Open Chobbyla opened 6 years ago
chobby.exe Information: 0 : Querying default engine chobby.exe Information: 0 : Reseting configs and deploying AIs chobby.exe Information: 0 : Connecting to steam API chobby.exe Information: 0 : Steam online chobby.exe Information: 0 : Starting Using writeable configuration source: "E:\Spring\springsettings.cfg" Using additional read-only configuration source: "E:\Spring\engine\win64\104.0.1-55-g5d0ff28\springsettings.cfg" Available log sections: ModelRenderContainer, AutohostInterface, BumpWater, Texture, Font, Shader, KeyBindings, GameServer, Net, GroundMoveType, LuaSocket, RoamMeshDrawer, Path, CregSerializer, DynWater, SkyBox, ArchiveScanner, FarTextureHandler, DecalsDrawerGL4, CSMFGroundTextures, Piece, Model, OBJParser, VFS, Sound Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterRefraction = 2 BumpWaterTexSizeReflection = 256 CamMode = 1 CamTimeExponent = 4.0 CamTimeFactor = 1.0 CubeTexSizeReflection = 256 CubeTexSizeSpecular = 256 DualScreenMiniMapOnLeft = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FSAALevel = 2 FontSize = 18 Fullscreen = 0 GrassDetail = 9 GroundDecals = 5 GroundDetail = 150 GroundScarAlphaFade = 1 HangTimeout = 5 HardwareCursor = 1 InitialNetworkTimeout = 0 InputTextGeo = 0.26 0.73 0.02 0.028 LODScale = 1.000 LODScaleReflection = 1.000 LODScaleRefraction = 1.000 LODScaleShadow = 1.000 LastSelectedMap = Tropical LastSelectedMod = Zero-K $VERSION LastSelectedScript = Commanders MaxParticles = 25000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.001 MiniMapMarker = 0 MouseDragScrollThreshold = 0 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotateLogFiles = 1 ScreenshotCounter = 11 ScrollWheelSpeed = -25 Shadows = 1 ShowClock = 0 ShowFPS = 1 ShowPlayerInfo = 0 SplashScreenDir = ./MenuLoadscreens TeamHighlight = 0 TreeRadius = 1500 UnitIconDist = 0 UnitLodDist = 9999 UseDistToGroundForIcons = 1.10000002 Water = 4 WindowPosX = 575 WindowPosY = 358 XResolution = 1920 XResolutionWindowed = 960 YResolution = 1080 YResolutionWindowed = 619 snd_volmaster = 25 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-55-g5d0ff28 maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601) Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz; 16346MB RAM, 32691MB pagefile Binary Word Size: 32-bit emulated Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 4 Logical CPU Cores: 8 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 5sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} display=1 modes=216 bounds={x=0, y=0, w=1920, h=1080} [ 1] 1920x1080x24bpp@60Hz [19] 1680x1050x24bpp@60Hz [31] 1600x1024x24bpp@60Hz [43] 1600x900x24bpp@60Hz [55] 1440x900x24bpp@60Hz [121] 1280x800x24bpp@60Hz [145] 1280x720x24bpp@60Hz display=2 modes=58 bounds={x=1920, y=0, w=1280, h=1024} [ 9] 1280x800x24bpp@75Hz [17] 1280x720x24bpp@75Hz [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.4 (linked) / 2.0.4 (compiled) GL version : 4.5.0 NVIDIA 385.28 GL vendor : NVIDIA Corporation GL renderer : GeForce GTX 970/PCIe/SSE2 GLSL version: 4.50 NVIDIA GLEW version: 1.12.0 GPU memory : 4096MB (total) / 3692MB (available) SDL swap-int: 1 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 1 ATI GPU mem-info support : 0 NPOT-texture support : 1 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 1 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) frag-depth layout support : 1 (-) max. FBO samples : 32 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 31/16 max. draw-buffers : 8 max. rec. indices/vertices : 1048576/1048576 max. uniform buffer-bindings : 84 max. uniform block-size : 64KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 960x619x24bpp@60Hz (windowed::decorated) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: E:\Spring\ Using read-only data directory: E:\Spring\engine\win64\104.0.1-55-g5d0ff28\ Scanning: E:\Spring\engine\win64\104.0.1-55-g5d0ff28\base Scanning: E:\Spring\maps Scanning: E:\Spring\games Scanning: E:\Spring\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [ThreadPool::SetThreadCount][2] workers=2 [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::InitThread][3] device=06527710 context=0663e668 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (VB-Audio Cable A)] [f=-000001] [Sound] [Speakers (VB-Audio VoiceMeeter VAIO)] [f=-000001] [Sound] [Line 1 (Virtual Audio Cable)] [f=-000001] [Sound] [Headset Earphone (4- Wireless Controller)] [f=-000001] [Sound] [Speakers (VB-Audio Virtual Cable)] [f=-000001] [Sound] [Line Out (4- Scarlett 2i2 USB)] [f=-000001] [Sound] [Speakers (2- VB-Audio Virtual Cable)] [f=-000001] [Sound] [ASUS VH232H-0 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Speakers (Mobiola Wave Audio Device (WDM))] [f=-000001] [Sound] [Speakers (VB-Audio Cable B)] [f=-000001] [Sound] [Line 2 (Virtual Audio Cable)] [f=-000001] [Sound] [Speakers (VB-Audio Cable A)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] [Sound::UpdateThread][2] Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] Using filesystem-writepath: E:\Spring [Info] Free disk space: 195705 MB [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.10.4" [f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [f=-000001] [LuaMenu] Searching for new Widgets [f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [f=-000001] [liblobby] liblobby configuration: [f=-000001] [liblobby] serverName, Zero-K [f=-000001] [liblobby] port, 8200 [f=-000001] [liblobby] protocol, zks [f=-000001] [liblobby] address, zero-k.info [f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [f=-000001] [ChiliFX] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [f=-000001] [Chotify] Enabled: true [f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [f=-000001] [Chobby] Using wrapper port: , 54799 [f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> chobby.exe Information: 0 : Chobby connected to wrapper [f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [f=-000001] [LuaMenu] Loading widget: Analytics Handler <api_analytics.lua> [f=-000001] [LuaMenu] Loading widget: Animation control <api_animation_control.lua> [f=-000001] [LuaMenu] Loading widget: Battle Login Rejoin <gui_battle_login_rejoin.lua> chobby.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"140000009874CA4A28B69B617EA3A801010010013D26FE591800000001000000020000002D15101700000000C33F0A0D3A000000B800000038000000040000007EA3A80101001001481C05002D1510174501A8C00000000011C6F4599175105A0100D3D700000100E8210500000000000E9AE0A8981596D5EC772414C4B4551C011FCDFED48B6F049FED92F2BADE5E1158A92736242B1CF64210D4ECB104BD403727E5C128477B5AE83E68F5D9DA7606CF20056EFAA261D6595E56886FB238D94B17CAC15764B7DDCB987D9B7B5BFD9ACC3028670062795E7D2ECD7EB9CB755557E4ED196728EE0029463EF39A15331D","Friends":["76561197961158399","76561197961497165","76561197961517170","76561197962193723","76561197962341674","76561197962685138","76561197964688031","76561197966742863","76561197969385510","76561197969977265","76561197972351285","76561197972626310","76561197972680245","76561197975089408","76561197975138258","76561197978413591","76561197979958800","76561197980677120","76561197982969395","76561197983083944","76561197985107225","76561197987829008","76561197990675520","76561197992850031","76561197992887770","76561197993292902","76561197993401308","76561197993407942","76561197993671595","76561197993894999","76561197994429585","76561197994663191","76561197994830422","76561197995236056","76561197995260060","76561197995292306","76561197995651337","76561197995890386","76561197996098979","76561197997099564","76561197997330316","76561197997629726","76561197999004267","76561197999650186","76561198000124802","76561198000240943","76561198001465124","76561198002123174","76561198002282297","76561198004747970","76561198005296357","76561198005614529","76561198005736086","76561198005923130","76561198007571472","76561198009716954","76561198010191816","76561198010585202","76561198010933792","76561198011599227","76561198011718372","76561198012237604","76561198012454798","76561198013623363","76561198013757088","76561198013838559","76561198014069506","76561198015098866","76561198015268215","76561198016768249","76561198016991543","76561198018209522","76561198018570976","76561198019195172","76561198023280169","76561198024769811","76561198025010528","76561198025271818","76561198025808357","76561198026181326","76561198030073452","76561198031142867","76561198031608102","76561198032283551","76561198035961426","76561198037259043","76561198039689391","76561198044142180","76561198044692439","76561198055004762","76561198060369364","76561198061382625","76561198066368652","76561198078235694","76561198083861702","76561198085475300","76561198085521981","76561198090580599","76561198091116013","76561198094496076","76561198096118067","76561198100496606","76561198101909219","76561198102666207","76561198103959110","76561198112547229","76561198119182313","76561198127065500","76561198137244886","76561198149321711","76561198151623627","76561198155389902","76561198167630036","76561198181134186","76561198203201224","76561198205038803","76561198226787664","76561198279223057"],"SuggestedName":"Shadowfury333"} [f=-000001] [LuaMenu] Loading widget: Battle Room Window <gui_battle_room_window.lua> [f=-000001] [LuaMenu] Loading widget: Battle status panel <gui_battle_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Commander Loadout <gui_campaign_commander_loadout.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler <gui_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Handler ZK <zk_campaign_handler.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Save/Load <gui_campaign_saveload.lua> [f=-000001] [LuaMenu] Loading widget: Campaign Settings <gui_campaign_settings.lua> chobby.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"3459164276","DefaultServerHost":"zero-k.info","DefaultServerPort":8200} [f=-000001] [LuaMenu] Loading widget: Campaign Technology Panel <gui_campaign_technology_panel.lua> [f=-000001] [LuaMenu] Loading widget: Chili Visual Novel <campaign_chili_vn.lua> [f=-000001] [LuaMenu] Loading widget: Codex Handler <gui_campaign_codex_handler.lua> [f=-000001] [LuaMenu] Loading widget: Cursor tooltip <gui_tooltip.lua> [f=-000001] [LuaMenu] Loading widget: Load Game Menu <gui_loadgame.lua> [f=-000001] [LuaMenu] Loading widget: Login Window <gui_login_window.lua> [f=-000001] [LuaMenu] Loading widget: Modoptions Panel <gui_modoptions_panel.lua> [f=-000001] [LuaMenu] Loading widget: Party status panel <gui_party_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Planet Battle Handler <api_planet_battle_handler.lua> [f=-000001] [LuaMenu] Loading widget: Popup Preloader <gui_popup_preloader.lua> [f=-000001] [LuaMenu] Loading widget: Queue status panel <gui_queue_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: Rank update window <gui_rank_update_window.lua> [f=-000001] [LuaMenu] Loading widget: Steam Coop Handler <gui_steam_coop_handler.lua> [f=-000001] [LuaMenu] Loading widget: Steam Handler <api_steam_handler.lua> [f=-000001] [LuaMenu] Loading widget: User status panel <gui_user_status_panel.lua> [f=-000001] [LuaMenu] Loading widget: ZK Comm Config <gui_zk_comm_config.lua> [f=-000001] [LuaMenu] Loading widget: ZK replay downloader <zk_replay_launcher.lua> [f=-000001] [Chobby] Error: Event: downloadFinished, listener cannot be nil [f=-000001] [LuaMenu] Loading widget: Image Preloader <dbg_img_preload.lua> [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead! [f=-000001] [LuaMenu] Loading widget: Chili lobby <gui_chili_lobby.lua> [f=-000001] [liblobby] Warning: Missing chobby_config.json file. [f=-000001] [Chobby] Warning: Missing game in chobby_config.json file. [f=-000001] Initialize ATI/intel/other non-nvidia compatibility state:, false [f=-000001] Number of battles: 0 [f=-000001] [i18n] Warning: "commanders" is not translated in en [f=-000001] [i18n] Error: No translation found for "commanders" [f=-000001] Number of battles: 0 [f=-000001] Vendor and GL, Nvidia, 4 [f=-000001] [LuaMenu] Loading widget: Standalone lobby tools <gui_standalone_lobby.lua> [f=-000001] [LuaMenu] Loading widget: Block Input <gui_block_input.lua> [f=-000001] [LuaMenu] Loading widget: Music Player Lite <snd_music_lite.lua> [f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1) [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0672df40 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 150 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0 [f=-000001] [GR::LogDisplayMode] display-mode set to 960x619x24bpp@60Hz (windowed::decorated) [f=-000001] [GR::LogDisplayMode] display-mode set to 960x619x24bpp@60Hz (windowed::decorated) [f=-000001] LoopbackCommandReceived, SteamOnline [f=-000001] SteamOnline, Recieved [f=-000001] LoopbackCommandReceived, WrapperOnline [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho [f=-000001] [Chobby] Error: Tried to add duplicate list window item, GoogleFrog [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Test1234 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho [f=-000001] [Chobby] Error: Tried to add duplicate list window item, GoogleFrog [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Test1234 [f=-000001] [i18n] Warning: "spectator" is not translated in en [f=-000001] [i18n] Error: No translation found for "spectator" [f=-000001] [i18n] Warning: "player" is not translated in en [f=-000001] [i18n] Error: No translation found for "player" [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Licho [f=-000001] [Chobby] Error: Tried to add duplicate list window item, GoogleFrog [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Shadowfury333 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Testor303 [f=-000001] [Chobby] Error: Tried to add duplicate list window item, Test1234 [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 150 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] [ReloadOrRestart] Spring "E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=54 {sum,avg}{exec,wait}time={{0.000, -0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=27 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=27 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [~CSound][1] soundThread=0380f6ec [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=06513fa0 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0663e668 dev=06527710 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CPoolArchive] name="E:\Spring\packages\b2a7cbc5fb2512118f11bf9d77ed40ff.sdp" numZipFiles=2449 sumInflSize=120874kb sumReadTime=35ms [f=-000001] file="luamenu/images/heic1403adowngrade.jpg" indx=1737 inflSize=6329kb readTime=11ms [f=-000001] file="campaign/sample/planets/planet26.lua" indx=58 inflSize=19kb readTime=1ms [f=-000001] file="campaign/sample/planets/planet35.lua" indx=68 inflSize=2kb readTime=1ms [f=-000001] file="campaign/sample/planets/planet20.lua" indx=52 inflSize=17kb readTime=1ms [f=-000001] file="campaign/sample/planets/planet38.lua" indx=71 inflSize=9kb readTime=1ms [f=-000001] file="campaign/sample/planets/planet54.lua" indx=89 inflSize=17kb readTime=1ms [f=-000001] file="campaign/sample/planets/planet68.lua" indx=104 inflSize=2kb readTime=1ms [f=-000001] file="campaign/sample/aiconfig.lua" indx=27 inflSize=0kb readTime=1ms [f=-000001] file="libs/chilifx/chilifx/core.lua" indx=116 inflSize=0kb readTime=1ms [f=-000001] file="campaign/sample/commconfig.lua" indx=29 inflSize=28kb readTime=1ms [f=-000001] Scanning: E:\Spring\engine\win64\104.0.1-55-g5d0ff28\base [f=-000001] Scanning: E:\Spring\maps [f=-000001] Scanning: E:\Spring\games [f=-000001] Scanning: E:\Spring\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::InitThread][3] device=06b273a0 context=12d36298 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (VB-Audio Cable A)] [f=-000001] [Sound] [Speakers (VB-Audio VoiceMeeter VAIO)] [f=-000001] [Sound] [Line 1 (Virtual Audio Cable)] [f=-000001] [Sound] [Headset Earphone (4- Wireless Controller)] [f=-000001] [Sound] [Speakers (VB-Audio Virtual Cable)] [f=-000001] [Sound] [Line Out (4- Scarlett 2i2 USB)] [f=-000001] [Sound] [Speakers (2- VB-Audio Virtual Cable)] [f=-000001] [Sound] [ASUS VH232H-0 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Speakers (Mobiola Wave Audio Device (WDM))] [f=-000001] [Sound] [Speakers (VB-Audio Cable B)] [f=-000001] [Sound] [Line 2 (Virtual Audio Cable)] [f=-000001] [Sound] [Speakers (VB-Audio Cable A)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.10.4" [f=-000001] [SpringApp::Reload][12] #script=692 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground [f=-000001] [PreGame::StartServer] checksums: game=0x159D376C map=0x72CE0BF0 [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 64114 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 723ms [f=-000001] [SpringApp::Reload][13] numReloads=1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: ZK.sdd) [f=-000001] PreGame::GameDataReceived] recording demo to "E:\Spring\demos\20171104_135450_ScorpioBattleground_104.0.1-55-g5d0ff28 maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 289ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (103 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 191ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 277ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 322 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 8ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 45ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1925ms [f=-000001] Loading Unit Definitions [f=-000001] Warning: factoryplane: Given yardmap requires 8 extra char(s)! [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 156ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 47ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Shadowfury333 is empty or in invalid format LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Shadowfury333 is empty or in invalid format >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 1, This game player count: 1 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Shadowfury333 is empty or in invalid format [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] UpdateColorConfig, custom [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Outline <gfx_outline.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Commander Name Tags <unit_comm_nametags.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: XrayShader <gfx_xray_shader.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: Icon Height <gui_iconheight.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] game_message: Cleared Autogroups. [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Waypoint Dragger <unit_waypoint_dragger_2.lua> [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Chili FactoryPanel <gui_chili_facpanel.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=7a778e9 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=f893cf93 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=d4aa3d59 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d4aa3d59 file="cache\104dev-maintenance/paths/ScorpioBattleground.pe-d4aa3d59.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=e3cc9ca1 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=7a778e9 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=f893cf93 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=f0a257d4 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=d4aa3d69 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d4aa3d69 file="cache\104dev-maintenance/paths/ScorpioBattleground.pe2-d4aa3d69.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (448ms, checksum f2820875) [f=-000001] Loading Skirmish AIs [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 68 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Switching to Free style camera [f=-000001] GameID: 1a29fe59e7eca90332b766aa6b65bf7c [f=-000001] Connection attempt from Shadowfury333 [f=-000001] -> Version: 104.0.1-55-g5d0ff28 maintenance [f=-000001] Epicmenu: Switching to COFC camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadowfury333" string="[PreGame::GameDataReceived][map-checksums={0x72ce0bf0,0x72ce0bf0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadowfury333" string="[PreGame::GameDataReceived][mod-checksums={0x159d376c,0x159d376c}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadowfury333" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=efc5d2dc6ec7ea9a85214bf4abc622fc9d7aad1213050d4d6cae2866aff9771394989cb114fbb815dcb6fdf512afe8f7529163a76f739eadf848df71cc86cab8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shadowfury333" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=10e7abbfeee9ea841758e5ad91ca6bdba4e352c429acd9b89d4a87f877ee3b3a856294cc62837fef04ae4e033f706bb1841b896bcbc097459eb9eb8b5608e70a]" [f=-000001] Skirmish AI "NullAI (1)" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1 [f=-000001] Player Shadowfury333 finished loading and is now ingame [f=-000001] <Shadowfury333> Allies: I choose: Recon! [f=-000001] [ReloadOrRestart] Spring "E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=478 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 26815622279565978639591324318205045497743166519067579762043733932371118219747489102775511022485788674009834158359566769685139836181689625869270512566272000.000}}ms [f=-000001] thread=1 tasks=239 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, -26815622246982728145668155403159624411776993202816586647978097545278667453657671578844207362480093723284636709378873176105458209710451379716699034681868288.000}}ms [f=-000001] thread=2 tasks=239 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -2.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [~CDemoRecorder] writing demo "E:\Spring\demos\20171104_135450_ScorpioBattleground_104.0.1-55-g5d0ff28 maintenance.sdfz" [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=120a02b0 [f=-000001] Start gadgetHandler:Shutdown [f=-000001] Shutdown - StartSetup [f=-000001] Shutdown - UnitMorph [f=-000001] Shutdown - LupsNanoSpray [f=-000001] Shutdown - Missile Silo Controller [f=-000001] Shutdown - Modular Comm Info [f=-000001] Shutdown - Puppy Handler [f=-000001] Shutdown - Terrain Texture Handler [f=-000001] Shutdown - UnitCloakShield [f=-000001] End gadgetHandler:Shutdown [f=-000001] Start gadgetHandler:Shutdown [f=-000001] Shutdown - UnitMorph [f=-000001] Shutdown - Modular Comm Info [f=-000001] Shutdown - Shockwaves [f=-000001] Shutdown - UnitCloakShield [f=-000001] Shutdown - Lups Cloak FX [f=-000001] Shutdown - Lups [f=-000001] End gadgetHandler:Shutdown [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,5423262,0} {chunk,block}Bytes={0,0} [f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,5423262,0} {chunk,block}Bytes={0,0} [f=-000001] [Game::KillLua][3] dtor=0 luaUI=2d911ea0 [f=-000001] Start widgetHandler:Shutdown [f=-000001] Shutdown - SaveOrderList Complete [f=-000001] Writing last game win data [f=-000001] Shutdown - SaveConfigData Complete [f=-000001] Shutdown Widget - Chili Highlight [f=-000001] Shutdown Widget - Deferred rendering [f=-000001] Shutdown Widget - EPIC Menu [f=-000001] Shutdown Widget - Custom Markers [f=-000001] Shutdown Widget - Chili Widget Selector [f=-000001] Shutdown Widget - Chili Minimap [f=-000001] Shutdown Widget - Local Team Colors [f=-000001] Shutdown Widget - Display Keys 2 [f=-000001] Shutdown Widget - Save Game Menu [f=-000001] Shutdown Widget - Noises [f=-000001] Shutdown Widget - Attrition Counter [f=-000001] Shutdown Widget - HealthBars [f=-000001] Shutdown Widget - Unit Icons [f=-000001] Shutdown Widget - Outline [f=-000001] Shutdown Widget - Win Counter [f=-000001] Shutdown Widget - BuildETA [f=-000001] Shutdown Widget - Depth of Field Shader [f=-000001] Shutdown Widget - Initial Queue ZK [f=-000001] Shutdown Widget - Modular Comm Info [f=-000001] Shutdown Widget - Chili Nuke Warning [f=-000001] Shutdown Widget - Grab Input [f=-000001] Input grabbing is disabled! [f=-000001] Shutdown Widget - Music Player [f=-000001] Shutdown Widget - Stereo3D [f=-000001] Shutdown Widget - XrayShader [f=-000001] Shutdown Widget - Mex Placement Handler [f=-000001] Shutdown Widget - CameraShake [f=-000001] Shutdown Widget - Chili EndGame Window [f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [f=-000001] Shutdown Widget - Chili Spectator Panels [f=-000001] Shutdown Widget - Context Menu [f=-000001] Shutdown Widget - Darkening [f=-000001] Shutdown Widget - Highlight Geos [f=-000001] Shutdown Widget - Point Tracker [f=-000001] Shutdown Widget - Showeco and Grid Drawer [f=-000001] Shutdown Widget - MinimapEvents [f=-000001] Shutdown Widget - Local Widgets Config [f=-000001] Shutdown Widget - Missile Silo Range [f=-000001] Shutdown Widget - Morph Finished notification [f=-000001] Shutdown Widget - Chili Economy Panel Default [f=-000001] Shutdown Widget - Attack Warning [f=-000001] Shutdown Widget - Startup Info and Selector [f=-000001] Shutdown Widget - Attack AoE [f=-000001] Shutdown Widget - UnitShapes [f=-000001] Shutdown Widget - Map Edge Extension [f=-000001] Shutdown Widget - Selection Send [f=-000001] Shutdown Widget - Waypoint Dragger [f=-000001] Shutdown Widget - LupsManager [f=-000001] Shutdown Widget - Newton Firezone [f=-000001] Shutdown Widget - Receive Units Indicator [f=-000001] Shutdown Widget - Chili Pro Console [f=-000001] Shutdown Widget - Chili Crude Player List [f=-000001] Shutdown Widget - Chili Framework [f=-000001] Shutdown Widget - Lups [f=-000001] Shutdown Widget - Chili Core Selector [f=-000001] Shutdown Widget - Combo Overhead/Free Camera (experimental) [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Shutdown Widget - Start Boxes [f=-000001] Shutdown Widget - Pause Screen [f=-000001] Shutdown Widget - Lasso Terraform GUI [f=-000001] Shutdown Widget - Text To Speech Control [f=-000001] Shutdown Widget - Layout Handler [f=-000001] Shutdown Widget - Color Blindness Correction [f=-000001] Shutdown Widget - Persistent Build Height [f=-000001] End widgetHandler:Shutdown [f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,5483176,0} {chunk,block}Bytes={0,0} [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [~CSound][1] soundThread=11f36a64 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=12d489a8 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=12d36298 dev=06b273a0 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Reload][4] [f=-000001] [Game::~CGame][1] [f=-000001] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=1 [f=-000001] [Game::KillMisc][1] [f=-000001] [Game::KillMisc][2] [f=-000001] [Game::KillMisc][3] [f=-000001] [Game::KillRendering][1] [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] [Game::KillInterface][1] [f=-000001] [Game::KillInterface][2] [f=-000001] [Game::KillSimulation][1] [f=-000001] [Game::KillSimulation][2] unitHandler=14d79538 [f=-000001] [CCollisionHandler] dis-/continuous tests: 0/21519 [f=-000001] [Game::KillSimulation][3] [f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] LosHandler stats: total instances=2; shared=0%; from cache=50% [f=-000001] [Game::KillSimulation][4] [f=-000001] [Game::~CGame][2] [f=-000001] [Game::~CGame][3] [f=-000001] [LocalConnection::Statistics] Received: 2138 bytes Sent: 1625 bytes [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CPoolArchive] name="E:\Spring\packages\b2a7cbc5fb2512118f11bf9d77ed40ff.sdp" numZipFiles=2449 sumInflSize=120874kb sumReadTime=4ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/panel2_border.png" indx=2080 inflSize=0kb readTime=1ms [f=-000001] file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=1ms [f=-000001] file="anims/cursornormal_9.png" indx=24 inflSize=1kb readTime=1ms [f=-000001] file="anims/cursornormal_6.png" indx=21 inflSize=1kb readTime=1ms [f=-000001] file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursornormal_10.png" indx=4 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursornormal_11.png" indx=5 inflSize=1kb readTime=0ms [f=-000001] Scanning: E:\Spring\engine\win64\104.0.1-55-g5d0ff28\base [f=-000001] Scanning: E:\Spring\maps [f=-000001] Scanning: E:\Spring\games [f=-000001] Scanning: E:\Spring\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 1ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::InitThread][3] device=06623660 context=12d36170 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (VB-Audio Cable A)] [f=-000001] [Sound] [Speakers (VB-Audio VoiceMeeter VAIO)] [f=-000001] [Sound] [Line 1 (Virtual Audio Cable)] [f=-000001] [Sound] [Headset Earphone (4- Wireless Controller)] [f=-000001] [Sound] [Speakers (VB-Audio Virtual Cable)] [f=-000001] [Sound] [Line Out (4- Scarlett 2i2 USB)] [f=-000001] [Sound] [Speakers (2- VB-Audio Virtual Cable)] [f=-000001] [Sound] [ASUS VH232H-0 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Speakers (Mobiola Wave Audio Device (WDM))] [f=-000001] [Sound] [Speakers (VB-Audio Cable B)] [f=-000001] [Sound] [Line 2 (Virtual Audio Cable)] [f=-000001] [Sound] [Speakers (VB-Audio Cable A)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.10.4" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0672df40 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, 2 [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=2 [f=-000001] [GR::LogDisplayMode] display-mode set to 960x619x24bpp@60Hz (windowed::decorated) [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 150 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] [ReloadOrRestart] Spring "E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=12 {sum,avg}{exec,wait}time={{0.000, -0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=6 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [~CSound][1] soundThread=0679e1ac [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=12d477c8 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=12d36170 dev=06623660 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CPoolArchive] name="E:\Spring\packages\b2a7cbc5fb2512118f11bf9d77ed40ff.sdp" numZipFiles=2449 sumInflSize=120874kb sumReadTime=2ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/tech_mainwindow_darker.png" indx=2107 inflSize=30kb readTime=1ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/scorpiobattleground.jpg" indx=611 inflSize=150kb readTime=1ms [f=-000001] file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursornormal_10.png" indx=4 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursornormal_11.png" indx=5 inflSize=1kb readTime=0ms [f=-000001] file=".gitignore" indx=0 inflSize=0kb readTime=0ms [f=-000001] Scanning: E:\Spring\engine\win64\104.0.1-55-g5d0ff28\base [f=-000001] Scanning: E:\Spring\maps [f=-000001] Scanning: E:\Spring\games [f=-000001] Scanning: E:\Spring\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::InitThread][3] device=06623660 context=12d36860 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (VB-Audio Cable A)] [f=-000001] [Sound] [Speakers (VB-Audio VoiceMeeter VAIO)] [f=-000001] [Sound] [Line 1 (Virtual Audio Cable)] [f=-000001] [Sound] [Headset Earphone (4- Wireless Controller)] [f=-000001] [Sound] [Speakers (VB-Audio Virtual Cable)] [f=-000001] [Sound] [Line Out (4- Scarlett 2i2 USB)] [f=-000001] [Sound] [Speakers (2- VB-Audio Virtual Cable)] [f=-000001] [Sound] [ASUS VH232H-0 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Speakers (Mobiola Wave Audio Device (WDM))] [f=-000001] [Sound] [Speakers (VB-Audio Cable B)] [f=-000001] [Sound] [Line 2 (Virtual Audio Cable)] [f=-000001] [Sound] [Speakers (VB-Audio Cable A)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.10.4" [f=-000001] [SpringApp::Reload][12] #script=692 [f=-000001] [CPreGame] server using IP 127.0.0.1 and port 0 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground [f=-000001] [PreGame::StartServer] checksums: game=0xF21E9EFE map=0x72CE0BF0 [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [f=-000001] [UDPListener] successfully bound socket on port 61506 [f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 637ms [f=-000001] [SpringApp::Reload][13] numReloads=3 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: ScorpioBattleground [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K $VERSION (archive: ZK.sdd) [f=-000001] PreGame::GameDataReceived] recording demo to "E:\Spring\demos\20171104_135530_ScorpioBattleground_104.0.1-55-g5d0ff28 maintenance.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 267ms [f=-000001] [PreGame::UpdateClientNet] received user number 0 (team 0, allyteam 0), creating load-screen [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (103 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 184ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 267ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 322 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 47ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1884ms [f=-000001] Loading Unit Definitions [f=-000001] Warning: factoryplane: Given yardmap requires 8 extra char(s)! [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 153ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Error: [LoadFeatureDefsFromMap] unknown map feature type "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Error: [GetFeatureDef] could not find FeatureDef "talltree6 " [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 48ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Shadowfury333 is empty or in invalid format LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry in modoption is empty or in invalid format [f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Shadowfury333 is empty or in invalid format >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> ------- TRUNCATED ------- [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: XrayShader <gfx_xray_shader.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: Icon Height <gui_iconheight.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] game_message: Cleared Autogroups. [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Waypoint Dragger <unit_waypoint_dragger_2.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Chili FactoryPanel <gui_chili_facpanel.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 2 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=a8aa4fdb [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=a12d0aef [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=812d5e5f [f=-000001] [Path] [PathEstimator::ReadFile] hash=812d5e5f file="cache\104dev-maintenance/paths/Sever 1.pe-812d5e5f.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=a8aa4fdb [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=a12d0aef [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=812d5e6f [f=-000001] [Path] [PathEstimator::ReadFile] hash=812d5e6f file="cache\104dev-maintenance/paths/Sever 1.pe2-812d5e6f.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (303ms, checksum 809345fa) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Switching to Free style camera [f=-000001] Opening demofile demos/20171102_053808_Sever 1_104.0.1-55-g5d0ff28 maintenance.sdfz [f=-000001] Connection attempt from (spec) [f=-000001] -> Version: 104.0.1-55-g5d0ff28 maintenance [f=-000001] [Game::ClientReadNet] added new player (spec) with number 5 to team 0 [f=-000001] Epicmenu: Switching to COFC camera mode [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender=" (spec)" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9db2e262}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender=" (spec)" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender=" (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be301b4b15a0a3de3178df9a7627d22781b00c59634ef62cb46fddc64909cba0ca3072b08dea061db7612f389cb5c8375615670a9c3d3dc8c5425ec344d0c16a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender=" (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68e3795ac02c43df68a5c1bff2efc40317d478e98c74f3948bd2ec58a8013690e5353182ecb7869f4c6c342f940f2c6cf48fdf5491d8b7ad48f149bf2090622a]" [f=-000001] Spectator (spec) finished loading and is now ingame [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Beginning demo playback [f=-000001] GameID: 30a1fa592e5110aa3bd9814b1cdf4421 [f=-000001] Connection attempt from NorthChileanG [f=-000001] -> Version: 104.0.1-55-g5d0ff28 maintenance [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from raaar [f=-000001] -> Version: 104.0.1-55-g5d0ff28 maintenance [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9db2e262}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9db2e262}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]" [f=-000001] Connection attempt from filch [f=-000001] -> Version: 104.0.1-55-g5d0ff28 maintenance [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-55-g5d0ff28 maintenance [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9db2e262}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0x9db2e262}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]" [f=-000001] Set UnitIconDist to 100000 [f=-000001] Set UnitIconDist to 0 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be301b4b15a0a3de3178df9a7627d22781b00c59634ef62cb46fddc64909cba0ca3072b08dea061db7612f389cb5c8375615670a9c3d3dc8c5425ec344d0c16a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68e3795ac02c43df68a5c1bff2efc40317d478e98c74f3948bd2ec58a8013690e5353182ecb7869f4c6c342f940f2c6cf48fdf5491d8b7ad48f149bf2090622a]" [f=-000001] <NorthChileanG> Allies: I choose: Le karmava! [f=-000001] Set UnitIconDist to 100000 [f=-000001] Set UnitIconDist to 0 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be301b4b15a0a3de3178df9a7627d22781b00c59634ef62cb46fddc64909cba0ca3072b08dea061db7612f389cb5c8375615670a9c3d3dc8c5425ec344d0c16a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="raaar" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68e3795ac02c43df68a5c1bff2efc40317d478e98c74f3948bd2ec58a8013690e5353182ecb7869f4c6c342f940f2c6cf48fdf5491d8b7ad48f149bf2090622a]" [f=-000001] frames-per-second indicator is enabled! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be301b4b15a0a3de3178df9a7627d22781b00c59634ef62cb46fddc64909cba0ca3072b08dea061db7612f389cb5c8375615670a9c3d3dc8c5425ec344d0c16a]" [f=-000001] Set UnitIconDist to 100000 [f=-000001] Set UnitIconDist to 0 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68e3795ac02c43df68a5c1bff2efc40317d478e98c74f3948bd2ec58a8013690e5353182ecb7869f4c6c342f940f2c6cf48fdf5491d8b7ad48f149bf2090622a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be301b4b15a0a3de3178df9a7627d22781b00c59634ef62cb46fddc64909cba0ca3072b08dea061db7612f389cb5c8375615670a9c3d3dc8c5425ec344d0c16a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=68e3795ac02c43df68a5c1bff2efc40317d478e98c74f3948bd2ec58a8013690e5353182ecb7869f4c6c342f940f2c6cf48fdf5491d8b7ad48f149bf2090622a]" [f=-000001] <raaar> Allies: I choose: Techno! [f=-000001] SendLuaMenuMsg showLobby [f=-000001] HandleLobbyOverlay SetMainInterfaceVisibley [f=-000001] Input grabbing is disabled! [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 0% [f=-000001] UpdateInterfacePreset, minimapRight [f=0000008] !transmitlobby @voice@buildUnit@add;tankcon;Welder [f=0000008] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz [f=0000008] !transmitlobby @voice@buildUnit@add;tankriot;Ogre [f=0000008] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops [f=0000008] !transmitlobby @voice@buildUnit@add;tankarty;Emissary [f=0000008] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor [f=0000008] !transmitlobby @voice@buildUnit@add;tankaa;Ettin [f=0000008] !transmitlobby @voice@buildUnit@reload [f=0000051] SetLobbyFullscreenMode, 2 [f=0000053] [GR::LogDisplayMode] display-mode set to 960x810x24bpp@60Hz (windowed::decorated) [f=0000053] Statistics for RectangleOptimizer: 0% [f=0000053] UpdateInterfacePreset, minimapRight [f=0000076] SetLobbyButtonEnabled, false [f=0000143] [GR::LogDisplayMode] display-mode set to 1920x1058x24bpp@60Hz (windowed::decorated) [f=0000143] Statistics for RectangleOptimizer: 0% [f=0000143] UpdateInterfacePreset, minimapRight [f=0000189] SetLobbyButtonEnabled, false [f=0000259] [GR::LogDisplayMode] display-mode set to 1936x1096x104bpp@1285886940Hz (windowed::decorated) [f=0000259] Statistics for RectangleOptimizer: 0% [f=0000259] UpdateInterfacePreset, minimapRight [f=0000376] Input grabbing is enabled! [f=0000388] Set UnitIconDist to 100000 [f=0000402] Set UnitIconDist to 0 [f=0000548] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::decorated) [f=0000548] Statistics for RectangleOptimizer: 0% [f=0000548] UpdateInterfacePreset, minimapRight [f=0000624] Set UnitIconDist to 100000 [f=0000632] [liblobby] Warning: Duplicate user(hokomoko) added to channel (zk) [f=0000641] Set UnitIconDist to 0 [f=0000721] Playback paused [f=0000723] (spec) paused the demo [f=0000723] Set UnitIconDist to 100000 [f=0000723] [liblobby] Warning: Duplicate user(Inperpetuammemoriam) added to channel (zk) [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] SendLuaMenuMsg showLobby [f=0000723] HandleLobbyOverlay SetMainInterfaceVisibley [f=0000723] Input grabbing is disabled! [f=0000723] [liblobby] Warning: Duplicate user(Halogen123) added to channel (zk) [f=0000723] [GR::LogDisplayMode] display-mode set to 1920x1079x24bpp@60Hz (windowed::decorated) [f=0000723] Statistics for RectangleOptimizer: 0% [f=0000723] UpdateInterfacePreset, minimapRight [f=0000723] Input grabbing is enabled! [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] SendLuaMenuMsg showLobby [f=0000723] HandleLobbyOverlay SetMainInterfaceVisibley [f=0000723] Input grabbing is disabled! [f=0000723] SetLobbyFullscreenMode, 1 [f=0000723] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=0000723] Statistics for RectangleOptimizer: 0% [f=0000723] UpdateInterfacePreset, minimapRight [f=0000723] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=0000723] Statistics for RectangleOptimizer: 0% [f=0000723] UpdateInterfacePreset, minimapRight [f=0000723] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=0000723] Statistics for RectangleOptimizer: 0% [f=0000723] UpdateInterfacePreset, minimapRight [f=0000723] Input grabbing is enabled! [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] SendLuaMenuMsg showLobby [f=0000723] HandleLobbyOverlay SetMainInterfaceVisibley [f=0000723] Input grabbing is disabled! [f=0000723] SetLobbyFullscreenMode, 2 [f=0000723] [GR::LogDisplayMode] display-mode set to 960x810x24bpp@60Hz (windowed::decorated) [f=0000723] Statistics for RectangleOptimizer: 0% [f=0000723] UpdateInterfacePreset, minimapRight [f=0000723] SetLobbyButtonEnabled, false [f=0000723] [GR::LogDisplayMode] display-mode set to 1920x1058x24bpp@60Hz (windowed::decorated) [f=0000723] Statistics for RectangleOptimizer: 0% [f=0000723] UpdateInterfacePreset, minimapRight [f=0000723] SetLobbyButtonEnabled, false [f=0000723] Input grabbing is enabled! [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] [GR::LogDisplayMode] display-mode set to 1936x1096x104bpp@700999604Hz (windowed::decorated) [f=0000723] Statistics for RectangleOptimizer: 0% [f=0000723] UpdateInterfacePreset, minimapRight [f=0000723] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::decorated) [f=0000723] Statistics for RectangleOptimizer: 0% [f=0000723] UpdateInterfacePreset, minimapRight [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] [GR::LogDisplayMode] display-mode set to 1921x1080x104bpp@1114499516Hz (windowed::decorated) [f=0000723] Statistics for RectangleOptimizer: 0% [f=0000723] UpdateInterfacePreset, minimapRight [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] Input grabbing is enabled! [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] Set UnitIconDist to 100000 [f=0000723] Set UnitIconDist to 0 [f=0000723] frames-per-second indicator is disabled! [f=0000723] [liblobby] Warning: Duplicate user(TechAUmNu) added to channel (zk) [f=0000723] UpdateInterfacePreset, minimapRight [f=0000723] UpdateInterfacePreset, minimapLeft [f=0000723] UpdateInterfacePreset, minimapRight [f=0000723] UpdateInterfacePreset, minimapLeft [f=0000723] UpdateInterfacePreset, minimapRight [f=0000723] UpdateInterfacePreset, default2 [f=0000723] Removed: LuaUI/Widgets/gui_chili_global_commands.lua [f=0000723] SetLobbyButtonEnabled, false [f=0000723] UpdateInterfacePreset, minimapRight [f=0000723] Loading: LuaUI/Widgets/gui_chili_global_commands.lua [f=0000723] SetLobbyButtonEnabled, false [f=0000723] UpdateInterfacePreset, minimapRight [f=0000723] UpdateInterfacePreset, default [f=0000723] UpdateInterfacePreset, minimapRight [f=0000723] UpdateInterfacePreset, minimapRight [f=0000723] LuaUI TweakMode: ON [f=0000723] LuaUI TweakMode: OFF [f=0000723] (spec) unpaused the demo [f=0000744] Set UnitIconDist to 100000 [f=0000802] Set UnitIconDist to 0 [f=0000814] Set UnitIconDist to 100000 [f=0001255] Set UnitIconDist to 0 [f=0001269] Set UnitIconDist to 100000 [f=0001719] Set UnitIconDist to 0 [f=0001737] Set UnitIconDist to 100000 [f=0002294] Set UnitIconDist to 0 [f=0002379] Set UnitIconDist to 100000 [f=0003400] Input grabbing is enabled! [f=0003539] Set UnitIconDist to 0 [f=0003571] Set UnitIconDist to 100000 [f=0003611] Set UnitIconDist to 0 [f=0003651] Set UnitIconDist to 100000 [f=0003697] Set UnitIconDist to 0 [f=0003735] Set UnitIconDist to 100000 [f=0003878] Statistics for RectangleOptimizer: 0% [f=0003878] Set water rendering mode to 4 (bumpmapped) [f=0005148] [liblobby] Warning: Duplicate user(sarel) added to channel (zk) [f=0005558] Input grabbing is enabled! [f=0005799] Set UnitIconDist to 0 [f=0005852] Set UnitIconDist to 100000 [f=0006474] Set UnitIconDist to 0 [f=0006500] Set UnitIconDist to 100000 [f=0006719] Set UnitIconDist to 0 [f=0006786] Set UnitIconDist to 100000 [f=0008702] game_message: Morph complete: Techno lvl 1 [f=0009718] [liblobby] Warning: Duplicate user(joshnie) added to channel (zk) [f=0011881] [liblobby] Warning: Duplicate user(r3v3l) added to channel (zk) [f=0012800] [liblobby] Warning: Duplicate user(DeinFreund) added to channel (zk) [f=0013208] [liblobby] Warning: Duplicate user(Toxici11i) added to channel (zk) [f=0013545] game_message: Morph complete: Techno lvl 3 [f=0014327] [liblobby] Warning: Duplicate user(GhostTM) added to channel (zk) [f=0016391] game_message: Morph complete: Techno lvl 4 [f=0018766] Set UnitIconDist to 0 [f=0018884] Set UnitIconDist to 100000 [f=0022183] [liblobby] Warning: Duplicate user(Thek) added to channel (zk) [f=0022371] [Chobby] Warning: Missing minimap image for [f=0022930] Set UnitIconDist to 0 [f=0022939] Set UnitIconDist to 100000 [f=0023385] Spectator GoogleFrog left the game: normal quit [f=0024480] game_message: NorthChileanG has been destroyed! [f=0024480] game_message: raaar wins! [f=0024480] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024484] <autoquit> Autoquit canceled. [f=0024523] Set UnitIconDist to 0 [f=0024630] Spectator filch left the game: normal quit [f=0024663] Player raaar left the game: normal quit [f=0024669] Spectator NorthChileanG left the game: normal quit [f=0024675] No clients connected, shutting down server [f=0024675] Server shutdown [f=0024686] Error: [Game::ClientReadNet] keyframe difference: -1 (client: 24686, server: 24688) [f=0024701] Error: [Game::ClientReadNet] keyframe difference: -2 (client: 24701, server: 24704) [f=0024716] Error: [Game::ClientReadNet] keyframe difference: -3 (client: 24716, server: 24720) [f=0024731] Error: [Game::ClientReadNet] keyframe difference: -4 (client: 24731, server: 24736) [f=0024746] Error: [Game::ClientReadNet] keyframe difference: -5 (client: 24746, server: 24752) [f=0024761] Error: [Game::ClientReadNet] keyframe difference: -6 (client: 24761, server: 24768) [f=0024776] Error: [Game::ClientReadNet] keyframe difference: -7 (client: 24776, server: 24784) [f=0024791] Error: [Game::ClientReadNet] keyframe difference: -8 (client: 24791, server: 24800) [f=0024806] Error: [Game::ClientReadNet] keyframe difference: -9 (client: 24806, server: 24816) [f=0024821] Error: [Game::ClientReadNet] keyframe difference: -10 (client: 24821, server: 24832) [f=0024836] Error: [Game::ClientReadNet] keyframe difference: -11 (client: 24836, server: 24848) [f=0024851] Error: [Game::ClientReadNet] keyframe difference: -12 (client: 24851, server: 24864) [f=0024866] Error: [Game::ClientReadNet] keyframe difference: -13 (client: 24866, server: 24880) [f=0024869] [liblobby] Warning: Duplicate user(DarkRay) added to channel (zk) [f=0024881] Error: [Game::ClientReadNet] keyframe difference: -14 (client: 24881, server: 24896) [f=0024896] Error: [Game::ClientReadNet] keyframe difference: -15 (client: 24896, server: 24912) [f=0024911] Error: [Game::ClientReadNet] keyframe difference: -16 (client: 24911, server: 24928) [f=0024926] Error: [Game::ClientReadNet] keyframe difference: -17 (client: 24926, server: 24944) [f=0024941] Error: [Game::ClientReadNet] keyframe difference: -18 (client: 24941, server: 24960) [f=0024956] Error: [Game::ClientReadNet] keyframe difference: -19 (client: 24956, server: 24976) [f=0024971] Error: [Game::ClientReadNet] keyframe difference: -20 (client: 24971, server: 24992) [f=0024986] Error: [Game::ClientReadNet] keyframe difference: -21 (client: 24986, server: 25008) [f=0025001] Error: [Game::ClientReadNet] keyframe difference: -22 (client: 25001, server: 25024) [f=0025016] Error: [Game::ClientReadNet] keyframe difference: -23 (client: 25016, server: 25040) [f=0025031] Error: [Game::ClientReadNet] keyframe difference: -24 (client: 25031, server: 25056) [f=0025046] Error: [Game::ClientReadNet] keyframe difference: -25 (client: 25046, server: 25072) [f=0025061] Error: [Game::ClientReadNet] keyframe difference: -26 (client: 25061, server: 25088) [f=0025076] Error: [Game::ClientReadNet] keyframe difference: -27 (client: 25076, server: 25104) [f=0025091] Error: [Game::ClientReadNet] keyframe difference: -28 (client: 25091, server: 25120) [f=0025106] Error: [Game::ClientReadNet] keyframe difference: -29 (client: 25106, server: 25136) [f=0025106] LuaUI TweakMode: ON [f=0025106] LuaUI TweakMode: OFF [f=0025106] LuaUI TweakMode: ON [f=0025106] LuaUI TweakMode: OFF [f=0025106] LuaUI TweakMode: ON [f=0025106] LuaUI TweakMode: OFF [f=0025106] [liblobby] Warning: Duplicate user(Brofessional) added to channel (zk) [f=0025106] [liblobby] Warning: Duplicate user([Drunk]iHateMyElo) added to channel (zk) [f=0025106] [ReloadOrRestart] Spring "E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe" should be reloading [f=0025106] [SpringApp::Reload][1] [f=0025106] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0025106] [async=0] threads=3 tasks=465464 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025106] thread=1 tasks=232732 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 2.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=0025106] thread=2 tasks=232732 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, 26815622270395842273038097138521603635225740495931072717965381176722344650847959619992449513382389496260826493077575159516007881426311197311361174479044608.000}}ms [f=0025106] [async=1] threads=3 tasks=151 {sum,avg}{exec,wait}time={{0.000, -2.000}, {0.000, 0.000}}ms [f=0025106] thread=1 tasks=75 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 26815622298369635923135308774417635061575441688850151387002271098874321468740939185822692999929194966681336578392586800111737541278489541874983543590879232.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms [f=0025106] thread=2 tasks=76 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 2.000}, {0.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}}ms [f=0025106] [ThreadPool::SetThreadCount][2] workers=0 [f=0025106] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=0025106] [ThreadPool::SetThreadCount][2] workers=2 [f=0025106] [Threading] Main thread CPU affinity mask set: 252 [f=0025106] [SpringApp::Reload][2] [f=0025106] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0025106] [Game::KillLua][1] dtor=0 luaGaia=15732838 [f=0025106] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,286249887,0} {chunk,block}Bytes={0,0} [f=0025106] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,286249887,0} {chunk,block}Bytes={0,0} [f=0025106] [Game::KillLua][2] dtor=0 luaRules=2f59d958 [f=0025106] Start gadgetHandler:Shutdown [f=0025106] Shutdown - StartSetup [f=0025106] Shutdown - UnitMorph [f=0025106] Shutdown - LupsNanoSpray [f=0025106] Shutdown - Missile Silo Controller [f=0025106] Shutdown - Modular Comm Info [f=0025106] Shutdown - Puppy Handler [f=0025106] Shutdown - Terrain Texture Handler [f=0025106] Shutdown - UnitCloakShield [f=0025106] End gadgetHandler:Shutdown [f=0025106] Start gadgetHandler:Shutdown [f=0025106] Shutdown - UnitMorph [f=0025106] Shutdown - Modular Comm Info [f=0025106] Shutdown - Shockwaves [f=0025106] Shutdown - UnitCloakShield [f=0025106] Shutdown - Lups Cloak FX [f=0025106] Shutdown - Lups [f=0025106] End gadgetHandler:Shutdown [f=0025106] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,286249962,0} {chunk,block}Bytes={0,0} [f=0025106] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,286249962,0} {chunk,block}Bytes={0,0} [f=0025106] [Game::KillLua][3] dtor=0 luaUI=3e758778 [f=0025106] Start widgetHandler:Shutdown [f=0025106] Shutdown - SaveOrderList Complete [f=0025106] Writing last game win data [f=0025106] Shutdown - SaveConfigData Complete [f=0025106] Shutdown Widget - Chili Highlight [f=0025106] Shutdown Widget - Deferred rendering [f=0025106] Shutdown Widget - EPIC Menu [f=0025106] Shutdown Widget - Custom Markers [f=0025106] Shutdown Widget - Chili Widget Selector [f=0025106] Shutdown Widget - Chili Minimap [f=0025106] Shutdown Widget - Local Team Colors [f=0025106] Shutdown Widget - Display Keys 2 [f=0025106] Shutdown Widget - Save Game Menu [f=0025106] Shutdown Widget - Noises [f=0025106] Shutdown Widget - Attrition Counter [f=0025106] Shutdown Widget - HealthBars [f=0025106] Shutdown Widget - Unit Icons [f=0025106] Shutdown Widget - Outline [f=0025106] Shutdown Widget - Win Counter [f=0025106] Shutdown Widget - BuildETA [f=0025106] Shutdown Widget - Depth of Field Shader [f=0025106] Shutdown Widget - Modular Comm Info [f=0025106] Shutdown Widget - Chili Nuke Warning [f=0025106] Shutdown Widget - Grab Input [f=0025106] Input grabbing is disabled! [f=0025106] Shutdown Widget - Music Player [f=0025106] Shutdown Widget - Stereo3D [f=0025106] Shutdown Widget - XrayShader [f=0025106] Shutdown Widget - Mex Placement Handler [f=0025106] Shutdown Widget - CameraShake [f=0025106] Shutdown Widget - Chili EndGame Window [f=0025106] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025106] Shutdown Widget - Chili Spectator Panels [f=0025106] Shutdown Widget - Context Menu [f=0025106] Shutdown Widget - Darkening [f=0025106] Shutdown Widget - Highlight Geos [f=0025106] Shutdown Widget - Point Tracker [f=0025106] Shutdown Widget - Showeco and Grid Drawer [f=0025106] Shutdown Widget - MinimapEvents [f=0025106] Shutdown Widget - Local Widgets Config [f=0025106] Shutdown Widget - Missile Silo Range [f=0025106] Shutdown Widget - Morph Finished notification [f=0025106] Shutdown Widget - Chili Economy Panel Default [f=0025106] Shutdown Widget - Attack AoE [f=0025106] Shutdown Widget - UnitShapes [f=0025106] Shutdown Widget - Map Edge Extension [f=0025106] Shutdown Widget - Selection Send [f=0025106] Shutdown Widget - Waypoint Dragger [f=0025106] Shutdown Widget - LupsManager [f=0025106] Shutdown Widget - Newton Firezone [f=0025106] Shutdown Widget - Chili Pro Console [f=0025106] Shutdown Widget - Chili Crude Player List [f=0025106] Shutdown Widget - Chili Framework [f=0025106] Shutdown Widget - Lups [f=0025106] Shutdown Widget - Chili Core Selector [f=0025106] Shutdown Widget - Combo Overhead/Free Camera (experimental) [f=0025106] Switching to Overhead (TA) style camera [f=0025106] Shutdown Widget - Pause Screen [f=0025106] Shutdown Widget - Lasso Terraform GUI [f=0025106] Shutdown Widget - Text To Speech Control [f=0025106] Shutdown Widget - Layout Handler [f=0025106] Shutdown Widget - Color Blindness Correction [f=0025106] Shutdown Widget - Persistent Build Height [f=0025106] End widgetHandler:Shutdown [f=0025106] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,286370907,0} {chunk,block}Bytes={0,0} [f=0025106] [Game::KillLua][4] dtor=0 [f=0025106] [SpringApp::Reload][3] [f=0025106] [Sound] [~CSound][1] soundThread=06c52f34 [f=0025106] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0025106] [Sound] [Sound::UpdateThread][3] efx=12d47558 [f=0025106] [Sound] [Sound::UpdateThread][4] ctx=12d35018 dev=06623660 [f=0025106] [Sound] [Sound::UpdateThread][5] [f=0025106] [Sound] [~CSound][2] [f=0025106] [Sound] [~CSound][3] [f=0025106] [SpringApp::Reload][4] [f=0025106] [Game::~CGame][1] [f=0025106] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0025106] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0025106] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0025106] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0025106] [Game::KillLua][4] dtor=1 [f=0025106] [Game::KillMisc][1] [f=0025106] [Game::KillMisc][2] [f=0025106] [Game::KillMisc][3] [f=0025106] [Game::KillRendering][1] [f=0025106] Statistics for RectangleOptimizer: 2% [f=0025106] [Game::KillInterface][1] [f=0025106] [Game::KillInterface][2] [f=0025106] [Game::KillSimulation][1] [f=0025106] [Game::KillSimulation][2] unitHandler=14d7b9e0 [f=0025106] [CCollisionHandler] dis-/continuous tests: 0/2824779 [f=0025106] [Game::KillSimulation][3] [f=0025106] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025106] [~CPathCache(28x28)] cacheHits=278 hitPercentage=38% numHashColls=0 maxCacheSize=23 [f=0025106] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025106] [~CPathCache(56x56)] cacheHits=362 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025106] Statistics for RectangleOptimizer: 2% [f=0025106] Statistics for RectangleOptimizer: 2% [f=0025106] LosHandler stats: total instances=38773; shared=5%; from cache=34% [f=0025106] [Game::KillSimulation][4] [f=0025106] [Game::~CGame][2] [f=0025106] [Game::~CGame][3] [f=0025106] [LocalConnection::Statistics] Received: 426177 bytes Sent: 275196 bytes [f=0025106] [SpringApp::Reload][5] [f=0025106] [SpringApp::Reload][6] [f=0025106] [~CPoolArchive] name="E:\Spring\packages\b2a7cbc5fb2512118f11bf9d77ed40ff.sdp" numZipFiles=2449 sumInflSize=120874kb sumReadTime=4ms [f=0025106] file="luamenu/widgets/chili/skins/evolved/combobox_ctrl.png" indx=2062 inflSize=0kb readTime=1ms [f=0025106] file="luamenu/widgets/chili/skins/evolved/tech_mainwindow_darker.png" indx=2107 inflSize=30kb readTime=1ms [f=0025106] file="luamenu/images/link.png" indx=1739 inflSize=0kb readTime=1ms [f=0025106] file="luamenu/configs/gameconfig/zk/minimapoverride/scorpiobattleground.jpg" indx=611 inflSize=150kb readTime=1ms [f=0025106] file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=0ms [f=0025106] file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms [f=0025106] file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms [f=0025106] file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms [f=0025106] file="anims/cursornormal_10.png" indx=4 inflSize=1kb readTime=0ms [f=0025106] file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=0ms [f=0025106] [~CPoolArchive] name="E:\Spring\packages\b950e4f89231eaf72ad1e48ea8ef12b2.sdp" numZipFiles=6807 sumInflSize=604537kb sumReadTime=1133ms [f=0025106] file="unittextures/gritty1.dds" indx=6204 inflSize=5461kb readTime=39ms [f=0025106] file="sounds/music/peace/far beyond the stars.ogg" indx=5073 inflSize=6427kb readTime=36ms [f=0025106] file="sounds/music/war/hybrid statement.ogg" indx=5083 inflSize=5829kb readTime=35ms [f=0025106] file="unittextures/gritty2.dds" indx=6205 inflSize=5461kb readTime=32ms [f=0025106] file="sounds/music/war/entering the stronghold.ogg" indx=5082 inflSize=3548kb readTime=31ms [f=0025106] file="unittextures/starlight2.dds" indx=6388 inflSize=4096kb readTime=26ms [f=0025106] file="sounds/music/victory/modern warstory.ogg" indx=5080 inflSize=3745kb readTime=23ms [f=0025106] file="unittextures/starlight.dds" indx=6387 inflSize=4096kb readTime=20ms [f=0025106] file="sounds/music/peace/inaria.ogg" indx=5074 inflSize=3153kb readTime=19ms [f=0025106] file="sounds/music/peace/a whole world on paper.ogg" indx=5071 inflSize=2558kb readTime=18ms [f=0025106] Scanning: E:\Spring\engine\win64\104.0.1-55-g5d0ff28\base [f=0025106] Scanning: E:\Spring\maps [f=0025106] Scanning: E:\Spring\games [f=0025106] Scanning: E:\Spring\packages [f=0025106] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [f=0025106] [SpringApp::Reload][7] [f=0025106] [SpringApp::Reload][8] [f=0025106] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=0025106] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=0025106] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=0025106] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0025106] [Sound] [Sound::InitThread][1] [f=0025106] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=0025106] [Sound] [Sound::InitThread][3] device=329f8010 context=31260ae0 [f=0025106] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=0025106] [Sound] Vendor: OpenAL Community [f=0025106] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0025106] [Sound] Renderer: OpenAL Soft [f=0025106] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0025106] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0025106] [Sound] Devices: [f=0025106] [Sound] [Speakers (VB-Audio Cable A)] [f=0025106] [Sound] [Speakers (VB-Audio VoiceMeeter VAIO)] [f=0025106] [Sound] [Line 1 (Virtual Audio Cable)] [f=0025106] [Sound] [Headset Earphone (4- Wireless Controller)] [f=0025106] [Sound] [Speakers (VB-Audio Virtual Cable)] [f=0025106] [Sound] [Line Out (4- Scarlett 2i2 USB)] [f=0025106] [Sound] [Speakers (2- VB-Audio Virtual Cable)] [f=0025106] [Sound] [ASUS VH232H-0 (NVIDIA High Definition Audio)] [f=0025106] [Sound] [Speakers (Mobiola Wave Audio Device (WDM))] [f=0025106] [Sound] [Speakers (VB-Audio Cable B)] [f=0025106] [Sound] [Line 2 (Virtual Audio Cable)] [f=0025106] [Sound] [Speakers (VB-Audio Cable A)] [f=0025106] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=0025106] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=0025106] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0025106] [Sound] Error: Initializing EFX failed! [f=0025106] [Sound] [Sound::UpdateThread][2] [f=0025106] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=0025106] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.10.4" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=0672df40 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0 [f=-000001] [SpringApp::Reload][13] numReloads=16 [f=-000001] http://zero-k.info/replays/20171104_002556_Isle of Grief 0_104.0.1-55-g5d0ff28 maintenance.sdfz,Zero-K v1.5.10.3,Isle of Grief 0.2,104.0.1-55-g5d0ff28 [f=-000001] Getting data... [f=-000001] Downloading replay file [f=-000001] sending http request GET /replays/20171104_002556_Isle%20of%20Grief%200_104.0.1-55-g5d0ff28%20maintenance.sdfz HTTP/1.0 Host: zero-k.info [f=-000001] Starting Spring [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 80 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1000 [f=-000001] SetSettings Value, WindowBorderless, 0 [f=-000001] SetSettings Value, WindowBorderless, 0 [f=-000001] SetSettings Value, Fullscreen, 0 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 1 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 8 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 180 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 8192 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 16 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 1 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 1024 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 1024 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, TreeRadius, 2500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 10 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 2 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 50000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 1024 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] starting game, [GAME] { DemoFile=demos/20171104_002556_Isle of Grief 0_104.0.1-55-g5d0ff28 maintenance.sdfz; } [f=-000001] [ReloadOrRestart] Spring "E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1) [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [Sound] [~CSound][1] soundThread=11f364ec [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=12d48e88 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=31260ae0 dev=329f8010 [f=-000001] [Sound] [Sound::UpdateThread][5] [f=-000001] [Sound] [~CSound][2] [f=-000001] [Sound] [~CSound][3] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CPoolArchive] name="E:\Spring\packages\b2a7cbc5fb2512118f11bf9d77ed40ff.sdp" numZipFiles=2449 sumInflSize=120874kb sumReadTime=5ms [f=-000001] file="anims/cursornormal_1.png" indx=3 inflSize=1kb readTime=1ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/tech_button_action_bk.png" indx=2085 inflSize=0kb readTime=1ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/panel2_border.png" indx=2080 inflSize=0kb readTime=1ms [f=-000001] file="luamenu/configs/gameconfig/zk/skinning/headingsingleplayerlarge.png" indx=1077 inflSize=20kb readTime=1ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/scorpiobattleground.jpg" indx=611 inflSize=150kb readTime=1ms [f=-000001] file="anims/cursornormal_13.png" indx=7 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursornormal_14.png" indx=8 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursornormal_10.png" indx=4 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=0ms [f=-000001] Scanning: E:\Spring\engine\win64\104.0.1-55-g5d0ff28\base [f=-000001] Scanning: E:\Spring\maps [f=-000001] Scanning: E:\Spring\games [f=-000001] Scanning: E:\Spring\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::InitThread][2] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::InitThread][3] device=329f8010 context=312612f8 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Speakers (VB-Audio Cable A)] [f=-000001] [Sound] [Speakers (VB-Audio VoiceMeeter VAIO)] [f=-000001] [Sound] [Line 1 (Virtual Audio Cable)] [f=-000001] [Sound] [Headset Earphone (4- Wireless Controller)] [f=-000001] [Sound] [Speakers (VB-Audio Virtual Cable)] [f=-000001] [Sound] [Line Out (4- Scarlett 2i2 USB)] [f=-000001] [Sound] [Speakers (2- VB-Audio Virtual Cable)] [f=-000001] [Sound] [ASUS VH232H-0 (NVIDIA High Definition Audio)] [f=-000001] [Sound] [Speakers (Mobiola Wave Audio Device (WDM))] [f=-000001] [Sound] [Speakers (VB-Audio Cable B)] [f=-000001] [Sound] [Line 2 (Virtual Audio Cable)] [f=-000001] [Sound] [Speakers (VB-Audio Cable A)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.10.4" [f=-000001] [SpringApp::Reload][12] #script=97 [f=-000001] Warning: script.txt is missing the IsHost-entry. Assuming this is a client. [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 89ms [f=-000001] [SpringApp::Reload][13] numReloads=17 [f=-000001] [PreGame::UpdateClientNet] added new player (spec) with number 4 to team 0 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Isle of Grief 0.2 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.10.3 (archive: b950e4f89231eaf72ad1e48ea8ef12b2.sdp) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Isle of Grief 0.2 (checksum 0x7acf3830) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~CPoolArchive] name="E:\Spring\packages\b950e4f89231eaf72ad1e48ea8ef12b2.sdp" numZipFiles=6807 sumInflSize=604537kb sumReadTime=1ms [f=-000001] file="springignore.txt" indx=5348 inflSize=0kb readTime=1ms [f=-000001] file="anims/cursorattack_1.png" indx=4 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursordefend.txt" indx=8 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursordefend_0.png" indx=9 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_4.png" indx=7 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursorattack_0.png" indx=3 inflSize=1kb readTime=0ms [f=-000001] file="al2.0.txt" indx=1 inflSize=8kb readTime=0ms [f=-000001] file="anims/cursorattack_2.png" indx=5 inflSize=1kb readTime=0ms [f=-000001] file=".gitattributes" indx=0 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursorattack.txt" indx=2 inflSize=0kb readTime=0ms [f=-000001] Warning: [PreGame::GameDataReceived] Archive b950e4f89231eaf72ad1e48ea8ef12b2.sdp (checksum 0x79cf5c36) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 93ms [f=-000001] [PreGame::UpdateClientNet] received user number 4 (team 0, allyteam 1), creating load-screen [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (79 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 374ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 484ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "IncomingChat" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 2131ms [f=-000001] Loading Unit Definitions [f=-000001] Warning: factoryplane: Given yardmap requires 8 extra char(s)! [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 191ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 48ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 74ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "MultiSelect" [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 42ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: [Sound::GetSoundId] could not find sound "FailedCommand" [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Factory exit flatten <unit_factory_flatten.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Backup allyteam names <start_teamnames.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Mex Placement <mex_placement.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Command Transfer Unit <cmd_transfer_unit.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_teamnames.lua <start_teamnames.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_factory_flatten.lua <unit_factory_flatten.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Error: Failed to load: gui_dualfog_gadget.lua ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value)) [f=-000001] Loaded UNSYNCED gadget: Precipitation <precipitation.lua> [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] NorthChileanG was in last game but is now absent, resetting scores [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 50000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] UpdateColorConfig, custom [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Attrition Counter <gui_attrition_counter.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Outline <gfx_outline.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Commander Name Tags <unit_comm_nametags.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] Loaded widget: XrayShader <gfx_xray_shader.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: Icon Height <gui_iconheight.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [f=-000001] game_message: Cleared Autogroups. [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Waypoint Dragger <unit_waypoint_dragger_2.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Chili FactoryPanel <gui_chili_facpanel.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=6436eb8 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=a12d0aef [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=dec67d3c [f=-000001] [Path] [PathEstimator::ReadFile] hash=dec67d3c file="cache\104dev-maintenance/paths/Isle of Grief 0.2.pe-dec67d3c.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (65 MB) [f=-000001] [EstimatePathCosts] precached 4 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 204 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 401 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 597 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 797 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1007 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1203 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1639 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 1837 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2125 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2324 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2564 of 3136 blocks [f=-000001] [EstimatePathCosts] precached 2760 of 3136 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=dec67d3c file="cache\104dev-maintenance/paths/Isle of Grief 0.2.pe-dec67d3c.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=88 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=6436eb8 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=a12d0aef [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=dec67d4c [f=-000001] [Path] [PathEstimator::ReadFile] hash=dec67d4c file="cache\104dev-maintenance/paths/Isle of Grief 0.2.pe2-dec67d4c.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (12 MB) [f=-000001] [EstimatePathCosts] precached 2 of 784 blocks [f=-000001] [EstimatePathCosts] precached 51 of 784 blocks [f=-000001] [EstimatePathCosts] precached 105 of 784 blocks [f=-000001] [EstimatePathCosts] precached 154 of 784 blocks [f=-000001] [EstimatePathCosts] precached 205 of 784 blocks [f=-000001] [EstimatePathCosts] precached 256 of 784 blocks [f=-000001] [EstimatePathCosts] precached 311 of 784 blocks [f=-000001] [EstimatePathCosts] precached 364 of 784 blocks [f=-000001] [EstimatePathCosts] precached 414 of 784 blocks [f=-000001] [EstimatePathCosts] precached 464 of 784 blocks [f=-000001] [EstimatePathCosts] precached 574 of 784 blocks [f=-000001] [EstimatePathCosts] precached 626 of 784 blocks [f=-000001] [EstimatePathCosts] precached 677 of 784 blocks [f=-000001] [EstimatePathCosts] precached 727 of 784 blocks [f=-000001] [EstimatePathCosts] precached 779 of 784 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=dec67d4c file="cache\104dev-maintenance/paths/Isle of Grief 0.2.pe2-dec67d4c.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (1447ms, checksum 028c4bb7) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Switching to Free style camera [f=-000001] Opening demofile demos/20171104_002556_Isle of Grief 0_104.0.1-55-g5d0ff28 maintenance.sdfz [f=-000001] Connection attempt from (spec) [f=-000001] -> Version: 104.0.1-55-g5d0ff28 maintenance [f=-000001] [Game::ClientReadNet] added new player (spec) with number 4 to team 0 [f=-000001] Epicmenu: Switching to COFC camera mode [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender=" (spec)" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender=" (spec)" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender=" (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender=" (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]" [f=-000001] Spectator (spec) finished loading and is now ingame [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] Skipping pregame chatter [f=-000001] Set UnitIconDist to 100000 [f=-000001] Set UnitIconDist to 0 [f=-000001] Set UnitIconDist to 100000 [f=-000001] Set UnitIconDist to 0 [f=-000001] Set UnitIconDist to 100000 [f=-000001] Set UnitIconDist to 0 [f=-000001] Set UnitIconDist to 100000 [f=-000001] Set UnitIconDist to 0 [f=-000001] Set UnitIconDist to 100000 [f=-000001] Set UnitIconDist to 0 [f=-000001] Set UnitIconDist to 100000 [f=-000001] Set UnitIconDist to 0 [f=-000001] Set UnitIconDist to 100000 [f=-000001] Set UnitIconDist to 0 [f=-000001] Set UnitIconDist to 100000 [f=-000001] Beginning demo playback [f=-000001] Set UnitIconDist to 0 [f=-000001] GameID: 04fbfc59c88e28c631325001fcda2bf2 [f=-000001] Set UnitIconDist to 100000 [f=-000001] Connection attempt from Fealthas [f=-000001] -> Version: 104.0.1-55-g5d0ff28 maintenance [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from GoogleFrog [f=-000001] -> Version: 104.0.1-55-g5d0ff28 maintenance [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]" [f=-000001] Skipping to frame 30 [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Fealthas" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]" [f=-000001] <Fealthas> Allies: I choose: .-=~LobsterChef~=-.! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]" [f=-000001] <Fealthas> hello AmazonFrog [f=-000001] > Game will be force started in 60 seconds [f=-000001] <GoogleFrog> Allies: I choose: Builder! [f=-000001] <Fealthas> I see this shitmap is still in the rotation [f=-000001] <GoogleFrog> hello [f=-000001] > Game will be force started in 40 seconds [f=-000001] <GoogleFrog> how to play this game? [f=-000001] <GoogleFrog> yes its unfortuante [f=-000001] <Fealthas> idk im super rusty [f=-000001] > Game will be force started in 20 seconds [f=0000030] Skip finished [f=0000041] <Fealthas> glhf [f=0000042] Playback paused [f=0000042] (spec) paused the demo [f=0000042] Set UnitIconDist to 0 [f=0000042] [Chobby] Warning: Missing minimap image for [f=0000042] [Chobby] Warning: Missing minimap image for [f=0000042] Set UnitIconDist to 100000 [f=0000042] Set UnitIconDist to 0 [f=0000042] Set UnitIconDist to 100000 [f=0000042] Set UnitIconDist to 0 [f=0000042] Set UnitIconDist to 100000 [f=0000042] Set UnitIconDist to 0 [f=0000042] Set UnitIconDist to 100000 [f=0000042] Set UnitIconDist to 0 [f=0000042] (spec) unpaused the demo [f=0000060] Set UnitIconDist to 100000 [f=0000134] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000134] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000134] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000134] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0000134] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0000134] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0000134] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0000134] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0000134] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000134] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0000134] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0000134] !transmitlobby @voice@buildUnit@reload [f=0000313] [liblobby] Warning: Duplicate user(Brofessional) added to channel (zk) [f=0000325] <GoogleFrog> you too [f=0001558] Set UnitIconDist to 0 [f=0001603] Set UnitIconDist to 100000 [f=0001617] Set UnitIconDist to 0 [f=0001879] Set UnitIconDist to 100000 [f=0002950] Set UnitIconDist to 0 [f=0002973] Set UnitIconDist to 100000 [f=0003671] Input grabbing is enabled! [f=0004674] Set UnitIconDist to 0 [f=0004720] Set UnitIconDist to 100000 [f=0005055] Set UnitIconDist to 0 [f=0005113] Set UnitIconDist to 100000 [f=0009275] Set UnitIconDist to 0 [f=0009301] Set UnitIconDist to 100000 [f=0009320] Set UnitIconDist to 0 [f=0009382] Set UnitIconDist to 100000 [f=0009396] [liblobby] Warning: Duplicate user(markivs) added to channel (zk) [f=0010126] [liblobby] Warning: Duplicate user(Sprung) added to channel (zk) [f=0012906] [Game::ClientReadNet] added new player TheMooseIsLoose with number 2 to team 0 [f=0012906] > SPRINGIE:User TheMooseIsLoose|chickena|6_3|dev_content,donator_0|False||Dynasty|CA [f=0012927] Connection attempt from TheMooseIsLoose [f=0012927] -> Version: 104.0.1-55-g5d0ff28 maintenance [f=0012927] -> Connection established (given id 2) [f=0012941] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]" [f=0012941] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]" [f=0013464] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0013464] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0013464] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0013464] !transmitlobby @voice@buildUnit@add;cloakskirm;Ronin [f=0013464] !transmitlobby @voice@buildUnit@add;cloakriot;Reaver [f=0013464] !transmitlobby @voice@buildUnit@add;cloakassault;Knight [f=0013464] !transmitlobby @voice@buildUnit@add;cloakarty;Sling [f=0013464] !transmitlobby @voice@buildUnit@add;cloaksnipe;Phantom [f=0013464] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0013464] !transmitlobby @voice@buildUnit@add;cloakbomb;Imp [f=0013464] !transmitlobby @voice@buildUnit@add;cloakjammer;Iris [f=0013464] !transmitlobby @voice@buildUnit@reload [f=0013879] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]" [f=0013962] [Game::ClientReadNet][LOGMSG] sender="TheMooseIsLoose" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]" [f=0013965] Set UnitIconDist to 0 [f=0014057] Set UnitIconDist to 100000 [f=0014489] Set UnitIconDist to 0 [f=0014526] Set UnitIconDist to 100000 [f=0015009] Set UnitIconDist to 0 [f=0015105] Set UnitIconDist to 100000 [f=0015501] Set UnitIconDist to 0 [f=0015521] Set UnitIconDist to 100000 [f=0015780] Set UnitIconDist to 0 [f=0015795] Set UnitIconDist to 100000 [f=0016962] [liblobby] Warning: Duplicate user(r3v3l) added to channel (zk) [f=0017497] Set UnitIconDist to 0 [f=0017525] Set UnitIconDist to 100000 [f=0018661] [Game::ClientReadNet] added new player ratmix with number 3 to team 0 [f=0018662] > SPRINGIE:User ratmix|corfav|4_1||False|||NZ [f=0018677] Connection attempt from ratmix [f=0018677] -> Version: 104.0.1-55-g5d0ff28 maintenance [f=0018677] -> Connection established (given id 3) [f=0018691] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PreGame::GameDataReceived][map-checksums={0x1,0x7acf3830}]" [f=0018691] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PreGame::GameDataReceived][mod-checksums={0x1,0x79cf5c36}]" [f=0018951] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ea75b432df747771724ba254322782d7daed864c719c0f51f9226818b1e9531ab722dd4a6d696e10c172bae10f1b811b117d5245342a43b64ffb26c3186b7d4e]" [f=0018982] [Game::ClientReadNet][LOGMSG] sender="ratmix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9735b67fe4e82cc562d5b9f060d152871b27ddb5dc7c9ecccd7a1d023b76e712b6886d16372acf19b1eec6b8a27c826e2d10edb3729272366a3696e730eb83b5]" [f=0019732] Set UnitIconDist to 0 [f=0019738] Set UnitIconDist to 100000 [f=0020244] Set UnitIconDist to 0 [f=0020298] Set UnitIconDist to 100000 [f=0020953] Set UnitIconDist to 0 [f=0020991] Set UnitIconDist to 100000 [f=0021694] Set UnitIconDist to 0 [f=0021711] Set UnitIconDist to 100000 [f=0021732] Set UnitIconDist to 0 [f=0021769] Set UnitIconDist to 100000 [f=0021839] Set UnitIconDist to 0 [f=0021874] Set UnitIconDist to 100000 [f=0023020] Set UnitIconDist to 0 [f=0023058] Set UnitIconDist to 100000 [f=0025542] Set UnitIconDist to 0 [f=0025572] Set UnitIconDist to 100000 [f=0025925] COFC: Unit tracking ON [f=0026229] COFC: Unit tracking OFF [f=0026734] Set UnitIconDist to 0 [f=0026752] Set UnitIconDist to 100000 [f=0028389] Set UnitIconDist to 0 [f=0028424] Set UnitIconDist to 100000 [f=0028539] Switching to FPS style camera [f=0028578] Switching to Free style camera [f=0028606] Set UnitIconDist to 0 [f=0028626] Set UnitIconDist to 100000 [f=0028656] Set UnitIconDist to 0 [f=0028873] Set UnitIconDist to 100000 [f=0028907] Set UnitIconDist to 0 [f=0028965] Set UnitIconDist to 100000 [f=0029318] Set UnitIconDist to 0 [f=0029324] Set UnitIconDist to 100000 [f=0029378] Set UnitIconDist to 0 [f=0029416] Set UnitIconDist to 100000 [f=0029594] Set UnitIconDist to 0 [f=0029617] Set UnitIconDist to 100000 [f=0029997] [liblobby] Warning: Duplicate user(somekid) added to channel (zk) [f=0030200] Set UnitIconDist to 0 [f=0030242] Error: Spring 104.0.1-55-g5d0ff28 maintenance has crashed. [f=0030242] Error: DLL information: [f=0030242] Error: 0x00400000 spring [f=0030242] Error: 0x77d90000 ntdll [f=0030242] Error: 0x75990000 kernel32 [f=0030242] Error: 0x76900000 KERNELBASE [f=0030242] Error: 0x76f40000 ADVAPI32 [f=0030242] Error: 0x76790000 msvcrt [f=0030242] Error: 0x76850000 sechost [f=0030242] Error: 0x77230000 RPCRT4 [f=0030242] Error: 0x75680000 SspiCli [f=0030242] Error: 0x75670000 CRYPTBASE [f=0030242] Error: 0x70c20000 GLU32 [f=0030242] Error: 0x68a40000 OPENGL32 [f=0030242] Error: 0x76870000 GDI32 [f=0030242] Error: 0x769b0000 USER32 [f=0030242] Error: 0x769a0000 LPK [f=0030242] Error: 0x770c0000 USP10 [f=0030242] Error: 0x6b8b0000 DDRAW [f=0030242] Error: 0x6dc80000 DCIMAN32 [f=0030242] Error: 0x77440000 SETUPAPI [f=0030242] Error: 0x76b20000 CFGMGR32 [f=0030242] Error: 0x766f0000 OLEAUT32 [f=0030242] Error: 0x77730000 ole32 [f=0030242] Error: 0x76ff0000 DEVOBJ [f=0030242] Error: 0x715d0000 dwmapi [f=0030242] Error: 0x77410000 IMAGEHLP [f=0030242] Error: 0x75aa0000 SHELL32 [f=0030242] Error: 0x76ee0000 SHLWAPI [f=0030242] Error: 0x76ab0000 WS2_32 [f=0030242] Error: 0x76950000 NSI [f=0030242] Error: 0x10000000 DevIL [f=0030242] Error: 0x74720000 MSVCP80 [f=0030242] Error: 0x60a50000 MSVCR80 [f=0030242] Error: 0x6b800000 OpenAL32 [f=0030242] Error: 0x72420000 WINMM [f=0030242] Error: 0x70780000 vorbisfile [f=0030242] Error: 0x68140000 ogg [f=0030242] Error: 0x64cc0000 vorbis [f=0030242] Error: 0x62e80000 zlib1 [f=0030242] Error: 0x70e40000 libfreetype-6 [f=0030242] Error: 0x65180000 libfontconfig-1 [f=0030242] Error: 0x68f40000 libexpat-1 [f=0030242] Error: 0x00350000 GLEW [f=0030242] Error: 0x6c740000 SDL2 [f=0030242] Error: 0x77920000 IMM32 [f=0030242] Error: 0x77160000 MSCTF [f=0030242] Error: 0x74520000 VERSION [f=0030242] Error: 0x5dad0000 gameoverlayrenderer [f=0030242] Error: 0x77d60000 PSAPI [f=0030242] Error: 0x6d8d0000 nvapi [f=0030242] Error: 0x71620000 uxtheme [f=0030242] Error: 0x10d00000 GameHook [f=0030242] Error: 0x01850000 lgscroll [f=0030242] Error: 0x74150000 ntmarta [f=0030242] Error: 0x77330000 WLDAP32 [f=0030242] Error: 0x69030000 nvoglv32 [f=0030242] Error: 0x74850000 WTSAPI32 [f=0030242] Error: 0x74510000 api-ms-win-core-synch-l1-2-0 [f=0030242] Error: 0x01a30000 WINTRUST [f=0030242] Error: 0x76db0000 CRYPT32 [f=0030242] Error: 0x77010000 MSASN1 [f=0030242] Error: 0x70370000 nvspcap [f=0030242] Error: 0x741d0000 WINHTTP [f=0030242] Error: 0x74180000 webio [f=0030242] Error: 0x77980000 profapi [f=0030242] Error: 0x77890000 CLBCatQ [f=0030242] Error: 0x73f00000 CRYPTSP [f=0030242] Error: 0x73ec0000 rsaenh [f=0030242] Error: 0x73eb0000 RpcRtRemote [f=0030242] Error: 0x5f7a0000 SXS [f=0030242] Error: 0x71ae0000 WINSTA [f=0030242] Error: 0x0c7c0000 AppHook32_F52835C5-73E6-4AB4-B5DE-7CCEC7598F76 [f=0030242] Error: 0x6cf50000 COMCTL32 [f=0030242] Error: 0x5f720000 MMDevApi [f=0030242] Error: 0x6e090000 PROPSYS [f=0030242] Error: 0x5f760000 AUDIOSES [f=0030242] Error: 0x6e550000 shfolder [f=0030242] Error: 0x0e140000 dsound [f=0030242] Error: 0x6cd10000 POWRPROF [f=0030242] Error: 0x74110000 mswsock [f=0030242] Error: 0x72080000 wshtcpip [f=0030242] Error: 0x71c80000 NLAapi [f=0030242] Error: 0x718d0000 napinsp [f=0030242] Error: 0x718b0000 pnrpnsp [f=0030242] Error: 0x72030000 DNSAPI [f=0030242] Error: 0x718a0000 winrnr [f=0030242] Error: 0x71870000 WLIDNSP [f=0030242] Error: 0x71860000 wshbth [f=0030242] Error: 0x71830000 mdnsNSP [f=0030242] Error: 0x74240000 Iphlpapi [f=0030242] Error: 0x74230000 WINNSI [f=0030242] Error: 0x717f0000 fwpuclnt [f=0030242] Error: 0x717e0000 rasadhlp [f=0030242] Error: 0x6cd40000 wship6 [f=0030242] Error: 0x70af0000 graphics-hook32 [f=0030242] Error: 0x68460000 d3d11 [f=0030242] Error: 0x61760000 dxgi [f=0030242] Error: 0x5eff0000 DXGIDebug [f=0030242] Error: 0x593a0000 nvwgf2um [f=0030242] Error: 0x0d8e0000 bcrypt [f=0030242] Error: 0x14610000 bcryptprimitives [f=0030242] Error: 0x1f8b0000 D3DCompiler_43 [f=0030242] Error: 0x6d640000 imjptip [f=0030242] Error: 0x6cda0000 OLEACC [f=0030242] Error: 0x6dfd0000 imjp10k [f=0030242] Error: 0x6e390000 imetip [f=0030242] Error: 0x746f0000 imecfm [f=0030242] Error: 0x6e1d0000 imjpapi [f=0030242] Error: 0x70b70000 imjkapi [f=0030242] Error: 0x35740000 dbghelp [f=0030242] Error: Exception: Access violation (0xc0000005) [f=0030242] Error: Exception Address: 0x69beb4f6 [f=0030242] Error: Stacktrace for Spring 104.0.1-55-g5d0ff28 maintenance: [f=0030242] Error: This stacktrace indicates a problem with your graphics card driver. Please try upgrading it (specifically recommended is the latest version) but make sure to use a driver removal utility first. [f=0030242] Error: [ProgCtr=69beb4f6 StackPtr=0028cc8c FramePtr=0028cc90] [f=0030242] Error: (0) C:\Windows\system32\nvoglv32.DLL [0x00BBB4F6] [f=0030242] Error: (1) C:\Windows\system32\nvoglv32.DLL [0x000A9C51] [f=0030242] Error: (2) C:\Windows\system32\nvoglv32.DLL [0x000A9D8D] [f=0030242] Error: (3) C:\Windows\system32\nvoglv32.DLL [0x00DB6AA1] [f=0030242] Error: (4) C:\Windows\system32\nvspcap.dll [0x0001D3BA] [f=0030242] Error: (5) C:\Windows\system32\nvspcap.dll [0x0001DB28] [f=0030242] Error: (6) C:\Windows\system32\nvspcap.dll [0x0001EE35] [f=0030242] Error: (7) C:\Windows\system32\nvspcap.dll [0x0001F5C1] [f=0030242] Error: (8) C:\Windows\system32\nvspcap.dll [0x0001FEAE] [f=0030242] Error: (9) C:\Windows\system32\nvoglv32.DLL [0x00DB5B21] [f=0030242] Error: (10) C:\Windows\system32\nvoglv32.DLL [0x00DB4DB7] [f=0030242] Error: (11) C:\Windows\system32\nvoglv32.DLL [0x00B0A537] [f=0030242] Error: (12) C:\Windows\system32\nvoglv32.DLL [0x00B0C06F] [f=0030242] Error: (13) C:\Windows\system32\nvoglv32.DLL [0x00B22586] [f=0030242] Error: (14) C:\Windows\system32\nvoglv32.DLL [0x000CFAB5] [f=0030242] Error: (15) C:\Windows\system32\nvoglv32.DLL [0x000CD3A4] [f=0030242] Error: (16) C:\Windows\system32\nvoglv32.DLL [0x000ACF1E] [f=0030242] Error: (17) C:\Windows\system32\nvoglv32.DLL [0x00ADD80F] [f=0030242] Error: (18) C:\Windows\system32\nvoglv32.DLL [0x00BA4CD1] [f=0030242] Error: (19) C:\Windows\system32\nvoglv32.DLL [0x00B94DC1] [f=0030242] Error: (20) C:\Windows\system32\nvoglv32.DLL [0x000CFB56] [f=0030242] Error: (21) C:\Windows\system32\nvoglv32.DLL [0x00AEB9FF] [f=0030242] Error: (22) C:\Windows\system32\nvoglv32.DLL [0x00AEBB4C] [f=0030242] Error: (23) C:\Windows\system32\nvoglv32.DLL [0x00AEB97B] [f=0030242] Error: (24) C:\Windows\system32\nvoglv32.DLL [0x00AEB51B] [f=0030242] Error: (25) C:\Windows\system32\nvoglv32.DLL [0x00AD8852] [f=0030242] Error: (26) C:\Windows\system32\nvoglv32.DLL [0x00AD86BD] [f=0030242] Error: (27) C:\Windows\system32\OPENGL32.dll [0x0003C79F] [f=0030242] Error: (28) C:\Windows\system32\OPENGL32.dll [0x00045E90] [f=0030242] Error: (29) C:\Program Files (x86)\Steam\gameoverlayrenderer.dll [0x0007DCDB] [f=0030242] Error: (30) C:\Program Files (x86)\obs-studio\data\obs-plugins\win-capture\graphics-hook32.dll [0x00004E80] [f=0030242] Error: (31) C:\Windows\syswow64\GDI32.dll [0x00045E80] [f=0030242] Error: (32) C:\Program Files (x86)\obs-studio\data\obs-plugins\win-capture\graphics-hook32.dll [0x00004D70] [f=0030242] Error: (33) E:\Spring\engine\win64\104.0.1-55-g5d0ff28\SDL2.dll [0x000CB4DB] [f=0030242] Error: (34) E:\Spring\engine\win64\104.0.1-55-g5d0ff28\SDL2.dll [0x000C00C4] [f=0030242] Error: (35) E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe [0x0089044A] [f=0030242] Error: (36) E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe [0x00893C5B] [f=0030242] Error: (37) E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe [0x00877CE3] [f=0030242] Error: (38) E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe [0x00EDBFDB] [f=0030242] Error: (39) E:\Spring\engine\win64\104.0.1-55-g5d0ff28\spring.exe [0x00401402] [f=0030242] Error: (40) C:\Windows\syswow64\kernel32.dll [0x0001336A] [f=0030242] Error: (41) C:\Windows\SysWOW64\ntdll.dll [0x00039902] [f=0030242] Error: (42) C:\Windows\SysWOW64\ntdll.dll [0x000398D5] [f=0030242] [WatchDog::DeregisterThread] deregistering controls for thread [main] [f=0030242] Error: [ExitSpringProcess] errorMsg="Spring has crashed: Access violation. A stacktrace has been written to: E:\Spring\infolog.txt" msgCaption="Spring: Unhandled exception" mainThread=1 [f=0030242] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=00000000) [f=0030242] [SpringApp::Kill][1] fromRun=0 [f=0030242] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0) [f=0030242] [async=0] threads=3 tasks=237382 {sum,avg}{exec,wait}time={{0.000, 26815622330675465403309693223588324362472105108789501502061547745021280747207798869683099519865604902388196361967475461335903540129136219876368269558415360.000}, {0.000, 2.000}}ms [f=0030242] thread=1 tasks=118691 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=0030242] thread=2 tasks=118691 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -26815622296979482271822718483880517545183172318321478776596776133257353135157765833379516122219371155160875309985476369846736154520360365205300479040421888.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=0030242] [async=1] threads=3 tasks=168 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0030242] thread=1 tasks=84 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 26815622298052583335993840813417941592924573235922559388137859966365188340028987368598810554135726378088950675071666877419719681140670606845055827114459136.000}, {0.000, 0.000, 0.000, -0.000}}ms [f=0030242] thread=2 tasks=84 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, -0.000}, {-26815622276067944495506698349155617956109925792660701421808237580001159404614295341696121096394102595648032024446794085963733951543648399398378561949663232.000, 0.000, 0.000, -0.000}}ms [f=0030242] [ThreadPool::SetThreadCount][2] workers=0 [f=0030242] [SpringApp::Kill][2] [f=0030242] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0030242] [Game::KillLua][1] dtor=0 luaGaia=06f7d1e0 [f=0030242] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,207449392,0} {chunk,block}Bytes={0,0} [f=0030242] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,207449392,0} {chunk,block}Bytes={0,0} [f=0030242] [Game::KillLua][2] dtor=0 luaRules=416fe088 [f=0030242] Start gadgetHandler:Shutdown [f=0030242] Shutdown - StartSetup [f=0030242] Shutdown - UnitMorph [f=0030242] Shutdown - LupsNanoSpray [f=0030242] Shutdown - Missile Silo Controller [f=0030242] Shutdown - Modular Comm Info [f=0030242] Shutdown - Puppy Handler [f=0030242] Shutdown - Terrain Texture Handler [f=0030242] Shutdown - UnitCloakShield [f=0030242] End gadgetHandler:Shutdown [f=0030242] Start gadgetHandler:Shutdown [f=0030242] Shutdown - UnitMorph [f=0030242] Shutdown - Modular Comm Info [f=0030242] Shutdown - Shockwaves [f=0030242] Shutdown - UnitCloakShield [f=0030242] Shutdown - Lups Cloak FX [f=0030242] Shutdown - Lups [f=0030242] End gadgetHandler:Shutdown [f=0030242] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,207449518,0} {chunk,block}Bytes={0,0} [f=0030242] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,207449518,0} {chunk,block}Bytes={0,0} [f=0030242] [Game::KillLua][3] dtor=0 luaUI=336dd208 [f=0030242] Start widgetHandler:Shutdown [f=0030242] Shutdown - SaveOrderList Complete [f=0030242] Writing last game win data [f=0030242] Shutdown - SaveConfigData Complete [f=0030242] Shutdown Widget - Chili Highlight [f=0030242] Shutdown Widget - Deferred rendering [f=0030242] Shutdown Widget - EPIC Menu [f=0030242] Shutdown Widget - Custom Markers [f=0030242] Shutdown Widget - Chili Widget Selector [f=0030242] Shutdown Widget - Chili Minimap [f=0030242] Shutdown Widget - Local Team Colors [f=0030242] Shutdown Widget - Display Keys 2 [f=0030242] Shutdown Widget - Save Game Menu [f=0030242] Shutdown Widget - Noises [f=0030242] Shutdown Widget - Attrition Counter [f=0030242] Shutdown Widget - HealthBars [f=0030242] Shutdown Widget - Unit Icons [f=0030242] Shutdown Widget - Outline [f=0030242] Shutdown Widget - Win Counter [f=0030242] Shutdown Widget - BuildETA [f=0030242] Shutdown Widget - Depth of Field Shader [f=0030242] Shutdown Widget - Modular Comm Info [f=0030242] Shutdown Widget - Chili Nuke Warning [f=0030242] Shutdown Widget - Grab Input [f=0030242] Input grabbing is disabled! [f=0030242] Shutdown Widget - Music Player [f=0030242] Shutdown Widget - Stereo3D [f=0030242] Shutdown Widget - XrayShader [f=0030242] Shutdown Widget - Mex Placement Handler [f=0030242] Shutdown Widget - CameraShake [f=0030242] Shutdown Widget - Chili EndGame Window [f=0030242] Shutdown Widget - Chili Selections & CursorTip v2 [f=0030242] Shutdown Widget - Chili Spectator Panels [f=0030242] Shutdown Widget - Context Menu [f=0030242] Shutdown Widget - Darkening [f=0030242] Shutdown Widget - Highlight Geos [f=0030242] Shutdown Widget - Point Tracker [f=0030242] Shutdown Widget - Showeco and Grid Drawer [f=0030242] Shutdown Widget - MinimapEvents [f=0030242] Shutdown Widget - Local Widgets Config [f=0030242] Shutdown Widget - Missile Silo Range [f=0030242] Shutdown Widget - Morph Finished notification [f=0030242] Shutdown Widget - Chili Economy Panel Default [f=0030242] Shutdown Widget - Attack AoE [f=0030242] Shutdown Widget - UnitShapes [f=0030242] Shutdown Widget - Map Edge Extension [f=0030242] Shutdown Widget - Selection Send [f=0030242] Shutdown Widget - Waypoint Dragger [f=0030242] Shutdown Widget - LupsManager [f=0030242] Shutdown Widget - Newton Firezone [f=0030242] Shutdown Widget - Chili Pro Console [f=0030242] Shutdown Widget - Chili Crude Player List [f=0030242] Shutdown Widget - Chili Framework [f=0030242] Shutdown Widget - Lups [f=0030242] Shutdown Widget - Chili Core Selector [f=0030242] Shutdown Widget - Combo Overhead/Free Camera (experimental) chobby.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. chobby.exe Information: 0 : Chobby closed connection chobby.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash chobby.exe Information: 0 : Spring exited chobby.exe Warning: 0 : Spring crash detected
SF333 Crash during live streaming.