2f911984360d200d195ffb12aa246b9cbb15ab3a9d12ba826c70e3f5bb693497a3cfee51e39b011149e32903]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sylong" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c4d5980de1c774c32d427e23807e628bea7988756264a808b2fe9ca2071c1989a3abb9ea1df82671037c2f14606877fb9a8d964684b7921b5a6fed4e2126b681]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Sylong" string="[Game::Load][lua{Rules,Gaia}={6165ea20,00000000}]"
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] <Sylong> Allies: I choose: Engineer!
[f=-000001] > SPRINGIE:User Huntersaurus|shieldassault|0_0||False|||GB
[f=-000001] Connection attempt from Huntersaurus
[f=-000001]  -> Version: 104.0.1-1333-gce618bd maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 1)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e71ef49f8a8541741ab9bc6fd584711789d7b9a4d2f371065f6ebe19a6c603448d98f34467e6a530bf76555f04ac44dca06cdb9503066f52cbe0aeaa75f97031"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] > Game will be force started in 41 seconds
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=58fadc0787adcfc1280fbb2224ee63982e9e9f3e2f911984360d200d195ffb12aa246b9cbb15ab3a9d12ba826c70e3f5bb693497a3cfee51e39b011149e32903]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c4d5980de1c774c32d427e23807e628bea7988756264a808b2fe9ca2071c1989a3abb9ea1df82671037c2f14606877fb9a8d964684b7921b5a6fed4e2126b681]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huntersaurus" string="[Game::Load][lua{Rules,Gaia}={237b7bd0,00000000}]"
[f=-000001] > Game will be force started in 21 seconds
[f=0000022] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0000022] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=0000022] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=0000022] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=0000022] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=0000022] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=0000022] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=0000022] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=0000022] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0000022] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=0000022] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=0000022] !transmitlobby @voice@buildUnit@reload
[f=0007101] game_message: Locust is under attack
[f=0010889] <Sylong> Allies:  I gave 100 energy to MOBY.
[f=0013254] <Sylong> Allies:  I gave 100 energy to MOBY.
[f=0013265] <Sylong> Allies:  I gave 100 energy to MOBY.
[f=0013274] <Sylong> Allies:  I gave 100 energy to MOBY.
[f=0013290] <Sylong> Allies:  I gave 100 energy to MOBY.
[f=0013314] <Sylong> Allies:  I gave 100 energy to MOBY.
[f=0015940] <Sylong> Allies:  I gave 100 energy to MOBY.
[f=0030667] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0030672] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0030678] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0030683] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0030689] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0030696] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0030701] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0030706] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0030713] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0030718] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0032743] <Sylong> Allies: THIS IS THE US NAVY....WE HAVE BLOCKADED YOUR PORT
[f=0041605] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2
[f=0045556] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0045562] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0045568] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0045574] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0045580] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0045585] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0045590] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0045597] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0045603] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0045612] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0056139] Buildings set to face North
[f=0056576] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0056582] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0056586] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0056592] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0056598] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0056603] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0056610] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0056616] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0059231] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0059236] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0095621] <HitTheMan> NOPE!
[f=0103428] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3
[f=0113400] game_message: Athentis resigned, giving all units to Huntersaurus
[f=0113550] game_message: Huntersaurus resigned
[f=0114140] Input grabbing is enabled!
[f=0114140] Input grabbing is enabled!
[f=0114289] Input grabbing is enabled!
[f=0114289] Input grabbing is enabled!
[f=0115984] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0115990] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0115995] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0116001] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0116005] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0116012] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0116017] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0116022] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0116028] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0116035] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0119836] game_message: Aegis is under attack
[f=0120010] game_message: Thresher is under attack
[f=0122153] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0122164] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0122170] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0122176] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0122181] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0122188] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0122195] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0122200] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0122207] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0122215] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0127648] game_message: Wasp is under attack
[f=0135552] Input grabbing is enabled!
[f=0135552] Input grabbing is enabled!
[f=0137583] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0137588] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0137593] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0137600] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0137603] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0137610] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0137615] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0137620] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0137625] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0137631] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0140314] game_message: Locust is under attack
[f=0140825] Input grabbing is enabled!
[f=0140825] Input grabbing is enabled!
[f=0141206] game_message: Thresher is under attack
[f=0141270] game_message: Giving all units of VPope to Duffain due to lag/AFK
[f=0142418] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0142423] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0142429] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0142434] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0142439] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0142446] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0142450] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0142455] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0142461] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0142465] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0143172] game_message: Thresher is under attack
[f=0143476] game_message: Thresher is under attack
[f=0143656] game_message: Caretaker is under attack
[f=0143830] game_message: Stardust is under attack
[f=0144320] game_message: Wasp is under attack
[f=0144500] game_message: Wasp is under attack
[f=0144892] game_message: Thresher is under attack
[f=0150120] game_message: Player VPope is no longer lagging or AFK; returning all their units.
[f=0152046] game_message: Faraday is under attack
[f=0152196] game_message: Faraday is under attack
[f=0152400] game_message: Faraday is under attack
[f=0152772] game_message: Faraday is under attack
[f=0152922] game_message: Faraday is under attack
[f=0153162] game_message: Faraday is under attack
[f=0153532] game_message: Aegis is under attack
[f=0153886] game_message: Faraday is under attack
[f=0154036] game_message: Faraday is under attack
[f=0154226] game_message: Faraday is under attack
[f=0154848] game_message: Faraday is under attack
[f=0155058] game_message: Faraday is under attack
[f=0155580] game_message: Geothermal Generator is under attack
[f=0155730] game_message: Geothermal Generator is under attack
[f=0155880] game_message: Faraday is under attack
[f=0156030] game_message: Faraday is under attack
[f=0156306] game_message: Faraday is under attack
[f=0156456] game_message: Disco Rave Party is under attack
[f=0156606] game_message: Faraday is under attack
[f=0156756] game_message: Caretaker is under attack
[f=0156906] game_message: Faraday is under attack
[f=0157056] game_message: Faraday is under attack
[f=0157206] game_message: Faraday is under attack
[f=0157956] game_message: Aegis is under attack
[f=0158211] game_message: Funnelweb is under attack
[f=0158477] game_message: Aegis is under attack
[f=0159053] game_message: Aegis is under attack
[f=0159730] game_message: Caretaker is under attack
[f=0161181] game_message: Faraday is under attack
[f=0161332] game_message: Faraday is under attack
[f=0161482] game_message: Faraday is under attack
[f=0161632] game_message: Faraday is under attack
[f=0161898] game_message: Faraday is under attack
[f=0162080] !transmitlobby @voice@buildUnit@add;planecon;Crane
[f=0162080] !transmitlobby @voice@buildUnit@add;planefighter;Swift
[f=0162080] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor
[f=0162080] !transmitlobby @voice@buildUnit@add;bomberprec;Raven
[f=0162080] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix
[f=0162080] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird
[f=0162080] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho
[f=0162080] !transmitlobby @voice@buildUnit@add;planescout;Owl
[f=0162080] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow
[f=0162080] !transmitlobby @voice@buildUnit@reload
[f=0162576] game_message: Faraday is under attack
[f=0162730] game_message: Faraday is under attack
[f=0162956] game_message: Faraday is under attack
[f=0163106] game_message: Faraday is under attack
[f=0163258] game_message: Thresher is under attack
[f=0163450] game_message: Faraday is under attack
[f=0163600] game_message: Faraday is under attack
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":"5577.73877","EventID":"events_2018_04_25:game_v2:unit:first_start_building:bomberprec"}
[f=0163888] game_message: Faraday is under attack
[f=0164040] game_message: Faraday is under attack
[f=0164190] game_message: Faraday is under attack
[f=0164342] game_message: Faraday is under attack
[f=0164510] game_message: Energy Pylon is under attack
[f=0164711] game_message: Faraday is under attack
[f=0164862] game_message: Energy Pylon is under attack
[f=0165012] game_message: Energy Pylon is under attack
[f=0165230] game_message: Faraday is under attack
[f=0165380] game_message: Faraday is under attack
[f=0165530] game_message: Faraday is under attack
[f=0165684] game_message: Faraday is under attack
[f=0165834] game_message: Faraday is under attack
[f=0165984] game_message: Faraday is under attack
[f=0166134] game_message: Faraday is under attack
[f=0166284] game_message: Faraday is under attack
[f=0166434] game_message: Faraday is under attack
[f=0166634] game_message: Faraday is under attack
[f=0169230] game_message: Stardust is under attack
[f=0169380] game_message: Stardust is under attack
[f=0169530] game_message: Stardust is under attack
[f=0169680] game_message: Stardust is under attack
[f=0169830] game_message: Stardust is under attack
[f=0170120] game_message: Thresher is under attack
[f=0170282] game_message: Thresher is under attack
[f=0170538] game_message: Faraday is under attack
[f=0170688] game_message: Thresher is under attack
[f=0170918] game_message: Thresher is under attack
[f=0171072] game_message: Thresher is under attack
[f=0171222] game_message: Thresher is under attack
[f=0171372] game_message: Thresher is under attack
[f=0171522] game_message: Thresher is under attack
[f=0171672] game_message: Thresher is under attack
[f=0171824] game_message: Aegis is under attack
[f=0171973] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0171974] game_message: Thresher is under attack
[f=0171979] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0171984] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0171990] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0171995] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0172002] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0172005] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0172013] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0172017] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0172023] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0172028] <Sylong> Allies:  I gave 100 metal to MOBY.
[f=0172124] game_message: Stardust is under attack
[f=0172274] game_message: Stardust is under attack
[f=0172494] game_message: Stardust is under attack
[f=0172644] game_message: Stardust is under attack
[f=0172913] game_message: Aegis is under attack
[f=0173290] game_message: Aegis is under attack
[f=0173590] game_message: Thresher is under attack
[f=0173740] game_message: Aegis is under attack
[f=0173928] game_message: Cerberus is under attack
[f=0174078] game_message: Cerberus is under attack
[f=0174228] game_message: Cerberus is under attack
[f=0174378] game_message: Cerberus is under attack
[f=0174776] game_message: Cerberus is under attack
[f=0174926] game_message: Cerberus is under attack
[f=0175076] game_message: Cerberus is under attack
[f=0175226] game_message: Cerberus is under attack
[f=0176310] game_message: Stardust is under attack
[f=0176530] game_message: Thresher is under attack
[f=0176798] game_message: Thresher is under attack
[f=0177070] game_message: Thresher is under attack
[f=0177220] game_message: Thresher is under attack
[f=0177372] game_message: Thresher is under attack
[f=0178227] game_message: Aegis is under attack
[f=0178380] game_message: Thresher is under attack
[f=0178530] game_message: Thresher is under attack
[f=0179332] game_message: Aegis is under attack
[f=0179511] game_message: Stardust is under attack
[f=0179836] game_message: Energy Pylon is under attack
[f=0180245] game_message: Energy Pylon is under attack
[f=0180977] game_message: Stardust is under attack
[f=0181188] game_message: Thresher is under attack
[f=0181424] game_message: Thresher is under attack
[f=0181574] game_message: Thresher is under attack
[f=0181728] game_message: Thresher is under attack
[f=0182338] game_message: Thresher is under attack
------- TRUNCATED -------```
aneurinprice commented 5 years ago

Pretty sure this was my machine just dying. There were so many units and meteors.... oh god the meteors