ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring crash [104.0.1-55-g5d0ff28] #2418

Open Chobbyla opened 6 years ago

Chobbyla commented 6 years ago
chobby.exe Information: 0 : Querying default engine
chobby.exe Information: 0 : Reseting configs and deploying AIs
chobby.exe Information: 0 : Connecting to steam API
chobby.exe Information: 0 : Steam online
chobby.exe Information: 0 : Starting
Using writeable configuration source: "E:\Spring\springsettings.cfg"
Using additional read-only configuration source: "E:\Spring\engine\win64\104.0.1-55-g5d0ff28\springsettings.cfg"
Available log sections: ModelRenderContainer, AutohostInterface, BumpWater, Texture, Font, Shader, KeyBindings, GameServer, Net, GroundMoveType, LuaSocket, RoamMeshDrawer, Path, CregSerializer, DynWater, SkyBox, ArchiveScanner, FarTextureHandler, DecalsDrawerGL4, CSMFGroundTextures, Piece, Model, OBJParser, VFS, Sound
Enabled log sections: Sound(Notice)
Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
LogOutput initialized.
============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterAnisotropy = 2
  BumpWaterBlurReflection = 1
  BumpWaterDepthBits = 32
  BumpWaterReflection = 2
  BumpWaterRefraction = 2
  BumpWaterTexSizeReflection = 256
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  CubeTexSizeReflection = 256
  CubeTexSizeSpecular = 256
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FSAALevel = 2
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 9
  GroundDecals = 5
  GroundDetail = 150
  GroundScarAlphaFade = 1
  HangTimeout = 5
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LastSelectedMap = Tropical
  LastSelectedMod = Zero-K $VERSION
  LastSelectedScript = Commanders
  MaxParticles = 25000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.001
  MiniMapMarker = 0
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotateLogFiles = 1
  ScreenshotCounter = 11
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  ShowFPS = 1
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1500
  UnitIconDist = 0
  UnitLodDist = 9999
  UseDistToGroundForIcons = 1.10000002
  Water = 4
  WindowPosX = 575
  WindowPosY = 358
  XResolution = 1920
  XResolutionWindowed = 960
  YResolution = 1080
  YResolutionWindowed = 619
  snd_volmaster = 25
============== </User Config> ==============
============== <User System> ==============
  Spring 104.0.1-55-g5d0ff28 maintenance
    Build Environment: boost-105500, GNU libstdc++ version 20130531
     Compiler Version: gcc-4.8.1
     Operating System: Microsoft Windows
Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 16346MB RAM, 32691MB pagefile
     Binary Word Size: 32-bit emulated
     Deque Chunk Size: 128
        Process Clock: std::chrono::high_resolution_clock
   Physical CPU Cores: 4
    Logical CPU Cores: 8
============== </User System> ==============
[good_fpu_init] CPU SSE mask: 127, flags:
    SSE 1.0:  1,  SSE 2.0:  1
    SSE 3.0:  1, SSSE 3.0:  1
    SSE 4.1:  1,  SSE 4.2:  1
    SSE 4.0A: 0,  SSE 5.0A: 0
    using streflop SSE FP-math mode, CPU supports SSE instructions
[WatchDogInstall] Installed (HangTimeout: 5sec)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
    display=1 modes=216 bounds={x=0, y=0, w=1920, h=1080}
        [ 1] 1920x1080x24bpp@60Hz
        [19] 1680x1050x24bpp@60Hz
        [31] 1600x1024x24bpp@60Hz
        [43] 1600x900x24bpp@60Hz
        [55] 1440x900x24bpp@60Hz
        [121] 1280x800x24bpp@60Hz
        [145] 1280x720x24bpp@60Hz
    display=2 modes=58 bounds={x=1920, y=0, w=1280, h=1024}
        [ 9] 1280x800x24bpp@75Hz
        [17] 1280x720x24bpp@75Hz
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
    SDL version : 2.0.4 (linked) / 2.0.4 (compiled)
    GL version  : 4.5.0 NVIDIA 385.28
    GL vendor   : NVIDIA Corporation
    GL renderer : GeForce GTX 970/PCIe/SSE2
    GLSL version: 4.50 NVIDIA
    GLEW version: 1.12.0
    GPU memory  : 4096MB (total) / 3692MB (available)
    SDL swap-int: 1

    ARB shader support        : 1
    GLSL shader support       : 1
    FBO extension support     : 1
    NVX GPU mem-info support  : 1
    ATI GPU mem-info support  : 0
    NPOT-texture support      : 1 (1)
    texture query-LOD support : 1 (1)
    24-bit Z-buffer support   : 1 (-)
    primitive-restart support : 1 (1)
    clip-space control support: 1 (1)
    frag-depth layout support : 1 (-)

    max. FBO samples             : 32
    max. texture size            : 16384
    max. texture anisotropy level: 16.000000
    max. vec4 varyings/attributes: 31/16
    max. draw-buffers            : 8
    max. rec. indices/vertices   : 1048576/1048576
    max. uniform buffer-bindings : 84
    max. uniform block-size      : 64KB

    enable ATI-hacks : 0
    compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[VSync::SetInterval] interval=0 (disabled)
[GR::LogDisplayMode] display-mode set to 960x619x24bpp@60Hz (windowed::decorated)
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::Check] Isolation Mode!
Using read-write data directory: E:\Spring\
Using read-only data directory: E:\Spring\engine\win64\104.0.1-55-g5d0ff28\
Scanning: E:\Spring\engine\win64\104.0.1-55-g5d0ff28\base
Scanning: E:\Spring\maps
Scanning: E:\Spring\games
Scanning: E:\Spring\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 252
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=06527710 context=0663e668
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (VB-Audio Cable A)]
[f=-000001] [Sound]     [Speakers (VB-Audio VoiceMeeter VAIO)]
[f=-000001] [Sound]     [Line 1 (Virtual Audio Cable)]
[f=-000001] [Sound]     [Headset Earphone (4- Wireless Controller)]
[f=-000001] [Sound]     [Speakers (VB-Audio Virtual Cable)]
[f=-000001] [Sound]     [Line Out (4- Scarlett 2i2 USB)]
[f=-000001] [Sound]     [Speakers (2- VB-Audio Virtual Cable)]
[f=-000001] [Sound]     [ASUS VH232H-0 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Mobiola Wave Audio Device (WDM))]
[f=-000001] [Sound]     [Speakers (VB-Audio Cable B)]
[f=-000001] [Sound]     [Line 2 (Virtual Audio Cable)]
[f=-000001] [Sound]     [Speakers (VB-Audio Cable A)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] Using filesystem-writepath: E:\Spring
[Info] Free disk space: 195705 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.10.4"
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 54799
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
chobby.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
chobby.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"140000009874CA4A28B69B617EA3A801010010013D26FE591800000001000000020000002D15101700000000C33F0A0D3A000000B800000038000000040000007EA3A80101001001481C05002D1510174501A8C00000000011C6F4599175105A0100D3D700000100E8210500000000000E9AE0A8981596D5EC772414C4B4551C011FCDFED48B6F049FED92F2BADE5E1158A92736242B1CF64210D4ECB104BD403727E5C128477B5AE83E68F5D9DA7606CF20056EFAA261D6595E56886FB238D94B17CAC15764B7DDCB987D9B7B5BFD9ACC3028670062795E7D2ECD7EB9CB755557E4ED196728EE0029463EF39A15331D","Friends":["76561197961158399","76561197961497165","76561197961517170","76561197962193723","76561197962341674","76561197962685138","76561197964688031","76561197966742863","76561197969385510","76561197969977265","76561197972351285","76561197972626310","76561197972680245","76561197975089408","76561197975138258","76561197978413591","76561197979958800","76561197980677120","76561197982969395","76561197983083944","76561197985107225","76561197987829008","76561197990675520","76561197992850031","76561197992887770","76561197993292902","76561197993401308","76561197993407942","76561197993671595","76561197993894999","76561197994429585","76561197994663191","76561197994830422","76561197995236056","76561197995260060","76561197995292306","76561197995651337","76561197995890386","76561197996098979","76561197997099564","76561197997330316","76561197997629726","76561197999004267","76561197999650186","76561198000124802","76561198000240943","76561198001465124","76561198002123174","76561198002282297","76561198004747970","76561198005296357","76561198005614529","76561198005736086","76561198005923130","76561198007571472","76561198009716954","76561198010191816","76561198010585202","76561198010933792","76561198011599227","76561198011718372","76561198012237604","76561198012454798","76561198013623363","76561198013757088","76561198013838559","76561198014069506","76561198015098866","76561198015268215","76561198016768249","76561198016991543","76561198018209522","76561198018570976","76561198019195172","76561198023280169","76561198024769811","76561198025010528","76561198025271818","76561198025808357","76561198026181326","76561198030073452","76561198031142867","76561198031608102","76561198032283551","76561198035961426","76561198037259043","76561198039689391","76561198044142180","76561198044692439","76561198055004762","76561198060369364","76561198061382625","76561198066368652","76561198078235694","76561198083861702","76561198085475300","76561198085521981","76561198090580599","76561198091116013","76561198094496076","76561198096118067","76561198100496606","76561198101909219","76561198102666207","76561198103959110","76561198112547229","76561198119182313","76561198127065500","76561198137244886","76561198149321711","76561198151623627","76561198155389902","76561198167630036","76561198181134186","76561198203201224","76561198205038803","76561198226787664","76561198279223057"],"SuggestedName":"Shadowfury333"}

[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Settings      <gui_campaign_settings.lua>
chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3459164276","DefaultServerHost":"zero-k.info","DefaultServerPort":8200}

[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [Chobby] Error: Event: downloadFinished, listener cannot be nil
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [liblobby] Warning: Missing chobby_config.json file.
[f=-000001] [Chobby] Warning: Missing game in chobby_config.json file.
[f=-000001] Initialize ATI/intel/other non-nvidia compatibility state:, false
[f=-000001] Number of battles: 0
[f=-000001] [i18n] Warning: "commanders" is not translated in en
[f=-000001] [i18n] Error: No translation found for "commanders"
[f=-000001] Number of battles: 0
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0672df40
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 150
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 256
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0
[f=-000001] [GR::LogDisplayMode] display-mode set to 960x619x24bpp@60Hz (windowed::decorated)
[f=-000001] [GR::LogDisplayMode] display-mode set to 960x619x24bpp@60Hz (windowed::decorated)
[f=-000001] LoopbackCommandReceived, SteamOnline
[f=-000001] SteamOnline, Recieved
[f=-000001] LoopbackCommandReceived, WrapperOnline
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, GoogleFrog
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Test1234
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, GoogleFrog
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Test1234
[f=-000001] [i18n] Warning: "spectator" is not translated in en
[f=-000001] [i18n] Error: No translation found for "spectator"
[f=-000001] [i18n] Warning: "player" is not translated in en
[f=-000001] [i18n] Error: No translation found for "player"
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, GoogleFrog
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303
[f=-000001] [Chobby] Error: Tried to add duplicate list window item, Test1234
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 150
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 256
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] [ReloadOrRestart] Spring "E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=54 {sum,avg}{exec,wait}time={{0.000, -0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=27 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=27 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=0380f6ec
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=06513fa0
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0663e668 dev=06527710
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="E:\Spring\packages\b2a7cbc5fb2512118f11bf9d77ed40ff.sdp" numZipFiles=2449 sumInflSize=120874kb sumReadTime=35ms
[f=-000001]     file="luamenu/images/heic1403adowngrade.jpg" indx=1737 inflSize=6329kb readTime=11ms
[f=-000001]     file="campaign/sample/planets/planet26.lua" indx=58 inflSize=19kb readTime=1ms
[f=-000001]     file="campaign/sample/planets/planet35.lua" indx=68 inflSize=2kb readTime=1ms
[f=-000001]     file="campaign/sample/planets/planet20.lua" indx=52 inflSize=17kb readTime=1ms
[f=-000001]     file="campaign/sample/planets/planet38.lua" indx=71 inflSize=9kb readTime=1ms
[f=-000001]     file="campaign/sample/planets/planet54.lua" indx=89 inflSize=17kb readTime=1ms
[f=-000001]     file="campaign/sample/planets/planet68.lua" indx=104 inflSize=2kb readTime=1ms
[f=-000001]     file="campaign/sample/aiconfig.lua" indx=27 inflSize=0kb readTime=1ms
[f=-000001]     file="libs/chilifx/chilifx/core.lua" indx=116 inflSize=0kb readTime=1ms
[f=-000001]     file="campaign/sample/commconfig.lua" indx=29 inflSize=28kb readTime=1ms
[f=-000001] Scanning: E:\Spring\engine\win64\104.0.1-55-g5d0ff28\base
[f=-000001] Scanning: E:\Spring\maps
[f=-000001] Scanning: E:\Spring\games
[f=-000001] Scanning: E:\Spring\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=06b273a0 context=12d36298
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (VB-Audio Cable A)]
[f=-000001] [Sound]     [Speakers (VB-Audio VoiceMeeter VAIO)]
[f=-000001] [Sound]     [Line 1 (Virtual Audio Cable)]
[f=-000001] [Sound]     [Headset Earphone (4- Wireless Controller)]
[f=-000001] [Sound]     [Speakers (VB-Audio Virtual Cable)]
[f=-000001] [Sound]     [Line Out (4- Scarlett 2i2 USB)]
[f=-000001] [Sound]     [Speakers (2- VB-Audio Virtual Cable)]
[f=-000001] [Sound]     [ASUS VH232H-0 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Mobiola Wave Audio Device (WDM))]
[f=-000001] [Sound]     [Speakers (VB-Audio Cable B)]
[f=-000001] [Sound]     [Line 2 (Virtual Audio Cable)]
[f=-000001] [Sound]     [Speakers (VB-Audio Cable A)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.10.4"
[f=-000001] [SpringApp::Reload][12] #script=692
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
[f=-000001] [PreGame::StartServer] checksums: game=0x159D376C map=0x72CE0BF0
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 64114
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 723ms
[f=-000001] [SpringApp::Reload][13] numReloads=1

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: ZK.sdd)
[f=-000001] PreGame::GameDataReceived] recording demo to "E:\Spring\demos\20171104_135450_ScorpioBattleground_104.0.1-55-g5d0ff28 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 289ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (103 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 191ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 277ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 322 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 45ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1925ms
[f=-000001] Loading Unit Definitions
[f=-000001] Warning: factoryplane: Given yardmap requires 8 extra char(s)!
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 156ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 47ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Shadowfury333 is empty or in invalid format
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Shadowfury333 is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] Testing last game's team 0 mapped to this game's team 0
[f=-000001] All players and teams match from last game, using last game's scores as base
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Shadowfury333 is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 25000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] UpdateColorConfig, custom
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Outline             <gfx_outline.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Commander Name Tags   <unit_comm_nametags.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  XrayShader          <gfx_xray_shader.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Set UnitIconDist to 0
[f=-000001] Loaded widget:  Icon Height         <gui_iconheight.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] game_message: Cleared Autogroups.
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Waypoint Dragger    <unit_waypoint_dragger_2.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Chili FactoryPanel  <gui_chili_facpanel.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=7a778e9
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=f893cf93
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=d4aa3d59
[f=-000001] [Path] [PathEstimator::ReadFile] hash=d4aa3d59 file="cache\104dev-maintenance/paths/ScorpioBattleground.pe-d4aa3d59.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=7a778e9
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=f893cf93
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=d4aa3d69
[f=-000001] [Path] [PathEstimator::ReadFile] hash=d4aa3d69 file="cache\104dev-maintenance/paths/ScorpioBattleground.pe2-d4aa3d69.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (448ms, checksum f2820875)
[f=-000001] Loading Skirmish AIs
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 68 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Switching to Free style camera
[f=-000001] GameID: 1a29fe59e7eca90332b766aa6b65bf7c
[f=-000001] Connection attempt from Shadowfury333
[f=-000001]  -> Version: 104.0.1-55-g5d0ff28 maintenance
[f=-000001] Epicmenu: Switching to COFC camera mode
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadowfury333" string="[PreGame::GameDataReceived][map-checksums={0x72ce0bf0,0x72ce0bf0}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadowfury333" string="[PreGame::GameDataReceived][mod-checksums={0x159d376c,0x159d376c}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadowfury333" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=efc5d2dc6ec7ea9a85214bf4abc622fc9d7aad1213050d4d6cae2866aff9771394989cb114fbb815dcb6fdf512afe8f7529163a76f739eadf848df71cc86cab8]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadowfury333" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=10e7abbfeee9ea841758e5ad91ca6bdba4e352c429acd9b89d4a87f877ee3b3a856294cc62837fef04ae4e033f706bb1841b896bcbc097459eb9eb8b5608e70a]"
[f=-000001] Skirmish AI "NullAI (1)" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1
[f=-000001] Player Shadowfury333 finished loading and is now ingame
[f=-000001] <Shadowfury333> Allies: I choose: Recon!
[f=-000001] [ReloadOrRestart] Spring "E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=478 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 26815622279565978639591324318205045497743166519067579762043733932371118219747489102775511022485788674009834158359566769685139836181689625869270512566272000.000}}ms
[f=-000001]         thread=1 tasks=239 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, -26815622246982728145668155403159624411776993202816586647978097545278667453657671578844207362480093723284636709378873176105458209710451379716699034681868288.000}}ms
[f=-000001]         thread=2 tasks=239 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -2.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [~CDemoRecorder] writing demo "E:\Spring\demos\20171104_135450_ScorpioBattleground_104.0.1-55-g5d0ff28 maintenance.sdfz"
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=120a02b0
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - StartSetup
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - LupsNanoSpray
[f=-000001] Shutdown - Missile Silo Controller
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Puppy Handler
[f=-000001] Shutdown - Terrain Texture Handler
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] Start gadgetHandler:Shutdown
[f=-000001] Shutdown - UnitMorph
[f=-000001] Shutdown - Modular Comm Info
[f=-000001] Shutdown - Shockwaves
[f=-000001] Shutdown - UnitCloakShield
[f=-000001] Shutdown - Lups Cloak FX
[f=-000001] Shutdown - Lups
[f=-000001] End gadgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,5423262,0} {chunk,block}Bytes={0,0}
[f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,5423262,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=2d911ea0
[f=-000001] Start widgetHandler:Shutdown
[f=-000001] Shutdown - SaveOrderList Complete
[f=-000001] Writing last game win data
[f=-000001] Shutdown - SaveConfigData Complete
[f=-000001] Shutdown Widget - Chili Highlight
[f=-000001] Shutdown Widget - Deferred rendering
[f=-000001] Shutdown Widget - EPIC Menu
[f=-000001] Shutdown Widget - Custom Markers
[f=-000001] Shutdown Widget - Chili Widget Selector
[f=-000001] Shutdown Widget - Chili Minimap
[f=-000001] Shutdown Widget - Local Team Colors
[f=-000001] Shutdown Widget - Display Keys 2
[f=-000001] Shutdown Widget - Save Game Menu
[f=-000001] Shutdown Widget - Noises
[f=-000001] Shutdown Widget - Attrition Counter
[f=-000001] Shutdown Widget - HealthBars
[f=-000001] Shutdown Widget - Unit Icons
[f=-000001] Shutdown Widget - Outline
[f=-000001] Shutdown Widget - Win Counter
[f=-000001] Shutdown Widget - BuildETA
[f=-000001] Shutdown Widget - Depth of Field Shader
[f=-000001] Shutdown Widget - Initial Queue ZK
[f=-000001] Shutdown Widget - Modular Comm Info
[f=-000001] Shutdown Widget - Chili Nuke Warning
[f=-000001] Shutdown Widget - Grab Input
[f=-000001] Input grabbing is disabled!
[f=-000001] Shutdown Widget - Music Player
[f=-000001] Shutdown Widget - Stereo3D
[f=-000001] Shutdown Widget - XrayShader
[f=-000001] Shutdown Widget - Mex Placement Handler
[f=-000001] Shutdown Widget - CameraShake
[f=-000001] Shutdown Widget - Chili EndGame Window
[f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[f=-000001] Shutdown Widget - Chili Spectator Panels
[f=-000001] Shutdown Widget - Context Menu
[f=-000001] Shutdown Widget - Darkening
[f=-000001] Shutdown Widget - Highlight Geos
[f=-000001] Shutdown Widget - Point Tracker
[f=-000001] Shutdown Widget - Showeco and Grid Drawer
[f=-000001] Shutdown Widget - MinimapEvents
[f=-000001] Shutdown Widget - Local Widgets Config
[f=-000001] Shutdown Widget - Missile Silo Range
[f=-000001] Shutdown Widget - Morph Finished notification
[f=-000001] Shutdown Widget - Chili Economy Panel Default
[f=-000001] Shutdown Widget - Attack Warning
[f=-000001] Shutdown Widget - Startup Info and Selector
[f=-000001] Shutdown Widget - Attack AoE
[f=-000001] Shutdown Widget - UnitShapes
[f=-000001] Shutdown Widget - Map Edge Extension
[f=-000001] Shutdown Widget - Selection Send
[f=-000001] Shutdown Widget - Waypoint Dragger
[f=-000001] Shutdown Widget - LupsManager
[f=-000001] Shutdown Widget - Newton Firezone
[f=-000001] Shutdown Widget - Receive Units Indicator
[f=-000001] Shutdown Widget - Chili Pro Console
[f=-000001] Shutdown Widget - Chili Crude Player List
[f=-000001] Shutdown Widget - Chili Framework
[f=-000001] Shutdown Widget - Lups
[f=-000001] Shutdown Widget - Chili Core Selector
[f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[f=-000001] Switching to Overhead (TA) style camera
[f=-000001] Shutdown Widget - Start Boxes
[f=-000001] Shutdown Widget - Pause Screen
[f=-000001] Shutdown Widget - Lasso Terraform GUI
[f=-000001] Shutdown Widget - Text To Speech Control
[f=-000001] Shutdown Widget - Layout Handler
[f=-000001] Shutdown Widget - Color Blindness Correction
[f=-000001] Shutdown Widget - Persistent Build Height
[f=-000001] End widgetHandler:Shutdown
[f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,5483176,0} {chunk,block}Bytes={0,0}
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=11f36a64
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=12d489a8
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=12d36298 dev=06b273a0
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [Game::~CGame][1]
[f=-000001] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=1
[f=-000001] [Game::KillMisc][1]
[f=-000001] [Game::KillMisc][2]
[f=-000001] [Game::KillMisc][3]
[f=-000001] [Game::KillRendering][1]
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] [Game::KillInterface][1]
[f=-000001] [Game::KillInterface][2]
[f=-000001] [Game::KillSimulation][1]
[f=-000001] [Game::KillSimulation][2] unitHandler=14d79538
[f=-000001] [CCollisionHandler] dis-/continuous tests: 0/21519
[f=-000001] [Game::KillSimulation][3]
[f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] LosHandler stats: total instances=2; shared=0%; from cache=50%
[f=-000001] [Game::KillSimulation][4]
[f=-000001] [Game::~CGame][2]
[f=-000001] [Game::~CGame][3]
[f=-000001] [LocalConnection::Statistics]
    Received: 2138 bytes
    Sent: 1625 bytes

[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="E:\Spring\packages\b2a7cbc5fb2512118f11bf9d77ed40ff.sdp" numZipFiles=2449 sumInflSize=120874kb sumReadTime=4ms
[f=-000001]     file="luamenu/widgets/chili/skins/evolved/panel2_border.png" indx=2080 inflSize=0kb readTime=1ms
[f=-000001]     file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=1ms
[f=-000001]     file="anims/cursornormal_9.png" indx=24 inflSize=1kb readTime=1ms
[f=-000001]     file="anims/cursornormal_6.png" indx=21 inflSize=1kb readTime=1ms
[f=-000001]     file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursornormal_10.png" indx=4 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursornormal_11.png" indx=5 inflSize=1kb readTime=0ms
[f=-000001] Scanning: E:\Spring\engine\win64\104.0.1-55-g5d0ff28\base
[f=-000001] Scanning: E:\Spring\maps
[f=-000001] Scanning: E:\Spring\games
[f=-000001] Scanning: E:\Spring\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 1ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=06623660 context=12d36170
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (VB-Audio Cable A)]
[f=-000001] [Sound]     [Speakers (VB-Audio VoiceMeeter VAIO)]
[f=-000001] [Sound]     [Line 1 (Virtual Audio Cable)]
[f=-000001] [Sound]     [Headset Earphone (4- Wireless Controller)]
[f=-000001] [Sound]     [Speakers (VB-Audio Virtual Cable)]
[f=-000001] [Sound]     [Line Out (4- Scarlett 2i2 USB)]
[f=-000001] [Sound]     [Speakers (2- VB-Audio Virtual Cable)]
[f=-000001] [Sound]     [ASUS VH232H-0 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Mobiola Wave Audio Device (WDM))]
[f=-000001] [Sound]     [Speakers (VB-Audio Cable B)]
[f=-000001] [Sound]     [Line 2 (Virtual Audio Cable)]
[f=-000001] [Sound]     [Speakers (VB-Audio Cable A)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.10.4"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0672df40
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetLobbyFullscreenMode, 2
[f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=2

[f=-000001] [GR::LogDisplayMode] display-mode set to 960x619x24bpp@60Hz (windowed::decorated)
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 2
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 150
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 9
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 256
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 1500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 5
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 25000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 256
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] [ReloadOrRestart] Spring "E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=12 {sum,avg}{exec,wait}time={{0.000, -0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=0679e1ac
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=12d477c8
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=12d36170 dev=06623660
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="E:\Spring\packages\b2a7cbc5fb2512118f11bf9d77ed40ff.sdp" numZipFiles=2449 sumInflSize=120874kb sumReadTime=2ms
[f=-000001]     file="luamenu/widgets/chili/skins/evolved/tech_mainwindow_darker.png" indx=2107 inflSize=30kb readTime=1ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapoverride/scorpiobattleground.jpg" indx=611 inflSize=150kb readTime=1ms
[f=-000001]     file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursornormal_10.png" indx=4 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursornormal_11.png" indx=5 inflSize=1kb readTime=0ms
[f=-000001]     file=".gitignore" indx=0 inflSize=0kb readTime=0ms
[f=-000001] Scanning: E:\Spring\engine\win64\104.0.1-55-g5d0ff28\base
[f=-000001] Scanning: E:\Spring\maps
[f=-000001] Scanning: E:\Spring\games
[f=-000001] Scanning: E:\Spring\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=06623660 context=12d36860
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (VB-Audio Cable A)]
[f=-000001] [Sound]     [Speakers (VB-Audio VoiceMeeter VAIO)]
[f=-000001] [Sound]     [Line 1 (Virtual Audio Cable)]
[f=-000001] [Sound]     [Headset Earphone (4- Wireless Controller)]
[f=-000001] [Sound]     [Speakers (VB-Audio Virtual Cable)]
[f=-000001] [Sound]     [Line Out (4- Scarlett 2i2 USB)]
[f=-000001] [Sound]     [Speakers (2- VB-Audio Virtual Cable)]
[f=-000001] [Sound]     [ASUS VH232H-0 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Mobiola Wave Audio Device (WDM))]
[f=-000001] [Sound]     [Speakers (VB-Audio Cable B)]
[f=-000001] [Sound]     [Line 2 (Virtual Audio Cable)]
[f=-000001] [Sound]     [Speakers (VB-Audio Cable A)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.10.4"
[f=-000001] [SpringApp::Reload][12] #script=692
[f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
[f=-000001] [PreGame::StartServer] checksums: game=0xF21E9EFE map=0x72CE0BF0
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 61506
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 637ms
[f=-000001] [SpringApp::Reload][13] numReloads=3

[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: ZK.sdd)
[f=-000001] PreGame::GameDataReceived] recording demo to "E:\Spring\demos\20171104_135530_ScorpioBattleground_104.0.1-55-g5d0ff28 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 267ms
[f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (103 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 184ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 267ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 322 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1884ms
[f=-000001] Loading Unit Definitions
[f=-000001] Warning: factoryplane: Given yardmap requires 8 extra char(s)!
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 153ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6                                                 "
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 48ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Shadowfury333 is empty or in invalid format
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Shadowfury333 is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
------- TRUNCATED -------
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  XrayShader          <gfx_xray_shader.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Set UnitIconDist to 0
[f=-000001] Loaded widget:  Icon Height         <gui_iconheight.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] game_message: Cleared Autogroups.
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Waypoint Dragger    <unit_waypoint_dragger_2.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Chili FactoryPanel  <gui_chili_facpanel.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] placing 0 unit(s)
[f=-000001] placing 2 feature(s)
[f=-000001] placing 0 building(s)
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=a8aa4fdb
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=a12d0aef
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=812d5e5f
[f=-000001] [Path] [PathEstimator::ReadFile] hash=812d5e5f file="cache\104dev-maintenance/paths/Sever 1.pe-812d5e5f.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [16]
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=a8aa4fdb
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=a12d0aef
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=812d5e6f
[f=-000001] [Path] [PathEstimator::ReadFile] hash=812d5e6f file="cache\104dev-maintenance/paths/Sever 1.pe2-812d5e6f.zip" (exists=1)
[f=-000001] Reading Estimate PathCosts [32]
[f=-000001] [LoadFinalize] finalized PFS (303ms, checksum 809345fa)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 22 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Switching to Free style camera
[f=-000001] Opening demofile demos/20171102_053808_Sever 1_104.0.1-55-g5d0ff28 maintenance.sdfz
[f=-000001] Connection attempt from  (spec)
[f=-000001]  -> Version: 104.0.1-55-g5d0ff28 maintenance
[f=-000001] [Game::ClientReadNet] added new player  (spec) with number 5 to team 0
[f=-000001] Epicmenu: Switching to COFC camera mode
[f=-000001]  -> Connection established (given id 5)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender=" (spec)" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9db2e262}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender=" (spec)" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender=" (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be301b4b15a0a3de3178df9a7627d22781b00c59634ef62cb46fddc64909cba0ca3072b08dea061db7612f389cb5c8375615670a9c3d3dc8c5425ec344d0c16a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender=" (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68e3795ac02c43df68a5c1bff2efc40317d478e98c74f3948bd2ec58a8013690e5353182ecb7869f4c6c342f940f2c6cf48fdf5491d8b7ad48f149bf2090622a]"
[f=-000001] Spectator  (spec) finished loading and is now ingame
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Beginning demo playback
[f=-000001] GameID: 30a1fa592e5110aa3bd9814b1cdf4421
[f=-000001] Connection attempt from NorthChileanG
[f=-000001]  -> Version: 104.0.1-55-g5d0ff28 maintenance
[f=-000001]  -> Connection established (given id 2)
[f=-000001] Connection attempt from raaar
[f=-000001]  -> Version: 104.0.1-55-g5d0ff28 maintenance
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9db2e262}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9db2e262}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]"
[f=-000001] Connection attempt from filch
[f=-000001]  -> Version: 104.0.1-55-g5d0ff28 maintenance
[f=-000001]  -> Connection established (given id 4)
[f=-000001] Connection attempt from GoogleFrog
[f=-000001]  -> Version: 104.0.1-55-g5d0ff28 maintenance
[f=-000001]  -> Connection established (given id 3)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9db2e262}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9db2e262}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]"
[f=-000001] Set UnitIconDist to 100000
[f=-000001] Set UnitIconDist to 0
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be301b4b15a0a3de3178df9a7627d22781b00c59634ef62cb46fddc64909cba0ca3072b08dea061db7612f389cb5c8375615670a9c3d3dc8c5425ec344d0c16a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68e3795ac02c43df68a5c1bff2efc40317d478e98c74f3948bd2ec58a8013690e5353182ecb7869f4c6c342f940f2c6cf48fdf5491d8b7ad48f149bf2090622a]"
[f=-000001] <NorthChileanG> Allies: I choose: Le karmava!
[f=-000001] Set UnitIconDist to 100000
[f=-000001] Set UnitIconDist to 0
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be301b4b15a0a3de3178df9a7627d22781b00c59634ef62cb46fddc64909cba0ca3072b08dea061db7612f389cb5c8375615670a9c3d3dc8c5425ec344d0c16a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68e3795ac02c43df68a5c1bff2efc40317d478e98c74f3948bd2ec58a8013690e5353182ecb7869f4c6c342f940f2c6cf48fdf5491d8b7ad48f149bf2090622a]"
[f=-000001] frames-per-second indicator is enabled!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be301b4b15a0a3de3178df9a7627d22781b00c59634ef62cb46fddc64909cba0ca3072b08dea061db7612f389cb5c8375615670a9c3d3dc8c5425ec344d0c16a]"
[f=-000001] Set UnitIconDist to 100000
[f=-000001] Set UnitIconDist to 0
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68e3795ac02c43df68a5c1bff2efc40317d478e98c74f3948bd2ec58a8013690e5353182ecb7869f4c6c342f940f2c6cf48fdf5491d8b7ad48f149bf2090622a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be301b4b15a0a3de3178df9a7627d22781b00c59634ef62cb46fddc64909cba0ca3072b08dea061db7612f389cb5c8375615670a9c3d3dc8c5425ec344d0c16a]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68e3795ac02c43df68a5c1bff2efc40317d478e98c74f3948bd2ec58a8013690e5353182ecb7869f4c6c342f940f2c6cf48fdf5491d8b7ad48f149bf2090622a]"
[f=-000001] <raaar> Allies: I choose: Techno!
[f=-000001] SendLuaMenuMsg showLobby
[f=-000001] HandleLobbyOverlay SetMainInterfaceVisibley
[f=-000001] Input grabbing is disabled!
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] Statistics for RectangleOptimizer: 0%
[f=-000001] UpdateInterfacePreset, minimapRight
[f=0000008] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0000008] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=0000008] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=0000008] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=0000008] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0000008] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=0000008] !transmitlobby @voice@buildUnit@reload
[f=0000051] SetLobbyFullscreenMode, 2
[f=0000053] [GR::LogDisplayMode] display-mode set to 960x810x24bpp@60Hz (windowed::decorated)
[f=0000053] Statistics for RectangleOptimizer: 0%
[f=0000053] UpdateInterfacePreset, minimapRight
[f=0000076] SetLobbyButtonEnabled, false
[f=0000143] [GR::LogDisplayMode] display-mode set to 1920x1058x24bpp@60Hz (windowed::decorated)
[f=0000143] Statistics for RectangleOptimizer: 0%
[f=0000143] UpdateInterfacePreset, minimapRight
[f=0000189] SetLobbyButtonEnabled, false
[f=0000259] [GR::LogDisplayMode] display-mode set to 1936x1096x104bpp@1285886940Hz (windowed::decorated)
[f=0000259] Statistics for RectangleOptimizer: 0%
[f=0000259] UpdateInterfacePreset, minimapRight
[f=0000376] Input grabbing is enabled!
[f=0000388] Set UnitIconDist to 100000
[f=0000402] Set UnitIconDist to 0
[f=0000548] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::decorated)
[f=0000548] Statistics for RectangleOptimizer: 0%
[f=0000548] UpdateInterfacePreset, minimapRight
[f=0000624] Set UnitIconDist to 100000
[f=0000632] [liblobby] Warning: Duplicate user(hokomoko) added to channel (zk)
[f=0000641] Set UnitIconDist to 0
[f=0000721] Playback paused
[f=0000723]  (spec) paused the demo
[f=0000723] Set UnitIconDist to 100000
[f=0000723] [liblobby] Warning: Duplicate user(Inperpetuammemoriam) added to channel (zk)
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] SendLuaMenuMsg showLobby
[f=0000723] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0000723] Input grabbing is disabled!
[f=0000723] [liblobby] Warning: Duplicate user(Halogen123) added to channel (zk)
[f=0000723] [GR::LogDisplayMode] display-mode set to 1920x1079x24bpp@60Hz (windowed::decorated)
[f=0000723] Statistics for RectangleOptimizer: 0%
[f=0000723] UpdateInterfacePreset, minimapRight
[f=0000723] Input grabbing is enabled!
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] SendLuaMenuMsg showLobby
[f=0000723] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0000723] Input grabbing is disabled!
[f=0000723] SetLobbyFullscreenMode, 1
[f=0000723] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=0000723] Statistics for RectangleOptimizer: 0%
[f=0000723] UpdateInterfacePreset, minimapRight
[f=0000723] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=0000723] Statistics for RectangleOptimizer: 0%
[f=0000723] UpdateInterfacePreset, minimapRight
[f=0000723] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=0000723] Statistics for RectangleOptimizer: 0%
[f=0000723] UpdateInterfacePreset, minimapRight
[f=0000723] Input grabbing is enabled!
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] SendLuaMenuMsg showLobby
[f=0000723] HandleLobbyOverlay SetMainInterfaceVisibley
[f=0000723] Input grabbing is disabled!
[f=0000723] SetLobbyFullscreenMode, 2
[f=0000723] [GR::LogDisplayMode] display-mode set to 960x810x24bpp@60Hz (windowed::decorated)
[f=0000723] Statistics for RectangleOptimizer: 0%
[f=0000723] UpdateInterfacePreset, minimapRight
[f=0000723] SetLobbyButtonEnabled, false
[f=0000723] [GR::LogDisplayMode] display-mode set to 1920x1058x24bpp@60Hz (windowed::decorated)
[f=0000723] Statistics for RectangleOptimizer: 0%
[f=0000723] UpdateInterfacePreset, minimapRight
[f=0000723] SetLobbyButtonEnabled, false
[f=0000723] Input grabbing is enabled!
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] [GR::LogDisplayMode] display-mode set to 1936x1096x104bpp@700999604Hz (windowed::decorated)
[f=0000723] Statistics for RectangleOptimizer: 0%
[f=0000723] UpdateInterfacePreset, minimapRight
[f=0000723] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::decorated)
[f=0000723] Statistics for RectangleOptimizer: 0%
[f=0000723] UpdateInterfacePreset, minimapRight
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] [GR::LogDisplayMode] display-mode set to 1921x1080x104bpp@1114499516Hz (windowed::decorated)
[f=0000723] Statistics for RectangleOptimizer: 0%
[f=0000723] UpdateInterfacePreset, minimapRight
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] Input grabbing is enabled!
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] Set UnitIconDist to 100000
[f=0000723] Set UnitIconDist to 0
[f=0000723] frames-per-second indicator is disabled!
[f=0000723] [liblobby] Warning: Duplicate user(TechAUmNu) added to channel (zk)
[f=0000723] UpdateInterfacePreset, minimapRight
[f=0000723] UpdateInterfacePreset, minimapLeft
[f=0000723] UpdateInterfacePreset, minimapRight
[f=0000723] UpdateInterfacePreset, minimapLeft
[f=0000723] UpdateInterfacePreset, minimapRight
[f=0000723] UpdateInterfacePreset, default2
[f=0000723] Removed:  LuaUI/Widgets/gui_chili_global_commands.lua
[f=0000723] SetLobbyButtonEnabled, false
[f=0000723] UpdateInterfacePreset, minimapRight
[f=0000723] Loading:  LuaUI/Widgets/gui_chili_global_commands.lua
[f=0000723] SetLobbyButtonEnabled, false
[f=0000723] UpdateInterfacePreset, minimapRight
[f=0000723] UpdateInterfacePreset, default
[f=0000723] UpdateInterfacePreset, minimapRight
[f=0000723] UpdateInterfacePreset, minimapRight
[f=0000723] LuaUI TweakMode: ON
[f=0000723] LuaUI TweakMode: OFF
[f=0000723]  (spec) unpaused the demo
[f=0000744] Set UnitIconDist to 100000
[f=0000802] Set UnitIconDist to 0
[f=0000814] Set UnitIconDist to 100000
[f=0001255] Set UnitIconDist to 0
[f=0001269] Set UnitIconDist to 100000
[f=0001719] Set UnitIconDist to 0
[f=0001737] Set UnitIconDist to 100000
[f=0002294] Set UnitIconDist to 0
[f=0002379] Set UnitIconDist to 100000
[f=0003400] Input grabbing is enabled!
[f=0003539] Set UnitIconDist to 0
[f=0003571] Set UnitIconDist to 100000
[f=0003611] Set UnitIconDist to 0
[f=0003651] Set UnitIconDist to 100000
[f=0003697] Set UnitIconDist to 0
[f=0003735] Set UnitIconDist to 100000
[f=0003878] Statistics for RectangleOptimizer: 0%
[f=0003878] Set water rendering mode to 4 (bumpmapped)
[f=0005148] [liblobby] Warning: Duplicate user(sarel) added to channel (zk)
[f=0005558] Input grabbing is enabled!
[f=0005799] Set UnitIconDist to 0
[f=0005852] Set UnitIconDist to 100000
[f=0006474] Set UnitIconDist to 0
[f=0006500] Set UnitIconDist to 100000
[f=0006719] Set UnitIconDist to 0
[f=0006786] Set UnitIconDist to 100000
[f=0008702] game_message: Morph complete: Techno lvl 1
[f=0009718] [liblobby] Warning: Duplicate user(joshnie) added to channel (zk)
[f=0011881] [liblobby] Warning: Duplicate user(r3v3l) added to channel (zk)
[f=0012800] [liblobby] Warning: Duplicate user(DeinFreund) added to channel (zk)
[f=0013208] [liblobby] Warning: Duplicate user(Toxici11i) added to channel (zk)
[f=0013545] game_message: Morph complete: Techno lvl 3
[f=0014327] [liblobby] Warning: Duplicate user(GhostTM) added to channel (zk)
[f=0016391] game_message: Morph complete: Techno lvl 4
[f=0018766] Set UnitIconDist to 0
[f=0018884] Set UnitIconDist to 100000
[f=0022183] [liblobby] Warning: Duplicate user(Thek) added to channel (zk)
[f=0022371] [Chobby] Warning: Missing minimap image for
[f=0022930] Set UnitIconDist to 0
[f=0022939] Set UnitIconDist to 100000
[f=0023385] Spectator GoogleFrog left the game:  normal quit
[f=0024480] game_message: NorthChileanG has been destroyed!
[f=0024480] game_message: raaar wins!
[f=0024480] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[f=0024484] <autoquit> Autoquit canceled.
[f=0024523] Set UnitIconDist to 0
[f=0024630] Spectator filch left the game:  normal quit
[f=0024663] Player raaar left the game:  normal quit
[f=0024669] Spectator NorthChileanG left the game:  normal quit
[f=0024675] No clients connected, shutting down server
[f=0024675] Server shutdown
[f=0024686] Error: [Game::ClientReadNet] keyframe difference: -1 (client: 24686, server: 24688)
[f=0024701] Error: [Game::ClientReadNet] keyframe difference: -2 (client: 24701, server: 24704)
[f=0024716] Error: [Game::ClientReadNet] keyframe difference: -3 (client: 24716, server: 24720)
[f=0024731] Error: [Game::ClientReadNet] keyframe difference: -4 (client: 24731, server: 24736)
[f=0024746] Error: [Game::ClientReadNet] keyframe difference: -5 (client: 24746, server: 24752)
[f=0024761] Error: [Game::ClientReadNet] keyframe difference: -6 (client: 24761, server: 24768)
[f=0024776] Error: [Game::ClientReadNet] keyframe difference: -7 (client: 24776, server: 24784)
[f=0024791] Error: [Game::ClientReadNet] keyframe difference: -8 (client: 24791, server: 24800)
[f=0024806] Error: [Game::ClientReadNet] keyframe difference: -9 (client: 24806, server: 24816)
[f=0024821] Error: [Game::ClientReadNet] keyframe difference: -10 (client: 24821, server: 24832)
[f=0024836] Error: [Game::ClientReadNet] keyframe difference: -11 (client: 24836, server: 24848)
[f=0024851] Error: [Game::ClientReadNet] keyframe difference: -12 (client: 24851, server: 24864)
[f=0024866] Error: [Game::ClientReadNet] keyframe difference: -13 (client: 24866, server: 24880)
[f=0024869] [liblobby] Warning: Duplicate user(DarkRay) added to channel (zk)
[f=0024881] Error: [Game::ClientReadNet] keyframe difference: -14 (client: 24881, server: 24896)
[f=0024896] Error: [Game::ClientReadNet] keyframe difference: -15 (client: 24896, server: 24912)
[f=0024911] Error: [Game::ClientReadNet] keyframe difference: -16 (client: 24911, server: 24928)
[f=0024926] Error: [Game::ClientReadNet] keyframe difference: -17 (client: 24926, server: 24944)
[f=0024941] Error: [Game::ClientReadNet] keyframe difference: -18 (client: 24941, server: 24960)
[f=0024956] Error: [Game::ClientReadNet] keyframe difference: -19 (client: 24956, server: 24976)
[f=0024971] Error: [Game::ClientReadNet] keyframe difference: -20 (client: 24971, server: 24992)
[f=0024986] Error: [Game::ClientReadNet] keyframe difference: -21 (client: 24986, server: 25008)
[f=0025001] Error: [Game::ClientReadNet] keyframe difference: -22 (client: 25001, server: 25024)
[f=0025016] Error: [Game::ClientReadNet] keyframe difference: -23 (client: 25016, server: 25040)
[f=0025031] Error: [Game::ClientReadNet] keyframe difference: -24 (client: 25031, server: 25056)
[f=0025046] Error: [Game::ClientReadNet] keyframe difference: -25 (client: 25046, server: 25072)
[f=0025061] Error: [Game::ClientReadNet] keyframe difference: -26 (client: 25061, server: 25088)
[f=0025076] Error: [Game::ClientReadNet] keyframe difference: -27 (client: 25076, server: 25104)
[f=0025091] Error: [Game::ClientReadNet] keyframe difference: -28 (client: 25091, server: 25120)
[f=0025106] Error: [Game::ClientReadNet] keyframe difference: -29 (client: 25106, server: 25136)
[f=0025106] LuaUI TweakMode: ON
[f=0025106] LuaUI TweakMode: OFF
[f=0025106] LuaUI TweakMode: ON
[f=0025106] LuaUI TweakMode: OFF
[f=0025106] LuaUI TweakMode: ON
[f=0025106] LuaUI TweakMode: OFF
[f=0025106] [liblobby] Warning: Duplicate user(Brofessional) added to channel (zk)
[f=0025106] [liblobby] Warning: Duplicate user([Drunk]iHateMyElo) added to channel (zk)
[f=0025106] [ReloadOrRestart] Spring "E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe" should be reloading
[f=0025106] [SpringApp::Reload][1]
[f=0025106] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0025106]     [async=0] threads=3 tasks=465464 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=0025106]         thread=1 tasks=232732 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 2.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=0025106]         thread=2 tasks=232732 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 26815622270395842273038097138521603635225740495931072717965381176722344650847959619992449513382389496260826493077575159516007881426311197311361174479044608.000}}ms
[f=0025106]     [async=1] threads=3 tasks=151 {sum,avg}{exec,wait}time={{0.000, -2.000}, {0.000, 0.000}}ms
[f=0025106]         thread=1 tasks=75 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 26815622298369635923135308774417635061575441688850151387002271098874321468740939185822692999929194966681336578392586800111737541278489541874983543590879232.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms
[f=0025106]         thread=2 tasks=76 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 2.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms
[f=0025106] [ThreadPool::SetThreadCount][2] workers=0
[f=0025106] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=0025106] [ThreadPool::SetThreadCount][2] workers=2
[f=0025106] [Threading] Main thread CPU affinity mask set: 252
[f=0025106] [SpringApp::Reload][2]
[f=0025106] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0025106] [Game::KillLua][1] dtor=0 luaGaia=15732838
[f=0025106] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,286249887,0} {chunk,block}Bytes={0,0}
[f=0025106] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,286249887,0} {chunk,block}Bytes={0,0}
[f=0025106] [Game::KillLua][2] dtor=0 luaRules=2f59d958
[f=0025106] Start gadgetHandler:Shutdown
[f=0025106] Shutdown - StartSetup
[f=0025106] Shutdown - UnitMorph
[f=0025106] Shutdown - LupsNanoSpray
[f=0025106] Shutdown - Missile Silo Controller
[f=0025106] Shutdown - Modular Comm Info
[f=0025106] Shutdown - Puppy Handler
[f=0025106] Shutdown - Terrain Texture Handler
[f=0025106] Shutdown - UnitCloakShield
[f=0025106] End gadgetHandler:Shutdown
[f=0025106] Start gadgetHandler:Shutdown
[f=0025106] Shutdown - UnitMorph
[f=0025106] Shutdown - Modular Comm Info
[f=0025106] Shutdown - Shockwaves
[f=0025106] Shutdown - UnitCloakShield
[f=0025106] Shutdown - Lups Cloak FX
[f=0025106] Shutdown - Lups
[f=0025106] End gadgetHandler:Shutdown
[f=0025106] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,286249962,0} {chunk,block}Bytes={0,0}
[f=0025106] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,286249962,0} {chunk,block}Bytes={0,0}
[f=0025106] [Game::KillLua][3] dtor=0 luaUI=3e758778
[f=0025106] Start widgetHandler:Shutdown
[f=0025106] Shutdown - SaveOrderList Complete
[f=0025106] Writing last game win data
[f=0025106] Shutdown - SaveConfigData Complete
[f=0025106] Shutdown Widget - Chili Highlight
[f=0025106] Shutdown Widget - Deferred rendering
[f=0025106] Shutdown Widget - EPIC Menu
[f=0025106] Shutdown Widget - Custom Markers
[f=0025106] Shutdown Widget - Chili Widget Selector
[f=0025106] Shutdown Widget - Chili Minimap
[f=0025106] Shutdown Widget - Local Team Colors
[f=0025106] Shutdown Widget - Display Keys 2
[f=0025106] Shutdown Widget - Save Game Menu
[f=0025106] Shutdown Widget - Noises
[f=0025106] Shutdown Widget - Attrition Counter
[f=0025106] Shutdown Widget - HealthBars
[f=0025106] Shutdown Widget - Unit Icons
[f=0025106] Shutdown Widget - Outline
[f=0025106] Shutdown Widget - Win Counter
[f=0025106] Shutdown Widget - BuildETA
[f=0025106] Shutdown Widget - Depth of Field Shader
[f=0025106] Shutdown Widget - Modular Comm Info
[f=0025106] Shutdown Widget - Chili Nuke Warning
[f=0025106] Shutdown Widget - Grab Input
[f=0025106] Input grabbing is disabled!
[f=0025106] Shutdown Widget - Music Player
[f=0025106] Shutdown Widget - Stereo3D
[f=0025106] Shutdown Widget - XrayShader
[f=0025106] Shutdown Widget - Mex Placement Handler
[f=0025106] Shutdown Widget - CameraShake
[f=0025106] Shutdown Widget - Chili EndGame Window
[f=0025106] Shutdown Widget - Chili Selections & CursorTip v2
[f=0025106] Shutdown Widget - Chili Spectator Panels
[f=0025106] Shutdown Widget - Context Menu
[f=0025106] Shutdown Widget - Darkening
[f=0025106] Shutdown Widget - Highlight Geos
[f=0025106] Shutdown Widget - Point Tracker
[f=0025106] Shutdown Widget - Showeco and Grid Drawer
[f=0025106] Shutdown Widget - MinimapEvents
[f=0025106] Shutdown Widget - Local Widgets Config
[f=0025106] Shutdown Widget - Missile Silo Range
[f=0025106] Shutdown Widget - Morph Finished notification
[f=0025106] Shutdown Widget - Chili Economy Panel Default
[f=0025106] Shutdown Widget - Attack AoE
[f=0025106] Shutdown Widget - UnitShapes
[f=0025106] Shutdown Widget - Map Edge Extension
[f=0025106] Shutdown Widget - Selection Send
[f=0025106] Shutdown Widget - Waypoint Dragger
[f=0025106] Shutdown Widget - LupsManager
[f=0025106] Shutdown Widget - Newton Firezone
[f=0025106] Shutdown Widget - Chili Pro Console
[f=0025106] Shutdown Widget - Chili Crude Player List
[f=0025106] Shutdown Widget - Chili Framework
[f=0025106] Shutdown Widget - Lups
[f=0025106] Shutdown Widget - Chili Core Selector
[f=0025106] Shutdown Widget - Combo Overhead/Free Camera (experimental)
[f=0025106] Switching to Overhead (TA) style camera
[f=0025106] Shutdown Widget - Pause Screen
[f=0025106] Shutdown Widget - Lasso Terraform GUI
[f=0025106] Shutdown Widget - Text To Speech Control
[f=0025106] Shutdown Widget - Layout Handler
[f=0025106] Shutdown Widget - Color Blindness Correction
[f=0025106] Shutdown Widget - Persistent Build Height
[f=0025106] End widgetHandler:Shutdown
[f=0025106] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,286370907,0} {chunk,block}Bytes={0,0}
[f=0025106] [Game::KillLua][4] dtor=0
[f=0025106] [SpringApp::Reload][3]
[f=0025106] [Sound] [~CSound][1] soundThread=06c52f34
[f=0025106] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0025106] [Sound] [Sound::UpdateThread][3] efx=12d47558
[f=0025106] [Sound] [Sound::UpdateThread][4] ctx=12d35018 dev=06623660
[f=0025106] [Sound] [Sound::UpdateThread][5]
[f=0025106] [Sound] [~CSound][2]
[f=0025106] [Sound] [~CSound][3]
[f=0025106] [SpringApp::Reload][4]
[f=0025106] [Game::~CGame][1]
[f=0025106] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0025106] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0025106] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0025106] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0025106] [Game::KillLua][4] dtor=1
[f=0025106] [Game::KillMisc][1]
[f=0025106] [Game::KillMisc][2]
[f=0025106] [Game::KillMisc][3]
[f=0025106] [Game::KillRendering][1]
[f=0025106] Statistics for RectangleOptimizer: 2%
[f=0025106] [Game::KillInterface][1]
[f=0025106] [Game::KillInterface][2]
[f=0025106] [Game::KillSimulation][1]
[f=0025106] [Game::KillSimulation][2] unitHandler=14d7b9e0
[f=0025106] [CCollisionHandler] dis-/continuous tests: 0/2824779
[f=0025106] [Game::KillSimulation][3]
[f=0025106] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0025106] [~CPathCache(28x28)] cacheHits=278 hitPercentage=38% numHashColls=0 maxCacheSize=23
[f=0025106] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[f=0025106] [~CPathCache(56x56)] cacheHits=362 hitPercentage=0% numHashColls=0 maxCacheSize=201
[f=0025106] Statistics for RectangleOptimizer: 2%
[f=0025106] Statistics for RectangleOptimizer: 2%
[f=0025106] LosHandler stats: total instances=38773; shared=5%; from cache=34%
[f=0025106] [Game::KillSimulation][4]
[f=0025106] [Game::~CGame][2]
[f=0025106] [Game::~CGame][3]
[f=0025106] [LocalConnection::Statistics]
    Received: 426177 bytes
    Sent: 275196 bytes

[f=0025106] [SpringApp::Reload][5]
[f=0025106] [SpringApp::Reload][6]
[f=0025106] [~CPoolArchive] name="E:\Spring\packages\b2a7cbc5fb2512118f11bf9d77ed40ff.sdp" numZipFiles=2449 sumInflSize=120874kb sumReadTime=4ms
[f=0025106]     file="luamenu/widgets/chili/skins/evolved/combobox_ctrl.png" indx=2062 inflSize=0kb readTime=1ms
[f=0025106]     file="luamenu/widgets/chili/skins/evolved/tech_mainwindow_darker.png" indx=2107 inflSize=30kb readTime=1ms
[f=0025106]     file="luamenu/images/link.png" indx=1739 inflSize=0kb readTime=1ms
[f=0025106]     file="luamenu/configs/gameconfig/zk/minimapoverride/scorpiobattleground.jpg" indx=611 inflSize=150kb readTime=1ms
[f=0025106]     file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms
[f=0025106]     file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms
[f=0025106]     file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms
[f=0025106]     file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms
[f=0025106]     file="anims/cursornormal_10.png" indx=4 inflSize=1kb readTime=0ms
[f=0025106]     file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=0ms
[f=0025106] [~CPoolArchive] name="E:\Spring\packages\b950e4f89231eaf72ad1e48ea8ef12b2.sdp" numZipFiles=6807 sumInflSize=604537kb sumReadTime=1133ms
[f=0025106]     file="unittextures/gritty1.dds" indx=6204 inflSize=5461kb readTime=39ms
[f=0025106]     file="sounds/music/peace/far beyond the stars.ogg" indx=5073 inflSize=6427kb readTime=36ms
[f=0025106]     file="sounds/music/war/hybrid statement.ogg" indx=5083 inflSize=5829kb readTime=35ms
[f=0025106]     file="unittextures/gritty2.dds" indx=6205 inflSize=5461kb readTime=32ms
[f=0025106]     file="sounds/music/war/entering the stronghold.ogg" indx=5082 inflSize=3548kb readTime=31ms
[f=0025106]     file="unittextures/starlight2.dds" indx=6388 inflSize=4096kb readTime=26ms
[f=0025106]     file="sounds/music/victory/modern warstory.ogg" indx=5080 inflSize=3745kb readTime=23ms
[f=0025106]     file="unittextures/starlight.dds" indx=6387 inflSize=4096kb readTime=20ms
[f=0025106]     file="sounds/music/peace/inaria.ogg" indx=5074 inflSize=3153kb readTime=19ms
[f=0025106]     file="sounds/music/peace/a whole world on paper.ogg" indx=5071 inflSize=2558kb readTime=18ms
[f=0025106] Scanning: E:\Spring\engine\win64\104.0.1-55-g5d0ff28\base
[f=0025106] Scanning: E:\Spring\maps
[f=0025106] Scanning: E:\Spring\games
[f=0025106] Scanning: E:\Spring\packages
[f=0025106] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms
[f=0025106] [SpringApp::Reload][7]
[f=0025106] [SpringApp::Reload][8]
[f=0025106] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=0025106] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=0025106] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=0025106] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=0025106] [Sound] [Sound::InitThread][1]
[f=0025106] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=0025106] [Sound] [Sound::InitThread][3] device=329f8010 context=31260ae0
[f=0025106] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=0025106] [Sound]   Vendor:         OpenAL Community
[f=0025106] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=0025106] [Sound]   Renderer:       OpenAL Soft
[f=0025106] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=0025106] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=0025106] [Sound]   Devices:
[f=0025106] [Sound]     [Speakers (VB-Audio Cable A)]
[f=0025106] [Sound]     [Speakers (VB-Audio VoiceMeeter VAIO)]
[f=0025106] [Sound]     [Line 1 (Virtual Audio Cable)]
[f=0025106] [Sound]     [Headset Earphone (4- Wireless Controller)]
[f=0025106] [Sound]     [Speakers (VB-Audio Virtual Cable)]
[f=0025106] [Sound]     [Line Out (4- Scarlett 2i2 USB)]
[f=0025106] [Sound]     [Speakers (2- VB-Audio Virtual Cable)]
[f=0025106] [Sound]     [ASUS VH232H-0 (NVIDIA High Definition Audio)]
[f=0025106] [Sound]     [Speakers (Mobiola Wave Audio Device (WDM))]
[f=0025106] [Sound]     [Speakers (VB-Audio Cable B)]
[f=0025106] [Sound]     [Line 2 (Virtual Audio Cable)]
[f=0025106] [Sound]     [Speakers (VB-Audio Cable A)]
[f=0025106] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=0025106] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=0025106] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=0025106] [Sound] Error:   Initializing EFX failed!
[f=0025106] [Sound] [Sound::UpdateThread][2]
[f=0025106] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=0025106] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.10.4"
[f=-000001] [SpringApp::Reload][12] #script=0
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0672df40
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0
[f=-000001] [SpringApp::Reload][13] numReloads=16

[f=-000001] http://zero-k.info/replays/20171104_002556_Isle of Grief 0_104.0.1-55-g5d0ff28 maintenance.sdfz,Zero-K v1.5.10.3,Isle of Grief 0.2,104.0.1-55-g5d0ff28
[f=-000001] Getting data...
[f=-000001] Downloading replay file
[f=-000001] sending http request GET /replays/20171104_002556_Isle%20of%20Grief%200_104.0.1-55-g5d0ff28%20maintenance.sdfz HTTP/1.0

Host: zero-k.info 

[f=-000001] Starting Spring
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 80
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1000
[f=-000001] SetSettings Value, WindowBorderless, 0
[f=-000001] SetSettings Value, WindowBorderless, 0
[f=-000001] SetSettings Value, Fullscreen, 0
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 1
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 32
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Int, FSAALevel, 8
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 180
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 8192
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 16
[f=-000001] SetSettings Int, BumpWaterReflection, 2
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, AdvSky, 1
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway.
[f=-000001] SetSettings Int, HangTimeout, 5
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 9999
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 1024
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Int, UnitIconDist, 151
[f=-000001] SetSettings Int, TreeRadius, 2500
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 10
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 2
[f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxParticles, 50000
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 2
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
[f=-000001] starting game, [GAME]
{
    DemoFile=demos/20171104_002556_Isle of Grief 0_104.0.1-55-g5d0ff28 maintenance.sdfz;
}

[f=-000001] [ReloadOrRestart] Spring "E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001]     [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]     [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=-000001]         thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001]         thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 252
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [~CSound][1] soundThread=11f364ec
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] efx=12d48e88
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=31260ae0 dev=329f8010
[f=-000001] [Sound] [Sound::UpdateThread][5]
[f=-000001] [Sound] [~CSound][2]
[f=-000001] [Sound] [~CSound][3]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [~CPoolArchive] name="E:\Spring\packages\b2a7cbc5fb2512118f11bf9d77ed40ff.sdp" numZipFiles=2449 sumInflSize=120874kb sumReadTime=5ms
[f=-000001]     file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=1ms
[f=-000001]     file="luamenu/widgets/chili/skins/evolved/tech_button_action_bk.png" indx=2085 inflSize=0kb readTime=1ms
[f=-000001]     file="luamenu/widgets/chili/skins/evolved/panel2_border.png" indx=2080 inflSize=0kb readTime=1ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/skinning/headingsingleplayerlarge.png" indx=1077 inflSize=20kb readTime=1ms
[f=-000001]     file="luamenu/configs/gameconfig/zk/minimapoverride/scorpiobattleground.jpg" indx=611 inflSize=150kb readTime=1ms
[f=-000001]     file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursornormal_10.png" indx=4 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001] Scanning: E:\Spring\engine\win64\104.0.1-55-g5d0ff28\base
[f=-000001] Scanning: E:\Spring\maps
[f=-000001] Scanning: E:\Spring\games
[f=-000001] Scanning: E:\Spring\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::InitThread][3] device=329f8010 context=312612f8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (VB-Audio Cable A)]
[f=-000001] [Sound]     [Speakers (VB-Audio VoiceMeeter VAIO)]
[f=-000001] [Sound]     [Line 1 (Virtual Audio Cable)]
[f=-000001] [Sound]     [Headset Earphone (4- Wireless Controller)]
[f=-000001] [Sound]     [Speakers (VB-Audio Virtual Cable)]
[f=-000001] [Sound]     [Line Out (4- Scarlett 2i2 USB)]
[f=-000001] [Sound]     [Speakers (2- VB-Audio Virtual Cable)]
[f=-000001] [Sound]     [ASUS VH232H-0 (NVIDIA High Definition Audio)]
[f=-000001] [Sound]     [Speakers (Mobiola Wave Audio Device (WDM))]
[f=-000001] [Sound]     [Speakers (VB-Audio Cable B)]
[f=-000001] [Sound]     [Line 2 (Virtual Audio Cable)]
[f=-000001] [Sound]     [Speakers (VB-Audio Cable A)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.10.4"
[f=-000001] [SpringApp::Reload][12] #script=97
[f=-000001] Warning: script.txt is missing the IsHost-entry. Assuming this is a client.
[f=-000001] [CPreGame] server using IP localhost and port 8452
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file for game data...
[f=-000001] [PreGame::StartServerForDemo] starting GameServer
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[f=-000001] [UDPListener] successfully bound socket on port 8452
[f=-000001] [PreGame::StartServerForDemo] started GameServer
[f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 89ms
[f=-000001] [SpringApp::Reload][13] numReloads=17

[f=-000001] [PreGame::UpdateClientNet] added new player  (spec) with number 4 to team 0
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Isle of Grief 0.2
[f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.10.3 (archive: b950e4f89231eaf72ad1e48ea8ef12b2.sdp)
[f=-000001] Warning: [PreGame::GameDataReceived] Archive Isle of Grief 0.2 (checksum 0x7acf3830) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~CPoolArchive] name="E:\Spring\packages\b950e4f89231eaf72ad1e48ea8ef12b2.sdp" numZipFiles=6807 sumInflSize=604537kb sumReadTime=1ms
[f=-000001]     file="springignore.txt" indx=5348 inflSize=0kb readTime=1ms
[f=-000001]     file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms
[f=-000001]     file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms
[f=-000001]     file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms
[f=-000001]     file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms
[f=-000001]     file=".gitattributes" indx=0 inflSize=0kb readTime=0ms
[f=-000001]     file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms
[f=-000001] Warning: [PreGame::GameDataReceived] Archive b950e4f89231eaf72ad1e48ea8ef12b2.sdp (checksum 0x79cf5c36) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 93ms
[f=-000001] [PreGame::UpdateClientNet] received user number 4 (team 0, allyteam 1), creating load-screen
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] Parsing Map Information
[f=-000001] Loading SMF
[f=-000001] Loading Map (79 MB)
[f=-000001] Loading Radar Icons
[f=-000001] Loading GameData Definitions
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [defs.lua] loading all *Defs tables: 374ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 484ms
[f=-000001] Loading Sound Definitions
[f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound]  parsed 319 sounds from gamedata/sounds.lua
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat"
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] Creating Smooth Height Mesh
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms
[f=-000001] Creating QuadField & CEGs
[f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6
[f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
[f=-000001] Creating Unit Textures
[f=-000001] Creating Sky
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] Loading Weapon Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2131ms
[f=-000001] Loading Unit Definitions
[f=-000001] Warning: factoryplane: Given yardmap requires 8 extra char(s)!
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 191ms
[f=-000001] Loading Feature Definitions
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 48ms
[f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
[f=-000001] Initializing Map Features
[f=-000001] Creating ShadowHandler
[f=-000001] Creating InfoTextureHandler
[f=-000001] InfoTexture: shaders
[f=-000001] Creating GroundDrawer
[f=-000001] Loading Map Tiles
[f=-000001] Loading Square Textures
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] Creating TreeDrawer
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] Creating ProjectileDrawer & UnitDrawer
[f=-000001] Creating Projectile Textures
[f=-000001] Creating Water
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 74ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect"
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 42ms
[f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand"
[f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand"
[f=-000001] Loading LuaRules
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Mantis 5480         <hax_mantis_5480.lua>
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Set public randomseed  <init_random_seed.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
[f=-000001] Setting morph for custom comms for player: 1
[f=-000001] Setting morph for custom comms for player: 0
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally Attack   <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  NoAirNuke           <exp_no_air_nuke.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Solar Force Closed  <unit_solar_force_closed.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_block_ally_attack.lua  <cmd_block_ally_attack.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  hax_mantis_5480.lua  <hax_mantis_5480.lua>
>> Loaded gadget:  init_random_seed.lua  <init_random_seed.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_is_on_fire.lua  <unit_is_on_fire.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_on_the_move.lua  <unit_target_on_the_move.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_area_damage.lua  <weapon_area_damage.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] Loading LuaGaia
[f=-000001] Error: Failed to load: gui_dualfog_gadget.lua  ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value))
[f=-000001] Loaded UNSYNCED gadget:  Precipitation       <precipitation.lua>
[f=-000001] Loading LuaUI
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaUI Access Lock: enabled
[f=-000001] LuaSocket Enabled: yes
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 2, This game player count: 2
[f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
[f=-000001] Player and team counts match, continuing
[f=-000001] NorthChileanG was in last game but is now absent, resetting scores
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decals rendering is enabled!
[f=-000001] Set maximum particles to: 50000
[f=-000001] Set UnitLodDist to 9999
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Hide Interface Action  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] UpdateColorConfig, default
[f=-000001] UpdateColorConfig, custom
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Attrition Counter   <gui_attrition_counter.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Outline             <gfx_outline.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Commander Name Tags   <unit_comm_nametags.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  Music Player        <snd_music.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  XrayShader          <gfx_xray_shader.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Set UnitIconDist to 0
[f=-000001] Loaded widget:  Icon Height         <gui_iconheight.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Spectator mode detected. Removed: Auto First Build Facing
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] game_message: Cleared Autogroups.
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Waypoint Dragger    <unit_waypoint_dragger_2.lua>
[f=-000001] <Cloaker Guard>: disabled for spectators
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] <Building Starter>: disabled for spectators
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Chili FactoryPanel  <gui_chili_facpanel.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Combo Overhead/Free Camera (experimental)  <camera_cofc.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] [LoadFinalize] finalizing PFS
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=6436eb8
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=a12d0aef
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=dec67d3c
[f=-000001] [Path] [PathEstimator::ReadFile] hash=dec67d3c file="cache\104dev-maintenance/paths/Isle of Grief 0.2.pe-dec67d3c.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (65 MB)
[f=-000001] [EstimatePathCosts] precached 4 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 204 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 401 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 597 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 797 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1007 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1203 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1639 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 1837 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2125 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2324 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2564 of 3136 blocks
[f=-000001] [EstimatePathCosts] precached 2760 of 3136 blocks
[f=-000001] [InitEstimator] writing PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=dec67d3c file="cache\104dev-maintenance/paths/Isle of Grief 0.2.pe-dec67d3c.zip" (exists=0)
[f=-000001] [InitEstimator] written PE16 pe-cache to file
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=6436eb8
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=a12d0aef
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a
[f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=dec67d4c
[f=-000001] [Path] [PathEstimator::ReadFile] hash=dec67d4c file="cache\104dev-maintenance/paths/Isle of Grief 0.2.pe2-dec67d4c.zip" (exists=0)
[f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (12 MB)
[f=-000001] [EstimatePathCosts] precached 2 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 51 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 105 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 154 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 205 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 256 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 311 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 364 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 414 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 464 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 574 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 626 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 677 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 727 of 784 blocks
[f=-000001] [EstimatePathCosts] precached 779 of 784 blocks
[f=-000001] [InitEstimator] writing PE32 pe2-cache to file
[f=-000001] [Path] [PathEstimator::WriteFile] hash=dec67d4c file="cache\104dev-maintenance/paths/Isle of Grief 0.2.pe2-dec67d4c.zip" (exists=0)
[f=-000001] [InitEstimator] written PE32 pe2-cache to file
[f=-000001] [LoadFinalize] finalized PFS (1447ms, checksum 028c4bb7)
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] Input grabbing is enabled!
[f=-000001] Mex Placement Initialised with 26 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] Switching to Free style camera
[f=-000001] Opening demofile demos/20171104_002556_Isle of Grief 0_104.0.1-55-g5d0ff28 maintenance.sdfz
[f=-000001] Connection attempt from  (spec)
[f=-000001]  -> Version: 104.0.1-55-g5d0ff28 maintenance
[f=-000001] [Game::ClientReadNet] added new player  (spec) with number 4 to team 0
[f=-000001] Epicmenu: Switching to COFC camera mode
[f=-000001]  -> Connection established (given id 4)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender=" (spec)" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender=" (spec)" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender=" (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender=" (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]"
[f=-000001] Spectator  (spec) finished loading and is now ingame
[f=-000001] <Ghost Site> Spectator mode. Widget removed.
[f=-000001] Skipping pregame chatter
[f=-000001] Set UnitIconDist to 100000
[f=-000001] Set UnitIconDist to 0
[f=-000001] Set UnitIconDist to 100000
[f=-000001] Set UnitIconDist to 0
[f=-000001] Set UnitIconDist to 100000
[f=-000001] Set UnitIconDist to 0
[f=-000001] Set UnitIconDist to 100000
[f=-000001] Set UnitIconDist to 0
[f=-000001] Set UnitIconDist to 100000
[f=-000001] Set UnitIconDist to 0
[f=-000001] Set UnitIconDist to 100000
[f=-000001] Set UnitIconDist to 0
[f=-000001] Set UnitIconDist to 100000
[f=-000001] Set UnitIconDist to 0
[f=-000001] Set UnitIconDist to 100000
[f=-000001] Beginning demo playback
[f=-000001] Set UnitIconDist to 0
[f=-000001] GameID: 04fbfc59c88e28c631325001fcda2bf2
[f=-000001] Set UnitIconDist to 100000
[f=-000001] Connection attempt from Fealthas
[f=-000001]  -> Version: 104.0.1-55-g5d0ff28 maintenance
[f=-000001]  -> Connection established (given id 1)
[f=-000001] Connection attempt from GoogleFrog
[f=-000001]  -> Version: 104.0.1-55-g5d0ff28 maintenance
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]"
[f=-000001] Skipping to frame 30
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]"
[f=-000001] <Fealthas> Allies: I choose: .-=~LobsterChef~=-.!
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]"
[f=-000001] <Fealthas> hello AmazonFrog
[f=-000001] > Game will be force started in 60 seconds
[f=-000001] <GoogleFrog> Allies: I choose: Builder!
[f=-000001] <Fealthas> I see this shitmap is still in the rotation
[f=-000001] <GoogleFrog> hello
[f=-000001] > Game will be force started in 40 seconds
[f=-000001] <GoogleFrog> how to play this game?
[f=-000001] <GoogleFrog> yes its unfortuante
[f=-000001] <Fealthas> idk im super rusty
[f=-000001] > Game will be force started in 20 seconds
[f=0000030] Skip finished
[f=0000041] <Fealthas> glhf
[f=0000042] Playback paused
[f=0000042]  (spec) paused the demo
[f=0000042] Set UnitIconDist to 0
[f=0000042] [Chobby] Warning: Missing minimap image for
[f=0000042] [Chobby] Warning: Missing minimap image for
[f=0000042] Set UnitIconDist to 100000
[f=0000042] Set UnitIconDist to 0
[f=0000042] Set UnitIconDist to 100000
[f=0000042] Set UnitIconDist to 0
[f=0000042] Set UnitIconDist to 100000
[f=0000042] Set UnitIconDist to 0
[f=0000042] Set UnitIconDist to 100000
[f=0000042] Set UnitIconDist to 0
[f=0000042]  (spec) unpaused the demo
[f=0000060] Set UnitIconDist to 100000
[f=0000134] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0000134] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0000134] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0000134] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=0000134] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=0000134] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=0000134] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=0000134] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=0000134] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0000134] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=0000134] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=0000134] !transmitlobby @voice@buildUnit@reload
[f=0000313] [liblobby] Warning: Duplicate user(Brofessional) added to channel (zk)
[f=0000325] <GoogleFrog> you too
[f=0001558] Set UnitIconDist to 0
[f=0001603] Set UnitIconDist to 100000
[f=0001617] Set UnitIconDist to 0
[f=0001879] Set UnitIconDist to 100000
[f=0002950] Set UnitIconDist to 0
[f=0002973] Set UnitIconDist to 100000
[f=0003671] Input grabbing is enabled!
[f=0004674] Set UnitIconDist to 0
[f=0004720] Set UnitIconDist to 100000
[f=0005055] Set UnitIconDist to 0
[f=0005113] Set UnitIconDist to 100000
[f=0009275] Set UnitIconDist to 0
[f=0009301] Set UnitIconDist to 100000
[f=0009320] Set UnitIconDist to 0
[f=0009382] Set UnitIconDist to 100000
[f=0009396] [liblobby] Warning: Duplicate user(markivs) added to channel (zk)
[f=0010126] [liblobby] Warning: Duplicate user(Sprung) added to channel (zk)
[f=0012906] [Game::ClientReadNet] added new player TheMooseIsLoose with number 2 to team 0
[f=0012906] > SPRINGIE:User TheMooseIsLoose|chickena|6_3|dev_content,donator_0|False||Dynasty|CA
[f=0012927] Connection attempt from TheMooseIsLoose
[f=0012927]  -> Version: 104.0.1-55-g5d0ff28 maintenance
[f=0012927]  -> Connection established (given id 2)
[f=0012941] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]"
[f=0012941] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]"
[f=0013464] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer
[f=0013464] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive
[f=0013464] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe
[f=0013464] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin
[f=0013464] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver
[f=0013464] !transmitlobby @voice@buildUnit@add;cloakassault;Knight
[f=0013464] !transmitlobby @voice@buildUnit@add;cloakarty;Sling
[f=0013464] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom
[f=0013464] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin
[f=0013464] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp
[f=0013464] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris
[f=0013464] !transmitlobby @voice@buildUnit@reload
[f=0013879] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]"
[f=0013962] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]"
[f=0013965] Set UnitIconDist to 0
[f=0014057] Set UnitIconDist to 100000
[f=0014489] Set UnitIconDist to 0
[f=0014526] Set UnitIconDist to 100000
[f=0015009] Set UnitIconDist to 0
[f=0015105] Set UnitIconDist to 100000
[f=0015501] Set UnitIconDist to 0
[f=0015521] Set UnitIconDist to 100000
[f=0015780] Set UnitIconDist to 0
[f=0015795] Set UnitIconDist to 100000
[f=0016962] [liblobby] Warning: Duplicate user(r3v3l) added to channel (zk)
[f=0017497] Set UnitIconDist to 0
[f=0017525] Set UnitIconDist to 100000
[f=0018661] [Game::ClientReadNet] added new player ratmix with number 3 to team 0
[f=0018662] > SPRINGIE:User ratmix|corfav|4_1||False|||NZ
[f=0018677] Connection attempt from ratmix
[f=0018677]  -> Version: 104.0.1-55-g5d0ff28 maintenance
[f=0018677]  -> Connection established (given id 3)
[f=0018691] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]"
[f=0018691] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]"
[f=0018951] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]"
[f=0018982] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]"
[f=0019732] Set UnitIconDist to 0
[f=0019738] Set UnitIconDist to 100000
[f=0020244] Set UnitIconDist to 0
[f=0020298] Set UnitIconDist to 100000
[f=0020953] Set UnitIconDist to 0
[f=0020991] Set UnitIconDist to 100000
[f=0021694] Set UnitIconDist to 0
[f=0021711] Set UnitIconDist to 100000
[f=0021732] Set UnitIconDist to 0
[f=0021769] Set UnitIconDist to 100000
[f=0021839] Set UnitIconDist to 0
[f=0021874] Set UnitIconDist to 100000
[f=0023020] Set UnitIconDist to 0
[f=0023058] Set UnitIconDist to 100000
[f=0025542] Set UnitIconDist to 0
[f=0025572] Set UnitIconDist to 100000
[f=0025925] COFC: Unit tracking ON
[f=0026229] COFC: Unit tracking OFF
[f=0026734] Set UnitIconDist to 0
[f=0026752] Set UnitIconDist to 100000
[f=0028389] Set UnitIconDist to 0
[f=0028424] Set UnitIconDist to 100000
[f=0028539] Switching to FPS style camera
[f=0028578] Switching to Free style camera
[f=0028606] Set UnitIconDist to 0
[f=0028626] Set UnitIconDist to 100000
[f=0028656] Set UnitIconDist to 0
[f=0028873] Set UnitIconDist to 100000
[f=0028907] Set UnitIconDist to 0
[f=0028965] Set UnitIconDist to 100000
[f=0029318] Set UnitIconDist to 0
[f=0029324] Set UnitIconDist to 100000
[f=0029378] Set UnitIconDist to 0
[f=0029416] Set UnitIconDist to 100000
[f=0029594] Set UnitIconDist to 0
[f=0029617] Set UnitIconDist to 100000
[f=0029997] [liblobby] Warning: Duplicate user(somekid) added to channel (zk)
[f=0030200] Set UnitIconDist to 0
[f=0030242] Error: Spring 104.0.1-55-g5d0ff28 maintenance has crashed.
[f=0030242] Error: DLL information:
[f=0030242] Error: 0x00400000   spring
[f=0030242] Error: 0x77d90000   ntdll
[f=0030242] Error: 0x75990000   kernel32
[f=0030242] Error: 0x76900000   KERNELBASE
[f=0030242] Error: 0x76f40000   ADVAPI32
[f=0030242] Error: 0x76790000   msvcrt
[f=0030242] Error: 0x76850000   sechost
[f=0030242] Error: 0x77230000   RPCRT4
[f=0030242] Error: 0x75680000   SspiCli
[f=0030242] Error: 0x75670000   CRYPTBASE
[f=0030242] Error: 0x70c20000   GLU32
[f=0030242] Error: 0x68a40000   OPENGL32
[f=0030242] Error: 0x76870000   GDI32
[f=0030242] Error: 0x769b0000   USER32
[f=0030242] Error: 0x769a0000   LPK
[f=0030242] Error: 0x770c0000   USP10
[f=0030242] Error: 0x6b8b0000   DDRAW
[f=0030242] Error: 0x6dc80000   DCIMAN32
[f=0030242] Error: 0x77440000   SETUPAPI
[f=0030242] Error: 0x76b20000   CFGMGR32
[f=0030242] Error: 0x766f0000   OLEAUT32
[f=0030242] Error: 0x77730000   ole32
[f=0030242] Error: 0x76ff0000   DEVOBJ
[f=0030242] Error: 0x715d0000   dwmapi
[f=0030242] Error: 0x77410000   IMAGEHLP
[f=0030242] Error: 0x75aa0000   SHELL32
[f=0030242] Error: 0x76ee0000   SHLWAPI
[f=0030242] Error: 0x76ab0000   WS2_32
[f=0030242] Error: 0x76950000   NSI
[f=0030242] Error: 0x10000000   DevIL
[f=0030242] Error: 0x74720000   MSVCP80
[f=0030242] Error: 0x60a50000   MSVCR80
[f=0030242] Error: 0x6b800000   OpenAL32
[f=0030242] Error: 0x72420000   WINMM
[f=0030242] Error: 0x70780000   vorbisfile
[f=0030242] Error: 0x68140000   ogg
[f=0030242] Error: 0x64cc0000   vorbis
[f=0030242] Error: 0x62e80000   zlib1
[f=0030242] Error: 0x70e40000   libfreetype-6
[f=0030242] Error: 0x65180000   libfontconfig-1
[f=0030242] Error: 0x68f40000   libexpat-1
[f=0030242] Error: 0x00350000   GLEW
[f=0030242] Error: 0x6c740000   SDL2
[f=0030242] Error: 0x77920000   IMM32
[f=0030242] Error: 0x77160000   MSCTF
[f=0030242] Error: 0x74520000   VERSION
[f=0030242] Error: 0x5dad0000   gameoverlayrenderer
[f=0030242] Error: 0x77d60000   PSAPI
[f=0030242] Error: 0x6d8d0000   nvapi
[f=0030242] Error: 0x71620000   uxtheme
[f=0030242] Error: 0x10d00000   GameHook
[f=0030242] Error: 0x01850000   lgscroll
[f=0030242] Error: 0x74150000   ntmarta
[f=0030242] Error: 0x77330000   WLDAP32
[f=0030242] Error: 0x69030000   nvoglv32
[f=0030242] Error: 0x74850000   WTSAPI32
[f=0030242] Error: 0x74510000   api-ms-win-core-synch-l1-2-0
[f=0030242] Error: 0x01a30000   WINTRUST
[f=0030242] Error: 0x76db0000   CRYPT32
[f=0030242] Error: 0x77010000   MSASN1
[f=0030242] Error: 0x70370000   nvspcap
[f=0030242] Error: 0x741d0000   WINHTTP
[f=0030242] Error: 0x74180000   webio
[f=0030242] Error: 0x77980000   profapi
[f=0030242] Error: 0x77890000   CLBCatQ
[f=0030242] Error: 0x73f00000   CRYPTSP
[f=0030242] Error: 0x73ec0000   rsaenh
[f=0030242] Error: 0x73eb0000   RpcRtRemote
[f=0030242] Error: 0x5f7a0000   SXS
[f=0030242] Error: 0x71ae0000   WINSTA
[f=0030242] Error: 0x0c7c0000   AppHook32_F52835C5-73E6-4AB4-B5DE-7CCEC7598F76
[f=0030242] Error: 0x6cf50000   COMCTL32
[f=0030242] Error: 0x5f720000   MMDevApi
[f=0030242] Error: 0x6e090000   PROPSYS
[f=0030242] Error: 0x5f760000   AUDIOSES
[f=0030242] Error: 0x6e550000   shfolder
[f=0030242] Error: 0x0e140000   dsound
[f=0030242] Error: 0x6cd10000   POWRPROF
[f=0030242] Error: 0x74110000   mswsock
[f=0030242] Error: 0x72080000   wshtcpip
[f=0030242] Error: 0x71c80000   NLAapi
[f=0030242] Error: 0x718d0000   napinsp
[f=0030242] Error: 0x718b0000   pnrpnsp
[f=0030242] Error: 0x72030000   DNSAPI
[f=0030242] Error: 0x718a0000   winrnr
[f=0030242] Error: 0x71870000   WLIDNSP
[f=0030242] Error: 0x71860000   wshbth
[f=0030242] Error: 0x71830000   mdnsNSP
[f=0030242] Error: 0x74240000   Iphlpapi
[f=0030242] Error: 0x74230000   WINNSI
[f=0030242] Error: 0x717f0000   fwpuclnt
[f=0030242] Error: 0x717e0000   rasadhlp
[f=0030242] Error: 0x6cd40000   wship6
[f=0030242] Error: 0x70af0000   graphics-hook32
[f=0030242] Error: 0x68460000   d3d11
[f=0030242] Error: 0x61760000   dxgi
[f=0030242] Error: 0x5eff0000   DXGIDebug
[f=0030242] Error: 0x593a0000   nvwgf2um
[f=0030242] Error: 0x0d8e0000   bcrypt
[f=0030242] Error: 0x14610000   bcryptprimitives
[f=0030242] Error: 0x1f8b0000   D3DCompiler_43
[f=0030242] Error: 0x6d640000   imjptip
[f=0030242] Error: 0x6cda0000   OLEACC
[f=0030242] Error: 0x6dfd0000   imjp10k
[f=0030242] Error: 0x6e390000   imetip
[f=0030242] Error: 0x746f0000   imecfm
[f=0030242] Error: 0x6e1d0000   imjpapi
[f=0030242] Error: 0x70b70000   imjkapi
[f=0030242] Error: 0x35740000   dbghelp
[f=0030242] Error: Exception: Access violation (0xc0000005)
[f=0030242] Error: Exception Address: 0x69beb4f6
[f=0030242] Error: Stacktrace for Spring 104.0.1-55-g5d0ff28 maintenance:
[f=0030242] Error: This stacktrace indicates a problem with your graphics card driver. Please try upgrading it (specifically recommended is the latest version) but make sure to use a driver removal utility first.
[f=0030242] Error:  [ProgCtr=69beb4f6 StackPtr=0028cc8c FramePtr=0028cc90]
[f=0030242] Error:  (0) C:\Windows\system32\nvoglv32.DLL [0x00BBB4F6]
[f=0030242] Error:  (1) C:\Windows\system32\nvoglv32.DLL [0x000A9C51]
[f=0030242] Error:  (2) C:\Windows\system32\nvoglv32.DLL [0x000A9D8D]
[f=0030242] Error:  (3) C:\Windows\system32\nvoglv32.DLL [0x00DB6AA1]
[f=0030242] Error:  (4) C:\Windows\system32\nvspcap.dll [0x0001D3BA]
[f=0030242] Error:  (5) C:\Windows\system32\nvspcap.dll [0x0001DB28]
[f=0030242] Error:  (6) C:\Windows\system32\nvspcap.dll [0x0001EE35]
[f=0030242] Error:  (7) C:\Windows\system32\nvspcap.dll [0x0001F5C1]
[f=0030242] Error:  (8) C:\Windows\system32\nvspcap.dll [0x0001FEAE]
[f=0030242] Error:  (9) C:\Windows\system32\nvoglv32.DLL [0x00DB5B21]
[f=0030242] Error:  (10) C:\Windows\system32\nvoglv32.DLL [0x00DB4DB7]
[f=0030242] Error:  (11) C:\Windows\system32\nvoglv32.DLL [0x00B0A537]
[f=0030242] Error:  (12) C:\Windows\system32\nvoglv32.DLL [0x00B0C06F]
[f=0030242] Error:  (13) C:\Windows\system32\nvoglv32.DLL [0x00B22586]
[f=0030242] Error:  (14) C:\Windows\system32\nvoglv32.DLL [0x000CFAB5]
[f=0030242] Error:  (15) C:\Windows\system32\nvoglv32.DLL [0x000CD3A4]
[f=0030242] Error:  (16) C:\Windows\system32\nvoglv32.DLL [0x000ACF1E]
[f=0030242] Error:  (17) C:\Windows\system32\nvoglv32.DLL [0x00ADD80F]
[f=0030242] Error:  (18) C:\Windows\system32\nvoglv32.DLL [0x00BA4CD1]
[f=0030242] Error:  (19) C:\Windows\system32\nvoglv32.DLL [0x00B94DC1]
[f=0030242] Error:  (20) C:\Windows\system32\nvoglv32.DLL [0x000CFB56]
[f=0030242] Error:  (21) C:\Windows\system32\nvoglv32.DLL [0x00AEB9FF]
[f=0030242] Error:  (22) C:\Windows\system32\nvoglv32.DLL [0x00AEBB4C]
[f=0030242] Error:  (23) C:\Windows\system32\nvoglv32.DLL [0x00AEB97B]
[f=0030242] Error:  (24) C:\Windows\system32\nvoglv32.DLL [0x00AEB51B]
[f=0030242] Error:  (25) C:\Windows\system32\nvoglv32.DLL [0x00AD8852]
[f=0030242] Error:  (26) C:\Windows\system32\nvoglv32.DLL [0x00AD86BD]
[f=0030242] Error:  (27) C:\Windows\system32\OPENGL32.dll [0x0003C79F]
[f=0030242] Error:  (28) C:\Windows\system32\OPENGL32.dll [0x00045E90]
[f=0030242] Error:  (29) C:\Program Files (x86)\Steam\gameoverlayrenderer.dll [0x0007DCDB]
[f=0030242] Error:  (30) C:\Program Files (x86)\obs-studio\data\obs-plugins\win-capture\graphics-hook32.dll [0x00004E80]
[f=0030242] Error:  (31) C:\Windows\syswow64\GDI32.dll [0x00045E80]
[f=0030242] Error:  (32) C:\Program Files (x86)\obs-studio\data\obs-plugins\win-capture\graphics-hook32.dll [0x00004D70]
[f=0030242] Error:  (33) E:\Spring\engine\win64\104.0.1-55-g5d0ff28\SDL2.dll [0x000CB4DB]
[f=0030242] Error:  (34) E:\Spring\engine\win64\104.0.1-55-g5d0ff28\SDL2.dll [0x000C00C4]
[f=0030242] Error:  (35) E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe [0x0089044A]
[f=0030242] Error:  (36) E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe [0x00893C5B]
[f=0030242] Error:  (37) E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe [0x00877CE3]
[f=0030242] Error:  (38) E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe [0x00EDBFDB]
[f=0030242] Error:  (39) E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe [0x00401402]
[f=0030242] Error:  (40) C:\Windows\syswow64\kernel32.dll [0x0001336A]
[f=0030242] Error:  (41) C:\Windows\SysWOW64\ntdll.dll [0x00039902]
[f=0030242] Error:  (42) C:\Windows\SysWOW64\ntdll.dll [0x000398D5]
[f=0030242] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[f=0030242] Error: [ExitSpringProcess] errorMsg="Spring has crashed:
  Access violation.

A stacktrace has been written to:
  E:\Spring\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1
[f=0030242] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=00000000)
[f=0030242] [SpringApp::Kill][1] fromRun=0
[f=0030242] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0030242]     [async=0] threads=3 tasks=237382 {sum,avg}{exec,wait}time={{0.000, 26815622330675465403309693223588324362472105108789501502061547745021280747207798869683099519865604902388196361967475461335903540129136219876368269558415360.000}, {0.000, 2.000}}ms
[f=0030242]         thread=1 tasks=118691 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=0030242]         thread=2 tasks=118691 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -26815622296979482271822718483880517545183172318321478776596776133257353135157765833379516122219371155160875309985476369846736154520360365205300479040421888.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=0030242]     [async=1] threads=3 tasks=168 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[f=0030242]         thread=1 tasks=84 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 26815622298052583335993840813417941592924573235922559388137859966365188340028987368598810554135726378088950675071666877419719681140670606845055827114459136.000}, {0.000, 0.000, 0.000, -0.000}}ms
[f=0030242]         thread=2 tasks=84 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {-26815622276067944495506698349155617956109925792660701421808237580001159404614295341696121096394102595648032024446794085963733951543648399398378561949663232.000, 0.000, 0.000, -0.000}}ms
[f=0030242] [ThreadPool::SetThreadCount][2] workers=0
[f=0030242] [SpringApp::Kill][2]
[f=0030242] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0030242] [Game::KillLua][1] dtor=0 luaGaia=06f7d1e0
[f=0030242] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,207449392,0} {chunk,block}Bytes={0,0}
[f=0030242] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,207449392,0} {chunk,block}Bytes={0,0}
[f=0030242] [Game::KillLua][2] dtor=0 luaRules=416fe088
[f=0030242] Start gadgetHandler:Shutdown
[f=0030242] Shutdown - StartSetup
[f=0030242] Shutdown - UnitMorph
[f=0030242] Shutdown - LupsNanoSpray
[f=0030242] Shutdown - Missile Silo Controller
[f=0030242] Shutdown - Modular Comm Info
[f=0030242] Shutdown - Puppy Handler
[f=0030242] Shutdown - Terrain Texture Handler
[f=0030242] Shutdown - UnitCloakShield
[f=0030242] End gadgetHandler:Shutdown
[f=0030242] Start gadgetHandler:Shutdown
[f=0030242] Shutdown - UnitMorph
[f=0030242] Shutdown - Modular Comm Info
[f=0030242] Shutdown - Shockwaves
[f=0030242] Shutdown - UnitCloakShield
[f=0030242] Shutdown - Lups Cloak FX
[f=0030242] Shutdown - Lups
[f=0030242] End gadgetHandler:Shutdown
[f=0030242] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,207449518,0} {chunk,block}Bytes={0,0}
[f=0030242] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,207449518,0} {chunk,block}Bytes={0,0}
[f=0030242] [Game::KillLua][3] dtor=0 luaUI=336dd208
[f=0030242] Start widgetHandler:Shutdown
[f=0030242] Shutdown - SaveOrderList Complete
[f=0030242] Writing last game win data
[f=0030242] Shutdown - SaveConfigData Complete
[f=0030242] Shutdown Widget - Chili Highlight
[f=0030242] Shutdown Widget - Deferred rendering
[f=0030242] Shutdown Widget - EPIC Menu
[f=0030242] Shutdown Widget - Custom Markers
[f=0030242] Shutdown Widget - Chili Widget Selector
[f=0030242] Shutdown Widget - Chili Minimap
[f=0030242] Shutdown Widget - Local Team Colors
[f=0030242] Shutdown Widget - Display Keys 2
[f=0030242] Shutdown Widget - Save Game Menu
[f=0030242] Shutdown Widget - Noises
[f=0030242] Shutdown Widget - Attrition Counter
[f=0030242] Shutdown Widget - HealthBars
[f=0030242] Shutdown Widget - Unit Icons
[f=0030242] Shutdown Widget - Outline
[f=0030242] Shutdown Widget - Win Counter
[f=0030242] Shutdown Widget - BuildETA
[f=0030242] Shutdown Widget - Depth of Field Shader
[f=0030242] Shutdown Widget - Modular Comm Info
[f=0030242] Shutdown Widget - Chili Nuke Warning
[f=0030242] Shutdown Widget - Grab Input
[f=0030242] Input grabbing is disabled!
[f=0030242] Shutdown Widget - Music Player
[f=0030242] Shutdown Widget - Stereo3D
[f=0030242] Shutdown Widget - XrayShader
[f=0030242] Shutdown Widget - Mex Placement Handler
[f=0030242] Shutdown Widget - CameraShake
[f=0030242] Shutdown Widget - Chili EndGame Window
[f=0030242] Shutdown Widget - Chili Selections & CursorTip v2
[f=0030242] Shutdown Widget - Chili Spectator Panels
[f=0030242] Shutdown Widget - Context Menu
[f=0030242] Shutdown Widget - Darkening
[f=0030242] Shutdown Widget - Highlight Geos
[f=0030242] Shutdown Widget - Point Tracker
[f=0030242] Shutdown Widget - Showeco and Grid Drawer
[f=0030242] Shutdown Widget - MinimapEvents
[f=0030242] Shutdown Widget - Local Widgets Config
[f=0030242] Shutdown Widget - Missile Silo Range
[f=0030242] Shutdown Widget - Morph Finished notification
[f=0030242] Shutdown Widget - Chili Economy Panel Default
[f=0030242] Shutdown Widget - Attack AoE
[f=0030242] Shutdown Widget - UnitShapes
[f=0030242] Shutdown Widget - Map Edge Extension
[f=0030242] Shutdown Widget - Selection Send
[f=0030242] Shutdown Widget - Waypoint Dragger
[f=0030242] Shutdown Widget - LupsManager
[f=0030242] Shutdown Widget - Newton Firezone
[f=0030242] Shutdown Widget - Chili Pro Console
[f=0030242] Shutdown Widget - Chili Crude Player List
[f=0030242] Shutdown Widget - Chili Framework
[f=0030242] Shutdown Widget - Lups
[f=0030242] Shutdown Widget - Chili Core Selector
[f=0030242] Shutdown Widget - Combo Overhead/Free Camera (experimental)

chobby.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
chobby.exe Information: 0 : Chobby closed connection
chobby.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash
chobby.exe Information: 0 : Spring exited
chobby.exe Warning: 0 : Spring crash detected
DeinFreund commented 6 years ago

SF333 Crash during live streaming.